#psyker-class

1 messages · Page 539 of 1

wet belfry
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Trauma, surge good.

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Illisi best staff.

ocean cipher
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why is void bad

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and why is purg overatted

wet belfry
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Voidstrike doesnt really do anything better then other staffs

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Its a horde clear staff. That happens to be long ranged

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It works best when hordes are already coming into choke points which is when hordes are already easy.

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A staff which performs only really well in an easy situation makes it not an ideal choice.

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Theres only a few situations ingame in events where i can think of a voidstrike being good. But its not like you cant just melee the horde anyways.

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Purgatus is slightly more complicated in why its overrated.

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I think its first of all worth mentioning in that purgatus is likely one of the “easier weapons” in the game.

spice veldt
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when charge rate or blast radius are high

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that's when trauma is good

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since those stats scale hard

wet belfry
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Purgatus doesnt need to be aimed really and is just charge it up and blast it.

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Dodge backwards sometimes.

spice veldt
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i don't think it's really overrated

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it has infinite cleave and that's all you need to know

vestal raven
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ik its bad but i had to

summer prairie
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There's a bit more to have to know. Remember that the stacks can only be applied every 0.34 seconds or so per target and consider what that means for the proper use

wet belfry
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Purgatus does get praised alot for its horde clear but its kinda a situation where melee weapons can do that aswell.

drowsy slate
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Best psyker staff is mk12 kantreal

cyan notch
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its much faster than melee

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and kills elites in the horde too

wet belfry
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Depends on the number of enemys and how spread out they are.

summer prairie
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Purg effective area of effect is much larger than the stats say if you use it properly.

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If you swing it rapidly, everything still gets full stacks

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Even if your cone is like 120 degrees

ocean cipher
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so use purg until i can get a high charge rate trauma?

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and whats the dump stat on trauma

wet belfry
ocean cipher
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wh

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isnt quell speed super good

clever verge
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unarmoured or flak as 2nd perk?

wet belfry
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Base quell is extremely high even without quell speed.

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I think the other stats are also ones that would be preferable to quell.

wet belfry
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Warp res just leads to less peril generation.
Damage would be important for break points. The secondary action is fairly high damage from a base-point which means it should benefit more from it.
Charge rate means a faster charge of secondary action which can be criticial if stunning shooters quickly.
Blast radius should increase the radius of the stagger relating to trauma. Not sure however how it helps with the staff dealing damage outside the epicenter. Likely not that much?

ornate hamlet
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Should I buy this to grab Opening Salvo?

uneven drift
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Definitely not. Unless you desperately want t3 opening salvo on HH autoguns for some reason.

cyan portal
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Buff HUD Improvements + HUD Tweaker = separate custom warp charge counter

rare furnace
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Do you think blazing spirit is a bit underwhelming?

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I mean maybe if it had a passive proc like every ten stacks it does a tiny explosion stagger dmg it would be very fun

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Or maybe I don’t have good occasions for it cause I use fire stuff as well

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And it does better job

deft gorge
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trauma is favorite

spice veldt
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maybe if blessings like slaughterer didn't exist or the force swords had lower normal damage

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just the nature of soulblaze itself being very mediocre

white cedar
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70% of blessing is underwhelm or useless. They need to overhaul or huge buff most of them.

spice veldt
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making it conditional on crits also sucks ass

ornate hamlet
wet belfry
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I have hope that pskyer gets a dedicated melee weapon for dot damage rather then blessings.

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Mabye with a future psyker sub-class

spice veldt
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illisi could've been that instead of being power sword 2.0

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it even has an effect that looks like fire upon hitting an enemy

wet belfry
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If psyker ever gets a pyromancer sub-class then its atleast pratically guaranteed

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And considering pyromancer is an actual discipline for psykers within warhammer 40k its not to unlikely.

ornate hamlet
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This is probably just a joke from me, but what if we get that in the form of gloves?

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Like, a pair of Force Gloves for PUNCHING! with a side of Warpfire

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With its special attack being basically a blast not unlike a Purgatus basic attack

languid osprey
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what is your favorite force sword right now? illisi feels great imo

ornate hamlet
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Honestly, the Obscurus Sword despite it being overshadowed by the specialist weapons.

languid osprey
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maybe it depends of on what you pair it with

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i like the extra horde clearing

cobalt veldt
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mk4 for lyfe

ornate hamlet
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I liked the Obscurus's niche of being a weapon that can do either crowd clearing or elite killing, but the Illisi just does both well and the Deimos is on crack for doing so.

spice veldt
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illisi

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being able to fight groups of ragers with minimal kiting is nice

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the fact that they changed the timing on obscurus' second heavy still bugs me to this day

indigo quest
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Hey on a purgatus, which of these would you keep and which would you replace with what?

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I'm leaning towards keeping the Unyielding as it's a 25% and I don't think I get much out of the 8% for trash.

ionic needle
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Unless +damage also increases soulblaze damage I doubt it matters a lot, crit% is pretty neat on purgatus

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However I don't know how +damage works on it so hold off on changing it until someone who knows answers

indigo quest
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Sure thing

spice veldt
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aw they fixed a parkour spot in silo cluster

safe crystal
# indigo quest

Keep unyielding, groaners and poxies die real fast on purg

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Either crit or flak

vestal raven
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become a crit gigachad

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so i made a deimos thats more like a knife

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big knife

formal ridge
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surge staff is so hard to play optimally

vestal raven
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yeah the learning curve imo is tough

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to actually get good value

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the amount of peril u get too is kinda crazy but fair

hollow flower
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What makes good use of the surge staff? Playing at high peril for crit chance?

spice veldt
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for the LMB, sure

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the RMB doesn't benefit that much from crits damage-wise except against unarmoured/infested

vestal raven
river sand
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worst tool we have

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maybe on the same lvl as purg staff, looks fancy but doesnt do much

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good dmg against armoured targets. but deals dmg to only 2 foes. stuns just 6. longest charge time we have. hard to impossible to aim when density is high

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trauma staff does everything surge does but way better (except stunning muties)

vestal raven
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and pushing away bursters

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wait

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trauma just kills them lmfoa

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good point

river sand
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trauma knock down on the big guys > surge stun. trauma can clear hordes just as good as purg.

spice veldt
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I don't like it because of the cleave limit, but surge is pretty useful at stunning mutants

spring hamlet
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Do the small dogs in the hunting grounds modifier count as elites, and can the implosion from perils of the warp one shot them on damnation (or anything malice or above)?

river sand
spice veldt
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from what I've been reading, the penance description uses 'elites' to actually refer to elites and not including specials

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situations can get chaotic

spice veldt
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I'd rather have trauma most times, but surge does have a purpose

river sand
spice veldt
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the penance got nerfed down to only killing one elite, so you can probably just walk into an unhealthy rager or something and explode yourself

river sand
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surge is fun and all. but trauma completly trivializes mixed hordes

spring hamlet
spice veldt
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don't worry; not even Fatshark uses it consistently

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in the description of feats, they use it to refer to both elites and specials

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at least, I'm pretty sure that every occurrence of "elites" in feat descriptions also refers to specials

uneven drift
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FS hate explain thingsKEKW_ogryn

spice veldt
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challenge: use consistent terminology and phrasing (IMPOSSIBLE!!!!!)

uneven drift
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Immeasurably complex.

steel egret
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Describe things vaguely and you can make up shit on go.

ornate abyss
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What feats should I have for voidstrike build?

hollow dove
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What perks do most folks run on Trauma?

ornate hamlet
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I'm having a lot of difficult with Psyker on Damnation. I main Ogryn with Veteran a close second, but can't quite seem to get the hang of the Psyker class. Any good guides out there? I always seem to be positioned wrong or using the wrong weapon/ability at the wrong time.

steel egret
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We never said you can earn aquila in-game, just that there is currency called aquila

spice veldt
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I run +Unarmoured to one-shot dreg bruisers (450 hp) without relying on warp charges or warp unleashed too much

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for the second perk, I like +Flak to two-shot dreg gunners

hollow dove
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Thanks for the thoughts.

hollow dove
# ornate hamlet I'm having a lot of difficult with Psyker on Damnation. I main Ogryn with Vetera...

Hey Vox I'm not sure if there's a specific guide that I can recall -- I think Veteran's durability at range is hard to shift away from, and Ogryn has a lot of get out of jail free cards, so I can imagine why you feel it's hard. What kind of weapons and feats are you trying to run? Psyker has some exceedingly strong melee, I think Illsi is the easiest and most versatile. I think that generally Trauma is the first staff that might help you feel effective.

river sand
ornate abyss
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Looking for a voidstrike build

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anyone got one?

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What feats should I use

uneven drift
ornate abyss
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why 2 at first row

spice veldt
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it's one of the staffs that can make general use of it because of the instant effect on cast

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though you can stick with quietude if you're comfortable with it

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i don't really think there's much building for voidstrike with feats at least, unless there are breakpoints that I don't know about

ornate abyss
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is this good

vestal raven
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what staff u usin

prisma condor
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I rarely find trauma in shop

karmic copper
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@ornate hamlet they lengthened the i put delay after light 3 for obscurus and it fucks me hard so often. Every timei pull out my obsc i fuck up all match because of the timing on i puts fighting me all day long

naive ember
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What curio stats are the best?

cyan notch
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@olive ember

hollow dove
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Does Cerebral Lacs with 6 warp charges do anything other than let you two tap reapers?

cyan portal
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They're mutually exclusive

hollow dove
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I think you're thinking of Kinetic Flayer

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Cerebral Lacs is the +25% damage from all sources.

cyan portal
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Oh yeah sorry

mental rock
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deimos with unstable power, +25% maniac and warp unleashed

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2nd heavy can one tap a mutant with a weakspot hit

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yeah its the penis force sword

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if you have slaughterer stacks you wont even need unstable power

cyan notch
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u can 1 shot body with the heavy special too

mental rock
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illisi is better for horde but deimos is plenty capable if you have slaughterer

cyan notch
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deimos for nutty single target and decent horde clear

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illisi for decent single target and nutty horde clear

hollow dove
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Anyone tried Blazing Spirit and Shred on Illsi for the luls? Just curious

mental rock
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wouldnt bloodthirsty be better for blazing spirit?

hollow dove
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I don't know there's a "single target" staff -- it can be nice with Surge because surge is very bad against hordes/non flak enemies

mental rock
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I see illisi mostly paired with surge or gun psykers

cyan notch
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you can pair anything with illisi tbh since it nukes hordes

hollow dove
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Yeah good on Guns too, I agree.

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I run gun psyker a lot

cyan notch
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but yea id go surge or trauma or void

hollow dove
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Because of brain problems

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I really want to like Void but I have not yet seen a compelling bild for it .

mental rock
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yes surge is most effective against armoured enemies

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and cc

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it can stun pretty much anything besides monstrosities

solemn zenith
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Works wonders on shooter hordes to

mental rock
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I guess because lightning=good against metal?

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or rather, metal conducts so it does more damage

cyan notch
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thats just one of those things where u dont think about it too much

hollow dove
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I wouldn't worry about "going with" a given option either 🙂 Over 30 levels you have plenty of time to experiment. Unfortunately, Revolver is one of the few weapons that honestly is very hard to use on the highest levels of damnation. It can work on Low or normal intensity but it's exceedingly slow to reload. That being said, you may find you like or use plenty of stuff that isn't the traditional advice. For instance, I looove running laspistol instead of shreeder though it's basically objectively worse.

spice veldt
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surge's RMB just does 150% damage to those particular armour types (flak and carapace)

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no weird armor ignore mechanic at hand; just different damage done to particular armour types

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though there's a general trend of our staff RMBs being decent against carapace (except purg)

hollow dove
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Everyone knows the most powerful psyker build is Crit Chance Surge Voidstrike and you remove the RMG.

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*RMB

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I really hope they release some staffs with unique R1 R2s.

formal ridge
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Which perk to change?

spice veldt
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hmm, I personally don't find myself meleeing carapace enemies too much

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could make an argument either way

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if you don't have any stamina troubles, then I'd reroll that one

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I'd personally choose to reroll stamina

formal ridge
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damn, I think Ill never use it against crushers except in an "oh shit" situation so maybe its a good idea... since I have exorcist

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yeah ill change stam, but to what? flak/infested?

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@spice veldt do you run stam curio? I might keep stam perk just to not have to use stam curio

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it's going to be used with surge staff specifically

safe crystal
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Maniacs lets you oneshot mutants and dreg ragers on a headshot if you have max slaughterer and 4 warp charge stacks. Flak lets you oneshot scab ragers on a headshot with max slaughterer and 4 warp charge stacks, and 2 shot maulers with a bodyshot under same conditions

spice veldt
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I run a stam curio yeah since I don't use kinetic deflection

formal ridge
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I guess il keep perks as is, play test and then decide

near wyvern
spice veldt
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smh my head

long wharf
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imagine wasting a curio slot on stamina without needing to

near wyvern
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Gotta get my sprints in while swinging

formal ridge
hollow flower
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Let's say for the sake of argument, this is a relatively try-hard Illisi with slaughterer and around a 370 roll with mobility as the dump stat.

formal ridge
hollow flower
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Do you charge at all on hordes?

shy prairie
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Varies, however
light spam is for positioning/trying to figure out what that angry noise was behind you

heavy -> light-> heavy for an excellent middle ground

heavy -> heavy most damage most danger

formal ridge
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you can start with a light>light>[heavy>light] but you cant escape to a light>light again

spice veldt
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I always charge on hordes if I can

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and heavy->light if I'm at 100% peril

hollow flower
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Just to understand - what’s the benefit of charge on hordes? Doesn’t it one shot anyway?

spice veldt
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cleave

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the special makes your light and heavy have 10.5 cleave

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for reference, lights have 2 cleave and sweeping heavies have 6

hollow flower
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Ah gotcha

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So you do charge, heavy, repeat?

spice veldt
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and it also increases the damage to all targets hit overall

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if I can and I'm not surrounded

hollow flower
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Gotcha

spice veldt
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these are some numbers from testing in very ideal conditions

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with a sample size of 1 for each

hollow flower
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Based, thank you for the data

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Great to know

formal ridge
spice veldt
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it refers to when you do a heavy, swap off to another weapon to cancel out of the swing animation, and then repeat

formal ridge
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thx

spice veldt
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Q being the quickswap key, so two Qs representing that action of swapping back and forth

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the 1st heavy on the illisi comes out particularly fast

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and most of the lag is at the end of the animation when transitioning into another attack

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you'll notice that the 2nd heavy has a slight delay before coming out when doing heavy->heavy

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but the 2nd heavy will come out almost immediately when doing light->heavy

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a bit cumbersome to do though

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and I keep accidentally shooting my staff bolt when I do it

olive ember
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dueling sword is kinda

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mid rn

ember sentinel
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Its still decent just worse than the other options

fresh vessel
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Other than Antax and Force swords what even is the best stuff for Psyker.

hollow flower
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The auto pistol can be good

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I’ve used it on damnation and found it was effective

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I don’t know how optimal it is, though. You definitely want pinning fire

fresh vessel
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I use it a lot on my zealot, fun gun.

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Blaze Away and Pinning iirc

pine hearth
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look at this beauty

west galleon
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Grunt cosplay

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high pitched "its the daemon!"

orchid shadow
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Is it a bug that makes a psyker staff look like a different base staff? Or are people literally making a base Surge staff look like base Trauma? It's annoying to see a different staff and go, "Oh, it's safe for me to bring my Surge", only to see now there's two of us..

formal ridge
willow oyster
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nearly all psyker staff skins, unless explicitly, can straight up what you see is what you get

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which is actually all skins in the game

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so if the mk1 bully club was a psyker staff skin that is now what you see

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or more realistically in this example the slab shield, rumbler, or force sword skins

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every single docket skin has a different model to what they were actually based on, well replace slab shield with power maul

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the tumbler skin is both for the rumbler and kickback shotgun

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and what is seen is the rumbler model, and is still seen on the kickback

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the power maul turns into the maul for the shield

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and the force sword, didn't mean power, turns into the illisi force sword

spice veldt
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unlike the other on-hit blessings

willow oyster
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despite applying to all force swords

spice veldt
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which makes it especially bad

willow oyster
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now this would be a bug if there was literally a skin that didn't do what I specified

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the mortis operative weapon skins, excluding the ripper gun

orchid shadow
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Then... a bug then? Since what I saw in the lobby was a Trauma staff. What I actually got in game was another another Surge user. I mean, things couldn't move for the entire game with two of us, but it's not ideal when I get games where there's also a Shield Ogryn and a shotgun vet. Everything is just going at a snails pace with that team comp.

willow oyster
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what i meant by that statement is that if you saw the skin in the shop and it can be applied to different weapons, despite having completely different functionalities, that is what your gonna see

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hence mk1 bully club for your staff, you will see an mk1 bully club

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it would be better to chalk this up as an oversight

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since altering the model is one thing

orchid shadow
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Ah, just checked the weapon cosmetics, which I don't think I've ever done. Yeah, someone dropped the ball on this, art direction or design. This should not be a thing.

willow oyster
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if you wanna make it look worse

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the mortis skins for the psyker are the only ones that actually work as intended

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well also ogyrn's knife

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the force sword and staff will match their respective weapon

spice veldt
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yeah given that our current staffs are supposed to be from different families

drowsy slate
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I absolutely hope they will add more staffs to psyker

spice veldt
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i want my peril glock

shy prairie
violet yoke
karmic copper
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So obscurus just refuses to let me chain attacks in a match.

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Even non horde, it will cancel my heavy input and just not go, the mega fucked that light 3 after delay

karmic copper
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fuck i love watching another psyker just SHITTING on stuff during gauntlet. hi damn 5 gauntlet and i died pushing 3 bursters with our zealots just blasting away with guns, and then other dies, and psyker going down tunnel with 5 snipers, and then rear wave gauntlet spawns 2 dogs, 2 muties.. flamers etc etc, and like 15 shooters down with the snipers

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just fucking Elvis Stoyko all over the tunnel

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.. and then blows self up. it was an epic way to end in a hopeless situation. my heart was bleeding.

lucid olive
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does powered force weapon attack count for warp absorbtion?

reef heron
long wharf
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I have a confession to make

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yesterday, I played gun psyker with a shredder pistol

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I am ashamed to admit that it was the first time I felt truly powerful as a psyker

ember sentinel
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Its a pretty insane build although i dont feel weak running almost any real psyker build

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Void/surge is when i feel weakest but i can still do stuff esp due to illisi/deimos

north cradle
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Everyone's got their chains to break

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Holding you

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Were you born to resiiiiist or be abused?

crystal jolt
north cradle
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Is someone getting the best, the best, the best, the best, the best, the best, the best

solemn zenith
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are there general blessings you want on the staves or is it case by case basis

long wharf
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I am deeply ashamed, and will flog myself daily in repentence

obtuse moth
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terrifying barrage is the general skip, since the staves that kill will suppress just by doing that. focused channeling can be a good utility pick

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a lot of the rest can be traps that are worse than the alternatives, require specific setups to work, or both

solemn zenith
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I assume perks are case by case yeah?

obtuse moth
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sort of, quietitude is always good, warp unleashed is always good. kinetic deflection is always good, 6 stacks is always good, and you can pick ascendant blaze or kinetic barrage depending on build

solemn zenith
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oh by perks I mean stave perks

obtuse moth
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oh

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flak and maniac are always good

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crit chance is fine on the purge and surge

ember sentinel
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I also dont mind unarmored if you wanna make sure you can kill everything but its probably less important than the others

robust jungle
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Hi psyker chat. Is the curio of choice for this class all toughness or should I bring health?

obtuse moth
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i personally prefer health on psyker but either works

pearl quest
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any here play regularly?

robust jungle
obtuse moth
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psyker has more hp than toughness, its super squishy so it needs whatever helps it the most, i have ways to deal with shooters. and i personally donrt find the interplay between toughness management as integrated as with the rest of the classes

robust jungle
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I see. That makes sense. Thanks for the advice

ember sentinel
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I prefer health as well esp withs how easy it is to just lose toughness/take bleed through

fierce sinew
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many enemies also deal several times as much damage to toughness

ember sentinel
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Although i take toughness regen on pretty much all my curios

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I usually run 2 health one toughness but i might swap to stam/3 health

fierce sinew
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so the amount of "functional health" you get by increasing toughness is less

obtuse moth
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yeah toughness regen is amazing

spice veldt
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on the other hand, toughness regenerates, and feats/melee kills regenerate it by percentage

knotty sage
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Toughness all the way with toughness regen and toughness feats

spice veldt
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so you're not only increasing the buffer but also the regeneration with toughness

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though 150 hp cuts it very close to getting one-shot by a sniper (122.5 damage)

obtuse moth
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the other thing is that psyker lets you regenerate well while in cover instead of in combat which makes toughness less necessary for me

spice veldt
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I like to play aggressively into the open

long wharf
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I run 2 health 1 +3 stam, with toughness regen on all

spice veldt
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partly because I need to (trauma), and partly because it's faster than the alternatives

obtuse moth
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i do too, but if you are at zero you can recover easily, l;ess so with vet and zealot feats without needing to engage

spice veldt
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and you can recover faster and have less downtime

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and sometimes, you can just out-regenerate the damage and stay in the open for a while

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getting stunned by ranged attacks to hp is also supremely annoying

ember sentinel
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Getting stunlocked by gunners is one of my least favorite things

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I didnt know if it was something i was doing wrong (aside from getting shot)

spice veldt
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usually happens if I was stupidly out of position

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though there was one instance where three gunners climbed a fence behind me and gunned me down

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or when I went past a doorway and a reaper dropped down from above, preventing me from retreating back into the doorway as I got fucked by a gunner and some shooters

twilit badger
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Bruh

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55 orange void staff crafted

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And still no Surge blessing

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Are you fucking kidding me

obtuse moth
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whats the base item level of the staves? how many were crafted since last patch?

twilit badger
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Since the T4 blessing chance up patch

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Crafted like 7

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Doesn't even matter with base item level of the staves i think

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Because 6 of them rolled T4

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Issue is that they were all shit blessings like T4 Sustained fire

obtuse moth
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make sure you rebless the first slot with sustained fire then so you cant get it on the roll

twilit badger
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Knowing my luck

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It would roll shits like terrifying barrage

obtuse moth
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taking one of the the pool still helps your chances of getting something you want more

twilit badger
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I give up

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Wasted too much materials at this point

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Gonna roll some force swords instead

north cradle
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I thought people roll Trauma Staff for Surge, not Voidstrike

obtuse moth
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def not

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surge doesnt work on alt fire of trauma, and does on void

north cradle
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Oh wild

wide tiger
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I was bored so i pissed away my resources

long wharf
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you sure did.

pearl quest
frozen osprey
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i got the funny vr headset are you proud of me chat

ember sentinel
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how good is corruption resistance?

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i never heard it talked about but it sounds like it should be good on paper

formal ridge
fresh reef
ember sentinel
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But worse than gunner damage resist and toughness regen im guessing

prisma condor
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Which perk to reroll for 4th tier

obtuse moth
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if its a really high stat weapon or you're rolling for specific t4 blessings that is

obtuse moth
# ember sentinel how good is corruption resistance?

good for grimoires or pox bursters or chip damage from pox hounds and poxwalkers, but in general not that useful. the only places i'd spec for it personally are 1. grimoires 2. hi-shock poxbursterpalooza 3. zealots with the heal from damage feat, because your limiting factor there is corruption

#

technically i suppose its also good against monstrosities that deal corruption, but i wouldnt spec for that either unless a mode comes out that spams multiple nurgles and daemonhosts

ember sentinel
#

ok ty

prisma condor
#

Grims have their own corruption resistance, no?

wanton sandal
obtuse moth
wanton sandal
obtuse moth
#

i find it hard to deal with trains of poxbursters personally, can't shove the 5 behind the first one

wanton sandal
#

true

formal ridge
#

when I tested warp absorption earlier, without it: I regened 8 toughness on force sword charged kill and a few seconds later 14 toughness. WITH warp absorption: I immediately gained 24 toughness and no further gains.

#

All warp absorption did was marginally increase my toughness gain and do it immediately on kill...

#

based on THAT test, I dont find warp absorption useful UNLESS you are expecting to get hit a lot in melee combat

#

but thats only melee...

obtuse moth
#

it also works on staff kills

#

and soulblaze

#

and brainburst of course

formal ridge
#

Id say it functionally ONLY works on those, like your toughness isnt noticibly going to increase with force sword kills

#

my psyker buddy was arguing to me saying force swords regened his toughness

obtuse moth
#

its pretty noticable if youre surrounded by a horde and swipe through all of them with illisi

formal ridge
#

he was kind of right and wrong

obtuse moth
#

but i dont like using that feat personally

formal ridge
#

but if you swipe through without WA, you will pretty mucch get the same toughness within like 3 seconds

obtuse moth
#

did you test in meatgrinder?

formal ridge
#

I mean extrapolating my test

#

I tested against 1 dreg bruiser

obtuse moth
#

or in a match

formal ridge
#

in psyk

obtuse moth
#

just trying to figure out the variables

#

of your specific test

formal ridge
#

oh yea for sure

#

spawned it, turned off invisiblity, let it hit me

#

checked my numeric toughness

#

yadda yadda

#

ill do it agian now

#

73>79>87

#

without

obtuse moth
#

did you drain your toughness all the way to 0? and did you toggle off the feat or switch to one of the other options

formal ridge
#

45>68 with

#

Swapped to quietiude

obtuse moth
#

that will give you toughness too, but only if you let passive quell happen

formal ridge
#

ok so that was 23 vs 14

#

thats significant

#

not quite double

#

ill go down to 0

obtuse moth
#

use the top feat or right click and toggle off, unless you're specifically testing against passive quell after one empower with that timing and quietitude

formal ridge
#

ok that must have ben it

#

with essence harvest its 6 regened, no peril

#

18>41 with

#

yeah that was it

#

so I was mistaken

obtuse moth
#

your first test still tells you the toughness is relatively equivalent, at least against one target. its against multiple targets where it becomes significant

formal ridge
#

force sword so strong... wtf

#

dueling sword has nothing close to that toughness regen EXCEPT that you can prevent getting hit in the first place

#

but... the damage isnt there

#

so the force swords weakness (getting hit more) is basically entirely remedied with warp absorption lol

#

I wasted so much plasteel to find this out oh well

#

all someone has to do to prove force sword supremeacy is to show a clip... get hit to 0 toughness, then force attack once... then do that with dueling sword lol

#

my psyker buddy was right this time :X

#

the only danger is peril overload

#

I feel like im finding out things that everyone else learned like 5 months ago

obtuse moth
#

nah, fwiw they also buffed it by 50% this patch

formal ridge
#

@obtuse moth is damage a dump stat on force swords? breakpoints wise, IDC about muties one shots

obtuse moth
#

idk, i havent tested much or used the calc

fallow falcon
#

What's the ideal dump stat for a trauma force staff?

obtuse moth
#

theres always breakpoints to be made, depending on blessings/warp charges/peril etc

#

Rfus peril resist or quell speed depending on style, or damage up to 65% if youre going for shooter breakpoints i think

austere estuary
#

It’s actively useful to pump peril high

obtuse moth
#

i like high warp resist illisi tbh, low on deimos

austere estuary
#

My illisi has exorcist 2 & slaughterer 4

#

So I end up dropping to 97 after every other hit if I do charges all the time

formal ridge
#

exorcist is hard to proc

#

isnt it?

austere estuary
#

If you can replace barrage with warp flurry 4 it’ll be excellent

obtuse moth
austere estuary
formal ridge
#

its super hard to proc

#

against standing poxwalkers

austere estuary
#

Huh really?

formal ridge
#

it procd like once or twice max

#

even if u cleafve through

austere estuary
#

In that I never had a problem even

obtuse moth
#

in groups youre basically guaranteed to hit a head

#

you only need it to proc once

austere estuary
#

Maybe char height affects it

obtuse moth
#

so you can empower again

formal ridge
#

honestly I tested it and it wasnt proccing

obtuse moth
#

are you doing heavy light combo?

formal ridge
#

ill make them attack me

obtuse moth
#

its pure horizontals

formal ridge
#

yeah

austere estuary
#

Cause in psyk I find it to basically amount to charge hit hit (exorcism) repeat

obtuse moth
#

guess its a YMMV thing

austere estuary
#

Almost without meaning to

#

Fwiw my character’s height is like high but not max

formal ridge
#

ok

#

you are right

#

maybe it has to do with if they are attacking me

#

it makes heads easier to taret

#

I was proccing on every H>L combo

austere estuary
#

I usually swing a little high

formal ridge
#

well thats a relief, its not entirely useless

obtuse moth
#

i dont have a problem on my max height psyker or min height psyker

#

you just need to find your center line for either

austere estuary
#

I got used to doing the high swings when blessings shared buffs from melee to ranged and back, and there was that power one based on successive weak spot hits

#

Cause that was super cracked

formal ridge
#

what do u all think of ascendent blaze + surge?

#

with slaughterer bonus

#

when I play surge staff Im like negative Damage on the scoreboard even with another surge on the team

#

honestly its probably my dueling sword

runic python
#

Surge isn't for damage, it's more for putting heresy on hold while your team does the killing as far as I know.

formal ridge
#

now that I see how much more damage force swords do

formal ridge
obtuse moth
formal ridge
#

ill have to try it

#

just learning to use ilisi should give me at least 20% more damage output

runic python
formal ridge
obtuse moth
#

im considering just running flak/maniac and dropping the crit perk on surge

formal ridge
#

if you think about it, getting hit while casting and interrupting cast which means your flurry chain stops is indirectly reducing damage output

#

and since the cleave is so low, 6/7 theres a high chance an 8th mob will sneak through

formal ridge
runic python
obtuse moth
runic python
#

Why would Brunt give this to my Psyker?

formal ridge
runic python
hollow flower
#

How weak is the Kantrael 4?

formal ridge
#

surge staff makes me feel like Far Seer from Warcraft III

hollow flower
#

I know it's probably not minmax, but is MG4 usable at least on damnation?

formal ridge
#

where u have to kill a certain amount of mobs before they overwhelm u

hollow flower
#

Well, is it usable in the sense that literally anything is usable, or is it usable in the sense that it's likely to be effective and enjoyable?

formal ridge
#

thats just being honest

#

Ive seen a few psykers run mg12 to fill in a gap in the team comp

hollow flower
#

MG12 no doubt is good on Psyker; a bit niche, but good.

#

I don't think vet MG4 would be representative of Psyker's experience with it, given feats

formal ridge
#

I do

#

coming as a vet main > gun psyker convert

#

guns are guns, same fire rate/ammo/armor profile

fresh reef
#

I have finally completed every Psyker penance pogryn

formal ridge
#

the only difference really is that Vets get +50% ranged damage and weakspot damage

#

I mean and the invulnerability to shooters

hollow flower
#

The 75% DR on while consistently holding up volley fire makes a huge difference in what you can do.

#

IMO

formal ridge
#

oh absolutely

#

but the guns are the same

#

I mean sorry Im just talking... I dont use any kantraels

hollow flower
#

That's why it's not a great comparison - if I can just stand there and mow everyone down and they can't damage me, the effectiveness of the weapon will be different.

formal ridge
#

man Idk

hollow flower
#

I guess I could try MG4 sometime as Psyker and see how it goes

formal ridge
#

I think the guns in this game are kind of silod as to the blessings

#

there are some you can swap out but for the most part they wont make or break a gun

formal ridge
#

I mean fast fire rate can proc kinetic flayer, thats a build path, but I think the kantrael fires slow

#

then again you have 15 seconds to proc it

#

15 seconds of 5shots/sec is 75 shots

hollow flower
#

I'm not completely a minmax player; I don't need to be at the top of the power curve. but I don't want to be at the bottom of the power curve either.

elder sage
#

Alright, is Not Even Close

#

Glitched?

#

Cause I got it but got no leggings

faint sigil
#

Im hitting the copium pretty hard for force zweihander

ornate hamlet
#

Force executioner sword

#

huff

#

Ah, I love hopium

heady garnet
karmic delta
cyan moth
#

I

#

I didnt know the heavy attack could be WEAKER

#

than the light atack

#

good fucking lord

#

that hurts my BRAIN

heady garnet
#

i cant stop laughing

cyan moth
#

I DONT

#

UNDERSTAND

#

WHAT HAPPENED

formal ridge
#

its for people with strong index fingers

#

ie weak middle fingers

heady garnet
#

the lesbian sword

ornate hamlet
#

The light attack is assassin and the heavy is vanguard, so they are meant for different things

#

I'm almost sure you can't hit more than one enemy with that light

cyan moth
#

other way around I thought

#

the heavy is

#

like]

#

stabs

#

and the lights are swings

ornate hamlet
#

Not the first one

#

The first heavy in the deimos is a diagonal slash

#

It's a bit of a shit system because it just tells you the first attacks of the combo and some weapons have mixed strikes and vanguards/relentless(es?)

#

But there is nonsense in the system

#

The chainsword's damage to flak is roughly the same on lights and heavies, despite the variance being a lot different for other armor types

#

And if the swing's damage affects the special rev's damage (which I don't know if is the case), then the eviscerator has no difference between using the first light or first heavy to rev, despite one being clearly slower to do

#

Antax deals better maniac damage on lights than on heavies, to my memory

#

Game's full of weird shit like that

karmic delta
#

I remember it being patched before
But the backlash against the "fix" was enough to get it reinstated

#

So its a feature now I guess

ornate hamlet
#

Bad game

jaunty moth
#

oof lol

wanton sandal
#

that cloud radius Servoskull

ornate hamlet
#

LOOK AT WHAT THIS TWAT DOES TO ME

#

Everything there was good

#

But the fucking base damage

wanton sandal
#

could be wroth to jsut ewarn blessings

ornate hamlet
#

But I already have both Sitgryn

#

You know what

#

Nothing ventured, nothing gained

placid stratus
#

Based

ornate hamlet
#

I'mma bring this shit to a match anyway

placid stratus
#

Toothpick time

ornate hamlet
#

Gonna yoink this one too

#

Yes Melk, I'm sure

fallow falcon
#

Is this decent or is it a bad dump stat?

near gale
#

Here you guys go

wanton sandal
#

wait what

#

that's a thing?

near gale
#

Apparently that's um

#

acknowledged

wanton sandal
#

snipers are secretly psykers attracted to us using the warp

near gale
#

funny you should say that

wanton sandal
ornate hamlet
#

Quickplay is dead, I don't even have teammates to troll

karmic delta
#

You dont just queue for a particular mission?

ornate hamlet
#

No loregryn

#

Every time I queue for missions I end up wiping because no one joins and bots are shit at doing basic tasks

wanton sandal
#

maybe ur just really stinky

#

and no one wants to be near you

ornate hamlet
#

Truly one of the games ever

wanton sandal
#

idk makes sense to me

karmic delta
#

it literally works as intended

runic saffron
#

your sword literally hits him in the head

karmic delta
#

you just, in Chivalry 2 terms "Dragged" it

fierce sinew
#

acknowledged means just that

#

not validated or anything

karmic delta
#

Im not really knowledgeable about how it works but from what I can tell: The hitbox of the sword matches the swing of the animation

ornate hamlet
#

Okay, I'll show the second light attack

karmic delta
#

So the first hitbox when you first swing is on the bottom right

wanton sandal
#

darktide is fairly good at matching hitboxes to animations

karmic delta
#

which is near the enemies head

ornate hamlet
karmic delta
#

so thats why it hits first

runic saffron
#

???

karmic delta
#

the swings moves to the upper left

#

it didnt move strongly to the FAR left

#

and its also out of range

jaunty moth
#

what blessing should i change?

ornate hamlet
#

Crosshair on the head, one diagonal slash doesn't hit the head but the other one that is a literal mirror does

wanton sandal
#

run n gun is useless

#

get the one that quells on weakspot

karmic delta
ornate hamlet
#

No?

jaunty moth
#

yea i dont have transfer peril yet

wanton sandal
#

in the mean time, could use warp nexus

jaunty moth
#

kk got that

ornate hamlet
wanton sandal
#

but the other ones are fine

#

weird

ornate hamlet
#

Rashad already had a similar issue where the attacks were prioritizing the body over the head

karmic delta
ornate hamlet
#

It's understandable for this sword to prioritize the body due to it swinging from below, but making it that realistic to the animation also means the player will basically never get headshots on the weapon that is made for them

karmic delta
ornate hamlet
#

No they don't?

karmic delta
#

Thats how I do it on the MK III Power Sword

#

So I can hit a Crusher's head

#

Because the swing moves in a horizontally

fierce sinew
#

the complaint is that hit behavior matches animation?

ornate hamlet
#

And that it doesn't

runic saffron
ornate hamlet
#

On the same weapon

karmic delta
#

Its similar to Chivalry 2

fierce sinew
#

every one of these looks fine

karmic delta
#

Its whats called "Dragging"

ornate hamlet
#

God fucking damnit

#

Look at the mauler video

#

It doesn't make sense

karmic delta
#

I did

wanton sandal
#

idk looks like it shoulda hit his shoulder

ornate hamlet
#

If the diagonal from the right does that, then the diagonal from the left should obey the same rules and hit the body

#

Which honestly would make the weapon feel like ass, so it should prioritize the head like the second light

karmic delta
#

The attack didnt cleave because its something from Darktide's hit mass stuff

fierce sinew
#

I think this might be an example of expectations formed from elsewhere (other games?) about crosshair deciding hit/miss

karmic delta
#

Like if your weapon couldnt hit pass a certain hit mass threshold

#

it wouldnt cleave

ornate hamlet
#

Nobody wants to do something like "aim way above the enemy head to connect a swing" during a horde

fierce sinew
#

rather than the attack itself

wanton sandal
#

which dueling sword is that?

ornate hamlet
#

Mk5

wanton sandal
#

isnt that hte one with the assassin/strikekdown moveset

#

i wonder if its connected to the attack classification

karmic delta
#

much like how you cant cleave through a Carapace normally because of the hit mass of a Carapce not being able to be penetrated by the weapon youre using. Which in this case. The Saber in the video

ornate hamlet
fierce sinew
#

like in the mauler example, L2 starts from higher than L1, so it's actually completely reasonable that it would hit head while L1 does not

ornate hamlet
#

The weapons just have screwed hitboxes

#

No amount of WAI excusing will deny it

fierce sinew
ornate hamlet
#

Unless aiming at a mauler's chest with the Mk4 and getting a headshot is somehow realistic with the weapon animation too

karmic delta
ornate hamlet
#

IT'S THE CHEST

karmic delta
#

OF course it would hit the Carapace hitbox

ornate hamlet
#

It literally is on the chest

karmic delta
#

Look at where youre aiming on the video xd
the plate located ON THE NECK

#

its part of the Carapace hitbox

ornate hamlet
#

I'm not even aiming at the neck plate, I'm aiming below it

karmic delta
#

LIKE INTENDED

#

XD

wanton sandal
#

psyker chat losing its mind to perils of the warp rn

ornate hamlet
#

It's not intended, it's a flaw in the design

karmic delta
ornate hamlet
karmic delta
#

With the Saber youre using. Aim lower than where youre aiming

ornate hamlet
#

Even the neck plate doesn't work because unsurprisingly they didn't decide the neck plate was part of the hitbox

karmic delta
#

Im not sure thats a Saber youre using

ornate hamlet
#

You're saying the neck plate is part of the head hitbox

#

It's clearly not

fierce sinew
#

like it's not impossible that some hurtbox priority settings are wrong (they admitted as much with rashad), but thinking where your crosshair is must delineate hurtbox boundaries is a bit ridiculous

karmic delta
# ornate hamlet

Because the hitbox BOX isnt a bendy shape like the neck plate?

ornate hamlet
#

You do know hitboxes can exist as more complex shapes, right?

karmic delta
#

Like the hitbox BOX didnt buldge out that the shape of the neck plate

ornate hamlet
#

Hitboxes aren't always boxes

wanton sandal
#

tbh i havent even noticed any hitbox isses

karmic delta
#

Like bruh thats obviously the hitbox not shaped bulging out. Like a complex shape. hence a BOX

ornate hamlet
#

Sigh

#

This is why the game doesn't get better

fierce sinew
ornate hamlet
#

Show a problem and the gang comes to excuse a billion details of how it's actually working as intended and it just needs a complex understanding of the meaning of life

fierce sinew
#

if there's a legitimate complaint in there anywhere

ornate hamlet
#

There is

karmic delta
#

because it is intended?

ornate hamlet
#

There's no if unless one is painfully blind

karmic delta
#

Much like how the Scab Stalkers arent highlighted with Counterfire

wanton sandal
#

chalk it up to warp fuckery

karmic delta
#

Which I do believe its intended

formal ridge
forest coral
#

been seeing quite a few psykers running duelling swords again in damnation

#

did something change or are we just bored of force swords

karmic delta
#

Eh maybe they just got bored today

forest coral
#

it be like that

ornate hamlet
#

I don't know psyker lore very well, but I guess it's thematically consistent

#

It's also the only other unique melee they have

forest coral
#

wish it hit one more target so rampage would proc normally

ornate hamlet
#

Claw is bad, chainsword is "zealot stuff", axes are "not psyker stuff", so dueling swords are what's left

forest coral
#

ye

ornate hamlet
#

I think I've seen a total of 1 psyker running an axe in my somewhat short playtime

karmic delta
#

So are Psykers like mostly pirates?

forest coral
#

its such an aesthetic sword but deimos just goes brr

#

nah

#

psykers are just semi evolved humans with space magic

karmic delta
#

and they love Sabers too?

forest coral
#

but they are also a shining beacon of soul energy for demons so they often get possessed

#

dunno bout the saber thing

#

but it looks nice

ornate hamlet
#

Though from what I've read of psykers, gun psyker with a normal melee actually kinda makes sense

forest coral
#

I also read up on classifications on psykers

karmic delta
#

yeah the cosmetic sets usually have the Claw sword as part of the weapon skins

#

but not the Saber

ornate hamlet
#

Something about psykers only channeling the warp in really necessary situations because no one wants to risk a possession in the middle of a fight

forest coral
#

from being barely able to sense things to being able to talk over the galaxy

ornate hamlet
#

While the Darktide psyker is like "hold R to exorcise"

forest coral
#

or straight up break reality in most extreme cases

#

ye

ornate hamlet
#

Psyker variations are interesting

karmic delta
#

Kinda like Dragon Age Mages. Which Im pretty sure Dragon Age copies the lore about Mages from 40K

forest coral
#

i think darktide psyker is actually on the low- med end of class

ornate hamlet
#

Navigators are, like, super powerful or some shit

forest coral
#

mind gps through warp

ornate hamlet
#

And even then people still get lost to random crap in the warp

#

Cool stuff

#

Establish character with huge power level and give them something they still have trouble doing

#

Indirectly establish how much of a threat the enemy is

forest coral
#

ye, its great for lore stuffs for sure

karmic delta
#

Just press F lol

#

xd

ornate hamlet
#

I started taking warp travel seriously after I learned navigators are the elites and shit still happens

karmic delta
#

instant Peril clear

#

(maniacal laughter not included)

ornate hamlet
#

Lost in the warp? Just yell "such power" and the demons go away

heady garnet
#

good blessings for voidstrike?

karmic delta
#

not the Camelid racing Psyker again xd

#

I dont want to talk about Atoman culture for the 10th time

edgy finch
#

best blessings for trauma staff?

forest coral
#

speaking of peril clear

#

so i found the dumbest way to do new penance for saving yourself with peril on F use

#

I made a sedition lobby so noone would join

#

and stayed at spawn, spamming that shit whilst watching netflix until all 50 uses popped

ornate hamlet
#

I think that if the game is canon, the player's psyker might be one of the most threatening psykers within their own power bracket

forest coral
#

these new penances are dumb

ornate hamlet
#

The sheer ease of warp control is akin to that quote about fearing the man who practiced one kick a thousand times

#

He might know one kick, but should he decide to use it, you're kinda fucked

forest coral
#

yeah, I remember one of my psykers quotes

#

on how easy it was to snuff out 'candles'

formal ridge
karmic delta
#

we are playing as Grendy's WARRIORS

#

I AM A WARRIOR

ornate hamlet
#

I'm still trying for the "don't blow up lol" penance, but I keep forgetting to play badly

karmic delta
#

in what way exactly xd

forest coral
#

and blessings, flurry and whatever the one that does brittleness

karmic delta
ornate hamlet
#

So I start the match by overloading constantly and ulting, then end the match playing as I normally do and saving the ult for, Master of Mankind fucking forbid, actual necessities instead of squeezing one more purgatus charge

#

Flamer is going to deny an area? Flamer was going to deny an area, now they're denied their entire movement while I have free reign to shoot or burst it

formal ridge
forest coral
#

Before deimos was a thing, Mkv was my go to for purg builds for its vertical heavies which were great for sniping elites

cyan notch
#

its like the worst heavy of all the ds

formal ridge
#

lol its utility

#

its the best heavy for solving a run ending problem

cyan notch
#

no?

#

mk4 has the same heavy but more damage

formal ridge
#

i have to see to believe

ornate hamlet
#

The heavy pokes unfortunately deal less damage than the heavy overheads and also have a similar right-side swing problem as the Mk5's first light

formal ridge
#

i recall testing all attacks of all three marks, but my memory is not perfect

ornate hamlet
#

Somewhat understandable that a thin curved sword is worse at poking than slashing, but

#

Gameplay > realism and all that jazz

edgy finch
formal ridge
#

damage comes from light spam crit but it still blows compared to charged force attacks

forest coral
#

in the end antax is still best non force sword option for psykers imo

#

knife is decent as well but seems to be a mixed reaction for people using it

formal ridge
#

rashad now

wanton sandal
#

idk i like my chainsword :)

#

then again thats only bc im using it atm due to new psyker character

forest coral
#

Chainsword is ok

wanton sandal
#

and i havent rolled deflector on any of my fs

cyan notch
#

mk2 has the middest heavies

formal ridge
#

no you are saying its the same attack which indicates cleave, hitbox, damage, timing and anything else that matters to melee combat

forest coral
#

just listen to blood lol

#

they know the numbers

formal ridge
#

a damage calculator isnt going to show that information, unfortunately

cyan notch
#

it does show damage and cleave

formal ridge
#

nah its utility lol

cyan notch
#

and the animation is the same its a stab

formal ridge
#

it literally stops a pouncing dog mid air with the safest poke of any of the dueling sword marks

#

its not for damage

wanton sandal
#

that's incredibly situational

cyan notch
#

mk4 has the same attack though

#

and does more damage

edgy finch
#

can someone explain how bloodthirsty works exactly? is it a buff that happens after you kill with special yeah? so how long does it last? one swing? a few seconds?

wanton sandal
#

esp since you can dodge slide a dog

formal ridge
#

like I said

#

i have to see that in game

#

or a clip video

cyan notch
#

go ahead and test it

#

its incredibly obvious

formal ridge
#

you can

#

im not at my pc

wanton sandal
cyan notch
#

i already did

#

thats why ive been saying all this

ornate hamlet
#

Do not listen to the people who have been in the psykhanium several times with the same weapon because they aren't in the psykhanium right now to reconfirm what they already know chadogryn

cyan notch
#

wdym poke 2 dogs

#

i mean the entire premise of using a heavy to interrupt a dog is sketchy in the first place

formal ridge
#

cool

cyan notch
fallow falcon
#

If only I got a t4 warp flurry

#

Literally perfect

forest coral
#

thats a good staff sir

fallow falcon
#

Still good

#

But come on, that would have been the highest possible rating

#

With perfect stats

forest coral
#

ye, Id say slapping on infested and itll be great as a horde clearer as well

void arch
edgy finch
deft gorge
#

worth gambling?

forest coral
#

absolutely

cyan notch
#

so its pretty mid now yes

edgy finch
vestal raven
olive ember
#

so turns out this is a bug report thats been "acknowledged"

ornate hamlet
#

Worth buying or nay?

orchid shadow
olive ember
#

no clue

#

lmao

lethal swan
#

Intentionally ambiguous as most things in this game

orchid shadow
#

I think it just means, "To the person who reported this , we've read this post." Although I'm curious to try that out. Says 100% repro rate which I highly doubt

near crow
#

Is blazing spirit worth re-rolling the damage to maniacs on this for crit chance?

ornate hamlet
#

I haven't managed to reproduce it during the matches I played, or maybe the lads just nuked the snipers and I wasn't paying attention

fierce sinew
#

when you read the "steps to reproduce" you realize this guy's just braindead

olive ember
#

Lmao

#

shhhh

#

We gotta carry out the scientific method before passing judgement

fierce sinew
#

"I used my shout and 4 minutes later a sniper spawned! One of these things obviously caused the other!

fierce sinew
olive ember
#

just grab a stop watch

#

shout at nearest enemy

fierce sinew
#

"I did thing and 4 minutes later very common game event that happens regardless" is an enormous whatever of a claim

#

this goofball thinks sinks cause house fires

near crow
#

Man

fierce sinew
#

every house that burned down in the past decade had at least one sink in it

olive ember
#

What about the houses that burned down with no sinks in them

near crow
#

If my F can spawn snipers I need to hit it more often so that bad Vet players can get sniped more KEKW_ogryn

olive ember
#

just use it off cooldown duh

lethal swan
#

F in chat to pay respects

orchid shadow
#

Are Laspistol Gunkers a thing? Can anything good come of this?

karmic delta
#

Try it for a game or two

#

Ive tried a Revolver Psyker and despite being fun. Not efficient

solar fossil
#

what are the differences between the force swords

#

also can you just buy stuff from brunts armoury

quasi hare
#

just got this mean maxed staff but does it actually do less damage because of the stat prio?

formal ridge
quasi hare
#

aww most unfortnate

vestal raven
#

could have been so good smh

orchid shadow
#

Lol, the force push on the laspistol has a ridiculous range

vestal raven
#

great stats for a unstable power sword

#

trash perks smh

hardy kettle
near crow
obtuse moth
obtuse moth
hardy kettle
#

If you want to spread 3 stacks around sure

near crow
#

Sadly, I don't have nexus on my void

hardy kettle
#

but

#

Don't really think that's necessary

obtuse moth
#

its a wildfire/ab build

brittle loom
#

best class

hardy kettle
#

void strike clears hordes just fine

obtuse moth
#

kills groups of elites fine if you proc burning first then press f

hardy kettle
#

so what value are you getting from the fire

obtuse moth
#

you can fire them fast instead of needing to charge, and you get warp charges easily, and you can also play with 4 stacks instead of 6 or get them without needing to wait for feats to proc or brainburst. much more convenient for AB builds

#

and you get a sort of ranged purgatus build

#

its a different playstyle

hardy kettle
#

I suppose

#

Generally I think what I said still stands

#

but if you wanted to go all into that blessing sure, you could do that

obtuse moth
#

it also makes the weak aoe of staff attacks actually do damage since you're after the DoT and not direct damage

#

if you play it with wildifre, once you get burning going you get to keep it going

obtuse moth
primal plume
#

Can someone explain to me the details of how the game decides if Psykenetics Wrath will knock down enemies? Sometimes I will have 6 charges and very high peril and ult and poxwalkers will just be mildly inconvenienced by it

vestal raven
#

dont pox walkers have alot of stagger resist?

near wyvern
shadow wigeon
#

I've also seen lots of mis fires on Wrath. Plays the sound and the effect, but doesn

#

tt actually use the power

#

Although most of the time you dont lose your ult when that happens

#

But... it's clearly got problems sometimes.

vestal raven
#

@feral verge it is done the one shot sword

native moat
#

I wanted to thank you psyker mains for always highlighting elites with ur markerlights for us vets 💪😎

cyan notch
#

u can highlight them yourself too

#

just press f

river sand
spice veldt
#

i'm aware

runic nest
#

I think melk likes me

#

and I don't even play gunpsyker generally

karmic delta
#

you know what that means

runic nest
#

about to start playing gunpsyker, yes ^^

karmic delta
#

Tip: Those perks you got are generally lame. But I would just switch the Crit Chance for Flak. Kinetic Flayer is the feat you want to run with anyway on Gun Psyker.

sinful charm
#

not bad

ornate hamlet
#

Deflector enjoyer

forest coral
#

deflect deez

obtuse moth
runic nest
#

I figured

#

Probably that to flak, because flak is always good

obtuse moth
#

ye, maniac can be good too if you hate specials/ragers, especially mutants

ornate hamlet
#

I wanna make this a utility blade for blocking (I have 3 curios with max block efficiency) but, that tier IV crit is also nice.

vestal raven
#

trade it for slaughterer x}

ornate hamlet
#

I forgot I already have a good block blade

karmic delta
#

I just pick crit chance because Psyker already has Kinetic Flayer anyway

shadow wigeon
untold spade
#

Not entirely sure how important dmg is vs charge rate for surge staff. Looking at carapace for example it's like a sub 40 dmg difference, should I just take higher charge rate?

obtuse moth
#

chartge rate better imo

untold spade
#

Kinda what im leaning toward

obtuse moth
#

but you can hit v, then hover over the stats at the bottom left and see what your values are

#

fwiw the crit chance perk is also nice on that green one

#

you do double the cc on crits

untold spade
#

On paper it doesn't look that different with charge rate either, I'm just gonna test both in meatgrinder

obtuse moth
#

the blue number

untold spade
#

Ye stagger

#

Psyker has higher crit chance baseline too dont they?

obtuse moth
#

no, only vet

#

but surge staff gets crit chance from the critical bonus stat

untold spade
#

I don't notice much difference in charge rate (go figure it's .20s), think I'll see how this green one rolls

#

I hardly feel much difference in charge with 3 stacks of warp flurry even at T4, either I'm stupid or this blessing doesn't help a lot for surge

ornate hamlet
#

The reaper fucker

vestal raven
#

good lord

#

i always thought the las pistol was bad

#

what changed or was i wrong

forest coral
#

in comparison its still pretty subpar to other mainstream options

#

but its definitely one of the better options out there

vestal raven
#

interesting

ornate hamlet
#

The 79% on the laspistol is enough to one-shot all shooters at a close-ish range with 4 warp charges and WU

#

I didn't check how it goes without WU tho

#

I endure the stability for the sake of it

#

6 charges gets me a better range and also breaks the 450 damage headshot on flak

shadow wigeon
#

So Flurry makes the charge faster, and reduces how much peril you generate during the charge phase (by makin it faster).

#

If you charge full shots, it has a big benefit. It you short-charge it does much less.

#

At 5 stacks, you're basically getting 25% peril reduction on a fully charged shot (50% discount on the charge part)

untold spade
#

Yea but I can't actually get it up that high, by 3-4 stacks i'm basically max peril and have to quell which drops stacks

shadow wigeon
#

I run 321113

#

Always at 5 or 6 stacks

#

I suspect Flurry is not AS worth running unless you run battery/tranquil

cyan notch
#

theres not much to choose from tbh

shadow wigeon
#

It's still a discount though

untold spade
#

I'll see what that does after this mission, maybe I'll try it that way

#

Only have like 2 days experience as psyker so im sure there' s much im missing

shadow wigeon
#

Oh yeah

#

Surge is the most strategic staff for sure

cyan notch
#

theres only 5 blessings for surge and 2 of them are terrifying barrage and run n gun

cyan notch
#

i dont know what ur asking here

shadow wigeon
#

The only combo we haven't tried, maybe it's the secret

#

@untold spade Flurry is essentially a peril discount blessing, even if it's not huge, it's a bit more dps.

cyan notch
#

thats gonna be a probably not for me dawg