#psyker-class

1 messages · Page 512 of 1

autumn smelt
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rng proc of what? ab?

olive ember
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KF is a 10% proc chance

autumn smelt
#

oh yeah

olive ember
#

with a 15 sec CD built in on proc

autumn smelt
#

ive never had an issue with it cuz of purg

olive ember
#

so if you are trying to stay exactly at max stacks you have 10 seconds (25 sec - 15 sec CD) to proc the 10%

autumn smelt
#

it basically happens every single time im using purg, and if im not using purg, im using BB which is giving me stacks anyway

candid lava
#

'scuze me, fellow sparkeads - quick question: does Kinetic Flayer trigger on DoTs?

autumn smelt
#

yes

candid lava
#

hmmm, is that good, you've found, or not?

candid lava
#

playing around with a purgatus build and noticed I never gave that talent a tthought.

autumn smelt
#

never worry about your stacks again

candid lava
#

alright, ok... and what perks/blessings am I looking for on the staff?

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Does crit have an impact on the flames?

autumn smelt
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flurry nexus

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and getting a crit adds 2 stacks instead of 1 on a tick

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of soulblaze

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on mine my perks are flak and crit chance

candid lava
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splendid, thank you

olive ember
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Wot

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KF doesn’t trigger off dots

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Iirc

autumn smelt
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even then it doesnt matter much cuz purg ticks so fast

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from just the impact

olive ember
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Yeye just saying there’s a difference

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In case someone tries to use wildfire or some shit to proc KF

autumn smelt
#

true

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also something ive wondered

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is it better to dps with bb or purg on a monstrosity?

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ive never gotten a chance to actually find out which is better

golden elbow
#

I think it would be hard to beat bb if you have the right talents

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but i havnt tested

olive ember
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BB is a utility option its kinda meh

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by itself

nimble burrow
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is rending any good on monstrosities

olive ember
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uh

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not sure tbh

hollow current
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idk about rending but brittleness works I'm pretty sure.

olive ember
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then should be same

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idr cuz unyielding is kinda a base dmg type like infested, maniac or unarmoured iirc

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but it gives dmg resist

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and I don't use armor pen so yeah

spice veldt
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depends on your weapon

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not sure about what weapons deal <100% damage to unyielding

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without WU, flayer, or barrage, pure purg (318 DPS) is better than pure BB (229 DPS) against bon bon

hollow current
#

Now I think about rending I remember the ogryn grenade gauntlet getting a damage buff up until the max stacks.

tardy bloom
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For purgatus, which should I reroll? unyielding or crit chance?

olive ember
#

flak

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after that crit or maniac

spice veldt
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depends on the armour type

shrewd nest
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So yeah, reroll unyielding into flak

spice veldt
#

rending/brittleness is armour reduction reduction

leaden thunder
hollow current
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using the thrust bug with the ogryn GG you can do like 3k damage per shot to the plague ogryn

nimble burrow
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okay let me ask more directly: just brain burst or apply the stacks of rending / brittleness from trauma staff / illisi

leaden thunder
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well rending is only you(from illisi)

olive ember
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there is so many variables there idek how to answer that

spice veldt
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trauma staff is definitely better against the BoN because he takes 2x explosion damage

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illisi for plague ogryn since his weakspot is easy to hit and get close to

olive ember
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how many warp charges, do you have warp unleashed, whats your peril, etc. et. etc.

hollow current
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idk about the other staves but I think the trauma's damage goes through whatever armor the BoN has.

nimble burrow
spice veldt
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brain burst is basically a psyker's worst option for DPS

olive ember
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does he have CL

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but yeah

hollow current
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I guess that's true for every armor type vs Trauma

spice veldt
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trauma deals 100% damage to all armour types except infested

shrewd nest
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Gotta love trauma

nimble burrow
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right but i have 3 allies

hollow current
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Ah yeah, infested.

olive ember
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If you have CL just use BB honestly unless you have garbo teammates imo

nimble burrow
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gotcha.

olive ember
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tho it rly does just depends on staff, perks, etc. etc.

spice veldt
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if you know the damage values against unyielding of the weapons of your teammates, then sure apply rending if needed

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but I would just use the best DPS option that you have

leaden thunder
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off the top of my head, I think only some of the lasguns(and only the bad ones) have reduced unyielding damage

nimble burrow
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i don't usually sweat and brain burst while watching for specials

olive ember
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I mean

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monstrosities either get deleted or we lose is what I find

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pug games

spice veldt
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headhunters have marginally reduced unyielding damage, like 95% against unyielding

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monstrosities have been fine for my games

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it's usually only that dropdown on relay station that's problematic

olive ember
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is it that small? I remember one of the headhunters being complete dogshit against reapers

spice veldt
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the agri headhunter deals 133 to unyielding with 140 base

olive ember
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or was it mutants

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honestly idk why theres so many damage times

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fucking

leaden thunder
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probably mutants

spice veldt
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agri deals 102 damage to maniac with 140 base

leaden thunder
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since headhunters have shit maniac

olive ember
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unarmoured, infested, maniac, unyielding, flak, carapace

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like why

spice veldt
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recon and laspistol having doodoo unyielding damage as well

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and then there's melee weapons

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I think most melee weapons have decent unyielding damage?

leaden thunder
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I have heard the none xii infantry lasguns deal less unyielding

nimble burrow
# olive ember like why

i think the ideal game design goal is to form a team with varying strengths with good coverage, so you prep and discuss tactics...
lol

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darktide lol

spice veldt
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lemayo duelling swords do like 75% to unyielding on heavies

leaden thunder
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afaik most melees either have neutral unyielding or do bonus to it

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a couple ogryn weapons just have like massive;y increased unyielding

olive ember
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Illisi special apparently have 200% bonus damage to unyielding

spice veldt
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so i probably wouldn't fuss about applying brittleness to bosses

leaden thunder
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the brunts pride punch does like around 100 damage or less vs most things

spice veldt
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unless your entire team is using laspistols

leaden thunder
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then like

olive ember
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it lets it one shot bulwarks once in a blue moon

leaden thunder
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400 to unyielding

olive ember
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what we expecting for the update anyways

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this is supposed to be the "major update" coming this week yeah?

leaden thunder
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I don't know

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I thought it was

nimble burrow
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penances n good plasma rifle is all i care about

leaden thunder
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but they said it was small in the comm link

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penances are in may

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plasma rifil is this patch tho

olive ember
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I mean even with the changes

leaden thunder
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I need to make a "bug" report on all the weapons with target caps

olive ember
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I don't see the plasma being meta

leaden thunder
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oh it won't

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but it won't suck ass to use any more

nimble burrow
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yeah

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which is fine by me

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i coped so hard with it

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then they gave me a super shotgun that pops bulwark shields

leaden thunder
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apperantly they acknowledge the evis having a target cap as a bug, so I am hoping we can get it acknowledged for the other weapons with it

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becuase it's such a dogshit mechanic

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or they at least make cleave mods effect the target cap

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love increasing my cleave but still only being able to damage 4 enemies

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even though I can hit 10

onyx lotus
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tell me about it

digital loom
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sir this is a psyker chat

onyx lotus
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neat

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it was in response to sean and the cleave problem

spice veldt
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power swords do not have a damage cleave limit

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go test it out in the meatgrinder

onyx lotus
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as in look at all this cleave

digital loom
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i've had it get stuck on thick hordes before

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mainly on enclavum when killing stuff on the ledges

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it slows down a bit during swing compared to usual

spice veldt
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yeah, they removed the infinite cleave a bit early on

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it has like 20.5 cleave with max t4 slaughterer stacks I think?

leaden thunder
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that being said

spice veldt
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not sure about how much sunder adds

leaden thunder
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you can get brutal momentum on it

spice veldt
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oh right'

leaden thunder
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and just have unlimited cleave again

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i have 0 idea what sunder actually does

onyx lotus
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fingergun yo same

leaden thunder
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well according to the calc

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it does nothing

spice veldt
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i'm somewhat inclined to think that the calc just doesn't know how to show the cleave added from sunder

leaden thunder
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that is my assumption

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it might work like bm? but only on charged

onyx lotus
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ill try it in meatgrinder here in a sec. though i dont have the spawner so work with what i got.

leaden thunder
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wait, why is the power swords wrath blessing like

spice veldt
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why doesn't the description just say "adds 10 cleave" or sum shit

leaden thunder
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10x better then all the other wrath blessings

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holy shit

spice veldt
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rampage?

leaden thunder
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no wrath

spice veldt
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o

leaden thunder
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with wrath 4 you get 40 cleave

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full stacked and charged

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it addes like 50% cleave per stack

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stacks 5 times

spice veldt
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what the fuck

leaden thunder
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the chain sword one adds 20%

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and stacks 5 times

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which is the same as fucken t1 savage sweep

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I am fucking baffled

spice veldt
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built diff

leaden thunder
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the power sword is the only weapon with that mega wrath

olive ember
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20 is referring to the illi I thought

spice veldt
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illisi only has 20.5 with max t4 slaught stacks and t4 unstable iirc

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^using executor cuz unstable power doesn't work properly on the calculator

onyx lotus
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i could be wrong here cause i generally dont do weapon testing ever. but i am not seeing a cap to my cleave on the groups im pushing together in meatgrinder

autumn smelt
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in damnation youll be cleaving like 20 targets tho

onyx lotus
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its on damnation

autumn smelt
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im talking actual gameplay

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not meatgrinder

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plus the hit mass plays a part, so youll have plenty more flak enemies in a horde than you can push together in the meat grinder

onyx lotus
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sloppily made this right quick. watching it more closely definitely not uncapped.

leaden thunder
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what weapon

onyx lotus
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the one i linked

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er posted. one sec.

leaden thunder
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ah, so, the power sword doesn't have infinite hit mass cleave, the issue I was refering to is weapons that literally stop damaging enemies past a certain point even though their cleave allows for it

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sunder does seem to make you cleave more, but idk how many people are there

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so like the thunder hammer can hit like 10 pox walkers with 1 heavy, but will only ever damage 3 of those

onyx lotus
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it looks like 13ish are in that mass.

leaden thunder
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base charged clave is like 11

ornate hamlet
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Does this mean BM caxe is actually not properly broken?

leaden thunder
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oh no it is

onyx lotus
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and heres a screen cap of what kind of looks like the hits.

ornate hamlet
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Sad, I wanted it to be like dysfunctional or something

leaden thunder
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the only attack on the antax that has a cleave damage cap is the push attack

ornate hamlet
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So I could ask Fatshark to give me the proper infinite cleave to kill 20 poxwalkers in one light

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My vet wouldn't feel validated otherwise, with the crushing literally unplayable nerf to power sword Sitgryn

onyx frigate
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should I get this?

ember sentinel
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Yes

onyx frigate
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I mean, is warp nexus worth it on purgatus? I'm assuming yes but I wanted to ask

olive ember
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Ehh

ember sentinel
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Perks are a little unfortunate

olive ember
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Warp nexus 3 isn’t that rare

onyx frigate
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I still don't have it

olive ember
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What staff are you using rn

onyx frigate
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lemme show you

ember sentinel
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Warp nexus is good on purg staff yeah

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Unless om thinking of something else

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Honestly id replace the 2nd blessing with that warp flurry

olive ember
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They’re basically the same

onyx frigate
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hmm

olive ember
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Sure I guess

ember sentinel
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Nexus/flurry way better than flurry/run and gun tho

onyx frigate
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is 15% vs 25% a huge difference?

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Do you think it screws up some breakpoints or nah?

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talking about the flak bonus

olive ember
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Eh purge can handle flak okay ish even without perks so 15 is fine

onyx frigate
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hmm, okay

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well I'm not running low on melkbucks so I'll get it, if for nothing else then I'll at least have the blessing, thanks

olive ember
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Yeah just take the Melk staff get it to gold slap flurry on it

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And then change that carapace to something else

onyx frigate
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also, one more thing, how does damage% affect the purgatus?

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I know burn% is important

olive ember
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No clue dmg is a dump stat

onyx frigate
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seems like it at a first glance to me, yeah

ember sentinel
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Dmg affects is a very little bit

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Burn is most of your damage

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Id replace carapace with like

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Hm idk what on purg

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Prob just unarmored

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Kinda murders unarmored anyway

onyx frigate
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No, cause I was just wondering if damage affected the burn damage somehow, or soulblaze, cause you never know with these things

ember sentinel
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Nah if it does its not a ton

heady swan
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Is Warp Flurry still broken on the surge staff?

onyx frigate
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Alright, thanks

ember sentinel
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Somebody went over it in here at some point

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But it was a while back

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Broken like good or doesnt work

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Its very good if thats what you mean

heady swan
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Doesn't work.

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I heard it makes it do no damage.

ember sentinel
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Not in my exp

onyx frigate
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I use rank 3 warp flurry on my surge and I've never had any issues with it in practice nor the meatgrinder

ember sentinel
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Flurry/nexus are usually the go to blessings for it

olive ember
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Dmg makes up a decent chunk of dmg on purge

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Especially after burn dot nerf

ember sentinel
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Oh fair i forgot about that

olive ember
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But the big thing is that the variance is small

ember sentinel
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I thought it was still minimal tho

olive ember
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Like literally from 0-100% the difference is between 9 a tick and 11 a tick

onyx frigate
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Huh, really now

heady swan
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It seems to make a difference in damage.

spice veldt
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and interval varying from 0.41 to 0.29

olive ember
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Tho tbh this is like worst case 0 compared to 100

olive ember
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The cap is like 80 and even a half decent staff should have atleast like 40 burn so

onyx frigate
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So you NEED 80% to get that extra point?

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That's wild

olive ember
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Eh

onyx frigate
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I mean

spice veldt
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the weapon card rounds it

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hit V and hover over the damage stat

olive ember
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But yeah the main dump stat is quell speed

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And the secondary dump stat is dmg

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Iirc

onyx frigate
olive ember
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Nah just rounding

onyx frigate
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They are indeed the same when I inspect it

olive ember
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But the only real breakpoint is 76 burn

heady swan
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Is Terrifying Barrage any good on Surge Staff?

spice veldt
ember sentinel
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Barrage isnt great on the staffs afaik

lethal folio
#

Terrifying barrage is actually functional on surge

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still not good.

ember sentinel
#

Its usually just warp nexus/flurry

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Thats good

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Transfer peril for void

onyx frigate
gilded magnet
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Just to check, will I notice much difference between 72% and 80% crit bonus on a surge staff?

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im not entirely sure what the crit bonus does

spice veldt
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only affects the crit damage multiplier against armour types and crit chance

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though the crit dmg and chance it gives is not really that great

gilded magnet
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ahh right, perhaps ill stick with the one i have then

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the only thing i prefer about this new staff i found is its got an extra 8% crit bonus

void arch
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How does the surge blessing work on trauma?

ember sentinel
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It doesnt

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Only works on void iirc

fierce sinew
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left click only

void arch
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That’s very lame

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What’s bout blazing spirit?

ember sentinel
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P sure flurry/shattering impact( i think thats what its called) are the 2 worth going for

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Idk how it works with trauma but last i knew the blessing wasnt good cause the damage wasnt worth

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Youd just kill everything before blazing spirit would esp with blaze nerf

olive ember
cold geode
#

damnit hadron just give me unstable power 4.... 😐

ember sentinel
#

Thats good

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Depending on what weapons you use

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But its good on illsi/deimos

sick light
#

Thoughts on this one?

winter spire
#

Hmm, wondering if I should buy this :

ember sentinel
#

Isnt great but itll do if you can replace blazing with transfer peril or something

ember sentinel
#

Nice roll tho

winter spire
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Yeah, I have this at the moment

sick light
ember sentinel
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Stick to the current then

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For deimos

winter spire
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Thanks for the advice 🙂

ember sentinel
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P sure your past the break points and youve got good blessings and perks

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Np

ember sentinel
#

Roll isnt great either

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Well

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Warp flurry is good

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The perks are just not the best

sick light
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Speaking of which, I remember a guy talking about getting blazing spirit and warp nexus for trauma, then run it w AB. It looked good during the mission

ember sentinel
#

Pull warp flurry if you have something else

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Was it before the fire nerf?

sick light
#

Nah, it was last week

ember sentinel
#

AB still good but blazing spirit i haven't heard good things about in damn

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Might still be usable if you really wanna run it

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Just not as good as the meta stuff

sick light
#

So what should I look for on a trauma stuff? Because so far I got a surge and this voidstrike I linked lmao

ember sentinel
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Trauma wants shattering impact ( i think that's what its called) and warp flurry

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Then the Normal perks youd always want

sick light
#

flak and unarmored?

ember sentinel
#

Yeah

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At least flak

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You could do like maniac if you really wanted instead of unarmored but id do unarmored

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Damage/charge rate are important stats

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I prefer good warp resist on it too cause it builds peril so fast

sick light
#

I see, and how'd the feats look like for it?

ember sentinel
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Uhh what do you run

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For feats

sick light
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currently for Surge I'm running 3-1-1-1-3-1

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For Trauma I don't have a single clue on what I should run instead lol

ember sentinel
#

Give me a sec

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I run 3-1-1-2-1-3

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For pretty much everything except guns

sick light
#

Kay, thank you!

ember sentinel
#

Np

vestal stirrup
#

Just went through the corrupted transmission mission thing

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Demon tried to corrupt us but we fought through it

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He did try to give us a presentation on the benefits of chaos

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and a contract that sounded like a multi level marketing scheme

ornate hamlet
#

this is what you'd want for a voidstrike right?

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🥹

long wharf
#

slap warp flurry on there and it's a good void staff

ornate hamlet
#

i will buy it ty

shy crag
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awh man, look what melk gave me, what do i choose lol.. decisions decisions... Surge only works on the primary attack on the Trauma staff right?

ornate hamlet
#

you could always hold onto it in case it gets buffed

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or fixed

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if you have the melkbux to spare

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otherwise probably pass

shy crag
#

yeah it might be worth just holding onto, just incase i get another staff with one of those t4's

ornate hamlet
#

if you're swimming in melkbux sure

shy crag
#

i'm not exactly swimming but its rare to find t4's for staffs

long wharf
#

they're called Milkies

ornate hamlet
shy crag
#

If Surge only works for the primary then im not that interested in that, rending shockwave might be nice with warp flurry though, especially those games when you get those waves of ogryns and other elites

long wharf
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at some point, Surge on trauma is going to get fixed

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you might as well get it, T4-only blessings are very rare

ornate hamlet
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i usually get all the t4 blessings i can just cause they are rare

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but idk how others do it

shadow onyx
ornate hamlet
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and esp since they will change stuff

shadow onyx
#

i wanna die

shy crag
#

nice catch

long wharf
#

you better god damn buy that

shy crag
#

id absolutely love bloodthirsty for force swords

shadow onyx
#

52%finesse

long wharf
#

low, but that doesn't matter

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Bloodthirsty

shy crag
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you dont exactly use force swords for attack speed either tbh

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more for the heavy attack on that one

long wharf
#

god damn I'm jealous

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I'm been hunting for Bloodthirsty since release

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I've upgraded dozens of fswords

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I have 1, 1!, T4 blessing for fswords

tall temple
#

finesse affects headshot and crit multipliers right?

long wharf
#

yes

worn bolt
#

whos dick do I have to snuggle up to to get warp flurry 4?

gritty perch
#

Just wondering. Are you allowed to name your psyker Harry Potter?

tall temple
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saw one named avadakedavra recently

gritty perch
#

Hahahahaha

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Levioooooohsa

worn bolt
long wharf
#

lehveeohsaahh

worn bolt
cyan notch
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attack speed is really nice

long wharf
#

Fetus Deletus

gritty perch
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I wonder what the best background would be

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For the unique line stuff that you hear all the time haha

olive ember
#

The hardest mission found

shadow wigeon
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I'm using Void w/ Surge in Psykanium and RMB generates a second shot on crit.... I thought people said it was only LMB

long wharf
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that's trauma that is broken

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Surge blessing works properly on void

shadow wigeon
#

ohhh ok neat

worn bolt
cyan notch
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im starting to like consignent yard more than magistrati

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super fast with ez mats too

worn bolt
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I like the open areas so the last fight looks real nice to me

long wharf
#

Consignment Yard is definitely not "super fast"

worn bolt
digital loom
#

silo is the easiest mission

long wharf
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the assassination mission with the smaller boss room is easily the fastest mission in the game

digital loom
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i said easy not fast

long wharf
#

I wasn't responding to you.

olive ember
#

nah consignment yard is way easier

empty mesa
#

Psycher is pain

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Mfw on Hersey hard assassination mission it's me, another purge, and 2 ogryn. One of which was lvl 3 and used ranged only, other was slab

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Starting to hate psycher cause of teammates I end up with

cyan notch
#

yea consignment yard is really fast and easy

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about 4-5mins faster than magistrati in my runs

empty mesa
#

^

long wharf
#

well half your problem is playing with a lvl 3 player in heresy

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I don't care how good you are, you aren't carrying your own weight as a lvl 3

olive ember
#

you don't know that

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if I can be the best player in a damnation using grey claw and revolver

onyx lotus
#

im inclined to agree only because the weapons are so horribly statted at that level.

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like its a big handicap. you gotta play on your best cause youre behind in feats and gear. its rough.

long wharf
#

not a 120 claw and 120 revolver, though

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with no perks

feral topaz
#

The most extreme outlier I've seen

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was a level 15 in a damnation run, and to his credit

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He knew he wasn't gonna be killing a huge deal so

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He took Crusher and Flamer.

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And...since he didn't do anything stupid or pull any suicidal moves, he lived.

copper torrent
#

Is the server being finicky? I've been DC'd from the server a few times now.

long wharf
#

maybe FartShart forgot to pay their bandwidth fees

empty mesa
#

Ive had fine experiences with low level players and playing low level myself

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if its just the one guy and he focuses on the thing he can do well its fine

long wharf
#

I'm glad your experiences define everyone else's

empty mesa
#

what

long wharf
#

there are more people playing heresy on low-level characters who don't have the skills to be doing so than there are players with the skills to do so

empty mesa
#

never said there wasent lol

#

idk why you took it as a broad argument

digital loom
#

i did heresy on my vet pretty much the whole way

#

low intensity at first

#

runs were smooth tonight but now ai director focusing me every game

#

really annoying

#

if my teammates lack awareness they wont even turn around when the half dozen specials are trying to get me

#

have to fight them all myself and then i'm miles away from the rest of the group

#

because none of them turned around once or responded to what i was saying

#

then i eventually die from getting chased by flamers netters dogs and mutants for 15 minutes and the rest instantly go down lol

empty mesa
#

yeah some people are deaf

digital loom
#

but its all right

empty mesa
#

it suggs

digital loom
#

if i have even one person covering me the run will be smooth the whole way

#

outside of director clowning on us

primal plume
#

what staves are these good on?

primal plume
clear heath
#

how else am i gonna pad my scoreboard stats if I don't steal all the kills from the purg players?

spice veldt
#

my kills

copper torrent
#

our kills, but they end up under my stats column

spice veldt
#

thank you purg users for softening poxwalkers so that I can one-shot them with my minimum cleave damage

#

my kills

idle bay
#

If only kills mattered for score. Damage, Number of weakspot hits, number of crits, damage and overkill damage goes into the score as well 🙂

#

SO pure killstealing is not enough - you need to do in very specific way

spice veldt
#

the illisi deals a surprising amount of overkill damage

vestal raven
spice veldt
#

it's always about two-thirds of my actual damage

idle bay
#

And best part about kill stealing and score - it destroys your own score * evil laugh*
Instead of going in close and personal in the thick of it to kill as much as possible as fast a possible - and getting really good numbers at the end - some morons goes into picking up scraps of kills 🙂

clear heath
#

yeah but if you steal someone's kills, they can't outscore you

spice veldt
#

it's pretty lucrative if the purgs haven't stacked enough damage/soulblaze

clear heath
#

the true darktide pvp

idle bay
agile garden
#

Surge Staff build? Is there any way to build a high damage effective surge Staff build?

spice veldt
#

and since I'm not holding a cast, I can usually move a lot more forward with melee; depends if they know to sprint-slide though

#

a high damage surge staff build is probably just going to be a melee build with surge as your support

#

so I'd build around your melee

shrewd nest
#

^

#

Illisi is high horde damage, surge is good metal damage

#

But it's CC, if you don't want cc, don't look at surge

#

If you're just looking for damage, that ain't surge

spice veldt
#

it deals a decent amount of damage against anything that's not unarmoured/infested, but it is hampered by its rather slow charge time

#

I think the charge rate scaling is from 2.7 to 1.8 seconds?

shrewd nest
#

The closest really is just enjoying how good the illisi is

spice veldt
#

I run a melee build with trauma as my support with 3-1-2*-2*-3*-3

#

numbers marked with asterisks are things that I believe to be left up to personal preference

agile garden
#

So what carapace and special dmg on surge and unarmed flak on illisi?

spice veldt
#

I'd go for maniac + flak on illisi ideally

agile garden
#

Why maniac?

spice veldt
#

since the majority of melee elites are flak, and maniac covers muties + dreg ragers

#

most specialists are maniac, though the mutant is the big one

#

since the mutant enforces a bit of a DPS check on your team and should ideally be dealt with

#

with +maniac, I can kill a mutant with a special-heavy headshot followed by a special-light headshot (or followed by a special-heavy bodyshot)

#

though I also run unstable power on my force sword

#

I haven't really rigorously tested the breakpoints on my illisi since I haven't really needed to worry about them

#

I also find dreg ragers to be slightly more annoying than flak ragers because they seem to have a greater stagger resistance/threshold

#

a WU + Unstable Power + max t4 slaught stacks illisi is enough to one-shot groaners with a bodyshot with sufficiently high peril (my illisi requires only 40% peril to achieve this), so I don't find unarmoured to be important

#

rather, +Infested is the one to invest in if you want to clear hordes better (if you have the aforementioned feat/blessing combo)

#

my illisi does 258 minimum cleave weakspot damage to infested at 100% peril with max t4 slaught stacks, so +infested would basically allow me to one-shot 21 poxwalkers if I hit weakspots

#

so I suppose maniac + Infested/Flak depending on what you want to spec into

dry oar
#

What's a good blessing to replace executor with?

forest coral
#

Slaughterer

dry oar
#

What does that do

stable silo
#

same thing but on kill and more power

#

lasts longer and is easier to stack

dry oar
#

Nice.

#

Will keep an eye out for it

cloud sequoia
#

Change stamina to flak

#

KEKW_ogryn if you want stamina, use curio you get +3

stable silo
#

oooh my voidstrike is finally as good as its gonna get melky gave me tier 4 surge tongiht

dry oar
#

I dont find myself struggling with flak tho

stable silo
#

could do maniac if you felt its more valuable

dry oar
#

Normally they dont get close enough for melee lol

autumn smelt
#

i mean maniac applies to both flamers and mutants as well

stable silo
#

generally swords do good vs maniac already as flak armor is harder for it to deal with

autumn smelt
#

and flak applies to bombers, flak ragers, and like half of all other enemies

stable silo
#

but heh man if you dont have problems go for it

autumn smelt
#

which both are good to deal with either way

near wyvern
spice veldt
#

the force swords are also quite good against flak

dry oar
#

^

#

Just spam activate

autumn smelt
#

i would go maniac on that

#

just for that extra assist with ragers and mutants and such

spice veldt
#

i personally would also prioritize maniac over infested/flak

dry oar
#

Maniac is probably the best way to go as normally I BB then heavy slash a mutant to deal with them solo

fierce sinew
#

let's see how hadron ruins it this time

#

maybe next time

near wyvern
#

Save it

#

They might change the lock mechanics so there is hope

fierce sinew
#

yeah I'll keep it just in case

stable silo
#

fire sword bro!

#

reroll stam to crit and exorcist to shred and go ham

ionic frost
#

imho only T4 blazing spirit would be worth it on fire sword

#

2 stacks per crit...ew

#

#T4BlazingSpiritForStaves

digital loom
#

its not kill stealing if i'm murdering everything

ionic frost
#

surge staff would be good with blazing spirit =)

digital loom
#

besides, maybe your "kill" wouldn't be "stolen" if you finished your meal and didn't leave pox walkers with 10hp all over the place

#

blazing spirit for staff is quite good

near wyvern
spice veldt
#

hmm, t4 blazing spirit on staves would probably be especially good depending on how large the jump is

near wyvern
#

Would make Nexus Spirit trauma BiS for DPS due to the 6 stack damage

fallow meadow
#

Sraves can get blazing spirit have zero use of it lmao

pearl lion
#

hrm, worth picking up?

#

I dunno whats good on Deimos

vital compass
#

I see a lot of people like maniac but I think the uncanny is niche and dmg+finesse could be higher

static agate
#

You should have a deimos with 78% damage, so it can reach the 200/250 breakpoint with first target. Add in a slaughteter or a 25% perk and you will reach 300/350 damage breakpoints.

Perosnly I roll %25dmg vs maniacs and Uncanny strike 4 (Bye bye armored guys, maulers, crushers) and Slaughterer 4 (kills hordes like a hot knive in butter)

#

Uncanny strike 3 is still decent blessing, its what I used b4 I got incanny strike 4.

You can always turn in the weapon for the blessing.

ionic frost
#

Funny how people queue up for a low-intensity scriptures assassination mission and two buddies refuse to pick up the last scripture because "nobody cares about scriptures."

fierce sinew
#

half of those are just quickplayers

ionic frost
#

Obviously two people did care about scriptures.

fierce sinew
#

that didn't queue for anything specific, just want to join in progress for fast clear time

ionic frost
#

omg...i was in lobby but left with 2 seconds before it auto-started

#

Two shield ogryns =D

spice veldt
#

you succeeded the QTE

fierce sinew
#

I've had so many people join in progress and go "why are there so many snipers?"

#

on snipers

ionic frost
fierce sinew
#

etc

ionic frost
#

lol

fierce sinew
#

they don't even look

#

ready up eyes closed monitor off w key held

ionic frost
#

yeah

spice veldt
#

though they should've probably known by the sound cue of the sniper wave spawning

ionic frost
#

one of em had 50k poxwalkers and other one had 25k dregs frames =D

spice veldt
#

i intentionally avoid quickplaying during when sniper gauntlets are up since I don't wanna be a part of that

ionic frost
spice veldt
#

true

#

it is relatively new, and the sound cue can be obscured by other sounds

ionic frost
#

I just don't quickplay unless I need to speedrun sedition for quick mission completions on Sunday.

spice veldt
#

I like to quickplay since I get into matches more reliably, but I also like to play on certain maps or avoid those that I've recently played so I usually pick a map

ionic frost
#

Yeah I have noticed this game's sounds limit...sometimes it just doesn't play that trapper charge-up sound or dog pounce sound...

#

Those should be prioritized imho...

ionic frost
#

I have 90k melkbux to spend... =(

#

Nothing good to spend it on.

summer prairie
#

100k is the cap

ionic frost
#

between 5 characters =)

#

Highest one has 23k

spice veldt
#

maybe the shop will hit you with 45 weapons with t4 blessings in a single day

ionic frost
#

But TY syllo...If they don't change this I could have 100k on one character a year from now...

ornate hamlet
#

So what does the new force swords do? Haven't played in a bit.

ionic frost
#

they're good

#

illisi is horde-clear

#

deimos is good single target

#

can hit more than 1 with slaughter to do nice dmg to multiples

#

Deimos you want low warp resist imho

ornate hamlet
#

Seeing this for the day.

spice veldt
#

illisi is essentially a faster and more mobile force sword
deimos is the duelling sword but with actual damage

ionic frost
#

To keep that dmg bonus high =)

ornate hamlet
ionic frost
#

Nice thing about Deimos is +dodge speed and +dodge distance

spice veldt
#

it has a 2nd heavy that essentially deals the same damage as the special as long as you hit a weakspot

ionic frost
#

I think that's what it's called

#

+dmg with higher peril

spice veldt
#

you remember the obscurus' 3rd light? the 2nd heavy also has higher damage than the normal sweeping heavies by about 2.5x or so

#

or for quietude

ionic frost
#

^

spice veldt
#

since you won't really be needing the special that much

ionic frost
#

Yeah Illisi special you might decide to spam...Deimos special makes you too vulnerable to use at times..

#

like Obscurus force sword

ornate hamlet
#

I have a good flame staff, so I'll be going for deimos then.

ionic frost
#

Deimos is really good with flame staff

#

I wish I could get an 80/80/80/80/0 warp resist deimos =)

ornate hamlet
#

Is unstable power a blessing for it?

ionic frost
#

With Slaughterer 4 on it...so I can swap out 2nd blessing to whatever I feel like that day

ornate hamlet
#

Or is that something else? I can't remember.

ionic frost
#

Same blessings for all force swords

#

Yeah Unstable Power is the +power with peril blessing

#

Warp Unleashed is the +dmg with peril feat?

#

Best level 10 feat there is!

primal plume
#

When using Surge staff, should I use kinetic barrage or quicken with warp battery for more aoe cc?

spice veldt
#

I'd say the quell ticks are fast enough to quell from 100% to get a cast off without needing your ult

primal plume
#

the ult isnt for quelling though. its for cc

spice veldt
#

since half of the surge's peril generation is on-cast rather than during the casting process

#

o

primal plume
#

since surge has a harder time during hordes with its limited stun capacity

spice veldt
#

if you value the CC more, sure
I personally prefer the value of sniping targets like trappers/bombers/snipers

#

the ult is more useful for stuff like saving yourself from a pounce or staggering a trapper though

#

if you want some consistent mixed horde CC, I'd just use the trauma staff instead

primal plume
#

I dont like trauma staff

#

shit feels janky

#

I dont like the way you have to aim its aoe

fallow meadow
#

I don't think you can stock charge very good with battery and quicken

idle bay
#

Imagine if Trauma's AoE was not a 2d circle, but a 3d Sphere that you have to aim not just by scrolling on surface...

fallow meadow
#

Trauma is very fun to play with. But you need to be careful since it will throw enemys behind you.

spice veldt
#

it's a staff where you have to be either kinda close or far away to aim it well

#

though I suspect that most people don't like to be in the far backlines of their team just to aim the trauma staff

ionic frost
#

It just doesn't aim uphill well... =)

idle bay
#

and avoid using it on stairs

ionic frost
#

2 good trauma users and the game is ez-mode

spice veldt
#

I'd say it's fine once you know how to aim it at max distance, but it is really finicky to work with

#

I still prefer it because of the insane stagger

#

being able to fight in place and not needing to ever kite

fallow meadow
#

Camping on cliff with trauma is just pure joy.

idle bay
#

If only Trauma's special was a "Sticky aiming mode" when circle sticks not to the surface, but to the targeted enemy

ionic frost
#

That should be a function of holding "special attack" while aiming Trauma. =)

#

Otherwise it aims normally.

spice veldt
#

though I like the trauma's secondary as a test of your 2d depth of perception

#

and I think it otherwise as a balance measure against the trauma's power

ionic frost
#

Mmmm...staves could be so much better if you used "special attack" button to change the charged attack...

#

Surge doing a penetrating lightning beam instead of what it does now... =)

idle bay
#

Pre-charge

spice veldt
#

yeah, especially with how absolutely doodoo the LMBs are

ionic frost
#

Meh

#

They're not bad with a rapid-fire macro... =)

#

But they shouldn't need that...

spice veldt
#

though it's still annoying to aim, and I despise slow fire-rate projectile weapons

#

they need to be on the level of Quake's plasmagun for me to like them

fallow meadow
#

Oh yeah, I have a questions on taruma.
It seem to be shit on floating things? I try to fight DH with it once but it just don't seems to be hitting it.

ornate hamlet
#

Been so long I played, I didn't know that changed the warp charges to go down one at a time now.

#

Finally.

spice veldt
spice veldt
#

I'm pretty sure the explosion is a sphere? I think?

#

but the trauma just does its base damage to the daemonhost, which is not particularly that much

ionic frost
# ornate hamlet Deflector?

Yes I like that one for those certain situations...But the other power blessings can be nice with Slaughterer too...

#

If it came with Slaughterer IV, I can just swap 2nd blessing whenever I want. =)

#

If I have bad teammates Deflector is nice...

#

With good teammates you won't need it.

ornate hamlet
#

What about curious? What should I be looking for?

fallow meadow
#

Maybe I need to do some test with mob spawner

spice veldt
#

it would be very whacky if it didn't hit daemonhosts lolol

#

i've never tried it

ionic frost
#

It's more dps to animation cancel left click them? =)

#

Do they have +explosive damage like some other mobs?

stable silo
#

@ornate hamlet imo u cant go wrong with HP, toughness, toughness regen or gunner resist

summer prairie
#

you can apply rending and the left clicks will do more damage for a while, still bad dps though

ionic frost
#

BTW full charged trauma will make nurgle spit out teammates like a frag grenade or ogryn charge will... =)

#

if you didn't know

spice veldt
#

only the beast of nurgle seems to take 2x explosion damage

#

that behavior seems a bit unreliable though

#

i've done a few full blasts on bon bons and they never spat out teammates

#

perhaps on crits it does

ornate hamlet
ionic frost
#

Maybe you have to hit it's mouth with the blast? =D

spice veldt
#

maybe

#

probably just a crit though

ionic frost
#

Since mouth is a weakspot like it's back...

spice veldt
#

as long as I hit its body with the epicentre, it should also take the epicentre damage

#

trauma's secondary can't hit weakspots anyways

#

without kinetic flayer

stable silo
#

@ornate hamlet imo wound isnt the best to run because it can be rendered pointless, if you dont go down twice before healing wasted stat, if you go down and die its a wasted stat, it offers no combat bonus, the ones i listed will always be usefull and always be active

#

some people like runing 1 wound as extra comfort, IMO play to not need the extra wound the other stats would help a little with that

ionic frost
#

Most of the time...the more wounds people have the worse they play. =D

#

Those +3 wound Ogryns...sheesh...

fallow meadow
#

I like to take 1 more wound just for safety. Ogryn is good with the base amount though.

stable silo
#

personal preference i think its wasted but some like to have it and the rare occasions where it helps can save a run i suppose

spice veldt
#

and psyker's ability to "intentionally" kill themselves allows them to make the best use of it

ionic frost
#

There's like 1 run out of 50 where an extra wound would help me...and many more where I wouldn't have been able to clutch revive the rest of the team if I had that 1 wound...

#

HP/stam/toughness can go so much further when you're up there in skill level...

spice veldt
#

maybe not for you or me, but I can see how others can make use of it

ionic frost
#

But while learning it could definitely help

spice veldt
#

especially when people are often dying to chip damage

fallow meadow
#

I would say the grey effect is very annoying and stressfuln But I guess that is a personal thing.

spice veldt
#

if you're on a difficulty beyond your level, I'd say it's better to bring a wound if nothing else

ionic frost
#

If psyker blowing his head off was an insta-kill AOE nuke...+3 wounds on psyker every day =)

#

But alas, it's not like that

stable silo
#

well u can mod the grey out if you really wanted to

spice veldt
#

if we had solo privates and I could customize the bots, I would definitely slap +wounds onto them

stable silo
#

remove visual effects

ornate hamlet
#

Feel like I should upgrade this until I get something with less warp resist.

stable silo
#

i personally have not despite hating it because i love that extra jolt i get

spice veldt
#

i like to have the reminder that I'm on my last wound

#

so that I stop playing stupidly

stable silo
#

i just like the extra adreanline like ohshi this is down to the wire dont fuck up you fuck up

ionic frost
stable silo
#

not a horrible deimos but u def want warp res as dump stat on it

#

its much better than the one u have now stat wise

ionic frost
#

I love the dodge power of the deimos

spice veldt
#

+stam MKV duelling sword psyker is the way to go

ornate hamlet
spice veldt
#

get that sweet 0.33 base block cost

stable silo
#

get a decent one at blue or purple

#

then hold out for a nicer stat spread and go all in

#

or if ur a grinder u could always brunt your way to glory

ornate hamlet
#

What should be my feats?

stable silo
#

feats for melee dont really matter but warp unleashed is really good to run

#

depends waht ranged ur running

ornate hamlet
#

Flame staff, so blaze stuff.

stable silo
#

fuuuuck im holding out hope executor gets buffed and i can tier 4 exec and tier 4 slaught

#

oh that ones pretty easy

ornate hamlet
#

Soooo 1/1/1/1/1/2?

stable silo
#

3 1 1 1 1 3

#

u could run 1 if u wanted

#

personally i enjoy quietude

#

since its nice for battle meditation procs and u can self regen in a vaccume

#

ooh sory the last one is 2

ornate hamlet
#

I go with essence harvest because of the flame staff.

stable silo
#

either way the first slot is preference

ornate hamlet
#

Fair enough.

stable silo
#

the main ones u want is warp battery ascendant blaze and warp unleashed

#

u should even make an arugment for kintetic shield even though tis barely a featr

ionic frost
#

6% Toughness/second is pretty slow...Quietitude u get 5% toughness every time the 10% quell procs while torching stuff...

ornate hamlet
#

Quietitude would be nice against monsters.

spice veldt
#

quietitude being quite nice especially after the quelling buffs

stable silo
#

i only run warp harvest with my gunker

ionic frost
#

And usually you need toughness when you're behind cover, not killing stuff.

stable silo
#

essence *

spice veldt
#

esp with the illisi, which is basically a toughness stick just from annihilating commons

#

oh wait you're using the deimos

ornate hamlet
#

No kinetic flayer if I'm gonna be running deimos?

stable silo
#

u want warp abttery for the stronger burn dmg

#

and ascendant blaze

ornate hamlet
#

Alrighty.

stable silo
#

with cohesion and ascendant blaze warp charges u literally regain all 6 after using it during a horde its crazy value

#

dont forget the extra 2 charges also buff your dmg from your passive

#

kinetic flayer is mostly a gunker talent to run with shredder

ornate hamlet
#

Almost had enough to make it legendary.

stable silo
#

hey u picked up slaught 3 very nice

ornate hamlet
#

Yeh. Got pretty lucky with that.

stable silo
#

and remember to harvest the blessing when swapping to a new weapon when u upgrade that one

#

upgrade from that one *

ornate hamlet
#

Yeah. That's another I have to do as well. Harvest all the stuff I have.

stable silo
#

u wanna aim for a deimos kinda like this one

#

dump stat warp res

#

slaught unstable is nice to run although some like deflector instead of unstable

ornate hamlet
#

Yeah, I'm gonna go for deflector just to have that comfort.

#

What about perks?

#

flak and carapace?

stable silo
#

flak and maniac generally cant go wrong

fierce sinew
#

if you're going deflector you might want to drop slaughterer instead of unstable depending on what staff you bring

#

and your stat rolls

#

if you aren't killing mutants in a single h2 ya goofed

#

(personally think it's better to just not crutch on deflector)

cyan notch
#

its only a crutch if youre a noob

cold geode
#

i has this one for my purge build

fierce sinew
#

there's definitely worthwhile stuff you can do with it, just probably not unstable or slaughterer level worthwhile

summer prairie
#

if you already run slaughterer, unstable power doesn't do much. Slightly more consistent mutant breakpoints maybe

fierce sinew
#

infinite moonwalking in front of shooters in meatgrinder is cool and everything but damage is damage

#

mutant is half the reason to run deimos

#

mobility is half of what remains

summer prairie
#

if you have to run to cover because you don't have deflector, that's less damage. Also it's mostly for clutching situations

fallow meadow
#

Don't really like deflactor. Just feels like there is no useful means of it. Range res on high peril feat can cover much of that and you are can still be killing.

spice veldt
#

deflector is still nice for covering certain scenarios like going into a crowd of shooters with shotgunners

summer prairie
#

also block dodging is faster than dodge sliding

spice veldt
#

just the other day, I got blasted by three shotgunners because I inputted my dodge slide a little too late

split elm
#

So is it normal that empowered strike from force sword one-shots mutants?

spice veldt
#

although dodge-sliding is fine against shooters, it's nice to have a greater guarantee against shotgunners

split elm
#

Does about 3000 damage

fierce sinew
#

you don't need to activate

cyan notch
#

apparently everyone is just a dodge god and they think deflector is for afk blocking

spice veldt
#

mutants take 3x melee damage

#

so it's normal for them to take massively more melee damage

fierce sinew
#

h2 should one shot if you have your warp charges

summer prairie
#

even with perfect dodges you'll get hit when there are enough shooters

split elm
spice veldt
#

same for dogs, flamers, and poxbursters

#

and bombers I think?

fallow meadow
#

I don't really like to get infight with shooter horde. I guess that is the different.

spice veldt
#

I love melee-ing shooters

#

one of the faster and safer options in most scenarios

fierce sinew
summer prairie
#

it's not for situations where you are bad

#

it's for situations where your team is

spice veldt
#

not really overshadowed by unstable power or the other non-slaughterer options though

#

I like unstable power, but it is still conditional on peril

cyan notch
#

i mean overshadowed by what though

ornate hamlet
cyan notch
#

theres not a lot of super great stuff besides slaughterer

fierce sinew
#

I think unstable is more important than slaughterer on deimos free personally

cyan notch
#

theyre all sidegrades

fierce sinew
#

and deflector is distant 3rd

summer prairie
#

is that the conclusion after looking at the breakpoints

#

or just a number go up opinion

fierce sinew
#

there's only one that's relevant and you know which it is

#

if you can put together a 0 slaughterer stack h2 mutie one shot without unstable on your stat roll, then sure

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if not, unstable more important

cyan notch
#

slaughterer is much better than unstable

summer prairie
#

for the record I think the h2 headshot bp for mutant isn't very important

spice veldt
#

one-shotting mutants is nice, but two-shotting mutants is still quite good

summer prairie
#

I'll rather dodge it anyway most of the time

cyan notch
#

you can already 1 shot mutants with warp charges and warp unleashed

fallow meadow
#

Do unstable still buff all the damage you do?

spice veldt
#

warp unleashed does; unstable power is the force sword blessing

summer prairie
#

and special heavy to kill it is also fine in most situations

fallow meadow
#

Sry for the wrong name. Haven't been using FS for far too long.

digital loom
#

hard to carry with the way servers have been

#

everything so janky

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but its partly my fault too because i get so distracted i stop looking at peril gauge and my ears turn off from the constant peril sounds

fierce sinew
#

if you're getting distracted by audio you can disable that's kind of on you

digital loom
#

giving yourself unfair advantage by modding specific sounds out of game?

spice veldt
#

they officially added it in

fierce sinew
#

is it unfair if every literate person can do the same thing and should

spice veldt
#

it's an option under Interface

fierce sinew
#

lmao

digital loom
#

is that not only for graphical effect?

fierce sinew
#

unfair to who?

spice veldt
#

it's both the VFX and SFX

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though it doesn't remove the tentacles at 100%

digital loom
#

thats stupid i thought it was just vfx because its not in sound option

spice veldt
#

fatshark

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I don't recommend turning it completely off

digital loom
#

well good i can reclaim my ears, thanks

spice veldt
#

I personally have mines set to 30%-ish

cyan notch
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wtf why

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i just turned mine off from day 1

fierce sinew
#

leaving it low just as an additional cue is fine, deafening yourself to special spawns is troll

spice veldt
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cuz I sometimes forget to completely pay attention my peril

fierce sinew
#

and just off is probably ideal

digital loom
#

as long as its not done by mod idc

spice veldt
#

and I need something to tell me that I should start looking at my peril% or else i'll blow up

fierce sinew
#

why on earth does it matter where an effect is from

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they incorporated a mod functionality into the game because it was a good idea

ornate hamlet
spice veldt
#

purg meta is pretty much still the same, but they fixed warp flurry for it

fierce sinew
#

went from 1 obligatory blessing + an irrelevant freeroll to 2 obligatory blessings yeah

spice veldt
#

warp nexus + flurry/some perk of your liking like flak/maniac/whatever you think the purg needs help against

fierce sinew
#

my point with respect to deimos is if you're going to be doing all or most of your horde clear with the staff (as you do with purg) and only pulling it out in response to charging mutant etc, slaughterer is less valuable relatively speaking because when you need the sword you won't have stacks

spice veldt
#

that's fine

#

but I still don't think that deflector is overshadowed by the other options (besides slaughterer)

fierce sinew
#

even then I still think slaughterer is better than deflector

cyan notch
#

of course

#

slaughterer is always top tier

#

i use slaughterer deflector and usually have stacks up

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even if im switching to it to kill mutants

#

dots and ab still give u stacks

fierce sinew
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in the above configuration I think it's unstable>slaughterer>>>>>>deflector>>>everything else

cyan notch
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and besides u can just poke something in the face once to have almost full unstable benefit

fierce sinew
#

if you theorycraft convenient mooks to farm every time of course it's better

cyan notch
#

you dont need to theorycraft anything just hit one add in the face

fierce sinew
#

just have a guy or two on hand at all times to kill 3.5 seconds from when a mutie charges you, easy

spice veldt
#

it's 3.5; the description is wrong

cyan notch
#

its like 3.5 and it works with your existing dots before u swapped and mutants are rarely alone

fierce sinew
#

adjustment made, point remains

cyan notch
#

in my experience its pretty easy indeed

#

im glad you agree

spice veldt
#

it's not too uncommon to have enemies nearby, and those are usually situations where it matters to have that extra damage

fierce sinew
#

having a mutant with no trash to farm is definitely more common that anything you need deflector for

stable silo
#

with purg staff u want flak now because of the nerf to flak dmg

fierce sinew
#

I don't think it's really close

stable silo
#

flak + crit chance with flurry/nexus is prob bis to run

cyan notch
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you dont even need unstable power to kill a mutant though

#

even if its alone u can 1 shot it

fierce sinew
#

if you have a godroll and full peril sure

summer prairie
#

The mutants don't even do anything if there aren't other enemies nearby. But yeah I wouldn't rely on something like that. More realistically it's dead anyway from other damage

cyan notch
#

you dont need god roll and full peril

fallow meadow
#

Burn damage got nerf, but it it shouldn't be that different even flak mix in with the horde. Stagger keep them in place anyway.

summer prairie
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I think dodging it is way better than going for the H2 midcharge headshot, though if you can do both that's fine

spice veldt
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you can usually do both if you just do it early to account for ping

#

a little counterintuitive to do and I psyche myself out of a dodge because I think I'm doing it too early

fierce sinew
#

you have enough time for both, and I don't see any reason why dodging it could be better than killing it

spice veldt
#

well, it's dodging it + deflector versus killing it with unstable

cyan notch
#

what if you hit a bodyshot or miss or something

summer prairie
#

Because there's lag and a janky hitbox

#

If you don't have 100% success rate, I would dodge

#

Something can also stagger you

fierce sinew
#

it's not either or

#

you have time to dodge if you miss

#

it's strictly better

#

to just go for the one shot

cold geode
#

wtf is code 9999?

fierce sinew
#

server said fuck you no videogame

summer prairie
#

Patch time

#

Maybe

cyan notch
#

i personally just dodge and heavy special it if i have time to charge

fierce sinew
#

I think 9999 is session no longer exists but I could be wrong

#

I've gotten it on non patch days though

#

like the map in progress you were joining wiped and your load time was long enough that it was gone at the end

cold geode
#

probably... 😐

#

but i cant even get into the morning star now

cyan notch
#

people are reporting the same thing in general chat

cold geode
#

shite

fierce sinew
#

if everybody getting kicked then patch seems likely

summer prairie
#

This is usually when the patch drops,

spice veldt
#

huh neat

summer prairie
#

But could be steam maintenance

stable silo
#

i got in fine

cold geode
#

finally got back in

ionic frost
#

I can't wait until the poxburster fix =)

#

Though knowing fatshark they'll still give them stagger immunity when staggered by another poxburster...

deft gorge
ionic needle
#

I'm sure this'll be fine

cold geode
#

100%

digital loom
#

those who have the eldritch knowledge of refinery, know.

#

i exploded like 12 times too

#

because i'm too tired to remember peril is a thing after 30 seconds

terse saffron
#

1.3k damage taken wtf

digital loom
#

i kept exploding because driving while tired is the same as driving while drunk apparently

ionic needle
digital loom
#

team score 9

#

combat score 121

#

this is okay

cloud sequoia
#

KEKW_ogryn uncanny what

sour bison
#

valley

cyan notch
#

its nice but i dont think its the strongest

cloud sequoia
#

same

#

you dont really need to tackle crusher with deimos

#

as long as deimos one shot headshot most mutant on Heavy 2 its good enough

ionic frost
#

It's not that often that you want to melee crushers...They're usually mixed in with a lot of other nasties so brain burst is safer...

#

Remember...you can brain burst to 100% then quell for 1 tick and brain burst again with left clicks...

cloud sequoia
#

I rarely use hold right BB

#

KEKW_ogryn left click is better

#

And it peril cost seems cheaper on left click

spice veldt
#

I sometimes right-click to kill an enemy without having a teammate snipe the target

#

best use case for it

cyan notch
#

i think right click takes 4s to charge

#

normal one takes 3?

spice veldt
#

pygex's athenum prob has the numbers

#

not too bad, but the extra 1 second does feel like a damn slog

summer prairie
#

it wouldn't be too bad if holding it after the charge is done was free

spice veldt
#

that too

#

holding my right-click during silo cluster's elevator defense and then no special popping up even after 10 seconds

#

I suppose we should just have god tier hearing

#

at least we can sprint and slide with BB, so it's not too bad

#

buffing the charge time of right-click would probably mitigate people's gripes with BB being a not very reactive ability without buffing the actual DPS

#

I wouldn't mind a higher peril cost/s for RMB or while un-locked as a downside so long as it's not so slow

summer prairie
#

Could just have same charge time and cost, but keep the cost of holding it. The left click still has the advantage of being able to leave los

spice veldt
#

I guess so, and there's still the movement penalty

cloud sequoia
summer prairie
tired estuary
#

I'd like higher peril cost on right click as a theoretical alternative to not always picking illisi for WU build (Not that I'm gonna do that for a while lol)

summer prairie
#

after patch

cloud sequoia
#

Where patch

spice veldt
#

o no

spice veldt
#

as a quietude(tm) user, I would like BB's RMB to cost 100% peril per second

cyan notch
summer prairie
#

that makes wrack and ruin interesting actually

#

4 stacks makes up for the loss of BB damage even on the primary target

cyan notch
#

does it

#

not 1 shotting stuff with 6 charges and high peril is kinda lame

summer prairie
#

not on crushers and such

cyan notch
#

i guess it will kill flamers and dogs

#

maybe??

summer prairie
#

with 6 stacks it takes 3 sticks to kill a poxbomber, so a bit over 2s. Probably acceptable since you won't BB them if they are too close anyway

#

4 stacks also kills them but takes longer

radiant lance
#

I doubt Wrack & Ruin is good now.

#

What it really needs imo is a radius increase.

ionic needle
#

It needs the radius of a bomber grenade

spice veldt
#

probably fine for mixed hordes

#

like those with bulwarks accompanied

#

though it is a bit niche

ionic needle
#

Then I'd run it with wildfire and KB on my autopistol build

cloud sequoia
#

I only touch wrack and ruin once, will never touch it again because i popped 1 shotgunners and it spreads to demonhost KEKW_ogryn

cloud sequoia
#

KEKW_ogryn if they want to buff it, give more stacks instead radius increase

radiant lance
#

I think radius increase would be more satisfying

summer prairie
spice veldt
#

whew

#

oh right, wrack & ruin also has the 31 soulblaze cap right

summer prairie
#

yes

ionic frost
#

If only Soulblaze were allowed to tick on demonhost without waking it...

#

New meta...kill DH without waking it.