#psyker-class

1 messages · Page 524 of 1

near wyvern
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Nah, it never was really a problem since you can just spam push attack and perma stagger trash or do push attack light light repeat which is totally safe

long wharf
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yeah that's fine, what was really nerfed was the psyker block tanking

near wyvern
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Yup

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But it had to go

long wharf
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sad day, but yeah

near wyvern
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The revives were insane

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They still are

long wharf
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doesn't make sense for a psyker to just block everything forever

near wyvern
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But at least it's not as brain dead

long wharf
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I slightly miss my antax caxe

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but the Illisi is just so damn good

near wyvern
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Rashad is the new antax for others than zealots now that they fixed it

long wharf
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I haven't played with it

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the only really good weapon my zealot has is my bleed knife

near wyvern
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It's like antax but trades cleave for finesse

long wharf
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lacerate 2 mercy killer 4

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I just stab stab stab dodge stab dodge stab stab

near wyvern
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So you get less cleave targets (or damage, don't remember) but faster swings and more weakspot damage

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Brutal momentum on it as usual and there you have cleave

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But at the current state of the game there really are two options for Psyker if you are serious about melee. That's Illisi and Deimos.

long wharf
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yep

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I'm hoping FartShart cleans up the weapon pools

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psyker doesn't need chainswords

near wyvern
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I want a shotgun

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I don't need it but I do want it

long wharf
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nor recon lasguns

spice oar
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DAEMONHAMMER

long wharf
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I'm okay with shotguns being vet and zealot weapons

steel flame
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I still like knifes on pskyer.

long wharf
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the psyker has just too many weapon options

near wyvern
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It's an illusion of choice

long wharf
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get rid of all the rifles from the psyker

spice veldt
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it certainly dilutes our pool of force weapons

near wyvern
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Many are just bad

long wharf
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it's not an illusion of choice at all

steel flame
near wyvern
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Don't you dare touch my pew pew MG IV

long wharf
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I don't think psyker should get any two-handed guns

spice oar
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wouldnt mind most guns if they let us have a feat that, idk gives us warp infused bullets or special properties?

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some flavour

near wyvern
long wharf
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that's what a gun psyker subclass would be for

spice oar
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if fs keeps up with their pace of content

orchid nest
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I agree with Pfhoenix here. like it's too late now obviously but the psyker pool should have just been way more restricted to actual psyker shit with more force swords and staves available at launch

long wharf
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I think ogryn or vet will get the first subclass

near wyvern
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So what's the speciality of Psykinetic? The Devs couldn't make up their mind and gave just some random feats?

long wharf
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all the staves should be mk variations of a single staff base weapon

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it's so stupid having 4 staves that can't share blessings

spice oar
long wharf
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are we going to get variations for each staff type?

near wyvern
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Make all staves have the same blessing pool pls

spice veldt
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probably

near wyvern
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Asking for a friend with surge

spice veldt
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since the staffs seem to belong to different families

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if we're going off the rule where families are indicated by the latter part of a weapon's name

spice oar
long wharf
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I'd murder a hobo if it would lead to staves sharing blessings

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maybe even eat one

drowsy slate
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Surge staff with surge blessing 🥰

near wyvern
long wharf
drowsy slate
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No surge with surge and more crit

long wharf
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I wanna light shit on fire with lightning

near wyvern
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Surge with spirit harness

drowsy slate
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So you have around 50% crit or something

long wharf
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the surge blessing doesn't give you more crit

drowsy slate
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No the staff does itself

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With crit blessing and surge

long wharf
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yes, but the surge staff's damage isn't great

spice veldt
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another thing is that the crit damage multipliers on the surge's secondary aren't amazing

drowsy slate
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🤷

spice veldt
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LMB crits are nice though

long wharf
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maybe if FartShart unfucked the primary/secondary damage nonsense for surge staff

drowsy slate
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You can play Maschine gun surge staff then with cancel Makro lamb 😂

long wharf
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yeah, you have to really lean into hurting flak for surge to be decent at it

orchid nest
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the lmb is actually pretty good though on surge. the crits do work. way underused by most surge users. it's actually pretty high dps against a lot of things with the stave quell cancel too which is kind of funny is still a thing to me they haven't fixed

long wharf
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which I think needs to be changed

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surge staff needs to do its full damage to every enemy it hits

spice oar
long wharf
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and it needs to be not worthless against dreg/unarmored

spice oar
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not like it deals a lot of dmg to the primary anyways

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not more than trauma or void

long wharf
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it's like someone at FartShart thought "uh oh, surge can auto-target up to 6 enemies! better make it only do real damage to 2"

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meanwhile purge and void users are laughing maniacally

spice oar
long wharf
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the damage to primary armored targets is actually decent

orchid nest
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you would think that damage reduction would be the balancing factor to it doing full damage against everything like it current does to flak at the very least, but instead it's just there ontop of it

long wharf
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that's why I have +flak on my staff and I run Warp Unleashed with it

drowsy slate
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Would love to see more staffs and tbh also buffs to existing staffs. Play my psyker with lasgun since I found a decent one and tried it

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It’s like: hey you can play with a staff and be good against a few enemy’s or agains most but on really short range. Or you play lasgun and use your BB on. Crushers…

spice oar
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this comm link tmrw better be good cause morals lower than an IG regiment fighting Slaanesh

drowsy slate
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Tbh for me it’s a make or break because Diablo 4 is on the horizon

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Better get going befor start of june…

spice oar
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that and the Vrising update

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cant wait to be a gunslinging dracula

rich rose
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Psyker needs a fire subclass, light the world on FIRE

drowsy slate
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I am a bit afraid that we just get some penances and skins 😂

spice oar
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if they even TEASE the Daemon hammer i will forever play this game

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or a new and i mean NEW force staff

coarse dagger
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so close to greatness

spice oar
orchid nest
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prob get like beam or coruscation staff next with soulblaze tacked on

spice oar
gloomy yarrow
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Beam probably fits dt more

leaden thunder
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lightning beam

leaden thunder
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need more lightning

gloomy yarrow
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Also it’s a chance to make beam staff from something other than contagious depression

orchid nest
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yeah probably. they need to review all the current ones first before they even go there though. give them all unique left clicks and make the special do something at all. like the las pistol force push at the very least.

gloomy yarrow
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Also I’d wait to see if sienna’s 4th comes out first

spice oar
gloomy yarrow
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Or maybe kerrilians sott staff

spice oar
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like surge but cool as shit thunder bolt from hand as primary?

gloomy yarrow
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Probably

spice oar
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or void but its a rapid burst of smaller orbs

orchid nest
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yeah exactly

spice oar
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get us on that team

gloomy yarrow
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Also if protectorate psyker comes out kerrilians staff would be awesome

spice oar
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we will make the game ourselves purityseal

gloomy yarrow
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I want to use the force like star war

spice oar
gloomy yarrow
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Oh shit yeah

leaden thunder
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that + force greatsword

gloomy yarrow
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Force axe

spice oar
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force anything but another sword we have enough

gloomy yarrow
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2 handed chain axe

leaden thunder
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PLEASE

spice oar
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if they add another but its curved or something ill cry

gloomy yarrow
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Another catechan toothpick

spice oar
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again all these are cool but DAEMONHAMMER

gloomy yarrow
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No idea what that is but it sounds heretical

leaden thunder
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it hammers daemons

spice oar
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FORCE HAMMER BUT COOLER

orchid nest
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it would be cool if there was synergistic stuff between them. like trauma left click channeled vacuum, or surge staff left click lightning bolt having a stronger effect when used on a stunned target and coming out quickly. shit like that

leaden thunder
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not the other way around

spice oar
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we did kill a beast of nurgle. thats a daemon

gloomy yarrow
spice oar
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this and instead of power cycler on power sword being o 1 or 2 more swings into a timed blocks= next attack powered

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would make gameplay, idk, more fun?

leaden thunder
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tbh

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that's what power cycler shoulda been

gloomy yarrow
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I’d like a charge meter on power swords that need to recharge like heat weapons in vt2

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And power cycled could reduce the cooldown on non charged kills

spice oar
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true bit fucked its essentially a limitless Illisis sword

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even we have to cool down sometime

gloomy yarrow
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Yeah

spice oar
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ideal change is making weapons more unique. and of course making content

gloomy yarrow
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Please Fatshark if you’re reading you should do that to the power sword family

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Also maybe changing the swing anim on charge to be single target on mk4

leaden thunder
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what they need to do to the power swords is make them look active at all times

spice oar
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think about it

leaden thunder
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make the active a suepr charge

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with spicy effects

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I am not even joking when I say that if they made the power sword look active at all times in the same patch they nerfed it people would't have gotten nearly as pissy

spice veldt
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probably

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people seem to rate the performance of a weapon based on how it "looks" like it performs

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case in point--combat axe push-attacks

leaden thunder
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why do you think so many zealots think the evis is really good

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(or at least used to)

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I remember someone saying "the power-up mode is so strong people think the regular attacks suck"

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early on

spice veldt
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for the evis?

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not the power sword?

leaden thunder
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power sword

spice veldt
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it does feel sad whenever I use normal attacks on illisi compared to its special

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though when you actually crunch the numbers, the normal attacks don't fall that far behind especially when you account for attack speed

gloomy yarrow
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Tfw bloodthirsty nerf

spice oar
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tfw I STILL dont have a deflector

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not even t1 Tzeetch is having a laugh

gloomy yarrow
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I got t1 last week after for tucking ever of buying swords

olive ember
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Mfw the redditors thinks surge staff is the most versatile

gloomy yarrow
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Trauma staff being the best once again

spice oar
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yeah the versatility of stop a dude. dont kill a dude. tickle people

gloomy yarrow
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Worst part is this wasn’t written like 4 months ago when surge was the meta™️

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Now all staves are at least viable

spice veldt
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I'd still pick a 50% peril trauma staff over surge and without our current quell buffs

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though that was a time before hishock

lethal folio
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I'm trying to get a good trauma staff that has enough resist/vent to consistently do a 2tick vent full charge from 100%.

olive ember
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Idk this guy can’t argue my points and starts saying I’m bad at melee

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Like bruh I literally melee only for like 80% of my games

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Cuz illisi is broke as shit

spice veldt
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so it's not even the surge that's doing the legwork by their admission?

gloomy yarrow
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You need sum purgatus

olive ember
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Idek

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This guy just

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Immediately starts saying “skill issue”

gloomy yarrow
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Classic Reddit

spice veldt
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if you could control the targeting of surge, then I would agree

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but we unfortunately do not live in such a world 😔

gloomy yarrow
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You kinda can

gloomy yarrow
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If you can see the nearly invisible particles around its primary target

olive ember
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@spice veldt if you wanna see the 10/10 argument for yourself

spice veldt
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though even if they were more visible, it's not really control since you can't designate 5+ specific targets each time if other enemies are mixed here and there

olive ember
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All I’m saying is that the surge staff isn’t good for carrying or clutching

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And this guy is defending it with his life

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Like bruh

steel flame
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It's good for babysitting but it sure as shit won't carry an entire team

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I'll take trauma for a carry anyday

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Lightning is better at Trying to keep shit from hitting the fan but once it does id rather have any other staff

gloomy yarrow
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Purg still destroys

olive ember
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I mean it’s meta

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Tbh every staff is meta

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Just that surge is generally the weakest cuz it lacks versatility and killing power

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It’s niche is stunlocking

spice veldt
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not even the damage

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it's just the low ass target count combined with the lack of deterministic targeting

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it has the same issue as voidstrike

olive ember
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That too but that’s part of its niche

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It can’t deal with hordes, much less mixed hordes

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It’s not particularly good against shooters

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It can alleviate pressure but killing is still a problem

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There is def something to be said when I’m cc’ing 3 hounds a trapper and a mutant and my team isn’t around to kill them

gloomy yarrow
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Don’t talk shit about ball staff

kind jay
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obligatory pls buff surge. back to bed

olive ember
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^^

lethal folio
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It's very good at killing elites though

olive ember
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Ehhh

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Surge?

spice veldt
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when you charge it up, the damage is good

lethal folio
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full shock kills 2 (shot)gunners

olive ember
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It’s decent against the lesser armored ones

lethal folio
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2shots maulers

olive ember
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Nah it doesn’t 2 shot maulers

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Unless you get lucky

spice veldt
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just that the charge is a bit on the slower side of things (1.8 minimum compared to trauma's 1 and voidstrike's 1.3)

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I think it's 1.8

kind jay
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you also have to wait out the entire animation. it works like obscurus special where it does the big hit at the end

olive ember
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I mean you can animation cancel but still

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Idr it being two full charges

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Unless you double crit

spice veldt
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it deals the final damage when you swap off, though you still need to wait a bit for it to chain to other targets first before swapping off

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well other staffs have that mild delay anyways I suppose

lethal folio
olive ember
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🤔

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I’ll run it back then

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Prob the change to warp unleashed pushed it over

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Tho that just reminds me how bad the damage fall off is

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When you have 5 maulers and suddenly it takes forever to kill em 😅

spice veldt
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+5% to 15% scaling could still be good enough

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not sure though and too lazy to crunch da numbers

lethal folio
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2nd target still keeps good damage.

olive ember
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The problem is when you have to use it with a horde around

olive ember
# lethal folio

🤔 yeah checks out now that I think about how it performed in an actual game

lethal folio
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It even keeps reasonable damage on crushers.

olive ember
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Yeye

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Tho not amazing

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Wish it hit more targets tho

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Kek

ornate mason
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Surge does need buff

lethal folio
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Only slightly slower than 2hit smite.

olive ember
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Just give surge a 15x target cap

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And I’ll be happy kekw

lethal folio
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You can get a little extra damage swapping to a force sword with unstable power

olive ember
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I mean the two easy things to buff surge instead of something that FS would screw up anyway, like reworking targeting would be

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Increase damage to unarmored targets to match its damage to armoured targets

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And increase its target cap (I’m assuming it’s literally just a number in code)

opaque anvil
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Does surge do more damage to armored enemies? They mentioned something about that in the Reddit thread

olive ember
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Yes

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Flak and carapace armoured enemies take way more dmg

spice veldt
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if you open up the damage table, you'll see it

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unyielding and maniac also take a decent amount

grim coyote
spice veldt
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with the caveat that unyielding and maniac enemies tend to have high HP pools

grim coyote
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is this sword good

spice veldt
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not really:
- Obscurus is overshadowed by the other two force swords
- On a sticky activation special like that, you kinda want more mobility over warp resistance, especially if you're running quietude

olive ember
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Shut

spice veldt
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but it has 80/80/80 dmg/finesse/first target so whatever

olive ember
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Obscures is great 😭

spice veldt
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just a shame that it has t2 infested and t1 unstable

olive ember
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Also yeah obscures is the weakest of the two rn

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Tho I feel it in my bones (coping hard) that deimos is gonna get nerfed

grim coyote
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ok how about now

olive ember
spice veldt
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shred is also not particularly good on the force swords, especially on the obscurus where cancelling is part of the hordeclear combo

kind jay
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(still bad)

spice veldt
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sprint efficiency is a nice thing to have, but I'd rather stack that on my curios and would rather have an offensive perk in place of it on a weapon

kind jay
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i think you might do more damage with staff specials

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and yet

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you can put slaughter on it

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and itll still work LOL

spice veldt
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true

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+infested isn't totally terrible depending on what you're using the obscurus for

olive ember
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Ehhhhhh

spice veldt
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slaughterer stands far above the rest of the blessings, so the other blessings are free to fight for second place

olive ember
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OFS with slaughterer can deal with trash quite well tbh

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Flak serves it much better

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Especially for those fucking bucket heads

spice veldt
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might potentially hit a breakpoint (100 dmg) with the minimum cleave damage on poxwalkers

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haven't used an obscurus at all since the illisi came out tho

kind jay
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aw man its all low int again

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TIME FOR HI INT.... UPRISING?

olive ember
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SMH not sedition

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What a fucking fake gamer

kind jay
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im not good enough for that man come on

olive ember
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I bet you haven’t even thought about doing low int sedition

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I’m stuck with plebs here holy shit smh

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Literally shaking and crying rn

spice oar
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you guys think 100 is the biggest number. meanwhile im thinking of numbers like...101....300...246... we are not the same

spice veldt
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yeah well at least i thinka bout numbers in order like 87, 89, 92, 100

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once I say a number, I can never say a number less than it for the rest of my life

long wharf
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surge should target a number of enemies boosted by the charge amount

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say, minimum 3 max 10

olive ember
long wharf
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I care less about the number of enemies stunned at once and more about doing full damage to what I hit

olive ember
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Actual Reddit moment

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How tf is surge staff the most versatile

kind jay
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easy

long wharf
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apparently you don't understand the word "versatile"

kind jay
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its the worst staff but also the coolest staff

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versatile!

olive ember
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Am I like

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Going insane lmao

long wharf
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you don't even need to finish that line

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"Am I like" yes, yes you are.

kind jay
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youre hanging out with a bunch of 40k fans

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always were insane

olive ember
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SMH I get downvoted for good takes

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And the “I’m going to ignore every valid point you made, you clearly just have skill issue” take gets upvoted my ego is hurt now

kind jay
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its reddit dude dont let it get to you

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you get mad, they win

long wharf
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in the situation of "I need to start carrying my team", your team is being less effective than they need to be and you're having to bail them out of situations they're struggling to deal with

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in that situation, surge is a godsend

olive ember
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Well no the entire argument started cuz some other guy wanted a staff to carry heresy vets

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And all I’m saying is that surge staff ain’t carrying

long wharf
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vets don't need carrying on heresy

olive ember
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Apparently they do

long wharf
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bad players do, and it doesn't matter what class they play

olive ember
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Idk idrc tbh but basically someone mentioned they were thinking about swapping to surge

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“To stop getting face rolled by bad vets on heresy”

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Or something to that effect

long wharf
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oh, they're blaming "bad vets" for the team wiping on heresy repeatedly?

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sad to say, they're likely part of the problem

long wharf
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I'd rather not, right now

olive ember
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All I said was that if you plan on carrying don’t use the surge staff

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Idk

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And I basically expand and list out the weaknesses of the surge staff and why it’s not a good staff for clutch or carry moments

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And I get hit with the “lol you just have skill issue” Breh

long wharf
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well, surge staff is #1 for carrying

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among the staves

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the definition of carrying isn't "killing everything the rest of the team doesn't"

olive ember
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.> I’m going to have to disagree with ya there

long wharf
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it's "dragging the team through the mission despite how badly they play"

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and nothing helps the babies you're babysitting than giving them extra breathing room

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removing specialists as a concern for them

olive ember
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I mean

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If they are bad players, imo surge staff won’t save them

long wharf
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we're not talking about ideal team comps here

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nor ideal players

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vets with blinders

olive ember
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My perspective is that I accept the fact that they are bad and they are gonna eat shit the moment something hits the fan

long wharf
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zealots that don't want to stick with the group and go down constantly

olive ember
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Bringing a surge staff will help delay the inevitable

long wharf
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oh sure

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I'm not actually recommending babysitting

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but what a good surge psyker does is make a mission smooth for the team

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and the rougher the AI director gets, the more the surge psyker shines

olive ember
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But basically I trust my own skills more than the skills of randoms so why augment the skills of scrubs when I can just bring a different staff and more reliably carry myself

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Egotistical? Yes but

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Horde shooters matchmaking moment I suppose

long wharf
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because it's the random bullshit that wipes the team

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what makes the psyker staves unique is that they're all CC in nature

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and none of them stop the disablers as well as surge does

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nor as reliably

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that's just facts

olive ember
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Idk I’m just jaded because I’ve had multiple games where I CC’ed entire packs of specials (like 3 hounds at a time) and my team just didn’t kill them and then died to fucking poxwalkers or shooters

long wharf
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oh yeah, there's no accounting for shit teammates

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that's just... the way that is

olive ember
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So I’ve come to the mindset of “carry means quite literally carrying your teammates”

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As in

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Bring a autopistol or purge staff or trauma and expect to do everything yourself

long wharf
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the reason why everyone loves having a surge psyker on the team is because they most capably stop the bullshit from catching someone unaware

olive ember
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Oh yeah I know

long wharf
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if I wanted to do everything myself, I wouldn't boot up Darktide

olive ember
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It’s why i think surge staff is peak support staff

long wharf
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I'm the dedicated bullshit stopper in my regular group

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ask @devout belfry

olive ember
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But not carry

long wharf
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surge is definitely support staff

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there's no argument about that

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I want it to perform better, just the same

olive ember
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And yeah I don’t plan to into every game expecting to basically true solo or some shit but

long wharf
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shit happens

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that's Darktide

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that's the unofficial motto of WH40K

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shit always happens

olive ember
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Again the person I originally replied to talked like they wanted to carry so

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That’s why I recommended against the surge staff

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Cuz imo it’s not a carry staff

opaque anvil
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I think having a regular team makes the surge staff better too

long wharf
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and I disagree with you on that 🙂

opaque anvil
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WHy?

olive ember
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¯_(ツ)_/¯

opaque anvil
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You don't think communicating the enemies you're CC'ing is helpful?

long wharf
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surge staff is excellent for helping the team cross the finish line where they otherwise wouldn't

opaque anvil
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SO that the rest of your team can do MORE damage

cold geode
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oooooo

long wharf
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I was disagreeing with Derpy

opaque anvil
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Oh my b

spice veldt
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that's a nice use case, but it's not necessarily as versatile because of situations like mixed hordes

olive ember
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I mean it’s the definition of what is carrying I suppose

long wharf
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mixed hordes aren't what the surge staff is for

spice veldt
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if I were doing a solo run, I'd prefer running a trauma staff

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I know

long wharf
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hordes in general aren't

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that's what the Illisi is for

olive ember
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When I think of carrying I assume the im literally solo

long wharf
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I can't bzzz?

spice veldt
#

hordes with melee elites eating the cleave of your melee

kind jay
#

illy and surge is an electrifying pair

spice veldt
#

it's not that you can't bzz but the low target count and non-deterministic targeting making it iffy

long wharf
#

FartShart has improved staff blessings to where every staff has a purpose now

spice veldt
#

it has a purpose, but I still wouldn't call it a carry staff

long wharf
#

I may not like how trauma aims, but I don't deny its utility

olive ember
#

I mean again we both think it’s a good support staff and we both like the utility the stun provides

#

I just don’t think it’s a good carry staff

#

As in my teammates keep dying and I gotta solo most of the game

spice veldt
#

it excels if it hits all elites/specials, but that might not be the case often times when the hub bub are mixed in

#

and I like weapons where I can fight in-place without the need to ever kite

#

or at least minimize the need to kite

opaque anvil
#

It just doesn't kill shit as hard, so you could "carry" by keeping all the elites off your team, I guess.

cursive crest
spice veldt
#

but what if those elites are mixed in with other enemies

#

groaners/poxwalkers/bruisers

long wharf
#

then you cut off their heads, ezpz

olive ember
kind jay
#

we all know ReconLasStaff is the only true carry staff

long wharf
#

frankly, if your teammates are going down constantly, you might wanna just let the mission fail

cursive crest
long wharf
#

respect your time by not giving any more to them

olive ember
#

So yeah

opaque anvil
#

I've definitely had a bad time trying to do that

#

BUT I'm also one of those pug players I guess

olive ember
#

Besides carrying is sometimes (kinda) fun

cursive crest
#

everyone is a random for others

long wharf
#

depends on how much effort the rest of the team is putting in

olive ember
#

The whole argument is that if you want to carry run not a surge staff

leaden thunder
#

currently tho, you can probably handle the carry side with the illisi

olive ember
#

That’s literally the only argument idk what my perceived skill has got to do with anything

leaden thunder
spice veldt
#

i.e., a weapon agnostic to your teammates

olive ember
#

Oh yeah illisi is broke

leaden thunder
#

but that isn't the surge doing

supple skiff
#

"your mission has been aborted by an errer"

#

thats a new one

olive ember
#

Is it? I get random errors here and there

#

Idek which is what anymore

spice veldt
#

that happens every-so-often

supple skiff
#

looks like it killed the whole mission

olive ember
#

Zero distinguishment

supple skiff
#

for everyone

#

cant reconnect

spice veldt
#

happened three times in one day to me and didn't happen outside of that ever again

kind jay
#

i think psyker channel should just start playing together. then we can start being reeeal toxic

#

lets gooo

olive ember
#

I’m down kek

#

I ran MetaPsykerTM back in the day

#

Also I’m a surge staff main so @spice veldt will hate me

spice veldt
#

i have a feeling that people won't like how I play

olive ember
#

Running it down with the illisi?

#

That’s like

spice veldt
#

no

kind jay
#

can we get 3 surges in Arco's team?

spice veldt
#

being away from my team

olive ember
#

Oh lmao

#

I mean I run it down so

spice veldt
#

running ahead

#

I also like to hog all the kills all for myself

#

so I'd rather not play with good players

olive ember
#

SMH coward

#

Don’t worry

#

I’ll turn on “pug surge mode”

#

As in I’ll play like the average pugger with surge

#

Just for you

spice veldt
#

surge spam on hordes actually does peeve me because it makes cleaning up stragglers more time-consuming

kind jay
#

but that's why we have to group up. i can almost feel the sweat from here

spice veldt
#

same with trauma users on stragglers

olive ember
#

I mean im down kekw

kind jay
#

anarchy

spice veldt
#

or voidstrike users on stragglers

#

or purg users on stragglers

#

maybe I just hate people who don't use melee

olive ember
#

Alright ima play shield ogryn just for @spice veldt

spice veldt
#

alright maybe I hate some people who don't use melee

olive ember
#

Maybe add in the rumbler

kind jay
#

i wish we had a thunk staff

spice veldt
#

the "control hordes" argument is bad, but with something like the illisi which is overtuned, it's not terrible I suppose

olive ember
#

Meh so when we queueing together kek

#

Maybe we can add in @cyan notch for maximum sweat and gamer moments

kind jay
#

I'd be down for toxicity after i get some sleep.

#

maybe we can get something interesting going idk

olive ember
#

4 psyker hi 5 shock

#

Except we all hate each other

#

What could go wrong

spice veldt
#

4 person true solo hi 5 shock

#

wtf why are you in coherency range of me

kind jay
#

isn't that just normal 40k

olive ember
#

🤔 how would that work actually

#

Just

#

Can’t be in coherency with each other

spice veldt
#

need to kite somewhere away from a horde? no, cuz your teammate is in that direction

#

and so are your other teammates in other directions

kind jay
#

condition: hi intensity shock troop covid. if you are in coherency, you all take corruption damage

olive ember
#

That would be funny

#

Masochistic but funny

spice veldt
#

i'd love it

kind jay
#

wait

#

if arco wants all the kills, but hates people who don't melee, how can they melee and avoid being hated

olive ember
#

Claw sword duh

kind jay
spice veldt
#

my superior cardio with sprint eff will let me reach the ends of the world

#

run snipers down with my hands

kind jay
#

so that's where all the arm muscles went

spice veldt
#

what arm muscles?

kind jay
#

thick thighs

spice veldt
#

u got it

#

well cant say I'm the best sprinter

#

but I got the biggest and meanest lungs on all of tertium and the mourningstar

kind jay
#

your lungs make cancer scared

spice veldt
#

my lungs have been folded 100,000 times to maximize surface area

#

i'm sure that's how it works

kind jay
#

seems accurate

olive ember
#

Apparently human lungs are about the size of a tennis court in surface area

#

Huh

spice veldt
#

neat

kind jay
#

somehow this made derpy start googling lung facts

#

shut it down we're in too deep

olive ember
#

I’m waiting for a train so yeah

#

Got nothing else to do

kind jay
#

did you ever pass that midterm?

#

i need closure

olive ember
#

Uh

#

Which one

kind jay
#

any of them

olive ember
#

One of ‘em yeah

kind jay
#

yesss

olive ember
#

One of em got canceled

kind jay
#

double yess

olive ember
#

And the last one we don’t talk about

kind jay
#

...oh

olive ember
#

Speaking of which finals next week 😄

kind jay
#

damn it now i need closure on that too

fringe garden
#

How good is Surge for the Voidstrike?

olive ember
#

Off meta

long wharf
#

speaking of disappointment, Sour Milk daily rollover in less than a minute

olive ember
#

What trash am I goin to get today

tropic vigil
#

is 21 the highest health % perk you can get on a curio?

tropic vigil
#

ty

long wharf
#

Sour Milk strikes again

primal plume
#

why the dogshit damage

#

how does sustained fire work on voidstrike anyway

leaden thunder
#

iirc it works like it should, but it's not very good

#

I am unsure how long it takes to reset it tho

long wharf
#

surely you're not trying to do damage with a void staff

#

Sour Milk knows best, he's nobility after all

atomic forum
#

huh. well. that's lucky

primal plume
#

I got 2 tier 4s from a random mission drop

leaden thunder
#

rip the bloodthirst off it and hope that blessing gets buffed

long wharf
#

I wish FartShart had modified all the other Bloodthirsty blessings to be like the fsword's instead of the other way around

#

I missed the chance to play with guaranteed crits for 5s 😦

leaden thunder
#

same

#

it's a goddamn t4 only blessing

#

it should be good

long wharf
#

yeah

#

... someone should report that as a bug on the forums

#

"Bug: Bloodthirsty on fsword no longer crits for 5 seconds after special kill"

ornate hamlet
#

Yay or nay?

long wharf
#

it's neither an Illisi nor Deimos

ornate hamlet
#

Yeah, but just to earn the blessings. I rarely see anything worth getting from acquisitions.

long wharf
#

I wouldn't spend Milkies on any blessing that's not a T4

#

unless you're literally sitting on 10k

ornate hamlet
#

4,020

long wharf
#

I recommend you hold onto your Milkies then

ornate hamlet
#

Alrighty then.

long wharf
#

last thing you want is to see Sour Milk have a T4 blessing that you can't get

ornate hamlet
#

Fair enough.

#

I rarely have any blessings. Haven't really played since they released the feature to start collecting.

long wharf
#

well, the only way to get those blessings is to play

long wharf
#

crit chance or block efficiency?

fierce sinew
#

block efficiency between the two but I'd take an additional 5% over either

long wharf
#

I went with crit chance

#

the fsword crit damage multiplier is worth critting for

fierce sinew
#

it's good when it happens, just not possible to make it reliable enough for me to like it

#

without lmao bloodthirsty may it rest in peace

marsh kayak
#

yo

#

best blessings for void stasff??

slate oasis
#

warp flurry and transfer peril are the best for it afaik

#

should I swap out harnessing the warp on this or is it good as is?

cyan notch
#

this is great

obtuse moth
#

its up to you, warp is probably meta but there are other options that are viable

atomic forum
#

and the extra crit chance is particularly nice on purgatus since applying another stack is just, quite valuable

cyan notch
#

i like nexus and focused channeling

atomic forum
#

focused channeling seems like it would be useful like

#

once a mission to me

#

whereas warp flurry is useful literally every time i use the staff

cyan notch
#

whatever fits your playstyle

long wharf
#

the only staff I'd use focused channeling on is trauma

#

because you spend time aiming it

atomic forum
#

i like warp flurry on purgatus as well because i typically just blast it at 100 peril during horde situations until i run out of combat meditation procs and then ult, so i can keep warp flurry maxed for like. an entire horde

obtuse moth
#

yeah i wouldnt drop flurry in weapons unless you're running a blazing spirit build

spice veldt
#

focused channeling is nice for sprint sliding into ranged enemies with trauma and the occasional hittrade

obtuse moth
#

you can still sprint slide without it but it is nice for CQC trauma for sure

spice veldt
#

ranged attacks knock you out of your sprint and can prevent you from starting a slide

#

also nice when I run out of dodges and need another way of evading ranged attacks while out of cover

obtuse moth
#

Ah it's a general hitstun immunity blessing?

spice veldt
#

yeah, protects against anything that doesn't forcibly swap your weapons (e.g., barrel explosions, plogryn attacks)

#

or when I'm greeding for some kills with my trauma staff and my toughness is about to get broken

#

so I can just eat the health loss and get my kills

olive ember
#

focused channeling apologist right here

white cedar
#

should I change Harnessing to Flurry? 🤔

digital loom
#

no change transfer peril to blaze and machine gun it

white cedar
#

I'm not really play Voidstrike, please tell me what blessing people are playing 😂

#

wait, people don't play Teranfer Peril?

digital loom
#

no you can

#

i'm just weird

#

speaking of

#

slaps staff i'm going to play the game wrong very soon

#

i finally got one of these golf clubs to roll blazing first

obtuse moth
white cedar
#

crit burning is quite interesting since quell speed got buffed and wild fire build exist loregryn

near wyvern
white cedar
#

I might end up making both staff for science 😂

primal plume
digital loom
#

ok

#

i guess i'm a weirdo because voidstrike has really grown on me in the last few games

primal plume
#

Voidstrike is Psykers best staff IMO for killig

#

Its such a straight forward staff

digital loom
#

my teammates were all pretty good too tbh

primal plume
#

no gimmick

#

just shoot ball

digital loom
#

it could have just been the map though

#

that map is a bowling alley

near wyvern
# white cedar I might end up making both staff for science 😂

I have them both. For Void you wanna use the quell cancel macro, doesn't really do a lot of damage unless you get a good angle from above to the incoming horde so you can paint it blue.

For Trauma you can be serious about it, it's actually what I use for my main build. For Trauma you want to have:

  • preferably max charge rate and blast radius
  • either +infested or +unarmoured for perk and then +5% crit chance
  • Harnessing The Warp 4

It's extremely important to have the harness 4 instead of harness 3 since you will crit around every 3-4 casts instead of every 4-5 casts at 80+ peril.

digital loom
#

i dont use a macro

#

i am sitting here in real time mashing buttons in my underpants

primal plume
#

VoidStrike does good damage

digital loom
#

and heavy breathing

primal plume
#

idk where people are getting this idea

white cedar
digital loom
#

i recently got slaughterer 4 f or power sword so i've been using this rusty sword

#

and it completes the build

#

since my only complaint with void was terrible at close quarters compared to trauma

obtuse moth
digital loom
#

what surprises me about illisi is how it kills things not even on my screen

#

its attack arc is higher than my fov

primal plume
digital loom
#

i really, really enjoy deimos don't get me wrong

white cedar
digital loom
#

but illisi is fun also

primal plume
#

Void also doesnt blind the rest of your team

digital loom
#

yeah

primal plume
#

and you can help with shooters

digital loom
#

i've been exploring soulblaze builds that dont use purg staff

#

i think void staff does it better

#

because you can machine gun it

near wyvern
# digital loom i dont use a macro

Regularly you shouldn't since flurry transfer is BiS so you want to hold that RMB and never let go or touch quell before the fight is over. However with blue fire void...

https://youtu.be/kaF6_PMLkgY

I have a macro to quell cancel and cast as fast secondary cast as possible. Even with that, the feat combination is just a bit underwhelming due to the 6 stack hidden limitation of Blazing Spirit. At least you can bump it up with AB.

▶ Play video
digital loom
#

trauma is really good at it too because every chunk of mobs you kill causes some weird displacement, the surrounding mobs are clearly exceeding four stacks

#

something weird there

primal plume
#

Trauma just feels like i fling shit around more often than not

digital loom
#

using trauma with blaze is the sensation of, you know how with fires if you try to stamp them out they spread? thats how trauma feels

spice veldt
#

trauma does have a large outer radius

digital loom
#

voids blast radius isnt bad either

#

it just does very low damage

#

but it still applies soulblaze

primal plume
#

watching enemies fall from trauma is fun but it just makes me wish i had void

digital loom
#

trauma needs some reworking in how the explosion is placed

spice veldt
#

an 80% blast radius trauma has an epicentre of radius 2.3 meters and an outer area of radius 8.4 meters

digital loom
#

yeah you can catch a lot of stuff on fire

#

but void isnt bad either

#

because you can machine gun it, you get around the same spread at the same speed

#

its just different sensation during use

white cedar
near wyvern
obtuse moth
digital loom
#

i really like blaze because it softens up enemies for people with less than perfect gear who are missing one or several breakpoints to kill whatever makes its way to them in one hit

near wyvern
#

It's just that purge is really easy to use and has good control and it's not very roll dependant compared to void and trauma

digital loom
#

and it also works with blast radius weapons really well

#

i like purge's primary

#

only staff i will use run and gun

spice veldt
#

and purg does shine against mixed hordes that don't have bulwarks

#

and mixed hordes can be a run ender, so the purg does help with that

primal plume
#

Like I said

#

Ive never had an issue with it

#

Voidstrike is my Ol' Reliable

spice veldt
#

it has a 6 cleave limit on its epicentre when fully charged, so I'd say it's reasonable

primal plume
#

can headshot shooters behidn cover too because of its huge hitbox

primal plume
#

I have Tier 4 warp flurry

#

So Im always shooting fully charged shots at quick speeds

#

Elites and specials are the only thing I cant one shot

cyan notch
#

yea void clear is ok its not horrible

primal plume
#

I just feel its better than purgatus because purgatus is only good at clearing trash and nothing else. But everything is good at clearing trash and it leaves you gimped at long range or even medium

spice veldt
#

well, purg is also good at clearing trash

#

but it can clear ragers and maulers that's inside trash

#

and it can cleave through crushers (although not damage them without setup)

graceful aurora
primal plume
spice veldt
#

I know

primal plume
#

The way I play Psyker in that situation is to make space

white cedar
#

Surge is sad XD

cyan notch
#

yea purg melts elites and everything in a horde

spice veldt
#

I'm remarking on the "only good at clearing trash and nothing else" line

cyan notch
#

way better killing than void

spice veldt
#

ragers and maulers are trivial because of how many sources of stagger this game has, but they're still a threat

primal plume
#

Its not lmao

white cedar
#

I'm lightning enjoyer and I sad with it

spice veldt
#

if we're talking about killing power, then purg is better except against carapace

#

just that it has limitations in range

primal plume
#

I just ult and use BB

spice veldt
#

just because of the sheer fact of having infinite cleave in a conal aoe

primal plume
#

One shot ragers with 6 stacks and warp unleashed

#

GGEZ

spice veldt
#

sure, but the idea is that you can kill the rager AND other enemies around them

primal plume
#

Thats what the ult is for

spice veldt
#

and you don't have to always be firing at the enemies

#

yes I know

primal plume
#

Staggers them so I can kill them

white cedar
#

that's why we have other player, right? we don't have to be all role in the team

spice veldt
#

it's a safe option when there are three or more human-sized elites in a horde

primal plume
#

Purgatus is entirely dependant on team though

spice veldt
#

and you don't need to expend resources like your ult

#

if you can cover your ranged weakness with melee, I think it's fine

primal plume
#

If a shooter is messing with you, with void, you just shoot his head and move on

spice veldt
#

though you certainly are more beholden to map geometry

primal plume
#

if a shooter is out of range, it puts you in a weird spot

#

either BB and stop flaming

#

or hope someone else gets it

#

Void doesnt have that weakness

cyan notch
#

you have to stop and target the shooter too with void

primal plume
tired estuary
#

Its not a meaningful weakness, just a matter of positioning

violet yoke
#

Void is by far the worst staff of the 4 at high in t5s

primal plume
#

Like i dont know how slow your void strike staff is

cyan notch
#

idk about infinitely faster

primal plume
#

this is my staff

spice veldt
#

I have a pretty well rolled voidstrike with the dump in blast radius and t3 warpflurry/transfer

#

and it feels meh to me

primal plume
#

with 5 stacks of flurry its really fast to get fully charged shots

spice veldt
#

and because it's the one staff where you can't sprint while casting with it

primal plume
#

and headshoting means I dont need to quel hardly at all

spice veldt
#

you can intitiate an RMB from a sprint, but you can't start a sprint while holding RMB

#

which means that I can't be as aggressive against ranged

cyan notch
#

yea its pretty shit for that

primal plume
cyan notch
#

i wonder if theyll fix that

spice veldt
#

that's not a good argument

#

I also get more kills than my teammates with trauma

#

is that convincing?

#

not really

violet yoke
#

LOLOL CUSS CUSS SOCORE BOARD

primal plume
#

I always out perform purgatus too

violet yoke
#

makes me good

spice veldt
#

me too

primal plume
#

Because I kill them before they even get close

#

Its amazing how much space you make when you can wipe hordes without them having to be right up on you

spice veldt
#

the point of purg is that you can tick damage down on elites that are covered by a horde

#

it's very impressive to kill groaners/poxwalkers, but that's just the showy part of purg

primal plume
#

But that situation isnt going to make me pick Purgatus over void

#

because thats a very specific situation

cyan notch
#

its a pretty common situation

spice veldt
#

but that specific situation is one of the situations that can end runs

primal plume
#

Voidstrike also staggers them

#

and my team is usually in melee anyway

spice veldt
#

having the crowd DPS to kill them is essential

cyan notch
#

hordes pull ambients all the time

primal plume
#

And I can do all this without flooding my team mates visions with blue and white fire

spice veldt
#

and the map sections in darktide are somewhat semi-enclosed

#

sure, that's a tradeoff, but the infinite cleave of purg can't be understated

primal plume
#

Youre all acting like if the elite doesnt die asap the entire team will instantly wipe

spice veldt
#

not necessarily

#

but more elites means more opportunities to get ganked

primal plume
#

thats the impression im getting

spice veldt
#

how is that even the impression

#

purg/soulblaze doesn't even have high DPS

primal plume
#

If I dont kill the elites personally with fire along with the hordes its a wipe

cyan notch
#

sounds like a skill issue

primal plume
spice veldt
#

that's a mischaracterization

cyan notch
primal plume
#

Every argument Ive heard is "yeah but elites in a horde"

spice veldt
#

I'm only saying that while the purg has massive weaknesses in other areas, it's strong in this specific situation

#

but elites in a horde are dangerous?

primal plume
#

It is strong

cyan notch
#

thats just a utility of purg

#

its a thing it does

primal plume
#

but its not strong enough to make me pick it over void

spice veldt
#

and it's also not just reaching/killing elites but being able to cleave through crushers

primal plume
#

Why are you flaming crushers

#

you said theyre really resistant to fire

#

if youre flamming crushers youre just bad

spice veldt
#

the intent isn't to flame crushers but the enemies around them

cyan notch
#

if its not strong enough hey thats a personal choice its up to you

spice veldt
#

when I mean cleave, I'm referring to the melee definition

primal plume
#

Void can also stagger and kill them faster

#

and not blind my team

spice veldt
#

but it's not just the crusher

#

it's the enemies around them

primal plume
#

Yeah

#

just like how I dont need to focus the crusher

#

I can shoot around it

#

youre allowed to do that

spice veldt
#

the crusher still covers a non-insignificant portion of a horde, especially when they're at the front which is often the case because of their movement speed and tendency for their melee attacks to track you even if you're running

#

or such as through a chokepoint

primal plume
#

So what youre saying is. Purge is better than Void because in really specific situations its slightly better

#

But in every other its bad

cyan notch
#

in really common scenarios

primal plume
#

Not really

cyan notch
#

hordes pull ambients

spice veldt
#

it's not terrible in other situations when you can cover that weakness up

olive ember
#

isn't void like

#

rly weak

primal plume
#

Theres not a crusher around every corner

primal plume
olive ember
#

huh its 1 AM already

primal plume
#

Its purgatus fans coping

olive ember
#

oh well

spice veldt
#

sure, but those are the situations that are threatening to a run

cyan notch
#

void is pretty mid imo yea

spice veldt
#

and being able to kill ragers/maulers without needing them to be exposed is nice

cyan notch
#

doesnt really do anything great just kinda mid at everything

spice veldt
#

it requires minimal setup for purg to do what it needs to do

#

just that purg sucks for pushing maps

#

but for dealing with enemies that come towards you, it's quite good

primal plume
#

Youre literally agreeing with me but arguing about it

spice veldt
#

what's wrong with that?

#

I'm not going to adamantly defend the purg

#

I admit it has weaknesses

primal plume
#

Purge is really niche in specific situations
You: Purge is really niche in specific situations
Also you: Yeah but this means Void is dogshit

spice veldt
#

I never said void was dogshit

olive ember
#

Purge isn't rly niche lmao

spice veldt
#

I'd rather not be mischaracterized again

primal plume
#

This entire convo has been you trying to convince me of the superiority of purgatus

spice veldt
#

sure

cyan notch
#

no one said anything about void being dogshit

#

thats kinda your thing i think

primal plume
#

Because it kills poxwalkers really good

olive ember
#

I said something about it being dogshit

spice veldt
#

but remember that this convo was initiated by you saying that void was better than purg

olive ember
#

void is very dogshit

spice veldt
#

brooooooooo

olive ember
spice veldt
#

i've said multiple times that it's also killing elites inside trash

#

not just killing trash

olive ember
#

It really isn't

primal plume
#

It really is

cyan notch
#

LOL

#

i for one am convinced

#

thats all it took

#

"it really is"

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im sold

primal plume
#

Why would i pick a staff thats only good at killing poxwalkers

spice veldt
#

it's not JUST poxwalkers

primal plume
#

When everything is already good at that

primal plume
spice veldt
#

it's not like the void is good at killing anything else other than trash?

olive ember
#

the staff thats only good for killing poxwalkers?

primal plume
#

Killed your rangers and elites faster

olive ember
#

isn't that

#

literally the voidstrike

spice veldt
#

it's a bit of the pot calling the kettle black if the void is the staff you're defending

primal plume
cyan notch
#

probably not

primal plume
spice veldt
olive ember
#

No the purge staff melts everything that isn't an ogryn or a mutant

quasi pier
#

Purg is the best at thinning and deleting thick masses of close enemies. Void is better for taking out shooters and pox hordes from a distance.

cyan notch
#

purg even does decent boss damage unlike void which does negative damage it probably heals the boss

olive ember
#

idk where the purge staff only kills poxwalkers comes from

spice veldt
#

void DPS is basically the same when compared to other staffs, but the 6 max cleave limit is a strong limitation

quasi pier
#

The best is a personal playstyle choice and depends on what group you're playing with

primal plume
#

Exclusively

cyan notch
#

u got me

violet yoke
#

I am convinced Lucceia plays only malice and untill i see proof other wise

violet yoke
#

thats account wide achivment

olive ember
#

Alright so

violet yoke
#

silly guy

olive ember
#

the real question

olive ember
#

should I run nightriders glaive

#

with giant hunt

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or stick with the greatsword

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with lions claw

tired estuary
#

Glaive

primal plume
primal plume
#

hows this for you then

cyan notch
violet yoke
#

i am just down to troll any void staff user they always get so fired up about there blue balls

primal plume
cyan notch
#

kinda cringe....ngl....awkward....

idle bay
#

Fun Fact - failed Damntion mission count as completion for Penances....

cyan notch
spice veldt
#

you can do it wyck

primal plume
#

Bros mad

violet yoke
#

all other staff user are always open to talk about stuff but u get a void user in here and man.... it gets good quick

idle bay
#

All you have to do to get that frame is to fail 7 different Damnation missions 🙂

quasi pier
primal plume
#

I didnt know the game had a secret Khorne worshipper class

#

Or is he Larping as a rager

cyan notch
olive ember
#

and anyone who doesn't agree is a filthy malice gamer

primal plume
#

Average Purgatus fan:

olive ember
#

basically

#

all of you guys are scrubs

spice veldt
#

derpy is a surge main

#

i'm also a trauma main

primal plume
#

Surge is fun but I hate when the damn dogs ignore the stun

olive ember
idle bay
#

True Belivers of Surge - keep that secret. In case of forum Karens begin to whine "Nerf Surge staffs -psykers having too much fun and we don't like when other players have fun - our 2 brain cells can't allow it"

cyan notch
#

actually i had to search my images sent for that

olive ember
#

A for effort then

spice veldt
#

I also dislike purgatus staff for the reasons you mentioned, but I also still think that the benefits outweigh the negative when compared to void

#

the reason why you see me listing out the positives and negatives about purg is that I also don't like it

#

but when the other staff being compared is void

cyan notch
#

well ur a noob cuz purg only kills poxwalkers and everything does that (even surge)

primal plume
#

Going off on other people now

#

Heres a thought

#

what other staves can they add

olive ember
#

wait is

#

giant hunt not a heavy attribute ash of war?

primal plume
#

What is that an elden ring buff

spice veldt
#

derpy, take your meds

olive ember
#

smh

#

meh i gotta go back to stormveil and get the stupid whetblade

spice veldt
#

early onset dementia is tragic

cyan notch
#

go farm ur mr

olive ember
#

mehhh

#

anomaly investigation grind is boring as shit

#

literally just fighting the same hunt over and over again

spice veldt
#

hab dreyko is just nice because of the closed quarter nature of the map

primal plume
#

i wish there was something other than low int

spice veldt
#

though hab dreyko is also one of the easiest maps because of the low ass spawns and being particularly short once you get the hang of things

#

and seeming to be one of the maps where elite patrols don't spawn right in front of the airlocks

#

at least, I've never had that happen to me

cyan notch
#

i dont like hab dreyko

primal plume
#

I forgot to mention

cyan notch
#

mats are all over the place

primal plume
#

the reason void is better than purge

spice veldt
#

yeah, it's a real pain

primal plume
#

void gives you that crisp popping sound when shooting hordes

#

its like making popcorn

cyan notch
#

sometimes the skull doesnt even take you to all the places with mats

fierce sinew
primal plume
#

its good fruit

violet yoke
#

i did my 250 habs and i dont think ill ever do that map again...

digital loom
#

its time to commit hypothetical warcrimes

primal plume
#

48% damage

#

oof

violet yoke
#

around 180ish i gave in and just started doing everything

violet yoke
#

i mean if we could only pick the map and diffculty.....

#

some day some day....