#psyker-class

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frozen osprey
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hey isnt the commodore supposed to update today? where's da new stuff

analog agate
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Delayed. Due to technical difficulties

frozen osprey
tender terrace
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i clicked my staff lmb once by mistake, it was awful

olive ember
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AMD users still can't play the game

tender terrace
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serves them right

frozen osprey
olive ember
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imagine buying an overpriced RTX kekw

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4070 same price as last gen and yet still worse unless you use exclusively raytracing

frozen osprey
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man ill be honest idk what i bought i just use a laptop lmfao

olive ember
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I'm looking for a GPU upgrade cuz

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my shits an AMD equivalent of an RTX 1070

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but yeah

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shits expensive

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RTX 1070 is from like 2017 for reference I guess

tender terrace
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unlucky

olive ember
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idk wtf a laptop uses

tender terrace
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imagine how fast event would be over if the amd users could play

olive ember
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but yeah I was looking at the RTX 4070 but for like 30$ more I can literally get a top end last gen AMD GPU which is basically 20% ish better unless I use raytracing

frozen osprey
lethal cave
olive ember
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AMD RX Vega 56

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kekw

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its

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something

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also apparently VRAM is a big thing and the last gen AMD gives 16 GB and the RTX 4070 only 12

lethal cave
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Yeah VRAM is the thing to look at when getting a new card or comparing them, mostly

olive ember
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I mean i'm basically coping and going "yeah i'm going to be using this GPU for the next 6 years, so $600 is really just $100 yearly"

idle aurora
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3060 - 12gb, 3070 - 8gb, nvidia - ๐Ÿคก

lethal cave
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the '70' line has so far 50/50 been Best In Series for price or Scummy Nvidia Scam tbh lmao

olive ember
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idk I remember reading somewhere that the 4070 seems like a "good deal" because of how overpriced the 4080 and 4090 are

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until you realize the specs of the 4070 should be more in line with a 4060ti or wte

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and then its like "oh wow this is kinda trash"

lethal cave
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1070s? Fantastic steal of a GPU
RTX 1070s? I've heard mixed things
2070s? Fantastic series
3070s? Overpriced for what you get, not as good as a 3080, not really any better than a 3060
4070s? Overpriced for what you get, not as good as the 4080, not really any significantly better than a 4060

idle aurora
olive ember
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The only thing I'm considering is that

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apparently the 4070 has rly good power draw

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like 200w or wte

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compared to the last gen which has like 350w

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but thats literally it

lethal cave
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It's even worse because in a lot of Nvidia card cases, they have almost all the same VRAM and capabilities but are hardware locked

olive ember
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do I need a new power supply if I get an AMD vs the shitty 4070

idle aurora
olive ember
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pretty much

idle aurora
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If its 700+ you should be good with any older gen card

raven gate
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WTB 4090 @ 5 ordo dockets

olive ember
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5 ordo dockets kekw

red wind
runic nest
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So fairly obviously I wanna swap superiority here for something else, but what do I do about the perks?

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go for Maniac 4 instead of unyielding?

graceful eagle
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why not unarmored?

tender terrace
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your H2 poke gonna delete anything unarmored anyway so would get rid of it

analog agate
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Unarmored to maniac, definitely

unique barn
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Deflector worth it on Illisi?

olive ember
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Depends on the player

languid cipher
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Depens on the skill

olive ember
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is 20% more power worth not being able to block bullets basically

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Or rending

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If you really hate crushers

frozen osprey
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we finally know what the little tubes psykers wear are.

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neat

steel flame
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Seems on brand for psyker

steel flame
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Only blessing illi really wants is slaughterer

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The second slot can be whatever you want. Unstable if you want even more overkill, bloodthirsty if you want crits, deflector if you want to be very tanky from range and prevent poke damage. It's very good for aggressive in your face builds since deflector and kinetic deflection shits on shotgunners

unique barn
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Yeah, used to play Obscurus/Surge, changes a lot with Illisi, completely different style really. I agree deflect doesn't seem so useful

lilac tapir
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we all know what happens to possessed psykers ๐Ÿ˜„

steel flame
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Personally I like using my deflector/slaughter illi on my laspistol and purge builds, when I'm not running combat knives

unique barn
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Liking Illisi/Surge as a carry build, jack of all trades kinda thing.

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high trash clear, high CC, high single dmg

olive ember
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eh I wouldn't recommend surge for carry

unique barn
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no?

obtuse moth
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trauma is prolly most jack of all trades

unique barn
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haven't played in 3-4 months

obtuse moth
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cc/horde clear and still has range

olive ember
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Trauma or Purge

obtuse moth
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otherwise id put purge in there

olive ember
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Surge is way too constrained

unique barn
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I mean meleeing with illisi is solid horde clear

olive ember
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isn't good against unarmoured, isn't good against mixed hordes, if you are last alive even the stunlock is a pain in the ass cuz you can't actually kill the specials you are hitting

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like there's been moments where its 2 mutants + horde and I'm last one alive

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and if I was running trauma or purge I could've dealth with horde while dodging mutants

unique barn
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surge is solid vs specials though?

olive ember
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with surge its like

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meh

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solid at CC'ing them

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not so good at killing them

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Its ironic basically

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because you need good teammates for surge to shine

unique barn
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fair

obtuse moth
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its fine at killing the nondisabling specials and elites imo

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not so great at killing hounds or bursters or mutants

unique barn
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yeah

olive ember
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flamers its not good at

unique barn
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any armored shit

olive ember
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bombers and snipers you aren't normally close enough anyways

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and if you are they are squishy so you just melee and they die

unique barn
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well bb that shit

obtuse moth
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thats my response to ^ surge good at killing specials

olive ember
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basically the problems with surge is that its A) not enough damage B) not enough targets

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its CC is nice, but you can also CC everything with a purge or a trauma staff

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not as well

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but

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yeah

obtuse moth
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purge isnt great at pushing the clinky ogryns

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the bulwarks die anyway fwiw

unique barn
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I guess it comes down to what the rest of the group sucks at killing ๐Ÿ™‚

olive ember
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purge can CC everything besides ogryns + mutants, actually im pretty sure it can CC bulwarks and reapers just takes a bit

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trauma CC everything besides mutants

harsh urchin
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well you really don't want to be in a situation where you're reliant on your team for certain type of enemies lol

olive ember
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so really surge's rly super unique thing is the stunlock CC that works on mutants but yeah

obtuse moth
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i mean it can cc hounds and bursters, but i never expect a psyker to be able to do it with purge

olive ember
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I like surge, and it def shines especially in something like hi5s where they are just throwing specials at you

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but its def not a carry staff

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imo atleast

unique barn
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ok, good to know

orchid shadow
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Surge will pop gunners and shotgun easily. For everything else you're using it either to make space or slow the pace down, or using it as a distance closer so that you can get into melee range. Also mutants are going nowhere if you catch them.

olive ember
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Purge can CC hounds

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I'm pretty sure left click can also CC bursters

obtuse moth
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surges unique thing is it holds it in place, goes through cover, and chains so it can hit spread groups and around walls/corners

olive ember
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^^ That would be cool if it could hit more than 5 targets

obtuse moth
olive ember
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oh yeah

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then again randoms don't know much

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i had a guy trying to rmb purge a hound on me after it had already latched on

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and i was just like dude either lmb or fucking just hit it off me

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what are you doing

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legit got hard tilted cuz I lost half my health to hound corruption because garbage teammate

harsh urchin
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yeah but you fucked up

olive ember
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ยฏ_(ใƒ„)_/ยฏ

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not really

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hounds are bullshit

harsh urchin
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should've not gotten jumped in the first place

obtuse moth
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/s

olive ember
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randoms are shit in this game

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but then again i don't think I've seen a single coop game where randoms aren't shit

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I guess GTFO

harsh urchin
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i find the people i play with actually quite good lol

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they're absolutely awful in 3s and 4s

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but the randos i get in 5 highs are usually quite decent

olive ember
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Eh I get eviscerator zealots so yeah

harsh urchin
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nothing wrong with evis lol i like that weapon

lunar hollow
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u fuck my teammate rng every time we play derpy

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fucking paul/evis zealots everywhere

harsh urchin
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it's just not as good as hs

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but it's still a fun weapon

obtuse moth
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damnation players are definitely better than malice and heresy players by a lot, but by the standard of the people frequenting class chats in the discord probably subpar

orchid shadow
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I find that when your team of randoms need it the most, 5 targets is enough, even if that group of Crushers and Bulwarks and Maulers is 8-10 think. By the time the first 5 are stunned, your next zap is hitting things that are walking by them and now are prime targets.

pallid smelt
obtuse moth
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5 does nothing in mixed hordes

olive ember
obtuse moth
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its fine on roaming packs

olive ember
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Yeah idk whenever I play with josho I get the shittiest teammates

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fucking

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useless

lethal folio
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Voidstrike isn't helping mixed hordes either.

olive ember
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Voidstrike is a meme thats literally worse than surge

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6 cleave omegalul

lethal folio
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Agree.

olive ember
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literally outclassed by the illisi

pallid smelt
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does kinetic deflection block bullets?

obtuse moth
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but at least voidstrike kills the other stuff..

harsh urchin
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nope you need the blessing (assuming kd is the perk)

pallid smelt
olive ember
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Illisi is considered the most broke melee weapon in the game rn

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on par if not better than a power cycler Psword

pallid smelt
olive ember
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probably

obtuse moth
harsh urchin
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deimos being able to one-shot everything is very nice

olive ember
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i mean you sacrifice bullshit horde clear to be able to 1 shot mutants basically

lethal folio
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And still have fine hordeclear

olive ember
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but yeah both are good

harsh urchin
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and it also has no problems clearing hordes if you just use your hands

olive ember
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you just lmb spam its just a dueling sword

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but with slaughterer

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and infinite dodges

pallid smelt
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i run voidstrike and illisi so hopefully the nerf aint too bad

lethal folio
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Dueling/catachan wish they had deimos hordeclear.

olive ember
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catachan which it had either the horde clear or the damage of deimos lmao

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it can't do either

orchid shadow
# obtuse moth 5 does nothing in mixed hordes

True, but you shouldn't be sitting there mindlessly zapping and you'll need to know when poxwalkers are eating your zaps to get in a swing or two.. I find that Surge has way more second to second decision making to do than the other staves, which makes it more fun for me.

olive ember
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it sucks against anything thats stronger than a normal shooter

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maybe a gunner

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i guess

obtuse moth
harsh urchin
pallid smelt
harsh urchin
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i wouldn't discount it entirely

lethal folio
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fast, no

olive ember
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Eh

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voidstrike clearing shooters is nice

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until they spread out

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and suddenly you are hitting them one at a time

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I forget does voidstrike go through cover for shooters?

harsh urchin
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but feel free to correct me if i'm wrong on that

olive ember
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it is, but deimos infinite dodge is still faster than sprinting

pallid smelt
lethal folio
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it doesn't go through cover, but you can aim well above and still get hits

olive ember
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funny hitbox moment then

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but yeah its just

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6 cleave fucks it up

lethal folio
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and worthless explosion

olive ember
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no CC

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no damage

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no cleave

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its just

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kinda bruh

lethal folio
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doesn't even good suppress.

harsh urchin
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bring back bolt and beam staff

pallid smelt
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idk when the surge guy comes up and doesnt kill anyone im feelin pretty good with vs

obtuse moth
olive ember
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Yes but the surge staff is a CC staff

obtuse moth
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doesnt go through though

olive ember
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surge staff is a CC staff that doesn't do damage

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voidstrike is a damage staff that doesn't do damage

pallid smelt
olive ember
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but honestly tho all 4 staves are good enough to work in damnation

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jsut that objectively speaking voidstrike is

pallid smelt
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actually no vs is trash pls buff

olive ember
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well its a meme compared to trauma and purge

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and even surge can outclass it in niche circumstances

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like crusher and mauler packs

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literally just give voidstrike like infinite cleave and it would better imo

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like ffs theres already a fucking flame shotgun

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thats infinite cleave

steel flame
steel flame
olive ember
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fire trauma?

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I heard its actually p good

steel flame
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Blazing spirit nexus 4 trauma is ridiculous

olive ember
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I should prob fish for one tbh

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but for now I'm just using the basic bitch flurry + shockwave

steel flame
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The crazy part is it maxes out at 6 sb stacks and still outclasses purge staff. When your sitting at 90 peril you can keep the 6 stacks going on the entire horde indefinitely

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And you dont have the range constraints so you can set the entire horde on fire before they even get to you

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Not to mention it's still a trauma staff and minces hordes even without fire.

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I prefer quarter charges and half charges for maximum spam since I don't need to inflict max damage to kill everything because the fire will confirm the kills for me

pallid smelt
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best gun for psycher?

graceful eagle
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shredder

pallid smelt
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shredder?

ashen pilot
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Ius Mk III Shredder Autopistol

obtuse moth
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you can use void like a budget cc staff if you quellcancel, still trash tier in the relative tier ranking of staves (still makes it useable in hishock5)

obtuse moth
harsh urchin
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besides the PF interaction on shredder for psyker, generally people would recommend you go play vet or zealot if you prefer using a gun

pallid smelt
harsh urchin
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since they have better support for guns

olive ember
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because the shredder is a broke piece of shit

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thats op af

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and literally used on zealot vet and psyker

obtuse moth
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gunpsyker is fine if you use an ammo efficient gun, you should be mixing gunplay with brainbursts and melee

graceful eagle
pallid smelt
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gotcha

olive ember
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Eh shredder is broke that its one of psyker's meta builds

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you don't even need AB

obtuse moth
olive ember
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I run it with KB and it works just as well

obtuse moth
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you can get like 70% damage boost in three hits

harsh urchin
pallid smelt
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i personally just hate all the staffs except vs, they just feel clunky to use

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so i was looking into guns

harsh urchin
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power increases your damage, stagger and cleave; but i believe it's at a scaled rate

obtuse moth
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i used ~ for a reason

graceful eagle
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after playing few weeks with shredder going back to staffs feels like you handicapped :(

steel flame
harsh urchin
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my only issue with shredder is that I feel like I always hog the ammo

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and my teammates get none

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LOL

olive ember
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its one of the most ammo efficient guns

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tho yeah the urge to hold m1 and spray into hordes is stronk

harsh urchin
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yeah I think I have a 79% roll

olive ember
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but technically speaking its like what

obtuse moth
harsh urchin
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well I never spray into hordes lmao that's the thing

olive ember
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how many bullets to kill a shooter

harsh urchin
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uh on my zealot is usually like... a short burst idk

obtuse moth
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its all about playstyle, i can play with many other shredder psykers and while theyre starving for ammo and im pointing out all the ammo drops for them im usually hovering around 70%

harsh urchin
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i have pf3/ba3 20% flak 25% maniac on that one

olive ember
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I mean autopistol is literally better on psyker than it is on zealot im pretty sure

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save for crushers

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but psyker has BB for crushers

steel flame
harsh urchin
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well it's for different purpose lol

obtuse moth
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i use shredder as a specific tool out of the many psyker has

olive ember
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not really, you use it same on zealot as you do on psyker

harsh urchin
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psyker gets the PF interaction, zealot gets 25% more damage unconditional

olive ember
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just that zealot has that jank armor pen ability that lets it also be used against crushers

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??? what 25% damage

obtuse moth
harsh urchin
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25 talent

olive ember
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25 talent is melee damage

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no one uses executioner

obtuse moth
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psyker gets warp charges and warp unleashed and lacerations

olive ember
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thats like trolling

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atleast I hope not

harsh urchin
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wut LOL

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don't need melee dmg with a hs

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my headtaker3 rampage4 hs literally just murders everything

obtuse moth
#

you don't really need the zealot feat either with pinningfire/blaze away and F

harsh urchin
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i like having more damage

obtuse moth
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a shredder murders literally everything

olive ember
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meh I'm not a zealot main

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@lunar hollow @ember hornet reee

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one of you guys who has nothing better to do

lunar hollow
#

the fuck do you want this time

olive ember
#

Executioner or Rising conviction

ashen pilot
# pallid smelt oh why the shredder tho?

theres alot to it
some nice horde control
alot of damage to spongy targets when you take kinetic flayer and great mobility
Theres a vid called AUTOPISTOL PSYKER : a guide to the wildest gun psyker build on youtube if you need more info
oh almost forgot theres a vid called Autopistol Psyker : an update there too to keep up with the current patch

lunar hollow
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emperor's executioner is a meme pick

harsh urchin
lunar hollow
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but usable on autopistol

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i wouldn't take it

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because it requires you to shoot in close range

harsh urchin
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idk I just dont feel like the melee dmg is useful on hs

lunar hollow
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but its not absolutely awful as a feat pick

obtuse moth
harsh urchin
pallid smelt
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i just want something to deal with gunners really fast

harsh urchin
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and then it drops to 12.5% instead of dropping to 0

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at the next range breakpoint

graceful eagle
pallid smelt
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its really the only gap in my kit

obtuse moth
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you're just taking one side of an argument that can be completely mirrored for the feat you aren't taking

harsh urchin
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well I've tried both

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and i'm saying that one works better for me

unique barn
harsh urchin
#

why are you getting mad that we disagree. it's ok to have difference preferences lol

obtuse moth
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i'm not mad lol

pallid smelt
obtuse moth
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you just seemed oblivious to what i was demonstrating

harsh urchin
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well i probably missed it then

unique barn
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leave it for others imo, or charge/dodge staff

olive ember
#

none of the staffs are particularly good against gunners

pallid smelt
unique barn
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gunners are the annoying part for psyker

olive ember
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purge has low range, trauma is high peril + jank aim, surge only hits 2 at a time and meh damage, voidstrike is low damage

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I guess autopistol yeah

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i guess

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or a mk 12

unique barn
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surge hits more than 2

olive ember
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it has shit damage falloff

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you won't be dealing much damage past the 2nd enemy

lunar hollow
obtuse moth
#

trauma's not that high peril with flurry, warp battery and tranquility

olive ember
#

literally tickling the 3rd 4th and 5th enemy

lunar hollow
#

if im close to something, i'd rather melee it

olive ember
#

If you really hate gunners run the old gun psyker meta which is mk 12

lunar hollow
#

autopistol works further than 15 meters

olive ember
#

but at that point you are discount vet with better stam

obtuse moth
#

its still not amazing damage against specials but seemed fine against dreg shotgunners and gunners

unique barn
#

like if no one can handle gunners in a group, leave. lol.

lunar hollow
#

none of the talents on that tier are that necessary but rising conviction is just kind of always useful unless you play like a fucking discount veteran

pallid smelt
#

not really fixable

unique barn
#

fair enough

lunar hollow
#

since RC has the longest timer of any +damage feat/blessing

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super easy to keep stacked

unique barn
harsh urchin
pallid smelt
#

does the headhunter semi gun 1 shot headshot gunners on 5star?

harsh urchin
#

I find it nice on other weapons, but hs performs the exact same with/without

lunar hollow
#

i've never once thought "man emperor's executioner would've helped there"

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like i said

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none of those feats are necessary

olive ember
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Hits breakpoints for hammer atleast, dunno about hsword

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I'd imagine it would hit special breakpoints

lunar hollow
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rising conviction does help hit the 1 tap breakpoint vs crusher

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if you don't have marty stacks

unique barn
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How much did they buff TH?

lunar hollow
#

autopistol completely shreds maniac

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and like all the good zealot melees do good damage vs mutant

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u can run it if u want but it is certainly not the meta option

harsh urchin
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yep and emperor's makes it shred even faster

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ya that's fine with me

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i usually dont follow meta anyways unless I also agree with it

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i just use whatever feels more effective

lunar hollow
#

good for u

harsh urchin
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like the autopistol and the braced auto

lunar hollow
#

@olive ember stop fucking pinging me for stupid conversations

harsh urchin
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which just feels miles ahead every other zealot weapon

lunar hollow
#

i will hurt you

red wind
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all conversations are stupid if you participate for long enough

lunar hollow
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all conversations are stupid when im involved

olive ember
fluid cove
#

How are we rolling today? Hadron felt generous and let me finish this. SO close to Godly I will never be able to improve on it

harsh urchin
fluid cove
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OS shotgunners

harsh urchin
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oh nice job lol

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now you just need to wait for the patch in 2024 where fatshark adds crafting

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so you can optimize all the stats to 80%

fluid cove
#

I used to think Trauma wasn't good, now everything is dead and I can't run anything else. high roll requirement is the only downside to trauma

viral inlet
# lunar hollow autopistol completely shreds maniac

more like brainBRRRRRRT

The moment I swapped to ascendant blaze with this thing, everything clicked into place.
I forgot to add that your F is great at pushing dogs off of people (you probably knew that), and that the autopistol builds impact when braced, letting you do stuff like stagger dogs out of the air or push back bursters.

Hopefully yo...

โ–ถ Play video
olive ember
#

Wrack and ruin

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opinion immediately discarded

viral inlet
#

funny thing is the biggest impact is made by the autopistol's blessings
there's two of them that increase your power up to 25+% and then it's just a matter of keeping them up

olive ember
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yeah

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autopistol blessings are broke

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prob gonna get nerfed

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well

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it should get nerfed

harsh urchin
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eh i think it's probably better for them to buff other blessings

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and just add a difficulty 6

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like cata in vt

olive ember
#

easier to nerf one blessing than to buff everything

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Theres a couple blessings in the game that are broke as shit, specifically BM, Pinning fire, Slaughterer

latent stirrup
#

crit is worthless on trauma

olive ember
#

Crit is trash unless you are running a blazing spirit crit build

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at which point you want nexus

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but yeah

fluid cove
olive ember
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No flurry is definitely better

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faster charge means less peril spent

latent stirrup
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even if you do not chain 5x

olive ember
#

Crit for damage is quite literally useless on trauma

latent stirrup
#

still better

olive ember
#

when you crit

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you do like 50 more damage

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it is

latent stirrup
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crits only give you 15% bonus dmg

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and you 1 shot trash anyway

olive ember
#

not good

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yeah

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flurry means faster charge which means less peril spent charging

river sand
#

crit + flurry is ok, cause the second blessing doesnt matter at all

olive ember
river sand
#

a purple staff with only flurry is as good

olive ember
#

we are talking about this staff

river sand
#

yeah i know, just wanna say flurry is the only really relevant blessing for trauma

olive ember
#

pretty much

#

well

#

depends on the build

river sand
#

crit + blazing is funny but not as good

olive ember
#

if you are going for normal build its flurry + rending shockwave

#

which doesn't seem that good but it genuinely helps deal with crushers since your teammates actually do damage to it no matter what garbage they are using

#

but blazing spirit + crit apparently is rly good

river sand
olive ember
#

idk I've heard from multiple people that it's good enough to be meta

#

I haven't tried it myself though but yeah

river sand
#

inner tranq + flurry + 6 stacks and let em fly forever

olive ember
#

You run inner tranq?

#

I assume warp unleashed all the way

#

Ig for trauma both work

#

due to high peril costs

river sand
#

with IT you can chain soooo many attacks

#

without you barely get to 5 stacks flurry

olive ember
#

Blazing spirit lets you burn away hordes, and i think its one of the few applications where wildfire is actually decent

#

basically a purge build

fluid cove
#

Inner Trang is good with flurry build, but you can't hit OS on shotgunners with it, so I need unleashed. I might chase another Trauma staff with High WR and quell speed for a CC Trauma build

olive ember
#

but with a trauma staff

river sand
#

i run WU with blazing crit

obtuse moth
#

tranquility works really well for trauma since at that point you can maintain peril levels just by killing horde

#

not having to manually quell means you can just keep flurry 5 rolling

river sand
#

yeah in dense hordes you can just cast forever with IT

#

but i have to confess its an incredibly boring playstyle

fluid cove
olive ember
#

I do wanna see how well a Blazing Crit trauma staff works with a purge build

#

except with wildfire

#

so wildfire + AB

#

wanna see how strong the burn is

obtuse moth
#

wildfire ab blazing trauma works pretty well

river sand
#

if they fix wildire maybe

obtuse moth
#

nah it works with trauma since the stacks are lower than purge and rng driven

olive ember
#

I mean for the most part wildfire would be unaffected by a blazing crit build sine yeah

#

you only get like 4 stacks per crit

obtuse moth
#

3

olive ember
#

is it 3?

#

well same thing I suppose

obtuse moth
#

i think, i can check

#

annoying how there is no t4 blazing for staves where its actually useful

olive ember
#

๐Ÿค”

obtuse moth
#

for blazing spirit wildfire you roll for a proc on elites or horde depending on aim then press AB and watch the world burn (and keep spamming your staff)

olive ember
#

oh right

#

blazing spirit on force swords can give 4 stacks of burn

#

thats what I was mixing it up with

wary sphinx
#

umm, what do I gain by this?

lunar hollow
#

crit chance

wary sphinx
#

cheers

olive ember
#

Wait

#

did they change it back to nexus?

#

I just realized

#

its no longer what the fuck is iit called

#

perils of the warp?

obtuse moth
#

Harnessing the Warp?

olive ember
#

ah right

#

they changed it back

#

but forgot to fix the description to mention crit chance

#

amazing

ember hornet
#

they had fixed the description

#

and then unfixed it

ionic frost
#

Good thing they have nothing to do with the medical industry. They'd kill people.

#

"Sorry, the units were supposed to be in milliliters, but the output said centiliters.

steel flame
sleek lynx
#

dumb question but what do i gain from this? 2-8% damage?

ember hornet
#

you just become more based

#

it's crit

sleek lynx
#

oh okay ty!

tropic vigil
#

i finally found a slaughterer iv, should i just use this one or harvest slaughter?

#

i have unstable power iv or deflector iv i can put onto it

ember hornet
#

I would use that one with unstable or deflector

#

and sprint efficiency to flak

#

and then you can find a better one later with 2 good perks

tropic vigil
#

once slaughterer is locke,d i can still pull the blessing from it right?

ember hornet
#

I am 99% sure you can

tropic vigil
#

ill find out with another wep

#

i think i can

ember hornet
#

yeah safest bet

tropic vigil
#

but im just glad i finally got slaughterer iv

#

had to spam 4 uprisings

#

to clear contracts

ember hornet
#

yeah that thing will slap

tropic vigil
#

actually

#

should i just harvest it and put it onto this sword instead?

#

not sure how often executor procs

#

if worth saving

ember hornet
#

I think executor is gonna be overall worse than unstable for sure

tropic vigil
#

ill just stick to the first one then

#

ok

#

you can pull locked blessings

ember hornet
#

was pretty sure you could but didn't want to screw you up on accident

tropic vigil
#

yeah

#

better safe than sorry

feral verge
#

Unstable is awesome

ember hornet
#

tfw all of chat is gaslighting and unstable is actually 1% per stack

#

trust me I tested it and did the math

tropic vigil
#

feelsbad

feral verge
ember hornet
#

I have the screenshots saved somewhere lol

feral verge
#

Lmfao

#

Hopefully tomorrow the amd shit is fixed

#

I got home a little earlier than usual, was hoping to play

#

Got disappointed again

ember hornet
#

I can't believe they fucked up the premium cosmetics too

feral verge
#

๐Ÿ˜”

#

Knowing my luck they'll fix it tomorrow, but I'll get home late

tropic vigil
#

sword finished

ember hornet
#

very nice

#

go forth and slay

tropic vigil
#

i shall slay dinner

#

cuz i gotta make that now

ember hornet
#

here's dinner

sick hatch
#

I saw a psyker using a flamethrower staff, is this good? Because it looks really cool and I want it.

feral verge
#

It's really good

#

My main build uses that staff

ember hornet
#

purgatus is good yeah

sick hatch
#

Brilliant! It looks amazing! Very magical.

tropic vigil
#

ketchup would make the pasta too spicy for my tastes

sick hatch
#

Never knew how much I needed to see witchfire burn hordes of enemies

feral verge
#

This is my build @sick hatch

tropic vigil
#

and yea purgatus is most fun.

feral verge
#

650 hours. I only play damnation. It's very strong

ember hornet
#

I like trauma and void myself

#

I have holy flame

tropic vigil
#

having both warp flurry and warp nexus iv on purgatus feels amazing

feral verge
#

I stay at 80-100% peril almost all of the time

ember hornet
#

this is the way

feral verge
#

High peril is for more damage and more crits (with blessings/ traits)

ember hornet
#

and those sweet illisi one shots

sick hatch
feral verge
#

Tip: dot damage (like soul blaze witch fire) is affected by the blessings in your melee weapon. So you can use the purgatus staff (or ascendant blaze, which is the fire ultimate ability) with 2 or so gusts on a horde

#

Then swap to your force sword (with slaughterer on it hopefully)

#

And your flames + melee will do even more damage

sick hatch
#

Thanks!

#

Iโ€™m really low level on psyker, nowhere near damnation!

feral verge
#

If youve noticed my sword, it has low warp resistance. That is a feature, not a hindrance. It allows me to rapidly gain peril for more damage

#

I figured

ember hornet
#

that's how I like it too

feral verge
#

I didn't really become 'good' at the game until I spent a lot of time here, picking people's brains

sick hatch
tropic vigil
#

theres a decent amount of stuff that can be technical and the best place to learn is here i learned a lot

sick hatch
#

Atm I play Zealot because the amount of dopamine I get sawing mutants in half with a chain sword is amazing. But popping heads and burning people with warp fire seems super fun!

feral verge
#

The biggest overall advice I can give is to dodge. The psyker force swords all have infinite dodges. I cannot recommend enough that you use and abuse the hell out of that ability

tropic vigil
#

chainsword is iconic. i wish it were stronger but i dont see many people using it sadly

feral verge
#

Since I've started really using the dodges, I now only take 200 or less damage in a game on average

#

Whereas before I was taking idk 500-700~

#

You can really become almost untouchable

ember hornet
#

if I don't take damage I simply play stupider

sick hatch
feral verge
#

Yeah

#

I have the dodge button bound to spacebar

#

Jump on the alt key

#

There are a few people here that use that same setup

#

If you feel like you're dodging too much, or you feel like you look like you're on crack, that's a good sign

#

You can also crouch while dodging to perform a dodge-slide. It extends your dodge distance just a bit further

#

It's useful when you're quelling peril, and an enemy is getting too close to you

#

Another tip: alot of enemies have a running attack that will hit you, even if you're dodging straight backwards. To prevent that, dodge slide diagonally backwards

sick hatch
#

Okay brilliant, this is all super helpful thanks :)

#

Iโ€™ve gotta go sleep now tho but youโ€™ve been amazing help ๐Ÿ‘

feral verge
#

You're very welcome. @near wyvern and @spice veldt are also very helpful and know a lot about being a good psyker

echo turtle
#

Did purgatus get toned down? I gave it a go today and I feel like it used to slap harder

cold geode
#

yes

echo turtle
#

What did they do to my boy?!

#

just less damage or wht

#

It still staggers and supresses well with primary fire right?

feral verge
#

Yee

#

Afaik the only thing that was changed was damage to flak armor

#

It used to be 2x

#

Then it was 1x I believe

#

Then, they changed it to 1.50x

#

I could be wrong about those numbers

#

But it used to do 2x DMG to flak back in the day

echo turtle
#

Yeah it used to shred specialists I recall

#

now, it did seem to
still decent

#

I was using it to close distance then switch to the illisi, my current staff is pretty godly but I want to try a run and gun

#

this one has warp flurry and nexus tho, I donโ€™t want to give up either

#

I suppose, The purgatus doesnโ€™t really need flurry does it?

tropic vigil
#

i couldnt imagine my purgatus without flurry though im not sure its essential.

#

extremely useful

#

isnt there something wrong with ab again though?

#

not sure if that was confirmed

#

also, are the inspect weapon animations, is that a mod? im not sure how to perform them.

echo turtle
#

overall Flurry is dope, I enjoy it immensely on the surge staff

warp nexus is too important to drop for the increase in damage it provides

#

Hopefully flurry is not locked or I have to make a new staff lol

#

and this one is almost perfect

tropic vigil
#

in a premade or if you played a little more carefully you can probably forgo flurry, but as a solo player flurry lets me just do much more confidently without having to trust my team too much

echo turtle
#

I always solo

tropic vigil
echo turtle
#

Iโ€™ll mess around a bit more on Hi intensity

tropic vigil
#

super useful on high intensity.

echo turtle
#

I played a regular match and never needed more than a single full charhe

#

I play very aggressively, hence considering run and gun

tropic vigil
#

if you get paired with another purgatus or surge pysker it can be a little overkill, or in anything below damnation it might be overkill.

echo turtle
#

Iโ€™ll mess around with it

tropic vigil
#

i dont see any flamer zealots anymore

echo turtle
#

Now and then I see them

#

the broken interaction with thier ult is gone now right?

#

That made the flamer into the will of the god emperor himself

tropic vigil
#

not sure. i wasnt aware of any bugs for them but i know they nerfed the flamer a while back a decent amount

echo turtle
#

If you triggered the ult the flamer your dots, any ranged weapon got 100% armor@peircing

#

so you could hose down a group of crushers and shit, trigger the ult and kill the whole@room

#

it was absurd

tropic vigil
#

sounds busted asf

echo turtle
#

it was

#

you could trigger the ult and drop crushers with an autogun

#

I figured they must hve removed that

#

that would tone down the flamers lol

tropic vigil
#

i just remember at some point if you saw a zealot with a flamer you basically didnt have to do anything minus bb specials

echo turtle
#

naw it still works

#

just asked in zealot chat

#

it downgrades the armor, so carapace is treated as flak

tropic vigil
#

i just loaded a match and ofc there is the zealot with a flamer now

echo turtle
#

lol

#

Theyโ€™re out there

cyan notch
fallow dawn
#

whats that ?

orchid shadow
#

Besides kinda useless? ๐Ÿ˜› It does what it says, but it's only available on Void and Trauma, and on Trauma it only works with left click.

tropic vigil
#

and on void its just ass. you wont even notice it in a real match

orchid shadow
#

Put it on the Surge staff, Fatshark! How is it not on that staff??

deft hornet
#

Can someone explain the difference in Force Swords to me?

frozen osprey
glass oriole
#

*obscurus = trash

frozen osprey
#

basically use illisi if u want crowd control use deimos if u wanna annoy elites

glass oriole
#

obscurus and deimos's special attack deals same damage if they have same modifire and blessings... etc

#

but deimos strong poking attack deal tons of damage, you can one shot mutator

cosmic sigil
#

They just reduce the DMG per enemy types and nerf the dots against flak too

#

But you can still burn an entire room of crusher with one canister and 1 or 2 chastise

#

(if you have at least 76 burn)

harsh urchin
#

the problem is when your vet dies and a sniper spawns

#

and you are flamer zealot

cosmic sigil
#

The only real nerf is the ammo... I played the flamer before and after the nerf. That's the only thing I felt nerfed. Now you have to use your busted BM caxe or hsword more ๐Ÿ˜„

cosmic sigil
harsh urchin
#

that actually happened to me like 3 times in a row

cosmic sigil
#

That fucking sucks a lot

harsh urchin
#

and then i stopped using it LOL

#

only use the braced auto and autopis now

cosmic sigil
#

I mostly use the flamer when cc is needed (if I'm in an premade) or just for assassination mission

#

The number of time the run was failed because half the team didn't know you have to melee the shield... At least the flamer takes care of it really fast.

tidal scaffold
#

how arre these? the staffs perks and and run n gun arnet good i think

#

oh deimos and voidstrike

#

wait, ugh, it cut off

#

you can see them if you click on them, thats weird

olive ember
#

Btw

#

did the stupid sprint and channeling cancel bullshit get acknowledged atleast

tidal scaffold
#

are you sure its not intended?

spice veldt
#

flamer zealots prob got mostly replaced by no respite kantrael zealots

olive ember
#

if you hold rmb and sprint it just cancels both

#

if you drop off a ledge or wte while sprinting you can't channel until you hit the ground

olive ember
spice veldt
#

the code change was intentional but the consequence of it might not have been

olive ember
#

^^ pretty much this

#

most likely the "bugfix" for "sprinting affecting the fire rate of certain weapons"

#

So basically the same bullshit as the global flak dmg nerf

#

again

#

Infernus is still like literally useless lmao

spice veldt
#

if it was intentional, then it would be extremely sad given that all of our staffs having charging secondaries and basically no aggressiveness during long corridors

#

but yeah the wonky interaction with sprint cancelling your cast makes it seem as an unintended consequence

#

I'm relatively hopeful

echo turtle
#

I am loving this build

#

It is so fun, and just rewards maximum aggression

olive ember
#

Kinetic Shield User

echo turtle
#

KS is for chads

olive ember
echo turtle
#

I dont need to block with perils, the stam is more than enough

#

and this is a melee focused build

#

that sword can get up to 149% extra power

#

and heals 20% toughness on each kill with a charged attack

#

feels good man

#

FYI KS when you stack gunner and sniper resist is baller

#

I could see mind in motion fo someone was doing a staff spam quietitude build

spice veldt
#

though in the case of sniper res you won't be able to get enough dr to absorb it with your toughness

echo turtle
#

it takes 3 sniper shots to down me usually

#

so long as I can regen

#

I can take two back to back I am pretty sure without issue

spice veldt
#

sniper shots dump their full damage into your HP if your toughness breaks

echo turtle
#

the toughness I dont think even breaks on the first shot

spice veldt
#

either your toughness fully absorbs it, or you take full hp damage

#

unless they made a stealth change to it

harsh urchin
spice veldt
#

time to check

echo turtle
#

I think snipers will deal some damage thru the toughness?

harsh urchin
#

is it linear?

spice veldt
#

power stacks additively

echo turtle
#

I dunno how it all works with the feats

#

100% power from the weapon itself

#

then 49% from feats

spice veldt
#

so 75% + 20% = 95%

#

you get damage from feats, not power

#

and damage is calculated multiplicatively with power

echo turtle
#

the 49 is just damage, I dunno if thats additive or multiplicative or what

harsh urchin
echo turtle
harsh urchin
spice veldt
#

122.5 damage on damnation and 10x toughness damage

harsh urchin
#

how much damage roughly is 50%

echo turtle
spice veldt
#

power is just damage, cleave, and stagger

echo turtle
#

I have like, base 55% DR to snipes before the shield atm

harsh urchin
#

right, but how much do you get

#

from 50% vs 100% as an example

echo turtle
#

I just know i survive

harsh urchin
#

i don't believe it's direct afaik

echo turtle
#

a lot more than I otherwise would

spice veldt
#

so (1 +0.75 + 0.2) * ( 1 + 0.24 + 0.25)

echo turtle
#

so good

#

SO GOOOD

harsh urchin
#

i dont believe it's direct ie: 50% power = 50% damage, i think it's a different formula

echo turtle
#

the sword feels amazing with the build

harsh urchin
#

but i dont know what it is

spice veldt
#

50% power is indeed 50% damage

echo turtle
#

50% power is 50% damage

#

or it was

harsh urchin
#

oh is it?

spice veldt
#

it's just also 50% cleave and 50% stagger as well

echo turtle
#

so, this sword can do 3x the normal damage

#

with this build

spice veldt
#

yeah p much

echo turtle
#

also, fire dots keep slaughterer up

#

and killing heals you with absorption

#

it's a gnarly build

#

just cleared T5 with it pretty easily

#

only took damage when I made butter finger misplays

#

still relearning the game a bit

#

but this works

#

run and gun on the flame staff btw is fantastic if you like to close distance

#

you really need a high cloud roll though, or you'll get shot which sucks when sprinting

#

cant remember who reccomended pairing AB with the Illisi but thanks

spice veldt
#

sniper res stacks multiplicatively; so instead of taking 1 - (0.2 + 0.2 + 0.15) = 45% damage as you would expect from linear stacking, you would take (1 - 0.2) * (1 - 0.2) * (1 - 0.15) = 54% damage from the sniper shot

echo turtle
#

then KS on top of that

tender terrace
echo turtle
#

with our small health and toughness pool, that DR helps a looooooooot

spice veldt
#

kinetic shield is only for toughness, and snipers will dump their full damage onto your health if your toughness isn't able to block it

echo turtle
#

I would lose 8% damage and the critical T5 threshold of killing chaff

#

it's just not worth

spice veldt
#

wildfire has a bunch of bugged behavior and has a hidden trait of not targeting enemies that already have 4 or more soulblaze stacks

#

it also attempts to distribute the soulblaze stacks from one enemy as evenly as possible

#

if there are 4 enemies, then each of these four enemies will gain 1 soulblaze stack instead of one enemy receiving 4 soulblaze stacks

echo turtle
#

weak

spice veldt
#

which works against the exponential nature of soulblaze damage

echo turtle
#

battery is critical though

#

and, the KS also works in melee

#

you really need the durability

echo turtle
#

it would be OK on heresy

#

or if the upped it to a limit of 6 instead of 4

#

maybe

spice veldt
#

and purg just being a monster at spreading soulblaze already

echo turtle
#

battery though is just really really good

#

yeah, spreading SB isn't an issue

#

and considering the damage bonus is multiplicative with power

#

and the weapon has huge power boosts, you want all the + damage you can get

#

especially as the sword ALSO makes the dots stronger

spice veldt
#

just checked in the meatgrinder; the sniper still does the same amount of damage to your health regardless of your toughness

echo turtle
#

yeah I thought so!

spice veldt
#

you'll need to somehow achieve 1225 effective toughness to fully block a sniper's shot

#

which is only a privilege reserved for veterans

echo turtle
#

but you take less of both damage with all the DR

#

which is important

spice veldt
#

yeah kinetic shield is nice

echo turtle
#

as is Sniper resistance curios

spice veldt
#

I'm currently running 3 toughness with kinetic shield

echo turtle
#

nice

#

I am 2 and 1 just as I cant get a third toughness curio with both sniper and gunner resist

#

I am aiming for sniper gunner and toughness regen speed

tender terrace
echo turtle
#

you need 6 charges of warp battery in damnation

#

T5 = damnation

#

the 6 charge threshold is what you need to effectively use your ult in T5

tender terrace
#

i have no idea what you are trying to communicate lmao

echo turtle
#

dont worry abouit it

tender terrace
#

for sure

echo turtle
#

if you play the highest difficulty and are running soul blaze, always take warp battery

#

trust

echo turtle
spice veldt
#

stam regen, toughness regen speed, and +toughness (perk) is what I'm running on my curios

echo turtle
#

stam regen?

spice veldt
#

yeah I spend quite some time in melee

echo turtle
#

whats the rational there?

spice veldt
#

for pushing and not having to focus on my stamina as much

#

since I spam dodges a lot

echo turtle
#

word

#

I dodge 100% of the time wth the fs

spice veldt
#

though I've been somewhat considering combat ability regen instead of stamina regen

echo turtle
#

I think CDR is kind of me

#

12% is like, eh

#

and thats perfect rollls

spice veldt
#

yeah its only 3.6 seconds at best

echo turtle
#

meh*

#

yeah

#

toughness regen is gold

spice veldt
#

it might be slightly more useful to have it be up a bit faster

echo turtle
#

speed and time to regen? damn

spice veldt
#

that remains to be seen

harsh urchin
#

it doesn't really synergize with the way you want to use ult

#

compared to vet where you can just keep it up

echo turtle
#

sure it does

spice veldt
#

yeah toughness regen speed is very nice

echo turtle
#

it synergizes a lot

harsh urchin
#

well you dont press it on cd

echo turtle
#

no I dont

#

not with AB

spice veldt
#

i run psykinetic aura, so I usually have it up during chaotic engagements

echo turtle
#

with KB, i use it all the time

spice veldt
#

with KB, you have 20 seconds of downtime without the BB buff, and 3.6 seconds cuts that down to 16.4 seconds which is mildly better

tender terrace
echo turtle
#

CDR would be cute with quicken if quicken was more interesting

echo turtle
#

Heresy is fine to not run battery but you need it on damnation or ascendant blaze wont kill the enemies

echo turtle
#

you know?

#

I take almost 0 damage from reapers and gunners

spice veldt
#

i usually snipe gunners and reapers as soon as I can

echo turtle
#

its pretty slick

#

I can face tank them lol

spice veldt
#

I never play aggressively whenever they're alive

cyan notch
#

i take 0 damage without gunner resists

spice veldt
#

unless I can rush them down with melee

echo turtle
#

Gunner minimizing both reaper AND gunners is pretty nice

spice veldt
#

gunners and reapers are usually few enough in numbers that they can be sniped or staggered with a bolt LMB

echo turtle
#

usually

#

DR is just nice when shit goes sideways

spice veldt
#

i run the trauma staff in case that they decide to push on my team

echo turtle
#

oh word

spice veldt
#

but I haven't had a recent occurrence of ranged enemies pushing my team lately

echo turtle
#

ive seen people crush with it, I wish I enjoyed it

spice veldt
#

teams are usually pretty good at killing ranged enemies or that ranged enemies take their sweet time in advacing on our team

#

i find it to be a pretty comfy staff

#

since I got bored of purgatus after using it for a while

echo turtle
#

when someone is good with it, yeah it can really dictate the flow of the fight

#

purgatus got old, I felt the same

spice veldt
#

I'm extremely afraid of my team lacking anti-armor DPS and getting squished into a corner by bulwarks/crushers mixed with a horde

echo turtle
#

run and gun makes me happy tho

#

puts some flavor back in there

steel flame
spice veldt
#

and trauma having a slightly better range (20m instead of 16m) than purgatus and not having to cast out of cover for longer is a bit more safer against ranged enemies I find

#

unless the ranged enemies are close enough to get chain staggered by purg

covert sentinel
#

What are the perks you want on a purgatus staff?

steel flame
#

Unarmored and flack

covert sentinel
#

im sorry i meant blessings, i always mess that up

steel flame
#

Ah

unique barn
#

Anyone seen a chaos spawn?

covert sentinel
unique barn
#

huh

covert sentinel
#

I have seen a few chaos spawn

steel flame
#

They are rare

unique barn
#

how rare?

covert sentinel
#

i see em on the new map

steel flame
#

Be happy, they are ruthless

tender terrace
#

i prob see them as frequent as the others?

unique barn
#

ok thanks

echo turtle
steel flame
#

Flurry for one. And I guess warp nexus. Purge has kinda Garbo blessings outside those two

echo turtle
#

flurry is good, if you're a psychopath run and gun

#

see above for my loadout lol

steel flame
#

If run and gun applied to m2 it might actually be good

#

Alas

echo turtle
#

its just to close distance

#

for melee

steel flame
#

I guess.......

echo turtle
#

I posted my build above, it is quite good there

#

I get 0 utility from warp flurry the way I play

steel flame
#

Fire staff needs its own unique blessings fatshark

echo turtle
#

oh, some people say focused channeling is also good

spice veldt
#

back when you could sprint with staff secondaries and sprint-slide into enemies

steel flame
#

Here we go

echo turtle
#

nexus is the #1 with a bullet

spice veldt
#

but they removed the ability to sprint with secondaries now

cyan portal
#

The work is complete. I wouldn't say it is great, but it isn't terrible.

spice veldt
#

the bestest

steel flame
spice veldt
#

the horror

cyan notch
#

derpy is top 2 noob opinions of all time

echo turtle
#

look at my build

#

it's a melee focused build

#

the surge staff is there to support the Illisi

#

I never am standing around charging and flaming repeatedly

#

I'll lay down dots, then switch to illlisi to pump up slaughterer

tender terrace
#

oh ok i see now it's a surge staff

#

now it get it, makes sense

echo turtle
#

huh?

#

did I p[ost a surge?

#

Illisi makes the dots do more damage, the dot kills charge up slaughterer

#

its a feedback loop

#

you regen thru killing

cyan portal
#

You'd be better off with wildfire then

tender terrace
#

nah bro

#

wildfire SUCKS

echo turtle
#

no

#

it sucks

#

and you need the + damage from warp battery

cyan notch
#

seems like both weapons doing the same thing

echo turtle
#

and the 6 stacks

#

naw they arent

cyan portal
#

4 stack soulblaze with 5 stack slaughterer does work

cyan notch
#

everything dies to illisi or purg anyway

echo turtle
#

notice how the build has every possible damage buff

cyan notch
#

i dont see the benefit of swapping between both

echo turtle
#

you dont need wildfire

#

you cant push forward while secondary firing

cyan portal
#

you will get a lot more kills with wildfire and that play style, try it out.

echo turtle
#

I wont

#

but I will give it a try

#

for science

tender terrace
#

honestly the wildfire callout is a meme and it really doesn't matter which one you pick between the two

echo turtle
#

thing is, i dont have much of an issue spreading dots and I want the 16% extra damage on the already up to 2x damage

cyan portal
#

the worst your teammates the better it will do, but if you have good teammates nothing matters anyway

echo turtle
#

it could be ok, I have been surpised before

tender terrace
#

the fundamental problem with using purg and illis is that they literally do the same thing and you're gimping yourself

cyan notch
#

its 8%

echo turtle
#

they dont\

tender terrace
#

like cool, big horde clear

echo turtle
#

illisi is good at killing everything

harsh urchin
#

what difficulty do you play on generally?

tender terrace
#

first meaty target comes around you're smacking it for nothing lmao

echo turtle
#

HI5

echo turtle
#

Illisi with these bonus's can 1 shot a mutie

#

two shots ragers

#

it SHREDS

cyan notch
#

deimos can 1 shot both with less setup

harsh urchin
#

ya deimos can 1 shot both without stacks of power

karmic delta
tender terrace
#

guys a fucking HI5 GOD using the combo

#

he two shots ragers with it!

karmic delta
#

aint no way ๐Ÿ’€

cyan notch
#

i mean its not horrible

echo turtle
tender terrace
#

i have no idea tbh ive never used illis

cyan notch
#

they kinda just do the same thing

tender terrace
#

but i find it hard to believe it's anything like a demios

echo turtle
karmic delta
echo turtle
#

that works

tender terrace
#

you can just poke them in the face with 100% peril and they die anyway

karmic delta
#

its my strat to take care of em

karmic delta
echo turtle
#

This build hits like a truck, and the regen is wild

#

20% per kill on a charge strike

cyan portal
#

illisi has a much bigger hitbox to get weakspot hits, can spam peril, can hit multiple targets with special, and doesn't animation lock you. Build right it will delete things. I'm not saying it is better than deimos, just that it isn't obviously worse in the way it is often suggested.

echo turtle
#

its amazing

spice veldt
#

illisi has the advantage of a low setup cost

#

purg has the infinite cleave and being quite good, but there is a mild setup cost in the form of time