#psyker-class

1 messages · Page 510 of 1

unreal dust
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Well done!

sour bison
radiant lance
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What blessings should I get on Trauma?

unreal dust
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But that's such a minor gripe on an otherwise immaculate staff

river sand
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just upped this one. not quite sure if i do something with it or just salvage ^^

radiant lance
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@river sand This should be good enough?

river sand
#

the perks suck, rest is nice

radiant lance
#

If I replace Transfer with Flurry

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Oh wait

leaden thunder
#

that's a voidstrike

radiant lance
#

Wrong staff lol

river sand
#

thats a voidstrike

radiant lance
#

How do you guys crop btw? I'm just using print screen

leaden thunder
#

well sometimes

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I literally just go into like

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paint and do it there

river sand
#

easy one, transfer peril to flurry

summer prairie
#

winkey + shift + S

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and then just paste here

radiant lance
river sand
#

yeah

leaden thunder
#

infested perhaps

river sand
#

unarmored or infested

radiant lance
river sand
#

both good, allows you to oneshot either with less war charges

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im oldschol, press print and ctrl+v in paint ^^

leaden thunder
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i just use steam screenshots

river sand
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btw on that void you posted, rungun to flurry and unyielding to unarmored

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maniac might be an option as well. but unyielding always sucks

radiant lance
#

I mean 56% damage is pretty crap

river sand
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well its a shitty dmg roll but if you have nothing better

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you can harvest the transfer peril as soon as you get a good one with flurry on it ^^

#

bb guys, time to walk the dog

radiant lance
#

How much does the 76% breakpoint on Burn matter for the Purgatus?

summer prairie
#

mostly only matters for bosses

leaden thunder
#

^

radiant lance
#

Debating if to bother upgrading this thing.

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Probably not.

unreal dust
summer prairie
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I wouldn't upgrade that

radiant lance
#

This, which isn't better really...

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Didn't craft it at all, wasn't worth

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Brunt is screwing with me though so I'm not getting many high stat purgs

radiant lance
unreal dust
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transfer

ruby plover
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the year is 2023

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download sharex

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windows snipper is fine too

lunar hollow
#

snipping tool my beloved

ruby plover
#

imagine cropping this manually

radiant lance
#

This is Windows Snipper

unreal dust
radiant lance
ruby plover
#

double erm

uneven drift
unreal dust
ruby plover
#

i played some illi shredder psyker for the first time in a few days last night

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how did this happen

worn cypress
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ha I'm still trying to craft a shredder

ruby plover
#

its just hysterical

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how disgustingly overpowered that loadout is

worn cypress
#

yeah lmao

ruby plover
#

nothing else i play makes my overkill spike up nearly as high as my damage dealt

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and of course my shredder/illi actual damage dealt is already higher than most everything else i play

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like hoooooooly

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hilarious class

radiant lance
late yew
#

Would you say that psyker is the most generalist kind of role?

unreal dust
radiant lance
unreal dust
#

Like the 353 you could experiment with? You could probably even clear Damnation with it? But I wouldn't dare take it into Hi-Shock

late yew
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350 is min for base

radiant lance
#

I already completed Hi-Shock with that garbage Purgatus I posted

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A few times as well. Had a good team though.

late yew
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i would say purg kinda useless on hi-shock?

ruby plover
late yew
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because specials is the real danger

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and big groups of elites

unreal dust
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I have Deimos for those situations. One does not simply die to a crusher rush. Or even a mutant rush. One dies because there's so much extra shit to deal with on top of those.

radiant lance
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Not a great metric though.

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Didn't feel useless

uneven drift
unreal dust
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Deimos Face stab ftw

twilit badger
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Wish i had void staff that good

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Instead now i'm forced to playing purgatus kek

unreal dust
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Its so... beautiful ;.;

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Perfect T4 blessings? Vs Flak and Increased Crit? 79's across the board? Quell speed low like it should be?

twilit badger
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If you had void staff with surge blessing i would have traded it in a heartbeat 😂

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If trading was possible that is

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Wasted too much materials on crafting void

twilit badger
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xd

unreal dust
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I would trade it in a heartbeat for that flame staff

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Zero hesitation

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No takebacks

twilit badger
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Here's my hope that FS adding trading feature KEKW_ogryn

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Very unlikely to happen but yea i hope

stable silo
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dammit kknd

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you literally have my exact staff but better

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1 tier above across the board

ornate hamlet
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Today I learned Windows can snip

radiant lance
#

Wow, Trauma with Flurry is a whole different ballgame

worn cypress
prisma perch
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What advantages does void offer over trauma other than range?

radiant lance
#

It's a lot cheaper to cast, especially with Transfer Peril

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You can kind of just cast forever?

worn cypress
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the schlap sfx when you hit heads is arguably the most satisfying sfx ever

radiant lance
#

Probably also clears more of the horde

worn cypress
#

worth using just for that

radiant lance
#

It's worse for mixed hordes though, so Trauma is probably better at hi shock

worn cypress
#

I tend to take KB with voidstrike

prisma perch
#

Gotcha! I haven’t used void yet so I was curious. Thanks for info everyone 👍

worn cypress
#

then I just swap to BB for ogryn enemies

karmic copper
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Just a heads up,IF YOU REBLESS, YOU CAN AGAIN ROLL THAT ORIGINAL BLESSING. I had slaughter 1 on a great deimos, so i rolled it to blazing spirit because i dont want that... when hitting trans, i again rolled slaughterer 3. Just a heads up. I then rerolled blazing spirit off.

I know it locks the blessing, but it still gave mr the opportunity to roll a new blessing, and be useful.

summer prairie
#

mostly useful on weapons with a small blessing pool but yeah

stable silo
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oooh nice shreddar

autumn smelt
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average hi5 shock mission

olive ember
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lmao

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looks about right

wet jacinth
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Her: you can do Hi5 shock missions easily right?
Him: stare
Her: right??

autumn smelt
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ive been in a hi5 shock once with a vet who looked like and was named joe biden and kept saying in voice chat that he forgot where he was

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all while legitimately playing the game

olive ember
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¯_(ツ)_/¯

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some people like to roll play rly weird shit

pale basalt
idle bay
# autumn smelt

So office printer became self-aware and decided to kill himself by playing Darktide.
loregryn

radiant lance
#

Trauma kinda feels like it needs Inner Tranquility?

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The Peril generation is real.

karmic reef
#

Whats the currency that penances give you for?

leaden thunder
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nothing rn

karmic reef
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Dang

thorn lintel
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need help with penance "Going out with a bang" is this the right channel to ask help ?

lilac tapir
rare furnace
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So

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New penace coming next week?

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Or next month

leaden thunder
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beginning of next month

karmic reef
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So is there any reason to use the OG force sword?

leaden thunder
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uh

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not really

rare furnace
karmic reef
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I actually dont like the illsi, so I'm trying to decide if I should use the deimos or the OG

leaden thunder
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well it's more like

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just worse

rare furnace
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I mean if you want to spam your mouse like crazy

leaden thunder
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then the other ones

rare furnace
#

Is there anything like a warp gun in 40k? Or stuffs do the job

leaden thunder
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off the top of my head there is one

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but I assume you could make other types(and presumably cheaper)

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since the only one I can think of is for grey knights

shrewd nest
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Better dodge, horde clear, single target and same special

olive ember
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lies and slander

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its horde clear is shit

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obscures forever

shrewd nest
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It’s horde clear is just fine with slaughterer, at worst it’s about the same as obscurus but easier to use

rare furnace
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Eventually

abstract cedar
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Haven't played in a while, did something change with BB? It seems a little slower than it used to be even with the 30 perk and it's hitching or something at full charge. I hit left click and I get no pop + the charge goes down slightly

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I thought I was going to get pick & mix easy with the new shock troop thing but it's not happening 😭

glossy escarp
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Got a decent roll on this purg staff

summer prairie
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roll flurry to terrifying barrage and try upgrading it

lunar hollow
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i would like to thank you surge psykers for existing

undone fossil
lunar hollow
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i just had one feed me so many mutant, hound, and bulwark kills

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as veteran

glossy escarp
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Crit on purgatus applies 2 stacks instead of 1 right?

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Cause I have T3 warp nexus I can pull off my old staff and put on there

summer prairie
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you shouldn't put it there until you've upgraded it to orange, assuming you want to

glossy escarp
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Oh yeah no ofc

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But for once I do

summer prairie
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if you temporarily change it to terrifying barrage, you've a better chance of getting something good

glossy escarp
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Cause I can pull it off my old

clever root
digital loom
#

this cheevo helmet looks pretty good

olive ember
#

ye

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If only they didn't make you bald

silent garnet
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what does the charge time reduction on secondary attacks on purgatos mean?

orchid shadow
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Anyone else getting stutters when a vet throws a grenade?

uneven drift
silent garnet
uneven drift
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Hit with staff is special action.

silent garnet
#

then the primary is the charge?

uneven drift
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I don't really understand =\ Do you know the concept of "charge"? Aka holding thing for something to happen. So you hold your RMB(right mouse button) and your attack is charging.

silent garnet
#

to use dont you have to "charge" LMB then hold down RMB to shoot it

clever root
#

I need

uneven drift
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Well, it depends on how you mapped your keybindings. Primary -- just a projectile, secondary -- long flame.

clever root
#

A higher tier terrifying barrage

static agate
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Opinions on psyker with Kinetic Deflection (10-33% ranged toughness reduction) with 3x toughness curius (15-17% toughness each as blessing) and 3x toughness regeneration speed (90% total) ?

I'm thinking that I dont usually get into melee and die, trauma staff will keep them away (or my force sword with force push). Or when I get hit in melee its from a random guy who jumped down from somewhere, so being at high toughness should reduce some of the melee damage.

I feel that its anoying to take a bunch of shots from enemies and have them chip away at my hp, so its good to have high toughness and regeneration to prevent that.

Opinions?

coarse dagger
#

hello siblings. im finally back to playing psyker and wanted to ask what your opinions about the illisi sword are. is it worth a investment?

static agate
uneven drift
static agate
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Weak against specials/elites though

coarse dagger
static agate
#

I personaly roll Deimos, its one target damage is insane. Can insta kill a mutant running towards you.

radiant lance
static agate
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Ilisis special force attack is a wide sweep, insane cleave damage. (Can hit 10-16 enemies at once.)

Deimos special force is like old force, one hit target damage.

I personly roll Slaughterer 4 (15% damage per kill, up to 5 stacks. 75% damage) and Uncanny strike 4 (20% rending damage per weak spot hit, up to 5 stacks. 100% rending. 100% rending means there is NO damage reduction).

radiant lance
#

Just not as good as Deimos

static agate
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Slaughterer should be your "main" blessing. Then I recommend crit, deflector or uncanny strike. Pick whatever you want.

coarse dagger
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i think they need to go back and find a better way to handle things like force swords and ps as well as the hammer for the zealot. the whole activate every swing thing gets old fast. maybe have ot as a charge you use up or cooldown after extended use

static agate
#

Mmh

With deimos I dont even use special attack, normal and heavy attack does same damage nearly.

coarse dagger
static agate
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Easiest way to get t4 blessing is special shop, or finishing high damnation missions.

Consencrating works too, but its like 1% chance to get a t4 blessing.

sly cove
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how does surge work?

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never seen it before, does it literally change your single explosion into 3 on crits?

coarse dagger
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gotta say in psykanium the wide swings of the illisi is nice but the regular sword just kills anything besides horde enemies so much faster and better

coarse dagger
long wharf
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surge procs an additional hit when your void attack is a crit

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but the additional hit isn't a crit itself

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it's fairly lackluster, actually

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especially since the void staff doesn't have increased base crit chance

uneven drift
# static agate Anyone?

If you want be optimal it isn't the way i believe, if you are want to have fun and like it -- whateverthumbsup_ogryn

sly cove
#

okay cool, saw a new tier 4 and was curious, I appreciate the explanation. Just tested it in psykanium and can confirm it is lack luster lol

long wharf
sly cove
#

I'll stick with this one

long wharf
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on top of that, the additional damage you get with a crit on void isn't great, anyways

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staff crit multipliers are pretty garbage across the board

sly cove
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Whats best in slot for blessings/perks for Surge staff?

long wharf
#

warp flurry and warp nexus

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until such time as we get blazing spirit on surge staff

static agate
sly cove
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Thanks broseph

long wharf
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KD is just so good

summer prairie
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@near wyvern I spent some time at work figuring out the active quelling code. Every 250ms tick you quell an amount that is based on your staff's vent_duration_modifier and the peril percentage when you start quelling. Simplified the whole thing is essentially:

heat_decrease = starting_percentage / ((2.9 * 0.2 + 2.9 * 0.8 * starting_percentage) * vent_duration_modifier) * 0.25

Vent_duration_modifier can be calculated by diving 1 with the active quell value you see when viewing your staff. For example for quell 80% it's 1/1.4286 = 0.7. For brainburst it's 1. Starting_percentage is in decimal. The whole thing is a bit more complex but I left out variables that aren't currently used by anything. How long you quell doesn't affect the rate, but the starting percentage means you quell less peril per tick if you start at <100%, but the rate stays the same once you've started. The values from the formula match values you see with True Peril. I guess you could simplify the expression a bit further but it would just be uglier.

static agate
long wharf
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I don't use deflector either, but that doesn't change how good KD is

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again, the alternatives are just... shit

river sand
orchid shadow
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Uuugh. T2 perks and blessings should just not be possible on 370+ weapons

long wharf
edgy kite
#

What should i reroll to a t4? 🤔

long wharf
#

good placement and aiming can mean you single-handedly hold back the horde indefinitely

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void's base damage just isn't high enough to be a primary means of dps for general usage

summer prairie
#

a surge/nexus void can only outdamage flurry with macroed quell cancelling and if your extra shot actually hit nearly every time

static agate
summer prairie
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and even then it's marginally better dps at the cost of much better flexibility

static agate
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But yeah, kinetic deflector is insanly good when combined with deflector and 3x curios with block effiency

long wharf
#

you don't need deflector for KD to be good

river sand
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i know but you can do that as good with a nexus/surge void you just gotta vent here and there

long wharf
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I have a nexus/surge void staff

static agate
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Why use surge over trauma staff?

long wharf
#

the damage output isn't sufficient on heresy

edgy kite
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Preference

long wharf
#

you just aren't critting enough

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and the crit damage multiplier isn't high enough

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and the surge addition hit proc isn't a crit either

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like I said - lackluster

edgy kite
#

You don't use surge staff for damage

orchid shadow
long wharf
#

two different conversations happening

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the only way you one-shot kill anything on heresy+ with void is by doing charged shots that hit weakspots

river sand
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the ones im using. the surge one has much higher damage output

long wharf
#

sigh

summer prairie
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@orchid shadow Can you rephrase, not quite sure what you are saying. Quell cancelling doesn't work if you have flurry as you lose the stacks.

long wharf
#

what I'm saying is that increase still isn't enough for it to be considered good

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you can't look at performance on Malice difficulty as the bar for measurement

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anything can be decent to good at Malice

edgy kite
#

The crit is gonna proc when you don't need it

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and will never proc when you DO need it, that's just sods law.

summer prairie
#

@river sand I tested the dps vs a monster and surge/nexus was maybe 10% higher dps than flurry but that requires all your extra shots to hit, which they won't in other scenarios

long wharf
#

like I said before - the void staff just doesn't crit often enough and reliably enough

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even with warp nexus

orchid shadow
long wharf
#

transfer peril + warp flurry is the ideal blessing combo for maximizing what the void staff is good at - clearing trash endlessly

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no other staff that gets transfer peril can use it

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honestly, with the changes to quell speeds, transfer peril is almost a novelty anyways

summer prairie
#

also in my testing flurry void had to manually quell some since it was against one target only

long wharf
#

once you play with the void staff on heresy, you'll see how it starts to lose effectiveness

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when you stop one-shotting whole crowds, the void becomes a liability

summer prairie
#

transfer peril isn't a novelty, it's so you don't lose flurry

naive junco
#

... void works perfectly fine in damnation.

willow harness
#

my new lightning staff

long wharf
river sand
#

yeah but in a normal t5 high int things might get rough, so you cant keep up flurry all the time either. was tracking like 25 games with each staff and for comparison ( admittedly a lackluster method) divided damage done and overall enemies killed for each game. surge one was roughly 15% more dmg

summer prairie
#

your playstyle may be different when you aren't trying to keep flurry stacks up

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perhaps more efficient melee usage

river sand
#

on damnation

leaden thunder
#

might be a crit headshot but I one shot some elites as well

river sand
summer prairie
#

Hard to gauge that

river sand
#

yeah critheadshot can kill shotgunners/gunners

summer prairie
#

anyway I think grinder tests should be more reliable

orchid shadow
leaden thunder
#

may also be the uh

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49% damage boost

summer prairie
#

you spawn a monster and just kill it with headshots and you get the dps

leaden thunder
#

you can have

summer prairie
#

and this is the ideal scenario for surge+nexus

long wharf
#

I still think the surge staff needs to do full damage to all targets hit

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and have charge up affect number of enemies hit, not damage

river sand
civic jungle
#

I've been enjoying trauma more than either void or surge 🫠

summer prairie
#

how does that matter? All your shots are hitting in grinder

river sand
#

trauma is great as well

summer prairie
#

100% efficiency with the surge blessing while in real-game situations you won't be getting that

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with flurry you can decide where your shots are going, you can't decide when you are going to crit with surge

river sand
#

but with surge you animation cancel, so flurry is just ~25% faster at full stacks

summer prairie
#

you also quell more, but yeah I did some animation time tests too

river sand
#

10 full charges with flurry building up, and 10 with canceling take roughly the same time

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and the situations were you shoot more than 10 shots in a row are limited. happens a lot but not all the time

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just saying surge/nexus at least as good (if not better, in a skilled hand) as flurry /transfer

lilac grotto
#

is blazing spirit good on this? i just got to level 30 on psyker so im not too familiar with whats meta and stuff

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i also rolled t2 deflector on a lower level mkv force sword and idk if i should slot it in

civic jungle
#

I want 😭

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IMO, I would keep it as is since slaughterer is pretty good on force swords

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if you get a higher level slaughterer I would use that, but I don't think I would value deflector all that highly

lilac grotto
#

aight thank you 🙏

olive ember
long wharf
#

with surge staff it makes sense though

olive ember
#

Because unless it becomes good enough to literally one shot maulers

long wharf
#

you know what doesn't? stunning 6 things and only doing full damage to the first 2 targets

olive ember
#

It’s just gonna be a worse staff compared to others

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I’m down for buffing it so it’s not first target to everything but

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I think it needs higher target cap

long wharf
#

I'm not saying increase the damage the surge staff does, I'm saying make it do full damage to everything it hits

olive ember
#

🤔

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I think a higher target cap of like 15x targets kekw

long wharf
#

i.e. remove the primary vs secondary target nonsense

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I definitely want to be able to stun more things at once, also

olive ember
#

But in all seriousness I think yeah first target dmg to all enemies, target cap of like 10, buff so that dreg enemies take same dmg as flak

river sand
#

lower the damage boost at the end and raise the "dot" damage it does so a full charge can kill poxers and does like 250 extra damage at the end with a nice flak/carapace modifier. problem solved

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and give it blazing spirit

primal plume
#

With Surge Staff, should I focus on damage or more casts?

gloomy yarrow
#

can I get slaughterer on the dueling swords?

river sand
#

btw im playing around with a trauma blazing/nexus build with wildifre/AB atm. it isnt that bad

olive ember
#

Both are kinda important ish? But more casts I suppose

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Quell Speed, Charge rate, and damage are all dump stats in a sense

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But all are also useful

gilded magnet
#

well god damn, today is a good day

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just crafted this boi

coarse dagger
#

thanks hadron....very uncool

kind jay
#

probably shoulda stopped at purple. both perks are bad

olive ember
#

oof

safe crystal
#

I havent played anything but zealot for the past 2 weeks, ignoring the team not wanting to kill DH's with the thunder hammer feels just right for some reason Sitgryn

olive ember
#

Fucking heresy

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playing zealot

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fucking

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smh

safe crystal
#

Never would've guessed the weapon i care to roll into perfection would be on zealot, but here we are

olive ember
#

.>

wet jacinth
olive ember
#

he's strayed from the light

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also zealot chat didn't give me a response within 10 seconds so

safe crystal
#

This isnt good enough!

olive ember
safe crystal
#

Preference questions, i would take the one on the right

wet jacinth
#

It's the ordo dockets huh

olive ember
#

sigh

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thx for bricking

near wyvern
long wharf
gilded magnet
#

i rerolled to the cirt chance

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crit*

long wharf
#

yes, what was it before you rerolled it?

gilded magnet
#

er, i think it was t2 quell, i rolled it to attack while sprinting so i wouldnt get it when consecration lmao

long wharf
#

t2 quell?

mortal crest
#

What the hell is the Surge blessing and is it worth getting?

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"2 shots on critical hit"

civic jungle
#

If you roll a crit you shoot twice

mortal crest
#

It just fires 2 of the balls?

leaden thunder
#

ye

mortal crest
#

Wow that's dogwater.

upper sage
#

I started with Zealot, I do want to go back...

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Hammer go brrrr

ruby plover
#

bro that reddit post about brain burst

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is hilarious

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"ITS THEIR CORE ABILITY!!!"

sly cove
lunar hollow
olive ember
#

I mean I’m fine with a BB buff

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Give me the fucking stun back ffs

lunar hollow
#

actually deranged

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this dude tryna play the whole game only using brainburst

olive ember
#

The BB buffs I want are 1 shot poxhounds 1 shot bursters, give me the ability to stun enemies when I’m charging back

spice veldt
#

no

olive ember
#

Arcotash thinks one BB to kill hounds is op for wte reason

ornate hamlet
#

Is jranger a thing here too?

spice veldt
#

not OP, but it trivializes them

olive ember
#

Jranger?

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It really doesn’t

spice veldt
#

and poxhounds take 3x melee damage for a reason

olive ember
#

Not when the game can spawn 3 at a time

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That’s dumb

spice veldt
#

if poxhounds lose their 3x melee damage taken, then I'm fine with them being one-shot by BB

olive ember
#

Expecting to melee hounds through a horde is dumb

ornate hamlet
#

"/jranger is a meme meaning no. JRanger was a poster on the Official City of Heroes/ Villains forum who would reply to ideas on the Suggestions and Ideas forum by only stating "no" without further explanation."

spice veldt
#

illisi

olive ember
#

If I have the time to charge up a BB

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I should be able to kill the shitty thing given how fast it is

spice veldt
#

it's also an aim assist weapon

summer prairie
#

psyker already gets top specialist/elite kills with BB only on hi/shock, only some vet builds can beat you

olive ember
#

Lol that’s a joke right?

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No way

summer prairie
#

maybe shredder zealot

olive ember
#

Those are some shit vets if they are losing in specialist kill count to BB

summer prairie
#

nope

olive ember
#

Imo BB should one shot hounds and one shot poxbursters

ornate hamlet
#

I won't argue that BB has its moments, but a Veteran on top of their "shoot the things" game can run away with the gold on High Intensity Shock Gauntlet.

summer prairie
#

it does one shot poxbursters

olive ember
#

It’s a long charge anyways and the dogs move fast

#

They also spawn 3 at a time

lunar hollow
olive ember
#

I mean unconditionally

#

None of that 4 charges + WU bs

spice veldt
#

well then

olive ember
#

¯_(ツ)_/¯

lunar hollow
#

its not really a problem once you're capable of keeping warp charges up though (which isnt that hard anyways)

olive ember
#

Atleast hounds then, atleast pox bursters are slow and pushable etc. etc

spice veldt
#

i mean, the fact that brain burst can target the dogs who move quite fast and are somewhat hard to target if they're not running straight at you is a reason to not make BB too strong against them

olive ember
#

Hounds are just stupid

#

And most importantly they are jank

summer prairie
#

@ornate hamlet psyker consistently gets that or higher depending on the map/team

spice veldt
#

and I'm pretty sure part of the reason is that you run the surge staff

lunar hollow
#

the main hound change i want is the hunting grounds special hounds to not have an impact radius when they pounce someone

spice veldt
#

aka the staff other than voidstrike that has trouble with mixed hordes

lunar hollow
#

i fucking hate getting staggered cuz someone next to me got hit

olive ember
#

Sure surge staff helps a lot with hound jank

spice veldt
#

I'm saying that it doesn't help with mixed hordes

#

e.g., pick a better ranged weapon if you don't like hounds

#

like every other class has to

#

I disagree that BB should allow you to circumvent this decision making for your ranged weapon

olive ember
#

Wtf do you mean

spice veldt
#

pick a ranged weapon that can deal with hounds if you don't like them so much

#

rather than asking for a buff to your kit

olive ember
#

How about BB not be completely useless against hounds

#

There’s no reason why BB should take 2 for hounds

summer prairie
#

imagine thinking it's useless against hounds

spice veldt
#

oh no chunking 60%+ of their hp is useless

olive ember
#

Not even time to kill but it’s not worth the peril gen

summer prairie
#

the peril gen is just a bonus

spice veldt
#

killing is the name of the game, but doing damage is still good

olive ember
#

60% of their hp is useless because after the first BB I’m meleeing em anyways

#

It’s either one shot or useless

spice veldt
#

oh ok then you can just melee them

#

problem solved

olive ember
#

Yeah and I don’t want to melee them

summer prairie
#

it's next you every time you BB them?

olive ember
#

I want to fucking kill them

spice veldt
#

melee them then

#

pick a slaughterer force sword and push hordes aside

olive ember
#

This is so dumb

spice veldt
#

I've been saying this since before the new force swords existed

olive ember
#

The jankiest mob in the game that rockets all over the place has inconsistent pounced and stagger

spice veldt
#

so we should solve the jank with hounds

summer prairie
#

so next patch

spice veldt
#

rather than touching the other mechanics that interact with them

olive ember
#

Next patch they will make pouncing dodge window Better

civic jungle
#

Feels like it staggers much better now--only problem is when the hounds stagger they often fly in random directions

olive ember
#

Doesn’t remove 80% of the jank

#

Nope

wide tiger
#

but surge staff CC's omg so op

olive ember
#

The amount of times they stagger and then immediately pounce

#

Is dumb

spice veldt
#

sure that's jank

#

fatshark should fix that instead of buffing BB

wide tiger
#

My favourite is the 180 turn'n'jump

ornate hamlet
#

My favorite is when they inexplicably fly up to the mourningstar upon ragdoll.

olive ember
#

Or they can buff BB

#

You literally already have the mutant

#

Which is the same mechanic of melee their ass

#

And unlike the dog they actually function normally

#

Why is the fastest target that’s already small a two shot?

spice veldt
#

probably because brain burst is an aim assist weapon that ignores their mobility

#

it's not like they're an ant

#

and the other solution of dealing with hounds is to simply have the team be together

olive ember
#

Except their speed literally counters BB cuz of its charge time

summer prairie
#

are you BBing things without barrage

spice veldt
#

like hounds already have so many ways of being dealt with besides BB

olive ember
#

Unless you are playing consignment yard or some shit you only get one charge

spice veldt
#

I really don't get people who want BB to be this do-it-all

olive ember
#

It’s not a do it all

summer prairie
#

unless they come around the corner, no

spice veldt
#

go use your other weapons or stick with your team

olive ember
#

It’s let’s make the fast supposedly squishy disabler actually squishy

spice veldt
#

if you don't want to melee them, that's a you issue

ruby plover
#

wait did i miss a city of heroes reference in darktide discord

#

what the

ornate hamlet
#

Sorry. Won't happen again.

spice veldt
#

if you don't want to swap to a staff that deals with them better, that's a you issue

olive ember
#

Nah I think their entire design is shit

ruby plover
spice veldt
#

and if you don't want to stay with your team, that's a you issue again

olive ember
#

Lmao

#

Give me a break this has nothing to do with sharing with your team

spice veldt
#

it does, because your teammates can clear them off

#

and they can be cleared from ranged

#

I've saved a dogged teammate a level above me with the trauma staff a few times

#

and sure they're jank, but that jank should be fixed instead of buffing BB

olive ember
#

I’d rather just have both

#

Idk how making poxhounds one shot to BB suddenly makes BB op

spice veldt
#

I didn't say it would make it OP

#

don't put the words into my mouth

#

I only said that poxhounds would be even more trivialized than they already are

olive ember
#

Idk someone thought I wanted BB to do it all

spice veldt
#

still doesn't make it OP

#

and BB already has a lot of utility

summer prairie
#

it's already OP with barrage

olive ember
#

It isn’t op

spice veldt
#

trivializing another specialist makes it strong

olive ember
#

Give me a break

summer prairie
#

way higher utility than grenades

spice veldt
#

are you going to argue with an actual point or just say that "it's not going to make it OP"?

olive ember
#

It is not way higher utility than a grenade

#

Except maybe the fucking ogryn box

summer prairie
#

it's not even close

olive ember
#

Trivialize dogs? Idk what you are on about

spice veldt
#

one-shotting an enemy whose mobility is a core component of their design with an aim-assist weapon will certainly trivialize them

#

and they already get fucked by melee

#

just use melee or another staff

#

or our ult which stops them mid pounce

olive ember
#

The biggest pain in the ass specialist in the game, which can spawn 3 at a time? Tanky af, etc. etc. who cares if I can kill 1 of three with a BB before they jump

spice veldt
#

yes, reducing 3 hounds to 2 totally isn't a significant decrease in threat

wide tiger
#

it would be nice if there was a small quick time event to try and push hounds off or break out of a net, but what can you do

#

or even a long one

olive ember
#

Let’s just agree to disagree because there’s no way one BB to kill a poxhound trivializes them

wide tiger
#

for that doomsday scenario

olive ember
#

But sure poxhound jank should be fixed let’s agree on that first I guess

spice veldt
#

my point is that poxhounds are already trivialized

#

use your other weapons

olive ember
#

They really aren’t

spice veldt
#

or your ult

olive ember
#

They are literally the deadliest special

wide tiger
#

hounds arent trivial, they end runs

olive ember
#

Literally the worst special in the game idk what you are on

wide tiger
#

especially when you cant see them in a horde or whatever

spice veldt
#

if you're in a situation where they're a threat, it's a already a bad situation

#

that's not solely the hound's fault

wide tiger
#

sure but thats the point isnt it

olive ember
#

Any special by themselves isn’t a big deal

wide tiger
#

nothings a threat in a good situation...

spice veldt
#

yes, I agree that's the point that they should be a threat to loners

olive ember
#

And they are tf

spice veldt
#

yes, and I'm saying I agree with that

wide tiger
#

i mean yeah hounds scare me when im alone

olive ember
#

Changing BB to a one hit doesn’t change that

wide tiger
#

more than any other special

olive ember
#

Decent players will dodge or shove them anyways and then melee

spice veldt
olive ember
#

That’s your whole point yeah?

spice veldt
#

yes

vestal rose
#

if theres a single object with a corner near you, dogs are trivial

olive ember
#

The stagger on BB doesn’t do shit half the times

#

Thanks to hound jank

spice veldt
#

because most map sections have positions where you can corral dogs into where they can be pushed or melee easily

olive ember
#

They will literally continue to slide towards you and then directly into a pounce animation

spice veldt
#

time it so that the BB staggers them midpounce

olive ember
#

Lmao

spice veldt
#

or don't use BB at all and use your other weapons

olive ember
#

Give me a break

vestal rose
#

bb wont stop a dog
it annoyed me at first but i just learned to deal with them in better ways

olive ember
#

Oh no we all have

#

I’m just arguing BB should just kill them

vestal rose
#

seems excessive

olive ember
#

I really don’t think it is

#

Idk how everyone suddenly 180’d

#

Everyone thought it was dumb as they moved from malice to heresy+

vestal rose
#

suddenly?
like a week after release sure

olive ember
#

And suddenly since we are used to jank BS suddenly not having it is excessive and makes hounds useless

#

Wte

#

It def wasn’t a week after release

wide tiger
#

im ok with bb not killing them

#

they die so fast to melee

vestal rose
#

thats when i started getting used to heresy, idk

olive ember
#

sigh

#

We already have mutants anyways

wide tiger
#

I wouldnt say no to it killing them man i just dont care that it doesnt

olive ember
#

Why is every pouncer a “melee lol” thing

wide tiger
#

Forgiveness please

spice veldt
#

because they take 3x melee?

olive ember
#

Why the fuck is the glorified gutter runner tanky now

#

It’s dumb in general

spice veldt
#

I think it's a fairly easy line of logic to follow

#

3x melee damage = we should probably melee them

olive ember
#

Wte I’m done until the next time I reminded about how bullshit poxhounds are

#

Prob when the next patch comes out and I’m testing how cancer dogs are with the pounce

#

If nothing BB should stop them dead in their tracks then idfk

wide tiger
#

doesnt it stagger them when it goes off?

olive ember
#

Lol no

#

Well it’s supposed to

#

Doesn’t work 80% of the time

wide tiger
#

I coulda sworn they do that thing where they favour their hinds and cower a bit after a bb

olive ember
#

Lmao what happens is the BB hits, the slide towards you or fly past you, and then immediately pounce

spice veldt
#

or RMB -> LMB

olive ember
#

Ah yes jank stun locking my favorite

#

Tho tbh I’m fine with BB stunning being added back to lmb

spice veldt
#

sure, but if you're going to factor in the jank of poxhounds into your decision, it's only fair that I get to consider the jank of brain burst into my own

olive ember
#

Basically the BB stagger does the same bullshit

cyan notch
#

yeah no shit youll be fine with a free buff

#

tbh im fine with fatshark giving me all god rolls for free

#

imo ill be fine with only me having red weapons now ngl

spice veldt
#

and despite this jank, the poxhound was dealt with in all situations

olive ember
#

Dude that’s not even an argument

spice veldt
#

sure it is

olive ember
#

No shit we deal with it

spice veldt
#

just stick with your team

olive ember
#

Should I go “yeah psyker was shit in prelaunch, but players dealt with it on all situations”

spice veldt
#

and wait for them to fix the jank instead of getting a buff to BB

olive ember
#

Sure I’ll wait for them to fix jank

#

If they fixed everything jank aboht hounds

spice veldt
#

also, this would be a buff that only affects psykers

cyan notch
#

seems like a bandaid fix

#

would they have to remove the fix if they fix all the hound stuff then

olive ember
#

I mean I just think that glorified gutter runners shouldn’t be tanky pieces of shit

#

The mutant already fills that role fine

#

But apparently that’s just me and yeah

spice veldt
#

though mutants don't permanently disable you, can't be staggered without a specific weapon unique to a single class, and the only way of being dealt with is pretty much to kill them

#

the comparison to mutants is not going to get you anywhere

vagrant frigate
#

u can stagger them with ogryn nade

spice veldt
#

huh

olive ember
#

Tell me

#

What the fuck are dogs

spice veldt
#

easy to clear from teammates when their stagger invuln/resist works properly

#

can be cleared from ranged unlike trappers

#

easy to be dealt with in melee unlike trappers who require some extra heft to be staggered

olive ember
#

I don’t think “yeah the meta strat against dogs is to get them to pounce on me and let the teammate push it off” is the argument you think it is

spice veldt
#

I never said that was the meta strat

#

but if the team sticks together, they are fairly easy to deal with

olive ember
#

That is literally everything in the game

spice veldt
#

but dogs especially so

#

when you compare their threat level when you're alone and when you're with your team

olive ember
#

Not rly?

spice veldt
#

that's the comparison I'm making, not comparing it to the other threats in the game

olive ember
#

There are many things that are scarier if you are alone

#

Like a mutant

#

Or a trapper

#

Assuming you are alone and dealing with a horde

spice veldt
#

and I didn't say they were the scariest to be alone

#

and I'd say that they're fairly comparable

olive ember
#

Wte we are talking in circles now at this point

#

We’ll wait until the next patch

spice veldt
#

yeah, because you completely ignore the other methods of dealing with hounds

olive ember
#

And then we’ll start the song and dance all over again

cyan notch
#

mutants are not scarier when u are alone

spice veldt
#

"if I ignore the other methods that this game gives me to deal with hounds, then hounds are pretty had to deal with"

cyan notch
#

they dont instant disable you

olive ember
#

I don’t ignore I don’t like the fact that the gutter runner but tanky requires two BB

spice veldt
#

use other weapons

#

consider the fact that BB is not the best tool for the situation then

cyan notch
#

you dont have to bb it

olive ember
#

And if it’s alone then nothing is rly an issue for psyker

cyan notch
#

ok?

civic jungle
#

I feel like mutie is only at all threatening with a horde or group of specials

olive ember
#

No shit you don’t have to BB it

spice veldt
#

use the best tool for the situation then

olive ember
#

Do you BB it ever?

cyan notch
#

im saying its not an instant disable so its just not that scary compared to trappers or dogs

civic jungle
#

Sometimes BB hound when it's far away, but I would rather voidstrike or trauma it

spice veldt
#

and mutants staggering other enemies can be a boon

civic jungle
#

Or shoot with auto pistol

olive ember
#

Wte idk what kind of arguments you guys are making half the time

#

“Just use other things” like no shit

#

Ofc I do that

spice veldt
#

yes

#

good

olive ember
#

That’s not an argument for or against buffing BB

spice veldt
#

then that should be fine since you know how easily dogs are dealt with most of the time

olive ember
#

It rly isn’t

#

Bleh wte I’m gonna eat dinner

#

And yeah

cyan notch
#

do u think bb should be buffed against mutants then

civic jungle
#

If hound is far away, BB for guaranteed damage on it, if it is charging you, use something to stagger it

cyan notch
#

since those arent very effective either

spice veldt
#

people sure like their aim assist weapons to be buffed

cyan notch
#

i think bb should 1 shot mutants too

#

and stun them while charging

summer prairie
#

grenades should too, everyone needs a way to deal with the jank

wide tiger
#

vet nades could use some love

cyan notch
#

nades should apply suppression outside of explosion radius

#

like oh no! zombies got shell shocked

civic jungle
#

I think BB's damage on mutie is fine, but it would be nice if all classes's grenades stunned them somewhat

#

Only BOX does the business

spice veldt
#

maybe, but 3x melee damage once again

civic jungle
#

Yeah, they're easy to kill

olive ember
#

It locks on alright, to the fucking poxwalker a pixel away from the target

cyan notch
#

it is pretty ez to aim tbh

olive ember
#

I mean yes

#

But the whole “aim assist” is bullshit

#

Like aiming a voidstrike or a purge staff is much harder

#

Or even a fucking auto pistol

spice veldt
#

yes, being able to track a poxhound is totally not an advantage

#

not everybody is a quake player

#

and I'd say that brain burst usually has good priority to lock onto elites/specials even when other commons are around in my experience

olive ember
#

Rly? Cuz in my experience the prioritization is mediocre at best

cyan notch
#

its pretty good

spice veldt
#

are you pinging the dogs?

digital loom
#

i am endorsing blaze trauma

spice veldt
#

or are you just rawdogging them

olive ember
#

I spam ping in general

#

So yes I’m pinging them

spice veldt
#

it's been fine unless they're literally inside a horde

olive ember
cyan notch
#

sometimes u can even grab them when they only have a pixel running around a corner

spice veldt
#

you should know me by now

olive ember
#

🤔

#

I’m just not gonna take that seriously

#

Maybe nerf against maulers

#

Dunno how they would do that without fucking up everything else though given maulers are flak

cyan notch
#

it doesnt kill maulers that great

spice veldt
#

it's not the damage that's the problem

#

but the ability to spread it to everything that's not blocked by a shielded bulwark or a wall within a 16 meter range

olive ember
#

I mean it’s a flamethrower

#

Idk what you expect

cyan notch
#

thats just the way it is

olive ember
#

The alternative was the firestorm or wte in vermintide which was a useless PoS

cyan notch
#

flamethrowers in vt2 were also like that

olive ember
#

I mean we already have a built in overheat gauge so idk how else you could change a flamethrower

#

Without making it not a flamethrower

spice veldt
#

add some cleave limits

olive ember
#

I mean

spice veldt
#

aka, maybe it shouldn't cleave straight through a crusher

olive ember
#

That would make it shit

#

Actually

#

I know why you want purge nerfed

#

It would make trauma meta

spice veldt
#

cuz I like melee

#

no

olive ember
spice veldt
#

I also want the trauma to be nerfed

olive ember
#

So you want every staff nerfed besides surge

spice veldt
#

I want every infinite cleave weapon to be nerfed

olive ember
#

So literally every psyker staff besides surge

#

That’s

#

A take

spice veldt
#

voidstrike is fine since the aoe sucks balls

cyan notch
#

theyd have to rework both flamethrowers

spice veldt
#

it's balanced by the absolutely shit damage and lack of aoe

#

trauma could use a falloff curve rather than "everything in a 2.3 meter radius circle dies, and everything outside gets knocked"

cyan notch
#

doesnt really make sense to have a cleave limit

#

like should nades have it too

spice veldt
#

i don't mean that it should have a cleave limit

long wharf
#

If anything should have infinite pierce, it should be warp aoes

spice veldt
#

but to balance around it

#

aka tinkering the damage down and/or adding a more continuous damage falloff

olive ember
#

Idk I think the staves besides surge are fine where they are tbh

#

It’s not like psyker outperforms everyone

#

Besides the fucking illisi and deimos

#

If anything needs a nerf on psyker it’s those two weapons

spice veldt
#

true

#

I still think that the stagger on the trauma is too much of an advantage combined with the lack of a continuous falloff

#

nerf either the stagger or damage

olive ember
#

¯_(ツ)_/¯

spice veldt
#

or add a stagger curve

cyan notch
#

its balanced by small radius

spice veldt
#

that's only for the epicentre

#

the outer radius still interrupts the volleys of shooters

cyan notch
#

the outer stagger is pathetically weak

spice veldt
#

hmm, I guess they can lower the stagger on the outer area to not make it interrupt shooters

olive ember
#

I mean interrupts is a rly low bar

cyan notch
#

they get staggered for like a split second

spice veldt
#

still enough to make space

#

and to sync up their shots to dodge them more easily

cyan notch
#

by the time u start charging your 2nd volley they can already shoot you again

#

hordes even shrug off the outer explosion sometimes

olive ember
#

Also just a reminder that we are probably some of the better players out there so probably wanna lower standards a bit for balancing

cyan notch
#

they just keep running ur ass down

summer prairie
#

I don't get how trauma stagger is supposed to be good. Like purg instantly disables all shooters in 18m cone

olive ember
#

On top of that it’s not like a comp pvp game so balancing doesn’t have to be as strict

spice veldt
#

I'm not saying that it's better than purg, but I think it's fine for what it is

#

it gives you a split second of protection to safely initiate a slide from either a sprint or dodge

#

and it should be tweaked a little

olive ember
#

I mean that’s high skill shit that most players won’t be utilizing

spice veldt
#

I don't really think it's high skill

#

just spam sprint slides

cyan notch
#

u paid the cost to charge

olive ember
#

I mean

spice veldt
#

it's really only a knowledge barrier that's stopping players

#

the fact that the tutorial sucks ass

olive ember
#

No it’s a skill thing to

cyan notch
#

if anything they should nerf dodge and slides

#

thats the dumb shit

olive ember
#

I’ve played way too many pve games

spice veldt
#

that's true

olive ember
#

And what I’ve come to realize is that the average playerbase is bad

#

I played a csgo gamemode where telling people to stand in one spot and hold m1 was hard

#

The average player is like a literal bot

spice veldt
#

maybe I'll be satisfied when they increase the difficulty

olive ember
#

Maybe

spice veldt
#

still think that the stagger is a difficulty-agnostic advantage by virtue of interrupting shooters

#

hmm yeah dodges and slides are busted

cyan notch
#

i dont think that advantage is a big deal

olive ember
#

Arcotash might rly enjoy GTFO

cyan notch
#

its just a thing that happens its not a free win button

olive ember
#

He should try the game out some time

gloomy yarrow
#

I dont even know how many shredders Ive gone through just please let me get pinning fire

spice veldt
#

GTFO seems to require actual communication

#

so no

olive ember
#

I mean

#

You do LFG chat

gloomy yarrow
spice veldt
#

too much interaction for me for a game

olive ember
#

Sounds about right

gloomy yarrow
#

fatshark pity systems are cool you should add one

olive ember
#

I’d prefer they just didn’t have a gacha system

#

But at this point might as well embrace it I guess

gloomy yarrow
#

thats ture

#

its giving me flashbacks to when I played warframe

#

if you havent played warframe dont, its not fun, it took me 3000 hours to realize

olive ember
#

The crafting system is basically lifted straight out of division 2

#

So yeah gacha + looter shooter

#

That’s darktide end game

steel wren
#

Wonder if we'll get any chaos cosmetics

#

Or levels beyond 30

#

Maybe a psyker subclass that summons a daemon for a brief time or something

wide tiger
#

and then gets shot in the head by his team mates

steel wren
#

Lmao

wide tiger
#

that would be a cool alternative to peril of the warp explosion

#

you dont explode your team mate executes you

steel wren
#

Or summoning something

olive ember
#

I mean one of the zealot penance sets will make em look like a dreg

leaden thunder
#

tbh if anyone picks up a grim they should take friendly fire damage, to prevent heretical thoughts

steel wren
#

It'd be cool if when psyker picks it up they hear voices randomly

digital loom
cyan notch
#

bad

steel wren
#

Jesus Christ

idle bay
#

It's Sanguinalla for sure today. Finally getting Power Cycler for collection

sick light
#

Shitty stats, but the blessings came alright. Praise the Emprah

idle bay
#

Well i got a neat Antax MK V with BM on my Vet already... so who needs PS 🙂

idle bay
sick light
#

Bought from the NPC for the Slaughterer blessing

steel wren
#

Did you know

#

Funny zap stuns mutants mid charge

sick light
#

Yup

grand arrow
#

what would I want on a surge staff?

copper torrent
#

finally found a 21% hp curio. NOW TO WATCH HADRON MAKE IT HORRIBLE

idle bay
steel egret
copper torrent
#

6% EXEPERIENCE IS THE FIRST PERK EXCELLENT.

grand arrow
copper torrent
#

charge speed is dump on surge.

steel wren
idle bay
# grand arrow dump stat?

If you are for some insane reason using Surge staff for damage then - Warp Resistance will do as Dump Stat...

grand arrow
grand arrow
idle bay
#

So you will rarely find yourself charging attacks for Surge staff

copper torrent
#

@grand arrow you don't really charge it up fully. You spam it.

grand arrow
#

i thought it didn't stagger unless it was charged

copper torrent
#

Go test it in meatgrinder. You can just spam it, and then pray for crits (if you want damage)

idle bay
feral verge
#

eyyyyy slaughterer iv

copper torrent
#

Which is so weird. Because I think it staggers mutants no problem at low charge

idle bay
#

It may sound as HERESY but "Weirdly enough Surge staff can used for Damage!", provided most of of the non-zombies basic enemy spawns are Scabs - then you are mass murder machine with insane damage number on the scorebaord.

grand arrow
#

this one seems okay

#

will simply keep it

abstract cedar
#

stats are mid but should I get this just for Unstable 4?

copper torrent
#

Swap terrifying barrage with warp nexus or warp flurry?

grand arrow
#

i actually dont have any blessings on psyker. i just hit 30 tbh

copper torrent
#

Yeah, then stay the course. You're on the path then Igron. 🙂

#

@abstract cedar I would imo

abstract cedar
#

just gotta grind out some Milk missions then

#

also the same vendor has the best lasgun I've ever seen, ofc for Psyker and not Vet 🫠

grand arrow
#

i would cop it just in case vetpsyker ever becomes viable

copper torrent
#

glares in gunpsyker

digital loom
#

the funniest thing i see on a day to day basis is psykers being out of ammo and running around with a knife or tac axe

copper torrent
#

I'm wondering if shredder is gonna get nerfed next patch, so I'm trying out other guns just in case.

digital loom
#

probably will get nerfed

#

anything that can be used without a brain usually gets nerfed because fatshark doesn't like giving free ridees

#

especially something that is popping up all over the place on 3 different classes

abstract cedar
steel wren
#

Wonder if we'll get new staffs

olive ember
#

If we cope hard enough

indigo raven
#

SZXd
ZXED|
R5T6

#

6RT]]\6

#

5=Y6

#

6

#

G;6

#

6

#

6

ornate hamlet
#

Yep

tight bay
#

worth buying over my current purg you think?

olive ember
#

Yes

#

76 burn is the last breakpoint

#

It also has warp nexus 4

#

Perks are a bit rip tho but just replace carapace with flak I suppose

runic python
#

is there a doc with breakpoints?

tight bay
#

reroll the terrifying barrage to warp flurry I assume?

olive ember
#

Yea

tight bay
#

cool thanks

autumn smelt
#

time to look at the cool autoguns melk has for my psyker this fine day

#

haha not a single force weapon

#

thanks melk, see you next time

long wharf
#

there's a reason why he's called Sour Milk

flat cargo
#

🤔

#

hmmmm

long wharf
#

no reason not to get it

flat cargo
#

dont worry, already did

north cradle
#

Can't wait to see Hadron mutilate it

worn ravine
#

seems like a good pickup from melk?

cold geode
#

yea, is decent

cold geode
# flat cargo

would be perfect for unstable power if the warp res and mobility were swapped

robust badge
nimble burrow
#

never rolled this, already got good blessings on mine but is this any good?

spice veldt
#

unfortunately, the blessing is as it's seen on the tin, and it's not really that great

livid dirge
#

Whats the best and worst staff?

prisma perch
#

I’ve went from purgatus to surge, and I am currently using trauma. Trauma feels the best to me because it works as an amalgamation of all 3 staffs together. I haven’t tried void because I’m still working on rolling a usable one.

#

I least enjoy purgatus but it’s not because its bad. I just don’t like that playstyle and it doesn’t help me on damnation if I am the last alive.

sick light
#

I... I used BB to bring a plague ogryn down to almost no health... Someone else killed it

olive ember
#

oof

#

sounds annoying

#

was the guy trolling or was it by accident

civic jungle
#

🥲

#

Have it as the locked blessing on both of the 370+ FS I got

#

Though they have slaughterer as well so it doesn't even matter anyway

spice veldt
#

true

#

but one can dream

runic python
#

So close Melk

spice veldt
#

you'd think a t3 only blessing would be better

civic jungle
#

Went back to my original Deimos with slaughterer 3 unstable power 3 😝

gloomy yarrow
#

Is t3 pinning fire bad?

runic python
#

weapon stat roll is bad

civic jungle
#

No, it's good

runic python
#

perks are great

fading patrol
civic jungle
#

I wouldn't bother buying from Melk, but if I got that from emperor's gift it would be a perfectly reasonable starter pistol for gunker

kindred sand
#

With surge staff should i spam or try to always charge

autumn smelt
#

the absolute fucking STATE of my pc

#

take note of the grimoire that im holding

digital loom
#

1fp10s?

runic python
#

download more ram, easy

digital loom
#

i need more ram

#

16 isnt enough

abstract cedar
#

thoughts? what do I do with this one?

nimble burrow
#

idk use it?

#

or give it to me

autumn smelt
#

i wouldnt buy a lottery ticket anytime soon dude, youve used up all your luck

dry sun
#

Do all force swords share the same blessing pool?

formal flume
#

Ye

near wyvern
autumn smelt
#

i mean i dont think that one is bad

#

especially since youll be quelling FAR less than with others staves, even more so cuz of the transfer being max tier

#

and youll have less of a need to cuz of the max warp resist

#

so you can just open fire for 10 years, even better of warp flurry is put over nexus

#

plus the unyielding can stay or be changed to maniac depending on preference

#

id use that staff lol

orchid shadow
#

When you're AFK around three other Psykers

vital compass
#

which one of these deserves both blessings and perk re rolls?

#

also really conflicted on slaughterer+deflector or shred

formal flume
#

For the second question, that entirely depends on whether you want extra defense or better damage

vital compass
#

well guess i've been playing without deflector so far so shred it is

fierce sinew
#

if you're going for better damage use unstable power

#

not shred