#psyker-class
1 messages · Page 587 of 1

very nice
If you want to get swords like this I have no words for you because it's RNG
Looks like my arsenal...
I sunk probably 2m of ordos in Brunt now
I don't really do brunt lottery. Camping the hourly shop while doing remote work and then buying all the 370+ weapons that appear
I do that whenever I can
But i'm looking for a low warp resist Illisi to put unstable on it.
Yeah that surely will be fun
My lowest one have bloodthirsty, deflector, executor and exorcist.
All around 30-ish. The lowest being the deflector at 5.
Meanwhile....
But RNG is not fun. I'm glad to not have to do that for the staves and shredder. I already got what I wanted quite easily.
Lmao. I did it also by accident 🤣
What do you need to do it?
Kill an elite
Just a lot of em?
What's the other condition
So at some point you'll get it by accident
Just one... but you need to kill it with the peril explosion that downs you.
By exploding your own head.
ah
I became so much more powerful as a psyker when I learned you can still brain blast @ 96%
Same
But since I don't use staff (yet) I haven't blown myself up since learning that
I became so much more powerful after reading pygex guide.
It happened to me with the bb mostly.
What other tips are 100% needed to know like the 96%?
It's so quick to go down below 96 I haven't had the issue yet
It's roughly the same sweet spot when you activate you sword.
I don't know what that means (I haven't used a Force Sword yet)
Common peril thresholds where it is still safe to cast:
BB at 97% or below
BB at 98% or below with 5 or more Warp Charges (Warp Battery) and Inner Tranquility
FS special at 99% or below (with any mediocre warp resistance on it)
So I activate the hell out of my sword whenever possible
Sword activatables don't last long enough for me to use them (power anyway)
I haven't tried force yet

Fellas am I cooked or is cerebral lacerations strong as fuck
Can someone answer the above question please I would also like to know
It is stronk, with Warp Battery it lets you hit double brainburst breakpoints on all Ogryn enemies
Also it chunks bosses
Throw in Kinetic Barrage an you can wipe a whole room of specials in relatively short order using only BB
Do you guys have a build guide / weapon recs list anywhere? I'm trying to git gud at psyker atm and I'd like a reference sheet
my view is that it's too niche compared to something like warp unleashed
and requires you to trust your teammates (impossible)
Idk about that, not really any need to trust your teammates if you can effectively wipe out most incoming threats before they start molesting said team
Not always possible, but frequently it is
Check pins, i think Pygex has a guide up there thats a good start
it's niche because it only procs after a BB and specifically only from a BB
whereas warp unleashed applies to all weapons
Lacerations is only good against monstrosities, pretty much. It doesnt give any breakpoints that you cant reach with warp unleashed on column 2, other than letting you 2 BB reapers and crushers. Even then, reapers and crushers live with very low health after the 2nd BB without it, basically any chip damage they've taken would've been enough to kill them (crushers live with ~50-100 hp depending on peril level for WU), and column 5 with warp battery lets you 2 shot crushers anyway if you start casting your first BB at 80 peril
I should play more psyker
It doesnt do anything meaningful
CDR is good, i agree with that, but Cerebral is very useful if you're running something like a Void setup where a good 50% or more of the mission you're running BB or Melee
Weird, considering i've mained voidstrike for ~400 hours now, and never considered switching off of from the CDR after trying lacerations for a few runs, realizing just how little impact it has in the end
I mean good for you, i personally went the opposite way kek
But you want the chaos spawn dead asap cos that thing is annoying.
So the extra damage will help the team bring it down quicker.
Good point
CDR was more relevant before the Illisi and Deimos was added, at this point, you dont need to be using Wrath all the time to keep the shit off you because it'll just get wiped by FS
This would be the niche application that lacerations has. Its the only thing going for it, since the other monstrosities are a joke right now
20% more damage from all sources is like if you have a VT2 shrapnel bomb with you
Christ they need to re-buff bosses, and hell, make them even tougher than they were before
the nerf was so unnecessary
Agree
The problem is their moveset and how they play out. Plogryn, you can just infinitely dodge in melee because its slow. Bonbon, just dont get hit with the vomit and its not allowed to do anything to you
Fresh lvl 32 psyker with a first clutch on the class. I want deflector slaughterer illisi though the new class grind is hard 
https://youtu.be/BjVW7EFhCLo
I mean thats kinda true with all monstrosities, even the spawn isnt that hard if you know what to do about it
And the curios grind.
DH is only hard because if it aggros to someone, even if they can dodge it successfully for a time people are in the habit of ignoring it an letting it wipe two people, even if the situation gives them plenty of time to kill it off
Thats the hardest bit to get, and the bit you feel the most not having
Was levelling my Vet up in Damn' a few months back an you really feel not having the x3 toughness regen speed perks during the levelling process
Yeah I want hp, extra hp, toughness regeneration and stamina regeneration. Same curios as my zealot.
If only curios are account bound 
Same with resources
Of all the RNG based issues this game has, they show their teeth the most with curios its true
Same with many things vt2 did but fs went backward and regress.
The burst tracker and third person mods seem interesting
wdym fresh 32 though
oops I forgot that cerebral is on lvl15
I like my aura over cerebral since I see my ult as a pretty strong defensive tool against trappers and doggies
I want that shit up all the time
I have low experience with playing psyker. Total level is 32, where my total level on zealot is 450+
So I don't know much about the class and don't have that good gears. 
Ah
Says the one who is still 10 levels away from 30 on his Psyker 😔
I can't really play on difficulties stronger than 3
I got some frens to carry me in special conditions damnation since those give the most exp
I was just unlimited power and stun xd
Having high level friends 😩

just made a nexus 4 blazing 3 trauma staff
this is surprisingly nice
for this thing do you guys spam low-charge explosions to spread soulblaze, or is it always a good idea to go max charge?
does terrifying barrage work on surge staff lightning?
When in doubt. Warp flurry warp nexus.
Is Surge worth a damn on Trauma Force? Pretty sure that answer is no, but I'd like to double check
That's what I thought. Thanks~
You got double fucked with those blessings
Nah. Its Melk's inventory
Ah, well
I'm fine, don't mind me
I don't think it's really meant to be a killing machine. I think they should lean even heavier into it's cc and support thing, and just give it a few extra targets it can chain to
Instead of more raw damage
Elite/specialist priority would be great for surge
Best we can do is prisoner pants in different color.
Blazing trauma, is this alright to stop here or should I keep spamming
it's for melee psykers, i play regularly with a killing machine using surge
step 1: equip illisi
step 2: equip anything else
Illisi surge for the swag
I find both force swords are good enough to round out any kit but illisi in particular it does not matter what i bring with it
Alright me again. I'm still struggling horrifically staying alive.
Is there a particular way to make myself more...tanky?
Move around more
Honestly thats the best thing about psyker, you have crazy high mobility
Positioning.
I'd let your team take the lead until you got more comfortable with dodging
Once you have it down, you'll be able to clear a horde without even being touched, particularly if using a force sword
Hmmm. I swear my survivability went down when I started using Deimos sword over illisi
You'll have to adjust to the moveset ofc
Yeah
That's probably whats fucking you, take it into the MG an familiarise yourself with it for 20min 🙂
Rate my bowling baller
Shooters are what gets me the most
Very nice sah
I can dodge hordes and such well
It's them darn shooters
I rock a fire staff so I can't just shoot them
Well then just avoid being in their LoS as much as possible, dont forget sliding breaks thier targetting
You might also be playing risky? Are you dying while being aggressive, or are you just getting hit from behind or torn up by shooters?
Purgatus suffers a lot against shooters, you kinda need a deflector force sword if you don't want to get shredded approaching them.
@copper torrent honestly it's when I'm risky
Nah, you need to slide more, you dont need to have deflector at all to push shooters
I usually see a group notice no one is engaging and attempt to engage
Yeah, you're gonna have to learn to ride the knife's edge.
That's particularly when I notice I dien
Fair, though it helps a lot.
In that situation, master the crab dodge walk at them.
It helps in the interim period of learning how to slide-spam for sure, but it falls off a lot in usefulness once you have it down 🙂
Crab dodge is also hella useful too^^
All the other staffs have the tiny magic bolts to deal with shooters, they get suppressed hard from them even if you don't land a hit on one.
Usually my approach is slide spam some fire then melee
Not channel fire just regular to stop them from shootin
USUALLY works but eh
That's good. Most psykers under utilize suppression from lmb
Range just sucks for LMB fire staff
Oh purg. Sorry.
Practice makes perfect an all that shit
4 psyker run. man that was fun
Everytime i get 3 other psykers in random lobbies we die right at the end
We had good setup for the end of this one, ascension riser 2 of us had flames other 2 lightning xD
Fire everywhere, so much warpfire
is the soul blaze build acutally any good? ive been told soul blaze is weak and the ticks are low dmg
Is Surge better than Transfer Peril?
i personally feel its a playstyle choice? Transfer peril works well with quietude for example
having said that i am building my own surge voidstrike to test the potential
eh, it's working for me in damnation right now, but purgatus feels easier to use
still, it lets me deal with things purgatus can't
and still massacres hordes
In terms of actual DPS, transfer peril/flurry is far superior to surge/nexus. You get consistent, infinite spam that ramps up in speed and feeds you with toughness if you have quietitude, instead of sometimes oneshotting a dreg and scab gunners/shotgunners/bombers. Your max crit will be 30%, which makes it very unreliable.
Oh good, my voidstrike is safe then
then again this is the first time I'm using a trauma since I tried it back when I was leveling psyker during the beta and it sucked back then, I need to get used to it
yeah it's not as comfy as purge
but stunlocking a corridor full of crushers is amusing
Surge does that too, but is way less killy
and burning all the trash nearby to death for free is also funny
Trauma is the All-Staff
Just needs you to have a universebrain
Sorry
Incomparable mind
I mean to say
Surge is only really good with Warp Nexus for more crit chance.
It's for burst damage when you crit, double meatball crit can deal up to or even more than a thousand damage.
Transfer Peril is better for general use though since you can spam meatballs pretty much nonstop.
I tend to see VS as more of a trash clearer anyway
For elites I'll just either Deimos or Brain Barrage them
It does surprisingly good damage on charged shots.
Huh, good Carapace piercing too
is it really worth running surge/nexus over flurry/peril
It's an alternative play style, I'd say pick your poisons. Both are viable I think.
I guess you could take ascendant blaze with the nexus/Surge VS
And kinetic barrage with the transfer/flurry onw
Ine
One ffs
Sorry, my incomparable mind is incapable of using a phone keyboard
I blow up Reapers and Crushers fairly fast with the meatballs on high peril
Do note that surge doesnt make the 2nd ball a critical hit, unless you roll it to be a crit as well
4 full charge shots to kill a crusher, I think it was 1 crit out of those without any warp charges and 60% peril gained.
Gonna shoot some more
Yea, it's 4-5 full charge shots to kill a crusher
Using this
bro
This was from one crit to it's head
Though I think that is in combination with Kinetic Flayer
Up to or more than 1.5K burst damage with Kinetic Flayer + Surge with Voidstaff
Interesting, surge also works on LMB shots too
Damn, it can potentially two tap a lot of elites like gunners and ragers if you crit with the LMB bolts
The thing is, you can already one tap both ragers with BB if you use, and you should be using, warp unleashed.
Still Trying to get my hands on one to experiment with but the god awful hadron slot machine refuses to even give me the surge blessing, let alone a good staff to put it on
surge isn't very good
I wanna strangle whoever approved that awful system
Yea but staff LMB shooting takes less time than charging a BB
See...I wanna know if that's true or if it's been repeated so often that people just believe that
Tyr shows off the best case scenerio
You also need to get 2 crits, at least
most of the time it's just gonna get canceled by your movement or go off in inopportune (read: useless) times.
I used to main voidstaff.
I'm talking the tiny bolts, not the charged one
That is the LMB, without any additional buffs (warp charges, WU)
I also need to test lmb spam
Ah, You know what. I never tested lmb spam
Along with rmb spam.
+/- 650 DPS on a dreg rager at around 50% peril
I can kinda test lmb with a surge trauma but
I would like to do everything on the staff I am actually gonna use it on......if I can ever get one
Incredible. Ragers take the same damage from normie bodyshots and weakspots, and crit bodyshots and weakspots with voidstrike RMB I got bamboozled
Brainburst is still the King but Surge makes staff LMBs actually somewhat viable and an option if you need to be more mobile
Oh wait
Ima try this.
It changed to trauma for some reason, BUT
Crit headshots do less damage than crit bodyshots

Note that if you quell cancel too fast it can cancel the surge lmb shot
But you can get it going extremely fast
Other Animations also cancel the surge too. Sliding, sprinting, staggers. Just for posterity, I know you're testing in meatgrinder, but out in game it'll be much easier to cancel the surge
can anyone offer assistance to a psyker looking to complete malleus monstronum?
is that 90% damage to a boss on malice or higher?
I leveled up an ogryn with a shield JUST for this. I can help.
good lord
So how exactly is warp nexus calculated on void strike charged attacks? Is every hit calculated on whether to be a crit or is it calculated only once? also opinions on sustained file on voidstrike?
sustained fire doesn’t work as far as i know
i think it works for primary fire
but the charge attacks it doesn’t
Sustained fire is broken, it is meant to increase the base charge level but it breaks and just gives ranged damage like on guns.
Voidstrike crit is calculated when the cast is complete, if it is a crit the ball will deal a critical hit on anything that it touches (similar to melee attacks) but also the explosion will crit.
Do you know two other volunteers with about 20 minutes on their hands?
dming you
Heresy or higher
Ah, heresy. Thanks.
you could put Blazing Spirit + Surge on a Voidstrike staff
and it would stil be underwhelming
i've tested a Surge staff in the psykanium and our base crit + a +5% crit perk is just too low to be worth a damn
Halfway through my psyker career and I think I'll think I'll go for a surge staff pretty much 99% of the time.
It stuns whatever it hits (purgation doesn't do that), it's got a fairly long range, and the peril generation isn't too bad. The only downside is that I'd be using the inaccurate ranged bolt rather than, say, whatever a gun does.
all the staves need the right blessings and they change how well they perform. wait until you get to 30 and have rank 3 or 4 blessings etc
rather, i wouldn't limit myself to just the Surge lightning staff, but i also don't enjoy using it
stunning is fine, but so is just killing things outright
blessings are meh on the staffs at most
the pug matches are especially bad today. 3rd match in a row I drop in and 2 people are down and the bots are trying to get them up in the middle of a lake of flames or everyone goes down first time a bulwark comes out
I just want people who stay togeather so I can level my psycher and get some crafting mats to get good toys to murder with !@
Surge staff is great in any match. It helps if someone has good direct damage to remove the really big targets you stun. It's also wise to learn when to stun things. Controlling the position of a mutant to drop it right in front of your hammer zealot means it will get removed even quicker. Or lock targets in place for your shooters to headshot etc. Just spamming it is not always optimal.
And I would suggest only zapping bursters as a very last resort, or if you can learn the timing precisely to get them to pop.
Also, when you get to rolling orange surge staffs, if you dont get Flurry/Nexus 4 on the first blessing, re-bless it to Barrage before you roll orange. There are only 3 T4 blessings, so if you have Barrage on there - and you roll a T4 - you are guaranteed Nexus of Flurry.
Ragers have damage reduction on their heads, that make headshots similar to bdy shots (depends on what bonus the weapon gets to WS damage)
@safe crystal 85% damage taken on head
Mhm, but it being specifically only crits that suffer from it is funny to me
I didn't see exactly what you're doing, but the crit bonus on weakspots, tends to be a lot smaller than the crit bonus on body shots.
So a crit headshot has the "worst" bonus, and will be the most affect by rager damage reduction
still wildly unintuitive
It makes sense from a really high level - they didn't want crit headshots to go way out of proportion. But it makes zero sense from a player perspective.
There are very few weapons where crits really matter, and that's totally opaque to almost everybody.
it's wonky because they gave the head/weakspot a hitzone multiplier when there's already a weakspot system to modify damage dealt to them
oh you mean for the rager? Yeah, I think it's just fun flavour, where they didn't consider how the math would end up looking........ silly.
Idk, i would say hitting something in the head should always deal more damage if it has the same armour value, even if theres some kind of a reduction in play. Just looks extra silly
it's an edge case yeah
Revolver also gets fucked by the same thing
typical crit L
Gotta roll that low Crit Bonus stat so you dont get screwed on those rager headshot new meta
Or just shoot in the body, since noncrits take 4 hits to kill anyway even with headshots without any additional damage
I did some napkin math to try to quantify why surge/nexus is worse than flurry/transfer. I think this math is right...
At 10% Nexus buff (presumably around average), you're getting ~18% bonus damage from Surge, and a little worse if you're getting headshots (16%)
At 20% Nexus, it's 30% more damage, 28% on weakspots.
Whereas Flurry is worth around 30% (IIRC for 80% charge rate) on it's own at 5 stacks, which you're going to be at so much of the time.
which staff
Oh sorry, RMB on voidstrike
The bonus to LMB should be quite a bit higher, ona ccount of the better crit damage bonus
oh voidstrike is so sad
it just doesn't feel impactful enough
is that fixable with blessings lol
Find voidstrike to be the most fun. You blast into the horde and just see a giant hole all the way through with giblets flying everywhere
I like Void Strike, Trauma's RMB can be hard to get distance on.
Warp Flurry/Transfer Peril makes it quite fun
what's your pick for level 25 feat?
It's the weakest of the staffs, though, and suffers from having narrow utility
But it's super fun
Not really true, purge performs good enough even with bad blessings and stats because the main portion of damage comes from the Soulblaze effects. Good stats and blessings just make it perform a bit better.
that's what i said
Void? Not really. If you mean weakest as in a solo carry then yeah, but if you have someone in team to deal with elites, void is super strong.
It's just with purge and especially trauma, you can solo clutch quite easily. Even with Surge if you are good with Illisi. The key with void is to learn to quell cancel and then know when you should be quell cancelling and when you should not.
For void you can also roll with Blazing Spirit + Warp Nexus 4 and +5% crit chance, it drops a bit horde DPS in favour of more spread out damage and dealing better with ranged units.
But that's not recommended unless you are an experienced player and have mastered quell cancelling as well, it's a must to get that stuff to work. Also you will live at 80-100 peril all the time so risk of popping your brains out when things get hairy if you are not experienced.
Yeah... it's a bit scary.
voidstrike without Transfer Peril doesn't feel too great. it's still useable, but Transfer Peril turns it into a machine gun as long as there's horde/shooters
the thing is, that building to be 10% more efficient in an optimal situation that the team can already handle anyway, is the wrong way to look at making a build
i agree with that. versatility is king imo
Ok I know this text error has existed forever but what does Warp Nexus actually do?
Crit chance
ahhh, seen
Yeah totally agree, that's why my main loadout is nexus spirit trauma + Deimos (mutant one shot)
Yeah, I just mean at the margin. Void is great on everything up until hi STG. But then solo clutch is necessary for short stretches.
However, it does suffer in 360 horde situations, like Relay Station, or even the end of Sycorax, sometimes.
You get a stack at 20/40/60/80 peril, each for 5%
Yeah I don't find the juice is worth the squeeze on blaze/nexus void. I'm hooked on +power soulblaze, and void doens't encourage swiching to sword.
Nexus Spirit void can handle 270 but yeah I agree, it suffers with stg, doesn't even have to be hi int
The thing with +power from Slaughterer sword is that it doesn't make up for the damage you could do if you just sticked with your nexus spirit void/trauma.
I do use slaughterer + unstable power Deimos with my Nexus spirit void but it only comes out when there is a mutant or a lone enemy. If there is a lone enemy on my face and targets behind it I will just shoot through.
Yeah that's what I mean, for Void, it's not worth switching to sword.
For Trauma, I play nexus/blaze as a meme build so I am 100% switching to sword once I have 4+ stacks down 😮
Even if you go with wildfire it's just not as much damage as you would have by continuing to use ranged, sadly. Wildfire is both bugged and underwhelming, unfortunately.
I have 300 hours on wildfire now, I'm very comfortable with how strong it is
And in the case of Fire Trauma, i am doing it for meme fire, so it's mainly for fun
lets be honest, blazing spirit on anything is a meme
Memeing is fine, claiming it strong is not, cause it's not strong.
Yeah this is not true
Wildfire on Purg is very strong. On Trauma it's only slightly more of a hassle but still strong.
You just have to work around the hassle of +3 stacks from crit, and having to ball park how many stacks you have out there
what would you consider it to not be a meme on?
Because Trauma does not require blessings as much, it's fine to run Blazing on Trauma.
i guess you're not losing anything important by taking it on trauma, but you're not gaining anything either
Free damage, feel cool.
- more synergy with AB
Yeah no, of you have warp nexus on purge anything that has been touching your flames for more than 1 second cannot be targeted by it. The only things that benefit from wildifre with purge are enemies that die on the edges of your flame, which doesn't happen that often.
Yes, at times you may get a funny effect running around, but 95% of the time it's contributing almost nothing to purgatus, you would be better off picking kinetic flayer for extra stack gen with Psykinetic's Aura to spam ult or picking up battery to juice up your gamage by an extra 8% and have access to the 6 stack AB bomb.
damage is tiny, feel cool = meme, taking AB without purgatus seems pretty questionable when KB is so good
I do not use Purg at all the way you are thinking
Blazing Spirit and Warp Nexus 4 on trauma is a real thing. You just need a very specific roll (near max charge rate and charge speed) and you gotta quell cancel your shots. 311112 of 311212 for the feats.
would need to see some video to be convinced
Gonna DM cause kids interrupted me
going into psykanium and spamming trauma with bs/nexus, a single proc is negligible damage
and the amount of time it takes to get a double proc, most things will be dead by then
In my case I use it with Wildfire and +power, so you only need 1 application to be in business, ideally 2 though, which is... as you point out, a bit of a hassle.
It's competitive at all levels, though.
(Largely because Trauma is just good on it's own)
i mean, you can use it, but the BS/wildfire is adding like 1% efficiency to your build, you'd do basically the same without it
Depends what you're going for. If you want to light the world on fire, it's fun, and functional, if a bit squirrely.
This isn't true. The proc allows you to make a safe footing while dealing decent damage and it helps to deal with ranged enemies which is the weakness of trauma.
A single proc will deal decent damage with a full battery. A full proc equals a 7 stack mini AB in damage because you are not dropping the stacks.
A proc into 6 stack AB is huge damage on all but crushers.
@whole oxide sent you some gameplay as DM as another person was interested so I recorded for them, have not them publicly available since they are not production quality (some interruptions by kids edited out)
cool, thank you, will take a look
"The only things that benefit from wildifre with purge are enemies that die on the edges of your flame, which doesn't happen that often."
Purg does not magically targets all enemies on screen.
You use Wildfire because you don't want to stand and flame. 4 SB stacks is enough, anything beyond 6 is overkill. You just light whatever horde you wanted to, switch to sword and let the Wildfire carry on it's own - while you go do whatever you want. KIll muties, loot, reposition.
It's a different playstyle, and I don't use Nexus with Wildfire.
ehhhh, its hard to tell from that if BS is really doing anything
all i see is trauma doing trauma things
Particularly in hiSTG I like Wildfire because it can do damage while you're mobile.
doesn't wildfire have that issue where the way it spreads is not conducive to actually being useful
Anything above 4 will not get stacks yes, and anything with only 1 stack cannot spread it
i would upload video of psykanium with bs trauma, but my upload speed is dog
yeah so 4 stacks generally won't kill stuff from full health
so how do you kill stuff?
By buffing it with +power from Slaughterer
How does the new force sword model compare to the old one?
so why apply the debuff, at a (25-30% chance) cuz of crit, swap to melee and then kill stuff
vs just blasting them again with the staff?
Do you mean for Trauma staff?
or just meleeing a few times
there are two new ones, and they're both excellent
i'm just trying to understand how you're able to make wildfire useful
whatever staff
because I found it underperformed heavily due to the way it works
Better than the old one?
generally, yes, although some people prefer the old one
i like it on blazing spirit trauma for max fire spread, but not much use elsewhere
the old one is an all-rounder, the 2 new ones specialise in horde clear and single-target respectively
Ok thx
yeah I haven't played that build so I can't speak to it
but what i want to understand is
On Purg, you have all the control you want. Apply 6 stacks, then switch to sword. You'll almost certainly get a kill immediately, and once you have 1 stack of Slaughter, it will ramp to 5 right away.
Then you can go melee high value target, like muties, etc. The horde will die on it's own, and you are carrying 5 stacks of slaghter without killing anything.
why would it be better than standard trauma
On Trauma, it's more just for fun
but why wouldn't i just hold down my staff
and everything will die anyways
and i can pick up +2 warp charges talent instead of wildfire
Because you don't need to, and Wildfire will keep killing things that weren't targettable.
Both playstyles are fine.
If there is nothing better to do than flame, then it makes no difference
but to me it seems like wildfire is worse
But I prefer the versatility of not standing and flaming, and let the horde kill itself
since it doesn't necessarily do anything better
But why would you put the purge down when you can control all but muties and Bulwakrs (shield on) with it, while dealing damage?
like what I want to understand is if this is a build that's "this is good/better than existing" or "this is unique but not necessarily better"
so far it's sounding like the latter
on hi STG the muties are the biggest reason, then secondarily mobility from snipers/bombers
Same for trauma, why put it down when you can control all but muties with it? And those mutants are one shot with Deimos H2 anyway
I'm not gonna promote it for Trauma, that's just for fun. But Fire Trauma for me is a meme build anyway.
like is it unique for the sake of being a snowflake, or does it actually do anything better than the baseline build
So we can agree wildifre is a meme build
that's the question i want to understand
Ok, I can only explain one more time. Wildfire is passive kills, while you can be mobile. You only require a small number of stacks (3 is enough if necessary) to kill horde.
you don't need wildfire to be mobile though
you can literally flame stuff, switch to melee or stay on staff and then move
have you actually gone into the psykanium and observed the wildfire spreading? its incredibly unreliable, and even when it does work, low damage
I mean it works to some extent, I have tried it myself with void, purge and trauma (including the melee swapping), it's just that it is far from optimal and you could do a lot more.
I've used it for 300 hours on all difficulties
that's not what i'm asking tho
yeah I mean i'm sure it works lol
i'm just trying to understand in what ways it's better than the +2 WC you're giving up
and right now it just seems to be a meme build
Also, quite often there are holes in the enemy lines which will put it out
during a mission its very easy to confirmation bias into thinking you're doing alot, when all you're doing is making blue lights
it continues getting kills while you are in melee, sometimes for ages after you are gone.
but is that really a problem for purg build in the first place?
And and can pump it with LMB shots while moving if you want. 3 stacks is enough to kill a horde, and you can get 3 shots off before Slaughter expires.
on hi STG, sure
The benefits of battery were not much to give up, so I prefer Wildfire, and on top of that it's just more fun in normal games.
Like when you light mobs on fire across zones, in spawns, etc.
ok that's an argument i can accept
if it's more fun
but i'm just not seeing how it's better lol
Passive kills, it does a lot of damage after you have moved on, and it will keep 5 slaughter stacks up for quite awhile without having to melee anything
Plus you're going to get a few more WC's here and there, although it's probably marginal, im not sad that I get them.
hmm fair enough
I personally don't find the usecase "doing a lot of damage after you have moved on" compelling
ABing a horde at 3 stacks is also sufficient
because it's not a condition that I find particularly useful
but i'm happy that you're having fun with it lol
Depends how you want to play. I have 1200 hours on Psyker I just don't want to stand and flame anymore, and Wildfire makes for fun combos.
Also, flaming a boss with 5 Slaughter stacks is a lot of extra damage - you need a horde around for it, though.
We have a scoreboard for that.
we also have kill counter for that
kill counter lets you see exactly what your doing
Poor indicator, considering i can grab a surge + illisi, run around with equally good players (i ran with Josho and Redverse from zealot chat, and Arco earlier today), and still match their damage just by using my melee most of the time.
You'd need a way to split the damage into melee damage and everything else
if scoreboard showed you what damage was done by wildfire, but it doesn't
That's because illisi is a monster, even more so if you have AB for hordes as well
Yep, exactly my point. Its hard to say what part of the damage is wildfire, since the mod doesnt show that specifically, as far as im aware
It's easy to say what part is wildfire. It's the part that is negligible.
kill counter doesn't mean too much tbh
because there's tons of stuff people can do to impact the game that isn't represented in kills
I compare my run stats with different builds.
And while you're in game, you can tell if Wildfire is working by Slaughter procs, which also tells you when it's run its course.
and its also possible with high aoe weapon to get kills where others did 90% of work
They should have secured those kills then. Mine now.
You have kills, actual damage, overkill damage, and kills and damage by enemy type. There's a lot of information.
but it only shows you overall performance, and only relative to others in the team
if there's a vet going ham with a shredder, your damage will be lower, as less stuff to do
Not sure what the relevance of that is. Any build on any class is going to perform differently with different comps. You can definitely assess your build validity on those comps, but... that's got nothing to do with just comparing raw performance between builds.
With Trauma RMB? yes.
with illisi
but thats the point
hmm kinda wanna make a fun meme build with wildfire but i dont think it's possible
you can't do a run with WF and say I did X damage, then do a run without and do Y damage, and conclude one is better
i need slaught, blazing and bloodthirsty all 3 of them
which I don't think is possible sadge
Yes, it does
No, you can't base it on 1 run? What are we talking here. Compare your stats on dozens, hundreds if you care.
Can we do an unscientific test? Meat grinder, spawn a huge horde. Measure damage with wild fire on and off? It won't be perfect, but it would give us a control to test at.
with meme set to maximum, I use this with Blaze Trauma Wildfire.
It does... about as much as you expect. But, it does keep Wildfire going everytime you hit and yadda yadda.
9% chance of blaze is really.... unremarckable.
yeah that seems super bad lmao
i dont think it's posssible then
since you need slaught, blazing and bloodthirsty
and you can only have 2 blessings
Should i keep maniac and roll unarmoured to flak? or what do you guys recommend?
leave unarmored, maniac -> flak
or maniac->crit
+unyielding on Purg is great for bosses
Yes i actually love to keep flaming the bosses but ppl usually tell me to stop and pull out my hands xD
It's not bad, because Slaughterer is already doing 90% of the work. The second blessing doesn't matter much.
But in terms of adding fire it is marginal.
Also will not apply blaze on kills, only hits.
Nonsense. Purg is very strong on boss.
plogryn and beast of nurgle take more damage from BB now so I think their DPS outcompetes purg? probably better to mix both though and just throw out fire every 8 seconds to keep the soulblaze stacks
well if the blessing is doing nothing then i would say it'd bad 😛
Yeah that's the ideal, I think
need bloodthirsty to make it consistent prob
The second blessing on illisi just doesn't matter much anyway, so the marginal difference is small.
the second blessing has to be blazing
in order for our meme wildfire build to work lmao
If you can get Slaughter stacks while SB on boss, it's big damage.
otherwise you're just playing normal psyker
I just mean the second blessing isn't material no matter what you're doing. For Wildfire, all you care about is Slaughter anyway.
The second blessing is just... whatever playstyle you feel like
yeah I dont think you're seeing it lol
the point would be to stack bloodthirsty + blazing to guaranteed apply stacks
but since we can't fit slaught + blood + blazing all on one weapon
Yeah, I get it, but there's scenario where we do that, so...
it's not possible to make it work
What does make it work mean? Yes a build we can't build does not work, agreed.
Ok! Thanks for the help guys. now i'll go burn some more heretics
With Illisi you have free pick on second blessing. So, if you want to meme fire sword, you can, because the delta is small compred to other blessings.
But it doesn't have a huge impact, period. You can get 10% chance of fire.
Nice
If you're going to Illisi a horde anyway, Blazing will just proc some free fire. The only reason it's not the worst Illisi build is because there are genuinely worse blessings, so I do not recommend it.
But.
If you just want to see more fire - go for it. You're not giving up a ton. It does do it's thing, and 4 stacks at +5 Slaughter is enough to kill horde.
@shadow wigeon It does somewhat work, and i stand corrected. I did 3 tests, and they all were pretty similar at the end result, this was the cleanest and with least work with Illisi
Yeah, it's a very fun build, and you can push that passive murder pretty hard.
There's other option, like ABing a horde that is half beyond your max range, because you only need to catch a chunk of them for Wildfire to kill most or all of it.
Neat. Good job! I was gonna do wit when i got home. Thanks for saving me the trouble lol
FWIW in practice you often don't need to get any kills with your sword.
I find 6-7 SB stacks is enough for the first one to die anyway, and then it just sets of Slaughterer on it's own. And in game, there's often one dying instantly just to some random damage they had accumulated from another player, and it just sets off on it's own.
At the extreme, if you AB with 3 stacks, though, you really need to dive and get a sword kill quickly to make it work.
AB with 2 stacks will effectively do nothing, but 3 is fine - you probably have to give it a push tho.
This is making me want to try the cursed 312122 build again, and see how far it can be pushed.
I am still on a hunt for a decent Illisi, but Hadron keeps saying no 
Managed to cobble this up so far. Worth keeping or should I start over?
I dunno what the current meta is, so I am just going with what seemed to work for me on Obscurus back then, lol
That’s excellent, you’re nearly at peak. I would sit on that and work on other gear you’re missing.
You can only make very small improvements.
Thats great, you're only missing T4 flak and higher stats
oh, okay then. It is kinda refreshing to hear I don't have to keep grinding for illisi then. 😄
You’re already in S tier with that.
Don't let perfect be the enemy to the rest of your gear.
is anyone having issues with feats swapping whenever youre at prematch screen?
anytime id make a change nothing actually changes and i just get sent back to what i queued with
Bugged since big content drop. Can’t switch in pre match.
kind of lame. i thought for a moment the schizohrena was setting in
hopefully fixed soon.
It's also weapons, in my experience. Be careful
It's your whole laodout, including cosmetics.
The workaround, if you really need to, is switch your loadout, alt-f4 (not sure exactly when but certainly in the dropship anim) and you can rejoin with your selected loadout.
Haven't personally done that but my buddy has used it a few times to change loadouts.
i was able to leave lobby screen in time fortunately. would rather just requeue than run double purg tbh
double purg isnt that bad
hell, one time i ran triple purg and we stomped that mission
in high int its not too bad but this was just a ez low intense so i swapped to kb build
Wait, so I wasn't going crazy when I was sure I swapped stuff and I still ended up with something else in match
I thought I'm losing it
You have not been able to change loadout in prematch since the content patch.
Weirdly isn't being talked about a lot I find.
Maybe people dont swap in loadout that often and dont notice.
I've not played for a long while. I played closed tests since first network test, and like 3 days on release. Came back last week
So I missed a bit
Honestly doesn't feel that different lol
I have not seen it mentioned much. I think many people are unaware.
Tbh I don't swap often in queue
does true solo mod let you earn penances?
no
ty. figured it didnt
good news
fantastic
For shred 4, yeah
It helps, at least.
Let me see how this one performs
hmm but has to be premades?
You can pub with it, but... it's weird. Only QP can join (since it's not on the board) It SEEMS like the older the mission is, the less likely you are to get players.
But I've used it to reply STG hi quite a bit
siblings, does the stagger/minimal effect radius of the trauma staff scale at the same speed as the epicentre?
worth it to rapid fire weak charges to get soulblaze going on the nexus/blazing wildfire meme setup?
yessir it sets entire radius on fire even outside the damage
also its not much of a meme
i find it to be better than flurry brittle trauma
ok cool, i'll have to try it ty!
best thing to do with blazing spirit trauma to spam quarter charges, get fire going, fire off some half and full to get kills, and back to short charges.
alright I just built one, so I'm messing around trying to get used to it
wildfire or warp battery?
specifically for trauma blazing
4 stacks is enough to kill poxies with slaughterer sword out, right?
lose a breakpoint though
hmm
Wildfire is bad no matter what instance you use it
i use wildfire with my build, pygex uses warp battery for his. i find wild fire is excellent for ramping up your fire with blazing trauma. gets way more value than when its on purge staff thats for sure
yeah on purge staff I bring warp battery, wildfire has no value there
thinking oneshot breakpoints with bb/illisi vs easier killing of poxies/etc with automatic fire spread
whats nice is wildfire is proccing constantly as youre mulching the enemies chipped down by the soulblaze and it starts a cycle that keeps the stacks a minumum of 4 once its started
i do wish it would refresh fire stacks though
lol it doesn't count as a reapplication?
oh enemies that already have 4
oh, I see
Wildfire is great on purg, you play an alternate high mobility build.
On Trauma it's abit more annoying, because Blazing only applies 3 stacks.
You can +power 3 stacks, but 4 stacks is much easier.
you can get six more than fast enough.
Well, it's a bit out of your control
and it's hard to tell when the second proc hits
fire get brighter
Does block efficiency work on deflector?
yes
wildfire on purge - lots of primary fire spamming and swapping to sword, huh?
I should try that for fun
Sort of
the sb gets brighter and you have the crit sounds which are kinda hard to miss when it crits 30 enemies at once
Generally I apply 6 stacks, then switch to sword. 6 stacks is enough to get an auto kill, which will start slaughterer
But, re: LMB
You can get 3x LMB shots off before Slaughter expires
so you can pump the flames and maintain 5x slaughter
I normally play 211212 illisi purge
The blazing trauma staff is for novelty
I gotta say, it's fun
I run 311122 Purg, Deimos - why brinmg Illisi?
anyways, youll want to get really comfortable with quell cancelling at 80+ peril with blazing trauma
i love using it
Special heavy cleaving 30 poxies in half is really satisfying
That's pretty much the main reason
So I was thinking, if I'm going to bring Illisi because of that, I should probably try out a non-purge staff because otherwise I'm bringing two things with the same function
The trauma staff seems to fit the bill
i use a knife
Is that like the voidstrike quell cancel trick?
yea
yup
small charges will still light up the max aoe with fire
i bring a knife with fire truama mainly for bleeding ogryns and monstrosities to death
does it still apply bleed hitting the front of bulwark shield or did fatshark fix that at some point
they fixed that XP
ah too bad
bnut you are already knockin them on their ass so it doesnt make much differece
also if you keep 16 stacks up on monsters it does a butt load of damage
I might try that for fun, I have t4 lacerate somewhere
of course deimos exists but i find that getting loads of bleed stacks on ogryns then just letting them bleed to death lets me get back to goin boom boom boom FWOOOSH faster
I like the deimos as well, but it doesn't have the hilarity factor of popping a charged heavy and seeing half a room get chopped in half
Okay small charges on this thing really do work out to rapidly spread fire
Very nice
It r Meteor Staff
Yeah, I should pay attention to it more. I keep missing it once things are really cooking. But I've only played it as a bit of a meme, I'll try some rounds taking it seriously and see if I can catch it.
For the same reason the crit staff (surge) has no access to on crit blessings
Illisi most comfy force sword. I only use it for melee weapon.
Aight two things: First, all Transcendent items, woo! (not BiS by any means but not terrible either)
Second: wtf has happened the preview images for my weapons
they look like they've been microwaved for too long

bluri
Been a bug for a little while now
Fatshark jank moment
Thankfully its only a minor thing so i doubt anyone will be massively bothered if its left in lew of fixing bigger issues, such as not being able to swap loadouts in the pre-game lobby
On purgatus staff the high damage roll for 11 damage vs 10 doesn't affect the burn tick right? So it's not worth it to find a high damage modifier staff?
Damage stat only affects the direct damage applied, not the DoT
if you want them to fix the blurry images, just tell them we accidently unlocked shirtless mode for weapons
One day I'm going to test how much dps difference the dmg stat on the purga actually makes. Just need to get two very low burn stat rolls with very different dmg to get good data.
Well purgatus does apply soulblaze, and I've found that the semi auto only ever applies like 1 stack of it (or at least a fixed number of low stats that further uses of semi-auto never seem to increase). Perhaps using that you could measure out the damage of soulblaze and figure out based on how long a kill takes just how much of that damage came directly from the stick, and therefore how quickly its applying the damage tick
LOL
10/10 comment
The LMB mode seems to be about staggerin summat more than applying burn ticks
lmb applies one stack, or two if it crits
rmb applies a stack per period of time spend channeling out, not sure what the exact period is. and again two on crit
The dps (non dot) of purg has a very narrow damage range (9-11).
I beleive the "burning intensity" is the the ROF for purg dps.
It has a relatively narrow range as well (.41 - .29)
If that is the tick rate of dps hit, then the damage stat is not going to change purg direct damage very much.
If it is rate if fire that might effect total stacks applied per channel. The dot tick rate is fixed I'm pretty sure
dps and dot application are different rates
Yes, the tick rate, and tick damage are fixed (but affected by perks and blessings).
The application rates are defined by weapon stats.
You tested it? Would love to see a clip proving it
Is psychic communion broken? I just did a hist5 and it barely proceed at all
Burn affects the rate of Soulblaze stacks
Did you have other Psykers in the party? It's seems to be shared between other Psykers
So you have a chance of 4% divided by number of Psykers running communion within coherency the proc lands on you
absolutely yeah. It does basically nil damage, it really exists only to crowd control
and it does that really damn good into hordes of small stuff
worth fishing for uncanny on Deimos or is the standard slaughterer/unstable ideal still
Depends what you wanna do, there is an interesting interaction with Soulblaze stacks on enemies and proc'ing Uncanny, but Slaugherer an Unstable is gonna be easier to play
an interesting interaction?
lol is uncanny a buff on you that affects all outgoing damage instances?
If something carapace has Soulblaze stacks already on it, proc'ing Uncanny gives the stacks the armour negation buffed damage
No, I've never tested it. It's in the item description, and has been discussed on FS forums. The description and values make sense so it seems reasonable.
How they are reflected in reality, I've never seen tested.
I have a mate who plays it an the man is cracked as fuck, works v well
ye
Uncanny lets you deal more damage to players with barrels, since it removes some of the damage reduction players get
Thats the real use it has
Lmao alright I'm going to keep fishing then
Also yes
Feel free to barrel that annoying vet who uses your BB glows as targeting markers and laugh 
what are the BIS blessings and perks for a Mk V force sword?
That solves an old mystery for me ty
Slaughterer + take your pick. The second blessing gives you different playstyle options.
I dunno which one is the Mk5, but it's basically slaughterer and deflector or unstable power
Bloodthirsty added if illisi
Deflector, Unstable, Uncanny has utility as well.
how about perks
flak, maniac ideally
There are unfortunately a lot of other bad blessings, so it can take awhile to get the exact force sword you want.
Slaughter, you really want T3 or T4. Likewise with Unstable and Uncanny. Deflector any rank will do.
At least there is variety, unlike some other weapons 😢
It's not shared. If you don't run communion, you will not get any stacks.
It has been explained that Communion are shared among psykers with it, but that would be a difference without a distinction, so even if true not sure that it matters.
Nothing I see wrong with it, but I've certaily had stretches where it failed to proc. Any chance a lot of kills were happening outside of coherency?
Wow..
It's not how it works
Literally what I said below the line you used for the reply
No, you said communion is divided by the number of psyker si. It is not.
Does it actually reduce the proc chance for multiple psykers, as you state? Cuz if so that's really shit
thank god, cuz otherwise that'd be crud
Does it roll multiple times (once for each psyker, and then share any stacks gained) or is it only ever 1 4% roll per thing killed, then shared?
It has been suggested that only 1 charge is generated per kill, in coherency. So 2 psykers both running communion in coherency with each other would have an 8% chance of one of them getting a stack. But the odds don’t change, and I’m not sure anyone’s confirmed there is only 1 stack per kill in coherency.
Other psykers not running communion do not affect it nor benefit from it.
Huh did he leave darktide discord
big F for that dueling sword ✊ 😔
"So you have a chance of 4% divided by number of Psykers*** running communion*** within coherency the proc lands on you".....
man isnt the casino great?
?
Playing more Psyker and maybe I'm too new but it feels like there are actually choices when making feat selections.
Seemed like coming from Zealot, the number of feat combinations were pretty slim but Psyker feats actually feel like you can tinker around and experiment more
All columns have at least two viable options yes
The only kinda exception is the second column where you almost always should pick warp unleashed but inner tranquility is used with warp flurry trauma so technically there are two there
Yeah I think that's my most boring column so far since I do just insta lock Unleashed everytime, but there are at least moments where Tranquility is useful.
The Zealot Coherency column is by far the least impactful three feats in a row and it's a shame that a "preacher's" support feats aren't actually very supportive
Psyker also plays the most different than the other three classes. And you never need ammo running your force weapons
Always a blessing that I can spam E whenever I open a box and not worry about stealing all the ammo
Wrack and ruin fits several builds too
Usually gun builds or KB builds
just a quick maybe dumb question about the mk 2 purgatus staff… which attack is the secondary one? the fireball, or the fire stream?😭
Fire stream is charged secondary
thank you lol
Void staff is the "fireball"
let me rephrase it because i just fired the weapon and it definitely isn’t a fireball sorry😭
when i left click, a short stream of fire comes out. this is the primary attack, yes? and the charged attack is the secondary?
yes
okay thank you!
M1 is good for stuns m2 is all dat saucy fire
Damn ive always used inner tranquility, is the warp resistance not as useful as it seems?
It depends.
Flurry trauma likes it since quelling wipes stacks. Alot of other stuff doesn't really need it
charged secondary for most purposes, the left click can be really useful to stun ragers or poxbursters ect
i don’t use left click enough with it, honestly
LMB fires a single puff on a straight line, don't let the visuals confuse you, it's a direct ray that doesn't bend. Applies a single stack of soulblaze on hit per puff, two stacks on crit and has a strong stagger.
RMB is the charged stream that applies soulblaze per second based on your burn roll. Again, critical hits apply two stacks instead. Damage will ramp up high pretty fast but it has lower stagger than LMB.
So TLDR would be LMB for staggers versus ragers, maulers and crushers if you need, RMB for damage versus anything else than crushers and bulwark shields.
i like burning hordes too much
lmb pretty underrated. it is pretty useful but ofc being purgatus its all dependent on being in melee range which is the shitty part
does RMB apply soulblaze too? i forgot about this thing honestly
nvm i didn’t read what you said
Seems to be the pattern here 

anyways, slightly related, what i’m getting from that is that burn % and cloud radius % are some of the more important modifiers, right?
Since we're talking Purgatus, 78% Burn for max stacks. EDIT: 76%
wait 78% is max? or
Yes. Damage is not important, same goes for quell speed.
I think it was at 76% you get the 15 stacks
Someone will explain it better, I'm just waking up lol
76 iirc
is warp resistance important either?
Yes and no, it's not really a huge deal but you don't want it to be a dump stat
omg i have a staff with 76% burn! ive avoided using it since it’s also got only 18% warp resistance and afaik that’s pretty bad
@jovial solstice the max current Soulblaze stacks a Purgatus can generat is 15 so there is a soft cap with burn roll at the moment. It really doesn't make a lot difference between a 76% and 80% since the burn application rate is like 0.1 seconds faster (I have not checked but should be something around that magnitude)
Yeah, it's 76% for max stacks
Yeah 18 is pretty low for warp resist but if you are not lvl 30 don't sweat with stats yet, just know purgatus is the only staff you can use properly as sub 30 lvl
i’m level 30, and ironically i’m only now worrying more about my stats
Purg staff is the most lenient, blessings and roll wise
Yeah it's easy to get a purge that works
30 is when the shop will offered higher rolls so that's fine
And your end of misssion emperor's rewards
Even if it doesn't have burn as 76 it will surely do if the total stats are above 300 and none of the important stats (cloud, burn, warp resist) are super low
i would honestly use the uh… i forgot what the lightning staff is named… i would use that one, but it feels so much more awkward to use compared to the purgatus
Surge staff. It's a newb trap. To be an effective surge user you have to master Illisi force sword first.
my current staff that i’m upgrading rn, it only has 42% burn, but every other stat is __>__70%
Surge Staff, is Okay. There's people here that really like it, etc.
wait i use that sword
If you don't already have one, get a Force Sword you like and any rank of the Deflector blessing and bonus points if you can get Slaughterer
Illisi is my preferred sword, but the Deimos is very popular, the Obsuras less so
currently using illisi mk v blaze force sword, so yea. honestly, i forgot to pay attention to the stats of my sword for this whole time 😭
Oh and remember you have to face gunners to block bullets with Deflector
Warp Resistance is also the dump stat on the swords
oh, do you need deflector to block bullets? that would make so much sense i’ve been trying to block them fruitlessly for like a month now
my friend kept telling me to block the bullets and i would always say it just doesn’t work this makes so much more sense now😭
Yeah, deflector makes you able to block bullets, your regular block is just melee
thank you so much lmao, i’ve been confused
oh yea, the block uses peril right?
Illisi stats are not that important if you have slaughterer on it. Funnily enough the warp resist is the stat you don't care about. Some builds even want to have it as low as possible.
You can pair it with the Feat that makes you take peril instead of stamina and you can block literally everything short of monstrosities for a super long time
wait does dump stat mean what i think it means
Doesn't scale with warp resist of sword
But does scale with max stamina
Dump stat means it's okay if that stat is really low
oh i am dumb sorry, i thought dump stat meant you tried to put everything into that
Dump as in drop and forget
sorry again lol
Lol opposite!
what’s the main stat you want for it then? damage % id imagine?
First Target imo
All except mobility and warp resist is fine. The main thing with Illisi is that you put Slaughterer on it and it's fine even with crappy stats.
Gameplay using Illisi with Slaughterer
hm, does first target % increase the damage higher than damage % does?
Only on the first target hit
I like high First Target because you can do a ton of damage with a force charged hard swing on Mutants
i will be looking for slaughterer then
ty, i can see why that would be useful
Jousting mutants is a lot of fun and feels super satisfying
i think personally id still value damage % over it a tiny bit tbh
I prefer high damage %, you're not wrong
usually my first reaction to seeing anything like a mutant (or really just bigger than me) is to use brain burst
Mutants take bonus melee damage, you easily deal more DPS with a melee weapon on it than using BB
They take triple damage from melee
Try meleeing them. You can almost one shot then with your feats ands slaughterer going
Or if you take a Deimos, you can one shot them
hm okay, didn’t know that. i’ll probably have to improve my illisi before that becomes viable though.
Speaking of mutants and force swords... If you use a Purgatus or Trauma staff which have great horde capabilities, you might want to consider running a Deimos force sword:
This is the story of a Force Sword which was rejected even before arriving. However, this shiny blade proved us all wrong with the mighty speed of warp and a jab that hits like a truck.
what is deimos like, better than illisi at
You should be okay doing it now. Force Empowering your sword increases its damage by a lot!
i do not have this sword and honestly don’t know what it is i’ve never heard of this one. i don’t pay attention enough to anything but my staves😭
Click the link
DAMN
deimos is better at single target, whereas illisi is better for horde management
^ this
you want to start slowly easing out of using BB so much
it works well on mutants/dogs/etc in lower difficulty
but as you get to higher difficulty there's fewer circumstances where it makes sense
esp against stuff like mutants
Try to get one of each of the staves and just mess around with them. My preferred staves are the Purgatus and Voidstrike but the Surge Staff (lightning) and the Trauma Staff (floor explosion) are all very good with the right playstyles and blessings etc
i think i might use this sword. my main use case for swords is when there’s a few stragglers that i need to kill, secondly when i get surrounded by a ton of enemies and for some reason dont have my ability ready
Also!
deimos still has regular swing attack, does it?
probably yea
You can block and sidestep dodge out of every situation with your force sword
yes but generally you avoid just spamming LMB
Swords give you infinite dodge
If situation gets bad, block and sidestep out!
i knew this one, i love mobility a lot
i have been trying to ease into using dodges for more than just moving around the map fast, and actually using it in fights, and it’s really useful the more i get used to it
Nice! Just practice, it'll get easier as you get more of a feel for it 
i’ve tried them a few times in meat grinder and a few in real games, albeit with pretty bad stats most of the time, but i figured out which ones felt least awkward to use
purgatus stuck the best, surge was a close second. i really really really like the stun that the purgatus does, and the surge doesn’t do the stun in the same way (maybe i just have it set up wrong)
Yeah, whatever is comfortable for you to use! As long as you feel good using it etc etc
The stun is okay but, but dead heretics are better than stunned heretics lol
Purgatus is definitely the strongest new user staff and user friendliest
usually i have my friend playing with me, and we have a sorta planned way of doing it. i usually stun a big horde of enemies, and her [and the rest of the team] will go in and kill them all. plus my damage is still generally decent enough to kill enemies for the most part
also the lightning fucks with my already low fps😭 (this isn’t a drastic issue tho)
Yeah that's the good thing about the Surge staff, it's good crowd control
Another tip is use your ult freely, it comes back really fast. If you take Kinetic Barrage, the bottom row level 30 talent, you can make quick work of Crusher/Bulwalk/Mauler packs
my ult usually comes into use either when i’m about to explode because i used too much peril, or when i or a teammate gets surrounded and is about to die
is there more use cases than that in practice?
Oh yeah, that exploding yourself thing still happens to experienced psykers lol it definitely happed to me yesterday
i think i allow it to happen on purpose to often, based on what you guys have said so far. maybe that’s a less viable strategy than i first thought 
You can use the knockback to help res a team mate, you can use it offensively on a pack of MAULERS* to position them to crack them with a warp charged heavy swing with your sword, etc etc. Just mess round with it!
oh yea random question, is there anything at all that makes revive speed faster? i’ve struggled with reviving too often
There's curios that do but they're generally a waste
Raise Ally Speed, but kind of worthless
alright, i think i might take a look at them anyways. probably won’t end up using them but just in case lol
For curios, most of us will recommend Sniper and gunner resistance
thanks for helping me figure out all this stuff btw, i’ll be able to use all this to get better at everything with stats stuff and playstyle and whatnot
Then whatever you want, ability speed recovery, toughness regen speed, etc
Oh sure, feel free to ask us anything. Psyker chat is pretty cool
I play often, feel free to ping me if you need another team mate etc etc
i haven’t paid much attention to curios either tbh, i think i have on rn some low level ones that just increase my health a bit. id check but i’m not at my pc lol
Really just mess around and get a feel for what you enjoy playing with
yea, i probably need to mess around with everything. i’ve only been messing around with staves and stuff
For starting off, I would recommend at least one wound curio and health% for the other two
wound curio?
Each one is a "wound"
i always thought that was a class thing. like, ogryns had 5, psykers had 3, etc
Yeah, it gives you another chance to raised if your corruption has overtaken it
New ogyrns will have more than 3, experienced Ogryns will have 3, the default lol
i assume it doesn’t actually increase health, but rather, it just allows for more time before you die entirely because of the purple corruption thing yea?
You get more deaths
got it, sounds pretty useful yeah
i don’t fall all that often, so i maybe won’t need it all that bad, but i’m sure it’s better than whatever i have on rn
I use 1 wound and 2 toughness typically. I play in the danger zone with peril so having a fuckup doesn't instantly put me in the nearly dead zone
i play in the danger zone too. my issue until recently was that my build was not set up well for me to be playing in the danger zone
I personally don't like toughness because so much stuff just 0's out your toughness. Like if you touch fire or whatever
(recently being until today
)
But it's not bad, etc
yea, but i like it cause it regenerates
It's definitely not bad, for sure
You can get toughness regen speed on your curios and that helps a lot, too
If I'm running a high peril I take toughness if I'm running a gun build I take 2 max health
I run 3x +health curios and my default health is 255
didn’t know that, gonna strongly consider this
i don’t even know what i run😭
I thiiiiink the toughness regen curios stack ? So if you have more it's stronger??? Someone will correct me if I'm wrong
I put 30% toughness Regen on every curio. It works wonders
You can have 90% faster toughness Regen speed yes
instant regen
I have sniper and/or gunner resist on all my curios, being able to take a sniper round is helpful while still not great lol
usually i just dodge around with my brain burst to kill snipers. it’s super fun too lol
It only works on coherency since the 3 Regen perks are set Regen speeds but it will make you much tankier
I try to as often as I can, but sometimes the game decides it doesn't want to play audio cues and you get surprised blasted
It has issues not playing cues with pox bursters snipers and trappers
And mutants
And mutants
I absolutely hate hearing the BLAARGH!!! And then turning to see a mutant right in the eye
is audio like, super important beyond hearing the cues for dogs and other things like that when they’re coming?
it is!
So much that I play with the music almost muted
You can hear the hounds paws and barks as they run towards you
And the mutant footsteps etc etc
They all have unique audio
It's also louder if said thing is targeting you
I'm not sure what the sniper spawn in sound like not sure if they have one
i keep the music pretty quiet too, i lowkey have slight issues with losing comprehension of what is happening when too many inputs are coming in at once (like, audio, music, monsters going blahagahahagga, voice chat from teammates, tons of colors and shit to pay attention to all over my screen, etc) and bc of that i generally keep the master volume decently low. high enough to hear the cues and whatnot, but quiet enough to where i can’t generally hear ingame footsteps too well
Didn't know this. Neat
You can hear snipers moving around too
Yeah it's easy to get overwhelmed, nothing to feel bad over, etc etc
For the longest I didn't know the Bombers sound because I kept thinking it was just a friendly Veteran saying their voice lines. I'm pretty sure they have the same VA
yea, it’s not exactly overwhelmed i think, because i do have issues with that in some other things (not video games generally) and it’s not the exact feeling, it’s more like, if i try to intake so many things at once some of them just stop rendering in my brain or whatever and all the sudden i don’t even know what the objective is lol
Void STrike staff any good?
I definitely understand that, I used to get that earlier, but its less for me now
what doesn’t help is the relatively low fps, and my high fov. i get like 30-45 fps average, which isn’t awful really but it makes it feel kinda slideshow-y
and i play with high fov because low fov gives me motion sickness lol
Sniper resist, definitely. Gunner resist, why tho? It doesn't apply to shotgunners and it doesn't apply to regular shooty bois. Only scab & drag gunners and reapers.
hopefully i’ll get better with it sooner or later
Voidstrike is very good, try it with Transfer Peril and Warp Flurry
This is a must on Psykers regardless of what you run for the blessing
Gunner resist is useful, but not that important. It's better on zealot
@burnt maple Would it pair well with the Illisi ?
Yup!
my ping also isn’t too great but it’s always bearable. main issue is that the friend i play with is on a server that’s fairly far away from my own, and there’s no good intermediary server (we looked) so one of us has to have like 100+ ping when we play together
stacks with my ping already being not too great off the bat.80-100 ping average, like i’m used to it so it’s not like awful but again i can still feel it
I use it on ogryn but not on anyone else.
I use the illisi all the time, so all my staves are paired with them
Is the Illisi for horde clears and stuff?
Yeah, but a warped power swing still does a lot of single target damage
Yes, it is for horde clears and stuff
oh my god i forgot about this
Personally, because there's a boat load of gunners in damnation and reducing chip damage. I wouldn't say it's the best, but it annoys me etc etc
Ohhh thats great, I tend to get the sword out and do the shuffle for ogryns anyway lol
Also fun fact. Rending and Brittleness stack additively, so you can get over 100% base damage but only on targets that take less than base damage in the first place.
Oh you have it there I am blind lol
What do you guys have over gunner on your curios? I also play Ogryn so that's probably why I have it tbh lol
Toughness regen, sniper resist and then either +toughness or +grim resist if I am doing grim runs or not
Having +toughness on all three is like an extra toughness curio
I'm pretty sure I have toughness regen, +ability Regen, and +toughness/health on mine
random final question: … is there any way to unlock perks and blessings 😭
I still find it annoying we can't have 20%+ toughness curios
You have to pray to the omnissiah that you get a reward from the end of missions, upgrade your current inventory for the weapon type you want blessings on, or buy a weapon from Melk or the Armory that has the blessing you want and turn it over to Hadron so she can rebless your future weapons with it. You have to "learn" them
no like, when they have the red lock next to them, can that be removed
Nope
😭
They said something about it in the most recent developer communications, so who knows 
Our current bet is that Hallowette will sell keys for aquilas lol
They better not
I'm joking and really hope not lol
They said that they have received our complaints, that's all
I fully expect them to announce that, after listening to our voices, and understanding our frustration with this BS slot machine crafting system, they will boldly annouce they'll be changing the locks...colors from red to blue.
I actually kinda like the locks lol
makes each weapon feel unique
and it actually takes some amount of grind to make a weapon
compared to vt2 where a new weapon comes out and it takes like 15 min to craft a perfect one; or 1 day if you have no resources
There's no redeeming quality of it not having any bad luck protection. I had to go through like 300k worth of ordo dockets to get a few decent Voidstrike staves from the armory only to have Hadron brick 4 of them. And the one I finally just ended up using still ended up with 69 (nice)% damage
The only good part of crafting is when you can finally stop
I think that what they're missing currently
is a way to slowly push up imperfect weapons towards perfection
at a high cost
We've suggested lots of things, even using Diamantine for, literally, anything
so you can eventually push an 80/80/75/75/60 weapon to 80/80/80/80/80 at an expensive cost
The 80% thing has always annoyed me
it's to make space for red weapons. but I agree; they should've just made red weapons 125% on release
Yeah, I agree with that
but yeah even though the current system sucks
I think there's potential for more longevity and more interesting interactions with the crafting system
(than vt2)
even if the current crafting system isn't quite there yet
I get what you mean, I like the idea of having a unique weapon
They should have let us fix, repairs etc any weapon and let us name them. I know there's a mod that lets you rename weapons
Yeah there's a lot of things this game is missing 😛
but the gameplay loop is very fun so has potential
it'll probably be good in 2 years or so
This happened with vermintide. But it's pretty dumb that it's happened again
Not sure why they decided "for crafting, let's just take notes from gacha mobile games."
Doesn't make sense. They don't even sell shit for real money to improve odds
Thank God they don't but usually that's why the system is in place
Also I'd kill for more like rewards. Idfk random cosmetic drops or some bullshit
it's to make you grind
I don't mind grinding at all
basically looter games like PoE, diablo etc
Just want more rewards
you grind for RNG chance to get good gear
I want COSMETICS GIMME THEM

