#psyker-class
1 messages · Page 603 of 1
It also happens cause fartshart
So even if you push correctly the pox is just like "Nope, fuck you"
because there is a timer and it doesnt stop if you do what the game expect fromyou so if you react too late you 'll see burster get pushed but instantly explode, and the radius is ludicrous so get rekt haha
what if i replace barrage with focused instead of flurry on purge?
uhhh
ur not really getting a lot of value
flurry is a big increase to ur uptime on blastin flames
fair point
i would probably only recommend focused on trauma if u play super aggressive with it
Hate when that happens
Sometimes it'll randomly switch target midleap and you're screwed
u right, but more exactly it doesnt blow up because it doesnt trigger the timer , you notice it because the sound doesnt rise pitch
yes
u can intercept a burster if its close enough to its target to begin the explosion countdown
but if its not and u shove it now ur in a real awkward spot
Never bothered understanding it.
me too, ust noticed its totaly fucked up, with rando aggro switch
I go close to enemy. It aggros? Good. It doesn't? Wtf? Good, shoot it, miss cause it sprints towards your ally
yeah
They'll run through you for no reason at all just to get that backline psyker
or the chao spawn rushing toward you even if your are the less close to the boss and vet in melee vs him dump a entire mag of bolter
btw, is using +2 stamina curio with deflector force sword and kinetic shield a good idea?
i ask because i feel like i might need the toughness DR when at 6 warp stacks on my flame build...
The chaos spawn is the most random boss. The other ones are locked like the dh or damage based
and given how fucked up stagger work + you have no mass, he litteraly go through you like a ghost and doesnt give a shit if you load a IAG or braced in his face
because fuck you
Spawn is just like "You ugly ass mf, it's your turn now"
it pisses me off so much
seeing shooters litteraly have kung fu move for supress animation and ignoring your stagger
the funniest part is if u had a proper setup u wouldve eaten it with only toughness
or special ignoring you shooting them
There's been hitreg issues for a while
any advice on this conundrum of mine, btw? i feel like you guys ignored my question because the answer is obvious, but idk what that answer is...
Seeing someone take a bolt to the chest and walk/run away always leaves be baffled
Stam is not really needed on deflector
Stamina is workable, its mostly personal preference with curios. Some people like running one stamina curio if they use KS, its not necessary if you use KD
my theory is that when they run/ forward roll , they actualy locked into suppress animation and cannot be stagger during this time
Stamina helps with regular weapons cause you need push attacks, dodges and blocks
Deflector trivialises all that mumbo jumbo (given you pair it with ks)
Personally I run 2 health and 1 wound
Kinetic shield and kinetic deflection are mutually exclusive. I think they are talking about deflector on force swords
In which case stam is perfectly reasonable
I wouldnt know, im a KD stan
i am also talking about if using a setup that does not need peril blocking is needed/valid over KD just to use KS for the toughness DR.
Got them mixed up 
Ogryn brain here
Its perfectly reasonable. I think Arcotash uses a single +3 stam with kinetic shield, he would know more than me. It gives you more wiggle room if you get lit up by gunners if you use deflector FS without kinetic deflection
stam is always useful on psyker, idk if they changed that, but even with deflector / kinetic deflection if you have no stam you can be guard break
given how shit your stam is with FS
it a nice addition
They should give psykers sandwiches
You also get to customize your sandwiches and they give different effects
i mean, i need to get more plasteel first anyway
You can’t make a plasteel sandwich
But if you make a baloney, cheddar, and mayo sandwich on whole wheat bread you get 5% more plasteel
I bet morrow would trade you 10k plasteel for that sandwich
if you try to swap an ingredient off of the sandwich after putting it on, all the other ingredients get locked and you have to watch them rot in real time
And here i am trying to rolla god tier BLT with 25% to tomato and t4 Mouthfeel
Y’all, I just god-rolled the best sub
25% Ham 25% American, and T4 Savory
These poxwalkers won’t know what hit em
Damn bro, if you can get the 10% to Crispness Morrow will send you on the next transport to Flavortown
No, only the Ogryn with the Russian accent.
Bro are you actually gatekeeping sandwiches from us poor psykers???
I play psyker every day and get no food, and you ogryns get free boxes full of lunch
That will be available to psykers with the male loner voice.
Fanatic voice zealots will get a grenade launcher.
Snooze you lose Spark’Ead
blows up sandvich with mind
Get fucked, your sandwich is but pulp
I've seen the Ogryn's snack necklace. Ogryn sandwich might be as equally "tasty".
@feral verge
On trauma? No
For force swords, yes. Double yes if you want to use unstable power + warp unleashed + quietude
Lets you generate peril FAST for instant damage boost/for quelling toughness back
so that trauma staff isnt good
'meta' trauma staff is warp flurry and rending shockwave blessings
And flak damage for perk
2nd perk is preference, usually between unarmored and infested
I'd want my warp resist on trauma to be high af
It's not bad
Quell speed is the dump stat on staves
It doesn't need to be high. Quelling is pretty fast as is
???
alright so i can use surge with good conscious
arguably the best stave rightnow
no i mean my roll
That depends if you use it right
If you are using it on the horde/trash then you're using it wrong
If you're not familiar with Trauma, this is a good to get a feel for it.
Higher warp resistance is going to give you safer, more stream lined, and comfy game play.
i like all the other staffs better
This roll is not bad, but it's not great.
It's decent enough unless you are trying to min/max.
Trauma kinda needs high rolls to really feel good tbh; but also if it's not your taste then it's not your taste.
Mobility, usually
Damage is okay if the user really is just using it as a CC tool, but sometimes it's nice for scab shooters and to pop the primary on enemies
Do you mean mobility is a dumpstat modifer on the surge staff?
Yeah, you're stunning enemies anyway
Its not even a stat on staves
Quell speed.
Staff dump stat is quell speed
As it is on all of them
is this one good
usable
tried it out in the meat grinder
i actually like this one
which should i get rid of
im thinking top
in favor of damage against unarmored
or just general dmg against groaners poxwalkers
doing lvl 5 missions is the lightning staff any good? Feel like I see people getting no kills with them
not the point of it
Surge is for CC. Primary can be useful as needed, but most of your damage is going to be from BB and melee.
CC = crowd control
BB = brain burst
whatre good blessing for them?
Warp flurry and warp nexus
Im assuming I keep infested here?
Wut?
lol
carapace
should I keep this?
I feel like unstable is probs the best blessing, but am unsure, and know precognition can be an aight blessing
should i keep this
i keep getting shit rolls after bad rounds
so im having a very bad night
you should put slaughterer instead of precog
nothing beats insane power on kills
i wouldnt
i think you want really high burn and cloud radius is higher ideally
damage is also low
iirc damage doesnt matter at ton but enough you wouldnt want a 41 percent roll in it
if it makes you feel better i spent like 200k+ trying to get a new trauma staff and didnt even get one worth upgrading
the amount of effort i put into this game is not proportional to the results i get from it lol
yeah this is a game i love with all my heart and even though ive only put 480 hours into it i def feel like im not always getting rewarded for keeping faith in it
but it doesnt help the stigma around the game is generally negative
exactly my thoughts only i have 300
im playing it less now but a lot of my time came from when i really really grinding and playing for 80 hours a week or something crazy
might have been closer to 70 but still
but yeah i think a lot of peeople still playing the game feel the same way
everyone else stopped putting up with it
my favorite thing right now is trying to get a +3 stamina curio
it keeps giving me +2 which yea is nice but ive checked the shop like 200 times now
+2 isnt worth replacing my good health and toughness curios
this is on my vet probably wrong chat lol but yeah related to the topic
any amount of stamina is good for that class
yeah they do kinda need it
assuming you are running a weapon that cant just swing through a horde without worrying about block/push
power cycler 3 power sword here, once i get 4 ill be more confident i can do what you mentioned
but ye theres another thing
blessings are a nightmare too like the amount of plasteel you need sometimes to get a blessing to earn
i feel like the first 2 consecrations should be plasteel only then the next 2 are diamantine
cause diamantine is in massive surplus on all my characters
are you able to get level 4 blessings when you get to blue tier? or is it always 3
you can get 4 im pretty sure
think the only blessing cap is 2 in the regular shop
you are going for a blessing with access to level 4 right
power cycler has 4 yes
wait blessings dont have the same chance to show up as eachother?
i thought they all were equal chances
im dont think they are cause people were buring through diamantine to get power cycler pre patch where they added 3
same way some people have played for hundreds of hours and never seen bloodthirsy
could just be the way rng works
Its Darktide gacha
100% crit chance on special activation kill
Chainweapons and forceswords
its not even that good really just something you can make random builds with
at least on force swords
Only Illisi imo
strange that some are so common to never find among hundreds of players
i know thats how probability works sometimes
but still
Illisi Bloodthirsty and Soulblaze can be fun. Good? No, but fun
yeah thats the only thing ive used it on
Hundreds? We have that many? Hahaha
all this makes me want to... stop putting up with this slop... and play a better game...
god forbid
yeah its really the phenomanal gameplay and level design/character to character interactions
that keep me playing and putting up with it
and also hoping that like vermintide things will get better
very slowly
I want an easter egg of Hallowette and Melk getting caught flirting
my hopium supply is running low
helps that ive done obscene amounts of grinding in final fantasy games so im willing to put up with even darktide most of the time
You need it-is-what-it-is-ium
yeah
thats where im at
i am fully accepting that some days the rng is not in my favor
as i said earlier i spent 200k+ on new trauma staffs and got 0 worth upgrading
decided it was just one of those days and played a few matches without worrying about anything else
should i have to? no
but its how it is and ill only enjoy the game less if i go about it differently
or just pause the game for months
If you wish so
ive thought about a full game stop but with how much people are coming off darktide people might not come back
and if they do then they HAVE to get it right
or the games toast
honestly the game is abandoned until they finish console version
so you have time until you play a finished game
It's all chill, Imperium is a chill place after all
prob end of 2023
Don't worry, big wave of games are coming
Good?
decent stats but perks and blessings aren't that great
What perks/blessing to look for?
if not running a gun, then flak + maniac are my perks of choice
slaughterer + unstable/deflector would be my blessings
should i go for weakspot damage or flak armor
is it the staff that do aoe on the ground ?
No it's the bowling ball
oh ok so weakspot dmg is good because you will try to hit heads most of time to decrease peril and spam balls
weakspot damage isn't that good because the bonus is low, the way the bonus is calculated is absolutely terrible, and the weakspot damge of the voidstrike is quite low (+30%)
with the voidstrike having a 1.3x multiplier on weakspot hits, a +10% weakspot dmg perk is only going to actually give +3% damage on weakspot hits
That's op
And for reference the dmg is calculated only on the additional dmg not the entire number. If body is 100dmg and weakspot 150 the weakspot dmg bonus applies on 50 dmg only
oh ok, i was just reliating the fact reducing peril increase the number of balls you cast by hitting weakspot, and doing more dmg on weakspot increase dps that way, but i didnt thought more to it
Did FS confirm that one day, we'll be able to max the stats of our weapons?
Not yet i dont believe, but given they currently cap at 80%, it would be pretty asinine for them not to increase that somehow down the line
Be it with another weapon tier, a resource cost, or whatever, its likely coming at somepoint
Worth pointing out though, its likely not something we'll see till post-console release
The most we know rn in that regard is that there is scraps of a leftover system that would let you modify your weapon’s stats
Otherwise we are fully in the dark
I would imagine there is a rework of the crafting system in the dev pipe somewhere, but that might not be something we see for another year, if we ever see it

It took awhile for red weapons to be available in vermintide. I'm confident that at some point we'll be able to get 100%.
I've heard its an overclocking stat mechanic that got scrapped, where you burn one stat block to max another
Meme clutch infinite dodges op
https://www.youtube.com/watch?v=ap3bX4C17Zk
That would mean rolling for a random grey with a 80% stat but terrible in everything else would net you a god weapon.
Only one 100% stat and trash stats wouldn't be a god weapon
I read it as you block one stat to max all the others
Oh!! In that case yeah that would be awesome
that was superb
nah it was like, lower defenses and increase damage kind of overclocks
Cheers love me some meme clutch, which I find myself in that situation quite often somehow 
Scrapped or put on hold till they could come up with something less RNG dependent
I assume the latter tbh, they know the RNG pisses people off, and if they dont well.. Then they're not paying attention
Void is straightforward and legit, but it always make me think "Why don't just pick up a gun and shoot?"
infinite supply of void-shots, strong cleave through hordes, lets you kill enemies that are fully behind cover for example
Void can go through wall? That is new to me.
prob mean just shooting the bowling ball over cover that enemies are crouching behind
ammo isn't usually an issue and hordeclear can be compensated with your melee instead (I prefer hordeclear melee + single-target ranged over single-target melee + hordeclear ranged)
if you want consistency of not having ammo goblins in your team, then sure, but I much prefer having a gun which is going to have significantly better single-target DPS over the other aspects that voidstrike gives
Recently favor in trauma. It can deal with everything with fun explosions.
Illisi surge 
Surge spam against flak shooters pack is kinda op
Don't do it against the dreg shooters 
Surge's auto-aim is kinda good on shooters. But too bad on killing anything else.
I like playing with it on low difficulty book run, but never want to bring one to 4+.
I had clutch situations where I was able to mantain control of with a void
That I can't imagine reliably substitute a gun for accounting for aoe and reloads
if you don't need the single-target ranged DPS of guns, then I'd just go for trauma
But then again it would have been solved much more efficiency with an Illisi so 🤷
Oh my enjoyment of Trauma is heads and shoulders above the other staves make no mistake
But Void does have a fun niche in my books
yeah it does have that suppression and hordeclear
i hate it less now that you can sprint with it while channeling
With the run and gun blessing?
nah just by default
for sprint-sliding
before a particular patch, you couldn't sprint (and thus sprint-slide) with the RMB
On the other hand I've gotten a god rolled 380 flurry nexus Surge and I still find the karking stick absolutely underwhelming
It's an enabler for your illisi.
lol
Been running a Void setup with Nexus/Blazing on it, with Wrack + Ruin, Wildfire + AB for the memes, it actually does not suck as much shit as you'd expect it too
Also don't worry about damage dealt stat. Your team appreciate you.
I don't even have scoreboard mod on, I just find its playstyle dull
Surge just take too long/too peril to kill selected few. Auto-aim is neat on those annoying shooters and do nice stagger to everything.
But the bad is that it can't do you any good when you need to save the day.
Totally get that, its often more of a problem in higher settings than a solution, with a good team stunning things that people arent expecting to get stunned breaks their rhythm and my good god stunning bursters after they've been pushed, causing them not to detonate, is SUPER fuckin annoying
Yeah, you need a nice team to make surge useful in high difficulty.
Good vs dogs atm tho given how utterly unreliable pushes have been lately
And sometimes they don't stun priority targets on cue thanks to minor hitches and desync
I would argue it benifits a mid team more than a skilled one tbh
Yeah also that.. Low tick rate servers go brrr
You shouldn't spam surge on anything that's not dangerous or flak.
Or if you're by yourself then surge then bb/melee.
This is why I would rather use the other when I need to kill stuffs. I don't bring two weapon to do the same job.

Hmmm, I wonder how good quell cancelling surge is. Never tried it with the m2
It'll be as effective as it is on all the other staves, IE; a massive damage L
if i wanted to do damage with the sparky sparky stick id use the m1
quell canceling is strange on surge staff
sure would be nice if surge had more three blessings
im thinking transfer peril would be great on it
stun somthing, mow it down with m1 quell cancel spam headshots lowering your peril, swap back to lighting
but that would be too fun or make too much sense wouldnt it fat shark
That would be cool, double the number of targets hit by the lightning, that would make it much more worthwhile imo
man i love playing with good psykers
i just did a sniper vent purge with a trauma and we just carried the entire run
hey i dont know staves that well ive been maining gunpsyker for like the entire time ive played this game
is this good cuz i mean it looks good
Dayum that's op man.
.....
god i wish i could get godrolls
yeah thats pretty much perfect
if you swap unyielding to flak
i have refused to own a staff and this is genuinely the first one i saw that looked like it could be cool
and put nexus 4 on there
shame its a fake 380 but oh well
yea i know that much at least
it just felt too good to believe at first that the first ever staff i would own and use on psyker would be a godroll
oh speaking of fake 380s i uh somehow got this like a month back
it confuses me to this day
If you check individual percentages they probs round up to 80 and 60 but when you calculate total it rounds to 379. The stat bars might also always round up (haven't checked) which makes this even likely to happen
yea i assume its a rounding error
It's a bit confusing with all the rounding since peril and UI damage values on health bars always round up while the break down table always rounds down
Not an error just a matter of how rounding (and the chosen rounding method) works
yea
when i got the gun i checked a few other of my items to make sure i wasnt going insane and found that it actually is a somewhat common thing in weapons
and is probably a part of the reason solid 380 rating weapons are so hard to find.. cuz ive found like ~4 379s similar to it
...playing hishock5 and hear 3 bursters coming around a corner.. theres no way you can push three in a row and ive been spamming trauma in the choke the whole time so i try to kill to kill them all before it gets around it, the guy dashed forward into it and i guess gets caught by the splash. since theyve pushed up i stop using trauma at all and they ofc get hit at least one other burster as well. they complain 'thanks for killing the first one' repeatedly in deadpan on voice chat
u could f em
Emprah gift. Wish carapace was flak. 😦
New staff on the left. Better modifiers but worse perk. 😦
Think I'll stick with the one on the right just because of better perk. 
what is bis right now for trauma blessings? is it just warp nexus and whatever?
no. direct damage is flurry then your pick of rending shockwave/focused channeling/nexus
and soulblaze is blazing spirit + nexus together
ahh got it I have blazing spirit +nexus right now so
might try to roll another then
make sure you have a +5% crit chance perk as well if you are running that
I do
doesnt even show what weapon it is
but no, t3 blessing unless you're desperate for it
if you want to mess around with it, sure. but if you want, basically, a direct upgrade, use a Deimos
Yeah I get that, I hope it gets an upgrade soon
Anyone got any tips for the dueling sabers? I'm having a hard time finding a good use case for them.
Use force sword. 
shred or bloodthirsty

when spamming special, bloodthirsty has best value
i like my unstable power
but with either unstable or bloodthirsty, you'll be able to one-shot groaners with bodyshots anyways with enough peril if you have Warp Unleashed and 4 warp charges, so you don't need +unarmoured
I would put deflector and change unarmoured to maniac.
Is there a key to perform emotes yet? Are the slots for emotes just for show?
Also, check out my new Voidstrike staff.
hold space on the mourningstar hub
space? Tzeentch must be at it again with the convoluted controls and features.
Shame, that'd be really nice if Stability was one of the 80s.
Unstable power 4 is one of the best options there, but bloodthirsty can work or the peril quell blessing can work for spamming more special, deflector is also good. Dont take blazing spirit on swords. It doesn't do much (proccing burn something you already killed, whoopee and losing slaughterer for a very finicky blessing [shred] or having an extremely low chance to proc) ,as much as I wish it would. Blazing spirit is good on staves
I'll try consecrating it just to see.
Will you win the hadron minigame tho
Hadron wouldn't dab on her good varlet now, would she?
Not sure that that's so good actually.
maniac is good but superiority is not
Do you think it's worth the try to upgrade to gold just to see what the Hadron roulette may give?
you've come this far, so might as well
and i want to see you be more disappointed
go for it
You already made me commit a terrible decision before...
there are too many such previous instances for me to recall the specific one
if you're running a gun, you could afford to spec into hordeclear
otherwise, i'd go for flak + maniac
I prefer the shredder, easier to use and more versatile than staves or other guns
yeah i'd be comfortable with running +infested/+unarmoured if running a gun
I already one hit unarmored trash mobs with a light to the head as is so infested would be good since I don't one hit those
then I'll put slaughterer in place of riposte and it'll be not so bad
or perhaps unstable
+unarmoured is mostly for one-shotting groaners with the minimum cleave damage of the heavy-special
e.g., one-shotting ~26 full hp groaners with the illisi's special
already one shots as is it seems
yeah it'll usually one-shot 7 of them
hard to tell
but the more the merrier
8% dmg against all trash mobs
this is what warp unleashed + unstable power + slaughterer + 4 warp charges does https://streamable.com/p9fglb
w/o unstable power or some other damage buff, the 8th target and beyond will have a sliver of health remaining
yeah, I need 20% against infested, as is I only kill 4 of them with full peril and 6 charges
with poxwalkers, the only way to one-shot them with buffs (including +infested and unstable power) is with weakspots only
i don't think that you can get a one-shot on their bodys
oh wait 6 warp charges
hmm maybe
i haven't done the calculation with 6 warp charges
+8% of dmg all around
5 charges + full peril + 8% against poxwalkers = I kill 3 with a heavy on the body
6 charges + 65% peril + 8% against poxwalkers = kills 3 with a heavy on the body
no unstable of course
hmm if making a full hordeclear illisi, then with slaughter + unstable, then 8% against trash is probably preferable to +unarmoured since you don't need that much to one-shot groaners with the minimum cleave
and that +8% would help against one-shotting poxwalkers
and that's a 3 dots perk btw
oh yeah
the 4 dots is probably better
10% I suppose
don't forget the 6 charges, I use quicken to charge them fast
with an 80% dmg illisi and 6 warp charges in addition to unstable power/slaughterer/+infested/warp unleashed, the minimum cleave damage to the body is 299.639 at 100% peril
fuck
so you really do need that slight bump with +10% against trash
but the min-maxing is real
and it's probably too restictive to be that good
you basically need to be full of every buffs to get the 300
there is a bit of leeway if you have the perfect stats
L on the mobi and the warp resist
yeah little bit, but im not one to look a gift 80/80/80 dmg stat illisi in the mouth
illisi's special is the best hordeclear and also the best stagger when fighting the elites, so i don't mind having some warp res even in exchange for mobility
gib me that sword :c

this was daddy's reward at the end of said mission
psykers can't have scrap within the imperium
Hello gentlemen - Quell cancelling voidstikre charged shots spam
Have a good day
Massive damage L achieved
consignment yard has a neat shortcut at the start https://streamable.com/tr73ux
Just salty they can't quell cancel good
I feel that
It does. It's silly and fun. Has its uses for sure.
Do you need the swing?
jumping during a dodge while swinging gives you a bit more speed than if you just jump while dodging
so ye
i think it's a bit dependent on the melee weapon, but you should get >5 m/s of speed with most
if you're not getting the mantle, then you may need to angle your jump a bit further out since there's a nearby invis wall

90 percent of the time I try to do a dodge push with the obscurus it just does a regular attack
if you're still pressing down LMB as you press RMB, you'll do an attack instead
another fun jump on consignment yard's midevent https://streamable.com/gfzny7
Or acutely aware of just how much of a nerf it is 
You get more AOEs, thats literally the only benifit on Void
An you're giving up cleave to do it
which is, quite frankly, dim
For your Wildfire Soulblaze Trauma Hi Intensity Shocktropp build What Perks and Blessings and weapons do you run?
It's actually quite bright. One might almost say it's like a flashbang
I run 311222 with 5% crit chance perk (I guess flack for second perk) , warp nexus 4 and blazing spirit 3 (because they forgot how to count to 4 apparently)
thanks!
Np
purge staff and deimos love it for clearing hi damn hordes
Blaze trauma gigachads unite
I get about 100k-150k more average damage per match on my quell cancel BS void build than I do on my traditional transfer peril warp flurry build
More kills more damage more stagger
You just gotta do it super fast boi
We shall burn Atoma to the ground
not getting blazing spirit 4 is why i could never find it!
Rip wildfire ascendant blaze slaughterer auto stacking tho 
Hard finding something that doesn't exist right?
Eh I'm not all that broken up about it. I barely use illi anyway and almost never with my fire builds
Is a shame though
I prefer using laceration, mercy killer combat knife for quickly and safely killing ogryns and bosses
Huh I use illisi quite a lot with blaze trauma.
Press f then melee to get slaughterer stacks up and let it spread.
do you run soulblaze on your force sword?
Don't worry fren sometimes you fail clutch sometimes you succeed it's all about the memes.
I failed one yesterday because of a dog.
But me and a gigachad trauma just carried an entire sniper purge
That's a lot
first clutch, I'm surprised I got off
basically, 1 stayed up on a point of no return and got pounced, 2nd person dropped down but went the wrong way, proceeded to go down, rage quit, and the bot ran into the demonhost aggro'ing it
the 3rd player got unlucky and got owned by the DH after it was done with the bot
just me, some shotgunners and some stalkers
only to lose it all about 5 minutes later
Did you have deflector?
For memes sometimes
Would be nice if I had a blood thirsty BS sword but all I've rolled is a bs shred sword
This is how a real psyker looks lads.
Hey why does he get to move fast when he explodes and I don't. That doesn't seem fair
Clearly this calls for a nerf to vets suicide ability. Too op
Truly a dark day for the imperium of man
Which of the 3 staffs(I'm excluding the flame one) has strongest primary(not charged one) attack?
is there a difference?
also even if you don't want to charge (idk why you wouldn't)
voidstrike is the projectile staff
Surge staff technically has the best primary fire since it benefits from the staves crit stat bonuses
Kinda makes me wish surge had peril transfer as a blessing for machine gunning the primary to melt stuff
hey uh
what button do we use to quell peril
i thought we had to just let it go down over time
R is default
now im finding out we can make it go down
i didnt know this
this wouldve solved so many of my problems
lol
Welcome to a brand new era of your psyker journey
yup
And if you tap R right after you cast you can cancel the end of the animation into another cast
Called quell canceling

what feats do yall use usually
feats on psyker change a lot depending on the build
Best build of course being soul blaze
So you can highlight enemies for your non vet allies
i generally run 3 1 1 2 1 3 for just about everything that isnt gun psyker
its a very good build but not a perfect one by any means so if you want to run something like flayer since ive heard that can be decent from some people in here go ahead
same with using deflection over shield or something
whats soul blaze
True. I do that a lot in poor light condition
Soulblaze comes from a few feats, such as hitting any pingable enemy with brain pop lights them and enemies around them in fire, but also comes from flamer staff. With the feat that causes enemies with soulblaze stacks to spread those stacks on death, it can be a great meme build. Sadly, the damage is pretty bad on the burn and relies mostly on using your brain pop on elites and up, or wasting your ult while at full stacks
In the right situations, you can make an entire horde melt under their own weight
But that's incredibly hard to do and also, like, everyone can kill a horde
ohhh
dont underestimate how much high stacks can do
keep max stack on a boss and they will wither quite fast
the power of revolver psyker
i think its actually a really good build its pretty ammo efficient
wish the pool of blessing for revolver wasnt kinda ass
yeah its kinda just crucian and then whatever else
trick shooter cant even reach max stacks cause the gun only has 5 shots
it also deactivates for anything
you can hit something in the head and it pens through to a body and you lose the stacks
the blessings in this game are almost all terrible
except the few they overtuned by accident
not to mention the distribution of blessings sucks too
why the fuck does surge staff only have 3 blessings?
were they just too lazy to make more for it?
did they forget to tag a few blessing onto it?
why is it based around crits and yet it has no blessings that benefit from crits
so many questions
yeah balance is weird in this game for blessings especially
idk why it hasnt been fixed yet outside of the one patch cause its not crazy hard to fix just tweak some values around
What perks did you have on? I haven't seen too much boss melting with soulblaze personally but I could also just be doing it wrong
I think my main staff as unyielding and infested on it
Well sustained fire does work for those moment you're not high in peril / lost your charges and the target is a bit resilient
I think I run crucian / point blank and sustained fire / gloryhunter mostly
Yeah i run sustained
is Obscurus forcesword still viable?
yea
its still very strong
its just overshadowed
its more than up to anything the game has right now
hmmm, when will try to make a Obscurus with uncanny strike
Never tried the obscurus. How is the moveset?
l1->h2->cancel(block/QQ) is fine (or l1->h2->l3 if you need a bit more single-target such as for building slaughterer stacks)
Sounds like a fine macro
the light combo is dogshit because of the 2nd light (MOTHERFUCKING UPPERCUT), and the 1st heavy is a vertical overhead which is meh
Does uncanny strike has a place on the Deimos?
deimos 1st light attack then 2nd heavy attack poke with massive damage
with unstable power deimos can 1 poke charging mutant and maniac to death
Ok but outside of maniacs?
still strong with light attack, great for 1 versus several and solo
but not for horde clear, illisi is best at that
if you really like using the h2 poke on crushers, uncanny strike gives you a good boost for that
otherwise i dont think it does anything
soulblaze itself has pretty below-average single-target DPS unless you've somehow got 31 stacks (which is only achievable through wrack & ruin and ascendant blaze). 15 stacks against Unyielding is 237.9 DPS (297.375 with +25% Unyielding).
for reference, if quelling with each BB cast, then each BB will occur over 3.25 seconds (2 seconds for the channel, 1 second for the animation, and 0.25 seconds for the quell), where BB deals 237 DPS against the DH, 338 DPS against the plogryn/chaos spawn, and 474 DPS against the bonbon
might as well keep soulblaze stacks up in the background
Guys am I blind or is there in no lvl 4 blaze away for the shredder autopistol?
Yeah I know. I'm a illisi user. But I wonder if I should try something else
Blaze away is only t3
There's a bunch of blessings that you can only find in one specific tier
Then I guess this is shredder is as perfect as I can make it then?
Exact
Bummer for stopping power. But objectively with pinning fire and blaze away you won't really feel it.
Can't wait until FS drops blaze 4 though
Anything short of a crusher already dies
fast
Sigh - great base stats, but then Hadron wasn't willing to give me one single thing I wanted.
Each time I try the crafting in this game, I'm reminded why I shouldn't bother.
It was the same story recently with a load of Curios.
"Oh, would you like an XP bonus perk on that?"
... no Hadron, your trust betrays you. I am not pleased.
RIP
If you run kinetic deflection, keep block efficiency
And put slaughterer instead of uncanny
Blazing Spirit and shred to commit to the meme.
Oh yeah you can do that too
No, I really can't.
Illisi is strong enough already
Yes you can.
What you cannot do is get your dream sword
I'm not spending more resources on it to get something that would be worse than my current one.
I probably should have stopped at purple once it showed me none of the perks I wanted, but I would have been willing to accept that if it'd thrown me a combination where I could get the blessings I wanted.
But the problem is that T4 Slaughterer is so good (right now, at least - future nerfs might be another matter) that not having it on a sword is basically a honking great downgrade.
Valid. You could melt it for the shred blessing and call it a wash.
Any purple with good base stats has the potential to be great, but it's a crap shoot. If you have a ton of resources to throw at a thing, then it's worth trying. If now, best to save.
I got blazing spirit and bloodthirsty on my illisi it's incredible
Absolutely horrible but great for non-purgatus builds
And while I could put Slaughter on the sword, that would then mean I wouldn't have Deflector, which I like even if many others don't.
I mean T3 Slaughterer is still pretty good tho. Fishing for the T4 is a worthy endeavor.
Many do like deflector. Slaughterer + Deflector is pretty standard.
I see the appeal in having it and not having it.
The main thing for me is that I'm pretty used to having Deflector, so if I try running without it, I'm going to mess up a lot.
Felt. I do the same. I learn one thing and that's kinda it. 🙃
uses ability
why is everything on fire and why are my head pops slow??
dial-up noises
oh... wrong build 😭
I think that's a large portion of why I've ended up stuck as mostly a gunpsyker.
Mind you, the other part of that is that I'm also less than great at peril management, and having one weapon where I'm not going to screw up and explode my head helps somewhat.
(I love my force sword shove attacks, but I've got to remember they're not a valid way for me to buy time to vent peril so I can charge my sword).
i like having a staff just for the quell, since I have it bound to Q and thus pretty fast for me to just swap to my staff for quelling
it's very annoying when you can't quell with your force sword if you're in the middle of a swing
(unless you block -> quell, but i haven't built the muscle memory for that yet)
my grenade is on G so it's slightly slower and uncomfortable to swap to it just for anim cancelling out of the swing
Ammo management and peril management kinda work against one another. At least in my head that's how it works.
I use warp things for attacks. Quell to to more warp things.
Use bullets to attack. immediately eat ammo because I "should" quell
No Beans. That's not how guns work.
the real fun is going gunpsyker with the laspitol. the shove attack builds peril
I'm usually running an MG12, although I sometimes swap to a Vraks VII if I'm running on lower difficulties.
This MG12 to be specific:
https://cdn.discordapp.com/attachments/1046914150363844779/1125963715557212160/image.png
Which gives me a play style heavily focused around shooting people in the head from a long way away, which isn't something any of the staffs are great at replicating.
(In many ways, I'd probably play veteran quite well, but the idea of having to grind up a new set of decent gear is so painful.)
(Me seeing this with a level 496 zealot, 461 Psyker, 185 veteran, 176 ogryn and a second zealot at level 66)
I've been falling for weeks to get a decent replacement for just one bugged curio my psyker has without Hadron ruining it; the idea of having to craft three good ones for another class is just pure nope.
Yeah curios grind suck hard.
that's kinda the problem tbh
psyker doesn't synergize with that gun super well
both vet and zea have better synergies
Hmm how does the zealot synergizes with the mg12? Oo
In terms of feat
Because warp unleashed / warp charges and elite DMG will push the mg12 even further.
mg12 has a damage multiplier than does effectively double damage against far enemies
you'll basically oneshot every enemy type at far multiplier with headshot
I personally am not really a fan of the gun on zealot as well
And used with hipfire too?
i find that it doesn't perform well in stressful situations
it's a gun that works well when you have control, and very poorly if you dont have control
I know what you mean
but yeah it one shots all enemies at long range anyways, even without psyker bonuses
psyker has hard to keeping WU up for guns
and the firerate is too slow for KF
also the gun serves the same purpose as BB
my experience with it is that it's good with vet, decent with zeal, but i can't imagine it being amazing for psy
maybe after PF nerf
recon is just outclassed by autopistol rn
Yep :/
i am almost certain that kantrael's DPS is better than BB
no shit
yeah so they don't serve the "same purpose"
i don't get the comparison of BB to guns
Bb is a tool like a nade
correct
BB as a tool is mostly useful against far range squishy specials and heavy enemies that are vulnerable to stagger
kantrael performs especially well against shooters, far range specials like bombers/snipers
I personally run a staff over a gun so I can get some actual toughness regen
but it absolutely sucks dick in certain situations hard enough
that combined with the lack of ability to manage your heat
that i dont think it's very good
Inspiring barrage shredder enters the chat
You can also use exorcist Illisi + quietude or whatever illisi + quietude.
Don't get hit kids. That's the way.
What is the Keybinding to meditate?
reload
I play psyker to not worry about picking ammo. Gun bad magic gud
I play psyker to hard carry shitty players
I had this real funny guy yday, he was using trauma with shattering and terrifying barrage. I asked him why, and he said that it is the best blessings. I couldn't stop myself from crying @spice veldt
f
I play psyker for the pretty eye colours and the cool magic swords.
Arcotash, currently I'm using chainsword on my psyker so I can oneshot all specials and ogryns (except crushers, those take 3 hits) with Trauma
Shredder gun psyker is cool but I like THIS
That's very nice. Changing crit to flak would be better
Flak is really not needed on the vraks
I'd rather have maniac
Wish I had crucian roulette 4 tho
I think headhunter is better than crucian roulette.
I'd change the 2nd blessing to no respite for bonbon slaying.
I have a no respite3 vraks but it's a godroll on my vet so rip
Since then no respite has been avoiding me
well, both are good
you reinforce your strong point or you cover a weakness
outside of hisg, either one is fine
Nice I have a very good vraks 3 on vet too. 70+ damage 25% flak maniac and no respite. 
Only laspistols and revolvers are okay to use as a psyker, else you fail the drip check.
Laspistol yes, revolver hell no
That is one shitty rolled revolver
When i think of a well rolled weapon i think 2x T4 blessings with good perks and 78+ in 4 core stats
bruh
this is darktide, I was "lucky" to have mostly critical and elites related blessings and perks on the same gun that has good stats
also, this was a gift from him on Terra
"Lucky" I get those kinds of rolls all the time and just trash it because it isn't good enough
are we playing the same game?
those stats really aren't so bad, the critical/elite aspect is more of a joke to me than anything else but the gun at base has all it needs to be effective.
Of course it can be better. No it's not trash.
As you play and acquire things, better rolls will happen.
Luck is fickle for sure.
Get crucian 
I'm surprised I don't see more people rapid firing the voidstrike, it's hella strong against like shooters/riff-raff
Better than the purge imo, cuz you can deliver death unto way over there
Don't sweat it, he just a guy that spends all his free time on a video game and happens to have poor social skills lmao, nice revolver
Revvy is good on all classes that get the choice of it
Literally all of them
Vet can up the reload time an fuckin delete specials, Psyker can buff it indirectly via warp charges an it has absurd utility function on the Zealot because its a quickdraw weapon
Not played in ages is flame staff still the best ?
I dont know that there is a "best" staff at this point, they're all good at different things, other than Surge, that looses most of its value in a high-skill lobby
I thought so, but I just realized recently voidstrike is the best, no doubt about it
Not as good as it used to be
Overall best is trauma or surge
Surge loses value the worse your teammates are
Purg still a solid pick regardless
Imo void falls off the most, much more so than surge even though void is completely hishock5 viable
Void is good but def feels weaker than the others
At least trauma and purg
It can horde clear but so can all the staves minus surge
If you can find the t4 faster charge blessing void is good even
Does no elite damage
Trauma is probably one of the most favored picks among regulars in this channel
Quicken solves that issue
At the very least void becomes a super ghetto surge staff in those situations
The guy who wrecked with it in my hi stg today was running nexus surge voidstrike
Feels like when i bring void im justing using my melee 90% of the time
Thats exaggeration but still
It falls off in higher difficulties and with more elites and specials because of cleave cap (hitmass getting stopped without penetrating to even a second target) and low damage (things that one shot now take several fully charged headshots, each one stumbling the targets head hitbox for the next successive hit) other staves do better at cc, target cap, and ttk on everything that's not a complete trash add
Interesting, I find surge the most melee focused stave for me
Well, that's the thing about this particular MG12 - if you get it right, you're completely immune to ranged fire.
But i kinda need to bb or melee any elites
Surge is fine on packs of human sized elites imo
I think y'all dissenting on the voidstrike just don't know how to quell cancel
I quell cancel all the time on void
Quell cancel is fine
In fact my blaze void build is built around quell cancelling
Psyker melee is also just kinda insane
That's tru, the illissi is like hella overtuned right now
There's nothing I run into that can't be solved with a good ol charged heavy hs
It's not even overturned, that's how the weapon should perform
a pack of crushers
I think you replied to the wrong person, works on that too
nope, that is too much mass for a single charge heavy
Thats the best setup for it tbh, though I've been getting v good milage out of blazing/nexus of late
Wrack + Ruin to unlock the stack cap, burst a couple bastards in the middle of the horde, lay into it with Void an horde evaporates, Elites, Specials, it dont matter, they all burn. Very surprised tbh given it started off as a meme setup
Why not just add AB to it instead? Yoou feel like you need more than 4-6 extra stacks on top of the six you can get from the blessing
Why not all the burn sources?
But yes, im running AB aswell
Like i say, i fully expected it to be a meme setup, but more often than not i cap out on total damage dealt
Surprisingly viable
Fun too
wildfire?
Yup
because 25% flat extra damage is nice
ALL the burn 
i only take wrack and ruin for sniper gauntlet and histg
We need a surge staff appreciation thread
Tend to avoid taking anything lower than hi-int if an when the choice is there
But yeah, its a funny build ngl
Even if you're not getting the most Elite/Special kills in a match, everything ends up so squishy it saves the Vets ammo, makes killing the remains of hordes easier for Ogg an Zealot.. all round pretty gud
It’s slow but I find BB with 6 stacks more effective
I’m damnation you can 1-2 shot most elites
You can 1-2 shot all enemies with the right setup
Except muties which are 3 shot
And bosses ofc
Cerebral lac, warp unleashed, and warp battery
I’m still debating is it’s worth ditching deflector for unstable power
100% worth
Deflector isn't necessary once you start really getting into dodging
On average, in most damnation games I take 200 or less damage
Without deflector
Just by dodging 24/7 and having decent positioning
depends on what you're doing.
Is the damage boost really noticeable? I use the illisi force sword with slaughterer on it
Yes, it can make breakpoints
I just want to kill ragers and Muties faster
20% more power is a lot of power
I already use the perk with 6 stacks instead of 4 and the one that increases damage with peril
You can 1 shot muties with 1 stack of slaughterer
Plus unstable power 4, 80% peril and warp unleashed
Yes stop using deflector
Makes sense
I normally play with 70-90 percent peril at all times for tbh damage boost
Executor a good option for the demios as well
BLOCK ALL THE BULLETS.
iirc it was 3-4 stacks, trying now and cant get it, getting 3768 not 4k, second try got 3837. gonna try with two stacks now. worked with 2 at ~93 peril
well i just had a very enlightening mission
this was with a surge staff
m1 quell cancel spam on surge goes hard
i was staying neck and neck with a void staff that entire game for ranged kills and damage
A fellow surge staff chad
the sword i used to test. maybe itd work if you had higher rolls? im happy with this sword as is though
i had a theory that quell canceling the surge staff m1 would slap
but god damn it does alot of damage
now i just need to get a surge staff with nexus 4
cause that was with a surge staff with nexus 2 on damnation
it doesnt slap, its much more useful to quell cancel m1 since m2 is meh. itd be better if surge staff had transfer peril
but even on trauma i never use transfer peril for m1 quell spam
im talking about m1
i know
m2 cant really be quell canceled due to the nature of how it attacks
but if it had transfer peril it would be a menace
i meant that its useful to use m1 (quell cancelled) because m2 isnt that great against many targets
yeah i know, what i wasnt expecting though was for its damage output to be keeping up with a voidstaff
the utility of m1 goes up on surge because its m2 is lackluster in many situatinos
it doesn't unless the voidstaff player is bad
cleave limit + transfer peril should handily outpace it afaik?
it should
What’s that how do you do it
you press R right after you cast to cancel the end of the cast animation into another cast
ill show you
m1 surge is interesting
if you keep alternating quell and m1, the peril never goes up even when you fire
you can cool down the staff while attacking
I like using the m1 attacks on none flak enemies after zapping then, stacking extra damage from the park that gives you 6 stacks from BB and the one that gives you extra damage based and peril and it slaps
I don’t remember what lvl nexus I have on my staff I have to check
If I have to try that
Someone write an ahk script then share pls
Quell cancel too hard I can't do it reliably.
its certainly not very easy thats for sure
I'm trying it now
I'm noticing something a bit wacky
First that I suck at this because I never actually learned AHK and am a copy-pasted programmer
Second that the code I'm trying makes me... sprint?
cope
Computers are logical to the extreme which is good for precise reasoning but terrible for estimations and improvisation.
I am malding rn
But I like logic
I am jumping forward into a language that I didn't learn the start of
I could've done this shit in like 5 minutes if it worked the same as Python, but I have brainrot
If it isn't your first language it shouldn't be long before you get the hang of it
That's the thing, each time I try to use it I try to do shit I didn't learn
But I don't go learn the shit and complain it's being hard
Right now I'm taking an absolute fucking beating just to make a macro work with a key to enable and disable it
Why do you try to speedrun disapointment when you could 100% success?
literal brainrot tbh
it has no legs
Sometimes I wish I didn't, so the government actually gave me money 
It wouldn't feel fulfilling
here's my LMB quell-cancel script, which activates when you press down 'Alt' and your left mouse button
*!LButton::
While GetKeyState("LButton", "P") {
Send, {LButton}
Sleep, 280
Send, {v Down}
Sleep, 1
Send, {v Up}
Sleep, 1
}
Return
timings aren't perrfect so mess around with that
I mean to try to code up a macro for dodge-slides at some point.
toggle = False
4::
if toggle = False
toggle = True
else if toggle = True
toggle = False
return
LButton::
if toggle = False
Send {LButton}
else if toggle = True
{
While GetKeyState("LButton", "p")
{
MouseClick, Left
Sleep 100
Send {r down}
Sleep 150
Send {r up}
Sleep 20
}
}
return```
My only issue right now
Is getting the mouse button to act normally when the toggle is false
Because the command it has now just clicks and I want it to dynamically click or hold as the physical key
It looks like this https://medal.tv/games/warhammer-40000-darktide/clips/1iJzxLIj1WW-as/d1337We9B5sp?invite=cr-MSxCQTYsMTkwNTkwNTA4LA
Watch peashooter ass mf and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
Make it so it triggers when you stay pushed on the dodge key
My initial thought was just mapping it to a new key, but that'd be neat if I could make it work.
Question: do increased dodge distances mean longer slides?
Because depending, you might need to set a macro differently
my initial implementation of that would probably involve a bunch of if statements chained together
If you wait for your dodge to go the extra distance and then slide, then yeah sorta I guess
?
you only need to hold down crouch for a few milliseconds to trigger a slide during a dodge
so you don't need to worry about having your timings changed depending on the weapon
OH
longer slides
Switch above ifs
Unless you're yandere dev
Does AHK even have switch?
we're basically the same since i have very little programming experience
I sure hope it does
big F on VSC
It's joever
AHK certified Yandev language
Since there seems to be a fair amount of newbie coders here, it may be useful for me to learn that language and help around.
Something to do when I'm not programming for work.
This is my source code for the battleship game I did for Python class
this is the file it references

Also Python doesn't have switch either

It was one of the first things I asked the teacher about
At least it's a pretty language
Needing brackets in AHK started giving me an aneurysm about those open lines with a single one
But missing indents is like stepping on a landmine
boom
Did you get introduced to object oriented programming?
Object oriented was neat but i also did not fully understand it
Doesn't help im not the best at coding i forget all the rules in 2 seconds
It's a big piece to swallow but it'll make sense at some point
Once i started having to move shit around i was fucked up
In a 3d space
I should say
If you understood that it's object oriented because the objects you create are basically dumbed down versions of real objects then you already understood the most of it
Did you perhaps try some c# with Unity?
Not with unity
I didn't reach objects in C++, but in Python yeah
On the battleship game I turned battleship into a class, assigned the variable "game" to the battleship class and just executed separate functions within it
A lot of the work is actually prettifying the interface
Since we didn't learn front-end, we learned some text formatting for the funny black screen
Is it bad to assign it like that?
It's how I learned to do objects
This is roughly how i learned it too
No not really, it will work not so different it's that for clarity's sake, it is often best to stick to rational associations.
In this case, rationally speaking, do you think the battleship is existing in the game or the game is existing in the battle ship?
In the case of my code, I saw it as "the game is a game of the type battleship"
So each time I typed "game" and followed with a battleship method, I saw "game is executing a battleship method"
Can/will there be mutiple ships in the game?
I didn't really bother with getting it too much uhhh uniqueness
It's really not so bad, you can make it work just fine.
What I made it do was
- Give the user a prompt for 3 difficulties or a random one between those 3
- Fill squares in the map proportional to the difficulty, so each difficulty has a different and proportional number of valid squares to shoot at
- Ask the user to fire a shot at a specific coordinate and tell them if they hit it, deducting ammo each time
- When the ammo is depleted, print the end map
What I could've also done if I arsed myself was use a dictionary to assign multiple values to the same coordinate and then print the current map each time the user is going to fire
Which would mean I could assign square 1x1 a string of "~" to display a way, but also a hidden value of 1 or 0 ships
So the print would have
[~~~]
[~~~]```
Ugh, Discord
But each of the wiggles would hide a ship in it that was in the code, but not displayed
The user would fire, there would be a check for the value of whether there is a ship stored in that wiggle and the game would behave accordingly
I didn't do it, but I know I'd be able to if I extended the code a bit and looked at the PY file I have on dictionaries to remember their syntax properly
I numbered the files per class and which order they were done



