#psyker-class
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Delayed. Due to technical difficulties
bruh
i clicked my staff lmb once by mistake, it was awful
could be worse
AMD users still can't play the game
serves them right
lucky lucky me im an nvidia user B-)
imagine buying an overpriced RTX kekw
4070 same price as last gen and yet still worse unless you use exclusively raytracing
man ill be honest idk what i bought i just use a laptop lmfao
I'm looking for a GPU upgrade cuz
my shits an AMD equivalent of an RTX 1070
but yeah
shits expensive
RTX 1070 is from like 2017 for reference I guess
unlucky
idk wtf a laptop uses
imagine how fast event would be over if the amd users could play
but yeah I was looking at the RTX 4070 but for like 30$ more I can literally get a top end last gen AMD GPU which is basically 20% ish better unless I use raytracing
magic and hot
I'm still rocking an original Gtx 1070 ๐
AMD RX Vega 56
kekw
its
something
also apparently VRAM is a big thing and the last gen AMD gives 16 GB and the RTX 4070 only 12
Yeah VRAM is the thing to look at when getting a new card or comparing them, mostly
I mean i'm basically coping and going "yeah i'm going to be using this GPU for the next 6 years, so $600 is really just $100 yearly"
3060 - 12gb, 3070 - 8gb, nvidia - ๐คก
the '70' line has so far 50/50 been Best In Series for price or Scummy Nvidia Scam tbh lmao
idk I remember reading somewhere that the 4070 seems like a "good deal" because of how overpriced the 4080 and 4090 are
until you realize the specs of the 4070 should be more in line with a 4060ti or wte
and then its like "oh wow this is kinda trash"
1070s? Fantastic steal of a GPU
RTX 1070s? I've heard mixed things
2070s? Fantastic series
3070s? Overpriced for what you get, not as good as a 3080, not really any better than a 3060
4070s? Overpriced for what you get, not as good as the 4080, not really any significantly better than a 4060
I bought 3070 way before the 3060 12 gig update was announced. It's a good card but lol, that's so stupid
The only thing I'm considering is that
apparently the 4070 has rly good power draw
like 200w or wte
compared to the last gen which has like 350w
but thats literally it
It's even worse because in a lot of Nvidia card cases, they have almost all the same VRAM and capabilities but are hardware locked
do I need a new power supply if I get an AMD vs the shitty 4070
depends on current psu
pretty much
If its 700+ you should be good with any older gen card
WTB 4090 @ 5 ordo dockets
5 ordo dockets kekw
mfs the mtx shop got next week'd
So fairly obviously I wanna swap superiority here for something else, but what do I do about the perks?
go for Maniac 4 instead of unyielding?
why not unarmored?
your H2 poke gonna delete anything unarmored anyway so would get rid of it
Unarmored to maniac, definitely
Deflector worth it on Illisi?
Depends on the player
Depens on the skill
is 20% more power worth not being able to block bullets basically
Or rending
If you really hate crushers
Seems on brand for psyker
Depends on the build
Only blessing illi really wants is slaughterer
The second slot can be whatever you want. Unstable if you want even more overkill, bloodthirsty if you want crits, deflector if you want to be very tanky from range and prevent poke damage. It's very good for aggressive in your face builds since deflector and kinetic deflection shits on shotgunners
Yeah, used to play Obscurus/Surge, changes a lot with Illisi, completely different style really. I agree deflect doesn't seem so useful
we all know what happens to possessed psykers ๐
Personally I like using my deflector/slaughter illi on my laspistol and purge builds, when I'm not running combat knives
Liking Illisi/Surge as a carry build, jack of all trades kinda thing.
high trash clear, high CC, high single dmg
eh I wouldn't recommend surge for carry
no?
trauma is prolly most jack of all trades
haven't played in 3-4 months
cc/horde clear and still has range
Trauma or Purge
otherwise id put purge in there
Surge is way too constrained
I mean meleeing with illisi is solid horde clear
isn't good against unarmoured, isn't good against mixed hordes, if you are last alive even the stunlock is a pain in the ass cuz you can't actually kill the specials you are hitting
like there's been moments where its 2 mutants + horde and I'm last one alive
and if I was running trauma or purge I could've dealth with horde while dodging mutants
surge is solid vs specials though?
with surge its like
meh
solid at CC'ing them
not so good at killing them
Its ironic basically
because you need good teammates for surge to shine
fair
its fine at killing the nondisabling specials and elites imo
not so great at killing hounds or bursters or mutants
yeah
flamers its not good at
any armored shit
bombers and snipers you aren't normally close enough anyways
and if you are they are squishy so you just melee and they die
well bb that shit
thats my response to ^ surge good at killing specials
basically the problems with surge is that its A) not enough damage B) not enough targets
its CC is nice, but you can also CC everything with a purge or a trauma staff
not as well
but
yeah
I guess it comes down to what the rest of the group sucks at killing ๐
purge can CC everything besides ogryns + mutants, actually im pretty sure it can CC bulwarks and reapers just takes a bit
trauma CC everything besides mutants
well you really don't want to be in a situation where you're reliant on your team for certain type of enemies lol
so really surge's rly super unique thing is the stunlock CC that works on mutants but yeah
i mean it can cc hounds and bursters, but i never expect a psyker to be able to do it with purge
I like surge, and it def shines especially in something like hi5s where they are just throwing specials at you
but its def not a carry staff
imo atleast
ok, good to know
Surge will pop gunners and shotgun easily. For everything else you're using it either to make space or slow the pace down, or using it as a distance closer so that you can get into melee range. Also mutants are going nowhere if you catch them.
surges unique thing is it holds it in place, goes through cover, and chains so it can hit spread groups and around walls/corners
^^ That would be cool if it could hit more than 5 targets
^ i started with saying it can CC those thing
oh yeah
then again randoms don't know much
i had a guy trying to rmb purge a hound on me after it had already latched on
and i was just like dude either lmb or fucking just hit it off me
what are you doing
legit got hard tilted cuz I lost half my health to hound corruption because garbage teammate
yeah but you fucked up
should've not gotten jumped in the first place
/s
randoms are shit in this game
but then again i don't think I've seen a single coop game where randoms aren't shit
I guess GTFO
i find the people i play with actually quite good lol
they're absolutely awful in 3s and 4s
but the randos i get in 5 highs are usually quite decent
Eh I get eviscerator zealots so yeah
nothing wrong with evis lol i like that weapon
u fuck my teammate rng every time we play derpy
fucking paul/evis zealots everywhere
damnation players are definitely better than malice and heresy players by a lot, but by the standard of the people frequenting class chats in the discord probably subpar
I find that when your team of randoms need it the most, 5 targets is enough, even if that group of Crushers and Bulwarks and Maulers is 8-10 think. By the time the first 5 are stunned, your next zap is hitting things that are walking by them and now are prime targets.
for me damnation is doable just tedious
5 does nothing in mixed hordes
lmao why don't you carry harder smh
its fine on roaming packs
Voidstrike isn't helping mixed hordes either.
Agree.
literally outclassed by the illisi
does kinetic deflection block bullets?
but at least voidstrike kills the other stuff..
nope you need the blessing (assuming kd is the perk)
im not crazy but illisi is just better right?
Illisi is considered the most broke melee weapon in the game rn
on par if not better than a power cycler Psword
sadge, its gonna get nerfed ๐ฆ
probably
compared to obscurus, but deimos still has its own place
deimos being able to one-shot everything is very nice
i mean you sacrifice bullshit horde clear to be able to 1 shot mutants basically
And still have fine hordeclear
but yeah both are good
and it also has no problems clearing hordes if you just use your hands
you just lmb spam its just a dueling sword
but with slaughterer
and infinite dodges
i run voidstrike and illisi so hopefully the nerf aint too bad
Dueling/catachan wish they had deimos hordeclear.
catachan which it had either the horde clear or the damage of deimos lmao
it can't do either
True, but you shouldn't be sitting there mindlessly zapping and you'll need to know when poxwalkers are eating your zaps to get in a swing or two.. I find that Surge has way more second to second decision making to do than the other staves, which makes it more fun for me.
literally only up to normal shooters
it sucks against anything thats stronger than a normal shooter
maybe a gunner
i guess
mixed hordes +s specials and elites is when i most need it
knife is fast though and has a pretty good moveset
vs clears shooters fast tho
i wouldn't discount it entirely
fast, no
Eh
voidstrike clearing shooters is nice
until they spread out
and suddenly you are hitting them one at a time
I forget does voidstrike go through cover for shooters?
i'm pretty sure holding the knife is faster than every other weapon in the game
but feel free to correct me if i'm wrong on that
it is, but deimos infinite dodge is still faster than sprinting
aoe dependent
it doesn't go through cover, but you can aim well above and still get hits
and worthless explosion
doesn't even good suppress.
bring back bolt and beam staff
idk when the surge guy comes up and doesnt kill anyone im feelin pretty good with vs
hitbox is generous enough for voidstriek to hit them in cover
Yes but the surge staff is a CC staff
doesnt go through though
surge staff is a CC staff that doesn't do damage
voidstrike is a damage staff that doesn't do damage
idk it does good cc by killing them for me
but honestly tho all 4 staves are good enough to work in damnation
jsut that objectively speaking voidstrike is
actually no vs is trash pls buff
well its a meme compared to trauma and purge
and even surge can outclass it in niche circumstances
like crusher and mauler packs
literally just give voidstrike like infinite cleave and it would better imo
like ffs theres already a fucking flame shotgun
thats infinite cleave
Rude of you to assume I'm anywhere close to par
Hehe fire trauma better than purge at purge's job
Blazing spirit nexus 4 trauma is ridiculous
I should prob fish for one tbh
but for now I'm just using the basic bitch flurry + shockwave
The crazy part is it maxes out at 6 sb stacks and still outclasses purge staff. When your sitting at 90 peril you can keep the 6 stacks going on the entire horde indefinitely
And you dont have the range constraints so you can set the entire horde on fire before they even get to you
Not to mention it's still a trauma staff and minces hordes even without fire.
I prefer quarter charges and half charges for maximum spam since I don't need to inflict max damage to kill everything because the fire will confirm the kills for me
best gun for psycher?
shredder
shredder?
Ius Mk III Shredder Autopistol
you can use void like a budget cc staff if you quellcancel, still trash tier in the relative tier ranking of staves (still makes it useable in hishock5)
oh the blessing can stack two instances and only two? how did we find that out
besides the PF interaction on shredder for psyker, generally people would recommend you go play vet or zealot if you prefer using a gun
oh why the shredder tho?
since they have better support for guns
because the shredder is a broke piece of shit
thats op af
and literally used on zealot vet and psyker
do you run wildfire?
gunpsyker is fine if you use an ammo efficient gun, you should be mixing gunplay with brainbursts and melee
but you need Pinning Fire and Blaze Away blessings on it
gotcha
its a completely brokenly strong weapon because of its blessings, ~+150% damage
I run it with KB and it works just as well
you can get like 70% damage boost in three hits
fyi power does not turn into damage at a 1:1 ratio with %
i personally just hate all the staffs except vs, they just feel clunky to use
so i was looking into guns
power increases your damage, stagger and cleave; but i believe it's at a scaled rate
i used ~ for a reason
after playing few weeks with shredder going back to staffs feels like you handicapped :(
I do run wildfire and fire trauma gets the most value from it be far with how much range and aoe you have setting stuff on fire
my only issue with shredder is that I feel like I always hog the ammo
and my teammates get none
LOL
its one of the most ammo efficient guns
tho yeah the urge to hold m1 and spray into hordes is stronk
yeah I think I have a 79% roll
but technically speaking its like what
if you want to purely use a gun sure, but psyker synergises with guns by having an additional ranged ability that lets you mix gunplay in its own way
well I never spray into hordes lmao that's the thing
how many bullets to kill a shooter
uh on my zealot is usually like... a short burst idk
its all about playstyle, i can play with many other shredder psykers and while theyre starving for ammo and im pointing out all the ammo drops for them im usually hovering around 70%
i have pf3/ba3 20% flak 25% maniac on that one
I mean autopistol is literally better on psyker than it is on zealot im pretty sure
save for crushers
but psyker has BB for crushers
Because I have a mod that shows debuff stacks and blazing on trauma has a 6 sb cap, much like BS 4 on FS caps at 12, except it doesn't say it in the description the blessing
well it's for different purpose lol
i use shredder as a specific tool out of the many psyker has
not really, you use it same on zealot as you do on psyker
psyker gets the PF interaction, zealot gets 25% more damage unconditional
just that zealot has that jank armor pen ability that lets it also be used against crushers
??? what 25% damage
oh XD ye i forgot i havent played with burn trauma as much since ive installed the mod, ty
25 talent
psyker gets warp charges and warp unleashed and lacerations
wut LOL
don't need melee dmg with a hs
my headtaker3 rampage4 hs literally just murders everything
you don't really need the zealot feat either with pinningfire/blaze away and F
i like having more damage
a shredder murders literally everything
meh I'm not a zealot main
@lunar hollow @ember hornet reee
one of you guys who has nothing better to do
the fuck do you want this time
Executioner or Rising conviction
theres alot to it
some nice horde control
alot of damage to spongy targets when you take kinetic flayer and great mobility
Theres a vid called AUTOPISTOL PSYKER : a guide to the wildest gun psyker build on youtube if you need more info
oh almost forgot theres a vid called Autopistol Psyker : an update there too to keep up with the current patch
emperor's executioner is a meme pick
nah it improves the TTK for stuff that is slightly tankier like mutants and flamers
but usable on autopistol
i wouldn't take it
because it requires you to shoot in close range
idk I just dont feel like the melee dmg is useful on hs
but its not absolutely awful as a feat pick
im not sure if you're unaware of what i'm saying or just don't care
have you tried it it's 15 meters which is insane
i just want something to deal with gunners really fast
do you snipe with autopistol? 15m is a lot
its really the only gap in my kit
you're just taking one side of an argument that can be completely mirrored for the feat you aren't taking
like rifle trash or ogryn?
why are you getting mad that we disagree. it's ok to have difference preferences lol
i'm not mad lol
rifle trash at long distance
you just seemed oblivious to what i was demonstrating
well i probably missed it then
leave it for others imo, or charge/dodge staff
none of the staffs are particularly good against gunners
i dont like KB
gunners are the annoying part for psyker
purge has low range, trauma is high peril + jank aim, surge only hits 2 at a time and meh damage, voidstrike is low damage
I guess autopistol yeah
i guess
or a mk 12
surge hits more than 2
the range requirement is counter to what i would rather be doing on zealot
trauma's not that high peril with flurry, warp battery and tranquility
literally tickling the 3rd 4th and 5th enemy
if im close to something, i'd rather melee it
If you really hate gunners run the old gun psyker meta which is mk 12
autopistol works further than 15 meters
but at that point you are discount vet with better stam
its still not amazing damage against specials but seemed fine against dreg shotgunners and gunners
like if no one can handle gunners in a group, leave. lol.
none of the talents on that tier are that necessary but rising conviction is just kind of always useful unless you play like a fucking discount veteran
doing runs with friends who arent as good
not really fixable
fair enough
since RC has the longest timer of any +damage feat/blessing
super easy to keep stacked
Hope they're throwing you some respect ๐
do you find that you need it though
does the headhunter semi gun 1 shot headshot gunners on 5star?
I find it nice on other weapons, but hs performs the exact same with/without
i've never once thought "man emperor's executioner would've helped there"
like i said
none of those feats are necessary
Hits breakpoints for hammer atleast, dunno about hsword
I'd imagine it would hit special breakpoints
rising conviction does help hit the 1 tap breakpoint vs crusher
if you don't have marty stacks
i have, for mutants
How much did they buff TH?
autopistol completely shreds maniac
and like all the good zealot melees do good damage vs mutant
u can run it if u want but it is certainly not the meta option
yep and emperor's makes it shred even faster
ya that's fine with me
i usually dont follow meta anyways unless I also agree with it
i just use whatever feels more effective
good for u
like the autopistol and the braced auto
@olive ember stop fucking pinging me for stupid conversations
which just feels miles ahead every other zealot weapon
i will hurt you
all conversations are stupid if you participate for long enough
all conversations are stupid when im involved
So why are you blaming me?
How are we rolling today? Hadron felt generous and let me finish this. SO close to Godly I will never be able to improve on it
are you hitting any bps with the elite+flak?
OS shotgunners
oh nice job lol
now you just need to wait for the patch in 2024 where fatshark adds crafting
so you can optimize all the stats to 80%
I used to think Trauma wasn't good, now everything is dead and I can't run anything else. high roll requirement is the only downside to trauma
true...
more like brainBRRRRRRT
The moment I swapped to ascendant blaze with this thing, everything clicked into place.
I forgot to add that your F is great at pushing dogs off of people (you probably knew that), and that the autopistol builds impact when braced, letting you do stuff like stagger dogs out of the air or push back bursters.
Hopefully yo...
funny thing is the biggest impact is made by the autopistol's blessings
there's two of them that increase your power up to 25+% and then it's just a matter of keeping them up
yeah
autopistol blessings are broke
prob gonna get nerfed
well
it should get nerfed
eh i think it's probably better for them to buff other blessings
and just add a difficulty 6
like cata in vt
easier to nerf one blessing than to buff everything
Theres a couple blessings in the game that are broke as shit, specifically BM, Pinning fire, Slaughterer
well you could yeet warp nexus and put warp flurry instead
crit is worthless on trauma
Crit is trash unless you are running a blazing spirit crit build
at which point you want nexus
but yeah
That was the original roll, but for Quietude this is better. at 55% I'm only getting to 4-5stacks if I use my ult to chain charged blasts, and KB demands I BB instead.
even if you do not chain 5x
Crit for damage is quite literally useless on trauma
still better
crit + flurry is ok, cause the second blessing doesnt matter at all
its a double benefit of more peril efficient and more
a purple staff with only flurry is as good
we are talking about this staff
yeah i know, just wanna say flurry is the only really relevant blessing for trauma
crit + blazing is funny but not as good
if you are going for normal build its flurry + rending shockwave
which doesn't seem that good but it genuinely helps deal with crushers since your teammates actually do damage to it no matter what garbage they are using
but blazing spirit + crit apparently is rly good
its not bad but not as good as flurry
idk I've heard from multiple people that it's good enough to be meta
I haven't tried it myself though but yeah
inner tranq + flurry + 6 stacks and let em fly forever
You run inner tranq?
I assume warp unleashed all the way
Ig for trauma both work
due to high peril costs
Blazing spirit lets you burn away hordes, and i think its one of the few applications where wildfire is actually decent
basically a purge build
Inner Trang is good with flurry build, but you can't hit OS on shotgunners with it, so I need unleashed. I might chase another Trauma staff with High WR and quell speed for a CC Trauma build
but with a trauma staff
i run WU with blazing crit
tranquility works really well for trauma since at that point you can maintain peril levels just by killing horde
not having to manually quell means you can just keep flurry 5 rolling
yeah in dense hordes you can just cast forever with IT
but i have to confess its an incredibly boring playstyle
Makes me wish for endless hordes mission modifiers
I do wanna see how well a Blazing Crit trauma staff works with a purge build
except with wildfire
so wildfire + AB
wanna see how strong the burn is
wildfire ab blazing trauma works pretty well
if they fix wildire maybe
nah it works with trauma since the stacks are lower than purge and rng driven
I mean for the most part wildfire would be unaffected by a blazing crit build sine yeah
you only get like 4 stacks per crit
3
i think, i can check
annoying how there is no t4 blazing for staves where its actually useful
๐ค
for blazing spirit wildfire you roll for a proc on elites or horde depending on aim then press AB and watch the world burn (and keep spamming your staff)
oh right
blazing spirit on force swords can give 4 stacks of burn
thats what I was mixing it up with
umm, what do I gain by this?
crit chance
cheers
Wait
did they change it back to nexus?
I just realized
its no longer what the fuck is iit called
perils of the warp?
Harnessing the Warp?
ah right
they changed it back
but forgot to fix the description to mention crit chance
amazing
Good thing they have nothing to do with the medical industry. They'd kill people.
"Sorry, the units were supposed to be in milliliters, but the output said centiliters.
Man blazing nexus trauma is probably the best trauma there is right now.
dumb question but what do i gain from this? 2-8% damage?
oh okay ty!
i finally found a slaughterer iv, should i just use this one or harvest slaughter?
i have unstable power iv or deflector iv i can put onto it
I would use that one with unstable or deflector
and sprint efficiency to flak
and then you can find a better one later with 2 good perks
once slaughterer is locke,d i can still pull the blessing from it right?
I am 99% sure you can
yeah safest bet
but im just glad i finally got slaughterer iv
had to spam 4 uprisings
to clear contracts
yeah that thing will slap
actually
should i just harvest it and put it onto this sword instead?
not sure how often executor procs
if worth saving
I think executor is gonna be overall worse than unstable for sure
was pretty sure you could but didn't want to screw you up on accident
Unstable is awesome
tfw all of chat is gaslighting and unstable is actually 1% per stack
trust me I tested it and did the math

feelsbad
Lmao don't remind me of that guy
I have the screenshots saved somewhere lol
Lmfao
Hopefully tomorrow the amd shit is fixed
I got home a little earlier than usual, was hoping to play
Got disappointed again
I can't believe they fucked up the premium cosmetics too
sword finished
here's dinner
I saw a psyker using a flamethrower staff, is this good? Because it looks really cool and I want it.
purgatus is good yeah
Brilliant! It looks amazing! Very magical.
ketchup would make the pasta too spicy for my tastes
Never knew how much I needed to see witchfire burn hordes of enemies
and yea purgatus is most fun.
650 hours. I only play damnation. It's very strong
having both warp flurry and warp nexus iv on purgatus feels amazing
I stay at 80-100% peril almost all of the time
this is the way
High peril is for more damage and more crits (with blessings/ traits)
and those sweet illisi one shots
Oooooo looks fun!
Tip: dot damage (like soul blaze witch fire) is affected by the blessings in your melee weapon. So you can use the purgatus staff (or ascendant blaze, which is the fire ultimate ability) with 2 or so gusts on a horde
Then swap to your force sword (with slaughterer on it hopefully)
And your flames + melee will do even more damage
Ooooo good to know!
Thanks!
Iโm really low level on psyker, nowhere near damnation!
If youve noticed my sword, it has low warp resistance. That is a feature, not a hindrance. It allows me to rapidly gain peril for more damage
I figured
that's how I like it too
Keep on asking questions. Pretty much everyone here is really helpful
I didn't really become 'good' at the game until I spent a lot of time here, picking people's brains
Yeah I gotta say Psykers seem to be the most friendly players lol
same
theres a decent amount of stuff that can be technical and the best place to learn is here i learned a lot
Atm I play Zealot because the amount of dopamine I get sawing mutants in half with a chain sword is amazing. But popping heads and burning people with warp fire seems super fun!
The biggest overall advice I can give is to dodge. The psyker force swords all have infinite dodges. I cannot recommend enough that you use and abuse the hell out of that ability
chainsword is iconic. i wish it were stronger but i dont see many people using it sadly
Since I've started really using the dodges, I now only take 200 or less damage in a game on average
Whereas before I was taking idk 500-700~
You can really become almost untouchable
if I don't take damage I simply play stupider
Oh wow infinite dodges? Heck yeah!
Yeah
I have the dodge button bound to spacebar
Jump on the alt key
There are a few people here that use that same setup
If you feel like you're dodging too much, or you feel like you look like you're on crack, that's a good sign
You can also crouch while dodging to perform a dodge-slide. It extends your dodge distance just a bit further
It's useful when you're quelling peril, and an enemy is getting too close to you
Another tip: alot of enemies have a running attack that will hit you, even if you're dodging straight backwards. To prevent that, dodge slide diagonally backwards
Okay brilliant, this is all super helpful thanks :)
Iโve gotta go sleep now tho but youโve been amazing help ๐
You're very welcome. @near wyvern and @spice veldt are also very helpful and know a lot about being a good psyker
Did purgatus get toned down? I gave it a go today and I feel like it used to slap harder
yes
What did they do to my boy?!
just less damage or wht
It still staggers and supresses well with primary fire right?
Yee
Afaik the only thing that was changed was damage to flak armor
It used to be 2x
Then it was 1x I believe
Then, they changed it to 1.50x
I could be wrong about those numbers
But it used to do 2x DMG to flak back in the day
Yeah it used to shred specialists I recall
now, it did seem to
still decent
I was using it to close distance then switch to the illisi, my current staff is pretty godly but I want to try a run and gun
this one has warp flurry and nexus tho, I donโt want to give up either
I suppose, The purgatus doesnโt really need flurry does it?
i couldnt imagine my purgatus without flurry though im not sure its essential.
extremely useful
isnt there something wrong with ab again though?
not sure if that was confirmed
also, are the inspect weapon animations, is that a mod? im not sure how to perform them.
really? I pretty seldom need multiple charging cycles
overall Flurry is dope, I enjoy it immensely on the surge staff
warp nexus is too important to drop for the increase in damage it provides
Hopefully flurry is not locked or I have to make a new staff lol
and this one is almost perfect
in a premade or if you played a little more carefully you can probably forgo flurry, but as a solo player flurry lets me just do much more confidently without having to trust my team too much
I always solo
Iโll mess around a bit more on Hi intensity
super useful on high intensity.
I played a regular match and never needed more than a single full charhe
I play very aggressively, hence considering run and gun
if you get paired with another purgatus or surge pysker it can be a little overkill, or in anything below damnation it might be overkill.
Iโll mess around with it
i dont see any flamer zealots anymore
Now and then I see them
the broken interaction with thier ult is gone now right?
That made the flamer into the will of the god emperor himself
not sure. i wasnt aware of any bugs for them but i know they nerfed the flamer a while back a decent amount
If you triggered the ult the flamer your dots, any ranged weapon got 100% armor@peircing
so you could hose down a group of crushers and shit, trigger the ult and kill the whole@room
it was absurd
sounds busted asf
it was
you could trigger the ult and drop crushers with an autogun
I figured they must hve removed that
that would tone down the flamers lol
i just remember at some point if you saw a zealot with a flamer you basically didnt have to do anything minus bb specials
naw it still works
just asked in zealot chat
it downgrades the armor, so carapace is treated as flak
i just loaded a match and ofc there is the zealot with a flamer now
its intended by devs even
whats that ?
Besides kinda useless? ๐ It does what it says, but it's only available on Void and Trauma, and on Trauma it only works with left click.
and on void its just ass. you wont even notice it in a real match
Put it on the Surge staff, Fatshark! How is it not on that staff??
Can someone explain the difference in Force Swords to me?
illisi -> sweeping attacks, special adds more cleave and damage
obscurus -> bit of sweeping, bit of thrusting, special does a ton of damage to one enemy
deimos -> mostly thrusting, high single target damage
THnk you!
*obscurus = trash
basically use illisi if u want crowd control use deimos if u wanna annoy elites
obscurus and deimos's special attack deals same damage if they have same modifire and blessings... etc
but deimos strong poking attack deal tons of damage, you can one shot mutator
It still works like that.
They just reduce the DMG per enemy types and nerf the dots against flak too
But you can still burn an entire room of crusher with one canister and 1 or 2 chastise
(if you have at least 76 burn)
The only real nerf is the ammo... I played the flamer before and after the nerf. That's the only thing I felt nerfed. Now you have to use your busted BM caxe or hsword more ๐
Yeah...
that actually happened to me like 3 times in a row
That fucking sucks a lot
I mostly use the flamer when cc is needed (if I'm in an premade) or just for assassination mission
The number of time the run was failed because half the team didn't know you have to melee the shield... At least the flamer takes care of it really fast.
how arre these? the staffs perks and and run n gun arnet good i think
oh deimos and voidstrike
wait, ugh, it cut off
you can see them if you click on them, thats weird
are you sure its not intended?
flamer zealots prob got mostly replaced by no respite kantrael zealots
If it is then its jank as shit
if you hold rmb and sprint it just cancels both
if you drop off a ledge or wte while sprinting you can't channel until you hit the ground
all the zealots claim its because the flamer is boring but in reality its because the shotgun does the same thing but with infinite range
the code change was intentional but the consequence of it might not have been
^^ pretty much this
most likely the "bugfix" for "sprinting affecting the fire rate of certain weapons"
So basically the same bullshit as the global flak dmg nerf
again
Infernus is still like literally useless lmao
if it was intentional, then it would be extremely sad given that all of our staffs having charging secondaries and basically no aggressiveness during long corridors
but yeah the wonky interaction with sprint cancelling your cast makes it seem as an unintended consequence
I'm relatively hopeful
Kinetic Shield User
KS is for chads

I dont need to block with perils, the stam is more than enough
and this is a melee focused build
that sword can get up to 149% extra power
and heals 20% toughness on each kill with a charged attack
feels good man
FYI KS when you stack gunner and sniper resist is baller
I could see mind in motion fo someone was doing a staff spam quietitude build
though in the case of sniper res you won't be able to get enough dr to absorb it with your toughness
it takes 3 sniper shots to down me usually
so long as I can regen
I can take two back to back I am pretty sure without issue
sniper shots dump their full damage into your HP if your toughness breaks
the toughness I dont think even breaks on the first shot
either your toughness fully absorbs it, or you take full hp damage
unless they made a stealth change to it
do you know how power% scales
time to check
I think snipers will deal some damage thru the toughness?
is it linear?
power stacks additively
I dunno how it all works with the feats
100% power from the weapon itself
then 49% from feats
so 75% + 20% = 95%
you get damage from feats, not power
and damage is calculated multiplicatively with power
the 49 is just damage, I dunno if thats additive or multiplicative or what
yeah they do; they have a very high toughness multiplier so they'll almost always break toughness
Multiplicatively? hot dog!
correct but do you know the formula for power?
122.5 damage on damnation and 10x toughness damage
how much damage roughly is 50%
I have definitely taken two sniper shots in a row and lived
power is just damage, cleave, and stagger
I have like, base 55% DR to snipes before the shield atm
I havent tested it in the creature spawner
I just know i survive
i don't believe it's direct afaik
a lot more than I otherwise would
so (1 +0.75 + 0.2) * ( 1 + 0.24 + 0.25)
i dont believe it's direct ie: 50% power = 50% damage, i think it's a different formula
the sword feels amazing with the build
but i dont know what it is
50% power is indeed 50% damage
oh is it?
it's just also 50% cleave and 50% stagger as well
yeah p much
also, fire dots keep slaughterer up
and killing heals you with absorption
it's a gnarly build
just cleared T5 with it pretty easily
only took damage when I made butter finger misplays
still relearning the game a bit
but this works
run and gun on the flame staff btw is fantastic if you like to close distance
you really need a high cloud roll though, or you'll get shot which sucks when sprinting
cant remember who reccomended pairing AB with the Illisi but thanks
sniper res stacks multiplicatively; so instead of taking 1 - (0.2 + 0.2 + 0.15) = 45% damage as you would expect from linear stacking, you would take (1 - 0.2) * (1 - 0.2) * (1 - 0.15) = 54% damage from the sniper shot
then KS on top of that
so you have a sword and a staff that kinda do the same thing and not pairing AB with wildfire 
with our small health and toughness pool, that DR helps a looooooooot
kinetic shield is only for toughness, and snipers will dump their full damage onto your health if your toughness isn't able to block it
no wildifre no
I would lose 8% damage and the critical T5 threshold of killing chaff
it's just not worth
wildfire has a bunch of bugged behavior and has a hidden trait of not targeting enemies that already have 4 or more soulblaze stacks
it also attempts to distribute the soulblaze stacks from one enemy as evenly as possible
if there are 4 enemies, then each of these four enemies will gain 1 soulblaze stack instead of one enemy receiving 4 soulblaze stacks
weak
which works against the exponential nature of soulblaze damage
battery is critical though
and, the KS also works in melee
you really need the durability
yeah, wildfire could be good but it's just not
it would be OK on heresy
or if the upped it to a limit of 6 instead of 4
maybe
and purg just being a monster at spreading soulblaze already
battery though is just really really good
yeah, spreading SB isn't an issue
and considering the damage bonus is multiplicative with power
and the weapon has huge power boosts, you want all the + damage you can get
especially as the sword ALSO makes the dots stronger
just checked in the meatgrinder; the sniper still does the same amount of damage to your health regardless of your toughness
yeah I thought so!
you'll need to somehow achieve 1225 effective toughness to fully block a sniper's shot
which is only a privilege reserved for veterans
yeah kinetic shield is nice
as is Sniper resistance curios
I'm currently running 3 toughness with kinetic shield
nice
I am 2 and 1 just as I cant get a third toughness curio with both sniper and gunner resist
I am aiming for sniper gunner and toughness regen speed
what language is this even t5 threshold
you need 6 charges of warp battery in damnation
T5 = damnation
the 6 charge threshold is what you need to effectively use your ult in T5
i have no idea what you are trying to communicate lmao
dont worry abouit it
for sure
if you play the highest difficulty and are running soul blaze, always take warp battery
trust
what kind of amulets and shit you fuck with these days?
stam regen, toughness regen speed, and +toughness (perk) is what I'm running on my curios
stam regen?
whats the rational there?
though I've been somewhat considering combat ability regen instead of stamina regen
yeah its only 3.6 seconds at best
it might be slightly more useful to have it be up a bit faster
speed and time to regen? damn
that remains to be seen
it doesn't really synergize with the way you want to use ult
compared to vet where you can just keep it up
sure it does
yeah toughness regen speed is very nice
it synergizes a lot
well you dont press it on cd
i run psykinetic aura, so I usually have it up during chaotic engagements
with KB, i use it all the time
with KB, you have 20 seconds of downtime without the BB buff, and 3.6 seconds cuts that down to 16.4 seconds which is mildly better
sheesh brother the highest diffy? that sounds kinda intense bro
CDR would be cute with quicken if quicken was more interesting
super intense bruh
Heresy is fine to not run battery but you need it on damnation or ascendant blaze wont kill the enemies
yeah, its alright
but compared to like, gunner resists
you know?
I take almost 0 damage from reapers and gunners
i usually snipe gunners and reapers as soon as I can
I never play aggressively whenever they're alive
i take 0 damage without gunner resists
unless I can rush them down with melee
Gunner minimizing both reaper AND gunners is pretty nice
gunners and reapers are usually few enough in numbers that they can be sniped or staggered with a bolt LMB
i run the trauma staff in case that they decide to push on my team
oh word
but I haven't had a recent occurrence of ranged enemies pushing my team lately
ive seen people crush with it, I wish I enjoyed it
teams are usually pretty good at killing ranged enemies or that ranged enemies take their sweet time in advacing on our team
i find it to be a pretty comfy staff
since I got bored of purgatus after using it for a while
when someone is good with it, yeah it can really dictate the flow of the fight
purgatus got old, I felt the same
I'm extremely afraid of my team lacking anti-armor DPS and getting squished into a corner by bulwarks/crushers mixed with a horde
yeah that can happen lol
Hehe trauma go bang bang bang, and they all fall down
and trauma having a slightly better range (20m instead of 16m) than purgatus and not having to cast out of cover for longer is a bit more safer against ranged enemies I find
unless the ranged enemies are close enough to get chain staggered by purg
What are the perks you want on a purgatus staff?
Unarmored and flack
im sorry i meant blessings, i always mess that up
Ah
Anyone seen a chaos spawn?
yes a few
huh
I have seen a few chaos spawn
They are rare
how rare?
i see em on the new map
Be happy, they are ruthless
i prob see them as frequent as the others?
ok thanks
warp nexus then whatever you want
Flurry for one. And I guess warp nexus. Purge has kinda Garbo blessings outside those two
I guess.......
I posted my build above, it is quite good there
I get 0 utility from warp flurry the way I play
Fire staff needs its own unique blessings fatshark
oh, some people say focused channeling is also good
back when you could sprint with staff secondaries and sprint-slide into enemies
Here we go
nexus is the #1 with a bullet
but they removed the ability to sprint with secondaries now
The work is complete. I wouldn't say it is great, but it isn't terrible.
Oh God your gonna summon derpy again
the horror
derpy is top 2 noob opinions of all time
look at my build
it's a melee focused build
the surge staff is there to support the Illisi
I never am standing around charging and flaming repeatedly
I'll lay down dots, then switch to illlisi to pump up slaughterer
huh?
did I p[ost a surge?
Illisi makes the dots do more damage, the dot kills charge up slaughterer
its a feedback loop
you regen thru killing
You'd be better off with wildfire then
seems like both weapons doing the same thing
4 stack soulblaze with 5 stack slaughterer does work
everything dies to illisi or purg anyway
notice how the build has every possible damage buff
i dont see the benefit of swapping between both
you will get a lot more kills with wildfire and that play style, try it out.
honestly the wildfire callout is a meme and it really doesn't matter which one you pick between the two
thing is, i dont have much of an issue spreading dots and I want the 16% extra damage on the already up to 2x damage
the worst your teammates the better it will do, but if you have good teammates nothing matters anyway
it could be ok, I have been surpised before
the fundamental problem with using purg and illis is that they literally do the same thing and you're gimping yourself
its 8%
they dont\
like cool, big horde clear
illisi is good at killing everything
what difficulty do you play on generally?
first meaty target comes around you're smacking it for nothing lmao
HI5
negative
Illisi with these bonus's can 1 shot a mutie
two shots ragers
it SHREDS
deimos can 1 shot both with less setup
ya deimos can 1 shot both without stacks of power
Wait people run Purgatus + Illisi?
bro read up
guys a fucking HI5 GOD using the combo
he two shots ragers with it!
aint no way ๐
i mean its not horrible
its not hitting ragers in a cluster
i have no idea tbh ive never used illis
they kinda just do the same thing
but i find it hard to believe it's anything like a demios
They really dont
I usually just Trauma Ragers first and then 1 shot them with a Deimos
that works
you can just poke them in the face with 100% peril and they die anyway
its my strat to take care of em
the first light attack on Deimos hits like a truck
illisi has a much bigger hitbox to get weakspot hits, can spam peril, can hit multiple targets with special, and doesn't animation lock you. Build right it will delete things. I'm not saying it is better than deimos, just that it isn't obviously worse in the way it is often suggested.
its amazing
illisi has the advantage of a low setup cost
purg has the infinite cleave and being quite good, but there is a mild setup cost in the form of time
yeah it is versatile