#psyker-class
1 messages · Page 531 of 1
Even then, it still happened to me, either a third or half the time.
Horrible internet connection moments.
is it worth taking the left staff? they'd be pretty much identical after I refine it and stuff
SMH, I ONLY play Quickplays.
You start at 'LZ' only if they haven't completed First Encounter.
Maybe if you start 'looking around' they might reach the 2nd one.
That 'howl'; that's the GameDirector punishing you.
I'm sorry amigo, if you can't hard carry with a staff that will make any five enemies in the game stop what they are doing and stand there for a few seconds and take damage on top of it in the time it takes you to right click, left click, and then then R. that's the definition of a player issue. The only staff that matches it in versatility is the purgatus staff. The purgatus staff just has different enemies and situations it's weak again
If i'm running surge staff I rarely get into a situation where my whole team is dead, because I have the tools that stops all the specials that suprise wipe teams. When i am in that situation pressing my F key to push/light everything around me on fire and some slash/push with my Illsi typically gives me the breathing room to go back the dogs/trappers etc under control.
What I'm getting from this is you aren't super great at melee crowd control, and that's fine a lot of people aren't, and it's a learned skill. But that's not an issue with a surge staff. It's jsut an issue that you can kind of get around with staffs like the purgatus.
Looks good to me. Just slap warp flurry over barrage and choose your perk of preference over the ranged crit.
I'm asking whether its worth it over the one on the right. I'd effectively lose a bit of aoe radius for a bit more crit
Is gun psyker any good?
I like Surge. But with Quickplay, I can't ALWAYS trust people to stay in the same room to take it down.
I'm left holding a leash to muties, hounds, bullwarks and ragers.. and they're in the other room mat hunting.
My Peril is rising, but not as fast as my rage.
bring a combat axe, chop down all the big bads, profit
(for legal reasons this is a joke)
you lose roughly half a meter in all the cloud radius stats which I doubt would be particularly noticeable.
you'd be surprised how often I'm stuck trying to burn gunny bois just at the edge of my range, but fair point
Fucking @long wharf don’t unironically point to the shit copypasta lmao
🙂
I've watched youtube plays and they were good. I don't think it works all the time.
AscendantBlaze + Shredder: use it like a Vet's BioTarget ('F' then shoot the ones on fire)
With the right feats: the tick damage amplifies the SoulBlaze.
so is it best to upgrade to blue over and over to fish for level 4 blessings that I dont have? or upgrade stuff all the way to orange
surge4lyfe
I forget what shredder does
ymmv but I've had 0 success going to orange. lots of 3s, but all my lv4 blessings have been from melk
I mean yes but
if you're just fishing for blessings, taking a blue to orange takes about twice as much plasteel as making something blue
is just not worth
it's an okay pistol, good ammo efficiency, but you only want to tickle the enemy - but the shot amplifies the SoulBlaze tick-damage
Should you just buy greens and upgrade them to blue to look for blessings
I do that now
Oh I thought I was a blessing name lol
How does it amplify it?
I dunno. If you're just looking for T3s you can probably just keep buying gray items
For T4 blessings, Melk is your best bet
keep in mind higher base stat weapons are more likely to roll something rare, but also cost more to upgrade
can't remember the feats.. gimme a moment
oh I guess I've gotten some 4s from emperor drops too
so could always grind missions hard
pinning fire gives you a damage buff for staggering enemies which is really easy to do. So all you need to do is keep the buff up and your soul blaze damage increases by 75% at t4.
I mean, that also gets u plasteel so that's what gets you ahead anyway
Is there new evidence for this? It's been tested every few weeks and doesn't show a difference.
It’s just hearsay, conjecture, and anecdotal evidence
¯_(ツ)_/¯ ^
No one actually knows
FWIW Surge + Deflector is my favourite clutch build. You can solo a lot if you need to rez a whole team.
I've tested 140 samples and found no difference between blessings
from sub 330 to over 360
on the topic of shredder autopistols tho, they're kinda busted atm. Chews through ammo and enemies like nobody's business, so long as you have Pinning Fire (higher prio) and Blaze Away (lower prio) as your blessings
though i;d say it's still better to focus on upgrading higher level weapons
then lower ones
If you are fishing.... it's ok to roll. But once you have a blessing or two you actually want
if you're fishing for blessings and have no intention to use them, probably go for lower level
You'd rather roll a proper item, one you'd actually like to use
+10% Ordo dockets is the secret GOAT perk for getting top tier gear.
I do think there is some variance to it based on level, but I ahve 0 idea what it is, I am fairly sure someone found it at least for curios
I refuse to buy into this… ordo cult
like below a certain rating they literally could not roll a t4 perk
I rerolled to +30% and it was glorious
put it through the auto roller as well
Yeah I think there may be tiers to curios, but since they fixed Brunt's, it looks like 300+ has same/nearly identical blessings chance.
that is my assumption as well
I'm fairly certain sub 300 had lower roll chance prior to the Brunt fix
Actually.. who knows, that's ahwile ago now
Even with a 17% health curio I was getting same results as with a 21% health one when rerolling perks
Feats, 1,1,1,3,2
Shredder: PINNING FIRE REQUIRED.
BB a couple of people to get WarpCharges.
The WarpUnleased increases bullet damage.
Psychic Communion to maintain WarpCharge.
Kinetic Flayer for cos 'many bullets'.
- Whip out the Shredder, FIRST
- AB (Pinning fire amplifies AB to insane damage)
- 1-shot tap elites out(as long as they're still staggered) (trashmob already dead)
Useful in big encounters, but in corridors, it's less efficient.
Plus you have to remembr to keep WarpCharges up.(remember to BB)
I don't do gunker, but KB is like a revolver, 5x shots and you're out of peril and still a few 4 secs of accelerated BB left(if you manage peril).
5 BBs is enough for the full 10 seconds of flayer
unless you do that glitch where you activate your ult but cancel out of it, maintaining your flayer buff but getting your ult refunded and allowing you to ult again, stacking two flayers on top of each other
i still need to make a good illisi to compare, but ever since i got a decent deimos and watched this video someone linked me the other day
changed everything lol
This is the story of a Force Sword which was rejected even before arriving. However, this shiny blade proved us all wrong with the mighty speed of warp and a jab that hits like a truck.
this weapon is nuts
kinda tricky to train your muscle memory to do the poke combo bc i wasnt used to it but once you start getting it down
however its very meh at horde clearing, thats where the staff comes in
Flayer is good: but as a Purg, I am using Wildfire.
The flames spread on their own.
Cooldown is 15s.
oops I meant barrage
Yes, 1xKB is about 4x free BB , with 2x more managed if you are fast enough.
I don't think you can get a 6th one off
the 4th one puts you at 97% peril and barrage will be near the end of its 10 second duration already
Maybe I had high WarpResist. I don't recall.
No you're right, 6th one was normal speed.
You can get 5 off KB and 6th at normal puts you at 100% if you have tranquil (and I guess... at least a few stacks going into it)
My bad, I was targetting poxwalkers, lost a bit of time switching targets.
I normally use AB, no KB.
(very rusty since I only used it for penances)
understandable
i was looking through my clips and I came upon this old clip of a mutant with his long fucking ass arm
https://streamable.com/t2z3nb
BB vs purgatus against bosses?
Anyone know best way to get pick'n'mix?
Unless they patched it, you can get it off Hunting Grounds dogs.
Comms Plex also has a lot of gunners spawn in the hacking room.
let your team know you're going for it, if youre in comms plex.... or head to LFG to see fi you can find a group. It helps.
I would go full efficiency: Tranquility, Battery and Kinetic Barrage
thanks! does my staff charge and quel bonus matter?
muties are insane after they got buffed
Nope, you're pretty much going to have to BB back to back.
Staff quell/charge etc. only matters if you have staff equipped.
thanks!
The penance starts after you BB the first one, so if you want to be conservative you can start the first BB normal, then hit Barrage, then try to get the other 4
But if your team is competing for kills with you... then best to just hit Barrage and try to get all 5.
A vet with bio optic helps
how lucky would i get if i just bb a lot
But... then you need the rest of the team not to gank them
1%
dam
pick and mix?
pick'n'mix
I got it naturally
FWIW it was pretty trivial getting it on dogs
on comms plex, I got it on heresy without intentionally going for the penance
Find a bunch of gunners
I adjusted my perentage
BB one of them
though that was early into the game's life cycle right when commsplex was released
purgatus so boring
I mean water by itself isn’t wet
I mean knife psyker is just better zealot psyker pretty sure
The Wildfire build is a bit more fun. You don't have to be a fire turret all the time.
But when push comes to shove... you just fall back to it
What do you want to know?
i haven't done flame for ages and not sure what the good blessings are right now
also good perks to go for
Flurry is great for uptime, Harness for faster burn, Focused for in-your-face purging
I'm a big proponent of +Unyielding for boss damage
Can't go wrong
feels like flak is good on most things
Terrifying Barrage is kinda janky with Purg
so ideal combo is mostly harness and flurry?
I prefer Flurry + Focused now, but Harness + Flurry is probably most popular
ah gotcha
garbage on all staves
hope i can pick up a 3 or 4 flurry soon
Flurry makes the uptime on Purg pretty awesome. You can min-charge your first 1-3 attacks just to get flurry stacks.
i guess it just doesn't function properly?
It's just hard to get value out of it
it works fine, but very specific circumstances for it to matter
@shadow wigeon yeah that makes sense - i use flurry on trauma and surge
@shadow wigeon need to find it for purg
TBH Flurry matters less on Purg, but it feels better because fo how fast the charge becomes.
yeah i guess if they are burning, they aren't really shooting back anyhow
Crit and flank imo crits add extra burn stacks each tic can proc
Flak is important due to the dmg nerf unyielding is not bad either
what's flank?
I think 5% chance for one extra tick is over-rated, personally.
Also, in theory you are looking for 76% burn stat
To hit maximum stacks.
It's not a huge deal
Eh the 5% stacks with harness and base crit so it adds up
i've only got two high rolled purg so far -
Well you have to compare it to other perks, not to the total. It's just a damage buff in the end.
Left one with Flurry would be my bae
I play Wildfire build now though which encourages more frequent, shorter bursts (so Focused is nice)
Left staff better
yeah i have wildfire running
If you use Wildfire, you should use Slaughter
Oh wildfire id run warp battery for bigger ults and higher dot dmg myself
But to each their own
If you are not pumping Wilfire, it's not worth it, IMO
@shadow wigeon i have slaughter on my sword, is that what you mean?
When the dot is on the enemy power gains still apply to the dot
Yes. When you apply burn stacks (to a horde), switch to your sword and get Slaughter stacks. They will boost the power of your burn.
So u toss.a.bunch of fire and whip out your sword to smack stuff and buff the dot works for bleeds as well
@shadow wigeon oh shit, really??? that's really good to know!!!
"+power" applies to all damage you're doing. Obviously, only when you have the sword out.
@shadow wigeon i heard about the gunpsyker pinning fire effect but did not know slaughterer did it too
So 4 stacks of Wildfire can burn through a horde and travel quite far, with 5 stack Slaughter
and kills from burn will proc Slaighter
so it's sort of self-sustaining.
wow that's really cool
It's competitive with Battery, but you need to lean into it.
Pinning fire is just a power booster but easier to apply since its ranged same thing
Downfall of wildfire imo is that its best scenario is horde clear which your already great at but doenst help vs elites and bossesb
to kind of keep both burn and slaughter up
Well, apply at least 4 stacks, and then swap
Where battery gives bigger ults and higher dmg against everything horde clear and boss.dmg
The trick is to apply to horde, then go hunt big targets like Crushers, etc. with Deimos.
I also use Warp Absorption with Wildfire
Because of the delayed kills
And if you're an absolute madlad, you can skip Communion and go Aura
i'm using 111222
wierdly thanks to AB and psychic comm, i get enough head pops a lot of times in hordes, and i actually do head pop vs ranged sometimes if we're far away
I'm now at 212122, but will switch to 211122 in case it feels like a higher risk game.
i run a stam curio, so it feels like i have enough block even using deflector
yeah all my other builds with other staffs use quietude
Purg can use any lvl1 feat really. I find WA works best with Wildfire though
i've never really tried warp absorption, but i could see how that works well with the burn
the passive toughness gain as you melee fight is cool.
When you light a horde, it can be pretty silly how long you keep getting WA procs for
wait does burn count for WA?
Any warp dmg kill
like if they die without you aiming and actively burning them
Yeah, it's a warp attack
just soulblaze counts? nice!
But it has to be the burn that kills them
Rumbler or Flamer can mess wth Wildfire I've noticed.
They kill too many targets simultaneously and can stop spread.
thats pretty good - i was worried you have to shoot at them directly and have the direct damage tick kill
The 10% chance on your lvl 30 feat applies to anything dieing under the effect of soulblaze so even if its 1 stack and somene else kills it you can still get a procb
Anyone's soulblaze too
that's actually better than i thought
You don't even have to apply it
@stable silo i didn't know that
If you have AB talent, and someone else applies blaze, you can get warp charges.
Ya thats why i love warp battery your at 6 stacks so easily
Which may not be intended but hasn't been changed.
Which is just raw dmg
learning a lot right now (i mostly use trauma and before i used shock)
There are alot of sneaky details to Psyker
yeah it's hard to tell what counts for what, and all the strange interactions like the slaughter soulblaze thing
A few notes about Wildfire:
- it does not transfer more than 4 stacks, and never above 4 stacks. So.... make sure you applied at least 4 stacks, but applying 10 won't improve Wildfire much
- It does NOT spread at only 1 stack. So if you AB at 0 or 1 stack (which both apply 1 stack of soul blaze), Wildfire will not spread.
If they ever buff ww maybe wildfire would be better ha
Then that would be a fun build to run
Imagine ww wildfire with kinetic
yeah would be nice if it let you transfer max of 4 but to add above 4 if the mob has a few stacks already
Dunno how they fix it though warp unleashed is almost mandatory at this point haha
honestly it still feels pretty good, so i'm not complaining really. i like how easy it is to keep everything lit up
When you see how much damage it can do with 4 stacks + slaughter, I can see why they are in a tricky spot. Because 10 stacks w/ +power would jus evaporate a room.
@shadow wigeon ah that's true 4 stacks is meh, but doubled power it could be pretty good
I prefer it to Battery at this point. It's competitive, and it's a bit more fun.
Not sure actually. I beleive I have seen a Rumbler shot scatter targets far enough away that it could not jump.
i might need to play around in the psykarium or whatever that thing is called
Psykonautium
The main trick is to not sweat applying too many stacks. Once you're at 4+ on enough mobs, switch to sword and go... do somthing else. Kill elites, read a book.
But if you find yourself being a fire turret, then you may as well go back to Battery build
yeah i see what you mean
And that's also why I went Aura instead of Communion
Wildfire makes it easier to get more targets with burn, which is slightly better for getting warp charges from AB, which makes Communion not absolutely necessary.
yeah i can see that. i use it on a lot of builds just to give me a little leeway to keep stacks up
It is definitely not the optimal build, though. It's different.
Is mmmiles advocating for wildfire again
basically a lazy build so i don't have to worry much about popping heads except when things are out of range, or i've got a couple of crushers in front
Always bro
Lol i gave the meta already
But let the man dreamwildfire is fun
Maybe they will buff it and i can be a ww wildfire boy agaib
haha you guys gave me a ton to try!
Hes right about it being fun warp battery is just pure dmg
Folks get too stuck in the meta to try different things.
But in damn i always go warp bat
haha i've tried some really stupid builds where i really wanted to make a non purg flame build with wrack, wildfire, AB and sword with the burn on crit but it just seems faster to chop chop with the sword slaughterer damage or blow things up with trauma
In the turbo flame / Aura build Wrack is "ok", but WU is just more consistently useful.
You have to work too hard to get really good value out of Wrack
and it works, but none of them are as good as warp flurry and warp nexus/harnessing the warp
I spent a lot of time making Meteor Staff work, but it was just a hassle in the end
i tried making both sword and my trauma fire based on crit together too lol
fun but not super effective
i guess i also didn't know slaughterer would buff the flames, so that was probably helping when i went slaughter sword + trauma fire crit
instead of fire on both
yeah lots of work, kind of fun, but not super great when shit hits the fan
For maximum meme I bring this out of the basement sometimes...
It's pretty sad, though.
haha good stuff! i tried
i also tried it with the crit on special kill blessing with blazing lol
but it'd usually kill stuff and not light it on fire
which made it sort of pointless
Yeah Shred is better, but without Slaughter it's just not that great.
I did get a warp charge once, attack someone with that.
I saw it
yeah giving up slaughterer anywhere it's available seems to usually kind of be like self nerfing haha
Problem is once you have Slaughter stacks, you're killing all the small stuff in one hit anyway, so you're not applyin fire and blah blah blah
back to square one
The issue is raw killing boosts that are more interesting tend to beat out the more interesting options
Thats why slaught is the best or head or deci
whch would you guys go for im thinking of replacing the blazing with a better flurry once i find it but not sure if brittleness 4 is betther then the triple 80% modifer
ye was thinking that aswell
Dmg charge and blast is important on trauma just replace blazing with flurry
The 69 charge and 71 dmg on left kinda scuffs it
Quell is a good dump stat
Personally prefer the left. Crits on Trauma RMB are 15% bonus
So Harness is a very small damage buff. It only really buffs LMB.
U just dont like metas lop
Realistically both are good. Just lose the +crit
I mean, the Trauma meta is Flurry/Rending, not Harness.
Harness is pretty useless on Trauma
Ooh the perk i didnt even look at it
Locked though but the right staff is superior stat wise by far
ye staff had flurry 2 b4 but since it rolled with harness i wanted to try it with blazing was pretty underwhelming
tried it in 5 damnation runs
Charge rate difference is about .15 seconds. I would not say "by far", it's a small difference.
Blessings and perks make a much bigger difference than a few points in stats.
for damage, I don't know Trauma BPS so I have no comment
There is a specific way to play fire trauma but it will still be underwhelming even if you push it.
dam u melkor temping me with small changes
Both good, just depends on if you like deflector, or swap it out for unstable and go for high peril build
Unyielding is less good, and you can swap deflecor onto the right one if you want that build.
Warp res is a neat trick, but dont know if its worth giving up the perks.
which one of these should i upgrade?
current staff got kind bricked i think with the blessing
the one on the right is better in the two places that matter

it has been pointed out by wiser men than me, that if you are going to go to orange on hope, then swapping your first blessing for terrifying barrage (the blessing you (probably) least want to hit), will increase the chances of hitting one you want.
oh my god im gonna brain burst. Deflector IV, unstable power IV and Charmed reload IV all from melks today.
ey, got a question
is unstable Power actually good for a force sword?
I've heard someone say it was somewhere, but it just says up to 5% power scaling with peril
it stacks 4-5x iirc. So it's pretty alright. I'd take Slaughterer over it ez but it's not a bad second blessing.
melk not updating, maybe patch incoming? or is he working for you all?
just need to give it a second probably
oooh Psyker Powercycler just dropped
I would not buy that, FWIW
Only effects left click I’ve heard
pick it up if you have a lot of melkies to spare, but yeah not that great.
Charge rate L
doesn't work on Trauma's secondary. sadge
charge rate on void doesn't really matter. it's between 1.6 and 1.9
I think I'm finally properly using deimos, and it's fun!
headshoting through a whole horde, and 1 tapping muties!

That is quite a chonker
I felt so dirty after getting level 4 that I logged off. It's unethical to slay Chaos Cultists thatfilthily, even if they're Nurglites
Damn lads.
I know it doesn't make a lot of sense
But combat blade + laspistol is so GD fun

INSANE
shame about the perks. Good numbers elsewhere though
Are there any specific combos for the Deimos and Illisi?
at least on the illisi, I'd say there aren't really any besides spamming the 1st heavy with either QQ or special attacks
good to know, ty
blast radius doesn't matter, run and gun is worse than available alternatives independently of that anyway
Then I'll leave it like this until flurry appears
Deimos doesn't really have a combo, per se. Just important to know that the second Heavy is the big-ticket damage dealer, so you want to set it up with Light->Heavy combos for big targets. It also has a weaker first Heavy than its Light, so don't just spam Heavies for no reason
Good enough 
but if you use the charge effect, the charged Heavy is stronger than the charged Light and is more forgiving in terms of aiming than the second Heavy
so if you can't set up the second Heavy due to environmental circumstances/mob swarms, charged Heavy is almost as potent, and moreso on anything heavily armored
if you don't want the sword, grab the blessing
i do have this already
I'd get it just to get Blazing Spirit 4
i am short 200 melk coins
sad face
The dreams of a meme firesword dead before they even begin 😦
just 2 more missions
To bad u slap blazing 4 on that sword u got yourself a fire sword haha
The one u have now it has locked shred and locked crit chance u pretty much already have a fire sword
Better on illis but eh what can u do its all meme anyway
done
Now enjoy pretty occasional visual with very little benefit
151dmg per tick
amazing choice for an weapon
how is this deal less dmg then a 9 stacks of flames ?
What do you mean
i mean the recon with flames 4 deal around 190
9 stacks max
Burning does around 60% more damage per tick and stack than soulblaze
but this deal 151 with 12
It's different dot
welp now wait for buffs
How do people feel about the Illisi Force Sword? I loved it when I used it. It felt so powerful, but I have such a hard time justifying its use when the Deimos is sitting right there with all the huge AOE staves
Is there a solid way to build a Psyker who uses an Illisi?
illisi is horde clear, its a fantastic weapon
you can also spam empowered strikes when you need
its also the best one for farming peril
I got the frenzied killer 3 penance randomly on Malice at like level 15 with an Illisi. It's disgusting.
Yes:
- surge
- optional with void
- gunker
illisi is good but i like occasionally kill mutants with 1 swing using deimos
I assume you'd use the Surge to stun melee elites before you take them down with empowered heavies?
And use Void as a single target nuke?
Yes you can one shot a bulwark by surge zapping them open and then going special heavy with illisi on the head
Oooo, nice! I'll have to do a little research and try that out! Thank you!
What blessings would you recommend? Slaughterer + Deflector on the sword I assume?
Also Slaugherer Illisi is just a blender on a horde. If you see an elite, dodge back, special up and take a golf swing. If it ain't dead repeat once and it will be.
Glorious
Is Kinetic Flayer (10% chance to BB a target on attack) a good way to build up and maintain warp charges with that kind of build? I've been using Psychic Communion instead lately (4% chance on your/ally's kill to gain a warp charge)
If you want to go aggressive with your melee play yeah Slaugherer Deflector is the best choice. If you are confident with your dodging skills you can go Slaugherer Unstable Power (better with low warp resist) or Slaugherer Executor. In any case you should take Warp Unleashed and Kinetic Deflection for the feats.
Illisi doesn't get resets when sprinting with the heavy light combo so you can use your stamina to just dash around while swinging. Heavy heavy is the best DPS both single and multi target but you need to have your dodge game on point to keep that up. Heavy light is safer.
I used a lot of heavy heavy when I was using the Illisi before, but I wasn't aware of the typical swing patterns yet -- I'll try out heavy light versus heavy heavy and see how I like it. I did a lot of light spam against pox hordes too, but that's probably because I'm used to playing with the combat axe and the bully butcher, haha
If you wanna go all on on it take communion with battery and quicken. It's only 3 BB to top the battery up and the communion procs also grant 2 stacks so during a horde you don't need to care about the stack count.
Kinetic Flayer is more stable than communion but works slower and requires you to constantly find enemies. With Quicken it can work but with quicken it's piss easy to manage a battery even without communion and KF.
So Warp Absorption/Quietitude (personal preference I assume?) + Warp Unleashed + Communion + Kinetic Deflection + Battery + Quicken would be a solid build -- got it. I'm going to try this out. Thanks for the help 🙂
Warp absorption if you gonna go all in melee but essence harvest is safer. Quietitude is the best choice if you have a surge you can quell with. I usually go essence harvest on my gunker.
The problem with warp absoption is that you only really gain toughness when you are in melee combat, and melee combat with Illisi is trivial, it's the ranged that you need to worry about and warp absoption will not help you at all in fighting ranged.
My gunker build is the one build. 111111 for the feats. For surge you just change the first feat to 3 (quietitude).
Thanks for the advice!
Also warp absorption only works on illisi special attacks and while that has a huge burst damage it's less DPS than just heavy spam.
what counts as "infested enemies"
You will anyways get toughness back on melee kills
and what perks do you want on illy?
Pox walkers, pox bursters and pox hounds. Walkers and dogs have extra explosion resistance while Bursters take 30 times more damage from explosions.
pox walkers are the more zombie looking basic zombies?
If it has Slaugherer it doesn't really matter, it will kill anyway. Perhaps +maniac to get rid of mutants easier. For the other perk either +flak or +unyielding.
If you wanna go all blender mode +unarmoured and +infested works as well.
the more deformed ones
I would expect like +Flak +Maniacs for dealing with ragers and one shotting flak shooters more easily, right?
And dealing with maulers a little more easily
Yes, they have 300 health and apply corruption on HP damage. The groaners have 200 HP and don't apply corruption.
this is my best one right now, i could upgrade to legend and put slaughterer on it, change carapce dmg to maniac or flak
not like...amazing or bis
but worth a little investment just to have for now?
It will do for now if you get a nice blessing on the second slot and swap out uncanny strike. Illisi is ridiculously good even with shit stats as long as you have Slaugherer on it.
ohhh i had no idea thats how it worked. I remember like month 1 no one knew and people theorized it was like a dmg threshhold before corruption applied. good to know
Ideally you want warp resist to be your dump stat
pygex dont go quicken go ascendant blaze
I heard if you dont run deflector, uncanny strike is one of the decent perks
i assume as gunker your running shredder with pining/blaze
so if i rolled a bad one, was gonna just rock uncanny + slaughter
Check your damage table. Only carapace damage benefits from uncanny strikes, so that would be mauler head or a crusher. Not that many enemies that benefit from it... You can just special heavy the mauler body and BB crushers. In a pinch remember to use the force sword push first to make them sit on their ass.
Not with melee focused build. With melee focused build you want to use MG IV or MG Ia infantry Lasguns. With +10% from warp unleashed and 6 stacks in battery you can make the MG Ia hit as hard as a stock XII and even MG IV will kill dreg stalkers and scab riflemen in one head hit, making only scab stalkers to require to hits. But the fire rate and ammo economy on MG IV is great and it has extremely good weapon swap speed, which you will be doing a lot.
With shredder build you want to run Ascendant Blaze and Kinetic Flayer
interesting i only run my shredder as gunker cause it just reks stuff and i have no ammo issues as long as theres a vet since i just swap to it for elites only
or if its a big boi situation with ult + power boosts
Shredder is pretty ammo hungry in damnation+ if you use it to eat hordes
hmm true i usually run purge in high int dam
But we were talking about melee focused gunker here. If you want as high DPS as you can, you currently can't go higher than with PA KF AB shredder cycler.
but i dont use it to eat hordes unless ult anyway and works well in norm damn anyway though people arent as a big a fan when they see the gunker ha
Mostly because pinning fire and blaze away are so freaking strong.
Yeah that will do, I would swap the +unarmoured to +infested now, when you get a better Slaugherer on it then switch it to +maniac.
Will do!
Is Warp Flurry still bugged on Surge Staff?
No it works now on all staves
Awesome. Is Harnessing the Warp good to keep here, or should I swap it for something like Terrifying Barrage?
Man, I rolled a really good staff then, lol
wouldn't say you need it but it's one of the better options
Just need to figure out what perks I want and it's golden
what blessings are best on trauma again, is this any good? i know not t4 but i take what i can get sometimes and can replace one
flurry, rending, or focused are my preferences
harnessing the warp + blazing apparently works as well
I also like +unarmoured (for one-shotting 450hp dreg bruisers without relying on warp charges/warp unleashed too much) and +flak (for killing gunners/shotgunners a bit more easily)
rending shockwave?
ok ya thats what you meant by rending
applies brittleness to all enemies tagged by the explosion
really only ever going to be useful against crushers
smh
simply play this game religiously
so full names help me lol
I'd say that rending shockwave is pretty situational, but crushers do happen to be very dangerous in groups
someone explained it to me before
but im still confused
what exactly is brittleness
like...armor shred?
makes everyone do more dmg?
somewhat
if an attack already deals 100% damage to an armour type, it'll do nothing
Stock trauma doesn't really have too many problems with crusher hordes
more-or-less for comps where you have a teammates with a flamethrower (purg/flamer)
happens often enough for me to bring it
and while crusher groups aren't going to kill you as long as you've got a trauma staff, it's still going to chip away at them veeery slowly given how shit its DPS is
I'd probably replace it with flurry on my staff if it was the unlocked slot
you arent going to kill 7 crushers very fast with a trauma staff
debuffing them helps the group kill them much much faster
What options do Psykers have against Monstrosities?
In order of effectiveness I suppose
67 dmg on trauma might be a bit low for damnation
You should test it in the meatgrinder to make sure that your staff 1 shots trashmobs at full charge with warpcharges, and does not knock them around the room with some hp left.
Cerebral lacerations and/or just bb'ing the damn thing is probably the best option, you can also keep up the soulblaze stacks and maybe as a last resort use your force sword special
what blade says
you can test your boss damage in the meatgrinder
regular monstrositiers count as "unyielding"
bulwark and reaper have same health type. just make sure to hit them in an unarmored spot when testing a weapon that hits a specific spot
at least 60% damage is fine; the only non-elites/specials you don't one-shot with 60% damage (360 dmg) are poxwalkers (300 hp, 75% dmg to infested), scab bruisers (400 hp flak), and dreg bruisers (450 hp unarmoured)
I would only use the illisi special on monstrosities since the deimos/obscurus special doesn't really do a remarkable amount of damage
beat the plogryn's ass with melee or sit behind and BB them (melee being the faster option unless there's a melee that does shit unyielding damage)
though I haven't tested the DPS of force sword melee compared to BB vs plogryn since WU was changed to affect all damage
this still requires perks/feats. otherwise you do not 1 shot a few others either
ah right, dreg stalkers (400 hp)
so what ever trauma staff you use, just make sure you test with your feats/perks and warpcharges
sure, but the idea is the fact that you can supplement it with perks
+unarmoured and +flak covers dreg/scab bruisers and dreg stalkers
and that's assuming no warp charges or warp unleashed
i'm liking wrack and ruin on high intensity
combat axe/force sword, flamer staff, trauma staff, brain bursts, guns
I played my Ogryn yesterday after not playing him for 2 months.... slightly tweaked his weapons and... damn. Ogryn still do have it easy compared to siblings, game forgives you for doing really stupid stuff....
yes because they have more hp currency to spend
like 500 hp easily and insane toughness regen
depends on what ai director is throwing at you
Bull butcher - spam lmb to win, and Riper Gun MK V - lets delete evryting and even that sniper 150m away
So I've been told, purgatus slightly edges out pure brainburst in dps even with kinetic barrage, but some combination of maintaining max soulblaze stacks and using kb quick bb's is probably the fastest. Bonus points for cerebral lacerations, but probably not worth it overall vs the other feats in that row
Trauma staff does decent damage to them as well, maybe better than bb
trauma staff is tagged as explosive daaamage so it works well on slugs and pox bursters
for plague ogryn i just poke them in head with deimos when they're close and bb when not close
kinetic deflection helps as well
For that matter any question of how do I do the most damage to X, the answer is probably poke it with deimos lol
on paper yes but combat situation will likely deny optimal approach
afaik single target combat axe does significantly more damage to monstrosities than purge staff, i'd assume deimos would be similar
you can keep even the slime boss mostly still if you follow them and keep triggering tail swipe. plague ogyrn is really easy to keep still
purg can do passable damage while ccing adds too
i was wondering what staff would do the best against the monstrosities
purge and trauma are much better than surge and void against bosses imo
but it seems like the only legitimate options in that regard are to snipe heads/pus sacs or purgatus
what are the hopes we can get a boss dps staff in the future
at range/cant melee you just stack soulblaze with purg then bb
if u can melee use melee
i see
but nothing even remotely thunder hammer-tier even exists in the game for removing monsters outside of, well, the thunder hammer itself
i actually think surge spam would be useful on assassinations
sucks
for damage proper, sure
void and surge do barely anything might as well just bb
tying up adds makes it easier for teammates to kill it
surge only stuns 5 enemies though
and there are a lot more adds than that in assassination missions
Who in the sane mind using staffs during the assasination boss fight? Pull out Fs and poke the boss untill it's dead, also tank the boss if it focused on you. Only staff that makes sense to use during DoubleAss bossfight - is Purgatus to keep pesky zombies away.... or not - because some melee weapons greatly benefit from killing few of them and then doing extra damage to boss.
god i hate using purg
i wish i wasnt such a brainlet
what i would give for alternate version of the purgatus with a warp bolt M1 instead of the stupid fart attack
It will actually make sense to have some kind of Rending blessing on Purgatus - like it melts armor or something - to make it good vs Crushers
maybe it will get one one day 🙂
i expect the next staff is going to be a cryo-themed one
I want BB staff. That improves BB in some interesting way.
another idea i had was to make a laspistol + staff duel wield
kinda like the shield. M1 shoots with the pistol and M2 charges the ability
Staff with attached Shotgun or attached Greande Launcher
wtf
Cryo themed staff could be a Space Wolves inspired staff, just recycle the Deep wood staff from Vermintide 2 and paint it blue. Make the vortex cc effect deal damage over time and the primary fire a finesse focused burst of ice shards.
Freezing enemies in place would be so fun
There could be a Brittleness blessing for Frozen enemies too
I think if you're trying to staff the Assassination Boss. You're already doing something wrong. Boss's shield takes more damage if you melee it.
assa bosses should awlays be meleed. beast of nurgle can be engaged with purg and trauma, purg for obvious reasons, trauma for hitting it twice. Pogryn can be BB'ed while KB is active, then meleed
I mostly play with three zealots who all like to run thammer, I put up cerebral lacerations and watch as everything gets squished.
3 veteran with guns hunkering on elevator door disagree

I use my staff to clear trash and create space
What’s wrong with the elevator? IMHO I think the space in front of the elevator is the best spot To fight the boss
But iam free to get enlightened that iam wrong 😂
Due lack of communication or general willingness
If you stay by elevator odds that someone goes to boss are very high
Also boss doesnt instantly teleport over there
Whats the meta melee weapon for us
Other than a power sword
Like, are the dueling swords any good?
assume you mean force sword and not power sword ?
Ye mb
Very new to the Psyker
(Any suggestions on Feat order too would be appreciated)
3-1-1-2-1-3
Best blessings for void? Transfer and flurry?
I got this tho
dueling swords aren't great, illisi force sword is busted good esp once you get the right blessings
but you don't unlock it til about lvl20ish I think
u get everything at level 15
I've just swapped from Vet, I'm so sick of power/force swords XD
antax (and now rashad) are still solid, taxe are fine
Taxe?
and yeah dueling swords aren't great but they aren't like, ogryn shield bad just v much worse compared to deimos/illisi force sword
tactical axes, the lighter/faster ones with better dodge and crit chance
mhm
i met him recently not friendly in morning star he discuss about ogyrn is bad just made the morningstar people upset by conflict
calling each other ignorance
hes like ogyrn-hater
Eyesea
same guy you met him on damnation
as i met him on morningstar seeing vile chat, someone pointing him eyesea being racist to orgyn? he said something grim corrupt unfair for zealot, vet, psyker, while ogyrn like big guy doeesn't feel hurt much, that's what eyesea said.
He forgot that anyone who upsets Ogryns is risking becoming extra-rations they like so much
And it will be considered as natural cause of death.
me just messing him despite he debate about ogyrn
i came back morningstar see people get upset, also classic fatshark insulting
i stay there while he's gone mission
Who is this heretic saying bad things of ogrrrrynns?
Idk some vet player, the name is vaguely familiar
Eyesea
that guy what i saw him on morningstar
I'll crush his skull and use it as upgrage on my gg.
you can find him idk zazy said he met him on damnation occasionally
he's just awful person what i said not to him, he repsonse 'stfu'
i knew hes the diesel
I was just told that for Pick And Mix, you can kill five of the same type of enemy and get it. Is that right?
Any specialist/elite will do
Wtf. That is just the inverse of the description
I got with 3 ragers and 2 snipers on that sewer start assasination mission
Also got my 6 ogryns bullrush penance by just bullrushing 4 crushers.
Wait, what? Before or after the change from 4 to 6?
Wtf. Makes no sense, completely faulty information
Theres so much bs on the instructions. Like the stun grenade kills on zealot. You don't have to kill anyone to get it.
Just throw stuns and let others kill em. Any kill done while the horde is stunned counts as your kill.
I noticed that, too. Grenaded while a team member was using flamer. Easy
They also count towards that heretic killer penance which is nice.
I've been passing up opportunities to get Pick And Mix because it misrepresents how you actually get it. Miffed
i keep playing with this Veteran called Russel
i always say hi
he never says hi back
why u no say hi Russel 😦
i had to suffer, everyone else has to aswell 😠
more usable with bb

soon...
anything else you notice?
@summer prairie where can I see these notes?
Finally
:oo
where did you dig to find that ? I want to see if I can find anything else
it's in \content\characters\player\human\first_person\animations if you extract it
Not seeing other new stuff in there
in the #📢news-bulletin channel

Ty
well at least the two handed fs is there
would be eyebrow raising to get another force melee before another force staff
but 2H WEAPON BABYYYY
hopefully we get all the old datamined weapons soon
I want my goddamn two handed chaxe
is there a longlas
that was one of them iirc
it was like 6 off the top of my head
two handed force and power sword and chaxe, long las, melta, some sorta of small mace
chaos spawn behavior tree was updated
probably getting a toxic gas mutator soon as some stuff related to that was added
bruh, people cry about weapon nerfs, now this is bs. Apart from last one, that i agree with 
Now my game is crashing non-stop, GREAT grrrrrr
yall see those sick eviscerator buffs
rev it up lasts a whole 3 seconds now instead of 2 seconds
kinda busted
some nurgle tougher enemies mutator was also tweaked a bit
oh look the penance nerf retroactively gave me penance completion
why do people love 2h fs
some positive mutators coming probably, including cooldown reduction and enhanced grenades. A more "alive specials" modifier that seems like a slightly easier shocktroops
when the bp calc gets updated it may have the two handed in it
it had the brunts pride ogryn club for a while before it got added
so it wouldn't suprise me if it showed up
because two handed swords are cool
yea just like evis
and the evis is cool
There's a new weapon buff called "taunted", probably the ogryn weapon blessing
Time to intentionally suicide in a lobby to progress my penance lmao
warp nexus is warp nexus again
well guess Ill never be able to solo clutch a plauge orgyn for my penance lol
after this many hours, it likely wasn't going to happen either way 
Just gotta get a friend to do a private lobby with you
Probably safer to do Slab Shield Daemonhost
If your friend has a properly rolled slab shield they'll regen their stamina faster than the Daemonhost can strike
The only risk is getting third partied by spawns
A better setup if you can find -two- friends is a slab shield user, you, and some Veteran whose only job is to be a bodyguard and kill all enemies that aren't the DH
Should be fool-proof as long as you clear around the DH before triggering
sure Ill get it eventually
not a huge fan of the goggles either way
was hoping for more changes than just a warp absorb buff tho ngl
finally i can let my psyker be bare body with a hood on
Umm ok bye https://streamable.com/n82m3z
do u have invis on
I think the DH is hard coded to leave if you're the only player standing
So it doesn't wipe the team
Yeah that's probably it
so if you are alone and find a passive DH that will also happen
sounds unlikely
why, DH is doing this every time I spawn them even if I don't aggro
unless something isn't working properly in the grinder
I could spawn bots I guess
DH should kill up to 2 players, then leaves. Could be a psykhanium related thing again
the patch had DH changes
i mean it aint killing anything and just leaves
Hm, going through the list now myself,so
afaik its not, it was coded to leave the amount of players standing during activation minus 2. thats what cause a lot of bugs causing it to kill more than 2 players if you res'd someone during the fight
dev note: we're doing a balance pass to buff the feats with lower pick rates
doesn't touch wildfire 
plague ogryn has 40k hp in the grinder, the other two have 32k still (?)
Plogryn got a base hp boost, cant find anything related to DH other than the hp% increase
tbf i think both wrack and ruin and widfire are more popular than warp absorption
they increased the multiplier to hp from difficulties on monstrosities
I had it kill three people including me once when I accidentally ledge grabbed during it
We didn't wipe thankfully enough
could be the case, I thought with trauma being better and the illsi being a thing warp absorb would have been better, gave it a shot recently a quietude still blows it out of the water imo
with the illsi you can generate peril so fast and quell it down in cover that you have very low downtime
ugh the suicide penance is still a thing
guess it wasn't picked a lot?
no, the elite kill one is 25+25% toughness, that one is headshot kill
errr
Ahh, makes sense
sorry replied to the wrong thing
wait
still probably worse then the elite kill one
thats the headshot one
Havent played in forever so didnt remember the numbers, thanks for correcting
Its still so much worse though
lol, thats the one I use on my vet 
I hope we get a force sword with actual dedicated DOT damage.
I think its good with counterfire
relay station is fixed
Not having to relay on blessings to proc soulblaze.
if you want to play the anti shooter role
since the elite kill toughness regen over time stacks they should fix it so psyker's regen over time also stacks
bring it down it 5-10%
dh only instantly goes away like that if you are the last player alive
oh shit the elite kill one stacks, no wonder its better
on a plain reading I opted for headshot
its silly when you have 5 stacks on your bar, each one takes its own slot since they all have their own duration
have to try that out next time im playing my vet then
but yeah, our warp charge toughness option should stack
It lets me do stupid things like running into the open with a brauto, outgunning and outregening the entire area
confirmed kill + unwavering is what makes vet broke
It should not stack
with some toughness trinks im sitting like 312 toughness on em
shit sounds super busted
well, it turns out that in my ~200 missions as a Psyker, I never once killed even a single elite with Perils of the Warp. I was hoping it might retroactively apply the achieve (since I refused to get it deliberately in the past), but it seems I never even accidentally killed one
buff Perils explosion thx
add_resistance is HI, waves_of_specials is shocktroops
nurgle_blessing makes enemies take less damage I think
damage sponge modifier?
4 mutators on one mission sounds oof
There's also a nurgle blessing that makes enemies heal over time, could also be that
This is pretty spongy depending on your weapon
Unarmoured, infested, and maniac with straight up -50% damage against huh
doesn't sound too bad except for dreg ragers
well, 600 HP poxwalkers sound painful actually
sounds ridiculous with hi shocktroops
at a certian point you just can't kill shit fast enough
your special/elite breakpoints are mostly just gone
this sounds like that
wonder how ammo is gonna fare with that
purg will be much better than anything else
Cant check it myself right now, but should be a new tab in the list
i dont see any tab ...
This is the grenade enhancer, pointless for psykers. Less peril
all the way at the bottom of the penance list
the cooldown modifier mutator cuts cooldowns by half
thanks man - got it 🙂
xD xD xD
oh god - those half-n@ked runs will be epic xD
Wait, how do you do that?
I see a lot of half-nekkid people running around, but I can't take off my clothes to join in the fun 😦
I am not sure if that is actually a debuff for psykers 😅
apparently it's something that not everyone has access too, but it's a broken cosmetic that seems to be randomly accessible to people
yeah rip
Anyone else lagging like crazy now? Stuttering all over the place.
A bunch of people reported that
no stutters for me
OK, whew.
TOLERANCE BEGETS HERESY
yeah, but first game only
for sure are shit i ain't runnin multiple missions with infinite stutter-freezes just to hope to play normally again
i mean, it's unplayable at the level of the Surge staff when they did the "FX" change
check in your user_settings if ray tracing got enabled after the patch
I'm reading stuff in the modding discord about it
Yeah, I notice my rt-settings resetting to "custom" every time I log in, even though it should be off
oh man cant wait to play the new update SURE SOULD BE NICE IF STEAM COULD DATA WRITE THE UPDATE PROPERLY
apparently custom can still mean that it is off
set it back to off, then change the file to Read Only
well, "set" - type "off" in its place
windows + r, type in "appdata" then enter
it will send you to the Appdata folder, from the go to AppData\Roaming\Fatshark\Darktide
Which file? I remember doing this manually back at launch, but can't remember exactly how.
Thanks!
it'll be "user_settings.config"
there seem to be two "ray_tracing_quality =" settings, change both to "off"
Thanks!
When the new update say "hey stop using kills and farm the warp kills" 
Guns*
God I shoukd stop typing on phone
a bit tilted at the suicide penance. gonna explode and kill a lone gunner then the goddamn vet ults with his bolter and kills it just before the explosion
ffs
Nothing
Oooh, new prisoner gear.
Groaners are the only melee enemies that can be suppressed.
does it actually do nothing
The rest are immune.
what does suppressing them even do
I get to go from Green nooby gear to beige! Woot!
They cower
been living a
dream the whole time
And move back a bit
But their recovery time is like
0.4s
Or something
So the moment you stop shooting they go back to aggro
what the frickerino
You can try it in psykarnum
And I never got Terrifying Barrage to do anything worthwhile myself
terrifying barrage should like
suppress in an AoE around a ranged kill
or something
to help suppress ranged enemies
ranged weapons already do that by default
Terrifying Barrage should apply a fear effect
Not suppression
Literally scare anything for 2s
Then they're immune to fear for 5s or something
Then it'd actually be useful
Anyone have pics of the new cosmetics?
THEY RUINED IT
NOOOOOOOO
those fuckers
the audio feedback from hitting a lined up horde at head level was pure dopamine
At least or BB got more crunchy again. Sigh.
the penances needing so much bb sucks, i really dont like BB. still gotta BB 20 enemies and save myself from blowing up 17 times. then everything is done
wow steam has been having all kinds of data write issues with darktides update. so much so that i had to ininstall and try a fresh install
I enjoy BB to a point which is boarderline detrimental to gameplay 
i dunno, keeping your BB alive is pretty central to the plot of the game
oops wrong game
really ez with quicken
A- so I am not the only one with the "No Shirt" option.
I find it funny that one of our penances is literary to tempt us to go over 100 peril yet again.
the cycle never ends
The difference this time is that the ult abillty gets wasted.
good thing flayer bb counts toward the penances
whaaaaa nooooo, man you ever play a quicken build. shit ill do that like 20 times in a single match just with gameplay
at least with this one you can just perils when you're going to shout anyway
ult really only gets wasted if your running the warp fire one imo
I regularly hold my hold to vent critical peril when I need to go full send, run kinetic barrange so I can follow up with a bunch of quick BB's to take out specialists and such
with quicken, well I assume the main draw there is double warp charge generation
I'm pretty sure the popping will sound the same, it's the KATHOOM when the projectile hit a surface that was changed
well thats good news
But that sounds was still awesome tho
It was a display of dominance and power over both your enemies and your team
It was your unparalleled wrath of your warp control taken auditory form
Audio cues be damned
You don't need to hear what's coming cuz they're about to explode anyway
^
I wouldn't know
I've always played without them

not having a sorted mission grid makes me wanna strangle somebody
get sorted mission grid mod
the mod patch is crashing the game on startup for me
ugh. ill have to disable a shit load of stuff that relies on ui extension
ill do it after work
Yeah it's funny when you lose sorted mission grid how annoying the OG system is
its so fucking terrible
it's still weird we can't just set difficulty and have a mission page for just damnation
Dw the only mod that relies on UI extension is scoreboard
The only two mods that are broken rn are un_extension(dependency of scoreboard) and numericui
scoreboard still works fine
also I think grasmann has said something about ui_extension being depreciated altogether
nah game still crashes on start without those mods
ill just have to deal with this later
that sure is strange
Keep Your Distance
On Heresy Threat or higher, complete 3 full Missions without being hit in melee by an Elite enemy.
blehhh
wait what haha
yeah they've made some penanced private onl
That is pretty funny for Bang, but akright
but you cant start a private match without a buddy XP
which is a very strange way of fixing the problem
HA
The private-game-solution is a total hatchet job
yeah they should've made solo available first smh
I feel bad for the people that bump into that
sure is sad yeah
Head to LFG and cower, plead, beg.
solo aint gonna help
for malleus? yeah true
but there are two more penances that are locked now iirc
the zealot speedrun one (literally why)
Like, I have seen how that one ruins games... but still... must be e better solution
they also have said that they're going to make a patch for that
The average player will have no idea how to find people to group with
also does anyone else have the piss filter in the hub for a brief moment?
like ehhh
guess i gotta wait for them to fix their shit
tbf the average player isn't achievement hunting
they dont need to get those then
just play a bit and the stutter should be gone
since they made the new penances the new baseline ones
Penances are pretty basic carrot for folks, especially with cosmetics
thats just not nice tho
if you want people to group rpivately, you;ve got to make it possible in game somehow



