#psyker-class
1 messages ยท Page 536 of 1
Melk rarely offers good weapons anyway. I still have 8000 left.
its all about getting the good blessing from him for me
that's not what I mean. I mean that those two commissions are stupid easy, so why not reroll just for ease of completion regardless of how many credits you have
but I guess if you genuinely don't care about the credits, then it explains why you wouldn't bother rerolling
Yes, I have only bought two weapons from Melk so far. If he actually has anything good to sell in the future, I can still afford them.
um... how long have you been playing that you've only bought two weapons total?
bruh. I refuse to accept that you've been so unlucky with Melk that you haven't even found "buy them for the blessing" weapons
are you just not bothering to buy weapons for eating blessings?
It's not my fault that the dude sells garbage laser guns all day long.
I got most of my T4 blessings from playing quick matches.
He sold me a good surge staff and a shredder, I think that's it.
Look at his offer, it's been like this for months.
rolled a fatty axe for my psyker ๐
although might just harvest brutal momentum idk
They are very similar to each other, wouldnt be a big upgrade
also you want burn to be 76% or higher so you can get the extra tick of burning
oh damn
i didnt know that
i rolled it just cause fuck it
its marginal
but it should be an upgrade when i replace run n gun?
perks kinda suck, do i keep carapce of unyielding?
Keep unyielding, purg does no damage to carapace
Crit/flak
ya flak would be nice
crit is more general tho, since i have a bad perk think crit is best
but can always use reroll mod to swap and try out
Unyielding isnt that bad, more damage on things you can stack max burn on is decent
ah true
i usually BB or deimos bosses tho
but i guess reapers are unyielding arent they?
i usually bb those too lol
Yup, and all bosses excluding assassination targets
You could go for max stack of burn -> change into melee -> when burn about to run out, refresh
good call
im not super knowledgeable about the burn mechanic
tbh
whats max stacks, how fast do they stack etc
is there a way to know when im at it
If you want to be absolutely sure, one and a half charge is max stacks
Crits change this, of course
ok, marginal, not 76% burn...ill keep rolling whites looking for it
but old on left, new on right. Gonna eat the t3 war flurry
i dont have a t4 flurry yet
you can see the max stacks that the purg can apply as well as how fast it can apply stacks if you hover over the burn stat while inspecting
so ill eat the old one, but worth i think this is a marginal, but strict upgrade
wrack & ruin and Ascendant Blaze have a cap of 31 stacks iirc
Getting the roll with 15 max stacks is around 11% DPS increase over 14 max stacks when you get to the max stacks and stay there.
can you not get 16?
but ok ty, ill try to look for one!!
this is the best ive made in 200 hours however lmao
ugh, if only I could change charge rate for quell speed
You can if:
- you crit on the last application when you have a staff with 15 max stacks
- you get a weapon with 100% burn which is currently not possible
gotcha
1 more question, how do you guys handle hordes with deimos
if you have to
i find myself dodging, pushing, and light attack spamming
heavy attack 1-2 then push
I push and then switch to my trauma
but is Heavy -> light -> block cancel combo better?
i just find the rhythm hard to get down for that combo for some reason
im playing mostly damnation
actually on that note what do you look for on a trauma stave
hmmm
good question, I havent practiced in a minute
haha ya i do same mostly with purg, but sometimes you gotta chop, yknow?
illisi too damn good
You wanna top the DPS meter or actually help the team while doing competitive damage?
especially with purg, certain open areas you get surrounded to dangerous to go full piss mode
help the team lol idgaf about scoreboard
In that case I push spam and dodge spam to reposition.
ya, i love illy, but is redundant with flame staff.
Im just wondering if my light attack spamming with a heavy poke here or there on deimos is fine for hordes when forced
ya, i just sometimes wanna chop tbh
haha
ah tru tru
perkwise, I like +Unarmoured on trauma to reliably one-shot Dreg Bruisers (450 hp) since I don't often manage my peril or warp charges
+Flak is my other choice for gunners and shotgunners, though you could go for something else that you think needs hurting
Ok, then this is the best one for that but it's extremely roll dependant:
- near (but preferably) max charge rate and blast radius
- +5% crit chance on perk
- +flak, +unarmoured or +infested on the other perk
- Warp Nexus 4 (it's a must)
- Blazing Spirit 3 (for this)
Build is 311112
My guide has peaked. It's only downfall from this now
these are the curios im using Purgatus staff + deimos, 311112
My next investment of resources probably needs to go to min/maxing these a bit better.
What should i have i dont, what do i need to get rid of perk-wise?
There is a link for it in the pinned messages here for convenience
you dont need to block cancel
it chains into itself
are US players extra bad?
its like playing on heresy over here I wanna die
possibly
omw to the extra 1%
I got 2 more curios to go btw 
This is to me what the camelid racing is to the savant
Absolutely riveting.
what is the highest weapon rating you guys saw yet?
hmmm
Is the tier 4 "Bloodthirsty" considered any good on the force swords? Deimos in particular?
there is only 1 tier of it
And no
Well that's an easy answer, thanks!
yeah, i gave it up for blessing
worth upgrading?
I have almsot perfect staff for it
base? high 370s I think.
decent enough
But generally you should look for 370+
or 360+
I dont have an Illisi and looking to make an 'ok' one while I fasm for a better one
Decided to use my last character slot on leveling another psyker because bored. Level 6, joined heresy and nobody else tagged along so me and three bots. We made it 1/3 into the map pretty easily. Then two players joined and in two minutes we were dead. Rip.
I was going to say, swap that sprint for flak or maniac and that's a fine staff. Could use better charge rate but otherwise quite good.
Any Illisi is good
Ideally you want low warp resist, mobility not that important and everything else high
Put Slaughter on it
Time to farm ๐
stop peeping my items please
what do we want on deimos btw? 
trying to decide between consecrating these two:
leaning towards the maniacs/deflector one
Yes, that one is better
looking forward to trying it once I've got the plasteel, but also a bit afraid as illisi has absolutely become a crutch for me
Deimos goes well with Purg, it's a natural fit
Did she peg you?
specialist for flak?
id say yes
Yeah
holy shit
I was going to switch whatever second blessing i got for deflector 2
But Hadron decided to be nice as well
wow shes really dolin out the goodies tonight
Which perk to replace though
I have rolled 10 T4 in the last 24 hours, almost makes me think something is up.
my buddy rolled 6 T4's today
what's the deal
Flak you're going to be hitting all the time, maniac not so often
i'd change +unarmoured, though you'll want to see if you can hit the one-shot weakspot breakpoint on poxwalkers
Well it is my first lucky roll in the last few days
Like when?
If you mean those helmetless scabs, their heads are unarmored
mutants enforce a bit of a DPS check on you and flak enemies can be reliably run away from
I vote for +maniac & +infested (should prob check if you can one-shot poxwalkers with your minimum cleave damage with headshots and at what peril%)
my previous illi also was nice
Yeah, TBH I have moved to maniac on alot of items lately, but it is still not used that often.
lots of maulers around now
i use BB for them
i love wrack and ruin cause i can just melt croweds with all the maulers and shit around
it competes with amazing feat though
also most staves can deal with crowds around maulers just fine
void knocks them down
if you're using surge/void (non-blazing spirit), the ability to deal with densities with wrack & ruin is probably nice
ive using kb with lacerate knife and blaze pinning shredder and between bleed and wrack and ruin i can get dot over 2000 per tick with ramp up from the shredder
dont even have to shoot ogryns anymore once i tag em a few times with the knife
along with cerbral laceration
knife user -> no point in reading
im going to assume you also use ascended blaze
i use kinetic barrage
with wild fire?
that is a very strange gun psyker build
deflection with knife? cool
its like it wants to be psyker except its dot and doesn't have the crowd control of an actual soul blaze build
its a very nice all around build with the power to delete everything in the game
oh it's fucking hunting grounds now
flayer procs with lacerate kill mutants in like 2 secoinds
sadly that's circumstantial
no?
Flayer has 10 second cooldown
and it does like 30% of mutant hp
or was 15 second
well now it does 50% more damage
i could run tranquility for more bb or warp unleashed for more overkill damage, but having the ability deal with groups when my shredder is low or i just dont need it is nice, good alpha strike
cuz lacerate
so 45-50
But i don't understand why lacerate affects it?
brain burst targets the head of enemies
which is why bursting maulers = carapace
and not flak
and the way blessings work is that it is with the active weapon
unless it doesn't otherwise
shredder fucks mutants up on a flayer lacerate proc
which is why pinning fire on the auto pistol is good for gun lsykers running the funny fire build
and i can get it to proc almost every time with how fast the fire rate is
just lost an assassination mission on final stage and trying to make sense of what i could have done better... back to back dogs got me
trauma staff
so are you trying to tell us that lacerate operates regardless of whether or not the knife is out
not anymore
because how does the autopistol proc lasceraye
wish i knew how to push dog s 100% or could practice
unless your trying to say you hit it first then shot it
Cerebral laceration feat t3
with flayer happenin-
is there a mod to practice hounds?
25% more damage to enemies hit with a BB
i had no stacks at start of stage so my bb didnt one shot the hounds
its a bit confusing yes
ix there a way to always one shot houunds with zero stacks
Maybe deimos h2? No clue really
if i do cerecral lacerations can i 1 tap them
diemos L1 with a flayer proc will oneshot
id argue that it's not syntax because lascerate is literally named lascerate, the blessing
Cerebral lacerations doesn't apply to the first BB
after. a bb, LMB ?
and cerebral lacerations can just be cerebral
the point is the extra 25% damage the shredder is now doing to the mutants face
mutant go poof
do yall know if essence harvest (1-1, 30% toughness on warp charge over 5 seconds) functions on quicken (6-1, doubled warp charges from all sources + reduced cooldown for eating warp charges)
I know, I was replying to the other guy about dogs and oneshots
yes
aight so. quick answer is no
I'm running aura on my shredder build, lacerations feels too niche
my friend lied
Gaining another stack while WA is active will only refresh duration, not make it stronger
^
its super nice for bosses, bulwarks reapers, mutants, anything that happens to be charging the front of a pack, usually ragers and maulers,
free 25 % damage
it would be 60% over 5 seconds if my friend was not capping and not on a placebo
how do yall personally deal with hounds with zero stacks?
Yeah but all of that's so easy to kill with shredder or BB anyway. Compared to 5s skill recharge to everyone in coherency on all of your elite/special kills it doesn't feel worth it.
otherwise the quickest answer is indeed no, even if circumstantially it is possible
dodge + stab with saber
so just whip out melee?
so the only answer I have for you is thay you should just see for yourself, as I couldn't have checked for thw last 6 days
its not a bad talent, in fact I'd argue it as a viable build definer
im sick of shredder psyker but its so good lol
taking damage is against my religion though lol, the god emperor protects
so easy to kill threats
man it ain't that hard to get shot at
that is what i do yes, because one brain burst doesn't kill dogs even with 6 stacks and max peril with both perks at max difficulty
flamer? dead. hound? dead
Dog come, dog bonk on geometry, dog get hit by sword
i swear i can one shot dogs with bb
what diff
yeah, true
push then then stab stab. on shredder build i just shoot them because shredder will stop them with only a single bullet, Diemos l1 followed up by H2 is a guaranteed kill as long as you can follow the dog as he dodges after the first hit. Voidstaff can knock back dogs with a quarter charge.
damn
hounds get one shot heresy below if you wanna go on a schizo rampage
Man cannot one-shot damnation dogs without divine aid
with earp battery
theyr sre 1500 hp right
dogs have 1800 hp on damn
not fun fact, if you brain burst a flame at 0% peril with the lvl bb talent at 6 warp charges, the flamer survives with exactly 7 hp left
i would focus less on trying to oneshot dogs and more on being able to stun or stop their lunges with whatever build you happen to have
i need to install the mod to pratice fighting them inpsyk
A + spacebar 4head
anyways the other day i hit a sniper for exactly 499 damage and forgot about him, which indirectly caused a team wipe
Fuck practice, just bait them around corners and spam lights
suggesting dodging hounds is like suggesting a client in v2 to push assassin mid air than to dodge it
technically you can oneshot dogs on damnation if you have cerebral lacerations, and flayer procs on a bb
Block push is more consistent, corners are the most consistent though
Just do it 4head
hell no
but thats like 4 layers of rng,
ph god youre right
No need for lacerations to do that
i cant one shot it
i like overkill
yep
flayer prob confuseed me
wdym?
welcome to hey screw psykers
i t houht i one shotted
oh i can bb then ascendant blaze
In the meantime, wow, the recon takes two years to reset recoil for sustained
dot kill, but at 4 stacks?
iirc ascendant blaze will also "one shot" banelings
I made the serious mistake of thinking the gun with zero recoil had a fast recoil reset
also is there any good blessings on the dueling sabre mk5
no shred though
also, how does one hit multiple enemies with a singular strikedown attack
6 stacks does it... ok
My honest recommendation is to not use it at all
bewtter than nothing
Depends on the weapon, Antax V can hit multiple with its strikedown attacks. Doesn't usually deal huge amounts of damage to the other targets though
but my whole point is without stacks ahahah
its also gotten me out of otherwise very sticky situations
f this
You're gonna notice the nasty shortcomings when you're taking two years to kill a horde because you kill one enemy at a time and are lucky if it's on a single hit
You can always just take the dog out for a walk with your psychic leash
lol
press f pull out flame staff
ill call the dog whisperer
profit
Now if dueling saber had something like brutal momentum and slaughterer...
And better hitboxes
Team mates might not appreciate too long walks though
that would be a monster
Thrust would be interesting for the psychopaths who actually use their melee to take down single enemies
can already 3 shot headshot muties, and two shot headshot dogs (quite close to one shot)
with heavy stab
so might as well make it even better
allow me to one shot dogs
and pretty much everything else that isn't armoured or an ogryn
actually you can oneshot dogs in damnation
special on diemos does 1800 damage to them on a headshot
yeah i know, you can also one shot muties to the head
but then again
also even without the special you can do it
i just forgot about the deimos special when talkin about doggo oneshots
lol
The enemies that I actually would want to kill with the dueling sword are also the ones that interrupt my attacks
my favorite part is that even if you miss the headshot the dog rotates towards you and the final burst gets a headshot anyways XP
And if I go a weight class up, they're the ones where the sword outright bounces off of the helmet
one shot with melee kinda defeats the point of avoiding their pounce
does the demos require a certain build to do that
even if you don't one-shot them, your attack will knock em anyways
tldr nothing can oneshot them from range as psyker, just learn to stabb em and stuff
just spam push and whack their asses if they survive the first hit and there's a horde around
Soo if dualing swords are โtrashโ what melee weapon do you all suggest?
deimos if you want the mobility
EMBRACE THE KNIFE
only downside is that force swords have a bugged 1.5 block cost whereas duellies have 0.5 (or 0.33 if it's an 80% def MK5 duellie)
use your staff as a melee weapon
best melee in the game for committing instant death
And my knife for ranged?
just chuck it
Lol
hehe staff go whack
using your melee for ranged isn't a totally ridiculous idea
though I personally wouldn't use the knife for that except for skirmishes
eviscerator
antax with brutal momentum push attacks is a very safe weapon. deimos annihilates every single target under the sun and has very serviceable horde clear with slaughter , and illi fs will delete hordes better than a power sword, knife has great mobility and defense and good killing power
Thanks!
ppl say you can push attack a dog but every time i just get pounced, maybe you can "attack" them but not "push"
Although i do love my swashbuckling psyker. I am finding it lacking.
dont push attack dogs, just push
they think their push attack does something but its just the follow up
Once you use illisi and antax/rashad, everything else for psyker feels underwhelming
pushing works but the push hitbox only lingers for an instant
Even deimos is not really something for me because once I played illisi I learned to hate my camera locking each time I use the special
Also the eviscerator taught me that the game chooses what it wants with the special attack camera
with diemos you want to use l1 h2 combo and not special
it's more reliable to just melee dogs instead of pushing them
And what it wants is stupid
attack hitboxes linger longer than pushes
fair
yeah, I just need to swing
I'm not sure how long the deimos l1 lingers though
Oh yeah, I saw people do the turbofunny with a single heavy on mutants
I can reliably hit hounds out of the air with the obscurus l1 and illisi attacks
lol light doesnt work, ill try heavy
i guess stagger of attack is req
i didnt think of that
I just feel bad grabbing a weapon to completely ignore its special, though I guess that kind of is how I play power sword too
Got slaughterer and BM on my power sword and I'm really not caring for the special
I wouldn't count on Fatshark fixing dogs tbh
it worked!,,,,,!!!!!
They do feel better, but I don't trust just straight up dodging sideways
I can use the dueling sword poke (h1) to poke the dog in the air
mark 2
fuck yeah
remember to attack earlier when in multiplayer games to account for ping
another thing that helps is dodging backwards
since you'll temporarily match the speed of the hound
see for me it depends, is that special helping for this specific build or are the normal attacks what i need, i have one build where i use the diemos special and one where i dont at all,
you completely give up the hope of dodging sideways if you choose to dodge backwards, so hopefully you smack the hound out of the air
thanks guys
is very sad when I dodge backwards and I miss
you improved my play ten fold lol
same with illi, i have a build where i spam the special and one where i just use it to get slaughter going
at least for the illisi, the special is about twice better than doing normal attacks
though part of that speed is probably just having the initial damage for slaughterer
half the time the special is total overkill for everything in front of you XP
i had one match where i had 300k overkill damage from the illi speical. like wtf
sometimes geometry precludes anything but stand and. attack
yup
i have 0 trust in dodging because I always used to just dodge into an enemy I forgot about
geometry, trash mobs nearby, peril
so instead of paying more attention to my surroundings, I'd rather just smack the shit out of the doggo
and getting a hit on the dog usually guarantees its death with either the initial hit or followup so no one else can steal the kill
have fun
Assuming enemies are completely stacked which they are not
das true
They are fixed currently
does traumu proc kinetic flayer
everything does
sweet
just didnt want to make a mistake lol
its hard to see what happens to the shit i explode
thoughts on my trash can super hero psychic outfit?
Im using almost exactly the same outfit right now lmao
Im running around with a XII, cosplaying a sniper
i just want a cape LOL
cringe
Lasgun sniper
even more cringe
I want actual sniper class though
Rattling
I just want to be cringe
I would've used the one with funny goggles, but its not the same colour as the cape
i'd use the cape outfit if the bracers weren't so big
Superheroin.
If we're talking drip, here's what I got (Knife solely used for the pose)
Shirtless is the way
"hold's up collar with mind"
Does surge do anything on Trauma Staff?
only on the LMB
Woof.
ruff indeed
It is sort of bonkers that the blessing trees are unique for each stave. I mean I get it, but woooooof.
all of our staffs belong to different families
the problem is that no variants of each families exist
Can I play a trash LMB ONLY staff build?
Just imagine it
The blueness of the orbs.
maybe on lower difficulties where your LMB one-shots groaners/poxwalkers
sounds miserable
the staff LMB isn't that terrible
just has the misfortune of being a projectile weapon with meh travel time and a meh fire rate
This is a big part of why I like the 3rd person mod - way better peripheral vision.
Yeah I agree -- I think I'm just feeling a little annoyed with staves on my psyker, it really feels like Trauma and sometimes Purg are the only meaningful choices. I like surge plenty but honestly with a skilled team it's hard to feel it's exceedingly valuable and too binary, would rather a touch less control and more damage. Voidstrike seems like it could be okay if you had the perrrrfect kind of thing going on, otherwise it feels like a budge trauma IMO.
that's about my evaluation for the staffs
the lack of a burst single-target DPS staff also bugs me quite a lot
Lightning staff is my go to reguardless of team set up
Being able to kill crushers and armored in two charges can be immensely powerful
The stun is also incredible
I've personally just been running a BB build with purgatus and deimos fs. Actually a lot of fun
I've had many games before where the team just lacked the DPS to kill groups of melee elites and we get squished into a corner, so I just bring the trauma staff
I also much prefer the trauma's charge speed (1.3 seconds) over surge staff's (1.98 seconds)
oh thanks for doing this, I'd wondered
I've been running Surge with an Illisi. So fun.
with the caveat that's with enemies stacked
that was also with a t4 slaught + t4 unstable power + warp unleashed
though unstable power shouldn't have changed any breakpoints since warp unleashed is enough to push the illisi's minimum cleave damage over 150 damage, allowing you to two-shot 19 poxwalkers (with max t4 slaught stacks)
I've got a pretty good illisi, exorcist 2+ slaughterer 4, and good stats, but struggling to get a great deimos roll
in case you are not privy, weakspot damage is not that good for two reasons.
- The bonus is quite low. It's 10% compared to the other damage perks which offer up to 25% (albeit against certain armour types).
- It doesn't actually give 10% damage as you might expect. If you deal 100 base damage and 230 base damage, +10% weakspot damage will make your weakspot deal 243 damage instead of the 253 damage that you expect. In other words, +10% weakspot damage is actually a +5.6% increase in net damage on weakspot hits for the force swords (at 80% finesse) in particular
Well it's not like I can just change it, cuz the other stat was worse
Besides, for how I do it, I think it works just fine for me
Flak and unarmored die in one hit on heresy, that's the only thing that I want
holy shit I was NOT as rusty on psyker as I was on everyone else
Based
i have missed playing psyker tbh
the amount of multitasking and carnage you can pull off is unreal
voidstrike taxe with this setup
Weakspot damage is bad on pretty much everything, because the damage increase calculation for it is (weakspot damage - base damage) * modifier. Deimos H2 gets ~50 damage out of a tier 4 weakspot increase against unarmoured, while the UA perk gives the actual 25% increase for 200 damage, for example
Wouldn't absorption be better than harvest there since you have no way of generating passive charges?
that's my secret: kinetic flayer
even without it I keep on top of my charge decay (bursting specials and the occasional trash), but I save KF for bosses, starting the mission and generating multiple stacks in the event I have to
But you're not running flayer there though? Or am I blind?
Oh okay yeah that makes sense
Yeah I'm running barrage on almost all of my builds too, but having to swap over to BB to get some toughness can be a hassle
that's the only weak point of the build, might have to get some more voidstrikes and see what I can do about it
Rip this weapon...
Why [Run 'n' Gun] is allowed to be a blessing within staff weaponry is beyond me.

It's one of the best blessing Surge staff can get. Second one if Warp nexusis (or whatever it get renamed to).
learn to use it's LMB attacks - it's insanely good tool
deimos is the only weapon that can get use of weakspot dmg. with maniac and weakspot and warp unleashed you can oneshot muties with h2 even without peril
Bolt attack of staffs have very high suppression and decent damage (provided you can aim and do headshots). With run and gun you can easily and safely break distance while suppressing living shit out of heretics
A lot of the staff perks need some love. I have a trauma staff that has tier III sustained fire and transfer peril and I'm just like "Why has though foresaken me beneficent Emprah?"
Like I'll grant that the primary bolt isn't bad. But it's boring, and boring is unforgivable!
It's also only sensible attack to use vs dregs on Surge staff, it takes ages to kill them with lightning. Best scenario - you run into them while spamming LMB to kill few and suppres rest and then start chopping them with melee.
And it faster to kill sniper with bolt attack than BB him
True, true. I'd just prefer something with a bit more flare. Rule of cool, you know? Even just changing it from a projectile to a lightning bolt would be a step up.
Extra cosmetics that turn bolts into ghostly middle finger gestures you shoot towards heretics ๐
Seems it doesn't proc as much as it is supposed to.
Yep, but just giving an idea of how low the increase is in general, even with such a strong attack as Deimos H2. Personally, i would just grab unyielding,flak or even carapace over it
I almost wish they'd get rid of HP damage and just rate everything by hits-to kill. So many bonuses aren't useful bc they don't hit breakpoints.
Though with a tempo Fatshar releases content and patches and do not touch or mention how BAD crafting and weapon aquisition system is.. We will probably see cash shop cosmetics in q4 2023 when game will have ~1000 online
I'd say it would be 2024 Q2 if anything.
My god, Blessed by fate is honestly the shittiest one to do
It's horrible.,
Keep your distance is pretty bad too
i'm really hoping we get better hat slot stuff for psyker, I don't like the giant dumb harnesses
Wait this is supposed to be difficult? xd
I did this one in three consecutive runs without even trying. Try running surge.
really only ragers you have to watch for
Just annoying to deal with if anything. Get bap once, gotta do the whole mission again.
i got it within 5-7 missions as somebody who almost exclusively uses their melee
granted I have the trauma staff to make melee elites go to the ground
I also just joined a sedition mission with warp battery + quicken to for blessed by fate to get that out of the way
since I wanted the god damn helmets
I did that with a friend at the start of a private game.
Tedious, but gets it out of the way.
Oh, I didn't realize a leaderboard existed until now
it's a mod
The Nexus Mods vortex application does not work, and so this is necessary to properly install/run mods. Warhammer 40K Darktide Modding is pretty straight forward.
Oh boy, not really interested in the scoreboard but some of the other UI mods seem mighty helpful.
Any penancers?
Brainbursted your CPU 
I realized that I have bad melee habits now that I'm so used on how to melee as a psyker with a force sword ๐ฆ
i keep dodging and dodging as a vet and I forget that I have a shove
speaking of mods is the animation events mod still broken?
i havent been using scoreboard mod and whatnot because of it
it was ui_extension that was broken and newer versions of scoreboard don't require it anymore
oh is that what it was
i knew one of them was broken
ill check and see if i can get it working again then
shred and riposte
same and its easy
DSword is hella fun, crucial part of my Commisyker loadout (DSword, laspistol)
recently though I've joined voidstrike gang
i mean i spent a fuck ton of time min maxing mine and just finally got uncanny 4, but if you get the breakpoints its easy to kill dreg/scab bruisers and the blessings take care of hoards
Yeah DS and Laspistol are not the performant choices.
Deimos is just a better DS and MG IV lasgun is just a better laspistol
how much agility does deimos give you? i have not invested any real time in the force swords
ds mark 5 rivals a combat knife but it hoard clears faster
What should I reroll my perk into?
im the player running around the entire map collecting every bit of plasteel so sprint speed is very important
sprint speed of the deimos is the same as the other force swords, but the dodge distance is better
be damned if they aren't fun though
I remember oneshotting a gunner to the head with the thing, that and you have long ass dodges + the good push on psyker
if deimos can match dueling swords mobility ill build one
but i dont want any caveats
it needs to have. same speed, dodge distance, sprint cost
if it has any slower mobility then no thanks
I did sus out a bit of tech for dodging
by complete mistake I found you can crouch mid-dodge to slide at the end, slightly extending jt
deimos' dodge distance scales from -2.5 to +12.5
might help you get a little more oomph out of deimos
yeah that's a dodge slide
be warned that on other weapons, dodge-slides count twice towards your dodge limit
numeric UI, knew it did that
yeah that was how I found out as well
found it on my taxe lol
such an obscure ass yet rather impactful detail to not be told about
how easy is deimos hoard clear
spam l1 and it's good enough
if you want to put in some extra APM, you could do heavy->light->light->light->repeat
though I haven't really tested the deimos combos
This weapon fixable? It got really good mods
pain, suffering
Not really because you have infinite dodges. You can crab walk faster than you can sprint.
Notice that this means you can move faster than sprinting while blocking melee attacks and avoiding ranged attacks.
With Deimos
i guess i can use it as a meme sword
They renamed the penance to head honcho huh
What perks do I want on a purg staff?
smh I see arcotash is talking about the deimos
but he hasn't mentioned the 10/10 obscures smh smh
purge staff perks are flak + crit chance/maniac/unyielding etc. etc.
crit chance for general use, maniac for ragers and to a lesser extent mutants, unyielding is for boss damage and lesser extent ogryns
ok cool yea I have crit right now but il reroll to flak
ok makes sense
yea yes im using ascendent blaze
do you recommedn wild fire or warp battery?
is it?
in the sense that it won't spread to enemies with more than 4 stacks of burn
oh interesting
and it also has a chance of not spreading if the enemy who had the burn only has 1 stack
is its just broken right now?
would you running communion?
basically wildfires spread is for extra horde clear and charge generation
it seemed like a good combo
but if you want to use 6 stack AB
basically WB is good because 6 stack AB lets you burn down shooters
yea Il give that a try
etc.
6 stac AB is nuts
been jumping back and forth between purge and surge
i like both a lot
finally gota better surge with much better warp res and quell speed and it feels much better to use
wildfire vs WB is basically extra horde clear and warp charge gen, vs +8% potential damage and the 6 stack AB
and for me purge staff horde clear is already rly good so I prefer being able to clear out shooters
yea that is fair
i will give it a try
i run warp battery on most my builds so just wanted to use wildfire because it seems like such a cool feat
its weird but because it only spreads to enemies with <4 stacks of burn
its better with blazing spirit builds
I heard someone mention that burn trauma is actually pretty good with wildfire
is that the blessing?
blazing spirit + warp nexus trauma staff basically
oh interesting
how about blazing spirit on a deioms
that be any good?
with wildfire?
ehhh
its off meta
I heard someone mention that blazing spirit trauma specifically is good enough to be meta
but everythign else with blazing spirit is kinda off meta
sounds kind of cool
i might craft a trauma at some point but having a ton of fun with surge and purg right now
the problem is besides trauma the only other staff with blazing spirit is voidstrike
which doesn't have enough AOE
yea i dont like the void staff much
and for swords if you want a blazing spirit + crit sword
you basically have to give up slaughterer
the illisi and deimos NTRed the obscurus in my heart
I just crafted this earlier lol
thats.... one way to say it
what can I say; I'm a romantic
I wouldn't call NTR romantic lmao
yeah basically blazing spirit on swords or kinda meh because most enemies you could set on fire you would have already killed already
on top of that running blazing spirit crit sword means you have to give up slaughterer
and yea
if you want I'd recommend the illisi tbh
cuz its got that wide horizontal swing
Yea I want to try the deimos with the purg
and extra cleave on the special
deimos is like a dueling sword with stabs so even for fun its like
been using ilisi this whole time so far
though the special is probably just going to outright kill everything before the burn does anything
which blessing is better to go with brutal?
I mean if hes running something like blazing spirit + shred or bloodthirsty prob not on thicker hordes
yea il probably just scrap this sword and start over
It just has good mods so I was hoping to make it work
Thunderous is my vote
Decapitator requires kills, and Thunderous is brittleness which means your teammates will benefit against the enemy that was hit
should be
monstrosities are unyielding so if your teammate's weapons deal <100% damage to unyielding
can brittleness stack beyond 4 stacks? or will it just eventually allow everyone to hit whatever it is, for 100%
the stack cap is 8 stacks (40%) if nothing has been changed since
since the main use case I'm thinking of is for crushers
probably up to you if you value killing maniacs faster or better clear against flak (especially if you reach a breakpoint with it)
Done!
it was weakspot 8% and unarmored >.<
if you have to pick one or the other i would choose flak because it hits a lot more
flak/unarmored is a great combo
yeah i pretty much use that all my ranged
but ive always done maniac/flak on melee for obv reasons
but yeah, great weapon, didnt roll either
ill just go flak
is unyeilding any good on surge?
@molten sparrow @ 8=========>
Nice Crit, perfect Quell Speed, great Warp Resist
I'd personally change Crit to Maniac
Granted, I haven't really enjoyed using Surge Staff, but I can't really think of many Flak enemies you can't dispatch fairly easily already
I always thought of Flak damage as the perk you put on melee weapons and guns too
on surge
you do + flak + carapace
cause the damage it does to anything else is bad
so bad x 1.25 = pretty much still bad but less bad
Soooo, coming back after a 3 month break. Did they fix psykers yet?
i mean thats tough really
Oooh? Really? How?
i know that crit damage bonus is pretty bad so id prob keep unyielding
psyker got so many buffs overall
That feat that increases damage on Force Attacks now applies to ALL damage
or you could keep crit damage bonus in the hopes that they -eventually- fix it
easily the most fun class to play now
Warp Charges drop one at a time instead of all at once
So even though they didn't rework brain burst, they're still playable?
psyker's melee scene is extremely strong now
Neat!
hmm ok thanks
yeah the ilisi and deimos pretty much retired every other melee weapon on the psyker
Brain Burst I think also does additional damage, to the point where I can reliably kill every enemy smaller than a Mutant in one shot with six stacks and Warp Unleashed
Thanks for the catchup, the patch notes didn't scream fix to me
They are way more than playable I think they are the strong class besides vet
you will easily top scoreboards even if you just use melee
psykers just have so many tools to deal with any situation now
and the force swords are easily the most fun melee weapons in the game
Psyker now feels like playing Talion from Shadow of Mordor
with the right build, you are much more of a generalist than any other class and you potentially have more damage output as well
Hadron I LOVE YOU!
Noice
That's crazy that they managed to fix psyker.
we still only have four staffs though
What's the preferences for curios now?
Beam Staff when
peril glock
Toughness or wounds or what?
true but gun psyker is also fun and pretty good
There's still some dead feats but whatever, all the classes have dead feats
I like using 3 Max Health with Toughness Regeneration, Sniper Resistance, and Corruption Resistance
I bring a +stam curio along since i don't use kinetic deflection
Ty
I run sprint eff, stamina regen, and toughness as my curio perks
my cardio is unmatched
stam regen seems nice
yeah stam regen is sweet on psyker
Is soulblaze workable?
I personally feel like soulblaze is kinda crappy but thats me
Okay so I don't mess it up. Which perk do you suggest I refine please?
I think Wildfire is a trap, but Soulblaze has always been pretty okay
Or is the damage increase on peril still better?
soulblaze itself is average
you dont heat weakspots on surge secondary sooooo
just that the things that apply it are quite strong
they both suck so um
Ah
Warp Unleashed is almost always the better choice
pretty much warp unleashed has no competition
it scales from +10% to 25% damage now and is flat-out additional damage to everything, including Brain Burst and DoTs
Go maximum CC damage? and chose Increased Range Critical Chance?
you can still run warp resist*
surge is best staff
don't you dare compare it to the fucking shield
stopit
inner tranq is prob for if you're using your staff a lot
never
I use my trauma as anti-ranged and the occasional stagger against groups of melee elites, so I don't focus my build around it very much
Just saw a great vid. It depends on how you build it. Crit for trash mobs is the key, otherwise focus Flak with Elite
So, should I just rip the Warp Flurry 4 and put it in this BA staff instead?
The cosmetics were broken for some people
should happen on pretty much any char you log in to
unless you mean you hadn't logged in at all since the new penances and associated rewards
This is a MUST WATCH video.
https://www.youtube.com/watch?v=7KVVpasnIrw
The Surge Staff is probably the strongest CC weapon in the game right now, being able to stop even the toughest of enemies dead in their tracks. What the Surge Staff lacks in lethality, it makes up for team utility, support, and ease of use!
In this video, we take a deep dive into understanding how this staff works. So brace yourself as you le...
as long as it remains a cc tool most folks wont care about it
the fact that the damage is low isn't great but the target limit is the real problem
it just scales really badly with higher difficulty variants
I am about 100% sure it is definitely not "must watch"
oh, well then I digress.
credibility is directly proportional to capital letter density
that's how people type when they REALLY MEAN what they're saying
Well there's also the Purge staff
Fooling around with the Revolver + Illisi on Damnation Hi+Hunting grounds. Didnt expect to top the scoreboard xd
wish there was a blessing that enabled more chains based on peril or something
this is an interesting scoreboard
or maybe an inverse charge. lower charge attacks tag more targets but higher charges focus the lightning into a single enemy more
that actually sounds like a different surge staff variant all together tbh
the purg player outdamaged you and killed double the lesser enemies, plus whatever the crit/weakspot stats are worth
I guess elites etc are just weighted more
Bro regularly breaking hordes. he was also running Ascendant Blaze
I guess void kind of farms at the end
a staff specific blessing for each of them (rending shockwave style) would go some way toward justifying separate pools, and this seems like a no brainer for the surge one
have a peril scaling one for purg too, fuck it
I feel like surge staff would benefit from having a variant of the surge blessing, ironically enough
Maybe on crit it doubles the targets or just shocks them for twice as long
Arco, do you run unleashed for melee? I'm guessing you do.
The surgest staff
yeah
I run the trauma so I don't have any need for wrack & ruin to deal with densities
and I prefer to not run inner tranq since I'm a godblessed quietude user
Cool, gonna try to change up my trauma playstyle and rely more on the Illisi.
when pushing through a map, most enemies are too spread about to make good use of the trauma while moving forward
so I'd rather accrue slaughterer stacks and murder everything while dodging to my destination
I also dislike throwing enemies (groaners/poxwalkers) if I can help it unless it's a mixed horde and I need to separate the elites from the trash
Yeah, I've been defaulting to surge, doing pretty much the same. Played my trauma build way more defensively.
What the best new force sword for us Psykers?
and when fighting shooters, you'll get toughness back from melee kills
Depends on set up.
with trauma, whenever I go into the open, I end up getting all of my toughness peeled even with focused channeling + sprint-slides
with the illisi, I can spam dodge-slides and get some toughness back more reliably
The deimos truly shines with staves or guns that are good at clearing hordes.
Yeah
Like purg/deimos is sweet. You kill pretty much all chaff with the staff, and one shot tougher targets with the sword.
I prefer Illisi at the moment tho. It just feels goooood.
And with slaughterer stacks, a special kills almost anything.
more comfy to me to just stand in place and deal with elites
Yeah
and pretty much never having to kite backwards
imagine needing good positioning
or ever using your brain
and also usually guaranteeing kills
since teammates won't be able to catch up and get them
well I guess you can move faster with the deimos
damn, now I'm thinking of all the crusher kills that have been taken from me
Oh snap.
for gunpsyker how do i build my talents exactly
im doing 313233 right now
im just going to try this and see how plays out
I would take Kinetic Flayer
instead of Warp Battery
the free BB will allow you to keep your stacks up without effort
I definitely wouldn't bother with Mind in Motion, either
What happens NEXT will SHOCK YOU
you would want to test if you can one shot both scab and dreg bruisers with light swings and flak bonus, if so, keep decap. if not, thunderous
Depends on what gun you're using, really. I run a laspistol-build with 3-1-1-2-1-1 - where I pump up peril with an illisi and go to town, then switch to gun for ranged enemies and elites. The aim is to maintain 6 stacks for the extra damage to the shots and melee.
If you run a shredder with pinning, try the loco AB build. 1-1-1-2-1-2 or 3-1-1-2-3-2.
A great all-rounder for pugs, is 3-1-2-2-3-3
Finished my first Hi gauntlet with no lights on as psyker (damnation) it was eventful lol
What are the best blessings for void staff?
lights out hi gauntlet my beloved
hope it was a worthwhile time
First teammates all died at the beginning then rage quitted then I got some backups with no deaths
incredible lmao
This is what I personally use for shredder psyker. Very speedy and melts everything if you can get pinning fire and blaze on your shredder
How do you deal with stuff outside of purge range i seem to have played too much voidstrike
T2 is a toss up with warp unleashed but I prefer the extra horde clear from wrack vs more overkill damage
Bb, or you stick to cover and weave your way up till you're in range, deflector on a fs works wonders too
With Deimos itโs easy to slide dodge to range
That too
Deimos is what I use too and it's super dodge mobility makes getting in range very easy
Knife can work too, but I like that more with shredder than with purge, one shots with diemos are too nice to pass up
whats the bst setup for voidstrike anymore? just came back and wanted to tweak alittle
I donโt like voidstrike anymore ๐ญ
Only places I still bring it itโs like enclavum baross where itโs truly a weapon of mass destruction
i'm so bad at remembering to try for Keep Your Distance
I want to tussle with elites
oh a reaper time to sit on my thumbs and brain burst behind a box
run his ass with your hands
finally using deflector because i think i lost it to a single bullet
keep your distance is avoiding melee attacks from elites right?
wait just melee
i can dodge the rest of the elites easy it's just reaper triggering me
are the cosmetics from prioritize targets and kinetic killer 1 bugged? I just got both penances but don't have them in my cosmetic menu
ye
oh I relaunched my game and they're here now lol
Funny how gunker has some of the most build diversity
havent rerolled perks yet, this thing is going to shred; straight from Brunt to Hadron
how so? JW
the omnisaiah has blessed thy rng
I been playing like 24 hours straight lol all for this
I mean not straight but.. ya know
the min maxed mark 2 with my desired blessings
I see people using a lot of different feats and weapons with good success
Lot of possible synergies
yah I Guess gunker is kinda just a label like "staffker" and the various ways u can build staffs
but idk any other builds besides autopistol
like what are you referring to, mark 12?
im interested
I mean recon lasgun infernus can still hit hard
I mostly see auto pistol, idr other guns peolle have used
I played that yesterday or the day before a little, tier 4 headhunter/tier 4 infernus
autopistol is just crazy good
the whole pinning fire ascendent blaze thing just seems wrong, but other classes have good builds too
I dont get how it works logically
how does a gun make your magic more powerful
Anyone doing the redacted penance Head Honcho?
pistols dont have huge mags like that lol
I'd like to do it but busy atm
all the infantry auto guns need more bullets tho imo
idk.. just makes no sense with how strong the autopistol can be comparatively
i dont mind the ammo count on the auto pistol as much because without pinning fire you do actually kinda need that ammo to kill stuff, pinning fire turns both the bolter and auto pistol into broken guns
pinning fire could use a tweak over ammo cause ive heard auto pistol without it is super bad
that makes sense
dont have to make auto pistol bad again or anything but pinning is very good
make it 75% max power
slaughterer is in the same boat
yeah blessings are balanced weirdly lol
@dawn crypt warp flurry and transfer peril
@final mesa I did it back when it was Malleus Monstornum, get a shield ogryn to tank a demonhost for you
okay i finally got 1/3 for it, totally got my ass lit up by a reaper in that mission so 100% you're right it's melee
idk what the hell i was doing to get hit by em earlier
its easy to get hit by a rager or just a shotgunner poking you in the back or something
ragers and shotgunners are elites
specialists spawn at intervals and are always aggroed onto you
arent elites just special enemies
elites pre-spawn on the map in a passive state
this is what i saw by googling
everything else is a specialist so i was just focusing on* avoiding these
gunners are also elites