#psyker-class

1 messages · Page 541 of 1

olive ember
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its like

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if you are at low peril your crit chance is low, if you are at high peril you won't be able to spam trauma because its like 30 peril per fucking charge

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anyone whose put more than "haha numbers go brrr" can poke holes

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anyways time to sleep

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surge on surge staff would be cool for a cc stick I guess lmao, tho Ik multiple people here are coping and thinking that blazing spirit on the surge staff would be good

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wow I can burn a whole 5 enemies for 4 stacks of soulblaze every time I crit looks over at the infinite cleave of purge staff, flamer, fire shotgun

safe crystal
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Thats specifically the crit damage trauma has. You're free to prove me wrong if you'd like, i used a 79 damage stat staff against a reaper, landing 417 on a non-crit and 480 on a crit. Surge on trauma RMB isnt that impactful either, mostly because whatever you hit is probably already dead, or would've survived 2 trauma RMB's anyway. Relying on crits would require you to run surge and nexus to have a decent crit chance, and a 5% crit chance perk, so you lose out on flurry and an actual base 25% damage boost.

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The second blast is also NOT a critical hit, so you get one crit one regular cast

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If surge worked, that is

meager plinth
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If you get a crit you would get a higher starting dps but you would lose quickly to flurry's fast af charge time

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And that is if you get a crit

spice veldt
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trauma has a 1.15x crit multiplier on the RMB, so +400% crit damage would make it do 1.75x crit damage instead. Multiply that with a crit chance of 25% (20% from nexus and 5% from the perk) and you get 18.75% more damage on average

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I think that math should be correct?

meager plinth
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+5% base crit chance

spice veldt
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yeah I was remarking on the additional damage you'd get from running nexus, a crit perk, and a +400% crit damage bonus ignoring base stats

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hmm I think I need to calculate the bass bonus from crits first and then do the whole shebang and subtract

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damn I'm too tired to figure out if it's a relative or flat increase

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it's like a 20% ish damage increase on average if you stack crit chance and +400% crit damage on trauma

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5% crit chance and 1.15x crit dmg gives you 0.75% more damage on average (0.05 * 0.15 = 0.0075)
30% crit chance and 1.75x crit dmg gives you 22.5% more damage on average
subtract those two and +25% crit chance with +400% crit dmg gives 21.75% more base damage on average.
and if we calculate the relative increase, it would be 21.5% more damage on average?

static agate
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Which perks are best for purgatus?

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I have 20% against maniacs and 20% against unyielding currently

gloomy yarrow
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Warp nexus, warp flurry, terrifying barrage (is niche tho)

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Oh perks

static agate
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Got Warp nexus and Terrifying barrage blessings currently on it

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Si, le perks

gloomy yarrow
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I’d say replace unyielding with flak

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It does enough damage to unarmored enemies so why not have more flak damage

static agate
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True true

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Done.

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Thanks for help :)

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What about crit chance, 5%? Since crits apply double dots

gloomy yarrow
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Eh not super necessary but really nice, I’d rather have warp nexus

static agate
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There is Warp Nexus & Terryfying barrage on it

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I meant perk

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5% crit chance vs 25% flak dmg

gloomy yarrow
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Flak then

static agate
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Alright

dawn crypt
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Should a psyker ever use a gun? If so , which ones?

tired estuary
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shredder b/c it has multiple power blessings so that + warp unleashed leads to funny dps numbers

gloomy yarrow
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Shredder is good

spice veldt
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the only problem with guns is really just going to be toughness generation

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otherwise, guns are quite good

tired estuary
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nah just pick quietude and stroke off the illisi harder

gloomy yarrow
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Honestly it’s never been an issue for me unless I forget to use quietude

shadow onyx
spice veldt
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feels like I Regen less toughness with guns than with trauma

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I've run communion harvest with guns and it was unreliable

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and 30% over 5 seconds is meh

idle bay
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It's my favorite toughness regen. You don't really need any of 1st column regens really, passive regen from coherecy is enough 🙂 You are not upposed to get hit anyway

spice veldt
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I'm allergic to cover and didn't really change my playstyle when I swapped to guns

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a bit of a me issue

split oxide
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Is deflection useful anymore?
They tend to get the first shot anyway ; then you reach cover.
You can breach/rush/advance - but it's not a common case.
Should we stop pretending to be jedi and focus on burying enemies?

A tool is only as useful as the GameDirector sets up opportunities for its use.

cyan notch
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do u mean kinetic deflection or deflector

split oxide
cyan notch
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i find it useful u can play more aggressively

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block bullets for other teammates ressing

split oxide
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Rare edge cases.. rather purg the area or PsyWrath the area.

cyan notch
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youre not giving up a lot anyway since slaughterer is doing the heavy lifting

spice veldt
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I can think of a bunch of situations where deflector would've saved me

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mostly because I run into shooters with melee

split oxide
cyan notch
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i find deflector helps to not get your f cancelled too funnily enough

spice veldt
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oh right

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so fucking annoying to not have your ult work when you need it the most

south canopy
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I'm almost there

vestal raven
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rip burn stat

cyan notch
split oxide
split oxide
# south canopy I'm almost there

CloudRadius is RANGE.. you got that fine.
Burn is duration
Damage is useless (as long as it's above 50: the damage will be 16-17 for 30% cost..)

cyan notch
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u dont need damage to be above 50

spice veldt
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illisi also benefits from spamming the special which shred won't help with because it gets dropped like a baby unless you've got active Soulblaze stacks to proc shred

split oxide
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I guess so .. It's not a priority is what I'm saying

flat moth
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Got this badboy

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jusut need to find uncanny strike 4

vestal raven
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plus wildfire

flat moth
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soulbazle?

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huh

split oxide
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Naaaah

vestal raven
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who needs flame staff

spice veldt
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I'd say that the choice of offensive blessings (besides slaughterer) on illisi are unstable power, bloodthirsty, or uncanny strike

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unstable power being my personal choice

vestal raven
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im going for a shred blaze spirit

split oxide
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Soulblaze is wierd... suppose you're against:
: horde: they go down in 2-3 hits, how much damage will soulblaze do in that time
: ogrynclass: will they care about soulblaze.

vestal raven
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but its fun

split oxide
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Uncanny... : maybe
Unstable .. I want warpcharges. not peril.
Wouldn't exorcist be a better idea? (slash to quell, stave to charge .. infinite spamming .. probably difficult to keep changing ranges tho.)

hybrid solstice
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literally just depends on what you're doing

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if you just want to click on heads with the sword without managing peril you can go slaughterer and executor

old field
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just get this beast any suggestion to make it work

hybrid solstice
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MG IV...

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it's so over

old field
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XD

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you mean overpower

hybrid solstice
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i dont mean this

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7/10power :^)

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wait did you get that or is it in your shop

old field
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should i put efficiencie on it ?

vestal raven
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of course

old field
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but those blessing look too pair well together

hybrid solstice
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i would replace ghost and reroll the weak spot damage higher if that is what you are going for

old field
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damage maniac or unarmord?

hybrid solstice
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probably maniac

split oxide
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Enemy gains 2-4 Stack(s) of Soulblaze on Critical Hit to a maximum of 10-12 Stack(s).
As a psyker, do you see yourself going melee with a creature:

  • long enough to build up 10-12 stacks
  • tough enough that it can take 10-12 stacks
    Psyker to Crusher: "let's toe-to-toe for 20 seconds without you one-shotting me"
hybrid solstice
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and im not sure what actually complements deadly accurate, probably opening salvo or no respite or something

hybrid solstice
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or just generally be getting hit with anything else

safe crystal
old field
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humm

hybrid solstice
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why would he keep ghost

old field
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differenet opinion

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interresting

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i take note

safe crystal
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Critical weakspots, you rely on your 5% crit chance and also hitting a headshot for it to do anything

split oxide
safe crystal
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If you dont crit, its a dead blessing

hybrid solstice
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oh crit weakspot

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fuck i cant read

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yeah probably opening salvo or something then

old field
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so i don t go for efficiencie but opening salvo

hybrid solstice
old field
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because it s mk IV and it shoot pretty fast

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i can also go for crit in the perk and infernus no?

hybrid solstice
old field
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hummm

uneven ocean
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so it last for 4 seconds?

split oxide
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Waht is a "Chained Hit" re: Shred

uneven ocean
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this is kinda worded poorly

hybrid solstice
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not entirely sure

hybrid solstice
split oxide
hybrid solstice
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ngl im spitballing on what exactly a chained hit is but a reasonable person would assume it should be self explanatory... but FS has a habit of making it not so simple

old field
hybrid solstice
old field
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why?

split oxide
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I'm thinking Deflector is a larp-trap.

  • sure Paykers are squishy, but that's what makes it a trap
hybrid solstice
# old field why?

if it were automatic you could spray bullets and each of those bullets can crit and activate infernus, but that's not quite the case on a semi-auto

old field
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really ?

hybrid solstice
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unless the infantry guns have an insane crit chance i dont know about

hybrid solstice
old field
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it look like it crit a lot

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on my test without modify anything

safe crystal
hybrid solstice
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if you want to use it go ahead but if you ask me there are way better options for the infantry lasgun

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im not trying to dictate your build for you

old field
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that not my intention too just try to think all the way i can for this weapon

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and consider all of them

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not blocking my self on meta bullshit xD

hybrid solstice
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you could also pair Headhunter with Deadly Accurate and reroll your weakspot damage to crit chance

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if you want to build it for fishing for crit headshots on bigger enemies

old field
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hmmm

hybrid solstice
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this would be it

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just an option to consider

old field
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you right

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don t have this one unfortunatly

hybrid solstice
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ah okay

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well choose what you think will be cool, i just strongly recommend not using the efficiency blessing, if nothing else

hybrid solstice
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np

old field
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you know where i can search for hidden stat of weapon like crit stagger etc ... ?

spice veldt
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you can see a table of damage values if you hit V and then Tab

split oxide
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Finally after hundreds of hours:

spice veldt
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but you won't get a simple number saying that "this number does 1.25x crit damage", so you'll have to open up a calculator and do that to figure out the bonus crit damage

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some weapons have a finesse stat which does tell you the crit multiplier of a weapon

split oxide
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Next week FatShark will probably release a patch where you can buy them.

spice veldt
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i recall somebody who got bloodthirsty the day before the patch which nerfed it

old field
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ok i come back because there is newws for every one say there is only 5 % crit for the classe and nothing about the weapon exept crit modifier

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for example

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i had download a mod that show me the stat i was looking for

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and as we can see mg IV have a 5% crit in addition on 5% crit of the classe

split oxide
old field
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witch one ?

old field
old field
late yew
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So what is name of the mod

late yew
old field
old field
split oxide
meager plinth
split oxide
# meager plinth Now do it all over again when they release 2 handed force swords

translation: let us one-shot damnation ogryns
(currently with uncannystrike, warpunleased, 6-warpcharges, deimos can 3-shot a crusher)
https://youtu.be/G8Ggn55j30A?t=467

ALL SHALL FALL BY THIS BLADE! The Deimos Mk IV Force Sword is one the Psyker's best problem-solving tools. When push comes to shove, the blade will punch a hole right through it!

Timestamps:
0:00 Intro
0:47 Damage Profiles
1:35 Weakspot and Crit Multipliers
1:59 Attack Patterns and Combos
3:29 Build Recommendations
3:53 Build#1 "Balance Build"
...

▶ Play video
meager plinth
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Already that psyker doesn't struggle against crushers

split oxide
meager plinth
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As effective as what?

split oxide
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toe to toe with crusher (while being restricted in a horde) - their overhead will one-shot you.
talking about deimos fs

cyan portal
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Any fs vs a single crusher is trivial because you can push it over. It's when you're fighting 3 or 4 of them that matters, and animation locking yourself in that situation isn't a good plan.

split oxide
cyan portal
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The second part, the directed push will knock them over unless they're in the stagger immune state.

split oxide
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'stagger immune state': is that why I can't do it again for a 2-3 seconds after they get back up?

cyan portal
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Vs multiple your best best is to push them all over repeatedly and hope your teammates do something useful

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Yeah, they seem to be immune when knocked down and getting back up. I think once they're able to attack you can push them over again

split oxide
meager plinth
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If you have a deimos you can just dodge away and brainburst too

cyan portal
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I run illis, so plan is push them over and give them 2 charged heavies and repeat.

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Or push bb push etc

split oxide
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Wait what.. dodge/BB with deimos?

meager plinth
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You can go away faster so you can brainburst safely

cyan portal
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Yeah the best plan is to dodge away to safety. But if they're going to pound a teammate or you're really cornered it's good to butts them

split oxide
spice veldt
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the deimos has a higher dodge distance than the other two

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though it's usually fine to dodge crusher overheads with just BB

spice veldt
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since the crusher overhead dodge timing seems quite lenient

full bane
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The Deimos and Illisi outclass the Blaze by such a ridiculous margin

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Makes me feel bad for it

lunar hollow
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holy shit i love trauma staff now

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first ever hi5 solo clutch with it

split oxide
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I love deimos, but it sucks against hordes.

full bane
spice veldt
lunar hollow
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(ignore the fact it was probably because i was off loot goblining when all 3 of my teammates died)

spice veldt
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hell yeah

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even better

full bane
spice veldt
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illisi requires less brainpower

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which makes it superior

kind jay
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trauma is the one that shoots lightning right? yeah that one's real good

full bane
spice veldt
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trauma is the explosion one

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oh wait are you joshing me

kind jay
full bane
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I played a heresy with a profane Illisi and I held my own very well

lunar hollow
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trauma feels like its better at CC than surge is to me

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stopping muties is a very double edge sword

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because when im playing with a surge psyker im normally aiming ahead of the mutie where its about to run (ogryn box, thammer, etc) and it just makes it take longer for me to kill it

split oxide
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I hate trauma... why is it good?
It always takes longer to target.

  • the only use case is generating a near-person barrier of death.
lunar hollow
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but this shit just knocks elites all over the place

spice veldt
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trauma has a 1.3 charge time at 80% charge rate

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which is faster than surge's 1.98 seconds at 80%

lunar hollow
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warp flurry makes trauma feel so fuckin good

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esp w/ inner tranq (though not having WU hurts)

limpid cypress
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Trauma staff is just kinda boring, and that’s the only reason I don’t like using it. Why would I want to just use a little AOE circle when I could have a flamethrower

spice veldt
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I love being out of position and using trauma to escape

lunar hollow
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i genuinely cant stand purg

spice veldt
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oops caught by ragers and elites in a corner

lunar hollow
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the stagger on it is way too weak for it to feel 'good' to me

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like ill think im safe trying to stagger some shooters out of firing

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nope

split oxide
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Trauma is good for manics running blindly at you.
Gunners, then you're SOL.

lunar hollow
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toughness bar deleted

spice veldt
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the extra range on trauma makes it more palatable for fighting shooters

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and the stagger as well

lunar hollow
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^

full bane
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I’d love a psyker equivalent of the Coruscation Staff

lunar hollow
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i find trauma has just enough range in most situations to work

spice veldt
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trauma has a range of about 20 meters at the very center

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yeah

full bane
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I need the shotgun staff back

lunar hollow
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and if it doesnt u have BB

spice veldt
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the right distance to merk enemies and not get annihilated by ranged enemies

limpid cypress
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Purg has so much horde control I find it so hard to top. The fact that the trauma staff is just kind of a jack of all trades makes it not as satisfying to me even if it is more balanced

spice veldt
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i would not say it is balanced

lunar hollow
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personally i run kinetic barrage for stuff thats gonna take too long to kill via other means or too far away

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(that and it doesnt eat my charges)

spice veldt
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I would prefer a nerf to it in cleave, peril generation, and/or charge time

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I wouldn't mind 47% peril gen especially with the fast quell speeds nowadays

limpid cypress
spice veldt
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i suppose it can stagger single enemies

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i wouldn't call that good single target

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it has insane stagger and infinite cleave and that's all that matters

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I initially brought it for the stagger against melee elites and realized that it's pretty decent against ranged enemies

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in part because ranged enemies are usually clumped and because the outer area staggers them if sufficiently charged

split oxide
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It's not a good argument:

  • "skill issue"
  • "don't you have bb"
  • "it can range"
    When you have dregs-gunners and scab-stalkers, scab-gunners circling you it's tricker.
    They don't 'entrench' so much anymore.
    They scatter and walk/kite while firing.
    The 'charge time' you have is to balance the time you need to 'target' which you don't need with others.
spice veldt
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most maps aren't that open and enemies are indeed clumped up at least at the beginning of engagements

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if you can manage to be the most forward and be the one to initiate engagements, you are very likely to just kill groups of shooters right off the bat

lunar hollow
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okay if you're being circled by shooters you're out of position

spice veldt
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that's basically a perfect scenario, but most ranged patrols walk in this clumped up formation

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you can chunk half of them right from the get-go, and the outer area will stagger them allowing you to be in the open since their volleys are going to get interrupted half of the time; and you can just dodge-slide or sprint-slide to cover the rest

full bane
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I use the trauma because I liked the Conflag from vermintide 2

split oxide
spice veldt
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and the trauma has the ability to deal with that by staggering enemies

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like on silo cluster's finale, when groups of shooters can spawn from the doors and drop down

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the 16 meter diameters of stagger is going to buy time

limpid cypress
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If stagger is the only thing that mattered, wouldn’t that make the surge staff op as hell? I feel like being able to stagger a mutant would have more psykers take it

lunar hollow
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surge has a 5 target cap

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trauma does not

spice veldt
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stagger and infinite cleave in a circular area

lunar hollow
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that and surge isnt like, real stagger from how i understand it

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the second you stop firing theyre unstaggered

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with trauma its basically as many vet nades as you could possibly want (and these ones do actual damage)

kind jay
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surge can shock with the weapon stowed

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i use it all the time to swap to illisi for patrols

late yew
lunar hollow
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idk

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i just run inner tranq + warp battery and it feels fine once u get charges going

spice veldt
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you can quell almost immediately after an action

full bane
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Me when the trauma’s peril build up was nerfed

lunar hollow
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once u start chunking big hordes you're essentially guaranteed to proc battle meditation

full bane
split oxide
spice veldt
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if they're scattered enough, then you can usually just run in with melee

lunar hollow
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and if you run KB you dont lose charges on F, so its just a free 50% peril w/ all that warp resist (and free battle meditation if you're fighting a horde)

spice veldt
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dense groups of enemies are usually the issue

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and once again, the outer area has enough stagger to buy some time for you and your teammates

grizzled iris
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@spice veldt I like how you start typing as soon as someone mentions anything negative about the Trauma staff xD

spice veldt
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it's my favorite boy

grizzled iris
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I know

fresh steeple
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but they'd never listen. Too trigger-happy

split oxide
fresh steeple
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Why bother letting the Trauma psyker kill 10 gunners in a single shot when you could kill one and then spend the next 30 seconds trying to shoot the others behind cover?

kind jay
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aggro them first. steal their joy

spice veldt
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if you're literally surrounded on all sides, you're fucked anyways

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well dodge-sliding works

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and guns

fresh steeple
spice veldt
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but unless you're standing in the worst possible spot for a map

limpid cypress
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I definitely don’t play this game in the most meta way, but I’d rather enjoy using a weapon just because it’s fun. Hence why I love the purgatus staff. Seeing an entire horde completely ablaze is always satisfying to me.

split oxide
spice veldt
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i just live with it since i dislike talking to teammates

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I also hate psyker teammates who BB ranged enemies far ahead and prematurely aggro them

lunar hollow
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the only thing i tell teammates is that i have rending shockwave

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dont think it makes much of a difference but i try

hollow current
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Teammates that figure out you have rending on the trauma makes for amazing synergy.

fresh steeple
limpid cypress
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I only talk to my teammates if I’m playing with irl friends lol

fresh steeple
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I lost two different Damnation games this week in the final room because my teammates ignored the very simple edict of "don't start the last portion of the event and trigger spawns, we are not ready"

limpid cypress
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Pings are sufficient enough for me

hollow current
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I stick to the chat wheel. Wish there was a yes and no option in there.

spice veldt
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mfers who start silo cluster's finale early before killing all ranged patrols

fresh steeple
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had clawed a near hard-carry on Enclavum Baross where the team nearly wiped three minutes in before I clutched all of them, and then did that two more times, and we get to the end, we're alive and sorta in a position to be able to win, and BAM the one Vet runs over and starts the third data cluster when all four of us are standing in four different spots

spice veldt
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psywrath aggros enemies, but why would you ever ult on ranged enemies ahead if you're not engaging them

fresh steeple
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as I shouted "DON'T START IT"

split oxide
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Pet peeves:

  • camoexperts, but their kill-rate is rubbish
  • shields, but they think their entire job is to sit there .... EVERY engagement.
  • aggro DH .. but you say you're T5-rating
fresh steeple
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bam, we died in 10 seconds

spice veldt
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that ult spawning sniper report is anti-psyker propaganda

hollow current
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Camo vets are the worst. Especially if you dip into Heresy for whatever reason.

fresh steeple
lunar hollow
limpid cypress
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I have yet to come across a camo vet, and I can only assume they’re just wannabe sweat lords

spice veldt
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seems unusual to screw your team over for every ranged engagement if you don't even know where and how many ranged elites there are

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and if you're close enough to spot them all, you're usually close enough to have a proper engagement with them (and presumably your team is close by as well)

lunar hollow
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i love bio optic vets depending on the map cuz i just get to hit f and kinetic barrage all the loose shotgunners in a big open room to death

split oxide
hollow current
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Camo vets in my experience usually have intense tunnel vision and no situational awareness. Occasionally some are alright but they're the exception and I still don't like them lol.

split oxide
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CamoExpert to compensate for their helbore fetish..

wet belfry
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Every class has their annoying players.

spice veldt
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helbore is nice since it can actually dink crushers

fresh steeple
wet belfry
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Most defintely

fresh steeple
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/wrists every time I pair with one in Damnation

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they drive me insane

split oxide
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I soft-disagree.. I say you can watch a player.. and guess what his Main is.
I'm purging down this corridor .. and into the the cloud, I see this vet charge in with his PS.

wet belfry
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“Im supporting guys, im a support class”

fresh steeple
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and I usually lose games paired with them because they're doing 1/3 the damage of all the other guys

spice veldt
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psykers who bring an illisi but don't use it

limpid cypress
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What’s the negative zealot stereotype? I rarely even have zealots on my team

fresh steeple
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especially with the new mod that shows post-30 levels

wet belfry
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Rushing ahead no matter what.

lunar hollow
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people will play with 1-2 knife zealots who run ahead and die and bitch about them

wet belfry
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That is the bad zealot

fresh steeple
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I see a Surge Psyker join at 30+2 and I start to sweat.

limpid cypress
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That checks out I guess lol

lunar hollow
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its the same thing with shield ogryns or tunnel vision zealots

spice veldt
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the zealots I get are usually quite good, at least on NA west

lunar hollow
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the negative psyker stereotype is just like

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"i dont like surge staff"

spice veldt
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I think I can only count on my hands the instance of zealots running ahead

lunar hollow
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or "this psyker player was bad"

wet belfry
#

Ranged zealots are also really bad.

spice veldt
#

I'm usually the one running ahead

wet belfry
#

They basically play zealot to be a vet with high survivalibility.

lunar hollow
#

i would say most players on each class are at least decent in terms of quality

fresh steeple
#

Had one two days ago who inexplicably was running Chainsword with Surge. We ended the (unsuccessful) mission with myself and the other two at close to 250k damage output, and him at something like 80

split oxide
fresh steeple
#

it's one f the only times I've ever commented on someone's loadout after the game. "Btw, I hope you treat this suggestion well: You should run Illisi with Surge. You'll get a lot more damage output against Hordes."

#

Maybe he listened

spice veldt
#

illisi psykers whose melee damage don't exceed their ranged damage just seem insane to me

split oxide
limpid cypress
#

Bri’ish moment

wet belfry
#

I wonder actually what constitutes a bad ogryn more then shields.

late yew
#

99% of ogryns are trash

wet belfry
#

Wasteing ammo with stubbers is a classic

late yew
#

overall stupidity

limpid cypress
#

But that’s not just an Ogryn thing. Basic lack of awareness plagues any class

late yew
#

Doing really dumb decisions

fresh steeple
fresh steeple
#

had something like +445 level and the 500 special mission completion thing. Actually played like a sane person

late yew
#

hypnotised

#

or blackmailed

fresh steeple
#

I run Knife on my own and felt satisfied knowing that I play similarly to him when I'm on my Zealot

#

he's, like, the first Knife Zealot I've met who wasn't a griefing jackass

spice veldt
#

i don't inherently mind knives since i can usually make up for the middling hordeclear

hollow current
#

Is there a mod that shows extra levels like Vermintide 2 had standard?

fresh steeple
#

but most of those sorts don't play Knives anymore because of the toughness nerf

#

I feel they've transitioned to Autogun or Shredder "ranged-only" Zealots who hoover up ammo

split oxide
# late yew lies

knife zellies are insanely fast..

  • 110% effective on evasion/kiting.
  • liability on horde clear.
    The force-field bubble that protect them from getting killed, is the thing that prevents them from engaging effectively.
limpid cypress
# late yew 99% of ogryns are trash

Also, not 99% of Ogryn are bad. I don’t know how unlucky you got with your teammates, but I have only met a few truly stupid Ogryn. They were roleplaying walls (shield users)

fresh steeple
#

The worst Ogryns to me are like the worst Zealots: Always defaulting to ranged weapons for no apparent reason, even against melee-exclusive Hordes, but at the same time never actually targeting gunners when they do show up

hollow current
#

stubber ogyrns that never use melee and take immense health damage for no reason are kinda common.

fresh steeple
#

and then we're out of ammo a third of the way through the map even when one of the players isn't using ammo, and everyone is covered in swiss cheese bullet holes

split oxide
late yew
#

Using knife to me just seems stupid

#

at all

fresh steeple
late yew
#

it is not a weapon for combat

spice veldt
#

seems like a player issue

#

knife + flamer is usually good enough for most maps from what I've seen as a teammate

limpid cypress
#

There are so many better options tho

spice veldt
#

as long as they can burn down groups of melee elites, i don't particularly mind

fresh steeple
#

Knife puts out perfectly good melee damage along with great movetech. It's not going to outdamage a Thrust hammer, but a Rending Knife can easily put out big damage on any elite and rip through gunner cores

split oxide
limpid cypress
#

Like, maybe a knife could be used, but there’s just better things to take

spice veldt
#

I also like knife zealots who pick up mats

#

they're very nice so I can just hold W guilt-free

vestal raven
#

mutant fucker 9000, one charge and im at 40 peril lmfao @feral verge

long wharf
#

when I play my zealot, I almost exclusively go knife+shredder

fresh steeple
#

my rationale is "knife is very fun and I'm going to kill things easily because I'm not a trogg-brain, and the fact that I'm also collecting your mats for you should be a bonus"

long wharf
#

the only time I can't manage a horde is if I get trapped into a corner on damnation

fresh steeple
#

I play this game to have fun. Knife is hella fun. If it were also bad at damage I wouldn't be having fun.

long wharf
#

but I also have a very good knife

fresh steeple
#

it's just less braindead now than it was a few months ago when you were also functionally invincible and abusing bleed glitches

split oxide
#

they run into every room, aggro and expect team to be already in position..
"skill issue, lololololol"

long wharf
#

it wasn't "bleed glitch abuse"

long wharf
split oxide
limpid cypress
#

The feel of a weapon is also very important to me, and a knife is just simply not as satisfying as a giant f-off hammer or chain sword

long wharf
#

and grab shield on ogryn and stand in the middle of a room with their shield planted

spice veldt
#

seems like a player issue to aggro early if they can't handle it

fresh steeple
#

Good Knife Zealot: wait at breakpoints for teammates, engage as a group, divebomb the backline and stragglers, and loop around to get mats when the situation is clear

fresh steeple
#

they're not

#

BAD Surge Psykers are bad players

spice veldt
#

the knife may encourage that behavior, but that's not strictly the knife's fault

long wharf
#

knife zealot's job is to get into melee range of ranged enemies and stop them from shooting

fresh steeple
#

Surge psykers using their weapons properly are very useful. But if they're bringing out Surge against hordes and stragglers and not swinging melee, they're bad

long wharf
#

dancing around enemies with a knife zealot is a lot of fun

#

no other class does it as well

fresh steeple
split oxide
spice veldt
#

player issue

fresh steeple
#

had a newly 30 Ogryn who I think had just stepped into his first Damnation mission. Died four times by the end. Us other three had ~400 damage taken, and he was over 2000. Why? He kept charging ahead and getting himself swarmed and killed.

split oxide
#

Remember before AirLocks were invented, to force teams to group up?

  • join PUG, speedrun
    And when the rest got to the next room, everthing was aggroed
fresh steeple
#

he didn't have a Knife. He was just a bad player. Who will hopefully evolve into a good player later.

limpid cypress
#

So long as someone has their other weapon fill the blanks their first weapon can’t deal with, I’m mostly okay with it. Bringing heavy single target melee is important for someone like me who likes using the purg staff.

ionic sorrel
#

Death is a learning experience or a broken record.

spice veldt
#

I also don't think that players can really run ahead that far

#

enemies usually stop your pace anyways

fresh steeple
spice veldt
#

damn what a 300iq ogryn

#

if you move faster than bullets, they can't hurt you

#

simple as

fresh steeple
#

he was legit the worst Ogryn I think I've seen in a Damnation mission. We basically 3-manned the map.

limpid cypress
#

There’s still places where the whole team needs to gather before progressing, so rushing ahead does nothing

spice veldt
#

rushing ahead = all the kills are mine

#

that's my personal reason for doing it

split oxide
#

Before Airlocks, a rando would speedrun and leave a trail of aggro.
Don't tell me you don't remember speedruns.

limpid cypress
#

You’re still leaving your team out to dry though

spice veldt
#

they can always catch up unless they're lagging behind to fight something

hollow current
#

Early in the game when I mained Vet, my most mind boggling encounter with a random team was three guys who I assume were grouped. They would not cover me from melee and hid while I did the minigame on Chasm Logi. Then they said I should have had camo expert.

fresh steeple
spice veldt
#

I'm not

#

that's my normal playstyle

spice veldt
#

I pick up any mats along my way and fuck off ahead

long wharf
#

every player needs to have a single target weapon and a group/horde weapon

fresh steeple
#

nobody cares about number of scoreboard kills smh

spice veldt
#

i do

fresh steeple
#

well, you're a nobody. So my point stands.

spice veldt
#

if I don't double my teammate's damage, is it really a real game

limpid cypress
#

You’re flexing something literally no one else cares about

lunar hollow
#

if im not getting at least as many elite/special kills as an autopistol vet was i even trying

spice veldt
#

but it's something that I care about

limpid cypress
#

Then good for you, but at the end of the day it means nothing

spice veldt
#

sure

long wharf
#

shredder is basically cheat mode in Darktide right now

spice veldt
#

games also mean nothing and yet I play them

long wharf
#

it's absolutely ridiculous how good that gun is

spice veldt
#

what even is that statement

late yew
limpid cypress
#

You don’t earn anything extra for having twice as many kills. The win is escaping alive, so why risk your team by rush ahead?

spice veldt
#

my personal fun and to get games over more quickly

#

I despise any normal game that goes over 25 minutes

#

or hi-games that go over 30 minutes

split oxide
late yew
#

it is team game

spice veldt
#

playing with teams is a part of the game

limpid cypress
#

How is it making it quicker? Your team still needs to meet up with you at elevators and security checkpoints

spice veldt
#

too bad that they haven't released solo privates

limpid cypress
#

It is literally a co-op horde shooter. It is built as a team game

spice veldt
#

I get to take the initial engagements with ranged which is usually good for my build

#

that's the main advantage of running ahead

fresh steeple
lunar hollow
#

meh. personally i use scoreboard as a way to gauge how effective i am with my loadout

spice veldt
#

ranged enemies splitting up is bad for me

lunar hollow
#

like the first couple games i ran trauma i had a hard time getting good damage

spice veldt
#

I like numbers going up

#

I'm the type of person to dump thousands of hours into clicker games

lunar hollow
#

and then i got into a decent rhythm with it and have either the highest or second highest damage

split oxide
#

Ever heard the phrase. "they had to instigate a law/rule .. because of what I did"
Airlocks
Funny a mechanism to stop a behaviour .. has become a 'justification' for that behaviour.

fresh steeple
#

I'm very proficient with it by this point since I've only run Trauma for about a month now

lunar hollow
fresh steeple
#

completely different sort of aiming system than every other weapon

lunar hollow
#

but its let me stand in the middle of a mauler/rager patrol and take absolutely no damage at all

ionic sorrel
#

Anyone find a good gun to run on a Psyker?

lunar hollow
#

shredder autopistol

fresh steeple
lunar hollow
#

thats about the only one thats currently meta for gunpsyker

fresh steeple
#

it's the only one that makes any sort of sense, because of how stupidly good it is baseline

limpid cypress
#

Y’all use guns on psyker? I’m a staff simp

fresh steeple
spice veldt
#

I like the agri infantry ag

limpid cypress
#

It’s just nice not having to worry about ammo

fresh steeple
#

according to that one guy's survey on reddit, autopistol psykers are actually more common than Trauma or Voidstrike

limpid cypress
#

Also being space wizard is fun

spice veldt
#

I rarely ever meet other trauma or voidstrike psykers on NA west

ionic sorrel
#

I like to mix it up, I use surge staff a lot.

split oxide
# ionic sorrel Anyone find a good gun to run on a Psyker?

shredder. PINNINGFIRE and AscendantBlaze, KineticFlayer, 6-warp charges.

  • while wielding shredder: ascendant blaze
  • deletes a trashmob

DownSide: It's only good for once every 30 seconds and triggers snipers (if you don't have 6 warpcharges which kills them)

spice veldt
#

though I've not been seeing as many psykers lately

fresh steeple
#

though it's within the margin of error

limpid cypress
#

I have not met a single voidstrike psyker yet

fresh steeple
#

my other Voidstrikes were meme staffs with Blazing Spirit or Surge or whatnot

limpid cypress
#

It looks pretty cool because it’s just straight up DPS

#

But I can see why most people would rather be palpatine or an arsonist

fresh steeple
#

my main concern with it is that it's basically horizonal Trauma without the actual CC potential

hollow current
#

The fifty head splats in half a second with the voidstrike is fun. Too bad they nerfed that sound.

spice veldt
#

can't sprint-slide with voidstrike with RMB unless you carry the sprint before charging, has 6 cleave limit, has marginally slower charge time than trauma

fresh steeple
#

also the cleave limit, yes

spice veldt
#

I think voidstrike is fine but just overshadowed by the others

fresh steeple
#

that's my feeling of it

long wharf
fresh steeple
#

perfectly good enough, but the others can all do their own thing better

long wharf
#

please never start gambling in real life

fresh steeple
#

like the staff version of Obscurus Force Sword

spice veldt
#

don't worry; I don't particularly like gambling

#

I like guaranteed results

long wharf
#

good

fresh steeple
#

it's still a Force Sword. But you're not going to wow anyone with either very good single target or very good horde clear

long wharf
#

I am also very risk adverse and dislike gambling for the same reason

#

I hate the idea of pissing money away

#

the only time I've gambled, I walked into a casino with $20 and played until it was gone

spice veldt
#

yeah I've had some minor scuffles with probability to know that it's not in my favor

split oxide
fresh steeple
#

I feel like the purpose of gambling, for anyone who's healthy about it, is not to win money but to buy entertainment

#

if you go into a place with a hundred bucks and have fun for 5 hours and leave with nothing, you got 5 hours of entertainment at 20 dollars an hour

#

and maybe you also left with 200 and got paid for your entertainment

limpid cypress
#

If only gambling in real life was as effective at printing money as it is in fallout new Vegas

fresh steeple
#

as long as you assume you're never actually going to make money back, you can gamble safely

split oxide
fresh steeple
split oxide
pine merlin
#

Got this plopped on my lap. got me confused. What's the standard trauma blessings these days?

kind jay
#

neither of those unfortunately

long wharf
#

treat it as entertainment, not a living or way to make money

spice veldt
#

warp flurry + rending shockwave is one combination

pine merlin
#

was kinda thinking surge would be weird on that. Is Trauma like void and has almost no crit?

spice veldt
#

yup

near wyvern
spice veldt
#

surge also doesn't work on trauma's RMB at all

#

unlike voidstrike

pine merlin
spice veldt
#

yeah it's quite a shame

near wyvern
#

If it would, I doubt it would be any good tho

#

The only thing it does is maybe some extra damage on elites and specials

split oxide
spice veldt
#

maybe casting from 100% peril to get the most out of it, and even that is rather dubious

#

if only crits didn't just straight up suck

pine merlin
spice veldt
#

only on the LMB unfortunately

#

RMB doesn't hit any specific parts of the body

pine merlin
#

ok

fresh steeple
pine merlin
split oxide
#

Surge was never meant to be a damage-dealer.

pine merlin
#

been mostly using purg and void, then a surge crit when I feel meme. Been wanting to take the trauma for a good run or two, just havent had any good drops or rolls

spice veldt
#

so that we can bully it

#

god damn equinox blessings

vestal raven
#

Also did anything change with the deimos being able to one shot mutants? Something seems off, even if built for it.

fresh steeple
#

kk lunch is over, back to work. Enjoy... wherever the convo goes from here. Might pop in in a few days per usual.

fresh steeple
split oxide
spice veldt
#

blessing, not the staff

vestal raven
fresh steeple
#

I'm not talking about Surge Staff. I'm talking about the Surge blessing of double attacks on critical hit.

spice veldt
#

isn't it real nice to have a marginally related blessing and staff that are named the same so that we can have clear conversations

vestal raven
#

lol

fresh steeple
fresh steeple
spice veldt
#

yeah, though I don't particularly mind people who skim-read too much

vestal raven
split oxide
fresh steeple
vestal raven
fresh steeple
#

Did you not know that it increased damage?

split oxide
vestal raven
fresh steeple
#

did oyu think that Charges only affected Brain Burst?

vestal raven
#

yes lmfao

#

i had no idea

fresh steeple
#

well, there's your answer

vestal raven
#

thank you

fresh steeple
#

it's a flat damage buff to everything

#

keep max stacks

spice veldt
#

god bless global damage buffs

fresh steeple
#

6 charges from Warp Battery=24% more damage to everything

#

okay NOW back to work

gloomy yarrow
#

I wish the Deimos swords first heavy was the stab

vestal raven
#

you and me both

split oxide
split oxide
fresh steeple
gloomy yarrow
#

No it’s the downward swing

fresh steeple
#

which is why the stab combo is LH

spice veldt
#

the 1st light is the one with the stab

split oxide
gloomy yarrow
#

First light is the stab

split oxide
#

There are videos of deimos oneshotting charging muties

spark flower
hollow current
#

what's that

gloomy yarrow
#

You’re talking about it like a new execution video just dropped on liveleak

kind jay
#

4 psykers is either the best run ever or the worst run ever

#

theres no in between

gloomy yarrow
#

4 psykers 4 staves

steep shuttle
#

I got Terrifying 4 on my purg staff and I kinda like it

long wharf
kind jay
#

lol i dont even have flurry for trauma

#

what have i been doing

brittle loom
#

Achieved, my siblings

kind jay
#

best i could do for now. just gotta find flurry ig

steep shuttle
spice veldt
#

prob just the steam achievement description not being updated

echo onyx
north solstice
#

guys how hard is it to dodge a mutant?

spice veldt
#

i'd say it's pretty easy; better to dodge early than late

#

just a matter of not dodging into something

#

or being in a tight corridor

north solstice
#

then WHY CANT MY TEAMMATES DODGE IT

#

im angy

spice veldt
#

teammates get grabbed by mutants = they're temporarily disabled = can't attack = my mutant kill

crude trout
#

or maybe they dodged into something

#

or they dodged into a corner making the mutant turn 180 degrees and catch them

river sand
#

you dont dodge em if you got deimos

digital narwhal
#

Trauma is the best Staff.
I will not elaborate and my opinion cannot be swayed.

north solstice
#

but i hate my teammates evEN MORE

spice veldt
#

mutants are fun until there are three or more of them

north solstice
#

hi5 shock is dreadful

#

but fun

river sand
#

trauma has best cc, highest dmg potential and overall most utility

spice veldt
#

had a mutant train come when our team was walking through a tight corridor

#

it was also combined with a poxburster train

#

choo choo

crude trout
solemn zenith
#

Holy shit i feel dripped out

spice veldt
#

such good public transport

crude trout
#

from my experience, it's usually after the poxburster train where the scab bomber professionally throws a grenade

#

in hi5 shock

nova nexus
#

Where do I go to ask for a group for damnation

river sand
#

quickplay ?

nova nexus
#

No I want to form a group

river sand
#

well then go vox-lfg-your region

nova nexus
#

O ok thank you

formal ridge
#

To fix the Surge blessing not applying to Trauma RMB, all Fatshark has to do is change the tooltip lol

lunar hollow
shadow wigeon
lunar hollow
#

the headpiece goes really well with that penance set

solemn zenith
#

it do

graceful eagle
#

can Deimos 1shot mutie with heavy stab? without Unstable power or Warp Uleashed

safe crystal
#

Needs to be a headshot or a crit

formal ridge
shadow wigeon
formal ridge
#

for muties I never have a problem brainbursting while its running to me then 1 shot to finish... I guess in high schock u need to kill multiples at the same itme

formal ridge
lucid olive
#

how is warp absorbtion compared to quietitude now?

formal ridge
lucid olive
#

illisi?

formal ridge
formal ridge
formal ridge
#

but you cant combo warp attacks so I guess that negates that

#

I mean you can use warp absorption with ranged play its just you will not be regening ANY toughness behind cover/not killing/(brainbursting for single kills)

elfin geode
#

keep the riposte?

spice veldt
#

and there might not be any trash for you to kill to get some toughness

shadow wigeon
# lucid olive how is warp absorbtion compared to quietitude now?

It’s stil a bit weird, because of the lack of regen when not killing. It generates a lot of toughness, when it’s going. I actually used it with wildfire, because you would passively keep getting kills for so long. But it still feel more finicky than quiet

spice veldt
#

I do love the burst toughness that you can get from warp absorption, but it makes some enemies particularly dangerous and requires you to play a bit more smartly

graceful eagle
shadow wigeon
formal ridge
#

damn Im 48 damage off, but a quick follow up stab is easy

ionic sorrel
#

I heard someone mention it before, but why do you not use surge staff on a hoard? Wouldn't it help with mitigation of damage given the CC?

rich rose
spice veldt
#

hordes will pretty much walk through anyways, and it's better to outright kill the horde

#

since the main danger of hordes is when other elites and whatnot are thrown into the mix

safe crystal
spice veldt
#

don't get misled by the VFX

safe crystal
#

Killing poxwalkers > stunning them

spice veldt
#

even though some enemies will have the lightning effect applied to their model (the blue/black charring), the surge might not have actually targeted them

ionic sorrel
#

Interesting, thanks

spice veldt
#

surge can only hit <10 enemies and has a rather sharp damage dropoff per target

#

it also doesn't deal that much damage until charged, and it has one of the slower charge times (1.98 seconds for a full charge at 80% charge rate)

formal ridge
rich rose
#

CC isn't about DMG. Never has been

spice veldt
#

but the question is on using the surge on groaners/poxwalkers

#

do you really want to die on the hill that surging groaners/poxwalkers is a good thing to do

rich rose
#

You're not CC'n groaners/poxwalkers, who would?

spice veldt
#

we're on the same page then

formal ridge
#

lol

idle plover
#

I like my surge staff, it's effectiveness however very much is determined by the rest of your team.

rich rose
#

For a CC Surge, would you change that Unarmoured for Carp or leave as is?

spice veldt
#

oh they fixed the force swords to have a block cost of 1 when blocking from the front

#

neat

idle plover
#

If you have no horde clear you are going to be in a bad place. Or if they are not focusing your elites you are also going to be sad.

spice veldt
#

though the illisi exists now

#

and the hordeclear of other melees isn't that bad

shadow wigeon
granite dust
#

Old toy (left) - New toy (right):

rich rose
#

Idiot "Take out all the Snipers Pysker!" Uh you realize you have to have line of sight FIRST? Right?!

#

Their were only like five lol

pine merlin
#

anyone have experience running quietitude and exorcist together?

shadow wigeon
#

I want to experiment with that now...

spice veldt
#

exorcist is unable to proc multiple times in a single swing even if you hit multiple weakspots, which makes it meh

shadow wigeon
#

Illisi swing rate is pretty quick, tho

#

I wonder if it's viable now

pine merlin
#

this is what made me think of it.

pine merlin
ornate hamlet
#

I don't know how it works specifically for that blessing, but aren't repeated hits specifically "don't miss them and chain more than one"?

#

Seems like slaughterer is a 1000% better way to get power

#

I get tilted by blessings that cancel themselves if you miss an attack

#

It is

pine merlin
#

i think so, but wondered if doing a wide swing would proc it more than once, but arc said it wouldn't

ornate hamlet
#

Executor is something that I'd imagine being used to set up kills on crushers and other big enemies, but that's in a class that already has a blitz ability specifically for it

spice veldt
#

it has the same trigger conditions as Executor, but Executor is actually able to proc multiple times in a single swing unlike exorcist

ornate hamlet
#

Based

pine merlin
#

well. Hopefully someday we will have the ability to make weird as builds in the PoE ways of old haha

spice veldt
#

if you light-spam, you could quell somewhat fast, though I don't particularly like lightspamming for hordeclear

graceful eagle
spice veldt
#

I'm just using executor as another example of a Repeated Weakspot Hit blessing that can proc multiple times

pine merlin
spice veldt
#

yeah

#

it seems to be something that they intentionally put in to nerf exorcist

pine merlin
#

ahhh.

#

well can always dream i spose

rich rose
pine relic
#

I'm starting to use uncanny strike, it seems like the AI really like spawning crushers recently.

meager plinth
#

crusher removal tool

shadow wigeon
#

The actual increase in toughness per kill wont be huge, but it's not nothing.

#

The question I would have is - can you make a build that can block big enough attacks to make a block/quell build worthwhile

jaunty moth
#

what u think so far? Im short on platesteel to upgrade it again haha.

#

btw this is the only autopistol this game has given my psyker

shadow wigeon
#

Calvacade is useless for Psyker BUT it has a fun synergy with damage reduction on zealot

#

The blessing you want is Pinning Fire, almost any tier will be fine

jaunty moth
#

that is what i was planning on crafting onto it

#

or maybe ill get lucky and get it for free...

long wharf
shadow wigeon
#

One day when you have the spare cash, try making a Cavalcade Pistol for zealot, and then get really reckless with it.

#

In a big fight you can stay at 50% damage reduction the entire time

jaunty moth
#

ill do that cause thats the other class i play the most

shadow wigeon
#

Pistol is so over tuned that it is over looked, but it's actually a good blessing for zealots.

rich rose
jaunty moth
#

wrong channel lol

pine merlin
# shadow wigeon Well, it will still do something, it's just not a huge difference. I think it's ...

So i tried to use it and it seems like the exorcist was really easy to maintain and build up with heavy and fast wave clear swings. Seemed like it was super easy to keep tough up, but not sure if it was from just how quietitude is normally on passive quell or if the exorcist was helping accelerate. I had a hard time telling when the proc would hit. I was zaping that peril away super fast though, so it might just be irrelevant? Not sure as I hardly use quietitude and don't have much to compare it to.

#

seems like both those proc even when you hold those heavy swings

jaunty moth
#

since i posted it anyways. i kinda like this sword.

#

its lazy cleave

pine merlin
#

also, might be crazy, but kinetic flayer seemed to proc one of the two

rich rose
#

Wrath looks interesting

pine merlin
jaunty moth
pine merlin
jaunty moth
#

lol kk

#

i mean it slaps as is so i might leave it be

pine merlin
#

have you used it yet?

jaunty moth
#

just in meat grinder

#

bout to run one now with it

pine merlin
#

i'm the wrong person to ask to be fair. I don't care too much about min maxing, more about, whats gonna make me smile when I lopping off heads

jaunty moth
#

yea and thats what i like about this sword its fun. i was just curious if i could make it better haha

pine merlin
#

maybe switch out the weakspot damage buff for something against armored? I can't remember what kinda pen those have

rapid bear
#

So... I hear Warp Nexus on staves is actually really good? It's not actually just "5-20%"?

pine merlin
#

seems pretty naughty on surge staves.

spice veldt
#

it is 5-20%; just that one staff in particular benefits nicely from crits, and that's the purgatus

#

on the other staffs, the LMB has a high crit multiplier

pine merlin
#

Serious question though. Can you really call yourself a pysker if you ain't tossing a random staff bonk or two like starwars kid?

pine merlin
pine relic
#

Surge only deals high damage to armoured enemies, for the others it does not matter if you crit or not since the base damage is so low.

spice veldt
#

me tossing out my staff bonk because I pressed my special key too quickly before swapping to my force sword

#

yeah, the crit damage multiplier on anything but unarmoured and infested is meh

rapid bear
spice veldt
#

the only reason why it's higher on unarmoured and infested is because of the inherent rending% that crits give if the attack deals less than a certain amount of damage to an armour type

ionic sorrel
pine merlin
#

Crits in this game make my head hurt

spice veldt
#

yeah they are insanely shit for some reason

meager plinth
#

damage multiplication makes my head hurt

pine relic
pine merlin
spice veldt
#
  • many weapons/blessings/perks having a terrible crit multiplier and chance
  • crit damage being nerfed on targets beyond the first hit in a cleave
#
  • the crit damage calculation being so fucking weird
pine merlin
pine merlin
pine relic
#

how? Surge staff does not have soulblaze

north solstice
#

not with that attitude

pine merlin
spice veldt
#

in my dreams they do

pine merlin
#

the moment i realized surge didn't i cried for at least 2 days

fierce sinew
#

flayer proc +WnR

pine relic
#

Soulblaze is trash

olive ember
#

the soulblaze on surge copers are here

#

idk why people think it will be good ngl

pine merlin
#

then realizing it wouldn't work one anything it should made me cry for another days

pine relic
#

unless it deals 200+ damage and you can stack it fast

pine merlin
fierce sinew
#

if only there was a staff that did apply soulblaze, and in quantities that are actually very effective

#

would be a pog staff

olive ember
#

lmao

fierce sinew
#

especially if there was no lame target limit on it

pine merlin
pine relic
#

I remember it deals 160 damage, maximum stack

spice veldt
#

surge does have multi-hits on its RMB

#

the other issue being that burn/soulblaze blessings having the trend of a low ass cap

pine merlin
#

Then you got Blazing Spirit waiting to use all 12 stacks

dawn crypt
#

i found this on my psyker, should i ever be using it instead of a staff lol.... will people troll me and call me bad

olive ember
#

I mean

#

mk 12 is always half decent

#

idk if I would bring it on a psyker but

#

it wont suck

#

it might even be good

dawn crypt
#

it would probably work and be viable on damnation....
but on principle should i never use it, or salvage it, or mess around with it for lols or even bother wasting mats to reroll it lol...

#

or maybe hold on to it in case gun psyker ever becomes a thing

fierce sinew
#

"viable" doesn't really mean anything in a game like this that lets you outplay the shittiest build decisions imaginable if you're willing to sweat hard enough in mission

deft gorge
#

i think enjoyable is a better benchmark. At present, the MK12 may be "viable" but it is not "enjoyable" KEKW_ogryn

dawn crypt
shadow wigeon
restive slate
#

My philosophy is Plasteel

shadow wigeon
#

hi shock pushed the envelope a bit

dawn crypt
#

Its a single target weapon

shadow wigeon
fierce sinew
#

and "can I clear with this" is what is most often meant by "viable"

dawn crypt
#

Can definitely clear with it

fierce sinew
#

yeah, can clear with your cock in your hand and teammates willing to carry you too

dawn crypt
#

rofl

#

Can still delete shooters. Just cant quell and no bonuses that vets get

#

I dont even know why fatshark allows psykers to use and acquire guns...

deft gorge
#

best curio set up for psykers go

dawn crypt
#

I use Toughness regen x3 on every class

#

with + toughness %

#

I dont bother with +wound or stam

restive slate
#

Why do I keep getting underleveled underskilled players trying to do Heresy + missions?

dawn crypt
#

And always get 1 +stam regen at least

restive slate
#

I legit gave up because it was so tiring babysitting

dawn crypt
restive slate
#

It should only be available by lvl 30 imo

#

Lol I like the emphasis on "mostly"

dawn crypt
#

Theres even noobs on damnation that have no business b eing there

glossy forge
#

what blessings do you want on the fire stick

restive slate
#

I trust more when in vc with the team

#

Mine has the charge rate and crit chance blessing

dawn crypt
#

I have this issue where people dont loot plasteel.

restive slate
#

Holy sh- YES

#

They walk past all the crates, get too far and die

pine merlin
restive slate
#

Tagged at least 5-6 times on occasion

pine merlin
#

best practice

restive slate
#

Yet they jump down to be in the open with a dozen gunners all spread about

rich rose
olive ember
#

@spice veldt

#

thoughts?

spice veldt
#

i'd change one of the perks to +unarmoured for dreg bruisers unless you're confident in maintaining warp charges

dawn crypt
olive ember
#

which one?

restive slate
olive ember
#

prob unyielding im assuming

spice veldt
#

maybe maniacs

olive ember
#

maniac?

#

herm

spice veldt
#

at least with unyielding, it'll help against the bonbon

dawn crypt
spice veldt
#

I guess for maniacs you're fairly likely to blast flamers and dreg ragers

olive ember
#

unyielding is bulwarks and reapers

spice veldt
#

do you want to murder bonbons or have something that's more generally applicable

olive ember
#

and bosses

#

herm

dawn crypt
spice veldt
#

though I don't really trauma bulwarks/reapers or monstrosities besides bonbon personally

restive slate
#

Also bots need to be able to pick up items FATSHARK

dawn crypt
restive slate
#

Oh a Psyker player being in the backline support HMMMM almost as if that's what Psykers are meant to do LOL

dawn crypt
#

And this was on damnation snper gauntlet high intensity. And they were dying to snipers and not giving me a chance to BB

restive slate
#

Zealots... rushing in Sniper Gauntlet... Wow

dawn crypt
#

I had to deal with horde swarm and have my force sword out. Because my front liners ran off...

#

So If i dont hve melee support, I have to melee myself while lining snipers from killing me. Then go and save them

restive slate
#

Yea when the Psyker of the team is forced to melee a horde, that's a sign of a bad time incoming

dawn crypt
#

I called them out for it and THEY got really pissy and toxic.

restive slate
#

Righteously toxic

spice veldt
#

nothing wrong with meleeing a horde when slaughterer force swords exist

dawn crypt
#

Sorry i didnt get toxic, they did, lashed back at me

#

Yeah, I dont mind meleeing hordes, I just wish I could be relieved from it sooner so I can remove snipers from pinning us behind a wall

restive slate
#

Not with Snipers around and no Veterans haha

spice veldt
#

you can usually dodge away from a horde and BB while they're around if you push -> spam dodges away

#

especially with the infinite dodges of force swords to immediately cover yourself after you BB and to repeat

restive slate
#

Yea just considering darktideaddicts situation

#

Force sword saved my butt multiple times

dawn crypt
#

In that situation, I didnt have a lot of space behind me to dodge, and i would be risking taking chip damage on a psyker from small zombies

#

So I chose to melee. also depends on the gap distance I have before crowd reaches me

restive slate
#

Funnily enough Fsword helps me dance a boss around super easy

dawn crypt
#

Its kinda hard to target BB on a sniper far back when u have bunch of zombies in your face

restive slate
#

Maybe with the fast bb ult

dawn crypt
#

Ya the infinite dodge on fswords alone is worth using

#

Thats why Im letting my dueling sword collect dust right now

restive slate
#

Can't wait for more force weapons for more infinite dodges

dawn crypt
#

Ya popping ult to temporarily push back stagger the crowd for a quick burst is good. Just depends how aggressive or conservative you are with ur cooldown usage

ornate hamlet
#

Hmmm...I wonder if I should get Rampage through this.

dawn crypt
restive slate
#

If you got NOTHING else to buy then maybe...

dawn crypt
ornate hamlet
restive slate
#

One day diamantine plasteel ratio will change...

dawn crypt
#

If i spend 2-3k. and there are good items in the shop for the next week, I wont miss out on anything

#

Thats why I think having 4300 marks is dangerously low

#

Plus, you can always eventually get a blessing from emperors gift or crafting

#

All depends how desperate you are for the upgrade. Or how patient u are

restive slate
#

Might wanna save up Melks for when new weapons drop too

ornate hamlet
#

Okay, I'll be serious.

#

By "account-wide" regarding Blessings, does it mean that any new characters created would have these blessings available?

restive slate
#

Yup

fierce sinew
#

5 psyker meta

#

quintuple the melk rolls

restive slate
#

Once they increase the max characters per account... Farms even harder!

ornate hamlet
#

Okay. What if I "accidentally" deleted a Character?

#

(Quotations because some people would delete a character to make room, only to regret it immediately)

dawn crypt
#

I have 4/5 characters :p

#

But i know someone who has 2 zealots

#

His reasoning is that zealots have the most weapon types and thunderhammers are hard to get

small flicker
#

I sorta blew through the tutorial so I could play with my buddies when I started but like

#

why does the F push thing just suck

#

unless I am doing it wrong

dawn crypt
ember sentinel
#

What dont you like about it

small flicker
#

it pushes some people down, but in a crowd where I need to get space because I'm the one getting aggro'd for whatever reason

spice veldt
#

by default, the ult is quite nice for protecting yourself from trappers or dogs

ornate hamlet
#

I want to confirm it.

small flicker
#

it just, feels like a wet fart, pushing down two or three people

spice veldt
#

the ult's stagger also scales with the amount of warp charges you have

small flicker
#

the what

ornate hamlet
ember sentinel
#

I find it to be helpful giving me space or saving me/ a teamamte from disablers

ornate hamlet
#

Oh, you mean the Warp Unleashed thing.

small flicker
#

I read about warp charges but never understood them

ember sentinel
#

I run barrage so ill also use it to BB quickly

#

When needed

ornate hamlet
#

Warp Charges are pretty important for the Psyker.

spice veldt
#

the ult also goes through walls and can save pounced teammates, which is swell

ember sentinel
#

Ogryn patrol/sniper or bomber in a bad spot

#

Lots of gunners

spice veldt
#

it does seem to have some stagger falloff based on distance

small flicker
#

distance: in my face

#

to get space

ember sentinel
#

If you want it to be directly more impactful you could kill stuff with it if you run AB

pine merlin
#

it can also stop the selfplodes and if you are spicy it makes you fart fire

small flicker
#

quick note, I understand no acronyms

ember sentinel
#

Ascendant blaze

small flicker
#

so

spice veldt
ember sentinel
#

6 does add up though

#

And they will be used for stuff like ascendant blaze to calculate damage

#

I think unless im remembering wrong

pine merlin
#

they doi