#psyker-class
1 messages · Page 582 of 1
2/1/1/1/3/2, Shredder + Pinning Fire, and Illisi + Slaughter
OP with Illisi and I don't like Essence Harvest
I don't generate enough peril for quietude, WU gives more toughness at least how I play
It’s cuz pinning fire from the autopistol affects soulblaze damage
Yeah it’s personal taste
slaughterer also buffs soulblaze
I prefer the ability to generate toughness if I’m pinned by ranged or some shit via illisi special spam or BB, but getting like 80% toughness back in one swing is pretty cool
BB gives pretty similar toughness back with WU
15% now since they buffed it
I've not really got any weapon options since I'm fairly freshly capped
just bought an auto pistol from brunt and got tier 4 inspiring barrage as my first perk on it, but I'm guessing that isn't as good as it sounds. I'm guessing its 50% of the toughness you get from coherency or some bullshit
Yep
and my first illisi has shred and blazing spirit, the latter of which is tier 4
If you're low on mats, just buy a grey MG12 lasgun with decent rolls until you can roll for a decent gun. Upgrade it to blue, then roll flak on it, and if you have a spare opening salvo somewhere, put that on it. The gun is good enough to use even at grey on damnation, since most of its blessings are bad and it doesnt really need anything but flak to hit breakpoints (2shot headshot scab gunners, 1 shot bruisers etc)
I'll yank them off the weapons when I have better to replace them with
oh thats exactly what I was hoping for
what workhorse do i focus on getting so that I can have something solid to carry me to getting better stuff
thanks
should I go for something similar on the other classes as a starter weapon?
Any class with access to MG12 can do the same, pretty much
whats special about the illisi
Infinite dodges, great horde clear with special, and slaughterer makes it decent even with light attack spam against hordes
similar to the deimos?
except deimos is single target
though still somehow chunks hordes, just one or two at a time
ayy, got 25% damage vs flak and between the eyes on the blue lasgun
I was willing to settle for any amount of damage vs flak but the first time it came up it was tier 4
Bloodlust is fun on both Deimos and illisi if you can keep a chain going. Usually it's overkill AF, but certainly helps down a few elites if you're in a scrappy melee
force sword light spam is pretty decent at hordeclear (except the obscurus)
melk is selling an illisi with tier 4 slaughterer and deflecter
Oh certainly. The +15% power on kill blessing can get into a consistent 1-tap
Slaughterer, fuckin take it as long as the base roll is good enough. That shit is fire
352 base roll, I don't know what the baseline damage on it is but its 74% for both damage and first target
for the moment, you can mostly ignore the first target stat on the illisi since it currently does not scale the damage of the special (it still affects the normals though)
I'mma grab it anyway for the slaughterer. Can yank it off it later
If you have the extra melkbucks, it's very likely still a great weapon to have. I would consider your playstyle, but I personally would reroll defector for another offensive blessing
its looking like the drop in stats is all in the warp resistance part
cause its very very similar statwise to my 367 illisi
I thought Melks stock was global
like every level 30 psyker will see the same melk stuff for the week?
Nah mein fruend, melk is unique to you
But you are correct. T4 Slaughterer is worth the melkcoins
will just use the sword straight up for a while
its also got tier 3 on two stats, can't remember what exactly
flak and carapace
I will laugh very hard if I stumbled into a really good roll at melk when I bought it based largely on "that perk has a name I recognise"
that's pretty neat to already have flak
Keep flak, makes more sense for flak shooters. Anything with carapace armor you should be BBing
flak is mostly for scab ragers and scab maulers
I thought they had carapace
scab maulers have a carapace head
but you usually don't want to smack maulers in the head unless they're alone
If you are running Damnation you might want to reroll carapace into +10% Poxwalker dmg or +25% infested
since carapace armor has the property of stopping all finite cleave
you'll notice that you can cleave through a mauler and hit other targets when you smack their flak body
but their carapace head immediately ends your swing
I'd roll into +Maniac to kill dreg ragers and mutants
A properly specced Illisi is quite literally the OP AF psyker weapon atm. Take a ranged weapon with some, ahem, range.
Also yeah, +Maniac is a good option
+10% poxwalker/groaner damage is probably enough to push you into the one-shot range for groaners, but it doesn't change any breakpoints on poxwalkers
+25% infested with t4 unstable power, max t4 slaught stacks, warp unleashed, and 4 warp charges at >60% peril allows you to one-shot poxwalkers with a special-heavy weakspot
Only Crushers, Mauler heads, and Reaper shoulder armor is carapace (that I remember)
Light attacks on weakspots already 1 hit groaners without the perk, and the entire +trashmobs perk is made pointless after you have max warp charges and 1-2 slaughterer stacks
yeah it's useless for lights/heavies
it does push the special-heavy's minimum cleave damage into the oneshot range for bodyshots with other buffs up
aka one-shotting 25+ full hp groaners in a single swing
the thing that I've been thinking is carapace this whole time is flak. I've not really been in a position to care about perks until now so this has had no consequences, but I just realised that grey armour I keep mentally thinking of as carapace is flak
are the dregs all pretty much unarmored then?
also you weren't kidding about the MG 12. Fuck me that hits like a truck.
needs a different weapon model to sell it
Only the Dreg Brusiers have Flak (helmet), Gunners (body), and Shotgunners (also body).
If you go into The Psykhanium it will tell you the armor class of things you hit
This is better.
I used to have a link to one with health totals also included but it is lost 😔
The Mk12 lasgun is literally the closest thing we have to a sniper atm.
I prefer to Mk4 since it can still do great weakspot damage, gives you better mobility, and is super dooper, fuckin-may-as-well-not-need-ammo-pickups ammo efficiency
I mean the lucius is closer
not as good for spam firing into hordes I guess, but it hits real hard
yeah but you can actually aim the MG 12 at things and have it hit where you point it
the weapons need better names
called it a marksman lasgun or something
which is how they'd be named in universe too, the rpgs they based the game on would do things like "Kantrael pattern marksmans lasgun" or "Emperors Will heavy laspistol"
a nice blend of origin designations and a useful name
https://imgur.com/a/DqmYpV1//layout/grid
That was the most recent one I did.
Monsters will be off now.
Eyyy thanks for making them and sharing a new one
Thanks! I did that and replaced it with maniac. It's a great sword but it only has like 68% finesse.
It's really hard moving to the dueling sword after using the illisi and deimos for so long. I find myself very often in a situation with a lot of hoard enemies and just getting pushed back and then overwhelmed. Probably poor positioning and the skill issue on my part.
They should have flipped it around so that the left mouse button was the underhand short range quick throw for grenades and the right mouse button was the long range sniper option that would be more intuitive
yeah, the slower hordeclear does put a lot more emphasis on positioning since you can't dps check the horde or no longer have the better push of the force swords
i pretty much always bring purg if I decide to run duelling swords/knife
the push attack on the duelling sword has the best cleave if I remember correctly so push and push attack every now and then I guess
Not perfect siblings but, feel happy enough with this
Might try to switch the 1st perk for something though
Does anyone know if Warp Flurry affects Rending Shockwave on Trauma staff to increase how fast the rending charges?
@hard breach If you want to, go for Maniac, but you may just want to save the materials for something 360 or 370+
Depends on how much plasteel and diamantine you have
I could, but frankly i don't see the entire need for max rating weapons, it have served well so far. So i might try to get another one of this but just as a rating upgrade once i have other weapons done. But Maniac sounds good. Thanks!
yeah p much only matters for breakpoints
the one breakpoint I'm aware of is one-shotting mutants with a +maniac deimos h2 with 80/80/80 dmg/finesse/first target stats at 75% peril with warp unleashed and 4 warp charges
Maniac increases damage to a bunch of specials, especially the ones that like to get up close, I'm not sure what the damage difference is between 69% and 80% on H2
And yea, the Mutant stab is what I was thinking about too
here's a demo of a deimos h2 at 72% peril; a little more peril and it would be a one-shot https://streamable.com/zftlb9
I had a run get smashed yday
cuz 3 ppl couldn't deal with 1 mutant
and I decided to ignore it cuz 3 ppl were dealing with it LOL
@hard breach yep, H2 is a monster of an attack, and 1-shotting from full is often not necessary since someone shoots it a little
Yup and due learning that i have yet another way to 1-shot doggos
i usually just catch them in the special attack
@hard breach yea, no special needed on most things with a H2 face stabbing
you should only really be using special on like crushers
or lone maulers
everything else gets one tapped without special
Real but with trappers yesterday
at least thats what I presume
I think the biggest predictor is peoples melee ability IMO
because most of the time people fail is because they're unable to handle horde + x
where x is armored, disabler, special, or elite lol
Cause every time I went to help my downed team the only special that was alive was a trapper and 2-3 grunts or poxwalkers
also when people get too used to just killing trappers instead of learning to dodge them
It felt so confusing to walk up to them and just nothings there
A swift change to running to the side also has got me out
you can also backdodge slide which is sick af
but somehow zealots charge doesnt lmao
i can't slide under the net at least in the psykanium, but yeah running to the side works pretty well since trappers shoot at where you're currently at, and they don't try to predict your next location like hounds do
Maybe it glitched then or smth, How'd you make them shoot in the meat grinder tho?
the power of mods https://www.nexusmods.com/warhammer40kdarktide/mods/25
Can they damage your hp?
ye
you can also set yourself to have hp invuln, though you'll need another mod for toughness invuln
Damn so its just huge tester for everyone
the mod has keybinds for regenning your toughness and health; and also from freeing yourself from downed states
yup
it's pretty nice
Im thinking about starting to level my shadow wizard money gang
i endorse this endeavor of playing psyker
abandon all other classes
Probably not that far
I've made lore for my zealot and ogryn so kinda invested, still gotta do it for my vet and now make psyker
Nemesis force weapons for psyker when?
What is a nemesis force weapon?
Something the Grey Knights have and like, no one else iirc
A very balanced weapon that only grey knights get and there's a thunderhammer version
My algae farmer psyker will 100% get a Nemesis force weapon UwU
You essentially only see Grey Knights use it though
makes sense, being psychic power based
Indeed, so my algae farmer should get a Nemesis daemonhammer 😎
Can they talk? Like in anime.
Sadly no, they should make a waifu Nemesis weapon though
"Uguu~! Paladin-chan we should take down Ku'gath-san~!" -Nemesis forcesword
That
remides me of the one minecraft mod that gave talking weapons and one was just full on innuendos
lol. did they just copy the sound files from borlderland's moxxie to make the weapon?
It only talked in text chat, wouldn't know her lines to be able to tell anyways
basically every other word out of her mouth was an inuendo
which one should i use? is swapping focused channeling to nexus 4 worth it on the left staff?
Is warp nexus crit build the meta build for surge staff or is that some meme build?
You're mostly using it for CC due to how long it takes to kill a lot of stuff
As far as I understood it, Warp Nexus for if you want your Surge staff to actually be able to kill some things time to time, and Focused Channelling if the support bot is the life for you
i thought surge was good vs flak?
It is, but there's many better alternatives that don't also nuke your ability to kill non-metal stuff
there's just very little options lol
You could grab purgatus and have it still be good against flak while being good against a lot else and still providing CC because of suppression
Surge's CC difference is that it can stun stuff that doesn't get suppressed, but depending on the player that can end up being a burster taking two years to explode or even exploding on someone's face
It should have been a game feature and anything we mark/ping then brain burst targetting should auto lock onto pinged targets first cause i hate that i ping like a crusher then brain burst lock onto some trash add
@silent coral Warp Nexus is one of the only two useful blessings for surge so you should just run it
yeah, warp nexus is partly a choice by elimination; and while it's not as useful on the RMB, it is decent on the staff's bolt LMB since it is one of the attacks with good crit multipliers
How dare you
Crit is useful on staff rmb ;-;
It’s good for maulers n crushers atleast
A bit
On a purgatus build is warp battery or wildfire more impactful?
Warp battery means funnier damage
You're spamming the fire on a cone in front of you anyway with little resistance, so might as well just make things that get set on fire die faster
Wildfire needs the stack cap removed, to be honest, it needs a rework imo
Instead of being "when enemy dies" it should be after reaching a set stack limit, the blaze is then transferred to the next target
what about be a godroll duelling sword?
The Illisi 
But no in all seriousness i cant tell ya, not really used it all that much. I take knoife if i want super big dodges
Warp battery 95% of the time
Is there any reason to use the dueling sword over the deimos? it seems like deimos does what the dueling sword does but better
this is what my random roll can do atm
Yo siblings has anyone else heard the psyker/psyker interactions where you save yourself from exploding by pressing f ?
I’ve only heard it once
I saved myself and my teammate went “are you alright sibling? Your soul went funny there”
I hope we get another MK of the dueling sword
It’s undoubtedly a cool ass weapon
But force swords shit on it so hard
Yeah.. if your ult is ready at the time you're about to go boom that works
There is also a penance for saving yourself from exploding by using the ult, 50 times
Ay I remember doing that one
I never got the voice line from doing that though
It’s a really infrequent interaction
god i wish hunting for blessings didnt suck so hard
still trying to get a surge blessing to go on my nexus void
Is nexus good on purgatus?
I usually replace it with flurry
rn Ive got flurry and terrifying barrage
crits on purg double the application rate of the soulblaze status
so 2 stacks on crit ticks
What melee weapon do you think pairs well with voidstrike? Illsi might be nice, but idk if I need more crowd control with void
i could've gotten the untouchable penance (no damage taken) but fatshark decided to make me crash
Illisi is basically BiS
even when i rejoined, i finished the match with no dmg taken
Deimos is also good, but not as flexible
but because of the crash, i got cucked
btw does warp absorption work with voidstrike kills?
ofc
what class were you playing
psyker
peep the board
i crashed twice
stats look weird cuz scoreboard forgets when you discconect
what a shame then
yeah it dumps the information, but it seems to be able to retain the information of players who DC midmatch as long as you yourself stay in it
no it is punishment for playing zealot previously
you are learning the wrong lesson
i knew you were going to say that
expect more punishment to come later for your severe misjudgement
I might try and cook a psyker build based around brain bursts and mind flayer, I might use guns on it though so I have low enough peril for it to proc more
Mostly to try and make a different build
pretty much shredder build but different?
Yes
You can get functionally unlimited brainbursts if you only target specials, take the cooldown skill and quicken
Its gimmicky, but it works
Not in the same way as Quicken does, but KB is just all round better
Honestly a no brainer pick currently because of how much better it is compared to the other capstones
hmm but what about cerebral lacerations?
once i get my stupid surge blessing on void im going into a quicken based build centered around keeping the m1 spam going forever
That'll let you reach the two burst breakpoints on Crushers an Reapers if you also take Warp Battery
cerebral lacerations is fantastic with flayer
it works wonders with shredder already
Eww
this is what it looks like rn
Ditch Wrack an Ruin
wrack and ruin is fantastic dont listen to them]
autopistol?
Its not tho
You could have significantly more damage when having peril in place of a small DoT that isnt going to kill anything above a poxie
with kinetic barrage and and elites in a horde that horde stops existing
beside the other two dont have any benifit for a gun build
Y’all still using the gun build? 😔 Knife psyker is the new meta bro
you will not be able to maintain peril to make unleashed worth it and tranquility........well its a gun
I might use dueling sword on it so its not warp based at all, but then again the illsi might be nice for up close CC
Literally knife is best on Psyker
Zealots eat yer hearts out
But why would you take a gun that isnt the Agri Inf'
i use knife AND gun build
Thats the only use case imo, an even then you've got like half, if that, of the sustained damage any of the staves give you
What gun do y'all think I should use on it
I already have a voidstrike build
i mean....shredder pairs with flayer better than anything else.
recon used to be decent......kinda
now its dumpster fire
Shredder is actual cancer
i wont disagrree with that
i think they need to reduce how much stagger it has
that would pull back pinning without gutting the weapon
They need to do something about it
auto sounds nice, but I feel like thats every gun psyker build
laspistol is fun, but very aim intensive and the burn nerf really hurt infernus
As long as its powerful, it'll lead people into spamming it into hordes an nah, it aint ammo efficient doing that which hurts the rest of the team
real
has great kill times with lacerations and is good for procing flayer
Yea. its better on Zealot now tbh, because Ghost, Zealot can really leverage that
Had a zealot spamming shredder autopistol into god damn everything and eating every ammo box
auto gun is used by a few people but its just a budget shredder
like at least go vet so you get more ammo
it doesnt offer anything new
Good morning Psy chatters
Autogun is accurate over range
Shredder aint
yes but have BB for that.
kantreal is still a solid option all around
if a bit boring
I mean at that point just play Vet
#revolverbestpsykergunfightme
Hey man, i spent a good amount of time with Gunpsyker too, an it just is not as good, it can be fun, but its a big limiter in higher settings compared to the flexibility you have when using a staff
Gun psyker? More like Shredder PSyker
C'mon now.. Revvy is exclusively a Zealot weapon
Nah, revolver is exclusively there to make my shelf of weapons look prettier on every class
Now we just need a Psyker Gunslinger
Give spark'eads shotguns with soublaze special ammo 
Actually has really crazy good synergy with Indignatus, i was very surprised myself when discovering it how good that combo actually is
they just hold the bullets and use the warp to fling em at heretics
right now shredder is still psykers best ranged weapon. be that because shredder or busted otherwise so we shall just have to agree to disagree
But its not.
All the staves out-perform it over the course of a mission
Both in functionality and damage potential
Sure, if it dealt any damage and didnt have fucked up damage tables. Goes from bodyshot -> weakspot -> critical -> critical weakspot. Crit weakspot deals less damage than a crit bodyshot
depends on the team comp; but I do value the single-target DPS of guns a lot
you keep saying that but im not getting any reasons for why that is the case
Your only limiting factor with staves is your ability to control your peril
shredder will end up dealing 2-3x as much damage as any staff on psyker by the end of the match, not to mention it can easily match kill counts of AB and trauma builds
psyker also has the illisi
You're not tied to ammo, you're not nickin that ammo from the actual ranged class leaving him to have to melee a large portion of the mission and you wont clear hordes faster with any firearm than you can with Purge or Void, you have no CC against muties or dogs like Surge Staff and you dont have the splatter effect of pulling Ogryns off your teammates that the Trauma gets.
The ONLY reason shredder is good on the class is because its absurdly overtuned and it still doesnt compete with the staves
Chain axe psyker when??
ranged burst DPS is a nice thing to have nevertheless, especially with the stagger that it has
the shredder and staffs offer different things, and I wouldn't put one over the other
Very nice for killing ragers, but equally, the Illisi can do that without expending resources
Or even the Deimos
that is one of the dumbest things ive ever heard
slower and, with the illisi, you'll have to engage with groups of ragers a bit slower if there's more than three and it's not a tight space
and that's without being forced into specific positions to deal damage due to the limited reach of melee
I love my melee, but melee has very real downsides to it, especially in the form of positioning
A bit slower yeah, but then equally, you can Ult, put them on the deck an use KB to pop thier noggins, again without expending any major resources
and I don't consider ammo that significant of a resource
it is fairly plentiful, you can use melee (where Psyker has illisi), and maps like to hand out ammo crates to you
50/50 innit, depends on your team composition an what they bring
yeah, there's always that variability with your pub teammates
ammo only really becomes an issue if your team is really bad at aiming or brought actually awful guns
but ammo economy isn't that bad, at least in my games
especially when substituting in with melee if conservation is needed
(illisi once again)
Bolter vet, Ogg with Stubber an Zealot with Br'auto is one lineup that makes ammo much less plentiful an its not unusual for those classes to bring those weapons
Bolter Vets only waste ammo if they're on that 2 round burst mindset. It's actually one of the most ammo efficient weapons in the game.
if ur using those weapons properly and not dumping ammo into hordes randomly theyre rather efficient
Its when they 2 round burst the lone Poxwalker and Groaner. Thats where the problem comes in.
Yeah, but we (sadly) have to judge by the average, and your typical bolter vet is goddamn abysmal
Starting my shadow wizard money gang adventures wish me luck
and like if people are dumping ammo into stupid shit like hordes, especially with bolter/brauto/stubber, its fair game to not be nice with ammo pickups and take it for urself
cuz theyre just gonna waste bullets
Braced Autoguns are ammo deficient I admit. Even when used by a Vet. But it's also one of the few weapons where shooting into a horde is viable. Not that I recommend it however.
Stubber Ogryns. I know the stereotype surrounding them 
I agree on principle yeah, but in game it dont work like that, i care less about someone being uselss so long as they are at least soaking up some of the aggro, losing people because they couldnt fund their weapons due to someone having taken all the ammo hurts the team more than them being frivoulous with it you feel me?
but magdumping it into hordes is not something u should generally be doing
nope
if i have bad teammates im gonna need more resources to keep them alive
I rarely run out of ammo when playing br auto on zealot. its my go to to deal with mixed hordes and get the shooters
cuz if u feed them ammo packs and they do fuck all with it thats hurting ur chances of winning
so im gonna take the ammo unless i'm wasting a significant portion of the pack
Not as much as them dying an you being on your own it dont
it's also not as though zealot has any other improvements on ammo economy if comparing with psyker
i don't get why discussion around the matter of gunpsyker is always framed on the psyker and completely ignores zealot
players who have poor decision-making in regards to ammo usage also normally... aren't that helfpul otherwise
'drawing aggro' does little to help me if all it does is result in someone floortanking repeatedly
Zealot has no supporting gimmicks that can take that ammo usage pressure off them, sad as though it is
i swear to christ darktide I WANT MY SURGE BLESSING. i swear if you give me a 4th blazing spirit nexus void staff ima lose my mind
their supporting gimmick is that they just use melee on most stuff
ur playing shittier vet if u use ranged weapon on zealot constantly
Yeah, but they are still a class orientated around having a gun, they're certainly more geared to melee, but not entirely
GOD DAMIT
probably because psyker has alternatives to bringing a gun and zealot doesn't
FOUR NEXUS 3 BLAZING SPIRIT VOID STAFFS IN A ROW
ASDaS FASDK JhncaKL:FJhnawsedfk;jhazsedf
your screams were silenced 😔
on most stuff
zealot has significantly less ammo issues unless you bring a really shitty melee
caxe/hsword/thammer can handle most situations in the game, with hammer a little less than the other 2 because the TTK on hordes is really long
I dont actually think Zealot has any shit melee weapons tbh with you
it most certainly does
achlys and to a lesser extent antax are both just... overshadowed by rashad because of moveset/blessing fuckery
It has some somewhat questionable options, but nothing outright bad
all of the devils claws are bad
crusher is absolutely terrible, especially considering its on the class with on-demand access to stuns already
Nah, they're actually kinda good because you can have on demand toughness regen easily off them
Wat
Crusher is literally THE best support weapon in the game dude.
devils claw is one of the worst melees in the game
crusher is fucking terrible
you're not damaging anything
Yeah.. no
you already have stun grenades
i see the name of the game in psyker chat is Civil War today
unless you let situations get out of control constantly you're not really going to need more stuns than are already available over the course of a game
trauma
Crusher will let you make a dive on ANYTHING, no other weapon has that
yeah make a dive
Trauma is a close second for sure
nah, I'd put trauma over it
trauma hurts stuff
Which doesnt matter because nothing is molesting your team
especially since trauma will do proper damage to everything
and doesn't have the positional requirements that melee has
i second this. trauma can do anything and everything
"the best CC is killing things" is an actual fallacy pushed by inexperienced players
well I'd say I'm pretty experienced
Rookie numbers
Time does not equate to game knowledge kek
Wait
its a dogshit weapon with a gimmick that relies on other people doing stuff for you
have at him
This is zealot chat
it requires very little thinking for a reward that is accomplished by a built-in class mechanic
be quiet

its not like zealot has no alternatives for CC
Psyker chat has finally been infected with Vet chat's autism
its soon be gen chat
I have been waiting for this day
you can throw a stun grenade at a particularly irritating group of enemies and them just
kill them
or you can go run over to them with crusher and try to hold them still while other people do it for you
i miss the days of peace and brainstorming and meme. now there is only war
something that is absolutely NOT guaranteed to happen in a pub
Mmmkay, here is an example. A spawn has just shown up at the same time a big ass mixed horde runs around the corner, you can hold that tide back entirely and give your team the space to kill the spawn without interference. Try doing that with anything else, and you wont have the same efficiency.
trauma
fuck man a thammer has equivalent CC
Thammer
you can solo a horde with any of those
oooo i like naming random things
thammer with slaughterer will keep a horde still
pisstol
Not in the same way
much in the same manner as crusher except it won't push shit so far out of your range you can't hit it
Crusher is really damn helpful for a team if you leverage it properly, arguably, the weaker your teammates, the more relevant it becomes too
.......i want my chat back so i can cry about my terrible crafting luck
At least you're not constantly rolling runnerer and gunnerer
lol
having delaying power is nice especially when your teammate is up to part; I still think that trauma is better because you get to do damage and stagger enemies at the same time
so quell speed is dump stat for staves right?
In the Darktide Discord channel. There is only flame wars.
i really don't know what kinda world u live in or if you're just the king of malice or what. but on zealot, in particular, the crusher is really bad. a hsword with the punishment feat will keep a horde at bay, especially if you push
you have stun grenades, which don't even require you to run up to someone to stagger them
depends, but yeah quelling speeds are fast enough that it's a 0.5 second difference between 80% and 60% quell speed when quelling from 100% peril
Which are limited to three.
and also don't absolutely kneecap your melee damage
not with a nade regen vet (about 50/50 if they run that or bio-optic) or by simply picking up drops
Yeah its really not that bad. I suggest spending time with it, its exceptional if you use it correctly
aight ladies pack it up and go to zealot chat
ive spent time with it
it's fucking awful
devils claw had more killing power than it
on trauma, you can afford to dump stat damage since you can reach breakpoints with either warp charges and/or perks/warp unleashed at 60% damage
Not really.. but Claw has parry, which is hilariously funny vs ragers
and if not running warp flurry, you'll want a high quell speed so that you only need to quell two ticks to get a full charge off
I'm trying to go wildfire instead of battery
but good to know
Voidstrike dump is warp resistance, unless you're running some kind of a variant with no transfer peril on it
Its not that good though. Damage wise.
No not damage wise
the parry is just a terrible special
id say wild fire has limited value on the purge staff outside the biggest of hordes. for gun builds flayer is usually better, but ive found great sucess with it on my blazing trauma build
yea going for blazing trauma
Eh, its mid, its kinda good in horde clear too because you can use it as an option to deal with an incoming hit without needing to dodge or block, very niche, but in instances where you get fully swamped it has some relevance
the devil claw parry has the same damage profile as a 3rd light (1.3 cleave)
this is what i have setup for it. i recommend getting really comfortable with quell canceling while sitting at 90% peril for the entire mission
Aye, but its not about dealing cleaving damage, merely a defensive option
the only exceptional thing about the devil claw parry is the capped block cost of 1 bar
i could probably go for a better trauma staff but this is more than good enough
but even that is only relevant against certain attacks that do >1 bar of stamina damage, and the devil claw's parry only blocks one hit, which you'll painfully notice against some of rager's multi-hit swing
Yeah, exactly why i said its niche 🙂
Its not totally unusable, its just not applicable all the time
i wouldn't call that "kinda good" by any measure
Eh, i like soloing ragers with it, is funny
Yes.

A lot of the off-meta stuff will be problematic if we ever see T6/Hi-shock, but even in T5/Hi-shock a lot of the supposed "bad" weapons are still totally usable without gimping your team
I wouldnt even say its that severe in most cases tbh with you
Granted using off-meta shit requires you to work with the item a lot more than something like say, the Illisi, but yeah, adaptation is the name of the game anyway
Mk4 I think is the best variant
illisi clears 20 poxwalkers in ~4 seconds; iirc, a devil claw takes >10 seconds for that
Are we being generous here with 10 seconds 
a little bit
I hate when I have a Devil Claw and I have to deal with Dreg Bruisers 
rounding down by alot
Ehh, sometimes, Claw is admittedly only really useful on Zealot with crit build, but half of that is the utility element it provides because large volumes of crits so big uptime on CTS, its not good on Psyker or Vet
Iirc its treated as a knife so has higher base crit chance
dclaw need an atk speed buff imo. Its a starter weapon that feel too punishing to use compared to the others unlocks after a couple of levels. Never to be seen again in endgame
Well. Pointing out the fact the Poxes are standing on each other. I'd say 15 seconds is generous.
i wanna know why the hell they gave the claw sword a parry and not the god damn duelling saber
That is actually super fuckin weird
I need to go back an play with the Duelling Swords more
claw and pistol would have been cool too. vt2 rapier vibe
im still waiting for my powerfist plasma pistol combo
it might even make me want to play veteren
and that would be a feat
i cant play vet without falling asleep rn
Veteran is literally the definition of "skill issue"

I did not know that thanks!!!
i mean not like it matters considering how much cleave the other weapons get
cuz funny slaughterer or brutal momentum
not just the cleave but also the cleave distribution
Stamina Regen, on your curio, does it affect the Regen rate of stamina, the time it takes to start regenning stamina again, or both like toughness Regen does?
since the push-attack on duelling swords has the same cleave distribution as the goddamn lights
unfortunately, it only affects the regen rate
doesn't affect the delay at all
Darn that sucks
Dueling sword push attack keeps strong finesse on target 2/3, giving it a lot more dps if you can hit the double headshot.
that's a neat property
I only recently found out I can trigger Rampage blessing with Duelling sword push attack
Is that ok? Or Burn has to be 80 aswell
Ideally you want as high a burn as possible
you lose out on some soulblaze application and a stack, but your cloud radius is 80% which is good nuff
Quell speed isnt something you'll feel too badly if its the dump, so go for that
Well, it was my 1st craft, for now i want to grab all staves and make them decent
before i start min maxing
I put it all the way through hadron and i probably got it butchered? idk what is good here, im a vet main. No clue about Psykers stuff
What do i change
Thats not been butcherd at all, just swap out carapace for flak
Its not perfect, but its more than usable
Oke, Ty
o7
Also sword
I would say usable, but i wanna hunt for Deflector
The other perk was +1 stamina unfortunately
Thats a fairly good roll too mate tbh. An honestly, Defelctor is super overrated
You're better off with Slaughterer than Defelctor
Ideally Slaughterer4 if you have it
I can proudly say I've graduated from Deflector haha
Naah, not yet
Can keep Shred or Uncanny as they both have thier uses
I might replace shred with slaughterer
Just got to lv 30 Psyker right now
Uncanny has a very funny interaction with armoured targets already on fire
since obscurus requires you to cancel its attack chain for the optimal hordeclear combo
which will drop your shred stacks each time you do it
Oh? Good funny?
Yeah very good actually. Its kinda a bug, but if you apply a bunch of burn stacks to a number of carapace or flak enemies and then proc Uncanny, (you only have to proc it offa one target) it will remove armour from all targets currently burning and make the DoT skyrocket
Swap carapace for flak or crit chance. Swap terrifying barrage for warp Nexus
Terrifying barrage is basically useless
Ok, last 2 questions then, 1 is for Surge staff, what do i want for it and stuff, and 2nd is build related 
All psyker staves suppress the enemy anyway
Cant tell you nowt about Surge staff, i despise it 
Warp nexus
I will try to hunt for it
Surge is a tool, so don't worry about making the perfect surge. It's just a stun stick. A grey surge is only 10% worse than a legendary min max staff. Right out of the box it will do what you need it to do
It's not for damage
Sweet, if only I can build a Soulblaze sword that's viable
With surge staff, you should be meleeing 90% of the time
You'd be giving up a lot of damage to have blazing on it, better off just using the purge to apply the DoT
Yep yep I learnt the hard way
So i can use this one then
Save surge for elites and specials, sometimes shooter groups. DO NOT use surge on hordes/trash mobs. Waste of time, does no damage and doesn't help you or the team
Is there a trick for using the surge staff? Like do i always charge to max or its just a stun tool and how do i properly do the thing
As for blessings, they don't matter. But the best ones are warp flurry and warp Nexus
I pair Surge with Illisi which makes short work of hordes
Perks, you can go for maniac for muties, flak for shooters, infested for dogs. Doesn't really matter that much
Fun thing is to peek from a cover, zap and jump back into cover
surge is the same stun/stagger-wise regardless of the charge
you charge it when you want damage
Surge and illisi are a great combo
You can do more damage than zealot's, and take less damage than them
And stun more than they can
Also can dodge dance around bosses
Carapace for flak?
The most important overall psyker tip I can give you, is no matter your staff, do not be afraid to melee. The illisi and Deimos force swords are some of the most powerful weapons in the game
And the best, most important part
I've heard some say Unarmoured to make Surge more viable against them but haven't tried myself
spam dodges at your marriage and funeral
Do that, and you will take 200 damage on avg, in most games
Illisi is like a power sword for vet right?
Essentially
it has a slightly faster activation, slightly faster swings, better normal attacks, and much better mobility
while the illisi doesn't have power cycler, you can be much more aggressive and out of position unlike a vet
The major plus with Illisi is that its a forcesword so you're not punished in the mobility department, the damage output in best case scenario is much the same as a good powersword, but Psword makes you a fuckin slug
bruh, after 150 lvl of vet i got 380 weapon, and here i got it after like 10 rolls
Idk about the rolls tho
Cant wait for Hadron to butcher it
on the Deimos/Obscurus, warp res is the dump stat; but it's very nice to have close to 80/80/80 damage/finesse/first target
Dont have enough plasteel to do it today tho
All i could afford
So basically i want to get warp nexus for staves for now, and for sword i want slaughter
Wonder what the hadron will give me tmrw
For this Sword
What build should i use for Surge staff, and what for a flamethrower one?
for surge, you'll want to build around your melee (and perhaps brain burst)
so something like warp unleashed/wrack & ruin and whatever feats that you like for the other feat lines
For now i picked 3/1/2/2/3/3
Probably can make smth better, but i like to focus on Head pop ability with the surge staff i think
i run that exact feat selection myself yeah
And for the Flamethrower i have a dilemma
the only worry is perhaps running kinetic shield instead of deflection, since you lose out on the ability to revive teammates inside hordes, but that is whatever
that's what quicken is for smh
Both Quicken and Ascendent Blaze need major buffs/reworks to compete with KB if you ask me aha
I picked 1/2/2/2/3/2 but idk.. When i think about it everything sounds nice if u combo it enough, like if i want 6 battery charges, i would have to go for the +4% chance for all kills to generate warp charges no?
Nah you dont have to do that, just brainbust until you have six, then you only need to burst the odd thing every now an then to maintain them, which you will be doing anyway
I have this build for the flamethrower that i've been really liking
They fall off one by one too, so its not a case of if you dont keep them up they vanish all together
Wrack and ruin is satisfying af when it's killing things 10 miles away from random stacks
Do i want wildfire or kinetic flayer
Warp Battery
wildfire
never wildfire
wildfire is bad
you guys are nuts
it don't work well
It literally does though
wildfire is not that good because of some bugged, unlisted, and unwanted behavior
you get 1 blaze stack from it on a random enemy
and with purg, you almost certainly have applied at least 4 stacks to every enemy near you
Oh with those bugs yes it's terrible then.
was unaware
yeah lol
i kinda wish that void had cleave, so it could travel through and hit mutliple targets before fully exploding doing damage along its path
the description makes it sound good

but alas
hope we get more paid for skins to make up for criuppling a literal main talent
It does what the fuck?!
not this again
6 max cleave
Alright sparkeads, I've questions:
Change maniacs for flak
nah, swap off weak spot
no?
kek
I would ditch weakspot
Whats the 1st perk for flametrhower then? Even th oits 1st, i have the biggest issues with them
weakspot is very bad in this game
alright, that settles that
cause it doesn't work like you think it does either
Flak + Crit chance
Blessings: should I keep transfer peril? Does it work?
Yeah, keep that
yes
yeah weakspot damage is perhaps one of the worst damage perks
ye transfer peril is one of the best blessings on voidstrike
And go for... Nexus?
Sorry, i meant Feat 
crazy how bad it is when it should basically just work as "hit head hurt more"
I would personally leave blessings as they are
warp flurry usually is the recommendation
nexus is not that good since crits are only +30% damage
the blessings are literally BIS
so 20% crit chance with that is only 6% more damage on average
IV war flurry is all you need
Only reason to use Nexus is if doing funny Blazing meme or Surge
Is there a pinned huide for blessings/builds?
imagine if 10% weakspot actually increased damage 10%
unfortunately not
you're asking for too much
smh
What next staff going to be
pygex made a good guide on steam
there were a few datamined, but i cant tell you what they were offhand
he is in the discord often
I think one was a shield staff
Best psyker guide on the net currently
psyker the better version of shieldgryn
Eh, i suspect it will be just as bad
oh I'm sure
It might be a dome that protects the whole team, but its still gonna have the shield issue of zero DPS
but at least a psyker can still do other things
Yeah i guess thats true
like illisi BB
It certainly wont entirely nerf you like shield does for Ogg
I mean if people are using surge with illisi
I have a god rolled shield and it's about as good as a green tier zealot weapon
absolute dogshit
then it's not like shield would be much worse than surge
Yeah thats a fair point actually
Even with playing it properly and not just sitting in a doorway, it's terribad. I have no interest in a shield staff and being shieldcuck for the team
lemme find the funny clips
Oggy shield is great for helping Psykers get "Malleus" but other than that..
I would like some kind of attack from above staff
That's literally it's only use in the game, for a penance not even for its own class
Probably not a lore accurate
Yep
Meteor staff, like the opposite of current trauma?
yea
https://medal.tv/games/warhammer-40000-darktide/clips/12hiXeWivxikpo/d1337VYoVLyN?invite=cr-MSxBcFksMTczOTM4NDQ3LA watch til the end lol
5 Views. Watch Shield is OP and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
I still maintain shield would have been better if it was an option to take in teh grenade slot, like a choice between box and shield, at least provided it could be wielded the whole time with both ranged and melee choices
op
Very accurate. 90% of my Damnation wipes there is rando shield ogryn doing fucking nothing
someone mentioned that originally the rumbler and kickback were supposed to be one weapon
But that would require a good company with more than 6 creative people in it
Thats not a surprise
God bless the people that actually worked on the gameplay and Godspeed to them with the managerial class they have to deal with
11 Views. Watch Shield and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
Yeah i dont think its a matter of a lack of creativity at FS, literally just poor management
Ohh 100%, mimics many of my job experiences
Yeah yours an mine both pal
😔
its like tv but for medals
that works
"this video is privacy protected"
use the zealot chat link instead
no idea why it's different
but that clip is so funny
ogryn picking someone up, shield stands in front of him, he gets shot over the top of the shield
lmao
Hitbox issue right there
Shield will actually soak up fire for little'uns behind the shield, its been tested, but it wont stop another Ogg gettting domed
fatshark did say they were reworking the shield like 3 months ago
Well then i hope the rework is a good one
watch them just give it a bull butcher and slaughterer
#NextWeek, pal
I mean.. if you could pair it with your choice of melee weapon but sacrifice the special attack to do so that wouldnt actually be a bad decision
It would hurt Paul an Shovel, but nothin else
or they could like, make it more unique somehow and buff all the ogryn heavy melee
No idea how they could go about that other than giving it a built in auto-taunt mechanic
I wanna kill a Spawn then do a Thumbs Up animation, is that so much to ask?
How do you do that? I don't see the option
there's a for the emperor mod
and then
I modded another mod so I could keybind it
What's the other mod
TagKeys
but you need my version
Eh?
yeah idk why this happens sometimes
14 Views. Watch Shield and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
that one should work

hell yea
Deflector??
no a shield staff
lmk if you have any issues with that mod, it should simply add another option for binding the for the emperor voice line to a key
I'll have to try it after work
👍
also it's mind boggling that this isn't built into the game
everything to implement it literally already exists
and it's fully built into the game
just... not available to use
ya this is why
i think the game doesnt need more weapons and classes right now
there's so much basic shit that isn't even working
psyker could use a single-target burst DPS staff
the next commslink better have news on that
voidstrike xdd
Conflagration pls
Thats not a single target weapon
voidstrike has absolutely terrible single-target DPS
conflag is already in the game
Void is pretty much exclusively a trash clear weapon that with certain setups can kill lower HP specials
ye idk how it's so much worse than the fireball staff
Its not designed to be a single target weapon thats why
don't you love it when randos grab grims without checking with the team and then you end up wiping soon after? 
Can't say i really notice someone picking up a grim these days, at least not on most occasions
sometimes if its really early into the game it can be problematic, but not most of the time
I'll pick up grims depending on how good the team is or if I'm partied with 1 other good player, but only for contracts really
not in shock though
grims is fun
Did they ever fix Grims not improving end of mission reward drop like Script's do?
i like to pick em up in pubs when i wanna try to make people die so i can get progress on rescue penances
Idk who knows, emperors gifts are always terrible
Mostly, ive had a few solid ones, but they're certainly rare
plot twist, he lets other ppl farm rescue penances off him
With that attitude it really doesnt seem that unlikely 
I've gotten some t4 blessings from them
u dont get to 500 rescues by being a team player
that what they're mostly for tbh
nah he just plays premades a lot these days and they just fuck around cause why not
u gotta manufacture the solo clutch situations
its the only thing that makes me feel alive
Remind me to votekick you if i see you in pugs 
bro u use crusher i wouldn't stay in a match with u anyways lol
Good good 
I agree with that, but intentionally killing people so you can farm tickboxes is cancer
im not really intentionally killing them if im just picking up a grim
like if u cant handle that
u probably shouldnt be here anyways
if u click that mission u run the risk of someone grabbing 1 or 2 of em
the question was asked when you selected it
Its a mentality thing, if you have the mentality of killing your team because you want a penance, you're a dickhead, simple as really
or if u run quickplay u gotta accept sometimes it happens
thats ok
need those penance points
you guys just don't like fun I guess
like if u struggle on damnation to the point u cant handle at least 1 grim thats on u
There are very few instances where i want someone dead, and 99.9% of those reasons are Veteran players 
or some ogryns
i will make people watch me carry them
and surge psykers
i require their attention
Oggs are an effective bullet spounge which gives them value even if they're bad, 500HP afterall
god I can't stand surge psykers that fuck up melee
motherfucking rumbler ogryns taking the big ammo pack when im playing vet and my coherency regen gives them infinite ammo
that shit makes me see red
I'm gonna do that on purpose now, just for you
good for u
stubber ogryns are worse in my experience
go shit up ur games
gotta work for them green circles
eating 17 ammo packs
slay queen
for nothing
its gonna look so good in a screenshot
See thats just weird, Stubber isnt that ammo ineffcient
i just love the people who have 50/50 ratios on ammo used from ammo pack and ammo wasted
if I see a rumbler I automatically assume they aren't going to contribute so fuck em
like theyre just fucking laying on the E key
"ha guis look rumbler ogryn did better than bolter vet ggez"
actually impossible if the bolter vet has a working monitor
but idk
ive seen some goddamn idiots
maybe u could do it
just gotta charge every ammo 
you'd be surprised at the even spread of absolutely fucking stupid playhers
theyre all over the place man
every corner
which is also like, the strongest weapon in the game lol
every turn
guys with shovel, tac axe, chainsword
all of em ready to eat the crayons
charge to medicae eat all charges when the vet low HP 
you sound a bit upset right now josho
blow up flame barrel
bad games?
A good vet never magdump his bolter
life is currently pain
I mean, it's fine to magdump sometimes, it's not like ammo is really an issue
here's some force wizard shit
if u could see my face there would be a look of extreme terror once i realized the ticking was also coming from behind me
Yeah. Okay. If you have time to reload then. Or use sustained.
I would probably mix in ADS usually but yeah
Hang on just a fucken minute.. Mag dumping a bolter is significantly more costly than an Oggy using a stubber because the pool is so much lower
Thusly they need to fill up more often
bolter is considerably better at making space if u need a revive or smth
yes but the vet gets half the ammo back from a magdump and kills everything
Yep
but u probably shouldnt shoot it into hordes without reason
meanwhile stubber just firing away in the corner
Doesnt feel that when when in game with one 
"I need ammo" Motherfuc... youve had all the ammo packs in the level up until now because i been pinging them for ya 
nah, just use plasma. infinitely better than bolter
Represent
someone hasnt used plasma OR the helbore it seems
someone doesn't know how to use a bolter it seems
ive used both pretty extensively
I do actually.
plasma is way more ammo inefficient
except if u only use it to kill ogryn enemies and maulers
Bolter's only ammo inefficient if you 2 round burst everything you see.
but even then its slower than bolter
sounds like a skill issue
Not that I dont understand the joy in it but still
cuz ur DPS is capped by heat/charge time
you also can't like, delete 15 elites with a plasma instantly
somehow 100% accuracy on my ogryn ass even when I try to stay clear of lines of fire 
cant with a bolter either


