#psyker-class
1 messages · Page 569 of 1
like no bonuses from +power, but if it spread the 4 warp chages to all enemies without them getting less than 4 warp charges could do it
i've used both
but i like deimos with purg
so I kill everything =)
gonna run to the store i'll be back in a bit
every time i've tried it's not been too exciting, maybe i'm using the wrong weapon/build
you need a few things to make it work.
a sword with slaughterer makes the 4 stacks do a ton of damage, then all you do it trigger your ult and kill a couple things and it literally kills everything it touchs.
meanwhile it refreshes slaughterer so you are walking around with +75% power
killing the guys in fire makes it keep spreading too
i assume Blazing Spirit on the sword doesn't matter?
its just a wild feedbalck loop
you don’t take that no
you take slaughterer and unstable power or deflector
illisi or deimos?
slaughterer 4 is essential
either, tho I have come to prefer the deimos
both work fine
the illisi has better regen with warp absorption
the deimos has better single target and dodging
what's the build you're using? aside from ascendant blaze
hmm doesn't seem to work very well in the pskyanium, i'll have to try it in the field
Ive been playing around with the void strike staff and liking it a lot but what perks and blessings should i aim for? the only blessing that i know i should get is trnasfer peril
Warp Flurry
Transfer peril will let you spam it infinetly without the reduced peril with warp charge talent
it's pretty fun, make sure you try for headshots
perks for voidstrike? i heard people say unyielding + manic?
Nah, it doesn't have the DPS to meaningfuly damage either of those. I run either flak, unarmored, and sometimes an elite or specialist
i would probably do flak and unarmored
unarmored and flak will help you clear hordes and dreg gunners
flak + elite just to clear shotgunners
ascendant blaze + sword w/ slaughterer and unstable is insane
i dont think you even need to use purgatus can probably have a broken AP build, i would imagine someone has already
unstable power good or just cause you trying to max DPS. I kept trying to make slaughterer + rending headshots work but couldn't justify the rending given the force attack
It will be fun to try out once new map allows hi intensity
deimos works pretty well with rending on the force attack ye, but since its really only for crushers id rather have unstable power
I've gotten in the habit of just shoving them to the ground
it gets even crazier with wildfire
rending adds like almost no damage with the force swords
it's a bit better on the deimos since it takes the normal heavy from 65% to 100% against carapace
yeah but the charge attack gains nothing from that I am oretty sure
it’s only the non charged heavies that get a bonus
yeah not for the special-heavy
so you’re better off with unstable, if you already have slaughterer
BiS slaught. Then Deflector/Unstable for second pick
nothing else Seems to even come close
maybe like exorcism for added regen
and quelling
That's how I run my fire trauma build
you don’t need it, but it works well
rending on illisi only makes sense for mixed hoards imo
love it when zero vets on a team have an anti-shooter build
because you can both heavy and light headshots and expect 100% damage across targets
sigh Darktide staff can't spell anything right. They are relieved of duty.
Darkitde*
it did when i tested it unless im misremembering @spice veldt
the whole point of people recommending uncanny afaik was so that the empowered hits could oneshot crushers (i don't use it)
the deimos/obscurus' special deals 100% to carapace already
only illisi's doesn't?
yep, illisi's does 75% to carapace
footage demonstrating illisi's 75% to carapace (special-light and special-heavies have the same armour mods), with t4 uncanny strike https://streamable.com/s70c14
footage demonstrating deimos' 100% to carapace https://streamable.com/tj18zz
warp unleashed being taken off, no warp charges, and neither of the force swords having unstable power or some other blessing, as indicated in the lower-left
This line. This is the way.
why unstable over bloodthirsty on ilisi ?
ah i must have tested it on illiisi, my bad
I like unstable since it doesn't have the kill condition, so you'll get the boost when fighting bosses and whatnot
the damage isn't too different
bloodthirsty is nice if you're killing a mixed horde with elites in and if you can make sure that they're part of the first three targets
but I think I prefer unstable overall
Is there one force sword mk that is better than the other 2? or do they all have different niches?
well, there is one force sword mark that is worse than the other two, and that's the obscurus MKII
illisi and deimos are both very good
two of the best melee weapons in the game currently
deimos' first light deals 2x damage than the usual heavies, and the second heavy deals 2.5x damage than the usual heavies
is ilisi the generalist while deimos the one for single target dmg?
yeah that's how you could describe it
deimos' hordeclear is still fine by just spamming lights
with deimos, you can usually make up the hordeclear with whatever staff you're running (except surge)
Yeah it's pretty much:
- Trauma & Purge: Deimos
- Void: Illisi/Deimos
- Surge: Illisi
- Any gun: Illisi
What should I be speccing on my curios? toughness or health?
How good is Deimos’s single target burst?
I feel like I try to spam charged heavy
But I take a lot of damage because of the animation lock
oh, you usually don't need to use the special-heavy
the 2nd normal heavy is what's particularly good about it
since that's the one that deals 2.5x damage compared to the normal sweeping heavies
I see
make sure to aim at heads with it to take advantage of the force swords' rather high weakspot multiplier on their normal attacks
you can one-shot mutants on damnation with a 2nd heavy headshot for example, though I don't know the setup myself
there are two main reasons as to why you would use the special on the deimos/obscurus
- It has good stagger. This is nice if you're fighting a lone melee elite.
- The special deals 200% damage specifically to Flak Armoured enemies like Scab Ragers and Scab Maulers (except their head), so there is a bit of a damage advantage to it.
But like you've experienced, it locks you in place, so it's pretty risky to do
depends; I personally stack toughness, though I have a bunch of hours and don't really have trouble in melee or with enemies that annihilate your toughness (snipers, flamers, bombers, etc.).
health is a fairly safe recommendation from me
either is fine, toughness regeneration on the perk is the more important thing
i usually get health on pskyer fwiw, you get more of it and it works better for grims and corruption
any1 played on the new map yet? i keep seeing the first but not the second
New map should release in about 2 hours.
rlly? then what was the point of the event counter
To stall out new content and rise imaginary hype
Monkeys get a neuron activation when they see a bar filled
to incentivize players to play
and it worked
i just played a game and got the infinite spawn bug. had a bunch of barely 30s so called it quits. I know how that ends...
i dont like unstable because of the peril
i really wish there was a way to make Surge work as a meme staff, but even with Warp Nexus it doesn't proc nearly enough
- you dont mention some "tricks" like special >heavy into light crit
very potent
very good against mixed indeed especialy mixed ragers
to me unstable is overkill but idk
maybe it reach some breakpoints
So it's l1h2 block cancel?
Toughness Regen on the curios is limited to coherency regen iirc (and I stopped using it on my vet and zealot to stack +5% or gunner/sniper resist tbh)
first 4 ticks before big boom on special also proc uncanny strike blessing
so with this blessing you can basicaly 3 or 4 shots crushers
power adds cleave and stagger even if you dont care about bp
does it really matters to have 20 % power ( but generaly more like 10-15 % ) on top of 75%
ye coherecy only but its still bis. coherency regen is really strong and not situational. gunner resist only works on a few types of enemies
it does for deimos mutant oneshot bp, and it does for soulblaze
probably other things but those are the two i care about
I don't think I'll run sniper resist on my psyker... I'm not seeing surviving myself a shot 😄
i find sniper more useful than gunner resist personally
It's funny how the chats can have totally different opinions lmao
i run warp unleashed and quietude so I don't mind being at high peril unless 100 ragers descend upon me
it's limited to coherency regen, but it does make a noticeable improvement
most weapons give you a base coherency regen at 7.5 tough/s, so +90% improves that to 14.25 tough/s
toughness regen is afaik by far the most popular option since the change so you double dip. it both reduces delay and increases the speed. i follow all the chats fairly regularly
it's especially nice during slow ranged sections when rushing in with melee isn't an option
its pretty clutch yeah, especialy with low regen shield/ low shield value like zealot or psyker
I used to run 90% Regen coherency on my vet. Except my toughness problem were taken care of by confirmed kill and sustained fire. On the zealot I have the 2*ult, and ewew (which is better than what the tooltip said)
So that's why I stopped running toughness regen
its even stronger on ogyrn since it stacks
on vet i can see forgoing it since vet is kind of broken strong atm if you play ranged
or any perk related to stam
whats the point ? i mean you already are full shield by left clicking with op butcher
And that improved my survivability a lot
ranged play
yeah
Maybe it's different for psyker... I just started last week.
(on the zealot, the real busted option is using a bolter with gloryhunter... Because you can afford to lose shattering with chastise if you decide so)
this is before they fixed the true insanity, but this is why you would run it on ogryn https://www.reddit.com/r/DarkTide/comments/10laahl/60_toughness_regeneration_speed_lynchpin_ogryns/
i litteraly swim into horde with ogryn
So I should have some tg Regen on my psyker that's what I understand right?
you gain 8% shield per chain + momtum and huge speed cleave
and personal opinion but ogryn is not a ranged guy
I'm still on the fence between 1hp 2tg or 2hp 1tg
tell that to all the gorgonum mains
anyway regen works in both melee and ranged and it also can potentially free up a blessing slot
vets main worst nightmare too, having gorgogryn staying in front of him
doing nothing
except bullet sponge
average ranged ogryn in pub sadly
yeah but they think they are vet
or dont think at all
- ninja all ammos
- stay at the end outside of the exctract point for green circle
- stay in front of anyone
Be nice to the Ogryns!
They're using all their braincell (singular) okay!
Depending on staff.
crit chance is mostly for the lmb bolt
y
which for some reason has really good crit multipliers
the secondary doesn't get that much benefit
i like charge time reduced up to 50% on all of my staves
especialy purgatus
but i never really bother that much on staves
they are so rare
i gave up to try a god roll on these
rare? brunt's armory...
they're rare at least in melk's
and i'd like to get a good roll from the requisition since that means that I don't have to gamble a bit
I've stopped caring about Melk these days
Dude wants to sell me the most genuinely trash items I've ever seen
on trauma, I treat damage as my dump stat since it provides a marginal improvement (scaling from 300 to 400), and it's good enough at 60% damage for most purposes. At 360 damage with +25% unarmoured for example, you'll reach the breakpoint for one-shotting dreg bruisers (450 hp) w/o warp charges/warp unleashed
though I mostly use trauma as a support weapon and don't really use it as an anti-horde weapon
with an inner tranq warp flurry trauma spam build, you can treat quell speed as a dump stat
You spam rmb right?
ye
How important is warp resistance?
on the obscurus and deimos, not particularly at all
charge rate and blast radius are the most important stats on trauma because of how insanely wide they scale
e.g., trauma's charge rate scales from 2.5 seconds to 1
i'm gonna check what i've purchased then
for blessings, warp flurry and rending shockwave is the common pairing
Sniper resist is more useful when the game decides it doesn't want to play the audio cues
(which is all the time)
snipers would never ever shoot at you without an audio cue https://streamable.com/zprjje
they would also never have an absurdly short delay between the audio cue and their shot https://streamable.com/x7d88g
they would never
does the burn stat here is the same as the one on the flamer?
like you need at least 76 to get max ticks
ye, same threshold at 76
ok, sorry i didn;t thinkg to check in the breakdown
no worries; it's not like the game tells you
unless you have a bunch of staffs with different burn stats to figure out the breakpoint
which is annoying to do anyways
yes but its the only to get good staves and good blessings sadly
- its not the same bless pool for each staff
super grindy
i would say obscurus need special more than deimos
deimos can simply heavy 2
yeah you can chain kills on specials and hope to maintain slaughterer with the obscurus
I never really got a +flak obscurus to chain kills on maulers w/o bloodthirsty
though with how fast you can quell nowadays, you can prob just dodge away when at 100% peril, quell for 250ms, and have another special back up
To be fair
I don't think it's ever not been that short?
I just kind of muscle memory do it at this point
(I don't mean this as like a dig at you btw, snipers are v annoying universally lol)
i think it's usually a bit longer by a few milliseconds
300ms is like at the edge of my reaction time
especially when I don't encounter snipers enough to have good muscle memory for them
Bruh actual scrub you could actually see the laser before he fired
eat my ass
Nah for me my downfall is always dogs/muties
I just somehow never manage the dodge right
Muties grab me like 70% of the time
Dogs are like 90%
Fuck the elites, i keep zoning out and get caught by squads of shooters xd
I've a really bad habit of (especially with ogryn and zealot) being like "Fuck it, if I engage that scab squad in melee they won't shoot the team anymore" while the team's over there being beaten to death by like four muties 💀
i just rationalize it as my team deserving it
though I'd be sad if I missed out on 4 mutant kills
when you hear a mutie, just put your back to the wall wherever you are
thats the safe route. but muties are 100% dodgeable if u see them coming witha lil practice. dogs on the other hand.... unless u got a corner to hug
My best counter to dogs so far has just been to whip out the ranged option and pray to god it stumbles them enough 🙏
My counter is force sword special. It locks and kills them as they lunge
If its the swarm well, lightning always stuns a bunch so team can pick them off
illisi into a crowd sometimes works against the horde
if there's a bunch of trash around, just aim to the left with the 1st heavy so that you cleave less trash enemies before reaching the doggo to avoid using up all of your cleave
is +10% crit dmg useless on a purg staff?
Yes
because crits from the dot don't actually do dmg right?
Crit damage in general is bad, and the dots cant crit
Purg gets most of its damage from the DoTs
yea
Crits during the cast apply extra stacks
so crit % is good but not +crit dmg I guess
yea
awesome, thanks I gotta reroll that then
Sir, I require your trauma staff expertise
Does Blast Radius matter that much?
Ill tell you why
I got these two
wait
I'm considering just slapping unarmored/warp flurry on the first one and calling it a night
it's a hard choice, but yeah I'd pick the top one for the higher charge rate
it depends since I don't really spam my trauma staff and just whip it out as a support, and warp flurry mitigates the lower charge rate if you use it as something like an anti-horde weapon and continuously proc battle med
Right well
I've tried comparing the explosion circle and
I just don't really see a noticeable difference
the visual circle doesn't scale with your blast radius stat for some reason
....wha
.....
Wut
oh ffs
just the visual circle though
the actual size of the explosion and all that does scale with blast radius
Wuuut
Sigh
i hope you like spawning enemies repeatedly
at the very least, the blast radius stat mostly affects the radius of the outer area
so you'll lose out on a little bit on the epicentre and have less space-making ability against groaners/poxwalkers
and less of an area on staggering ranged enemies if spamming the trauma into them
Yeah
I've just been fishing for certain t4 blessings and for w/e reason melk does not want to sell me them, nor does it seem the hourly vendor want to sell me bases that could be legit upgrades
So every once in a while I try a bunch and then this happens and I go "maybe Ill just keep it and use it as my main"
Still want t4 warp flurry for Trauma and t4 slaughterer for Illisi but
no dice
yeah, my melk's not doing too great either
that base isn't too bad since I treat damage as a dumpstat and I always run warp unleashed to make up some of the difference, but those sure are two banger blessings (transfer peril is self-explanatory, but sustained fire also does not even work on trauma's secondary)
I dont remember the last time I saw him sell a Trauma staff
rough life for only 4 force staffs, each of which belong to different weapon families
Well, on the bright side
I got t4 warp flurry for trauma pretty late
I think I'm done with surge/purgatus (not that I use purgatus a lot at all)
My voidstrike is just fine its moreso luxury upgrades at this point
I just wanna finalize Trauma and Illisi
But everytime I dump a good 10k plasteel I don't really get the stuff
Like, I got Surge on Trauma
But not T4 warp flurry
The trauma visual is based on a 100% blast radius staff.
so you would never get an accurate explosion based on the circle.
Gotta say, i see massive reduction in amount of psykers, which pleases me
Just for you i'm deleting my veteran and zealot again
My melk keeps giving me good guns and no staffs 
whats the best perks/blessings on the voidstrike? its the only staff i cant get to work
I got these (im saving the surge/warp nexus staff in case it gets buffed)
siblings, i've been away from the game for a hot minute, does psyker feel any better to play or are we still bickering about the same 3 viable weapon options?
the important changes from january are that quelling no longer ramps up the longer you quell and is consistently faster overall; warp unleashed got buffed into being global damage and giving higher damage; brainburst getting a minor damage buff; and getting two new force swords that are way better than the obscurus
there are some other minor improvements
we still only have 4 force staffs though
guess i'll wait a few more months
they'll give us a peril glock one day
Is there any reason to use dueling swords? Or they are a complete meme weapon for now?
I have never used them and only ever seen one other psyker use them when playing
Not really
deimos exists
???
are you guys stupiud
i am psyker main
I just don't like playing with 3 psykers in team
lmao
psyker supremacy must be absolute. We will not tolerate dissenters, serious or otherwise. Purge the outcast!
a force assault rifle would be a cool addition
hes serious he just has bad takes
i think we should be granted a pistol slot. Then psykers get small staffs for the pistol slot 😄
wands
a big two handed staff
oh yeah our psykers just hold the staffs one-handed huh
every time u use it, a breach into warp happens and a chaos spawn pops in
thats what happens when u reach 100% peril
And my curse with psykers is back... Why ppl on heresy are so bad
why do u think they are playing heresy 😛
I cant level my psyker to 30 cuz of that
yeah.. that was always a struggle leveling up. at least its better than it was at launch. tier 5 was basically impossible without a premade team
im 26 now, but with losing every game now it makes me not want to lvl up other classes, been playing vet for +128 lvls, wanted to lvl up other ones and .... I dont want to
u on NA? I'll hop on ur team if so
every other class seesms hard after vet
No
its not me
That what always says
But i wouldnt be bitchin about it if i was fcking up every run
I do know what to play, andi know to pull out melee on close combat which a lot ppl dont do for some reason :d
Im done playin for now
RIP
I dont consier myself godlike to solo-duo dams, definitely not, but i do have like 600 hours in Vermin + Darktide now i would say
Welp, cursed Psyker
Just a lil rant.
Wanna just get passed this leveling hell and go 30 to play damnation
Idk if i want to, witohut end weapons and last feat
u can play tier 5 damnation with level 26. just dont go into hi intensity or shcok gauntlets
Idk how ppl look at lower lvls at damnas
with extreme disdain. but fuck em ^_^
the opinion is probably pretty mixed from person to person
I like getting all the kills so I prefer low levels in my matches
For me and people i play with, its either they pull their weight and do well, which i like
Or they dont, and i get to kill more things, which i like
so long as u do ur job, no1 will call u out on it. its when they see u go down 5 times in a game thats the problem
I don't mind seeing lower levels cuz usually they still play smartly and as a team
I've seen several 20 somethings that do just fine for the most part
Maybe i will stop the heresy thing and hope for the best next time i boot up the game
Lower level people also tend to stick together more often than run off on their own
Which is always a plus
lol thats true
Yea as long as you buddy up you should be fine really
When i reach 30 i will be having a bit of questions how to setup blessings for 4 wands and stuff
so many level 100-200's are better players. but they run off and die on their own XD
Love me ogryn body guards
love me ogryn hugs
What feat combos u guys usin, maybe the build i ahve is fckd up
imo the best build to keep ur team alive is surge staff. since u not only stop enemies from flanking ur team easily. ur also highlighting enemies in the area very easily
312133, using voidstrike and illisi. You can change around 3rd row for communion if you like that, and 4th row for the toughness reduction depending on which you like
one of the things that really gets on my nerves about psyker is like
cool guns are so central to 40k
and you do actually get access to a bunch of cool guns as a psyker
but if you use any of your cool guns you might as well just be playing a different class
the game badly needs a pistol slot, or even a secondary firearm slot
Surge staff definitely the best staff if you want to guarantee success for your team.
pistol slot or we riot
hell i'd even accept putting the staff in the melee slot
The others are viable ofc and more fun but surge trivializes stuff
I think im using that rn, but the order seems different on this page or im trippin. Ofc dont have the last one yet
i fully acknowledge the fact that surge is the superior staff, but i never liked it
well if his teammates are constantly dying. then he need trivialization lol
with surge you have to rely more on your teammates, and if you routinely pug, you do not want that
oh god, i didnt know ppl used the first slot on the first perk
I used to run harvest but I found warp absorption gives a lot more value.
the illisi was introduced to the game now, so you can carry with melee alone
Haven't gone back since
Ye idk about psyker builds
This would be 122233. Its not terrible, but quietitude on first tends to be better. EH used to be around quietitude before they buffed quelling
surge + illisi + brain burst for range. no rteammates required
And warp unleashes is nice too since it just gives you 10% for free at a min
Anyone else in the "unlocked all the new penance hats in the same moment" club?
i made a lot of typos lol
Entirely up to you. If you like EH, use it
rush ranged enemies down with illisi
you'll often kill them faster than you lose toughness
what is illisi
EH isnt terrible, its outclassed by quietitude though
it's one of the new force swords
ah
it has a power sword special
the force sword for crowd control
I feel like its hard to regain toughness in high intense battle
Essence harvest is more for purgatus builds imo
Wrack and Ruin isn't bad at all either if you have barrage and bb focus. You can melt with specialist stacks
imagine the power sword but significantly more mobile and slightly faster attacks
With at least two of the charge generation feats
our illisi is guna get nerfed into the ground isnt it? 😭
and infinite dodgeronis!
charges still feel weak
If you're getting 4% chance on all team kills and 10% chance on all enemies dying in fire
charges now give 4% damage each instead of 3% so it's slightly better
You generate a lot of warp charges by accident that way
single digit percentage bonuses are like
So good synergy with essence harvest
idk, don't feel great
But yeah, would only bother with that with Purgatus
I think that will be my build for the flamethrwoers
it does jump from 12% to 16% with 4 warp charges
and there's warp unleashed, so you'll have +26% damage by default at 0 peril and 4 warp charges
Don't fall for the wildfire/wrack and ruin trap though
the only time warp charges feel like something cool rather than busywork is when you get to spend them on something dope
You want the 6 warp charges for ascendant blaze
And I can't remember what you take instead of wrack and ruin, but I think it's the top one
warp unleashed does boost soulblaze damage
Wait no
Take the peril reduction one imo
It improves your uptime with purgatus a lot
Guess you can choose either
this chat lit up pretty quickly huh
if i were in charge of psyker, i'd remove the damage bonus and the tick down timer from warp charges and instead make them ammo for some kind of alt fire to brain burst

But I do better with peril reduction for purgatus specifically
maybe give staves a kind of ultimate that you can fire with max charges, bound to the otherwise useless melee button
capstone feats that modify the brain burst alt fire
wishful thinking though
Lol, imagine ogryn sized fireball from voidstaff
they prob dont wana do that. So when they introduce a psyker derivative. They won't be tied down to using warp charges again
Ye, i wish brain burst alt fire was smth else
Like a whirlwind that pulls enemies to the middle
or smth
A giant space wizard fireball
spez woozard
right now all our space wizard shit feels like a weaker version of a gun, except for a few unique niches like brain burst sniping from cover, and surge staff for crowd control
i wish they'd just port over the staffs in vermintide completely shamelessly lol
No reload though, is nice
it just feels uninspired
conflagaration staff? nonono its warp conflagaration
Voidstrike feels pretty sick and unique but I guess it could just as easily be a gun
less armour pen, more crowd control
More spammy
and i gotta say, even before they buffed the plasma, you definitely feel cooler shooting the plasma than the voidstrike
Well yeah
Voidstrike is shit against most tough targets
Plasma kills everything short of a monster
i mean even in a vacuum, plasma just has cooler effects
it's got the valve, the hydrogen bottle, it visibly vents steam, the radiator starts glowing
it's fucking dope
Plus veteran counterfire targeting assist and the wallbang
it's like one of those adhd fidget toys but it's huge and shoots boiling death
You feel powerful as fuck under volley fire with a plasma
Voidstrike is just another part of the eternal struggle of surviving in a sea of simpletons with your incomparable mind intact
the staves just don't have that sort of thing going on
even the humble lasgun has more happening on the model
the sight has a gothic arch, there's an ammo indicator LED, reloading it is a wonderfully kinetic action where you see your hands operating the mag release
Trauma feels great
there's a rare alternate animation that sometimes plays where you fumble the reload
psyker doesn't get any of that
brain burst is pretty cool when it works, it's got great audio
What a nice staff, but why's it gotta be Purgatus of all things
purgatus is great. and u rolled the best 2 blessings for it
whats therer to complain about?
Not a huge fan of the puff staff
I'll still give it a go and see whether my opinion changes, but the other times I tried it, it just didn't click for me. Lack of range hurt, and it's not as satisfying as the crunch of a fully charged voidstrike ripping through a line of dudes
yeah if you're looking for weapon feel it might not be there
why u hating on puff staffy? the staff formerly known and prince? p. staffy, the prince of flames
but it does have infinite cleave compared to voidstrike's 6 max
Deals with flak well too
its great for hi intensity missions
My favorite thing about it is the stagger though
also for clutching. jjust swing wildly for a lil bit and all the hordes are dead
Lets me take a lot of pressure off myself and the team when i can just stagger everything
I mean, with those stats, I'll toss Milky the cash and get it. What should I replace specialist damage with?
I assume the usual Maniac?
id replace specialist for unarmored or other
I do unarmored iirc
Makes it so you can deal with any group of enemies pretty much
Righto
replace specialist with maniac or crit chance
don't bother with unarmoured
u kept sprint efficiency:? what was the other one?]
see, 4 is bigger than less than 4
I choose based off of what makes the number bigger not what makes the weapon better

thats definitely an ogryn sentence right there
Crit chance on flamer type weapons is really good
+2 burn when it critical a tick
And burn stacks scale quadratically
Oh yeah crit chance is good too esp if your running nexus
if your not running a soul blaze build then blazing spirit is pretty useless right?
Its passable on trauma iirc but not great
Also does psyker F have a push limit or something sometimes ill push stuff right in front of me and only like 2 guys get pushed
Only noticed it recently
man I wish my purgatus had those rolls and blessing. Although less damage and more everything else would be even better
Barrage good blessing? Lmao
How many tiers does the blessing "deflector" have?
I have a tier II deflector. Should I wait before I put it on my sword then?
there are 4 tiers, yeah
I mean, if you are gonna put it on, you can always upgrade it later down the road with a higher tier, no?
on the purgatus yes. Since ur constantly killing enemies, ur constantly suppressing enemies
Did not know you can upgrade existing blessing. Good to know
yep, but only the one you decide to change. The other one stays locked, so keep that in mind
other than that, you can go nuts with the tiers
I think it depends on your % of peril at that moment
@spice veldt Got lucky with my last bit of plasteel
It's gonna be a few blue moons if ever I find an upgrade to this
i'm pretty sure there's a long cooldown on the suppression
that blessing is pretty ass from my exp
and flame staff has enough stagger baseline even without it
Terrifying barrage requires a direct damage kill, and centres the explosion on you.
well that sounds interesting. any1 got a table of values for the barrage to confirm? I hvnt used flame staff in a while but as I recall, the suppression icon kept getting refreshed in my status bar over and over so I dont believe it has a cooldown.
I also recall crushers standing still so long as I was killing the horde.
That said, it's pretty hard to keep track of whats going on in the middle of a fight and I could be wrong. So a table of values would be nice since fatshark doesnt know how to share lol
Terrifying barrage was a placeholder when flurry didn't work
but since it works now the BiS for purge is nexus + flurry
quick question:
Does Learning a blessing from one staff unlock it for all variants?
no wait im wrong lol
staffs dont share blessings i forgot
force swords do though
i hope he got the message before leaving xD
lol
no, too late x)
oof fatshark please fix this make the blessings work across staff variants
at least the blessings they have in common amongst themselves?
that would be too logical for fatshark to fathom
it is
fatshark is good, they're just incompetent, mismanaged and slow
so they'll fix the crafting and blessings in 2025 roughly
yes they'll definitely have it done by 2027
No
where were u 10 minutes ago
how dare u shirk ur responsibility of stopping me from doing something stupid that i just retroactively assigned to u i decided
siblings, this worth keeping? got some dogshit perks and one good blessing 
alright, will do
guessing the ranged crit damage works well with the increased crit chance of double burn stack?
i personaly prefer barrage + flurry. but it seems the meta is to stack crits on purge staff
I mean ranged crit damage is horrible, but, carapace armor damage is also horrible on the purgatus
too busy performing high skill manuevers
Oh ok ty
anyone wanna help 2 guys do the 90% brain burst on Monster penance?
we need someone to keep the dogs and stuff away from ogryn and DH
why would u do it with a demon host? do it with a beast of nurgle. then 3 teammates can deal with everything while the psyker just dodges
much safer
dh spawns more often
It takes a long time to die from corruption with the shield, I learned that when I shielded one for a friend
Even with 20 poxwalkers around you lol
i saw u standing still and i got real confused
Next time I gotta spam dodges while using the revolver special
It’s called skill
the skill of crying every time shooters spawned for 3 games straight

@lunar hollow smosh
hsoms
does anyone else get a glitch or something that causes your staff to stop/restart charging?
I just did a whole run where my staff was basically useless because of it
is cerebral lacerations worth it after the buff?
i would try for another
@lunar hollow am i annoying yet
no
The secret is to expose him as a net lover and how much he adores trappers
Up to you, tho I believe most players run psykinetics aura for team support and also just more ability spam or communion for more warp charge generation (for AB)
Everyone knows that already
communion is based
ngl I thought you said communism is based
wow
I was gonna say something but automod banned it 😭
Anyone uses blaze sword with block efficiency? Is it worth it?
If you plan on blocking bosses it’s pretty pog
Otherwise eh
Also helps with revive clutching and blocking shots if you use deflector
How is the new map? The intro was cool but didn't have time to play any past that before I had to leave for work
pretty cool aint it
although it seems kinda dumb that at the end you only get one canister lol
We need a guy to help a dude do its just a flesh wound, any volunteers?
I have an unstable power + slaughter isilis now should i go for flak + manic or flak + unarmored?
Maniac is #1
flakk is a good second choice
If you are just shy of one hitting a mutie, +specialist can tip you over
If you have flak already, maniac 100%
Hope all y'all are enjoying the new maps. I might be back in a few weeks after I'm done overdosing on Diablo 4
https://youtu.be/bQ6363hMCcY
anyone else have this problem with charging psyker staves?
After the first attack, all I do is hold R mouse. Tested mouse and connection and they are fine.
i like the new map the hold out section i fun i just with it had a new music track that came with it just like the other map we got. I hope the community speculation is correct that its leading up to new las weapons
I assume it doesn't work similarly with block or aiming guns?
As in, are they bugged too?
yeah blocking and aiming work fine

Yeah I dunno then
I guess you could try some outside stuff like replugging your mouse, restarting the game and maybe restarting the computer
Maybe it's just one of those things where this single open instance of the game hates you
this has been happening for a week or so
I'm gonna disable mods and see if it still happens
This looks exactly like a dying switch on a mouse button. Have you gone to a input checker and tried repeating the input there? Go on https://www.onlinemictest.com/mouse-test/ and try the same thing to be safe.
I already did that. Also it doesn't happen on blocking or aiming. Does happen on charging plasma gun, though
Ah that's a relief. Mouse hardware has gotten so cheap these days. Do you hold down RMB the whole time or do you let off when you press LMB? Maybe try the other way and see if it works. Otherwise it looks like a bug then, they touched Psyker charging this patch in regards to sprint sliding canceling stave charge erroneously. So this might be something that needs to be brought up.
it's been happening to me since the content drop, but yeah. Also confirmed it happens without mods.
the game is trying to tell you something
Guess it's Gun Psyker for you brother. Dust off the autopistol.
my thoughts exactly haha
been tryin to find the music somewhere discrete, like a YT link
looks like it's unavailable atm
dang, I just used a different mouse tester and it shows it flickering
literally an 11 year old logitech mouse lol
Suppression is useless against melee enemies though
You got soldering supplies? These days it would probably be better to just install a new switch if you got the skill and time.
yeah I'm an electrical engineer
never dove into the world of microswitches though so I'm trying to pick some out lol
do you have any switch recommendations?
Lemme remind myself of the ones I grabbed
okay, I have to say. I've been sleeping on the trauma staff all this time
It's actually really friggin good
Omron D2FC-F-7N (20M)
nice that's what my mouse has, originally
They're good little troopers, should last you another ten years if you let em lol.
heck yeah, thanks
I think it's pretty much reached a state where it's basically voidstrike but from below lol. Unless Surge got changes I think that's the only one that's really lacking. The other 3 are "Press RMB to make the other rejects compliment you"
I actually prefer it voer voidstrike
Voidstrike is the weakest of the 4 staves so
are repair missions just not happening anymore?
They are spamming the new maps so it’s prob just a lot less likely
Especially since there’s like literally only one repair mission right
well they took the regen mission out of the mission pool, yeah?
cuz they fucked something up and you couldn't beat it
random solid walls blocking doors
Extraction door?
no i think it was one of the ones that lead to the mid event
How’d they manage to do that lmao
Just “yeah for this patch let’s place a random wall in this already finished map”
swedish people
Some asset replacement probably. You can notice when they switch up some props in the old maps, likely one got swapped and now another copy in the map stretches to the wrong spot.
spaghetti code
loadouts are kinda borked with this patch as well iirc
been having issues with loadouts since before this patch
really? I only noticed it after the patch from monday. If i switch anything on the pre mission load-in, it doesn't carry into in game.
siblings - a question, which perk to replace and with what?
Idk what to build for my psyker I only have 100 hours and haven’t seen any guides. I like using the flame staff and lllisi force sword
only way to do it now until its fixed is to select the load out in the screen, then alt f4 in game and reload, you will have the selected laod out
Consider Mark IV Deimos instead. Illisi are more horde oriented and Purgatus is completely horde oriented. Deimos will give you nice single target, while also still one-shotting trash enemies.
what about for feats?
On force swords you typically want deflector, I'm lacking in knowledge on what to take for damage in the second slot.
(deflector + the character perk that makes blocking use your peril instead of stamina. This allows you to curb some of Psyker's low range by safely advancing on shooter type enemies)
Loadouts have always been jank but since the content update you can’t change loadout once you are in mission lobby
it wont change it in the lobby, but once in game, if you alt f4, then re connect, you will have that loadout
Lmao wow
Well makes sense yeah cuz if you change in lobby it’ll auto equip once you exit mission
Still dumb af
yup 🙂
This build works for me great.
Curios are 17% toughness + max hp and toughness extras + one random (prefering regenerations for stamina/toughness but since it's a long run to get, 3rd doesn't matter as much as other 2 perks)
on force swords you want slaughterer, deflector is optional or you can go for extra damage
For grim missions, change curios to max hp but same idea otherwise
or just run max hp all the time, if you run 3x toughness as a perk its like the same as a toughness blessing curio
works better than the other way around numerically
Well yes and no, works better with blessing on toughness when there's shooters scattered around the area as dodging is harder. Otherwise, yea, not much difference
no i mean numerically when you get +toughness or +health on the blessing slot, the #'s are higher on the blessing
but same on the perk
so since toughness is ~15-17% and health is ~19-21%, but the perks are always +5%, you'll minmax a lot more getting toughness on the perk and health on the blessing
Yea, I got you on that but as said, toughness works better on some occasions and it's easier to regain
And on perks, you want to get both of them so shouldn't really build a curio from green but from blue rarity which already has at least tier 3 perk on either hp or toughness
toughness regeneration is always my #1 perk priority since it double dips and both reduces your toughness regeneration delay AND boosts the speed it regenerates
after that i normally prioritise ordo dockets tbh unless im running hishock5
regenerating toughness gives you a lot more effective toughness, and prevents bleedthrough damage from affecting hp
True. Still as I mentioned, it works for me great that way already. I don't feel like really adding more regeneration since I get it from quelling peril as well. Having higher max for toughness seems to work better from my experience but of course I could be wrong there
I have one tier 3 regeneration for toughness I mean
depends on playstyle, more toughness gives you a bigger buffer before you take health damage from ranged fire, but having more doesnt affect bleedthrough damage much since you'll always take melee bleedthrough if you take melee toughness damage below 100% toughness
I've always found the Ordo Dockets perk underwhelming.
30% more is over 10k more dockets per game for me
one extra weapon roll per game is huge
Quick question: for gun psyker, what kind guns (besides the auto pistol) would be viable for this sub class?
I've almost never found Brunt's Armoury useful - particularly as it doesn't do curios.
I tend to run a MG XII Lasgun for gunpsyker, myself.
Although I have just today acquired this:
Interesting choice
And I'm too scared to take it anywhere near Hadron.
I mean, it's not perfect, but the low Ammo modifier is... fine, to be honest.
Appreciate the quick answer, gonna experiment more with this
As far as the MG XII, it's got a lot of punch, and is probably the most viable option for a long ranged psyker.
I mean, yes, brain burst is a solid long range option, but it's slow to charge up, and actually picking out the target you want is sometimes tricky.
From my understanding: the gun psyker is pretty good with the AP due to the blessing pinning fire and their lvl 30 feat
At least according to that one video about the gun psyker made by that one guy I don’t remember the name of
Well, using the MG XII is definitely a different playstyle to that.
Interesting
I've ended up with a build that's got anti-ranged as a focus.
And yes, you can quite reasonably argue that Sharpshooters are more specialised for that, but there's a couple of reasons I run it that way.
Firstly, I can't be fragged to go through the nightmare of grinding up a sharpshooter with good gear, particularly now that good curios are so much harder to come by.
Fair, not sure if they fixed that 380 br bug for weapons
Brunt is good if you have tons of spare dockets, time, and a desire for a specific weapon of X base stats
Really racks up costs though
Good to also farm for blessings for a specific weapon if you just started
When it comes to Brunt, about the only thing I've had any real success with it for is getting an okay example of a new weapon type.
I've lost any patience with it for trying to get good weapons, because you might get one good one out of twenty or more, which Hadron then proceeds to ruin.
I have bought a couple of 380s recently, as it happens, but I'm not that picky about always getting a 380.
I'm usually more concerned about which stat is the dump stat.
Brunt is terrible cuz u could be spending those dockets on shiny cosmetics
Are 380s appearing again? I remember there was a time that only 379 showed up
Not much of a difference stats wise, but it was noticeable
I've bought a couple in the last day or so, so it may have been fixed in the latest patches.
Neat 😎👍
As is though, my Psyker's current MG XII is a 376, and I'm not expecting it to get replaced in a hurry:
https://cdn.discordapp.com/attachments/1046914150363844779/1107785124252225586/image.png
(Although if I get my hands on T4 Ghost, yes, that will obviously be applied).
I wish you luck on that RNGfest 🫡
The thing is that I'm very content with ammo as the dump stat on a weapon like this.
It's usually quite ammo efficient anyway, and being able to precisely place high damage shots - even while moving - is more important than getting a scarce few more shots per power cell.
In this case, it gets 32 shots per cell - one with 80% ammo only gets 36 instead, and while that would also mean I was picking up ammo packs slightly less frequently, it would be at the cost of something else.
Good fun for taking out Reapers.
As long as there's not someone else there doing something that staggers them.
(It's not got the punch to stagger a reaper much, so the sights just keep coming back to the reaper's head... and every time I get a head shot, I'm immune to ranged damage and suppression for another 0.8s)
So yeah, all the important "I'm hitting and doing loads of damage" stats are at least 78%, the ammo stat's still reasonable, it's got a good Blessing combo, and the extra reload speed even makes up a little for the average magazine capacity.
If they suddenly raise the modifier cap, that's another matter, but I'm expecting to keep using this one for a while.
And I've had some decent games with it; I certainly didn't regret bringing it on the game I got paired up with a Surge Psyker, a Purgatus Psyker and a Rumbler Ogryn.
Laspistol was really good there for awhile though the burning nerf hurt inferno alot. Still decent enough that I run it every now and then. Never get tired of that gigachad force push it has.
Nothin beat blowing away a poxburster on the other side of the room
(I'm somewhat disappointed I can't share it with a Sharpshooter, I'd like to see how it played in their hands).
They have a lot of dmg bonus for weakspot hits
They would utilize the las gun well
Laspistol handles itself really well in high intensity but it's aim intensive nature holds it back in the chaos of high shock troop
meat moon
....?
meat moon, no further explanation needed
I'm more thinking about how it would work with volley fire; as is, as a psykinetic can stack a semi-permanent +24% damage from Warp Charges, the sharpshooter's headshot bonus (+15%, I think) probably doesn't make them any better at picking off elites/specials until they use the ult.
With most guns, you can make VF last awhile depending on which lvl 30 feat you pick
I don’t have a pc on me rn since I’m at work
But the one that targets every shooter
And with the extra 25% dmg to weakspot hits
In any case, this thing will drop any regular cannon fodder with a head shot (assuming the hit actually registers... argh), so it's only tougher targets where bonus head shot damage is going to be a boon.
😎👍
what changed with the curios?
When they did the store/crafting update, it seems it's now hardcoded that the rotation only ever includes two curios.
Also, it became really rare to see them come with a T4 perk straight from the shop. (Although I have seen a few with T4 perks in the last couple of days, so they may have changed the store algorithm slightly).
tbh why can't we just craft our own curios 
seriously

or even better, shared inventory
bruh
It doesn't help that some curios are bugged.
I'd be pretty happy with this one - if it actually provided +3 Stamina on missions, not +2. (Reading other people's forum reports, it seems to happen specifically when the Blessing Rating is 75).
https://cdn.discordapp.com/attachments/1046914150363844779/1108828861346627655/image.png
I've been trying to replace it for ages, but nearly every time I manage to get a replacement +3 Stamina Curio, Hadron proceeds to put something like +%XP or Resist (Pox Hounds) on it.
then you havent crafted much, brunt is the primary crafting gateway and best source of good base weapons
🫤
The amount I have to spend to get one okay weapon out of Brunt can buy many good weapons if I'm prepared to watch the Armoury Exchange browser add-on.
sucks that having the curio perk doesnt doesnt even increase your absolute chances of getting a curio by 5%, it just boosts the base 5% by a percentage afaik
crafting is primarily still brunt if youre going for something specific, i both buy from the armory and brunt. but its all the more reason to run ordo dockets :D
Yes, I also consider the "bonus curio chance" a garbage perk.
gets a lot easier if you use the buy until rating mod, i set it to autodiscard things below 340
but i should probably set it far higher
is your docket income stream low? you should be able to have plenty of dockets left over to use on brunt even if you grab every single 370 weapon
speaking of curios i checked, i use 2 +3 stam on my vet and I have another waiting for a perk reroll, only one of them is 75
glad i stocked them during the cb and after
Marco
can you explain this to me?
i currently use 1hp 2tg on my psyker but i don't know if it's the optimal loadout
I'm not especially short on cash, but watching half a million Ordos turn into two decent weapons that Hadron then ruins is demoralising.
i have deflector on my swords and the feat with dr
As far as I know, as a psyker you would normally have 3 stamina with a Force Sword (1 base +2 from the Sword).
Let's say then that with those 3 Stamina you block an attack, and it costs you 20% peril with Kinetic Deflection.
If you also have a +3 Stamina curio, for 6 total stamina, and you block the same attack, you will only gain 10% Peril.
so the amount of peril it eats is equivalent to the amount of stamina it would eat at a %
As far as I know.
Basically having more stamina means that Kinetic Deflection can also block more.
Interesting conclusion, you have any sources for that?
how useful is stam regen
so this
how many do you run
so wait, it's better to have kinetic deflection with stam curios?
The above image seems to be data mined, so I generally trust it, but the video of someone tanking a Damnation Daemonhost with their +9 Stamina was also fairly convincing.
Essentially, yes. A +3 Stamina Curio doubles how much you can block with both your Peril meter and your Stamina meter.
I've got three T4 Stamina Regen curios at present; mostly because everyone seems to sprint everywhere, and having faster regen means I can actually have some stamina early in any fight.
Another plus point to a +3 Stamina Curio is that the Force Sword's push attack is awesome.
Kinetic Deflection already frees up your Stamina a lot for pushing (rather than needing it for blocking), but I've often done horde management by keeping it staggered for long enough to deal with something else.
Pretty mad, but I think it's justifiable.
There was one game where a vet managed to clutch the game against a plague ogryn, but just had to rush to get us up when a horde arrived; I was the first he freed, and I ended up just stun-locking the horde for long enough for him to get everyone else up.
ok i'm gonna try that then
hp tg stam or tg tg or hp hp
?
the only think i do not like about blocking with the FS is that my view is blocked by the effect..
Well, psykers don't get much toughness, so a multiplicative toughness bonus isn't that effective on them.
There's a mod for that.
Heresy
thank you
Eh, I'm also a dangerous radical who likes the 3rd person mod.
I have it enabled my default
Like gawking at my own outfit
bummer the only stam on my psyker is 75
I'm not sure Rating 75 is always bugged, but it seems to be a requisite of the bug.
Annoyingly, the psykanium can't help you find out, because the bug doesn't happen in the psykanium.
However, Inventory Stats does seem to accurately report it in the Mourningstar without having to go into a mission: https://www.nexusmods.com/warhammer40kdarktide/mods/152
It's become a bit weird watching other people's game videos.
"... oh yeah, this game is normally first person."
Ong it throws me off because it genuinely feels so natural
inventory stat seems to have a bit of a problem to refresh between loadouts

Then it may be that 75 Rating doesn't guarantee the bug, but it does seem the bug requires 75 rating.
checking on the vet to be sure
wish me luck
I do wish the crosshairs worked better on the over the shoulder aiming though. Because that view looks great, but you can't shoot accurately from it.
i went to blue and got unstable power iv
confirmed this one is bugged
Get dynamic crosshair it fixes exactly that
thanks for the tip guys...
Not well enough. The crosshair will jump to the target if/once the first person view is aiming at it, but not until that point.
You end up having to put the default position of the cross hair to the side of the target in order to get the first person view to point at them, and that's not usable if you're trying to rapidly chain headshots.
Try reporting the bug; the more reports they get, the sooner they might actually consider it worth fixing.
So sad ):
will do that... on the forums?
Indeed. I put it in Technical Support, but I think they moved it to Bugs.
Seems they don't want to do an individual fix for each user, and are marking it up as something to get a general fix later.
It's not too bad. I've got it configured to jump to first person when aiming down sights and when brain bursting, and centre view is good enough for a short range body shot when hip firing.
Even if aiming over the shoulder for precision shots would look so cool.
One minor annoyance is that you don't get the headlamp in third person, so lights out missions tend to force first person a lot more.
I noticed that its the only thing i cant stand tbh
Unless i have a shredder or lasgun then the torch does fine for me
Well, one of the main things I like third person for is because it gives you way better understanding of your surroundings in melee - which, alas, does not have a light attached.
difference in machine las guns?
Less great when you're trying to shove specific elites on the floor (like I said, the aiming's... approximate).
I really do like the Force Sword push attacks.
The Illisi isn't great on injuring Ragers or Maulers, but you can still deal with quite a few at once quite well by just shoving some of them onto the floor.
I think a lot of people don't realise the follow-up push attack will put even Crushers on the floor. (Not however Mutants).
the illisi special also staggers ragers/maulers
if you spam light-specials, they come out fast enough that ragers/maulers won't be able to get a swing off before getting staggered again
There's been a few "how many Crushers??" moments where I've just pushed them all over to buy us more time.
smh not running the trauma staff
probably not worth the melk bucks for such a minor upgrade, right?
I wouldn't say so, no.
Bugged descriptions?
its crit
I assumed flame staff still can't crit? Just like V2?
having over 76% burn adds an extra tick
the dots themselves don't crit, but critical hits apply 2 Soulblaze stacks instead of 1
listen to arco, i am dumb 😄

the new map is pretty cool
i like running through the map, and the midevent is interesting (though I'm not a fan of the elite spawns from right above)
only thing I don't like is the finale whose arena is meh and there's not many spawns
is this Peril Shock Trooper Build on the pinned posts still relevant?
i don't like either events on ascension riser
ngl im fucking hating the map in pubs
I certainly don't like that early boss spawn right after the bridge
the one i hate is on the dropdown
if you want it to be
because that entire area is liable to be absolutely filled with shooters and gunners
idk which variant lasgun to farm for
and you have to basically race the moment you hear the music kick in to clear as much space as possible
the brown one
recon lasguns aren't that great
you might also opt to pick warp unleashed now because that was buffed into a global damage boost instead of only just affecting force weapons
okay I straight SUCK at Psyker lol
just keep playing, and eventually you won't :3
WELP Aight that explains it it felt absolutely USELESS
its charge rate scales from 2.5 seconds to 1 lmao
Also, the brain burst...what enemies should I be targeting that ? Monstrosites, armored units?
if you're not geared out, it's a pretty decent weapon in comparison to the rest of your arsenal
yeah BB is primarily anti-armor, anti-bulwark, anti-fast enemies (trappers, bombers, etc.), and basically being a long-ranged guaranteed kill weapon
it doesn't have very impressive single-target DPS compared to your other weapons once you've geared up (well, not that the staffs have impressive single-target damage either), but it does have range
Dueling swords any good? The melee options for Psyker seem super interesitng >>
Seems only the staves are unique to them
something to note is that you can sprint while channeling with your psyker weapons, so you can slide around while channeling them
duelling swords have mobility and a good block cost
beyond that, they do nothing else particularly well
mediocre single-target and below-average hordeclear
Aw damn. They seem so cool >>
yeah they got the drip
duelling swords are generally superseded by the Deimos Force Sword, which has a higher dodge distance than the other force swords while having better hordeclear and single-target
Roger that I'll keep that in mind
the Obscurus Force Sword is the weakest among the blaze force swords, and I think it's one of the earliest that you unlock?
drip
now to try and push my life savings towards these pants (why are they almost 500k dockets)
Because fatshark wants you GRINDING
if you do use the obscurus, the hordeclear combo for it is light->heavy->cancel (cancel the combo by either blocking or swapping off and back)
you could also just use a Brutal Momentum axe if you have the blessing unlocked from other characters during the meantime that you don't have the Illisi or Deimos unlocked
ur head is gonna get weighed down by that hood
bighead
nice arm tats
had my first ascenion riser game on psyker
had a zealot tell us to "try to keep up"
he died 3 times lol
lemayo
But look at the defence score he got for only using the medstation once!
i'd probably say something snarky like "i've caught up now" when reviving them
too bad the people in my pubs are too nice or quiet 😔
i'm too lazy to crop this
wish i did say that
i did call it out in chat tho
well at least he apologized
he died twice
damn 390
oh lmao that was after the 3rd death
yeah
dueling swords and force swords are unique also, the the laspistol has a unique push on psyker