#psyker-class

1 messages Β· Page 559 of 1

cyan notch
ember hornet
#

oh I forgot I have this little guy now

ornate hamlet
#

hows this

spice veldt
#

nice staff; has my ideal stat distribution, flurry, and +unarmoured

karmic delta
#

Me when I got too caught up in the Trauma

crude cape
#

oh my

#

i wasnt planning on it rolling t4 warp flurry on its own

#

its so beautiful lol

#

now i can even search and upgrade for t4 shockwave

analog agate
#

@spice veldt Fyi, I have been trying your build with a good (not great because only 60% quell speed) staff. Really enjoying being a melee psyker that helps stagger guys for my team. Quick swapping is fun

weak sapphire
#

Whats your preferred melee-weapon vs hordes as psyker?

analog agate
#

Illisi with slaughterer and unstable power

weak sapphire
#

yeah it has a nice sidesweep

spice veldt
#

hell yeah

#

glad to see somebody enjoying the same build

#

illisi has some pretty good numbers under it; here's my testing

orchid shadow
#

Huh. So am I reading this right? Special Light beats out Heavy Cancel spam?

spice veldt
#

ye, though I did only test out everything once and didn't take multiple samples

#

and special-lights generating a bunch of peril

#

so warp unleashed/unstable power also playing a role

orchid shadow
#

Does special just cleave all the things?

spice veldt
#

the special boosts the cleave of both lights and heavies to the same value of 10.5

cyan notch
#

u gotta take into account the time and space u have to do whichever attack

#

u cant special light spam if u dont have time to charge

#

and ur not gonna just be using 1 combo the whole way

spice veldt
#

yeah there are some situations where it's too risky to get a special off

cyan notch
#

youll probably do some light spam some special heavies some normal heavies depending on what u have time and space to do

spice veldt
#

such as when I'm surrounded in a corner where my dodges get ended early

#

or just when surrounded in general where sideways dodging doesn't really work when there are some enemies to which these dodges aren't sideways

#

i try to avoid being in these positions unless I'm super greedy and my shortsightedness costs me less kills in the long run though

#

i should prob do some testing conditioned on peril

cyan notch
#

sounds like too many variables

spice veldt
#

assuming perfect stats and that my napkin math is correct with max t4 slaught stacks + unstable power, there's a breakpoint at 42% peril where normal heavies will 3-shot poxwalkers with the minimum cleave damage

#

well it's really just spamming sideways dodges which gives you all the time and space to activate specials unless there are enemies off to both sides

#

then if I'm surrounded, I just spam the heavy->light combo until I can get to a better position

cyan notch
#

by the time u swing 3 times ur peril woulda gone down

spice veldt
#

sure, but it's nice to have some cases for things done at x% peril so people can do some general interpolation

#

and to have a minimum set of expectations when you do x action at x% peril and whatnot

cyan notch
#

still sounds way too specific with so many caveats

crude cape
karmic delta
karmic delta
primal plume
#

Turdatus staff user
Clears trash mobs
Specials appear
Turdatus cant do anything to help
Team wipes because no CC for specials

"BUT YOU CAN CLEAR TRASH AROUND THE CRUSHERS!!!!!!"

Firestaff users cope so hard

spice veldt
#

so it was a mix of crushers/bulwarks + a special wave that killed your team?

primal plume
#

and a mutant and hound

#

the game doesnt run on a script

#

Copatus users cant accept that

#

a little fart cloud doesnt do much

spice veldt
#

I don't think many people are saying that purg is good against specials

#

but, it's not as though the other staffs besides surge is particularly amazing against specials

#

as a trauma main, I just end up whacking them with melee

primal plume
#

its like mind in motion

#

its neat

spice veldt
#

in one of the situations where it matters

primal plume
#

but deflector will save your life

#

like purge

#

its neat you can kill trash

#

but people dont wipe to trash

spice veldt
#

bro I have gone over this many times

primal plume
#

they wipe to specials

spice veldt
#

it's not just trash (groaners/poxwalkers) that purg is killing

primal plume
spice veldt
#

it will kill any elite that's not a crusher or not blocked by a shielded bulwark while they're inside a horde

#

I stand by the fact that killing every melee enemy except crushers and those near shielded bulwarks is immensely powerful in reducing the threat level of enemy groups

primal plume
#

So youre saying purge is only good in situations where everything is already under control

#

wow

#

good staff

#

Purge is shit because its useless when shit is going south

spice veldt
#

a horde + melee elites is not something that I would call "under control"

#

no way in hell, even as a trauma user

primal plume
#

Yeah and Id rather have any other staff

lunar hollow
primal plume
#

Trauma bursts can at least stagger

#

purge fart cloud doesnt do anything

lunar hollow
#

ive had people stand in weird spots during a horde and just kinda die

primal plume
shadow wigeon
#

Purgatus is fine on the hardest difficulty in the game right now, particularly with +power boost.

spice veldt
#

you're preaching to the choir whenever you say anything that remarks on trauma being better than purg

shadow wigeon
shy prairie
#

Just today on heresy I watched a zealot, psyker and vet die to a horde on the catwalk on logistratum

#

the vet and the zealot had grenades πŸ™‚

spice veldt
#

this dude calls everyone a purgatus user even though I've made it pretty clear that I main the trauma

primal plume
#

ITS FINE GUYS

Crusher smashing everyone

AT LEAST I CAN KILL THE POXWALKERS AROUND IT!

Mutant throwing people around

ITS NOT BAD, I SWEAR

Fire completely nullified by a bulwark

lunar hollow
#

idk man normally when someone blames a particular weapon this hard they also aren't good at the game

spice veldt
#

I hope you realize that the fire puff you see from purg is purely visual and that it's an AoE hitscan of some sort

primal plume
#

People cant see around the eye strain fire effects
"GUYS ITS A GOOD STAFF TRUST ME!"

tired estuary
#

Its a bit, they always troll with this shit

spice veldt
#

even if you see that the projectile is blocked by the shield, the purg is still going to affect enemies that are within the cone and in range

primal plume
#

its sluggish

#

its too situational

#

and if theres shooters outside your range

#

youre their bitch and can only BB

shy prairie
#

bbing shooters almost as good as bolter vet ads clicking on them

#

*and missing

primal plume
spice veldt
#

you call everyone who disagrees with you a "copatus user" or whatever alternative form of it

#

certainly the pot calling the kettle black

harsh urchin
#

well you can just walk up to the special and smack it no?

#

deimos pretty much one shots everything

shy prairie
#

people will use whatever they want and nobody can stop them
o the misery

primal plume
crude cape
lunar hollow
primal plume
lunar hollow
#

unless they actively shot a barrel next to you or something thats just as much on you as it is them

shy prairie
#

losing is part of the game

lunar hollow
#

you can fuckin 2-man anything in this game

spice veldt
shy prairie
#

don't want to lose, simply win harder

lunar hollow
#

being "down" 1 player and having that be the reason you wipe is on YOU

primal plume
tired estuary
karmic delta
lunar hollow
#

fuck dude i had a game where everyone ran shitty meme loadouts on a hi5 hounds and we still won

primal plume
#

I have a boyfriend though

#

settle down

lunar hollow
#

hope that means u aren't as annoying to him as you are rn

spice veldt
#

~~crushers ~~ maulers count as flak against soulblaze, and soulblaze will do some work against them

lunar hollow
#

crushers count as flak

#

huh

spice veldt
#

oops

shy prairie
#

go back to my point about people are going to use whatever they want and cope and cry all you wish, they're entitled to that

spice veldt
#

I mean maulers

primal plume
karmic delta
#

Trauma players: chadogryn

shy prairie
#

crushers are rarely lethal

lunar hollow
#

crushers are lethal if you unbound your dodge key

spice veldt
#

eh, crushers are pretty dangerous

primal plume
#

Copeatus users like to pretend theres only ever one special out at a time

#

WAIT

#

I GOT IT

#

THIS MINDSET

#

THEY ALL PLAY ON LOW INT

karmic delta
#

Crushers are only lethal if you let them get close

primal plume
#

1 DIFFICULTY

primal plume
#

THATS WHY THEY THINK THERES ONLY EVER 1 SPECIAL OUT

#

HLY SHIT

shy prairie
#

crushers are dangerous if they somehow survive being 8ft tall and hulking around a giant fucking parking lot pillar rebar as a weapon

primal plume
#

I CRACKED THE CODE

spice veldt
#

I'd rather have any melee elite that's not a crusher part of a horde

karmic delta
spice veldt
#

since crushers count as carapace against soulblaze and they have that fucking interval of stagger immunity

primal plume
harsh urchin
#

your bf must be getting laid every day for him to put up with this kind of abuse

primal plume
#

Mostly they just Seethatus

karmic delta
primal plume
primal plume
#

Big boom

karmic delta
#

Thank you Sibling

lunar hollow
#

i havent ran the purg in 100s of hours but if someone is doing poorly with it that's like, a player issue

crude cape
#

i like purg a lot lmao

#

pairs well with deimos

harsh urchin
#

i personally am not a fan

crude cape
#

but recently have enjoyed trauma + illy

shadow wigeon
#

Purg does fine against bulwarks. They open their block to swing, and plenty of things break their block anyway.

harsh urchin
#

cuz it means you have to melee every single special

wet belfry
#

Purgatus is probably one of the easiest weapons to perform ok at.

spice veldt
#

specials are getting meleed by me either way since it's pretty good

shadow wigeon
karmic delta
#

My fondest memory of Purge is when I quickplayed my way into a full team of Psykers. All of us using Purgatus KEKW_ogryn

wet belfry
#

Very little nuance to the weapon.

spice veldt
#

and a significant portion of specials like to come near you and intrude upon your personal space

lunar hollow
#

purg doesn't let me stagger a hound with a single well placed explosion

#

and therefore it is not suitable for my needs

karmic delta
tired estuary
#

Purge def has the lowest skill floor for staves which is nice for pubs. Just wish we could SEE TEAM LOADOUTS to avoid taking multiple lol

karmic delta
#

What I hate more is how ALL THE STAVES SKINS can be applied to all the different Staves

#

Like you can put the "Purgatus" skin say, on a Voidstrike.

tired estuary
#

I think all gun skins should also be interchangeable

#

Slapping little weenie laspistol skin on a bolter

harsh urchin
worthy moon
#

Can you join a mission at the end and get the penance that requires you to not be hit by elite?

cyan notch
#

0-100 unhinged whenever they see purg mentioned

karmic delta
#

Purgatus

#

Purge

#

Purga

#

I summon thee

lethal cave
#

damn lotta people crying about the funny flamethrower staff huh

unreal dust
#

What's wrong with the Purg Staff? I love it >.>

karmic delta
#

le fire le fire is le hurting me eyes

lethal cave
#

Ironically, it breaking LOS is literally the only good complaint i've seen about it

magic burrow
#

any weapon that makes the game more difficult for veterans is automatically the best weapon in the game

lethal cave
#

it's a mite bit annoying sometimes having your view eaten by flames, both from purg and flamer
but the fact that they instantly clear hordes and stagger almost every enemy in the game more than makes up for it

unreal dust
karmic delta
#

I never understood the fire complaints tbh. Its so petty complaining about itKEKW_ogryn

lethal cave
#

That as well yeah
Though sometimes it's still hard to see marked enemies through flames

spice veldt
#

I do think the visual complaints are pretty justified

lethal cave
#

god knows how many times I mark a flamer and none of the team can hit him through the flames πŸ’€

tired estuary
#

Yeah I wouldn't mind it being less visually disruptive but otherwise I'd prefer a shitty purge user over any other stave being used by bad players

lethal cave
#

And on the like "well you can't deal with a bulwark or crusher" complaint
Yeah it's ranged weapon, they're not great at that, that's what BB if sor

karmic delta
#

turn bloom off xd.
but seriously if it is that bad then perhaps something needs to be adjusted

spice veldt
#

one of the most brainless yet effective staff psyker was a purg psyker who just held W with me and a zealot and spammed LMB

#

actually useful stagger

wet belfry
#

I think the purge is a terrible support weapon to teammates

lethal cave
#

Purg DoT also stacks to like hilarious levels, even with mediocre staves

spice veldt
#

depends on the playstyle

wet belfry
#

Its a very selfish type of stagger.

lethal cave
#

out of any staves, it's definitely the easiest to use and still be effective for the team with

spice veldt
#

I absolutely love aggressive purg psykers who can push with me and take advantage of teammates who are taking the aggro

ionic needle
#

The worst part of purg from a team perspective is how the flames fuck up everyones vision

tired estuary
#

I might also be biased b/c of thw sheer amt of surge shitters

spice veldt
#

I prefer the purg's stagger compared to trauma

#

because the stagger is a light stagger that doesn't knock enemies down

lethal cave
#

Plus, it's got very low peril for the damage it does
I've rarely seen a purg staffer blow themselves up

wet belfry
#

The best form of crowd controll is a melee crowd controll.

spice veldt
#

depends

tired estuary
#

Trauma cc is good but hard to use esp well in chaotic hishock5 situatuio a

lethal cave
#

Eh, you're not really using the purg to cc huge crowds
It's more for melting crowds, and if need be you cc specials

spice veldt
#

melee is nice, but it's only as nice as the amount of enemies that you can cleave through

#

and melee elites will very quickly eat any cleave you have

wet belfry
#

Ye but melee actually gets most of the enemys to focus the meleer rather then the backliners.

#

A purgatus pskyer meanwhile hides usally behind backliners.

spice veldt
#

depends on the player, and that's partly because melee users can better hold a line for a moment because of better dodges

#

but I prefer at least one flamethrower if we're considering a situation with a horde

#

and I'd prefer a flamethrower over a trauma, assuming that there is space to kite

#

it's not like killing floor 2 which is more aim-dependent and fire causing enemies to flail around

karmic delta
#

Man I do not enjoy Purgatus

#

Surge also

lethal cave
#

A melee psyker w/ purg is one of the most effective things i've ever seen, as well
they get nutty

spice veldt
#

besides the significant visual impediment, purg is a fairly non-chaotic weapon

wet belfry
#

Honestly i cant say ive really seen to many purgatus psykers that use melee.

#

But thats likely due to just the playerbase of them.

spice veldt
#

yeah

#

I hate pub psykers

#

fuckers could learn to melee

lethal cave
#

Yeah melee psyker is a sadly underutilized build

#

it's so effective

spice veldt
#

surge psykers only having 12k melee damage

wet belfry
#

Ill always remember the psyker that used purgatus and died asap to hordes the moment i told him to hold a door with melee.

tired estuary
#

Thats a lot of bad stave users tho

karmic delta
#

My face when I see a Purg Psyker wont stop Purging even when the Rager is in melee range to him.

spice veldt
#

i'd prefer the psyker use purg over melee if it's mostly trash

#

holding a chokepoint isn't too important if they can guarantee a kill

wet belfry
#

Im highly confident that case was a skill issue on the psykers part

#

It was a deimos force sword.

#

He has level 30.

lethal cave
#

nah if you wanna see scary bad melee look at vets
I've had multiple vets who only use their rifle's bayonet or bash

wet belfry
#

It doesnt matter blessings, perks this was a simple case where it is possible and should be possible.

karmic delta
#

Stubber Ogryns irritates me

spice veldt
#

could be roleplayers, which is fine

#

I don't doubt that anyone can hold the chokepoint

wet belfry
#

If we had switched positions i would have easyily held the chokepoint.

spice veldt
#

but while I do like holding chokepoints, killing is much more important to me

#

I only hold chokepoints to reduce chaos and so that the team can focus more on offense than defense/kiting

wet belfry
#

It was consigment yard btw

spice veldt
#

if they're going to kill them with purg, then that's better

wet belfry
#

the mid event

spice veldt
#

oh the holdout with the two consoles at top?

wet belfry
#

y

karmic delta
#

Trauma gets shit done and does everything that I expect it do to

spice veldt
#

as in holding that doorway or protecting the interrogator user?

wet belfry
#

Holding the doorway.

spice veldt
#

then yeah I'd prefer melee until the team makes the push

wet belfry
#

I didnt need someone to kill but just hold.

#

I was a veteran who was going to sit upstairs and snipe.

#

But the guy literary began dying asap as he engaged in melee with the horde.

spice veldt
#

yeah psykers just melting to melee

#

i don't mind if they don't deal that much DPS since I can make up the difference

#

but they could at least stay alive

#

if nothing else but to be bait

#

or as a special-clearing stick

wet belfry
#

Who knows in reality the guy joined something he was not ready for.

spice veldt
#

they're also the closest that I'll get to solo privates, so I don't want to be too harsh on them

wet belfry
#

That was basically just a solo game

#

It was a true duo to begin with.

spice veldt
#

I prefer if they survive since the game will throw out more enemies if more players are alive

wet belfry
#

I dont think the games mechanics work like that personally.

spice veldt
#

at least in the past and for the old hunting grounds, they did

#

in the old hunting grounds, it only threw a single poxhound each wave instead of the usual two

#

and the timer for hordes seemed to be longer

#

though recent hishock5 seems to be about the same

#

specials constantly spawning at the same rate

wet belfry
#

The one case so far i heard of enemies being less if players are less felt very unreliable.

#

It was from a person that had an interest in decrediting duo players.

#

It could also simply be a case where a duo is a success due to rng spawning few enemies within the specific game.

ornate abyss
wet belfry
#

Also due to how the special spawns work in this game. Players dying will actually decrease the intervals of specials for a short period.

#

This can lead to an effect where people assume less players > less specials.

spice veldt
#

hmm

#

guess I'll try to force some solos if I can to test

wet belfry
#

Specials arriving in full force i belive is like 15% chance to trigger on base damnation? (this is called a strike team and is 6 specials)

spice veldt
#

damn that adds quite some variance then

wet belfry
#

Shock gaunlet i belive either adjusts it alot or makes it apply every time.

#

But idk ive seen some weird special spawns on shock gaunlet with only 2 specials.

#

But this game also likes to just randomly remove spawns that are supposed to be there. So the game is yet again at times just unreliable.

unreal dust
#

Problem with Blazing spirit is you need a shitty weapon to make it work. Everything dies before stacks apply--so you don't even get wildfire spread with it most of the time

#

As for the base stats? That low First Target means you're not going to be one-shotting Mutants on most builds

tidal adder
#

Heya, havent played in a long while, is psyker still shit?

#

after tier 3 that is

unreal dust
#

Like since launch?

tidal adder
#

yes

#

basically

unreal dust
#

Okay. Psyker had A LOT of love since then

tidal adder
#

last thing i remember was that glitch with staves, where you could just infinitely use them and not explode

#

by reseting them somehow

unreal dust
#

Warp charges fall off 1 stack at a time
Lot of talent Reworks
Wildfire is nice if you play purgatus
Wrack and Ruin got buffed (over and over and over)
New Force Swords (Single target and Waveclear variants)

tidal adder
#

O

worthy moon
#

Any tips on the penance to not get hit by elites?

#

is there a prefered set up?

tidal adder
#

try not to get hit

spice veldt
#

probably trauma

worthy moon
#

knew that one was coming

tidal adder
#

yeah im predictable

spice veldt
#

I'm not sure on what specific advice can be given

#

melee elites don't tend to catch you very often except during specific dropdown areas and whatnot

#

I guess focus more on kiting if you tend to be a greedier player

unreal dust
# tidal adder O

They also added "Hi-Shock" as a mission variant which is a combination of High Intensity and Shock Gauntlet which is the new hotness. Its basically Damnation++ and its hilariously fun if you can clutch things.

spice veldt
#

and avoid maps with shitty dropdowns (fucking relay station)

unreal dust
#

This is what I run currently for it

#

Even if you don't have great weapons, this will effectively let you clean up specialists and elites quickly or take out shooter packs if you pop a gunner or shotgunner.

worthy moon
#

what feats should I use for lightning staff?

#

and what should I change on this ?

formal ridge
#

keep flak?

spice veldt
#

yeah crit damage only affects the very small crit bonus (+15%) of the direct damage dealt by trauma, so I'd keep flak

#

I'd do away with +infested on ramsta's staff since you only need 2 warp charges with that 78% damage stat to one-shot poxwalkers

unreal dust
# worthy moon

Transfer peril is pretty damn useless on a Trauma Force which targets the ground >.>

drowsy slate
#

I still don’t know why crit multiplayer is so low

unreal dust
#

Nice thing about Warp Battery + AB is you can generally clear massive waves off just Psykinetic Burst.

#

So try not to burn it unless you need to

worthy moon
#

What curios are 'best' to run on psyker?

shy prairie
#

psykers are Swiss army knives, do as you will imo

spice veldt
#

personal preference and playstyle and depends on what you get hit by and how often and all that jazz

#

for perks, toughness regen speed is always good

#

I like to run +toughness% as my main perk since I despise ranged enemies the most and don't really have trouble in melee as a result of using the trauma staff

unreal dust
cyan notch
#

3x health

#

toughness and stamina are mid

#

toughness + toughness regen on perks is good enough

formal ridge
#

depends on my build

shy prairie
#

toughness/stamina/hp
or
toughness/hp/hp

#

hp is by far more valuable, but having the stamina/peril allows you to dip out of situations you should never be in

ornate hamlet
#

Best sword for this build...

near wyvern
idle aurora
#

Gives 100% chance on special attack kill (considering u can spam it on illisi that works well, apart from that lvl4 slaughter is much better at nuking hordes)

near wyvern
#

Bloodthirsty causes you to kill too many per swing and it's slow to constantly having to special up

#

But in any case Blazing Spirit on FS is garbage because the proc only happens after the damage so if the target is dead from the crit it can't proc Wildfire and AB warp charges. Wildfire has its own bugs as well and that's another story...

gilded radish
#

why is there a cap on the max amount of money you can have, because i have reached 5 million of those dockets and iam not getting more money from selling things

spice veldt
#

probably some placeholder or "good enough" value that they never bothered changing

gilded radish
#

its annoying

#

wanted to reach them big numbers

hearty python
#

@worthy moon I run a +21% health, and +3 stamina, +1 wound, I personally didn't get much out of + toughness so + health, stamina is helpful for blocking, pushing, and sprinting so it's really helpful, and I always keep an extra wound just in case I get a little greedy with peril.

As for perks on top, it really depends on what you want, I usually have damage for a variety of enemies (mutie, tox flamer, hound, gunner, bomber).

Corruption resistance is also good (especially if you get a couple of 20% grim on a grim mission)

Toughness Regen helps both regen speed and cool down so that's nice.

cyan notch
#

why do u need hound or bomber or flamer resist

candid lava
#

One of my favourite misdirecting tooltips/design pasta - bomber resist

spice veldt
#

i love not playing the game for a day and then having my chances of blowing up significantly increased

gleaming hornet
#

...can trauma staves even hit weak spots, or is the transfer peril blessing on them just completely worthless?

#

Because when I think "weak spot", my first thought is "head", which exploding feet are somewhat far away from

#

I guess it would trigger on the generic left click still, almost forgot that exists

lethal folio
#

Explosions don't work with weakspots.

formal ridge
#

meh whatever, finally got a 550

ember hornet
#

550s always seem like they end up being meme weapons

steep bridge
#

This good? I feel like this isnt the worst thing i could have rolled

spice veldt
#

decent perks and nice blessings

#

brain burst with warp unleashed turns out to be pretty good on consignment yard

#

having the distance to one-shot flamers and bursters

#

now I get why people fussed about being able to one-shot flamers and bursters with BB

#

aw it's fucking vent purge now

graceful eagle
olive ember
#

its not enough

#

why cant I fucking one shot hounds

#

fuck those pieces of shit

#

let me one shot them with BB

kind jay
#

just proc flayer bro

#

ez 5head

ionic needle
#

Pull out shredder
Shoot dog
Proc flayer
Ded dog

silent coral
#

Is crit stacking dueling sword viable or a meme? I see a dueling sword in melk shop with 10% crit dmg, 5% cc, level 4 shred and level 3 precognition

ornate hamlet
#

A random thought.

#

Combat Axe (Limbsplitter + Decimator) + Purgatus = Potentially 70% Bonus Damage on first hit

#

Since any DoT can trigger Blessings like Decimator while the weapon in question is active...

ornate hamlet
#

Like increased critical chance?

molten sparrow
#

Skulls for the Throne
(Made a set with the most amount of skulls possible)

kind jay
#

crit damage is currently useless

ornate hamlet
tidal scaffold
#

time to see if i installed the scoreboard mod correctly

weary wasp
#

Blazing spirit is a meme

tidal scaffold
#

go full meme build

ornate hamlet
#

Which blessings should I take, since I already have a good Trauma Staff?

shy prairie
#

Neither are particularly great sadge

ornate hamlet
#

The good Trauma Staff, btw.

tidal scaffold
#

for the 25 level is kinetic flayer any good, or should i just go for warp battery , since i'm not using soulblaze at all the 3rd one is useless

steep bridge
ornate hamlet
#

Something dumb

#

I wonder if savage sweep is good (or I forgot)

lethal folio
#

It's less important on 1 since that does mostly heavy spam.

#

Sweep/rampage is always useful.

ornate hamlet
#

I'm not fairly impressed with the matchmaking aspect

#

Mostly because 5/6 of the time, there are 2+ Psykers in my teams (me included).

tidal scaffold
#

whats wrong with psyker team oblivious

ornate hamlet
#

the vet

spice veldt
#

i hate pub psykers 80% of the time

steep bridge
#

*Every single Vet that tunnel visions to the one trash mobs youre BBing because its head lit up, ignoring the horde about to clap his ass

ornate hamlet
#

me

heady garnet
#

is it okay to have damage as the dump stat on the nomanus if i want to be a cc machine

spice veldt
#

damage is a common dumpstat on the purg since the bulk of your damage comes from the soulblaze stacks and not the direct damage

spice veldt
random cedar
#

Voidstrike....

steep bridge
#

Voidstrike is pog, but highly situational

ornate hamlet
#

I liked Voidstrike

#

Anyway, my main gripe with a whole team of Psykers is "who's going to be defending"?

random cedar
#

Great for horde clear, like pairing it with the deimos as an emergency Mauler button

spice veldt
#

voidstrike's performance being inconsistent and depending on the server lagging is not my ideal

#

I strongly dislike its maximum 6 cleave and general cumbersomeness of the weapon, even if it does technically have infinite cleave

random cedar
#

Never had an issue with it, then again I'm usually focusing on BBing big boys before they can get too close

spice veldt
#

you can't start a sprint while holding the RMB unlike the other three staffs (though you can carry a sprint into it)

#

which is a strong point off from me

steep bridge
#

Im running everything into BB as well, its just the best value, especially on T5, dual tapping Ogryns and one shotting flamers, dogs and the like that usually takes two taps

ornate hamlet
#

I think dog doesn't have a one-hit breakpoint

#

Which is susgryn

frozen osprey
#

am i scawy chat

meager plinth
ionic frost
#

Pull!

obtuse moth
#

It's not like force push and force swords really slouch on defense either

ornate hamlet
#

Yeah, that's supposed to be what I expected on Heresy and higher.

#

But on my latest match, I have two Psykers, one who refused to use anything but her staff and one who uses exclusively a knife (and BB)

spice veldt
#

just pub psyker things

obtuse moth
#

That sounds like a pretty bad experience. If you're good at staff you can use it in place of melee on everything but surge. And running melee psyker can be pretty fun but I'm guessing your teammates did not have an excess in skill

ornate hamlet
#

Yep

#

I'm not mad at the staff Psyker for being that exclusive, but she got a Deimos.

#

And she didn't bother to use them against the Maulers

#

I'm surprised that we managed to reach halfway through the map before a hound pounced on me.

sick hatch
#

Gun or force stave? (New to psyker)

ornate hamlet
#

Staff for specialty, gun for fun.

spice veldt
#

the earliest staff that you get (trauma) has some hard stat scaling, so you should prob use a gun until you get the next few staffs or level up enough for trauma to feel decent to use if you ever want to

#

guns are generally good; the only issue is just toughness generation when using a gun compared to a staff

ornate hamlet
#

Yeah

obtuse moth
#

Surge is the easiest staff to use it off the gate because there primary reason to use it is cc not damage

sick hatch
#

Ah okay, so rn I'm using a blaze force sword and a lasgun, but I was gonna switch to a force stave.

#

I'll stick to the lasgun until I get some better staves

obtuse moth
#

Just skip trauma till level 30 the others you can play with right away

spice veldt
#

for context, the charge rate stat on the trauma scales from 2.5 seconds to 1 second for whatever ungodly reason

obtuse moth
#

Unless you want to see how bad the experience of trauma is from the start (you can buy one from brunt to try later)

ornate hamlet
#

For the Blaze Sword, you'll get an immediate upgrade with the Deimos variant, which has a barbed tip by default

#

But the Obscurus is still nice to get used to.

spice veldt
#

abuse the shit out of the infinite dodges on force swords

#

force swords also have a shorter interval between continuous dodges than most melee weapons, so I hope you're in the habit of spamming your dodge key

obtuse moth
#

The push is ridiculous if you have power or damage modifiers. You can push the entire horde 360 degrees around you

#

The followup single target push attack will knock down ragers or crushers onto their butts

ornate hamlet
#

Normally, this would be the part where we tell you that those pushes cost Peril.

But no, these pushes are all Warp Peril free.

marsh kayak
#

Gun psyker might be the best imo

#

You can legit deal w everything

spice veldt
#

though it's mostly slaughterer making force sword pushes exceptional

#

besides their 1 bar cost

crude cape
#

i've heard people debate this a lot, and still don't get it

spice veldt
#

that's what happens when the server is laggy

#

if you've ever noticed a voidstrike causing frame drops, that's what's happening

crude cape
#

my interpretation is that it can pierce 6 targets deep, but AOE explodes on each killing several around it.
Which is why it feels like it infinite cleaves in a big line. It hits a head, clears a chunk around it - then flies further to the next head bc the ones close to the first target also died.
This makes it cleave further, and hit lots of units as long as they are clumped closely, but it will only explode on 6 targets deep

wet belfry
#

Isnt the max cleave of voidstrike 8?

spice veldt
#

can only hit 6 poxwalkers at most

crude cape
#

6, 8, whatever

spice veldt
#

it can hit 8 groaners because they have 0.75 hitmass

wet belfry
#

ah y

lethal cave
#

^
Voidstrike technically can hit everything in the aoe when it explodes with no cap
it's max for the ball should be six but something about it's hitreg makes it feel like it goes through way more

#

Voidstrike's explosion also (at least I believe so) applies soulburn, does it not?

spice veldt
#

only with a blessing

lethal cave
#

Oh does it not by default?
I thought the blessing just improved that about it, huh
neat

spice veldt
#

the max for the ball is defined to be 6, but something about projectiles and lag makes them just dumpster the epicentre onto all enemies

#

as demonstrated with that above video, although I did that with an LMB bolt instead of a voidstrike RMB

#

the voidstrike AoE does like 30 damage at best

lethal cave
#

ranged weapons in general, even with decent ping, feels like they pen more enemies than they should sometimes because of hitreg I'm assuming
I've had revolver shots or lasgun shots that sometimes pen way more than what I'm pretty sure they should

spice veldt
#

hitting 6 poxwalkers as god intended

#

there's a kill counter to the bottom right btw

#

god bless america

crude cape
#

is why people insist it infinite cleaves based on their experience

#

despite stats/others saying 6-8

#

maybe you're right and its hitreg issues?

#

but honestly, not sure

#

if you spaced out those 300 walkers more, i bet it kills a lot less

spice veldt
#

yup

#

that's just a demonstration to impress

#

the only reason why I haven't bug reported it is because the voidstrike users should have something at least lmao

lethal cave
#

It for-sure has to do with how it calculates who gets hit by the ball and who gets hit by the AOE explosion

crude cape
#

i mean, the staff would be trash

#

if it only killed 6-8 targets

#

i feel like its intended

lethal cave
#

My assumption being, when the server's lagging a bit and it lets enemies clip into eachother more, the ball just hits every enemy in the area because they're sharing a lot of hitbox space

crude cape
#

but theres just some mechanic not explained

#

like "infinite cleave on the initial targets" but it only "chooses" 6 targets

spice veldt
#

i highly doubt it's intended because there's no clear pattern to it

crude cape
#

so if they very bunched up, it killed 6 + everything arounjd each 6

spice veldt
#

it doesn't depend on crits or where you hit enemies

crude cape
#

hmm ya good point

spice veldt
#

the only consistent way I can reproduce it is to just spawn a shit ton of enemies to lag my local server

crude cape
#

the inconsistency is weird

spice veldt
#

and it also works on the bolt LMB of staffs

crude cape
#

maybe it somehow scales up, with the number of enemies in the area of the explosion

spice veldt
#

i've only really noticed it because I have an AHK to spawn a shit ton of enemies

crude cape
#

rather than it being lag

#

idk

#

the staff even with its current ability to wave clear is arguably the weakest staff

#

i say arguably bc they are decently balanced atm, so its not like leagues behind

#

but without the ability to cleave as it does now, no one would use it lol

spice veldt
#

yeah I'd say voidstrike is one of the more balanced staffs

crude cape
#

I personally see no reason to use voidstrike over trauma or purg, if you're purely min/maxing.
I don't play for just that, and find it a lot of fun - but it could use a buff imo

spice veldt
#

compared to whatever purg and trauma are

crude cape
#

i had been sleeping on trauma

spice veldt
#

adding something like a net damage limit on explosions seems like a good idea

crude cape
#

but made this the other day

#

love it now*

spice veldt
#

very nice

spice veldt
crude cape
#

it was by far the worst staff on launch

#

before i think it got buffed

#

or something happened

spice veldt
#

I thought it was great since I used quietude lmao

#

47% peril for free at 80% warp res

crude cape
#

also - it feels like one of the most stat hungry stats, so early level ones feel bad

#

i still use quitude

spice veldt
#

only downside is that it was back then with the slow quelling speeds

crude cape
#

ya that too

#

i think that helped it

#

right now ive been rocking a more melee-focused illisi build

lethal cave
#

man
launch peril speeds were wild
it really made you feel like you were teetering on the edge all the time, it was funny

crude cape
#

rocking 312133

#

which is different than what i normally do

#

but been liking it

spice veldt
#

yeah I've always been running a melee build with force sword + trauma; just that I used the obscurus before the illisi was released

#

oh you mean rocking it right now

crude cape
#

i mean psykers are SO much better of a class right now than they were on launch

#

isnt even funny

lethal cave
#

I sort of love and hate the peril speeds these days
Because on one hand, I've so much more leeway with not exploding and thus being way more helpful for the team
On the other hand, it feels like anything that benefits you from high peril only works for like 2 seconds before you're losing your benefits

spice veldt
#

i dislike the passive quell buffs personally

#

i already think that being able to passively quell even something like 1% peril per second is quite generous

lethal cave
#

I'd love if there were a feat or something that decreased peril loss (as in, made it worse) in exchange for better damage or resistance or something at high peril

spice veldt
#

it would be interesting to have feats that made actual tradeoffs

lethal cave
#

I def. would like if the feat system or level cap were like, doubled in size or so
really feels like there's not a lot to it for 30 levels

#

Would be cool to have replacements for certain iconics and Fs and such
like swapping out Psykinetics Wrath for like a targeted single-target Bb-like that maybe still clears peril but does damage based on peril lost, for example

#

Or like, removing passive peril loss in exchange for being able to attack and quell peril with a new ability instead, etc

#

Stuff that'd add way more interesting interactions with ability and build creation

#

Or heck, swapping out your G for a different ability
Having a different grenade type for the other classes, and a new warp ability for psyker
Maybe like an AOE stun or chained stun attack that doesn't do huge damage but really staggers enemies

#

it just overall the feat system and levels feel like they had way more ideas but couldn't implement them, I guess
maybe we'll see down the line and they overhaul it when they start adding more class types, potentially
sorry lmao, rant over

spice veldt
#

no worries haha

#

one can dream of modularity

#

I got hook, line, and sinkered with the dreams of weapon attachments

#

good thing that I like psyker

ionic frost
#

this isn't cod

crude cape
#

thought i crushed this damnation match pretty well

#

was copying the trauma + illy melee- focused build. I can't remember who it is in here that advocates it

#

but im liking it!

feral verge
#

i'm theil

crude cape
#

hey theil! you carried too πŸ˜›

#

fun match

feral verge
#

yeah trauma staff fucks

crude cape
#

would be down to play again sometimes

feral verge
#

i'm a purga main though

#

yee me too

spice veldt
crude cape
#

ya it was my frist damnation match with it, thats why i wanted to type the build out to the guy - wanted to share. I copied it from someone here

crude cape
feral verge
#

maybe from arcotash

crude cape
#

purg + deimos

spice veldt
#

prob me if it's 312233 minus the kinetic shield

crude cape
#

it might have been arco ya!

#

yep

#

i just swapped to kinetic shield

#

as we discussed the other night

spice veldt
#

god bless

crude cape
#

you made a good point about the tauma CC letting you rez without it tho

spice veldt
#

another one falls to the dark light side

feral verge
#

i'll show my build

crude cape
#

i really miss 6 stacks, the missing dmg stinks

#

but the build otherwise slaps

#

and i see why you rock it this way too

feral verge
#

with this build, i carry pretty much every damnation game

spice veldt
#

allows you to rack up a bunch of elite/special kills

crude cape
#

wish the friend system and previous mission" system made any sense whatsoever

#

so i clould add you mankar

feral verge
#

the only thing that can outdamage it is someone tryharding with shredder autopistol

crude cape
#

us damnation darktide players gotta stick together, theres dozens of us!

spice veldt
#

guns are pretty good

#

too bad that gunpowder doesn't generate peril

crude cape
#

deimos poking is so fun

feral verge
#

i',m always at high peril

#

so i get more value from shield

#

i'm always 80-100%. if not, i never let myself get below 60%

crude cape
#

ya makes sense

#

as you heard me complain in our match i hate shooters

#

so i find the ability to throw up a block and save dmg on myself super helpful

#

i also rock no wounds, 3x HP and no toughness

feral verge
#

i just dodge spam

crude cape
#

but ngl, toughness dmg reduction is good too

#

ya i dodge spamm too but still get caught sometimes 😦

feral verge
#

in most games i take around 200 damage

spice veldt
#

my mentality is just "if I get into a bad position, then I guess I'll just die"

crude cape
#

also i got a rez off on our lvl 27 in a horde of 50 dudes

#

just bc of kinectic deflection lol

#

dopamine

feral verge
#

i have 2x hp 1x stamina

#

and yeah, i saw that

crude cape
#

ya that works too

feral verge
#

i threw my stun nade, but it wasn't necessary lol

crude cape
#

my deimos has a locked stamina perk, unfortunatly

#

so i dont rock a stamina. but sometimes miss it

#

stamina actually works with kinectic deflection too

feral verge
#

yee

crude cape
#

but thats another reason i rock it

#

i can never find +3 stamina curio

#

so i dont rock one

feral verge
#

i have many

crude cape
#

need stamina less if i rock K deflection

#

i have a few that all rolled bad so

feral verge
#

i have a meme build that has +10 stamina

#

on psyker

crude cape
#

3x HP% for me right now

crude cape
#

bc thje stamina makes kinectic deflection more efficient

#

good if you combo it with 1 or 2 block efficiency perks on curio too i think

feral verge
crude cape
#

lmao thats nuts ya

feral verge
crude cape
#

revolver psyker BIS

#

dont forget it

#

lmao

#

i actually find the revolver a fun gun in general, not necessarily on psyker but

#

wish they would buff it a bit

#

if they just made it a 6 chamber, and increased its base reload speed by like 30%

#

it would be way more useable

restive slate
#

Many are petitioning for Speedloader animation

meager plinth
#

maybe a second mark with speedloader, while we keep this one but with much higher damage

#

like, 1-2 shotting haz5 ragers

spice veldt
#

hmm

#

too bad psykers lack the hand dexterity to move bullet fast into chamber

meager plinth
#

if it always felt like that for all 3 archtypes, yeag

#

psyker should use brain to reload

spring hamlet
#

What are the best perks to look out for on a purg staff?

ionic frost
#

psykers should be able to move 5 bullets into revolver at the same time with their mind in .5 seconds =)

#

zealots...idk

meager plinth
#

through faith

ionic frost
spring hamlet
#

groovy ty

#

mine rolled p nice so I wanted to ask what do for perks before proceeding

ionic frost
#

what'd you roll?

meager plinth
#

show us show us

spring hamlet
#

1 sec I'll get a pic

ionic frost
#

a crit with purg is 2 stacks of soulblaze fyi

spring hamlet
#

oh nice, very nice

ionic frost
#

flurry+nexus is best for blessings

spring hamlet
#

rolled even better than I thought then lol

#

suppose I will get flak up to 25% then

#

tyvm

ionic frost
#

nice

#

close to perfect

meager plinth
#

really good fr

ionic frost
#

I do really like 80% cloud radius =)

spring hamlet
#

πŸ™

ionic frost
#

My 2nd psyker has that...1st psyker's current staff is 75% cloud

#

76%+ burn is perfect for that stat

spring hamlet
#

Not enough plasteel to roll to +25 flak lol

ionic frost
#

primary fire spam staggers A LOT of enemies

spring hamlet
#

quick match then I'll have enough 😎

ionic frost
#

if you set a macro for it with animation cancel...you can stunlock almost everything

spring hamlet
#

Would you recommend the +damage when at high peril talent or warp resistance one?

#

since idk how much straight damage matters on purg, I doubt much at all

ionic frost
#

I like +dmg

spring hamlet
#

tho I imagine the + damage would help with melee/bb

ionic frost
#

you can quell quickly for toughness regen

#

with quietitude

spring hamlet
#

very true very true

#
  • damage it is then
#

😎

#

ty

ionic frost
#

a low warp resist illisi/deimos is perfect

#

toughness on demand =)

#

a perfect illisi/deimos would be 0% warp resist, 80% everything else

#

noone talks about obscurus any more =P

spring hamlet
#

πŸ˜”

ionic frost
#

it needs another buff

spring hamlet
#

poor obscurus

meager plinth
#

it doesnt exists anymore

ionic frost
#

too obscure

#

i guess if they gave it a natural +200% more cleave it could be good =)

#

or half stamina push cost

#

so you can just push yourself through hordes when needed

#

maybe more knockback on obscurus push

spice veldt
#

already has 1 bar push cost

meager plinth
#

yea but at the same time, Illisi would kill that horde

ionic frost
#

true

#

it needs SOMETHING to make it unique =)

#

maybe give it dueling sword sprint speed =)

meager plinth
#

or a more warp-oriented kit

spice veldt
#

maybe having a shorter block hold to make the attack cancelling slightly faster without needing to QQ

feral verge
#

Give obscurus Deimos dodge , and illisi chain charge ability

spice veldt
#

or make it an actual "blaze" force sword

meager plinth
#

make it explode

ionic frost
#

if obscurus did it's current warp attack damage but didn't animation lock you...it could compete with illisi/deimos

#

hi mutie, bye mutie

meager plinth
#

deimos can already do the bye mutie thing

ionic frost
#

but it animation locks you =)

#

if obscurus didn't...it might be able to compete

meager plinth
#

nah, the second heavy attack

#

it can 1shot damnation muties when built for it

ionic frost
#

i can never hit those things in the face when surrounded by a shitstorm

meager plinth
#

go full magical princess and make the obscurus shoot warp beams

orchid shadow
#

I feel like they need to do more with the swords, since they're psyker only weapons. Give the swords unique combat abilities in the same vein as the staves

spice veldt
#

so more peril generation stuffs

#

I wouldn't mind it if obscurus had a unique special that basically switched its mode or some shit

meager plinth
#

btw siblings, did we had any info regarding if whether the "unique weapons" on class selection are bound to that archetype's career? e.i. Psyker Protectorate wouldnt have the Psyker's Psykinetic unique weapons

ionic frost
#

no warp attack but swap between deimos and illisi attack movesets...i could get behind that =)

#

wait...i need my on demand peril generation

#

nevermind

spice veldt
#

no idea; this is what the character creation shows lemayo

ionic frost
#

wonder what the 2h force sword will be like...

meager plinth
#

would be weird af if protectorate wouldnt get staves

spice veldt
#

guess not even fatshark knows

ionic frost
#

now force staves...change that stupid special attack

#

it's weak af on sedition...

#

it should be a warp attack that procs your secondary maybe.

#

BOOM POXWALKER!

spice veldt
#

duct taped flashlight

ionic frost
#

flashlights are for ppl that don't know the maps =P

#

though I do like how they blind some enemies

#

they cover their eyes and play a stagger animation at times

#

but that would be better than their current special

crude cape
#

is there any argument for +carapace armor, or +maniac on trauma staff over +flak perk?
i find im using it for ogryns, ragers etc a lot. I do use it on flak enemies sometimes but I also tend to tie them up in melee instead

kind jay
#

this could work

ionic frost
#

reroll dockets to corrupt resist?

feral verge
#

Nah

#

Reroll sniper resist to experience gain

ionic frost
#

lol

#

gotta get to player level 9000...i mean power level 9000

feral verge
#

Yea

#

I'm level 389

spice veldt
feral verge
#

Imagine if I stacked xp early

spice veldt
#

I personally just blast them once and they spread around like a motherfucker, so I usually just BB them

ionic frost
#

I'm 217, 230, 229, 224, and 109. =)

#

the 109 has 2 hp 1 stam curio with 42% corrup resist and 60% sniper resist

#

tanking sniper shots is nice

feral verge
#

I have 35% sniper resist think

ionic frost
#

since you dodge em sometimes and the game says (nah, it hit you on my screen)

spice veldt
#

I simply allow fate to guide the steering wheel whenever snipers spawn

feral verge
#

I just have it on for fun

spice veldt
#

or when snipers decide to shoot 300ms after their cue

feral verge
#

Cuz I've yet to take damage in the game

spice veldt
#

some hot garbage that sniper shot was

feral verge
#

Tips: be a better player

spice veldt
#

ur not even real

kind jay
#

if you had only been sliding, at that exact moment in time!

spice veldt
#

my greed for that rager kill screwed me over >:(

#

it is funny looking back at how my greed for that kill did actually kind of screw me over

#

still hot bullshit

viral solstice
#

look at this trashcan get owned

ionic frost
#

push-attack ragers before you kill them for a safe kill =)

viral solstice
#

he should have simply doen somethin diff

ionic frost
#

with force sword

spice veldt
viral solstice
#

if u put water on ur shorts they turn blue

ionic frost
spice veldt
#

damn there's a skill ceiling that I never thought of

ionic frost
#

i thought mutie sniper combos were nasty

spice veldt
#

baiting specialists into your teammates

#

takes godlike positioning and awareness of your teammates to consistently achieve something like that

viral solstice
#

im just teaching these zealots move tech

#

haev u ever seen them omve that fast

spice veldt
#

u gave them like 10 brain damage

viral solstice
#

brane

spice veldt
#

hit the underside of that catwalk

viral solstice
#

also if ur good enuff

#

u can summon specialists

#

combine these 2

#

defeat ur teem

spice veldt
#

stare at the ground the entire mission

#

10 fov

#

an enemy that (intentionally) appears out of thin air would be neat as another specialist

ionic frost
#

i do like the increased chance of high level blessings when consecrating

#

got 3 surge voidstrikes out of 5 rolls

#

if only the special attack melee fired off a voidstrike =D

restive slate
restive slate
#

Voidstrike - Cleave
Purgatus - Burn DOT
Surge - Stagger (may chain to nearby enemy)
Trauma - Damage and knockback

frozen osprey
viral solstice
#

tier 4 slideload 10% reload perk 80% reload speed bar

#

both reload feats

restive slate
#

A lot of investment for reload, not to mention the slide haha

#

Perhaps one day there will be different revolver marks

viral solstice
#

no its the ultimate revolver

#

it revolves

restive slate
#

Ultimate revolver shall revolve on the shelf for me, thanks haha

lethal cave
#

I feel bad for revolverchads
it's such a fun style weapon and then it takes a billion years to load

restive slate
#

Same, I do find it fun. Just the reload takes it out for me

spice veldt
#

also I hate closets

restive slate
#

Closet monsters?

ionic frost
#

revolver would be fine if you put in 2 rounds at a time in the same amount of time it takes to put 1 in now...and double the ammo

spice veldt
#

also how is vent purge consignment yard still going on

restive slate
#

Cue Mutant roaring nonstop while trying to traverse stairs

ionic frost
#

i'm sure i could load a revolver irl with 2 rounds at a time

lethal cave
frozen osprey
spice veldt
#

das true

restive slate
#

Ptsd flashbacks to Deathwing, getting sniped by silent teleporting Hybrid Psykers

spice veldt
#

sounds fair and fun

#

wait, "silent" and "teleporting"?

#

the fuck?

restive slate
#

Getting one shotted as a Terminator sounds fun indeed haha

frozen osprey
restive slate
ionic frost
#

ouch

#

that sounds dirty

#

imagine putting that in darktide...and you can't tag them

#

=D

crude cape
#

so my cousin and I are gonna try for Malleus Monstronum - would anyone else that needs to do it wanna be our 3rd?
i think with 3, letting the 1 bot die, it wouldn't be so hard

spice veldt
#

i wanna come along just to get the penance out of the way; here's my friend code 141358899

ornate hamlet
crude cape
ornate hamlet
#

I am, I just wanna trick them more

crude cape
#

does friend code work on steam? haha

spice veldt
#

ye

crude cape
#

their social system is so wack, where do i enter it?

spice veldt
#

no way to directly friend someone in darktide currently

frozen osprey
spice veldt
#

go into the friends section

#

then enter in the friends code here

crude cape
#

just sent it

frozen osprey
crude cape
frozen osprey
karmic delta
#

Hoy hoy mateys!

restive slate
#

Looks like a trapeze performer

meager plinth
#

I would trust them around the warp tbh

#

those pants are proof of reliability

restive slate
#

Those are Harlequins

karmic delta
#

thank you Siblings. I adore my pants

#

She gets called a clown a lot KEKW_ogryn

meager plinth
#

and tbh its a great compliment, standing out for your fashion in a good way

cyan portal
#

Curious, has anyone worked out a smooth voidstrike charged quell cancel macro timing? My attempts end up pretty rough, switching to primary or stalling out for periods.

spice veldt
cyan portal
#

@near wyvern Any tips?

frozen osprey
#

hey @crude cape is that offer sstill open?

reef quail
#

Steam is attached to my discord

frozen osprey
#

my steam is also attached to my discord but it's a cooler attachment

reef quail
#

Me and you can do it if mamox doesn’t come back :)

frozen osprey
#

O:

#

thats so cool

reef quail
#

I wish it weren’t locked for private games

frozen osprey
#

ah well its not even that hard of an achievement anyways

#

just. get team to cover u and hold down left click lmfao

reef quail
#

True but I have no friends that play this game :3

frozen osprey
#

all my friends that used to play no longer do that !!! crying

#

im too much of a coward to ask people in this discord

reef quail
#

Same but I’m desperate now

#

I want those goggles for my psyker

frozen osprey
#

i actually dont want the goggles because i wanna show of my glowey eyes lmao

#

im just doing it for bragging rights

reef quail
#

Actual genius

#

Why didn’t I think of bragging rights

frozen osprey
#

because it's for rude and annoying people

#

(im the latter)

reef quail
#

Omg sameee

#

Well I have to keep up the psyker grind so if anyone wants to do the penance just ping me

frozen osprey
reef quail
#

Alright friend me and we can try

#

You can be the first to get it if you want

frozen osprey
reef quail
#

Do you know which mission will get us the most chance for a monstrosity spawn?

rocky osprey
#

not really sure what BiS for the Deimos is. Any suggestions for this one?

marsh kayak
#

maniac for sure

#

and slaughterer

#

instead of uncanny

rocky osprey
#

wooord

#

ty

marsh kayak
#

np

digital loom
#

just dont block, make sure to dodge while blocking

#

as you shimmy your way up to the enemy

rocky osprey
#

danke \o/

marsh kayak
#

nice

restive slate
#

How viable is Bloodthirsty SoulBlaze Illisi?

meager plinth
#

pretty similar application rate against smaller enemies, starts to lose against tougher ones

north cradle
#

Maybe it'll help you keep your stacks up if you're not using Psychic Communion

#

But I can't see it being super useful unless you're fighting Maulers along with mob enemies, maybe?

#

It's super funny though

restive slate
#

I may be using funny meme weapons more now

#

Like Blazing Spirit + Surge Voidstrike

hallow cedar
#

surge is sleeper

reef quail
#

Me and @frozen osprey underestimated duo private games. Looking for one or two more to go for the malleus monstronum penance :)

hallow cedar
#

can I join @reef quail

#

i am missing that penance

reef quail
#

Sure steam is attached to my disc

restive slate
crude cape
spice veldt
#

hell yeah, got my redacted penances done

steel flame
#

holy shit blazing spirit, nexus 4 trauma staff is absolutly amazing with wild fire

spice veldt
#

glad to have them out of the way

crude cape
#

ogryn buddy was SUPER drunk, sorry lol

#

discord was a shitshow haha but was fun

spice veldt
#

hehe

dusk sierra
#

I'm assuming the perks are meh on this but lmk what you think, Melk dropped this, if I slammed transfer peril and I guess swapped unyielding for flak I'm good? Idk if crit's worth keeping

spice veldt
#

crits are only +15% damage on the trauma so not very worth it

#

I usually don't blast unyielding enemies besides the beast of nurgle, but I suppose it is there

dusk sierra
#

Yeah the unyielding is unforch

#

Warp resist could be better too

frozen osprey
steel flame
#

fire trauma my beloved. this thing is an absolute monster,

#

i actually think this is better than flurry trauma in every way

restive slate
#

I got a Trauma with Blaze and Surge lol

steel flame
#

dear god once the fire starts goin it just never stops

restive slate
#

Should I replace the Surge? I don't have it in my blessings pool yet though

steel flame
#

in the last 5 or so matches im averaging 600-700 kills, 20k boss damage

#

id put nexus on it

dusk sierra
#

Blazing Spirit Trauma?

restive slate
#

Alright, always a shame to replace a T4 blessing

steel flame
#

this thing melts hordes better than anything ive ever played with

#

super easy to blow myself up though,

restive slate
#

I run Blazing Spirit Void too, otherwise I find it too boring

steel flame
#

im gonna admit blazing on void needs some real help

dusk sierra
#

Blazing Spirit transfer peril maybe?

restive slate
#

Oh yea it ain't meta at all

steel flame
#

it really needs that nexus otherwise you've only got a 10% crit chance

dusk sierra
#

Ah gotcha

restive slate
#

I need to spam shots and even then I'm only crit 1 every 30 shots

#

Wanna know smth funny? My Voidstrike is Blazing Spirit and Surge

steel flame
#

im doing only quarter and half charges with my blazing spirit trauma and it actually out dps's full charge in this instance because its not fully killing anything on the first hit meaning the Blazing sprirt is procing on almost everything and is spreading with maximum efficiency, killing everything with a second hit and thus spreading the fire super fast

restive slate
#

Ok bye bye Surge, time for Warp Nexus

dusk sierra
#

Surge on void strike makes me so sad at what it could be

frozen osprey
#

well boys, i officially got all unlockable psyker cosmetics. my only regret is i can no longer see my cool glowing orange eyes

reef quail
#

love the cosmetics

#

best penances for sure

frozen osprey
#

ong bro psyker's always on top

reef quail
#

now you can get the recolors when the patch drops on monday

frozen osprey
#

yaaayyy

#

i wanna empty out the docket cosmetic shop as well

#

darktide speedrun cosmetics%

shy prairie
#

still have to do monstronum

smoky wigeon
#

@frozen osprey Yo are those earnable in game? those are sick

frozen osprey
#

the right one is the new cosmetic set which is way easier lol

smoky wigeon
#

Cool haven't played pysker yet

#

Was about to make one

frozen osprey
#

you ABSOLUTELY should it is by far my favorite class

smoky wigeon
#

Im finishing up leveling my ogryn. Then imma try psykers. Slightly disappointed in the in game cosmetics so far that aren't premium. Hope Monday fixes that.

frozen osprey
#

dont expect much

#

we're getting backpacks at least!

smoky wigeon
#

WELP. More disappointment.

#

I just wanna earn stuff by playing 😦

frozen osprey
reef quail
#

id say the cosmetics you get from playing are pretty nice

frozen osprey
#

the new psyker penances are super easy, they just take a while by sheer number

reef quail
#

only one that's kinda lacking is ogryn

reef quail
frozen osprey
#

oh right

#

level 18

#

well you'll get there!