#psyker-class

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north solstice
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i do as well

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more dmg and soulbaze for your lvl 30

gloomy yarrow
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you can take it if youd like but I like the consistant damage intsead of a one time gimmick

steep shuttle
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I thought the soulblaze talents were bad

gloomy yarrow
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also if youre a goblin like me you can use the 2nd lv 10 ability and spam your staff

feral verge
steep shuttle
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Like you head pop somebody, and it sets some poxwalkers on fire

feral verge
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ascendant blaze deletes hordes

north solstice
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^

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also fire pretty

feral verge
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not exagerating

steep shuttle
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Seems like Psyker has several ways to delete hordes

feral verge
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ascendant blaze at 6 warp charges will literally delete hordes

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and rooms full of shooters

gloomy yarrow
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yeah Ive been dicking around wiht gun pysker and it seems to have weird interactions with shredder +power

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it EATS hoards

feral verge
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only wrack and ruin and wildfire are bad/meh

gloomy yarrow
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wildfire is good in tighter maps

feral verge
north solstice
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i still have no idea how big the range is for ascendant blaze

gloomy yarrow
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30m

feral verge
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it only applies 4x stacks of burn

gloomy yarrow
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and it goes though walls

north solstice
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kinda crazy tbh

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fr??

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hot

gloomy yarrow
feral verge
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from wildfire?

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nah

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its capped at 4x

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i think youre thinking of ascendant blaze

gloomy yarrow
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wildfire is alright

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I wouldnt take it if Im not going to do that scanning mission tho

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its a bit too situational

crude cape
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what are the best perks to have on a surge lightning staff?
also, is illisi force sword a good pair with it?

feral verge
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ascendant blaze is good

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wildfire bad

stray radish
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so for Void staff - best lvl30 perk? quicken?

feral verge
crude cape
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ok cool

feral verge
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if you want to be a good surge staff psyker, dont use surge staff on hordes

gloomy yarrow
steep shuttle
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illisi light spam is also p good at hitting heads

feral verge
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only use surge for shooters, adn elites/specials

subtle linden
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u can either do light spam on illisis

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or heavy light repeat

feral verge
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use your melee 70% of the time

subtle linden
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for horde cleaving

crude cape
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what blessings do i want on a surge staff and the illisi?

subtle linden
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slaughter + whatever

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deflector or quell power

feral verge
crude cape
subtle linden
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yea

worn bolt
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idk man unstable power is too good to pass up

subtle linden
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it was a bug

feral verge
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you want maniac dmg and infested/flak/unarmored dmg on illisi

subtle linden
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itt did have deflector but its been fixed

crude cape
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they fixed it? nooooo

stray radish
crude cape
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damn i was hyped about that

subtle linden
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really dont need it

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tbf

crude cape
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i guess i have to use my old normal force sword, until i get one with deflector

subtle linden
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just spam side slides

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and cleave

crude cape
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really? it help a lot for me

worn bolt
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you don't but it makes oneshotting most specials pretty easy

feral verge
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deflector is a neat utility blessing

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but isnt at all necessary or GOATed

worn bolt
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or you talking about deflector

crude cape
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is voidstrike staff + illisi or normal force sword better than a surge setup

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or just different?

feral verge
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if you want to use staff more, go with voidstrike

subtle linden
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emperors hand me downs

feral verge
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surge staff is for melee focus psyker

crude cape
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ah i see, you use the staff less on surge

subtle linden
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๐Ÿคฎ

crude cape
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bc low dmg, just use it to stun elites/

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gotchaa

feral verge
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i see too many bad psykers using surge on hordes. its bad for that

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use melee for hordes/groups

crude cape
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i hate to be annoying, i do have purple or legendary staffs for both so taking notes havent played in a while

subtle linden
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honestly i just use surge to one tap qq quick swap green eyed shooters

crude cape
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would surge and void use different talents?

subtle linden
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or stun shooters

crude cape
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right now im using 1111123 for both

subtle linden
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then barrage for elite head hunting

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then illisis for rest

feral verge
subtle linden
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ya

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the better the players

fallow dawn
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only 10 more

subtle linden
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the easier my back in damnation

inland juniper
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man levelling psyker feels like shit

north solstice
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it is

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its my least favorite to level

subtle linden
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my favorite leveling experience was ogryn

inland juniper
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most fun class

north solstice
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i actually really liked zealot but ogryn was up there if not tied

steep shuttle
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I find Damnation kinda chill

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compared to VT's hardest diff

subtle linden
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try damnation with shock gauntlet

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god damn

crude cape
subtle linden
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its a whole different level

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honestly

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i havent used obscurus in a long time since illisis or deimos came out

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deimos is better at killing elites

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illisis is best at cleaving

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and can still handle elites

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what does obscurus really do

north solstice
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obscurus tries to be the middle ground

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but is kinda

subtle linden
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master of none

north solstice
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dooky moveset wise

subtle linden
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ya

orchid shadow
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I found Ogryn is the most boring to level. Theres difference in safety you feel just pressing W + LMB and walking into things. Repeat until 30.

north solstice
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this man clearly doesnt hurl boxes at peoples heads

south zephyr
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what are the best perks/blessings for surge?

subtle linden
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probably flurry and warp nexus

south zephyr
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I don't remember getting this, but I have it, so might as well use it

subtle linden
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roll infested to uh

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something

orchid shadow
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Maniac

subtle linden
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and up warp nexus

long osprey
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I put more crit chances on my staff because why not

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Surge that is, since the damage is shit anyway

north solstice
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sprint efficiency ๐Ÿฅด

long osprey
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I got like 26% crit chance base on it

north solstice
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thoughts?

long osprey
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That should work

north solstice
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damnation or nah?

long osprey
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Should be ok

gloomy yarrow
north solstice
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oh splendid

orchid shadow
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I'd go Unarmored to Flak

south zephyr
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what's the surge build nowadays?

subtle linden
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probably a quicken build to keep quelling faster with F?

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dunno

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with like kinetic flayer to stack up

orchid shadow
north solstice
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i run 1, 2, 1, 1, 1, 1

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just special like that

south zephyr
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Quietude fall out of favor?

orchid shadow
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I used to run Inner Tranquility for more lightning spam, but I've gotten used to weaving in a quell or two to accommodate for Warp Unleashed + Illisi spam.

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I think Quietude is still the normal pick.

orchid shadow
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I had to look again because I was sure I was running Quietude when you asked.

gloomy yarrow
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fucking FINALLY I got deflector and of course it just has to be rank 1

potent glade
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something is better than nothing lol

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is there a deflector 4? ive only seen up to 3

spice veldt
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t4 deflector exists, but it's nto really that impactful anyways

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just a 3% increase in block efficiency which is not likely to be felt

steep shuttle
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I thought deflector wasn't that useful

wheat olive
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hello, any thoughts on whether the staff on the left is worth buying? Staff on right is my current main

steep shuttle
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compared to a blessing that kills stuff

spice veldt
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deflector is still nice as a defensive tool

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if you want to absolutely guarantee your survival against enemies

steep shuttle
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if you're out in the open and getting shot

spice veldt
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just that I personally advise against it since I have a "DPS is the best CC" mentality

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but I do think it has a strong use case

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and it's not like the blessings other than slaughterer are really that big

steep shuttle
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I try not to put myself in the position where I have to make my own cover

spice veldt
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I always do to rush a map

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I dodge-slide into ranged enemies as much as I can to speed things up

wheat olive
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I live by Deflector, it lets my Psyker become a melee powerhouse. You can quickly gap close groups of ranged mobs and use Deflector when they catch you off-tempo

steep shuttle
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lol I've been playing very chill lately.

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mostly walking

spice veldt
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how are you gonna build ur cardio like that smh

wheat olive
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because if you dodge-slide into large enough groups they will catch you off-tempo

spice veldt
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only if your toughness gets peeled

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you'll only get staggered by ranged enemies if you take health damage from ranged

steep shuttle
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You can sidestep gunfire if it's just a couple of guys

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another story when it's a room full of them

spice veldt
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and shooters will block each other's shots

steep shuttle
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or a platoon that walks up behind you

potent glade
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if you play with deflector you will truly know the way of the blade

spice veldt
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unless the shooters have a straight up concave on you, you're not likely to get blasted as long as you time your dodge-slides properly

steep shuttle
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You just have to time a sidestep just around their lil telegraph flashes

spice veldt
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because psykers have the same dodge interval as zealots of 0.15 seconds

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you don't even really need to time it with dodge-slides

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just spam the shit out of it

ornate hamlet
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Deflector + slaughterer is litty

steep shuttle
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Dodging shotguns and traitor leaders is kind of predictable too

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I will say that I appreciate deflector when I'm getting shotgunned tho

orchid shadow
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I ran T4 Deflector for a long time. But post nerf, it's one of those things that you only miss when you're suddenly in a situation that Deflector would have saved you.

wheat olive
spice veldt
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enemies will stop their volley if you're in a dodge state sometimes

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meaning that they'll eventually have their shots synced up mostly

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and the interval between your dodge-slides isn't likely to peel the entirety of your toughness

worn bolt
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what blessing were optimal for trauma again? I forget as my last one was ass I just made a much better one (hopefully)

spice veldt
spice veldt
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nowadays, I think that focused is a bit meh

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so warp flurry + rending shockwave

worn bolt
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Ive got a tier 2 rending shockwave on this one unfortunately and transfer peril which is useless for trauma

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yeah this staff might be bricked.. rough

wheat olive
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Is Warp Nexus good for Purge staff, assuming you already have Warp Flurry?

wheat olive
worn bolt
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is this salvageable?

spice veldt
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could be better, and I don't like the 70% charge rate, but it's usable

subtle linden
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usable until better

worn bolt
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I don't have t3 warp flurry so best I Could do is t2 blessings which is meh

subtle linden
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preferably u wouldve wanted flurry instead of transfer peril

spice veldt
subtle linden
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so u can roll rending to higher

wheat olive
worn bolt
agile garden
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Voidstrike Staff and breakpoints. What perks go well with a voidstrike staff?

flat vigil
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Flak and unarmoured I think

subtle linden
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ye

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unarmored is flexible

agile garden
worn bolt
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now I just need to figure out if I wanna use t2 warp flurry or t3 warp nexus

agile garden
worn bolt
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esp for surge staff

agile garden
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or just say screw surge, and go with flurry

flat vigil
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Oh wait I thought you meant surge staff not the blessing ๐Ÿ˜‚

feral verge
flat vigil
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I'm not sure then tbqh, I've actually never even seen that blessing before lol

wheat olive
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How does Terrifying Barrage work for Purge staff? I use a staff with it equipped, and I notice when I light trash mobs on 'fire' they start dancing in pain and therefore can't attack me - is that Terrifying Barrage in action or just Purge Staff's in general?

feral verge
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terrifiyng barrage does nothing, pretty much

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it is a wasted blessing slot

subtle linden
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terrifying barrage is trash!

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TRASH!

wheat olive
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trash ๐Ÿ˜ฆ

subtle linden
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so is run and gun!

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TRASH!

feral verge
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that fire dancing is form purga

wheat olive
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Gotcha. So no use even on ranged mobs?

feral verge
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zero use

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useless. pointless

wheat olive
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gotcha ty

feral verge
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swap off to literally anything else

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purga already suppresses enemies

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that's why it's useless

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its bad on surge too

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useless on all staves

wheat olive
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In that case, meet my new staff! Any thoughts on how I can improve it?

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probably going to swap Flak damage for Unarmored damage

feral verge
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nah dont

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keep flak

flat vigil
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So if you have surge on a voidstrike staff is it more worth it to swap off the unarmoured for crit chance or do you need the perks for breakpoints?

subtle linden
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flak still does a large amt of dmg from fire

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even tho it was nerfed due to zealots

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its still really strong

feral verge
feral verge
flat vigil
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Got it, thank you

feral verge
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unarmored is locked, but if ihad the choice, i'd swap my unarmored perk to flak

feral verge
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do not upgrade warp flurry to t4

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because warp nexus will give you more damage

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(if unclear, if you were to upgrade warp flurry to t4, your warp nexus perk would be stuck at t3)

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warp nexus takes priority

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my purga. if i could, i'd swap unarmored for flak dmg

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but unarmored is still good

wheat olive
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thank you, I'll keep that in mind!

ember sentinel
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would flak not be better there over crit?

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i figure warp nexus would provide enough crits

agile garden
agile garden
still socket
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U Guys are so lucky ๐Ÿ™

brisk junco
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just downloaded scoreboards this morning, had no idea how much overkill damage i'm doing

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but im guessing it can't be helped as a psyker

feral verge
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Psyker is usually overkill king

spice veldt
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melee also does a lot of overkill

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even pre-patch, I did a bunch with the obscurus

cold geode
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my overkill lol

brisk junco
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lol, well at least i know it's not just me then

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@cold geode what staff were you using?

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I was playing trauma staff

cold geode
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i was using my magic wand

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shredder i think its called

brisk junco
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ah, yes indeed lol

orchid shadow
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So many of my nice green and grey shredders.. ruined in their infancy by Speedload...

molten sparrow
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Oh... look what I just got.

pearl lion
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Day 3 of literally no force weapons. Thanks Melky

feral verge
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get rid of terrifying barrage

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(it's useless)

molten sparrow
feral verge
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based

fresh steeple
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I would like to disseminate "FOR SCIENCE!" news

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the Warp Resistance breakpoint for a level 4 Warp Flurry Trauma staff is 69%

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if you have at least 69, you can get 8 total casts from 0 Peril instead of 7

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and end at exactly 99% peril

feral verge
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citation needed

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i'm going to need to see atleast 7 different well documented graphs showing this

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as well as a 5 hour youtube video essay

hollow spindle
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Finally Unstable Power 4

feral verge
fresh steeple
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this assumes a base charge rate of over 75, btw

wet jacinth
twilit flicker
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missed out on warp flurry 4 for trauma, oh well I dont use it much anyway

hollow current
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Warp flurry 4 is so good on trauma. But if you don't use it ๐Ÿคทโ€โ™‚๏ธ

rare furnace
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Bro I got stack inside a container

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Lmao

orchid shadow
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Can anyone who has a vet that runs that new Incendiary Shotgun clue me in on it's benefits? I mean, I found it fun to use, and it shoots through walls, but games with people running them always seem tougher? For lack of a better word

hollow current
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vet probably can't kill the shooters as easily/quickly probably.

cold geode
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i mostly use it on my zealot, with the charge it can kill crushers in 3 headshots

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also you can instant draw and fire it

orchid shadow
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Ah, so carapace then. That makes sense, but man. My brain burst was working overtime trying to get everything in the last game with no vet and one of the zealots using it.

cold geode
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they dont know what they are doing then

fresh steeple
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soliciting community opinions:

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a second I rolled for the lulz

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a third I could roll for the lulz

gilded viper
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For Illisi Trauma, what talents are people running?

fresh steeple
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whoops, wrong screenshot. Actual one I'm using:

fresh steeple
cold geode
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it can also 3/4 shot bulwarks and reapers

spice veldt
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312233

gilded viper
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I could run Deimos, I havenโ€™t used it much.
You just do light heavy right? No charge?

cold geode
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need fullbore / no respite for all that though

fresh steeple
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my question on my end is this: go with the low damage one in exchange for best blast+charge+warp, go with the +6 brittleness one for middle ground but less Brittleness, or go for the max damage one to save mats but also it misses a breakpoint for an extra charge?

spice veldt
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with illisi trauma, I mainly use illisi as most as I can and reserve the trauma for the occasional groups of crushers/shooters that are too spread put

fresh steeple
spice veldt
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I don't like trauma for pure hordes because it can cause chaos

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the illisi works well enough for that purpose without potentially spreading enemies about

fresh steeple
spice veldt
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and while their roles overlap, theres usually enough enemies to proc slaughterer and wipe melee elites off the face off the earth

fresh steeple
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any thoughts on rolling that 67% damage one on my end? It doesn't appear to have any missing breakpoints because of the slightly lower roll

spice veldt
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67% damage is fine

fresh steeple
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about 3% less damage than max roll, in exchange for max charge and warp resist

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of course I have to hit Rending at topend for it to matter, but I'm sitting on a lot of plasteel ๐Ÿ˜›

spice veldt
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I run a 53% dmg roll, though I also run warp unleashed

fresh steeple
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I'll roll it just to see if I can hit Rending. If I can't, it's a wash anyway, because I prefer warp 4 reroll

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no point in swapping from 75 to 80 if warp is level 3 instead of 4 ๐Ÿ˜›

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womp womp

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no 67 roll for me. Rolled into Nexus ๐Ÿ˜›

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(and sprint efficiency)

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okay, so the question is narrowed.

This guy for +2 more rending and a teeeensy bit more damage

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or this guy for an extra charge from 0?

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I'm leaning toward 2

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not that I don't like a max rending roll, but +6 gives about as much team value in my mind

gilded viper
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Do we run +carapace on Deimos? Or like flak and maniac?

fresh steeple
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just kill Crushers with BB ๐Ÿ˜› Flak/Maniac are far more versatile

cold geode
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flak/maniac, makes it so you can one shot maniacs with the second heavy

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get unstable power/slaughter on it

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warp res is the dump stat with both the new swords

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so you can use the secondary to get up to +80% peril easily

fresh steeple
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oooooh boy gambling just paid out for me today

cold geode
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i know at 41% warp res you can get up to 80% peril in 3 specials

fresh steeple
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impulse rolled a bad purple force sword and hit levle 4 slaughterer for the first time

cold geode
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mine has 51% and it gets there in 4

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the 3rd gets me to 76.50% peril

fresh steeple
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huzzah

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any thoughts at all on that Trauma? If not, I guess I'll just test them out myself and see which one I like more. Only a few hundred plasteel for the perk fix

cold geode
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dump maniac for flak imo

fresh steeple
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yeah, I was thinking the same

cold geode
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ahh there are two choices

fresh steeple
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though that isn't my question. I'm asking about the Trauma staves up above

cold geode
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yea

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thats what i was referring to

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lol

fresh steeple
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gotcha. Well, yes, I'd do that

cold geode
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didnt realize there were to staffs

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personally id take the +8 Brittle

fresh steeple
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reasoning being?

cold geode
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more brittle means more dps from the group on big mobs

fresh steeple
#

more valuable to you than an additional full Trauma charge before quelling?

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main reason I agree with +8 over +6 is that the increase in warp is only changing my total number of charges in perfect "I start at 0 and am not interrupted once for the entire peril bar" scenarios

cold geode
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you can apply the brittleness with out full charge to large mobs

fresh steeple
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I know that

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but I'm talking about my personal DPS right now

cold geode
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ahh

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its a toss up then

fresh steeple
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a full additional charge is a big personal dps increase when I can achieve it. But I rarely get that opportunity in missions. There's usually something that stops me from going from 0 to 100.

cold geode
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maybe just use both for a few games, see which one you prefer?

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aye

fresh steeple
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certainly can, and probably will

shadow quail
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does anyone else get much better luck with their alts?

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my vet is getting cyclers few times a week and psyker gets fuck all good stuff KEKW_ogryn

cold geode
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donno, my melk has been shit all week for all my characters

fallow dawn
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i just did the true duo with some random guy XD

cold geode
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nice

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hadron keeps cock teasing me with unstable power 3

primal plume
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how good is this?

hollow current
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a wound is decent for heresy/damnations especially if new to it but those perks aren't great imo.

fallow falcon
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What's wrong with toughness regen and revive speed?

primal plume
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something something dont get hit in the first place idk

long wharf
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actually there's nothing wrong with that curio

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if you want the extra breathing room a wound gives you, that's fine

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toughness regen is one of the better perks for any curio

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corruption resistance isn't useless, but I wouldn't prioritize it over block efficiency or sniper resistance

primal plume
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cool system

feral verge
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For this reason: Imo wounds are playing with the intent of failure, in a way. It's better to prevent going down in the first place, either with HP, toughness or even stamina for pushing. With more HP or toughness you are less likely to go down. With 1 extra wound, you need to go down twice in order for it to actually benefit you. Whereas toughness or HP will always be helpful. Typically in those games where you go down twice, the round is doomed anyway. Even on damnation I feel med stations are plentiful enough where + wounds are unnecessary

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if you still feel wounds are necessary, only run +1

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never run more than that

fierce sinew
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anyone else get this? My first time seeing it

feral verge
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major skill issue

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get good

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(yes i've seen it a few times)

river sierra
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Same

fierce sinew
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just decided right before the first commsplex objective that we didn't deserve to play the videogame ig

rose lily
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damn what are the best blessing for surge staff?

feral verge
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warp nexus warp flurry

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(but dont worry too much about it because its just a stun stick)

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not for dmg

rose lily
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true

fierce sinew
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one day we'll get the oops all crushers modifier

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and surge will be the damage staff

rose lily
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support stick haha

cold geode
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oops all pox bursters

fierce sinew
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until then cc bot

fallow falcon
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I hate Hadron so much its unreal

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From grey

fierce sinew
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just upgrade high mod weapons they said

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high tier blessings/perks guaranteed they said

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hadron cares not

snow panther
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the new meta is reload

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so it checks out thumbsup_ogryn

north solstice
long wharf
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you should never run 2x +1 wound curious

north solstice
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yeah thats why i only run 1

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2 is a crutch should have clarified

winter spire
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Got this sword as is when upgrading from grey, wondering what perk I should change if anyone is familiar with the deimos.

winter spire
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gootta change my playstyle for it probably, though mutant is maniac so that d be good

feral verge
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its very, very good

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you can 1 shot mutants to the head

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with the 2nd heavy (the stab)

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watch this vid to learn the tech

feral verge
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unless you use shredder auto pistol build

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because staff and BB are way too slow

#

ragers are also maniacs, as well as trappers and flamers

#

flak and maniac dmg are likely the most universally useful perks in the game

ornate hamlet
#

vet might be the carry class, but psyker is the clutch one

feral verge
#

i think zealot can clutch harder than psyker more often

hollow current
#

getting bb off on the mutant is decent and helpful imo but yeah if you're in melee range then melee the thing.

feral verge
#

but yee

ornate hamlet
#

zealot can clutch well, but they don't have the versatility to do it like a psyker

feral verge
#

my tune would change if medicae were way more rare

ornate hamlet
#

I mean

feral verge
#

but it's so plentiful in most games that you dont need wounds

ornate hamlet
#

a FS psyker can solo a daemonhost by just dodging sideways

feral verge
#

yep

#

i just had to do it a few games ago

ornate hamlet
#

the poor soul literally never hits you

#

it's so sad

feral verge
#

the vet triggered the host or whatever

#

and somehow my lmb agro'd it

#

even though i was relatively far way

#

(purga lmb)

#

but good thing i had deimos

ornate hamlet
#

you also got crack-cocaine tools like kinetic deflection, deflector, kinetic barrage and muh laspistol

feral verge
#

just dodged in a cirlce until team killed it

ornate hamlet
#

you can revive without ulting, block ranged attacks if you position badly, ult to do some funny two-taps while making space to start them, use funny guns with 24% extra damage

#

the class is just so fun

crude cape
#

what main blessing do you all use on your curios

ornate hamlet
#

I use 2 toughness and 1 health

feral verge
#

2x hp, 1x 3 stamina

ornate hamlet
#

Those shooters really piss me off, so I want the funny bar

crude cape
#

no wounds O.o

feral verge
#

if i have kinetic deflector on (which i currently dont) i will run 3x hp

feral verge
#

For this reason: Imo wounds are playing with the intent of failure, in a way. It's better to prevent going down in the first place, either with HP, toughness or even stamina for pushing. With more HP or toughness you are less likely to go down. With 1 extra wound, you need to go down twice in order for it to actually benefit you. Whereas toughness or HP will always be helpful. Typically in those games where you go down twice, the round is doomed anyway. Even on damnation I feel med stations are plentiful enough where + wounds are unnecessary

spice veldt
#

2 tough 1 stam

feral verge
#

if you can take less than idk 600~ dmg in your damnation games on avg, you shouldnt be running wounds

worn heath
#

maps are generally generous enough that going down more than 2 times before a station is like theres other issues going there

feral verge
#

if you're tkaing close to 1k dmg every game, go with wounds until you learn to avoid that dmg

spice veldt
#

I take less than that but I tend to throw at random moments and take 100 damage in a second

feral verge
#

i think my avg is around 300

spice veldt
#

I'm too allergic to cover

ornate hamlet
#

When I dodge a trapper into a wall

crude cape
#

why +stam? I tend to use peril blocking feat so would stam be bad then

ornate hamlet
#

Net time

feral verge
#

i am not using kinetic deflection rn

spice veldt
#

I don't run kinetic deflection, so stam is nice

feral verge
#

i am using kinetic shield

#

because i am exclusively high peril

#

i try to never go below 80% peril

#

i iwll dip to 60% at the most

ornate hamlet
#

Stamina gets you more pushes, more sprinting and also dodging stops its regen, so it's nice to have some supply of it too

feral verge
#

i have 2x sprint eff perks, and 1x stam regen perk

ornate hamlet
#

And if you get caught with your pants down while running deflector and KD, which I have in the past, I want the funny block

feral verge
#

combined with +3 stam i can pretty much run around everywhere and push/block as needed

spice veldt
#

I stack Sprint eff and stam Regen because to show off my superior cardio

feral verge
#

based

#

idk if it's true

#

but when i searched for sprint eff. on here, someone mentioned that stacking it has diminishing returns

#

do you know if that's correct?

spice veldt
#

hmm, maybe because it stacks multiplicatively like damage resistances?

#

I've never heard of that

ornate hamlet
#

My next project is stamina regen and combat ability on vet for deadshot nukes uwugryn

feral verge
#

v*t

north solstice
#

^

feral verge
#

can you please censor it

#

ty

ornate hamlet
feral verge
#

and maybe add trigger warning

ornate hamlet
#

wut*lgi moment

feral verge
#

lol

north solstice
#

kn*ife ear

winter spire
feral verge
#

if only

cloud sequoia
#

trauma strong KEKW_ogryn

fresh steeple
#

I still think stam is even nicer with KD

#

I can just march forward toward a whole wall of gunners if I'm in a melee-heavy team

cloud sequoia
#

KEKW_ogryn i used up my luck , blasting charged trauma 10+ times

feral verge
#

ig stam is kinda a shame, but this thing really doesnt need any more cleave/dmg now does it

fresh steeple
cloud sequoia
feral verge
#

i'm probably going to prefer this, still

cloud sequoia
#

i use this with quietitude

#

regen toughness everytime

feral verge
#

yeah that's w hat i do with my normal illisi

#

pictured above

#

exorcist 4 and unstable 4

cloud sequoia
#

i think slaughterer gives more leeway for normal match

feral verge
#

i like unstable because i am always at high peril and i like the guaranteed dmg

#

it shores up the 1 "weakness" of illisi

#

single target dmg

#

atleast for my purposes, i dont need illisi to be better horde clear

#

i want it to be better single target

#

unstable does that

cloud sequoia
#

fair

cyan notch
#

why not both

cloud sequoia
cyan notch
#

slaughterer + unstable

#

best of both worlds

hollow current
#

deflector ain't bad imo but too bad you got +15maniac and not literally anything else.

cloud sequoia
feral verge
fresh steeple
#

I'll always think y'all are crazy for not having Deflector on your swords. It's the coolest perk

feral verge
#

why block when i can dodge

cloud sequoia
#

KEKW_ogryn not even joking

feral verge
#

skill issue

spice veldt
#

dodge sliding is cooler

#

having bullets whizz by as I look sideways

feral verge
#

yeah i feel alot more badass dodging like crazy

#

than blocking bullets with a forcefield

cyan notch
#

why not both

cloud sequoia
#

KEKW_ogryn and i already adapted not using deflector

cyan notch
#

you can dodge while blocking with deflector

feral verge
#

ik

spice veldt
#

true

#

though I think my dodges are shorter while dodging?

#

I mean while blocking

cloud sequoia
#

im annoyed if you dodge slide it consumes 2 dodges instead of 1

feral verge
#

not a force sword problem

spice veldt
#

Chad infinite dodges force swords

#

virgin "have 0.85 seconds of downtime" other melees

cloud sequoia
#

BB problem KEKW_ogryn

spice veldt
#

Stubbornly avoid using BB

cloud sequoia
#

let me look cool while popping heads

spice veldt
#

team getting pushed by bulwarks?

#

fuck your team; just spam dodge with a force sword

#

sniper in the distance? spam dodge as your team gets hit because you're baiting sniper shots into your teammates

feral verge
#

If they removed FS infinite dodge I'd be heartbroken

#

Deimos is my fav weapon in the game

#

I've decided

cloud sequoia
#

KEKW_ogryn i think if you spam crouch you can dodge some bullets coming at you

#

done it few times but not really convinced

feral verge
#

I wish mine had slaughterer 4 and had les warp resist

#

But I don't think it's worth it to chase perfection

#

Rather save my mats until the next update

#

So I can quickly and easily craft whatever new weps drop

#

Think that's in May

warped meadow
#

I just wanna say, thank you to all the psykers that run the lightning staff, yall the real MVPs

feral verge
#

Only thank some of them

#

Cuz many use it wrong

#

Ppl using it on hordes smh

#

True MVP surge staff users barely use the staff

#

They melee everything, and only save the staff for specials and elites

cloud sequoia
#

i got funny surge player KEKW_ogryn he cant accept exploding he quit the mission

#

meanwhile me exploding 3 times after overusing trauma KEKW_ogryn

feral verge
#

Yeah surge staff attracts funnies and noobs

fresh steeple
#

because I looked through my logs, and I seem to average around 300 to 600 in most games, and less in smooth ones

cyan notch
#

just had a surge staff teammate in my last game he went down like at least 7 times and got full killed 3 times

fresh steeple
#

but I still think wound is just objectively safer and more reasonable to hedge against mistakes or the like

cloud sequoia
#

preferences

feral verge
#

I think you've seen my reasoning copypasta already

#

For this reason: Imo wounds are playing with the intent of failure, in a way. It's better to prevent going down in the first place, either with HP, toughness or even stamina for pushing. With more HP or toughness you are less likely to go down. With 1 extra wound, you need to go down twice in order for it to actually benefit you. Whereas toughness or HP will always be helpful. Typically in those games where you go down twice, the round is doomed anyway. Even on damnation I feel med stations are plentiful enough where + wounds are unnecessary

warped meadow
#

I never understood how psykers keep blowing themselves up. Like it's super forgiving, you can even get to 100% peril and still have time to fix it

feral verge
#

Biggest reason? The game is fairly forgiving with medicae and med packs

spice veldt
#

I'd run wounds if I were playing with a coordinated premade

spice veldt
#

I blow up sometimes because of muscle memory

fresh steeple
#

because it explodes if you reach 100 and activate, unlike the others

feral verge
#

Oh no you made a mistake? Most maps have a medicae/med pack nearby

spice veldt
#

e.g., special when a mutant comes by, but then I don't check my peril and just die

cloud sequoia
#

if you have 5 stacks of warp flurry , you wont feel peril rising KEKW_ogryn you just explode

spice veldt
#

only really happens at the start of a day or end

fresh steeple
warped meadow
#

I pretty much just look at my peril most of the time and peripheral fire the surge staff since it pretty much auto aims lol

spice veldt
#

I try to devote only as much attention as I need to my peril so that I can deal with other threats

cloud sequoia
#

trauma user prone to explode

spice veldt
#

though I put myself in situations where my attention is stretched thin

cloud sequoia
#

gambling peril quell on kill rng

spice veldt
#

same, but with the illisi

#

pure skill if I live, pure luck if I die

cloud sequoia
#

this is the way thumbsup_ogryn

feral verge
#

Can't say I've ever blown up . Or taken damage for that matter

#

Tips: don't take damage

#

Don't blow up

forest coral
#

Sometimes u just gotta blow up

warped meadow
#

I actually got the untouchable penance unintentionally while playing psyker, was like wait what's this at the end lol

feral verge
#

If you take any DMG during a game, you should quit. You're throwing at that point

warped meadow
#

had good oggie buddy I stuck with most of the time, was really nice

feral verge
#

Even taking toughness damage is unacceptable

#

Can't say I've ever taken toughness damage

#

Ever

cloud sequoia
#

i almost did 0 dmg run

#

until dog and burster diving near meKEKW_ogryn

crude cape
#

what feats would you guys use with surge staff + illisi sword?

#

is 211113 bad?

dreamy wharf
#

hmmm. should i go with the Savant or the Loner?

ornate hamlet
#

savant

#

the patrician taste

blazing oak
#

So I decided to up the controller sensitivity to 10.0 and start turning

#

My stomach is turning

ornate hamlet
blazing oak
#

On a side note

crude cape
#

i hate to be pushy but im loading in and gotta change it now haha, 211113 ok for surge + illisi?

blazing oak
#

Turning for extended periods no longer ups the sensitivity

feral verge
#

is

#

i am a high peril build

blazing oak
#

FatShark ruined the game by lowering the cap at which I can spin at 1.0 sensitivity

feral verge
#

its really too good to pass up

#

after the peril quelling buffs

#

for nearly every build its gonna be the best choice in that column

#

in that screenshot, for some reason i have AB equipped. it;s supposed to be KB

crude cape
#

ok gotcha

#

what about purgatis staff build

cloud sequoia
#

Purgatus probably the same KEKW_ogryn

crude cape
#

ya i do like the fast BB perk personally

feral verge
#

I main purga

#

This is what I run

crude cape
#

no wildfire?

feral verge
#

With a lot of success

feral verge
#

Warp battery is way better

cloud sequoia
#

312213 then

feral verge
#

Wildfire is pretty bad

crude cape
#

also im a big fan of kinetic deflection, thats ok over the other perk right?

#

seems like the most optional one

feral verge
#

Which means I get less benefit from kinetic deflection

spice veldt
#

that's fine; the lvl 20 perks are mostly left up to personal preference rather than being build-specific

feral verge
#

And way more benefit from kinetic shield

crude cape
#

what melee weapon do you guys like then with purgatis

#

i feel like its blaze sword

#

or the other new single target oen

feral verge
#

The real names are obscurus (the og sword)

crude cape
#

i also miss the fast brain burst to deal with snipers etc when i run purgatis, do you just leave them to vets?

feral verge
#

Deimos, the single target

crude cape
feral verge
#

Illisi, the horde sword

crude cape
#

i mean the og one

feral verge
#

The obscurus sword is good

#

BUT

#

The other two are better

crude cape
#

i didnt notice much difference between deimos and obscurus personally

feral verge
#

So there's no reason to use obscurus

#

Deimos can 1 shot muties

#

With a heavy attack to the head

#

No special charge up needed

#

Deimos has way higher DPS

#

I use Deimos in my main (purga) build

#

Deimos can also dodge further than obscurus

bitter escarp
#

Deimos mobility is hard to leave

feral verge
#

@crude cape

#

Pygex demonstrates the Deimos mutie 1 poke here

bitter escarp
#

The damage table is also pretty stupid

#

Pretty much the same damage on the heavies barring Carapace

#

And even then it's good enough that you just ignore the special

dawn warren
#

is gunner damage resistance (curio) still only applying to stalkers?

feral verge
#

It applies to gunners

#

Scab gunners, Dreg gunners and reapers

#

Nothing else

#

Doesn't apply to shooters

cloud sequoia
dawn warren
#

thxx

#

thoughts on +stamina curio when using force sword?

feral verge
#

I run it

#

I have 2 hp curios and 1 stamina curio on my builds

naive junco
#

prob only worth on psyk cuz of fast recharge.

feral verge
#

If you run kinetic deflection, stamina insnt as important

cloud sequoia
ruby plover
#

zealot aint need no stam curio

sour jetty
#

@feral topaz this

feral verge
#

I've never felt the need for Stam on zealot

#

But I only really use thammer, so

feral topaz
sour jetty
north cradle
hollow current
#

alright, when the FUCK are they going to make it so sustained fire works on Trauma's secondary. Every time I look at this I wish it was rending shockwave.

crude cape
#

How good are these blessings on a purgatus staff?

#

should i rebless one for Terrifying Barrage?

hollow current
#

I think Ideal? Don't put terrifying on it I think. Warp nexus 4 whenever you find it so you can crit more often I think is the strat.

#

I'm pretty sure purg already makes everything dive into cover so terrifying barrage is a bit redundant and warp flurry is great. Nexus 4 would probably be more ideal than flurry 4 for that staff to.

feral verge
#

Terrifying barrage is bad

#

Do not put it on

#

It's virtually useless

hollow current
#

yeah here's a resident purge user

feral verge
crude cape
#

oh really, i thought i remembered it being S tier on purg staff at one point

#

in theory it sounds good

#

thanks

feral verge
#

Those blessings are considered Bis (best in slot)

crude cape
#

can they be a higher level?

#

is there a "lvl 4"

hollow current
#

I think it's a joke of a blessing in general. terrifying barrage.

crude cape
#

or are mine max?

hollow current
#

And yes, there's a 4

spice veldt
#

flurry and nexus have t4 versions

hollow current
#

I think nexus 4 is the move whenever you find it.

feral verge
crude cape
#

i can upgracde one to 4, but not the other right?

feral verge
#

Yes

#

Upgrade warp nexus to t4 when you get it

hollow current
#

more crits mean more double soul blaze stacks or something.

crude cape
#

ok

hollow current
#

faster kill

feral verge
#

Don't upgrade warp flurry to 4

crude cape
#

thing is, this staff is 332 base stats

#

which is bad

#

so maybe i dont upgrade

#

use it for now

feral verge
#

Because warp nexus is more DMG

crude cape
#

and keep trying for a 370+ one?

#

just might be hard to get both same perks

feral verge
#

You can use it, and upgrade it

#

It's only going to cost 100 plasteel to swap warp nexus 4 in, once you get it

#

But yeah ideally you want a higher level staff

crude cape
#

but can i then use warp nexus again on another

#

or i have to build it up

hollow current
#

I think burn and radius are the only real important stats.

crude cape
#

agaiun

feral verge
#

You want burn and cloud radius to be as high as possible

hollow current
#

More resistance is always welcome tho

cloud sequoia
#

KEKW_ogryn only on primary fire

feral verge
#

You want burn to be 76% or higher

crude cape
#

like once i 'earn blessing' is it permanently unlocked, and i can use it over and over

#

or they're consumed?

hollow current
#

permanent

crude cape
#

ohh cool

feral verge
#

Permanent

hollow current
#

cross characters too

feral verge
#

The staff types do not share blessings however

#

You cannot put a purga warp flurry onto a trauma staff

#

You need to find a trauma staff warp flurry separately

#

However, all force swords share the same blessings

spice veldt
#

you'll need to be careful about which weapons belong to the same family

#

e.g., all of our currently existing staffs do not belong to the same family; thus they do not share blessings

crude cape
#

ok so use this one for now... and keep rolling white ones until i get a 375 or better base, don't accept anything less bc i have a perfect blessing one already
Roll it up to blue until one gets lucky and gets Warp flurry or Nexus, then if it does, upgrade it and re-bless on the other.

Is that basically my best plan to get a better staff? Sorry im making sure i understand all the new crafting stuff i haven't played in a bit

feral verge
hollow current
#

I think purga is one of the more forgiving staves so long as you get the 15 burn stacks

cloud sequoia
feral verge
#

You can use a 350 staff if all of the stats are in the right place

hollow current
#

which mankar said at 76

crude cape
#

ah ok

feral verge
#

It's just more likely at 365+ all the stats will be in the right place

crude cape
#

76 burn 76 cloud radius min basically

#

gotcha

feral verge
#

Cloud radius doesn't have to be a specific number

#

You just want it to be as high as possible

#

Increases range

#

80% is the ideal obviously

#

But if it's at 70%, but all the other stats are good, it's okayy

crude cape
#

ok

#

ty

feral verge
#

Np sibling

spice veldt
#

TAxe in my melk shop with mad cardio

hollow current
#

Does it have all or nothing on it too?

spice veldt
#

it's got t4 brumo

#

too bad I don't like the mk7 TAxe though

feral verge
#

The cardiaxe

crude cape
#

ok.. now what am i looking for on a Deimos sword? High first target, 75% damage, and good finesse and mobility too, or decent right?
What blessings, Deflector i know is good but optional, I do like it, but whats the other blessing?

spice veldt
#

the older brother to axe-sking questions

feral verge
#

Warp resist is the dump stat

#

In some of the best builds, you want warp resist to be low

crude cape
#

ok

#

unstable power is best perk

#

next to deflector?

feral verge
crude cape
#

ohh

feral verge
#

Unstable power is for if you like to play at high peril

crude cape
#

gotcha

feral verge
#

The most optimal high damage combo is slaughterer+ unstable power

crude cape
#

what is slaughterer?

#

id ont have anything with it

#

to look at

dusk sierra
#

anyone use da laspistol?

dusk sierra
feral verge
#

With slaughterer t4

feral verge
#

Including Deimos

dusk sierra
#

๐Ÿค”

#

(from melk shop)

crude cape
#

oh nice

dusk sierra
#

doing my daily considerations

crude cape
#

this is my melk shop

dusk sierra
#

worth nabbing

feral verge
crude cape
#

blazing spirit is interesting

#

on a purgatus build

feral verge
#

Not worth

#

Blazing spirit isn't very good

dusk sierra
#

does the meme autopistol soulblaze build still work

feral verge
#

Everything dies before it can be set on fire, really

hollow current
#

I look at this screen and a deimos that does 750+ is worthy imo.

dusk sierra
#

shit is hilarious

blazing oak
#

Iโ€™m not usually one to say โ€œrng screwed usโ€ but when a plague Ogryn spawns on the team that Iโ€™m trying to rescue, when they are right next to a ledge of no return, I feel targeted

hollow current
#

Maniac's definitely gonna be your pick me perk.

spice veldt
#

relay station?

blazing oak
#

Forge

spice veldt
#

oh that respawn right next to the closet

blazing oak
#

Right next to the medicae?

#

Medicae up some stairs then left at the ledge

#

That one

spice veldt
#

ye

feral verge
#

Ik that one

#

Sounds like a skill issue to me

blazing oak
spice veldt
#

the one where poxbursters will clean off half of your team's hp after they just healed

feral verge
#

Why didn't you just kill the plogryn and rez everyone?

blazing oak
#

Dogs

feral verge
#

Why didn't you just kill the dogs and kill the plogryn and rez everyone

blazing oak
#

Bombers

feral verge
#

Why didn't you just kill the bombers and the dogs and the plogryn and rez everyone

blazing oak
#

Bc Iโ€™m shit and should Kill self

feral verge
#

No, I love you

blazing oak
hollow current
feral verge
#

Even if you suck and are bad at the game

crude cape
#

ok so in total, am i strong enough for t5 missions, or stick to t4? This is the sword im using while i wait for a good deimos and my full setup CURIOS ARE: %hp %hp %toughness, +block efficiency also.

feral verge
#

Issue!

#

You're using a bad skin on your staff

crude cape
#

oh no

feral verge
#

It's going to severely impact your gameplay

crude cape
#

theres so few decent weapon skins tho

#

whats better

blazing oak
#

Booo!

feral verge
#

Idk I'm just being dumb

hollow current
#

I love confusing people with the stave skins.

feral verge
crude cape
#

i cant SS the weapon skin screen lol

feral verge
#

You don't need godroll items

hollow current
#

using surge on voidstrike

crude cape
#

dam

#

guess is uck then

feral verge
#

Just game sense and some skill

crude cape
#

bc t4 sometimes still hard

hollow current
#

if you can clear heresy consistently then move onto damnation

feral verge
#

Heresy is harder than damnation

#

Because the teams on heresy are worse

crude cape
#

woah

#

big brain

feral verge
#

Heresy is full of noobs trying to get out of malice

#

Most of which can't

crude cape
#

my main issue with the game

hollow current
vagrant frigate
#

wish i could get the 3stacks that kick the last person at the end of the misison banned or something

crude cape
#

is enemies just feelinjg like they teleport behind me

vagrant frigate
#

cant even block them because of how it works

feral verge
#

Damnation is not always, but usually full of decent players

crude cape
#

bc they just appear

#

or drop off from above out of nowhere

ornate hamlet
#

I think that fire ult will cripple your ability to save people from elite groups and maybe that sword is a bit messed, but otherwise nice

crude cape
#

i take SO much chip dmg from that

#

as psyker

vagrant frigate
#

dedicate 40min to carry 3 noobs

crude cape
#

sitting staffing BBing

feral verge
#

You will have a greater amount of high quality teams/players on damnation

#

Than on heresy

vagrant frigate
#

and they kick me at the last second

crude cape
#

and something smacksyou in the back

vagrant frigate
#

like how is that allowed

hollow current
#

But yeah Heresy players are a mixed bag where Damnation is generally alright to quickplay into it 4/5 times I'll say.

spice veldt
#

some map sections have areas where enemies can jump from the top

#

so it'll feel as if they suddenly appeared there

feral verge
#

I have been playing damnation since December, and have never looked back. It's a much better experience

spice veldt
#

so you'll probably want to look up more the next time you play a map

#

the section right before excise vault's finale is particularly bad on this

#

entire patrols can be hiding on catwalks above you

feral verge
#

Snipers can have funny spawn spots

hollow current
#

Sit in one spot and rotate shooting at stuff, tunnel visioned until a horde swamped them and killed them every single time.

feral verge
#

When I was levelling my zealot in February, I spent the least amount of time in heresy as possible

#

When I hit level 25 I was out

#

I could've gone earlier ofc but I didn't want to drag down ppls damnation games

#

With lower damage

spice veldt
#

I started my psyker fairly early into the game's lifespan, so I figured I wasn't going to be trolling that much by joining damnation games early

#

and purgatus

hollow current
#

Funny enough I think Psyker was the last character I did.

spice veldt
#

psyker was my second, with veteran being my first

#

I started my psyker before vets got the infinite cleave nerf to their power sword

hollow current
#

Bad psykers afraid to get into Melee put me off of the class for the longest time.

spice veldt
#

mfers hanging back

#

and afraid to trade toughness with shooters

feral verge
#

I did zealot on launch, because I am a saltzpyre main. Didn't like my character's personality. Got to level 7

spice veldt
#

motherfuckers just step forward a little bit and go back to cover so that I don't have to eat all of the shots

feral verge
#

Then I tried ogryn, it was ok. Got to level 18

#

Then I tried psyker, and never looked back

cyan notch
feral verge
#

I loved the gameplay and liked her personality

#

Female loner

#

So I stuck with it

bitter escarp
#

even if staff primary

#

melee sometime jfc

spice veldt
#

or they're duelling sword psykers

bitter escarp
#

yeah they can just use it as a stat stick to dodge out of trouble

#

same with camo expert veterans

hollow current
bitter escarp
#

make melee someone else's problem but also shooting an MGXII into a horde

feral verge
#

Dueling sword big buffs when

#

Give dueling sword slaughterer when

hollow current
spice veldt
#

idk why crit sucks so much in this game

feral verge
#

Duelies have pretty much no good blessings

#

The only one really worth considering is shred

bitter escarp
#

duelling sword with WHC Killing Shot when?

feral verge
#

Even then it's not amazing

hollow current
#

Rampage and uncanny strike are okay imo

bitter escarp
#

Riposte is pretty good

#

Easy proc, impactful, and reactive on paper but not in a meaningful way

feral verge
hollow current
#

I ran this before deimos and it was pretty fun.

feral verge
#

I've dodged many attacks that the game has decided wasn't a successful dodge

#

It's very finicky

bitter escarp
#

wasn't my experience, fair enough

feral verge
#

Before the update

#

Shred 4 and riposte 3

bitter escarp
#

on paper, crits for days

hollow current
#

I like the heavies on the 5 to 1hit the flak nerds. 4 was really cool too though.

feral verge
#

Mk4 has the most important hidden stat in the game

kind jay
#

thanks melk

hollow current
#

I never understood the II but people said it was good ๐Ÿคทโ€โ™‚๏ธ

feral verge
#

100% drip stat

hollow current
#

That's true.

feral verge
bitter escarp
#

II is a bit goofy at first but I liked the push attack into heavy

hollow current
#

Mac V's dodge distance tho. absurd.

spice veldt
#

aren't we glad that we get recon lasguns like vets do

feral verge
#

Doesn't make sense to me

#

The Mk4 should have the best

bitter escarp
#

at the expense of a duplicated stat

hollow current
#

Deimos crept on it pretty good though. 15% vs 9.5% or something

feral verge
#

Because it's visually the smallest

#

And the drippiest

vagrant frigate
#

i dont understand t5 players

#

they all sit in corners

#

and take 50min

#

while im rushing and wiping everything

#

then they scream in souther accents and kick me

bitter escarp
#

the Mk V blade with a II handguard though

hollow current
feral verge
#

Mk4 best drip

vagrant frigate
#

id rather that

feral verge
#

No contest

vagrant frigate
#

i just cleared like 2 events solo

#

and died

#

and my team is over 10min away