#psyker-class
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Well, if you're running AB/Wrack an Ruin it'll have more value, but not really compared to the other two aforementioned setups if you're not going all in on the burn
and by the time you shoot a second shot most things will already be dead
this is all i got
ye ye
and this
wahts that? warp nexus ?
if you feel like you arent reaching high peril, lower the level of your transfer peril blessing
so it still drains your peril but lets you stay at max efficiency
ohhhh i see what u mean
transfer peril works against warp unleashed
so u arent optimizing ur warp unleashed dmg
you also are gonna have a lot of your peril drained by your battle meditation passive
true
So either i dont use transfer peril
or i change warp unleashed to inner tranquility
inner tranquility would be a tad overkill
wrack n ruin is extremely good if you got kinetic barrage
So many months ago, i used to play with this build
But then my friend said its bad
And told me to do this instead
so the first argument is
since the quell speed buff, inner tranq isnt as good anymore
and he still thinks damage is better, assuming u can manage ur peril
or if u min max around playing at high peril
and theres ways to optimize this. for example spamming special on illisi
or spamming with ur staves, and then swapping to force sword
lv 15 feat. i like the 2nd one when im pugging (not playing in a premade) cuz it allows me to remove threats at range by brain bursting more and getting more ults
psykinetic aura makes me have my ult up practically all the time
Meme blaze trauma build.
and the debate between Kinetic deflection vs Kinetic shield
He says 33% mitigation isnt even that much. coming from a veteran player that gets 75% toughness mitigation from ranged
But he says, its mainly good because blocking no longer drains stamina , which allows u to use stamina for sprinting or other purposes. and it builds peril which u can use to quell to regain toughness or to use it as extra dmg with Warp unleashed
thats his logic. but the only reason why im revisiting this, is that maybe i need to tweak my build based on which staff im using
Thats interesting, What weapons should I pair with it. to ttry it out
I prefer illisi.
The patch nerfed it with the slaughterer nerf.
So you have to get in melee more now.
How much did slaughterer get nerfed?
in my eyes, the main use of kinetic deflection is for revives
if you're running the trauma, you can afford to give kinetic deflection up
Fire burn kills doesn't proc slaughterer anymore.
Because you have aoe knockback / knock down?
ye
you can clear a teammate for a revive with a trauma
provided that your blast radius is high enough
Does that include soulblaze?
No hishock scoreboard yet. This one is just hi. Also my trauma staff is not as good as it can be.
Yeah only melee kills proc slaughterer now.
While fire still proc headtaker stacks.

But i think thats not really a nerf. its more of an unintended mechanic. because its pretty OP if u stack dots with ur staff, and then swap back to ur sword for a few seconds and u instantly get full slaughterer stacks
Yeah wildfire ascendant blaze was really strong.
Just press f and hold your sword.
Now you have to press f and kill with sword.
So its mostly for horde waves?
press F right before u start slashing with ilisi ?
order doesnt matter, you just need to have live slaughterer stacks
Yeah. Have 4 warp charges preferably. Run at horde start meleeing and use f.
The burn will keep spreading.
The bigger the horde the better.
Seeing all the damage numbers must be fun
imperium sanctioned milk canister

looks awesome , i want it
~~ Definitely not Ogryn Milk ~~
we need female ogryns!

its sexist that we dont
That's pure warp essence in that jug.
Drink it for a power boost.
!!!!
Are you tryna tell me. Scooter is a ogryn

Yeah.. i dont like that outcome neither
Hopeful that BL4 will be good tho, they've learned a lot of lessons from 3/WL
Its a lot better than it was mate honestly, there are still flaws, like the really egreigous RNG but its more playable than ever
Darktide for me just feels like brain rot. I just kinda afk my mind
depends what you mean by good. even dogshit has a use
Call of duty is brain rot
Well.. Other than tactical shooters, at least they require a brain
Looks at Insurgency sandstorm when flash grenades sent you to heaven
Be flashbanged for like a Minute
I waited 10 years for diablo 4. and it ended up kinda sucking
Accurate yeah. But game balance it was crazy. Next to. Trolls using it on their own teammates.
Yeah.. it certainly had some questionable elements, fun game tho
diablo 4 loot system and inventory is pure cancer
I expected bigger things but eh yeah. Meh
Tbh nowdays the major one for me is DayZ, kinda always has been, but still
Love that shit
So since diablo 4 kinda sucks. i just keep playing darktide
1 issue about darktide. It went from having barely any skins i wanted to having too many i want
but i dont wanna spend 100$ to buy all the skins =p
its where its at
alright I tried out wrack and ruin
and it was useful for like 2 situations but god it felt bad whenever I couldn't hit the one shot breakpoints for ragers and flamers and all that
As for Lacerations vs Aura its debatable tbh
wrack in ruin is exceptional in situations where you have like 5 ogryns, 7 maulers and 3 berserkers
packed up
#mylife
which happens pretty often
I take it for exactly when that happens
What were you trying to hit break points with, out of curiosity
maniacs and flamers
with WU its a one shot BB
with 4 stacks of warp charges without WU its still not one shot iirc
Least you tried it. Personally I dont care much about break points with most of my builds as long as I have a quick time to kill setup for enemies rather than trying for oneshots
If it's a staff I follow up with an m1 or a stab. If it's knife I'll confirm kills with a sprinting overhead during the stun. And if it's a gun I'll just confirm with a shot. As long as it's fast I don't have problems. With wrack and ruin I don't want one shots with bb letting me get multiple stacks going off a single elite and killing more surrounding them
To each their own though
Other option being, if I don't have a quick time to kill on something as long as I have a stunlock or constant knockdown option to assist teammates I'm also happy with that
Hitting the 1 tap break point with bb can be handy for those extra warp charges. Though whether you need/use those charges depends on build, but point is it can be handy to get a warp charge while deleting a real threat.
True enough
I've been running 133132 with a blazing pinning shredder with +unyeilding dmg, pretty fun and effective. Deletes bosses which is handy.
That's what I use on my shredder build except I use 133133
I like the horde clear and extra warp charges, with the power boosts the 4 stack ab does work, or you can top up a wrack and ruin for some elite deleting. It is crazy fun if you got a purgatus on your team, can use ult with full charges very often.
I tried ab for a bit with it but I preferred keeping stacks for higher dps and having KB for when I needed a panic BB, orgyn/mauler hordes or for when I was low on ammo and needed alternative mixed horde clear or single target stuff
In general i don't like like to bb unless I need to, and any situation where I would chain bb I'll do more work shooting.
I horde clear with brain burst
I also use a laceration 4 mercy killer knife with the shredder build to kill bosses even faster. (Beast goes from 5 clip solo kill with shredder, to a 3 clip kill with 16 bleed). It also provides lots of mobility and easy 2 shots on rangers with a light body shot into a heavy headshot with 4 warp charges
Though usually the ragers are deleted by the shredder miles out
That just sounds like vet with extra steps
BoN is 2 1/3 clip if hitting all weakspots
should be a clean 2 with with warp charges
Your right there are extra steps, and that's why I play psyker and not veteran
Vet puts me to sleep
I find the class to be wholly uninteresting outside the plasma gun and maybe revolver shenanigans
That "sight" on the hellbore gives me migraines
I only play plasma now tbh
but it gives you the not braindead aspect
that you like
I used plasma first
both are really fun, but the helbore kinda clicking with me rn
1 1/2 clip into BoN weakspot, 3 clip into face. not bad
Revolver on every class that can take it brother, it's the way
i spent 1m ordos attempting to get a better staff and this is the best i could do, should i use the new one (left) or stick with current (right)?
You need 80% cloud radius, 76+ burn, 70+ warp/quell and dmg doesnt matter
Left is a bit better
But i think you mightve dumped some staves that are good
Since you seem to be prioritizing wrong stats
i probably skipped past a few low damage ones but honestly i only got a handful with 76+ burn it was shitty luck
maybe will get lucky with melk or some shit
purga very easy to upgrade at least, brunts is pretty much the only rng step
๐ฆ ๐ฆ ๐ฆ
just lock terrifying barrage into first slot when going to orange, if you get t4 then it'll be one of the two desirable ones, then replace tb with the other
Wait that works?
Like upgraading to yellow will remove lock?
it will lock whatever is in the second slot

but because purga only has 3 t4 blessings, and you've put one in the first unlocked slot, it is fine
Tru
Quell speed is meaningless
0.00somethingorother seconds difference is LITERALLY imperceptible to the human eye
Really should stop trying to convince people its worthwhile
Who cares buddy
Using a 30% quell speed staff vs 80% might be imperceptible to your eyes
But you can definitely feel it
So I'm going to keep recommending people to get at least 70% on their purg staves
If you're dying on that hill, why not recommend a higher damage instead of quell? You can 'definitely feel it' as well
I dont think so lol
Why, because you said so?
Ive tried low dmg and high dmg and i do not feel it
Yes because I am going to trust my personal experience
I wouldnt be able to tell the difference between a low or high quell, because the difference is negligible
Good for you then
Actual shit takes, gaslighting people into scrapping decent staves
Hey man, its totally okay if you disagree with me
But I think a certain way from my experience playing the game and you feel perhaps a different way
And calling someone elses way shit because you dont agree is just kinda toxic
Telling people to scrap their perfectly good staves, that have a negligible difference between a high roll and low roll quell that CANNOT be seen, is just actual bad advice
The same with the voidstrike you said was bricked, because it was missing a whole 0.05 seconds charge
Ive gone into meat grinder with a 30% staff and a 80% staff
And i can feel the difference
Are you going to tell me that my experience is incorrect
Because if so you're just delusional lol
Good for you then, majority of people wont notice a difference because its so miniscule
I mean... Can't we just prove it doens't make a difference by doing a few runs and calculating clear time? If quell matters, then you should be getting % gains on clear time. No feelings required.
Doesnt work, because variance between missions, player skill, team mates etc are variables
Its not all about the staff quell
Yeah, i doubt anyone has identical staves save quell. This is why we need a mod to edit weapons in meat grinder.
actually quell speed does matter quite a bit because of the way the quell speed stat scales
You dont need identical staves lol
You can literally go in with different staves with diff quell
Do do the test I was suggesting?
And just press R
you can note how quell speed scales because even at 80% quell, the last 20% is worth an additional 60% quell speed
I was approaching it from the perspective of does it matter in the grand scheme of things. Which is clear time.
Idk the math since I just test things myself, but @safe crystal
this means quell speed gets even better the more you have
This guy says it does matter and has the math to back it up
Clear time is too variable
50 quell speed is a 0% bonus. 80 is a 42% bonus. 30 is a -16% bonus
Depends on mission, teammates, personal skill etc
you can just read it off the stat page
if you get the true peril mod you can see it goes down by a fixed amount each tick of quelling time, and the amount it goes down is set by quell speed.
My guy.. it takes a whole quarter of a second to process visual information, even with the fastest running brain. You think you can circumvent biology, you're huffing some serious copium 
I dont need to process information son
The game is played on muscle memory
Especially for stuff like quelling
You dont stop and thinking before each action
A lot of the repetitive motions are based on muscle memory and prediction
That doesnt change the fact that 0.00something seconds is imperceptible
Idk man
As I said
Try it out in meat grinder
Because my personal exp says otherwise
I could buy it from the perspective of something like speedrunning, where over time that quell speed banks up. But , something something clears are too variable.
I dont give a rats ass mate
You're not gonna convince me you can circumvent inate biological functions, i highly doubt you're even in the top 10% of reaction times globally, an even if you was, its a literally "hardcoded" limit
Have you considered Dis' feelings though?
Nobody can circumvent biological functions
You're just wrong that your reaction time matters in this case
Its like doing a combo in a fighting game
You dont react to each step, you just do it
And the timing of it is felt
Rather than seen
No.. im not wrong, because you're gonna quell exactly the same amount of peril regardless, because the difference is so bloody small lol
Muscle memory does not make a difference here at all
lights out is severely killing my will to play the game on a saturday
amazing mod btw, actual change that can improve gameplay in intense situations, where a few % can blow you up
all i want is to test my new blaze void in a high intensity shocktroop and yet i get to sit in the dark instead
This is the difference between a purgatus quell 50 and quell 80. First clip is 50, second 80
cough, quell speed is a dump stat for realsies cough
Yep
It is, but someone NEEDS to die on this hill
lol
For a very accurate time difference, it is a whole 0.46 seconds
a ground breaking difference
That's sizable imo
so, does 60 to 80 damage have more effect than the difference between 60 to 80 quell speed? That is what it comes down to.
THE MOSQUITO
Its irrelevant in the grand scheme of things, just like high damage
ye damage on purg is also a ?, i have one with 80% and 34%, shit burns down so fast, i cant really tell if actuall fire stream gives any meaningfull damage, but warp resist and cloud are really important
The stats that matter are, in order of importance, burn/cloud radius, warp resist, quell/damage
Quell and damage can be whatever because they barely contribute
I have an 80 Quell speed and its pretty broken
I would prefer quell over damage on purge but thats just me
As for damage, (on purgatus) it's "max" is at like 11 ? So idk what 60 is at but per tick it still adds up yeah?
everything on my staff is 76%+ except for radius ๐
1 damage is not gonna do anything
And that's not the burn damage. That's the raw damage from left or right click.
I legit wanna get a 0% damage purga, with 80 in everything else 
To bad rolling a 0 in one stat is as rare, as a 380 roll
Too bad radius is really important
What's a good build for a Revolver?
Asking cuz one of my Revolvers have Surgical IV and Speedloading III.
Dunno. Still workshopping mine
Im still workin around mine too
rn I got chainsword+volver but Im having a rough time with toughness regen
Also I achieved a great accomplishment today
I had a Zealot complain that my flaming void staff spam made him feel like he was being flashbanged
tbh voidstrike gives me headaches
Mission accomplished

I still kinda miss the voidstrike being insanely loud when you get multiple headshots only cause it was funny
eh its still affective for mowing down crowds
This good?
It's certainly a staff
Damage lower than id would use esp with the lower warp res since itll take more charges to kill something but if you only want to support the team then itll work
Youll just have to rely on melee
On your own/during hordes and whatnot
whats on yours zazy?
ouch
im having bad rng, but im aiming for maniac/flak
crit stacking sounds nice but at the same time gun psyker has poor toughness gain so gloryhunter might work well
Just don't get hit duh
remember, you can still dodge when at -6 dodges...you don't move far but it still dodges stuff
with regards to the quell speed discussion, here is the function for quell speed (courtesy of syllogism)
You quell 12.31% per tick at 80% quell speed and 9.58% at 60% quell speed (when beginning your quell at 100% peril), which is a difference of half a second when quelling from 100% peril to 0% peril (2.25 seconds vs 2.75 seconds)
whether 2.7% extra peril quelled per tick makes a difference is up to you
wait is the revolver good now? for psyker? lol
100%
with what build/blessings?
we are testing stuff rn
nice
perks are flak/maniac
i have one grey revolver that does 420 damage
for rager breakpoints
tho unarmored can be good to guarantee extreme range sniper kills
the main downside is that you need a vet to make its poor ammo economy viable
So how does Revolver rank now?
iunno
its exceptionally good against gunners, shotgunners ragers and every specials
With Vet Ult, can it kill Crushers in a 5 shots?
doesnt even need vet ult
Granted you had 4 warp charges and I assume the feat that gives damage at high peril lol
Now last question, how does it fair against bosses?
never tried using it on one yet
with the low ammo count, I wouldnt use it on a boss tbh
use BB on the boss and keep your revolver handy for elites/specials
i kinda wish we had a sidearm slot too...where the revolver would be
so you could carry staff, revolver, and force sword =D
tho that just sounds OP...
tbh nah, people already forget to use their grenades half the time
do you think they could handle having another weapon?
tho I dont remember who but someone had made this edit
yeah...I used to use Q to weapon swap when i was new
HAHA
that looks awesome
melta + heavy pistol!
If anything would get me to play bet it would be the addition of an inferno pistol
inferno pistol?
Better yet give it to psyker too and I won't have to play vet ever
baby sized melta, nice 
Of course you can put holes in terminators and tanks so it might be outside the power level for dark tide
Next Few Months TM
imagine if we got a 6 shot reolver
maybe the other mark patterns
idk how slow you can make em, the damage of the MkIIa is already pretty damn high
Fatshark please just give us a force sword skin
Have to manually pull back the pin between each shot
I'm so tempted to make a Cowboy Psyker build now
I wanna use illi sword but the knife has really spoiled me. I can play so aggressive with the knife and avoid being punished with all it's defensive movement options that when I play with other melee I play far too aggressive and over extended into melee
Im having a blast with the chainsword on psyker, pretty close to getting a perfect build for em but having bad rng atm
Oh, In too far with knife? Oh that's fine, just instantly disengage to miles away with a heavy knife dash
ye if you use it for movement its unparalleled
how will you deal with groaners n poxies tho?
ascending blaze? or just slashing away
Got shooter about to nail you to a wall? Sprint towards them at 20mph and force them all into melee before you put a knife through their skulls one by one
I use a lacerations mercy killer knife so the bleed and massive headshots deal with hordes just fine if I have to engage. And I can always fall back, thin them with my ranged real quick before hopping back in
ye just be careful since if you dont have a vet, the revolver will lose ammo pretty fast
Also the block attack is the safest one shot on weak enemies in the whole game
It comes out so fast and goes back to block that I have never been punished for cheeky push attacks by pretty much anything
Yeah.......I'll probably go illi, diemos or cantax for the revolver build once I get the blessings
Illisi lets you keep massive toughness sustain
It really needs to come out for specials and elites only
and shooters
It plays a lot slower though so I may go with cantaxe
the fun part about knife/duelling sword and revolver is that you can dodge around the horde to line them up, switch to revolver to instantly pop a shot and switch back to melee
if you do it right you can kill like 6 poxwalkers or 8 groaners per shot
is it optimal? no
is it fun as hell? yea
yea the blowthrough of the volver is really, really good
none of our staves can cause bleeds right? through a blessing? i wish we had a feat or something that made our charge attacks cause bleeds to synergize with other classes bleed feats
Nope. Just knife and chain sword blessings for bleed on psyker
that's wack
That would be a bit busted if we could make trauma bleed and soulblaze
imagine how good a purg staff would be if it cause bleeds instead of fire, and people wouldn't complain about being blinded by the fire
Bleed caps at 16 while soulblaze caps at 31 and deteriorates much faster than soul blaze
that's fine just make it soulbleed and have it stack to 31 and count as bleeding for feats purposes
give me a razorwind staff
soulblaze can actually kill weaker units at lower stacks
It would be cool. Would fuck up bosses and ogyrns at least
tbh soulblaze already fucks up both of those
it could be a papercut staff for all i care
I often do the most damage in my team against bosses if my team doesnt have a boss killer weapon
My best way to kill bosses on most of my builds is to whip out knife and maintain 16 bleed stacks and I can solo any of the bosses pretty safely
BB, purgatus and ive heard some people say trauma is good
i think BB is better than trauma on the bonbon now
since they bumped up the weakspot damage on bonbon
That is true
haven't really tested or used warp flurry in previous testing though
I usually swap between bleed and bb on bosses, or shredder if I'm using that which procs flayer constantly so same difference
I dont use inner tranq so I never tried trauma on a boss, too sluggish
Full charge Flurry trauma had better dps on sluggo than just doing bb, it might still, but with the weak point buff...like Arcro said, bb is probably better now
what perk replace
yeah i'd prob only keep stam regen if you're not running either +stam or kinetic deflection or trauma
Otherwise, you can keep it without locks
I want to roll a new illisi...spent like 300k gold just now not getting many good ones. Got this tho, VERY low warp res, but its the dump stat. worth rolling? my current one on right, i just want to try one with slaughterer + unstable power
and what about this one, kinda ruined bc of the perks right? should i bother going to legendary?
nvm i yolo rolled the purple, and got unstable 3. not ideal but not bad! Just need advice on perk - which is better to keep, infested right?
i don't think either pose a problem tbh
at least infested is dogs and you can probably kill it faster
so i would go with infested just for the dogs and some horde clearing
hundreds of thousands of gold, who knows how much plasteel still not gotten it lol
hundreds?
lottery simulator
lol
i wish i could sort by just type
so i could see how many legendary force swords are in my graveyard
i should probably sell them for gold
so infested -> flak right?:
or do you prefer maniac
i feel like flak is more generally usefull
sorry
i mean unarmored -> flak
i put maniac first on all of my illisi
ah really?
yeah i do not find flak being a probleme if you charge
damnit
now i wanna keep rolling
LOL
i would take 20%
but i just want flak + maniac
i'm more concerned by naked ragers and other maniacs
ya true
they scary
especially in the new mode
a squad of maniacs wiped us in the new mode on damnation the other day
yeah...
took us all by surprise and like 1 shot people lol
the modes not too hard but the elites do SO much dmg
i run gun psyker most of the time, so i tend to shred flak patrols
but i've been destroyed more than once by maniacs so i tend to prioritize them
and if you put maniac it will be good in hi sg too
tbh, the sword i run the most is maniacs + specialist 
zealot pin and general knowledge says unarmoured > infested
still torn on which to replace
i think you see unarmored more
but infested units have more cleave resistance, + dogs
on the illisi with t4 slaught and unstable, you can begin one-shotting groaners with the minimum cleave damafe if you have enough peril (warp unleashed) and warp charges
prob won't reach that breakpoint with t3 slaught, but +unarmoured is much less important than poxwalkers for that reason once you do get it
t3 unstable works yeah
i think with ideal stats and whatnot, you can one-shot groaners at >40% peril (with warp unleashed and w/o warp battery)
takes a bit more peril if not, but it should work
so i should go infested + maniac or flak
i vote maniac (if not running a gun with good maniac DPS)
i would do that yeah
dont really use it with gun, this is my trauma i mostly use
nice
ya its probably my nicest rolled weapon across all my characters
ok old left, new on the right
ill probs still use the old, just been wanting to try the double damage blessings setup
also guess i had mine built wrong b4, i always ran flak : P
anyone wanna do a chasm station or power matrix high int?
Not home otherwise I would
what feats would you take with the revolver psyker warp unleashed, battery, barrage? Ascendant blaze?
Is Deflector 3 worth getting?
Ey what's the best set up for surge staff perks and blessings
Sure.
flar elite flurry nexus
well the the blessings that gives you more crits and the one making you chain faster
ok so i did hi intensity smelter with the revolver and that was really fine
i used quicken tho
If it works it works
Quicken is nice for just being able to have a get off me button more often
Quicken is pretty good. All 3 of our level 30 feats are solid
Which you sorta need more with revolver
I hope they add a warp gun
I'm glad they made them more viable
It's really dumb you have to load it one bullet at a time. Might as give you a battle rifle
I donโt mind it, I havenโt suffered too greatly from it after getting used to it
Can cut reload short ofc, which is the same mechanic that stops shotguns being unbearably slow
And aiming being able to cancel the closing cylinder animation is good
I have abandoned all reload buffs for revolver in favour of speccing into more kill shooty
Thx
It was announced, there will be more revolver variants
But for the damage model, nothing else was stated

For a random assumption, I'd expect a six-shooter and a sniper variant, in case there won't be a stub rifle for that role.
guys i noticed the new visual for the Surge staff
Been playing sharpshooter lately so. I love the new visual
Tbh though playing psyker with surge feels good. good damage and team support
They can't shoot you if they're too busy spasming with lightning
Does decent to carapace too
saturday morning
maybe they just dont like u
its ok

does deflector only work on shooter projectiles can it work on busters, snipers, flamers?
Exchange stamina, and switch Shred for something else?
stamina for maniac
maniac is #1 priority for force sword
Thanks!
shred is actually decent
It will have to be shred for a while - still collecting my blessings
but if you want more damage, and are okay with playing at high peril, swap to unstable power
(20% more power at 80%+ peril)
Not sure I have the skills to not blow up too often!
level 530 psyker, in damnation
Just roled this too
still using surge on horde lmao
that's okay. get rid of barrage. it's literally useless. its like not having a blessing
Get infested -> flak?
warp nexus and crit hit dmg look to synergise well
critical hit damage is useless on almost all weapons too
ah
because it literally (in most cases) only adds 10 more points of damage
like, literally 10 more damage. thats it. useless
it will probably even be worse on purga staff, only adding idk 2 points of damage
ah maybe this isn't as good as I hoped then
swap[ crit damage for crit chance, or flak
crit CHANCE is good on purga/flamer because wh en it crits, it adds an extra burn stack on an enemy
so it lets you stack burn dot faster, doing more damage
Only works on projectiles. Those being reaper/gunner/autogun/lasgun bois. Sniper shots used to just pierce through, but that was a bug with kinetic deflection, not sure about the interaction now but i would not want to fuck around and find out. Flamer/burster/bombs still fly through normally
Thanks bud!
np sibling
scoreboard from that game with surge psyker
at level 530 (higher than me, at 440) you'd think they'd know to save surge for elites/specials
not just using it on horde
Was it a gamepass lad, or did you miss that?
during the finale, they were just hanging up on this ledge. just surging the horde
while we were struggling down here lmao
i had to tell them to get down
which is another rookie mistake. always drop down with team
look at his hp, too
i didn't check
that's really decent
not too far from the 'ultimate' purga
this is mine
if i could, i'd change unarmored damage for flak
but unarmored isn't bad
At most, you can try getting a better secondary perk (flak/unyielding), upgrade to a t4 nexus and get slightly better stats
But thats not necessary
the perfect weapon to miss mutie heads with
damn
i'm a psyker main, and yours is better than mine wtf :/
i have a few deimos though
it had been like 3 weeks since i rolled a deimos
spent 140k dockets on em, grabbed that one, upgraded it
and that was the first thing i got
i have many, many deimos in my inventory
many failed deimos
when i was trying to get unstable power 4
It triggered me so hard you had a better one than i did, so i spent 500k ordos to roll a slightly better than yours
cope
i could probably try to farm for one right now. i got enough plasteel, but
think i'd rather just wait for a content drop
and keep on stacking up the $$$
Im waiting for the new staffs tbf, thats what im banking on
i was saving resources and then i started dropping money on random shit
still need the trauma i want
im in a love/hate relationship with mine having 45% warp res
Just roll it on your first try like i did 
really sexual staff
infested L
hey it meets a breakpoint
just have warp charges smh
always do
im also just really fucking sick of grinding psyker weapons
and them all having a million useless blessings
Wdym, purg only has 5
Surge has 5
And only 3 of them are T4 iirc
And most of them do nothing

RUNNERER n GUNNERER!
i dont like either of those staffs
the problem with psyker weapons is like
the selection of exclusive items is small. and i'm not a fan of the majority of staffs
May i make a suggestion for a ranged weapon on psyker
They really dropped the ball with the variety
and the melee weapons are either dueling swords ( ๐ญ) or have some of the biggest blessing pools in the game
ye?
DS are okay, they are just overshadowed by things with power blessings
Honestly, DS should have infinite dodges, and FS should have what DS has now
the dueling swords are fairly kinda shit. like their attacks have some absolutely nonsensical properties
like some variants only being able to use rampage via the push attack
All of them*
i couldnt remember if it was one or all
i tried using it for the longest time but the only thing i found was that if i used flayer i could spam lights until a crusher died
and beyond that all it existed to do was hold onto for dear life when you're dueling 3 poxwalkers
i think the concept of it could've been executed better. like maybe successive attacks having a better headshot multi or something
been using this
like it could've been a cool finesse weapon for chained hits on stuff but then they just made the deimos and its like why bother
mkV has some fancy hitbox shenanigans, you can hit the mutant in the head from the back with heavies
mkV feels really good to use, but i did mainly use it before we had the new fancy swords
Personal bias, reminder of the dark times of psyker
I still miss the move tech 
whoa, did they pull the mod that allowed you to see all of the cosmetics (including the unreleased ones) in the inventory? I don't see it on nexus anymore...
too bad most of us already have it
I still have the .rar file if you want
do you mind sharing via PM? thanks
yea, its in the same check_all_cosmetics-191-1-0-1688204655.rar format as the other mod except it somehow used .rar rather than .zip
guess they will just have to put the next update out faster to make it not work anymore oh no
also looking at the patch again, i guess they are taking a break after tweaking two blessings and a map
nice
good work guys
quality content
it has been made hidden for some reason
tbh it IS their summer vacations
im all for people having vacations n shit
oh i know. but its my summer vacation too and im stuck only allowed to play power outtage all weekend
im a bit salty you understand
yea power outage sucks... most annoying stuff
its not bad every once in awhile but. when youre force either play in the dark, play unchallenging base damnation or not play at all, it kindasucks ass
and its even worse considering they fucked up horde sizes on base damnation so its even less of a challenge than usual
yea I mean there should be flashlights that attach to your head/body armor not tied to your weapon (I understand the gamedesign behind only allowing flashlights on weapons but feels very clunky)
Give us glow sticks so we have an aura and can throw them like in DRG lol
or give us weaker flashlight to wear on our character
and you have an option to get stronger ones on weapons
guess ill be playing with my autopistol for the rest of the weekend
could be also a flying skull flashlight that follows you for a limited time or something like that (with a recharge or number of uses per mission)
yea a lil servitor that you can replenish
I would DIE to have a lil customizable servitor
that would be a cool way to support the devs actually, everyone gets a basic one with the same functionality and you can get additional cosmetic stuff for your flying skull through penances and microtransactions
id be down for that
having a personal servitor to interract with the environement would be dope
I swear to fuckin god, every time I think of all the potential this game has it makes me sad
Servitor companions must come with pet animations
imagine an ogryn with a tiny pouch for their servitors
Baby carrier on the chest
the servitor could have some flashlight functionnality
Extreme snub revolver
holding the bullets in place with warp magic
Yea its such an unexpected visual bug
one of my fav seer voicelines
is there a guide/ recommended weapons/perks/blessings list somewhere? im new to psyker from zealot and im a bit lost
cheers
Deimos is better then the ilisi right?
Bro swapped teams
No
depends on your ranged weapon
I prefer Deimos, i think Illisi is easier to use tho
I went from psyker to zealot though lol
Its two different weapons tbh
^
True
Illisi is a generalist with pretty insane scaling
playin w two low level friends, thought we should all suffer together lol
Yeah im doing that too
tho guides can be updated, feel free to ask questions for specific weapons here ^^
I prefer illisi overall. I run deimos with purg staff though but anything else it's illisi.
yea Purg is kinda insane
great damage, great CC, great suppression and pretty decent range
Wildfire ascendant blaze trauma. 
Its literally the single best horde weapon in the game
Imo
Alright so I did some testing and while I'm liking the Revolver on Psyker, I'm still struggling to find the right melee and feats to synergise with it
Yeah its fun
Does really well against groups
I've been inducted into the church of Blaze Trauma
should I give you my build?
I'd be glad if you did!
Im able to top damage as long as I dont have like a bull butcher ogryn, a shredder or a bolter player on my team
still working on better gear tho
gettin pics of my gear 1 sec
Also trying to get the body shot one shot that I hear others say is now achievable for Revolver
im grinding for a better revolver and chainsword atm
rending isnt needed cuz you got brain bursts
so ill either get gloryhunter or more crit chance
Is Speedload and Crucian ok?
speedload is good but its just 16%
its not a big increase
crucian lets me have decent crit rate but I find it unreliable
Welp Crucian is locked in for me, I have tier4 though
What's the bis you're looking for?
still unsure atm, this is the only good roll I had on a revolver yet
unarmored makes me reliable for killing snipers, tho flak could help against scab ragers and maulers
and maybe bodyshots on shotgunners and gunners
I might try out terrifying barrage cuz rn shooters are my bane
Oh? I'm curious on how that turns out
Perhaps Terrifying Barrage shall find a use haha
prob not, but might as well try
chainsword and revolver dont have the best dodges, so if I could shoot 1 gunner and pacify the rest it would work, in theory
I often get into negative dodges with my psyker
Idk the mechanic, but i know it doesnt work with my zealot
and obscurus
and honestly those three gave me bad habits
I rely too much on dodges rn
How about Trickshooter?
bonus is too low and is lost too easily
could maybe help on bosses
but your ammo is too low on psyker
Yea I see what you mean, especially with low ammo
if it was much higher maybe
Dare I ask... Sustained Fire?
Like a permanent increase or a long lasting increase that ticks down like warp charges could be fun, ending at like 300% power if you never missed
sustained fire has some potential on ogryn enemies, but having a better crit chance is worth more overall
So Surgical and Crucian then
surgical and crucians are prob the best ones for crit, point blank is nice if you are constantly in melee since it lets you deal with ragers super quickly
Revolver gonna be like Trauma, can be strong but hard to build
at least it has a dumb stat
All the revolvers I'm getting high mobility sadge

New blaze trauma staff? 
Not sure if I want to switch unarmoured or carapace to crit chance.
My current one.
I'll switch out carapace. There's just too few carapace enemies.
Would be nuts. I hope it they change it to 1-3 stacks of blaze based on charge, even though that would fuck up my current staff (break the locks!)
Yeah even if they made it so that it caps at 4 instead of 6 (and Blazing Spirit 4 would be 1 to 4 based on charge). On crit effects just don't feel that great.
on crit effects suck, it restrict gameplay too much
make it guaranteed and double it on crits
so you can choose if you want flurry or nexus for example
Double on crits outside of purge might be a bit too much
Unless the cap is 4 then it doesn't really matter that much
At end event if anyone wanna join.
sure, friend code sibling?
I mean I main fire trauma, cause it's more versatile than flurry trauma, it's just that at times you cast twice and everything dies in a few seconds after and at times it takes 6 casts to kill ranged units, it's a bit inconsistent. Works but not something you can count on like 'after this cast these will die for sure', which is quite valuable in this game
Steam in my discord profile
request sent!
I hang around at 80-100 peril so every 3rd - 4th cast is statistically a crit and there is a 9% chance to get two crits in a row but still, the output varies
16 deaths 42 mins game the pain 
At least the lvl 25 didn't quit. One of the vet who kept dying just left.
@restive slate @dawn crypt you didn't ask for it but here's some illisi wildfire blaze trauma 
https://www.youtube.com/watch?v=qZIjlLLAkq8
i love how positivly useless rending backstab is on the knife when enemies instantly pivot on you in combat
Clearly skill issue
nah nah, they gave that one to laspistol.....for some reason
or....or hear me out. just get a better damage buff by.... get this....holding down the fire button
sigh why are 3/4 these blessings just....useless
slaughterer and pinning fire were a mistake
Im shocked those 2 werent nerfed this patch
At least they tried to even stuff out
But those 2 are still broken
they are prob trying to find a smart way to go about it
Finally got a respectable Purgatus staff
so its hard for them
anyone know exactly what the elite-resistance modifier does? especially in terms of breakpoints for BB?
More hp on everything, and enemies deal more damage (atleast feels like more damage). Malice on ER = damnation
its decent
you want burn to be 76%
adds an extra stack of burning
and you may already know, but in case you dont
crit hit DAMAGE (not CHANCE) is bad
on almost all weapons
it literally adds around 10 points of damage on most weapons lmao
What would you say that "Perfect Purg staff" would be?
flak, crit chance perks
warp nexus and warp flurry blessings
here's mine
i main purga
Oooooo
Sweet I will have to try and get a good one
trying to get to 1mil gold before I start buying again
quell speed is the dump stat, followed--surprisingly--by damage (a high damage stat doesnt add all that much extra damage)
the most important stats are burn and cloud radius
ideally though, you'd have all stats at ~70-80%, except burn. like i said, you want burn to be 76% or higher
sense you main purg staff what do you run feat wise? just curious?
i'll show
i'm always at high peril
almost always at 6 stacks of warp charges
i two shot all ogryn enemies
this build can do everything
ideally, crit chance would be flak damage instead
but yeah
800 hours, mostly on psyker. this is my most powerful, versatile build
damnation only
the only small downside is having to manually keep up on warp charges, especially if you expend them all using ascendant blaze
because it has no feats that generate warp charges
My issue with purgatus is visibility. Try running vet trying to snipe shooters and specials, but you can't see shit half the time. Even with highlights the flame is too bright. So, while purgatus is great sometimes it really is an annoyance for teammates
It was really the same thing with flamers in VT2
The real weakness of the purgatus is that it cant keep anything bigger then a groaner or poxwalker stunned for long.
It will always force the psyker to begin retreating with the staff the moment bigger enemies then that pops up.
An ogryn meanwhile with a cleaver would be able to hold their current position while also dishing out really good horde clear damage.
Ogryns controll and horde clear. Psykers with purgatus only horde clear and do not controll.
Reject purgatus. Embrace blaze trauma.
at last my propoganda has taken root
yea but at the same time, a purgatus can melt everything that stays in front
even crushers if they build for it
Who needs a flamer when you have 5 bullets and a sword
who needs a tiny gun when you can purify an entire room in seconds
Who needs to purify a room in seconds when you can dance for minutes?
Dancing is more fun
I honestly prefer trauma for funny gibbing over purgatus. But voidstrike is my favorite for versatility
I run either Deimos ร Purgatus or Ilissi ร Nomanus
Haha, bowling ball go brrr
Depending on what my Siblings in lobby run
Someone said loadout bug is back
Is that so? I got so confused
Kinda, i had it earlier where i swapped to one an swapped back but it kept the old one but feats from the one i returned to
A pity, if that's true
It happened to me yesterday. I wanted to change to Autopistol. Was still on the revolver.
Aye, someone mentioned it might need a second to fully register with the server, but even still, kinda odd that is a serverside thing if so
I noticed that even swapping presets in the hub old feats sometimes lag behind
so you somehow end up with gear and feats mixed from two loadouts
it's weird
That bug has been there for months...
Aye, was pretty much exactly that. Was awful too because i ended up with shotgun feats with Hellbore3 on lights out modifier 
Yeah was big sad an had a good game with randoms an for the first time in 1000 hours used the "Merge team" function an then because it borked the loadout on second game, they all left coz they thought they'd have to carry
I just noticed because my stam wasn't draining on my shotty loadout, and I run deadshot on it
I thought it was just lagging in the hub, but you can end up with mixed loadout in the game
so it's silly
that's why I'm always checking now, like a paranoid
Hmm thats pretty weird, how'd you reproduce that do you know? Would save using Duck + Dive
Aye gonna after that mess lol
I don't know how to reproduce, I just noticed that using presets to swap loadouts sometimes lags with changes
Naah i meant the shotgun not taking stam when ADS'd with Deadshot
@meager plinth hi
managed to make 3 cosmetics people dont use work together and I look beautiful in them
this is my most 'unique' zealot fit
im a psyker main at heart
Zealots are very welcome here
thats what they all say
so they can be converted
tbh zealot fashion is pretty damn hard
everything looks the sameish
from time to time ill see some unique driptide on zealots but its rare
thankfully most of their stuff is pretty unique/cool imo
If my 3 characters are between 250 and 300 what am I? :/
you are for the streets
I think I will install level mod
I am now curious what level is my zealot
But I guess there must be some baseline, if I did about 100 missions on psyker thus far, she can't have many true levels
let us know!
@meager plinth how's your revolver build? Im now able to consistently kill a Crusher in 4-5 shots but hordes are still a problem haha
for psyker?
Paired with Illisi atm
Running Ascendant Blaze, though less effective without something like Pinning Fire haha
use ascendant only for poxies and groaners
otherwise, use your ult normally
I dont recommend using volver to kill crushers since it will drain your ammo by a lot, brain burst em
Ah, my perks when rolled are 5%critchance and 20%carapace
Change the carapace then?
Got it thanks
I wonder if you could set up a loop between Handcannon an Point Blank enough to make the Deimos 1 special attack kill Crushers
do you mind sharing the build
this is what I use for everything beside damnation ER, got a scoreboard pic right above to show performance
Im grinding for better weapons atm tho
got stuck with it
heard it wasnt great havent used it though
its not great, rn its a dead slot on my revolver but I never got a better one
Its potentially good under right curcimstances, but because crit it means % to proc which makes it inherently unreliable
ok




