#psyker-class
1 messages · Page 484 of 1
blegh superiority is yucky.
people who say "never nerf,only buff" are literally living on another planet
looks like flak is going to become maniac.
Do you guys really think warp unleashed is balanced?
idk thats kind of a reach
I do think in general nerfs are worse as a methodology than controlled power creep combined with higher difficulty content
okay let me lay it out in a more clear fashion
make it the psyker passive and put an interesting choice in that feat level instead 
I'd say that warp unleashed is too strong compared to the other feats
the source of nearly all of Psyker's current power issues stem from warp unleashed being buffed.
over buffed
since zealots also have a +25% damage feat, though that specifically applies to ranged weapons based on distance
someone said we shouldn't nerf anything so i gave clear examples of things that should be nerfed
it's obviously best-in-level but, I actually kind of like it as a concept
it'll get nerfed I believe, its a MASSIVE source of damage
shades of Sienna Unchained
I wouldn't necessarily say the feat itself is too strong
if you say everything in the game is fine as is then yes you are saying every specific thing is fine
damn this is really good congrats
and its reasonable for me to point out specific examples for what makes that silly
deep breath
no its the multiplier it puts on already strong weps and other +dam bonuses
like if Warp Unleashed were made a passive I... don't think I would have a problem
It makes an interesting point for class identity
Agree. There's just no reason to equip the other two, ever
shame about 15% flak but its still amazing
||and remove warp charges||
they could either nerf warp unleashed or buff the other two feats; both options I'm personally fine with
And I think the blessings should be adjusted first
To be able to freely switch between deflector and unstable power.
I used to like wrack and ruin before soulblaze got massacred
oml
Thx for reminding me that we don't have any subclasses in this game 
A psyker subclass without brain burst 
honestly
i kinda like brain burst now
took long enough but i was playing zealot and kept getting annoyed that i didn't have it
Biomancer, probably
the challenging thing about warp unleashed from a balance standpoint is it makes it hard to tune the class shared weapons
Oh no, it's definitely good. I just want to change things up
I only hate it when it happens to be the best option in very shitty situations such as having to deal with shooters at different elevations
Have a build that doesn't rely on warp charges
otherwise I can usually avoid brain bursting and keep it in the basement as the anti-bulwark/bomber/trapper tool
Finally its done, can't wait for them to nerf the everloving shit out of slaughterer soon
i haven't thought about warp charges in my life
Was actually very fun to use with wildfire
shooter patrol? not anymore 
one thing they could also do (but won't) is change the soulblaze DoT damage curve that's being scaled in the first place
Purrg did too much carapace damage OP pls nurrf
since that's distinct from the burning one they could crank that and leave the lower flak multiplier
that's a pretty good solution yeah
Uncanny on illsi?
idk apparently 9/10 psykers only use purge staff
This is why I don't understand people saying soulblaze got accidentally nerfed. Shouldn't it be separate from burning damage? how could they nerf it on accident 
and if you don't see 9/10 psykers then you are an uprising player
huh??
I can tell you exactly how I think it happened
I saw a psyker mowing stuff down with surge today
yeah a guy earlier today said that to me
the guy who went in and changed the multis straight up had no idea what those variables corresponded to
this guy said 9/10 psykers used purge staff to try and tell me purge staff was op
surge is still my go to, at least until I find a good trauma I want
and when I said he made that number up
he said I only played on uprising
and then proceeded to call me stupid and a clown kek
the people who've read darktide's code have had extremely low opinions of it
dude rolled a d20
purg is a probably the safest quickplay pick unsurprising that people just use that
Speaking of that, does trauma have any breakpoints for damage rolls? I got one from milk with amazing blessing and perk combo, but ass damage roll
somebody told him to change the burn DoT on flak, he saw something called "soulburn," didn't know what it was, didn't really understand the instructions he was given in the first place, changed it
they are both debuffs, but they are using the same burn values iirc
not the one to ask for that, only really used surge and still havent found a good trauma staff so idk
kek
just that flamer has more direct damage and the big difference is that a "burn" dot ticks every 0.5 seconds and a "soulblaze" dot takes 0.75 seconds
so yeah
but they used the same value in code
different debuffs, same burn dmg table or wte
the burn is a majority of flamer's damage tho
I really think the original architects of this looney toons codebase and the poor bastards tasked with maintaining and adjusting it either aren't talking or straight up can't navigate the labyrinth they've made for themselves
purg damage doesn't also come from it's soulblaze?
Bruh the first 2 staffs I roll on my new psyker are god tier
fatshark are using nordic coders aren't they
they're swedes
not anymore 
EVE Online's icelandic coders and Fatshark's swedish coders both
but yeah its not they changed the wrong value
its literally just the fact that burning dot and soulblaze dot uses the same dmg values from what I heard
so when they nerf burn dot
they also fucked over soulblaze
let's just say that for as much shit as people talk about the hypercompetitive gristmill that is the US tech industry
¯_(ツ)_/¯
I'd say this is spaghetti code but its more like a sloppy joe type beat
Nordic "work laws" are almost as bad as Japanese salaryman culture when it comes to competency in coders
The real question is how did they not even consider that this would fuck over other burn based damage too
spaghetti coders get to keep their jobs
good question
lmao
they specifically said all burning dot damage
which... good for them, but rip the code
I think its hilarious that the nerf was unintentional
i did a couple games with flamer
did it affect bleed too?
that would be really funny
Literally didn't notice a difference
every other burn build on psyker got slapped
nah bleed uses diff values iirc, but bleed in general is a meme and rly shit
eh, i never relied on the burn to outright kill flak
you won't really, it still hass massive up front damage. you mind spend slightly more ammo and thats about it
but then again they nerfed infernus again this patch so who knows lmao
maybe next patch they half bleed dmg for the funny meme
I've been on a psychic rampage this game. Did even better than the Veteran with his Bolter
Infernus looking at it's beta version and wondering where it went wrong
this is the heart of it, there's either very tenuous or zero connection between balance intent (make flamer less effective as a general purpose ranged weapon) and result of the changes
its like 3 extra ammo to kill a mauler on flamer
This Illisi is freakin' awesome
chasing the green circle dragon I see
with how flamer functions its you just hold m1 and burn and yeah you won't actually notice the flak dmg nerf
maybe ammo consumption comes around to bite you in the ass
I'm a Kerillian main
but the dmg nerf you won't feel
but yeah the illi is nutty
But this is better than I'm used to, I think I'm having a great time as a Psyker for the first time in a while
we've had multiple patches now where the most impactful changes are just a bullet point not mentioned anywhere in the explanatory documentation
quick question: why tf is rampage on dueling swords?
do any of the dueling swords even have an attack that can hit 3 targets?
its only vs flak bro
SAME, I vowed to never play again and heard the class got fun again so I got back into it
Amazing time so far
only vs the most important armor type in game kekw
Also the buff to Warp Unleashed makes Gun Psyker so fun to play
you could use a toothpick with that feat and still do well
which had a 2x multiplier before
Anyone saying soulblaze and infernus deserved this nerf is nuts. Neither were nearly on the level of power the flamer had due to it's armor pen and range.
some people think purge staff was op and deserved a nerf
I make sure to grab the MG XII so I'm not hogging ammo from everyone else, but great Man-Emperor of Mankind, this feels like pre-release beta Psyker
I would name and shame his absolutely hilarious takes but
eh
you could prob find me arguing if you scrolled up far enough
I honestly never gave a shit about purg staff
I legit won't take him seriously anymore
oh yeah I don't use purge staff either kekw
Purgatus is the staff you use if you don't have a Zealot with a Flamer, that's all I'll say
Purg staff actually had downsides, unlike flamer
I even used a soulblaze build back then lmao
just kinda a bruh moment when nerfs that aren't even specifically target you nerf like 1/4 of the builds your class uses
it's also really hamfisted for no obvious reason. Let's pretend for a laugh that they understood the full balance implications of changing the multiplier. 200->100 is the change you make? Not going to maybe try 175 and see how that plays?
it's not like the game is on console and they have to certify every patch with sony and wait a month
riot games could balance it better
idk fatshark nerfs are pretty
yeah
they either kill the weapon or barely affect it
I love their flamer nerfs
laughs in power sword getting "nerfed
its like a master class in fatshark balancing
I'm not saying we need 3% move up or down every week or something
so does the explosion even get crits on trauma?
they simultaneously nerf 3 different things on the flamer at the same time, and fairly sizeable things like ammo n shit
but maybe literal 50% gone is a touch too much for a first draft is all
Cut it in half 
but at the same time because of how flamer functions
still staggered stuff nice and good
everyone needs a fren
get the flex seal, quick
they can always change it up again
eventually
idk how they managed to be both heavyhanded but also barely useful nerfs on the flamer
its like
im genuinely astounded
I think its only the primary attack
probably because they are so slow pushing out changes
one day
they rushed it and made it just stupid
I just love such volatile changes. Never know what to craft because FS might unintentionally neuter it 
theyre not trying to kill flamer tho
craft the worst weapons possible
this is true but not that reassuring until they learn, you know?
and they didn't flamer is fine
Recon lasgun with infernus??? Still got murdered
XD
it's "what will they break this time" rather than "this will get fixed"
we going back to ol' reliable?
idk man derpy takes are kinda just blabbering sometimes
Unlike preacher. Psyker has no armor pen button for flames
my takes are 10/10
concise
to the point
often misinformed
Or deimos sword
not rly
completely wrong sometimes
Ya have fun BBing every flak rager now too
I still remember when an infernus recon could solo a boss
This, kinetic barrage makes quick work of any and all armor
im never wrong smh
those were the days
okay moral quandry here
how much more damage do i have to do than someone to take ammo over them
mosquito on balls
just a hypothetical
damage isn't hte question
I just take ammo first ask questions later
it's how many speicals/elites are you killing
okay thats actually even better
I know I can kill things with the ammo i take
because
if someone is taking all the specials
you don't, if they have less ammo than you you let them have it to not be a prick
idk if they can
Hello can i ask a question, which one is best for the sword?
let them have the ammo, they're putting it to good use
if you're the one killing all the specials for your team
it's kind of important you keep doing that
this is textbook green circle syndrome
tbf apparently there was a game where two stubber ogryns took all the ammo from the vet
so the vet was just perpetually out of ammo
this guy was a camo expert goober that sat in the previous elevation until the room was cleared
and then got mad that i didnt leave ammo behind (he ran past ammo that i pinged several times)
I already tested unstable power, its fun but quite dangerous since I have to maintain max peril
oh its a vet, yeah not unexpected
if the scoreboard looks like that I don't care what my teammate has to say
and i had to resist the urge to clown on him over the scoreboard
they changed it to 80%
you just need 80% peril now
so im doing it here to vent :)
far less dangerous than you think it is tbh
Slaughterer is gold on it and you can have it proc if you use purgatus and wild fire
Psword nerf got him taking camo to avoid horde completely 
vets have some sort of anime protagonist shit going on recently
just... don't, uh, pushattack
he can leave the game if he doesn't like it, he's a bot already anyway
that's the big oopsy
i mean if people are taking your ammo just take it before them lol?
unless ur 700m behind ur team all the time

he can't walk to the ammo because that would disable camo
I mean its annoying when the white ammo fker takes it while im on orange i guess
push doesn't
HUH'
the purgatus force staff yes?
yeah i know but the actual attack too
push attack does, push does not
hold up
push attack always did since launch
pushATTACK does
well actually
a tiny amount
wait
but, if you just stroked to 100% peril, goodbye
did push attack did at launch?
yes
psure it was the push that gave peril not the push attack
push did at launch too
and then they changed it so the push didn't give perl but hte push attack did
both push and pushattack built peril on launch
always did, it was a psychic attack
it was aids
wtf
true but the mental note to keep my peril in xheck sometimes takes my focus in the game haha
then they made it just pushattack, thank god
sometimes it blows me up when im at 100% but sometimes it just doesnt
not sure I just know that prelaunch psyker was baddddd
Just camped a door spawning dogs so I wouldn't die
I noticed that, the block actually uses stamina for once
push attack has a really high "minimum safe threshold"
do you have the mod that shows your actual peril
nope
the push-attack does indeed have a bug where you can push-attack without consuming peril
time to get that i guess
yep
you can actually push it at "100%" peril if it's actually like 99.9% peril
i put it off thinking what does it matter
but that bug goes away if you push-attack an enemy or randomly
When you encounter Psyker players who are still unable to push a burster with force sword on damnation difficulty 
wow thats hilarious i checked this multiple times
might not be their fault
and was like huh they removed that cool dont need to worry about it anymore
did someone wing the burster with damage
that's the thing people are fucking other players with
most does because its based a lot off of actions per recently aquired peril, there are times where im almost certain I was at 120 then vented after
thanks man I think I get the build now since I use purgatus
leave it to fatshark to pick thresholds that aren't viewable without it, right?
what should I replace here? Trauma staff btw
if a burster is hit by "light stagger" while it's running it'll become immune to pushes for a few seconds
i basically never push bursters anymore unless its an emergency
laughs in surge staff
Don't you love reddit
its just not worth the risk
Probably what it is then. I don't shoot it, I just laugh when they get sent flying with an unlimited dodge weap
so if someone, say, hits the burster with a few autogun bullets
honestly
this one is on me
now that burster is immune to pushes
fatshark is a wild beast it is in their nature
i love it when it bugs out and surge staff pulls the burster towards you
finally on dark mode im impressed
as a fatshark game enthusiast its on me to be aware of these things
it's very obvious who knows about this and who doesn't
just push it harder smh
that aint dark mode
it just does that when you click on image
smh
i would never autopistol bursters
can't see shit when I'm in the sun

have you tried opening your eyes?
one time an overenthusiastic zealot literally F'd into a burster that i was shooting to push it

yes, my retinas are ash
I mean
why you shoot it smh
waste of ammo clearly
me looking at light mode screenshots
Why does psyker move so slow not
it's honestly a weird mechanic to give them. Because a Vet is always going to want to put a bullet in it. Even when they really shouldn't
the normal attacks can cleave 3 groaners since they have 0.75 mass, and the push-attack has 6 cleave (which translates into 6 poxwalkers or 8 groaners)
it's baked into the stagger system of the game, period
if an enemy is affected [stagger type], it becomes immune for a little bit to that [stagger type] afterward
I mean I remember back in like january or wte I was playing a heresy game and the vet literally asked me how I didn't take damage to a burster
and I had to teach him, mid match, how to push a burster
And you need a heavier stagger type if you want to "restagger" the enemy
it's why you can't infinitely stunlock crushers with trauma staff
if they get hard knockdowned
yeah took me a while to figure that out with my smooth brain but I eventually learned how bursters worked
Doesn't Fsword push have the biggest stagger a push can get tho?
to be fair in the past couple of days i've just been running away from bursters to see what my teammates do
You cannot re-hard-knockdown it until it stands all the way back up
probably, it can knock crushers n shit
it also has a fucked up hitbox
that too
is that it
what about the one recon lasgun vet that shoots them a single time to fuck you over
I should try using it on bursters actually, but my recollection is that it's REALLY JANK
Like I swear I've pushed bursters that have been shot before just fine with the force sword...
everyone keeps saying its good but i dont use it that much man i just spam infinite dodge
Slaughterer is better since +power% is Damage, Cleave, and Stagger, and it increases all of them directly. As in, +60% power means +60% damage, +60% cleave, and +60% stagger. I'd replace Blazing Spirit with it. So once you kill 5 enemies, you've got that 60% power from t3 slaughterer.
it feels weird
I mean as long as you live it dont matter
if ENOUGH stagger is built up on it that your push would add up with it to go from light stagger to medium/heavy stagger, the nit'll work
and you one shot poxwalkers anyways
deez also got nerfed
whats deez
force sword pushes are good because of two things:
1. The pushes cost 1 bar.
2. It has access to Slaughterer.
+Power% increases the stagger of your pushes, so your pushes end up throwing groaners/poxwalkers to the ground once you have enough
you fool, you absolute bafoon. you have fallen for my trap
i dont understand please explain
Like I said, with how massive FS stagger is. I don't really think that's a problem. At least I've never noticed it being a problem. Maybe I play with too many disciplined players.
tru.........
oh haha u got me good xD
anyways
I want to spawn a burster who will jump at me
wait, no, I can't set the situation up by myself

wait no I can
man i love mutants
I can shoot it on the way in and then try to force push it
your friend should've brought better boots
honestly I think thats a staircase issue more than a mutant issue
XD
not sure tho
oh thank you for reminding me to download the peril mod before i play
yea surge mid pound just puts the dude back into the spot he was before he got grabbed
i mean probably both
prob both
mutants have clipped me through walls and stuff before too
I just had a game where a power cell got stuck under a staircase
if they drop you or die while holding you, weird shit can happen
poke it with a stick
unfortunately there were no sticks around
I mean I had a game where I was stuck crouching underneath a thingy and I had to literally let a poxwalker hit me to unstuck myself
I've had a game in the smelter where a mutant carried our vet through the locked escape door and left him there
honestly its more of a surge and stairs issue since ogryn charge on a disabled teammate doesnt rubberband them back to the spot they were grabbed from
Got my recon lasgun ready for this
and HH autogun
Why does psyker move slower then og now
in case they somehow fk surge up
eh well HH autogun is good right
does psyker move slower? can't tell
Then again I like hard space out while playing darktide
psykers have a slower base sprint speed but only by a slight margin
Slower then og now for me
I think?
nice speedrun strat btw
I thought it's maniac dps was mid? I literally only use it on Vet who I then would just abuse power sword for mutie.
oh nah ogryns have the same sprint speed as psykers
prob just ogryns with bull butchers being fast as fuck
Although now that you mention it. Deimos on a mutie map would be stupidly OP
oh, it's worse than mid, it's downright terrible
you need so many shots to kill flamers
crusher gaming
and mutants are basically not worth shooting, save your ammo
well both of them do take 3x melee damage
I mean the no stam sprint is prob what you actually feel
as long as you are sprinting more than 3 seconds
no stamina sprinting is horribly worse
thats why i stay sliding
oh wow headhunters do have doodoo maniac damage
smh weak ass cardio non-sprint eff mfs
Are ragers unyielding or maniac
maniac
dreg ragers are maniac
maniac
Someone get psyker on the damn treadmill
What about mauler
you can spam dodge too but u have to go sideways
So double armor
unyielding is bosses (not including assassination boss which is flak), bulwark, and reaper
is dh also unyielding?
yes
the crab crawl
Bulwark is squishy
squish squish
Reaper is harder then Bulwark
reapers have a ridiculous base hp
I'm aware
mutants don't need a staircase to fuck you up
sometimes all it takes is a wall
reapers when i autopistol them in the head with kinetic flayer
Pfft
kinetic flayer is the talent i never expected to love so much
bring better boots
Now that I can Kill all Ogryn types in 2 BB It doesn't matter 
Bulwark is slow enough you can dodge around to hit cause they can't turn to block quickly
least buggy darktide creature
bulwark is easiest bb into shredder of my life
what in tarnation
ive seen some shit in darktide but i have never seen such goonery as this
I have no idea if it would ever let me go if no one killed it
Mutie found a weapon to surpass metal gear
holy fuck that is so funny
this is leaked content they're adding new special subtypes like b4b
new mutant that picks up ur teammates and bashes u with them
i never see ogryns anymore 
i miss my stupid big boys
I love this mod that changes everyone's ready screen weapon to ranged weapons
it just looks hilarious with the ogryn being completely stiff in its hand
mutant found an ogryn figure
Also the fact that it looks like Ogryn is being wielded by his massive sword
did someone say B4B
pls stop
special subtypes suck
how many different versions of "shitty boomer" and "ranged hunter" are in B4B
eh, the problem with B4B subtypes was that the counterplay was always the same
"shoot the weakspot so it dies before it gets to you"
but darktide specs actually get to use their abilities a lot more
I mean the big problem with subtypes is
imagine a bomber that throws bombs that explode in a star-shaped pattern
thanks a lot
The problem is that they gotta be distinguishable I suppose
or a flamer that leaves behind a flaming patch because it explodes a few seconds after it dies
The sticky hags counter play is avoid her
Is there a mod for custom sounds on special deaths yet?
or a mutant that walks very slowly but picks you up
one of the big things in l4d is special themes or wte its called to announce a special presence, which I guess could be applied to same enemy of each subtype
like a beast of nurgle
but like idk
If she grabs you you're dead
there's definitely room for some cool variations
if they are different enough then they might as well be a different special with their own spawn sound n distinguishing features
but if they aren't different enough then it kinda just gets annoying
well we have mini doggos now
Otherwise you die
tho they arent too different
like when I hear pox hound spawns I don't wanna think "oh shit which flavour of dog im going to get"
less fucking jank from my experience
besides the specific modifier that also comes with its specific sounds
idk just my opinion but it could just be B4B souring me against special subtypes
especially with special spam in the game tho
other than "shoot it until it dies"
like imagine 3 mutants spawn
but they are all different subtypes with a varying gimmick
so variations just felt like more of the same
I used melee not guna
idk
Melee was op
versus DT, where you can actually fucking dodge
would have to see if they get implemented
took them years for them to give you all your cards
or position to use bombers as bonus horde DPS
killed it for me
make a combo of the dog mode and mutie horde 
lame as shit to work with 2 cards then die
the best position against dogs is the worst position to prepare for muties
meanwhile, B4B ranged special just fucking shoots you with a gun
games with active dodge mechanics are always more fun than those without them
what the fuck.
I only played the Alpha and Beta Test for B4B thankfully
saw the $60 pricetag for a worse l4d2 and laughed
I disagree, i hate dodge-mechanics in shmups and bullet hells
only played it cuz it was free on gamepass
but yeah Ik I ran a tanky holly melee build
and I heard they nerfed that shit into the ground
because then the patterns have to be balanced around the player being able to get iframes and then that ruins the point of the spatial-based patterns and reduces it to a timing based game
depends on the bullet hell games
i don't play bullet hells except for ultrakill p-1
It's why I quit
at one point the meta was literally a speedrun build where you literally outran the spawns
I'm waiting for more ror2 content
to be fair that was asscancer, the spedrunning
I already 100% it
because also remember, no private lobbies UNLESS you had a full stack
p-2 apparently is hard
so yeah
so what would happen is
p-2 took me 256 deaths to get through
3 hours
you'd get a game and then some random ass speedrunner would join your lobby and get the entire team killed with "their" speedrun
oh yeah
my friend complained about that
but idk apparently trying to play the level normally was just not it
like you would just get screwed in special spam
it's because the game was a DPS check through and through
but the builds and cards baited you into thinking you could try to play otherwise
No, you build to fucking kill things, don't get distracted by meme builds
I remember how I described the... tallboys? crushers? wte they were called as
this worth trying to improve? is blast area worth losing 9% charge rate?
"l4d2 tanks, if they had the ability to become chargers, and they spawn like 6 of em at a time, all the time"
pretty hard to stagger too
u gotta like melee it or some shit
and u cant even dodge their attacks i dont think
yeah, the tallboy spam was basically "do you have damage"
"no? die"
the stagger threshold is literally from hitting damage thresholds on weakpoint lol
unless you usedspecific meta builds to get those thresholds early enough, you would just die.
yea i remember something with melee builds that can stagger them
but if u dont have it your counterplay goes down the drain
which was stupid since they were bullet sponges too
blast radius is not too important on the voidstrike because it really only scales the explosion of the outer sphere, and the epicentre has a cleave limit of 6 when fully charged
you do lose stagger if you care to make space with the voidstrike, but as a purely offensive tool, blast radius otherwise doesn't do anything
Honestly dunno since blast radius is dump stat
But damn 20% is bad
apparently i would only lose .02 seconds of charge time
ah that's true; voidstrike has pretty low charge rate scaling
You also have to ask if +unyielding is useful
Oh yeah for B4B
They released the fire fighter chick
And isn’t she basically just better holly
Or wte
I'd prob still pick the right voidstrike personally, though if you like the stagger, you can build the left voidstrike
Starts with the fire axe too like wtf
trauma is the best
Def keep the one on the right until you roll left atleast
if you disagree that's ok, but it's still the best
Hadron likes to brick weapons
i'm gonna see if i can get either of those blessings on the left one, if i can i think i'll swap for the 1 dmg increase lol
Not surge staff therefore opinion disregarded
what am i gonna do with a surge staff? charge the heretic's phone batteries? lolol i'd rather clean my toilet with that staff
surge staff refills enemy lasgun ammo confirmed
bro they dont got phones u think they got nurgle on speed dial or sum
yes
dude what did i just witness
1.9k 
counts damage taken while downed too i think
i dont think my mans shoved or dodged a single time
dude just kept walking forward until he died
pretty sure it doesn't
also walked past several med stations
I got netted when I went to get a drink and full-died
scoreboard told me i took as much damage as my max HP as vet, slighly above 150 or whatever
so damage-while-downed is definitely not counted
because those poxwalkers were beating my ass for a long, long time
Idk why but playing as a pysker is funny because they always get verbally abused by zealot and veteran in voicelines because of lore, I feel bad for the character especially the enforcer voice
its amusing when ur the one constantly ressing them
and theyre like no!!! dont touch me!!! for the 5th time
like ok bro weve been over this already
you ask too many questions
i on the other hand would rather die than res a vet
5 Views. Watch life transfer and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
i like the one where they say something about pysker thing being contagious
they were like no!!! dont leave me on the floor!! but then no!!! dont touch me!!! make up ur mind buddy
lmfao

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showing the secret no explosion tech
I remember loner saying line to Zealot he revived "I touched you.Now you damned. Ha-ha!"
but obviously u cant let the viewers down
kjlhkjhljk
for what purpose
sometimes u gotta splode
purg normie
u seek to understand the crabs motives?
that was the one time ive run purg

i cant remember why
but im a serial criminal in that vein
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Maybe because there's a handful of zealot and veterans that the sweet Ogryn voicelines to pysker is often overshadowed
skill
i got zero frame insta death swaps
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i got the TECH on deck

There is an advanced - anti-explosion Tech. As soon as pre-explosion animation starts - go hug a charging Mutant. You can't explosde while he holding you.
anti-explosion tech? sounds kinda useless bud sry

It can be used as Delayed Explosion if you miscalculated
Mutant literaly throws you as greande!

now that sounds dank
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ok im off to bed but i hope this demonstration of psychic power thrills u
ok see u in 20mins
In bed?
i dont have jorts tbh
ey yo, whats the best force sword
Both Deimos and illisi are good
There is no best
Deimos is good at single target, decent horde clear. Illisi is good at horde clear, decent as single target
The default/og force sword, obscurus, is decent at horde clear and decent as single target. Because of this, you could say it's the worst (but it's not bad)
my only issue with obscurus is i dont like getting stuck when swinging the special
Deimos does it too but its not a cleave + damage is better
obscurus lights are pretty trash compared to deimos
also worse mobility than deimos
and worse single target/boss damage
Obscurus doesn't really have anything going for it
i havent used it in forever but i do feel like its either illsi or deimos
I'm hesitant to even say it's good at horde clear
both are very good at what they do + are decent at everything else
I think you should try out the Deimos though, it's the friendliest Force Sword to get into
does it use less peril at least?
Nope
damn
The more peril used the better
how long till they nerf illi and/or warp unleashed? what do you guys think
Ilisi have good clear and bad st, deimos have good st and bad clear, obscurus have bad st and bad clear
Low warp resist means high peril which means way higher damage

Deimos has monstrously powerful stabs and still has the ability to delete enemies with its special attack
Nah
obscurus have bad
^ that thing is jsut outright busted
illsi single target one shots flamers and shotgunners
Technically with enough Slaughterer and Unstable Peril, every Force Sword is good at everything
if I had a million dollars I'd be a millionaire
most anything not mutant/ogryn or armor
this is exactly it lmao, and warp unleashed jsut turns everything into a powerhouse
Every 60 seconds in Africa, a minute passes
oh tbh i forgot about stable peril when i mentioned peril build up lol
every grain eaten is one grown -Phalicus
Bull shit. Can we ban this guy for stating lies
o spoder landed on my arm
you get paid off for high peril twice over, once blessing and feat
I let the smol fren go
3x, if you grab kinetic shield
25% for Warp Unleashed, 75% for Slaughterer, and 20% for Unstable Peril?
24% from charges
And 24% with warp battery
Oh yeh Warp Battery
unstable power too (if you have that it works)
Which one is Unstable Power
the stacking one with the fatshark tooltip that we have to explain daily
^
Am I misremembering the name
Hourly
wait till the dementia kicks in and you have to explain it to me again
That happens when you never get it in your store
legit melk had a t4 unstable power rolled on mine
i feel like that one was decently common
deflector was the really rare one for me
doesn't even take dementia, might just be clap -50% and calculated based on the current cycle of the moon in the next patch
still havent found deflector
Check out this beaut I got from an Emperor's Gift a few days ago
hey thats almost identical to mine

Zased
Unyielding is sad but that's a nice one
yeah my unyeidling is carapace or something
nah unyielding is great
unyielding is my bowels after tacobell
But my other option was uhhhh Sprint Efficiency
but hear me out... zoooom
if infinite dodgesliding isn't getting you where you need to be fast enough did you really need to go
He do be nyooming
control key is smashed into my desk at this point
infinite dodgesliding is a godsend
If I manage to get a new Illisi with a similar stat spread, I'm hoping I can kit it out with Maniac and Flak
also really helpful for if you turn a corner witha shit laod of shooters, they just can't do shit to you half the time
which were maniacs again, ragers and shit? I know its the armor type but which have it
mutants, dreg/scab flamers, dreg ragers, scab trapper, scab bomber off the top of my head
so everything important for the most part
basically every specialist except sniper and dog
illi can kill dog with a single power attack anyway 
gotta love the crabwalk combo
very stronk
honestly once you get used to it, it makes damnation pretty easy
can't believe that people think that infinite dodges is not a strong advantage
pretty much no penalty for dodge-sliding
did they? I only hopped onto psyker a month after the release; after they had nerfed the force sword's push
used to be able to pretty much infinitely dodge and they increased the cooldown on it, basically made it almost the same as vt2's dodge
the knife had, I think, infinite dodges and even faster/longer ones
oh right dodges in general
was it just the knife? thought it was for most general weps
By the Emprah.. review-bombs downed Karktide from 65% to 61% recent...
checks out
my power sword 
sometimes i think about how op we were in beta
aside from chip damage at full toughness

zealot was so goofy
cannot understand having fun with the power sword, it goes fwoosh, the enemies are bisected and then.. you keep doing it
does anybody think this?
sounds like some reddit shit
been using illisi
oh boy this is next on the chopping block i swear
I've had arguments with people a while ago arguing between the duelling swords/knife and force swords
with the obscurus force sword
all baby
tbh its not something i really notice in-game
I notice it when i switch class. Get bad habits
yeah if you're not noticing it's because you're not taking advantage, it's pretty degenerate tbh
its okay when i switch to zealot i get used to twbs and fuck myself up on psyker
imagine psyker with twbs

psyker with a 3+ invuln save
well, at least if they kill my iblisi I can be a deimos enjoyer
now they nerfed power swords i can finally start using them
power sword VI is a push attack power sword
its very goofy
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look at the damage on the heavies and lights vs the push attack

Does the burn damage nerf on flak affect the purgatus? Or isit only orange fire
So is still purge nerf 
Also they said they "fixed" criticals and burn stacks what does that mean
No more double stacks on crit?
you do get double stacks, maybe they work more consistently
Wait so is ascendant blaze dead after the flak burning changes
if you run flak+wu it's fine
Gotta test now
what's the breakpoint
Greetings brothers. How does one maintain max warp charges for 5mins?
i assume part of the challenge is just remembering to brain burst every 25-ish seconds or so
fair enough, I have gotten to 268 of 300 seconds.
I got the penance on a hi-intensity map by just rushing a map with purg + communion + flayer
Might just need a good group or the right level. The elevators have been screwing me
ah, high intensity, that's what i need
consignment yard might be one of the better levels since it's a fairly linear level with little sidetracking
How viable is the purge staff now?
so you're going to be constantly moving forward and whatnot
Haven’t been able to play yet
the nerf hurts wrack and ruin and such more
But I was so happy with my ilisi purge build
I dunno, but I've still been using it. I can't let go of the false Emporer Palputines power.
you still melt flak elites with purge
I just like the stun
the direct damage dealt by purg is not insignificant
Okie dope!! Does it still stun ravers?
its only a problem at low stacks of blaze aka not purg
hurts wildfire and wrack and ruin more than anything
I’m glad to hear it’s still okay, it’s the most fun I’ve had in ages
Thanks guys : )
thats nice
ill take it
You want warp flurry right?
Yup
i want focused channeling but its up to u
Why prefer that one?
Not challenging, just curious
Figure the extra killin is better the the change you get hit which ideally wouldn’t happen anyway
i play a little more aggressive with purg so it helps me not get cucked by shooters
mod framework just got updated
Ah that’s fair
That’s fair!!
considering dropping nexus for channeling flurry but idk
nexus is stronger
Aww hell naw
Especially after they buffed/fixed purga/flamer crits?
how much is it really doing though
2 charges and ur capped already
idk im on the fence
you get flak to higher stacks much faster
ok but how much faster is this much faster
cant sleep see u talkin about using purg
literally caught green handed
you spend more time spending your charge than charging with purg anyway
sf4 zangief lookin ass
so flurry not great
wrong
i was awake as a ruse to make u fall for purging in order to keep me awake as a ruse to ruse me into staying awake
no
he is fart
yknow what i should be like a deflector coper and and say focused channeling should be default for all staves
@ FARTSHONK PATCH NOW
i kinda forgot my old one is kinda the same thing
I think all blessings should be built in
i think all guns should be built in to each other
Is carapace perk a good substitute for unyielding on a surge staff? Need to switch around some perks on a new staff
surge has carapace as one of its highest damages, so if youre looking into crusher hunting, sure
not that its recommended over brain burst
I rather get +unarmored so you can deal with dregs slightly better
I usually use it to lock down ogryn squads and specials, and hordes if I'm not just swording through them
what if you already have that, what's your second choice?
My surge currently has 25% unarmoured and 20% carapace
this is 100% true
for surge carapace is only crushers, pretty pointless to keep that
and you always want flak
surge has a critical bonus, so id personally at least want to keep nexus and crit chance on it
not that the crit bonus is that good anyways
really only a 30%-ish damage boost for anything that's not Unarmoured or infested
when is it 
das true
absolutely not
i mostly just do crit on certain weapons because of some inherent synergy or to be an off-meta contrarian
mmm I would prob use the Surge for a quick stun and then melee dogs/flamers
flamers to me are gun or kinetic barrage material
dogs are bonking them on map geometry and doing a heavy headshot
25% flak it is then
speaking of, right now i got this funny
wish i could roll the rending blessing on my blues already
rampage being activated on pushes is annoying
well, push attacks
against groaner hordes also on lights
not like i dont push attack on the loop, but it makes push attacking specifically 3 or more enemies a concern
otherwise i want to keep distance and not care about how many enemies i hit
this is the new mk4 im working on
it has better stats than the other and im hoping hadron doesnt cuck me
haha wouldnt it be funny to lose a sword like that to shit rolls 
You can uhhhh dodge far
Deimos ain't as far, but it's close
I love Deimos but it's sad
I used Mk4 for like a month
Till this update
the mk4 model is the only reason i still use the sword
well, that and the diagonal overhead lights
the mk5 has a wonky first light that tends to hit the body
the same goes for the mk4 first heavy, funnily enough
it seems the enemies are just prone to get hit on the body from that angle
i love excited zealots







