#psyker-class
1 messages · Page 593 of 1
i like this illisi focused build and damn i'm not even near bis and i'm shredding through mixed hordes
quietude's in-combat regen sucks ass, but you do get to "bank" toughness if you're staying at 100% peril, and it isn't an on-kill condition
i learned how to dodgedance hosts and no one ever wakes them up for me
just gonna have to barrel people towards them
Does Brain Burst count as a Warp Attack for Warp Absorption?
iirc it's slaughterer / unstable power | deflector
Sorry, I realized too late my answer wasn't quite fitting.
i think im gonna go abck to soulblaze for now tho
psyker gaming
is the purge staff breakpoints same as flamer?
ie 76% for burn
and whats the cloud radius BP
sheesh
fair enough but nicee hadron
dont even need to waste a blessing slot
carapace to flak? unyielding? hmm
nice
Guess we know where the player luck went
Sorry guys, your rolls are mine
Good luck next time
@spice veldt what tier is focused channeling
2
am i going to have to make a psyker alt to fish for low tier blessings
I am the arcotash
ugh this classes pins in discord suck making me click links
im gonna go unyielding since i normally pump boss
3 vet team!
woooo
well uh
maybe if my gaem didn't crash
huh
i got crossplayed error?
did fs do an oopsie and turn on crossplay before it was implemented
ya know i wouldnt put that past them
Wtf does that even mean
I think it's pretty obvious
I honestly don’t get it
Maybe im not degenerate enough… @lunar hollow explain your degen mind plox
u really dont want me to do that
gn
One of the many effects of having a Haj on your bed 
Got this in Melk store today, how does this blessing work with K12? Does every shot benefit basically? Is this what people use on K12? Thanks.
Iirc it has a very short timer that constitutes a Salvo, so it will end up reducing your fire rate to get it every shit.
But that's only if I recall correctly, I might be thinking of something else
alright, will test it with lower level blessing later tonight before grabbing rank IV just in case 🙂 Thanks!
Its about 2s without firing to reset it
If you can measure your shots as such, yeah you can benifit all the time, but honestly, just use stave kek
Thanks. I don't use K12 on Psyker, using Shredder if I'm running a gun. But I'm levelling my vet so trying to get some good blessings for the vet since I have plenty of melk bucks on this character and very little on my vet 🙂
It’s serviceable for a gun psyker, let’s you deal with shooters efficiently without needing to drain a lot of ammo for your tram 
Interestingly it seems the opening salvo resets faster when hip firing
Significantly faster or what’s up?
Last time I checked it felt like it but haven't timed it frame by frame
But if that is the case, it also buffs your close up damage while hipfiring
Yeah, you can flick out of ADS for a full reset, but you need to fully drop out of ADS for it, so its only somewhat useful
I mean just firing without ADS
Aye, but thats only applicable on the semi-auto HH, you're not gonna be getting reliable or accurate hipfire outta the lasguns
It's not beneficial to drop out of ADS, it disorients your aim picture and makes it harder to acquire your targets, whatever DPS you would get for exploiting opening salvo, you loose many times more in missing your shots or taking more time to aim
Honestly they should just change it to when the recoil mechanic returns to neutral, that would be a buff on everything
Yeah, hence why i said only somewhat useful..
More an example of you being able to reset it like that, not that its good
Opening salvo takes so long to me on MG12 that I just use something else
Opening Salvo only really worth it on HH autos
pretty bad on Lasguns
not doing anything most of the time
Siblings, any suggested changes for this Purge build?
I'd suggest warp unleashed since it buffs your soulblaze DoT and you don't want to lower your peril generation too much if you want to make the most of kinetic shield
Or you could use kinetic barrage with wrack n ruin to quickly increase your soulblaze stacks on elites
thought about defaulting to Deflection, but after playing gun psyker for a while, fell in love with Shield
and melee hasn't had deflector on it in a while now
but I do have access to t4 deflector
The deflector feat is good for clutch revives but kinetic lets you avoid damage that could put you and your team in a clutch situation
With purg you are gonna stay at high peril anyway for Nexus so it will passively make you more resistant to shooters while you cleave hordes
Tho I would recommend having a +3 Stam curio to compensate for losing the massive block-pool that deflector feat gives
remind me again; is Soulblaze the same as the fire staff's burning effect?
should be, yes
neato, thanks bunches
if only brunt sold curios 
Oh nvm I misread that
Yes it's the same
Except that the staff has a lower limit of stacks
So if you reach max stacks you can use wrack n ruin or ascending blaze to go further
should also be 15 stacks at >76% burn on the flamer isn't it
Yep yep!
Tho when we will be able to overclocks our stats we will be able to reach 16 stacks
left is Purge, right is flamer
did you know that overclocks are/were actually a thing in the code
stuff like higher damage lower defences
Yep
It's how we will be able to reach 100% except if they reworked the entire system
I highly doubt overclocks are going to be a thing
probably a relic of past development
They're blatantly gonna implement a way of getting stats to 100 in the future, but it might be a very long way off at this point
Yep
Either reds or overclocks
Me putting my peril resist to 0% so I can get that 200% burn
Skill issue tbh
Honestly overclocked weapons with no limit would be goated
Putting all your stats to 0 except 1 which is at like 380%\500%
Jesus could you imagine..
I want it so bad
Take Paul/Crusher an put power output to 500% an yeet guys into the fucking stratosphere 
Would be game changing for sure, make a lot of weapons a whole lot more viable
200% shotgun reload speed, drop stability to 0%... excellent..
Here's hoping they rework the whole system while changing the locks. They may well work on it all together at once, right?
We'll see over the course of the next 18 months i guess
At least they mentioned the locks in the last comms-link
Did they say we're getting more locks?

I swear Fatshark has some serious k*nk issues
My achlys :3333333
can anyone explain me what a different between warp swords ? there is 3 types , 1 of them is a fire what understood ( the longest one )
illisi is horde clear and pretty busted
deimos is single target
obscurus is supposed to be in between but is worse than the other 2
Basically what Josho said ^
Best warp sword for you ?
i run the illisi
deimos is normally paired with a staff that does horde clear like purg
and i dont really run purg
Like the purgatus staff ?
Illisi has access to a special that boosts your next swing's stats
Deimos has enhanced dodges and a insanely high damage heavy2
Illisi is the most simple, no brainer high damage
I haven't had a chance to try Illisi yet, but I like Deimos.
i just tested it too and i already love it xd
Which sword do you recommend when you're playing mainly with the brain burst and the Purgatus staff ?
most people prefer the deimos
but the illisi is incredibly powerful currently and you're not really ever losing anything by running it
idk but after test i like more ilis
its gives me to play more agro than on others
It's just most people don't use surge or guns so that's why Deimos is popular
i was specifically talking about with purg
la purga
is there any specioal build for ilis ? or what stats i need to watch on it
i still run it cause I enjoy Surge staff but i don't really get the fuss
As long as you have Slaughterer on it it's good
for me, the illisi makes diving ranged enemies really nice
I get to generate peril during normal combat and without having to go out of my way to do it while meleeing, and the other aspects of the illisi is just a more mobile and faster power sword without PC
the illisi turns any situation u were in danger into a situation where the enemy is in danger
toughness Regen from melee seems to be a bit underrated
I also like the cleave of illisi's special for hitting pouncing dogs through a bunch of trash
illy + absorb is a good time
I don't like to kite, so the stagger from illisi's special is well appreciated
he was forced to eat a crusher overhead when he was 6
we don't talk about that
TRUE
how you see a hp of enemys ? were is that setting 
you have to sell your soul to the modding devil
i play with bloom on so i spend like 1/3rd of all matches i play blinded by flames
so its an even trade
time to search mod
also can you show your best ilis ? to know what i need to get or watch on it
What does 4% power mean here? 4 max or 4x X stacks?
Nice, thanks
this is my feat setup
I run the same thing but kinetic shield
Seems like i see a lot of similar feats minus some intentionally different ones
now im heretic
i found there 3rd person mod
gonna try it 
3rd person is how true chads play
Dear god...
(I've re-blessed terrifying barrage to the tier IV version since this)
And ill re-roll the maniacs
Why?
Slap Flurry on it
what's the appeal of tb on purge? does it even do anything
I haven't been given flurry
that's also fair
Or if I have its T2 garage
It can always be re-blessed if I do get it.
I'll keep an eye on Mell
Melk*
There is no appeal on terrifying barrage at the moment, especially on staves. Either your staff supresses already in which case you have overlap, or it staggers/stuns which will completely override the terrifying barrage effect.
Even T2 flurry is better than T4 terrifying barrage
I'll admit I'm new to expirementing for weapons on the Psyker
but I can't honestly recall if I've been blessed with Flurry lol
That's fair too
It doesn't help that the blessings are per staff :/
Yes
good to know
I used to play veteran mostly but the grinding and re-rolling made me mad lol so back to psyker it is
And you might want to consider rolling that +maniac into +5% crit chance
Crits on puegatus apply double the soulblaze stacks
So it ramps up damage a bit quicker
Ooh nice
Early stacks have exponential scaling to around 10-11 stacks
Thank ya
@silver quest you might find some useful information in the Psyker Atheneum (link in pinned messages) and this playlist:
https://www.youtube.com/playlist?list=PLOqPFl_Q4iarX8ICc5Cwfc_ojsqKtEt1b
its feels so different , i mean reminds me a game space marine lol
then you'll be happy to know space marine 2 is coming
For the perks what shall I change bearing in mind the other will be locked? Thinking ill refine sprint efficiency
i mean honestly
groaners/poxers is never gonna do anything ever
sprint efficiency at least has an impact kinda
True, 8% on 10 is basically nothing
yea
I'll have to double check but I don't think terrifying barrage proc on soulblaze kills
Pretty sure it does, been using it on my last one
Never tried warp flurry though
Have been using TB with Run n Gun till now
I have Warp Nexus T3 but I dont imagine crits with the Purgatus do much more damage
They do
Crits apply 2 stacks of soulblaze
Oh I didnt know that
+5 crit and Nexus are both very good on Purg
yes i know . im waiting it
Tbh pretty good on Void too, crits often enough even if the crit damage boost isnt massive
I've been using transfer peril and flurry on my voidstrike, but crits definitely good!
If you're doing the soulblaze thing with the VS, then crits are much more important
Or surge on voidstrike
Incredibly fun
If you move your cursor while firing the 2 orbs will go on different lines
Which is insanely good against hordes
Memestrike is meh in general, crit strike is… subpar imo
I used use exclusively voidstrike but as ive used other staffs more(mostly trauma) ive realized it does feel weak
Theres maps i like it on and the range is nice
But it feels weaker overall
It's dumb that Trauma can get Surge blessing and it doesn't affect the the secondary fire
Wouldn't matter much. The epicenter insta gibs all trash so against anything else than specials / elites, the proc would just wiff.
Especially if there is a delay like voidstrike
Everything gets moved away from the center
So the damage would be minimal
Except if the second one would be where your cursor points to
I'm curious of how the other mark patterns of the trauma staff will do

That's my point, it's a waste of a blessing
On trauma? 100%
It was added to dilute the blessing pool
Voidstrike with surge is good tho
Not really
Warp Flurry + Transfer Peril and Blazing Spirit + Warp Nexus are better
You can accidentally quell cancel the surge proc, and if you don't, it will most likely hit a wall since your last ball just cleared the way.
Blazing spirit does more damage to sides and applies 6 stacks in case the ball stops, which deals more damage than the additional void ball
In my personal experience, surge/nexus works pretty fantastically, I don't need to shoot it more than 3-4 times maximum so I wouldn't make much use of neither
Proof that you can accidentally cancel the surge blessing proc if you input the quell cancel as early as possible.
And if you are not quell cancelling while not using a flurry you are missing out on a lot of DPS
this
i think maybe it would help with stuff outside the epicentre if the explosion was instant? but even then the falloff on it is pretty bad so it wouldnt do much
Yup. The only thing that can use the outer blast is Blazing Spirit and that requires Warp Nexus 4
how good is my flamer?
pretty nice
swap groaners/poxers for like crit chance and terrifying barrage for nexus
nexus is which one again?
I love
GAINS
It could only increase damage against like Ogryns and some elites, which isn't worth a lot on psyker

The other option would be a 1s delay so it has more effectiveness in crowds, giving time for enemies to go back into the radius of the explosion
Which would be great if you want to put enemies behind your teammates 
Is warp flurry good on a shock staff?
I know it kicks ass on a trauma staff but I am not so sure about the lightning staff
A fully charged shock will generally be all I really need, maybe 2.
Hi guys. I have this staff. What should I try and get on it?
What ever happened to Unstable Power on powersword?
Unstable power is force sword only
Meant forcesword.
It was supposed to be the "blessing" to chase but no one seems to run it now
Everyone runs it now
On deimos it helps reach the mutie 1shot breakpoint
Illisi you can spam the special to quickly get max unstable stacks
gonna go into damnation under geared ready to be carried
Not accordin to people yesterday. They were saying to run Unstable power and shred
Replace stamina with crit% 
For which blaze force sword?
What does warp nexus actually buff? Wasn't it crit chance?
Big gains
taking my illisi through damnation
damn it holds up well
BB tho
even with high peril+6 charges
struggles to one shot
BB 1 shots most things with WU + battery
hell if u sit at 100 peril with BBs u can 2 shot a crusher
(without lacerations)
yes that is what i have
(Oh wait brain burst. I was legit confused)
just rough maintaining 6 charges when i'm competing with 2 vets and a gunlugger larper
and it's not even a larp ogryn twin stubber is ridic
I keep trying for the max charges thing and people kill my bb targets
tbf, i am running quicken cause it makes the most sense for illisi focused build
so I do spend them in emergencies so i can double F and do some insane peril risking
i find that kinetic barrage saves my life considerably more often than ults do
ideally something like flak + maniac/crit chance imo. Unyielding if you think you really want to deal boss damage with purge staff. blessigns you want warp nexus IV with warp flurry IV
Ugh. Week 3 of hunting surge on void staff. Hate this crafting system
based
Okay, gonna se if I can get something like that. For some reason I like the "lightning" staff better
Lightning staff is the exact same honestly imo, except you can throw in unarmoured into the mix ig to help offset the complete garbage damage of surge vs those types of enemies
Silblings! What perks do you recommend for the Trauma Force Staff?
It depends. What kinda trauma staff do you want. There's vanilla rending shockwave and warp flurry or the extra exotic blazing spirit, warp nexus crit fire build
I'm using Warp Flurry and Rending Shockwave, I was however talking about perks, not blessings 
Should have phrased that better - I get you now
Sorry I sound dumb with this reply lol
Would be interested in both builds!
I'd say flack and either maniac or unarmored, I do see people doing unyielding for crushers and monstrosities
If you want fire trauma it's gonna be flack and 5% crit chance
Thank you 🙂
As a rule of thumb, unless it's a crit build you always want flack and maniac/unarmored
For.....well pretty much everything. Most of the other perks are just bad or super situational such as carapace and unyielding
Reminds me of V2's good old Swift Slaying for 90% of builds lol
Yep....
there we go
some melees will want infested/unarmored to perform correctly too
Paul for example
Illisi MkV is the best for horde clear(and everything beside it)
Deimos MkIV is the best for single target
usual setup is flak/maniac with slaughterer/unstable power
Well since i'm running Purgatus, i dont see the need for the crowd clearing.
althought u don't need flak on Deimos
can take UY/Cara/Stam/Block instead
maybe for an easier one-shot on scab maulers
don't need it
Flak actually does nothing on the Deimos, learned that the hard way the other day from one of yous lot
the thrusts ignore flak armour or some shit
the light stab and heavies deal 100% to it yeah
I still think it's more generally applicable than the other perks
whats yalls favorite staff ?
trauma is king
trauma
Trauma
if only because I dislike the other staffs
because it synergies very well with my general playstyle and melee but I do switch between every staff except surge
What's your feats of choice for the blaze build if you don't mind me asking?
I run 311222
Thanks!
The first 3 and the last are pretty self evident, for 4 and 5, shield over deflection because I stay pegged at above 80 peril all match so peril block isn't up most of the time anyway. For 5 I take wildfire, while it doesn't get much value on say purge staff, it gets a lot more value when your capping at 6 sb outside AB and it helps significantly to keep the fire raging.
I can't remember; can you run warp battery with wildfire or are they in the same column?
same column
Gotcha
Maybe even better, sometimes I feel annoyed sweating to upkeep high WU and 6 stacks so that I can actually 1shot a pox hound, whilst never truly oneshotting a mauler
I need to try full fire build
I mean I get why some people prefer warp batter (cough pygex cough) but for the most part I focus on locking everything down with stagger and knockdown while burning it all to death at the same time. And rarely have bb out unless I'm fishing for a sniper/bomber or need to confirm a kill so the constant fire is much more useful rather than just 2 more warp charges. I guess there is a case for flayer since well....it's flayer but fire go brrr and I generate more than enough stacks
i can see the warp
What does it smell like sibling
Truly a glorious sound
Voidstrike is my favorite staff. They're all good, though, pick whichever one you like. They all fit a playstyle
surge being the one the most mis-used
we need to shittalk it more or it'll never get buffed
i want a buffed surge for derpys bday
Hopefully we get a new staff soon. A direct damage laser would be cool
A corpse explosion staff would also be cool
Pyrocast could be fun
We are missing the beam and bolt staff if we want to copy and paste from Vermintide
and the conflag
Isn't that the Trauma staff?
nah
Trauma Soulblaze is Conflag with extra steps haha
Ah okay
oh no sorry youre right
conflag is trauma
we are missing corustation
thats the one that leaves fire aoe dot on the ground
Coruscation is the firetower shotgun staff haha
i would love to have a shotgun as psyker
i wish surge staff had the shotgun instead of the boring bolt
Just use voidstrike point blank lol
I miss bolt staff rapid fire lmb
The time before coruscation took over I had a lot of fun with bolt
I played unchained, this was before the battlemage dominance
Honestly though all her classes were fun and had niches to build around
I hope darktide gets closer to that level of variety in the future
I know, I am aching for content. And new subclasses would hit the spot
Or they announce a 5th class
I have faith that the fish will get to it eventually, but it's probably gonna take a while.
Fish has got a ways to swim before that happens
😔
We need to have escort missions where a mission briefer actually joins us on the field, even for just a final event haha
Or we see those Leman russ demolishes in action
imagine making a live service game without any live additions of content
Even off-screen like an artillery barrage that blows up the enemies chasing us before we leave. Like how the bile trolls were all killed at the end of event
More like Stay alive service game amirite? Hahaha
walk to elevator
There's that one mission where the Valkyrie fires its rocket pods at a walkway to start of your escape sequence
Hab Drayko Investigation ye
Oh, I almost never play that because auspex scans are lame
That's an absolutely fair point, they really have dropped the ball compared to other companies with the same model. Fatshark however is very consistent at performing this exact stall loop in their previous games. (Push out game with not all promised features, all but abandon game while they work on console port, once console is released, ignore that forever and push content out)
It'll take a few years but hopefully we'll get some good stuff. 
getting kind of bored of staves. i have a good illisi what guns can i pair with it? not really sure which ones can deal with armor. im guessing shredder autopistol? or is a void staff what i should use (only staff i never used)
Autopistol is your best bet
Laspistol, shredder, agripinaa IAG, vraks 7 HH
Laspistol and agripinaa IAG if you have god-tier aim >.>
Well... good aim with the laspistol I would say, god-tier with the IAG
are there big differences between laspistol and auto other than the pew pew vs. brrrrrr?
Laspistol has funny crits
There's also the armor modifiers, but I don't remember them
laspistol is a more precise weapon, the autopistol murders things
cool ty both for the replies
Ho boy
let me tell you waht
playing fire trauma staff with a buddy overseas
it aint it chief
trying to quell cancel in the US on an EU server is an absolute nightmare
3/4 of my inputs kept getting eaten, blew myself up so many times when my Rs didnt register XP
quell cancel??
cancel culture ✊ 😔
this is quell canceling: https://streamable.com/lf57j7
now imagine trying to do that with latency
you have to do that for trauma-blaze???
fuckin hell 
so youre canceling the end of the cast animation with quell, you can do it faster when your not at max peril but you slow it down a bit to ping pong between 90 and 100
and the benefit of that is... faster explosions for better application rate?
you are casting much much faster
youre complelty skipping the end of the cast animation into a new cast
when you dont have to actually quell in between like im doing there you can cast insanly fast
I take it that needs quell speed to quell 10 peril with a tap
what you see is 64% quell speed
sus
how does it perform against various enemy types?
fire trauma or fast casting like that
both, im curious
this is how fast i can do it without needing to quell: https://streamable.com/3a01j1
its really difficult to keep consistent
actually easier to ping pong it at 90-100
well quell canceling is just a straight dps increase
trauma has dogshit damage falloff on the aoe so im curious on how that applies against enemies
as for fire trauma. youll be wanting to mainly be spamming low charge, because of the way blazing works on trauma it sets the entire stagger AOE fire not just the damage AOE so fast charges have the same fire range as full charges
its capped at applying 6 stacks of SB with Blazing spirit 3 (Blazing spirit 4 doesnt exist on staves because fatshark hates fun) and you can get those stacks goin pretty fast with quell cancel spamming low charges, then you can transition into half and full charges for confirming kills and continuing to keep that fire going, one hordes one you get 6 goin on the whole thing at a distance you can pop a 4 stack AB to decimate the horde before they ever reach you.
need more fire? do some more low charges then go back to mulching, the fire has a great effect of chipping the enemies down into kill range for the trauma it self and it contintues the vicious cycle as wilfire keeps everything going.
if its not too much of me asking, id be interested to see how it plays out throughout a mission ^^
I have tasted the Fire Trauma build, and I can never go back
as for elites and stuff, well its still a trauma staff so it mulches shotguns and gunners, and as for ogryns, maulers and ragers you dont even really need to kill those with the trauma since youll be keepin them with their asses on the floor with trauma while the team kills them or you just whip your melee out the beat them defensless on the floor
if I ever get good rng ill make one 
im a bit tired to play decently at all tonight but ill try to record a mission tomarrow if i can
tyy
always looking for more ways to play, rn Im absolutly enjoying chainsword-trauma
i use the combat knife with fire trauma myself, ive got this one here with lacerate and its super fun getting most boss damage just cause i kept 16 stacks of bleed going the whole time. its also fun for ogryns when you knock them down to put a bunch of bleed on them and watch them just melt as they stand back up
also the mobilty with knife is just insane, i can play super aggressive with trauma staff and zoom out of the way and back around corners with the knife heavy dash when stuff gets dicy
bleed them them headshot spam them
thats probably the only thing this build cant really kill fast since i cant juggle mutants
you can always just run diemos to oneshot mutants, but im just too addicted to the speed so i just live with needing to flail on mutants a bit
lol
and you lose the heavy knife dash
and the bleed
and the stupid safe push attacks
and the damage
i knife with kinetic deflection on my autopistol build and it might as well be a brick wall with how little peril it generates on block
otherwise, Cadia MkIV Assault Chainsword with bloodletter
that one will demolish muties
trauma works exceptionally well with it since you can single out an enemy with the explosion stagger
the animation lock is less an issue since everything is on the floor
i bet
?
Do you still run warp unleashed for the 10% at 0 peril?
nah i run wrack and ruin
oh btw you can do this to a nurgle beast with bleed knife and pinning autopistol: https://streamable.com/v0l4oi
not as fast as a thunder hammer of course but beggers cant be choosers
I mean thats mostly Pinning fire being absolutly busted more than anything
the bleed dot gets super charged by the blaze away and pinning fire
with 16 stacks of bleed it takes less than 3 magazines, with no bleed it takes 5 magazines
i actually do have laceration but yess
with warp stacks you can do even more
honesly that extra 10% from WU is kinda overkill on the auto pistol while wrack and ruin lets me deal with mixed hordes without need to shoot at all
but i can also trigger it with flayer on elites in hords with the autopistol and melt stuff that way too
you can get a good 12-16 stacks goin with KB on a horde if there is an ogryn or two standing in it and it just dies
yea it increases the value of BB by so damn much its great
lots of people just write it off sadly
i wouldn't recommend you copy zazy lol
knife is pretty hard to use
as is the meme staff I assume
be game
have buff that gives power on stagger
get stacks on a slug the size on an apartment
You ever staggered an apartment?
Never managed to, and I did try
Try making it bleed first
and it rolled t4 brutal momentum and 25 carapace
does headtaker apply to psyker ranged attacks? that worth running over decimator?
No
so roll specialist to flak and throw decimator on?
And hmmm. You lose power on pushes if you go the Decimator way
lmao I equipped three curious that each give +1 wound 😂
dont be jelly, though i admit both the staff and the knive can be hard to use
But that's why they are fun
this is the highest rated weapon i have on my account, unfortunately this weapons M2 is one of the worst in the entire game imho
?????
!?!?!?!?!?
This man be throwing shade at my baby
why's it the worst :(
the aiming of the weapon just feels awful no indicator if my circle on under the enemies infront of me or if aiming for enemies in elevated postions while me and the circle gets stuck or stopped by every little box or fence
The ease of use is awful comapred to all other staff m2s
oh the aiming yeah it's pretty finicky
but it's certainly not the worst performance-wise
yes it is not an issue of the power it is the finicky aiming that furstrates me to no end
i love aiming with the trauma
It's weird at first, but you get used to it. You don't even have to think about it after too long
Trauma is one of the safest staves to have tbh
But I don't use it specifically because of that shit-ass aiming
Pretty soon you dont even need to see the circle to know where it is
Much as the game has pretty skies, I don't like looking at them for extended periods of time
i enjoy weapons that involve something besides pointing at enemies and clicking
i rationalize it as the aiming system balancing out the power of the trauma's m2
trauma staff requires you to point your neck at odd angles which is pretty funny and also not just aiming at stuff and mashing buttons
One could argue that the balance becomes moot once the player gets used to the system
And that it's more of an initial inconvenience that loses its point afterwards
I think it would lose much of its flexibility if it aimed at the reticle
You wouldnt be able to bypass cover or walls like you can now
yeah once you learn to just use the edge of the aiming system to aim, it's not that bad to use
i find myself meleeing most times when the trauma gets annoying to aim anyways
(aka grate stairs)
Speaking of trauma I've got the quell cancel down pat almost, especially at 90-100 https://streamable.com/lf57j7
It's actually a lot easier than doing it without needing to quell between
I've almost got that down too but the rhythm is a bit funkier and the game eats the inputs sometimes https://streamable.com/3a01j1
Depending on the location, it could be fixed by just making the circle slide down the wall when you aim at it
It would make hitting stairs that aren't walled on some side impossible, however
Would it though
The stairs it has trouble with are the ones that aren't solid. It would still be able to go through the stair cracks if it followed the reticle
the notable part of the aiming system is that it only lands on terrain and never on enemies, which can be both a blessing and a curse
Truth
I kinda like it the way it currently is, even if it's terrible for new players
It needs to be later in the level list though
yeah absolutely
why is that shit the first fucking staff you unlock
worst early stats and ease of use
Giving trauma to them first was a complete mistake
Needs to be purge
Give them trauma at 22 or something
yeah void/purg would be my choices for the 1st staff
I'd say void as the default
So yesterday I was spectating my team after dying horribly and the other psyker in the team had really neat finger tattoos that looked like runes. I went to Krall to see if they had been added as a body tattoo, and they weren’t there. Are they part of dlc or an outfit or something?
Dunno. Maybe. Haven't s clue sibling, probably the armor
Dang
I caused a veteran to quit the match with a shredder psyker
Not my fault he was trying to headshot carapace with an MG12

kinda want to put crit chance on this staff I just made for the meme
How so?
I dunno, I guess I was just too good

He just left after a certain point, I waited a bit to see if it was not a DC so he didn't reconnect into a match and play by himself, but nah
Lock trauma until they complete an IQ test
I love the Deimos force sword mechanically but I hate how it looks
penis sword
Put a skin on it.
Its the Sienna flame tattoo from the Devoted Rejects pack. Will be the IX one once you unlock it.
We need more eye colors for the Psykers. I wanna have glowing green or glowing purple eyes :3
i like my glowing blue eyes 🙂
can someone explain what this means?
ive swapped to 5 different weapons its still there lol
I am now part of the psyker club
Are you using mods?
nope
I have never seen this before
me neither xD
Is it on all weapons or just this one?
I googled it and someone said its because its in a loadout and has been changed or something like that
Yep, you no longer have the item from that loadout
I believe this ends the "unstable power or slaughterer on Deimos" debate. Always unstable with Deimos and then pair it with Slaughterer/Deflector.
Lol i thought of that convo when I read that.
Amounts to a pretty significant nerf to purgatus though which I'm sad about
Nah, it's mostly a nerf to the couple daring ones who used wildfire with Slaughterer. So it's mostly a big nerf to a playstyle that was already sub par 
With Purgatus you should keep your staff out because you have so much control over the enemies while dealing damage, not to talk about the infinite cleave withing your range.
I'd argue that boosting your dot dmg with 75% power while melee was out was the stronger playstyle. Once everything in range has dots switching to melee to delete actual threats worked really well. You could always swap to staff and interrupt with primary fire then switch back without losing slaughterer stacks anyway. But yeah, I'm probably in a very small pool of players that will notice this difference.
I would say Purge personally, because it is by far the most user friendly
Void actually requires you to have a brain, Purge does not, despite it having a high skill ceiling, its certainly the easiest one to just pick up an go with
Purg also has the best damage in early game because it comes from the soulblaze not the staff itself
my rationale for void as the first is because its stat scaling is fairly minimal compared to the other staffs, and it is weaker than them
i do find harder to manage peril on the surge than the purgatus
i go high in peril very very fast
Surge is the most dangerous for blowing up
ok, so that's normal
random discovery but i learned that with 5 slaughterer stacks if u crit headshot a rager you can 1 shot it with an illisi heavy
without a charge
i need to spend time in the psyk
My fire trauma (which is not a meme) will have 0 difference, since I didn't even use Slaughterer on it before the nerf.
anyone crashing in the psyk?

slaughterer deflector ez
my mutant kills were never contingent on random fire keeping slaughterer up
I'm currently using it with an Illisi
Just tried, didn't feel any difference at all
Neat
ayo we got patched, let's check this shit
bro
did they just leave slaughterer the same
adonbilivit 💀
also they did that shit I constantly talk about on revolver
no mag size changes, no reload changes, no blessing tweaks, no changing the fucking shooter arm multipliers that ruin one-shots in the first place
Fatshark could benefit from playing the game every now and then 
I'm gonna give the benefit of the doubt here and say I'm overestimating the limb multipliers
If I can one-shot the shooters anywhere now, I'll be somewhat content
what does warp nexus do? It says "gain x%" gain what ? Damage ?
Crit chance
Critical chance
Dammnit, ninja'd
Oh good lol
Thanks
https://media.discordapp.net/attachments/820152977422942259/1123366484765319279/image.png
Just need to grind for the tier 4 Warp Flurry
Don't know why I expected anything but disappointment
By the way, you can headshot a flamer and hitting the arm will screw the two-shot breakpoint
At least dogs take one less shot on the body
Why aim at the arms tho?
Even if weakspot multipliers arent great on a weapon its a good habit to aim for em anyway
Bodyshots
Sometimes the arm gets in the way
The flamer thing was just the animation putting the arms where I was aiming when firing the next shot
Because apparently they want the player to account for some random stagger animation or some bullshit
Also at 80% damage I still cannot one-hit a scab gunner without unarmored
Can you oneshot a sniper from any range without UA?
Ah thats the same issue with Falter innit

Lemme see if it wasn't my warp charges dropping
Well, with charges and unarmored I can go to the other side of the psykhanium and one-hit him
Crits are getting mad wonky tho
My new goal is unarmored, maniac, speedloader and maybe crucian or surgical
Surgical stacks mad fast in ADS now, though think that was changed last patch/one before
well
Eyy
Crit chance and specialists
Might just swap specialists to unarmored and go full-force on the crits
Ye that'd be the move
Granted now the only thing that needs handcannon's rending is carapace
The carapace issue can be solved by other means though so its not a must
I would on Zealot just to soften them up, not on Psyker tho
Ult isnt always up tho
an even then, in best case scenario that lets you kill two in short order, which isnt that ideal if they spawn a 6 stack
few things why i think it's borderline useless:
- crits on weakspot ignore some amount of armour anyway
- crits not reliable, and hand cannon takes up a blessing slot to make them more reliable
- F, which has 2 charges assuming ur not running one of the 2 bad 30 feats
that having been said
the revolver blessings range from bad to useless
so I guess just run what u want and have fun
That's this whole game mate
u r not wrong
outside of pinning fire/BM/Slaughterer/some other thing i've probs forgotten
oh, deflector
I use blazing spirit illisi for last 30 hours because I like turning the zombies blue
good enough reason as any
It is kind of neat that you can get 5 stacks of shred on one heavy attack into the horde, which will multi crit on the next swing. Lots of blue.
i cannot one bodyshot a sniper with a 79 dmg bolter
i should try with 80
but you need sniper feat or vf or one stack of pinning or UA
or specialist
Bolter cant bodyshot snipers without buffs, but its still a one hit headshot, and they stand still a lot, and arent the fastest sprinters so its easy to hit
Pre-patch revolver couldnt oneshot headshot a sniper without UA or some other buff, so i was wondering if it was possible to do it now
yeah but headshoting from a mile away,,,,
i just headpop snipers because I can just wiggle my screen left and right in their general direction trying to tag them
I do that too, but sometimes lag decides i target something else instead of what i hovered over first 
Case and point, i moved my cursor over the trapper onto the dog here, but it let go of the trapper and got the dog (theres a brief BB flash on the trapper)
wow
did they change it back with this patch?
That's a straight fuckin nerf man
DID THEY NERF HEAD POPS
WTF
im not one shotting dred gunners anymore
Oh im playing the new modifier.

Isn't that a straight buff?
not for hi peril builds it not
They didn't directly "nerf" head pops, they buffed elites ?
That's what I get from reading it update notes
So recon lasgun the most fun gun in game got buffed
nah its a nerf for high magazine guns like autopistol......maybe
I’ll do my head gun explosion the chances of headpop is like the flamer
give columnus V blaze away pls
you could have full blaze away stacks before the mag was even half empty
now you cant
cavalcade might be better iirc it edged out blaze away when you did a full mag dump barely
Was gonna say I use plasma so to me that's a buff? Because it used to stack 5 times, and reloading would (obviously) ruin it.
Is revolver/recon usable now
But you tear through your magazine so fast any way lol
They buffed recon lasgun 💀
Holy hell lol
379 bdw
so uh
We had a game where we got 750ish plasteel in one match
~~ is that the new normal~~
I was already getting that every match?
that makes AB kinda dangerous lol
they buffed it a couple of patches ago if you havent played for awhile
plasteel income
Max Plasteel in Damnation is 805
i didnt see any patch notes about that change though.....did they just fuck up the description?!?
how so? because i used to gain a stack of BA every 5 bullets with 50ish mag
could it be an old description?
i just tried this on my zealot and it's kinda cool tbh
it's another source to gain toughness
FIX YOUR DAMN DESCRIPTIONS FATSHARK and STOP UNFIXING THE ONES YOU FIX
i could use that on the vet for those time where you are not in coherency and with no elites to kill
ill probably swap it on my psyker too
if i cant get blaze away to really add much damage while bursting toughness may end up being better
we shall see
im gonna go test kinitic shield now that its updated to make sure
I was already using Kinetic Shield so what changes ?
Oh it was based on peril before ?
Pretty sure
Warp charges are pretty easy to keep
My favorite resource for darktide isn't updated yet lol
awesome
Why are you using games lantern dear god
psykanium is a CTD
Old blessings are still listed too...
It elaborates on stats when you blokes aren't helpful lol
of course they are
Eh as long as you aren’t using the fucking
Games lantern builds
Then all is fine
tbh, blaze is fine but it's really pinning that does a lot of the work
there's situation where stacking ba is useful, like on a charging mutie or reaper
Oh God no lol
but kinetic flayer proces kinda easily
fear not, they just fucked up the description.......again, its still based on peril, thank god
kinitic shield lives to see another day
How did they fuck the description of ks
it says warp charge not peril
which is the old description back when it sucked ass
i dont understand how this shit slips through EVERY SINGLE PATCH, does nobody actually check the versions when they make updates? like at all?
all these poor new players cant even figure out how half the mechanics even work when nearly every description is just straight lying to you
no
they actually fixed that one
sigh
its like 2 steps forwards and 1 3/4 steps back
Paying bug tester complains about bug testing game for them
Don’t you know the games in EA I can’t believe it
lol
But isn't it better with warp charges, which the psyker can maintain consistently high without micromanaging? 
So did they buff the health of elites or nerf bb?
You playing elite resistance mission modifier?
Neither, its the new modifier that makes everything tankier and deal more damage
you sure?
ahh ic, nice nice
New modifier is neato, but didnt feel too different from a regular damnation game, so
Back to playing other games

Recommendations on what to reroll?
Apparently new modifier makes things hit hard
Stagger resistance etc.
top 10 undocumented changes
Our ogryn certainly felt that
Things hit hard, higher stagger resistances maybe, etc etc
Channeling to nexus prob
Idk I gotta try it out but I’m at work feelsbad
I took one hit from a regular zombie at 0 toughness it did like 70 damage. Definitely is making other things hit harder
Channeling to nexus
Ah lol
Idk if ill like the new modifier i kind of like beefier enemy numbers
Should be fun tho
Yeah im curious how thatll be
So im guessing the elites arent that crazy then
If it just feels like damn
About the same amount of elites, they just have way more health
BB cant onehit anything
Other than shotgunners IF you have stacks and use WU
I think i got oneshots around 3 WC and 40% peril start on BB
Ok thats not terrible
Didnt get any footage, it was a very uneventful match, so take that with a grain of salt
they kinda trolled ogryns abit with the new modifier because the lot of them are coming in with mace and board making the same dmg they did befor the buff 
Ill still try it i was just curious how different it would be
shield?
yh
how so
The general feel is the same as regular damnation, but you'll take more damage from mistakes
Based on warp charges and not peril
i'm still using it, i haven't felt anything yet, but damn
im pretty sure its just a fucked up description
i cant test for sure without creature spawner
but im about 90% sure they just rolled the description back by accident since they made no note about that
Hopefully
fingers crossed
Do you not have it or do they need to update it for the patch
its crashing to desktop in psykanium rn with creature spawner installed
I mean, I can see the frustration for people who use AB or that one guy with quicken, but
for kinetic barrage it's a straight upgrade
Ok ill have to make sure to uninstall spawner for now
it used to be like that and it sucked
Oh yeah, no testing 
Welp, doesnt affect me, im a KD stan
lol
I can't think of why it would suck with charges, considering they're more consistent than peril
if your using a high peril build that doesn't farm warp charges then it would be a dead feat,
if it was changed back to the way it was
which i dont think it was
Just a quick question, is crit perk still bis on surge or is it just the good ol maniac/flak?
Think its still good although i run flak
If only surge had any crit synergy blessings
But alas, that would be too fun
We cant have that now can we
Give me blazing please
You can barely tell the new modifier is on other than bb not killing dreg gunners in one hit.
Its literally just don't bb the mode xD
Yeah nah.. its weaker, but its is FOR sure helpful, just carried a run because i didnt have to eat loads of fire to kill things
BB is stil fuckin goated
Honestly got more value out of the +25% damage on bb modifier.
BB is a utility like all the grenades are but yeah its pretty pog
it also gives psyker an anti armor option not matter the build. Even something like claw + recon lasgun
I just wish it one shot fucking dogs >.>
Why does Mk v blaze and the chainsword feel like the only good melee weapons?
Those and the combat axes
Ever tried the deimos?
I mean psykers just have basic melee weapons + dueling sword and force sowrds so yeah
all teh force swords are good, and then we have the caxes
everything else is meh
I did but it just doesn't feel good to use
Good weapon and feel good to use arent the same.
The mkV is better at hoards and the mkII is better at single target damage. So what are you bringing it for?
you talking about the axes?
Can any gunpsyker with an autopistol check if you can still increase DoT damage with pinning fire, now that they removed slaughterer being able to do it?
I mixed up the mk my mistake
That sprint damage doesn't seem to be the case
I was talking about force swords but I mixed up the mk
Well deimos can reach over 2000 dps against something liek a reaper.
Its a single target monster.
reaper is surprisingly not the best example to compare the deimos and obscurus since it has flak
Rip
Just the ones that applied to me*
you can smack his flak chest if you just aim to the left with an obscurus light (or aim down with an obscurus heavy)
I've never used sprint
The monkeys got confused again since peril is called warp charge in code (and warp charges are called souls)
Sigh
Have you played today? Someone said that brain burst got nerfed after the patch today
Shouldn't you be using bb against that? Also isn't the veteran on your team going to delete that before you get into melee?
Technically elites got buffed but idk if that affected our brain burst
BB doesn't have the best DPS
if you can get into the range of a reaper, the deimos will absolutely beat it
Eh it's nice for the range
This was on the previous patch (but even then all who datamined the code or linked to it stated psykers take 1.25 damage when sprinting)
Steam Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
0:00 Intro & List of Techs
0:12 1.1 Dodging
0:38 1.2 Sprinting
1:03 1.3 Third Eye
1:13 1.4 POW Abuse
1:34 2.1 Sliding
2:08 2.2 Quell & Channel movement
2:35 3.1 Quell Cancel
3:07 3.2 Slide Quell and 3.3 Slide Casting
No I haven't played the new patch yet
I do love it for the lols tho
Yeah me either...
Year 2009
Knife is pretty good for mobility, but it dont offer much int way of offence, still rate it on psyker tho
Like overall or just the new modifier?
Everything was buffed in new mode
From groaners to Oggies
New patch just said elites are stronger, but less frequent?
New mode is for wrack n ruin.
knife is aight but unless you are sprint heavying across the map the deimos dodge distance will be more than enough and actually be good




