#psyker-class
1 messages · Page 529 of 1
say that standing in melee range with a crusher.. @ damnation
then you are playing wrong, why has the crusher already made it next to you without you doing something
Because shit happens
and literally just slide dodge backwards
you can't get hit by crushers with BB if you just slide
Does anyone bind their dodge and slide to the same key? Just curious
yes
that is a situation where i stand pretty relaxed, one hand on my mouse nuking stuff, the other trying to get that shitty last M&M out of the bag, while im yawning. cause i brought trauma staff and no crappy purg
that's just bravado, ambushes happen.
'get gud' is just sneering without acknowleding shocktroops happen
i do dodge/crouch on spacebar
if BB is your tool for burst damage in bad situations, good luck
it's not bravado
oh - i forgot about trauma .. nice one
I tried dodge and slide on same key and found I just had less freedom
No, that's the point being made. BB isn't an emergency tool without Kinetic Barrage
so I went back
BB still does the same job without barrage
plenty of stagger
plenty fast
yeah you can pop a few more enemies but like eh
it's still fine without it imo
I'm not saying barrage is bad
but it's not required
barrage is definitely good
BB is one of my favorite mechanics in the game -- I find it very hard to use without Kinetic Barrage.
Deimos is anti-elite, anti-specialist(charged).
Illisi is anti-horde.
killing a crusher with BB takes the same time you kill 5 with trauma staff. BB is a situational tool with very limited usefulness. mostly long range sniping before the engagement starts
I agree with that
I don't think it's usefulness is that limited though
it is if you have a vet lol
ppl who run around BBing all the time are crippling themselves and are doomed to stay in malice or depend on beeing carried
me
If I were running actual psyker build I'd probably use AB or KB in that order
I thought we were talking about Deimos/Illisi.
But yeah - only time I use BB is gunners/snipers/reapers/bullwarks.
bb is great for open up a bulwark if you dont have a trauma with you. thinning out gunners/shotgunners before you engage a room. maybe get a fleeing trapper or snipe a sniper/bomber. but its not your main skill
I just run quicken with illisi for the lulz
I hate trauma, never played it since beta.
It scarred me.
trauma is good now
IMO Trauma is by the most versatile and generally powerful staff on damnation.
they really need a new word in this game that covers both elites and specials
It could do triple damage, and I still wouldn't touch it without a Penance Requirement.
I wouldn't touch either purg or surge myself
douchebags?
If I want to run purg I'll just play zealot lol
it's just annoying that all the feats and descriptions say elite
when it's both elites and specials
yeah agree
purg is the only staff I have with double T4s from melk 😦
and I've never used it
really want a perfect void over anything else
I think the majority of T5 pskyers run Surge/Purg.
surge is semi useless, but yeah purg is very good
I would just rather bring a flamer zealot
Void seems fun but I can't seem to actually get into it in a match.
Surge relies on teamwork.
It makes a team stronger.
I do enjoy having a good purg on the team
I disagree
well
a good surge user can help sometimes
but otherwise they just randomize melee
and make it harder
flailing bulwarks
stunning muties
not blowing up bursters
half the time I'm like cool thanks for the stun and the other half I hate it
Insta-stuns elites/specials/bullwarks for your teammates to swarm over it.
It's best if your team isn't script/grim/mat hunting and at least in the same room.
Agreed it's inconsistent.
they just need to buff it
more targets, more damage
not only doing damage to armor
I'm trying to step up my sliding game and I'm not sure if there's any benefit to mapping crouch and dodge to the same key. Anyone do this?
my experience with illi/surge + a pocket bb has been more positive than not
well, Illisi + surge is different cause you are an illisi main
Surg is not a loadout you use if you're soloing heresy.
I loved playing with Ogryns - I make them stand still, ogyn wallops them.
And they move slow enough for you to follow them.
I didn't like losing the freedom to have them separate
and instead made my fingers learn dodge slide
Do you use space and control? That's what I've been doing generally.
yeah I do
some people remap control to an easier button, or remap dodge to another button instead
i do it. its weird at first but it works
it does work but I want standard dodge too
probably works best on psyker to bind them to the same key tbh
cause infinite dodges
slide dodge consumes 2 dodges
i don't get why this is the only game in like 30 years you can't have 2 binds for a thing

agreed
I tried making a decent macro for slide dodge
and not being able to release either button when I want felt kinda bad
also keep in mind I'm a hammer user so I'm biased against surge for fucking up my flow of 1 shots on muties and bulwarks
cause most surge users can't figure out when the appropriate time to stun is
Just bind run to w and dodge to s, it's easy mode
I empathize, but s.. happens:
I regularly get a burster 'facial' when I try to push, but a vet behind me shoots it.
Blazing spirit is shit on force swords ,no?
yea its pretty mid
i like to play Russian Roulette with flayer. will my surge proc it and get me bursted or will i safely zap it backwards?
it's fun to find out (not so much for team)
I've relied a lot less on surge users since I realized you can 'pre-target BB' them before the 'doors in the walls open'.
By the time the doors open, they're frozen and 50% towards BB.
This only works, if you're more than 15m away(charge distance). If you're too close, it will resist the stagger and charge you anyway,
true
Should I use the Purgatus Staff with Wildfire or Warp Battery (both with Ascendant Blaze)? And what other item works with Wildfire?
surge works best if your teammates are in the same room. If you have a few 'solos', you're in for a bad time.
- For fun, Warpfire and Ascendant.
- 'F' (esp. ascendant blaze) triggers sniper spawn.
I dunno if they are in the walls, but it hits them and they are on the other side of the halls, moving into position.
Imma just go ahead and use "Fire, Fire, FIRE!" build.
if i have a solo theyare in for a bad time
Yup, the GameDirector is a lot more vindictive these days.
without fail
and i love it because as soon as a pug runs off i know a disabler will immediately spawn
it never fails
when that happens i walk to them
But seriously, snipers .. 'F' key .. everytime. Without fail.
I dunno if this is the same if you do it in a corridor and the blast hits other rooms.
But do it in a big room, like End-scene or mid-way scene, they will come out.
no Sprint
almost every game is semi solo because of what they did to plasteel and diamantine drops
half the players just run around looking for resource drops
it's just baffling fatshark calls scoreboard toxic, and then implements current plasteel and diamantine
and dies. and then i get to do the walk of shame to her
how are they the same thing
probably my least favorite thing in the game
Yes it can be toxic depending on the players.
plasteel/diamantine are toxic as fuck in general
what why
everyone shouting about being a loot goblin
and being like ermagerd you didn't pick up enough plasteel
while the team splits apart
and players run off on their own
it's just bad
I guess it gives the knife a purpose though
who pix wut on illisi
absolutely 0 reason we need to look at hundreds of spawn locations to pick up resources
slaughterer/unstable
That's like saying .. we broke the Chastize the Wicked mechanic, now we're going to nerf everything around it so it NEEDS that mechanic.
(instead of fixing the problem, make it a feature)
Oh wait .. now I just made myself sad.
you should choose trauma staff
you want opening salvo
Wrong channel?
I am still a Psyker.
Okay, lemme get that.
Breh
you dont have to split up solo you can go in twos
gunker is meta now get on with the times
fuck I fooled myself twice
clicked wrong weapon
it should get opening salvo
opening is a flat power increase on basically every shot
gunker meta was shredder wasn't it?
(and ascendant blaze)
Will try to find it later on, after the game stops crashing on my face.
well shredder is just meta because it's busted as fuck
gunker comes in all shapes and sizes
theres nothing inherently toxic about mats its annoying at most thats about it
for a revolver
as long as you don't magdump or sustainfire
eh, pretty fucking toxic in a team game where players are "supposed" to move somewhat together
game becomes less about playing and more about collecting plasteel
you can move together to collect mats
I disagree, it's incredibly unhealthy for the game
I can see scoreboards now:
- people blocking each other cos their KD ratio wasn't good enough.
- shaming people for low damage.
You say, only a few people are douches. But that's all you need - a few people.
yea it was a problem in vt2
people that use scoreboard to be toxic are always going to be toxic people
Score board mod make the people the most toxic on all levels
people getting vote kicked bc they ran a cc build and had shit dps, etvc
I wish it didn't but it does
FML. that's toxic
its like yea toxic people be toxic
i dont think picking up mats is incredibly unhealthy its just another resource to manage
but dont give toxic people tools to be toxic
scoreboard is important in a game like this imo, I want to see numbers
I dont care personally, I dont play to maximize deeps I play to keep my team alive
but totally makes sense that people wants it
hence theres a mod for it
and you know what I like to shame the ogryn that picked up 900 ammo with 500 wasted and 400 picked up
cause fuck those people
well the game doesnt tell u how much ur wasting
nor how much youre picking up per pack
only the voiceline tells you
it shows you teammates ammo
and if you can do simple math
then you know how much it is
I am guilty of doing that sometimes.
I got mad and started at a player when we were pinned by shocktroop gunners, bombers, muties at a chokepoint for like 5 mins.
He was in the other room, swinging at thin air. Killing time.
Then I realized he only had a flamer when we were being shot from the other side of enclavm baross's midway platform.
well people without mods cant see that
Why Gun Psyker build are focused only around Shredder? Why not Vraks MK III it's fast, accurate at long range, mobile enough for few dodge during fire, and it can be pinning fire + opening salvo. It deletes everything but Crushers.
for teammates
cause HH is absolute shit for maniacs
because shredder shreds
and maniacs are basically the only thing that matters on highest difficulty
sure but its not exact
Aim for the head and they dead as poxwalkers.
Vraks MK III only sucks vs Mutants
shredder has v good ammo economy. And it only takes a hit to trigger heavy damage from Ascendant Soulfire.
it just tickles thier balls
some people are still learning ammo management too
people using shredder cause it's extremely strong and has the fastest special TTK in the game
of like any weapon
not to mention it also wrecks all elites except for crushers
Some weapons do massive damage if you hit weakpoints.
(translation: not spray and pray, but massive criticals on headshots)
it wrecks crushers too
anyone rocking laspistol?
Aye
agri mk1 is higher dps, good for burst shooting, better crit and weakspot scaling, good maniac damage, and also hipfire
Agry MK IX is still bugged and sometimes chokes and fire singles instead of bursts?
Ghost4 is OP
How do you run it?
agri HH is still fucked yeah
I usually press shift 
kek
shoot face or hope for crits
I have uhhh ghost and uhhhhh
Wait.. i thought T4 Ghost did nothing? At least it used to do absolutely nothing
I forgot actually, I mostly just clap them on the face
Ghost means reapers do nothing.
Long as the laser is in their eye socket and I have ghost, I just take as long as I want
Nice, will have to hunt for that.
most of the ghost style blessings don't do much, but ghost is the best of them for niche scenarios
Between the eyes is helpful, but not damage.
Relies on you are racking up elite kills at a fast pace.
I have this collecting dust. Becasue it slow as kark.... and at that time Ghost did exactly nothing - you still get face full of lasers and bullets even if you did headshot after headshot.
i see a voidstrike with surge iv, should i buy it?
Looks like you haven't 'Earned' Ghost4 yet.
Gun still not that bad to shove it down the Hardrons ass to earn blessing
True - but the ultimate fate of the workhorse is the glue-factory.
Or sausage
So if you find a good one with lvl4 Opening Salvo, you can transfer Ghost.
im going to switch to staff on left since i just got it, but does surge even work for it? or what should i swap it for and what should i swap carapace for?
Keyword - find 🙂 Melk's shop whave gone bad for me like it was at few first months since launce
My Account is cursed. I've never had 4/4 blessings.
omnissiah favors me
melk had the staff but got lucky at hadron. needed warp flurry iv too but i dont know if i want to sacrifice the staff
I'm wondering if Beta players have a silent-nerf.
Or 'all our buffs' got spent during launch.
For some unexplained reason i still does not have Shred T3 (or any shred) for Combat axes 🙂
also, is powder burn iv worth getting for autopistol?
That's the close-range one right?
It depends on your playstyle.
Do you get up-close(<15m) with the pistol or long-range.
Does it work with the gunker build.
i actually havent ran autopistol too much just a few times but typically close range
anything thats snipe worthy i just bb
i just worry once i buy it, ill barely use ap anyways and then there will be a great roll next
should i brainburst bosses while playing with blaze and purgatus or should i burn them ?
I prefer ascendant blaze+warpfire+purg.
I can burn entire fields before melee crew can get to them.
I can out burn flamers (since the soulfire ignites the neighbours).
But I'm on a pickmix, so it's KineticBarrage for me. 😢
If it wsn't for snipers, I'd be running AB every 30sec.
If you're using a pistol, you should be using ascendant blaze.
there's only one boss immune to soulblaze, and that's demonhosts
you definitely want to stack up soulblaze on bosses
For all those people who find it more convenient to bother you with their question rather than to Google it for themselves.
dh isn't immune though
it definitely is
that definitely changed then
couple patches back, it wouldn't take damage from soulblaze
was reported, too
what
I remember the captain having an issue with bleed/burn/sb stacks
never heard of nor experienced such a thing
maybe you are thinking of that
this is so wild randomly claiming dh is immune to soulblaze
all force swords are viable against hordes because force pushes can manage hordes indefinitely, especially with power bonuses from blessings @violet yoke. are some more optimal than others? yes.
even way back kinetic overload had a problem with it procing on demonhosts
which guess what does damage to them
which was why it got got changed
didn't wrack and ruin also trigger daemonhosts?
or was that AB? either way though same result
never tried wrack but id assume it does
she has a counter and damage/suppression/light/whatever adds to it and triggers her stages
which one is better for Flurry build 🤔
base stats wise i'd say the right side
how good is this sword?
non max level character?
lvlö 24
any weapon you find before level 30 is not good, I mean it's worth using for now
oh-
it have Slaughterer, it worth to use thou
don't sell it when you're done with it though, earn that slaughterer blessing to put on future swords
what about deflector
deflector is fine but slaughterer is the more useful blessing if you use the sword to kill, if you use it as a defensive tool by all means save and transfer the deflector instead
it's good to have
im using it for kill and defensive
deflector is comfort blessing, you don't use it that much in late game since you have to dodge everythings
but I always have in most of my FS
9 stam KD deflector protecc
Deflector is definitely not a comfort blessing. I never leave home without it
I run +9stamina curios with block efficiency unironically
Dh hit does like 4 peril
what do you use all the stamina for normally
when there's no dh, you use it to run to the nearest one
frontlining and tanking ranged enemies. It's like ogryn's shield except my deimos does damage
why stack hp or toughness when there's an option not to lose both thanks to additional stamina
because it requires not killing enemies aka playing like a shield ogryn
thanks to kinetic deflection and insane stamina regen you can use all your stamina offensively and don't need to keep any of it in reserve for blocking
ogryns deploy shield and remain passive. I keep spamming "poke" attacks which paired with slaughterer deal massive damage
+9 stamina curios with some added block cost reduction on a couple curios and using Kinetic Deflection as well.
spamming poke isnt going to do anywhere near as much enemy clearing as continuing to swing illisi or just using a staff. also ogryns can use right click on shield too, they don't need to alt-fire
https://www.youtube.com/watch?v=UDHeLjILVY4 same idea lol
personal preferences i guess. I don't like illisi's limited dodge distance
comparing to shieldgryn is not a great place to start
Yeah when I do melee Psyker it's definitely more like a zealot with the ability to cosplay a shield ogryn but only if needed (covering a res mainly)
Slaughter Illisi is a lotta damage. Deflector + Stamina curios with KD and in we go.
I just slide and dodge like a madman that has infinite dodges lol
I wish I could use a shotgun
I would play psyker again if it had a shotgun
I do that too, but not when I am covering a res since you need a wall to protec from that ranged fire
For now I use surge as a pseudo shotgun
yeah rez is like, the 1 big difference
people on reddit were saying the trauma staff left click should be shotgun like (id prefer it to have some ability to hit ranged targets)
imagine running gun on psyker anyway
Deals no damage but at least I can zap a bulwark open and one shot them with illisi special heavy head
I would never have used a gun on psyker if they didn't give it 2 of the strongest melees in the game
I wouldn't give a single fuck. I rarely use the LMB. The only things are like a lotta grouped ranged at the end of a long bridge. Otherwise it's BB or RMB.
Yeah Illisi + Warp Unleashed was a game changer for gunkers.
Laziness, budget cuts
i wouldn't mind them all being the same thing if they didn't hurt me to use. i hate projectile weps in most cases 
not to mention the psyker ones at least for me so far i cannot aim consistently, feel like they either lag or my brain is lagging
Nah it's because the projectile has some weird delay for the cast and your movement affects the flight path. It's impossible to hit things if you are strafing at the same time.
^
yeah that combined with travel time can make it weird to aim
Team, how do you build surge? It seems like Crit Chance and Damage is solid if you get harnessing the warp.
Or is this fake news?
Harnessing the Warp for sure yeah, it’s good against armor but it’s just gonna tickle the unarmored enemies
i should buy this from Melk just for the blessing right?
Siblings help with Voidstrike? How good/rare is Surge IV? I have only really used Surge staff or Purg so I have no idea if it’s worth grabbing
Ah, dang
I mean it's funni
it doesn't work on truama like at all rn
it does work properly on void's primary and secondary fire
So the stats are good but between blessings and perks this would be a pass?
To me this looks solid for sure. Stats are good. You could reroll either perk. And switch out Focused Channeling for something if you like
Thanks. I’m thinking I might grab it just in case. The game is telling me to run Voidstrike because it keeps giving me pretty solid ones 😂
may as well run the surge+nexus meme setup on it since you can't flurry+transfer
what about flurry?
elite dmg to flak or crit and focused to nexus
flurry without transfer is very mediocre
and the surge/nexus is not as meme as ppl think
nexus doesn't exist in lvl4 I think
Hmm let me check for surge
it's there, it just drops at a rate that might convince a casual observer otherwise
nothing to check
For Purg: Flurry, HarnessTheWarp, TerrifyingBarrage
So that's the new name... I didn't know that.
Wait, tis one is still called Nexus
nah just an old screenshot
cool, that that clears up my confusion. thx
I really really wish you could swap stats between weapons because I would have an absolutely gross Voidstrike if I just steal the stats off that Surge IV one
is Precog + Uncanny usable on knife?
everything is usable but precog is never desirable
knife my favs are lacerate + mercykiller and uncanny+executor
precog is by far the worst blessing in the game
not sure which one i like most ....
Trauma is my favorite
nr 3
Anyone who calls themself a chad unironically deeefinitely has trauma lmao\
I can endure it xd
I need to build me up a Purgatus at home I mean blazing spirit trauma staff still, got the lovely rending fury one set up, but gotta get that second one

Be nice if they add some melee options
Like the body modification psycher displines
That make their physical attacks stronger
Yeah, especially since they already have my 2 favorite melee weapons
Force swords?
I love the new slash one
2h force sword is likely coming either in the content drop or with new classes is my guess
I still want to see a force axe and force pike etc
force glaive custodes wannabe
May be too big for a small psycher
It’s sad that my favorite merine chapter is the salamanders
Force axe is definitely a thing, pretty sure they have human sized ones
if it is a melee weapon
flurry + rending is the the standard, but lets be honest you wanna be top dog on the dmg screen so rending does nothing for you. the little bit extra crit at least increases your overall dmg by roghly 2%
they can make a force/chain/power version of it
and a normal human sized one as well
Anything you can channel the warp into yeah
even blunt weapons have chain version iirc
at long last its the staff i wanted and finished mahahaha \o/
That’s pretty good
why barrage on a purg ?
I need to get a better staff
go for crit
Why not barrage?
it barely does anything
crit is good also
Barrage give cc I gues
cause barrage does nothing for you
most melee enemies can't be supressed
it keeps me alive so i can just burn them and laughs like a mad woman XD
only groaners and charging stalkers/shooters can be
For our beloved
the radius of cloud an barrage are pretty much the same
so you suppress the enemies that are suppressed from your fire ...
the ones that even can be supressed
put nexus on it. crits give double soulblaze stacks
As a psycher xd
I got a nice thing on my sword
That give bonous damage for perils
one of the better blessings for the sword
great for max damage alongside sluaghterer
if a T4 crit shows up i will try it but fornow i will burn them all with Tzeentch emperor's furry XD
Lol
I randomly got the toss and kill 7 enemies in 2 seconds achievement
Idk how
I was just clearing waves
Off a cliff
That is
Still need to kill a boss dealing 90% of it HP with brain
….
A pain to do with randoms
But I am excited for the new outfit we are getting
97% impossible with a pug your much better off finding 3 people who also need somthing and working as a team to do that 🙂
I don't really like the new outfit.. but god damn glad we're getting different shit
I like it because it not strictly military uniform
Plus you can mix and match parts
To make it to your liking
Yeah. Im hoping we get some colour variants too
Same
They kind of look like dreg kit
rather then more military stuff
The super medieval cape thing on the one on the left is pretty funny
Still look military
Yeah, I like the idea of em a lot more than as something I want to wear myself
Looks like the Henry from Skalitz special
Yeah the cape one is preacher …
They're a step in a great direction
I expect plenty of friendly fire before people get used to the way the new garb looks 😆
I do wonder if they're going to drop a new zone or something
Like those are such a drastic change I imagine there will be some lore justification
Not this patch
Also with the existing ones shifting to be in the REDACTED set of penances
It’s said to be in throneside
I imagine they might address the whole "reject" of it all
at some point
Like, we're not rejects any more at 30
Psycher is sadly a reject even in merines xd
Nah not in the marines
level 30 we are offically a part of the inquisitorial warband
which is relatively speaking
Librarians are pretty well respected
really fucking high standing
Because psycher generally are risk units
Which is why it only to be used when sanctioned
Theres an entire order of the inquisition that is made up of exclusively psykers - other than their auxiliaries
Also you know
Very true
The Emperor
Yeah the most powerful psycher in the universe
I know we likely never see it
But it be neat to have a null class
Thatd be neat but im not sure how they'd implement it
Likely have to add something that deal psych damage
My strong suspicion for the next archetype is a tech adept
I imagine SoB will just be a cosmetic
Idk what a sister would be in the inquisition
Cause we already have zealots with bolters and flamers
Since they have a order
Pretty sure they're often in Hereticus warbands
we aren't gonna get a full new base class for a while
This is true
so tech adept is far off
Oh yeah, I know, I'm just saying Tech Adept seems the most likely
Be nice to have a tech priest of sorts thoygh
but protectorate psyker, gunlugger ogryn etc should be soon
Since their iconic in warhammer
Im wondering if we get iron arm biomancer or protective first
It'd kind of be a shame to not see a pyromancer or something though
Just for varying the aesthetic
In beta I heard psycher was coded as biomancer
Cause The protective one would be telekinesis discipline and iron arm is also biomancy
Let’s just pray we never run into genestealers
Because that could become problematic for psycher
Mostly talking about teranides evolution abilities to evolve to counter many fighters
But unlikely so that’s good
Just gotta deal with nurgle
So how is everyone doing
Welp I killed chat 😦
Ya killed me, but other than that
okay does anyone think that the design of the psyker feats are incorrect? like they forgot to arrange them in a cohesive sense?
like why is the 2nd column have 2 things that refer to peril but then wrack and ruin doesn't fit in with peril?
for a deimos sword, gonna rock deflector + slaughterer.
but what perks do i want? +% maniac damage right? what about the second
technically we arent rejects at all even from the start if you look at some of the missions we go on, they all seem pretty vital at this point
IF PRODUCTION OF THE LEMON RUSS TANKS FALLS EVEN 0.5% THIS PLANET IS LOST SO GO SAVE THIS FACTORY
uhhh okay dokey
Exterminatus - it's the only way to be sure
Were pretty much a Spec Ops team send to do vital missions to kepp the war effort going
Go to the mission: Vigil Station Oblivium
- Last room has 2x walkways.
- Defend the toughest walkway.
- When the final extraction alarm goes off
-
- Block push and allow the bridge to fill up
-
- move to the doorway on one CORNER of the door frame
-
- (if you're brave enough, stand on the bridge in the corner - with the doorframe braced against your back)
-
- Psykeinetc wrath (quicken or kineticbarrage(not ascendant blaze)) at a 45 degree angle
-
- run
🍋 russ
on my vet and I seem to constantly be rolling tier 2 and 3 perks and blessings
so bizzare
never happened on my psyker
Maybe it's your oldest character?
Were you a Beta tester?
You can also get the thingy to toss enemies off a platform with trauma staff
Wacky
I would love some refrence to the old relics of vulkan
But they weren’t exactly psycher weapons xd
Apparently their was a staff though
Song of Entropy
Which is a staff that uses entropic enemy to burn though armor xd
Or so the wiki says
Idk of it been updated
Also who here wouldn’t want a force hammer
Force Axe
Space Marine Librarians who serve as Terminators wear psychically-attuned armour called the Aegis Suit. One of the weapons they typically wield to help enhance their innate psychic abilities is the Force Axe, a carbon steel axe blade which incorporates a psi-matrix. A psi-matrix is a serpentine or interlaced pattern which concentrates psychic energy. Using this weapon, a Librarian can magnify the power of his blows, shattering armour and pounding flesh with his superhuman strength.
Now that sound cool
i would prefer a force axe over a force hammer
despite being really cool i think hammers are zealots thing
Axe would have better killing power
like the deimos?
i think a machete or something would be cool
Kinda yea
Apparently force weapons are sword axe hammer rod and staff
Spear in some chapters
by the throne and the rod and the way?
what perks for voidstrike staff?
i have 8% ranged crit and carapace, im going to reroll carapace
just shoot hordes mostly tbh
flak then
kk. ill give that a go
for a deimos sword, gonna rock deflector + slaughterer.
but what perks do i want? +% maniac damage right? what about the second
flak iirc
hmm
I personally would not buy this
2700 for not even getting a tier 4 blessing is steep
should I pair flurry or rending with a focused channeling trauma staff?
did you already reroll and lock one of the blessings in?
Ideally you would have both rending shockwave and flurry but if you can only choose one then you will need to decide if you want to help delete ogryn enemies quicker or chunk hordes
It's only blue but I'm not betting on getting one of those with the other with my luck. The stats are godly though so was gonna run it anyways
What tiers of both of those do you have?
focused channeling is II and I think I only have rending and flurry at II as well saved
Ah okay
Well i'll just say that i have a trauma staff that has focused channeling (though i'd replace it with flurry if i could) and i run rending in the other slot because i also run an Illisi which decimates hordes just fine
if that helps
that makes sense, I do have a slaughterer / uncanny III illisi thats pretty good I run
nice nice
doesn't rending only effect allies attacks?
it applies a brittleness debuff to enemies so theoretically it should work on yours too, idk why it wouldnt
because 
yeah that could very well be true, for all i know there are hidden FatShark shenanigans attached to it, wouldn't that just be epic
worth buying?
trauma deals 100% damage to all armour types except infested; thus rending/brittleness only affects trauma's damage towards infested
rending/brittleness mitigates the fact that your attack deals <100% damage to a particular armour type
meh stats and distribution but if you don't have t3 flurry, why not
it's not something I'd waste milk bottles on
rending being the self-buff (all attacks that come from you have armour ignore), and brittleness being the enemy debuff (all attacks dealt to that target have armour ignore)
thanks, it was that or this,
Oh that makes sense
Source
?
I personally rate melee weapons higher than ranged weapons, so I recommend going for the illisi
Is this true?
However you can still take advantage of brittleness with your melee weapon assuming it doesnt do well against the armor type in question already
I only know about what I've heard from others https://www.reddit.com/r/DarkTide/comments/107olbz/wtf_is_rending_brittleness_explanation/
110 votes and 34 comments so far on Reddit
and I've mildly tested it
bruh
rending/brittleness has never pushed my weapon beyond 100% damage
nor has it done anything to attacks that deal 100% damage
Bringing stuff up to 100% is fine enough i say
the thing that makes rending/brittleness particularly shit is that there are a few attacks that already deal 100% damage or more to certain armour types
instead of 100% being the maximum
so you're really only going to see a benefit against carapace (Crushers/Maulers) where almost every weapon deals <100% against it
hmm
damn so probably take flurry over it then
I hate crushers though, so I run rending on my trauma
yeah that's all i use the blessing for anyway
and I get flamethrowers in my team often enough to bring it over flurry
Yeah thats why I kept the Rending for my Trauma
Very useful when a squad of Crushers are coming
it sucks that it doesnt give over 100% but it's nice that it still does help against the one thing you bring it for anyway
I also have the habit of quelling in-between my casts too much to make good use of flurry, and I'm too lazy to change my habits
yup
some guy told me a while ago
"If you're holding BB with your left click all the time, you're doing something wrong
it goes something like that
This true or is he/she just trolling here
the general sentiment is that holding BB out all the time is quite bad
since BB has extremely shit DPS
The slower charge is just not my kind of thing
Why I dont charge it with my right click
right click is 1 second slower than LMB
I just wait until they appear in front of me
BB should be pre-charged for things like dogs, flamers and other specials
nah
that'd be too strong
having a tool that you can whip out and deal 1100 damage immediately with is a bit much
and keep in mind that it's still an aim assist weapon
and the sound in this game can be absolutely fucked
I have 0 trust in where sounds are coming for some map areas
I really only use BB's RMB to pre-charge so that I can get warp charges off of trash enemies so that they don't get sniped by teammates
or the occasional period where there's no enemies to deal with but some random trapper spawned behind
since time spend pre-charging your BB can be spent doing something else like moving forward through the map
except for the rare occasions where your progression is stopped (events/finales) and no other enemies are around for you to deal with
or unless you have pre-knowledge of the enemies ahead and where the elites are with vet's bio-optic
No
I mean you
Pre-charge it for those enemies
By holding down the button to do it
It's already in the game, I'm just saying one of the uses for it
Having it actually sitting charged in your pocket would be kinda wacky, but I was just saying "hold RMB for flying woof"
dogs and flamers take 3x melee damage so I'd rather run up to them and beat their ass unless they're behind the team
I suppose you can stagger them both with RMB LMB
not a tech I get to use often so I forget about it
Ngl i pretty much never pre-charge ever lol
Absolute worst case scenario a flamer blindsides you and you sidestep its flames and BB it
or even just smack it if it's close enough
pre bb bursters that havent turned the corner yet
generally ass though
I find you can wiff, like it doesnt always take to the target and it resets
Is there a rank 4 warp flurry?
I like Unarmoured for killing dreg bruisers (450hp) without needing to worry about my warp charges or peril too much
second perk is whatever, but I like flak for killing gunners/shotgunners a bit more easily
finally rolled a correct blessing onto a usable base
cloud could be better
only took 500 hours and several hundred thousand plasteel
What usually happens to bursters is a vet shoots it down or i just shove it
shoving one back into a horde is nice, blasts a lot of chaff away
What's the point of deflector (on gun psyker) if you can just kill shooters instead of blocking their shots
I guess I just dont understand how to use deflector properly
is it like an emergency thing?
when im out of toughness, swap to melee and block
probably because you're playing gun psyker
it's niche to be sure
and ironic the only weapon that can use it has a better mechanic anyways (inf dodge)
What? How does that make sense
Think before you speak
imagine not grasping how to apply game mechanics and telling someone else to think before they speak
Exactly blocked
I think I did find the use-case but I had the wrong feat
Gaining peril on block is risky with a force weapon... wish I could change the default peril HUD indicator
MODS
which one? I have custom HUD but that just ADDs an indicator
true peril + crosshair hud
Thanks
crosshair hud is pretty extensive, you can boil it down to just another peril indicator and resize/move it around, true peril shows you what your peril actually is, not the approximate peril that the games normal logic presents up to two decimals, but the decimals dont work with crosshair hud
my current mod list is kinda nuts, its 59 lines long including DMF/UI_extensions
is it just me, or does everyone just waste 100's of thousands of gold it feels like rolling grey weapons before even seeing a 370 base
then still get a crap roll on it consecrating...
is this just what im supposed to do lol
or am i being too picky only crafting more like, 360+ stat pool?
so this is not a waste of dockets
this is basically what im supposed to do
right?
also...how do you guys fight hordes with the deimos sword? i guess dont and pull out staff?
but when face with a group of basicish guys - do you just spam light attacks or are you using the light->heavy poke combo even against groups?
also: am i correct in saying its very rarely if ever worth activating deimos sword? the heavy poke in the light->heavy combo seems to do more dmg in my testing than a charged attack...
good for crushers maulers ragers sometimes flamers dogs
with thunderous you can use the second heavy poke special to kill crushers
or at least get them really low on health were a second poke will kill them with the special
just spam heavy pokes into their head until they die
its like 500 damage to carapace
reg poke heavy poke block real quick to reset, and repeat
the special doesn't do any remarkable damage except against flak enemies on which it deals 200% damage towards
you're really only ever going to use the special for either the stagger or to nuke flak enemies
force sword stagger on normals is meh, so you'll have to throw in pushes every-so-often or just repeatedly dodge sideways
or just hit them twice, with no extra dmg from any other source
used this in the video
huh a carapace special is enough to two-shot them?
with the rending that is applied by uncanny 4
I don't think rending should affect the deimos/obscurus specials, but I'll check again
it does, and it stacks to 4 because of the way the special works
I thought they dealt 100% damage to carapace already
possibly, but the special for the deimos and the obscurus special hits 4 times total before its done, each hit applies a stack of brittleness
I know it generates stacks from the weakspot hits
my point is about rending affecting the damage
because I'm pretty sure the special already deals 100% damage to carapace
hence rending will not affect the damage in any way whatsoever
yup, rending has no effect on the damage
and another thing is that uncanny strike ran out before your second 2nd heavy hit in your video
also, uncanny strike is rending (self-buff), not brittleness (enemy debuff)
yea i just swapped the blessing and tried it and it worked
with in 2 special hits
so thats cool
i guess they must've buffed the special damage since I don't recall the obscurus special being able to do that even with +carapace
or maybe it could always do that since the +15%-25% WU buff
possibly
oh I must've been thinking of the light specials
since I needed a bloodthirsty lightspecial with slaught stacks to two-shot them without carapace before
https://youtu.be/ILJIeQu6hG4 I changed the rending to deflector for this test
another thing is that the 1st and 2nd heavy-specials deal the same amount of damage
I also prefer light-specials against crushers unless they're alone since the heavy-specials can take longer than it takes for enemies to recover from a push or something
though I guess you can dodge-slide away from them if you're good enough
not sure if the deimos' dodge speed will make that harder though
oh man just kinda carried a t4, we had what im not sure was either a bot, or like an inexperienced player. 73 kills like wtf lol
how could idzuna kill only 73 units and pick up 0 ammo (116 i believe is just free passive ammo) saw them walking around crouched a few times away from team and was just constantly dead
are there bots?
i doubt in t4 right?
was it a recon lasgun knife vet or something
hmm not sure
their overkill is like 33% of their small ass damage
mission was way harder than it should of been thats for sure
bots won't show up on scoreboard
seems like they had some single-target weapon of some sort but somehow not enough to do any meaningful amount of damage
or they joined midway or some shit
and near the end noticed them crouch walking by themselves, i went over and crouched at them and said in voice+chat "get with team" went to team and they stayed and died 10 seconds later
Chef's kiss
was dead a lot
i think we ressed her at the rescue point like 4 times
I haven't really had much encounter with players who die too much
usually players know to bring wounds or just sacrifice damage output for playing super safely
if you know you need wounds, then bringing wounds is fine
Since penance are going out the way, people may be going for their penances now
ive just accepted i need it lol
prob not doing any penances with 32k damage unless they had some severe misunderstanding of some sort
oh I just saw the 2.2k damage taken as a vet
lmao
what in the world
ya lol
i took a lot too but i was like, almost solo carrying at times it felt
the other 2 vets did ok too tho
i was like almost tanking for us with deflector
lol
your teammates seem like they did fine
we had no one who wanted to rush the ranged guys and i was rocking purgatus
gotta be the one to rush the ranged then
if it's not scab shooters (green eyes), they're not gonna do that much hp damage
ya thats what i did with slides, deflector + force blocking
worth upgrading? Ive never played staff pysker,
been loving purgatus + deimos build...but the vision blocking on purgatus is bothersome.
so I downloaded the HP bar mod for enemies...has tried it out as a solution? i like it so far, i have it set to show ALL enemy healthbars so i can see the hordes hp bars in the flames...helps a lot with clarity
usually i would want to use it to show healthbars on elite/special units to pick them out easier
but with purgatus it helps to have it on hordes i find
purg is fine for me as long as bloom is turned off
otherwise it glows like a motherfucker
is quell speed a dump stat?
as a quietude user, I say no
oh, i dont have this off
but it's whatever
let me try that LOL
It can be, dmg is the better dump stat, but that staff should do work.
the staff is ok and focused isn't terrible as long as you use it
if you luck into nexus or flurry 4 it'll be a while to replace it.
yeah, I wouldn't worry about using up plasteel unless you've got curios to dump them onto
although I'm somebody who only sticks to a few weapons
so I suppose my plasteel usage isn't really that high compared to people who do use more than 2 weapons
shame about the sprint eff
harnessing the warp is good since crits apply two soulblaze stacks
Nah it's fine. Replace focused with flurry and sprint with flak or crit chance and it will play fairly well. It certainly won't give you any excuse for underperforming
i dont have a pistol build but, could try it
also could get that t3 pinning fire i dont have it at all learned
purg doesn't really worry too much about stats/perks/blessings as long as you've got a decent burn and cloud radius
whats harnessing the warp do
if you can spread soulblaze stacks onto everything near you, then woohoo
I’d get it just for t3 pinning fire
what stat is it increasing
no thats not worth th emelk bulks @crude cape
kk
unless u dont mind wasting
the base gun is basically not very good, and t3 pinning isnt that rare
just know pinning fire is good, ive never seen a t3 or 4. and I always wanted to try gun build. Also i have a vet im leveling. but i guess waiting for slaighterer or something would be better
but if you really want it then you could, I just saw your melk bucks under 2000
like by the time you find a good base gun (dockets) then youll have enough plasteel to find pinning 3 anyway
you want 70+ damage and 70+ stopping power
and you want at least one better perk
figured ranged crit strike chance t3 was ok
all I play is gun psyker lol with that gun
i dont play for hundreds and hundreds of hours to hope for PERFECT rolls tbh, like this is my purg staff and ive been ok with it lol only 332 stat pool
i would like a better one but its tough
I mean if you had extra melk bux Id say try it
but something better might come along
i tend to spend my mats making purp or legendary useable weapons instead of perfect ones, bc i like to mix up builds
ty
swap out sustained fire and get flak over carapace, right?
yeah
crit does increase stagger and if u never shoot carapiece its pointless to have
sometimes i shoot crushers after 2 brain burst because i know they are low dmg
low*hp
so idk it might be worth keeping
4% crit isnt much, its three times per magazine maximum
and the crit multiplier on the gun isnt great
so an argument could be made to keep carapiece over crit
but 20% of 10 damage is only 2 damage lol
I mean iff u cerebral lacerations twice a crusher will it always die?
like at 0 warp stacks
Is purg staff bad
Nope
Hmm thats what i kind of noticed, the CC on the lightning staff is great but i feel like the flames stun lock enimies im lvl 16 rn
how much more difficult is a t4 with increased hound modifier ^ vs a normal lvl 4
would you say its almost as hard as normal lvl 5
or more like a 4.5
not much of a difference besides having to sit by a corner every so often spamming melee
If team was totally uncoordinated, hounds will end the run
only have to worry about the team getting split up
But normally it’s pretty free, having a vet and simply funnelling the hounds is a free ammo refill for everyone
I just dislike playing hunting grounds cuz having to stop the pace of the map or being forced to stay with your team sucks
well, i used to like it
until it became a global condition
and you were forced to deal with it non stop for the entire play session you were on
yeah the hunting grounds one just feels really gimmicky
between me not liking hounds in the first place due to them being janky and it just being stop whatever your doing and spamming melee/the autopistol vet killing them all in 2 seconds its just kinda meh
it does give you a beautiful killfeed though
Yeah the event is pretty boring because the best solution requires you to spam LMB in a corner or a doorway for a couple of minutes. It's not really engaging gameplay.
Even the sniper gauntlet is better since you need to be actively dodge sliding and peeking to get rid of them.
ascendent blaze, kinetic flayer are the main ones imo
Hounds are just not well implemented. Even with the supposed changes, dodging them is still completely random, and aside being difficult to hit, they're absolute tanks.
The fact they take two brain bursts to kill on higher difficulties is just excessive.
i did it, we won it! ngl the hounds was kinda fun bc they would come in these huge waves, it was close at times lol was a good mission
thats not true on hunting grounds, hunting grounds dogs are extremely squishy
specifically the ones with glowing green eyes
I hate hunting grounds because the dogs are programmed not to capture all 4 of you at once, ruins any suspense.
ive seen groups split up and fail hunting grounds anyway
its maddening when people decide they want to go around a corner and put one or two walls between them and their allies who can can free each other with a left click
oh really?
it was a fun event honestly
this makes me both like it more but also realize a few times we had close calls, probs thats why we didnt wipe lol
I enjoyed it at first, but after realizing that it just became a free ammo pack if you have a vet.
I wasn't aware there was a difference - I've mostly ignored the mode because "loads of pox hounds" has always sounded like my idea of hell.
ya i noticed there is a difference
there are normal hounds, then hounds from the 'event'
I was the 4th and the dogs just watched me, I paid attention a few more times and it became clear they can't capture the 4th.
they come in waves and have green eyes
seem to have less hp i noticed
easier to flame them to death
which makes sense bc they were throwing like 10+ of them at once
it was crazy
Yeah, they have low Hp, still count as elites, super easy to stagger, etc. It's scary and interesting the first few times but after that it's fine.
it gets really boring if you just huddle around a corner, door or some other obstructinon and spam left click. dogs cant pounce on you unless they have a straight clear line of sight
Other disablers? Snipers? I at least have a good chance of dodging those if I'm paying attention, but I have so many times seen the hounds sail right past me and yet still teleport right on top of me.
climbing up, down or forcing them to go around stops them from being able to pounce until they maneuver into position
Block push and dodge, or swing and dodge, seems to be the play. Shore up your bets.
fwiw, dogs are really sensitive to being pushed
So an "extra hounds" mode has been a long way up my list of "nopes", and I usually only end up in one when I feel like gambling on Quickplay.
the detection radius for pushes is massive, if you dodge/dodge slide sideways at the same time you are very safe even if you dont have something to hide behind
the caveat for pushes is that their hitbox lingers for only an instant
I prefer to just attack instead of pushing
question: does anyone still use the dueling swords? i loved them on launch but ever since the new force swords, feels like you're trolling if you're not using deimos or at least illisi
is there any niche for the dueling swords?
Illy is bae
sliding around, theyre also much better with uncanny strike
Just straight up melee psyker on t5 and still get first on the board. I feel like I unlocked a sub-class.
Illy is so much fun to use with 3rd person mode too
Like a brand new game after playing since beta
lots of weapons are viable, its not trolling if you're competent with your kit
dont take it on something you struggle with, but if you're bored go ahead
I don't really care if a teammate doesn't do that much damage as long as they don't die
^
i find deimos to be my go to with its 1k+ dmg heavy poke when you light into heavy. Can 1 tap ragers etc with it no charge at all just heavy attack to the head.... but i also mostly rock purg staff right now so thats my anti horde.
slaughterer + deflector best on illisi? also, how often do you charge it against say a mixed horde with some mid tier flak guys in there, every couple swings?
I can usually make up some of the DPS output with the illisi because of how overtuned it is
and I specifically bring out the trauma as a delay weapon if my team doesn't have the DPS
If I'm in 3rd person, I basically charge every swing, 1st person, just to keep up peril.
3rd person?
if it's a mixed horde, I always use specials
Yeah 3rd person mod, hard to get headshots so I charge it more often.
if you just dodge sideways in one direction, you're pretty safe against all melee attacks except ragers
but just groaners/poxwalkers no need to charge i guess
Mixed horde yeah charged on illy for sure.
I still charge on groaners/poxwalkers
is this just for fun?
I guess 3rd person mod makes it harder to get hit in the back?
But yeah I'd say it's just for fun, makes the game a lil harder in general I'd say
here's a comparison between normal and special heavies


