#psyker-class
1 messages · Page 524 of 1
yeah that's fine, what was really nerfed was the psyker block tanking
sad day, but yeah
doesn't make sense for a psyker to just block everything forever
But at least it's not as brain dead
Rashad is the new antax for others than zealots now that they fixed it
It's like antax but trades cleave for finesse
So you get less cleave targets (or damage, don't remember) but faster swings and more weakspot damage
Brutal momentum on it as usual and there you have cleave
But at the current state of the game there really are two options for Psyker if you are serious about melee. That's Illisi and Deimos.
yep
I'm hoping FartShart cleans up the weapon pools
psyker doesn't need chainswords
nor recon lasguns
DAEMONHAMMER
I'm okay with shotguns being vet and zealot weapons
I still like knifes on pskyer.
the psyker has just too many weapon options
It's an illusion of choice
get rid of all the rifles from the psyker
it certainly dilutes our pool of force weapons
Many are just bad
it's not an illusion of choice at all
Don't let the ogryns hear you say that
Don't you dare touch my pew pew MG IV
I don't think psyker should get any two-handed guns
wouldnt mind most guns if they let us have a feat that, idk gives us warp infused bullets or special properties?
some flavour
that's what a gun psyker subclass would be for
which we will probably see in 2025
if fs keeps up with their pace of content
I agree with Pfhoenix here. like it's too late now obviously but the psyker pool should have just been way more restricted to actual psyker shit with more force swords and staves available at launch
I think ogryn or vet will get the first subclass
So what's the speciality of Psykinetic? The Devs couldn't make up their mind and gave just some random feats?
exactly
all the staves should be mk variations of a single staff base weapon
it's so stupid having 4 staves that can't share blessings
o fuck, been thinking first set of subclasses would release in bulk for each of us, but 1 at a time is probably more realistic...
are we going to get variations for each staff type?
Make all staves have the same blessing pool pls
probably
Asking for a friend with surge
since the staffs seem to belong to different families
if we're going off the rule where families are indicated by the latter part of a weapon's name
i hope by variations it wont be "purgatus but cone of fire is different :D" and more like "fireball"
Surge staff with surge blessing 🥰
Well it seems the first part has to do with they flavour of the weapon and the last part is the weapon family.
Like "Agripinaa" seems to come with slow fire rate heavy hitting things.
surge staff with blazing spirit
No surge with surge and more crit
I wanna light shit on fire with lightning
Surge with spirit harness
So you have around 50% crit or something
the surge blessing doesn't give you more crit
yes, but the surge staff's damage isn't great
another thing is that the crit damage multipliers on the surge's secondary aren't amazing
🤷
LMB crits are nice though
maybe if FartShart unfucked the primary/secondary damage nonsense for surge staff
You can play Maschine gun surge staff then with cancel Makro lamb 😂
yeah, you have to really lean into hurting flak for surge to be decent at it
the lmb is actually pretty good though on surge. the crits do work. way underused by most surge users. it's actually pretty high dps against a lot of things with the stave quell cancel too which is kind of funny is still a thing to me they haven't fixed
which I think needs to be changed
surge staff needs to do its full damage to every enemy it hits
i agree theres no point in the reduction
and it needs to be not worthless against dreg/unarmored
it's like someone at FartShart thought "uh oh, surge can auto-target up to 6 enemies! better make it only do real damage to 2"
meanwhile purge and void users are laughing maniacally
literally, the savant does that
the damage to primary armored targets is actually decent
you would think that damage reduction would be the balancing factor to it doing full damage against everything like it current does to flak at the very least, but instead it's just there ontop of it
that's why I have +flak on my staff and I run Warp Unleashed with it
Would love to see more staffs and tbh also buffs to existing staffs. Play my psyker with lasgun since I found a decent one and tried it
It’s like: hey you can play with a staff and be good against a few enemy’s or agains most but on really short range. Or you play lasgun and use your BB on. Crushers…
this comm link tmrw better be good cause morals lower than an IG regiment fighting Slaanesh
Tbh for me it’s a make or break because Diablo 4 is on the horizon
Better get going befor start of june…
Psyker needs a fire subclass, light the world on FIRE
I am a bit afraid that we just get some penances and skins 😂
if they even TEASE the Daemon hammer i will forever play this game
or a new and i mean NEW force staff
so close to greatness

prob get like beam or coruscation staff next with soulblaze tacked on
ogryns when they get only 1 pile of corpse starch instead of 2
Beam probably fits dt more
lightning beam
need more lightning
Also it’s a chance to make beam staff from something other than contagious depression
yeah probably. they need to review all the current ones first before they even go there though. give them all unique left clicks and make the special do something at all. like the las pistol force push at the very least.
Also I’d wait to see if sienna’s 4th comes out first
if they did that i dont think id even need a new staff tbh
Or maybe kerrilians sott staff
like surge but cool as shit thunder bolt from hand as primary?
Probably
or void but its a rapid burst of smaller orbs
yeah exactly
get us on that team
Also if protectorate psyker comes out kerrilians staff would be awesome
we will make the game ourselves 
I want to use the force like star war
kinda hoping for those throwing knifes with warp attacks
Oh shit yeah
that + force greatsword
Force axe
force anything but another sword we have enough
2 handed chain axe
PLEASE
if they add another but its curved or something ill cry
Another catechan toothpick
again all these are cool but DAEMONHAMMER
No idea what that is but it sounds heretical
it hammers daemons
FORCE HAMMER BUT COOLER
it would be cool if there was synergistic stuff between them. like trauma left click channeled vacuum, or surge staff left click lightning bolt having a stronger effect when used on a stunned target and coming out quickly. shit like that
not the other way around
specifically used to clobber daemons, but could just like, give it to us
we did kill a beast of nurgle. thats a daemon
gang we need you in the FS hq
Oh shit get that and accidentally turn a support career into a dps god like they did with sott
this and instead of power cycler on power sword being o 1 or 2 more swings into a timed blocks= next attack powered
would make gameplay, idk, more fun?
I’d like a charge meter on power swords that need to recharge like heat weapons in vt2
And power cycled could reduce the cooldown on non charged kills
true bit fucked its essentially a limitless Illisis sword
even we have to cool down sometime
Yeah
ideal change is making weapons more unique. and of course making content
Please Fatshark if you’re reading you should do that to the power sword family
Also maybe changing the swing anim on charge to be single target on mk4
what they need to do to the power swords is make them look active at all times
nah that would ruin the cool factor of "activating" the sword
think about it
make the active a suepr charge
with spicy effects
I am not even joking when I say that if they made the power sword look active at all times in the same patch they nerfed it people would't have gotten nearly as pissy
probably
people seem to rate the performance of a weapon based on how it "looks" like it performs
case in point--combat axe push-attacks
why do you think so many zealots think the evis is really good
(or at least used to)
I remember someone saying "the power-up mode is so strong people think the regular attacks suck"
early on
power sword
it does feel sad whenever I use normal attacks on illisi compared to its special
though when you actually crunch the numbers, the normal attacks don't fall that far behind especially when you account for attack speed
Tfw bloodthirsty nerf
I got t1 last week after for tucking ever of buying swords
Trauma staff being the best once again
yeah the versatility of stop a dude. dont kill a dude. tickle people
Worst part is this wasn’t written like 4 months ago when surge was the meta™️
Now all staves are at least viable
I'd still pick a 50% peril trauma staff over surge and without our current quell buffs
though that was a time before hishock
I'm trying to get a good trauma staff that has enough resist/vent to consistently do a 2tick vent full charge from 100%.
Idk this guy can’t argue my points and starts saying I’m bad at melee
Like bruh I literally melee only for like 80% of my games
Cuz illisi is broke as shit
so it's not even the surge that's doing the legwork by their admission?
You need sum purgatus
Classic Reddit
if you could control the targeting of surge, then I would agree
but we unfortunately do not live in such a world 😔
You kinda can
54 votes and 49 comments so far on Reddit
If you can see the nearly invisible particles around its primary target
@spice veldt if you wanna see the 10/10 argument for yourself
though even if they were more visible, it's not really control since you can't designate 5+ specific targets each time if other enemies are mixed here and there
All I’m saying is that the surge staff isn’t good for carrying or clutching
And this guy is defending it with his life
Like bruh
It's good for babysitting but it sure as shit won't carry an entire team
I'll take trauma for a carry anyday
Lightning is better at Trying to keep shit from hitting the fan but once it does id rather have any other staff
Purg still destroys
I mean it’s meta
Tbh every staff is meta
Just that surge is generally the weakest cuz it lacks versatility and killing power
It’s niche is stunlocking
not even the damage
it's just the low ass target count combined with the lack of deterministic targeting
it has the same issue as voidstrike
That too but that’s part of its niche
It can’t deal with hordes, much less mixed hordes
It’s not particularly good against shooters
It can alleviate pressure but killing is still a problem
There is def something to be said when I’m cc’ing 3 hounds a trapper and a mutant and my team isn’t around to kill them
Don’t talk shit about ball staff
obligatory pls buff surge. back to bed
^^
It's very good at killing elites though
when you charge it up, the damage is good
full shock kills 2 (shot)gunners
It’s decent against the lesser armored ones
2shots maulers
just that the charge is a bit on the slower side of things (1.8 minimum compared to trauma's 1 and voidstrike's 1.3)
I think it's 1.8
you also have to wait out the entire animation. it works like obscurus special where it does the big hit at the end
I mean you can animation cancel but still
Idr it being two full charges
Unless you double crit
it deals the final damage when you swap off, though you still need to wait a bit for it to chain to other targets first before swapping off
well other staffs have that mild delay anyways I suppose
No crit, two shot.
🤔
I’ll run it back then
Prob the change to warp unleashed pushed it over
Tho that just reminds me how bad the damage fall off is
When you have 5 maulers and suddenly it takes forever to kill em 😅
+5% to 15% scaling could still be good enough
not sure though and too lazy to crunch da numbers
The problem is when you have to use it with a horde around
🤔 yeah checks out now that I think about how it performed in an actual game
It even keeps reasonable damage on crushers.
Surge does need buff
Only slightly slower than 2hit smite.
You can get a little extra damage swapping to a force sword with unstable power
I mean the two easy things to buff surge instead of something that FS would screw up anyway, like reworking targeting would be
Increase damage to unarmored targets to match its damage to armoured targets
And increase its target cap (I’m assuming it’s literally just a number in code)
Does surge do more damage to armored enemies? They mentioned something about that in the Reddit thread
if you open up the damage table, you'll see it
unyielding and maniac also take a decent amount
with the caveat that unyielding and maniac enemies tend to have high HP pools
is this sword good
not really:
- Obscurus is overshadowed by the other two force swords
- On a sticky activation special like that, you kinda want more mobility over warp resistance, especially if you're running quietude
Shut
but it has 80/80/80 dmg/finesse/first target so whatever
Obscures is great 😭
just a shame that it has t2 infested and t1 unstable
Good stats, not so good perk and blessing
Also yeah obscures is the weakest of the two rn
Tho I feel it in my bones (coping hard) that deimos is gonna get nerfed

shred is also not particularly good on the force swords, especially on the obscurus where cancelling is part of the hordeclear combo
(still bad)
sprint efficiency is a nice thing to have, but I'd rather stack that on my curios and would rather have an offensive perk in place of it on a weapon
i think you might do more damage with staff specials
and yet
you can put slaughter on it
and itll still work LOL
true
+infested isn't totally terrible depending on what you're using the obscurus for
Ehhhhhh
slaughterer stands far above the rest of the blessings, so the other blessings are free to fight for second place
OFS with slaughterer can deal with trash quite well tbh
Flak serves it much better
Especially for those fucking bucket heads
might potentially hit a breakpoint (100 dmg) with the minimum cleave damage on poxwalkers
haven't used an obscurus at all since the illisi came out tho
im not good enough for that man come on
I bet you haven’t even thought about doing low int sedition
I’m stuck with plebs here holy shit smh
Literally shaking and crying rn
you guys think 100 is the biggest number. meanwhile im thinking of numbers like...101....300...246... we are not the same
yeah well at least i thinka bout numbers in order like 87, 89, 92, 100
once I say a number, I can never say a number less than it for the rest of my life
surge should target a number of enemies boosted by the charge amount
say, minimum 3 max 10
I care less about the number of enemies stunned at once and more about doing full damage to what I hit
easy
apparently you don't understand the word "versatile"
SMH I get downvoted for good takes
And the “I’m going to ignore every valid point you made, you clearly just have skill issue” take gets upvoted my ego is hurt now
in the situation of "I need to start carrying my team", your team is being less effective than they need to be and you're having to bail them out of situations they're struggling to deal with
in that situation, surge is a godsend
Well no the entire argument started cuz some other guy wanted a staff to carry heresy vets
And all I’m saying is that surge staff ain’t carrying
vets don't need carrying on heresy
Apparently they do
bad players do, and it doesn't matter what class they play
Idk idrc tbh but basically someone mentioned they were thinking about swapping to surge
“To stop getting face rolled by bad vets on heresy”
Or something to that effect
oh, they're blaming "bad vets" for the team wiping on heresy repeatedly?
sad to say, they're likely part of the problem
I'd rather not, right now
All I said was that if you plan on carrying don’t use the surge staff
Idk
And I basically expand and list out the weaknesses of the surge staff and why it’s not a good staff for clutch or carry moments
And I get hit with the “lol you just have skill issue” Breh
well, surge staff is #1 for carrying
among the staves
the definition of carrying isn't "killing everything the rest of the team doesn't"
.> I’m going to have to disagree with ya there
it's "dragging the team through the mission despite how badly they play"
and nothing helps the babies you're babysitting than giving them extra breathing room
removing specialists as a concern for them
My perspective is that I accept the fact that they are bad and they are gonna eat shit the moment something hits the fan
zealots that don't want to stick with the group and go down constantly
Bringing a surge staff will help delay the inevitable
oh sure
I'm not actually recommending babysitting
but what a good surge psyker does is make a mission smooth for the team
and the rougher the AI director gets, the more the surge psyker shines
But basically I trust my own skills more than the skills of randoms so why augment the skills of scrubs when I can just bring a different staff and more reliably carry myself
Egotistical? Yes but
Horde shooters matchmaking moment I suppose
because it's the random bullshit that wipes the team
what makes the psyker staves unique is that they're all CC in nature
and none of them stop the disablers as well as surge does
nor as reliably
that's just facts
Idk I’m just jaded because I’ve had multiple games where I CC’ed entire packs of specials (like 3 hounds at a time) and my team just didn’t kill them and then died to fucking poxwalkers or shooters
So I’ve come to the mindset of “carry means quite literally carrying your teammates”
As in
Bring a autopistol or purge staff or trauma and expect to do everything yourself
the reason why everyone loves having a surge psyker on the team is because they most capably stop the bullshit from catching someone unaware
Oh yeah I know
if I wanted to do everything myself, I wouldn't boot up Darktide
It’s why i think surge staff is peak support staff
But not carry
surge is definitely support staff
there's no argument about that
I want it to perform better, just the same
And yeah I don’t plan to into every game expecting to basically true solo or some shit but
shit happens
that's Darktide
that's the unofficial motto of WH40K
shit always happens
Again the person I originally replied to talked like they wanted to carry so
That’s why I recommended against the surge staff
Cuz imo it’s not a carry staff
I think having a regular team makes the surge staff better too
and I disagree with you on that 🙂
WHy?
¯_(ツ)_/¯
You don't think communicating the enemies you're CC'ing is helpful?
surge staff is excellent for helping the team cross the finish line where they otherwise wouldn't
SO that the rest of your team can do MORE damage
oooooo
I was disagreeing with Derpy
Oh my b
that's a nice use case, but it's not necessarily as versatile because of situations like mixed hordes
I mean it’s the definition of what is carrying I suppose
mixed hordes aren't what the surge staff is for
When I think of carrying I assume the im literally solo
I can't bzzz?
hordes with melee elites eating the cleave of your melee
illy and surge is an electrifying pair
it's not that you can't bzz but the low target count and non-deterministic targeting making it iffy
FartShart has improved staff blessings to where every staff has a purpose now
it has a purpose, but I still wouldn't call it a carry staff
I may not like how trauma aims, but I don't deny its utility
I mean again we both think it’s a good support staff and we both like the utility the stun provides
I just don’t think it’s a good carry staff
As in my teammates keep dying and I gotta solo most of the game
it excels if it hits all elites/specials, but that might not be the case often times when the hub bub are mixed in
and I like weapons where I can fight in-place without the need to ever kite
or at least minimize the need to kite
It just doesn't kill shit as hard, so you could "carry" by keeping all the elites off your team, I guess.
"But basically I trust my own skills more than the skills of randoms so" everyone think that about himself anyway
but what if those elites are mixed in with other enemies
groaners/poxwalkers/bruisers
then you cut off their heads, ezpz
Yes but I have the added benefit that normally I’m not going down to poxwalkers or shooters 10 minutes into the game
we all know ReconLasStaff is the only true carry staff
frankly, if your teammates are going down constantly, you might wanna just let the mission fail
Yeah i understood from your last sentences that you are a suphero
respect your time by not giving any more to them
I mean you can not believe me but the average pug player isn’t worth supporting with a surge staff
So yeah
I've definitely had a bad time trying to do that
BUT I'm also one of those pug players I guess
Eh I’ll try until we fail, I personally don’t like the quitting midway through
Besides carrying is sometimes (kinda) fun
everyone is a random for others
depends on how much effort the rest of the team is putting in
And?
The whole argument is that if you want to carry run not a surge staff
currently tho, you can probably handle the carry side with the illisi
That’s literally the only argument idk what my perceived skill has got to do with anything

i.e., a weapon agnostic to your teammates
Oh yeah illisi is broke
but that isn't the surge doing
that happens every-so-often
looks like it killed the whole mission
Zero distinguishment
happened three times in one day to me and didn't happen outside of that ever again
i think psyker channel should just start playing together. then we can start being reeeal toxic
lets gooo
I’m down kek
I ran MetaPsykerTM back in the day
Also I’m a surge staff main so @spice veldt will hate me
i have a feeling that people won't like how I play
no
can we get 3 surges in Arco's team?
being away from my team
running ahead
I also like to hog all the kills all for myself
so I'd rather not play with good players
SMH coward
Don’t worry
I’ll turn on “pug surge mode”
As in I’ll play like the average pugger with surge
Just for you
surge spam on hordes actually does peeve me because it makes cleaning up stragglers more time-consuming
but that's why we have to group up. i can almost feel the sweat from here
same with trauma users on stragglers
I mean im down kekw
anarchy
or voidstrike users on stragglers
or purg users on stragglers
maybe I just hate people who don't use melee
Alright ima play shield ogryn just for @spice veldt
alright maybe I hate some people who don't use melee
Maybe add in the rumbler
i wish we had a thunk staff
the "control hordes" argument is bad, but with something like the illisi which is overtuned, it's not terrible I suppose
Meh so when we queueing together kek
Maybe we can add in @cyan notch for maximum sweat and gamer moments
I'd be down for toxicity after i get some sleep.
maybe we can get something interesting going idk
isn't that just normal 40k
Social distancing
🤔 how would that work actually
Just
Can’t be in coherency with each other
need to kite somewhere away from a horde? no, cuz your teammate is in that direction
and so are your other teammates in other directions
condition: hi intensity shock troop covid. if you are in coherency, you all take corruption damage
i'd love it
wait
if arco wants all the kills, but hates people who don't melee, how can they melee and avoid being hated
Claw sword duh
my superior cardio with sprint eff will let me reach the ends of the world
run snipers down with my hands
so that's where all the arm muscles went
what arm muscles?
thick thighs
u got it
well cant say I'm the best sprinter
but I got the biggest and meanest lungs on all of tertium and the mourningstar
your lungs make cancer scared
my lungs have been folded 100,000 times to maximize surface area
i'm sure that's how it works
seems accurate
neat
any of them
One of ‘em yeah
yesss
One of em got canceled
double yess
And the last one we don’t talk about
...oh
Well not rly cuz it just means final covers more stuff and is weighted more
Speaking of which finals next week 😄
damn it now i need closure on that too
How good is Surge for the Voidstrike?
Off meta
disappointing.
speaking of disappointment, Sour Milk daily rollover in less than a minute
What trash am I goin to get today
is 21 the highest health % perk you can get on a curio?
ty
iirc it works like it should, but it's not very good
I am unsure how long it takes to reset it tho
surely you're not trying to do damage with a void staff
Sour Milk knows best, he's nobility after all
huh. well. that's lucky
I got 2 tier 4s from a random mission drop
rip the bloodthirst off it and hope that blessing gets buffed
I wish FartShart had modified all the other Bloodthirsty blessings to be like the fsword's instead of the other way around
I missed the chance to play with guaranteed crits for 5s 😦
yeah
... someone should report that as a bug on the forums
"Bug: Bloodthirsty on fsword no longer crits for 5 seconds after special kill"
Yay or nay?
it's neither an Illisi nor Deimos
Yeah, but just to earn the blessings. I rarely see anything worth getting from acquisitions.
I wouldn't spend Milkies on any blessing that's not a T4
unless you're literally sitting on 10k
4,020
I recommend you hold onto your Milkies then
Alrighty then.
last thing you want is to see Sour Milk have a T4 blessing that you can't get
Fair enough.
I rarely have any blessings. Haven't really played since they released the feature to start collecting.
well, the only way to get those blessings is to play
block efficiency between the two but I'd take an additional 5% over either
it's good when it happens, just not possible to make it reliable enough for me to like it
without lmao bloodthirsty may it rest in peace
warp flurry and transfer peril are the best for it afaik
should I swap out harnessing the warp on this or is it good as is?
its up to you, warp is probably meta but there are other options that are viable
harnessing the warp and warp flurry are the only blessings worth using on purgatus
and the extra crit chance is particularly nice on purgatus since applying another stack is just, quite valuable
i like nexus and focused channeling
focused channeling seems like it would be useful like
once a mission to me
whereas warp flurry is useful literally every time i use the staff
whatever fits your playstyle
the only staff I'd use focused channeling on is trauma
because you spend time aiming it
i like warp flurry on purgatus as well because i typically just blast it at 100 peril during horde situations until i run out of combat meditation procs and then ult, so i can keep warp flurry maxed for like. an entire horde
yeah i wouldnt drop flurry in weapons unless you're running a blazing spirit build
focused channeling is nice for sprint sliding into ranged enemies with trauma and the occasional hittrade
you can still sprint slide without it but it is nice for CQC trauma for sure
ranged attacks knock you out of your sprint and can prevent you from starting a slide
also nice when I run out of dodges and need another way of evading ranged attacks while out of cover
Ah it's a general hitstun immunity blessing?
yeah, protects against anything that doesn't forcibly swap your weapons (e.g., barrel explosions, plogryn attacks)
or when I'm greeding for some kills with my trauma staff and my toughness is about to get broken
so I can just eat the health loss and get my kills
focused channeling apologist right here
should I change Harnessing to Flurry? 🤔
no change transfer peril to blaze and machine gun it
I'm not really play Voidstrike, please tell me what blessing people are playing 😂
wait, people don't play Teranfer Peril?
no you can
i'm just weird
speaking of
slaps staff i'm going to play the game wrong very soon
i finally got one of these golf clubs to roll blazing first
The meta is to use flurry and transfer peril but you can also play a crit burning build with harnessing the warp and blazing spirit that uses quell cancelling to rapid fire shots that have a chance to cause aoe burning
crit burning is quite interesting since quell speed got buffed and wild fire build exist 
-
Crit burning is ass for void since the AOE is so small, however, it's very usable for Trauma but requires quite a specific rolls
-
Wildfire is not good, mainly because it doesn't work correctly
I might end up making both staff for science 😂
I use Flurry and Transfer. Lets you keep spamming that extra cast speed. Feels really comfy
ok
i guess i'm a weirdo because voidstrike has really grown on me in the last few games
my teammates were all pretty good too tbh
I have them both. For Void you wanna use the quell cancel macro, doesn't really do a lot of damage unless you get a good angle from above to the incoming horde so you can paint it blue.
For Trauma you can be serious about it, it's actually what I use for my main build. For Trauma you want to have:
- preferably max charge rate and blast radius
- either +infested or +unarmoured for perk and then +5% crit chance
- Harnessing The Warp 4
It's extremely important to have the harness 4 instead of harness 3 since you will crit around every 3-4 casts instead of every 4-5 casts at 80+ peril.
VoidStrike does good damage
and heavy breathing
idk where people are getting this idea
if you are liking it and not be a burden, it's nothing wrong with your build 😄
i recently got slaughterer 4 f or power sword so i've been using this rusty sword
and it completes the build
since my only complaint with void was terrible at close quarters compared to trauma
It falls off in higher difficulties, purge is prolly the most straightforward for killing
what surprises me about illisi is how it kills things not even on my screen
its attack arc is higher than my fov
I play on Damnation and i have no issues with it
i really, really enjoy deimos don't get me wrong
welp, I have to make my new Taruma for crit build, that should be 3 staffs in making list. I though I'm done with Psyker staff making 😂
but illisi is fun also
Void also doesnt blind the rest of your team
yeah
and you can help with shooters
i've been exploring soulblaze builds that dont use purg staff
i think void staff does it better
because you can machine gun it
Regularly you shouldn't since flurry transfer is BiS so you want to hold that RMB and never let go or touch quell before the fight is over. However with blue fire void...
I have a macro to quell cancel and cast as fast secondary cast as possible. Even with that, the feat combination is just a bit underwhelming due to the 6 stack hidden limitation of Blazing Spirit. At least you can bump it up with AB.
trauma is really good at it too because every chunk of mobs you kill causes some weird displacement, the surrounding mobs are clearly exceeding four stacks
something weird there
Trauma just feels like i fling shit around more often than not
using trauma with blaze is the sensation of, you know how with fires if you try to stamp them out they spread? thats how trauma feels
trauma does have a large outer radius
voids blast radius isnt bad either
it just does very low damage
but it still applies soulblaze
watching enemies fall from trauma is fun but it just makes me wish i had void
trauma needs some reworking in how the explosion is placed
an 80% blast radius trauma has an epicentre of radius 2.3 meters and an outer area of radius 8.4 meters
yeah you can catch a lot of stuff on fire
but void isnt bad either
because you can machine gun it, you get around the same spread at the same speed
its just different sensation during use
It should have build-in fire on hit like VT2
Yeah that's not correct. You get a lot more killing and DPS on trauma and void than purge on damnation. What really gets you a lot of DPS is AB on horde but cut that out or use that for Trauma & Void and they will out DPS purge.
Only kills chaff at a reasonable speed and has a hard target limit that makes it much slower at killing
i really like blaze because it softens up enemies for people with less than perfect gear who are missing one or several breakpoints to kill whatever makes its way to them in one hit
It's just that purge is really easy to use and has good control and it's not very roll dependant compared to void and trauma
and it also works with blast radius weapons really well
i like purge's primary
only staff i will use run and gun
and purg does shine against mixed hordes that don't have bulwarks
and mixed hordes can be a run ender, so the purg does help with that
"Reasonable speed"
Killing an entire horde down a halway from across the map before they get close is only reasonable?
Like I said
Ive never had an issue with it
Voidstrike is my Ol' Reliable
it has a 6 cleave limit on its epicentre when fully charged, so I'd say it's reasonable
can headshot shooters behidn cover too because of its huge hitbox
Aka chaff
I have Tier 4 warp flurry
So Im always shooting fully charged shots at quick speeds
Elites and specials are the only thing I cant one shot
yea void clear is ok its not horrible
I just feel its better than purgatus because purgatus is only good at clearing trash and nothing else. But everything is good at clearing trash and it leaves you gimped at long range or even medium
well, purg is also good at clearing trash
but it can clear ragers and maulers that's inside trash
and it can cleave through crushers (although not damage them without setup)
thisi why I have switched to void and also cause surge only hits 5 people and makes me sad
Im not trying to do everything though
I know
The way I play Psyker in that situation is to make space
Surge is sad XD
yea purg melts elites and everything in a horde
I'm remarking on the "only good at clearing trash and nothing else" line
way better killing than void
ragers and maulers are trivial because of how many sources of stagger this game has, but they're still a threat
Its not lmao
I'm lightning enjoyer and I sad with it
if we're talking about killing power, then purg is better except against carapace
just that it has limitations in range
I just ult and use BB
just because of the sheer fact of having infinite cleave in a conal aoe
sure, but the idea is that you can kill the rager AND other enemies around them
Thats what the ult is for
Staggers them so I can kill them
that's why we have other player, right? we don't have to be all role in the team
it's a safe option when there are three or more human-sized elites in a horde
Purgatus is entirely dependant on team though
and you don't need to expend resources like your ult
if you can cover your ranged weakness with melee, I think it's fine
If a shooter is messing with you, with void, you just shoot his head and move on
nah
though you certainly are more beholden to map geometry
if a shooter is out of range, it puts you in a weird spot
either BB and stop flaming
or hope someone else gets it
Void doesnt have that weakness
you have to stop and target the shooter too with void
Infinitly faster with Void because you can keep your stacks
Its not a meaningful weakness, just a matter of positioning
Void is by far the worst staff of the 4 at high in t5s
Like i dont know how slow your void strike staff is
idk about infinitely faster
this is my staff
I have a pretty well rolled voidstrike with the dump in blast radius and t3 warpflurry/transfer
and it feels meh to me
with 5 stacks of flurry its really fast to get fully charged shots
and because it's the one staff where you can't sprint while casting with it
and headshoting means I dont need to quel hardly at all
you can intitiate an RMB from a sprint, but you can't start a sprint while holding RMB
which means that I can't be as aggressive against ranged
yea its pretty shit for that
So is that why I always get the highest kill count in damnation with void?
i wonder if theyll fix that
that's not a good argument
I also get more kills than my teammates with trauma
is that convincing?
not really
LOLOL CUSS CUSS SOCORE BOARD
I always out perform purgatus too
makes me good
me too
Because I kill them before they even get close
Its amazing how much space you make when you can wipe hordes without them having to be right up on you
the point of purg is that you can tick damage down on elites that are covered by a horde
it's very impressive to kill groaners/poxwalkers, but that's just the showy part of purg
But that situation isnt going to make me pick Purgatus over void
because thats a very specific situation
its a pretty common situation
but that specific situation is one of the situations that can end runs
having the crowd DPS to kill them is essential
hordes pull ambients all the time
And I can do all this without flooding my team mates visions with blue and white fire
and the map sections in darktide are somewhat semi-enclosed
sure, that's a tradeoff, but the infinite cleave of purg can't be understated
Youre all acting like if the elite doesnt die asap the entire team will instantly wipe
thats the impression im getting
If I dont kill the elites personally with fire along with the hordes its a wipe
sounds like a skill issue
Thats what youre all implying though
that's a mischaracterization
nah
Every argument Ive heard is "yeah but elites in a horde"
I'm only saying that while the purg has massive weaknesses in other areas, it's strong in this specific situation
but elites in a horde are dangerous?
It is strong
but its not strong enough to make me pick it over void
and it's also not just reaching/killing elites but being able to cleave through crushers
Why are you flaming crushers
you said theyre really resistant to fire
if youre flamming crushers youre just bad
the intent isn't to flame crushers but the enemies around them
if its not strong enough hey thats a personal choice its up to you
when I mean cleave, I'm referring to the melee definition
Yeah
just like how I dont need to focus the crusher
I can shoot around it
youre allowed to do that
the crusher still covers a non-insignificant portion of a horde, especially when they're at the front which is often the case because of their movement speed and tendency for their melee attacks to track you even if you're running
or such as through a chokepoint
So what youre saying is. Purge is better than Void because in really specific situations its slightly better
But in every other its bad
in really common scenarios
Not really
hordes pull ambients
it's not terrible in other situations when you can cover that weakness up
Theres not a crusher around every corner
Its not
huh its 1 AM already
Its purgatus fans coping
oh well
sure, but those are the situations that are threatening to a run
void is pretty mid imo yea
and being able to kill ragers/maulers without needing them to be exposed is nice
doesnt really do anything great just kinda mid at everything
it requires minimal setup for purg to do what it needs to do
just that purg sucks for pushing maps
but for dealing with enemies that come towards you, it's quite good
Youre literally agreeing with me but arguing about it
what's wrong with that?
I'm not going to adamantly defend the purg
I admit it has weaknesses
Purge is really niche in specific situations
You: Purge is really niche in specific situations
Also you: Yeah but this means Void is dogshit
I never said void was dogshit
Purge isn't rly niche lmao
I'd rather not be mischaracterized again
This entire convo has been you trying to convince me of the superiority of purgatus
sure
Because it kills poxwalkers really good
I said something about it being dogshit
but remember that this convo was initiated by you saying that void was better than purg
void is very dogshit
brooooooooo

i've said multiple times that it's also killing elites inside trash
not just killing trash
Because it is
It really isn't
It really is
Why would i pick a staff thats only good at killing poxwalkers
it's not JUST poxwalkers
When everything is already good at that
BB ult with 6 stacks and Warp unleashed
it's not like the void is good at killing anything else other than trash?
the staff thats only good for killing poxwalkers?
Killed your rangers and elites faster
it's a bit of the pot calling the kettle black if the void is the staff you're defending
So purgatus is even worse than void at killing poxwalkers?
probably not
I dont think you know what that means
your own sentence says "only good at killing poxwalkers"
No the purge staff melts everything that isn't an ogryn or a mutant
Purg is the best at thinning and deleting thick masses of close enemies. Void is better for taking out shooters and pox hordes from a distance.
purg even does decent boss damage unlike void which does negative damage it probably heals the boss
idk where the purge staff only kills poxwalkers comes from
void DPS is basically the same when compared to other staffs, but the 6 max cleave limit is a strong limitation
The best is a personal playstyle choice and depends on what group you're playing with
"Decent"
Okay. I see whats wrong here. Bro plays on T1 Low int difficulty
Exclusively
I am convinced Lucceia plays only malice and untill i see proof other wise
thats account wide achivment
Alright so
silly guy
the real question
oh yeah look at this
should I run nightriders glaive
with giant hunt
or stick with the greatsword
with lions claw
Glaive
Acting like a literal child
I bet you dont play anything but malice
Shows proof I play Damnation
UMMM AKTHUALLY
hows this for you then
youre the one resorting to petty t1 insults first buddy
i am just down to troll any void staff user they always get so fired up about there blue balls
Youre mad because I speak the truth
kinda cringe....ngl....awkward....
Fun Fact - failed Damntion mission count as completion for Penances....
you can do it wyck
Bros mad
all other staff user are always open to talk about stuff but u get a void user in here and man.... it gets good quick
All you have to do to get that frame is to fail 7 different Damnation missions 🙂
Nah you're just witnessing peak self-unaware overconfidence
I didnt know the game had a secret Khorne worshipper class
Or is he Larping as a rager

not true, I believe in surge staff supremacy
and anyone who doesn't agree is a filthy malice gamer
Average Purgatus fan:
Surge is fun but I hate when the damn dogs ignore the stun
this guy has this screenshot saved on his pc bruh
True Belivers of Surge - keep that secret. In case of forum Karens begin to whine "Nerf Surge staffs -psykers having too much fun and we don't like when other players have fun - our 2 brain cells can't allow it"
actually i had to search my images sent for that
A for effort then
I also dislike purgatus staff for the reasons you mentioned, but I also still think that the benefits outweigh the negative when compared to void
the reason why you see me listing out the positives and negatives about purg is that I also don't like it
but when the other staff being compared is void
well ur a noob cuz purg only kills poxwalkers and everything does that (even surge)
What is that an elden ring buff
derpy, take your meds
early onset dementia is tragic
go farm ur mr
mehhh
anomaly investigation grind is boring as shit
literally just fighting the same hunt over and over again
hab dreyko is just nice because of the closed quarter nature of the map
i wish there was something other than low int
though hab dreyko is also one of the easiest maps because of the low ass spawns and being particularly short once you get the hang of things
and seeming to be one of the maps where elite patrols don't spawn right in front of the airlocks
at least, I've never had that happen to me
i dont like hab dreyko
I forgot to mention
mats are all over the place
the reason void is better than purge
yeah, it's a real pain
void gives you that crisp popping sound when shooting hordes
its like making popcorn
sometimes the skull doesnt even take you to all the places with mats
unironically the main reason people use it. 90% of void players are just lab monkeys pushing button to collect their fruit
its good fruit
i did my 250 habs and i dont think ill ever do that map again...
its time to commit hypothetical warcrimes
did u just do whatever difficulty hab dreyko was up
around 180ish i gave in and just started doing everything

