#psyker-class
1 messages · Page 575 of 1
Character level = max stat distribution you can roll on a weapon, from a range of X to Y. Higher your level, the higher both of them get. There is a max roll of 80% on any stat, and low roll can be down to 1, even at level 30
Weapon damage stays as a static, which is modified by the stats on your weapons, usually damage, first target etc alter this
You can press V to inspect the weapon, and hover over the stats to see what they do
I make it a point to surge every poxburster and then brain burst it to keep my stacks up
it's okay in most situations, but i meant if you see another team mate going for it, let them do it, don't zap it
I prefer the slight variation of 322113, barrage into 1 shot elites can give it back as buff runs out to do it again.
Hsword have Headtaker... Which is roughly the same. And rampage gives more DMG because of Headtaker too.
hsword with headtaker + rampage is +160% damage
On a 9 yeah.
Which is good
actually it's 5.8
not enough for more than 1 rager
meanwhile IX lights are 3 ragers
Let's give an overtuned sword with most efficient moveset totally broken blessings
No problem
At least you need to grind for powercycler and slaughterer on the psword
Even though you can do fine with BM instead
it's only overtuned cause the blessings
Kinda like the illisi I think. If you got slaughterer on it 90% of your problems are taken care of
bull butcher really good even without slaughterer though
I mean a psword is also good without slaughterer
same with illisi
but slaughterer just makes them busted
It's the give good weapons busted blessings. Meanwhile claw is crying in the corner with more impact blessings than a thammer
we ballin
just need the soup to change carapace to crit
melk gave me this today
not perfect but good enough
Very nice
I need to look for some new stuff at some point. After I get my mint psyker of course
Sitting on about 17k plasteel but I don't know what I actually need or want to hunt for
Hello
jesus wish this was on my vet
balls of paaaain!
After listening to yall talk up the deimos I gave it another swing tonight
liking the light 1 into Heavy 2, and I focused less on charge attacks and more on just normal fighting
I gotta say It's really nice
So, I upgraded a blue 375 and ended up with this
pretty happy about it
after having talked up unstable power so much im a bit disappointed xd
jk banger of a sword
time to roll up some new deimos
so far
I have 2 deimos that rolled slaught 4 natty
care to trade for uncanny xd
bahaha I acc9idently took a deimos with uncanny into my games thinking I had deflector
I gotta say, uncanny
what a let down
I have found high level swords roll slaughterer 4 a lot
or I have been lucky as
fuck
deflectors are for grots! cries not having deflector yet
onces you run T5s you'll get all the blessings pretty fast
if not lvl 4, 3s
this was my first illisi I rolled up
nah bro im getting 380 stat rating lasguns ._.
I got that grey from brunt
then rolled it up
damnation with mods gets like 30K + docks, and 600 plasteel
AIGHT I SEE YOU MILK
finesse could be a tad bit higher but sheeeesh
not quite better than what i have already
but dam where you been hidin that
hows my drip?
This goes hard
is there any specific good build for leveling? alot of guides require 30 and im im just at 22 now
probably just running communion in your lvl15 until you reach lvl25 where you can choose to pick kinetic flayer for warp charge maintenance instead
that's one of the things that would change as you level, whereas the other feat lines are mostly up to preference and your build
kk ty
Is mobility usually ALWAYS the useless stat?
not always; e.g., you can afford to treat warp resistance as your dump stat on the force swords
especially on the deimos and obscurus where the special is more niche, and the utility of generating peril for feats like quietude, warp unleashed, etc. is more general and useful
perhaps less so on the illisi if you want to spam the special in any measure (spamming the special being pretty much the optimal way to use the weapon if you have the space to pull it off)
@spice veldt what about staff? im finding purge hard to use
always needing ranged a ttack
I usually use Obscurus special for 1 hitting ragers and other specials
Is that the correct way to use it? and to get my peril up to keep that lil dmg boost on
purg feels pretty crappy until you start getting good ones (likely at 30)
yeah, deimos/obscurus' special has very good stagger and it's especially nice if you hit the one-shot breakpoint on them
just that you're likely to get hit if there's more than 1 or 2 unless you're dodge-sliding while using the special
Hm okay
getting close to ranged enemies is a bit of a problem
there are some unexplained movement mechanics that you might want to know; whenever you're dodging or sliding, you're basically in a state where no ranged attack can hit you
on lower difficulties, you can usually afford to just sprint-slide into enemies and not get your toughness peeled too hard
It SEEMED that way but I wasnt sure
Yeah im only lvl 17 and only doing Malice
trying to stack on %toughness on curios
Since I can regen that with my Warp attack on my sword
here's an example of this with a scab gunner with dodges and dodge-slides https://streamable.com/o4uty5
aight how does this look?
besides putting you in a ranged dodge state of some sort, it also breaks the tracking of some enemies; Scab Gunners (as depicted above) are one of the enemies that don't have their tracking broken, so you'll still get immediately hit the moment you're out of your dodge
i'm not a fan of the hood, but I like the rest
the gloves for those outfits are always too thick for my preference
GET OUT OF HERE STALKER
i like this outfit more than the one from the set
there's always voidstrike, but I personally don't like its performance and feel; maybe you'll find it better
Interesting,...
there's no particular staff that I'd say to be as good against ranged enemies as guns are
having either a stupid LMB bolt, a limited range on the secondary, or the secondary being a charge and thus having zero reactivity and constant downtime between your shots
if voidstrike is the one that charges up that ball
i do ike that alot
i do enjoy BB alot as well
should i hold off for slaughterer iv?
id say yes
@left basin what base lvl weapons do you use to roll and what colour do you upgrade them to?
350+
i can't stop myself from roolling
i am a rooler
Use 370+ and upgrade to orange
You'd be surprised how many T4s you can see by upgrading 370+ weapons
Use the browser extension to check the shop whenever you can
That's the best source of 370+ weapons
i have been finding this to be my goto for high shocck
there are so many specials and elites everything winds up on fire and your special ability is almost never on cd
to be fair i am somewhat endgame
i've also got a deimos that i use sometimes
the comedy to me is that i've already reached this level on a psyker that reached 30 yesterdaay
so uuuh, do I keep this and just switch block and upgrade slaughterer, or should I start again?
I really have no idea how good uncanny is on illisi 
Uncanny isnt ideal
Unstable power if you want more damage/power at high peril (20% more, at 80%+ peri)
Uncanny is nice on deimos
Deflector if you want to block bullets
Probably start again yeah
It's a neat blessing, but not necessary if you can dodge (which you should be doing 24/7 with force sword, because it has infinite dodges)
Get uncanny for the deimos meme build to wipe crusher patrols
Perks should be maniac (priority) and flak
🎶 shes a maniac, maaaaaniac.🎶
aight, I'll just put T4 uncanny in the sticker book
and partake in Hadron's Casino
again

wew
managed to cobble up this Deimos. Unfortunately got stuck with one bad perk and a low blessing 😦
usable or start again?
i like running deflector on these because its like being a shield ogryn but not using a useless weapon
deflector opens up mobility opportunities that you may discover really suit your playstyle
if not, well then slaughterer/unstable power or something
I wanted to make an unstable/deflector deimos earlier but then swapped to vet and got sidetracked
since slaughterer is pointless without stacks
@normal sequoia just a bit of crafting advice . If you have a high stat weapon but roll a LVL 1 or 2 blessing at blue that you want, roll it away to something you don't want (LVL 1). This means that you can't roll the shitty blessing on the second slot and also means that you have two good options when going to orange. Of course if you were happy with LVL 2 slaughter then ignore
That you can proce with soulblaze and quite fast if there's chaff around. But yeah, you need a source to get the stacks.
@spice veldt what about your essay?
you bastard
Its easy to make him write essays
What do you think about the trauma staff?
pretty mid essays too. B-
i think it'll look quite nice with the other end sticking out of your bum
this some weird shit to open psyker chat #2 to
HR is not gunna like this
@spice veldt is like a maestro, but in the writing field, he’s been going at his work for the past half week and he still is not satisfied, for he is only satisfied should he achieve perfection
Psyker chat 1 is psyker chat
fuck u zealot chat best psyker chat
Psyker chat 2 is where we make fun of the inferior class for having the worst melee selection in the game
zealot chat? you mean psyker chat
psyker chat best psyker chat
I think zealot chat people tend to player other classes more
Psyker chat people literally played other class
Cuz psyker was shit at launch and we were malding
^
unless ur name is lazorr
Lazorr is playing one weapon tbh
thunderhammer main
I remember people complaining. What was the problem!?
Meh I gotta finish my breakfast and get to work I got a funny wall of text somewhere I’ll give ya
Once I finish breakfast
My breakfast is a slice of Costco pizza
#notlactoseintolerant
but where deflector
nice sword
Ah good old CBT UI
When BB wasn’t shit smh
tickle gun
windows + shift+ s
to take cropped screenshots
TIL shred is garbage
it stacks on a single target
meaning its useless on hordes
😦
So I need to roll bloodthirsty haha
it stacks on multiple targets, but it gets dropped if you miss or wait too long or swap off or break your attack chain in any way, shape, or form
oh so it works on hordes
ye
everything should work like stopping power
with the same stack time
so it just is unified and makes sense Dx
Things that make sense, in my Tide game? 
explaining overcomplicated mechanics, in my tide game?
Best i can do is
testing it meat grinder yea
its useless on hordes because you one shot anyway
but on single target it stacks insanely fast
which is kind of awesome because the illisi already is a perfect horde weapon
so you kind of make it a single target beast
though I generally despisse continuing the attack chains on the illisi
i dislike the last two attacks of the light chain since they're uppercut diagonals
Despise* not despisse
enemies with an armour type worth using the heavies on usually requiring the special to get staggered anyways
pisss off
No wonder you can’t write your essay
begone
heavy attack chain works im testing it right now. burn gets up to 70 damage in 5 heavy attacks chained together
ah right blazing spirit
got a very good roll
so im trying to make it work
fyi im used to blame gunpsyker with machine pistol
so everything feels like a downgrade xD
the dangers of doing drugs.
dont do shred pistol kids
just spamming heavies is kind of really good for clumps of a ton of maulers/ragers it looks like, and your soulblaze spreads but it spreads like the shittiest dot.
why would I care about an 8 damage dps dot spreading when I have guns/swords with 1600 dps xD
blazing spirit is pretty shit yeah
since soulblaze is average and is only great because of extremely busted application methods like purg
maybe it will get reworked/buffed in 2 years
and Ill have the godroll sitting in my inventory
ofc it will be irrelevent because they will release red weapons
xD
one thing thats REALLY sad is you cant set shield boys on fire light attack criting their shield
like with bleed zealot
😦
guess ill just stick with this
1 shots all specials in the game
with special effect
finesse is too low also why executer? get Uncanny strike if you want to kill Carapace enemies
Executor doesn’t work properly on the demos I don’t understand why people take it
It works but it just isn't as good as other blessings.
running without blessings is also works..
Is warp nexus a lot worse than warp flurry? I finally rolled a lvl4 transfer peril on a voidstrike and it also has lvl4 nexus on it
But now i get to decide... and it took so long to roll that shit...
time to brick
ib4 +stamina +sprint efficientcy
ur half right
so what did u roll?
shock troop gauntlet right now and everyone is playing psyker haha
W shop
its funny. that greens in the shop are better than blues
because blues in the shop seem to either have bad base rating or bad blessing tier/perks
ye the blessing is trash gotta get lucky with the 2nd one
btw perk is dmg to unarmored so not that bad but im not sure if its that good on surge staff
but base roll is pretty solid i'd say
its not great. u prob grant flak/maniac. i like carapace to melt crushers faster
but unarmored means u can kill dreg shooters faster which isnt bad
my current one has a worse base roll but is pretty good otherwise, but i havent had the resources to spend on it to exchange run and gun on it for something more useful (perks are 25 on flak and maniacs)
charge rate could be compensated by adding flurry
wuts the first blessing? run n gun? swap it for warp flurry
as i said im not using it that much currently but yeah
should i continue?
What? You don't want to be runnin and gunnin?
damn, ive been lookin for transfer peril 4 for a while
i need more plasteel but it's kinda looking good
Is this a decent enough Psyker Staff? Costs 2755 at Melks
to earn transfer peril 4 yeah
id grab it to take transfer peril off of it. it doesnt come often
but u can also use it before u get a better rating
Yeah I think I'll just grab it and use it until I get something better
Brand new lv 30 lol
I started using run and gun again, I liked it at first but the speed boost is minimal and you take extra damage while sprinting so I advise against it
I'm in Asia right now and playing Xbox PC servers
Barely any other person, so Heresey felt hard for me
No teammates just solo 
id swap warp nexus for flurry 4 if u got it
btw is Transfer Peril good on Voidstrike?
yes
it works on ur rmb
u can spam that ball endlessly if u hit enough enemies
Nice
Wait, you can headshot multiple enemies?
Neat
Also Warp Nexus means gain power right?
its crit chance iirc
Psykers got enough belts to be in a final fantasy
Pain, if it's power it would be pretty good
They pdated it or something
and for to add "Crit chance" in the description
so you just gan between 4% and 16%
I think it's more sex appeal.
Peril is swoleness of the mind
Just had an amazing game, we had three psykers, each with the different personality (and a vet)
Two purgatus staves and the lightning staff
the dreams never stood a chance
Does any sibling here have the feeling that all those feats regarding soulflame are a little underwhelming? I've tried a full soulfire build with purgatus only to find that I could get a lot of other things done if I Just go another build, is it just me?
the soulblaze feats are kinda meh
wrack & ruin is a bit redundant if you're already picking purg, except to burn a group of enemies at range
wildfire has some bugged, unlisted, and undesirable behavior that makes it not as good as it sounds
Soulfire doesn't really fit being a kinetic psyker
Suddenly, firs
Fire
The last feat for the changed ult is nice
Because you use that feat that applies increased damage on brain burst
Since you have an equally good charge source
And don't need that 4% charge on kill
not entirely awful.
I'd say it's a pretty good staff
Quell speed doesn't really matter if you have peril transfer iv
And that's the only lacking stat
I dont run peril transfer
and this was 2 days of me just playing Gun psyker away from my Trauma
i got myself killed by blowing myself up
Oh I'm referring to keet's roll
not as good as mine 
What are good blessings for a Purgatus staff
warp flurry and nexus
but i like flurry and terrifying barrage
Worth the melk bucks? Only 1800
Agreed on both points. Wildfire is OK, but not necessary at all. I personally wouldn’t take it outside of hi intensity after running it for a week
Keep it?
What bleesing get on place of that T3?
deflector is always my go to
Ok, thx.
do you guys stack toughness or health with your trinkets?
i like me toughness
same. its like having natural bond in vt2
i do have 1 health curio in case of grim. but thats it
Currently I have gravitated to a few KB/ purgatus build. The staff has more than enough horde clear on it’s own and keeping the charges + faster BBs is just excellent for dealing with elites and specials
Really liking being able@to more consistently 1 hit the flamers too
Anyone else feeling the same? Or has everyone just ditched the fire staff
trauma is my comfort pick for crusher groups
that’s a great sword
and allows me to stack 3 toughness + kinetic shield since that covers my ability to revive
I’ll have to try it again sometime. I absolutely hated it when I used to use it
Maybe I’ll come around
it really does just say, “I own this spot”
I got 2 Tough 1 health.
it doesn’t matter that much tbh
i do have a thousand hours in the staff so the annoying parts of it are probably gone in my mind
besides whenever I encounter those stairs with gaps
guys, we have failed
the zealots have unlocked the power of flight before us. How could we let this happen
https://www.reddit.com/r/DarkTide/comments/142mpp6/unlimited_jetpack_flamethrowing/
maybe, if we form a circle, join hands and fire our purgatus staff at the ground we can beat them to space
low grav mode?
its the newst mod on nexus "will of the emperor". go into a solo lobby and mod everything about it
No we Psykers natrually have the power of EXPLOSION
We need to explode ourselves one by one to propel up
yes of course. trauma staff is the superior staff. We all know @spice veldt is wrong about surge staff anyway
we'll need both to reach escape velocity
Hahahaha I'm playing malice for scriptures. I suicided to kill a beast of nurgle and also killed 2 vets

I'm content with the game for today
Siblings, what's Soulblaze?
blu fire
Fair.
burn good
Make heretics go FZZZZ?
idk. all i hear are their screams
I just got Psyker explained by an Ogryn. But thank you.
Remind me, is it below 95 or 97 percent to not explode myself as psyker?
97 is the breakpoint for self explosion
its 100 o.0
Tyty
what are u guys talking abotu
[Mad/Pained Psykinetic's Wrath vent button laugh]
If you start casting below 97 you shouldn't pop yourself iirc
Finally gonna start leveling my psyker, forgot
does that count even on ur second round?
From memory you can BB, vent, BB, vent, BB, vent as long as you vent to under 97
not in my experience. but hey leme know how that works. i'd be happy if i can improve my gaameplay
i'm not sure what you mean but I think surge is a fine staff
its fine. what are u lookin to replace tho
keep sprint 
Nexus is nice on surge, there isn't a lot going for it anyways
Sprint into unarmoured or maniac IMO
dont keep sprint
i meant what staff r u replacing
If you ask other staffs I used there is none, only use this one since buy it.
T3 bless replacment.
I thought 94 was the max you could bb at
Hi guys im new and just hit 30 psyker, bought this at white and upgraded all the way. im not sure if this was a good choice to upgrade, or if the perks and blessings are good. Anyone can take a look plz
i only noticed it had 34% damage after i finished upgrading
dmg is a bit low. but most of ur purgatus dmg will come form DoT
You got a good burn stat
That or make that crit chance t4
But yeah maniac probably not needed on purge
Esp with deimos
Ok so dmg doesnt matter on staff? I basically keep this, change the maniacs to flak/unyi? What about the blessings?
maniacs -> unyielding/flak and barrage -> warp nexus and the weapon is gucci
What is BB/Deimos/stab maniacs?
The special on deimos does a ton of damage as well but it leaves you vulnerable so id just do l1 h2 unless its a boss
since when
its just what i heard
It still works, been doing it all match
I would only use the special on Crushers for optimal play
I'm on diff 2 rn
Or like anything if I just want to be a spooky space wizard
It's 97 with default ui and below 97 with true peril since default ui always rounds up
98 during kinetic barrage with default ui
What level does a space wizard get their first staff?
I think I unlocked my first one before level 5
Gotcha, I'll continue the BB only till then
the first staff you get (trauma) will suck at lower ratings
I can live with that
I was still getting the lines where teammates compliment you for killing lots of enemies with it
granted I did kill myself twice
either any good?
first one better stats both blessings are eeh
Gain what exactly?
Ah ok xD thanks
At 20/40/60/80, you gain a stack
If you can maintain it without exploding
It also benefits warp unleashed on 2nd row immensely
Of your talents
is this worth slapping slaughterer on?
Is "warp attack" the brain burst? or is it the damage from the staffs?
both
Brain burst, force sword specials, and staff attacks
Oh so anything that increases the peril meter?
yup
Cool thanks
Okay I feel stupid with the Feats mentioning buffs or whatever and not giving an explanation of what they are. Warp Charge is...?
the stacks psyker gets on brain burst kill
This should be called Warp Charge, not Warp Siphon then.
Thank you.
Man, Psyker is some big brain stuff, that's why people stick with the Guard.
yup

so uuh, any advice on what should I do about these perks? 
keep carapace. reoll infested
Infested into flak or crit
PSA to all newbies asking for what to do tweak in their new weapons
There is a mod called "reroll until rarity" you click it once, and hadron will keep cycling until you get what you want on tier 4
that is all
It's funny how 50 hours of playing Gunker with Shredder builds your muscle memory so when I start levelling my Veteran I'm simply doing the same thing but with more single target dmg, more ammo and Toughness. And yes, I named my Veteran "Gunker" just for the lols 😉
the more i play with the trauma staff the more i wonder why i even bother imho, the center of the circle feels like it needs to be on top of a crusher or bulwark to stagger them which would be ok if it washt the most awkawrd thing ever to aim the disk i feel
interesting, you can access Melk (both contracts and shop) before reaching lvl 11 if you have the hub hotkey mod 😄
Melk only gives grey items though (levelling my Vet, currently at lvl 6)
@spice veldt do you know what kinds of values go for the texture settings besides the default and -1, as in if I put a higher value it'll be a lower resolution or something?
Source had something like it, where low values were high resolution textures and increasing made it lower
I'm also starting to understand some of it
This is what someone was telling me one day about textures being kind of layered to create new cosmetics, with this one having the swirly pattern separate from the base texture
in here the only values set to not -1 are BCA, NM and mask
these skull patterns are controlled separately from the carpet, with the skulls being yellow with the intended setting
@idle bay I got a question to ask ya, does crit surge voidstrike work and if so how would you improve this one ?
it doesnt sadly
but save it for a possible buff. i got one just like it
...crud
It simply scores extra hit which is noticabe in Meatgrinder and you can hear double-hit
Double damage on crit .. technically plus critical damage
So Surge + Warp Nexus (or however it called now) on paper should provide noticable DPS boost.
On practive - you'll most likely will not notice it 🙂
Sadge
But to think about it - what else do you want from Voidstrike?
Most of the time it's machinegun-spam by hand or macro
Super rarely fully charged
Voidstrike could use re-work - machine-gun mode on RMB instead of charging of it's attack.
That whould be fun 🙂
I guess higher numbers are lower resolution here too
Void strike is fine tbh
A new staff with a high rof attack would be neat
Either a beam or pew spam
So my theory of the texture numbers:
-1 is none
0 is high
1 is medium
2 is low
3 and an undetermined limit above are progressively lower
So you run void quell with warp absorption or essence harvest?
what's the feat setup for a damage oriented surge staff?
not sure damage and surge belong in the same sentence together
so there's no breakpoint to really push for with the surge staff at all then?
cop? lvl 22 rn
you can use warp unleashed and battery if you want straight up damage for it
robber 
i prefer inner tranq to abuse flurry though
imma assume yes.
flayer works too and the bb seems to favor elites
I mean, I don't know what "cop" is 
It's a nice weapon for leveling though, despite the illisi and deimos taking preference
I can assure you that I don't know the name for anything in this game
That's the first column. Essence harvest is gain tg with warp charges, warp absorption is gain tg with warp attack kills (?) And the last one is with quelling.
quietude is more consistent imo
even with a KB build
if essence harvest stacked though, it might be a different story
but for some reason, the vet equivalent stacks but the psyker one doesn't
warp absorption is okay iirc, depending on what staff you use
but quietude is more versatile
pretty much quietude allows you to actively control your toughness regen, without having to hit something
Yeah whatever the one where you get toughness from losing perils
It works for anything where you lose perils
Peril transfer, your ult, the sword headshot one, etc
Of course venting and passive venting
You can also do other things with it like charge your force sword and keep switching to build peril
And then quell to get toughness back faster than passive
Or if you're stuck alone
Finally got Malleus Monstrum done last night thanks to the help of a wonderful group of people and have officially finished all the original penances. I am now truly dripped out
Hello, so i got a slightly better staff and applied what u said on it, is it better? The new is the 509 one, old is 482
try to get nexus lvl4, and flak is better imo, since it's a much more common parameter for enemies
So, uh, how do you use the purgatus staff?
I got the custom flames mod so I can see when people are using the flamer/purgatus, so it made me kinda want to learn how to use the purgatus more.
I also found this in the credits shop.
Wow voidstrike maniac damage sucks, like it sucks so bad
hrm.. i dont remember a staff, psyker is my least played class.. which staffs are there, fire, lightning, aoe circle thing and...?`there is one more isnt there?
Although quelling on weakspot hit is pretty nice
The glorious bowling ball staff
The flashbang staff
oO... is that a bad one? i feel i never see that in action xD or.. i have no clue how it looks.. i am confused
oh.. looked it up on youtube, i guess i just assumed its the primary attack of another one when i saw it...
Probably referring to Surge Staff, blind your teammates, stunlock enemies in the lightning arc, do no damage at all (except to flak for some reason)
looks.. weak xD could be cool if the ydid the unreal thing were you have to hit a slow traveling bubble with a fast projectile for a extra big boom
anyone members unreal? x_X
carrying those random malice runs with my lvl 9 vet - Shredder is really OP, especially when you can slap Tier 4 Pinning Fire blessing on the first blue one you get your hands on 😄
this is the way
YES
finally hit it
I think i'm actually gonna keep it
rather than extract the blessing
It's very good
i dont like quietutde on high peril builds, or a low quell stat staff, on voidstrike crit i basically never quell all the way down so warp absorption is better for me
that's definitely a keeper
swap out carapace for unarmored or maniac and blazing spirit to Unstable or Uncanny and that's one hell of an Illisi
Just wanted to double check, but surge doesn't affect Trauma's secondary right? And if it does; is it worth comboing it with warp flurry and crit chance?
full charge surge build is very good
doesnt affect
its very useful and very fun in a "wow im killing shit "way
I can feel it... terrifying barrage when I get enough plasteel to upgrade it again...
I'd take run and gun, since I can stagger enemies with the m1 then sometime >.>
Way before terrifying barrage
ive been playing crit surge void the past 24 hours basically and it slaps hard
Though... would terrifying barrage be potentially useful for the enemies behind you that are coming up on you? >.>
For the purgatus staff specifically
replace sustained fire with warp nexus 4
and replace unarmoures with flak 25
Barrage is great starting out to cover your rear. But expect to swap it out by the time you're ready for hi-shock damnation
Use Barrage, love Barrage, learn to move, learn to slide, then swap it
It feel like it's specifically like a poor quality of life blessing for the purgatus staff
Yeah maybe that's because I'm mostly a gun psyker and a part time purgatus... But quietude just doesn't click for me :/
because it's nearly useless on every other weapon it's on
It it was # meters away from the enemy you killed, it could be useful. Instead it's # meters away from you...
Barrage is there to suppress enemies creeping up behind or in blindspots. As you "git gud" this happens less
I have a bit over 900 hours in the game. Enemies still come out of places you're not expecting all the time. Fatshark design 101
despite the stopping power, holy shit this thing shreds
It's not terribad. It's a learning tool
Yeaaaaah. I think everybody is expecting it to get a nerfbat
noooo
I mean you have t4 pinning fire, of course it shreds. I had t3 pinning fire on a leveling autopistol for my 2nd zealot, it still murdered tf out of everything
How do u see stats?
That's the scoreboard mod
What they did to the power sword is probably rookie numbers of nerfing, compared to what they are gonna do to that pinning fire.
hrm, i dont like the lightning staff much :/ usually i love lightning in games.. but so far.. i am not convinced
but having been a zealot i know that it can be super useful
like a endless stun grenade
We shall see. In the meantime that helped me lvlup psyker and zealot fast
The only things I like about it are that it is extremely simple to use, and it can take a bit of heat off you for a bit
yeah, but it really relies a bit on the team doing something with it xD
and not just standing there and looking the other way
Not always, You can move towards it and then murder it with your melee
hrm, the stun doesnt seem that long.. but i am only level 9 and my staff is ass.
I've been taking the deimos with all staves, it makes not having a +3 stamina curio feel so much better since you can just dodge for mobility
I'm more concerned by slaughterer/headtaker nerf. I have a lot of swords with the blessings locked. I have some contingencies...
also.. beginner question -.- do i see somewhere how many of those warp charges i have?
The biggest thing slaughterer being nerfed will affect is gonna be the impact on the thammer, since that's one of the only weapons that isn't made op by slaughterer
bottom right
will be an icon with a number
Isn't it bottom left, next to your portrait?
wait
Siblings, thoughts?
No. Middle
ahb of course, the tiny ass symbols
It actually affects basic gunners, unlike any damage resistance perk on a curio
1 or 2, 3 is not worth
Thank you both.
I used to be a firm believer in kinetic deflection, until I learned how much of a quality of life that kinetic shield is
Mind in motion is more of a quality of life thing for quelling, rather than a quality of life thing for staying tf alive

only downside being i can dodgeslide while quelling anyway
I usually just quell when I need to or dodge dance with my deimos/illisi while killing the bs coming at me
The only sad thing I feel about the purgatus build with ascendant blaze is I can't use my career just for quelling, since it wastes all warp charges...
I mean I can, but, it actually has a down side
Is unyielding any good on the Deimos? Just wondering since I don't really have many better options for monster damage besides just brain bursting
you can purg the boss i guess
I mean, for damnation I currently only have a surge staff or an autopistol that I can comfortably take to the run... without feeling like I am putting more pressure on the team by underperforming
what's the best single target melee damage weapon for psyker?
deimos
Kinetic deflection can be worth taking if you run deflector, otherwise I think KS is always better
deflection is also pretty solid for revives
but Shield with 3 toughness curios is legit
the reason is usually me doing something idiotic
until u get sniped once and die
Kinetic deflection works on all attacks or just melee btw?
kinetic deflection replaces stamina cost of blocking with peril cost
so only melee unless you are using deflector
but it also lets you basically revive with a horde around you and just ignore the horde
it also lets you use your stamina solely for push attacks etc. and makes you stagger proof when blocking at zero stam
Yeah I use deflection with +3 Stam but not the deflector blessing
taking deflector is a decent failsafe with deflection cuz you can basically block bullets for a long ass time
like you need like 2 gunners to actually cap out on peril
But i wondered if you could also gain peril while blocking bullets
with deflector yes
Hmm. It's harde to give up on unstable 4
LOL i take some sniper resist, but yeah thats a thing
I have been considering switching to health curios instead
its up to preference really
But maybe I should make a deflector loadout for pugs
It’s fun. With slaughterer the second slot is really your choice between deflector or some extra damage
Slaughterer4 is the locked blessing on both my illissi and Deimos so yeah
kd is for tanking dh. which you can do after surge staffing a room that has one. and then impress your friends with your dh dance.
well, KD changes a bit more than that
recommended blessing to replace barrage
transfer peril
the peril reduce one is good
Yeah I have done both. I like the toughness stacking with KS and it’s generally quite good but I have noticed you are so vulnerable to
snipers,bursters,chip damage and grims. Not to mention ur in a bad bad place when you touch fire
I’m gonna try health with as much extra health and damage resists as I can roll and see how it goes
+health, gunner,sniper, +Tough,
Maybe some corruption resist too? Toughness regen?
anything I am overlooking?
I just swapped to toughness curios so I can revive people while being shot lol
4 psyker hi shock; just won; that was a blast
whats the dump stat on trauma staff again. I wish there was a guide so i dont have to ask these questions
quell speed or warp resist more or less
yes 100% gamble on it
any 375 almost is worth a gamble
I mean I would lol
you can try it out see if what people say is correct
see if charge rate is really dump stat based on your playstyle
i have this, but perks are dead
warp flurry+long charge rate means you just pump up some quick charges then you get your charge rate up fast
and your warp resist is max
so you will 100% benefit from warp flurry precharges (because of the warp resist effect of warp flurry)
This emperor's gift makes me feel so many strange emotions...
I like my gunner resist 😬
i dont know about sustained fire... maybe i just havent gotten it to work; a macro would be super helpful; its 10% bonus damage on first 3 attacks
Personally I would keep gunner resist and put on sniper resist over combat ability regen
Combat ability on the the other hand..
depends on loadout but yeah ive been running psyk aura lately
Even when not, it has such a miniscule affect that the gunner resist will do more overall
there's almost always a gang of reapers or gunners
12% at the cost of a stat that will do more overall
it depends on loadout raelly, on this build im doing now i play high peril the whole time
so being able to ulti saves my ass
12% of 30 seconds is 3.6 seconds
yeah thats a long time
im not going to argue
difference of opinion
in 3.6 second i can kill a ton of hoard/shooters/CC
Know what else is? Way less sniper damage for when you get tagged, revive speed for picking allies up, gunner resist for large reaper/gunner gangs, stamina regen, more toughness, more health
i can charge force sword and attack
I prefer stacking 60% gunner resist than 12% combat Regen
Even without psykinetic's aura... it just sacrifices the place of something that would do more, aiming for 9%-12% cdr
faster ulti=more damage
yeah but if it saves me from getting downed in a critical moment when my team cant revive me thats a death and potential wipe
I would rather sacrifice ordos farming than gunner
Faster ult is nice, but, not dying from that 1 sniper shot you didn't dodge helps a lot too
in critical moments when I cant pay 100% attention to my peril, thats when I need my CD maxed
Can't say I've had many moments where I wished my ult was 3 seconds faster
I mean I run a wound for a reason but I dont want to use it
Matter of playstyle then
3 seconds might add up each run, but, so do a lot of other perks... and they add up a lot more
I am pretty sure I can take 3 sniper shots on damnation with default hp, when I have 60% sniper resist
2 shots, without going down
if you have an internal clock (not insulting you) then you will be able to watch and know when the ulti comes up
I feel like every psyker I see in damn is running wounds ffs.
You need 55% total with no hp booet
to survive 2 hits with 150hp?
Very important so you don't die with one wound
I have a wound so I get shot by sniper? Ok I get downed fine
I run full sniper resist on my psyker
thats the wound covering me
if I didnt have a wound? ok take sniper resist
its a trade off
Then your team can't pick you up, and the wound gets wasted
Makes sense
is what it is just my playstyle I guess
I get sniped when 2 people are in the line of fire
then the team wipes, because the thing you were doing was what was keeping them alive as well as they were
impossible to dodge
Im usually last one to go down though... not always but usually unless its from me blowing up
That's the thing: If you're the last to die normally, more resources are even more important since they keep you alive longer so that you don't need a wound
I guess I see the point of sniper resist, some times you CANT dodge it
because of the "Bug"
Also when you go down that means the team is more likely to wipe, if you're the most capable at surviving
but going down from a sniper shot isnt necesarily wipe
you get sniped in scenarios where you didnt have a chance to scout
so you are already in a "Defensive" posture
not in a "oh shit" posture
I mean I stay close to my team if we are pushing
pushing into new rooms etc
That's why I like the full sniper resist on psyker, I'm willing to sacrifice a small amount on my Vet because of the 75% dr feat
ill think about it, ty
I have almost never used wound curios
I may have used them... once or twice, in my early days... maybe 3 times
I've been a full resources enjoyer, for most of my darktide gameplay
+wound is for the weak and afraid
I stopped using gunner resist on my vet I still run the sniper one. Stacking Stam Regen was more important
emperor guides us
Nah its not Im not weak or afraid but try again
its a joke dingus
Wound curios are, more or less, planning for failure
Yes, but, it doesn't reduce my toughness by 15%-17% and my hp by 20%-21%
I mean when I have 0 wounds I die way more so I just dont do it, I love going max peril with voidstrike lately; I fully grant that Im not an expert at peril monitoring
Im not an expert psyker just enthusiast
I was a battle wizard main in vt2, I almost never trigger a blow up because of how much I had to manage heat in vt2
If you had 1 wound and 2 hp. The 3 curios with +5tg.
But that would mean sacrifice Stam 😦
I will agree sniper resist is planning for failure, but, it doesn't come at a large cost to my resources for survival
Im just trying this out, 2 tough 1 wound; see if I can stay alive; my natural prefference is 2 health
Psyker it's more of a preference. Zealot it's based on if you have holy rev or thy wrath be swift. Hp for rev, toughness for twbs
Ogryn it's based on if you wanna be omega bulky, or be able to take a couple extra shots before your toughness breaks
Personally I am a 3 toughness guy on all 4 classes
Don't you miss Stam on the vet?
How can I miss something I never used?
on pysker i think im 2 +3 stamina curios and a +health
Camo guy Spotted
You're probably running a mg12
my go-to builds are these two and the weapons I have on them.
helbore nice but you like 1 over 2?
i never built a 1
when i want to be super technical i go hellbore 2
2 is too fast for my poor aim to make use of, I take longer to aim on top of missing a lot of shots
with deadshot
Once I tried unwavering focus, I never went back to camo
My vet's poor xii has collected a fuck ton of dust, it's been ages since I've used it
same
Also let me guess: You also think I'm a flamer zealot
Not a thammer main for sure.
😬
You're probably a flamer / shredder Zelaot yeah
Why no bleed grenades tho?
If that's not a joke, then you've definitely missed your mark by a long shot.
Especially with the shredder
That's a joke. I've seen you looking for thammers in zchat
because bleed does 1/4th damage to infested, and the reload speed affects even the shredder
I feel not having it on my zealot and psyker
last night, on a team with 2 psykers, a vet announced at the start of a high schock, "Im running camo expert"
i just quit
I mean I rarely use my vet's nades in a way that would make the bleed more effective
That's easy
In fact I forget about them for extended periods
Have you seen crab vidéos?
Because that's what will help kill crushers and bull
Crab has god-tier aim, good decision making, and he's way better at gaming than I am.
He also seems WAY better at judging distances
He can make use of the iag
Mechanics, Techniques, and Combos - Darktide is full of them and in this video, I go through 7 of what I think are must-knows for any player (especially beginners) if they want to open up their build-crafting horizons and raise the ceiling of their gameplay!
Links to videos featured:
Kantrael Lasguns review: https://youtu.be/aj06iYvPuA4
Illisi ...
Ok but that's not a question of skill here
0:41 for the stimestamp
Low Blast radius on voidstrike is weaksauce right?
its slightly less than ideal but its not that big of a deal
Basically you throw 2 bleed nades directly for max stacking the dots. They will proce upon themselves
swap surge for onslaught or something and you're solid
Of you equip a weapon with flak and/or unyielding that will do more DMG too.
Okay and how does that help me survive better when I don't use the nades super often for damage vs elites?
Use them often.
just use your nades?
but then I won't reload my gun faster when I need to. 😦
reload speed is for cowards
A shredder with 2s of reload speed
talkin about vet
Have you not seen just how much faster the reload is? It can be the difference between a trapper getting a shot off with the net, and getting shot before it can shoot the net
or dodge the trapper
having extra reload speed in most situations imo is just a luxury
its nice
If more people used their nades against ogryns... Well I would have to bb / do ass slow heavies / waste bullets on them
but rarely is it ever anything that makes or breaks a situation
I mean with the helbore I can keep my career active when I need to reload while it's up
i briefly glanced at the convo before scrolling down, what are the tldr arguments for taking stam over hp?
I'm talking about the shredder
with the autopistol it just gives more room for error on my shots, in that situation
because i dont think ive ever run out of stamina in my life
stamina is fun, HP is for cowards (depends on how often you're blocking vs fighting shooters, and if you feel like you need an extra bit of buffer time before going down)
what about stam is fun
which mk?
i guess
I reload whenever I have a brief period of time between bursts. I'm never below 15 bullets i think
@broken carbon ☝️
mk1 shouldnt be needing tac reload to keep ult up
its a bit tighter timing but you can still comfortably keep ult up without it
I mean it also gives me cushioning for a missed shot or 2
thats why you just
I have poor aim >.>
On the helbore maybe but on the shredder man??
I mean the other 2 feats just don't interest me, and the reload feels nice when I get it
Why would I use something I am not interested in, over something that at least feels nice sometimes?
free grenades dont interest you?
then get in the habit of using them
every chance you get
horde? two grenades
crushers? two grenades
anything unique? grenades.
That's when I use them the most, is for a horde or for crushers
Yeah. Vets should just throw nades at the beginning of each fights
whered you guys get grenades
stole em from ogryn when he wasnt looking
I bought em on ebay
never come between the big man and his lunchbox
oh i left the box
oh ok
Silk Road was the shit to get nades back on the days of Cadia
one of ogryns talents should just be to replace his grenade with a block of tungsten
and just make it punch through everything
box should explode on contact by default
ok so the whole add toughness to help revive with a shooter present kind of doesnt work because they fire so fast that its basically pointless, they wont break my toughness on the first round but withing seconds they shoot again
and if there is more than one shooter they both break me on the first round... so revive speed is just going to be better
after trying the health, I gotta say
It’s@pretty great
particularly when dealing with missions that have grins
grims*
hello friends! i am happy to announce i just hit 30! any help for builds would be appreciated! we can run some missions or call or whatevber (:
zappy one (:<
damn bro, happy birthday
Bruh I thought it was someone’s birthday and I was actually gonna say happy bday
Ffs this is why I should never be nice on the internet smh
Willful traitors all
Trying to build a Trauma staff, but never really used one before. Is it possible to get a decent soulblaze burn going?
Can this be used or are both perks/blessings bad?
yes
warp flurry is good run n gun is bad and perks are ok would replace crit damage
Run and gun is hilarious
Worth dumping the brittleness for warp nexus?
The "sprint" is a mildly faster walk
What should i replace them with?
Unless it's not the charge sprint
idfk this game is just screwed and I don't know what's real
run n gun with weakspot hit reduces peril and crit damage with +flak damage
Alright thanks!
brittleness is good for bullying crushers so personally I would keep that
Base crit is the same for all staffs except for surge, correct?
steal flurry and put it on the trauma ez
One time I wanted to meme +9 Stam on my vet (i run +6) and I qp into grim run with 3 ogryns. Well i had to do survive with less than one wound 😬
whats best Psyk Tier 1 feat
depends
quietude is especially nice for high peril weapons (Trauma/Illisi)
and it's the generalist regen feat as long as you're using a peril-generating weapon
tbh, I'm actually not too informed on Warp Absorption after the buff it got
warp absorption is really freaking good until you end up in a situation where there aren't actually that many enemies that will actually die-die
I don't like Essence Harvest that much unless you're brain bursting a lot or running communion/AB
yeah, I'm worried about a situation where I have to 1v1 some reapers
warp absorption is the +15% toughness on warp kill
What is best Arco written essay?
so prob the right one you're thinking of
pour water over your socks
preferably right before you need to go outside
yeah
@spice veldt Warp Absorption is still not good, the main reason being it doesn't give you toughness when you need it the most.
The only real threat for a Psyker is a squad of ranged units that got the jump on you. They will annihilate your toughness and start chewing through your HP bar if you stay in their line of sight.
There are no good warp attacks to reliably kill a lot of ranged units in quick succession outside of 6 stack AB, therefore, Warp Absoption gives you a lot of toughness when you don't need it (clearing horde) but none when you need it the most (fighting ranged units).
With Essence Harvest you can peek with BB and finish behind cover and with Quietitude you can use BB or staff to damage the ranged units and quell in cover to recover from the worst case event.
yeah even with the illisi, it's going to be a bit inconsistent until we get a staff that's equivalent to a gun
counterpoint: WA does give toughness when you need it most, during hordes + gunners
counterpoint: Get a gun
counterpoint: boring
Melee is only true way to play any class
every class is a melee class
Tide game sense of melee/not melee.
You can play 3 staffs and vet as not melee, which is what most people do.
thats great that that's an option, but not everyone does it. in any case, i like wa as infinite toughness during hordes works better for me personally
I hate france
Prefer toughness on bb on stack regen builds as the constantly increasing toughness let's you tank quite s few shots
Quietude can have a similar effect if combined with sliding to keep mobile, it also makes your f a small toughness generator, could try a build with that lvl 30 perk that shortens cooldown
Should i reroll Terrifying Barrage? I am in the meat grinder and it feels like it doesn't work at all..
Yes
change it to flurry and its totally solid
What are the requirements for deimos 1 shot muties? Is it actually possible without buffs?
I think @spice veldt has written an essay on it. 
perish
if you have an 80/80/80 deimos, 4 warp charges and >75% peril (with warp unleashed) is enough to one-shot a mutant with an h2 to the weakspot
here's a stab with 4 warp charges and 72% peril (with Warp Unleashed) with a deimos that has 80/80/80 dmg/finesse/first target
Those textures
looks like timesplitters 2
Runescapetide
... look like it's coming from a 25 yo game

