#psyker-class

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ionic needle
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New penance*

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Imagine how annoying it would be to wait for a teammate who constantly waits for elite spawns to pop near the DH

summer prairie
spice veldt
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hmm, sniping ranged elites that are near other ranged enemies

fading galleon
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how do you guys feel about the soulblaze DoT change on flak armor?

summer prairie
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2 BBs kills all of them, I accidentally stopped the recording though

radiant lance
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The issue is the radius though, usually things aren't this dense

spice veldt
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though I suppose that means it will matter where it counts

spice veldt
summer prairie
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two BBs will kill the whole elite gunner group, the gunner patrols usually spawn close enough too

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you can now just step behind any obstacle and be safe. Ok I think this needs some adjusting. If they have to turn at all, they won't get you

radiant lance
digital loom
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me looking at people complaining about blaze being bad

small egret
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So is it worth using wrack and ruin now over other perks for a blaze build?

digital loom
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if you dont have any other blaze applicator in your build, its always been decent

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but it didn't become useful until wildfire

radiant lance
spice veldt
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though usually overshadowed by the other feats or by Purg itself

radiant lance
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Anyway I'll try running Wrack & Ruin to see it in action, maybe it's better than I think

spice veldt
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huh

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does it work with the table/crates in the center of the psykanium?

small egret
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I’ve been a blaze purg simp since day one This is great news to me

cyan notch
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its pretty wack yea

summer prairie
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they run through those

spice veldt
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o

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I suppose it also works if you dodge super early?

glad glade
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How do I make the best out of this one? Halp

radiant lance
summer prairie
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yeah dodge timing is also much more lenient

glad glade
#

Rending is good now? It's been a long time I played trauma and last time rending was bugged

radiant lance
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Technically it applies Brittleness, not Rending

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It's just called Rending Shockwave

spice veldt
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yeah it was bugged to reduce damage if your attack dealt >100% to a particular armour type, but that was fixed

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there's another current bug where an enemy takes less stagger if they/you have less than 50% brittleness/rending (though they take more stagger if you have more than 50%)

glad glade
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All those bugs, how can you keep up with them πŸ˜„

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Thanks for the info!

spice veldt
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simply have 100 monitors and have psyker's chat constantly open on one of them in case somebody remarks on a bug

glad glade
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Talking about bugs - is it just me or do you have too still the problem that sometimes nobody will join your game lobby and you have to play with bots for 15 min

orchid nest
spice veldt
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yeah, matchmaking can be a bit fucky wucky at times

glad glade
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my third lobby 😭

spice veldt
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I've had games that were either solos, duos, or trios, with the remaining person(s) never ever joining

clear heath
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what on earth

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oh you too

ionic needle
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them blocked attacks on shield ogryn, haha

ionic needle
lethal folio
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Wrack is now stronger than before the flak armour nerf.

cyan notch
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hard to compete with warp unleashed but its a pretty nice option

lethal folio
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The jump from 3 to 4 is huge for horde packs.

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Blaze still can't get the elite kills without a lot of effort.

cyan notch
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good

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that was always silly

river sand
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quick question, mods still working fine or do we need any updates ?

spice veldt
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minor patches like this are usually fine for mods besides needing to run the .bat file

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I guess the Voting Bloc mod is no longer really needed

clear heath
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I have like 30+ mods and they all seem to be working fine

spice veldt
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hmm mutants can be dodged with slides

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unless you could always do that

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you can dodge super early with dodge-slides against them

clear heath
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Never tried just sliding through them

lethal folio
spice veldt
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damn you kinda just bounce off of them a little bit

lethal folio
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Only works on that side

spice veldt
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works on the left side for me

lethal folio
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I see now, just need to do it earlier.

clear heath
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Is this new or was it always a thing?

spice veldt
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lemayo you can dodge them with BB while casting and at the soft cap of your dodges

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i don't think it was always a thing

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not sure tho

lethal folio
leaden thunder
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"RAAAGH" causally slides under the arm

lethal folio
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also works on dogs

ornate hamlet
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real

spice veldt
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huh, dodge-sliding backwards against dogs seems to reliably prevent them from pouncing on you, at least in the meat grinder

orchid nest
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I wonder how that translates to a real mission with reasonable ping. you just dodge or slide at all now in any direction and you're good?

spice veldt
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it seems that as long as you're dodging perpendicularly or forward into dodges, they can't pounce onto you

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the only danger is from dodging backwards

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though dodge-sliding backwards will protect you

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I guess this is their implementation for making dodging them more reliable

orchid nest
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well that's alright I guess. just makes damnation even easier but if they do away with all the jank maybe they will then add another difficulty level.

spice veldt
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either this is a design shift to make disablers less threatening or no testing at all

orchid nest
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yeah lol

summer prairie
quasi pier
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Has anyone had dogs insta die after pushing them?

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Or perhaps dodged

spice veldt
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hmm running directly away from dogs also prevents pounces nvm it doesn't work

orchid nest
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So it's just like nearly impossible to be disabled with a deimos now I guess then. only if you're completely pinned by a horde.

quasi pier
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I was backed up to a wall next to a door and dodge/blocked one and it hit the wall and died

spice veldt
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dodge-slides are also safe in all directions, even late into your slide

summer prairie
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any dodge state basically

spice veldt
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with the exception of dodging backwards

summer prairie
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unfortunately dodging into a wall ends the dodge

rotund matrix
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Honestly surprised we didn't get slapped with a nerf this patch, I feel straight up unstoppable whilst using the new swords still

cyan notch
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nice

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now we can clutch damnation+ more reliably now

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40k dockets per mission will be mine

fallow falcon
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This Purgatus looks promising as is

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What should I reroll stamina to?

summer prairie
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crit chance

fallow falcon
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Then slap warp nexus on I take it

ionic needle
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That's a sick staff dude

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Too bad it didn't roll with flurry

fallow falcon
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Not sure flurry matters too much on the purgatus

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Compared with other staves anyways

rare furnace
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So soulblaze is op now or just good?

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New patch

cyan notch
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dudeeeeee

ionic needle
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Flurry is really good on purg, but yeah I guess focused channeling works well too

cyan notch
fallow falcon
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Ok now it has warp flurry

ionic needle
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Hahaha

cyan notch
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im a focused channeling nexus guy

ionic needle
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Slap nexus on it and just melt shit

cyan notch
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get that 5% crit

ionic needle
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Yeah 5% crit too of course

fallow falcon
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I'll get that 5% crit when they update mods

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Not mashing that button for 10 minutes

cyan notch
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wdym u dont have the reroller?

ionic needle
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That mod is broken?

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Just re run the bat script in your darktide folder

fallow falcon
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That's it?

ionic needle
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Yes

fallow falcon
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Nevermind then, brb

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lmao ok

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Only took 2 rolls anyways

ionic needle
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Hahaha

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I was using the mod to reroll to maniac once and then during the rolling I realized I wanted flak so I interrupted it, and it just happened to be on flak as I interrupted it

fallow falcon
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lol nice

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So what perks do I want with a purgatus build?

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Got 211112 atm

ionic needle
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111212

fallow falcon
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I imagine wildfire is an option, but warp battery sounds better for damage overall

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Kinetic shield over deflection?

ionic needle
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I like shield better

fallow falcon
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Even with a deflector sword?

ionic needle
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With FS I mostly dodge or slide anyway

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Shield is nice for when you need to BB gunners and stuff

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Or get caught up in the middle of a bunch of them

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Also with Warp unleashed you want to run around with high peril anyway

spice veldt
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and if nothing else, it's akin to a +15% toughness curio at 0% peril if you've got about 150 toughness (2 toughness curios and from perks)

fallow falcon
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Is flak the ideal perk for a purgatus?

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Or would unyielding or something theoretically be better

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Granted its definitely bis for assassinate

summer prairie
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flak/crit seem the best, flak/unarmored is a decent alternative

fallow falcon
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So barring the t3 blessing, this staff is essentially perfect

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Obviously after I replaced focused channeling

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Don't have any purgatus blessings apparently

summer prairie
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pretty much

fallow falcon
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Neat

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Now if I could get this RNG on vet, that would be cool

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lmao your passive can proc off of fire kills while you're exploding

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About to die? Just get lucky

cyan notch
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yea

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happens sometimes

ionic needle
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On procs, I absolutely love it when flayer procs off of BB

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Once in a while you just oneshot a bulwark

weary wasp
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Kekw.

Purgatus builds are now even more busted than pre-nerf

spice veldt
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though pre-nerf flak was 200% damage instead of 150%

weary wasp
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tho it takes some time

spice veldt
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oh you mean soulblaze builds

weary wasp
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Purgatus SB stacks on top of all those so I don't see a reason to not use purgatus staff when focusing on dot

spice veldt
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true, though most things are pretty dead if you're applying soulblaze stacks past the purg's limit with wrack & ruin

weary wasp
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Well, dying faster never hurts

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minus things that do the dying that is

pearl quest
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so, what's the best plasma gun set-up after the patch?

cyan notch
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not really sold

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warp unleashed still really good

shadow wigeon
weary wasp
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I dont feel like plasma gun had any substantial changes. The rotation is pretty much same still - shoot a few times and reload before it overheats. Well, maybe you can get one shot extra now at a cost of toughness

long wharf
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Are the new penances out now?

leaden thunder
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that's in may

long wharf
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Aww

leaden thunder
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should be like

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early may

weary wasp
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"biggest patch yet" is a bold claim

cyan notch
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"first week of may" is what catfish said in the commlink

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so 3 weeks lmao

livid night
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is the stagger range on psyker "push" just really small?

ornate hamlet
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It's massive tbh

livid night
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I keep getting silly melee minions that just ignore it and instagib me anyway

ornate hamlet
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Even pierces walls

ornate hamlet
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I heard sometimes using it while getting damaged puts it on cooldown without actually doing anything

spice veldt
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there are times where the ult's stagger doesn't apply

livid night
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it's not the ult

ornate hamlet
livid night
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just the pushback on sword

spice veldt
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force sword push-attack?

livid night
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yeh

ornate hamlet
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Plenty of swords

spice veldt
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it's single-target

livid night
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??

weary wasp
livid night
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single target,

cyan notch
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yes the range is really short on the push attack

ornate hamlet
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I don't think it's single-target

spice veldt
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it's a strong stagger that can throw crushers to the ground

cyan notch
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it is single target

livid night
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no wonder I keep getting killed through it then

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meh

spice veldt
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you shouldn't really be push-attacking except to get some elites out of the way

ornate hamlet
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Oh wait, like really the push attack

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Now that I think of it, I rarely use it anymore loregryn

livid night
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o_O

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so how do psykers defend then?

ornate hamlet
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Pushing?

spice veldt
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abuse infinite dodges

ornate hamlet
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Same cycle as any other weapon: dodge, push and attack in any order

weary wasp
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Oh you meant power sword/lazpistol push

livid night
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damnation with a bunch of vets, so I'm tanking hordes as psyker

cyan notch
livid night
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so its slash dodge push 3 hits get through gg

spice veldt
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dodging accomplishes two things--put you in a dodge state and breaking an enemy's melee tracking
Some melee attacks ignore the dodge state (such as running attacks), so it's generally reliable to just spam sideways dodges to basically avoid most melee attacks

ornate hamlet
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Funnily enough, you're one of the most capable classes to do so

livid night
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must be a playstyle thing then

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feels the least capable when playing it

ornate hamlet
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Just do what you do on the other classes

spice veldt
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I find myself not taking that much damage when fighting hordes with force swords

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esp the illisi

livid night
spice veldt
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just get into the rhythm of pressing your dodge at the correct time

ornate hamlet
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Pyskers and force swords have no difference in melee playstyle compared to other weapons, except for the upside of infinite dodges

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Some weapons make you push more, sure, but it's still the same loop

spice veldt
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and maybe shorter dodges that are a bit sucky against melee attacks that ignore your dodge state

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but it's usually pretty fine

cyan notch
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force sword also doesnt have a damaging push attack and that kinda sucks sometimes

ornate hamlet
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It really is just a mind thing to me, because psyker is the de facto clutch god in my eyes

spice veldt
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though the normal attacks come out fast enough to offset the lack of an offensive push-attack

livid night
# cyan notch

watching this it feels like I'm playing a different game

ornate hamlet
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chuizi

cyan notch
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i mean i rarely use it too this just happened to be once in a blue moon when 7 of em were pounding my teammates

ionic needle
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When I'm using illisi to fight hordes I almost exclusively roll with heavies to get into the rhythm of heavy -> side dodge -> heavy -> side dodge

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It works really well and I very rarely get hit during a horde

ornate hamlet
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Illisi has two funny states: special heavy, heavy light

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Only spam lights if you hate your finger and hitting heads chadogryn

ionic needle
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yeah it's actually usually special heavy -> dodge -> heavy -> dodge -> special heavy -> dodge...

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Need to keep that peril high!

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Special heavy into a big horde makes me feel like Sauron

livid night
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that looks like ogryn bull butcher to me πŸ˜„

ionic needle
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Hahaha yeah it's kind of the same feel, except with bull butcher you usually just spam lights

leaden thunder
livid night
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idd, I can't get used to using heavies in horde fights. Feels to slow

ornate hamlet
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Do a little backwards dodge

ionic needle
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It's about rhythm

ornate hamlet
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Create your own breathing room to use a heavy and the rest does itself

livid night
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Or I just get an antax on my psyker instead !

ionic needle
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FS block push is awesome for that

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Also PW of course

ornate hamlet
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The Illisi is good enough on stagger that you don't need to fight hordes like you were hitting them with a wet noodle that deals 500 damage per bodyshot

spice veldt
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dodging sideways in one direction repeatedly is usually the best way to avoid damage when fighting a horde and allows you to safely get heavies off

ornate hamlet
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Sometimes the best way to avoid taking damage from enemies really is just hitting them back before they do it loregryn

ionic needle
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Yeah, just circle around them and create a little ball of mobs missing you and smash heavies into it

spice veldt
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recovering toughness faster than you lose it

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oh no I got hit once

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anyways

ionic needle
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It can be dangerous if you fight in an open space and zombies come crawling up your ass, but that's what being aware of your positioning is for

cloud sequoia
ionic needle
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The tooltip is lying

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It's actually psykinetics wrath and FS push block

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Works really well on the level with the big hacking event in the end with two bridges leading into it

livid night
ionic needle
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One of these days I might actually remember the names of the maps

prisma perch
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Finally encountered my first toxic player

spice veldt
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it's slow, but one should keep in mind that the heavy-special has a far better cleave distribution than light-specials

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and specials having 10.5 base cleave

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with max t4 slaughterer stacks, that's 18.4 cleave, which translates to 19 poxwalkers hit

dawn crypt
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whats more important for force swords, uncanny strike or slaughterer?

leaden thunder
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sluaght

spice veldt
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absolutely slaughterer

leaden thunder
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on everything

spice veldt
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+power% is damage, cleave, and stagger

ionic needle
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Anything that fits slaughterer should run slaughterer

spice veldt
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+60% power is +60% damage, +60% cleave, and +60% stagger

leaden thunder
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and if you have any normal damage boosts

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those are multiplicative

dawn crypt
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i thought uncanny strike 100% armor pen is really overpowered no?

livid night
spice veldt
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at 40% peril, I deal 200+ bodyshot damage against poxwalkers and groaners with the minimum cleave damage

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that means I can one-shot 28 full hp groaners in a single heavy-special swing

leaden thunder
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rendign only boosts your damage if you deal under 100% damage to smething

ionic needle
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Apparantely it's really good on deimos special into weak spots

spice veldt
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only really on carapace though

ionic needle
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Yeah

leaden thunder
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and force swords deal a mostly full damage to everything but carapace

ionic needle
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Kind of niche

fresh steeple
# cloud sequoia <:staregryn:1022085083844325376>

Got a much better spot. Right at the beginning of Chasm Logistratum (the one with five canisters at the end), there's a large open bridge area, and in the second section of that bridge is a very narrow secondary bridge. Ask your team to wait for a horde at that spot, then have everyone funnel into the spot. The horde will travel across it, and then you run back and over to the main bridge and use your PS; it will knock off, like, 40 at once.

river sand
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uncanny is a effective niche product on deimos where you get full stacks by special a crusher in the head. for me its not worth it

ionic needle
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Yeah that works really well too, but the one I mentioned can be done without relying on teammats

cyan notch
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hab dreyko works too its the exact same bridge at the start

ionic needle
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I actually got it by accident there by just pulling PW and a bunch of FS push blocks on one of the bridges

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Still missing the explosion and boss penances though, kind of sad

river sand
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cliffhanger can easily be done nearly everywhere now. back in the day where you had to push 20 enemies down its was quite an acomplishment

ionic needle
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Oh wait it's only 7 now??

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wtf

livid night
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for explosion just go into high int damn, rush ahead, to the first room, if there's gunners keep rushing while activiting PW special

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explode

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get achiev

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leave

ionic needle
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explosions oneshot gunners on damnation?

river sand
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no

livid night
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gunners and shotgunners

river sand
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you need to soften them up a bit

ionic needle
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I know about the comms plex spot, but I just cba to go run it on malice

river sand
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surge staff is pretty good for going out with a bang

ionic needle
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Yeah I can imagine

sick light
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Ladies and gentlemen, the deed is done. Got both Pick n Mix and Malleus Monstronum in a single mission with the help of some doods. Now its waiting for the next set of bullshit penances that makes you a hindrance to the rest of the team instead of rewarding you for good gameplay and cooperation

ionic needle
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Yeah this is why I haven't completed them yet, I don't want to be a burden to randoms just enjoying their game

river sand
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im so happy, i did all the psyker penances back in the preorder beta where you instantly found a penance group

ornate hamlet
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Okay, but hear me out on this one

ionic needle
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So I run gun psyker and steal all their kills instead

livid night
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"Normaller, complete a high intensity damnation game without generating any warp"

sick light
ember sentinel
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"Blow yourself up enough times to use all your wounds and die, then get revived and still complete the mission in less than 10 minutes"

ornate hamlet
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What if you're not actually a hindrance to people because you did it with a group that was okay with it and that kind of was the whole point of the thing?

ionic needle
spice veldt
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on damnation, if you're standing point blank to an enemy with 4 warp charges and warp unleashed, you'll do 905 damage

cyan notch
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just in time

spice veldt
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though you're most likely going to be some distance away from them

livid night
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you can get nice and close with shotgunners

ionic needle
livid night
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aslong as you are the first one there

ornate hamlet
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I mean, of course you're going to be a hindrance to a random person joining in for a normal game if you suddenly go "I need you to kite this monster and make it take four times longer", but that's why you just get a group

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The more I did penances, the more I found them to be actually enjoyable ways to shake the game a bit and do things with people with a bit of coordination

ionic needle
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Did you spec into lacerations for the boss one?

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To make it slightly faster?

sick light
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Yeah thats what I did, my point is that the penances don't have to be some of the most obnoxious things that force you to play like a clown on purpose

ornate hamlet
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Because I'll be damned if pick n' mix and the boss one don't require teamplay and coordination

dawn crypt
#

Executor is way worse than Slaughterer by a lot right?

ornate hamlet
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By virtue of needing chained attacks, yes

spice veldt
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in pretty much most situations yes

ionic needle
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I did pick and mix solo on comms plex by just running to where the spawn is and popping them all before the team got there

ornate hamlet
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Now if they made chained attacks count pushes...

dawn crypt
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I just figured executor is only 5x5 while slaughterer is 15x 5

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which is way more power

ionic needle
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15 is a higher number than 5, this is correct

ornate hamlet
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Slaughterer also needs a kill, so you're at nothing when trying to duel elites

dawn crypt
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so ur saying its not that bad and more situational?

ornate hamlet
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No, it's shit, just not because of the power

cyan notch
ornate hamlet
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Chained attacks inherently exclude pushing, so you actually can't use it as a more versatile slaughter during hordes and other events with multiple enemies that you need to control

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Executor and other chained dumbness requires you to only attack

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Sure, at least for shred hitting multiple enemies gives multiple stacks, but when you are using a shred eviscerator and open space with a push to do a heavy, you're doing your heavy with 5% crit chance instead of 30% because you reset shred

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It's just poorly-designed

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The bonuses are okay, the way they work sucks

cyan notch
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decimator with bm is not bad

ornate hamlet
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Yeah, but I'd argue because it's much less reliant on needing the horde loop when you can just light spam and control a crowd with sheer damage output

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It's just so good you stop doing the game's mechanics KEKW_ogryn

cyan notch
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yea if ur combo starts with push that you need to spam then its bad

ionic needle
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Oh, hunting ground game is up, let's try the new dogs

strange nova
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Ey

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Psyker buds

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Any advice on doing the Pick N Mix Penance?

leaden thunder
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use kinetic barrage as your level 30 talents and probably play hi int

woeful bluff
#

should i change the perk?

ember sentinel
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Yeah id swap carapace to flak

woeful bluff
#

lol first try

prisma perch
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If they changed surge on trauma to work on second attack I’m wondering if surge + flurry would be good combo

dawn crypt
prisma perch
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Instead of the obvious nexus one… more attacks and faster could mean more crits too

leaden thunder
#

dw about it, the description of nexus is just bugged

dawn crypt
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just broke in the past 60 mins

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was fine before

leaden thunder
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it should still be working

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thrust and nexus descriptions got bugged somehow

ionic needle
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If they programmed this game even halfway decent the missing description shouldn't change the behavior of the blessing at all

summer prairie
#

380 in a shop, haven't seen those in a while. I think you couldn't get those for a while, though might have just been some rounding issue

fervent shore
spice veldt
#

sweeping lights dealing 75% to flak, 1% to carapace, and 50% to maniac
thrust lights dealing 75% to infested, 25% to carapace, and 50% to maniac
heavies dealing 65% to carapace

supple skiff
#

look at us siblings, we have our own burn now KEKW_ogryn

silk ridge
#

Is warp flurry decent on surge staff? Thinking of snagging this and upgrading it or at least for the blessing.

supple skiff
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think its considered a bis blessing

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it and the crit one

silk ridge
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Surge?

supple skiff
#

yeah

leaden thunder
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not the surge blessing

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ironically the surge staff can't roll the surge blessing'

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warp nexus + warp flurry are bis for the surge

spice veldt
#

i'll be sitting here representing the focused channeling gang

shrewd nest
#

It's a little bugged, but still it's best probably (Clay on youtube called it bugged, after people here calling that wrong I called him out and we tested it further, it IS bugged, but it isn't bad, sometimes you get 0 damage on half charge shots I believe, but full charges were just fine when the blessing starts working)

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That and nexus for more crit are kinda the only 2 perks in the running

spice veldt
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well damn

shrewd nest
#

It doesn't bug out and do that often enough to not take the blessing though, it's not a big thing, but is notably there

summer prairie
#

I doubt it's still bugged

#

those videos were before the flurry fix

shrewd nest
#

We tested that a few days ago and today's patch didn't fix it

summer prairie
#

link?

shrewd nest
#

Clay also mentioned that, yes, they did fix it...but they they broke it again somehow, and ,yes, it is still broken, but it's less broken than before

#

Wasn't recorded, only thing I could link is them saying it's bugged, which isn't very useful

#

It's also hard since it's only really testable through playing a proper game with it and paying attention to the scoreboard n such

summer prairie
#

Why can't you just test in the grinder

#

the scoreboard isn't even reliable

shrewd nest
#

Grinder works differently for some reason, I don't think it's bugged in the grinder

summer prairie
#

if you are just looking at damage values on the scoreboard, that's not a good reason to believe you aren't doing damage

shrewd nest
#

I was playing with him while they were testing it, it was only, I believe, when they had warp flurry stacks and half charged it it would sometimes bug it out and not do damage

#

Without stacks and with full charges with stacks there were not problems

cyan notch
#

wdym not do damage

near wyvern
#

Why the fuck did they increase Wrack and Ruin by one stack WHEN IT STILL HAS RACE CONDITION. Just let it be 2 or 3 stacks but proc ON ANY HIT.

shrewd nest
#

I mean it would do 0 damage

cyan notch
#

like the explosion happened but no damage done?

shrewd nest
#

It'd shock but do 0 damage I believe was the case

cyan notch
#

oh surge staff

shrewd nest
#

yeah, surge

near wyvern
#

Like why would you pick Wrack and Ruin so you can apply some minor AOE around a bulwark with 3 BB casts when you can just pick Warp Unleashed and be done with the problem in 2 casts.

shrewd nest
#

Yeah, Wrack is wack

summer prairie
#

8 stacks in 2 casts not really minor, it's good if there's density but still situational

#

8 stacks kills ragers/flak shooter elites

shrewd nest
#

Wish they'd let it be on any BB hit, give a reason for BBing trash since you'll already do it sometimes for stacks, and sometimes you go for a far elite and it aims at the trash near it anyhow

fresh reef
#

What breakpoints does SB hit now?

shrewd nest
#

SB?

summer prairie
#

soulblaze generally?

shrewd nest
#

ah,

fresh reef
shrewd nest
#

Yeah, kept half the nerf

summer prairie
#

well purg doesn't have breakpoints. I guess you have breakpoints for AB/wrack

shrewd nest
#

8 still don't kill ragers without external buffs at least

summer prairie
#

you'd switch to your weapon with +flak after you are done BBing

shrewd nest
#

That's why I said without external, b ut yeah, easy to get external

summer prairie
#

I think it's 104dmg per tick with +25% and 6 stacks and you get 11 full damage ticks

cyan notch
chrome arch
chrome arch
#

IV varp nexus desc is messed up, but the blessing works, right?

#

cos I wanted to pick it up for Nomanus πŸ‘€

primal fjord
#

I don't know why they keep on mini-buffing Wrack and Ruin. The other two talents on the tree are just too good, to warrant using it..

twilit flicker
#

Yeah, they should give up

#

Just make the tree two choices

ornate hamlet
#

Not taking W&R because it's underpowered: staregryn
Not taking W&R because I like seeing the enemies: chadogryn

stone pulsar
#

oh wow. one more soulblaze stack. what a buff.

summer prairie
#

it's like +50% damage

#

more when going from 3 to 4 instead of 6 to 8

stone pulsar
#

ah darn it. i need to turn off my mods again.

twilit flicker
#

Not taking wrack so the horde will get close and we can watch the vet panic jump: KEKW_ogryn

subtle linden
#

Single digit dmg is still single digit dmg

stone pulsar
#

if it worked on any BB kill, and had a larger radius, it might be viable

cyan notch
#

its double digit damage

ornate hamlet
#

10

cyan notch
#

it still lets you 1 shot all specials besides dogs and mutants

#

though u gotta wait for a few ticks of dot with flamers and bursters

#

ragers die from dot too

#

technically 1 shot

primal fjord
#

Doesn't Warp Unleashed effect Soul Blaze damage or DoT?

cyan notch
#

it does yes

olive ember
#

well we got a partial restoration of soulblaze I guess

#

to 150%

olive ember
cyan notch
#

it never did lol

summer prairie
#

31 cap

cyan notch
#

The Guy Who Just Says Words

long wharf
#

W&R needs to proc on all BBs, not just on elites

karmic delta
#

I kinda want to punch the Loner in the face tbh.

ember sentinel
#

is it worth using over warp unleashed though even if your going full soulblaze build?

sick light
karmic delta
#

My Beloved says NO

shadow wigeon
cyan notch
ember sentinel
#

Hm ok

shadow wigeon
#

While memeing, I unironically loved Channeling + Flurry.

near wyvern
#

Pls siblings comment for visibility (make Wrack and Ruin 3 stack but on any hit)

https://forums.fatsharkgames.com/t/wrack-and-ruin-is-bad-design/78618

ember sentinel
#

Might try a full soulblaze build then with purge or something

shadow wigeon
#

This might be my favourite purg blessings - you can be so reckless with where you start blasting, and get up to flurry 5 very quickly.

near wyvern
#

Fuck it's hard to type with auto assume on mobile

near wyvern
#

If you can't get WAR to proc then you might as well go WU to increase ALL damage you do

ember sentinel
#

Ah so its still significantly worse than non soul blaze build lol

#

I figured they might need to significantly buff SB

summer prairie
#

the problem is you are comparing it to a feat that is too strong

ember sentinel
#

To make it better than the other stuff

near wyvern
summer prairie
#

well if all feats were that strong we would be doing +150% dmg with everything

near wyvern
#

It could be toned down to +5% with additional +2% per stack at 20/40/60/80 tho.

#

WU

#

Would make it easier to juggle break points

summer prairie
#

8 stacks of SB with buffs is 100+dmg per tick AoE damage. 11 full damage ticks. That's a lot of additional damage per BB from one feat, only limited by the game generally not having sufficient density and your team killing your targets.

#

meanwhile we have lacerations that gives you +25% damage for 5 seconds when you BB. I think that's weaker even if had unlimited duration

#

if wildfire was a bit better at sustaining the stacks, it would be quite compelling with wrack

olive ember
#

since when was it 8 stacks

#

bleh wte

summer prairie
#

well you BB twice

lethal folio
#

Zap an ogryn

#

do it again.

olive ember
#

wasn't there a built in limit of 6

#

tf

#

wte

#

I give up this shit is dumb

lethal folio
#

soulblaze cap is 31

olive ember
#

yeah no

#

i know that

summer prairie
#

wrack has the general sb limit

olive ember
#

but some abilities have built in caps

summer prairie
#

so 31

olive ember
#

Β―_(ツ)_/Β―

#

alright then

cyan notch
olive ember
#

maybe I'm a seer

lethal folio
#

I don't believe poeple who say wrack is bad have actually played it.

olive ember
#

its

#

not good

cyan notch
#

or just a noob

olive ember
#

but sure

leaden thunder
#

fire caster build back?

spice veldt
#

blazing spirit on the staffs is the one with the 6 stack limit right?

lethal folio
#

Have you played with it?

olive ember
#

yep

#

and it was worthless

#

idk what 3 -> 4 even changes but

#

here we are

cyan notch
#

i think its fine but warp unleashed is better

near wyvern
cyan notch
#

its definitely nice if u main bb and use like some random gun or something

long wharf
#

W&R being on-hit would make me play with it, especially now that we have Warpfire

olive ember
#

Also what does the 3 -> 4 stack even change

lethal folio
#

Vets aren't instakilling all the ogryns.

summer prairie
#

3-4 is over a 50% dmg jump

olive ember
#

you aren't killing anything important at 4 stacks, and everything pmuch dies to 6 stacks, so 8 stack is like

olive ember
#

well dmg is cool, but breakpoints are better

summer prairie
#

8 kills elites, 6 does not

lethal folio
#

8 stacks kills elites, 6 wont.

olive ember
#

I guess so

#

if you wait for them to burn down

#

which is

#

2 BB's + the elites have to be hugging each other + you have to wait for them to burn

#

eh

#

added use case

#

I guess

lethal folio
#

I've said it before, the most dangerous packs are ogryns+friends, wrack solves them.

olive ember
#

πŸ€”

#

eh sure I'll give it a go when I get back

cyan notch
#

i dont find them particularly dangerous but its pretty nice

#

(he wont he will play surge and blow up)

lethal folio
#

Hit a scab gunner once, and all his shooter friends are going to die.

long wharf
#

Which means the team still needs to address them as if they weren't going to die in 15 seconds

lethal folio
#

That isn't a problem.

near wyvern
copper torrent
#

No psyker nerfs. I'm shook.

near wyvern
lethal folio
#

Warp unleashed is letting you oneshot ogryns?

near wyvern
#

No but you reach 2 shot tresholds a lot easier

lethal folio
#

and as before, ogryns aren't the threat.

long wharf
#

I mean, they can be, and soulblaze doesn't do jack against crushers (not that that takes away from soulblaze usefulness overall)

#

It means W&R is relegated to a very niche team comp

#

It doesn't make up for the damage you aren't doing via WU

#

Soulblaze isn't killing fast enough on its own at 4 stacks

magic burrow
#

flailing around the ilisi was fun for a while, but I recently switched to the deimos and I must say that I'm loving that one a lot too

#

possibly even moreso

long wharf
#

I much prefer the Illisi

ember sentinel
#

i jump between the 2 as well although i do prefer illsi

summer prairie
#

if there are two bulwarks, you can kill them both with if you wrack bb one each and have some warp stacks. Sure, takes a while

spice veldt
#

i love me illisi

long wharf
#

TTK is very important

spice veldt
#

faster, more mobile power sword

long wharf
#

"Sure it takes a while" = not worth using

summer prairie
#

you can tell who here plays the game

long wharf
#

It means you aren't reducing the load on the team

summer prairie
#

and who only reads patch notes

#

I don't think anyone is suggesting getting WR for the specific scenario

lethal folio
#

Warp unleashed isn't going to make you kill a pack of shooters in ten seconds.

cyan notch
#

illisi gets a little boring theres not much going on

spice veldt
#

das true

#

though I do like having a braindead playstyle

gilded viper
#

Wait u don't run WR just for the lols?

long wharf
#

W&Rs biggest problem is the requirement of hitting an elite

#

If you take that away, it becomes much easier to use reliably

lethal folio
#

If there isn't an elite, there isn't a problem.

gilded viper
#

True but ngl I don't see myself bbing alot of small flies I rather just melee them

cyan notch
#

i think itll be a little too strong

long wharf
#

I could see taking W&R with AB on a surge build

#

If it proc'd on any BB hit

#

W&R, kinetic flayer, AB

gilded viper
#

My gun psyker build KEKW_ogryn

ember sentinel
#

probably not better than WU and whatnot but probably fine

#

might make me enjoy surge more

long wharf
#

Does W&R have a cooldown

summer prairie
#

no

ember sentinel
#

P sure its just KF

long wharf
#

My dream is to apply soulblaze with the surge stafg

ember sentinel
#

it might still be fine to run WR/KF/AB with surge even though it doesnt proc on any BB

#

i might be overestimating it though

long wharf
#

I don't know how well KF targets elites/specials

#

I suppose I should do some testing

ember sentinel
#

oh i didnt think about that

summer prairie
#

it doesn't at all, except it only procs if your attack doesn't kill

cyan notch
#

i dont think it targets shit

ember sentinel
#

ok that might not be quite as good as i was thinking then

#

lol

cyan notch
#

just literally anything u hit

long wharf
#

Very sad

ember sentinel
#

maybe if you get the soulblaze stacks intead of KF?

#

or just WB for the damage

#

it doesnt proc on crits right

long wharf
#

WB?

ember sentinel
#

warp battery

long wharf
#

Oh, right

olive ember
#

Oh yeah btw what are the new breakpoints with 150% flak dmg modifier

ember sentinel
#

ok it doesnt proc on crit makes sense

long wharf
#

Well, on the higher difficulties, where you know you're going to be using BB on elites, using KF means sometimes getting that double W&R proc

ember sentinel
#

maybe you could do like blazing spirit/Warp flurry on the staff with WR

#

idk how good blazing spirit is though i never used it

#

i heard it wasnt great

#

esp post nerf

long wharf
#

Blazing spirit isn't on any weapon that could truly use it well

hollow current
#

haha if only it was deimos or illi. still bought it

ember sentinel
#

wasnt sure if it with both WR and whatever else you wanna use

long wharf
#

Surge and Purge staves need Blazing Spirit

ember sentinel
#

oh wait is blazing spirit not on Surge

long wharf
#

Nope

ember sentinel
#

oh lol

#

i thought it was on all the staffs

#

and i just hadnt gotten it

#

on all of them yet

cyan notch
ember sentinel
#

not that i was looking for it nor do i upgrade a ton of staffs

ember sentinel
#

thats nice though ill admit

near wyvern
#

But you absolutely need Warp Nexus 4

ember sentinel
#

Trauma WR build with blazing spirit πŸ€”

near wyvern
#

You want WU and be staving since it does AOE CC as well

ember sentinel
#

you know that kind of checks out

#

given the damage of trauma

near wyvern
#

Yup, and when you crit you get a 'WAR proc' of old but just double the radius

ember sentinel
#

hm

#

maybe one day the soulblaze stuff wont be outclassed

#

not that im saying its bad just worse than other options

olive ember
#

Aye that’s all I care about

#

6 stack kill stalkers

ember sentinel
#

why not use purge lol

olive ember
#

It’s third preferred staff

#

But I run surge or autopistol normally kek

#

Purge is for assassination missions

gilded viper
#

I like my blue flame stick too much

#

Killing flak more reliably is nice

cyan notch
#

he is an Obscurus Apologist, Surge Horde Spamming Noob, Spreader of Misinformation and Sayer of Random Wrong Stuff

gilded viper
#

People using obscurus?

vital compass
#

hey guys sorry if this was already a topic but there is a lot of msgs post patch 8. Any purg builds and or perks/blessings changes we're thinking about with the blaze change?

gilded viper
#

I don’t think builds are gonna change much tbh

leaden thunder
#

I mean you can use wrack for some fun

#

it's ok

#

but warp unleashes is still better

vital compass
#

wildfire > warp battery now?

gilded viper
#

No

olive ember
ember sentinel
#

nah

#

you can use WR and Wildfire if you want its just not better

golden elbow
#

lol the blessing on the purg staff says "unlocalized"loc_trait_bespoke_increased_crit_chance_scaled_on_peril_desc":string not found>

vital compass
#

yea ok i thought wildfire was already pretty close

#

and this would take it over

#

but guess i can just try it and se

gilded viper
#

Purge builds are still best running Battery or flense

ember sentinel
#

yeah a few had there descriptions broke n

cyan notch
spice veldt
#

Econ Student

olive ember
#

CS and Econ

spice veldt
#

I'm not one to insult myself, so Econ Student shall do

olive ember
#

Trying to cram 5 classes into my schedule

#

Sucks a lot

spice veldt
#

I can barely handle 3 already

ember sentinel
#

5 classes + working was bottom 1 experiences

olive ember
#

I mean I’m thinking of cramming 6

ember sentinel
#

5 is the most ive done

#

6 would be very crammed

olive ember
#

I’m prob gonna need to take a class over summer if I wanna graduate

#

ugh

#

Internship and then a class from 6-10 this is gonna go great

#

I can already see it

supple skiff
#

hadrons got my back today

ember sentinel
#

surely you wont get another bad perk to go with that sprint efficiency

olive ember
#

That sprint efficiency says otherwise

supple skiff
#

ok so the perks arent great lol

late yew
#

What is opinion on slight soulblaze buff?

radiant lance
supple skiff
#

got ranged damage elites t3 and surge for a final blessing

ember sentinel
#

rip

#

welp you can take warp flurry off it or replace surge with shockwave if you have it

supple skiff
#

yeah ill stick shockwave on there

#

was hoping to get carapace and unarmored for perks but thats fine

long wharf
#

you don't want Surge blessing on trauma right now

#

doesn't proc on alt-fire

ember sentinel
#

thatll be pretty good if they ever make it work tho

supple skiff
#

which is really too bad

olive ember
#

Eh

runic nest
#

I think that might be a bit too good, if it can trigger two full blasts.

#

I'd rather make either Surge just plain better (like fixed "every 5/4/3 shots, doubleshoot") or make the primary better and leave surge.

#

Because the primary is rather underused and a little underrated, imo.

long wharf
#

Surge wouldn't be bad if it was an additional crit hit

runic nest
#

It suppresses really well, and doesn't cost a lot of peril.

long wharf
#

and if the staves with it had better than base crit chance

runic nest
long wharf
#

I agree, Surge needs to be more than a second crit

#

either buff the crit damage multiplier for the staff, or buff the crit damage multiplier for Surge specifically

#

Surge needs to turn the attack into an absolute blast

#

a noticeable boom

runic nest
#

Yeah, that could work. Or if the primary fire is made to be solid by itself, then the extra shot already becomes good

cyan notch
#

they had stuff like that in vt2 where u dont get random crits anymore but every 5th hit was a crit

olive ember
#

Where are my surge staff buffs wtf

late yew
#

Do mods work?

leaden thunder
#

just need to reenable them ye

late yew
#

unplayable without numeric ui

long wharf
#

lame

cyan notch
late yew
#

Counter argument: your mom

olive ember
runic nest
long wharf
#

or even better, trash the existing special attacks for all the staves

runic nest
#

The smacks?

long wharf
#

and give each staff a unique special related to its warp attack

spice veldt
#

bonk

runic nest
#

Yeah, I've been thinking that since day one.

cyan notch
#

they have to balance it around flashlight tier

olive ember
#

The special attacks are so useless smh

long wharf
#

like, for Trauma, make the special a charged attack like the alt-fire, but have it suck enemies in

olive ember
#

They should make it so that special attacks proc warp flurry again

#

Pls

long wharf
#

and place a patch of warpfire

olive ember
#

Give it some kind of use ffs

runic nest
olive ember
#

Gravity and dot field cool

#

For 90 peril

cyan notch
#

most ranged specials are like i said flashlight tier and arent supposed to be great

spice veldt
#

would counter one of the downsides/upsides of it though, so maybe for another variant

olive ember
#

I mean

runic nest
#

Purg can have a concentrated beam - make all the melta-staff wishes come true

olive ember
#

I’d literally rather have a flashlight tied to my staff

#

Than the bonk

#

So

#

Yeah

long wharf
#

for surge staff, make it charge the player so that any hit they take "casts" a surge charge to them and enemies near them

runic nest
#

Voidstrike can have a big push

long wharf
#

make void a self-centered big AoE blast

long wharf
cyan notch
#

flashlight

leaden thunder
#

I mean make it proc on blocks

olive ember
#

Lightning bolt

long wharf
#

what, make the psyker glow with warp power to light the way?

#

a signal to Gondor?

olive ember
#

Give me a lightning bolt on surge staff special

#

Like Zeus

long wharf
olive ember
#

And let me chuck it at the nearest crusher

runic nest
#

Maximum defense and team support.

long wharf
#

or a single target massive lightning bolt, I'm okay with that too

#

point is - make the special, you know, special

#

not a stupid ass melee poke

olive ember
#

Or just a flashlight kekw

cyan notch
#

theyd have to revamp a ton of ranged specials

olive ember
#

Id actually take a flashlight over the staff bash

runic nest
#

Or at the very least a really fast poke

cyan notch
#

all of them are just yseless melee pokes or flashlights

runic nest
#

So that it's worth for finishing off that one trashmob who survived and is about to hit you

olive ember
#

Atleast a flashlight is funny for my monkey brain cuz I can turn it on and off while in an elevator

cyan notch
#

it can be an aoe flashlight

#

instead of a beam like guns

runic nest
#

Which is the best implementation of specials so far.

olive ember
#

Alright so who wants to make a bug report and the title is β€œplaceholder for staff specials are still in game”

long wharf
#

go for it

cyan notch
#

u do it

runic nest
#

And fex the bolter bash is actually kinda useful in the way I described

olive ember
#

I’m in class so yeah

cyan notch
#

no replies labeled not a bug and locked in 1 day

runic nest
#

It pushes quite well, giving time for a reload

long wharf
#

I've equally thought about making a bug report "certain psyker staves are missing blessings common to other staves"

#

and "psyker staves are mistakenly separate weapon types instead of mark variations of a base staff type"

olive ember
#

What if they actually forgot to replace the placeholders smh

leaden thunder
#

I mean

#

they fucken could be

#

tbh

#

the primary fire feels like a place holder on most of them

ornate hamlet
#

trauma primary fire

#

now do avatar earthbender combos

#

smack staff on ground for endless aoe

olive ember
#

Alright whose at their pcs and can make a bug report

#

If we all think it’s a bug then surely it must be

#

That’s how things work in darktide

leaden thunder
#

already made one for something that isn't realyl a bug

#

so I am not gonna make another

magic burrow
#

I dislike playing with Trauma Psykers, since they knock all the small riff raff around, and since they get knock down I keep thinking they're dead until they get back up and start humping my leg.

long wharf
#

I wonder if the devs would care if 20 people liked the bug report

long wharf
#

dispersing a horde is not good for the team

ember sentinel
#

if you aim it so that the front half the circle is all that hits then it at least just knocks them into the horde and kills that front part

#

but its weird yeah

foggy canopy
#

I only like to use it when we're getting overrun, or in a bind like trying to secure a revive

ember sentinel
#

or you do it so deep in the horde that it doesnt matter but thats a certain situation

foggy canopy
#

but again, it's utility is limited compared to others. When offense feels like a better defense than whatever it could provide

ember sentinel
#

with trauma i usually just fire off a couple slams and then when the hordes close i just melee

#

so it only gets very certain use

#

i enjoy it tho

long wharf
#

I don't mind that, I mind when a trauma user decides to help me with the horde right in front of me

ember sentinel
#

tied with purge but below void

long wharf
#

and by doing so sends still living enemies everywhere

#

I had the damned horde contained and controlled, damn you

ember sentinel
#

yeah i usually try not to do it near people and if i do for some reason ill slam whatever goes behind them

#

as well

#

so that it doesnt hit them lol

spice veldt
#

I do like the stagger for bulwarks/crushers/ragers and you're not able to move out of position; recently had a game where I couldn't move out of a pillar since I didn't have any space to kill the sniper and I had to keep two bulwarks and a few maulers/ragers off of me

#

very nice staff for fighting in-place

olive ember
#

This is why you use the best staff which freezes em in place

#

Surge staff

ember sentinel
#

me when purge just staggers AND kills them

spice veldt
#

though crushers seem to have a period of stagger resist/invuln against purg

ornate hamlet
#

when shit's on the ground, it's shit that's not lined up for a headshot with horizontal swings

ember sentinel
#

yeah usually i just BB after the stagger if i can

long wharf
#

nor heads lined up for void shots

spice veldt
#

purg is nice, but the range does hamper it against ranged enemies a little bit (not that it matters for a lot of map sections)

ember sentinel
#

range is the only issue with it yeah

long wharf
#

I dislike Ogryns that charge through a group just to bleed them for the same reason

ember sentinel
#

i generally take it on maps where i dont need a ton of range

leaden thunder
#

tbf

#

most ogryns that run that talent

#

are bad anyway

#

it's so garbage

ember sentinel
#

theres a talent for that

#

that seems

#

bad

spice veldt
#

esp when my sword can cleave 21 poxwalkers

leaden thunder
#

bleed on charge is terrible yes

ember sentinel
#

i think i used the toughness one?

long wharf
#

uh oh FartShart broke Warp Nexus description

ember sentinel
#

havent played ogyrn in a while

long wharf
#

great, what else did they fuck up

leaden thunder
#

warp nexus and thrust both have broken descriptions rn

ember sentinel
#

yeah some of them are broken lol

olive ember
#

Apparently they screwed thrust

ember sentinel
#

they still work tho

#

iirc

long wharf
#

like what the hell, how hard is it to not break a description that you didn't touch anyways?

#

come on, FartShart, get your shit together

#

get all together, put it in a backpack, bag, whatever

spice veldt
#

and an ogryn feat description I believe

long wharf
#

just.. get your shit together

near wyvern
lethal folio
#

Probably fixed some international localisation and shunted the default.

long wharf
#

alright, siblings

#

if I'm not going to be blocking like I used to, what should I reroll block efficiency to on my curios?

#

already have toughness regen

near wyvern
#

Stamina regen

#

Need more speed

ember sentinel
#

damage resist/stam regen

#

yeah

spice veldt
#

I'm a toughness stan, so I vote for +toughness perks

long wharf
#

stamina regen? is that a serious suggestion?

spice veldt
#

sure it is

lethal folio
#

Crusshers have3 second immune time for explosive stagger.

spice veldt
#

for running around, getting bars for pushes

#

I do find stamina to make a difference for moving around when enemies are around, though it especially matters only for a few events so far (relay station midevent, hab dreyko, ammo raid finale, excise vault finale)

#

though I also don't run KD

long wharf
#

okay time to try something... funky

twilit flicker
#

Dockets, if you dare

long wharf
#

Illisi, Surge staff, 333133

foggy canopy
#

As someone just getting back into the game at level 20, what are some good perks to look out for?

long wharf
#

gonna be edging like a teen whose parents went away for the weekend

cyan notch
#

+toughness +health +toughness regen

#

(and hope u dont get sniped)

spice veldt
#

if I forget all the times I get sniped, then I've never been sniped

ember sentinel
#

if your talking about weapons

#

carapace/unyielding in certain situations

twilit flicker
#

They have good advice though ^^^ toughness, hp, toughness regen, dockets if you're a chad. And for weapons, flak, and mutant.

gilded viper
spice veldt
#

huh where did all my toughness and hp go

#

must've been the wind

idle bay
#

So Mutants now just run and can't do anything to players ? πŸ™‚

twilit flicker
#

They scream a lot.

gilded viper
#

I did 1 game on zealot before school

void mural
#

What about the dogs? That was the main issue I had with disabler enemies

gilded viper
#

And I had multiple time where a mutant would just ran pass me and do nothing

austere estuary
#

woo good contracts

gilded viper
#

It feel so crazy that I'm countering them by doing nothing and should had been punish KEKW_ogryn

cyan notch
spice veldt
#

dogs can't pounce you if you're

  • Dodge-sliding backwards or sideways
  • Dodging forward into them or sideways
gilded viper
#

Umm I had surge psyker so dog were OMEGALULiguess

spice veldt
#

at least from testing in the meatgrinder

ember sentinel
#

thank fuck

gilded viper
#

Need more games but colleg

cyan notch
#

i didnt even react in time and he phased through me

ember sentinel
#

dogs and poxbursters had me malding before

idle bay
void mural
idle bay
twilit flicker
#

Had to play a game to get more, no one died lmao.

gilded viper
#

Sniper laser just need to be seeable in the sand map

#

I swear it invisible on that map

ember sentinel
#

i think it shouldnt be red anyway

idle bay
ember sentinel
#

hard to distinguish from lasers at times

grizzled jasper
#

Barrel a player whatthefuck_heresy

spice veldt
#

even when I can see a sniper's laser, I can't formulate the correct reaction in time for whatever reason

#

I have this habit of needing to hold a direction key for a moment before I dodge instead of just tapping dodge immediately

leaden thunder
#

I drop shot a sniper today, wasn't hard

ember sentinel
#

i usually dont have an issue with them unless they just prefire me around a corner

leaden thunder
#

but felt cool

ember sentinel
#

before i get a chance to react

#

or i get stuck on something

#

like on that one map with the train rails

void mural
#

I feel like if they changed the sniper aiming laser to some other color besides the same as normal las shots, that'd be really helpful for differentiating between them when you've got lasers flying

grizzled jasper
#

Pink

cyan notch
#

green would work

ember sentinel
#

green would be best imo

#

he already has the green goggles

long wharf
#

yeah, Wrack & Ruin definitely needs to proc on any BB hit

#

even on a specialist mission, I was competing for elite/special hits

void mural
#

Yeah, I personally think green would fit for sniper aiming laser

summer prairie
#

yeah but you are always competing no matter what feat you pick

leaden thunder
#

also green is nurgle color

idle bay
#

There should be an easter egg of dead sniper in some missions. Dead sniper with his sniper rifle half shoved inside his throat.

summer prairie
#

if you pick +damage you are still not getting anything out of it when someone kills the target first

gilded viper
#

I think if u use kb u can out speed some teammate on elite killing but sometime your teammate are actually Chad and are useful

long wharf
#

you'll always be struggling to make Wrack & Ruin useful

#

ergo W&R needs addressing

summer prairie
#

any BB feat would have that problem

#

that's not a problem with the feat really

long wharf
#

nah, because then you could target any mook with BB to get W&R procs

gilded viper
#

Not really but then again I use w&r alot on my gun psyker build and I don't have that much of a problem getting the used out of it

long wharf
#

instead of requiring hitting the elites

halcyon creek
spice veldt
#

that should be the ammo raid map?

cyan notch
#

logistratum

idle bay
gilded viper
#

I don't think hitting a elite is that big of a issue unless your gsme is overrun by that 1 bolter vet

long wharf
#

I just want W&R to be more generally usable

#

a feat that is genuinely usable in a somewhat rare circumstance will always be beat out by an always useful feat

#

aka WU

void mural
#

Hmm... what if W&R just aoe'd any excess damage from a BB kill around the target? Would make targeting low hp enemies in a crowd actually do something, and provide a horde clearing niche if you took W&R

long wharf
ionic needle
long wharf
#

which is crushing the enemy's head/weakspot

summer prairie
#

yeah no, killing 3 poxwalkers would be much worse

fierce sinew
#

number of stacks scaling with overkill damage is much too cool, nothing like that can happen

leaden thunder
gilded viper
#

Cause it feel nice with kb and bb help the fact I don't have armor pen weapons sometimes

void mural
ionic needle
gilded viper
#

Demios recon

#

Sometime other guns but recon is my most used

ember sentinel
#

auto pistol is also good

#

i actually enjoy mk12 las gun but its not the best build

#

in the world

gilded viper
#

Used mk12 in the new event and it felt nice

ionic needle
#

Never actually tried anything but the autopistol, I love that shit too much

gilded viper
#

The other guns are fun, but the auto pistol do be going turbo

#

No lie my biggest reason I use the recon alot now so I can't pretend hit reg isn't a thing when I shoot 5mil bullet at a time

supple skiff
#

just had a game where I popped a demon eye and got to like 90 percent corruption instantly

idle bay
supple skiff
#

should have figured it was a skill issue

ionic needle
#

anyone up for helping me finally getting these two bad boys?

long wharf
#

so, my next test run for W&R is going to be 332232

ionic needle
#

Oh, right, thanks!

long wharf
#

the more I think about it, the more I'm sure that Kinetic Flayer isn't a good option for this

#

might just swap that for WB

ionic needle
#

How do I roll this? flak instead of infested and flurry instead of run n gun?

long wharf
#

absolutely need flurry on there

#

and flak, yeah

ionic needle
#

cool, thanks

olive ember
#

Flak? πŸ€”

#

Also tbh idk if flurry is more important than nexus

ionic needle
#

Just bought a new one and got nexus on it

olive ember
#

Ah alright