#psyker-class
1 messages ¡ Page 488 of 1
I have these two already but I wish I could combine them. Keep the blessings on the right and the perks and modifiers on the left.
shut up. it looks like a gladius, it looks cool
Yeah shameful drip
The shape is cool, but the paint job is embarrassing and horrible and bad
I'm not a fan of deimos vanilla look.
I didn't know the gladius was colored like a giraffe
Yeah the paint is eh but the shape is sweet.
I use the redwaste skin on it
Makes it look like an illisi
the illisi skin is more fitting on the deimos imo
wish the obscurus had a skin so I could slap that onto the illisi
I thought so too
the wider blade being more indicative of sweeps and all that
since the illisi looks more like a rapier to me compared to the other force swords
Deimos be looking kinda like a harpoon
I mean the deimos and the illisi blades should be swapped
the thin blade for stabbing
and the funny curved blade for slicing
first draw lol
Atleast the Deimos can get the illisi model
That's really nice
It's like mine
I'm praying for you
That hadron doesn't brick it
Flak for perk 1
it's trauma skin but any staff can use it
it comes with one of the skins in the cosmetic shop
@feral verge oof for the blessing
ik
id still roll it to legendary
what I'm saying
because its salvageable

atleast you can buy 20 more swords
deserved
actually more than that, if you sell some ofthe bad rolls
The last good one I rolled slaughter IV on
it does feel like there's some sort of "fuck you" seed in the game sometimes. I rolled the exact same trash tier shit on 5 ripper guns for my ogryn last week
maybe even let us unlock weapon
one of a few of my deimos'
dont even know cuz its all server sided
but apparently they were "keeping an eye" on the rng aspects of crafting or wte
so maybe they'll remove the rng in a few
weeks? months? years?
i am coping hard
red weapons
holding onto all of my failed legendaries
so maybe one day i can break them down to get all my plasteel back
my inventory is so fucking clogged lol
I bought 10 more swords and they were all trash
but hey, i dont need the $ from selling them
is there a way to avoid the plague ogrine charge?
I just block and take it
I just kited one around a map while everyone else attacked it, so it worked, but unless agro was pulled it just kept coming
usually better to block and just eat the stamina consumption
but if you want to dodge it, you can just dodge sideways at the correct time
I like doing the rat ogre back and forth with it.
just eat it the thing without blocking
it does like 10 toughness damage
instantly healed from coherency
Meh but blocking makes me feel stronk
Yes. It's going to suck until you hit 30 and get decent gear (staves).
why else do you eat crusher overheads
man fight it, weeny brain wizard VS hulking abomination, test of strength
it does a ton of peril damage if u block it
is there a clip for
instantly 97
how quickly you can kill an ogryn with deimos combo
out of curiosity
need to compare with thammer zealots
@unreal tapir once you are familiar with the Psyker, check out the Psyker Atheneum (it's in the pinned messages). Contains all the currently known information about Psykers that the game doesn't tell you.
Plogryn charge? If you have even one +3 stamina curio it's face tankable. Does around 63 with one, down to around 25 with +9.
And when fighting the ogryn, if you dodge, always dodge to the right or directly back for everything else than the charge.
yea im not using any stam curios
i always just eat it without blocking or just block out of habit
better to let it stay close so team can nuke it down imo
Hi
It was funny how I got mine. I had found only one +3 stamina curio during 350 hours of game play, complained about it here once and the next day when I opened shop, Brunt had one and Melk had one.
+3 stams are actually pretty easy to get i think
only requires 75 roll
but 17 toughness and 21 health need like 77 or 78 idk
But diff between 16 and 17 or 20 and 21 is quite marginal, where as +2 and +3 it's a lot. 50% more.
Any good advice how to kill off the bots if I want to play solo? I need to get a facking achievement done.
ledge them with a barrel
find some enemies and let them fight them until they run out of stamina/dodges and get killed
Aggro bunch of stuff and then hide behind a corner near enemies. The bots follow you around. Barrel is also an option.
Thanks
Depending on the diff it might take a while tho. Sometimes those things are surprisingly durable.
they cant handle gunners or orgyns
I'm still having problems getting my 5 bbs done. I was so happy over the new mods due to em spawning 3000 specials. But I always have John fucking Wick in my team.
This worth getting and using?
Damnation hi gauntlet with kinetic barrage and warp battery is your friend.
It looks pretty solid, even if Rending Shockwave isn't the best
You can get it even without forcing it in there
looks good
rending shockwave is nice if you have a modicum of trust in your teammates
The Rending doesn't apply for yourself, does it?
Even if you get a shit roll it's very usable. Turn carapace into unarmoured and slap on warp flurry for the other blessing.
I doubt it helps one-shot enemies
Yeah I have specced accordingly and Im only playing damnation. Was hoping that I would "naturally" get it, but to no avail đ
+rending is brittleness
which is an enemy debuff
which applies to all attacks to go to the enemy
including attacks from yourself
Oh it just doesn't apply the extra damage on first hit then
it doesn't help with one-shots and does not apply to the first hit yeah
Okay yeah makes sense
but it helps with followups and lasts for 5 seconds
It doesn't for Trauma since it ignores armour already but it helps your team to finish off that crusher on the floor and also helps your melee weapon. Makes a difference when you have 6 of them coming at you.
also mildly buffs the damage of brain burst against crushers
Time to get it and put some work on it, ty
@kind wing Rending Shockwave mechanics are listed in the Atheneum
Oh right the Atheneum, I keep forgetting to check it
Wish some people made one for Zealot instead of constantly arguing in there, smh
I should make my own, with blackjack and hookers
xd
Zealot Shrine (of Slaneesh)

Slaanesh is the worst god of the 4 my opinion is objectively correct
is all the warp sounds effects under the sound effect volume slider, sometimes its just so loud
nice thx, could hardly hear the cc'ers spawn constantly at max peril n shit
yeah kind of a gamechanger
... just had an endless horde glitch on a low intensity. wtf
i went down to 50 to see whats up
sometimes the AI director has a tummyache
unironically just keep this on one bullet and i can one tap most special enemies
reload isnt that slow so its got uptime
I just got the 553 rating sword. Im thinking about keeping it as it is. I used the one with 509 rating earlier. Or should I change Unstable power IV for Slaughterer III?
if you want it as a direct upgrade to your current obscurus
though I'd personally change deflector into slaughterer
since it's not like your current obscurus is lacking except for the t3 deflector
so that's really only a 3% block eff difference
Alright đ Thanks. Also thinking about rolling for infested enemies instead of unyielding. What do you think?
that seems fine for hordeclear and whatnot
I'd personally go for +maniac since I hate mutants
Ok đ
maniac is a must have for me
because i too, abhor the mutant
im not posting this to brag
but to laugh at my teamwork score
of 16 lmao
cuz i didnt perform the scanner interrogator thing
Wait till you realize what it measures
i've never really payed attention, but i think thats the lowest teamscore ive gotten
on the new scoreboard
Literally means you didn't pick up enough crafting materials lol
or the amount of time you held onto a med/ammo pack
but im too laser focused on threats
I'm pretty sure crafting materials are universally shared so as long as one guy on my team is a fiend for them i don't really care
i'd be running combat knife sprint eff otherwise
welp... despite me not liking surge i made this
sick of spending mats trying to get t4 unstable power
ofc gonna get rid of barrage for warp nexus
whenever that drops
i aint gonna farm for it tho
smh not gonna waste mats for +4% power
its 4% per 20 peril stage
he knows
its a 4% power difference between t3 and t4, in total
t3 is 16% power
t4 is 20%
damn i never noticed/knew this
you can see who the lightning is gonna arc to
they have an electric aura around them
it flickers
it's suble
Man I love using Trauma, but I always end up on stairs duty and want to cry
97% or higher
thanks
np sibling
200iq avoid maps with stairs
or close your eyes with sections that have stairways
if you can't see them, they don't exist
Hot Take. This trait Synergizes way better than Warp Unleashed on any staff. You get more casts and take advantage of the stacks way more than Warp Unleashed
used with this too
but it doesnt synergize with quietitude, the best overall toughness regen feat
for pure staff usage, sure
and it gimps your melee dmg
I think voidstrike is the exception with the easy quell on head shot
but for brain burst and melee, the damage is non-negligible
I hardly ever use Melee on psyker
going pure staff usually aint the best
Inner Tranquility was meta before the WU buff for a reason
I make pure staff work
you could, and that feat selection would work best for you
i personally would only consider inner tranq potentially on trauma
I use tranq on my trauma for the cc staying power
I spend most of my time in melee, so I'm going for WU
same
and I sometimes unselect my lvl25 feat, so having WU to kill bulwarks is nice in two BBs
i used to be almost pure staff
but have found im way more effective being mostly melee
ooh neat, t4 emperors gifts
t4, but its a devils claw
so its stil ltrash in the end
empra betrayed you
melee is much faster for pushing a map since enemies are generally spread apart, unless you're intentionally baiting and grouping them up to kill with trauma/purg
i only use purga for groups, intermittent stunning and hordes
70% of the time i am melee
I only ever use trauma for a quick stun or if it's an unfavorable position to melee ranged enemies
Especially since we are now the best melee class 
I like using my deflector force sword to push into shooters and distract/bunch them for my teammates.
god bless the illisi
that reminded me of this shieldgryn psyker i encountered lol
trying to block a horde of shooters (Which he could take), but they were shooting at all of us, not just him
You don't even need deflector for this tbh, just spam unlimited dodge and shooters miss most of everything anyways
deflector is like how everyone used to think you needed to use shield on Ogryn
you're a baked potato
deflector is still nice
since it is guaranteed safety
whereas there's still a period of vulnerability with dodge-sliding, especially if you're not comfortable with the timing
Hey it's a nice crutch. Sometimes it feels like the shooters stagger their shots on you when they're deep.
i love your movement
nonironically
it's better than mine
i can slide dodge and all that
but not like you
i gotta be like that
didnt stop em from taking 2 morbillion damage from a barrel though 
tbf so is dodge spam tho, that period of vulnerability is so small it's almost impossible for shooters to actually take advantage of
it's particularly impactful when your toughness got peeled by shooters
since your dodge will get interrupted in the interim if you're shot in that very slight moment between pressing dodge and the transition into the dodge
True, but that's more of a positioning fuckup
smh using dodge-slide to get to better positions instead of being a monkey
Which you can just spam dodge to get to cover quick anyways
i had to nerf myself of course; the world could not handle my full 100+ hp power
But taking it means I lose out on more damage thru blessings 
I think the difference is that deathspitter actually gives +power% but doesn't stack?
both stack up to 5 times
oh it stacks
nah it stacks now
they realized a single 6% powerboost for 1.25 seconds was ass
4 months after release
it seems like deathspitter improves power at any distance when you get the close range kill
where fire frenzy only works against nearby enemies
thats about it
yeah the difference is that Fire Frenzy actually gives +damage% and Deathspitter gives +power%
Wonderful, more tooltips I have to put an asterisk next to
just reading off of crab's messages
wow that's quite fast for fatshark
fastshark
Zoomfish
I wonder if that means it can increase the cleave of certain guns
never actually tested this
it should since the cleave stuff should work the same with guns
Lawbringer alt fire finally useful? 
ah right burn
I need to get no respite
Cuz so far, without it the shotguns feel meh, to me
I tried both the agri and kant
My agri rolled 10% reload speed
is that good
I can do it faster with my semi auto, but that is loading 2 and shooting 2
If you load 1 and shoot 1 it's actually quite close to the in game animation speed
Some old Browning I got from my dad, 12/70
Yup, it's just seen some seawater. Nothing too crazy but should take it to a gunsmith for polishing up. It's still very doable to put almost into original state.
But internals work so haven't really done it
It's mainly a tool not a piece of art
Sweet. Illisi with Slaughterer 4 goes woosh.
Itâs times like this that I love the casino đĽ˛
What is the legend of Mr Boston?
Just as fartshart intended 
Feels like a damn TCG
I live 20 miles from Boston and have heard of no such thing hmmmmmm
Mr Boston was that crazy white dude from the VH1 reality show âI love new Yorkâ
out of curiosity, is either the illisi force sword or the power sword(s) faster to activate and take a heavy swing, or do both pretty much take the same amount of time?
Oo
The illisi feels fast as fuck
Y'know what's awesome? Both the illisi and Deimos are good
Idk usually with these patches you expect one to suck, and the other to be the go to pick
and it's fast enough to stagger ragers with light-specials repeatedly without getting hit; whereas attempting to spam light-specials with power swords is not fast enough to stagger ragers before they can get an attack off
Feels nice that's not the case
Sometimes the illisi feels so fast it looks like spamming push attacks with the knife
though the obscurus did get left in the dust unfortunately
yeah esp if you QQ cancel the 1st heavy
I wonder if they'll do anything about the obscurus
I feel like the obscurus could be slept on
Maybe if they made the obscurus not get stuck in an enemy on the special
Itâs attacks theoretically have the same damage as the illisi but itâs just got worse attack patterns
It would give it a case
although I hate light-spamming, i do occasionally do lights if the enemy is going to die in a single light; and that 2nd light really fucking sucks
the timing on the 2nd heavy also got changed with the patch and is different from the Illisi's 2nd heavy for some reason, so my muscle memory gets fucked
Thus, it gets slept on for simply being a downgrade currently 
I hate how new marks just invalidate the old ones when introduced.
Obscurus is good. Just not as good as the others
yup
But it isn't bad. I maintain that
I think if your very comfortable with the move set you could use it to great effect but itâs just awkward
ofc you could use it and do good, it's still a force sword
was one of Psyker's best weapons before even getting buffed
The demos has better attack pattern and thus better hoard clear
Does Sustained Fire even work on Trauma Staff RMB?
guys i keep missing deflector
I swear they tweaked something with the obscurus moveset timing, for some damn reason I feel like the time between the l3 stab and looping back into l1 uppercut got increased dramatically since I last used it
What needs buffing the most rn is dueling swords. Almost completely left in the dust
the duelling swords are the dust
Thank you, Saltzpyre
I donât think thereâs a clear way to make the dueling swords as fun as the force swords
More damage
Give it a gun on the other hand
Give insane crit/weakspot damage
also give them the ability to oneshot a mutie on headshot 
better crit
Make dueling swords more like saltz rapier
fatshark is really afraid of making crit good
Those are just numbers, the cool thing about the force swords is how much cool stuff they introduce to the kit aside from just attacking
My ideal would be a force dueling sword
believe me, if any of the dueling swords hit as hard as a deimos. They would be plenty fun
Kinda like the deimos...
how is crit handled anyway? is it standard RNG crit, like crit in Division 2 or smth, or is it weighted in some way? I vaguely remember it being weird in VT2, not sure if that carries over
yeah the stabs do basically the same damage as the overheads
I used the Mac V before switching over to deimos.
crit deals full damage to the first target hit in a cleave, but the crit multiplier drops for any target beyond that
exceptions apply to the cleave specials of the power sword and illisi which deal the full crit damage to the first three targets instead of just the first
there might be other exceptions that I don't know of
what about crit chance?
Itâs interesting to me how crazy people have gone over the illisi and itâs not really talked about how the demos is like one of the nastiest crusher,mauler, mutie killers in the game
illisi doesn't stick, and therefore stands out from the other two force swords
plus it's cool to lop the heads off a horde
Deimos having the same weapon special as the obscurus is kind of a waste IMO. Especially since you really don't need or want to use it
Mutie hunting with the Deimos is my favorite thing in the game. Hands down
I'm not sure about crit chance% in general, but I know that it's handled very weirdly for automatic weapons in that you can get "strings" of crits, where if a shot crits, then the next # of shots will crit
so automatics end up having a higher effective crit chance than what it is listed
I want to get a deimos with maniac + unyielding and slap the scab bosses with it after getting slaughter 4 warmed up.
Do it quick before it gets neutered 
Pygex changed the way I played the game with that video lmfao
I thought illisi was my favorite, until I saw it
it shouldnt have to take a video
I didn't realize deimos could do that
it's absolutely awesome
Those 2 seconds are gonna be big damage 
They really gave the pskyer two melee weapons that put the zealot to shame
Feels like what the class was really missing all along
I'd play zealot a whole lot more if they had a dueling sword/rapier type weapon
where's that deimos quack video, it's great
I think it does roughly 20% of the captain's health without the unyielding perk
It's the only other class I've taken to 30
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God Ween Satan: The Oneness (Anniversary Edition)
â 1990 Twin/Tone Records 2001 Restless Records
Composer, Writer: Aaron Freeman
Arranger: Kirk Miller
Composer, Writer: Michael Melchiondo
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yeah then its totally understandable, have a nice day
This is the story of a Force Sword which was rejected even before arriving. However, this shiny blade proved us all wrong with the mighty speed of warp and a jab that hits like a truck.
ah ya there it is
What's ironic is
I'm the first comment featured in the video
The first detractor lol
Im pretty happy rn
All's I need is unstable power 4
Spent over 50k plasteel trying to get it
Checking melk's for over a month
I'm cursed
delete all your non pysker chars and make them into psykers
I have a psyker alt
But that means playing malice difficulty
By level 9 I said fuck this lol
(malice and heresy are harder than damnation because of the players)
I made one for Slaughter IV but it popped up on my main 2 days after I leveled the alt.
Rip
I got warp flurry IV for surge tho on the alt so I guess that's neat.
I've got like 200 hours on psyker and just upgraded to slaughterer 3 like last week đ
Yeah, having 0 way to just simply upgrade the tier of blessings is pretty dumb
IDC if it would cost 5k plasteel, would rather have the option instead of waiting for milk to bless me.
Damn
I got over 500
No slaughterer 4, no unstable 4
or 10k diamantine to unlock one of the locked slots.
maybe 2k
but ain't doing shit with it
Yep, simply the rng of trying get the stats you want on a weapon and then 1 blessing and perk you want is wayyy more than enough rng
I am coping hard
literally any system more deterministic than the current one
I'm saving all of my failed force swords. All 300+ of them
After that you should be able to upgrade your blessings and perks with more mats
In the hopes that I can dismantle them some day for plasteel
damn. I rolled a slaughter IV on a deimos I upgraded from grey. Actually the one I use rn.
yeah they need to tone down on the rng aspect at some point. it's just awful
I got myself today good 377 Surge staff with really good distribution. Bricked it ofc..... 2 bad perks and 1 trash blessing already. Karking RNG
This would also be a way to up play time from us addicts. I'd 100% be more tempted to play if I knew I could upgrade my slaughterer 3 simply by grinding plasteel without RNG
I think I only have 3 of the t4 force sword blessings. slaughter, blood thirsty which I rolled by chance before the nerf and I forgot the third.
Yep, I've been saying since the beginning every aspect of weapon attributes should upgrade or be upgradeable with time played. 0 rng
This is not the right game for rng
old fashioned bloodthirsty on the Deimos... what could've been 
It's not an mmo, not a looter shooter

The greatest reward I'm looking forward to from this "crafting system" is when I stop interacting with it
I farm enough plasteel to get another FS to orange. If the blessings are shit, I just sigh and turn the game off for another day. 
yet I keep coming back. I have a problem 
Still cuts down on my play hours tho
But yeah, it's total horse shit that there's rng at hourly shop and brunts. There's rng in the stat distribution. Then you need to roll it 4 times and hope that at least 2 of the upgrade are something you want/can use. Then you can fill in a hole with your preferred perk and if you're lucky, a blessing you already have. Otherwise you're held hostage by rng for a blessing to drop whenever it feels like it.
I swear the next tide game is going to have paid gacha mechanics.
Imagine if leveling up, during the pointless cut scenes , instead the npc gifts you a new weapon type you just unlocked. "Alright now, you've earned my trust. I've been waiting for the right person to give this to. Take care of it, and it'll take care of you." Then you never have to buy another of that type you just keep playing and upgrading its stats and blessings
I'd settle for sacrificing two weapon and picking/choosing what you want to make a giga weapon.
no you can't get rid of random loot how will you bait in psychologically-vulnerable peopel
But that's because like @feral verge I have dozens of weapons I raised to orange that are collecting dust because hadron let her ogryn apprentice fiddle with it.
I have so many legendaries
My inventory is filled with legendaries, and greys waiting to become legendary
yeah the weapon crafting/obtaining system being designed to waste your time is super scummy. easily the worst aspect of the game
"one should not attribute to malice what can be explained by stupidity or ignorance"
The itemization was rushed and a complete afterthought. That's the reason it's shit, full stop
Is there a cap to the inventory? I'm surprised you haven't hit it yet
I've been wondering that myself
Going to take you 10 mins to scroll down to the bottom if RNG keeps being that bad 
Don't quote me on it, but I thought I heard of issues after 1000 or so inventory
my curio inventory has an extremely low frame rate
well not frame rate, but the scrolling is ridiculously laggy
My inventory is so cluttered that I use weapon skins to 'save' any weapon I'm interested in upgrading/keeping for later
The vast majority are for t4 farming, and I don't actually want them for any build
when it's a company that wants money and player retention at any cost it's pretty safe to assume some level of malice. especially when these people have made two other games of the same type
What you're saying would be true if rng was the only way to get player retention
The real issue is that they didn't put thought of effort into it because they ran out of time
đ¤
They could have developed a better system and player retention would be much higher than what it has been
rng isn't the only way, but it contributes. they could easily make it where Hadron doesn't lock one perk/blessing and make crafting your perfect item way easier while still requiring a grind for mats, but they deliberately didn't
Thats a choice they made because they wanted to get the game out just before christmas. Thats entirely on them for not having time, they could've delayed it after the betas for example when they had a lot of feedback from whoever played saying the game felt like shit aside from in-mission.
@feral verge would be proud
Yea, the thing rng has going for it is its the lazy approach. That's why I say all of this is because they rushed it out, not because they were "trying to increase player retention"
Yea that thing is gonna fuck
I thinks that's giving a bit too much benefit of the doubt. yes it was rushed, but that doesn't mean there weren't deliberately manipulative design choices made. case in point: Hadron locking things on items, which was added later and has no reason to exist other than wasting the players time
and the only reason to waste a player's time is to keep them playing
There should "True names" mod.
- Adds - "early access" everywhere (there are already mod for it - but it adds Closed Beta instead of Early Access).
- Changes Entreat Hadron to Hadron Casino
- Consecrate changes to "Brick your weapon or curio"
I agree with you that the locks are to slow down item progression, but it's a symptom of the bigger problem not malicious manipulation. Without the locks it would be trivial to get whatever weapon right now. Like 4 or 5 damnation matches would essentially get you everything you need to make the BiS anything. Aka like 2 hours of game time
assuming that you have the blessings unlocked
Assuming you're level 30 playing damnation you probably have seen minimum level 2 of almost every vlessing
And without lock you still just craft your headtaker rampage heavy sword in 2 hours and upgrade it whenever
i mean they could lower the mat gain to compensate for that
for me, the chance component is the problem, not the time investment
Yep they could but none of this is thought out which is my whole point.
sure, but then you bring in the topic of it being "trivial to get whatever weapon right now", and that's what I'm addressing
if they change one aspect of the crafting system, then it goes that another aspect can be changed
you're literally saying they added manipulative time wasting progression in order to artificially keep players playing for longer, aka player retention. this is exactly what I'm also saying lol
Simply implementing "Downgrade back to grey" solves locks problem. In a way that still may require a lot of re-tries to get desired item.'
Literally all I'm saying is: this system is shit, and it's not because "fatshark did rng for player retention," it's because they rushed the game and put almost no development time into the itemization
that much I agree with
anyways, they can always lower the mat gain to compensate for releasing the locks
Yea I think this will eventually happen
at least for either the perks or blessings
I don't expect them to release the locks on both if it ever happens
Or just add another Hadron button that costs x and then the locks are gone
tons of fun
removes alot of nonsense from my screen
crushers/mutants
BEGONE
the randomness of blessings / perk is kinda ok. for me the main problem is i dont get good bases. i spend like 100-150k per day at brunts and i see one 370+ every few days ....
Weeklies done?
Emprah truly want me to be a gun psyker.
by giving you a mediocre rolled revolver with shitty blessing/ perk ?
Yes, as always.
happy days just got slaughter 4
gz
I'm so glad the force swords share a blessing bank.
But God damn I wish we could roll any slot forever lol
Congrats I am still shooting for that one myself but I don't want to screw my team mates over to do it you know?
Do it at the entrance door on Malice Comms-Plex on Malice, just let your team know
It barely even slowed my random team down @visual gorge
The entrance of the mid-mission event I mean
Oh wait going out with a bang is the flex?
I did that one by chance with some randos, hab dreyko is the best map for that imo
If I buy this, can I refine all 3 perks as much as I want, or will 2 of them get locked?
Very close corridors
In your heart of hearts, what do you think is the most likely?
Guessing game gonna go ahead and lock 2 of em for me, but I would hope not
It will lock 2
Unfortunately your guess is right, im coping about it
anything you guys would change about this sword other than t4 blessings/perk?
deflector to slaughteror
Is anyone running the True Peril mod at the moment? How are you finding it? Not having the 97% crit peril thing to go off is either throwing me or making me way more efficient and I can't tell either way
carapace to either flak or unyielding
SlaughteROAR.
i made silly spelling error
does it not just murder flak anyway?
i deserve to peril explode
i havent used it before
ah ok
carapace isnt a bad choice
What this mod do tho?
there's jsut not really enough targets to justify it imo
one shot with almost any amount of peril
yup
whats the best horde clear combo for it? Ik thats illsi job but at some point i will probably be fighting a group of enemies at melee
It seems to give you exact peril down to 2 decimal places exactly as it's getting used
honestly u can get away with just light attacks
So like with de-periling you see that the drop in peril is instant rather than a gradual/rapid decrease
otherwise heavy one> light one> heavy etc
is it like MK 5 Axe where the damage is so fast i can just dodge circle + push the horde and one shot everything
basically
pretty much
It's kind of interesting, you end up seeing far less numbers so it seems like it's easier to manage peril exactly
ok
But I'm no super psyker so I'm not sure if it's just some placebo effect
ty for help im only really getting into the game recently
think of it like saltspyres weapons
cleave is low but damage is so good
- attack speed is f a s t
so it handles well in most small and medium horde
Sounds lie prohibited thing if it's changing your gameplay, but whatever. Like if it make quell faster. But, i guess it's just matter of preference and what you get used to.
dense horde you'll want staff or something else
makes sense
i was just gonna stick to illsi forever cause its my fav melee weapon but i couldnt turn down that roll lol
Nah it doesn't change the actual quell rate or anything, it just gives more accurate numbers
Sort of like the damage breakdown when you inspect a weapon, only immediate
It's on the nexus so I assume it's fair game
illisi busted but deimos does have its niche if you want individual things to die even quicker
Kurperdole: When you quell, peril doesn't actually go smoothly from the starting value to the value when you stop, but rather every tick (~275ms or whatever) instantly goes from the starting value to a lower value. Normally the game doesn't display this jump but rather presents it as a smooth decay over time.
Yeah ive seen both hold there own on damnation
So if you are at 100 peril with BB and quell the shortest possible time (a single tick), your peril instantly goes from 100 to 91.xx
Without the mod it's actually safe to start channeling BB again as soon as you see the numbers dropping from 100, even if it shows 98 or 99 briefly
that's only for active quelling though, passive quelling works differently I believe
Having the accurate numbers makes me feel way more efficient with the surge staff but I dunno if the 97% crit peril threshold looks the same
97.00 kills you
Okay, cool
I was worried the numbers might be thrown off a little so I appreciate the confirmation it's the same
Active quelling even for a half second or so drops it to 81% so I can keep up surging without too much worry
Probably depends on the staff too, I suppose, might have to test others
The tick length is the same for everything I think, the amount quelled just varies based on the stat
Oh here it is min_vent_time_fraction = 0.2
or vent_interval = 0.25 actually and then perhaps 0.2s fractions afterwards
I suppose it's a little less important on staves that require charging to be good, since you're never gonna get good damage inside that tiny window
Might have to turn down the psyker fx if I'm throwing zaps out at near 100% all the time though
The illisi can definitely carry any situation, it made my revolver build feel good to play even though I'm pretty sure it's actual doodoo
Illisi makes me not dread being surrounded anymore
I cant one shot muties on damnation but im damn near close and if latency doesnt fuck me they cant touch me too
since I have to pick only one for now, is unstable power or slaughterer better for the deimos?
if you use it for horde at all slaughterer is better. Maybe even if you don't
slaughterer is better imo
its just too good
helps your blaze too
cast then poke zombos in the face instant super damage
Psykers. I need help. I have problem finding a team for psyker heresy/damnation penances. I'm only playing on damnation but with randoms. If anyone needs more teammates in Darktide and don't mind exchanging favours please send a message. Sorry for posting here but you are the only ones who can feel my pain. Ill remove this message shortly.
Have you tried LFG channel?
Yes.
Are you NA or EU?
There are no more beter options. Sadly
EU
Which penaces?
I'll dm you đ
some lads and i managed to do pick and mix for another lad and my whatever-it-was 90% boss damage
@weak sapphire I have a group for this
Iâll add you to it and you can add anyone youâre working with
Thanks Ill dm you. Also sorry for derailing the psyker channel. I have contact with Wilmer and Ice now so Im satisfied đ
isnt the darktide community great. dartide getting review bombed for nerfing vet
truly the community coming together
i am currently part of the community and im not doing that, so...
cant really look at people doing dumb shit and go "community bad"
retards gonna retard
Teamwork in coherency! Uncapable of doing it in game - but doing it outside the game đ
your bad

Siblings i'm in doubt. I have a nice picture of my amazing cat, but there is mine ugly mug in there are well, even in-game ogryns looks better than me. Do i still post it in #pet-tide ?
yes
you could just censor your face if you're self conscious
Blur only makes it more horryfing đ
On second though cat's image not so clear ... though he have hillarious face expression đ
@ornate hamlet while I have to commend you for using the obviously correct spelling of âimpostorâ, I have to sentence you for heresy for making among us references in your profile description
Was the soul blaze nerf intentional?
yes
With Illisi and Surge i noticed that a spend 95% time running and poking and chopping, and only 5% using surge staff on packs of Scabs in position too uncomfortable to run to and kill in melee or to stop the push of Crushers + Ragers + Bulwarks.
I used to carry surge to deal with spread out shooters
If only scabs. With dregs it's a waste of few minutes..... Faster to zap once for stun and then break distance and start killing
With dregs you zap to bring them out of cover and pop their heads with the primary fire
Works fine when fully charged, just doesn't one shot. I ran maxed out crits
Iâm much more staff focused, I play it like a battlemage, mixing melee and surge
Stun everything is how I play
The more i feel comfortable with a sword the less and less i use staff
Thatâs good then for you. But I enjoy using the staff because I like playing support so I use it
You can support team in both ways đ
What sucks though is when thereâs a pack of bulwarks and other melee elites and then I have to stop stunning them as they reach my team because no one cleared behind us and I have to waste time doing that
There is little point on using surge on full trash horde
Yes, but I find satisfaction in âenablingâ my team rather than just doing it myself
But stunning elites is a Chad move
True, UNLESS you are stunning the front few to keep them within the Vetâs grenade radius
yikes I got this psyker I played with who said all this after we said gg's
Send them to the black ship
some ppl I swear, and he didnt even do that well according to scoreboard
Muh meta
Surge to spot the push, or hold the Mutant, or push away ~~Cockthirster ~~Poxburster , or delete pack of Scabs far away, or 50/50 to stop the karking bugged poxhound that now almost unstannable by Surge. And for everything that SUrge are not that effective - it's better spend time to kill it melee đ Dead enemy is even better than stunned enemy đ
This is why I donât use scoreboard. Not to harp on anyone else, but because Iâll feel like a total piece of shit useless bastard if I donât score top in 75%+ of the stats
telling name đ
yeah no kidding xD
I usually dont really care at all but it's funny to look at for scenarios like this
Scabs die so Iâm doing both to them
Dreag are the issue though. The most irretating sound in the game that even beats poxound sounds - is burst fire of dreg shooters....
True. I wish they recovered from stun less quickly because i swear I donât have the time to charge another surge before they start shooting
But the strat with them is surge, shoot heads, advance, surge, shoot heads, advance, melee
So i just charge ahead and murder karkers with a sword đ Sliding and Deflector helps
The difference between spellblade and battlemage play styles
Previously i was using LMB spam on Surge with Run and Gun blessing to kill few, and suppress rest while i breking distance to chop thier heads off with and axe.
And thatâs great, the play style diversity is good
Deflector saved my ass so many times. Total clutch tool vs shotgunners
I just prefer using the staff more than you do :)
Deflector needs to reinstate the revival deflect and needs sniper deflection imho
I'm just get a bit tired of using it.. after all those hours đ
And the refusal to switch to a lesser staff 
~1200 missions with most of them on Psyker....
#bring back revival deflect
By the throneâŚ
So. What should be done with Obscurus
Now that Deimos and Illisi have kicked it to the curb
Put it on shelf đ
Balance wise it have no use
But thatâs not gonna happen
As in how would you change it!
Make it's special equal to BB for feats and effects with added explosion
I mean I wouldnt say Obscurus has no place, it's like, a middel ground, it has a pretty good cleave-y combo and good single-target capabilities with its special, whereas Illisi great for horde-clear and deimos's great at signle target
And Obscurus does have use - as non-meta weapon to give yourself extra challenge
then again, middle grounds are middlegrounds
Special on fs is kinda weak overall. A heavy poke on new FS hits harder than heavy special
And it doesn't even stun when you need it to
Still want a force spear though
i mean the poke is really good
but it doesnt hit harder than special
I'll show in a hour. But I also run full armor shred
Special is not affected by it
Which is kinda dumb ngl
is it a bad thing that at first i thought the deimos was the horde one because i could use a heavy light combo of diagonal slashes on hordes?
nope
its one of the reasons why obscurus is mid in comparison
since u still have a heavy light horde combo along with better light horde combo
Anyone else feel like the Obscurus animation is just the psyker flailing around before stabbing with it
Thatâs how I felt while using it
Its theatrics
Eh. With the flak armor changes it's hard to not use surge and the new Force sword. All the perks can synergize perfectly. Everything else is janky.
its like giving a fencer a rapier and telling them to slash with it
Which perks?
and they just flail around unaware of how to use the instrument incorrectly
Especially toughness on force kill. Since the new sword alt fire is free real estate.
you mean illisi or deimos?
Ignore soulburn build.
But purgatus is toughness on every soul blaze kill
Illisi.
i think they fixed the warp kill thingy for illisi at least, which is pretty dope
Surge actually kills flak and armor.
Purge is just weak now. Especially with the meh range.
only problem with the warp kill is that its forgettable on hordes if the player knows how to manage it and it cannot passively be procced by communion
Might as well just whip out the force sword.
purge is the same
That's why you use melee or bb for armor. It's just other side of the coin
so for ranged battles you probably eat more than the maybe 16-ish toughness you can get by exposing yourself for a bb
It covers more bases. Goes through cover, cc, shits on armor, longest range, etc.
and you need to actively farm your toughness
I still prefer toughness on quell.
toughness on warp charge is the one im using now because i got a dueling sword and a headhunter
You can stun anything in range with purgatus. Easy to disabled shooters as long as they are in range
if luck doesnt give me it, i ult and do a quick burst
Yeah with the charge chance on ally kill is hype. But it just feels way more consistent with quell.
Though I have a soulburn illisi build that's fun lol
Toughness on quell so I can sit in a corner under cover
4 stacks on crit and crit chance on chain and 5 percent base increased lol
Not optimal but I need to keep it fresh.
quietitude is great to run around solito and bumping into a crowd of shooters
The best use of purgatus is extra dense hordes. Enough frags to just keep your peril going down on sheer kills alone
I just don't find any hordes on damnation ever that dense that it's worth taking it instead of something more useful.
Quietitude also good for clutches with lots of shooters so you can regenerate toughness before killing more shooters
hordes are often mixed hordes and they happen more often
Iâve been in positions as zealot where I wish I had quietitude as I was pinned under many shooters
Bring able to stagger any trash in 360 radius for the team just by looking at it is a boon on its own
Certainly but it feels trivial to take out whatever we need. Especially since purge is basically only killing trash now.
Purge wasnât nerfed against dregs though right
it kills elites
Only on flak afaik.
even a decent option vs bosses at range
But it feels weak if you take it into the meat grinder.
You deal less damage but it still kills just fine. Crit build stacks SB like it's nothing
Yeah, that's what I used too.
I'll still take it with premades. But I feel the illisi and surge is the best rando carry.
Consider that lost thing that you point at during combat will be ablaze with 4 stacks from wildfire already
It ultimately depends on preferance
I like my damage up front and beefy.
I feel like surge is best for parties with shit or no vets
As if Iâd change my staff off surge
Even when another teammate uses surge and I feel redundant
After playing V2 again I wish we had some more interesting weapons. Throwing spears and axes đŚ
Palpatine vibes.
Throwing hunting lances
The ones the rough riders use that explode
I spent my entire 11.ai quota for this, see you next month with the next installment lol
Vermintide Fanimated playlist: https://youtube.com/playlist?list=PLJN7j2DS_3VauA5KeMPHtFqjwaCPxeNMv
Wanna learn how to asset rip characters, textures and audio from Vermintide 2, too? I wrote down my workflow in this Steam guide (also includes a link to th...
I have my mom build with handmaiden lol. Save the crap teammates.
24 revives on the new map first run LOL
oof
SB on crit is essentially useless
- sad noise *
Fails to mention 2 people sat back and did nothing during the ending of the round watching the chode of a psyker go up to the fence and pad numbers killing everything including pulling two demon hosts because it's "fun" not knowing how good or bad the zealot was. Other three players questioning the fucking stupidity on that one. Coming in here talking bullshit with your scoreboard. Leave it to the chode to play like an asshole all map and then come in here trying to flex on a scoreboard screencap giving little context. Fucking KEK
it was a fun build
but idk if i'd use it now
Purgatus wombo combo
(pretend its +5 crit instead of carapace on staff. I ran out of plasteel for 20th time this week)
I lowered perill effect on settings and I could see everything without getting blinded
Feels better
this baby here, not even maxed stopping power
with 6 warp charges it two-taps any trash on a bodyshot
gun psyker gaming
considering the lasgun hipfire, this one has it god-tier
maxed out stopping power +25% flak or unarmored should one tap shooters
saucy
i was considering putting unyielding and maniac on this one
maybe infested and maniac
its pretty bad vs maniac
not sure how much use it can be against reapers when the primary purpose of my gun is to soften them for the two bb breakpoint
oh yeah, it really is
the flamers are so shit to kill
but with ghost you can shred reapers
fortunately the trapper goes down like a fly, but holy shit
getting that sick extra damage on the first shot?
the issue with opening slavo is that it takes a long time to reset
its like 0.5-1 sec. you can be consistent with it but you will have to pause
it's less then that
if i can get myself to one-tap shooters, ill so go for opening salvo
local psyker uses warp magic to make gun fire better
outpaces veteran because veteran gets bonus damage on head
epic trolled
le meme face
well it surely beats damage on stagger for the most part
it mostly does
but no respite can give some crazy numbers sometimes
but it's not consistent
bloody thing kills stuff before it staggers even on vet ult
and then lasguns also have that for some reason
wheeze
no respite can give like way more thne 20% damage
now if only 40% stab didnt look like this
thank fuck for hitmarkers
vet's toy
i think the moving hitmarker might be a mod, actually? idk
but I wouldn't put it on the xii
or the headhunter
maybe the agripina one
but it's kinda ass
should 1 shot headshot most things wiht opening
always try to headshot it makes you a gamer (even if I miss a lot)
though I have been using ghost + duck and dive with deadshot on my xii
ghost is a good incentive for headshots
just stand still in a middle of a firesquad room and take your sweet time taking shots
throughly recommend trying duck and dive + deadshot with that
ghost puts you in the dodge state

but muh 75% toughness DR
but DnD and deadshot is one of those actually good vet builds that people don't use becuase the other stuff is op
You work with what you got, not what with what you wish you had
Since fatshart's descriptins suck, do I have to really kill different specials and elites for pick and mix or can it be any 5 specials/elites?
my goal with leveling my vet was actually using deadshot and 3 stamina curios
since im used to playing gun psyker at 140 toughness, 200 toughness is heaven
elf main spotted
It was fun coming to vt2 and gravitating towards handmaiden only to learn that Kerillian is the toxic class
Hypocrisy
ur mum
Vt2 is borked on the deck somewhat anyways so Iâm not wasting the gb space on it
Any, can be all the same.
Very sus bio bro
It was never about impostoring it was about how do divide humanity
i am even half-joking, cuz theres like an actual possible psychological theme to it
While you use the better spelling of impostor, the among us references are heresy
Traitor AMONGUS
Using the word âsusâ is another charge
Bro traitor of Darktide was the worst story of who did it
Because we donât care about any dead npc
And we donât even find him ourselves
What you mean the character with literally no linens
The boss just did the buisness himself
Lines*
What was even their name?
But they probably donât have linens either
Iâm honestly convinced there are two different design directions with player characters
Ha, I bet they were a [bot], but you donât see them after Lv30
My favourite character development in Darktide was my Loner Psyker claiming to be a loyal argent of the throne to Zola, then ten minutes later calling the emperor a âcarrion lordâ
Your first match of Darktide is with ransoms you canât play with your friend yet
Make that first match be a close escape
Of bots that they die or something
And you escape alone with the traitor
That would actually fix the whole thing
Yeah, I can see how that would work
Randoms *
Then youâd notice the traitor in the cutscenes
âHey itâs that one bot from the tutorialâ
Yeah like only time only two come back that would rock
Maybe in two years theyâll be like oh btw we added better experience for new players
Instead of Zola in the tutorial, itâs the traitor?
I mean if you two survive on the ship and a cutscene plays with only one line of traitor âcanât believe only us made it back aliveâ
BOOM
Or would it be two tutorials?
First tutorial is super fast
Just your first match on new chracters canât be with friends
So thatâs a window
Yeah. It would also be nice if there was a forced mission instead of just a cutscene at the trust levels
But you could choose to push a button and skip it (because youâre playing with friends)
-you are being summoned to the hangar, obey/obey
-âwhy are you here?â
But anyway. All of this is just story hopium
We must wake from this dream, and return to the real dream that weâre already having
We can have it better in our heads
be me
assblast 16.000 heretics
mayonnaise or whatever was her name wants to talk to me
tell me in a stereotypical african accent that nobody cares about me and that i should prove myself
ok thx
well I dont think having hope for a better story (read a story) going forward, is all that misplaced
its like
I think being summoned to the hangar was a prank on Mazosi by one of her friends
they call you to tell you to get the fuck out of their face
like I give a shit what the pilot thinks lol
someone needs to hook Rannick up with a teleportarium like yesterday
with the amount of pseudolatin the game has, im impressed its not called warhammerum
well, the franchise itself
Best voice line is loner schooling the fanatic on high gothic
is loner the french one?
german psyker has best voice lines
thats savant
female loner voice actress is arabic
indian or iraqi
the dreamer has grown on me but I still prefer loner
the worst psykers i have encountered play as dreamer/seer
so now i like that personality less
because i associate it with bad players lmao
makes sense the try hards pick the personality with the god complex
the best psykers i have seen have been male savants (african guy)


