#psyker-class
1 messages · Page 611 of 1
yeah, there's a trend of weapon families having three each at least
we currently have 4 force staffs, each belonging to different weapon families
yeah i saw that with the guns
so at the very very least, there will be 8 more force staffs
a rather sore point of psyker is the total lack of a force staff with ranged single-target burst DPS
honestly if you could add 1 staff to the game, what would it do?
so I expect them to fill that it
i honestly dont even know what they could add
big assumption, when more likely they just fucked up and forgot about the whole weapon-family thing when doing psyker
a laser beam
We need to see more options for staves cos we're fuckin starved at the minute
isnt that kinda... redundant with BB?
BB's DPS is rather poor
BB takes time, though very powerful, its not a sustained damage source
it's primarily a utility weapon
it's burst though
for most enemies, it's 1100 base damage over 2 seconds with the LMB
which is not very much DPS at all
cant you take trauma and only charge it a bit for small single target killing?
trauma does 380 damage at 80% damage, which isn't much damage, and that's over 1.3 seconds at 80% charge rate
whats BB?
brain-burst
abbreviation for Brain Burst
it's your G skill
Trauma also lacks range quite severely
thanks
BB is comfy to use and aim, but you can really feel the lack of DPS
especially when bolters can kill three crushers in a single mag and whatnot
Not that its often too much of a problem because there arent big engagement zones very often, but yeah
i mean cant BB 1 shot most enemys on low tier and even after do good single target dmg?
ive been mostly running Flamer Staff and the Illisis or whatever FSword
it's decent but not the best
pretty sure BB is the best against things like monstrosities bc they have alot of health
it's good for elite popping
It can one shot a lot on higher tiers too, but not Ogryns an the like
BB is nice since it automatically targets weakspots and they bumped up the weakspot damage on the plague ogryn and beast of nurgle
Though you can get it down to two headpops to kill Crushers/Reapers with the right setup on Damnation
if nothing else, it is consistent
not having a psyker was a pain because i had to melee fight them all
honestly i think psyker has the easiest time dealing with bulwarks due to BB stagger
Take Combat axe, either Antax or Rashad, they're pretty damn solid when it comes to rocking Ogryns in melee, arguably, far too good at it (Not on Psyker tho)
well, second, i guess, compared to plasvet
and bolter vet/zealot
top 3 is still good
i had mk5 combat axe but still they tank like 10-15 charged hits
and im not gonna waste 200 rounds on 1
If you're still levelling then yeah, it'll take a number, but when you're at max level, Combat axes are in the top three melee weapons picks on any class that isnt Psyker
crusher packs can be pretty dangerous without any ranged anti-armor
yeah but imma switch back to psyker now anyways
Easy to use, high damage vs all targets etc
there is that randomness with pubs
so ill just use my illisi for killing hordes
Honestly why i rate shovel on Vet, the poke can keep 3 or 4 fully controlled and stop them being too much of a mischief
i really like guns but i cant be bothered
If you're forced into melee with them that is
anyone here also a vet player?
how do you deal with ogryns and monstrosities when there are no psyker
or do you just not play randoms
If i think they're gonna be a problem, Hellbore3
what
It deletes bascially everything
blessing?
Hellbore MGIII
ohhh
Helbore lasguns have a good armour modifier against carapace
i've completely forgotten that they exist
i was gonna try to go for a close range build with maybe recon and infernus but i dont think thats gonna happen any time soon
Good ammo economy on em too
zealot is the CQC class, you dont have the stamina or regen for extended melee
Recon is toss vs maniac which are most of the properly threatening enemies
Like really toss
Terrible infact
aye if you're gonna go for a CQ weapon try the shotguns
vets told me its decent due to infernus blessing and high rate of fire
Its good vs most things, but not Maniacs
And really, only one of them is good
Infernus was also neutered pretty early on in the games life
are the thunder hammers fun to use?
incredibly so
They are, slow to clear horde, but hit like a truck vs single targets
very satisfying to bonk the everloving shit out of something
they have flame throwers for hordes thou right?
They do have range on their swings and decent knockback though, so you dont get eaten by hordes, it just takes a while
Wasted
sad
Yea, you can use flamer, but its not a satisfying weapon by any stretch of the imagination, feedback from it is uhhh.. kinda shit
is it similar to purg?
the staff
In the sense that it sets everything on fire, yes
you can use it for longer and i think it has better range
the reload takes ages though
It does, but reloads take ages ye
soulblaze is also a bit worse than burn
Wot Cubic said
and the flamer is on zealot which has ranged armour downgrade on ult
im quite new to wh40k and thunder hammers just stood out to me bc i associated them with the big armor guys
the flamer just sort of... is
i forgot the name
The bug that then became a feature because they couldnt fix it 
thunder warriors perhaps?
there is no god
very true
is zealot hard to learn?
Zealot is very fun, but its arguably the most demanding class at this point
like psyker is very easy
easy for now
wdym by demanding?
zealot is melee-heavy by nature, you need to play beethoven's 5th on your keyboard to do well in melee at higher diff
and why is zealot the melee class isnt like ogryn better because very tanky and stuff?
For what you're expected to do, IE; dive on groups of problem targets and spend most of your time in melee, you need a good grip on mechanics and how to maintain your HP/Toughness
ogryn is sort of the support class
ogryn has some big DPS in the form of the ripper from what I see
god I wish I had it
Zealot is a generalist, and yeah, what Cubic said, Ogg isnt a tank, well.. he is, but not like your stereotypical tank
is ogryn maybe good against hordes and zealot more melee against single targets bc more damage?
that varies based on weapon
Yeah Rippers fuck, even Vets will struggle to outdamage Ripper in a lot of situations
zealot has some nice hordeclear weapons
speaking about thunder hammer rn
there are two THammers
TH is very much a single target weapon overall
the big one
one is for single-target, one for hordes
the one that starts with c
yeah the thunderhammers are very terrible for hordes
people dont like the horde one
Ehhhh.. the Ironhelm isnt really good for hordes either
i want to bonk
Its got a weird moveset that doesnt suit the weapon
single target
Hence people dont like it
use the crucis thunder hammer then
yeah
that's the single target Big Bonker™️
^
MC Hammer 
aye that's a great one
Do you feel old yet? 
laughing ogryn
seeing as i only ever play with zealots and other veterans, a depressing amount
that also praises the god emperor
*Scottish 
Fanatic or Judge?
whichever you like more for short and angry
i need to find a way to enjoy zealot and ogryn more
go bonk hammer build
there fun when im in the mood for them but ive played them significantly less than vet and esp psyker
Female agitator
thammer build is fun but ive used it a decent amount and i also dont like that it forces me to take something like flamethrower
too late
for horde clear
what do you use then?
Nahhh, i run TH + Revvy, you can clear with TH, its just slow, though it does have good CC ofc because of the stagger
usually agrippina shotgun and hsword
i do have a chainsword build i like
that i can use with agripinna
i feel like there are other classes that might be more fun thammer and flame thrower is a bit what makes it unique
zealot grenade is nice af tho
i do wish heavy evis wasnt like actual garbage
Thunderstruck W or L name for t hammer build
evis?
i have no idea what that is
ohh okay
I'mma be honest, flame weapons in games always bored me
Yep, agree
what do you play as vet
When I cover a dude in flames I see the flames, not what my flames are doing
i might be weird then
And it doesn't have any chonky impact sounds or blood splatters
i love flame throwers
can be awkard on shooter heavy maps
i like the effect it leaves and everything
It's hilarious to hit one dude with a helbore and watch him do a cartwheel, but wiping out a whole crowd with a flamethrower is sleepy times
Is helbore like a sniper or smth?
pretty much everything, but been running shovel/revo/plasma/vraks mk7/mk4 lasgun recently
Yesn't
yeah
is helbore the one you hold shoot to charge?
yeah
Enemies barely even react to flamer which is fucking sad compared to how well the guns provide feedback
imagine it was like battlefield lol
i do enjoy purge staff cause at least thats magic fire
just screaming and like waiving arround
and i can slide around and shit while using iut
Not even remotely
It'd be fun if it did, but alas
things just burn and fall
they do an animation for being on fire
but thats it
its just the stagger animation
everything but vet specific stuff
so no plasma gun
So no Hellbore, Plasma, Shovel or Psword
Same :/
If you pay close attention, most enemies react quite a bit to being on fire. Groaners, Moaners, Stalkers, and etc... they all go into a full suppression once you hose them with flame. Only Poxwalkers seem to shrug it off with their immunity. Even Bulwarks succumb to the flame once you break the shield guard with a Psykinetic Wave.
can zealot use bolter?
damn
Also Zealot dont get recon las
oh right
But meh, who gives a damn about that really
every zealot ive had in teams so far used flames
is there a good gun for hordes in combination with thunder hammer?
flamer
I will save myself the concern and will not
Autopistol. Flamer.
how fast does flamer drain ammo?
oh yeah shredder
Just brush up on your melee skills and you wont need to expend ammo to kill off a horde, Zealot kinda requires that you do anyway
decently fast
yeah ideally you fight them in melee
i dont think ive ever used a gun for horde clear
Fast, but Zealot flamer can shred through Crushers with the right blessings.
you mean get good at melee and rather something for ranged targets like revolver?
i dont have that much faith in me honestly
generally melee weapons are for hordes and guns for ranged anyway
Only class that can really do that an still be efficient outside using flamer is Oggy, an even then, really only Rippers/Kickback (But they are SUPER efficient at mixed horde wipe)
Revolver earns you maximum style points tho 😄
gonna be hard if i have a single target hammer thou
i liked the high dmg when playing as vet
it can CC it just actually clears slowly
Yeah
An only one will die per swing
its like an ogryn club if youve used one, but worse at actually clearing
Unironically, though people hate on it, the Indignatus clears a horde faster than TH
similar CC effect where you knock guys around
Heavies mostly for clear
you can try ironhelm, i dont actually hate it
its kind of a hybrid but horde clear still isnt amazing
i want the big hammer for style
Light powered bonk if you need to pick something out from a crowd, heavy powered bonk if you have room to delete something without it catching on trash
i mean who wouldnt want a small fanatic woman with a giant hammer lol
Depends if thats a euphemisim or not 
i have no idea what that means
just make sure you really aim for the target cause that one poxwalker will stop your swing and make you miss the elite
then your stuck in an animation forever
yes
highest lvl character is psyker 15 rn
tried vet up to lvl 10 but im just awful at it
game takes time to understand but once you get it you get it
it clicks at a certain point
my problem with vet is that i have to rely on others for armored targets im loosing 5x as many missions as psyker
and i wanna try zealot because it also has better single target dmg
you do get anti armor stuff later
psword/combat axes can break carapace as can plasma gun and bolter
with psyker i could just do 1 brain burst and not 15 charged attacks and also get a warp charge
even autoguns can go through mauler carapace well
fair warning that does change in higher difficulties
just so you know
most missions failed against ogryns monstrosities or because team decided to split up
with psyker i could do t4 missions
with vet not even 3
That's going to happen a lot on lower difficulties as people learn the game
not a single one
psyker was alot easier
but i wanna give all classes a go and then decide
except ogryn, i dont like those
I like Psyker quite a bit. Ogryn definitely takes a very, very different approach
psyker feels very satisfying
But once I hit 30 and figured out weapon loadouts, Ogryn is nice
blowing up hordes with trauma or popping strong enemys within 5 seconds
i was better at clearing range enemys with psyker then other vets in my team because area damage
basically free grenade every 5 seconds
psyker clears hordes very well
vet can with his melee for sure but he doesnt have as many horde clear options
mostly cause he takes out ranged units and elites very well
he does have access to some of the best melee tho once you unlock it
and also insane range with powered up illisi heavy
time to do a level 1 mission
good luck with whatever yall are doing
also i was very disappointed to not see a kriegscorps outfit for vets
yeah more cosmetics are slowly rolling out
a lot of them have been datamined
but might be a while before we get through all of them
and we dont know if they are payed or not
bring better boots
Clearly you didn't wear your featherstep boots and the quicksand got you
damn ill think of that next time
hello hivemind, recommendations for better blessings? something else to look for in another staff?
which map was it on
thats pretty ideal although when possible youd ideally get a higher nexus
flurry too but 3 instead of 4 is less of a big deal than 2 intead of 3/4
and maniac to flak
yeah that probably wasnt in the cards judging by my reroll pick I dont recall
base stats are really good just the other stuff
Blessing tier is the only thing holding it back.
but thatll be good
but it's pretty great
hopefully hadron doesnt screw you over
🤞
Worst case you get a T3 blessing
yeah
had a 378 base that she put sprint 3 and mutant 2 as well as a level 2 blessing on 

hadron has been kind to me recently but brunt hasnt liked me as much
I almost made a really bad psyker joke
Anyways
Today will be the day i get lvl 30
Hooray, only five weeks until you got actual max power.
Yay
... it takes so long to grind up decent weapons, and especially curios.
And with gear progression, you have absolutely no idea how long it'll take.
It's just "Whenever Hadron decides to not completely ruin your gear".
isn't it normal to do that and edge between 80-100?
you can. i just don't think it's worth it over full peril resist to spam it
Dump is quell speed
doesn't work well with flurry that way either
On all staves
Nomanus kind of needs every stat I can think of
Both resistance and quell speed I deem important
Apart Damage and Crit bonus
I currently have 60ish quell Surge and I find myself switching to psword to quell faster
The difference in quell speed between 50% an 80% is less than a quarter of a second
You likely dont, its placebo
Seriously, its by far the least worthwhile stat the things can roll
True across the board
you do feel it, because the rate at which quell speed scales becomes higher as quell speed becomes higher
It feels like overall tempo of
Hm basically this
Yes

So I personally do not think quell Speed is the dump stat
the last 20% of quell speed which is unobtainable is worth like 66% or something
Don't remember all 5 surge bars though
It has damage, crit bonus, warp resistance, quell speed and..?
Someone posted a video a little while back of the difference between and it was so small it was simply not worth considering over other stats that actually impact your item
this worth picking up for 2.8k?
I think for me charge rate would be dump stat if I had IV warp flurry on
Its not terrible, but i wouldnt spend that on it myself, T3 blessings, if Flurry was T4, it would be
Though if you're rich on melk-tokens go for it, if not, save em
Siblings, i have some generic Ilissi psword but I don't know what blessing to use apart Slaughterer.
I do enjoy Exorcist cos it fits my playstyle to "quell by killing two birds with one stone", but maybe there is 2nd BiS blessing for Ilissi?
Unstable Power
Stacks, each tier @20%, x4
it's more than a quarter of a second if you're referring to quelling from 100% to 0%
Who was it that posted the clip?
I see you don't have either of the blessings. So you might not have a bunch of gear and blessing to fiddle with.
If that's the case, then it's not bad.
However, if you have really limited melk money, I'd skip.
Transfer peril is the BIS for void staff.
Transfer/Flurry
Though Nexus/Surge or Nexus/Blazing are also both worth using
I've been meaning to build a nexus/blazing one. I keep forgetting tho.
at 80% quell speed, you quell 12.31% per tick
at 50% quell speed, you quell 8.62% per tick
each tick occurs every 0.25 seconds
Does Surge also get Blazing Spirit? Asking out of curiosity
Its good fun, but you really gotta go all in on the burn to make it worthwhile, or rather, more comparable to Purga
It does not
Would be cool though
2 elements
Yea
Hm. I use Surge the most NGL...
I can't assess whether it's OK they way it is or it needs slight tweaks
from 100%, 80% quell speed means that you'll take 2.25 seconds to quell to 0%.
from 100%, 50% quell speed means that you'll take 3 seconds to quell to 0%
Yeah i'm going to skip, hopefully something good comes along later, appreciate it.
this is the function for how much peril you quell per tick btw
And since you quell as much as you can on Surge cos you spam uncharged lightning with flurry
Imo quell speed is important
courtesy of syllogism
Thank you, Sibling, most gracious
Ah right, three quarters of a second, still absolutely fuckin negligable vs other stats
if you're quelling from 100%, it means that you can get a fuller charge from surge if you're into that
on trauma, you'd preferably have >60% quell speed and 80% warp res so that you only need to quell two ticks to get a full charge off
those are the breakpoints I know of
Basically noone is gonna quell from 100% to zero unless they're desperate for toughness via Quietetude tho
Even less often if you're running Unleashed
Honestly I still have my pink glasses on and I think we eventually get red weapons which will have all bars @ 100%
Would solve a lot
I doubt it tbh
Me too
quell speed is one of those stats that are severely gimped by the 80% cap
Weapon system is NOT vt2
Maybe it'll go up to 400 base rating in which case one stat will be at 100%, more than that.. ehhh
@spice veldt jealous?
that's a deimos you god damn binch
i know
nice +10% elite
Nice Meemos
Mine is 540ish too but has some differences here and there
Ah, my Meemos has Uncanny Strike
quell speed doesn't matter as much damage-wise even on the trauma which probably takes the shortest to reach 100% peril (7.6 seconds; 4 casts, 1.9 seconds per cast at 80% charge rate), but I like it so that I don't need as much time to quell from 100% since I tend to stay at 100% from spamming my illisi and am extremely vulnerable if I can't get a quell off in a jiffy
I wonder how much different does Unstable Power make vs just IV slaughterer
Because I unironically like having exorcist and have "battle quelling" by smacking the heads
about 20% at 80 I'd imagine 
What kind of perks and blessings should I get on a rapier?
Uncanny strike and shred
Rampage if you can be arsed to do push attacks for the non-zero cleave to proc the blessing, but even then it doesn't even give you one-shot headshots
Is the one perk where you can block ranged and normal attacks good on the blaze sword?
yeah they're good
Although i'm good at dodging so I dont typically need it
Thanks mommy
worth buying from melk?
Its better then mine ):
is there a diff blessing i should put on it?
I think it looks pretty good
Idk many of the blessings so i probably shouldn’t try to help in this category of questions lol
I have deflector on mine and it helps me a ton
it has flak on it at least
first target is meh but first target currently doesn't scale the dmg of the special so it's whatever
ight, ill take it
If you like deflector and it's better than ur current force swords and you have milk bottles to spare, then sure
personally more of a Mk4 enjoyer but ive been meaning to try an illisi
illisi's special is its shining star so make sure to spam that shit
is that the one that melts hordes
If it's an upgrade and you aren't super tight on melk money, then yes.
Slaughter + deflector blessings are a common pairing for defense, utility, and damage.
More damage focused blessings are unstable power + slaughter.
Perks are generally flak + maniac.
amazing hordeclear and good stagger against ragers/maulers
special-lights will repeatedly stagger ragers and maulers before they can ever get a hit off
maulers are slower so you can afford to do special-heavies since they can be dodged
make sure to bodyshot maulers if there are 2 or more of them because their carapace head will otherwise end your cleave immediately
They should add pvp
If only nexus was T4. Otherwise a million gold later I finally got something good.
Id love l4d2 style pvp tbh
Yeah
PVP meta would be bursters around every corner
Snipers pre-firing corners
Muties and flamers/bombers ngl
plasmagun vets sniping players through walls
consider the following: https://cdn.discordapp.com/attachments/751266376173355019/1130659962406830140/burster.webm
That spawn spot is just fucking god awful with PBs
Ive had them jump at the spawn door and curve around the wall into that room
Shadow wizard money gang
im, never gonna go to use this again , its bringed me death... i losed t4 mission 
inspiring barrage seems like a nice blessing https://streamable.com/paewi3
Yep. Goodbye blaze away, hello inspiring barrage.
hmm
Don't give Jerry any ideas about his shredder vet
John doing neuronal management to intelligently use the single neuron he has available
do not bully josho
ow oof oof multitasking owieee
😦
To be fair, effectively multitasking is pretty hard for a lot of blokes
Some women too, but usually they're better at it
Dunno, not my forte as it were
OH BOY sure do love shield ogryns tunnel visiosning onto random shit and leavin everyone else out to dry XP
Is exorcist iv a desired trauma staff blessing or can i just gobble it up for the backlog
Do you mean Transfer Peril? If so, gobble it up for trauma.
Trauma dont roll Transfer pal
unfortunately doesn't work on the RMB
Oh my mistake it does, but yeah, kinda pointless
Wonder if they'll ever let Surge work on RMB
Now if it triggered by exploding feets.
Would probably come close to BiS if it did
Rolled a decent Illisi sword. Hopped into a game and SURPRISE it's actually an obscurus.

I got big brains.

y
idk actually
what happens when 4 surge psykers run through the area?
its no joke. nobody moves and all are dancing hooray
wait so is it impossible to get the old psyker chestpeice and final helmet as a solo?
Yep it requires a private match which in turn requires a strike team of 2 or more
Or, as the joke was in my Dark Heresy game the other night: "A psyker, a prison officer and a ratling walk into a bar..."
The punchline, so far at least, was four dead drunks.
Flak would be better for me but unyielding is not bad. It's good to burn ogryns and monsters. Shame about t3 nexus.
Are the staffs good melees at all?
Like if its 1 enemy i think its really fun to just beat him to death
😢
i cri
Hadron will fuck it. Don't you worry.
Enjoy your crit damage and carapace.
I already have a very good voidstrike so I'm not too worried, it's just tier 3 stuff of what I want instead of t4
But it could be t4, and I'm always buying good rolls just in case anyway lmao
Yeah I buy good rolls and upgrade them for disappointment. Then curse the stupid rng design. 
Guys, what do I put on a shredder do make it good for gun psyker?
Same as vet and zealot. Flak maniac, pinning fire 4(most important) blaze away.
trauma staff users doing everything in their power not to trauma staff poxbursters
Im finally getting on
Fuck its 1 am so i didn’t max my psyker in the time i wanted to
i'm liking inspiring barrage over blaze away
a psyker spawned in at the beginning of the map and lost to 1 mutie
Hey
Listen
It was a plague ogryn this time
There may or may be some casulties.
I mainly play balding old man psyker.
Yeah so do I.
Its the best he's so annoying xd
I think its the case of other ones being not that good.
Mine is min height I want to change to max height though but not possible right now.
i like my male seer
such feature is only in very deep rpg modifications you can do to your characters.
when you make the character.

Its too hard to code. 
Seer is the my beloved guy right?
they dont have that material done yet.
That's too complex. 
Just like attachments for weapons.
its not call of duty
adding some dogshit trinkets is Ok, but bayonets or flashlights? heresy.
thats like asking for psyker staff melee removal.
Account wide resources also too hard to code.
They would need to have system in place that tracks amount of resources on all characters
and pools it together
thats insane.
Cos the code from vt2 can't be carried over.
No
Brand new game from the ground up.
they learned from their mistakes
Finish a game get a chest for 3 items? How about 1 item instead. More grind more fun.
Re-rolling a store cant be implemented because it could save time and reduce play time.
I kind of like minimum height for psyker. It's good for hiding behind cover as your brain burst charges up.
Annoying though when you're playing marksman gunpsyker and the team keep blocking your view.
My vet is max height and it's so easy to melee headshot mobs
if height affects melee range, then I'd swap to max height in a heartbeat
I prefer being a manlet because im harder to hit (Massive fucking cope)
I'd wait until Lvl 30 so you at least get that final trait.
(While Ascending Blaze and Quicken rather change how your ult works - throwing away all your warp charges - Kinetic Barrage does massively increase the utility of your brain burst).
Because of the final trait, there's a big difference between Lvl 29 and Lvl 30 with any class.
fellow siblings, got a question, is terrifying barrage t4 a good blessing on a flamer staff or nah? i got one with t4 warp nexus. Should i reroll TB for warp flurry?
Its not great. The staff has good base suppression, and the direct damage needs to deal the killing blow for terrifying barrage to trigger. Its also an X area centered around the player, not the target killed
ight so good ol WF+WN then, ty
Already got a Suppression AOE iirc, so no
Ideally you want Warp Flurry and Warp Nexus, or whatever it's called now
where are updated builds posted?
Ooh congrats. Especially on the T4 transfer peril.
Get rid of terrifying barrage asap
Terrifying barrage is useless. It's like not having a blessing overall
You want warp flurry
You want this mod
Lets you reroll perks automatically, to whatever you desire
Instead of relying on random chance
Easy guide on how to find and install mods for Darktide! find all the links you'll need below :)
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And then you want a Trauma staff!
Pft I looked at terrifying barrage and was like "T4 TRANFER PERIL YAAAAAAAAAY" 😂 💀

it's so hard to quit voidstrike though ...
even hitting a demonhost from out of view range didn't stop me
don't I know it
been playing only purge for like 3 days
Would be nice if void was better on higher difficulties, it's by no means unusable but there is something about a horde spawning and with it the "the psyker is out of control" barks from teammates... like every 10 seconds
Is blazing spirit any good on the voidstrike? Maybe spamming charged+R with warp nexus on hordes?
explosion radius isn't that great either, you won't burn anything that you aren't already hitting directly

Glad melk never proves me wrong and only sells crap
Or sufficiently powerful bases
So this but maybe swapped charge rate and quell speed?
gunna get slaughterer; then flak or soemthing in place of stam.
Damn thats a nice sword my boy
Its technically usable with crit perk and nexus/blazing but you need to be able to quell cancel well
Otherwise its not worth
I was just playing around with blazing spirit void.
Yeah. Definitely need to RMB quell cancel.
It doesn't seem to work as well as blazing spirit trauma.
But it's at least a different way to play.
Nah it is worth, just take other burn sources, you'll not get the killing power like Trauma or Purga with the burn, but you'll still easily cap damage on the scoreboard as everything will be soft as fuck
Also, different use case for the most part, Void is ranged horde killer, which is not hard to leverage if your positioning is good
Gotcha. All over play vs specific weapon damage.
Aye, crits are pre-determined on shot, so by utilising the native cleave, you'll end up setting fire to a lot more stuff when it does proc
Actually started off as a meme, but by using WnR, Wildfire an AB with it, i found it to be actually very good
A case for WnR you say. Inch res ting.
Well, its uncapped in how many stacks it can deliver, so outside of hi-int Damn, its not got a lot of value, but when there are large numbers of specials in clusters, you can get a lot of burn out in a relatively decent timeframe for the damage
Burst a Crushers three times, or three once and basically anything around them will be dead in not very long
I will say though, if you only want to use the most-meta stuff out there its not a good pick, but people tend to shit on anything that isnt the most-meta things, take that as you will and dont be afraid to mess about with some of the less used stuff
I got 2 leveled up psykers. I am open to all builds. Meta or meme.
Why 2?
Because I wanted a different colored shirt.
Unironically telling people to use wrack and ruin ahahaha
Yes, something that can stack significantly more burn than the Purga even can... useless amirite?
Smh
Hey i use W&R on my revolver build
Wrack and ruin + laceration for extra meme.
Free fire stacks.
I mean flamer.
Flayer*
Does the 15% ult cooldown from psy aura effect your ult as well ?
Or just teammates ?
yours as well
if the psyker with psykinetic's aura gets an elite/special kill, their ult and everyone else in coherency with them gets the ult CDR
in general, you're always in coherency with yourself, though the game will use the phrase "allies in coherency" very inconsistently
There is an almost infinite Brainburst loop with that, but it relies on there being enough elites to pop to pull it off consistently, so again, one of them "only relevant in Hi int/HiSTG" things
neat, can confirm the crit flame stack ilisi is fun
anything I should change while using a surge staff?
Use Kinetic Barrage instead of Quicken, and Psykinetic's Aura instead of Psychic Communion on Surge imo
Kinetic Barrage and Psykinetic's Aura go hard
Gives you more consistent ranged damage in general, even if someone else kills an Elite due to the nature of the Feat, since you can have almost constant uptime on Kinetic Barrage for when you're not Surging
kk thanks mate
Yeah i would at least swap to barrage
Warp battery will give you some handy breakpoints that don't need peril micromanaging
Or Warp Charge micromanaging.
You might not need all those charges to hit the breakpoints, but it means you have longer before your warp charges decay below your threshold.
It can help you get between fights without having to recharge each time you get to one.
Is the blocking taking warp charge instead stamina good at all?
Yes.
One thing is that it gives you two pools your block can draw from.
So if you sprint into combat, you might have no stamina, but you probably will have some peril you can block with.
Oh cool
And also that, if you've just been blocking, you've still got stamina you can use to push.
But particularly with a stamina curio, you can also block a hilarious amount of damage.
I'll often move into a mob to revive someone, will have loads of block to shrug off any light enemies, then still have stamina left to do a load of pushes to stagger the horde to give the other player some breathing room (such as maybe swap weapons or the like).
Yaay, my first non-sucky Purgatus staff 
Terrifying barrage into warp flurry, unyielding into flak
The damage stat is really low for a voidstrike, so you might want to consider rolling a new one
If you do, take transfer peril off of this and try to get a staff with transfer peril + warp flurry, with perks ideally being flak + unarmoured
Or, if you want to do a different kind of a build, flak and crit for perks, surge and warp nexus as blessings. This one is a bit more difficult to use, since you would need to stay at high peril to exploit warp nexus
Should i take any of the blessings or just sell the thing if im gonna reroll
Take peril transfer if you're gonna and you aint got the T4 version
Aight
devious barrels https://streamable.com/ub5l2a
why am I playing revolver wizard with a rashad all the time now. I should just play my vet lol
I'm going to play gunpsyker at least until grinding up a set of gear for a vet isn't going to be painful.
Man i love when steam goes down for no apparent reason
P sure they do server maintenance around this time
steam weekly maintenance is always in the afternoon on tuesdays
I think I used to know that back when I was into Source Filmmaker more.
Most weeks, on the forum:
"OMG, why is the content workshop down!?"
"It's Tuesday".
That sounds like something heretics would say to cover their tracks
I just cant believe that @hidden crystal admitted to making SFM porn back in the day 
Hi ! I plan on replacing Warp Nexus for Warp Flurry but what would you recommend replacing one of the perks for ?
Flak or unarmored.
I'd swap weak spot out.
My work was a little classier than that:
XD
thank you, i'll try my luck after farming a few missions
time to be the part of the problem, tbt ive never played gun psyker though
pinning fire + blaze away/inspiring barrage is what you'll want for blessings
yeah but any advice of which talents to take while gun psyker?
i personally have been running 212233 with the illisi and an inspiring barrage autopistol
I'm curious why warp kill Regen and not warp charge Regen?
inspiring barrage feels pretty good enough for me, and i'm comfortable enough with melee to just dive really hard if I need that burst toughness
i will go where i want to
i'm fairly conservative with using the autopistol so i tend to have some leeway in ammo to use if i ever need to fire at a random wall for toughness
3-1-1/3-2-3-2 is what I think works best
My standard gunpsyker build is 111113, but then I tend to run an MG12.
the only choice which I am conflicted about is the communion vs lacerations
all the other ones are no brainers
Lacerations only really impacts a comparatively few targets, but Communion will reduce how much time you have to spend trying to keep your warp charges topped up.
correct
communion basically lets you very freely/aggressive use ult for damage
whereas lacerations makes bossing much much better, at the cost of having to manage warp charges every time you ulti
I personally prefer communion, but I do think lacerations is competitive especially since boss dmg is quite valuable
Picking Lacerations mostly depends how much you hate bosses, I'd say, as for most other things they'll be dead with two brain bursts anyway. (Particularly if anyone else in the team puts any fire on it).
yep but my builds in this game are generally oriented towards dealing with things that end runs
Lacerations has use with things like purgatus + AB
At least I don't really do much with psykinetic aura when using AB, so mileage may vary
Teamkilling the recon vet
lacerations is just "bosses die 25% faster"
I try not to focus on any one thing too much; given I don't usually have the luxury of being in a co-ordinated team and can't be sure that I'm not about to drop into a game where everyone else has picked exactly the same specialisation.
that's it lol
fair enough
ive been meaning to give inspiring barrage a shake after the buff
cue josho posting clip of him playing shield ogryn 🥹
9 out of 10 doctors approve of me fighting ranged enemies
it certainly helps your ability to play aggressive when your only protection is to follow the ogryn playing super aggro ogryn
I have been in enough games where everyone's leaned entirely one way with their loadout that I don't regret not overspecialising.
tbh have built-in flaws in your build can be fun
yeah that's why I only play builds that are good against everything
and that's why I think flamer is dogshit
It's not unusual that I'm the only person who's brought a weapon with a longer effective range than a loud sneeze.
i use lacerations on all my gun builds along with flayer, and i use it on my pitching machine Surge staff build. makes mutants disappear and fucks up bosses and maulers
its really good with flayer tbh
i simply pray that i don't have to fight 3 or more crushers at a dropdown
i prefer it on rapid fire stuff because it gives me alot of control over how i proc it, I can reliably fish procs on stuff i need it to be on to delete mutants and ragers and shit and then whatever health is left goes away even faster with lacerations
I use chainsword to help guarantee flayer procs
flayer shouldve been baseline
nah
instead of the 1% chance to quell 10
10% to quell 10%?
yar
pls no
Play the "shove them all over" game.
i need that to save me from my own stupidity
presss f
yeah i took off my trauma and realized that the fs push-attack is pretty nice
I like battle meditation
it procs frequently enough when i'm illisi-ing a horde
F is on cooldown cuz I used it already to apply 16 soulblaze stacks on everything and im stupid
i actually have issues keeping peril up sometimes with illi because battle meditation is quelling faster than i can generate peril
The force sword pushes are amazing.
and by virtue so is the force push on the las pistol
since its almost the same
i think laspistol has a longer range
on its push
5m i think
on pistol
i need to hunt for a new laspistol now that inferno kinda sucks now
thanks for that fatshork
owned
isnt it still alright against unyielding lol
its like 10-11 meters
it just doesnt stack infinitely
for the laspistol push
i have wet dreams about the shredder having a force push
it most certainly does not have a 30ft force push
it's a blazing spirit force sword moment
fair enough
So it's safer to force push the burster with the laspistol than the illisi?
I often push and slash
its nice for knocking off dogs through floors and walls from the next zipcode over
Gonna try that lol
your are right of course i was just having a lapse of memory
man i really need like 4 more loadout slots
just hurry up and give us 10 or something
y
there a limit at 4? thats kinda weak
5
i have 2 trauma builds, a surge build, a purgatus build, 2 void staff builds, and 3 different gun builds
im tired of having to swap stuff around all the time XP
It doesn't have nearly the same power as the push attack on the sword though.
It'll briefly delay lighter enemies, it won't buy several seconds against a crusher.
have you tried just mashing push?
Yes.
its the same power as a regular push
but yeah not as strong as the push attack on FS
I didn't even know the stat roll could go that low on a 300+ item
Nice haha. It just has to add up.
level that puppy up
god roll right there wtf
true duo with laspistol on psyker
it works quite well with kinetic flayer to cut down on the amount of time you spend getting charges
aite gonna try out my new shredder
nice
i think ghost/hitnrun is very hard to not have
on psyker/zealot
since they can't just press f like vet can
Heavy revolver
Like this one
Zealot has TWBS though
inspiring barrage performs quite well in testing lol
Illisi and deimos both very popular. You'll find fans of basically all of the staves
all force swords are nice, but deimos/illisi stand out; Obscurus is just a worse Deimos since...
- It has a worse light combo, having an uppercut as the 2nd light. The 3rd light, the stab, is behind this shitty ass uppercut or 2nd heavy.
- It has no heavy stab.
I personally put purgatus and trauma above the other staffs because of their infinite cleave
the range and suppression of voidstrike isn't much of an advantage over the other staffs if you are accustomed to the movement system (ranged i-frames and all that), and our current subclass has an infinite range single-target for longer ranges should we need it
I would have said the same a few days ago, but after going back to it Purga is only really useful up until slightly out of melee range and takes time to build up, i'd put it lower than Void because it doesnt effectively eliminate threats that cant be killed with melee and sometimes its better to have that horde mostly dead before it gets close so your team can deal with specials/disablers
10 I think is laspistol push
Yeah it's 10-11m
Mmmmm I dunno, after testing all the staves with weird builds and shit I put purge at the bottom, trauma at the top and void and surge just below it in the middle
As I said, all of them have fans 😉
They are all really good though. None of them are bad
For awhile it felt like surge was a one trick pony that needed to rely on melee for damage
Then I realized the m1 is nasty as hell with it's 500+ damage crits off a 45% crit chance and that it can be spammed with quell canceling to devastating effect
IMO Void is only weak when you need to clutch on max difficulty. It is not as versatile as the others. But it’s certainly plenty strong.
it depends what you value more. if you value chasing stats for scoreboard, yeah, voidstrike is fine, but, if you value preventing team-wipes, void is ass
Personally I've been having fun with fire void again. It's quite effective, though it's much harder to move around while quell canceling it than with surge or trauma
I'm not really sold that any of the staves are especially good at stopping wipes lol
Define stopping wipes
I'd like to think they are excellent at stopping team wipe situations from happening in the first place
Surge/Illisi + deflector is super strong clutch solo. A good trauma user can make lots of space for their team.
what i mean by "stopping team wipes" is situations where the team has lost control of the engagement due to mutants charging through your lines or bombers messing up your movement options, and disablers grabbing 1 or 2 of your team, and theres 10+ crushers/maulers/ragers closing in as well as a horde and multiple flamers
trauma is great at saving that situation, as is surge. purgatus is serviceable, voidstrike literally can't do anything, you have to swap melee
I'm mean they are magic but they aren't miracles, though trauma and surge make crushers childs play
Ideally void wants to stay out of melee. It can stagger crushers but only with 70%+ charge direct hit and it won't stagger the surrounding crushers unfortunately. It will however hold rangers and maulers at bay indefinitely as long as you don't blow yourself up
Purgatus can perma stun all three if you quell cancel spam m1 in their face
void can stagger 1 elite at a time with headshots, it can't stagger groups
You spam it fast enough you can
the stagger is so short, you can't
you can only perma-stagger one thing by repeatedly hitting it
a group of 5 ragers, you won't perma-stagger
void only does good stagger on the things you directly hit, the AoE stagger literally lasts a split-second
You can do it with min charge m2 spam
Id record it but I'm not at my computer
Works on both ragers and the mauler. Not crusher sadly.
Watch shitty macro test 2 and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
it's worth mentioning voidstrike's attacks also have suppression and even just mashing m1 into a crowd of shooters already helps a lot
I keep getting questions if I'm using macro, but I dont think I fire exactly that fast.
with the sheer power of this macro that actually doesn't do anything good for damage because charging a full attack is just 100% better, the horde just stops moving due to suppression
but that's against basic walkers, those aren't ever an actual threat to semi-competent players
void's fantastic at mowing down basic hordes, but, who cares? anyone can manage basic hordes with pretty much any weapon
For me it's pretty easy to do that speed without a macro but I have considered making one a few times just because it's hard to move around and dodge when im going full speed with it
I charge mine for just a tiny bit longer so they tend to pierce a few enemies and explode inside hordes for max fire spread
thats not whats important though, what's important is making lots of light-effects and loud noises so that you're the centre of attention :>
I mean sure it makes a lot of noise and pretty lights
But also everything is dead when I'm done
Considering the amount of time I dedicated to guns, I think the player is already good against wipes by simply bringing kinetic barrage and psykinetic aura
I mean you aren't wrong. If all I wanted to do was kill everything with as little effort and style as possible I'd just use illi all game and play lawnmower simulator but I find that rather boring and meta
again, see rule above. kinetic barrage isn't a valid choice because it doesn't make light-effects and loud noises for you to flex on your team
you need to make lots of light-effects with ascendent blaze, regardless of how effective it is/isn't, so people notice you
Well now you're just being a party pooper
I couldn't give a shit how pretty it all is. I like that play style because it's challenging and it's forcing me to push my mechanical skill to its limit. Call it gaudy or whatever, I find it enjoyable and effective on the highest difficulty this game has to offer
Besides the funny crit noises make my brain jiggle
oh, i'm just memeing, i enjoy voidstrike, and its perfectly fine, but i get slightly annoyed by people claiming it's equally good as others
they should really buff run n gun to work with staff secondaries
would actually make it semi usable instead of just total trash
Sounds busted
i think most would probably still pick a damage blessing over it
i would use it though
you can sprint-slide with staffs while casting anyways, so it wouldn't be that drastic of an improvement to be busted
Now that would make it worth taking
If run and gun gave you unrestricted movement for the stave including quell id say "now That's a worthwhile blessing slot"
Then we could get rid of mind in motion for something actually useful
Hmmmm
What would be a good peril related perk to go with the other two in that row slot to replace mind in motion?
Movement speed bonus with high peril could be fun
A feat that turns slide into a short teleport would be amazing
If you're hunting for yellow numbers you take Purge mate lol
It'll nearly always outdamage all the others over the course of a game because it can apply its damage to so many things with ease
That doesnt always mean you'll be topping out on kills mind, just that it spreads it damage about super well, which can be a decent benifit if you have an Ogg or Zealot to mop up
I agree, but, I was just addressing the reason why people take Void, which is "but I do so much damage into hordes", the reason is never "i prevent my team from wiping"
Idk... you can clutch with all the staves if you're familiar with em
Its easier with Trauma, but the other three are far from un-clutchable
sure, and you can run HISG with a grey devilclaw and recon lasgun, doesn't mean you should tell people they're efficient
Thats a very disengenous example.. None of the staves we currently have are bad, in fact, though we rank them, they're collectively better than like 80% of all the other ranged options on other classes
You'll have a hard time clutching games with a Graia BAG/IAG, but not staves
I agree, they're all good, but some are gooderer than others, and if you want a semi-optimal team composition, rather than just having fun (which is totally fine), you'd never pick void
Eh void is fine in semi optimal
Its still A tier
Like im assuming MG12 fits in semi optimal though
And u would take void over mg 12
Its fine not to like it, but don't go telling people its a bad pick lol, if you only wanna use meta stuff, then yes Trauma all the way, but thats obvious
Tbh only guns i would consider taking over any of the staves on Psyker would be Laspistol or Revolver
on psyker, i'd takd void over a mg12 yes, but not over a mg12 vet
Messed about with Agi' IAG for a while, but meh, its kinda doodoo on Psyker
Eh i would take a void psyker over a MG12 vet unless i have no other vets
And thats purely cos of the vet passive ammo regen
MG12 is a mid A weapon atm
Honestly low A tbh
I'm always happy to see one, since I'm pretty much never on team which have a lack of horde-clear or elite-killers, but I'm frequently on teams which lack someone doing good work managing shooters
MG12 is pretty mediocre vs stalkers
And isnt good vs shooters either
U get a lot more mileage out of many other guns at anti shooter
MG12's main thing is it shreds maniacs
I mean to be fair, so does MKIV, but it is arguably better at shooter clear, lower damage per shot, but it puts it out there super fuckin fast
There is a saddening volume of stuff like that tbh
Psyker has it good with Illisi and Deimos, they only get better as you improve as a player, but particularly a lot of the more meta melee weapons in their current state on other characters have a skill ceiling an inch above the carpet
Shredder
Yep Shredder, another example
Shredder on zealot/psyker is okay, very strong, but not too crazy, it's Vet feats that take it into omega-busted
Its just not ok in its current form on any class
Being able to drop maniacs in less than a second on most occasions just aint it
Shredder is OPAF on everyone lol
Whilst having a PF Boltgun in the game kinda takes a lot of the fun out of it, it actually makes sense, being a high-caliber weapon with an explosive tipped projectile, Shredder is at best a .45 an shits on everything

