#psyker-class
1 messages · Page 510 of 1

What blessings should I get on Trauma?
Very nice. Shame the Cloud Radius is low
But that's such a minor gripe on an otherwise immaculate staff
trauma is versatile, standard would be flurry + rending/focused channeling but nexus/blazing spirit is great as well
just upped this one. not quite sure if i do something with it or just salvage ^^
@river sand This should be good enough?
the perks suck, rest is nice
That's so nice though...
that's a voidstrike
Wrong staff lol
thats a voidstrike
easy one, transfer peril to flurry
That's what I figured. Swap Unyielding to?
yeah
infested perhaps
unarmored or infested
Oh wow, good to know, thanks!
both good, allows you to oneshot either with less war charges
im oldschol, press print and ctrl+v in paint ^^
btw on that void you posted, rungun to flurry and unyielding to unarmored
maniac might be an option as well. but unyielding always sucks
Is it actually worth crafting? Cause of the low stats
I mean 56% damage is pretty crap
well its a shitty dmg roll but if you have nothing better
you can harvest the transfer peril as soon as you get a good one with flurry on it ^^
bb guys, time to walk the dog
How much does the 76% breakpoint on Burn matter for the Purgatus?
mostly only matters for bosses
^
What are you using currently?
I wouldn't upgrade that
This, which isn't better really...
Didn't craft it at all, wasn't worth
Brunt is screwing with me though so I'm not getting many high stat purgs
Would you upgrade this thing or transfer the Flurry on it to the previous Void?
transfer
snipping tool my beloved
This is Windows Snipper
Huh, just cause of the vs Flak?
353 base value
i played some illi shredder psyker for the first time in a few days last night
how did this happen
ha I'm still trying to craft a shredder
yeah lmao
nothing else i play makes my overkill spike up nearly as high as my damage dealt
and of course my shredder/illi actual damage dealt is already higher than most everything else i play
like hoooooooly
hilarious class
Right, but the prev voidstrike I posted has 320 base
Would you say that psyker is the most generalist kind of role?
I'd say so
I meaaaaaaaan. Both are garbage. Keep rolling
Yeah. Fair enough.
Like the 353 you could experiment with? You could probably even clear Damnation with it? But I wouldn't dare take it into Hi-Shock
350 is min for base
Really? Why?
now that's wrong too
I already completed Hi-Shock with that garbage Purgatus I posted
A few times as well. Had a good team though.
i would say purg kinda useless on hi-shock?

I have Deimos for those situations. One does not simply die to a crusher rush. Or even a mutant rush. One dies because there's so much extra shit to deal with on top of those.
For what it's worth I top scored nearly all those games 🤷♂️
Not a great metric though.
Didn't feel useless
Why tho? You steel need horde clear. Pair it with deimos and you should be fine.
Deimos Face stab ftw
Waaaaaaant
Its so... beautiful ;.;
Perfect T4 blessings? Vs Flak and Increased Crit? 79's across the board? Quell speed low like it should be?
If you had void staff with surge blessing i would have traded it in a heartbeat 😂
If trading was possible that is
Wasted too much materials on crafting void
xd
Here's my hope that FS adding trading feature 
Very unlikely to happen but yea i hope
dammit kknd
you literally have my exact staff but better
1 tier above across the board
Today I learned Windows can snip
Wow, Trauma with Flurry is a whole different ballgame
fucking emperor heard me
What advantages does void offer over trauma other than range?
More bang for your buck, I'd say
It's a lot cheaper to cast, especially with Transfer Peril
You can kind of just cast forever?
the schlap sfx when you hit heads is arguably the most satisfying sfx ever
Probably also clears more of the horde
worth using just for that
It's worse for mixed hordes though, so Trauma is probably better at hi shock
I tend to take KB with voidstrike
Gotcha! I haven’t used void yet so I was curious. Thanks for info everyone 👍
then I just swap to BB for ogryn enemies
Just a heads up,IF YOU REBLESS, YOU CAN AGAIN ROLL THAT ORIGINAL BLESSING. I had slaughter 1 on a great deimos, so i rolled it to blazing spirit because i dont want that... when hitting trans, i again rolled slaughterer 3. Just a heads up. I then rerolled blazing spirit off.
I know it locks the blessing, but it still gave mr the opportunity to roll a new blessing, and be useful.
mostly useful on weapons with a small blessing pool but yeah
oooh nice shreddar
ive been in a hi5 shock once with a vet who looked like and was named joe biden and kept saying in voice chat that he forgot where he was
all while legitimately playing the game
also note the ability to stunlock ranged specials and elites, super useful.
Understood!
So office printer became self-aware and decided to kill himself by playing Darktide.


Whats the currency that penances give you for?
nothing rn
Dang
need help with penance "Going out with a bang" is this the right channel to ask help ?
no need for a dedicated group here - this works very well as long as team mates stay out of your way (and you can communicate the intent at the beginning of the mission to make sure they are aware): https://steamcommunity.com/sharedfiles/filedetails/?id=2913003049
here's a video of it in action: https://www.reddit.com/r/DarkTide/comments/12egm70/siblings_there_is_an_easy_place_to_get/
295 votes and 36 comments so far on Reddit
oooh
this me likey
ty
beginning of next month
So is there any reason to use the OG force sword?
Did they buff it but still lacking
I actually dont like the illsi, so I'm trying to decide if I should use the deimos or the OG
I mean if you want to spam your mouse like crazy
then the other ones
Is there anything like a warp gun in 40k? Or stuffs do the job
off the top of my head there is one
but I assume you could make other types(and presumably cheaper)
since the only one I can think of is for grey knights
Deimos is just far better obscurus
Better dodge, horde clear, single target and same special
It’s horde clear is just fine with slaughterer, at worst it’s about the same as obscurus but easier to use
I’ll roleplay as a great knight one day
Eventually
Haven't played in a while, did something change with BB? It seems a little slower than it used to be even with the 30 perk and it's hitching or something at full charge. I hit left click and I get no pop + the charge goes down slightly
I thought I was going to get pick & mix easy with the new shock troop thing but it's not happening 😭
roll flurry to terrifying barrage and try upgrading it
i would like to thank you surge psykers for existing
The grey knight one he’s talking about is called the psycannon which is a form of heavy bolter
Crit on purgatus applies 2 stacks instead of 1 right?
Cause I have T3 warp nexus I can pull off my old staff and put on there
you shouldn't put it there until you've upgraded it to orange, assuming you want to
if you temporarily change it to terrifying barrage, you've a better chance of getting something good

what does the charge time reduction on secondary attacks on purgatos mean?
Anyone else getting stutters when a vet throws a grenade?
You charge to maximum faster idk.
is the seccondary the move where you hit them with the staff?
It's your RMB(hold for long flame)
Hit with staff is special action.
then the primary is the charge?
I don't really understand =\ Do you know the concept of "charge"? Aka holding thing for something to happen. So you hold your RMB(right mouse button) and your attack is charging.
to use dont you have to "charge" LMB then hold down RMB to shoot it
I need
Well, it depends on how you mapped your keybindings. Primary -- just a projectile, secondary -- long flame.
Opinions on psyker with Kinetic Deflection (10-33% ranged toughness reduction) with 3x toughness curius (15-17% toughness each as blessing) and 3x toughness regeneration speed (90% total) ?
I'm thinking that I dont usually get into melee and die, trauma staff will keep them away (or my force sword with force push). Or when I get hit in melee its from a random guy who jumped down from somewhere, so being at high toughness should reduce some of the melee damage.
I feel that its anoying to take a bunch of shots from enemies and have them chip away at my hp, so its good to have high toughness and regeneration to prevent that.
Opinions?
hello siblings. im finally back to playing psyker and wanted to ask what your opinions about the illisi sword are. is it worth a investment?
Its awesome against hordes.
Slapp a slaughterer on it and go kill
Illisi currently one of the best melee weapon.
Weak against specials/elites though
a direct trade to the traditional sword then
I personaly roll Deimos, its one target damage is insane. Can insta kill a mutant running towards you.

Not really
Ilisis special force attack is a wide sweep, insane cleave damage. (Can hit 10-16 enemies at once.)
Deimos special force is like old force, one hit target damage.
I personly roll Slaughterer 4 (15% damage per kill, up to 5 stacks. 75% damage) and Uncanny strike 4 (20% rending damage per weak spot hit, up to 5 stacks. 100% rending. 100% rending means there is NO damage reduction).
Just not as good as Deimos
Slaughterer should be your "main" blessing. Then I recommend crit, deflector or uncanny strike. Pick whatever you want.
i think they need to go back and find a better way to handle things like force swords and ps as well as the hammer for the zealot. the whole activate every swing thing gets old fast. maybe have ot as a charge you use up or cooldown after extended use
Mmh
With deimos I dont even use special attack, normal and heavy attack does same damage nearly.
Anyone?
well arent we lucky that we get to slot machine all those blessings? i have barely seen any t4 ones over my entire time in game
Easiest way to get t4 blessing is special shop, or finishing high damnation missions.
Consencrating works too, but its like 1% chance to get a t4 blessing.
how does surge work?
never seen it before, does it literally change your single explosion into 3 on crits?
gotta say in psykanium the wide swings of the illisi is nice but the regular sword just kills anything besides horde enemies so much faster and better
never seen surge either
surge procs an additional hit when your void attack is a crit
but the additional hit isn't a crit itself
it's fairly lackluster, actually
especially since the void staff doesn't have increased base crit chance
If you want be optimal it isn't the way i believe, if you are want to have fun and like it -- whatever
okay cool, saw a new tier 4 and was curious, I appreciate the explanation. Just tested it in psykanium and can confirm it is lack luster lol
Kinetic Deflection isn't ranged toughness reduction
I'll stick with this one
on top of that, the additional damage you get with a crit on void isn't great, anyways
staff crit multipliers are pretty garbage across the board
Whats best in slot for blessings/perks for Surge staff?
I meant Kinetic Shield, I always forgot which is which
Thanks broseph
I don't think anybody seriously uses that feat, it's pretty shit compared to kinetic deflection
KD is just so good
@near wyvern I spent some time at work figuring out the active quelling code. Every 250ms tick you quell an amount that is based on your staff's vent_duration_modifier and the peril percentage when you start quelling. Simplified the whole thing is essentially:
heat_decrease = starting_percentage / ((2.9 * 0.2 + 2.9 * 0.8 * starting_percentage) * vent_duration_modifier) * 0.25
Vent_duration_modifier can be calculated by diving 1 with the active quell value you see when viewing your staff. For example for quell 80% it's 1/1.4286 = 0.7. For brainburst it's 1. Starting_percentage is in decimal. The whole thing is a bit more complex but I left out variables that aren't currently used by anything. How long you quell doesn't affect the rate, but the starting percentage means you quell less peril per tick if you start at <100%, but the rate stays the same once you've started. The values from the formula match values you see with True Peril. I guess you could simplify the expression a bit further but it would just be uglier.
True thats its the "goto" for most.
But I find myself not really blocking in damnation, and I dont use deflector either.
I don't use deflector either, but that doesn't change how good KD is
again, the alternatives are just... shit
not true, a good surge/nexus void easily outdamages transfer peril/ flurry, flurry is just safer/easy to use
Uuugh. T2 perks and blessings should just not be possible on 370+ weapons
the void staff's biggest utility is the ability to never stop firing when you have transfer peril
What should i reroll to a t4? 🤔
good placement and aiming can mean you single-handedly hold back the horde indefinitely
void's base damage just isn't high enough to be a primary means of dps for general usage
a surge/nexus void can only outdamage flurry with macroed quell cancelling and if your extra shot actually hit nearly every time
Lets you take more shots
It let me run at shooters with my melee and not take hp damage since my 150 toughness with toughness reduction lets me tank more than b4.
and even then it's marginally better dps at the cost of much better flexibility
But yeah, kinetic deflector is insanly good when combined with deflector and 3x curios with block effiency
I don't find myself charging shooters without using my surge staff to stun them along the way
you don't need deflector for KD to be good
i know but you can do that as good with a nexus/surge void you just gotta vent here and there
I have a nexus/surge void staff
Why use surge over trauma staff?
the damage output isn't sufficient on heresy
Preference
you just aren't critting enough
and the crit damage multiplier isn't high enough
and the surge addition hit proc isn't a crit either
like I said - lackluster
You don't use surge staff for damage
Really? I thought the machine gun effect of Quell cancelling was actually due to Flurry. You can get those speeds without it?
two different conversations happening
the only way you one-shot kill anything on heresy+ with void is by doing charged shots that hit weakspots
the ones im using. the surge one has much higher damage output
sigh
@orchid shadow Can you rephrase, not quite sure what you are saying. Quell cancelling doesn't work if you have flurry as you lose the stacks.
nobody is saying that surge doesn't increase your overall dps
what I'm saying is that increase still isn't enough for it to be considered good
you can't look at performance on Malice difficulty as the bar for measurement
anything can be decent to good at Malice
The crit is gonna proc when you don't need it
and will never proc when you DO need it, that's just sods law.
@river sand I tested the dps vs a monster and surge/nexus was maybe 10% higher dps than flurry but that requires all your extra shots to hit, which they won't in other scenarios
like I said before - the void staff just doesn't crit often enough and reliably enough
even with warp nexus
Oh, maybe I'm thinking of something different then? I meant the rapid fire that you get when you lmb / quell. Unless you're talking about the rmb.
transfer peril + warp flurry is the ideal blessing combo for maximizing what the void staff is good at - clearing trash endlessly
no other staff that gets transfer peril can use it
honestly, with the changes to quell speeds, transfer peril is almost a novelty anyways
also in my testing flurry void had to manually quell some since it was against one target only
once you play with the void staff on heresy, you'll see how it starts to lose effectiveness
when you stop one-shotting whole crowds, the void becomes a liability
transfer peril isn't a novelty, it's so you don't lose flurry
... void works perfectly fine in damnation.
my new lightning staff
very nice
yeah but in a normal t5 high int things might get rough, so you cant keep up flurry all the time either. was tracking like 25 games with each staff and for comparison ( admittedly a lackluster method) divided damage done and overall enemies killed for each game. surge one was roughly 15% more dmg
your playstyle may be different when you aren't trying to keep flurry stacks up
perhaps more efficient melee usage
why should you stop oneshotting anything? every non elite dies to a charged void
on damnation
might be a crit headshot but I one shot some elites as well
nah same playstyle 90% staff usage
Hard to gauge that
yeah critheadshot can kill shotgunners/gunners
anyway I think grinder tests should be more reliable
Ooh, that's nice. What perk did you have that was worse than Carapace that that was what you kept? 😛
you spawn a monster and just kill it with headshots and you get the dps
you can have
and this is the ideal scenario for surge+nexus
I still think the surge staff needs to do full damage to all targets hit
and have charge up affect number of enemies hit, not damage
yeah but that doenst count in the good old slightly mousemovement that lets you shoot 2 voids 2 metres apart at the same time
I've been enjoying trauma more than either void or surge 🫠
how does that matter? All your shots are hitting in grinder
trauma is great as well
100% efficiency with the surge blessing while in real-game situations you won't be getting that
with flurry you can decide where your shots are going, you can't decide when you are going to crit with surge
but with surge you animation cancel, so flurry is just ~25% faster at full stacks
you also quell more, but yeah I did some animation time tests too
10 full charges with flurry building up, and 10 with canceling take roughly the same time
and the situations were you shoot more than 10 shots in a row are limited. happens a lot but not all the time
just saying surge/nexus at least as good (if not better, in a skilled hand) as flurry /transfer
is blazing spirit good on this? i just got to level 30 on psyker so im not too familiar with whats meta and stuff
i also rolled t2 deflector on a lower level mkv force sword and idk if i should slot it in
I want 😭
IMO, I would keep it as is since slaughterer is pretty good on force swords
if you get a higher level slaughterer I would use that, but I don't think I would value deflector all that highly
aight thank you 🙏
Eh I personally am against “just buff damage” solution
with surge staff it makes sense though
Because unless it becomes good enough to literally one shot maulers
you know what doesn't? stunning 6 things and only doing full damage to the first 2 targets
It’s just gonna be a worse staff compared to others
I’m down for buffing it so it’s not first target to everything but
I think it needs higher target cap
I'm not saying increase the damage the surge staff does, I'm saying make it do full damage to everything it hits
i.e. remove the primary vs secondary target nonsense
I definitely want to be able to stun more things at once, also
But in all seriousness I think yeah first target dmg to all enemies, target cap of like 10, buff so that dreg enemies take same dmg as flak
lower the damage boost at the end and raise the "dot" damage it does so a full charge can kill poxers and does like 250 extra damage at the end with a nice flak/carapace modifier. problem solved
and give it blazing spirit
With Surge Staff, should I focus on damage or more casts?
can I get slaughterer on the dueling swords?
btw im playing around with a trauma blazing/nexus build with wildifre/AB atm. it isnt that bad
Um
Both are kinda important ish? But more casts I suppose
Quell Speed, Charge rate, and damage are all dump stats in a sense
But all are also useful
thanks hadron....very uncool
probably shoulda stopped at purple. both perks are bad
oof
I havent played anything but zealot for the past 2 weeks, ignoring the team not wanting to kill DH's with the thunder hammer feels just right for some reason 
Never would've guessed the weapon i care to roll into perfection would be on zealot, but here we are
.>
he's strayed from the light
also zealot chat didn't give me a response within 10 seconds so
This isnt good enough!
which one is better
Preference questions, i would take the one on the right
Right, gotta give that a look at some point
what did you reroll?
yes, what was it before you rerolled it?
er, i think it was t2 quell, i rolled it to attack while sprinting so i wouldnt get it when consecration lmao
t2 quell?
What the hell is the Surge blessing and is it worth getting?
"2 shots on critical hit"
If you roll a crit you shoot twice
It just fires 2 of the balls?
ye
Wow that's dogwater.
drool
what post
0 votes and 38 comments so far on Reddit
The BB buffs I want are 1 shot poxhounds 1 shot bursters, give me the ability to stun enemies when I’m charging back
no
Arcotash thinks one BB to kill hounds is op for wte reason
Is jranger a thing here too?
not OP, but it trivializes them
and poxhounds take 3x melee damage for a reason
if poxhounds lose their 3x melee damage taken, then I'm fine with them being one-shot by BB
Expecting to melee hounds through a horde is dumb
"/jranger is a meme meaning no. JRanger was a poster on the Official City of Heroes/ Villains forum who would reply to ideas on the Suggestions and Ideas forum by only stating "no" without further explanation."
illisi
If I have the time to charge up a BB
I should be able to kill the shitty thing given how fast it is
it's also an aim assist weapon
psyker already gets top specialist/elite kills with BB only on hi/shock, only some vet builds can beat you
maybe shredder zealot
Those are some shit vets if they are losing in specialist kill count to BB
nope
Imo BB should one shot hounds and one shot poxbursters
I won't argue that BB has its moments, but a Veteran on top of their "shoot the things" game can run away with the gold on High Intensity Shock Gauntlet.
it does one shot poxbursters
its just kinda... annoying that it doesnt 1 tap poxbursters without warp charges
well then
¯_(ツ)_/¯
its not really a problem once you're capable of keeping warp charges up though (which isnt that hard anyways)
Atleast hounds then, atleast pox bursters are slow and pushable etc. etc
i mean, the fact that brain burst can target the dogs who move quite fast and are somewhat hard to target if they're not running straight at you is a reason to not make BB too strong against them
@ornate hamlet psyker consistently gets that or higher depending on the map/team
and I'm pretty sure part of the reason is that you run the surge staff
the main hound change i want is the hunting grounds special hounds to not have an impact radius when they pounce someone
aka the staff other than voidstrike that has trouble with mixed hordes
i fucking hate getting staggered cuz someone next to me got hit
Sure surge staff helps a lot with hound jank
I'm saying that it doesn't help with mixed hordes
e.g., pick a better ranged weapon if you don't like hounds
like every other class has to
I disagree that BB should allow you to circumvent this decision making for your ranged weapon
Wtf do you mean
pick a ranged weapon that can deal with hounds if you don't like them so much
rather than asking for a buff to your kit
How about BB not be completely useless against hounds
There’s no reason why BB should take 2 for hounds
imagine thinking it's useless against hounds
oh no chunking 60%+ of their hp is useless
Not even time to kill but it’s not worth the peril gen
the peril gen is just a bonus
killing is the name of the game, but doing damage is still good
60% of their hp is useless because after the first BB I’m meleeing em anyways
It’s either one shot or useless
Yeah and I don’t want to melee them
it's next you every time you BB them?
I want to fucking kill them
This is so dumb
I've been saying this since before the new force swords existed
The jankiest mob in the game that rockets all over the place has inconsistent pounced and stagger
so we should solve the jank with hounds
so next patch
rather than touching the other mechanics that interact with them
Next patch they will make pouncing dodge window Better
Feels like it staggers much better now--only problem is when the hounds stagger they often fly in random directions
but surge staff CC's omg so op
My favourite is the 180 turn'n'jump
My favorite is when they inexplicably fly up to the mourningstar upon ragdoll.
Or they can buff BB
You literally already have the mutant
Which is the same mechanic of melee their ass
And unlike the dog they actually function normally
Why is the fastest target that’s already small a two shot?
probably because brain burst is an aim assist weapon that ignores their mobility
it's not like they're an ant
and the other solution of dealing with hounds is to simply have the team be together
Except their speed literally counters BB cuz of its charge time
are you BBing things without barrage
like hounds already have so many ways of being dealt with besides BB
Unless you are playing consignment yard or some shit you only get one charge
I really don't get people who want BB to be this do-it-all
Even with barrage they are pouncing by the 2nd BB
It’s not a do it all
unless they come around the corner, no
go use your other weapons or stick with your team
It’s let’s make the fast supposedly squishy disabler actually squishy
if you don't want to melee them, that's a you issue
Sorry. Won't happen again.
if you don't want to swap to a staff that deals with them better, that's a you issue
Nah I think their entire design is shit

and if you don't want to stay with your team, that's a you issue again
it does, because your teammates can clear them off
and they can be cleared from ranged
I've saved a dogged teammate a level above me with the trauma staff a few times
and sure they're jank, but that jank should be fixed instead of buffing BB
I’d rather just have both
Idk how making poxhounds one shot to BB suddenly makes BB op
I didn't say it would make it OP
don't put the words into my mouth
I only said that poxhounds would be even more trivialized than they already are
Idk someone thought I wanted BB to do it all
it's already OP with barrage
It isn’t op
trivializing another specialist makes it strong
Give me a break
way higher utility than grenades
are you going to argue with an actual point or just say that "it's not going to make it OP"?
it's not even close
Trivialize dogs? Idk what you are on about
one-shotting an enemy whose mobility is a core component of their design with an aim-assist weapon will certainly trivialize them
and they already get fucked by melee
just use melee or another staff
or our ult which stops them mid pounce
The biggest pain in the ass specialist in the game, which can spawn 3 at a time? Tanky af, etc. etc. who cares if I can kill 1 of three with a BB before they jump
yes, reducing 3 hounds to 2 totally isn't a significant decrease in threat
it would be nice if there was a small quick time event to try and push hounds off or break out of a net, but what can you do
or even a long one
Let’s just agree to disagree because there’s no way one BB to kill a poxhound trivializes them
for that doomsday scenario
But sure poxhound jank should be fixed let’s agree on that first I guess
They really aren’t
or your ult
They are literally the deadliest special
hounds arent trivial, they end runs
Literally the worst special in the game idk what you are on
especially when you cant see them in a horde or whatever
if you're in a situation where they're a threat, it's a already a bad situation
that's not solely the hound's fault
sure but thats the point isnt it
Any special by themselves isn’t a big deal
nothings a threat in a good situation...
yes, I agree that's the point that they should be a threat to loners
And they are tf
yes, and I'm saying I agree with that
i mean yeah hounds scare me when im alone
Changing BB to a one hit doesn’t change that
more than any other special
Decent players will dodge or shove them anyways and then melee
and ignoring the stagger on BB
That’s your whole point yeah?
yes
if theres a single object with a corner near you, dogs are trivial
because most map sections have positions where you can corral dogs into where they can be pushed or melee easily
They will literally continue to slide towards you and then directly into a pounce animation
time it so that the BB staggers them midpounce
Lmao
or don't use BB at all and use your other weapons
Give me a break
bb wont stop a dog
it annoyed me at first but i just learned to deal with them in better ways
seems excessive
I really don’t think it is
Idk how everyone suddenly 180’d
Everyone thought it was dumb as they moved from malice to heresy+
suddenly?
like a week after release sure
And suddenly since we are used to jank BS suddenly not having it is excessive and makes hounds useless
Wte
It def wasn’t a week after release
thats when i started getting used to heresy, idk
I wouldnt say no to it killing them man i just dont care that it doesnt
Why is every pouncer a “melee lol” thing
Forgiveness please
because they take 3x melee?
I think it's a fairly easy line of logic to follow
3x melee damage = we should probably melee them
Wte I’m done until the next time I reminded about how bullshit poxhounds are
Prob when the next patch comes out and I’m testing how cancer dogs are with the pounce
If nothing BB should stop them dead in their tracks then idfk
doesnt it stagger them when it goes off?
I coulda sworn they do that thing where they favour their hinds and cower a bit after a bb
Lmao what happens is the BB hits, the slide towards you or fly past you, and then immediately pounce
or RMB -> LMB
Ah yes jank stun locking my favorite
Tho tbh I’m fine with BB stunning being added back to lmb
sure, but if you're going to factor in the jank of poxhounds into your decision, it's only fair that I get to consider the jank of brain burst into my own
Basically the BB stagger does the same bullshit
yeah no shit youll be fine with a free buff
tbh im fine with fatshark giving me all god rolls for free
imo ill be fine with only me having red weapons now ngl
and despite this jank, the poxhound was dealt with in all situations
Dude that’s not even an argument
sure it is
No shit we deal with it
just stick with your team
Should I go “yeah psyker was shit in prelaunch, but players dealt with it on all situations”
and wait for them to fix the jank instead of getting a buff to BB
also, this would be a buff that only affects psykers
seems like a bandaid fix
would they have to remove the fix if they fix all the hound stuff then
I mean I just think that glorified gutter runners shouldn’t be tanky pieces of shit
The mutant already fills that role fine
But apparently that’s just me and yeah
though mutants don't permanently disable you, can't be staggered without a specific weapon unique to a single class, and the only way of being dealt with is pretty much to kill them
the comparison to mutants is not going to get you anywhere
u can stagger them with ogryn nade
huh
Yeah and that’s called good design, make a tanky special that throws you around, but easy to dodge and cut down in melee
Tell me
What the fuck are dogs
easy to clear from teammates when their stagger invuln/resist works properly
can be cleared from ranged unlike trappers
easy to be dealt with in melee unlike trappers who require some extra heft to be staggered
I don’t think “yeah the meta strat against dogs is to get them to pounce on me and let the teammate push it off” is the argument you think it is
I never said that was the meta strat
but if the team sticks together, they are fairly easy to deal with
That is literally everything in the game
but dogs especially so
when you compare their threat level when you're alone and when you're with your team
Not rly?
that's the comparison I'm making, not comparing it to the other threats in the game
There are many things that are scarier if you are alone
Like a mutant
Or a trapper
Assuming you are alone and dealing with a horde
and I didn't say they were the scariest to be alone
and I'd say that they're fairly comparable
yeah, because you completely ignore the other methods of dealing with hounds
And then we’ll start the song and dance all over again
mutants are not scarier when u are alone
"if I ignore the other methods that this game gives me to deal with hounds, then hounds are pretty had to deal with"
they dont instant disable you
I don’t ignore I don’t like the fact that the gutter runner but tanky requires two BB
use other weapons
consider the fact that BB is not the best tool for the situation then
you dont have to bb it
A mutant will screw you if you are stuck with a horde or even a pack of shooters
And if it’s alone then nothing is rly an issue for psyker
ok?
I feel like mutie is only at all threatening with a horde or group of specials
No shit you don’t have to BB it
use the best tool for the situation then
Do you BB it ever?
im saying its not an instant disable so its just not that scary compared to trappers or dogs
Sometimes BB hound when it's far away, but I would rather voidstrike or trauma it
and mutants staggering other enemies can be a boon
Or shoot with auto pistol
Wte idk what kind of arguments you guys are making half the time
“Just use other things” like no shit
Ofc I do that
That’s not an argument for or against buffing BB
then that should be fine since you know how easily dogs are dealt with most of the time
do u think bb should be buffed against mutants then
If hound is far away, BB for guaranteed damage on it, if it is charging you, use something to stagger it
since those arent very effective either
people sure like their aim assist weapons to be buffed
grenades should too, everyone needs a way to deal with the jank
vet nades could use some love
nades should apply suppression outside of explosion radius
like oh no! zombies got shell shocked
I think BB's damage on mutie is fine, but it would be nice if all classes's grenades stunned them somewhat
Only BOX does the business
maybe, but 3x melee damage once again
Yeah, they're easy to kill
You make it sound like BB isn’t the hardest thing to aim in a psykers kit
It locks on alright, to the fucking poxwalker a pixel away from the target
it is pretty ez to aim tbh
I mean yes
But the whole “aim assist” is bullshit
Like aiming a voidstrike or a purge staff is much harder
Or even a fucking auto pistol
yes, being able to track a poxhound is totally not an advantage
not everybody is a quake player
and I'd say that brain burst usually has good priority to lock onto elites/specials even when other commons are around in my experience
Rly? Cuz in my experience the prioritization is mediocre at best
its pretty good
are you pinging the dogs?
i am endorsing blaze trauma
or are you just rawdogging them
it's been fine unless they're literally inside a horde
Nice
sometimes u can even grab them when they only have a pixel running around a corner
also, I agree that the purg staff should be nerfed
you should know me by now
🤔
I’m just not gonna take that seriously
Maybe nerf against maulers
Dunno how they would do that without fucking up everything else though given maulers are flak
it doesnt kill maulers that great
it's not the damage that's the problem
but the ability to spread it to everything that's not blocked by a shielded bulwark or a wall within a 16 meter range
thats just the way it is
The alternative was the firestorm or wte in vermintide which was a useless PoS
flamethrowers in vt2 were also like that
I mean we already have a built in overheat gauge so idk how else you could change a flamethrower
Without making it not a flamethrower
add some cleave limits
I mean
aka, maybe it shouldn't cleave straight through a crusher
That would make it shit
Actually
I know why you want purge nerfed
It would make trauma meta

I also want the trauma to be nerfed
So you want every staff nerfed besides surge
I want every infinite cleave weapon to be nerfed
voidstrike is fine since the aoe sucks balls
theyd have to rework both flamethrowers
it's balanced by the absolutely shit damage and lack of aoe
trauma could use a falloff curve rather than "everything in a 2.3 meter radius circle dies, and everything outside gets knocked"
i don't mean that it should have a cleave limit
If anything should have infinite pierce, it should be warp aoes
but to balance around it
aka tinkering the damage down and/or adding a more continuous damage falloff
Idk I think the staves besides surge are fine where they are tbh
It’s not like psyker outperforms everyone
Besides the fucking illisi and deimos
If anything needs a nerf on psyker it’s those two weapons
true
I still think that the stagger on the trauma is too much of an advantage combined with the lack of a continuous falloff
nerf either the stagger or damage
¯_(ツ)_/¯
or add a stagger curve
its balanced by small radius
that's only for the epicentre
the outer radius still interrupts the volleys of shooters
the outer stagger is pathetically weak
hmm, I guess they can lower the stagger on the outer area to not make it interrupt shooters
I mean interrupts is a rly low bar
they get staggered for like a split second
by the time u start charging your 2nd volley they can already shoot you again
hordes even shrug off the outer explosion sometimes
Also just a reminder that we are probably some of the better players out there so probably wanna lower standards a bit for balancing
they just keep running ur ass down
I don't get how trauma stagger is supposed to be good. Like purg instantly disables all shooters in 18m cone
On top of that it’s not like a comp pvp game so balancing doesn’t have to be as strict
I'm not saying that it's better than purg, but I think it's fine for what it is
it gives you a split second of protection to safely initiate a slide from either a sprint or dodge
and it should be tweaked a little
I mean that’s high skill shit that most players won’t be utilizing
u paid the cost to charge
I mean
it's really only a knowledge barrier that's stopping players
the fact that the tutorial sucks ass
No it’s a skill thing to
I’ve played way too many pve games
that's true
And what I’ve come to realize is that the average playerbase is bad
I played a csgo gamemode where telling people to stand in one spot and hold m1 was hard
The average player is like a literal bot
maybe I'll be satisfied when they increase the difficulty
Maybe
still think that the stagger is a difficulty-agnostic advantage by virtue of interrupting shooters
hmm yeah dodges and slides are busted
i dont think that advantage is a big deal
Arcotash might rly enjoy GTFO
its just a thing that happens its not a free win button
He should try the game out some time
I dont even know how many shredders Ive gone through just please let me get pinning fire
Hadron says no
its just opening salvo and cavalcade
too much interaction for me for a game
Sounds about right
fatshark pity systems are cool you should add one
I’d prefer they just didn’t have a gacha system
But at this point might as well embrace it I guess
thats ture
its giving me flashbacks to when I played warframe
if you havent played warframe dont, its not fun, it took me 3000 hours to realize
The crafting system is basically lifted straight out of division 2
So yeah gacha + looter shooter
That’s darktide end game
Wonder if we'll get any chaos cosmetics
Or levels beyond 30
Maybe a psyker subclass that summons a daemon for a brief time or something
and then gets shot in the head by his team mates
Lmao
that would be a cool alternative to peril of the warp explosion
you dont explode your team mate executes you
Or summoning something
I mean one of the zealot penance sets will make em look like a dreg
tbh if anyone picks up a grim they should take friendly fire damage, to prevent heretical thoughts
It'd be cool if when psyker picks it up they hear voices randomly
hmmmm
bad
Jesus Christ
It's Sanguinalla for sure today. Finally getting Power Cycler for collection
Shitty stats, but the blessings came alright. Praise the Emprah
Well i got a neat Antax MK V with BM on my Vet already... so who needs PS 🙂
But why upgrading MK II ? This model of FS serves no purpose - it exists purely for memes and to be blessings donor
Bought from the NPC for the Slaughterer blessing
Yup
what would I want on a surge staff?
finally found a 21% hp curio. NOW TO WATCH HADRON MAKE IT HORRIBLE
- FlaK +crit chance, Warp Nexus + whatever.
Yes.
6% EXEPERIENCE IS THE FIRST PERK EXCELLENT.
dump stat?
charge speed is dump on surge.
I felt like a pilgrim landing on Plymouth Rock when I discovered I could
If you are for some insane reason using Surge staff for damage then - Warp Resistance will do as Dump Stat...
🤔 really?
nah i just can't aim. i crutch on surge because it's like a really long melee attack
Yes. It mostly used for CC not to kill things
So you will rarely find yourself charging attacks for Surge staff
@grand arrow you don't really charge it up fully. You spam it.
wait, i'm not supposed to charge it? wtf
i thought it didn't stagger unless it was charged
Go test it in meatgrinder. You can just spam it, and then pray for crits (if you want damage)
It stagger alright even barely charged. Just remember that it's a warp spaghetti code - and Pox Hounds don't give a shit about stagger 70% of time
eyyyyy slaughterer iv
Which is so weird. Because I think it staggers mutants no problem at low charge
It may sound as HERESY but "Weirdly enough Surge staff can used for Damage!", provided most of of the non-zombies basic enemy spawns are Scabs - then you are mass murder machine with insane damage number on the scorebaord.
Swap terrifying barrage with warp nexus or warp flurry?
have neither but that is the plan
i actually dont have any blessings on psyker. i just hit 30 tbh
Yeah, then stay the course. You're on the path then Igron. 🙂
@abstract cedar I would imo
just gotta grind out some Milk missions then
also the same vendor has the best lasgun I've ever seen, ofc for Psyker and not Vet 🫠
post
i would cop it just in case vetpsyker ever becomes viable
glares in gunpsyker
the funniest thing i see on a day to day basis is psykers being out of ammo and running around with a knife or tac axe
I'm wondering if shredder is gonna get nerfed next patch, so I'm trying out other guns just in case.
probably will get nerfed
anything that can be used without a brain usually gets nerfed because fatshark doesn't like giving free ridees
especially something that is popping up all over the place on 3 different classes
I do not enjoy gunpsyker
Wonder if we'll get new staffs
If we cope hard enough
Yep
worth buying over my current purg you think?
Yes
76 burn is the last breakpoint
It also has warp nexus 4
Perks are a bit rip tho but just replace carapace with flak I suppose
is there a doc with breakpoints?
reroll the terrifying barrage to warp flurry I assume?
Yea
cool thanks
time to look at the cool autoguns melk has for my psyker this fine day
haha not a single force weapon
thanks melk, see you next time
there's a reason why he's called Sour Milk
no reason not to get it
dont worry, already did
Can't wait to see Hadron mutilate it
seems like a good pickup from melk?
yea, is decent
would be perfect for unstable power if the warp res and mobility were swapped
hadron moment
never rolled this, already got good blessings on mine but is this any good?
unfortunately, the blessing is as it's seen on the tin, and it's not really that great
Whats the best and worst staff?
I’ve went from purgatus to surge, and I am currently using trauma. Trauma feels the best to me because it works as an amalgamation of all 3 staffs together. I haven’t tried void because I’m still working on rolling a usable one.
I least enjoy purgatus but it’s not because its bad. I just don’t like that playstyle and it doesn’t help me on damnation if I am the last alive.
I... I used BB to bring a plague ogryn down to almost no health... Someone else killed it
Funny how slaughterer 4 does 15% for any kill, vs this being 5% for killing an elite...
🥲
Have it as the locked blessing on both of the 370+ FS I got
Though they have slaughterer as well so it doesn't even matter anyway
So close Melk
you'd think a t3 only blessing would be better
Went back to my original Deimos with slaughterer 3 unstable power 3 😝
Is t3 pinning fire bad?
weapon stat roll is bad
No, it's good
perks are great
Run and gun says hi
I wouldn't bother buying from Melk, but if I got that from emperor's gift it would be a perfectly reasonable starter pistol for gunker
With surge staff should i spam or try to always charge
1fp10s?
download more ram, easy

i wouldnt buy a lottery ticket anytime soon dude, youve used up all your luck
Do all force swords share the same blessing pool?
Ye
Cry a bit and extract transfer peril
i mean i dont think that one is bad
especially since youll be quelling FAR less than with others staves, even more so cuz of the transfer being max tier
and youll have less of a need to cuz of the max warp resist
so you can just open fire for 10 years, even better of warp flurry is put over nexus
plus the unyielding can stay or be changed to maniac depending on preference
id use that staff lol
When you're AFK around three other Psykers
which one of these deserves both blessings and perk re rolls?
also really conflicted on slaughterer+deflector or shred
For the second question, that entirely depends on whether you want extra defense or better damage
well guess i've been playing without deflector so far so shred it is
