#psyker-class

1 messages · Page 520 of 1

worthy moon
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Looks fun to mow everything down

supple skiff
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plasma does seem to be in a much better place now

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run into the same problem when I have a vet with one in my team. Not a bad problem to have, mind you.

empty mesa
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Seem little busted but I haven't used it

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Personally 2 vet, ogryn, zealot is best all rounder setup

idle bay
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Best part about new plasma - you only need to reload it when you need to reload it, and not for cooling it. Casually venting it even it combat feels good enough

supple skiff
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I've had butter smooth damnation runs with all kinds of comps. Quad psyker, 3 orgyns 1 psyker, one of each, 2 and 2. the only time I feel like Im missing out on something is when a team lacks a way to quickly drop shooter trash

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and that seems to be rarer and rarer lately

empty mesa
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Haven't had much luck with mass psycher

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Full vet had worked fine for me

supple skiff
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if there is staff overlap it can suck yeah

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had a run with double void, one purge and one surge and it was great

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and some with one or two folks using guns. Honestly I think its double surge that can really fuck it up. They really need to get out an equipment loadout preview before missions.

ornate hamlet
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That's what psyker is for loregryn

empty mesa
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Wouldn't it be nice to know what you team has

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Just add a tab function that let's you see

idle bay
empty mesa
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Haven't seen it, will check

idle bay
empty mesa
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Used first before

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Latter didn't work for some reason

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Would still prefer a menu rather than models

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Can even show feats

idle bay
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QoL improvements count as HERESY in Fatshark Creed

empty mesa
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what feats do you guys like with gunker?

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feels like theres a few options but all seem somewhat unreliable

leaden thunder
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if I am gonna run gunker I am gonna do asendant blaze auto pistol gunker

orchid shadow
mental junco
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such a nice distribution ffs

atomic forum
rigid needle
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Docket shop doesn't have equivalents of the duty raiment?!

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or is this a bug that I don't see them

late yew
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What is better for wildfire, purgatus or trauma with blaze on crits?

late yew
worn cypress
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wildfire kinda pointless on purgatus imo

mental junco
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wildfire is very good on purgatus

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it help to stack blazesoul very quickly to high stack

late yew
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So i am trying this build

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with this

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Would like trauma with blazing spirit

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but don't have one

mental junco
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blazing spirit is unrealible

late yew
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btw, must target specifically die from fire to spread it?

late yew
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just spam them using quell cancel

mental junco
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i tried

late yew
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basically tapping R-Left-Click-R-LC-R-LC

mental junco
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u better try it once

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the crit is not very often

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and 3 ~4 stack is not very damaging

late yew
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and you also must stack slaughterer on your melee for wildfire to really do damage

mental junco
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by the time u can stack 2 times blazing (6~8 stacks) ...., enemy already killed by the explosion

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if the effect of the blazing thing can be doubled

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i will certainly consider that

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and, by using the crit chance on peril and blazing, u lose the slot to use the transfer peril

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which for both flurry charged shot or spamming R shot, is extremely helpful

grizzled iris
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Anyone confirmed what Harnessing The Warp does? Still Crit chance or?

shadow wigeon
# late yew

Blazing Spirit on Void is pretty bad, sadly.

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To make blazing spirit great, you need to apply stacks (ideally 4 if you are using wildfire), then switch to your Slaughterer weapon to power boost all the flames.
But Void doesn't really want you to weapon switch, it wants to be main damage dealer. It doens't do enough CC for you to be able to apply flames and then walk away.

late yew
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it is one staff that you can use without EVER switching to melee

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while with void you kinda have to switch if enemies got too close

civic jungle
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How does the slaughterer + soulblaze work?

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soulblaze dot ticks count as your weapon damage so slaughterer buffs them?

shadow wigeon
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Fire Trauma works pretty well:

  1. When it hits, it applies to many targets, and you know how many stacks (but you really want 4....)
  2. They're all CCed when you hit, so you have lots of time to weapon switch and go kill other things to start Slaughter going.
  3. It's much easier to apply a lot of stacks with Trauma
shadow wigeon
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Wildfire is quite fun, but the only way it works is to apply a bunch of stacks (at least 4) to a decent number of enemies, switch to Slaughter sword, and then either get some Slaughter stacks by killing something, or if something just died to soulblaze, that will probably start the engine on it's own (by buffing all the stacks, more kills = more slaughter, etc.)

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Eventually it just runs itself through the horde, and will deal a lot of damage to elites it catches as well.

civic jungle
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so something like this, but ideally blazing spirit 4 instead of 3

shadow wigeon
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But you have to make a judgement call when you have "enough" blaze stacks, to switch to weapon... and stay on weapon.

civic jungle
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and I guess a higher harnessing the warp too

shadow wigeon
shadow wigeon
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Also I am doing this with Slaughter 4, haven't tested Slaughter 3, in case it matters.

civic jungle
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Yeah, I have this sword to use with it

shadow wigeon
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Definitely worth trying, it's really fun. I just keeping blasting until I'm happy there's enough fire, then switch to sword and watchn the wildfire spread.

void mural
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well then, I got exactly what I wanted from just consecrating for once

civic jungle
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Also an Illisi if that's preferable

void mural
shadow wigeon
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Ilisi is definitely a bit easier to instantly go to 5 slaughter stacks

grizzled iris
shadow wigeon
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@civic jungle If you are feeling like a madlad, you can give up Communion for Aura.

civic jungle
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What feats do you use?

shadow wigeon
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partial madlad:

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Absolute MadLad

civic jungle
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wrack and ruin sometimes felt kinda meh to me, but maybe I need to use it and then acquire slaughterer stacks 😄

shadow wigeon
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You just want fire stacks on EVERYTHING. So WAR, dumb though it is, means that when you BB an elite, you are
Feeding Aura to get faster AB
Adding stacks, so that if a vet kills that target, you still can proc a warp charge from AB.

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It is a fun build, that is still competitive. I've used it on everything but shock hi (where I go back to WU/Communion to be safe)

civic jungle
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inner tranquility no longer considered that good?

leaden thunder
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more like warp unleashed is really good

shadow wigeon
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For this build, you don't really care. You're burning your stacks all the time.

leaden thunder
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and peril quells so fast

shadow wigeon
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Tranq is good for super efficient Surge builds

leaden thunder
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it is just less needed and warp unleashed is incredibly good now

civic jungle
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guess I should try WU more

shadow wigeon
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@civic jungle You will not always have 4 stacks when you AB with this build. You sort of don't care. If you have 4 stacks, great, weapon switch, good to go.
If you have 3, you may want to top it up with Trauma fire (but you may not know that you critted, unfortunately)
If you have 3 or fewer.... it's still blaze stacks = change to proc AB warp charges, and you got a push off.

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So lots of flexibility

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But honestly it feels like you have a meteor summoning staff.
Oh, and don't full charge shots into a horde if you want to proc fire. Lots of little shots for lots of fire application.

rich rose
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What I run for surge

civic jungle
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I'll see how it goes--I tried this last night with purgatus staff and it seemed a bit pointless because purgatus just kills everything in front of me anyway

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But I'll give this a try 😄

shadow wigeon
civic jungle
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I do love using the force swords, so that may be me 😄

shadow wigeon
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Yeah that's why I play it. Being a flame turret is great, but I'd like to have more flexibility. Best to try Fire Trauma if you're pretty experienced at the game and have good situational awareness. You gotta make that call when it's time to weapon switch.

spice veldt
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at least with trauma, the CC can be used to set up kills for your melee or to deal with the enemies that ruin the fun of melee (crushers mostly)

shadow wigeon
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@civic jungle The reason for WU, btw, is that when you want to just smash big things with Trauma, you're always at high peril, so you're probably getting full benefit.
Tranq is good for Trauma too, but your warp charges are less consistent with this build, so you're not reliably getting full benefit.

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That's the theory, anyway

scarlet mountain
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erm any one else notice some missing text 3-12% what?

leaden thunder
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crit chance

scarlet mountain
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ah

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ty

spice veldt
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fatshark description-itis

scarlet mountain
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lol

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fatshark is an indie-ish dev right?

spice veldt
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yes

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this is their first game

scarlet mountain
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this is my first fatshark title

spice veldt
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same, though I've been hearing some tales of incompetence in their past games coming to this game, so my expectations were relatively tempered

scarlet mountain
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still fun just painful at times

spice veldt
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yeah; the game is at the very least very polished where it counts for the most part

magic burrow
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the core gameplay loop is a lot of fun

scarlet mountain
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except the rng grind reminds me of WoW

summer prairie
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It's most likely not missing text, just a reference that's not working. They probably have a Dev branch with more blessing changes and they only pulled some changes to this branch

steel egret
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Ive had stuff like <string value 4-8 etc as my blessing description and its on same level with launch descriptions with me.

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Its so bad it doesnt even matter to me anymore

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Probably handiwork of same guy who wanted to use bars as indicator instead of values.

gilded magnet
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Should I go with L or R?

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thinking of taking off blazing spirit and replacing terrifying barrage with it if i do go with L

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which is why im after the crit

void mural
hybrid solstice
gilded magnet
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aight ty!

civic jungle
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(Or I guess BB more enemies at long range)

shadow wigeon
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Also, you don’t need to use AB to blaze hordes. Sometimes you do, sometimes you is use it to push and apply soulblaze (any stack count including 0 is fine)

late yew
gilded magnet
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ty!

shadow wigeon
idle bay
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This Void staff is just asking to become Blazing Void staff. Re-roll one Perk and get second Blessing as Warp Nexus.

shadow wigeon
idle bay
shadow wigeon
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My problem with Void was that it didn't apply to enough targets to make it really worthwhile (compared to Trauma)

idle bay
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And hands hurt a lot after using in machine-gun mode.

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i'm swimming in marks anyway.... it's not like Melk brings good things to my psyker anyway.

shadow wigeon
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That is a near perfect meme staff set right up for you

idle bay
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"Interesting Void staffs i never use" Collection

cyan notch
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surge lame

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id much rather use blazing nexus

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and i dont even like blazing nexus

idle bay
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I will not use BOTH 🙂

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They are there just for collection

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Game never gives me good Surge staffs that are step away from perfection, it can give me a good grey that gets 100% KARKED by Hadron. Same for Trauma staffs. But at the same time - gave gives me Void stafs like that

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i Have never ever seen a good Trauma staff

novel mauve
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Any good or is it just a gimmick that tends to make a lightshow on occasion?

idle bay
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At this point i forgot how good stats/perks/blessing on Trauma looks like

novel mauve
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I don't have any good staffs for my psyker, I always get the absolute worst staffs from emperors gifts and from both brunt and melk

spice veldt
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blazing spirit is a bit meh, and shred has the problem of having its stacks dropped very easily because of the "Chained" condition

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e.g., activating your special interrupts your attack chain and drops your stacks like a baby

novel mauve
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Alrighty

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So the blessings would've been better on the single target force sword then?

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Idk again I don't play psyker often, mostly stick to ogryn and zealot because there's less planning involved

leaden thunder
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main issue is the sluaghterer exists

ornate hamlet
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The blessings are just kinda... eh

leaden thunder
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and basically invalidates all other choices

spice veldt
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I'm also not too sure since I don't use the deimos much, but I still reckon that it's not too good on it either

ornate hamlet
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Yeah, slaughterer kills basically everything else

leaden thunder
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so shred + blazing would be fun and neat

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but it is just worse

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then sluaght

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but sluaght + shred isn't too bad

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get some pretty meaty crits

civic jungle
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guess I don't have to worry about finding a blazing FS then 😄

novel mauve
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Ok so what would be a cushy melee weapon for the psyker

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Because with what I have I know I underperform when compared to other psykers

worn cypress
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illisi/deimos with slaughterer + unstable is BIS

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but honestly slaughterer + something else, deflector or transfer peril or whatever can be nice too if you're not just aiming for maximum deeps

leaden thunder
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bloodthirsty is another option for the illisi

novel mauve
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I want some amount of survivability

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My zealot brain on occasion tends to put me in the middle of a hoarde

worn cypress
novel mauve
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Where a few poxxers can just break my knees

spice veldt
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with psyker, you'll probably want to get into the habit of spamming your dodge like there's no tomorrow whenever you're using force swords

wispy robin
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Hey siblings, is this worth the upgrade?

novel mauve
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I dodge a lot but the squishiness of the psyker is what I'm not used to

limber heath
worn cypress
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honestly as psyker main I didnt really feel any less squish doing deflector or the transfer peril/quietitude toughness generator stick

limber heath
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you will survive by killing faster

spice veldt
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yeah it's rough if you take hits consecutively

worn cypress
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but a zealot main friend really liked deflector

novel mauve
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Ogryn and zealot I can take a lot of stray hits and not lose health because of the higher toughness

spice veldt
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though I find myself pretty much dodging most attacks all the time

novel mauve
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Psyker I run into the issue of getting snuck up on and getting folded

worn cypress
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yea

shadow quail
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Always felt pretty tanky as a psyker

worn cypress
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I think positioning is way more important in general compared to other classes

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because you really cant deal being in shit position like you could as a zealot

limber heath
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i mostly play zealot and am still levelling psyker and i definitely feel that

spice veldt
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it sort of depends, since I believe Psyker to be one of the better classes for traversing open spaces unless you're literally surrounded on all sides

worn cypress
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like no staff/melee wep combination will really help there

shadow quail
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If you're in a bad spot spam clasp and dodge tf out of there

worn cypress
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^

spice veldt
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and there's also the trauma staff if you ever really need space

worn cypress
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miss duelling sword so much for that, what a great GTFO stick

spice veldt
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in my mind, the only hard-to-deal-with situations is getting locked down by bombers into an area where you can't kite or ranged enemies that are significantly harder to reliably dodge and will punish you insanely hard if your toughness ever gets peeled

magic burrow
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I feel like I keep taking ghost damage. Sometimes I just get downed when being nowhere near any enemy and nowhere near dangerous peril.

worn cypress
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honestly tho slaughterer/unstable illi I can hold my ground just fine when surrounded just because of how tits up overpowered the thing is at mowing shit down

shadow quail
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my favourite melee, thing is nuts

worn cypress
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tho best build for zealot mains transitioning I think is purg staff/illisi. play it like budget flamer zealot

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hell I think I play purg staff more aggressively than flamer, it's much faster to swap to staff and puff and keep things away from you

limber heath
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psyker stacks health or nah? it seems like pins say that but not sure if there's any personal preference at play

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assuming no skill issue of course

spice veldt
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i'd say there's a bit of personal preference

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I prefer toughness since I figure that I don't take too many consecutive melee hits and ranged enemies are really my only big threat

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sucks to get hit by a sniper though and you need to be a little bit more careful about being in situations where more HP would've saved you

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e.g., getting squished between bomber fire and a beast of nurgle and lacking the HP to run through the fire

runic nest
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I recently saw the recommendation here and switched to health and for me it feels a lot better.

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Toughness gets completely removed too often, too easily, and extra health just goes that much further for me.

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To give the counter-datapoint ^^

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Both options should be playable.

leaden thunder
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basically just find out what makes you go down the least

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most people it's likely a comination of the two

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sometimes it's even stamina

worn cypress
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I run a combination of toughness/health, just enough toughness that getting caught by ranged dont eat through it entirely, just enough health that I'm glad to have it

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stam feels p good too

leaden thunder
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personally I use kinetic shield alot, so I use 2 tough 1 hp on my psyk

worn cypress
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I think the guy who's been doing true solo psyker runs uses stam curios

nimble burrow
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i got decent equipment for all the staffs in case they change balance again, i don't have much to grind for anymore and can just walk through missions with just good game knowledge... so honestly, some hp is nice in case some idiot hits me with a barrel or lets the burster in from their side lol

worn cypress
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yeah

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stats are just bonus

nimble burrow
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a stam+3 makes things comfy, a wound is nice for 50% more downs, and hp keeps me from being a wet paper bag.

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then i roll for toughness regen and dockets on each because I barely feel the rest matter.

spice veldt
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i like my sprint eff and stam regen

nimble burrow
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mmm i gotta do some testing with that but i bet it's comfy

spice veldt
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is very nice

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esp since I don't run kinetic deflection, not that blocking is much needed with the illisi

nimble burrow
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i'm used to playing a lot of games with base stamina stats and never messed with it

spice veldt
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I like to be able to just run around and beat the shit out of enemies with melee

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+3 stam and max sprint eff is almost like having four times your base stamina with respect to running with the force swords

leaden thunder
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if you remember to use the sprinting ranged damage ignore sprint eff is kinda nice

spice veldt
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yeah, very nice for having your stam come back quickly and have high eff so you can run from cover to cover

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or just always being ahead of your team so that you can be the first engager

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since I hate teammates who aggro enemies early and not having a build that kills clumped up enemies the fastest (trauma/melee locking)

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or just hogging all the kills

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since I don't find the other curio perks to be that impactful whereas stamina is pretty useful for just being safe while out of position and the values are like 12%/15% max for the stamina perks

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since I dislike concepts such as "being in cover" or "having good positioning"

ember sentinel
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does damage matter at all on surge?

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i got a good surge but damage roll only 50%

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but then 75 crit and 78 charge rate

lethal folio
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Yes damage matters.

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killing things is good.

ember sentinel
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i wasnt sure if it was so bad at killing things that the damage wasnt a huge difference

shadow wigeon
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There’s a pretty big range on surge damage, so it will matter somewhere. But you’re still getting lots of CC, crits have a big multiplier etc. you’d like it to be high, ideally.

spice veldt
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its damage is decent when charged

shadow wigeon
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Surge doesn’t really have a dump stat.

spice veldt
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with the usual caveat of high damage falloff per targets hit and low target count

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crit bonus seems to be the dump stat since I don't notice it doing anything particularly interesting besides the minor crit damage and chance

lethal folio
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Once you get crit chance high enough, you can sling bolts and bodyshot most stuff.

shadow wigeon
spice veldt
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oh right i forgot about the LMB

shadow wigeon
lethal folio
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Never forget about the lmb, it is very important on surge.

ember sentinel
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do you know what kinda roll i need for LMB

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to become good

lethal folio
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I roll flak/unarmoured to headshot troopers.

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crits are there if I miss.

ember sentinel
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oh sorry meant like crit chance stat

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i rolled a 72% wasnt sure if that was high enough

lethal folio
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That's fine.

ember sentinel
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ok good cause everything else is good id be sad if i had to scrap it

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im guessing warp flurry/warp nexus are what i want

void mural
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What do you do for horde clear with a deimos? I finally got one that's not trash

ember sentinel
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tbh i just put slaughter on it and do light attacks

void mural
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I was thinking that or heavy, light, light, light, since those all seem to be diagonal attacks that cleave more

ember sentinel
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yeah anything with some sort of diagonal

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the damage is high enough itll do well enough at horde clear though its not illsi levels or anything

void mural
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yeah, just thinking of pairing it with trauma now

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but you don't always have room to use a staff in hordes

ember sentinel
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trauma in particular is weird up close

spice veldt
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I'd say trauma is one of the better staffs up close, esp with focused channeling to cover the stray melee hit if you like to cut it close with your casts

void mural
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yeah, it's great for that, just sometimes the situation is too chaotic for that still

lethal folio
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Deimos can just lightspam for hordes

void mural
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ok, i figured either that or 1 heavy at the start to skip the light thrust

north cradle
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@leaden thunder @supple skiff My engineer friend got back to us

ornate hamlet
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I remember the teacher telling us that in class

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I don't remember if it was something to do with action and reaction too, with the flashlight's opposing force pushing you back very slowly

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Interesting stuff

fierce sinew
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yeah like we were saying, any system with energy has mass (because relativity), it's just not going to translate to much force because c is a dummy big number

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IE your lasgun shouldn't have recoil, the amount of energy required to move the gun would be burning a hole through every bulwark in the map and probably also breaking the gun

dreamy wharf
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tbh that is just down to FPS game design in general. most FPS games do not have realistic recoil at all

leaden thunder
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oh yeah most recoil is fucking terrible in games

fierce sinew
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realism and fun do be at odds a lot of the time

dreamy wharf
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yup

fierce sinew
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milsim games exist, just (mostly) nobody likes them kek

leaden thunder
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I am pretty sure it is to have you the player be the one countering the recoil

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making it more engaging

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rather then just

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not really having recoil, becuase a most weapons of a caliber used in games don't ahve much when used right

void mural
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Do I put slaughterer t2 over the t1, or put deflector 4 over exorcist?

long wharf
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enough people like milsim games for the genre to be considered healthy

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but the majority of gamers don't play milsim

fierce sinew
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the genres mostly nobody likes tend to be the healthiest

long wharf
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all depends on accessibility

fierce sinew
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windowlickers getting gatekept = good

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accessibility = bad

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thank you for attending my ted talk

shadow wigeon
# void mural Do I put slaughterer t2 over the t1, or put deflector 4 over exorcist?

If you think you're keeping the weapon for a long time, I would keep Slaughter on it (and upgrade to 3 or 4 later). But Exorcist isn't particularly helpful either, and the perks aren't aren't either... so you're sort of safe to do whatever you like, and replace it one day.

If you love Deflector, then I would put that on. You're still getting 50% of the power of Slaughter 4 anyway.

obtuse moth
void mural
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fuck yeah, just got pick and mix on accident!

leaden thunder
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nice

void mural
void mural
obtuse moth
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Put whatever you want and roll maniacs for one shotting mutants on damnation. Unstable power is good for that and uncanny strike is also a good Deimos blessing afaik

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I'd personally be more concerned with perks and blessings than stat rolls for those weapon though

void mural
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Every weapon I've tried works better as a high base roll weapon than great perks/blessings and shit base rating

shadow wigeon
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It’s fine. slaughter 1 is already a big power jump as it is. If you like Deflector, add that.

void mural
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yeah, there's not really much else I'm thinking is that great for a second blessing

obtuse moth
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Unstable power can help guarantee the oneshots

void mural
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lol, if i had it

obtuse moth
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And uncanny strike is good because the insane damage comes from unpowered strikes

void mural
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what's good about uncanny strike? nuking armored enemies?

obtuse moth
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It turns every damage type into unarmored basically if you look at the damage vs enemy breakdown

lethal folio
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Uncanny lets you run through bruisers and maniacs casually.

void mural
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everything except maniac & unyielding?

obtuse moth
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Basically a large increase in effective power

cold geode
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ive used it vs crushers to nearly one shot them with the 2nd heavy + power up and slaughter

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on deimos

void mural
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but it'd also require me to be good at consistently hitting weakpoints

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I'm really not that used to the strike pattern yet

leaden thunder
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just aim at face hieght

obtuse moth
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That's the entire point of the Deimos, it'll help when you do land them

void mural
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Also, is it even worth it at t2? That's the highest uncanny strike I have

lethal folio
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Even at t2 it's fine, that should be enough for the buckethead kill.

obtuse moth
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Overhead bias on the weapon naturally will land you lots of headshots

void mural
lethal folio
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It also makes stabbing crushers even better.

leaden thunder
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from what I remember of it's moveset it has a really nice one for just holding at headheight and spaming I mean

void mural
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Compared to braindead illisi, it takes at least a little bit of aiming to get the most out of deimos

leaden thunder
#

well that is a pinning 4 blaze away auto pistol in my psykers melk shop

void mural
#

damn

#

well, i do have an uncanny strike t3 i can buy from melk now, Probably that's the best thing to go for with that deimos?

lethal folio
#

I wouldn't buy t3s from melk.

void mural
#

alright, deflector t4 until I find something better to replace it with, or a better deimos

pearl lion
#

Did they ever fix the deflector being on illisi by default thing?

void mural
#

yes

hybrid solstice
#

Yes I believe so

obtuse moth
#

they fixed it on deimos and illisi

void mural
#

that's the only reason that I know that I like deflector, haha

#

I never tried deflector before that

hybrid solstice
#

I dont take deflector simply because i dont run kinetic deflection or any stam curios

pearl lion
#

Ah OK I should actually put deflector on my illisi then

#

I thought I was taking some hits I shouldnt

obtuse moth
#

i rolled +stam on my deflector sword, which is curiously more block efficiency than block efficiency is...

hybrid solstice
#

By the way, is it a bug that all tiers of the +stam perk on weapons only give 1 stamina?

obtuse moth
#

afaik its not, the bug was that +2 and +3 stamina curios only gave 1 stamina 🤣

shadow wigeon
#

Dope. On Refinery I was able to start Wildfire going inside both spawn doors, killing 75% of them before they could even make it out. Ran for almost 2 minutes.

void mural
#

So, there's no difference between the +stamina tiers on weapons?

void mural
#

that's dumb

civic jungle
#

Is inspiring barrage worth going for? 🤔

#

(psyker shop, but I use the pistol on both psyker and zealot)

leaden thunder
#

not particularly but the autopistol version is the only good version of it, but it is still competing with 2 very strong damage blessing

civic jungle
#

better to have blaze away then?

leaden thunder
#

generally yeah

civic jungle
#

(already have pinning fire 3)

#

I c, thx

obtuse moth
#

ye blaze away pinning fire cavalcade all better i think

autumn smelt
#

i just had a crazy idea

#

yknow how perils of the warp explodes and damages enemies

#

and the damage is just okay

#

what if instead if brain bursted everyone hit by it

#

potentially proccing effects that trigger in brain burst, like the soulblaze one with elites

#

so you could literally have a kamikaze psyker build with nothing but wound curios

obtuse moth
#

no

#

it sounds cool, and it would be in a solo game but in a teamplay game with limited resources and disabler spawns its a terrible incentive

hybrid solstice
#

It would be better if the peril explosion wasnt so weak though yeah

hybrid solstice
autumn smelt
#

and cost half of a wound

#

cuz 1 whole would would likely be too much on higher difficulties, even with 3 wound curios

hybrid solstice
#

also half a wound could be doable, you can definitely acquire corruption in increments of less than a whole wound already

autumn smelt
#

the main thing that would carry this idea something people might run though is more things that could proc on brain burst kill or hit

#

cuz theres only 3 afaik, the toughness one, the soulblaze elite one, and just getting warp charges in general

#

though it would be quite a funny way to cheat your way to 6 stacks with warp battery lol

kind jay
#

you know what

#

i think im a kinetic shield enjoyer now

#

im come around to it

leaden thunder
#

it's p nice

#

it's just hard to notice

kind jay
#

playing high peril illy, i notice it for sure

topaz yoke
#

Hey are there blessings for the force swords or staves that I should be keeping an eye out for in the milk shop that are on the same kind of level as pinning fire/shatter or power cycler. New to psyker and just getting it leveled up

kind jay
#

slaughterer for force sword

north cradle
#

Slaughterer goes with anything really. It's the Swift Slaying of Darktide

kind jay
#

probably see a pattern here

#

fartshark is very creative afterall

#

i probably wouldnt buy any at t3 from melk except slaughter if youre missing it

primal fjord
#

What staffs would y'all recommend using the Deimos over the Illisi Blaze Force Sword?

tall temple
#

purgatus

#

purgatus good vs trash, deimos good vs elites

kind jay
#

trauma works too

#

its got a bit higher ceiling to use tho

tall temple
#

wont it overlap since you can just stagger most stuff with the trauma?

kind jay
#

some overlap is fine

#

most psyker weapons can perform multiple roles anyways

north cradle
long wharf
#

get it

north cradle
#

Don't need to tell me twice, I just wanted to boast

#

What should replace Sprint Efficiency? I actually considered Elite Damage since it would be great against Maulers and Ragers

shadow wigeon
#

Staggering is good but just being able to remove a mutant is better a lot of the time.

shadow wigeon
shadow wigeon
north cradle
#

That's a good idea

#

Man, I know people say Deflector is a bit of a meme blessing, but I do sorely miss it when I need it most

cyan notch
#

its a meme blessing if u think its just for afk blocking

kind jay
#

i used to feel that way until i mastered the electric slide

#

it feels really good to dance in the open and take no damage

#

always be slidin

rich rose
#

I love axes - Pysker who Hates Power Swards

spice veldt
#

don't worry it's the Illsi™ "not-a-power sword"

north cradle
#

Powerful Sword

primal plume
#

9% lmao

long wharf
#

get Transfer Peril on there and git gud

kind jay
#

brick it and show us

shadow wigeon
#

I mean what the actual range on quell for void and does it even matter.

spice veldt
#

-33% to 100%

#

though the stat seems to scale nonlinearly with the quell speed

quasi pier
#

Negative 33.. does that make it same or less than passive quell? Lol

spice veldt
#

active quelling now generates peril

#

too bad I haven't had any banger staffs with 0 quell speed to my memory

primal plume
#

Potential?

sterile vale
#

Critical Bonus is a bit on the lower side, but other than that it should be solid

kind jay
#

what's wrong with the current one?

#

its practically bis

north cradle
#

Shoutout to Jimmy-Space for clutching a nearly dead halfway point

#

That was the highest intensity shock troop gauntlet I've ever run

supple anvil
#

Was this always like this?

north cradle
#

No, it was called Warp Nexus

#

But it makes me more based so I now like it even more

clear linden
#

Is it still modifying crit?

supple anvil
#

LOL idk

north cradle
#

Based and warp-pilled

supple anvil
#

I do like gaining 2-8% though

clear linden
#

Gaining something.

#

Of what, nobody knows.

#

It's a surprise.

supple anvil
clear linden
#

Mystery box perk

north cradle
#

What a sight to behold. Only way it could be better is if I could shave a tick off Damage to throw into Cloud Radius

clear linden
#

Sometimes it's crit chance, other times it's peril

shadow wigeon
# primal plume Potential?

To exceed the one you have on the right, you’ll need to roll a T4 blessing anyway. If you really want to chase that then the stats don’t matter. Only roll your highest stat staffs and hope for a T4. I’m not sure why you’d want to try to tol@the right one tho.

north cradle
#

Got 25% Unyielding Damage in 15 attempts

#

This is truly a blessed staff

#

Once in a while, Sire Melk delivers

#

But most of the time it's shit lol

gritty marsh
#

whats the best blessings for the force swords?

kind jay
#

slaughter, unstable, deflector

spice veldt
#

broadly speaking, it's slaughterer

lethal raptor
#

How do you do the pick 'n mix and malleus monstrum pennances? Most teammates also target specials, same for monster types

ornate hamlet
#

communicate with your team?

lethal raptor
#

I try, but no one responds

ornate hamlet
#

Dont play pubs

spice veldt
#

commsplex's midevent likes to spawn gunners/shotgunners from the back

#

malleus monstrunumasndiasd is probably only ever happen naturally if you're the only surviving player

lethal raptor
forest coral
#

Pick n mix with in any specials gauntlet with kinetic barrage and warp battery

#

It’s not too hard to get it with normal game play

forest coral
spice veldt
#

I got it almost immediately after commsplex was released, though I also had a vet that popped bio optics and was on the other side of the room

#

was very nice

north cradle
#

Or you can also try during a Hunting Grounds

forest coral
#

nah wont happen in hunting grounds

#

gauntlet is most likely

north cradle
#

Yeah that could work

#

Do Pox Puppies not count for the penance?

#

Or just too chaotic?

forest coral
#

well it does, the likelihood of ur team mates not opening fire or meleeing

#

yeah too chaotic generally

north cradle
#

True

forest coral
#

the moment someone gets pinned, the penance conditions are pretty much over

#

now sniper gauntlet on other hand could be a high risk one to consider

north cradle
#

Ooh good point

late yew
#

i did that penance by accident

#

don't think you need to bother too much

tacit jungle
olive ember
#

No one knows for sure

#

There’s been anecdotes that higher base ratings affect chance of higher tier blessings but

fierce sinew
#

it's been said that they do but if true the effect is minor enough not to consider

olive ember
#

It’s just that and no one has performed a large enough test

grand arrow
#

sure seems to be the case, at least at the milk man

olive ember
#

This would be a fun thing to do for a stats project kek

grand arrow
#

ive virtually never seen anything below a tier 2 blessing on citrus gear

olive ember
#

Collect data and perform a p test

fierce sinew
#

even babby's first regression model with a few players' data would be much more informative

#

than what we currently have to go on

#

which is a bunch of anecdotes and this

steel egret
#

% of getting surge blessing.

olive ember
#

I mean it would prob be something like “is the likelihood of getting a t4 blessing significantly different between a >360 weapon vs a <360 weapon

#

I’m not sure tho cuz like the likelihood of getting a weapon that’s >360 is also a lot lower than getting something <360

idle bay
fierce sinew
#

yeah, it's definitely not """immeasurably complex""" but I've done enough data science adjacent work to recognize when there are enough variables

#

that intuition isn't going to be very reliable

#

and we could have a sample in the thousands (or more) in days if the dmf fellas felt like it

steel egret
#

Best we can do is probability bars

idle bay
#

I've seen a post about ~5000 re-rolls to get desired t4 perk on Curio....

grand arrow
steel egret
#

Highest Ive seen was 230 or something someone posted picture here.

grand arrow
idle bay
fierce sinew
#

that sounds like something to send to the people responsible for the shop extension

late yew
#

WITNESS YOUR DOOOOM

summer prairie
#

You can probably just reroll perks with the mod and keep stats. Almost certain the odds are the same when rerolling

north cradle
#

I don't know if base stats influence blessings, because otherwise the Peddler would have better blessings on blue items

uneven drift
#

Armory weapons have t1-t2 blessings is intentional thing, i saw few t3 blessings, but they are pretty rare. So the are no correlation.

summer prairie
#

A quick test

#

how many rolls for t4

uneven drift
#

What is the bottom numbers? Probability? i'm bad at math don't punch me.

summer prairie
#

Yes

#

63 is the base blessing, intentionally chose a low one

uneven drift
#

Well, at least we can assume that there are definitely probabilitiesKEKW_ogryn

summer prairie
#

I'm doing Combat ability regeneration now and so far it's at least as rare as toughness regen

uneven drift
#

Seems combat ones are rarer than just passive stuff.

#

Try gunner res after if you don't mind.

summer prairie
#

Did a few more and now it's closer to toughness regen

#

Am I blind or does the mod not have curio chance at all

cyan notch
#

its not there its a bug or something

uneven drift
#

1011 rolls CAthumbsup_ogryn

vagrant hollow
#

guys do you have any recommended build with autopistol?

vestal raven
kind jay
#

...4

#

the secret feat

vestal raven
#

lmfao

#

turns you into a demonhost instead of blowing up

kind jay
#

fatshark probably already sent the black ships to my house just for mentioning it

vestal raven
#

40k lore is a crazy place

vagrant hollow
#

yeah i mean feats

vestal raven
#

then yeah take those and take all the ammo too

vagrant hollow
#

i have this one

elfin nexus
#

i think kinetic shield is better than kinetic deflection for autopistol psyker

#

troopers are gonna do the most damage to you since you dont have any ranged toughness regen like a vet

#

that autopistol is good try rerolling the crit chance to flak or maniac instead though

vagrant hollow
#

yeah i count with that i just have only 17 plasteel left 😂

ionic needle
#

Go for 25% maniac

#

Maniac damage on the shredder is awesome so you'll just melt shit with that perk

#

Not sure about rerolling the crit though, infested isn't great on the shredder

grand arrow
#

god i love surge

stone pulsar
#

man i would kill for a illsi with shred and slaughter.

elfin nexus
#

you mean unstable power

stone pulsar
#

i don't play the high peril build lol

elfin nexus
stone pulsar
#

i use 6 warp charges + peril resistance

#

infested is exactly 3 enemies: the poxwalker, which is the horde enemy, pox hounds...and the pox burster.

elfin nexus
#

lol

stone pulsar
#

infested is not....very useful.

elfin nexus
#

reroll for sure then

stone pulsar
#

+% damage vs infested is a better then nothing perk

#

its still better then something like...% weakspot damage...or % crit damage

#

groaners are unarmoured and poxwalkers are infested so...

#

my illsi is a horde lawnmower

#

i feel like the surge staff needs a buff

#

at the very least make it hit specials and elites first.

#

and...make it hit more targets with a higher charge

summer prairie
serene breach
#

should Trauma staff blessing roll with Transfer peril or Rending shockwave?

stone pulsar
#

hmm whats that? your documentation of curio perk RNG?

summer prairie
#

Yes

stone pulsar
#

wooooow. nice work.

summer prairie
#

Well it's pretty quick with the reroll mod

stone pulsar
#

ah. i thought you did it manually lol.

uneven drift
stone pulsar
#

i wish CA regen % are higher. its literally -3.6 seconds for any class other then vet which they get -3 seconds at max 12%

uneven drift
#

It's kinda can be justified for zealot with 2 ults, but yeah, not that good bonus.

summer prairie
#

Stamina is at 0.39% after 6k attempts with a 79 base curio

#

The above were with a 63 base

#

Doesn't seem like the curio blessing rating matters

idle bay
#

So the theory that some of curio's perks have bloated chance of appearing was..... somewhat correct?

summer prairie
#

It's almost certainly correct

idle bay
#

I only seen a something resembling a pattern in the store and based my theory on that observation

summer prairie
#

But can you tell the difference between, say, 1% chance and 0.5%?

#

maybe the difference is clearer with t3 perks

idle bay
#

I disregarded Tiers of Perks and only tracked perks itself, and mostly focused on Melk's, because armory have extra rules at least with weapons

#

And it was dockets and experience all over

#

Maybe, again Melk's shop have some extra rules for items it can get.

#

And it's been months since last time i've seen Curio in Melk's store with 2 Perks i'd considered useful at once.

#

It's always 1 useful and 1-2 bad.

#

Well... almost always. And i'm checking every damn day.

#

After blowing 25k plasteel on trying to get 3 out of 3 (just right perks - disregarding the tiers) with Hadron , by consecrating curios - dropped that idea as nearly impossible. I have higher chance of winning in casion betting on specific numbers in roullete

idle bay
summer prairie
#

Probably 0.4-0.5% for t4 like most things. I guess I should have accepted any tier

#

but that takes way longer to document

idle bay
#

And did you calculated Chances without taking tiers of perks into account? Tiers add extra layer of "AND"...

summer prairie
#

t3+ exp seems to be around 12%, t3+ CA regen ~4.5 but these are after 400 and 800 attempts

idle bay
#

Just pure chance of perk appearance.

summer prairie
#

so t4 is probably roughly 10 times rarer than t3

idle bay
#

Is there enough data for a uncomfortable (for fatshark) posts about - something fishy with Curios perks and question "Why you did this to us?"

summer prairie
#

If you want to have exp be a thing at all, it makes sense for it to have a higher chance so you can even get one before level 30. They should have just readjusted the chances based on the item "level"

idle bay
#

It's immesurably complex for them, or they simply does not care to adjust. Or it part of core out-of-missions design - to make players waste as much time as possible dealing with RNG nonsense while trying to obtain optimized gear. Or someone important there being allergic to optimization

#

There is a bleak hope that pointing bloated perk chances (with data to prove it) - seems like some kind of mistake that should be fixed

summer prairie
#

looks like the mod logs all rolls, could get the data even easier

idle bay
#

I mean... you did took an effort to collect the data and make calculations @summer prairie based on your mathematical curiosity. Now you can weaponize it for a positive change 🙂

summer prairie
#

That was easy

#

Didn't bother doing all of them

#

That should include all tiers

uneven drift
#

So, post battle shit have more weight apparently.

summer prairie
#

E: I forgot the data included some thousands of rolls that already had bcr, so most likely it's in the 3.6 range

idle bay
#

Block 2.40 - hmm....

rich rose
#

I have been refining staffs for flak but someone was saying carapace is better??

leaden thunder
#

no

summer prairie
#

carapace isn't better than flak on anything

leaden thunder
#

there is only like 1 enemy that is entirely cara

summer prairie
#

and usually the worst one

rich rose
#

I didn't think so

summer prairie
#

Almost 0% chance of a curio T2 perk when rolling

#

I guess you can do this with weapons and see if it's different

cyan notch
#

when i was doing it on my alts a 18% health was extremely hard to roll t4s constantly t2s but 19% could roll t4s

summer prairie
#

This data is mostly on a 63 rating wounds curio. Maybe 20-25% on a 79 rating one

#

maybe it doesn't matter for wounds since there's only one tier

clear heath
#

How are you tracking this? Does the mod keep logs of this?

summer prairie
#

your session console_log file includes all rolls

#

so I just paste the whole log into excel and get what I want

clear heath
#

wow i should try tracking mine later

summer prairie
#

you can just have it attempt to roll for whatever, preferably one of the low chance ones and it doesn't even take long. It logs all failed attempts so it doesn't matter what you are rolling for

clear heath
#

I could have it attempt to roll for something impossible so it goes forever can't i?

#

like crit chance on a curio

summer prairie
#

I guess so

#

I'll try that with a weapon

clear heath
#

i hope fatshark doesn't take issue with me leaving it to reroll thousands of times while i leave for 30 minutes

#

probably not good for their servers

summer prairie
#

your contribution overall is still small

clear heath
#

actually wait, there was a cap on the mod anyways right?

summer prairie
#

3k yes

near wyvern
summer prairie
#

you could easily edit that out I suppose

clear heath
#

could probably even just edit my config file to change the number

summer prairie
#

Looking at this thing reroll my weapon perks, it definitely seems like the odds of getting a t2 perk are higher when upgrading than when rolling. We'll see when I get the data and could also be based on the weapon rarity.

clear heath
azure flare
#

should i do the funny fire trauma or make a regular staff

clear heath
#

Apparently you still count as being inactive even while the mod is rerolling

summer prairie
#

I did 9k weapon rolls and seems to be same odds for everything. For some reason the mod doesn't seem to log unyielding rolls, not that it matters. Looking at tiers now

clear heath
#

Just to make sure, the weapon didn't have unyielding for the other perk did it?

summer prairie
#

oh right duh

clear heath
#

lol

uneven drift
#

Double unyielding when.

summer prairie
#

0.89% t2, 88% t3, 11% t4 (379 rated orange)

upper ridge
#

guys, what is good purgatus build nowdays?

#

got this, want to try it out

olive ember
#

Swap barrage with flurry

#

Both the perks are kinda E but I’d reroll infested for flak

upper ridge
#

something like

olive ember
#

Build just go X/1/1/1/1/2 to start out with

#

Don’t use the meme build

upper ridge
#

im not psyker main, idk whats meme and whats not

olive ember
#

That’s a build someone made for fun it’s not particularly effective

upper ridge
#

i made it DDDD

olive ember
#

The dead give away is that he uses wrack and ruin

upper ridge
#

idk what im doing obv

olive ember
#

Oh well your build is the same as someone else’s meme build

upper ridge
#

better?

olive ember
#

Well imo yes

#

There’s probably someone out there who will argue this vs that but

upper ridge
#

ill try your way

olive ember
#

That’s the baseline purge build I’d recommend

#

And then you can just change it up from there

upper ridge
ornate hamlet
#

I will argue chadogryn

olive ember
#

I mean you can only swap one perk

ornate hamlet
#

Actually no I won't, I don't care about purgatus

#

Or staves

olive ember
#

So yeah infested isn’t needed so flak

upper ridge
#

was asking blessings

olive ember
ornate hamlet
cyan notch
#

quietitude on top

olive ember
#

Don’t you know that gun psykers are a waste of ammo according to Reddit?

ornate hamlet
#

I'm a waste of ammo to them, they're a waste of oxygen to me loregryn

#

We're even tbh

upper ridge
#

boy oh boy just leave the gun where in belongs, in vets moist handsDT_wat

olive ember
#

The dude got shit on and then blocked me like a bitch feelsbadman

#

And here I was having fun farming L takes

#

Yeah I’d recommend Quietitude but tbh all 3 toughness regen perks work so it’s just based on which you prefer imo

ornate hamlet
#

Guess I'll poke the bear

olive ember
#

If you do be sure to mention that he’s a bitch who does suicide reports cuz he lost an argument

#

This is after he blocked me btw

cyan notch
#

ratio

olive ember
#

I mean I wouldn’t rly call it a ratio given how badly he got shit on

cyan notch
#

cope mald seethe hold that L

olive ember
#

Lmao so you agreeing with the guy?

ornate hamlet
#

Also that "beyond T2" hurts me

#

Dude legit thinks gun psyker is an issue on malice

olive ember
#

He got baited by my malice enjoyer tag too I think

#

Considering he was asking what difficulty i was playing on lmao

#

Honestly can’t tell his takes are just

#

Dumb as shit

ornate hamlet
#

Hm...

#

I changed my flair just to rub salt on the wound

#

Imagine if Obscurus Sword gets a new addition with special attacks.

#

Like, Warp-charged light attack cuts through multiple enemies like the Illisi, while keeping the single target heavy attack like the Deimos.

frank lake
#

are blessings account wide? also is this worth buying?

static agate
#

Whats best blessings for Antax combat axe?
Considering buying this from Melk so I can take out the Thrust blessing, or keeping it and chhanging out the All or Nothing blessing for something elss

olive ember
#

They are account wide but only transferable to weapons within the same family

olive ember
ornate hamlet
#

BM and headtaker are my picks, some people go with decimator

olive ember
#

Just a reminder that those blessings can only be transferred between infantry las

ornate hamlet
#

Some people make infernus builds, but for crit stuff I'd just not use psyker

olive ember
#

I mean I don’t see the point of infernus

#

It’s still got rly shit flak dmg since it’s still burn

#

And you don’t need burn against trash mobs that would die anyways

ornate hamlet
#

I think Internus's best used on more damaging Lasguns

olive ember
#

Nope

#

infernus is only rly useful on recon

#

Both the mk 12 and lucius fire much too slowly

#

This is before we factor in the fact that both of those guns do so much damage that they will kill most things in one or two shots

torn hamlet
#

Which force sword is the best right now?

olive ember
#

Obscures clearly

#

But probably take an illisi instead

torn hamlet
#

why is that?

olive ember
#

Cuz the illisi will kill everything in like two specials besides crushers

torn hamlet
#

looking for something to pull out and clear the horde in front of me if I dont have time to quell peril

#

hmm ok il just have to play with them more

olive ember
#

Illisi or antax

torn hamlet
#

still leveling my psyker

#

dont want to run antax

olive ember
#

Those are the horde clear options for psyker

torn hamlet
#

i use that on zealot

olive ember
#

Then yeah the illisi

torn hamlet
#

ok cool thanks!

#

any dueling swords good?>

olive ember
#

Uh….

#

Uh…….

#

They are… serviceable?

torn hamlet
#

lol rip

olive ember
#

Like they aren’t bad but

#

If you want to use a dueling sword just use deimos FS

#

Which is basically better in every way

torn hamlet
#

ok coool yea just curious

#

i really want to use force sword

#

i love it

olive ember
#

I mean all 3 force swords are p good

torn hamlet
#

ok nice yea good to konw

#

il just play with each of them as i level up

olive ember
#

People say obscures gets overshadowed but it was considered meta before the two new ones got added so

torn hamlet
#

ok cool so the new ones are good

olive ember
#

It’s def still decent just that the new ones are kinda broke

#

Don’t tell the balancing team tho

torn hamlet
#

haha nice that is what i need

#

want to play like a spell blade

nimble burrow
torn hamlet
#

so deimos is single target and illis isthe horde clear one?

void mural
#

@torn hamlet illisi is the go to sword for psyker atm. Put slaughterer on it, and it absolutely decimates hordes, and is decent for anything besides ogryns, especially crushers. But that's what you have BB for.

Deimos is good too, but it's niche is special killing. It's ok at horde, but illisi is way better for horde clearing.

olive ember
void mural
# olive ember People say obscures gets overshadowed but it was considered meta before the two ...

I always hated obscurus. I never seemed to be able to do anything properly. It was crap at horde clearing unless you landed headshots, and it strike pattern was not very good at hitting more than 1 headshot per swing.

The special charge also was "serviceable", but it always way too long and too much set up to kill a since special/elite. I was never able to do a full charged attack very often because it took too long to hit the final big tick, and I'd always be knocked out of it by a different enemy

olive ember
#

… I mean I don’t wanna be the guy saying skill issue but uh…

void mural
#

Yeah, of course people could use it better than me, but the strike pattern was all verticals and the occasional diagonal

#

You're not going to hit many headshots per swing

#

And I always found it took at least 2 body shots to kill something if you didn't headshot it

#

So it was basically single targeting with some minor aoe damage on some of the strikes

olive ember
#

I mean I cleared horde with it fine tbh

#

Idk once I got slaughterer stacks up I could kill two maybe 3 a swing

void mural
#

Any weapon can "clear a horde", but some weapons are kinda crap at it

void mural
olive ember
#

Well yes but that’s part of the FS

void mural
#

When I got my first illisi, I didn't have slaughterer until last week, and it decimates hordes without slaughter

olive ember
#

It’s like complaining about the grey hsword not doing dmg

#

Is slaughterer broke af yes

void mural
#

A grey illisi can handle hordes with ease. A grey obscurus can't

olive ember
#

But it’s on the weapon so yeah

#

I mean I could use a grey obscures

void mural
#

Yeah, but screw you if you don't have it because fatshark RNG

#

I didn't have it till last week, so I never even had the opportunity to have a slaughterer obscurus

#

I'm talking about the inherent properties of the weapon, not how it functions as a stat stick for a blessing

olive ember
#

Yeah the obscures is great

#

Could use some dmg buffs and the deimos could use some nerfs but

#

Yeah

void mural
#

IMO, slaughterer could use some nerfs, illisi is fun, but could probably use some nerfs. I haven't played deimos enough to judge, but so far it does its job of nuking specials, and is "ok" vs hordes, so probably would be fine once slaughterer gets a nerf.

Obscurus could definitely use a buff to something, especially once slaughterer gets nerfed

near wyvern
void mural
#

Yeah, IMO, the thing that most needs nerfing is slaughterer, not any of the weapons (maybe illisi a bit, because it's a bit too good at everything)

#

75% power at max is absolutely bonkers

hollow totem
#

Is It still possible to tank daemonhost with kinetic deflection?

summer prairie
#

if you quell between attacks, yes

#

but you can also just spam dodges on deimos

hollow totem
#

deimos have infinite dodges?

#

i mean why deimos?

#

any force sword should be fine?

summer prairie
#

range

torn hamlet
#

is the lightning staff any good?

olive ember
#

Deimos has like twice the dodge distance

#

But you can tank DH with any FS but it requires investment

#

Like time and energy practicing quelling between attacks, extra block efficiency and extra stamina

drowsy slate
#

I dinked some resources into trauma staff

#

Somehow I don’t know how to use it… what is it good for again?

vestal rose
#

sending compact groups of enemies flying everywhere so that your veteran doesnt get a moment of peace to click heads

drowsy slate
#

Can’t even delete crushers

hollow totem
olive ember
#

It’s horde clear with the ability to knock everything besides mutants

olive ember
#

Tho you can just go into meat grinder and dodge around and feel the difference yourself

hollow totem
#

Yea i just did that

#

dont feel much of a difference

#

In comparioson to illis

#

illisi* or whatever

olive ember
#

Huh it’s like rly noticeable

#

But eh

#

What’s the mobility stat on your FS

hollow totem
#

68/72%

#

Took most similiar i have

olive ember
#

Should be rly noticeable but

hollow totem
#

Its 6.5 dodge to 7.2 do get from reaper to the wall

olive ember
#

Well it’s wte you can use any of the FS

hollow totem
#

What about FS in general? Is deimos better in other ways too?

olive ember
#

I mean it’s the best single target

hollow totem
#

I changed to illisi becouse it was annoying that im getting stuck using power up

#

It killed me few times

olive ember
#

I mean the deimos barely uses special

hollow totem
#

So i should get one with rending? or is it good only vs unarmored?

olive ember
#

Eh slaughterer

#

And then it’s rly up to you

#

A lot of people run unstable power

#

But some people run uncanny etc.

hollow totem
#

ok thx for answers, ill run more test, i stopped using deimos quite early, maybe it was a mistake. Ill spend more time in meat grinder

supple skiff
#

uh, does the kantreal XI do more damage farther away?

#

im doing some testing in the grinder and i do more damage standing further back from the reaper

#

this is standing on the edge of the circle in the middle, closer to the target

orchid nest
#

there should be a near and far damage rating in one of the bar tooltips

#

for lasguns

supple skiff
#

well would you look at that

#

TIL

#

so lasguns do more damage farther out

#

er some of em

#

semi's do, autos and pistols do more closer

leaden thunder
#

all the infantries have reverse fall off

supple skiff
#

going to have to check out the hellbores on my vet now

leaden thunder
#

hellbores do as well iirc

#

one of the recons does

void mural
worthy moon
#

What’s perks should I be looking for on surge staff?

supple skiff
#

flurry and nexus I believe

#

think they renamed nexus tho to harnessing the wapr of something like that

#

walk off upgrading up from a brunts

leaden thunder
#

das a good one

#

replace infested with flak and between the eyes with opening salvo and you are golden

void mural
#

Honestly, besides ghost and between the eyes, are there even any good blessings for kantrael 12?

supple skiff
#

does ghost effect suppression

#

like ostensibly I shouldnt be supressed if im not getting hit right?

leaden thunder
#

ghost and opening salvo, between the eyes is mostly useless imo

north cradle
#

Suppression takes place when you don't get hit

leaden thunder
#

yes

supple skiff
#

hmm

leaden thunder
#

it's mainly that I find it easier to move to avoid supression

north cradle
#

If you hear the crack of a bullet/laser whizzing past your head, you are suppressed

leaden thunder
#

rather then take up a whole blessing spot

void mural
#

What's the CD on opening salvo?

north cradle
#

Depends on the weapon's recoil reset time

leaden thunder
#

until the recoil resets

#

so you'l get it alot just going from target to target

void mural
#

Ah, is there a stat for that somewhere?

leaden thunder
#

it also puts you over some 1 shot thresholds iirc

supple skiff
#

have it on an auto gun, ill got test

leaden thunder
#

it's different

#

on different weapons

north cradle
#

I think Headhunter Autoguns and Infantry Lasguns have the slowest recoil, and Infantry/Braced Autoguns are faster, and Recon Lasguns are fastest?

leaden thunder
#

the semi auto headhunter's opening salvo resets incredibly fast

supple skiff
#

but if salvo doesnt hit breakpoints im just as well to keep between the eyes

void mural
#

So, from what I remember, kantrael 12 has pretty low recoil while ADS, so it should be a pretty quick CD on opening salvo?

leaden thunder
#

it should, but they are mostly 1 shot bps

supple skiff
#

this one is a burst lol

#

dont think that will be accurate

north cradle
#

Actually, do all burst fire weapons count the first trigger pull, or only the first bullet?

void mural
#

Because I like VII HH

leaden thunder
#

but crits apply to the whole burst

#

at least last I checked it resets very fast on it

north cradle
#

Neat, so maybe Sustained Fire would fit it better?

leaden thunder
#

sorta, but it can't roll that

north cradle
#

Drat

leaden thunder
#

and also sustained fire has ass math

#

opening salvo is just 15% power

#

sustained fire is like

#

15% of the weapons damage, but not modified by weakspot or crit multies

supple skiff
#

hmm opening salvo takes about 1 second between shots

#

on a mg la

#

Ill assume thats comparable to the XII

void mural
#

Oh, right! Now we can see buffs, so we can actually get hard times on when opening salvo activates

supple skiff
#

disclaimer: im counting out one one thousand out loud so your mileage may very lmao

lethal folio
#

Ghost+between the eyes together is good, sometimes a reaper groups is annoying you and you want them to stop.

#

psyker doesn't need opening ssalvo for the good breakpoints

void mural
#

Ah, but it'd be good for vet

dry oar
#

I love gaining 4-16% based on peril

shadow wigeon
#

4% isn't much but 16% is a lot

dry oar
#

For sure, gotta love it

dry oar
#

I found it funny that it doesn't even say what you get a bonus to lol

shadow wigeon
#

Gains are gains

#

You get MORE

dry oar
#

simply, profit.

olive ember
#

then it would be 5 - 20%

shadow wigeon
#

20% more??? It's hard to imagine

dry oar
#

thats bonkers

idle bay
#

20% ***** enlargement. Fill in * as you wish 🙂

olive ember
#

so basically

#

your psyker get hard when their peril goes up

#

got it

limber heath
#

what does trauma staff do?

olive ember
#

it explodes all over the place

drowsy slate
#

I have a question… when I shoot at a reaper head with 25% unarmored damage do I deal 25% more damage? Or do I need unyielding?

#

What are the best perks on mkXII lasgun?

drowsy slate
karmic copper
#

is bleed worth it for the eventual rework of chain weps?

#

i only play psyker so not super familiar with bleeds and the damage involved. i know chainswords arent anything atm

olive ember
#

uhhhh

#

I have no clue tbh

#

bleed in general is just rly weak

#

like literally, the only reason why Eviscerator brings bleed for example is because its got a damage cap and applying stacks of bleed ignores said damage cap

#

but not because bleed is good but because the eviscerator is so bad

void mural
# drowsy slate I have a question… when I shoot at a reaper head with 25% unarmored damage do I ...

You can see what every body part on every enemy counts as on this page. Just click the enemy you want to know about, and it lists what armor type each limb is. The website has lots of good info about other parts of darktide too.
https://darktide.gameslantern.com/enemies

GamesLantern.com

Darktide Enemy Types List - Darktide Enemies (Elites, Specialists, Horde, Monstrosoties)

void mural
crude trout
limber heath
drowsy slate
olive ember
#

but yeah

#

10/10 rename

void mural
# drowsy slate Thought Headhunter and deadly accurate would be nice

Crit damage increases are pretty shit because as far as I know, the crit multipliers are all really low (115%ish), and the % increase you get from blessings/perks affects the 15% bonus, not the 115% total number

Headhunter seems ok, but crits are still kinda meh imo (besides ignoring armor)

drowsy slate
#

In kantreal crit is around 170% damage

#

160%

#

But you are right

void mural
#

Ah, so would be better then, but it's still kinda eh, because it requires a weak spot hit, and then RNG that it's a crit. If you're really good at headshots, I suppose it's ok, but eh

drowsy slate
#

How long need the opening salvo counter to reset?

paper gate
#

"you get 4-16% more"
"more of what?"
"yeah"

void mural
#

Depends on the gun. It's when the recoil is reset. You can test it because we can see buffs now

drowsy slate
#

Thanks

leaden thunder
#

if headhunter was just a flat stacking crit buff on headshots rather then requiring all shots to be headshots then also going away when you crit

#

then i'd probaby use deadly + it

#

otherwise crits are too inconsistent

#

even on a vet with deadshot

peak sleet
#

trauma staff or surge staff for damnation? I've been using the voidstrike solely since i got it so i'm not sure which one.

leaden thunder
#

which ever one you like more

#

as a your primary weapon truama is probably more useful on average if you are good with it

#

surge is more like a side arm that you pull out to cc and let your melee deal the real damage

peak sleet
#

gotcha

#

thanks

shadow wigeon
#

If you have a good team, surge can carry damnation with all the CC. My preferred staff for high shock. If you use it right, and your team focuses targets, it makes the game a fair bit easier by takin away many of the biggest threats.

For lower difficulty pubs though you're less likely to get that organization, but you'll still isolate/eliminate big threats, you just won't see big damage numbers.

fierce sinew
#

it's the slab shield of staves

#

you're entirely dependent on your team being able to make use of the space you create for them

#

if they're up to it then great

#

if not 🤡

shadow wigeon
#

Nah it’s fine I’ve played it on every difficulty with every type of team. You still lots of damage,l to elites and with ilisi it’s gotten even easier. You can’t carry a miserable team though, in the same way other builds might.

peak sleet
#

awesome, I appreciate all the information guys

late yew
#

Unarmored, flak, infested, carapace, maniac, unyielding

late yew
#

and surge is great

fierce sinew
#

they both range from very medium to useful on the basis of things you have very little control over

late yew
#

no

#

shield is garbage

fierce sinew
#

I'd rather shield on my team than surge most of the time

#

would rather both players just used proper weapons though

late yew
#

wtf you talking about

#

surge is always great

void mural
#

Shield fails at one of the main purposes of a melee weapon, damage, but brings something no other weapon has, cover.

Surge fails at one of the main purposes of a ranged weapon, damage, and is better at stunning than any other weapon.

IMO, shield is less useful than surge at its niche, but both are specialized tools that fail at general purpose use.

#

How useful either of them are depends on cicumstance and skill, and both of them require teammates to capitalize on their strengths

dry oar
#

Considering most vets run camo cover doesn't really seem like an issue tbh. Block shoving bombers is unreliable but works most of the time, crushers and bulwarks aren't much of a threat with good stagger, and as far as I can tell, a surge staff can't hit the same ranges that a vet/ogryn/zealot can with fire arms. In the end I think it entirely depends on who you are playing with and how good they are at playing their strengths.

void mural
#

IMO, shield is way more niche than surge, since stunning things is almost always useful for most of the mission, unlike providing cover

dry oar
#

True

drowsy slate
#

So i tried gunpsyker now just with the boring mk12… feels bad… mk12 is way more stronger then staffs

dry oar
#

Gunpsyker puts a toll on ammo economy