#psyker-class
1 messages · Page 588 of 1
I also, am salty
I wouldn't mind them if the game was getting solid content drops but man
Meh whatever. Should I be getting toughness on my curios?
The +health doesn't seem to matter much.
Or is it just for blocking?
yeah, you run slower; and if you don't have the necessary stamina, your pushes are weaker
you also can't block
Oh REALLY? Pushed are weaker...interesting
the main benefit is not getting your ass guardbroken
how often are you in a situation where you run out of stamina and get guardbroken and take a bunch or damage or die?
if you run kinetic deflection, you won't need to worry about taking a +stam curio
if you're not in that situation then you dont need to worry about it lol
I do die often..but it's generally shooters that get me
Remember that force swords have infinite dodge and you can just Block and dodge until you're in a safe position
You can't sprint dodge guns without stamina either.
I run triple toughness on psyker and haven't switched off it since launch.
But I also run 36% block efficiency on curio with level 4 deflector
And kinetic deflection
So stamina usage for is used only for pushes and small sprint bursts
Having said that, I don't see an issue with running 2 toughness curios and 1 +3 stamina
I'd say hp is pretty much useless on psyker
curios really depend on skill and playstyle, there isn't really a meaningful BiS
If you are learning and dying a lot, then wound is good. Once you don't die so often they are a waste. etc etc
whoever suggested me to use the deimos god is gonna bless you man this shit go CRAZY
i knew it was gonna be good but it’s so obnoxiously better than i was expecting 😭
wait till you try the illisi
i was using it beforehand
illisi is great too
it’s more general purpose in my eyes though, deimos is perfect for doing everything my staff doesn’t/cant do
just to get some specific numbers, deimos' l1 deals 2x damage, and its h2 deals 2.5x damage
I'm still trying to get a 0 warp resist deimos before I'll switch more than for fun
Fair enough but I disagree.
plus it feels really cool to just smack some big ass metal armored dude with it and not see half his health anymore
why 0?
like it’s a dump stat but is there any reason you’re going for specifically 0
It is useless if you never take chip or corruption damage, but useful if you do. Depends
want max peril per charge up
peril generation for Quietitude/Warp Unleashed/Kinetic Shield/etc.
Yeah run triple toughness in grims mission good luck. 
simply don't get hit more than two times

sounds risky tho tbh, i like playing with high peril at most times but that seems like i’d explode more often than i already do
i almost died in a 2 grim mission cuz a mutant grabbed my ass and some enemies smacked me twice
from 38 hp to 13
not even close
on deimos I only charge for crushers or for peril to toughness, and crushers only take the one charge
So like, are people picking up grims for the challenge? Or because they actually kept the weekly?
If there are books in the mission I'm picking it up. Extra ordos.
I don't personally pick up grims, but I don't mind it if my teammates do
My favorite is a surprise mutant that runs you into fire
The missions where people pick them up I generally hold one because I'm fairly confident
i still mostly will probably use deimos in the same situations i use my illisi, like, when i get too surrounded to use my staff, or some strong enemy that won’t let me burst him
or just when i forget my staff exists
which staff?
And I still don't bother with health
purgatus
You can just run corruption instead and keep toughness
I also don't mind if my team picks up grims, but I don't grab them
fs aoe push into min charge purga secondary is my goto move when surrounded
I am ever-aware of the fact that I will crumble if I take 3 hits at once, so I don't pick up grims if I can
I personally pick up grims cos I know I can hold onto it. Hishock or whatever the condition.
yeah, melee pushes come out the moment you press the keys, so you can just push and instantly swap back to your staff/brain burst
my theory on carrying grims is I'm the last to die anyway, and getting hit at all normally means death, so nothing really changes
Deimos is really good, but I don't like that the warp attack locks you on the target while it does its attacks. Like the chain axe
Toughness is useless for me when there's bleed through when not at 100%. Hp gives much more margin for error.
Tbf it is night and day compared to chain weapons
Chain weapons are like, twice as long
I don't have issues with bleed through
if you want to deimos special under pressure use your ult halfway through to interrupt everything about to kill you
It is, but I don't like it
I prefer to just swing and move away.
I'm not saying the deimos is bad, I don't like how it functions
higher max toughness reduces the amount of relative toughness damage you take (with exceptions of enemy flames, bursters, and snipers), so I find it to give more leeway if I can regen more toughness than I lose it by killing with melee
l1 and h2 are so strong on deimos you dont need to use special anyway
For me hp feels a lot tankier. I run triple hp with extra hp perks on all characters.
When you get good at avoiding unnecessary damage hp less useful, but if you're making mistakes it is very useful. Like a step up from wounds.
i don't (usually) get chipped by melee or dabbed on by bursters/snipers, so a regenerating defense against ranged enemies is more important in my case
It's tru I'm super bad 
i'm just an extremely greedy player
i probably have a lower winrate than most players here
Just fresh lvl 30 psyker clutching with blue gears. 
I run triple health, too. I know I'm not the best but it feels nice having a buffer for surprise pox busters and snipers, chip damage etc
Ngl you can generally just H2 instead
toughness is a good if you're getting hit a lot, but less useful if you're dodging/blocking most attacks
stam is endgame
H2 kinda kills everything
Oh your allowed
Lvl 32 psyker bad gears first clutch ez op class with infinite dodge
https://youtu.be/BjVW7EFhCLo
I wasnt trying to convince you
Just saying H2 kinda does the same thing
Hey infinite dodge is cool and fair
I want the thunderhammer on Ogryn
Even if the switch is too small to turn on with Ogyrn hands
Ogyrn can just hit them with it hard enough to make up for the charge
Is Warp resistance on a weapon something I need to worry about ?
Depends on how much you want to be at high peril
If your spamming illisi special through hordes then probably high resist
If your running unstable then higher
doesn't matter as much on the deimos/obscurus force swords
On trauma, if your warp res (and quell speed) is too low, you'll need to quell three ticks instead of two ticks for a full charge from 100%
Once you get slaughterer rolling you don't need to special attack through hordes, you can spam light attacks and you'll mow through them
effectiveness-wise, it'll probably particularly matter only for warp flurry staffs
peril generation, and the special is significantly more effective than light-spam
It is, but you can is what I'm saying
I still disagree with it
the special is what makes the illisi unique besides its more horizontal hitboxes
why bother running the illisi if you're not going to take advantage of it
just run the deimos which has a better lightspam
because of its diagonal overheads
unlike the illisi which has two shitty ass diagonal uppercuts
I'm not saying it's better, I'm just saying you can
Which I have, even if it wasn't optimal
The heavy swings are good for cutting 3 heads off at once, on the Illisi
I prefer unstable on low to very low warp resist (under 40) so that I can go high peril as fast as possible
Ive been trying to find a good bloodthirsty build
Bloodthirsty is bad on everything except the illisi
Warp resist doesn't really matter. I assume it was more important before the psyker buffs way back in like feb?
And even then it’s mid af
It's middling on eviscerator
warp res matters on the illisi for spamming the special into a group of melee elites to keep them staggered
I wouldn't use it over bloodletter or even rampage.
But it can do some useful stuff.
Bloodthirsty + devastating strike? I think is a zealot pair for the 1h chainsword. I don't play zealot but I think that's what someone was saying
Chainsword mid in general
chainsword is fine.
It’s fine but not much else
not spectacular but it's a generalist.
I've never seen anyone use a chain axe
So it’s mid in comparison to the caxes and broken weapons
I wish chainaxe wasn't entirely awful at hordes
It sticks to your target leaving you open, if they changed that, you would see people make builds for it
Can I ask why blood letter on evis? For bleed/crit talent?
It just stops sticking once it has enough cleave or something
But that only works up to a poxwalker with slaughterer 4
If you have 2 poxwalkers, it sticks again
Or you can charge your heavy for what feels like an eternity
When you activate the eviscerator and do the heavy sweep, everything hit by the sweep gets 14 bleed stacks, or it would if they didn't break the profile last month.
it's also ass cuz it catches onto elites
and doesn't cc any of the other enemies
so you take a bunch of hits while sawing
yes it shouldn't have gotten the no elite cleave effect.
i still think it needs a mini- terrying barrage effect
if they're gonna make it behave like that
I might need to reevaluate my lack of use of bloodletter then
it's not great atm
bleed damage is pretty mediocre on anything except unyielding
and the bleed talent takes too long to stack for it to be meaningful
if it was easier to apply to hordes that might change though
14stacks is good enough to hurt most things.
like if you can apply bleed to an entire horde via heavy
so is hitting them 😛
unfortunately this is the eviscerator and it doesn't do that well.
It does mean you can kill unlimited bruisers provided they aren't in the 5-8 deadzone.
The next difficulty should spawn a daemonhost if your psyker overloads
And a plague ogryn each time an ogryn stands still with a shield for 5 seconds
They really need to rework the shield
Beating someone with a blast door should fuck things up harder
Or send them flying more often
Favorite duelling swords go
Tbh it is so rare to see these days. On release it was hilarious how many were popping
Which is why it should occur since its rare
Or summon a lesser daemon or something
would be cool
I was popping. But once you're used to audio and visual queues don't even need the meter anymore
Can tell roughly how much more you got
I just straight suck as Psyker
Knowing you suck is halfway to being good
Nothing wrong with that
I sometimes use the Deimos? But idk
I use all the weapons but I still have favorites
I get fucked when theres hordes and we dont have a big guy
They're both good. I prefer the illisi, but the Deimos is a very strong option
Ah, that's a bit of skill skissue and maybe the wrong blessing, depending on what you're using
Slaughterer is basically a must
I use deflector/slaughterer
Any rank is fine, you won't really notice the difference between rank 1 and rank 4
If you put slaughterer on the deimos, it'll wreck hordes a bit worse than the illisi, but still do very well
REALLY?
I just like Deimos alt attack. It wrecks ragers and such
Honestly though my biggest issue has been what ranged weapon to use
I keep switching between the staves and just cant figure which one to use
I like the trauma as the most generalist among the staffs
Keep messing around with them and see which one you prefer, then look at blessing pairs/recommendations
Purgatus and Voidstrike are my favorites but they're also the most direct and easy to use
Trauma and Surge are both good as well, just gotta know how to use them
I have found executor to be very reliable too. And it proce quite easily.
Yeah I've tried all the staffs and I like Void the most
there are few things more satisfying that launching a fully charged blast down a hallway that a horde is coming through
The problem with executor is you cant do anything but hit light attacks or heavies, otherwise it gets reset. That means no pushing, blocking, or using special
I know. It's just another flow.
Hey, if it works for you, then it works for you
Im just pointing out the flaw it has
I have so may illisies... I tend to change my playstyle qui often..
Why does my headhunter autogun feel so good on a brain burst build
I run executor on a low warp resist blade so I do not spam activate but do a lot of heavies.
Im so annoyed
There has been NO toughness curios on the store for days >>
At least when I played of course
That would make unstable better, but like i said, if it works for you, great! Illisi is good enough you CAN just grab almost any blessing on it, as long as you have slaughterer
At least until they nerf it
I have sunk more than 1 million to get a low / very low warp Illisi with unstable -_-
That's what I like about the Illisi. I just have to take care about on modifier and 1 blessing
But man the RNG -_-
I lucked out on Illisi, but Deimos is being a troll
Hadron seems to have it in for that sword

ave omnissiah, rip
could turn it into blazing spirit meme sword
Nah, wont be doing that with Deimos. I ripped the riposte out of it so i can pad my blessing collection
It's be cool if there was feats that gave us benefits to using a gun or non-force weapons. Not like gimmicky auto pistol shredder pinning fire tricks
Using non force weapons lets you passive quell faster
by like 1.5x or wte
idr the values after they buffed passive quelling across the board, but like 1.5x
real and big if true
non-force passive quelling is ~75% of force weapons according to the tools of war patch notes
it used to be a really big difference, now I don't think it is, it doesn't feel like it used to
no idea if it means force swords (50% quell speed) or the staffs at 80% quell speed
This is why Purgatus is the best
@lunar hollow can i have your skull after you pass
Complaining about Hadron seems to be a prayer to the Omnissiah
that first target roll oof
good blessing but then he fucks you with the base stats
truly a darktide moment
I agree purga is best, but not sure how that score shows it?
Lesser enemy kill count
Good purga should look like
ummmm
maybe
thats better than a no !!!
I had very capable teammates.
Look our Cutter here
anyone got a clip of how fast you can quell cancel trauma, I seem to be doing it wrong
Is this limited to primary or secondary?
works for primary only on trauma, works for primary and secondary on voidstrike, cannot roll on purge and surge
iirc
Sadly Voidstrike secondary has poor crit chance haha
does bloodthirsty only appear as a tier4 blessing?
yes
it's very good (on illy)
Guys does this affect Brain burst itself?
Not the first hit, but it does for every cast after
Oh cool thanks!
Doesnt hit relevant breakpoints, used basically for more boss damage for the team
So its like useless outside of bossing?
Up to you if you want to use that instead of communion or CDR
If you dont run warp unleashed on second row, this lets you get bulwark 2 BB
Without it
Wait no, it does give you reaper and crusher 2 BB, but they would be very low on health after the 2nd without this anyway
Crushers at 50-200 hp
Reapers at around ~500
Well i use Kinetic Barrage on last line for more pew pew brain bursts, should i go for cdr in that case? or stick with cerebral?
I do use the CDR if i use KB
Is it possible to loop?
It reduces about 5 seconds per elite
Oo not bad
Though the problem is usually you're doing 2 to 3 bursts
You can't loop, but it's still a very welcome change
You'll also have to get used to being unable to one-shot ragers and flamers at 0 peril
Well i like how they stumble so that should be fine xD
Thanks for the info though! i'll give it a whirl and see how it goes!
KB will not loop with Psykinetic's Aura (CDR) though it will be close. It can almost refresh KB, you may have to wait a couple of seconds, but the bigger issue is the Peril. Even with Warp Battery and Inner Tranquility and the KB Peril reduction I think you still gain more than 50% during KB hitting about 5 or 6 BBs
If you start charging a BB at 40 peril, and you have 4 charges + WU, it'll oneshot ragers. Neat breakpoint for WU people
39 leaves them with 0.5 health apparently
Lost all his health but is too angry to die
oh yeah
slaughterer + bloodthirsty
feels way better than slaught + unstable lol
bloodthirsty is basically the equivalent of power cycler 3 in a way
crit multi on this thing is nuts
Oh... i felt as if it was a mechanic in the game... you either overkill or leave them at 1 hp xD
cuz of how often it happened to me
So basically im missing that 1 dmg on 90% of elites lol
finally Warp Flurry 4 for my purge staff. been slummin' it with 3 for ages
Is "Wildfire" important on purg staff build? Im thinking im already spreading the stacks myself most of the time right? If yes which other should i go for?
I haven't noticed much difference from swapping over from bb on hit so 🤷
Warp battery or wildfire. Wb good if you don't melee much, wf good if you melee with slaughterer a fair bit.
warp battery and quicken are good shit :3
i thought about kinetic but i keep my peril over 60% most of the time, and over 80% on critical moments, so having it would be useless right?
Although its stuck around 40% or less on hordes cuz of the quell passive
Kinetic?
Kinetic Flayer, the brain burst on hit chance thingy
Imo not good for purga
Yeah
Cool :D
Battery is the more popular pick. Wildfire you have to work around to get benefits
Got this as a drop. But we dont build toughness on psykers at all right?
Wildfire lets you do this, but you need to be able to get a few kills for it to kill anything so you get your slaughterer stacks up. This is after applying 4-5 stacks to the horde
Huh they vanished...
I never noticed cuz i never let go of the flame until everything is dead xD
Yep, thats the other way of playing purg, which doesnt work well with wildfire
I run with 2 tg 1hp curios and 142 tg 188 HP
It works well with kinetic shield
toughness is nice as long as you don't get sniped, bursted, or meleed too much
if nothing else, you can save it until you feel comfortable enough to run toughness
to all who read this, just imagine for a moment all the bursters that were shoved into teammates because of this mentality
Ooh i run mind in motion lol. Gonna try the shield
(its a lot)
I only shoved one burster into you guys ok
thats true
my monkey brain told me to shove and you two just happened to be there
nothing has ever been as disrespectful as the pub trauma psyker in that one archivum game
who detted the burster in my fucking face
true
that pissed me off so bad
did he get caught in the explosion as well
i dont remember
im sorry i wont do it again 
that game is a blur
you didn't need wildfire to do that though
i died like twice and i felt embarassed enough that my brain kinda just forgot most of it
Assuming a larger horde, and less time to spray around evenly (granted i didnt spread the horde out properly here), it ends up the same way
this is wildfire https://youtu.be/9gDfIbUTj2w
Aww dang, if only i hit that 4th shot on it before it jumped on you 
did u put this in the right place
oh i forgot i was talking in here earlier
nvm im stupid
This is also a full cast, compared to a 1.5 sec spray
the ultimate troll
i tried to be nice and give u the burster kill
and u did that
it was just to put atleast 4 stacks on everything, past the inital burn stacks get capped at 4 anyway
Mhm, but that lets it move up to 4 stacks forward, instead of looping a lower amount of stacks. Im not saying its necessarily worse, its applying it differently
No, its better tbf
Easier to use
moving less than 4 stacks isn't going to kill anything even with slaughterer
your clip is missing the setup, but it looks like enough flame for 4 stacks anyway
Just a second, reclipping it with the setup
would be handy to show stack count with debuff indictator mod if you've got it
I dont, do you have a link for that?
https://www.nexusmods.com/warhammer40kdarktide/mods/137 I have it set to only show the number, not the name, and only dots, which are colored by type so I know whats what. Bleed red, flames orange, soulblaze purple. Works well with healthbars if you turn off the numbers it shows by default.
Wildfire op man
I did try to get a clip, but i refused to shut down Rimworld. I clipped Rimworld instead , and cant be bothered to die on this hill anyhoo, i dont like wildfire 
I did get the thing going on 3 stacks with WU and unstable, stroking the Illisi so i was constantly at 80+ peril, with 4 warp charges
But it could just be the direct damage from applying it that caused it
yeah, with a few extra buffs you can probably get 3 lethal. seems like an odd thing to plan around when 4 stacks is very easy to apply, will be what ab applies, and becomes lethal with slaughterer which everyone should have anyway.
Maybe in a situation where several players are down or dead, it could be good to know, but it would still be better to just apply more stacks, or straight up AB and go with that
The way it ends up functioning in an intense fight is everything has soulblaze when it dies, giving you more wc, and everything starts at 4 stacks when you apply more which ramps into the exponential dmg of the dot faster. So you can play with your sword out when needed and get out staff to apply a few stacks here and there when it suits. It is certainly a build the scales better the worse your team is doing/in duos.
nice
good god
For the wildfire/trauma blaze build, how do you guys usually end up starting fights, stroke illisi up to high peril and spam off a few rapid quarter charges to get the stuff burning, then swap over to get slaughter rolling?
I didn't try but does kinetic deflection protect you from a flamer or a burster explosion?
nope
all kd does is use peril for blocking, it doesn't change blocking mechanic tho
if you mean deflector blessing, also no
I wast talking about the feat yeah. Thanks
very late reply
but i found the clip (by accident)
opinions on the perks
and opinions on unstable vs deflector as the second blessing
idk which perk to reroll, that is my main issue
I feel like I reroll specialist just because the bonus is so dog and I'm still gonna kill infected with it
depends what you want to do with it, if you're just gonna swap to it to pop mutants, then i'd keep specialist and reroll infested to maniac, and take Unstable, whereas if you need a more general all-purpose melee for defensive purposes then keep infested, reroll specialist to flak, and take deflector
yeah, i'd personally go with the first option there, you're only gonna want to swap sword vs maniacs
owned
absolutely destroyed
it's nice
motherfucker that's not the juke shoes, that's the pants and the underwear too
holy shit you're like a bar of soap in a prison
causing gay sex?

I do not have enough audiovisual information in the video to declare the veracity of that question.
anyone know offhand the minimal stat rolls on a Deimos we need to oneshot a mutant with a headshot with heavy2?
assuming full buffs
you have some leeway with peril for warp unleashed
an 80/80/80 dmg/finesse/first target roll requires 75% peril with warp unleashed, +maniac, and 4 warp charges to one-shot a mutant with the h2
ah, so a much worse sword (like a 80/60/60) cannot do it without warp battery, I'm assuming
maybe
lemme see
yeah you need +3% damage from somewhere else to one-shot a mutie with 60 finesse, 4 WC, warp unleashed, and +maniac
o 60 first target as well
yeah definitely
looks like I have to keep rolling for the Omnissiah then, hahaha
this is the best one I've had yet, Hadron is weirdly trolly with this sword
if only that warp res was moved over to first target
is there a tool you're using for the calculations?
i'm using this https://dt.wartide.net/calc/
Darktide calculator for damage breakpoints against enemies. Developed by ManShanko.
there's no tutorial to using it so i recommend just clicking around first
it also doesn't have the functionality to incorporate bonuses from feats and whatnot, so you'll have to open up a calculator for that
I'll have a go, thanks
I tried the Blazing Spirit Illisi... I'm struggling haha
Damnation mutant: 4000 HP.
Deimos 80/80/80 +Maniac H2: 2915.8 damage.
4 charges = x1.16 = 3382.33
warp unleashed (not maxed) = x1.20 = 4058.8 (1shot)
Deimos 80/80/60 +Maniac H2: 2739.08 damage.
4 charges = x1.16 = 3117.333
warp unleashed (not maxed) = x1.20 = 3812.8
yeah okay that's not gonna work, I really do need something with much higher first target
can't rely on slaughterer to hit that breakpoint, if I'm waiting around to stab mutants very likely all the stacks have fallen off
it'll work with 6 warp charges and 20% from warp unleashed at 4075.75 damage
slaughterer isn't too bad; despite what the description says, it lasts for 3.5 seconds like the other versions of Slaughterer
oh nice
ngl thought that was about to be another clip of u eating a crusher overhead
cuz i didn't see the title
i could never
AYO HE WENT 2 DA FUKIN SHADOW REALM
perished
so true
lmao
i can only do this when im not playing in a premade
the moment i do my gamesense and mechanical skill plummet
thanks brunt I'm actually keeping that
my strategy has never been good so playing in premades plummets that into the negatives
the only exception to this rule was the hi5shock clutch i did earlier
but that was like the most stressful thing ever
carry
what
you subconsciously want to be carried

the masculine urge to have another man protecting you
shut the fuck up
https://streamable.com/bvc74y @spice veldt
i have no words to describe what i did in this clip
lemayo
oh that was also the game where you got turned around for a moment
dead people have no rights
i tried to dodge right and my character kept sliding off the slight incline
it felt significantly longer in the moment than it actually was
Would avoid it myself matey, Illisi kills too fast for Blazing to ever really be relevant for the most part
to be fair i cant really give u shit
here's what it looked like from my perspective https://streamable.com/blfhkx
(nice ping lmao)
HAHAHAHAHHA
ok thats fuckin great
if it was only 1 crusher i wouldve been fine
it was the 2 slightly staggered overheads that got me
i got launched into a bruiser that was performing a swing on me
average reaction time of an unwavering focus vet
my perspective https://streamable.com/ls7ike
you took like a good second to turn 180 into that sniper
i was bewildered ok
i was super sleepy that match
also bitch flicking to that stalker I was meleeing
i wasn't really sober
are you
seriously
going to say that
considering who YOU are
and what YOU have done
i don't know what you're talking about
don't drink and tide
all i know is that you whiffed 4 shotgun shots
yeah and 1/10th of their damage also connected
shut up bitch ill connect with u
i usually see josho playing and ping him in zealot chat whenever i'm free
(he harasses me)
"I don't know what harassment is, but it has 'ass' in it so it's probably good" - ogryn, probably
if you say so~
woah
what the fuck is a tsundere?
exactly
lies
some testing on illisi combos without any buffs
Who would win? Astartes Librarian (eg mephiston) or Jedi/sith
Or are we (standard imperium psykers) able to take down a jedi
So how strong should a jedi be to beat a normal psyker
hm maybe a master? even then it would be a tough fight
40k lore is simply more absurd. you don't really wanna go up against someone that could melt you with thoughts
cause I can imagine popping luke skywalker with a brain burst
vader or sidious might stand a decent chance as they had powerful force
but probably not against trained psykers
Yeah astartes librarians would probably curb stomp them
yup and there's always warp fuckery if the psyker happens to be overdoing it
i guess the actual answer is no one wins rofl
Chaos wins haha
What is the general consensus on the next to last tier of feats? Kinetic flayer seems neat but im not sure how it plays
flayer and battery are both good picks
i don't use wildfire so can't comment
flayer helps with charges on top of being a free bb
im leveling up my psyker atm and using a laspistol lol
Flayer could really do with its CDR dropped sharply
i cant be bothered to see how many times one could brainburst in 15s, but its a lot fucken more than once 
Wildfire good.
Flayer pairs nicely with essence harvest
is the extra 8% damage from warp battery used for breakpoints?
Should let you 1 shot bb the flamer no? Dunno if they die with 4 charges.
And burster.
yep
many
that having been said it's not needed in certain builds
but I do use Warp battery in 3/4 of my builds
The only build I don't use it on is the fire build because it competes with one of the talents but fire build is pretty crap imo. A force sword is better wave clear than the staves in my experience.
That said I've been playing a hybrid fire/gunpsyker build that's pretty fun.
You take warp battery mostly for the 2 extra stacks of burn if you take AB imo the extra 8% damage is kinda just a bonus and not worth taking by itself
Otherwise I’d just run flayer
The only time you don’t take WB with an AB build from a meta perspective is when you run a shredder AP and rely on pinning fire BS
And even then you take kinetic flayer
The only other foreseeable reason to take warp battery imo is if you were running tranquility without a trauma staff. Having the extra 12% warp resist let’s you actually spam trauma with flurry. But that implies you are using the trauma staff as a primary weapon, and most psykers i know just run around like zealots with the illisi and use ranged weapons as a secondary weapon
god, I got so used to using a BM/HT Antax on all my human classes so much, that when I went to try the Illisi... I just straight up suck with it.
The whole power up dance just keeps throwing me off
any tips on how to git gud with it?
Dont rely on spamming the special, its an "oh shit" button
Heavies are your bread an butter
They're fast an have real good cleaveage
And everyone loves a good bit of cleaveage


alright, power up just for specials or in a pinch then
I also got Slauhgterer T4 on it
which I guess should help
Dont rely on spamming the special, its an "oh shit" button
Even better if you have Unstable too
hhmm
Ah, I unfortunately got Deflector locked on it 😦
you kinda need to activate often to maintain high peril
except if you have a low warp resist
Not if you're swapping between stave and melee constantly, or indeed BB and melee constantly
Eww
i only stroke illisis
L1 -> H1 are 2 very good sweeps that loop
I use the special a lot but its to maintain high peril for unstable cause you start obliterating everything with it
Ngl I spam the special for illisi
Just know when you can’t
The heavies on the illisi are stronk, but the special is extra stronk
So I spam the special whenever I have the space
all the attacks on the illisi are strong
Also keeps my peril up for both Quietitude regen as well as warp unleashed damage bonus
So yeah
I save special on THIS ONE specifically because its a blazing spirit/shred build.
So just go nuts with the super wide light attacks and set the whole horde on fire
Sadly pal you'll likely be disappointed, it kills too fast to really make use of Blazing
I know what it does
Ill use a level 1 grey shovel if I want
the enemies turn blue thats enough for me
The 10% chance to gain a warp charge on soulblaze is nice for passive generation so I can go into cerebral lacerations
wrack and ruin just for flavour, we are going for better brain bursts not raw damage
Kintetic Flayer because im playing gunpsyker
🤢
when brain bursts trigger off the kinetic flayer they cause elites to pop with fire and take increased damage, which actually kills flamers in one head pop at 4 stacks
sorry Ill just go back to playing the two meta builds for 2500 hours lmao
I like head popping bosses for 1/8 of their HP on damnation
Yeah nah.. that aint happening with 4 charges pal
this is one head pop
with this build
he burns to death in a few seconds
damnation
that is not 1/8 of a bosses HP lad
In fact, im not even sure that achieveable with any build
1/16th maybe
Not 1/8th
thats a far fuckin cry from 1/8th 
post more vomit emojis, the build clears all content and is a fun way to play
so one fraction was wrong, the damage is competitive in all content and it provides utility to the team
I posted the vomit emoji because gunpsykers use shredder in 90% of occasions which is literally only good because "Pinning Fire".. When that gets nerfed, its gonna gut your build
Its not, I run columnus with dum dum and it performs slightly worse with half the ammo pool.
Also, thats implying we ever get a balance patch ever again. :>
If they rebuff psyker flames Ill gain more than I lose
They already did rebuff them after flamer nerf mate
An if you're running columnus, thats arguably worse because of how ammo hungry it is
Arguably, its one of the worst firearm choices, period, try Agri' MK1 Inf'
Much more consistent accuracy, better damage, not a huge drain on resources
columnus V has a very high rate of fire, thats why we pick it for this build
it has 100 less ammo than autopistol
It also bucks like an angry stallion which makes it useless even at mid range
Agri' is all round a better choice, not that gunpsyker is a good choice anyway if you ask me
best weapon for pushing?
Knife
Or Forceswords
Knife because its fast as fuck, Forcesword because it has more push range than owt else
Honourable mention to T'axes, but they're a bit weird to play on Psyker
Its fun, but its not good 
We did a run last night with three of them an we was borderline fighting one another for ammo pickups
Yeah the ammo is a struggle but i do think its good on vet
Mostly cause vet F makes everything good
Aye thats true
Now if only i could be bothered to play the class to get plasteel to have weapons that make it fun to play 
The catch 22 of Veteran gameplay
I enjoy vet cause of how many builds i can run
Columnus stats are terrible, it feels nice though
Psyker still my fav
all three other classes that aint vet are great, but vet just feels kinda.. idk, one dimensional
I use it on gunpsyker because of rate of fire and no other reason, we get our free bb proc and it has decent stagger/horde clear. Just a downgrade from autopistol really but I hope autopistol gets removed tbh
Really I just want them to buff autoguns in general
Though i wish Zealot got the pooperscooper, that shit is fun as fuck even if its bad
Or even just give them pinning fire...
Eh the Agri IAG is fine
xD
That shit is gonna be nerfed, dont get comfy with it
Maybe just make all the autoguns as good as the autopistol :>
and give us friendly fire back
Graia is the one that only vet can salvage sadly
BUFF VRAKS 7 PLEASE
you dont want that.. any Ogryn with half a brain will box you in the face an kill you straight away if you shoot them
This is not Vermintide
There are enough vegetables in pugs without having to factor in friendly fire
Vermintide shooting is not under as much pressure as Darktide
and you need to do a lot more of it
Ok i think vraks 7 is good
Its the best HH yeah
Vraks 7 is solid
I never have issues with it in Damnation
Its just a bit weak on the Maniac damage side
But against everything else its good
Dont even ADS with it when i play it, just treat it like a semi auto Brauto 
I will ads but mostly cause i like ads
I didnt use brautos for a while cause i didnt like how they aimed
Got used to it tho
Headhunter is a misnomer anyway
I want a helbore esque auto gun with low rate of fire and really high range/weakspot damage
but they made autoguns like
in this niche of BULLETS ONLY HURT PEOPLE 20 FEET AWAY
so they cant like 1OHKO body shot shooters from half the map away 😦
Like i said, you want that, take Agri MK1
Is the most reliable over range of the autoguns
Thats literally the Agri IAG
Agri IAG has the game's highest weakspot multiplier at 2.7x
Also helbore doesnt have high range or weakspot damage.
Its damage is mostly flat across ranges
And its weakspot mult is avg
It also doesnt have a low rate of fire

Actually that is incorrect
There is one thing that has damage ramp up and thats maniac
The rest are flat
Depending on the target they deal more damage over range, though its not the case for all armour types an it varies between versions which ones that applies to
Hence the word mostly
You are thinking of the MG12 which has damage ramp up over range
Helbore is mostly flat
Nah im pretty sure one of em is flak too
I need to try agri mk1 its in one of the few i havent used
Hello, I see we are talking about my favorite gun
On a couple of them, but i think one version has more flak damage past a certain point an another has maniac past a certain point, not sure if the MKII has it at all though
Its flat enough to be irrelevant for flak
Hellbores are weird man
The only one that they ramp up on is Maniac
also, when actual sights
Please no
I love helbores but yeah the numbers behind them are odd
Helbore doesnt need actual sights
Especially not MG 12's sights
MG 12's sights are awful when you dodge with them
It needs irons that arent fucking invisible as soon as the lighting conditions dropped, i dont care about them having an optic, but better sights would be nice
Put those on the helbore and you would ruin the gun's CQC ability
But hey, im glad im not alone in having active disdain for lasgun optic
I really like the optic ngl
My main issue with MG 12 is its horrible at shooting out of melee
I dont hate iron sights either
Because it cannot dodge for shit
But i do like that optic
Best irons, strangely, are on Columnus INF
pls need tips for push penance-
Tbf mg12 is kinda insane that one weakness is probably ok
end of vigil station, get up on window ledge by walkway
every time I try pushing people off edge my psyker has noodle arms-
Push off heretics, profit
Hab dreyko, pushing off the pipe at the end
Use Ult
Thats how i got it
also using ult
Its a really bad weakness tbh and the damage in close range is also poor
Honestly prefer the MKIV
Probably a hot take, but hey ho
Like a gun I cant shoot straight while dodging a rager is a big minus for me
I enjoy it
My fingers dont
Idk if i prefer it to mk12 as mk12 is just very good and clean but mk4 is more fun
You dont need to
After 2 games i feel it
You double or triple tap
Its got decent damages
But mk4 i feel it right away lol
Yea spamming vraks usually ends up wasting amo
Unless its vs reapers
My muscle memory for vraks 7 is basically double at long range, triple at short.
Yeah thats about right
Best weapon for Reapers is a Laspistol with Ghost
Stand there an unload into its face with zero reprisal and boi thats satisfying. Love laspistol on Zealot
I need to try las pistol
Crit machine mate
Another one of few weapons I havent used
Its a really super enjoyable gun, gives you a shitton of mobility too
I use Agri shotgun as my go to on zealot
Agri/Kant', both slap harder than a drunk stepdad
Reminds me i need to farm plasteel and dockets to test a Manstopper theorum
Same
Agri h sword or something
Need to find a new melee weapon for zealot but ive used them all on vet already
And ive used my share of h sword/thammer
Might try a chainsword build
(its actually super fun)
Evis just makes me sad
Both Evis an C'axe are pants
I actually do not, i run Shred/Rampage with T2 impact feat because the heavies are fast as fuck an stack the feat really easy giving the weapon a decent amount of CC
Probably a personal thing, but i dont actually rate crit builds at all in their current state
super fun, you dont have the crazy damage output of HeavySword of C'axe, but it feels very balanced an rewarding to play
there is also a modicum of skill to knowing when an when not to use the rev special attack
which only adds to its playability over time
Trouble is people are always gonna compare a lot of the "off meta" stuff to the weapons specifically designed for ease of use, the aforementioned pair, the Bullbutcher being another, these things are inherenty unbalanced because of their retardedly high output blessings which makes the more reasonably balanced options seem bad by comparison
Got to the point i straight up ignore the opinions of what a good weapon is when it comes from someone i know only uses the most powerful possible options because on most occasions they dont actually know if the other weapons are good or even how to use them kek
if you are gonna run shred
run dstrike imo
may as well have meme F crit CDR with infinite cleave
and you can spam F
Nah, its not infinite cleave
Its "ignore hitmass", which is seperate from cleave
You're still witheld to the target limit of the weapon
A good example of this is running Bromentum on the Ogryn's Shovel
You'll stagger everything infront of you, but you're hardcapped into damaging three targets, the reason it performs so well on C'axes is because they already have a high enemy damaged count, but dont ignore much of the hitmass
Blessing balance is interesting
I was gonna say "nerf X op weapon" before realizing that its only op cause it has slaughterer/pinning fire/brutal momentum etc
Brutal Momentum i wouldnt say is all that busted, but a lot of the power blessings certainly are yeah
Trouble is said powerblessings compound on Brutal Momentum because "Power" and not "Damage" so thats not only an increase to raw output, its also a cleave increase
But yeah, you're mostly correct there
There are a certain few blessings that need to be reigned in substantially for the long term health of the game
I dont hate brutal momentum but making caxe a horde clear while maintaining damage is very strong
Even with out decimator antax axe with just bromentum kinda does everything
Stuff doesnt need to be bad just not so insane
Sadly there will likely always be the outliers in some respects that can "do it all" as it were, but FS would do well to at least tone them down so they're not viewed as the only correct choice by much of the community
Yeah this
So much of this
Power cycler too mostly cause its just old power sword with it
There will be a lot of upset voices at first, then people will realise many of the less used choices also perform well and it'll calm down after a week or two
So its just get lucky and now you have old power sword
Yeah the non meta stuff is still good
Im just not sleep walking through high int
By holding down the fire button on auto pistol
Idk, the nerf they already hit it with was pretty subtantial, i think its only like 4(?) swings now when powered before it runs out of juice, though they need to re-add the not being able to block/push mechanic window to make the use a tactical choice rather than one they can do all the time
Yeah exactly, having to think a little bit when playing is really what makes you a better player and more capable in higher tiers, mastering the mechanics should always mean more than having X rolled god tier item
Ive always felt a bit op with power sword, feels like i never need to take a defensive action even with the longer charge of mk6 cause im just killing everything before it can get close but maybe im wrong on that one
I do actually think brutal momentum Turning something that cant horde clear into something that can is cool theres just no trade off
I def agree while everyone is free to use what they want being able to use the weaker stuff and still do fine is important, i almost dont reccomend using the really broken stuff when your starting out cause it can be a crutch
Well in theory you're giving up a power blessing to run it, but thats not really substantial i agree
So youll be able to clear damnantion with it but then you try something else and die 5 times
Not when i can just run decimator alongside
Thats exactly why i stay away from "Confident Strike" when playing Oggy
"Oh i can switch off brain an forget about blocking and dodging.. great"
I think i use a savage sweep slaughterer bull butcher just cause i wanted to see what it would do lol
I think i use confident strike on the mk3 club tho
Er no i dont i use momentum/skullcrusher
It is like that, like i mentioned, it needs a small window where you cant block or push, or ideally even dodge, keep it powerful, its lore appropriate, but dont allow the special attack to be spammed over an over without reprisal from enemies
Aye thats fair, savage is a decent enough perk, though its somewhat held back by the fact the BB already cleaves like 15 poxies with Slaughterer stacked up, i went to "Tenderizer" just for the troublesome groups of Ragers, odds are you'll have Slaughterer already stacked up so punching one in the jaw an having the extra power to chop him an his friends up into little bitesize chunks just kinda works
Though that being said i havent used BB in ages now
Basically only use Shovel 
I mostly used it cause i had t4 and honestly if i have slaughterer i could have a blessing that turns my monitor off when swinging and id be fine
@fluid knot what perk do you reccomend for your chainsword? i have infested locked but room for one other
well, got the perfect voidstrike at last
level 4 Quell level 4 Flurry
25 UA 20 Flak, 377 roll with good modifiers
very fun staff
i’m struggling debating with myself between quicken and kinetic barrage
like, quicken is cool cause it gives me the ability more often and gives me double the warp charges at all times, but.. i’m having feelings that that isn’t necessary since another feat gives me essentially passive warp charges
kinetic barrage is cool too, but i’m also feeling i might not get as much use as i am thinking out of it
what are the cooldown numbers on psykineric wrath by default?
you don't really have to get 5 brainbursts out of kinetic barrage for it to be worth something. it significantly speeds up BB, which means if you have two disablers coming from 2 different directions you can use ult, brainburst one, and turn around and kill it
if you're running communion, you don't really need the extra warp charge gain. quicken will let you spam ults, which is useful in hectic situations but i don't really think necessary
this is an example of the speed from KB letting me deal with 2 bursters in a couple seconds
by default all ults take 30 seconds to recharge
hm okay maybe i don’t need the cooldown decrease lol
i can wait 30 seconds
i’m leaning toward brain barrage now yeah
it's more to do with how the ulti is used
psyker ulti is usually a "hold until you need it"
so it makes less sense to build CDR on it
compared to something like vet ult which you just want to use as many times as possible over a game
yea, 30 seconds is more than fast enough for my use cases
plus kinetic barrage makes a whole new use case for it
that’s sick btw
it's a hold until you need it because of the long cooldown; you wouldn't feel the need to hold off on using it if the CD was faster
aura users try not to be passive aggressive for 30 seconds challenge
(failed instantly)
too hard of a challenge
this is ur brain on being incapable of waiting for a cooldown timer to be done
it also just simply is designed to be held
Me trying to resist Exploding everyone around me (i did it 4 times in the past 17 seconds)
id say witj 30 second cooldown
psyker's ult is very nice for fighting melee elites and ranged patrols
i wouldn’t even call that holding
only other use case i’ll get out of it anyways is when i accidentally get to too high peril
I prefer to spam it again them if I can just to make fights with them last longer and to greed for melee elite kills
other use case is just By the fiveeeeee
ur a pub psyker
or i get too surrounded or i just wanna make it easier
the god emperor gave me a re-do
it is literally not my fault they ran ahead of me
but uh
Wait
i got bailed out of looking really fucking stupid
not a single mention of quicken smh
no they always explode
why did my message disappear
o
I liked quicken on Surge to get long max warp flurry chains
okay nvm then my Teammates have no reason to be mad at me when i kill tjem tjen
can get a lot of full charge lightnings.
i would rather be crucified than use surge
exorcist?
like i can’t switch it out because i’m switching my t1 slaughter out for a t4 but i’m wondering if it does anything worth noting
I don't think so on deimos, cause you don't use special on it much
I kind of want to use a staff on my psyker but all of them seem to be...to quirky to be usable. Any suggestions on what to get and what to look for in them?
yeah their stupid motherfucking charge secondaries suck ass
what are the good blessings for a trauma staff, and which melee feels best with it
which is basically why you use the staff. The blast one seems decent, i genuinely dont see the use of the lightning one and the flame one seems to be good for blinding your teammates
surge kills flak good
like all those shooters
and it'll stun anything even mutants
voidstrike has hordeclear but virtually no ability to deal with elites/specials
trauma has hordeclear and massive stagger (which is a blessing or curse depending on how you use it)
purg has hordeclear, some stagger, and the ability to make everything that's not a bulwark/crusher die in due time
surge is nice when you can target elites/specials, but you have no ability to deal with a dense mixed horde
which is a playstyle that I strongly disagree with
and it's very easy
illisi sucks against mixed hordes as well
because it has finite cleave
elites will have >5 hitmass
what stats? because mine doesnt kill at all
idk when i use it kills p much everything
and something like a crusher will end your finite cleave because carapace armour stops all finite cleave
you should be playing a melee build with surge as the side weapon, not the other way around
surge shooters and melee the rest