#psyker-class

1 messages · Page 611 of 1

fluid knot
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Yeah probably, but we'll be waiting a while to see any major additions because the company has a contractual obligation to shit out a console turd

spice veldt
#

yeah, there's a trend of weapon families having three each at least

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we currently have 4 force staffs, each belonging to different weapon families

ornate hamlet
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yeah i saw that with the guns

spice veldt
#

so at the very very least, there will be 8 more force staffs

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a rather sore point of psyker is the total lack of a force staff with ranged single-target burst DPS

ornate hamlet
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honestly if you could add 1 staff to the game, what would it do?

spice veldt
#

so I expect them to fill that it

ornate hamlet
#

i honestly dont even know what they could add

whole oxide
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big assumption, when more likely they just fucked up and forgot about the whole weapon-family thing when doing psyker

spice veldt
#

a laser beam

fluid knot
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We need to see more options for staves cos we're fuckin starved at the minute

normal matrix
spice veldt
#

BB's DPS is rather poor

fluid knot
#

BB takes time, though very powerful, its not a sustained damage source

spice veldt
#

it's primarily a utility weapon

normal matrix
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it's burst though

spice veldt
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for most enemies, it's 1100 base damage over 2 seconds with the LMB

#

which is not very much DPS at all

ornate hamlet
spice veldt
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trauma does 380 damage at 80% damage, which isn't much damage, and that's over 1.3 seconds at 80% charge rate

ornate hamlet
normal matrix
#

brain-burst

spice veldt
#

abbreviation for Brain Burst

normal matrix
#

it's your G skill

fluid knot
#

Trauma also lacks range quite severely

ornate hamlet
#

thanks

spice veldt
#

BB is comfy to use and aim, but you can really feel the lack of DPS

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especially when bolters can kill three crushers in a single mag and whatnot

fluid knot
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Not that its often too much of a problem because there arent big engagement zones very often, but yeah

ornate hamlet
#

i mean cant BB 1 shot most enemys on low tier and even after do good single target dmg?

normal matrix
#

ive been mostly running Flamer Staff and the Illisis or whatever FSword

spice veldt
#

it's decent but not the best

ornate hamlet
#

pretty sure BB is the best against things like monstrosities bc they have alot of health

fluid knot
spice veldt
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BB is nice since it automatically targets weakspots and they bumped up the weakspot damage on the plague ogryn and beast of nurgle

fluid knot
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Though you can get it down to two headpops to kill Crushers/Reapers with the right setup on Damnation

spice veldt
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if nothing else, it is consistent

ornate hamlet
normal matrix
#

honestly i think psyker has the easiest time dealing with bulwarks due to BB stagger

fluid knot
normal matrix
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well, second, i guess, compared to plasvet

spice veldt
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and bolter vet/zealot

normal matrix
#

top 3 is still good

ornate hamlet
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and im not gonna waste 200 rounds on 1

fluid knot
#

If you're still levelling then yeah, it'll take a number, but when you're at max level, Combat axes are in the top three melee weapons picks on any class that isnt Psyker

spice veldt
#

crusher packs can be pretty dangerous without any ranged anti-armor

ornate hamlet
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yeah but imma switch back to psyker now anyways

fluid knot
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Easy to use, high damage vs all targets etc

spice veldt
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there is that randomness with pubs

ornate hamlet
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so ill just use my illisi for killing hordes

spice veldt
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which is one of the reasons why i swapped to psyker

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god bless brain burst

fluid knot
ornate hamlet
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i really like guns but i cant be bothered

fluid knot
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If you're forced into melee with them that is

ornate hamlet
#

anyone here also a vet player?

fluid knot
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Play all classes mate

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Psyker an Zealot most tho

ornate hamlet
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how do you deal with ogryns and monstrosities when there are no psyker

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or do you just not play randoms

pine relic
fluid knot
ornate hamlet
#

what

fluid knot
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It deletes bascially everything

ornate hamlet
#

blessing?

fluid knot
#

Hellbore MGIII

ornate hamlet
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ohhh

spice veldt
#

Helbore lasguns have a good armour modifier against carapace

fluid knot
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Yeah

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Very good in fact

spice veldt
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i've completely forgotten that they exist

normal matrix
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helbore and plasma gun

ornate hamlet
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i was gonna try to go for a close range build with maybe recon and infernus but i dont think thats gonna happen any time soon

fluid knot
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Good ammo economy on em too

normal matrix
fluid knot
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Like really toss

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Terrible infact

normal matrix
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aye if you're gonna go for a CQ weapon try the shotguns

ornate hamlet
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vets told me its decent due to infernus blessing and high rate of fire

fluid knot
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Its good vs most things, but not Maniacs

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And really, only one of them is good

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Infernus was also neutered pretty early on in the games life

ornate hamlet
normal matrix
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incredibly so

fluid knot
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They are, slow to clear horde, but hit like a truck vs single targets

normal matrix
#

very satisfying to bonk the everloving shit out of something

ornate hamlet
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they have flame throwers for hordes thou right?

fluid knot
#

They do have range on their swings and decent knockback though, so you dont get eaten by hordes, it just takes a while

pine relic
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Wasted

ornate hamlet
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sad

fluid knot
#

Yea, you can use flamer, but its not a satisfying weapon by any stretch of the imagination, feedback from it is uhhh.. kinda shit

normal matrix
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it's an accurate flamethrower for sure

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but by it's nature it is... efficient

ornate hamlet
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the staff

fluid knot
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In the sense that it sets everything on fire, yes

normal matrix
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you can use it for longer and i think it has better range

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the reload takes ages though

fluid knot
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It does, but reloads take ages ye

spice veldt
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soulblaze is also a bit worse than burn

fluid knot
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Wot Cubic said

spice veldt
#

and the flamer is on zealot which has ranged armour downgrade on ult

ornate hamlet
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im quite new to wh40k and thunder hammers just stood out to me bc i associated them with the big armor guys

normal matrix
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the flamer just sort of... is

ornate hamlet
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i forgot the name

fluid knot
spice veldt
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there is no god

ornate hamlet
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oh yeah space marines

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big hammer cool

normal matrix
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very true

fluid knot
ornate hamlet
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like psyker is very easy

normal matrix
#

easy for now

normal matrix
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zealot is melee-heavy by nature, you need to play beethoven's 5th on your keyboard to do well in melee at higher diff

ornate hamlet
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and why is zealot the melee class isnt like ogryn better because very tanky and stuff?

fluid knot
# ornate hamlet wdym by demanding?

For what you're expected to do, IE; dive on groups of problem targets and spend most of your time in melee, you need a good grip on mechanics and how to maintain your HP/Toughness

normal matrix
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ogryn is sort of the support class

spice veldt
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ogryn has some big DPS in the form of the ripper from what I see

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god I wish I had it

fluid knot
ornate hamlet
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is ogryn maybe good against hordes and zealot more melee against single targets bc more damage?

normal matrix
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that varies based on weapon

fluid knot
spice veldt
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zealot has some nice hordeclear weapons

ornate hamlet
normal matrix
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there are two THammers

fluid knot
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TH is very much a single target weapon overall

ornate hamlet
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the big one

normal matrix
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one is for single-target, one for hordes

ornate hamlet
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the one that starts with c

spice veldt
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yeah the thunderhammers are very terrible for hordes

normal matrix
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people dont like the horde one

fluid knot
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Ehhhh.. the Ironhelm isnt really good for hordes either

ornate hamlet
fluid knot
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Its got a weird moveset that doesnt suit the weapon

ornate hamlet
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single target

fluid knot
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Hence people dont like it

normal matrix
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use the crucis thunder hammer then

ornate hamlet
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yeah

normal matrix
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that's the single target Big Bonker™️

fluid knot
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^

ornate hamlet
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alright time to make character

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whats a good name for a bonker

tender osprey
fluid knot
normal matrix
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aye that's a great one

fluid knot
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Do you feel old yet? KEKW_ogryn

ornate hamlet
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what even is that face

normal matrix
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laughing ogryn

ornate hamlet
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whatever would be do without ogryns

normal matrix
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seeing as i only ever play with zealots and other veterans, a depressing amount

ornate hamlet
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what should i make the zealot

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angry small woman?

normal matrix
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absolutely

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either that or the irish-sounding male

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i love that one

ornate hamlet
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that also praises the god emperor

fluid knot
normal matrix
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in my defense i am american

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my ignorance knows no bounds

ornate hamlet
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Fanatic or Judge?

normal matrix
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whichever you like more for short and angry

ornate hamlet
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i dont quite know

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okay fanatic

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seems more fun

lyric burrow
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i need to find a way to enjoy zealot and ogryn more

ornate hamlet
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go bonk hammer build

lyric burrow
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there fun when im in the mood for them but ive played them significantly less than vet and esp psyker

ornate hamlet
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Female agitator

lyric burrow
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thammer build is fun but ive used it a decent amount and i also dont like that it forces me to take something like flamethrower

ornate hamlet
lyric burrow
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for horde clear

ornate hamlet
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hoe ass

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bitch

ornate hamlet
fluid knot
lyric burrow
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usually agrippina shotgun and hsword

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i do have a chainsword build i like

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that i can use with agripinna

ornate hamlet
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i feel like there are other classes that might be more fun thammer and flame thrower is a bit what makes it unique

lyric burrow
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zealot grenade is nice af tho

ornate hamlet
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not played zealot yet

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making a acc rn

lyric burrow
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i do wish heavy evis wasnt like actual garbage

ornate hamlet
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Thunderstruck W or L name for t hammer build

ornate hamlet
lyric burrow
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eviscerator

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its the 2 handed chainsword

ornate hamlet
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i have no idea what that is

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ohh okay

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I'mma be honest, flame weapons in games always bored me

fluid knot
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Yep, agree

ornate hamlet
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what do you play as vet

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When I cover a dude in flames I see the flames, not what my flames are doing

lyric burrow
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i also dont like flamer

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esp cause of the range issue

ornate hamlet
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i might be weird then

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And it doesn't have any chonky impact sounds or blood splatters

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i love flame throwers

lyric burrow
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can be awkard on shooter heavy maps

ornate hamlet
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i like the effect it leaves and everything

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It's hilarious to hit one dude with a helbore and watch him do a cartwheel, but wiping out a whole crowd with a flamethrower is sleepy times

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Is helbore like a sniper or smth?

lyric burrow
ornate hamlet
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Yesn't

lyric burrow
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yeah

ornate hamlet
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is helbore the one you hold shoot to charge?

lyric burrow
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yeah

fluid knot
ornate hamlet
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imagine it was like battlefield lol

lyric burrow
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i do enjoy purge staff cause at least thats magic fire

ornate hamlet
#

just screaming and like waiving arround

lyric burrow
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and i can slide around and shit while using iut

fluid knot
ornate hamlet
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i know it doesnt

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i just wish it did

fluid knot
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It'd be fun if it did, but alas

ornate hamlet
#

things just burn and fall

lyric burrow
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they do an animation for being on fire

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but thats it

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its just the stagger animation

ornate hamlet
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yeah

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do you have acess to all guns as zealot?

lyric burrow
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everything but vet specific stuff

ornate hamlet
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what is vet specific?

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bolter?

lyric burrow
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so no plasma gun

fluid knot
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So no Hellbore, Plasma, Shovel or Psword

lyric burrow
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or helbore

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i wish zealot could use shovel

fluid knot
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Same :/

unreal dust
ornate hamlet
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can zealot use bolter?

lyric burrow
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yeah

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like 95% of zealots do

ornate hamlet
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damn

fluid knot
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Also Zealot dont get recon las

lyric burrow
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oh right

fluid knot
#

But meh, who gives a damn about that really

ornate hamlet
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every zealot ive had in teams so far used flames

lyric burrow
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thank god zealot with recon would be awful

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imagine the ammo usage

ornate hamlet
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is there a good gun for hordes in combination with thunder hammer?

lyric burrow
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flamer

fluid knot
lyric burrow
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mk8 braced autogun can do it

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but its not ammo efficient

ornate hamlet
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how fast does flamer drain ammo?

lyric burrow
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oh yeah shredder

fluid knot
lyric burrow
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decently fast

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yeah ideally you fight them in melee

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i dont think ive ever used a gun for horde clear

unreal dust
ornate hamlet
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i dont have that much faith in me honestly

lyric burrow
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generally melee weapons are for hordes and guns for ranged anyway

fluid knot
lyric burrow
#

there are some hybrids

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but usually thats where they fall into

unreal dust
ornate hamlet
ornate hamlet
lyric burrow
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it can CC it just actually clears slowly

fluid knot
#

Yeah

lyric burrow
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you damage 3 targets hit more than that

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and the ones you hit are down

fluid knot
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An only one will die per swing

lyric burrow
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its like an ogryn club if youve used one, but worse at actually clearing

fluid knot
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Unironically, though people hate on it, the Indignatus clears a horde faster than TH

ornate hamlet
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how do you combo with hammer then do you spam light

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or do you do heavies

lyric burrow
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similar CC effect where you knock guys around

fluid knot
lyric burrow
#

you can try ironhelm, i dont actually hate it

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its kind of a hybrid but horde clear still isnt amazing

ornate hamlet
fluid knot
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Light powered bonk if you need to pick something out from a crowd, heavy powered bonk if you have room to delete something without it catching on trash

ornate hamlet
#

i mean who wouldnt want a small fanatic woman with a giant hammer lol

fluid knot
#

Depends if thats a euphemisim or not KEKW_ogryn

ornate hamlet
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i have no idea what that means

fluid knot
#

Dw about it

lyric burrow
#

just make sure you really aim for the target cause that one poxwalker will stop your swing and make you miss the elite

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then your stuck in an animation forever

ornate hamlet
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i mean itll prob take me like 3 days to reach it anyways

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idk why im even worrying

lyric burrow
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are you new to the game

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?

ornate hamlet
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yes

lyric burrow
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ah ok

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have fun

ornate hamlet
#

highest lvl character is psyker 15 rn

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tried vet up to lvl 10 but im just awful at it

lyric burrow
#

game takes time to understand but once you get it you get it

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it clicks at a certain point

ornate hamlet
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my problem with vet is that i have to rely on others for armored targets im loosing 5x as many missions as psyker

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and i wanna try zealot because it also has better single target dmg

lyric burrow
#

you do get anti armor stuff later

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psword/combat axes can break carapace as can plasma gun and bolter

ornate hamlet
#

with psyker i could just do 1 brain burst and not 15 charged attacks and also get a warp charge

lyric burrow
#

even autoguns can go through mauler carapace well

lyric burrow
#

just so you know

fluid knot
#

Yep

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HP goes up on enemies

ornate hamlet
#

most missions failed against ogryns monstrosities or because team decided to split up

ornate hamlet
#

with vet not even 3

unreal dust
ornate hamlet
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not a single one

ornate hamlet
#

but i wanna give all classes a go and then decide

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except ogryn, i dont like those

unreal dust
ornate hamlet
#

psyker feels very satisfying

unreal dust
#

But once I hit 30 and figured out weapon loadouts, Ogryn is nice

ornate hamlet
#

blowing up hordes with trauma or popping strong enemys within 5 seconds

lyric burrow
#

yeah psyker is also my favorite

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which is why mine is like level 200

ornate hamlet
#

i was better at clearing range enemys with psyker then other vets in my team because area damage

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basically free grenade every 5 seconds

lyric burrow
#

psyker clears hordes very well

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vet can with his melee for sure but he doesnt have as many horde clear options

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mostly cause he takes out ranged units and elites very well

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he does have access to some of the best melee tho once you unlock it

ornate hamlet
#

and also insane range with powered up illisi heavy

lyric burrow
#

yeah illisi is pretty broken lol

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its very good

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but also fun

ornate hamlet
#

time to do a level 1 mission

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good luck with whatever yall are doing

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also i was very disappointed to not see a kriegscorps outfit for vets

lyric burrow
#

yeah more cosmetics are slowly rolling out

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a lot of them have been datamined

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but might be a while before we get through all of them

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and we dont know if they are payed or not

ornate hamlet
#

i fell throu map

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unfair

spice veldt
#

bring better boots

steel flame
#

Clearly you didn't wear your featherstep boots and the quicksand got you

ornate hamlet
#

damn ill think of that next time

bleak tulip
#

hello hivemind, recommendations for better blessings? something else to look for in another staff?

lyric burrow
#

which map was it on

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thats pretty ideal although when possible youd ideally get a higher nexus

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flurry too but 3 instead of 4 is less of a big deal than 2 intead of 3/4

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and maniac to flak

bleak tulip
#

yeah that probably wasnt in the cards judging by my reroll pick I dont recall

lyric burrow
#

base stats are really good just the other stuff

strong gulch
#

Blessing tier is the only thing holding it back.

lyric burrow
#

but thatll be good

strong gulch
#

but it's pretty great

bleak tulip
#

runner up looking a little better but ya know

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thanks fam

lyric burrow
#

hopefully hadron doesnt screw you over

bleak tulip
#

🤞

strong gulch
#

Worst case you get a T3 blessing

bleak tulip
#

yeah

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had a 378 base that she put sprint 3 and mutant 2 as well as a level 2 blessing on caden

strong gulch
lyric burrow
#

hadron has been kind to me recently but brunt hasnt liked me as much

bleak tulip
#

well she just kinda gave me this one the other day

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so I cant really complain

regal jasper
#

I almost made a really bad psyker joke

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Anyways

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Today will be the day i get lvl 30

hidden crystal
#

Hooray, only five weeks until you got actual max power.

regal jasper
#

Yay

hidden crystal
#

... it takes so long to grind up decent weapons, and especially curios.

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And with gear progression, you have absolutely no idea how long it'll take.

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It's just "Whenever Hadron decides to not completely ruin your gear".

ornate hamlet
#

for surge staffs, is it ok to dump stat warp resistance?

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say 30~ %?

kind jay
#

i wouldn't

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unless you like quelling every 2 casts

ornate hamlet
#

isn't it normal to do that and edge between 80-100?

kind jay
#

you can. i just don't think it's worth it over full peril resist to spam it

fluid knot
#

Dump is quell speed

kind jay
#

doesn't work well with flurry that way either

fluid knot
#

On all staves

chrome arch
#

Nomanus kind of needs every stat I can think of

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Both resistance and quell speed I deem important

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Apart Damage and Crit bonus

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I currently have 60ish quell Surge and I find myself switching to psword to quell faster

fluid knot
#

The difference in quell speed between 50% an 80% is less than a quarter of a second

chrome arch
#

Why do I feel it then

#

🙈

fluid knot
#

You likely dont, its placebo

chrome arch
#

Aaargh KEKW_ogryn

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I have to rewire by brain

fluid knot
#

Seriously, its by far the least worthwhile stat the things can roll

#

True across the board

mental rock
#

you do feel it, because the rate at which quell speed scales becomes higher as quell speed becomes higher

chrome arch
#

It feels like overall tempo of

chrome arch
#

Yes

#

So I personally do not think quell Speed is the dump stat

mental rock
#

the last 20% of quell speed which is unobtainable is worth like 66% or something

chrome arch
#

Don't remember all 5 surge bars though

#

It has damage, crit bonus, warp resistance, quell speed and..?

fluid knot
#

Someone posted a video a little while back of the difference between and it was so small it was simply not worth considering over other stats that actually impact your item

sour plume
#

this worth picking up for 2.8k?

chrome arch
#

I think for me charge rate would be dump stat if I had IV warp flurry on

fluid knot
#

Though if you're rich on melk-tokens go for it, if not, save em

sour plume
#

Ahh unfortunate, thanks though

#

nah i have limited funds lmao

chrome arch
#

Siblings, i have some generic Ilissi psword but I don't know what blessing to use apart Slaughterer.
I do enjoy Exorcist cos it fits my playstyle to "quell by killing two birds with one stone", but maybe there is 2nd BiS blessing for Ilissi?

fluid knot
#

Unstable Power

chrome arch
#

Ah that one

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Right

fluid knot
#

Stacks, each tier @20%, x4

chrome arch
#

I almost forgot

#

Okay will hunt for IV unstable power then

spice veldt
fluid knot
strong gulch
# sour plume this worth picking up for 2.8k?

I see you don't have either of the blessings. So you might not have a bunch of gear and blessing to fiddle with.

If that's the case, then it's not bad.

However, if you have really limited melk money, I'd skip.

Transfer peril is the BIS for void staff.

fluid knot
#

Though Nexus/Surge or Nexus/Blazing are also both worth using

strong gulch
spice veldt
#

at 80% quell speed, you quell 12.31% per tick
at 50% quell speed, you quell 8.62% per tick

#

each tick occurs every 0.25 seconds

chrome arch
#

Does Surge also get Blazing Spirit? Asking out of curiosity

fluid knot
#

Its good fun, but you really gotta go all in on the burn to make it worthwhile, or rather, more comparable to Purga

fluid knot
#

Would be cool though

chrome arch
#

2 elements

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Yea

#

Hm. I use Surge the most NGL...

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I can't assess whether it's OK they way it is or it needs slight tweaks

spice veldt
#

from 100%, 80% quell speed means that you'll take 2.25 seconds to quell to 0%.
from 100%, 50% quell speed means that you'll take 3 seconds to quell to 0%

sour plume
spice veldt
#

this is the function for how much peril you quell per tick btw

chrome arch
#

And since you quell as much as you can on Surge cos you spam uncharged lightning with flurry

#

Imo quell speed is important

spice veldt
#

courtesy of syllogism

chrome arch
#

Thank you, Sibling, most gracious

fluid knot
spice veldt
#

if you're quelling from 100%, it means that you can get a fuller charge from surge if you're into that

#

on trauma, you'd preferably have >60% quell speed and 80% warp res so that you only need to quell two ticks to get a full charge off

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those are the breakpoints I know of

fluid knot
#

Basically noone is gonna quell from 100% to zero unless they're desperate for toughness via Quietetude tho

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Even less often if you're running Unleashed

chrome arch
#

Honestly I still have my pink glasses on and I think we eventually get red weapons which will have all bars @ 100%

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Would solve a lot

fluid knot
#

I doubt it tbh

chrome arch
#

Me too

spice veldt
#

quell speed is one of those stats that are severely gimped by the 80% cap

chrome arch
#

Weapon system is NOT vt2

fluid knot
#

Maybe it'll go up to 400 base rating in which case one stat will be at 100%, more than that.. ehhh

feral verge
#

@spice veldt jealous?

spice veldt
feral verge
#

i know

spice veldt
#

nice +10% elite

chrome arch
#

Nice Meemos

feral verge
chrome arch
#

Mine is 540ish too but has some differences here and there

#

Ah, my Meemos has Uncanny Strike

spice veldt
#

quell speed doesn't matter as much damage-wise even on the trauma which probably takes the shortest to reach 100% peril (7.6 seconds; 4 casts, 1.9 seconds per cast at 80% charge rate), but I like it so that I don't need as much time to quell from 100% since I tend to stay at 100% from spamming my illisi and am extremely vulnerable if I can't get a quell off in a jiffy

chrome arch
#

I wonder how much different does Unstable Power make vs just IV slaughterer

#

Because I unironically like having exorcist and have "battle quelling" by smacking the heads

bleak tulip
cyan moth
#

What kind of perks and blessings should I get on a rapier?

ornate hamlet
#

Uncanny strike and shred

#

Rampage if you can be arsed to do push attacks for the non-zero cleave to proc the blessing, but even then it doesn't even give you one-shot headshots

regal jasper
#

Is the one perk where you can block ranged and normal attacks good on the blaze sword?

cyan moth
#

Although i'm good at dodging so I dont typically need it

regal jasper
#

Thanks mommy

surreal imp
#

worth buying from melk?

regal jasper
#

Its better then mine ):

surreal imp
#

is there a diff blessing i should put on it?

regal jasper
#

I think it looks pretty good

#

Idk many of the blessings so i probably shouldn’t try to help in this category of questions lol

#

I have deflector on mine and it helps me a ton

spice veldt
#

it has flak on it at least

#

first target is meh but first target currently doesn't scale the dmg of the special so it's whatever

surreal imp
#

ight, ill take it

spice veldt
#

If you like deflector and it's better than ur current force swords and you have milk bottles to spare, then sure

surreal imp
#

personally more of a Mk4 enjoyer but ive been meaning to try an illisi

spice veldt
#

illisi's special is its shining star so make sure to spam that shit

surreal imp
#

is that the one that melts hordes

strong gulch
# surreal imp worth buying from melk?

If it's an upgrade and you aren't super tight on melk money, then yes.

Slaughter + deflector blessings are a common pairing for defense, utility, and damage.

More damage focused blessings are unstable power + slaughter.

Perks are generally flak + maniac.

spice veldt
#

amazing hordeclear and good stagger against ragers/maulers

#

special-lights will repeatedly stagger ragers and maulers before they can ever get a hit off

#

maulers are slower so you can afford to do special-heavies since they can be dodged

#

make sure to bodyshot maulers if there are 2 or more of them because their carapace head will otherwise end your cleave immediately

regal jasper
#

They should add pvp

strong gulch
#

If only nexus was T4. Otherwise a million gold later I finally got something good.

white sky
regal jasper
#

Yeah

blissful radish
#

PVP meta would be bursters around every corner

safe crystal
#

Snipers pre-firing corners

white sky
#

Muties and flamers/bombers ngl

spice veldt
#

plasmagun vets sniping players through walls

white sky
#

That spawn spot is just fucking god awful with PBs

#

Ive had them jump at the spawn door and curve around the wall into that room

wary stratus
#

Shadow wizard money gang

old oyster
#

im, never gonna go to use this again , its bringed me death... i losed t4 mission staregryn

spice veldt
cosmic sigil
#

Yep. Goodbye blaze away, hello inspiring barrage.

lunar hollow
#

hmm

ornate hamlet
#

Don't give Jerry any ideas about his shredder vet

lunar hollow
#

how the fuck did u know

#

u binch

fluid knot
#

As if Vet needs to run Inspiring

#

Class is already borderline immortal vs shooters

lunar hollow
#

its about efficiency

#

less brainpower per plasteel the better

ornate hamlet
#

John doing neuronal management to intelligently use the single neuron he has available

lunar hollow
#

do not bully josho

ornate hamlet
#

ow oof oof multitasking owieee

lunar hollow
#

😦

fluid knot
#

To be fair, effectively multitasking is pretty hard for a lot of blokes

#

Some women too, but usually they're better at it

ornate hamlet
#

what about womanly blokes

#

femlads, if you will

fluid knot
#

Dunno, not my forte as it were

steel flame
#

OH BOY sure do love shield ogryns tunnel visiosning onto random shit and leavin everyone else out to dry XP

dry sun
#

Is exorcist iv a desired trauma staff blessing or can i just gobble it up for the backlog

strong gulch
#

Do you mean Transfer Peril? If so, gobble it up for trauma.

fluid knot
#

Trauma dont roll Transfer pal

spice veldt
#

unfortunately doesn't work on the RMB

fluid knot
#

Oh my mistake it does, but yeah, kinda pointless

#

Wonder if they'll ever let Surge work on RMB

strong gulch
#

Now if it triggered by exploding feets.

fluid knot
#

Would probably come close to BiS if it did

strong gulch
#

Rolled a decent Illisi sword. Hopped into a game and SURPRISE it's actually an obscurus.

#

I got big brains.

fluid knot
bleak tulip
#

I require some more hivemind takes

#

flak better than crit chance?

valid saffron
#

y

#

idk actually

#

what happens when 4 surge psykers run through the area?

#

its no joke. nobody moves and all are dancing hooray

main tulip
#

wait so is it impossible to get the old psyker chestpeice and final helmet as a solo?

fresh panther
main tulip
hidden crystal
#

The punchline, so far at least, was four dead drunks.

plucky flax
regal jasper
#

Are the staffs good melees at all?

#

Like if its 1 enemy i think its really fun to just beat him to death

cosmic sigil
spice veldt
autumn smelt
#

armory cooking rn

plucky flax
#

Enjoy your crit damage and carapace.

autumn smelt
#

I already have a very good voidstrike so I'm not too worried, it's just tier 3 stuff of what I want instead of t4

#

But it could be t4, and I'm always buying good rolls just in case anyway lmao

plucky flax
#

Yeah I buy good rolls and upgrade them for disappointment. Then curse the stupid rng design. whatthefuck_heresy

short vessel
#

Guys, what do I put on a shredder do make it good for gun psyker?

plucky flax
#

Same as vet and zealot. Flak maniac, pinning fire 4(most important) blaze away.

bold flint
#

trauma staff users doing everything in their power not to trauma staff poxbursters

regal jasper
#

Im finally getting on

#

Fuck its 1 am so i didn’t max my psyker in the time i wanted to

spice veldt
#

i'm liking inspiring barrage over blaze away

bold flint
#

a psyker spawned in at the beginning of the map and lost to 1 mutie

regal jasper
#

Listen

#

It was a plague ogryn this time

steel egret
plucky flax
#

Muties are very muscular. Psykers are skinny and frail.

#

It's obvious. FeelsStrongMan

steel egret
#

I mainly play balding old man psyker.

plucky flax
#

I play German psyker. whatthefuck_heresy

#

Plaaaaasteeeeeels

steel egret
#

Yeah so do I.

plucky flax
#

Its the best he's so annoying xd

steel egret
#

I think its the case of other ones being not that good.

plucky flax
#

Mine is min height I want to change to max height though but not possible right now.

spice veldt
#

i like my male seer

steel egret
#

such feature is only in very deep rpg modifications you can do to your characters.

#

when you make the character.

plucky flax
#

Its too hard to code. staregryn

steel egret
#

Right

#

totally not just a case of adding a tab and slider.

plucky flax
#

Seer is the my beloved guy right?

steel egret
#

they dont have that material done yet.

plucky flax
#

Just like attachments for weapons.

steel egret
#

its not call of duty

#

adding some dogshit trinkets is Ok, but bayonets or flashlights? heresy.

#

thats like asking for psyker staff melee removal.

plucky flax
#

Account wide resources also too hard to code.

steel egret
#

They would need to have system in place that tracks amount of resources on all characters

#

and pools it together

#

thats insane.

plucky flax
#

Cos the code from vt2 can't be carried over.

steel egret
#

No

plucky flax
#

Brand new game from the ground up.

steel egret
#

they learned from their mistakes

plucky flax
#

Finish a game get a chest for 3 items? How about 1 item instead. More grind more fun.

steel egret
#

Re-rolling a store cant be implemented because it could save time and reduce play time.

hidden crystal
#

Annoying though when you're playing marksman gunpsyker and the team keep blocking your view.

plucky flax
#

My vet is max height and it's so easy to melee headshot mobs

spice veldt
#

if height affects melee range, then I'd swap to max height in a heartbeat

analog solstice
#

I prefer being a manlet because im harder to hit (Massive fucking cope)

regal jasper
#

After this mission im lvl 29

#

I should try damnation for the first time

hidden crystal
#

I'd wait until Lvl 30 so you at least get that final trait.

#

(While Ascending Blaze and Quicken rather change how your ult works - throwing away all your warp charges - Kinetic Barrage does massively increase the utility of your brain burst).

#

Because of the final trait, there's a big difference between Lvl 29 and Lvl 30 with any class.

torpid herald
#

fellow siblings, got a question, is terrifying barrage t4 a good blessing on a flamer staff or nah? i got one with t4 warp nexus. Should i reroll TB for warp flurry?

safe crystal
#

Its not great. The staff has good base suppression, and the direct damage needs to deal the killing blow for terrifying barrage to trigger. Its also an X area centered around the player, not the target killed

torpid herald
digital narwhal
#

Ideally you want Warp Flurry and Warp Nexus, or whatever it's called now

manic flint
#

where are updated builds posted?

regal jasper
#

Im lvl 30 now

#

I got this as my gift from the emperor so i upgraded it once more

strong gulch
#

Ooh congrats. Especially on the T4 transfer peril.

grizzled iris
#

That is t3 transfer peril you donkey!

feral verge
feral verge
#

You want flak damage over unyielding

grizzled iris
#

And the staff altogether

#

Trauma staff superioriteey!

feral verge
#

Terrifying barrage is useless. It's like not having a blessing overall

#

You want warp flurry

#

You want this mod

#

Lets you reroll perks automatically, to whatever you desire

#

Instead of relying on random chance

grizzled iris
#

And then you want a Trauma staff!

strong gulch
wet jacinth
near wyvern
slate sun
#

it's so hard to quit voidstrike though ...

#

even hitting a demonhost from out of view range didn't stop me

bleak tulip
#

don't I know it

#

been playing only purge for like 3 days

#

Would be nice if void was better on higher difficulties, it's by no means unusable but there is something about a horde spawning and with it the "the psyker is out of control" barks from teammates... like every 10 seconds

strong thicket
#

Is blazing spirit any good on the voidstrike? Maybe spamming charged+R with warp nexus on hordes?

feral verge
#

Nope

#

Very low crit rate

#

You want warp flurry and transfer peril

whole oxide
#

explosion radius isn't that great either, you won't burn anything that you aren't already hitting directly

strong thicket
#

Glad melk never proves me wrong and only sells crap

#

Or sufficiently powerful bases

#

So this but maybe swapped charge rate and quell speed?

pine hearth
#

there are other staffs?

tender osprey
#

gunna get slaughterer; then flak or soemthing in place of stam.

normal matrix
#

Damn thats a nice sword my boy

tender osprey
#

i need a salvageable slaughterer blessing higher than one tho pls

lyric burrow
#

Otherwise its not worth

strong gulch
#

I was just playing around with blazing spirit void.

Yeah. Definitely need to RMB quell cancel.

It doesn't seem to work as well as blazing spirit trauma.

But it's at least a different way to play.

fluid knot
#

Nah it is worth, just take other burn sources, you'll not get the killing power like Trauma or Purga with the burn, but you'll still easily cap damage on the scoreboard as everything will be soft as fuck

#

Also, different use case for the most part, Void is ranged horde killer, which is not hard to leverage if your positioning is good

strong gulch
#

Gotcha. All over play vs specific weapon damage.

fluid knot
#

Aye, crits are pre-determined on shot, so by utilising the native cleave, you'll end up setting fire to a lot more stuff when it does proc

#

Actually started off as a meme, but by using WnR, Wildfire an AB with it, i found it to be actually very good

strong gulch
#

A case for WnR you say. Inch res ting.

fluid knot
#

Well, its uncapped in how many stacks it can deliver, so outside of hi-int Damn, its not got a lot of value, but when there are large numbers of specials in clusters, you can get a lot of burn out in a relatively decent timeframe for the damage

#

Burst a Crushers three times, or three once and basically anything around them will be dead in not very long

#

I will say though, if you only want to use the most-meta stuff out there its not a good pick, but people tend to shit on anything that isnt the most-meta things, take that as you will and dont be afraid to mess about with some of the less used stuff

strong gulch
#

I got 2 leveled up psykers. I am open to all builds. Meta or meme.

#

Why 2?

Because I wanted a different colored shirt.

harsh urchin
#

Unironically telling people to use wrack and ruin ahahaha

magic burrow
#

Dovahkin Psyker is a fun build.

#

Give people a headache, and then yell at them.

fluid knot
#

Smh

lyric burrow
#

Hey i use W&R on my revolver build

plucky flax
#

Wrack and ruin + laceration for extra meme.

#

Free fire stacks.

#

I mean flamer.

#

Flayer*

fossil lagoon
#

Does the 15% ult cooldown from psy aura effect your ult as well ?

#

Or just teammates ?

spice veldt
#

yours as well

#

if the psyker with psykinetic's aura gets an elite/special kill, their ult and everyone else in coherency with them gets the ult CDR

#

in general, you're always in coherency with yourself, though the game will use the phrase "allies in coherency" very inconsistently

fluid knot
#

There is an almost infinite Brainburst loop with that, but it relies on there being enough elites to pop to pull it off consistently, so again, one of them "only relevant in Hi int/HiSTG" things

brazen warren
#

neat, can confirm the crit flame stack ilisi is fun

flat moat
#

anything I should change while using a surge staff?

digital narwhal
#

Use Kinetic Barrage instead of Quicken, and Psykinetic's Aura instead of Psychic Communion on Surge imo

#

Kinetic Barrage and Psykinetic's Aura go hard

#

Gives you more consistent ranged damage in general, even if someone else kills an Elite due to the nature of the Feat, since you can have almost constant uptime on Kinetic Barrage for when you're not Surging

flat moat
#

kk thanks mate

lyric burrow
#

Yeah i would at least swap to barrage

ornate hamlet
#

Warp battery will give you some handy breakpoints that don't need peril micromanaging

hidden crystal
#

Or Warp Charge micromanaging.

#

You might not need all those charges to hit the breakpoints, but it means you have longer before your warp charges decay below your threshold.

#

It can help you get between fights without having to recharge each time you get to one.

regal jasper
#

Is the blocking taking warp charge instead stamina good at all?

hidden crystal
#

Yes.

regal jasper
#

Ok cool

#

Usually with games i somehow always choose the bad perks

hidden crystal
#

One thing is that it gives you two pools your block can draw from.

#

So if you sprint into combat, you might have no stamina, but you probably will have some peril you can block with.

regal jasper
#

Oh cool

hidden crystal
#

And also that, if you've just been blocking, you've still got stamina you can use to push.

#

But particularly with a stamina curio, you can also block a hilarious amount of damage.

#

I'll often move into a mob to revive someone, will have loads of block to shrug off any light enemies, then still have stamina left to do a load of pushes to stagger the horde to give the other player some breathing room (such as maybe swap weapons or the like).

dense yew
#

Yaay, my first non-sucky Purgatus staff psyker_chaos

regal jasper
#

What should i reroll on this

safe crystal
#

Terrifying barrage into warp flurry, unyielding into flak

#

The damage stat is really low for a voidstrike, so you might want to consider rolling a new one

#

If you do, take transfer peril off of this and try to get a staff with transfer peril + warp flurry, with perks ideally being flak + unarmoured

#

Or, if you want to do a different kind of a build, flak and crit for perks, surge and warp nexus as blessings. This one is a bit more difficult to use, since you would need to stay at high peril to exploit warp nexus

regal jasper
#

Should i take any of the blessings or just sell the thing if im gonna reroll

fluid knot
regal jasper
#

Aight

upper galleon
spice veldt
gloomy gulch
#

why am I playing revolver wizard with a rashad all the time now. I should just play my vet lol

hidden crystal
#

I'm going to play gunpsyker at least until grinding up a set of gear for a vet isn't going to be painful.

steel flame
#

Man i love when steam goes down for no apparent reason

lyric burrow
#

P sure they do server maintenance around this time

steel flame
#

FOR NO REASON

#

cleary its sabotage by the heretics

cold geode
#

steam weekly maintenance is always in the afternoon on tuesdays

hidden crystal
#

I think I used to know that back when I was into Source Filmmaker more.

#

Most weeks, on the forum:
"OMG, why is the content workshop down!?"
"It's Tuesday".

steel flame
#

That sounds like something heretics would say to cover their tracks

cold geode
#

I just cant believe that @hidden crystal admitted to making SFM porn back in the day kekw

fervent zealot
#

Hi ! I plan on replacing Warp Nexus for Warp Flurry but what would you recommend replacing one of the perks for ?

lunar hollow
#

wrong chat

#

my b

strong gulch
hidden crystal
cold geode
#

XD

fervent zealot
ornate hamlet
#

ayo, freckles

#

she reminds me of Femshep

silent coral
#

time to be the part of the problem, tbt ive never played gun psyker though

spice veldt
#

pinning fire + blaze away/inspiring barrage is what you'll want for blessings

silent coral
spice veldt
#

i personally have been running 212233 with the illisi and an inspiring barrage autopistol

steel flame
spice veldt
#

inspiring barrage feels pretty good enough for me, and i'm comfortable enough with melee to just dive really hard if I need that burst toughness

spice veldt
#

get out here binch

lunar hollow
#

i will go where i want to

spice veldt
#

i'm fairly conservative with using the autopistol so i tend to have some leeway in ammo to use if i ever need to fire at a random wall for toughness

harsh urchin
hidden crystal
harsh urchin
#

the only choice which I am conflicted about is the communion vs lacerations

#

all the other ones are no brainers

hidden crystal
#

Lacerations only really impacts a comparatively few targets, but Communion will reduce how much time you have to spend trying to keep your warp charges topped up.

harsh urchin
#

correct

#

communion basically lets you very freely/aggressive use ult for damage

#

whereas lacerations makes bossing much much better, at the cost of having to manage warp charges every time you ulti

#

I personally prefer communion, but I do think lacerations is competitive especially since boss dmg is quite valuable

hidden crystal
#

Picking Lacerations mostly depends how much you hate bosses, I'd say, as for most other things they'll be dead with two brain bursts anyway. (Particularly if anyone else in the team puts any fire on it).

harsh urchin
#

yep but my builds in this game are generally oriented towards dealing with things that end runs

ornate hamlet
#

Lacerations has use with things like purgatus + AB

#

At least I don't really do much with psykinetic aura when using AB, so mileage may vary

harsh urchin
#

lacerations is just "bosses die 25% faster"

hidden crystal
harsh urchin
#

that's it lol

meager plinth
#

and 2 BB crushers

#

and really good for ER (tho ER doesnt exist)

steel flame
#

ive been meaning to give inspiring barrage a shake after the buff

harsh urchin
spice veldt
#

9 out of 10 doctors approve of me fighting ranged enemies

steel flame
#

it certainly helps your ability to play aggressive when your only protection is to follow the ogryn playing super aggro ogryn

hidden crystal
meager plinth
#

tbh have built-in flaws in your build can be fun

harsh urchin
#

yeah that's why I only play builds that are good against everything

#

and that's why I think flamer is dogshit

hidden crystal
#

It's not unusual that I'm the only person who's brought a weapon with a longer effective range than a loud sneeze.

steel flame
#

i use lacerations on all my gun builds along with flayer, and i use it on my pitching machine Surge staff build. makes mutants disappear and fucks up bosses and maulers

meager plinth
#

its really good with flayer tbh

spice veldt
#

i simply pray that i don't have to fight 3 or more crushers at a dropdown

steel flame
#

i prefer it on rapid fire stuff because it gives me alot of control over how i proc it, I can reliably fish procs on stuff i need it to be on to delete mutants and ragers and shit and then whatever health is left goes away even faster with lacerations

meager plinth
#

I use chainsword to help guarantee flayer procs

harsh urchin
#

flayer shouldve been baseline

meager plinth
#

nah

harsh urchin
#

instead of the 1% chance to quell 10

meager plinth
#

10% to quell 10%?

harsh urchin
#

yar

steel flame
#

pls no

hidden crystal
meager plinth
#

iunno I like my autoquell

#

very good for trauma builds

steel flame
harsh urchin
#

presss f

spice veldt
#

yeah i took off my trauma and realized that the fs push-attack is pretty nice

#

I like battle meditation

#

it procs frequently enough when i'm illisi-ing a horde

meager plinth
#

F is on cooldown cuz I used it already to apply 16 soulblaze stacks on everything and im stupid

steel flame
#

i actually have issues keeping peril up sometimes with illi because battle meditation is quelling faster than i can generate peril

meager plinth
#

illisi winning too much

#

really makes you value the low peril res

hidden crystal
steel flame
#

and by virtue so is the force push on the las pistol

#

since its almost the same

#

i think laspistol has a longer range

#

on its push

meager plinth
#

god I wish more weapons had warp special

#

ye, laspistol is much longer

steel flame
#

5m i think

#

on pistol

#

i need to hunt for a new laspistol now that inferno kinda sucks now

#

thanks for that fatshork

spice veldt
#

owned

harsh urchin
#

isnt it still alright against unyielding lol

meager plinth
#

its like 10-11 meters

harsh urchin
#

it just doesnt stack infinitely

meager plinth
#

for the laspistol push

steel flame
meager plinth
#

oh god

#

rn my laspistol can reach 1400dps with pure headshots on a reaper

steel flame
spice veldt
#

it's a blazing spirit force sword moment

meager plinth
#

10 meters

steel flame
#

fair enough

cosmic sigil
#

So it's safer to force push the burster with the laspistol than the illisi?

steel flame
#

it is now

#

but they dont always explode when pushed at that range

meager plinth
cosmic sigil
#

I often push and slash

steel flame
#

its nice for knocking off dogs through floors and walls from the next zipcode over

cosmic sigil
#

Gonna try that lol

steel flame
#

man i really need like 4 more loadout slots

#

just hurry up and give us 10 or something

harsh urchin
#

y

meager plinth
#

there a limit at 4? thats kinda weak

cosmic sigil
#

5

steel flame
#

i have 2 trauma builds, a surge build, a purgatus build, 2 void staff builds, and 3 different gun builds

#

im tired of having to swap stuff around all the time XP

hidden crystal
#

It'll briefly delay lighter enemies, it won't buy several seconds against a crusher.

desert snow
#

have you tried just mashing push?

hidden crystal
#

Yes.

steel flame
#

but yeah not as strong as the push attack on FS

unreal dust
#

I didn't even know the stat roll could go that low on a 300+ item

thorn tapir
#

Nice haha. It just has to add up.

cyan moth
#

god roll right there wtf

elfin nexus
#

true duo with laspistol on psyker

#

it works quite well with kinetic flayer to cut down on the amount of time you spend getting charges

harsh urchin
#

aite gonna try out my new shredder

elfin nexus
#

its cracked

#

ghost is mandatory howeveer

harsh urchin
elfin nexus
#

nice

harsh urchin
#

i think ghost/hitnrun is very hard to not have

#

on psyker/zealot

#

since they can't just press f like vet can

cosmic sigil
#

Like this one

elfin nexus
#

yeah ghost helps so much with supression

#

i wish revolver had a similar blessing

cosmic sigil
harsh urchin
#

doesn't clear suppression

#

did a hishock with no vet ammo passive woo

harsh urchin
ocean cipher
#

what force swords are good

#

and purgatus n trauma are the good staffs right

teal needle
#

Illisi and deimos both very popular. You'll find fans of basically all of the staves

ocean cipher
#

ive heard voidstrike is objectively the worst

#

and i dont like surge much

spice veldt
#

all force swords are nice, but deimos/illisi stand out; Obscurus is just a worse Deimos since...

  • It has a worse light combo, having an uppercut as the 2nd light. The 3rd light, the stab, is behind this shitty ass uppercut or 2nd heavy.
  • It has no heavy stab.
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I personally put purgatus and trauma above the other staffs because of their infinite cleave

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the range and suppression of voidstrike isn't much of an advantage over the other staffs if you are accustomed to the movement system (ranged i-frames and all that), and our current subclass has an infinite range single-target for longer ranges should we need it

fluid knot
# spice veldt I personally put purgatus and trauma above the other staffs because of their inf...

I would have said the same a few days ago, but after going back to it Purga is only really useful up until slightly out of melee range and takes time to build up, i'd put it lower than Void because it doesnt effectively eliminate threats that cant be killed with melee and sometimes its better to have that horde mostly dead before it gets close so your team can deal with specials/disablers

steel egret
steel flame
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Yeah it's 10-11m

steel flame
teal needle
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As I said, all of them have fans 😉

steel flame
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They are all really good though. None of them are bad

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For awhile it felt like surge was a one trick pony that needed to rely on melee for damage

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Then I realized the m1 is nasty as hell with it's 500+ damage crits off a 45% crit chance and that it can be spammed with quell canceling to devastating effect

shadow wigeon
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IMO Void is only weak when you need to clutch on max difficulty. It is not as versatile as the others. But it’s certainly plenty strong.

whole oxide
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it depends what you value more. if you value chasing stats for scoreboard, yeah, voidstrike is fine, but, if you value preventing team-wipes, void is ass

steel flame
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Personally I've been having fun with fire void again. It's quite effective, though it's much harder to move around while quell canceling it than with surge or trauma

teal needle
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I'm not really sold that any of the staves are especially good at stopping wipes lol

steel flame
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Define stopping wipes

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I'd like to think they are excellent at stopping team wipe situations from happening in the first place

shadow wigeon
whole oxide
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what i mean by "stopping team wipes" is situations where the team has lost control of the engagement due to mutants charging through your lines or bombers messing up your movement options, and disablers grabbing 1 or 2 of your team, and theres 10+ crushers/maulers/ragers closing in as well as a horde and multiple flamers

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trauma is great at saving that situation, as is surge. purgatus is serviceable, voidstrike literally can't do anything, you have to swap melee

steel flame
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I'm mean they are magic but they aren't miracles, though trauma and surge make crushers childs play

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Ideally void wants to stay out of melee. It can stagger crushers but only with 70%+ charge direct hit and it won't stagger the surrounding crushers unfortunately. It will however hold rangers and maulers at bay indefinitely as long as you don't blow yourself up

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Purgatus can perma stun all three if you quell cancel spam m1 in their face

whole oxide
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void can stagger 1 elite at a time with headshots, it can't stagger groups

steel flame
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You spam it fast enough you can

whole oxide
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the stagger is so short, you can't

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you can only perma-stagger one thing by repeatedly hitting it

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a group of 5 ragers, you won't perma-stagger

steel flame
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I do it all the time with my fire void build

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It's not hard

whole oxide
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void only does good stagger on the things you directly hit, the AoE stagger literally lasts a split-second

steel flame
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You can do it with min charge m2 spam

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Id record it but I'm not at my computer

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Works on both ragers and the mauler. Not crusher sadly.

ornate hamlet
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it's worth mentioning voidstrike's attacks also have suppression and even just mashing m1 into a crowd of shooters already helps a lot

steel egret
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I keep getting questions if I'm using macro, but I dont think I fire exactly that fast.

ornate hamlet
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with the sheer power of this macro that actually doesn't do anything good for damage because charging a full attack is just 100% better, the horde just stops moving due to suppression

whole oxide
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but that's against basic walkers, those aren't ever an actual threat to semi-competent players

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void's fantastic at mowing down basic hordes, but, who cares? anyone can manage basic hordes with pretty much any weapon

steel flame
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I charge mine for just a tiny bit longer so they tend to pierce a few enemies and explode inside hordes for max fire spread

whole oxide
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thats not whats important though, what's important is making lots of light-effects and loud noises so that you're the centre of attention :>

steel flame
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I mean sure it makes a lot of noise and pretty lights

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But also everything is dead when I'm done

ornate hamlet
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Considering the amount of time I dedicated to guns, I think the player is already good against wipes by simply bringing kinetic barrage and psykinetic aura

steel flame
whole oxide
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again, see rule above. kinetic barrage isn't a valid choice because it doesn't make light-effects and loud noises for you to flex on your team

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you need to make lots of light-effects with ascendent blaze, regardless of how effective it is/isn't, so people notice you

steel flame
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Well now you're just being a party pooper

steel flame
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Besides the funny crit noises make my brain jiggle

whole oxide
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oh, i'm just memeing, i enjoy voidstrike, and its perfectly fine, but i get slightly annoyed by people claiming it's equally good as others

slow raven
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they should really buff run n gun to work with staff secondaries

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would actually make it semi usable instead of just total trash

void arch
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Sounds busted

slow raven
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i think most would probably still pick a damage blessing over it

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i would use it though

spice veldt
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you can sprint-slide with staffs while casting anyways, so it wouldn't be that drastic of an improvement to be busted

steel flame
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Now that would make it worth taking

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If run and gun gave you unrestricted movement for the stave including quell id say "now That's a worthwhile blessing slot"

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Then we could get rid of mind in motion for something actually useful

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Hmmmm

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What would be a good peril related perk to go with the other two in that row slot to replace mind in motion?

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Movement speed bonus with high peril could be fun

whole oxide
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A feat that turns slide into a short teleport would be amazing

fluid knot
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It'll nearly always outdamage all the others over the course of a game because it can apply its damage to so many things with ease

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That doesnt always mean you'll be topping out on kills mind, just that it spreads it damage about super well, which can be a decent benifit if you have an Ogg or Zealot to mop up

whole oxide
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I agree, but, I was just addressing the reason why people take Void, which is "but I do so much damage into hordes", the reason is never "i prevent my team from wiping"

fluid knot
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Idk... you can clutch with all the staves if you're familiar with em

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Its easier with Trauma, but the other three are far from un-clutchable

whole oxide
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sure, and you can run HISG with a grey devilclaw and recon lasgun, doesn't mean you should tell people they're efficient

fluid knot
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Thats a very disengenous example.. None of the staves we currently have are bad, in fact, though we rank them, they're collectively better than like 80% of all the other ranged options on other classes

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You'll have a hard time clutching games with a Graia BAG/IAG, but not staves

whole oxide
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I agree, they're all good, but some are gooderer than others, and if you want a semi-optimal team composition, rather than just having fun (which is totally fine), you'd never pick void

golden tartan
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Eh void is fine in semi optimal

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Its still A tier

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Like im assuming MG12 fits in semi optimal though

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And u would take void over mg 12

fluid knot
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Its fine not to like it, but don't go telling people its a bad pick lol, if you only wanna use meta stuff, then yes Trauma all the way, but thats obvious

fluid knot
whole oxide
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on psyker, i'd takd void over a mg12 yes, but not over a mg12 vet

fluid knot
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Messed about with Agi' IAG for a while, but meh, its kinda doodoo on Psyker

golden tartan
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Eh i would take a void psyker over a MG12 vet unless i have no other vets

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And thats purely cos of the vet passive ammo regen

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MG12 is a mid A weapon atm

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Honestly low A tbh

whole oxide
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I'm always happy to see one, since I'm pretty much never on team which have a lack of horde-clear or elite-killers, but I'm frequently on teams which lack someone doing good work managing shooters

golden tartan
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MG12 is pretty mediocre vs stalkers

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And isnt good vs shooters either

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U get a lot more mileage out of many other guns at anti shooter

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MG12's main thing is it shreds maniacs

fluid knot
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I mean to be fair, so does MKIV, but it is arguably better at shooter clear, lower damage per shot, but it puts it out there super fuckin fast

golden tartan
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MG12's main draw is its easy as fuck to use

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But it doesnt scale well with skill

fluid knot
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There is a saddening volume of stuff like that tbh

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Psyker has it good with Illisi and Deimos, they only get better as you improve as a player, but particularly a lot of the more meta melee weapons in their current state on other characters have a skill ceiling an inch above the carpet

golden tartan
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Shredder

fluid knot
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Yep Shredder, another example

whole oxide
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Shredder on zealot/psyker is okay, very strong, but not too crazy, it's Vet feats that take it into omega-busted

fluid knot
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Its just not ok in its current form on any class

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Being able to drop maniacs in less than a second on most occasions just aint it

golden tartan
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Shredder is OPAF on everyone lol

fluid knot
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Whilst having a PF Boltgun in the game kinda takes a lot of the fun out of it, it actually makes sense, being a high-caliber weapon with an explosive tipped projectile, Shredder is at best a .45 an shits on everything

golden tartan
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The only limiting factor on zealot/psyker is your teammates bitching about having no ammo

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If they feed u the ammo drops its just as ridiculous