#psyker-class
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it's because FartShart doesn't know how to design a game
It'll require a rework for several things
If you got +75% power for stacking 5 elite kills with a 5 second decay, then sure, you earned it
adjusting base weapon values
bolter with pinning fire on a vet doesnt let anyone else play the game
even zealot Hsword with headtaker trivalizes hordes
hsword is definitely overtuned
yea the strongest things could use some nerfs. But what would make the game fun again for a lot of people would be at the same time buffing the weak stuff
if all they do is nerf things the game becomes boring and dissapointing
(with shooters)
nerfs are fine if at the same time they buff weak stuff to make it fun again.
yeah im just saying nerf the stuff thats too good slightly and make the bad stuff good
like chainsword/shovel is painful to use
yeah there's way too many weapons that are shit tier
Like go ahead nerf the auto pistol and bolter. But make the auto guns and recon las guns stronger at the same time.
ogryn has one good melee option and its mostly because of slaughterer
oh is it
Headtaker on combat axes gives +25% power and I don't understand why it's +75% on a lot of other weapons
my b
but slaughterer makes it SSS
ive only used it with slaughterer lol
BB is good without, yeah
i just assumed that was what made it good
nope, it's lights do slightly less damage than krourk mk6 heavies
with same cleave distribution
lol
brutal momentum makes axes horde clear really well too
BM is horrible game design
which is actually kinda cool but is a little op
I am just worried we are going to see a ton of nerfs across the board with this patch and it will make a ton of things less fun to use. While also not adding anything to the game. You can only take so many fun things away from your players before they just quit playing all together.
Things like combat axe VIII without BM just seems pointless tho with it doing nothing to hordes
yeah idk how they will handle it
it really stems from blessings for the top tier stuff
just made this figure it will hold me over for a little bit
Im keeping my fingers crossed. This game has sooo much potential and yet all the issues are making it fall very short of amazing. But its so close. So close to being such an amazing game.
Yea exactly
i just hope the really bad stuff gets buffed
like dueling swords are cool just pointless rn
yea they should start there
same with shovel and chainsword
buff the bad stuff first
etc
I dream of vet F being nerfed but that's never gonna happen
then maybe look at seeing if certain things still way outperform others and tone them back a litt
yeah vet F could probably use a little tweaking
mostly just dont let me stay in it eternally
thats really what breaks it for me
also make it not give you 1400 effective toughness
-75% DR feat removed, now made inherent on F /s
Vet players can barely handle psword being nerfed, imagine how they'd take a nerf to F 
ultimately the goal is to give players more viable and fun builds options and ways to play the game. That should be their goal but I am not sure if it is.
i dont mind that part if we remove the refrest
with stacking 25% regen on special/elite kill plus the 25% instant regen
just make volley fire like 5ish seconds or something
if the refresh is removed sure
and then the toughness isnt a huge deal
let me proc it and pick off a few elites and be back to normal
get some ammo in return
If you couldn't refresh it, the -75% probably should be inherent tbh, not that exciting for just 5 seconds ๐
ok maybe more than 5 seconds
or make it last for like 2 seconds after volley fire goes down per elite you killed
idk
I just want them to make it so you can't do this https://v.redd.it/0eu1heoms9va1
I mean it gives you wallhacks, might as well give you aimbot too 
Get triple ammo recovery for kills during volley fire at level 30 ๐
looks good to me
lol
neverending ammo
although that is kind of vets thing
uh huh
(this was a joke)
I realize
ok sometimes its hard to tell online
i love vet but i agree its a little strong
Average vet chat response
vets famously aren't able to slide
lol
but yeah F needs a little tweaking mainly just how long it lasts
other than that hes fine
Arguably the refresh isn't even a problem other than it refreshing on regular shooters
well his melee is still good but thats mostly due to brutal momentum
fair
that makes it really easy to keep forever
Exactly
either make it so you cant stay in it forever or just nerf how good he is in it
if hes supposed to be able to keep it up
for some reason people have no idea sliding is very strong on every class
Say you took the -75% toughness damage and put it on counter fire, but stopped it from refreshing on shooter kills
non-focused channeling mfs never felt the awesomeness of sprint sliding into shooters
And found something helpful for your team to compete with camo expert ๐คช
i dont think ive ever used camo expert
cause i run bi optic
mostly for the team
or im thinking of the wrong column
those are on different columns
oh nvm
camo is competing with unwavering on the lvl25 I think?
im awful at remembering where stuff is
bio should be the lvl15
I miss when vets ran bio
I used camo expert in the beta and it was hilarious because literally every enemy straight up ignored you
nah unwavering is lvl20
the wall pen yeah
wall pen + infinite cleave
infinite cleave is intended
yep it is
it's supposed to go through bulwarks too
damn
it's so good with hammer cause you have good tools for all situations
so im messing around with inner tranquility and it feels really nice honestly. Not having to quell as often. But it definitely makes some enemies take two BB instead of one to kill. Do you guys run inner tranguility much and if so on what builds?
which one is that
warp resistance per warp stack
can get up to like 36% warp resistance and you can feel it
eh, it's pointless after quell buff unless you run like, trauma
can cast way more before having to quell
i havent used tranquility unfort
so even on like a BB build with surge the damage is better
hmm i guess it just feels nice
i can kinda see it if your running a pure BB build
but yeah
its not needed
sadly
its one of the weaker feats
was curious if dps would actually go up at all from not having to quell oftne
warp unleashed way better
due to it competing with WU nah
yea that is fair
and just sit at 80% peril the whole game
there's also the peril for quietude
WU is so strong
WU is just the best one
having more toughness = more opportunities to deal damage from not being in cover so much
that too
I have to be honest... from the other class channels (I play all classes) this one is the most focused on actual game play discussion
yeah its usually gameplay here
Agreed
vets 50/50
hmm yea sounds about right
Zealot players big brain
sometimes they are arguing if vet is op or not

vet and ogryn more brainless classes for more brainless players XD
sometimes its game stuff
I guess I know which of my toons to focus on
honestly I have played everyone but the ogryn a lot and the psyker is by far the most fun I have had in this game
๐
also the most playstyle and build variety
i do enjoy ogryn they just have so few options
only thing psyker needs is a warp burst dps ranged
Each class has its ups and downs. In 30 with each
a very flexible class that honestly just perfectly fits my playstyle and love being able to just deal with whatever threat you need to at any time
after the deimos/illisi drop and hammer nerf there were a lot of zealots that played psyker like zealot
myself included
it works better than youd think
yeah it's kinda busted with illisi tbh
Ehh... the point of the class is the staff warp abilities, no?
on NA West, I only met only 1 or so other psykers who used the illisi more than their staffs
it is, but they also gave psyker the best melee weapon in the game
It may WORK, but what fun is a Las laspistol as a psycher?
nah
but its def tied for top 1
Yea I would not say its the best
I agree that we get great melee
but its one of the best for sure
(Agreed, not THE best)
yeah dodges helps a lot bh
Honestly the deimos and illisi is a big reason I love the class
the infinite dodges means that you have all the space to activate your special and spam heavies
But definitely top three
they are both so fun to use and I love melee combat
im always dodging around a horde lol
I think it edges out the others due to infinite dodges, slaughterer + unstable, and psyker feats/passives
with the base cleave, you can cleave through two elites (ragers/maulers)
if they nerfed either of these into the ground it might just be the last fun thing in the game and I would stop playing
illisi can one shot almost every elite/special, and the lights are also bonkers
The data are definitely ...strong
cleaving through like 4 shotgunners in one swing top 1 feelings in the game
(Won't say op, for obvi reasons)
I'd say the illisi is definitely overtuned
10/10 balance team giving killing power to a mobility weapon
I just want the combat knife to get buffed
i do like the infinite dodges tho that makes it feel very unique
just let us infinite stack bleed and it would be so fun
slaughterer is part of the reason why it's strong
though the base characteristics of the illisi should be toned down
prob cleave limit
id agree nerfing slaughterer/small nerf the sword itself would be good
It would massively troll people if slaughterer were nerfed down to 5% per stack instead of 15, but idk why it is 15% while the harder to trigger blessings are 5% each
because the force swords have a pretty decent minimum cleave damage for some reason
I got this on my first or second upgrade and was like, holy shit this is busted
yeah slaughterer is just insane
Like 15% power per elite kill max 5 stacks would make sense and hardly ever would get there
all the blessing design is just bad for the most part
shouldn't be make weapon 2x itself
base weapons should be good enough
and the blessings should be transformative in interesting ways
i wish more blessings were like blazing spirit
Blazing spirit is so fun on trauma staff
rather than get this blessing to do 2x damage and its useless without it
yep
Give me -25% toughness for +25% damage blessing
do you know weapon overclocks are actually coded into the game
Hmm
probably an artifact from prior design
I enjoy blessings like momentum and confident strike on ogryn
confident strike BB is stupid lol
I mean, somehow I don't think CS is the stupid part of that equation
300+ damage slaughterer BB ๐
you get a 3 target damage cap, you get a 3 target damage cap
It is kinda funny how CS is really quite good at 7% per hit and then born in blood (?) Gives a mere 3% toughness at level 4 for close range kill ๐ค
and weakspot priority is fucked on all the ogryn weapons
which one is that
idk ogryn weapons super well
born in blood is a ranged blessing right?
Yeah
The stabby knife I think?
I'd be ok with ranged blessings having low toughness generation
stabby knife
The knife is excellent imo
oh the turbo garbage one
since the main point is just getting nonzero toughness for the ranged dmg reduc to kick in
I go for flexibility for my Ogryn weapons
Great for hordes, ok for elites/monstrocities
Both melee and ranged
Soak the damage and let the rest of the team finish stuff off
(If I can't do it on my own)
I want to use ogryn heavy build
and all the feats for it are ass
and all the weapons for it are mediocre at best
and slow
Anything that isn't +toughness seem fairly lame to me
this mid?
the roll is good but the perks and shred isnt great
although you ideally want low warp res but its w/e
not on the illisi if you're using it a lot
high warp res is ideal if you want to actually use the illisi instead of keeping it in your back pocket as a toughness generator
I disagree
Unless youre running unstable power and a high peril build in general
shame that the illisi has no slaughterer
Especially if gun psyker
I'd rather have an easier time staying at high peril
so i just came back whats the different on the Illisi cause i just crafted that thing
I'd rather have low peril generation to spam the illisi into melee elites
true
it's a tradeoff between more base damage on average and having the stagger from specials to spam into elites
the normals are so good I'm not bothered
normals have very good damage, but force swords have notoriously shitty stagger on normals
I mean I run quicken so if I need big stagger I just F
true
if your build already works around the need for stagger
even without quicken, I do tend to have my ult around when I need it for stagger
quicken + communion + warp stacks is just so funny
yeah same
but I prefer to save my ult to protect myself from trappers/hounds
I love it
I run Cerbral and just mag dump with this thing, might not be meta but it works and is fun
Used to run quicken, but I don't like the trading warp charge for ult cool down part
And kinetic barrage actually useful
if you've already got a gun, then you won't need the high warp res on illisi
i mean it has it so.. nothing i can do
yeah i just like KB a lot
it's the "jedi" build with illisi lol
fast brain burst feels very good
it can be
I find that with max warp charges and warp unleashed I dont really need faster BB
but there are some instances like ogryn packs where it's nice
yeah when a bunch of elites or ogryns show up and i need them dead quickly
i have about 35% Block eff, on my curious
i'd probably run quicken if I want to win games more
quicken is for like, "fake" psyker build that melees primarily
otherwise I run void/trauma
with KB
and the stagger buying a lot of space when you need it
only thing is having to pick communion over aura
which one is aura
ah yeah
actually on second thought, I suppose barrage + aura isn't too far off from communion + quicken
not as many reliable ults on fast CD
but still fairly good
hmm
I'm too married to my aura I suppose
I'd rather just buff my illisi and spam force push
and worry about warp charges less
but for like, true psyker build I'd agree
having to worry about warp charges based on the amount of enemies there are seems like it would take actual brainpower
with aura + barrage, I only need to worry about holding W into the next elite/special
I mean usually it's 2 brainbursts at most to get max stacks of warp for the next F
not very hard to do
having to press a button and swap to brain burst and having to hold LMB
lol
oh the amount of brainpower it would consume
Which one?
I wish the unique void builds weren't just worse than transfer peril + flurry
T4 slaughterer
either the obscurus and take slaughterer 4 or the curio
Lemme get a coin flipper
the curio is meh and the other weapon is a duelling sword

better be the force sword
Done
Aaand the game crashed.
lemayo
oh i didnt realize mutant resist was that bad
Maybe cuz I had 2 sites running
i feel like there are so many mid perks on curios
most of the damage you're going to take from mutants isn't really going to be from the mutants themselves
it is kinda funny though, you kind of need t4 slaughterer + unstable to hit some illisi one shot BPs
but from whatever enemies happen to be standing near you when you're getting dunked on
I think they do 20 dmg with each slam and 3x tough damage, but it's rare to take that much hp damage unless I get peeled from other mobs
groaners getting dunked on by t4 slaughterer and unstable power
I wish I had elite on my illisi instead of groaners/poxwalkers
then I could one shot reapers
for no good reason other than it's funny
gawd damn
I do 3518 to reapers with unyielding perk
well I suppose hitting a one-shot on reapers could be the difference between losing or maintaining your slaughterer stacks
yeah it requires max stacks of everything
but it can do it
I just want it for the clip lol
it's already quite fun to two-shot reapers
Thinking of this, for this comparison.
fuckers gave me so much trouble when only the obscurus existed
Illisi Sword vs Purgatus Staff
god bless fatshark for giving the illisi special bonus unyielding damage
imagine being derpy and still using the obscurus
For this meme.
obscurus is based bro
That's exactly what I'm going to use.
you can 1 shot a crusher with a special if you do it right
I love the obscurus
I was just in a sniper gauntlet game where these 2 yolo zealots went down by exposing themselves to snipers. Then said "psyker is a bitch class thats scared for pussies" after I called them out.
but god damn does it suck compared to the other swords
it's just sad they made 2 weapons that are SO much better
I used obscurus prior to that too
yep
Just something of a repeated thought.
i had just got a good obscurus when they released illisi and deimos
Warp-charged light attacks having cleave?
i ran a bloodthirsty + slaught obscurus back then
bloodthirsty nerf was sadge
bloodthirsty be like โ ๏ธ
oh like having the illisi special on lights and the sticky on heavies?
might be iffy since the special punishes you by locking you
and heavies having a longer stick time
I often just light-specialed with the obscurus special
Basically.
heavy sticky specials are too punishing
Or, if we do a reverse
ye
only issue is the 1st attack being the overhead
so either way, there's some massive downside to it unfortunately
unless you drag your mouse like a mf
Or...
It gets updated.
The moveset, I mean
Illisi Heavy Attack, followed by Deimos Heavy Attack. But that kind of ruins its identity.
only issue I really have with it is the 2nd light
and the weird timing on the 2nd heavy being different from the illisi's 2nd heavy
Yeah
3rd light is good
but the 2nd light completely disincentivizes me from ever using the light combo
I love this game, not a single psyker weapon in my melk
for the nth time in the past week
is great
I definitely want lasguns, knives, and claws
first time saw something like this but...
on fucking psyker
I still pray that we get an overhaul for the Obscurus's moveset
tox flamers to something else and good to go
ordos are bis imo
since brunts
join the ordos mafia
I still like to use a Combat Axe as Psyker.
Even if it's less effective.
Reason: ||Heaviest weapon at the moment ๐ฅฒ ||
just ask the ogryn to carry you into combat ๐
it rings a bell
first one looks alot like an m1 but the second one looks like some kind of elephant gun i bet that would kick back like a mule rofl
The first one is as it is; a Lebel 1886, a French Bolt-Action Rifle.
The second one is the starting shotgun - a single-barrel hunting one.
the romero is just a regular shotty in hunt showdown
Albeit, the Talon types are modified as melee weapons, basically
very similar
The crown and king auto-5 is the 'elephant gun'
yea, and the nitro as well, tho more so on the nitro side
Wait, also the Caldwell
i did like the auto-romero they introduced last october though
Okay, back to original topic.
now them guns might make me play a gun psyker :p
I liked the Combat Axe specifically so that I can mimic the above.
Vraks Headhunter + Combat Axe
For either Vet or Zea, easy to replace the Headhunter with either a Sluggun (Zea) or a Lucius (Vet)
omg, so i got a near pefect boltgun on my zealot from melk, then on my psyker i got unable power 4 on a near perfect deimos, then on my vet i got pinning fire 4 for the boltgun.
suddenly after weeks and weeks of crap, everything lined up today
Good for you.
So, here's just me hoping to the Devs
When can we get an "All-Class" Hybrid Weapon?
(Especially one based on this)
havent tried trauma since beta - think its worthwhile?
replying cause I realized it's been 12 minutes
Too late haha
I picked it up knowing it might not be great, but the blessing could be useful
people say that blazing + crit does work
when they let us unlock blessings it could be good
IMO that one is worth buying for the level 4 crit blessing or the soulblaze blessing
fire trauma is very fun, and now you have either of the blessings to apply to a stave that rolls the other one
๐
though the stats on that staff are quite good
Does unstable power on the force sword actually stacks power and the wording of the blessing is just wrong?
I've seen mixed things about it but some people are saying that it actually stacks 5times
it stacks 4 times, with a stack gained at 20/40/60/80% peril
it's just fatshark description-itis
t3 unstable power will give 4% power per stack
you can see the blessing icon in the lower-left corner and the numbers by it indicating the stacks
Ok so the wording is just wrong
I've been thinking about making some force swords without deflector because haven't feel the need of it
I like unstable power as the second offensive blessing
bloodthirsty/uncanny strike being the other options
never ever trust anything in a fatshark game to behave as described ingame without either testing yourself or checking with others who have
Yeah but I think i just reblessed this morning unstable power for slaughterer when now I would have reblessed the other blessing
The damn blessing says up to 4% power scaling with peril
๐ description-itis takes another victim away
So it sounded like shit
t4 slaughterer and t4 unstable with warp unleashed and warp charges can hit a certain breakpoint on groaners
that's the one breakpoint I know
since it allows your minimum cleave damage to exceed 200+ bodyshot damage
Yeah I made 30+ force swords past 4weeks
and kill about 28 full HP groaners in a single swing
Can someone explain gun psyker to me like I'm 5
Like... pinning fire keeps the ascendant blaze going for longer or what?
not going longer but doing more damage
any damage/power/rending buffs you have also increases the damage of any DoTs (bleed, burn, soulblaze) that are currently active
yup
and power just making the shredder itself quite strong
and hipfire weapons being fairly easy to use
power makes everything strong, if your weapon has the ability to stack 2 high uptime power blessings it's a good weapon
so ease of use + high damage output + short reload + buffs affecting DoTs
Is transfer peril good on the trauma staff are you actually hitting any weakspots?
nope
not with the RMB
the RMB is an explosion which can't target a specific body part
Okay so you're using pinning fire to buff your soulblaze damage basically?
it's still troll as fuck that transfer peril is in the trauma blessing pool
every time I see it I smile
at an anonymous swede's little joke at our collective expense
Yeah its really troll trauma should do a implosion instead of explosion
like imagine making all of the staves their own pools just to make 2 of them identical and one of them actively troll
implosion would make trauma absolutely busted
So for trauma the best blessings are the same as surge and purg
they need a system where there are common weapon blessings and unique weapon blessings
Warp flurry and warp nexus now called harnessing the warp
having no variants of existing staffs sucks balls
I proposed when the shrine update happened that if you unlock a blessing it should unlock all blessings with the same name in the same tier in all pools
The implosion kind of black hole think would awesome
and nobody has given me a reason why they couldn't or shouldn't do it
A freezing staff would be cool too
even just common blessings for staff
it's not like any of them really have different blessings
except for 1 or 2 of them
So for trauma staff there's nothing else good besides warp nexus and flurry right
Since rending shockwave is also broken
rending shockwave works fine
they fixed rending/brittleness lowering damage a while back
rending and focus are also fine right
I like focused channeling because it prevents ranged attacks from staggering you out of a sprint
aka just being able to sprint-slide when shooters are around
over nexus
Is rending really working?
crits suck balls on trauma
cause nexus doesn't really do anything on trauma
it's like a 1.15x damage increase
My friend psyker said it was bugged last week
it's not bugged
it's just that rending/brittleness doesn't affect the trauma staff except against infested enemies
because the trauma staff already deals 100% damage to every armour type except infested
not even carapace?
So its worthless right?
but it does help your teammates who are likely to not deal 100% damage to a particular armour type
aka, flamethrower weapons
I'd maybe run that in a pre-made then for crusher packs
maybe the zealot happens to not have their 2 ult charges up
maybe you've got a purg psyker
no zealot is now the anti-armor ranged class
Got slaughter 4 for my force swords today 
it's such a stupid design decision
bullets are scary
So rending shockwave only affects infested even if you use it on carapace right
despite the name, rending shockwave deals brittleness, not rending
mhm
depending on weapons yeah
if their weapons and attacks deal less than 100% damage to an armour type, then they will do more damage
you could also use it for yourself for melee
Ok im going to do some testing tomorrow I've got that blessing tier 4 from melk last week
On a shock troop gauntlet with the mod to see their health to see if the changes are noticeable
I think BB has lower damage against carapace? I'm not sure if that's lowered damage based on the enemy or an armour type debuff
rending is pretty much only going to affect carapace
if you don't like crushers, run it
if not, then feel free to ignore it
I personally prefer it since I don't find the other blessings particularly remarkable and I have the habit of quelling too much to make use of warp flurry
I hate trauma staff honestly
But I have over 400missions on psyker and I need to find some variety is more about that
I hated the trauma staff when I first tried it
Already got my perfect surge with 545rating
but I love it now
trauma does get a bad rep from absolutely sucking balls at lower ratings
And my pretty great purg and void at 535rating
2.5 to 1 second scaling on the charge rate
onoce you get used to the jank aiming, it feels pretty good to use
I know it won't outclass the purg void or surge but will be something new
I would say it definitely outclasses the void and surge
doesn't have a shitty ass cleave limit like the void or surge
you're not dealing with density in a meaningful way with either the void or surge
I really like the void with transfer peril and warp flurry
Of course when elites show up I usually swap to bb
I like that you can reach the 50% charge speed and maintain it because of transfer peril
When facing a horde
Do you guys have knowledge about zealot? The zealot page is dead
Made a zealot last week
And trying to know if the blessing fan the flames just really affects primary fire?
wdym zealot page
just ask in zealot chat
don't use fan the flames
blaze away + overpressure
I did before the page was dead for 30min
I know I've got blaze away but can't find overpressure yet
So was wondering if there was any alternative to one of those blessinga
it makes no sense for the 4 staves to not be variations of each other
there's a rationale for separate blessing pools if the blessings were actually more different, the staves are functionally more different than lots of things we accept as being in different pools
purg and void are more different than lasguns and autoguns for example, and (most) people are fine with those blessings being separate
Cant deal with shooters
Cant deal with snipers
Cant deal with gunners
Cant deal with shotgunners
"Purgatus is a good staff if a horde of poxwalkers walk at you in a very narrow chokepoint"
they just dropped the ball on the blessings themselves
also the amount of puffs from the left fire takes so much peril to kill one walker
if every staff had 3 or 4 rending shockwave style blessings that interacted with the unique right click it would be fine
is dmg important stat for purgatus
The barter button is an important stat for purgatus
the puff is a push
y/n
do you push poxwalkers to death and complain that your sword does no damage
yeah one of them just has quintuple the range, stacks a dot, and more stagger than a normal push
if you use the purg to kill a single poxwalker, then that explains why you think it's bad
because you'll spend the same time killing 20 poxwalkers as you will killing a single poxwalker
and I still don't get why you still focus on killing trash with purg
it's certainly good at that, but being able to kill tougher enemies inside trash is another advantage
Because my time is spent better using brainbust than slowly charging my purge to tickle it
by the time its nearly ready my team is about to kill it anyway
also im really sick and tired of quick scoping snipers
it only seems quick because you're so slow
I wont dispute that purg can be a bit meh for pushing maps if it's too open, but being able to kill dense hordes of enemies is an advantage
and psyker psykinetics have brain burst to offset any lack of range on their secondary
The staff literally has a slow windup time
And when you cast it youre even slower
i dont like how sluggish the staff feels
cast is slow, but that's rich coming from the 1.66s 80% charge rate void that you can't even sprint-slide with
just reminding you this exists
that's a shame that warp flurry doesn't exist on purg
You cant take advantage of it the same way
Unless you intentionally do short bursts
which is janky and just feels weird
I know warp flurry exists, but my point is does it offset the limited cleave on the void
"Limited Cleave"
6 cleave is pretty limited
hordes and melee elites will close on you relatively quickly, and being able to cleave through them is strong
"why am I getting quickscoped as I bb a single poxwalker! stupid slow staff!"
having your entire cleave eaten by a single scab rager sucks no matter what way you put it
I also regularly out perform copatus users with void
outperforming pub players isn't a good argument
turns out not having something required to be right in your face dies alot faster
and scoreboards are only one part of the picture
damn so only shitty players use purgatus?
what a conclusion to draw
I outperform void, surge, and purg with trauma
I also outperform other trauma users with trauma
have you considered that you're just a good player?
and I agree that purg has an initial time and setup for it to start racking up damage
min charge purg is pretty good
but it's still going to cleave through everything that's not a bulwark or wall
So since you could also be technically a pug does that mean any argument for purge should also be ignored?
I'm not the one arguing using scoreboard statistics
I'm a trauma main
I've never used purg again since my first 100 hours of psyker
except for the rare times to test it
What using purgatus does to someone
hey, I'm not saying the purg is the best
I'm just saying it's better than void
and I think that trauma is better than all 3
Everybody with their own tastes lets just respect that. I dislike trauma but trying to get into to it
tastes are different from the actual performance of a weapon
Because that I don't believe with all due respect
having the stagger to interrupt shooters most human-sized enemies when sufficiently charged
infinite cleave to deal with densities, stagger that knocks melee elites for a while
it's a staff that buys a lot of time
it doesn't make too many sacrifices and is still a good staff for pushing
of course, there are some maps where trauma is a bit more meh and purg would be better
that's the common choice
I prefer focused over flurry for pushing into shooters
But I also stack toughness and run kinetic shield
Stack toughness?
two tough curios and toughness perks on all 3 curios
I have something along the lines of 147 toughness alongside the bonus toughness reduc from kinetic shield
Ok
I will try it out
I have lots of fun with void with transfer peril and flurry
Fell of love with surge
I wouldn't run focused channeling if you're not going to sprint-slide into shooters a lot
But I strongly believe purgatus is the dominant one clearing
yup
Still testing out if wildfire is actually better than 6charges
The feats also seem to support more the purgatus with the warp charges you generate from soulblaze with ascending blaze
For the other staffs you either bb or you need to take the feat that gives you charges from you and yoir team kills
This also applies to the passive of 10% quelling on kill
or flayer
what blessings for trauma
flurry + whatever
pretty good
yeh
how long does it last?
idk short like 5s
5 seconds, 1 stack is 5% brittleness
with stacks capping out at 8
still pretty niche and really only particularly useful against crushers or mauler heads
Which perks do you run for the trauma?
+unarmoured (to more reliably hit the 450 hp breakpoint on dreg bruisers without worrying about warp charges/peril)
the other is whatever, but I picked +flak to make killing gunners/shotgunners slightly easier
since dreg gunners/shotgunners also have a base armor type of flak
I use my trauma primarily as an anti-ranged weapon and for killing groups of bruisers
Cool ty for the reply I will make one in a couple of hours and test it to see if it growns on me
I already have 2 with 378 and 378 rating and flurry
i'd post gameplay but it turns out that I use my melee way more than I ever use my trauma
So i will incorporate the tier 4rending and roll one of the perks
Which feats by the way?
feats don't particularly matter that much for trauma
inner tranq if you want to actually use the trauma more
but I run quietude + warp unleashed + aura + kinetic shield/deflect + flayer + barrage
trauma generates a lot of peril because of its inherently high peril gen and fast charge time (fastest among all the staffs)
so I'd take advantage of that for quietude
warp unleashed is for my BB and melee
I prefer aura + flayer over communion + battery because I personally value the CDR more than warp charges
Do you combine that with ilisi or deimos?
I use illisi since I have a melee focus
my philosophy is to fight in-place as much as possible
and to avoid kiting if possible
if you're using trauma as your hordeclear, then feel free to go for deimos
I recommend against using trauma purely for poxwalkers/groaners because it throws them around and you're more like than not to have teammates who use melee as their hordeclear
if there's flamethrowers (purg/flamer), then feel free to do it, though I still recommend against that
if you don't play on NA West, then feel free to do whatever you want
Yeah I usually use deimos with purg and illisi with surge
Since illisi came out I swapped the first talent from quelling for toughness to thoughness from kills
Since with illisi the special attack plus heavy attack with thoughness on kills refills all your thoughness in a strike
yup
though I don't like warp absorption when the fights are dying down and there aren't many enemies left
I also don't stick near my team often enough to get my toughness back from coherency
so I don't like warp absorption even with the illisi
Makes sense I play with same 10 or so friends and we usually stick together
and also having to use more brainpower to think about positioning and avoiding toughness damage
warp absorption with illisi is prob pretty good
I just don't have the playstyle for it
I go for the weapons that take the least amount of thinking needed to use
Things can south fast in damnation high int shock troop if you don't stick together
depends
I can usually kill specials since they come one-by-one
depends on what the spawns are, but they're always staggered
though I usually get overwhelmed when the 4th or 5th special comes along since I've either used my ult by then or I didn't kill the 3rd/4th special fast enough
I still think that it's viable to roam alone in hishock as long as you're on top of killing the specials (unless a horde/patrol is aggroed)
wow we just absolutely facerolled through a hi shocktroop mission assasination. i had my fancy new brittleness 4 flurry 4 trauma staff, vet had a shredder, nother vet had plasma, and second psyker had purge staff. no deaths, only one player was downed . 30 minutes. i had to check a few times to make sure it wasnt just a hi intent with how fast we were movin through it
always nice to have good teams for fast games
I had two normal 19 minute chasm terminus games back-to-back, which felt particularly good at that moment
Personally I use the zappy zap staff purely because being able to stun shit for my team has so far been so much more useful than any other staff I've utilized/tried
Plus the range and damage against armored/carapace is nutty
i like using every staff and a few guns for psyker, i just cycle through them depending on how i feel that day
they all feel so different from each other that it keeps psyker incredibly fresh
consequently
it also means hes still the only class at 30 after, lets see....500 hours
same
im going to go insane
shop, recon lasguns
melk, recon lasguns
emperor's gift, recon lasguns
Surge is one of those things that amplify whatever your team is doing. If your team is doing well, it's gonna be great, but if your team sucks it's really hard to clutch with.
Almost third of 370+ weapons I see are recon lasguns
yeah i think my melk has like 4 recon lasguns lol
maybe its time to try recon lasgun
the game really wants me to use infernus too
hey kinsmen, is 311112 still fine/optimal for purgatus? also been trying out slaughter illisi and having fun with that but wondering if wildfire might work better if i'm using it
that's still one of the meta setups and wildfire is meme trash that some people nevertheless enjoy
damage gain are on more peril or lower?
more peril
10% + 15% * (peril%) damage
and even at 0% peril, you have at least a 10% damage buff
I don't actually know if that above equation is true since I'm assuming it scales linearly
but it does scale with more peril up to 25% max
Real.
Although the MK 5 force sword is my carry if my team isn't doing so good
Surge targets weak spots cause it's body damage overall I'm pretty sure
I'd toss out the critical
And get something like armored or carapace damage
Your melee should be enough for unarmored /poxers
i never tested the numbers i just assumed it worked like blessings. like you start at 10 and go up 5 at 40/60/80
might be worth figuring out in grinder ig
warp unleashed in particular doesn't stack
it's only the blessings that do
kinetic shield also doesn't stack
hell no. surge is not able to hit weak spots with the charged attack
you'll particularly notice it if you swing at a boss while your peril is passively quelling
Really? Could've swore I see it hit yellows on occasion..
that are crits
it has a high base critchance due to the critical bonus stat
yo what is the voidstaff perks i need for speed shooting? salvo and transfer peril?
flurry and transfer
yeah flurry transfer makes it so you just dont need to quell
its completely fine if you aim it towards the back of the horde, and use it on or behind you or your frontline when overwhelmed
yeah just get some aim. in a nice dense horde the trauma kills like 10-20 per shot. you cain aim so that the fly right in front of your melees. or if a few fly behind them, just clean up after yourself
its just too good to not do it
still don't like it because it'll still spread the density sideways
there's also the issue of potentially trapping your teammates into enemies, which is way too bad to ever do it
I absolutely fucking hate rumbler/trauma users who knock enemies such that I get blocked and can't dodge
is it possible to get on voidstaff with surge for secondary attack?
yeah
is it any good?
idk how good it is compared to flurry/transfer but it does work
i havent tested it so im not sure but im confident its worse than flurry/transfer
see i saw the speed shooting tech
so i was trying to figure out how to optimized the dmg
someone here might know more about it
i used to run it and didnt really notice it doing anything crazy
but its been a while and i wasnt speed shooting
... no, it is headshots
easy way to speed shoot is hold right click and tap R and left click
they are demonstrably not headshots
use surge on scab bruisers and you'll see them take damage to their Flak armour instead unarmoured
and orange-coloured numbers indicate weakspot hits, not yellow
ah, specifically surge
Does Surge + Harness actually make for a good void staff or is it just a meme?
Only if you quell cancel, probably with a macro
With perfect cancel flurry 5 is only 300ms faster, but you lose a lot of additional time quelling too
though takes a while to get the stacks up too
probably significantly less shots (since surge is just a doubling of shots @ 25-30% chance depending on perks, but also requires downtime to manage peril) and far less consistent.
takes time to build up peril too for warp
you'd need a modified macro if so right? i read in this channel if you quell too fast it cancels the animation of shooting the second shot (surge)
You've to slow it down slightly, not much though because the delay is already longer when cancelling the charged vs cancelling lmb
but 300ms is with that taken into consideration
what melee weapon do you guys usually run with purgatus?
Deimos pretty obvious choice
+1 for deimos, you need the single target killing power and it also additionally reks muties nicely
ya deimos
Ilisi
Itโs full anti-horde for me
purg+illisi (cos you can't trust PUG)
purg+deimos (if I trust teammates)
Hi guys! Stopped playing 3 months ago, what's new in the psyker gang? Anything worth noticing? Reason to come back?
quelling is faster, duelling sword got a big brother, we got a faster and more mobile power sword
i forget if those additions were within 3 months ago or not
psyker got some decent buffs
No dont think we had these at the time! Nice! Meta back then was deflector sword
psyker melee scene is pretty good though we still only have 4 staffs
forcesword has 2x siblings:
- deimos 'nuke'
- illisi 'powersword-swing'
ton of feat changes as well
scoreboards are in already? ๐
tons of buffs but the new force swords are great
unsupported 'mod'
Ohh so how does that work if it's unsupported if you dont mind me asking
eh? its a mod, no quotes, and mods are totally supported
no technical support but full blessings
You can download it and it has end-game stats,
FS says it's not illegal to use, but if it breaks, it breaks.
Fatshark gave the thumbs up so no worries about that
basically anything clientside is fine so far
stuff like healthbars in missions have been fine
I haven't had any stability issues related to mods either
they all just seem to work
Yup, the mods are fine.
FS just don't want the 'triggered outrage' if it breaks.
caveat emptor
meanwhile someone posted on forums complaining that something like sorted mission grid was cheating
lol
oh a particularly nice change for psyker is that there's a native option to tune down the peril FX (sound and visuals) now
That's the problem, people have mutually-exclusive ideas on how the game should look.
WOT?!
I want a mod to turn the sounds up for the giga brain illisi experience
there's no option to control them both individually, though I don't find it to be to important as long as I can tune down the sounds
insane person speak
I always thought it was by design..
- blood ringing in your ears * and you don't notice the hound behind you

yeah the sounds were so god damn annoying at 100% peril
esp when running warp unleashed with the trauma
yeah especially after they made sitting at max peril the way to play psyker more or less
It's okay,.. Now the Blessings and Perks 
there is now peace on this earth
damn
No idea if any of this is good for it
I'm surprised you haven't 'earned' blessings.
precog is bad, unstable power is decent
I didn't use force swords before
in case you're not privy, unstable power stacks 4 times and gives a stack at 20/40/60/80% peril thresholds
t3 unstable power gives 4% power per stack
Diemos is wierd.. Shred is not appropraite.
Deflector, Unstable.
On Illisi, you can use Shred.
But Diemos is a 'nuke' weapon.. if it's still standing in the second strike, you're in trouble.
So Blessings that rely on 'stacking multiple crits/weakspots' is only for hack-slash like illisi
I liked those two as melee options
you can apparently one-shot headshot mutants with the 2nd heavy with Warp Unleashed, +maniac, and some warp charges
so unstable power might help with that
depends
yeah, you don't have to use the special to do good damage
uncanny strike allows existing soulblaze dots to deal decent damage to crushers
I barely get enough to roll once or get one from melk
Buy them from shop for lvl 1-3.
Dud consecrations for lvl4
Some of my weapons have blessings I didn't give to Hadron because they being used
That's fine - keep using them.
untill you find somethng better.. and you have a lvl-4 blessing spare to make it 'perfect'.
You have Deflector4 /w Precognition2?
Slap on your spare Slaughter4
These days I NEVER buy anything from Melk unless it has a lvl4. (one a week)
sht, we forgot to tell you - and you prbably guessed - you can bless your own weapons now.
any1 wanna do psycher monstrosity penance with me? :)
uncanny is also good on deimos. and what are you talking about? the nuke is ON the second strike
I have 2nd tier deflector but I rarely use melee to block ranged attacks, let alone use force swords to begin with
Never had the problem with shooters as they usually die first

shred isnt really great compared to alternatives that straight up improve damage or ignore armor
if you want crit on illisi use bloodthirsty otherwise stick to slaughter/unstable
i personally hate the chained hit blessings they fall off too fast
i find it ok if i have a brutal momentum 4 or something, still annoying but you get them back really fast since cleaving multiple targets stacks it
its more annoying that they can drop from things dying or getting stumbled out of your swing
I'm saying Deimos isn't a hack/slash weapon. And you shouldn't be in melee longer than 4-5 swings before you disengage.
If you're swarmed, one psyker will take hits and anther one won't. You might turn one bruiser into ash, but 9x others will be swinging at you.
Stacks are okay if they 'transfer from enemy to enemy'/timers.
Uncanny does transfer, I just tested.
Pro tip a charged demos hit counts as 4 hits witch with uncanny u can get an enemy(a boss or crusher) to max stacks with one charge
Also fun but not to practical build is bloodthirsty/blazing sprit demos u can get max blaz stacks instantly on charged crit with demos
I used to run deimos, but wading into a horde to rescue teammates is a job for illisi.
I'm looking at Slaughter+(other/probably delector)
I was just taking uncanny doing hords with demos is not a good idea
I agree
But a slaughter/uncanny can nuke the hell out of big boys
dont forget deimos heavy 2 is too got to even consider using the special attack. only reason to use it is a lonely crusher without anything near it
maybe a lonely mauler too
But the countrr argument is just bb... so u just do you but I like stabing shit!
Also playing around with new sword builds is way more fun then just BBIng everything every game...
BB takes too long without 'f'.
You don't really get time for more than 1x BB before mutie or hound immobilizes you.
We've all been there, everyone is trying to hold a corridor with 1xbullwark, 2x crushers and 1x rager trying to breakthrough - with a small horde behind it.
It won't take long before a crusher smashes your teammates, while the rager is shredding toughness.
Take your finger off the Purg, dive in:
nuke rager
nuke crusher.
jump back and repeat (if your team is still standing)
in no world does BB take too long without F

