#psyker-class

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ember sentinel
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auto pistol goes from bottom tier to top 1

long wharf
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it's because FartShart doesn't know how to design a game

ember hornet
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It'll require a rework for several things

civic jungle
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If you got +75% power for stacking 5 elite kills with a 5 second decay, then sure, you earned it

ember hornet
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adjusting base weapon values

ember sentinel
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bolter with pinning fire on a vet doesnt let anyone else play the game

ember hornet
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or autopistol vet

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with pinning fire and blaze

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brauto vet too

ember sentinel
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even zealot Hsword with headtaker trivalizes hordes

ember hornet
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hsword is definitely overtuned

torn hamlet
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yea the strongest things could use some nerfs. But what would make the game fun again for a lot of people would be at the same time buffing the weak stuff

ember sentinel
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flamer does the same thing but it at least uses ammo

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and has a range issue

torn hamlet
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if all they do is nerf things the game becomes boring and dissapointing

ember sentinel
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(with shooters)

torn hamlet
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nerfs are fine if at the same time they buff weak stuff to make it fun again.

ember sentinel
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yeah im just saying nerf the stuff thats too good slightly and make the bad stuff good

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like chainsword/shovel is painful to use

ember hornet
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yeah there's way too many weapons that are shit tier

torn hamlet
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Like go ahead nerf the auto pistol and bolter. But make the auto guns and recon las guns stronger at the same time.

ember sentinel
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ogryn has one good melee option and its mostly because of slaughterer

ember hornet
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eh

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not mostly

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the base weapon is bonkers too

ember sentinel
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oh is it

civic jungle
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Headtaker on combat axes gives +25% power and I don't understand why it's +75% on a lot of other weapons

ember sentinel
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my b

ember hornet
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but slaughterer makes it SSS

ember sentinel
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ive only used it with slaughterer lol

civic jungle
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BB is good without, yeah

ember sentinel
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i just assumed that was what made it good

ember hornet
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nope, it's lights do slightly less damage than krourk mk6 heavies

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with same cleave distribution

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lol

ember sentinel
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brutal momentum makes axes horde clear really well too

ember hornet
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BM is horrible game design

ember sentinel
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which is actually kinda cool but is a little op

ember hornet
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1.0 cleave weapon with infinite cleave

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uh okay

torn hamlet
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I am just worried we are going to see a ton of nerfs across the board with this patch and it will make a ton of things less fun to use. While also not adding anything to the game. You can only take so many fun things away from your players before they just quit playing all together.

civic jungle
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Things like combat axe VIII without BM just seems pointless tho with it doing nothing to hordes

ember sentinel
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yeah idk how they will handle it

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it really stems from blessings for the top tier stuff

ember hornet
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yeah but you don't give it infinite cleave

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you give it like 5 max

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with blessings

keen belfry
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just made this figure it will hold me over for a little bit

torn hamlet
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Im keeping my fingers crossed. This game has sooo much potential and yet all the issues are making it fall very short of amazing. But its so close. So close to being such an amazing game.

ember sentinel
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yeah i enjoy it a lot despite its flaws

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gameplay is just very good

torn hamlet
ember sentinel
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i just hope the really bad stuff gets buffed

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like dueling swords are cool just pointless rn

torn hamlet
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yea they should start there

ember sentinel
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same with shovel and chainsword

torn hamlet
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buff the bad stuff first

ember sentinel
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etc

ember hornet
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I dream of vet F being nerfed but that's never gonna happen

torn hamlet
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then maybe look at seeing if certain things still way outperform others and tone them back a litt

ember sentinel
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yeah vet F could probably use a little tweaking

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mostly just dont let me stay in it eternally

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thats really what breaks it for me

ember hornet
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also make it not give you 1400 effective toughness

civic jungle
clever root
torn hamlet
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ultimately the goal is to give players more viable and fun builds options and ways to play the game. That should be their goal but I am not sure if it is.

ember sentinel
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i dont mind that part if we remove the refrest

ember hornet
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with stacking 25% regen on special/elite kill plus the 25% instant regen

ember sentinel
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just make volley fire like 5ish seconds or something

ember hornet
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if the refresh is removed sure

ember sentinel
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and then the toughness isnt a huge deal

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let me proc it and pick off a few elites and be back to normal

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get some ammo in return

civic jungle
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If you couldn't refresh it, the -75% probably should be inherent tbh, not that exciting for just 5 seconds ๐Ÿ˜

ember sentinel
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ok maybe more than 5 seconds

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or make it last for like 2 seconds after volley fire goes down per elite you killed

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idk

ember hornet
ember sentinel
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something to make it not useless but not broken

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2s probably low

clever root
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I mean it gives you wallhacks, might as well give you aimbot too KEKW_ogryn

civic jungle
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Get triple ammo recovery for kills during volley fire at level 30 ๐Ÿ˜

ember sentinel
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neverending ammo

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although that is kind of vets thing

ember hornet
ember sentinel
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(this was a joke)

ember hornet
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I realize

ember sentinel
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ok sometimes its hard to tell online

ember hornet
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I posted that in vet chat

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and they said it's fine cause zealots have sliding

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???

ember sentinel
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i love vet but i agree its a little strong

ornate hamlet
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Average vet chat response

spice veldt
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vets famously aren't able to slide

ember sentinel
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true i actually dont ever slide as vet

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because i press F

ember hornet
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lol

ember sentinel
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but yeah F needs a little tweaking mainly just how long it lasts

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other than that hes fine

civic jungle
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Arguably the refresh isn't even a problem other than it refreshing on regular shooters

ember sentinel
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well his melee is still good but thats mostly due to brutal momentum

ember sentinel
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that makes it really easy to keep forever

civic jungle
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Exactly

ember sentinel
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either make it so you cant stay in it forever or just nerf how good he is in it

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if hes supposed to be able to keep it up

ember hornet
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for some reason people have no idea sliding is very strong on every class

ember sentinel
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i slide on psyker even

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if im approaching shooters with purge or something

civic jungle
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Say you took the -75% toughness damage and put it on counter fire, but stopped it from refreshing on shooter kills

ember sentinel
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or my melee weapon cause i run void a lot

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although usually i just void them lol

spice veldt
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non-focused channeling mfs never felt the awesomeness of sprint sliding into shooters

civic jungle
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And found something helpful for your team to compete with camo expert ๐Ÿคช

ember sentinel
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i dont think ive ever used camo expert

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cause i run bi optic

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mostly for the team

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or im thinking of the wrong column

spice veldt
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those are on different columns

ember sentinel
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oh nvm

spice veldt
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camo is competing with unwavering on the lvl25 I think?

ember sentinel
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im awful at remembering where stuff is

spice veldt
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bio should be the lvl15

ember hornet
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I miss when vets ran bio

clever root
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I used camo expert in the beta and it was hilarious because literally every enemy straight up ignored you

spice veldt
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nah unwavering is lvl20

ember hornet
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that was fun

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bio vet when I use kant shotgun

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hilarious

ember sentinel
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oh yeah kant shotgun

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that should probably be fixed too lol

ember hornet
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the wall pen yeah

ember sentinel
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wall pen + infinite cleave

ember hornet
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infinite cleave is intended

ember sentinel
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oh it is

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i thought it wasnt

ember hornet
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yep it is

ember sentinel
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huh

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nvm then

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just wall pen

ember hornet
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it's supposed to go through bulwarks too

ember sentinel
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damn

ember hornet
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it's so good with hammer cause you have good tools for all situations

torn hamlet
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so im messing around with inner tranquility and it feels really nice honestly. Not having to quell as often. But it definitely makes some enemies take two BB instead of one to kill. Do you guys run inner tranguility much and if so on what builds?

ember hornet
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which one is that

torn hamlet
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warp resistance per warp stack

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can get up to like 36% warp resistance and you can feel it

ember hornet
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eh, it's pointless after quell buff unless you run like, trauma

torn hamlet
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can cast way more before having to quell

ember sentinel
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i havent used tranquility unfort

torn hamlet
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so even on like a BB build with surge the damage is better

ember hornet
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you don't really need any warp resistance anymore imo

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quell is so damn fast

torn hamlet
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hmm i guess it just feels nice

ember sentinel
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i can kinda see it if your running a pure BB build

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but yeah

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its not needed

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sadly

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its one of the weaker feats

torn hamlet
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was curious if dps would actually go up at all from not having to quell oftne

ember hornet
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warp unleashed way better

ember sentinel
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due to it competing with WU nah

torn hamlet
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yea that is fair

ember hornet
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and just sit at 80% peril the whole game

spice veldt
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there's also the peril for quietude

torn hamlet
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WU is so strong

ember sentinel
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WU is just the best one

spice veldt
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having more toughness = more opportunities to deal damage from not being in cover so much

ember sentinel
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that too

lethal swan
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I have to be honest... from the other class channels (I play all classes) this one is the most focused on actual game play discussion

ember hornet
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zealot chat is pretty technical gameplay discussion too

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ogryn and vet not so much

ember sentinel
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yeah its usually gameplay here

lethal swan
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Agreed

ember sentinel
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vets 50/50

torn hamlet
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hmm yea sounds about right

clever root
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Zealot players big brain

ember sentinel
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sometimes they are arguing if vet is op or not

clever root
torn hamlet
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vet and ogryn more brainless classes for more brainless players XD

ember sentinel
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sometimes its game stuff

lethal swan
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I guess I know which of my toons to focus on

torn hamlet
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honestly I have played everyone but the ogryn a lot and the psyker is by far the most fun I have had in this game

lethal swan
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๐Ÿ˜œ

torn hamlet
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also the most playstyle and build variety

ember sentinel
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i do enjoy ogryn they just have so few options

spice veldt
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only thing psyker needs is a warp burst dps ranged

lethal swan
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Each class has its ups and downs. In 30 with each

torn hamlet
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a very flexible class that honestly just perfectly fits my playstyle and love being able to just deal with whatever threat you need to at any time

ember hornet
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after the deimos/illisi drop and hammer nerf there were a lot of zealots that played psyker like zealot

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myself included

ember sentinel
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it works better than youd think

ember hornet
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yeah it's kinda busted with illisi tbh

lethal swan
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Ehh... the point of the class is the staff warp abilities, no?

spice veldt
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on NA West, I only met only 1 or so other psykers who used the illisi more than their staffs

ember hornet
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it is, but they also gave psyker the best melee weapon in the game

lethal swan
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It may WORK, but what fun is a Las laspistol as a psycher?

ember sentinel
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i think hsword/antax might be better or on par

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with illsi

ember hornet
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nah

ember sentinel
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but its def tied for top 1

torn hamlet
lethal swan
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I agree that we get great melee

torn hamlet
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but its one of the best for sure

spice veldt
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i'd say it's the best

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because of the infinite dodges and massive damage output

lethal swan
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(Agreed, not THE best)

ember sentinel
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yeah dodges helps a lot bh

torn hamlet
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Honestly the deimos and illisi is a big reason I love the class

spice veldt
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the infinite dodges means that you have all the space to activate your special and spam heavies

lethal swan
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But definitely top three

torn hamlet
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they are both so fun to use and I love melee combat

ember sentinel
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im always dodging around a horde lol

ember hornet
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I think it edges out the others due to infinite dodges, slaughterer + unstable, and psyker feats/passives

spice veldt
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with the base cleave, you can cleave through two elites (ragers/maulers)

torn hamlet
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if they nerfed either of these into the ground it might just be the last fun thing in the game and I would stop playing

ember hornet
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illisi can one shot almost every elite/special, and the lights are also bonkers

lethal swan
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The data are definitely ...strong

ember sentinel
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cleaving through like 4 shotgunners in one swing top 1 feelings in the game

lethal swan
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(Won't say op, for obvi reasons)

spice veldt
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I'd say the illisi is definitely overtuned

ember sentinel
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id nerf slaughterer first

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and then see where its at

spice veldt
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10/10 balance team giving killing power to a mobility weapon

ember sentinel
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but yeah its overtuned

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as it is rn

torn hamlet
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I just want the combat knife to get buffed

ember sentinel
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i do like the infinite dodges tho that makes it feel very unique

torn hamlet
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just let us infinite stack bleed and it would be so fun

ember sentinel
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just nerf slaughterer/power

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of the sword

spice veldt
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slaughterer is part of the reason why it's strong

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though the base characteristics of the illisi should be toned down

ember sentinel
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prob cleave limit

clever root
spice veldt
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I don't mind the cleave

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just lower the minimum cleave damage

ember sentinel
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id agree nerfing slaughterer/small nerf the sword itself would be good

civic jungle
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It would massively troll people if slaughterer were nerfed down to 5% per stack instead of 15, but idk why it is 15% while the harder to trigger blessings are 5% each

spice veldt
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because the force swords have a pretty decent minimum cleave damage for some reason

ember hornet
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I got this on my first or second upgrade and was like, holy shit this is busted

ember sentinel
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yeah slaughterer is just insane

civic jungle
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Like 15% power per elite kill max 5 stacks would make sense and hardly ever would get there

ember hornet
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all the blessing design is just bad for the most part

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shouldn't be make weapon 2x itself

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base weapons should be good enough

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and the blessings should be transformative in interesting ways

ember sentinel
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i wish more blessings were like blazing spirit

civic jungle
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Blazing spirit is so fun on trauma staff

ember sentinel
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rather than get this blessing to do 2x damage and its useless without it

ember hornet
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yep

ornate hamlet
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Give me -25% toughness for +25% damage blessing

ember hornet
ornate hamlet
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Hmm

ember hornet
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probably an artifact from prior design

civic jungle
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I enjoy blessings like momentum and confident strike on ogryn

ember hornet
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confident strike BB is stupid lol

civic jungle
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I mean, somehow I don't think CS is the stupid part of that equation

ember hornet
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well, the insane attack speed and kill speed

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plus confident strike

civic jungle
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300+ damage slaughterer BB ๐Ÿ™ƒ

ember hornet
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meanwhile other ogryns weapons feel like mud

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and heavies kinda suck in general

spice veldt
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you get a 3 target damage cap, you get a 3 target damage cap

ember hornet
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and then there's shit like the krourk mk4

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which is so so so fucked

civic jungle
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It is kinda funny how CS is really quite good at 7% per hit and then born in blood (?) Gives a mere 3% toughness at level 4 for close range kill ๐Ÿค”

ember hornet
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and weakspot priority is fucked on all the ogryn weapons

ember sentinel
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idk ogryn weapons super well

spice veldt
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born in blood is a ranged blessing right?

civic jungle
civic jungle
spice veldt
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I'd be ok with ranged blessings having low toughness generation

ember hornet
lethal swan
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The knife is excellent imo

ember sentinel
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oh the turbo garbage one

spice veldt
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since the main point is just getting nonzero toughness for the ranged dmg reduc to kick in

lethal swan
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I go for flexibility for my Ogryn weapons

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Great for hordes, ok for elites/monstrocities

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Both melee and ranged

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Soak the damage and let the rest of the team finish stuff off

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(If I can't do it on my own)

ember hornet
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I want to use ogryn heavy build

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and all the feats for it are ass

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and all the weapons for it are mediocre at best

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and slow

lethal swan
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Anything that isn't +toughness seem fairly lame to me

rose dagger
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I've got a slaughterer 4/confident strike 4 BB

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It's pretty great

keen belfry
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this mid?

ember sentinel
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the roll is good but the perks and shred isnt great

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although you ideally want low warp res but its w/e

spice veldt
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not on the illisi if you're using it a lot

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high warp res is ideal if you want to actually use the illisi instead of keeping it in your back pocket as a toughness generator

rose dagger
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Unless youre running unstable power and a high peril build in general

spice veldt
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shame that the illisi has no slaughterer

rose dagger
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Especially if gun psyker

ember hornet
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I'd rather have an easier time staying at high peril

keen belfry
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so i just came back whats the different on the Illisi cause i just crafted that thing

spice veldt
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I'd rather have low peril generation to spam the illisi into melee elites

ember sentinel
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true

ember hornet
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I just sit at 80% + peril

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one shot elites, spam lights

spice veldt
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it's a tradeoff between more base damage on average and having the stagger from specials to spam into elites

ember hornet
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the normals are so good I'm not bothered

spice veldt
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normals have very good damage, but force swords have notoriously shitty stagger on normals

ember hornet
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I mean I run quicken so if I need big stagger I just F

spice veldt
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true

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if your build already works around the need for stagger

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even without quicken, I do tend to have my ult around when I need it for stagger

ember hornet
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quicken + communion + warp stacks is just so funny

ember sentinel
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yeah same

spice veldt
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but I prefer to save my ult to protect myself from trappers/hounds

ember hornet
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I love it

keen belfry
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I run Cerbral and just mag dump with this thing, might not be meta but it works and is fun

rose dagger
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Used to run quicken, but I don't like the trading warp charge for ult cool down part

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And kinetic barrage actually useful

spice veldt
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if you've already got a gun, then you won't need the high warp res on illisi

keen belfry
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i mean it has it so.. nothing i can do

ember hornet
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I like just spamming force pushes

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it's fun

ember sentinel
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yeah i just like KB a lot

ember hornet
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it's the "jedi" build with illisi lol

ember sentinel
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fast brain burst feels very good

ember hornet
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it can be

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I find that with max warp charges and warp unleashed I dont really need faster BB

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but there are some instances like ogryn packs where it's nice

spice veldt
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yeah

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faster BB is just a qol for me to make bulwarks fuck off

ember sentinel
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yeah when a bunch of elites or ogryns show up and i need them dead quickly

keen belfry
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i have about 35% Block eff, on my curious

spice veldt
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i'd probably run quicken if I want to win games more

ember hornet
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quicken is for like, "fake" psyker build that melees primarily

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otherwise I run void/trauma

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with KB

spice veldt
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and the stagger buying a lot of space when you need it

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only thing is having to pick communion over aura

ember hornet
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which one is aura

spice veldt
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the CDR on elite kill

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right below communion

ember hornet
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ah yeah

spice veldt
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actually on second thought, I suppose barrage + aura isn't too far off from communion + quicken

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not as many reliable ults on fast CD

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but still fairly good

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hmm

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I'm too married to my aura I suppose

ember hornet
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I'd rather just buff my illisi and spam force push

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and worry about warp charges less

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but for like, true psyker build I'd agree

spice veldt
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having to worry about warp charges based on the amount of enemies there are seems like it would take actual brainpower

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with aura + barrage, I only need to worry about holding W into the next elite/special

ember hornet
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I mean usually it's 2 brainbursts at most to get max stacks of warp for the next F

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not very hard to do

spice veldt
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having to press a button and swap to brain burst and having to hold LMB

ember hornet
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lol

spice veldt
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oh the amount of brainpower it would consume

ornate hamlet
ember hornet
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I wish the unique void builds weren't just worse than transfer peril + flurry

ember hornet
rose dagger
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Get that slaughterer 4

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Yea

ember sentinel
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either the obscurus and take slaughterer 4 or the curio

ornate hamlet
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Lemme get a coin flipper

ember hornet
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the curio has 2 dead perks

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no

spice veldt
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the curio is meh and the other weapon is a duelling sword

ornate hamlet
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Heads

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That means Sword

ember hornet
spice veldt
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better be the force sword

ember hornet
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T4 slaughterer

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is just

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bonkers

ornate hamlet
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Done

spice veldt
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free +15% power from t3

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woohoo

ornate hamlet
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Aaand the game crashed.

spice veldt
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lemayo

ember sentinel
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oh i didnt realize mutant resist was that bad

ornate hamlet
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Maybe cuz I had 2 sites running

ember sentinel
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i feel like there are so many mid perks on curios

spice veldt
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most of the damage you're going to take from mutants isn't really going to be from the mutants themselves

ember hornet
# spice veldt woohoo

it is kinda funny though, you kind of need t4 slaughterer + unstable to hit some illisi one shot BPs

spice veldt
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but from whatever enemies happen to be standing near you when you're getting dunked on

ember hornet
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yeah being damaged by mutants is not actually by the mutants

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it's the other mobs

spice veldt
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I think they do 20 dmg with each slam and 3x tough damage, but it's rare to take that much hp damage unless I get peeled from other mobs

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groaners getting dunked on by t4 slaughterer and unstable power

ember hornet
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I wish I had elite on my illisi instead of groaners/poxwalkers

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then I could one shot reapers

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for no good reason other than it's funny

spice veldt
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gawd damn

ember hornet
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I do 3518 to reapers with unyielding perk

spice veldt
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well I suppose hitting a one-shot on reapers could be the difference between losing or maintaining your slaughterer stacks

ember hornet
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yeah it requires max stacks of everything

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but it can do it

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I just want it for the clip lol

ornate hamlet
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Hmmm...

spice veldt
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it's already quite fun to two-shot reapers

ornate hamlet
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Thinking of this, for this comparison.

spice veldt
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fuckers gave me so much trouble when only the obscurus existed

ornate hamlet
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Illisi Sword vs Purgatus Staff

spice veldt
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god bless fatshark for giving the illisi special bonus unyielding damage

ember hornet
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imagine being derpy and still using the obscurus

ornate hamlet
lunar hollow
ornate hamlet
lunar hollow
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you can 1 shot a crusher with a special if you do it right

spice veldt
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I love the obscurus

dawn crypt
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I was just in a sniper gauntlet game where these 2 yolo zealots went down by exposing themselves to snipers. Then said "psyker is a bitch class thats scared for pussies" after I called them out.

spice veldt
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but god damn does it suck compared to the other swords

ember hornet
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it's just sad they made 2 weapons that are SO much better

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I used obscurus prior to that too

spice veldt
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yeah, the obscurus is a good weapon by itself

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has always been good pre-patch

ember hornet
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yep

ornate hamlet
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Just something of a repeated thought.

lunar hollow
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i had just got a good obscurus when they released illisi and deimos

ornate hamlet
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Warp-charged light attacks having cleave?

spice veldt
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i ran a bloodthirsty + slaught obscurus back then

lunar hollow
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bloodthirsty nerf was sadge

ember hornet
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bloodthirsty be like โ˜ ๏ธ

spice veldt
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oh like having the illisi special on lights and the sticky on heavies?

#

might be iffy since the special punishes you by locking you

#

and heavies having a longer stick time

#

I often just light-specialed with the obscurus special

spice veldt
#

heavy sticky specials are too punishing

ornate hamlet
#

Or, if we do a reverse

spice veldt
#

ye

#

only issue is the 1st attack being the overhead

#

so either way, there's some massive downside to it unfortunately

#

unless you drag your mouse like a mf

ornate hamlet
#

Or...

#

It gets updated.

#

The moveset, I mean

#

Illisi Heavy Attack, followed by Deimos Heavy Attack. But that kind of ruins its identity.

spice veldt
#

only issue I really have with it is the 2nd light

#

and the weird timing on the 2nd heavy being different from the illisi's 2nd heavy

ornate hamlet
#

Yeah

spice veldt
#

3rd light is good

#

but the 2nd light completely disincentivizes me from ever using the light combo

ember hornet
#

I love this game, not a single psyker weapon in my melk

#

for the nth time in the past week

spice veldt
#

is great

ember hornet
#

I definitely want lasguns, knives, and claws

mental junco
#

first time saw something like this but...

ember hornet
#

on fucking psyker

ornate hamlet
#

I still pray that we get an overhaul for the Obscurus's moveset

ember hornet
#

ordos are bis imo

#

since brunts

lunar hollow
#

join the ordos mafia

ornate hamlet
#

I still like to use a Combat Axe as Psyker.

#

Even if it's less effective.

#

Reason: ||Heaviest weapon at the moment ๐Ÿฅฒ ||

neat sand
#

just ask the ogryn to carry you into combat ๐Ÿ™‚

ornate hamlet
#

No, no. It's a different kind.

#

I mean, you familiar with the Hunt: Showdown game?

neat sand
#

it rings a bell

ornate hamlet
#

Anyway, I liked these weapons, even though I never played them.

#

And this

neat sand
#

first one looks alot like an m1 but the second one looks like some kind of elephant gun i bet that would kick back like a mule rofl

ornate hamlet
#

The first one is as it is; a Lebel 1886, a French Bolt-Action Rifle.

#

The second one is the starting shotgun - a single-barrel hunting one.

cold geode
#

the romero is just a regular shotty in hunt showdown

ornate hamlet
#

Albeit, the Talon types are modified as melee weapons, basically

neat sand
#

very similar

ornate hamlet
#

Here's the Nitro Express Rifle you're thinking of

cold geode
#

The crown and king auto-5 is the 'elephant gun'

#

yea, and the nitro as well, tho more so on the nitro side

ornate hamlet
#

Wait, also the Caldwell

cold geode
#

i did like the auto-romero they introduced last october though

ornate hamlet
#

Okay, back to original topic.

neat sand
#

now them guns might make me play a gun psyker :p

ornate hamlet
#

I liked the Combat Axe specifically so that I can mimic the above.

#

Vraks Headhunter + Combat Axe

#

For either Vet or Zea, easy to replace the Headhunter with either a Sluggun (Zea) or a Lucius (Vet)

cold geode
#

omg, so i got a near pefect boltgun on my zealot from melk, then on my psyker i got unable power 4 on a near perfect deimos, then on my vet i got pinning fire 4 for the boltgun.

#

suddenly after weeks and weeks of crap, everything lined up today

ornate hamlet
#

Good for you.

#

So, here's just me hoping to the Devs

#

When can we get an "All-Class" Hybrid Weapon?

ornate hamlet
pearl lion
#

havent tried trauma since beta - think its worthwhile?

ember hornet
#

nah

#

not that one imo

ember hornet
pearl lion
#

Too late haha

#

I picked it up knowing it might not be great, but the blessing could be useful

spice veldt
#

people say that blazing + crit does work

cyan notch
#

when they let us unlock blessings it could be good

civic jungle
#

fire trauma is very fun, and now you have either of the blessings to apply to a stave that rolls the other one

#

๐Ÿ™‚

spice veldt
#

though the stats on that staff are quite good

waxen star
#

Does unstable power on the force sword actually stacks power and the wording of the blessing is just wrong?

#

I've seen mixed things about it but some people are saying that it actually stacks 5times

spice veldt
#

it stacks 4 times, with a stack gained at 20/40/60/80% peril

#

it's just fatshark description-itis

#

t3 unstable power will give 4% power per stack

#

you can see the blessing icon in the lower-left corner and the numbers by it indicating the stacks

waxen star
#

Ok so the wording is just wrong

waxen star
#

I've been thinking about making some force swords without deflector because haven't feel the need of it

spice veldt
#

I like unstable power as the second offensive blessing

#

bloodthirsty/uncanny strike being the other options

fierce sinew
#

never ever trust anything in a fatshark game to behave as described ingame without either testing yourself or checking with others who have

waxen star
#

Yeah but I think i just reblessed this morning unstable power for slaughterer when now I would have reblessed the other blessing

#

The damn blessing says up to 4% power scaling with peril

spice veldt
#

๐Ÿ˜” description-itis takes another victim away

waxen star
#

So it sounded like shit

fierce sinew
#

rip

#

unstable + slaughterer is the combo you want

spice veldt
#

t4 slaughterer and t4 unstable with warp unleashed and warp charges can hit a certain breakpoint on groaners

#

that's the one breakpoint I know

#

since it allows your minimum cleave damage to exceed 200+ bodyshot damage

waxen star
#

Yeah I made 30+ force swords past 4weeks

spice veldt
#

and kill about 28 full HP groaners in a single swing

waxen star
#

Got 2 tier 4 blessings

#

Both times precognition ty fatshark

ornate hamlet
#

Can someone explain gun psyker to me like I'm 5

#

Like... pinning fire keeps the ascendant blaze going for longer or what?

spice veldt
#

not going longer but doing more damage

#

any damage/power/rending buffs you have also increases the damage of any DoTs (bleed, burn, soulblaze) that are currently active

fierce sinew
#

power buff are just busted

#

that's the tldr

spice veldt
#

yup

#

and power just making the shredder itself quite strong

#

and hipfire weapons being fairly easy to use

fierce sinew
#

power makes everything strong, if your weapon has the ability to stack 2 high uptime power blessings it's a good weapon

spice veldt
#

so ease of use + high damage output + short reload + buffs affecting DoTs

waxen star
#

Is transfer peril good on the trauma staff are you actually hitting any weakspots?

spice veldt
#

nope

#

not with the RMB

#

the RMB is an explosion which can't target a specific body part

ornate hamlet
#

Okay so you're using pinning fire to buff your soulblaze damage basically?

fierce sinew
#

it's still troll as fuck that transfer peril is in the trauma blessing pool

#

every time I see it I smile

#

at an anonymous swede's little joke at our collective expense

ember hornet
#

I laugh when I see roaring advance

#

2% move speed stacking 5x yeehaw

waxen star
#

Yeah its really troll trauma should do a implosion instead of explosion

fierce sinew
#

like imagine making all of the staves their own pools just to make 2 of them identical and one of them actively troll

ember hornet
#

the fact that staves all have separate pools

#

is so sad

spice veldt
#

implosion would make trauma absolutely busted

waxen star
#

So for trauma the best blessings are the same as surge and purg

ember hornet
#

they need a system where there are common weapon blessings and unique weapon blessings

waxen star
#

Warp flurry and warp nexus now called harnessing the warp

spice veldt
#

having no variants of existing staffs sucks balls

fierce sinew
#

I proposed when the shrine update happened that if you unlock a blessing it should unlock all blessings with the same name in the same tier in all pools

waxen star
#

The implosion kind of black hole think would awesome

fierce sinew
#

and nobody has given me a reason why they couldn't or shouldn't do it

waxen star
#

A freezing staff would be cool too

ember hornet
#

even just common blessings for staff

#

it's not like any of them really have different blessings

#

except for 1 or 2 of them

waxen star
#

So for trauma staff there's nothing else good besides warp nexus and flurry right

#

Since rending shockwave is also broken

spice veldt
#

rending shockwave works fine

#

they fixed rending/brittleness lowering damage a while back

ember hornet
#

rending and focus are also fine right

spice veldt
#

I like focused channeling because it prevents ranged attacks from staggering you out of a sprint

#

aka just being able to sprint-slide when shooters are around

ember hornet
#

over nexus

waxen star
#

Is rending really working?

spice veldt
#

crits suck balls on trauma

ember hornet
#

cause nexus doesn't really do anything on trauma

spice veldt
#

it's like a 1.15x damage increase

waxen star
#

My friend psyker said it was bugged last week

spice veldt
#

it's not bugged

#

it's just that rending/brittleness doesn't affect the trauma staff except against infested enemies

#

because the trauma staff already deals 100% damage to every armour type except infested

ember hornet
#

not even carapace?

spice veldt
#

nope

#

100% damage

ember hornet
#

wow

#

that's rip

waxen star
#

So its worthless right?

spice veldt
#

but it does help your teammates who are likely to not deal 100% damage to a particular armour type

#

aka, flamethrower weapons

ember hornet
#

I'd maybe run that in a pre-made then for crusher packs

spice veldt
#

maybe the zealot happens to not have their 2 ult charges up

ember hornet
#

but in pubs

#

nah

spice veldt
#

maybe you've got a purg psyker

ember hornet
#

pls make zealot F not have ranged armor downgrade

#

and buff the melee instead

spice veldt
#

no zealot is now the anti-armor ranged class

ember hornet
#

you could do the same with melee

#

and it would make sense

gloomy gulch
#

Got slaughter 4 for my force swords today thumbsup_ogryn

ember hornet
#

fucking autopistol killing crushers

#

??????

spice veldt
#

intimidate crushers to weaken their armor

#

except against melee

ember hornet
#

it's such a stupid design decision

spice veldt
#

bullets are scary

ember hornet
#

AND they confirmed it in patch notes

waxen star
#

So rending shockwave only affects infested even if you use it on carapace right

ember hornet
#

it's an enemy debuff

#

so it helps teammates

spice veldt
#

despite the name, rending shockwave deals brittleness, not rending

waxen star
#

I know its a debuff

#

So your team will deal extra damage right?

spice veldt
#

mhm

ember hornet
#

depending on weapons yeah

spice veldt
#

if their weapons and attacks deal less than 100% damage to an armour type, then they will do more damage

ember hornet
#

you could also use it for yourself for melee

waxen star
#

Ok im going to do some testing tomorrow I've got that blessing tier 4 from melk last week

#

On a shock troop gauntlet with the mod to see their health to see if the changes are noticeable

spice veldt
#

I think BB has lower damage against carapace? I'm not sure if that's lowered damage based on the enemy or an armour type debuff

#

rending is pretty much only going to affect carapace

#

if you don't like crushers, run it
if not, then feel free to ignore it

#

I personally prefer it since I don't find the other blessings particularly remarkable and I have the habit of quelling too much to make use of warp flurry

waxen star
#

I hate trauma staff honestly

#

But I have over 400missions on psyker and I need to find some variety is more about that

mental rock
#

I hated the trauma staff when I first tried it

waxen star
#

Already got my perfect surge with 545rating

mental rock
#

but I love it now

spice veldt
#

trauma does get a bad rep from absolutely sucking balls at lower ratings

waxen star
#

And my pretty great purg and void at 535rating

spice veldt
#

2.5 to 1 second scaling on the charge rate

mental rock
#

onoce you get used to the jank aiming, it feels pretty good to use

waxen star
#

I know it won't outclass the purg void or surge but will be something new

spice veldt
#

I would say it definitely outclasses the void and surge

#

doesn't have a shitty ass cleave limit like the void or surge

#

you're not dealing with density in a meaningful way with either the void or surge

waxen star
#

I really like the void with transfer peril and warp flurry

#

Of course when elites show up I usually swap to bb

ember hornet
#

void feels so damn good

#

just popping all the heads

spice veldt
#

I despise the void

#

can't even sprint slide with the void while casting

waxen star
#

I like that you can reach the 50% charge speed and maintain it because of transfer peril

#

When facing a horde

#

Do you guys have knowledge about zealot? The zealot page is dead

#

Made a zealot last week

#

And trying to know if the blessing fan the flames just really affects primary fire?

ember hornet
#

wdym zealot page

#

just ask in zealot chat

#

don't use fan the flames

#

blaze away + overpressure

waxen star
#

I did before the page was dead for 30min

#

I know I've got blaze away but can't find overpressure yet

#

So was wondering if there was any alternative to one of those blessinga

long wharf
fierce sinew
#

there's a rationale for separate blessing pools if the blessings were actually more different, the staves are functionally more different than lots of things we accept as being in different pools

#

purg and void are more different than lasguns and autoguns for example, and (most) people are fine with those blessings being separate

primal plume
#

Cant deal with shooters
Cant deal with snipers
Cant deal with gunners
Cant deal with shotgunners
"Purgatus is a good staff if a horde of poxwalkers walk at you in a very narrow chokepoint"

fierce sinew
#

they just dropped the ball on the blessings themselves

primal plume
#

also the amount of puffs from the left fire takes so much peril to kill one walker

fierce sinew
#

if every staff had 3 or 4 rending shockwave style blessings that interacted with the unique right click it would be fine

rare mesa
#

is dmg important stat for purgatus

primal plume
fierce sinew
#

the puff is a push

rare mesa
#

y/n

fierce sinew
#

do you push poxwalkers to death and complain that your sword does no damage

primal plume
#

i mean all staves have a push

#

that doesnt take peril to do

fierce sinew
#

yeah one of them just has quintuple the range, stacks a dot, and more stagger than a normal push

spice veldt
#

because you'll spend the same time killing 20 poxwalkers as you will killing a single poxwalker

#

and I still don't get why you still focus on killing trash with purg

#

it's certainly good at that, but being able to kill tougher enemies inside trash is another advantage

primal plume
#

by the time its nearly ready my team is about to kill it anyway

#

also im really sick and tired of quick scoping snipers

fierce sinew
#

it only seems quick because you're so slow

spice veldt
#

I wont dispute that purg can be a bit meh for pushing maps if it's too open, but being able to kill dense hordes of enemies is an advantage

#

and psyker psykinetics have brain burst to offset any lack of range on their secondary

primal plume
#

And when you cast it youre even slower

#

i dont like how sluggish the staff feels

spice veldt
#

cast is slow, but that's rich coming from the 1.66s 80% charge rate void that you can't even sprint-slide with

primal plume
#

just reminding you this exists

spice veldt
#

that's a shame that warp flurry doesn't exist on purg

primal plume
#

You cant take advantage of it the same way

#

Unless you intentionally do short bursts

#

which is janky and just feels weird

spice veldt
#

I know warp flurry exists, but my point is does it offset the limited cleave on the void

primal plume
#

"Limited Cleave"

spice veldt
#

6 cleave is pretty limited

primal plume
#

not an issue if you can fire it really fast

#

and from a distance

fierce sinew
spice veldt
#

hordes and melee elites will close on you relatively quickly, and being able to cleave through them is strong

fierce sinew
#

"why am I getting quickscoped as I bb a single poxwalker! stupid slow staff!"

spice veldt
#

having your entire cleave eaten by a single scab rager sucks no matter what way you put it

primal plume
#

I also regularly out perform copatus users with void

spice veldt
#

outperforming pub players isn't a good argument

primal plume
#

turns out not having something required to be right in your face dies alot faster

spice veldt
#

and scoreboards are only one part of the picture

primal plume
#

damn so only shitty players use purgatus?

spice veldt
#

what a conclusion to draw

#

I outperform void, surge, and purg with trauma

#

I also outperform other trauma users with trauma

#

have you considered that you're just a good player?

#

and I agree that purg has an initial time and setup for it to start racking up damage

cyan notch
#

min charge purg is pretty good

spice veldt
#

but it's still going to cleave through everything that's not a bulwark or wall

primal plume
spice veldt
#

I'm not the one arguing using scoreboard statistics

primal plume
#

anyway im playing the game

#

not going to keep arguing with seethatus players

spice veldt
#

I'm a trauma main

cyan notch
#

anyway im playing the game

spice veldt
#

I've never used purg again since my first 100 hours of psyker

#

except for the rare times to test it

primal plume
spice veldt
#

hey, I'm not saying the purg is the best

#

I'm just saying it's better than void

#

and I think that trauma is better than all 3

waxen star
#

Everybody with their own tastes lets just respect that. I dislike trauma but trying to get into to it

spice veldt
#

tastes are different from the actual performance of a weapon

waxen star
#

Sure thats true

#

But are you saying trauma outperforms all the other staffs?

spice veldt
#

not in all situations

#

but as a generalist weapon, I would pick trauma

waxen star
#

Because that I don't believe with all due respect

spice veldt
#

having the stagger to interrupt shooters most human-sized enemies when sufficiently charged

#

infinite cleave to deal with densities, stagger that knocks melee elites for a while

#

it's a staff that buys a lot of time

#

it doesn't make too many sacrifices and is still a good staff for pushing

#

of course, there are some maps where trauma is a bit more meh and purg would be better

waxen star
#

I will test it out

#

Warp flurry and rending bless right?

spice veldt
#

that's the common choice

#

I prefer focused over flurry for pushing into shooters

#

But I also stack toughness and run kinetic shield

waxen star
#

Stack toughness?

spice veldt
#

two tough curios and toughness perks on all 3 curios

#

I have something along the lines of 147 toughness alongside the bonus toughness reduc from kinetic shield

waxen star
#

Ok

#

I will try it out

#

I have lots of fun with void with transfer peril and flurry

#

Fell of love with surge

spice veldt
#

I wouldn't run focused channeling if you're not going to sprint-slide into shooters a lot

waxen star
#

But I strongly believe purgatus is the dominant one clearing

spice veldt
#

yup

waxen star
#

Still testing out if wildfire is actually better than 6charges

#

The feats also seem to support more the purgatus with the warp charges you generate from soulblaze with ascending blaze

#

For the other staffs you either bb or you need to take the feat that gives you charges from you and yoir team kills

#

This also applies to the passive of 10% quelling on kill

spice veldt
#

or flayer

rare mesa
#

what blessings for trauma

cyan notch
#

flurry + whatever

rare mesa
#

i made me first trauma

#

seems good

cyan notch
#

pretty good

primal plume
#

How does brittleness work?

#

is it a debuff or something?

rare mesa
#

yeh

primal plume
#

how long does it last?

rare mesa
#

idk short like 5s

spice veldt
#

5 seconds, 1 stack is 5% brittleness

#

with stacks capping out at 8

#

still pretty niche and really only particularly useful against crushers or mauler heads

waxen star
spice veldt
#

+unarmoured (to more reliably hit the 450 hp breakpoint on dreg bruisers without worrying about warp charges/peril)

#

the other is whatever, but I picked +flak to make killing gunners/shotgunners slightly easier

#

since dreg gunners/shotgunners also have a base armor type of flak

#

I use my trauma primarily as an anti-ranged weapon and for killing groups of bruisers

waxen star
#

Cool ty for the reply I will make one in a couple of hours and test it to see if it growns on me

#

I already have 2 with 378 and 378 rating and flurry

spice veldt
#

i'd post gameplay but it turns out that I use my melee way more than I ever use my trauma

waxen star
#

So i will incorporate the tier 4rending and roll one of the perks

#

Which feats by the way?

spice veldt
#

feats don't particularly matter that much for trauma

#

inner tranq if you want to actually use the trauma more

#

but I run quietude + warp unleashed + aura + kinetic shield/deflect + flayer + barrage

#

trauma generates a lot of peril because of its inherently high peril gen and fast charge time (fastest among all the staffs)

#

so I'd take advantage of that for quietude

#

warp unleashed is for my BB and melee

#

I prefer aura + flayer over communion + battery because I personally value the CDR more than warp charges

waxen star
#

Do you combine that with ilisi or deimos?

spice veldt
#

I use illisi since I have a melee focus

#

my philosophy is to fight in-place as much as possible

#

and to avoid kiting if possible

#

if you're using trauma as your hordeclear, then feel free to go for deimos

#

I recommend against using trauma purely for poxwalkers/groaners because it throws them around and you're more like than not to have teammates who use melee as their hordeclear

#

if there's flamethrowers (purg/flamer), then feel free to do it, though I still recommend against that

#

if you don't play on NA West, then feel free to do whatever you want

waxen star
#

Yeah I usually use deimos with purg and illisi with surge

#

Since illisi came out I swapped the first talent from quelling for toughness to thoughness from kills

#

Since with illisi the special attack plus heavy attack with thoughness on kills refills all your thoughness in a strike

spice veldt
#

yup

#

though I don't like warp absorption when the fights are dying down and there aren't many enemies left

#

I also don't stick near my team often enough to get my toughness back from coherency

#

so I don't like warp absorption even with the illisi

waxen star
#

Makes sense I play with same 10 or so friends and we usually stick together

spice veldt
#

and also having to use more brainpower to think about positioning and avoiding toughness damage

#

warp absorption with illisi is prob pretty good

#

I just don't have the playstyle for it

#

I go for the weapons that take the least amount of thinking needed to use

waxen star
#

Things can south fast in damnation high int shock troop if you don't stick together

spice veldt
#

depends

#

I can usually kill specials since they come one-by-one

#

depends on what the spawns are, but they're always staggered

#

though I usually get overwhelmed when the 4th or 5th special comes along since I've either used my ult by then or I didn't kill the 3rd/4th special fast enough

#

I still think that it's viable to roam alone in hishock as long as you're on top of killing the specials (unless a horde/patrol is aggroed)

steel flame
#

wow we just absolutely facerolled through a hi shocktroop mission assasination. i had my fancy new brittleness 4 flurry 4 trauma staff, vet had a shredder, nother vet had plasma, and second psyker had purge staff. no deaths, only one player was downed . 30 minutes. i had to check a few times to make sure it wasnt just a hi intent with how fast we were movin through it

spice veldt
#

always nice to have good teams for fast games

#

I had two normal 19 minute chasm terminus games back-to-back, which felt particularly good at that moment

cyan moth
#

Personally I use the zappy zap staff purely because being able to stun shit for my team has so far been so much more useful than any other staff I've utilized/tried

#

Plus the range and damage against armored/carapace is nutty

steel flame
#

i like using every staff and a few guns for psyker, i just cycle through them depending on how i feel that day

#

they all feel so different from each other that it keeps psyker incredibly fresh

#

consequently

#

it also means hes still the only class at 30 after, lets see....500 hours

cyan notch
#

same

dusk sierra
#

im going to go insane
shop, recon lasguns
melk, recon lasguns
emperor's gift, recon lasguns

near wyvern
near wyvern
ember sentinel
#

yeah i think my melk has like 4 recon lasguns lol

#

maybe its time to try recon lasgun

#

the game really wants me to use infernus too

signal bane
#

hey kinsmen, is 311112 still fine/optimal for purgatus? also been trying out slaughter illisi and having fun with that but wondering if wildfire might work better if i'm using it

fierce sinew
#

that's still one of the meta setups and wildfire is meme trash that some people nevertheless enjoy

hexed ether
#

first time im getting sth useful from melk

#

perks are shit tho

stone prawn
#

damage gain are on more peril or lower?

spice veldt
#

more peril

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10% + 15% * (peril%) damage

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and even at 0% peril, you have at least a 10% damage buff

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I don't actually know if that above equation is true since I'm assuming it scales linearly

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but it does scale with more peril up to 25% max

cyan moth
#

Although the MK 5 force sword is my carry if my team isn't doing so good

cyan moth
#

I'd toss out the critical

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And get something like armored or carapace damage

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Your melee should be enough for unarmored /poxers

kind jay
#

might be worth figuring out in grinder ig

spice veldt
#

warp unleashed in particular doesn't stack

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it's only the blessings that do

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kinetic shield also doesn't stack

river sand
spice veldt
#

you'll particularly notice it if you swing at a boss while your peril is passively quelling

cyan moth
river sand
river sand
#

it has a high base critchance due to the critical bonus stat

sour atlas
#

yo what is the voidstaff perks i need for speed shooting? salvo and transfer peril?

hexed ether
#

flurry and transfer

ember sentinel
#

yeah flurry transfer makes it so you just dont need to quell

obtuse moth
river sand
#

yeah just get some aim. in a nice dense horde the trauma kills like 10-20 per shot. you cain aim so that the fly right in front of your melees. or if a few fly behind them, just clean up after yourself

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its just too good to not do it

spice veldt
#

still don't like it because it'll still spread the density sideways

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there's also the issue of potentially trapping your teammates into enemies, which is way too bad to ever do it

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I absolutely fucking hate rumbler/trauma users who knock enemies such that I get blocked and can't dodge

sour atlas
#

is it possible to get on voidstaff with surge for secondary attack?

ember sentinel
#

yeah

sour atlas
#

is it any good?

ember sentinel
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idk how good it is compared to flurry/transfer but it does work

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i havent tested it so im not sure but im confident its worse than flurry/transfer

sour atlas
#

see i saw the speed shooting tech

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so i was trying to figure out how to optimized the dmg

ember sentinel
#

someone here might know more about it

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i used to run it and didnt really notice it doing anything crazy

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but its been a while and i wasnt speed shooting

late yew
#

easy way to speed shoot is hold right click and tap R and left click

spice veldt
#

they are demonstrably not headshots

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use surge on scab bruisers and you'll see them take damage to their Flak armour instead unarmoured

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and orange-coloured numbers indicate weakspot hits, not yellow

late yew
#

ah, specifically surge

hybrid solstice
#

Does Surge + Harness actually make for a good void staff or is it just a meme?

summer prairie
#

Only if you quell cancel, probably with a macro

dense vault
#

itยดs not bad combo

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but i think quell peril and faster charging is better

summer prairie
#

With perfect cancel flurry 5 is only 300ms faster, but you lose a lot of additional time quelling too

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though takes a while to get the stacks up too

obtuse moth
obtuse moth
obtuse moth
summer prairie
#

You've to slow it down slightly, not much though because the delay is already longer when cancelling the charged vs cancelling lmb

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but 300ms is with that taken into consideration

hexed ether
#

what melee weapon do you guys usually run with purgatus?

late yew
#

Deimos pretty obvious choice

dense vault
#

+1 for deimos, you need the single target killing power and it also additionally reks muties nicely

obtuse moth
#

ya deimos

formal flume
#

Itโ€™s full anti-horde for me

split oxide
snow plover
#

Hi guys! Stopped playing 3 months ago, what's new in the psyker gang? Anything worth noticing? Reason to come back?

spice veldt
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quelling is faster, duelling sword got a big brother, we got a faster and more mobile power sword

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i forget if those additions were within 3 months ago or not

dense vault
#

psyker got some decent buffs

snow plover
spice veldt
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psyker melee scene is pretty good though we still only have 4 staffs

split oxide
snow plover
#

Alriiight!!

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Thank you guys for the quick catchup!

cold geode
#

ton of feat changes as well

snow plover
#

scoreboards are in already? ๐Ÿ˜„

obtuse moth
split oxide
snow plover
ember hornet
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it's not unsupported but ok

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everything on nexusmods is OK to download currently

obtuse moth
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eh? its a mod, no quotes, and mods are totally supported

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no technical support but full blessings

split oxide
ember hornet
#

Fatshark gave the thumbs up so no worries about that

spice veldt
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basically anything clientside is fine so far

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stuff like healthbars in missions have been fine

ember hornet
#

I haven't had any stability issues related to mods either

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they all just seem to work

split oxide
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Yup, the mods are fine.
FS just don't want the 'triggered outrage' if it breaks.
caveat emptor

ember hornet
#

meanwhile someone posted on forums complaining that something like sorted mission grid was cheating

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lol

spice veldt
#

oh a particularly nice change for psyker is that there's a native option to tune down the peril FX (sound and visuals) now

split oxide
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That's the problem, people have mutually-exclusive ideas on how the game should look.

ember hornet
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yet fatshark keeps implementing mods people have made

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yeah that's a thing now

spice veldt
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yeah it's under Interface

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though that option controls both the sound and visuals

ember hornet
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I want a mod to turn the sounds up for the giga brain illisi experience

spice veldt
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there's no option to control them both individually, though I don't find it to be to important as long as I can tune down the sounds

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insane person speak

split oxide
prisma condor
ember hornet
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sit at 100% peril and just hear nothing but warp sounds

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blasting in your ears

spice veldt
#

yeah the sounds were so god damn annoying at 100% peril

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esp when running warp unleashed with the trauma

ember hornet
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yeah especially after they made sitting at max peril the way to play psyker more or less

split oxide
spice veldt
#

there is now peace on this earth

cyan notch
prisma condor
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No idea if any of this is good for it

split oxide
spice veldt
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precog is bad, unstable power is decent

prisma condor
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I didn't use force swords before

spice veldt
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in case you're not privy, unstable power stacks 4 times and gives a stack at 20/40/60/80% peril thresholds

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t3 unstable power gives 4% power per stack

split oxide
# spice veldt precog is bad, unstable power is decent

Diemos is wierd.. Shred is not appropraite.
Deflector, Unstable.

On Illisi, you can use Shred.
But Diemos is a 'nuke' weapon.. if it's still standing in the second strike, you're in trouble.

So Blessings that rely on 'stacking multiple crits/weakspots' is only for hack-slash like illisi

prisma condor
#

I liked those two as melee options

spice veldt
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you can apparently one-shot headshot mutants with the 2nd heavy with Warp Unleashed, +maniac, and some warp charges

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so unstable power might help with that

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depends

ember hornet
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yeah, you don't have to use the special to do good damage

spice veldt
#

uncanny strike allows existing soulblaze dots to deal decent damage to crushers

split oxide
prisma condor
#

I barely get enough to roll once or get one from melk

split oxide
prisma condor
#

Some of my weapons have blessings I didn't give to Hadron because they being used

split oxide
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These days I NEVER buy anything from Melk unless it has a lvl4. (one a week)

split oxide
fierce lantern
#

any1 wanna do psycher monstrosity penance with me? :)

obtuse moth
prisma condor
#

Never had the problem with shooters as they usually die first

obtuse moth
#

shred isnt really great compared to alternatives that straight up improve damage or ignore armor

kind jay
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if you want crit on illisi use bloodthirsty otherwise stick to slaughter/unstable

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i personally hate the chained hit blessings they fall off too fast

obtuse moth
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i find it ok if i have a brutal momentum 4 or something, still annoying but you get them back really fast since cleaving multiple targets stacks it

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its more annoying that they can drop from things dying or getting stumbled out of your swing

split oxide
violet yoke
split oxide
violet yoke
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I was just taking uncanny doing hords with demos is not a good idea

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I agree

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But a slaughter/uncanny can nuke the hell out of big boys

river sand
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dont forget deimos heavy 2 is too got to even consider using the special attack. only reason to use it is a lonely crusher without anything near it

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maybe a lonely mauler too

violet yoke
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But the countrr argument is just bb... so u just do you but I like stabing shit!

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Also playing around with new sword builds is way more fun then just BBIng everything every game...

split oxide
#

We've all been there, everyone is trying to hold a corridor with 1xbullwark, 2x crushers and 1x rager trying to breakthrough - with a small horde behind it.

It won't take long before a crusher smashes your teammates, while the rager is shredding toughness.

Take your finger off the Purg, dive in:
nuke rager
nuke crusher.
jump back and repeat (if your team is still standing)

ember hornet
#

in no world does BB take too long without F