#psyker-class
1 messages · Page 542 of 1
Oh
if you're not at level 15 or 25, then maintaining warp charges can be painful
Yeah that might be why
those feat lines have feats that helps with warp charges
Feats are super important on psyker
though at level 15, picking Psychic Communion (4% chance for warp charge on kill) means giving up Psykinetic's Aura (15% CDR on elite kill)
which is a bit sucky
they worked for me when I made a new psyker to run with a buddy. I think they are connected to your account more so than each character.
so brain burst will prob be your main source of warp charges
cant confirm if you delete the character that unlocked them or not though.
if nothing else, you can sprint while casting brain burst and slide with it to move faster than usual
I get caught by snipers too much to use my dodges up
shit takes forever though
to charge up
Pyschic communion or whatever it's called is pretty effective too if you don't wanna deal with BBing everything
yeah it's a 2 second cast which is quite long in a fight
Yeah i run communion
So ill top myself off to 6 with bb and then just let communion keep me topped off
With the occasional bb
it works a millions times better than i was expecting it too lol
and when my luck is always having the enemies bunching up on me instead of the hulking beasts known as my teammates
I run a lvl25 feat that helps with warp charges; and I rarely ever BB for the purposes of getting warp charges
2 seconds is a literal death sentence
dodging is pretty important for psykers
Though I admit, 6 warp charges is pretty tasty
real truth. Doing the glowy hand shuffle
One day, I'll master the dodge slide
I def dodge and slide more as psyker than i run lol
also looking away from the person you are BBing makes you look like a badass or weirdo....depends who you ask
Ah, good.
my movement skills are pretty dog
here's the gist of dodging. Dodging will do two things:
- Break the tracking of enemies. That means that when you dodge around, they won't turn. And if you dodge away from them, they'll sometimes not follow you or stick to their original movement speed at the time when you dodged. Some melee attacks can't have their tracking broken, like rager's 4-swing combos.
- Put you in a melee dodge state, which is basically i-framing attacks. Some melee attacks ignore your melee dodge state, like rager's 4-swing combos, plague ogryn's underhand, and running attacks.
Most attacks can have their tracking broken, so it's better to dodge sideways if you can help it unless getting distance away is the priority (such as against ragers with their undodgeables).
Which attacks aren't broken by dodge?
quick question, is it true that running only one force weapon doubles your quelling speed?
rager combos, the sprinting attacks of groaners/poxwalkers/bruisers, etc.
the only thing that affects quell speed is the weapon that you currently have equipped
i mean it takes awhile and then next thing you know you are playing another game constantly jumping around like an idiot out of reflex....
Non-force weapons and staffs (depending on their quell speed stat) have a faster passive quelling speed
I seperated my jump and dodge button
Staffs have a faster active quelling speed (depending on their quell speed stat) than Brain Burst or force swords
Helped with movement a lot
I almost always switch to staffs for quelling
Dodging not only fucks with their aim tracking but also alters your hitbox
you know what. this made me instantly feel 30% more stupid for not thinking of that....
I am not well versed in the ways of voidstrike on 5s, this worth nabbing from melk?
it doesn't really alter your hitbox; you're put in a dodge state against ranged attacks as well
I also moved my slide button but that was for comfort so i wasnt pressing ctrl 1000x a game and instead an easily accessible mouse button
Smart, I'm already used to space for both since Vermintide
you can dodge into a sniper and not get hit even though their shot goes right through you
What did you change it to?
i mean that Warp Nexus is calling my name, but the peril removal and secondary cooldown are epic
To some extent, you need to learn when to use it, but it definitely doesn't suck.
Ah damn I need one of those
I have my dodge bound to 'Shift' and my crouch on 'C'
To be fair, Voidstrike doesn't generate that much peril
this would explain so much, I was begining to think i was the chosen one.
which is nice so that the muscle memory for initiating a slide is the same with either sprinting or dodging
sliding similarly puts you into this dodge state (both sprint-slides and dodge-slides)
true. but there is something special about spamming that charge shot forever
My side mouse is crouch. I press SHIFT + side mouse to slide lol
And probably bad for your hands
Hoping there'll be Rending Shockwave blessing for Voidstrike in the future
Yeah same
i have my quell key on 'V' so that I can just use my thumb for it
OMG don't tease me
It's often useful for yeeting a pox hound off an ally you can't quite get to right now, and at full power it actually has a surprisingly huge range.
(It also gains a lot of utility with the Lvl 30 feats).
the downside is that I can't really slide/quell at the same time, though I have an autohotkey to make my mouse5 remapped to 'V'
I even use the SoulBlaze Voidstrike quell cancel spam just to mix things up
I have a staff for that but my crits never proc
I mean quell is pretty fast anyways right
I swear im cursed
Not gonna lie id be real tempted to roll surge onto that first blessing and see if it worked lol
yeah nexus 4 is dank
Mine has 5 crit chance perk and 4 Warp Nexus, even then I still have to spam to get Soulblaze going
#1 pro tip: MAKE SURE U GOT G-SYNC ON for this game and every game. I play every game on BORDERLESS window and sometimes updating a driver changes Nvidia control panel default to GSYNC only on for FULL SCREEN. make sure its BOTH
Yeah i have the same thing
What tier is Surge? I've never seen it
I thought surge would be huge Dmg increase , but it doesnt proc much
it's t4-only
i mean it def does, but it's hard to explain the magic of warp flurry and peril removal
doesnt it shoot a minimum charged shot
windowed modes usually have some extra input lag compared to exclusive fullscreen
Ive never had an issue with full screen
omg, i wonder if this is the explination of the shitty frame drops I was getting!!
Even on max settings
That was probably the shader cache
If it was after the patch
make sure ray tracing is off
GSYNC is night and day for this game.
even with nexus? i haven't tried cause everyone said it sucked lol
Oh yeah no ray tracing
for me it defaults to "custom" every time i launch game and it steals 20 fps
GSYNC will give u steady frames and smooth gameplay
That shit tanks most games
It will give u the feel and illusion of higher frames
with this last patch for sure, but the one before it was really bad for the whole time before the next patch
its good now.
yeah i just assumed it was on by default, I always turn v-sync off
yep
all vsync off, all overlays off (unless using cash shop) dont alt tab when game loads initially, all non graphics related things you can do
I never had issues till they said they fixed the issues. then I had issues, now I don't lol
Yeah def no v sync esp if your pc is powerful enough to not need jt
In my experience it's usually some stupid thing I assumed was working that I was too smug to check.
I never run v sync on any game tho
it becomes like an autocannon right
yeah, but with big angry balls of doom and slightly slower
@dusk sierra i've been pretty damn happy with this one.
i mean with the changes to how staves quell it's not at potent as it was before, but it's pretty fun just sitting back and blasting forever
Is the second shot blessing worth it?
as far as I've seen no
No
unless they change how crit stacks for void its pretty low proc chance
now if it was weak spot hit, that brrrrrr would be fun as shit.
Multiplies per weakspot hit
looks dope, I feel like the nexus/transfer peril would be anti-synergistic? or maybe not
idk
18 charged shots going through a horde
I don't psyker much
still haven't tried it with nexus so not sure if that would be better
yeah thats why i was saying it might be worth trying surge, but again i'd hate to recommend it and it suck.
if anything you could learn it and use it on a purg staff like i did.
oh already have it haha
oooh flurry with nexus on purg is nice.
Flurry nexus on purg is very good
I'll never forget the time I got tier 4 surge and about shit myself twice....once for the thrill of getting it, and then finding out it sucked for the most part.
i've had best luck with melk rolling shit stats and spicey blessings.
I need to grind out staffs again
I have t3 of pretty much everything and t4 transfer/flurry on void but cant get them on the same staff
every time I get frustrated about RNG here i just remind myself I could be rolling 6 links in PoE
yeah that is a pain
oh god I forgot about that pain
When you are rolling a Purg or Surge staff, and want flurry/nexus: always change the first blessing to terrifying barrage before you roll the second blessing.
They way, if you roll a T4, you’re guaranteed to get nexus or flurry (there are only 3 T4 blessings) and you can switch barrage back when you’re done.
wait wat!?
Yeah thats the secret strat
i had no clue that impacted it haha
Assuming ofc you didnt get one of them on roll one
Yeah it takes it out of the pool
true.
So you cant get it
It doesn’t matter. AkwYs do it.
You will always get flurry/nexus that way (if you get T4).
I noticed once you get the perk re-roll to 0 plasteel it seems like its locked to certain perks.
i mean i could be too, just seemed that way.
Theres just a lot of perks and i think some are rare
Once you change a perk or a blessing the OTHER perk or blessing is locked.
The one you changed can be changed forever.
yeah i know that, but it seemed like it rolled the same 5 -10 perks at the same tier, but like i said, could totally just be assuming that.
what the
It’s random, although it’s possible some perks might be more rare than others. Don’t craft without the reroll mod.
ok, so you're saying there's a chance I can still get my 5% crit chance instead of 4
Unless your item is below 300 item rating, you can get whatever perk you want
Get the reroll mod
LOL so glad I saw you say that. just rolled it
OK everyone ignore my outlandish theory!!!!
does it save me from my clicking?
yes and does it much faster than u can click
It can take thousands of rolls to get the perk you want
There’s no reason to get stuck with the vanilla system.
it s flak and unarmoured the best pair perk for void staff ?
I know this is stupid ok! But it makes me happy!
nexus is the most convenient place to download them but you don't need to use a mod manager or anything if you don't want to
how well it s working ?
ok thanks!
I mean it works, but the problem is not missing the second hit lol
there's a jsat video that's been posted in this channel plenty with a tutorial
that and it's pretty inconsistent with poxwalkers.
but once you have the mod framework set up you're just extracting zips into a mod folder and adding the folder names to a text file, it's very straightforward
with the whole instantly dying thing.
really lmao thats great
sweet! Yeah used to mod a lot with other games.
I think i have flak and carapace, but not sure if that is BiS or not
but its been a while, so appreciate the info
You’re not modding darktide so much as…. Updating to unofficial 1.0. When the game leaves beta I’m sure all these features will be baked in….
it's one of those, I hope it becomes a thing so I am gonna pretend it's awesome.
LOL
the more they update to add mod functionality into the base game the more true that meme becomes kekw
and yet keeps being the story of so many games lol
Mods are such a godsend
Reroll mod has saved me thousands of clicks
It saved me over 500 on a single weapon once
reroll mod changes the game completely
Man, the amount of years I wasted on valve games and old BF games because of mods...
it may as well be a straight up damage buff, it's absolutely the difference between correct build and compromise build for so many players (including me)
I'm afraid of what that will make me become....
a better player
people who play without scoreboard are like people who don't use dps meter in mmos to me
opinions worth nothing, head in sand
I mean I am all about the stats, but some days I like to slap heretics for the sake of carefree slapping. Although i find it extremely weird its not build in already.
Its good for knowing how your doing
yeah, didn't mean to sound like i was bashing it. I just know how I can get in games some times lol
Although sometimes youll be outscored by someone cause they pressed all the elevator buttons and grabbed all the plasteel lol
Oh its fair
Not when you only look at raw damage 😂
i was wondering block efficiency on deflector is good ?
Yeah i meant for overall score
Im glad they didnt make killing stuff all that matters but i find the weighting a little weird still
i use it , but no clue if its significant
But mostly fine
Sometimes its all about doing your job also though like I can out dps someone by 200k on damage but if they were a vet doing their job and slapping shooters then I'm more humble lol
Yeah sometimes i feel like i did my job and managed hordes and whatnot but got an awful score
So i need to look at not overall
Sometimes
it's not really about the overall scores, just having quantifiable feedback for your gameplay is just really important for learning how actually effective you're being
Hey if you won the match without carrying or being carried then you all did well
so many times I'll play with someone who "feels like" they're killing a lot of specials/doing a lot of damage/etc, and they aren't
Yeah idc so long as we win
any stats or numbers trigger this in me
and the fact that your scoreboards are saved for you to look at later helps you identify trends. You can play a map or 10 with kb instead of ab and see what changes
if i get 20 block efficiency on top of 36 block efficiency from curios seems to be godlike no ?
things like that
But when i all the hordes/specials and get a meh score i wonder if i should have focused objective more but tbh if someone was doing it instead while i covered them idc
I'm the same, I always try to beat my last stat however I got a 600k damage score last night and I'm going to be hard pressed to beat it haha
cant remember the feat, but I am assuming that if you combine with that one that uses peril before stam it would be stupid fun.
Then you get mad at yourself "why am I failing!!!!!?"
but even with a shit tone of stamina
imagine +9 stamina on curio
for real though. I like to see that info, but it will push me to get into the "obsession" phase.
from time to time hahaha
You become more and more aggressive until you start playing poorly because your out of position lol
and 36 stamina regen on curio
Damn it now you gonna make me farm curios....
theres a reason i dont often play competative games anymore that i care about.
LOL
If your stamina bar doesnt look like a mega man health bar do you have enough stamina
yeah and whos gonna be getting the last laugh when the Psyker melee staff meta takes over
yes if you have + 9 stamina from curio and + 3 from the weapon i consider a beast of stamina xD
i really hope this was in reference to a psyker melee staff run....
I have never done a melee staff run
i mean has anyone?
Im not sure it would be possible
damn it, now i have to make that happen...
its either going to be the shortest run ever or the longest.
for real lol.
omg that reminds me of playing morrowind for hours to only have the game crash and remember there isn't an autosave
thats like most cataclysm chaos waste runs in vermintide
either die first map because game decided to be an asshole
are you saying you're in!?
or die at any subsequent given point onwards because game decided to be an asshole
Is it just me or is everything mediocore on psycher outside purge staff
And was BB nerfed
nope bb wasnt nerfed
BB has been buffed overall
BB just needs battery to hit certain breakpoints in damnation afaik
and wu
warp unleashed is good nuff for two-shotting bulwarks even with 0 warp charges
i mean it was hella nerfed after beta, but not sure if that counts
maybe you forgot to pick a feat?
I've sometimes gone into games with my lvl10 and lvl25 feats unselected
Anyone know what Mesh quality does? And how much it makes a difference?
I dont remember what it does but if you hover over it/the slider it might tell you
2 questions, firstly is mobility important on a Illisi and secondly if not what should I replace on it?
Its not super important but warp resist is the dump stat
you can afford to give up some mobility
if you intend to use the illisi a lot, I would not treat warp resistance as the dump stat
Yeah if your melee heavy dont i can agree
I'd replace +elite damage with +maniac for mutants and dreg ragers
Shred to unstable as well
if you have t4 slaughterer, I'd upgrade the t3 slaughterer you currently have; otherwise, I'd replace shred with another blessing
Damn is t4 slaughterer that good
it's +15% power over t3
Wow
not as good as t4 unstable power, but you do have the benefit of keeping shred
Ok, thank you very much.
Warp resistance is my dump stat
If I could switch them I would in a heartbeat
Are you changing loadouts
Your feats will be the feats of whatever they were whenever you made that loadout till you change it
Between my 3 presets they'll reset sometimes
Like will be set, won't touch feats on anything, changes itself
score means nothing u just look at the actual stats and see how u did from there
Which stats do you value most
damage done and mission completion time is what I care about
damage taken is a useless stat to me because of my tendency to take damage in bursts and throw the game
i only care about damage taken and specials killed
Ok cool
I generally focused specials killed and enemies killed if i felt like i was doing all the horde managment
Also objective since we do need to do that to progress the mission
Esp if nobody else wants to do it
hey friends
which of these blessings would be better to pilfer off this surge staff?
got it in a random emp gift
im assuming warp flurry but I figured I'd ask
Do you have another surge staff to put it onto immediately? If not I would keep it for now; wait until you get the other. You don't want to pull Flurry then find another T3 flurry soon after.
Not immediately, my other surge staff I normally use actually has warp flurry 3 already, and warp nexus 1
so I'd like to grab that nexus 3 off and slap it onto my normal surge staff but, im thinking long term
Then when you find a better staff pull flurry 3 off the one you are currently using.
I miss bloodthirsty before the nerf, does not feel like a level 4 blessing since the 'fix', anyone stil use it?
old bloodthirsty would have been baller on illsi
it was great when i had that with t4 fire on crit
flet like actually had a magic sword
Ugh... okay, so do I upgrade the blue twice when I have the resources and hope for the best, or do I crunch it for the blessing and swap out the focused channeling on the orange? 😕
I like focused channeling on surge
thats a great surge, but it may eventually be worth just to take the blessing
frankly i think you should sell your orange just cause of that horrid warp resistance
Upgrade the blue, definitely.
Surge has been a favorite for a long time followeed by Purg
The stat distrubution on the blue is still better than the 80s on the orange. And it comes with a T4 Nexus? All it needs is a good perk and you're golden
It's an extra I've been toying around with. My main one has Warp Flurry 3 and the friggin' suppression one on it, but way better stats for supportting in HIG.
barrage (suppression) is underated imo
It definitely can be clutch when killing horde mobs.
the problem with that blessing and suppression blessings in general is they can be hard to notice in the moment
but then you run with and w/o it back to back and you feel it
Chainweapons need Terrifying Barrage on rev kill
oooh i like that idea
i think all weapons should have some inherent blessing - like they almost did with the force swords.
I honestly think that was an oversight rather than bug
i could imagine it orignially being inherent and then made in to a blessing and they just forgot to remove it from the new force swords when they launched
You're safe to upgrade the blue, it's already got the blessing you want. Yeah, it doesn't have an ideal perk right now, but you're getting close to max power there.
It has a lot of limitations. How long the suppression lasts, it's mostly just shooters that actually get suppressed. If you know exactly what it does, you can leverage it sometimes, but it's not a strong choice on surge.
I agree that I notice it when I'm running it, but it's also not clear if it's doing anything that matters - ie I'm often suppressing mobs that don't matter.
oh i depend on using surge to stun shooters
so i dont disagree i think we just have differing play styles
I mean... they're a pretty low priority target
not when theyre shooting you theyre not
Something has gone wrong if a surge staff user is in position to suppress shooters though
I honestly feels like it does nothing. I never notice the stagger or whatever it does
causes enemies near the one you killed to scatter a bit instead of just flinching
It isn’t 8m radius around us?
around the kill
No it's around you
Woot! Finally a staff better than my old one! Not sure if should say with Crit or go with Maniac, but I'm happy that I finally got T4 Flurry
The close range limitation make it less obvious I think. How much is "close range"
id stay with crit
mmm crit m1 spam
Close range is 20m I beleive? that's not a big limitation. It's more that you're not suppressing anything that matters hugely
or if you are, things have gotten really weird
close ranged should be 15m
Is it 15? it's reasonably far in practice
I would like it to be useful with horde, but it really feel like nothing changes
I beleive it only affects mobs that can be suppressed, ie shooters (?)
apparently the 5 th blessing of duelling sword is unobtainable wtf
yup
i like how barrage is so defective no one seems to really know how it works, when it works, or why
but how you explain in hadron shrine there 5 blessing place
So it does nothing to horde, great. Not like 90% of the shooters are more than 30m away 
the 5th blessing is something else that I can't recall
That's my impression as well. I tried Terrifying Barrage on the Trauma staff to see what goes into the "fear" animation, and it's only the shooters
riposte, rampage, shred, precognition, and uncanny strike
The scab "shooters" get close enough for it to matter
It's just very narrow utility
oh ok fine
for whatever reason, Shred is missing from the gameslantern page
I though it would stun mobs for like 0.5s while in difficulty against horde, but nope
At least now I know why I never felt it useful when I thought it would be 
groaners can be suppressed
Just go for void staff and suppress everything around you at this point
death is the best cc
What
For CC Surge I prefer something other than crit. I'm not their to lead dmg
I have much higher level Surge staffs but this is my go to CC
it does literally nothing
Flurry then, if you want to stun them faster
you would mald if you got it
In an early version maybe dodges were actually strong and then it would make sense
oh, the ds one would do virtually nothing rather than literally nothing
you can tell they were just stingier with dodges in general in an earlier build of the game
Like some true dodge but you can only dodge 3 time and you have to wait before gaining "dodge charges" again
Which ones are groaners in the gym? These ones?
Well, I did change it because I can handle Unarmored with a sword

x5
They don't really play the same "supression" animation as the shooters. These guys do a really quick startle and flinch, while the other rifle guys actually play a little running animation
groaners do the thing where they put their hands up and sort of crouch and look around
Hmm.. been killing them for a few minutes, they don't really look surpressed. The animation is realllly short.
Like, blink and you'll miss it short.
the thing with terrifying barrage from what I understand (pygex or tinycrab can chime in with the actual interaction) is multiple instances of suppression tend to override each other
and if it's on a ranged weapon that comes with any suppression on just shooting near fellas that can just cancel your terrifying proc
and you'll get basically nothing
it'll by like you just shot near them
I'm testing with Surge and T3 Barrage.
spawn a bunch of them spread out, you might be able to see the full proc on the ones on the edge of the range
Okay, I saw one do a little mini run. Although definitely less pronounce than the shooter animation.
I don't know if there's any way in with the creature spawned to replicate vertical geometry but the first objective of the chasm logistratum assassination mission is a place you can see it fairly consistently if you look
it's definitely less than shooters though
Most of the time it looks like a really quick crouch, and then they're back up
Nice. I'll give it a shot in a couple of runs.
yeah, working correctly is for sure the exception rather than the rule. One of the reasons that blessing is just bad
Should I buy?
yep
make sure to slap no respite over scattershot
and then you'll have a decent shottie
make sure u get flak damage in there as well
Dope
Oh snap. That was the second upgrade I was hoping for!
What should I drop? Groaners/Pox for Maniac?
Generally want to double-push in quick succession, if you're not on a surge staff.
Surge just infini-pushes them, so makes it pretty easy-mode for your team. 😃
Small amount is fine on surge. You can almost feather it against bursters, your damage will just be pretty bad.
But once they're far enough away, you can charge longer for a longer push, and then BB.
if you really want better control, use trauma
issue with surge is it has a cap on how many things u can stun at any given time
Rate the drip
Trauma also does very high damage against bursters so you can pop them reliably, has no cleave cap in its aoe and can actually kill hordes
They really are withholding some sweet looking shit
All ingame, accessed through a mod
that coat looks cool
This actually could match the clown pants
It's not better, it's different. Trauma has no effect on mutants, it scatters targets whereas surge stun locks them for easy killing.
Trauma is area cc, surge is stun locking.
I just find surge getting worse the higher the difficulty and modifier
then again its a staff that relies more on the team to capitalize on the stuns
yeah, I prefer it over trauma by a long shot, especially on high difficulty
you can make the game pretty easy with it
So I think it comes more down to how you want to play, and understand the strengths and limitations of each
Dang, these all seem... new?
Yea, finding some pretty sweet recolors of stuff we already have too
I just play style then because I'm the other way. Surge/Deflector is my clutch carry build
My main issue with surge is it does poorly in mixed horde scenario unless entire team knows how to reposition for funnels
Goddam
yessss
I find it the opposite... surge lets you pick out the priority targets
i have seen a few psykers make it work well in gauntlet so im not saying its bad tho
wat
since when could u control the arc in a mixed horde
one of the problems with surge is specifically your inability to choose the targets
elites are tall, and faster
are we playing the same game here
I read shit here that makes me wonder this on a daily basis
i like this
well at least it gives a chest that makes sense on female characters
or can justify why you suddenly turned into a male torso
When an elite is at the front of the crowd, or near an ally, they are targetable.
You can see what you're targeting with surge, and it's usually elites or a pack of elites that break away that are a big threat - or of course mtuie, or surprise dog
which is what surge excels that
Damn, that chest piece would look pretty sweet but then you can see the vomit sludge we got on the pants with it
I've never seen anyone with that ugly ass cosmetic
No news-bulletin or tweets this week. Strange....
You can see your first target, and you're usually catching packs around that target anyway. You do have target control over surge.
Technically you can see all your targets, so if you're quick and you get a bad pull you can redo it
individual scattered packs, sure
I think we are talking more about horde+ elite mix which is standard for hi int gauntlet
Yes im talking about that as well
Reminds me of those tentacle face things from that Skyrim DLC with Hermamora
Surge is my top choice for shock hi
Especially because of all the muties/dogs/specials
I like those pants
oh ye, mindflayers
Don't fire surge randomly, make sure you have the right target if it's important.
That's all the stuff I could find for Psyker, moving on to Zealot
I don't use the lock effect very often, but sometimes you do need to notice you've got the wrong pull
It's very subtle but you get used it - on dark maps obviously it's very easy to see
You're not picking them out of a crowd like Trauma, but with surge you're concerned with threats, not damage, so use it for zoning, picking targets that have come to the front of the crowd (which elites all end up doing), and then anything - including hordes - that are in a bad spot, like snuck up behind someone.
While the lightning is releasing I'm looking all around, marking targets etc. You can be way more battlefield aware with surge, while in the middle of fighting and stun locking.
You can't look behind you while stun locking
You can literally do that with nothing else.
???
I dunno man, what you said here i can literally just do with trauma more effectively and without a target cap. The one advantage ill take for surge over it is surge will ping multiple spread out targets at once to its cap regardless where you aim
You can't look behind you while you attack somethign in front of you with other weapons.
u can look around using anything else though its not some revolutionary surge benefit
and i can also stagger everything around the explosion+ the intended and unintended target
and still clear chaffe at the same time
Ill agree about muties
but thats about it
Mutues, dogs, I don't like the stagger personally, sometimes it works, sometimes its really annoying.
you can though just fire then look around cuz trauma and void have instant cast time
And you can really merc anything with armor.
its just because surge has a garbage cast time
trauma gives you breathing space from the explosion and can just be peril quelled efficiently between each .6 second casts
"cast time" is "stun lock time" here
is there a particular build I can make with this, max charge/resistance
surge sort of locks you as well as u zap
Kinda... but you're mobile, it's never been an issue.
You can free look and move while you stun
trauma or void also stun lock
No, they dont, they juggle
i might put focused channel on this (edit, just did)
that's not what stun lock is
oh ok my bad
I mean they arent exactly fighting back or damaging ur team with trauma ccing tho
its basically a stun lock
it absolutely sucks to get hit when trying to cast trauma
cause you know you need that stagger
No, They Don't, They Juggle, That's Not What Stun Lock Is
also in a mixed horde even if u manage to stun elites that come forward so what now the rest of the horde is gonna run past them now u have to deal with them cuz theyre now in front of your elites that u stunned
it works, just not necessary
but def have it if u like the comfort
I even feel warp flurry is not necessry but since the staff has the stats/blessing im tryin it
oh dont give up flurry
its by far the best thing u can put on the trauma
itll let you turn the weapon into a consistent horde gibber
I dont agree based on my playstyle but Im willing to try this
with how fast u charge up
If that was the scenario, and it was that close to you... yeah that's fine. You just worry about the threats, switch targets, change on the fly. You can always find the highest threat target with surge, except gunners hidden in mobs.
Just a different play style. Stun locking and setting up big threats for weakspot murders is fantastic when your team is competent, which I find the majority of the time, especially on shock hi
Most people know you just gave them a free meal
Its better to kill them then stun them.
idk maybe his pub teammates are god tier
While i do agree surge staff is good you already seem equipped with the wrong mentality.
Meanwhile me playing with lazor rages at me if i use a surge lol
There are many situations you cant kill all the targets on screen dude. That's a silly thing to say.
Atleast begin killing a few of them
If you've got 4 muties in a horde on shock hih that's not helpful.
Dont make your teammates have to pull your weight
eye roll
Deimos will 1 tap them
A shredder will kill two with one magazine
I didn't know that thank you for this information you've changed the whole game.
Healing at the apothecarion will give you full health
if mutants are coming through a horde theyll knock em down for you
what the fuck that's what that does
There are ways to deal with threats without becoming a stun turret relitant on your team for carry.
Accepting a mission will put you in a game
also surging muties isnt that great sometimes
We figured that one out earlier in chat
Ah damn I'm late
I can get 12 casts off in a row with this
not that its the optimal cast but its the limit
you gotta constantly keep surging them else theyll just recover and charge instantly again
I guess sometimes I need 12 casts if theres mobs everywhere
and usually people are expecting to dodge them and hitting them in their recovery animation
No man, if you have surge on your team you can actually adapt. I know that sounds crazy
But theres more than one way to play the game
and plenty of shock high teams know how to work with surge
I had psykers spam staggering Bursters such that I miss my shots that would kill them lol
Yeah for instance stunning a burster is really where you have to learn subteltly
you can take him out forever, but it's not useful often
i never said anything about anything sounding crazy or that theres only 1 way to play the game i think thats your stuff
I try to lmb after surging a burster
i just said also surging muties isnt that great sometimes
You just said what people expect to do, and that's not the case. People change strategies based on loadouts. It is what you just said.
If you've got 5 minutes to kill, it's a 100% strat
12 casts in a row is like, a lot... which means crit is more likely to happen... which means probably warp nexus or soulblaze
nah i dont think so i think thats your imagination
If a surge user denys guaranteed mutant kills with a surge i will be irritated rather then happy.
Another reason why I get the mod to see what ranged weapons my team is bringing
If I don't, I'll just Ult bb
Surge sets up easy mutant kills. You stun them whereever it's convenient to kill.
Its can also become a case where the staff begins bottlenecking the specials together in big packs.
Plasma gunners breathes heavily
So once the stun no longer is active a bigger special group has gathered together.
I just played a game with surge, I stunned a mutie and my three teammates rushed it an meleed it lol
before i could get there
Saves some ammo I guess
Yeah man you should totally be setting things up like that. Always think about zoning with surge.
Speaking of, best perks for a surge?
I'm stuck with either unyielding or groaners/pox. 😕
But need to replace one.
Unyielding at least I do a chunk of damage, so should probably nuke pox.
These days I use +maniac
You may as well keep unyielding for LMB
Yeah, Maniac seems like the right choice.
Unarmoured I heard is decent as Surge is good vs armoured
wouldn’t u use flak tho
If you're not using Illisi to clear hordes that is
I switched off it because I found it overkill
Since it actually does decent damage to flak targets
I find the flak damage sufficient enough

Oh no it's cute...
Burn it with fire
No u
unarmoured pretty mid
Nani?!
25% of 2 damage is like 0
I deal with mobs with Illisi anyways haha
Yeah there's no valuable unarmored targets
Could put in crit chance to maximize that, especially with Crit blessing
Because the crit bonus varies, it depends on what you think you're weak to, which is why I went maniac in the end.
But the crit bonus to maniacs is 50%, and 100% to unarmored/infested, so you are getting some random big hits.
Personally I'd rather have consistent damage vs the priority targets
only point of unarmoured on surge is to kill dreg shooters faster but if you have cover you can take your time anyway
Fair point
And less time to cast than bb
im going unarmoured cause I keep talking about and my sword has flak
You can press brain burst key and it will instantly swap
melee too
when im able to find a slaughterer 3 or 4, is this a decent illy?
no deflector, which i do like, but i can rock without it too
it's good
A bit meme, but the stats are nice
oh, whats meme about it
Bloodthirsty
is bloodthirsty bad? i thought it was a decent 2nd dmg option outside of deflector
Slaughterer carries the damage enough tho
Bloodthirsty just 1 use now. Not 5 sec like was before. Compared to +power it's just not good.
figured it paired nicely with 10% crit dmg too, and the last one i rolled flak dmg figuring that probably had my most breakpoints that come into play most often, but can reroll it to whatever
Crit/weakspot dmg most trash perk you can get.
Like, you hit 100 as normal hit and 120 for crit/weakspot. Bonus dmg applies to 20dmg difference and not to whole value.
so what should it have been? 100% crit with crit dmg seems nice when i can kill a grunt, back dodge, empower, and hit a big boy
Maniac and flak is the popular choice because of how many enemies fulfill those
And illisi also lacks both
the one i rerolled was i think 20% unyielding
t3
figured crit dmg, considering bloodthirsty, was better
maybe i was wrong
Crit/weakspot dmg are bad, never take it.
For illisi you want maniak/flak usually and slaughterer + blessing on your choice. Usually it's a deflector/unstable power/exocist may be. Bloodthirsty was fine when it give 5 second of crits, now it's just next attack which isn't good compared to other options.
Without +crit dmg
With crit dmg.
Whoopping 10-20 dmg boost.
damn, alright ill keep rolling
i mean you can still use that one until you get a replacement
what about my best deimos, decent at least? i think its better than the Illy relatively, it feels good. +25% flak dmg perk would be nice, but got stuck with stamina. Although not terrible bc i dont run stamina curios
While +infested gives you +40-70 dmg in this case. Consider stacks of slaughter and you get much more from +25% armor type dmg.
it's still going to melt literally everything
Seems fine. Can swap deflector for t4 unstable power to enable h2 funny muties oneshots(which i'm not a big fan of) or just leave as it is. With t3 slaughterer you will clear hordes with lights just fine.
Looking for folks willing to help me with Psykers "Head Honcho" penance, will OFC trade and help others get it too, or any other penance for the matter.
hadron blessed me this time
what is head honcho
new name for the monster penance on psyker
oh lol
Wait what?
ooh, so it WAS called Malleus Monstronum, I didn't imagine things
and people on Reddit still call Warp Nexus, Harnessing the warp...
L
Would you guys keep Carapace for crushers (that I normally BB,) or Unyielding for Assassination boss/bulwarks?
I'm thinking Unyielding would be more useful...
keep unyielding and roll maniac
ya
destroy those mutants
If the crusher's reasonable alone it's fine, but it can be pretty frustrating if theyre not
Yeah, If the crusher's alone they're never a problem...and I don't want to melee that 6-crusher-pack =D
@wooden sentinel Still need help with penance?
@shadow wigeon yup, there's two of us and we're starting in 5 minutes or so
@wooden sentinel need a fourth one?
Siblings, what would be a duelling sword you would gladly take along damnation missions? Which mark, perk n blessings?
Deimos Mk 69 Dueling Sword obviously

holy crap you're right it doesn't
I forget the blessings on the thing cuz it’s so bad
Maybe with the unobtainable blessing Agile... =D
I thought maybe rampage but then apparently rampage only works on push attacks or some shit
So idk
the best ones seem to be rampage, uncanny, and possibly riposte
^
You can crab walk faster than dueling sword can sprint. =)
Now if someone would make a crab walk mod so I can look in the direction I'm going... =D
Oh thanks for reminding me to DL that one
just added 10 mods to my mod list 10 min ago
I think I have like 40 mods now? =D
They're like Pokemon!
Install every most that was ever made for DT
it's kinda fun to zoom out and watch myself use illy heavy specials
Now could someone also make a mod that does a 360 when you swing? =)
I want to feel like a FFXIV character...
I sometimes mess it up doing it manually and take a melee hit...
do gun-psyker use Wrack and Ruin?
I have 61 mods now. =D
@white cedar I think quietitude so you can gen toughness as your peril goes down...you want a low warp resist Illisi ideally.
3 rubs for 100 peril is best.
Either that or Essence Harvest with the psyker communion and/or kinetic flayer
Essence harvest would be pretty interesting if it could stack charges
Especially with Quicken
Yeah...sadly 6% toughness/second is pretty lackluster...
If you could either have 2 going at once, or they queued up for longer duration, that'd be nice.
Having more at once would be ideal
Quicken user dies of cringe
what do you even do with all those mods, I have barely 10
Yes, but if the durations added up I'd take that too...imagine the clutch potential with 3 minutes of toughness regen banked. =D
EVERYTHING! MWAHAHAHAHA!
I haven't tested it with the mods I just added...I hope contracts overlay doesn't mess up the Tab screen scoreboard. =)
I think I have around 27 mods
Hmmm, I wonder if Custom Resolutions mod would let you run this game on 3 monitors to get that sweet side view? =)
Now I want to play this game in VR...
Never thought about Darktide in VR before...
VR Darktide on a lights out mission with snipers
Just downloaded 11 more mods... =)
I actually like light's out and ventilation purge now
Stupid shooters can't see me until they have an axe in their skull!
Or are covered in fire!
It helps to know all the maps...
Yay, 73 mods
Nav got that plugged in their veins atm
What happens when he runs out of mods to download?
Oh, g-good! ... I thought you were going to say withdrawal followed by an inevitable death. Whew.
Now I want him to download more, go Navox!
can surge work with special attack?
It doesn't do anything on the bonk.
It just creates a second non-crit projectile briefly after the initial one
yep, but not with special attack so?
Wait I thought WarpResist was: "will I blow myself up if I reach 101%".
You're making it sound like: "reduce Peril gain per activation."
nope, it's the second option
imagine if it did. dual bonk blazing meta
Let us at least imbue the bonk with warp
I didnt ask this in here yet, but am i unreasonable for wanting the legacy penances "separated" from the new ones? They are laughably easy now and im somewhat miffed, feels somewhat unfair to invalidate the effort some people went through
Like people shouldnt have to get depression doing them, but just lowering thr requirements while keeping the name and achievement the same just feels bad
Finally charge through 6 Ogryn in a natural match, get drip. Then they change it to only need 4 Ogryn. I feel like they should be separate penances for different cosmetics.
Just add a rat on a hook for the 6 Ogryn one. =P
Extra rashuns.
their rationale was that the old penances were more of "trick" penances and the new ones would be nicer to newer players
Do new players feel "tricked" since they can't go topless? =P
with respect to Psyker, it was only out with a bang and pick n mix that got nerfed which I'm fine with since they were the more annoying ones
out with a bang straight up requiring you to troll your team or pick n mix requiring you to potentially be out of position to get 5 consecutive BB kills all to yourself
it's not as though the penances required some technical mastery or anything; or indicates some high level of skill, so I don't see it as necessarily invalidating efforts
more on the "why the fuck did they not do this earlier" side of things
I get that, i still dont like that that the previous conditions are basically gone if you dont bother to read through the specific patchnotes.
I saw it as a sign of dedication (or someone who has 3 nice teammates) and now inflation has hit the drip too 
A badge with this nerd really wasted time on these achievements would make me feel very validated for wasting my time
i mean, they've been saying they were going to change them since like
shrine of the omnissiah?
flame sword is complete, is this ass
we've always known they were gonna make them easier
i'm all for it since the penances were a pain to do, glad they got changed
I went topless, I tried a new cosmetic I just earned. Can’t go topless anymore. I feel scammed
Yes. Thats not my point though.
Why is everyone missing my point
what is your point then?
"i suffered and it is not fair now people don't have to suffer"?
im 50/50. i get your point, but im also in the boat of "people get their drip and theyre happy and thats all that really matters"
that said as someone who got all penances, im glad they changed it
Im getting a bit mad that people apparently see me asking for a separation of the old and new achievement (in name only while keeping the reward) as me trying to mess up new players' experience
Is everything black and white to you??
Like are you guys able to read?
Or do you see some catchphrases and go "aight, answer b is sufficient here"
Because it invalidates the massive time waste that people put up with
you already have the achievement
FS literally said they were looking at changing them way back, sinking time into it was peoples decision
Because it's literally the same achievement exactly
I get your bladefox, would be nice if there was a little badge for the time and effort we wasted 
Not a big deal to me though
I shouldnt be surprised that a yellow boy doesnt mind getting kicked in the ass
Would just be nice
That doesn’t indicate doing it pre-nerf though
we knew the nerf was coming tho, the whole time
And?
Like talking to a wall...
doing it before hand doesn't make it different, you just chose to do it earlier
What
the achievement is still the same
Alright man you do you 
No?
It’s not but okay
Im asking for a separation in name only
ye thats a seperate achievement
you are literally asking them to add a redundant title
Look on Steam: the achievement will have the date and time you competed it. There's your badge of honour, bragging rights, attention, recognition, etc.
How am i supposed to brag about something if they cant see the previous requirements
Right there for everybody on your friendlist to see and admire.
Ya'll are some dense mfers
Oh man
And you can use snipping tool to cut-paste it, dated, to any chat you wanna flex in.
by just
telling them?
It’s definitely being deliberately obtuse 
use your face words
you guys are super cringe, skelly is right. why do you care that you're a bigger "nerd" and "wasted" your time harder?
Because i am?
in a co op game no less
Why do anything
Have you not played games before?
because game fun
you're not man, people had these penances/borders way before you got them
should they have a badge saying theyre better than you?
people did the 20 enemies pushed off before they nerfed it i dont see them bragging about it
Yes
Like this is a pretty regular thing in games where time spent doing obtuse tasks is recognised
yikes
Steam even still displays the old requirement. Your accomplishment is preserved.
ye, you already have the penance recognising it
this
Mounts and titles etc in mmos that are only available pre nerf etc
Oh sorry mr. Zen, i didnt know that your worldly view was a requirement to enjoy this game
Best example, scarab lord in wow
Pretending that’s not a thing people take joy in is just weird
Just because you don’t
Personally it’s not a big deal for me but I do get it
you guys are hyper focused on something that is irrelevant
But...they didn't take away your penance shirt.
You still have it 
you have the cosmetic and the achievement done
“Not a big deal for me” -> “ You guys are hyper focused!”
Bladefox won't shut up about it he's so butthurt. Dude needs to chill and move on with his shiny.
Alright man 
ye blade has swapped chat to here after everyone in gen chat disagreed with him 
Yea i did
LOL
how's this look for illisi/shredder psyker?
i like #3 on the 5th column, the random brainbursts actually are very nice
I can’t tear myself away from 6 warp charges
Especially after they double buffed it
More damage and easier to maintain
I wish it was a bit better
if it was less blinding i think that'd help
Egh, this is most unfortunate, sorry to bother you, didnt know people didnt give a shit
the patch notes said they fixed the soulblaze visuals, but they didnt 🥲
The cap of 4 when you’re trading off damage on said fire by taking it
Just feels a bit ehhh
yea i dont notice anything different with the flame effects
i like it for just, propagation
It looks like you should just play a zealot? (cough cough) Why would you setup feats for melee?
or wait, is 6 stacks the same tier as head popping doing fire or stacks doing fire?
wildfire is good since anything that is tagged with it, is another 10% chance for a warp change
Though I did finally find something about quickening I like, which is using it on gun psyker for when I never want to actually cast BB but do want to have 6 warp charges
i need to play psyker more, i basically only play it for a stupid laspistol build i have
cuz Psyker melee is good
Las pistol is surprisingly fun
I too long for the touch of a burst DPS ranged weapon
Trauma with good stats and blessings can feel OP in terms of team impact but shredder pistol just evaporating enemies is great fun
i like the force push on it, and its just a nifty gun for closing the distance if i'm running melee main on my psyker
The push to maintain peril while not swapping is lovely
Esp with how strong unleashed is
Haha autopistol go brrrrrrrHEADPOPbrrrrrrrt
Blasting maulers in the chest and just knocking them to the floor and half a second later they’re dead is also fun
Though bulwark when shredder ing is sad
Bulwarks and crushers in a horde always make me wish I was using trauma
so 6 stacks not worth?
V worth imo
depends on how much you value +8% more damage and the other feats you run
^
if you run something like inner tranq/quicken/ascendant blaze, it'll definitively be worth it
I don't run either of those and picking warp battery pragmatically means giving up psykinetic aura on my lvl 15, so I personally don't run battery
Though I’d take barrage over quicken for that to extend the flurry windows
Aura is awfully good

Are we getting anything today
so head pop fire is at 10
nomegalul
btw anyone did some testing buffed warp absorbtion vs quietude
yeah. my conclusion is that everytime i use WA, i miss quiet. and everytime i use quiet, i miss WA
times are tough
i found wa to be absurdly strong if youre using the right weapon, but wont let you get toughness in a pinch if everything is dead
he should get the beta helmet but instead for legacy achievements
sorry i couldnt help myself
Would be fine with me, idk why you guys are so weird about this
Would be the same shit except one thing saying "did the old one"
But i guess im the odd one out for thinking this ¯_(ツ)_/¯
if it was a cool cosmetic that i really wanted but i started playing the game too late, i'd be bummed
that's why i don't really agree with you personally
i was kinda "eh" by the beta helms but fortunately they're not something i'd lose sleep over (same with portraits)






