#psyker-class
1 messages · Page 479 of 1
what is this damage you speak of
also in my experience, the worst psykers ive played with tended to be the male seer (the my beloved guy)
for whatever reason
and the best psykers i've seen, tended to be the male savant (african guy)
he's so ✨wacky✨
enforcer?
i really like the savant
Loner best boi
oh is it called savant? I always thought it was called enforcer
he's also like, the only darktide personality who isn't a weirdo or an asshole
because he doesn't shut up about being an enforcer
well other than the ogryns
all ogryns are good boys
the #1 best psyker i've seen in PUGs, was a male savant named Bear
dude only takes 80~ dmg in high intensity damn
every game p much
dang
i like to take my damage in 150-hp increments because i fall off a ledge or blow up
one last thought in defense of surge -it's very good against dog pack modifier
That's true
all that being said, trauma is the best because it feels very good to bully ogryns with it
Although trauma/purg do ok too because the dogs tend to stack up
I find void to be highly effective against dog packs too
assuming you get the right spot
i haven't seen ihm since the update, i wonder if he's running deimos now
surge with illisi is plenty good. the damage on it is fine vs flak and carapace too, you just have to actually build for the damage and not stay stuck on the staff the whole game
yeah I think with the release of illisi, surge got a buff essentially
since it's the only staff that can't really deal with hordes
But being stuck on staff is why I play Psyker 😢
they mentioned a patch coming out this week, sometihng about looking at the weapons (like thammer)
i hope they buff surge
force axe pls
give me a reason to use it
… surge sucks at them ngl
I'm excited for thammer buffs
idk if that exists in warhammer but I want it
I agree with that sentiment but I still feel like a psyker swinging around a force sword
If only you could be a trauma zealot
Just play zealot then smh
zealot is boring
let em play how he wants
that said, zealot is the only other class i've taken to level 30
i enjoy it, but it's brain off for me
cuz its piss easy
I don't want to think about ammo so I play psyker exclusively
I just like spamming "I need ammo" with a staff because that's fun
the quelling and warp unleashed was a good buff for surge too relatively. seems like people are still stuck on warp resistance but you want your BB to still be good and you can quell so fast it's better with quietitude anyways
"oh you're Mai, i've played with you before. i remember because you spam 'i need ammo'"
Apparently gun psyker is the meta now, which is sad
Dang are you Mankar from the Mankar gaming forums
yep, right from Mankar Camoran Gaming yt channel
Mai sounds familiar, we may have played together
what's your name in game?
same as discord
i only play damnation
ditto
hmmmmm
probably have run into you
i think it's really cool running into ppl from this server
agreed
I never want to play gun psyker
but I'm glad they exist
because when I ask people in the lobby what staff they're running
and they say gun
it makes me laugh
@vagrant frigate was wrecking yesterday with autopistol psyker
i ran into him, in game
hech is pastor-zulul
high int shocktroop damn
674k dmg
best mode
I like that if your team isn't good enough you lose pretty quick
so you can move on
absolutely love even games like these. feels like a real team effort
fuck your profile got me hahahha

based
How is Autopistol Psyker? I have a good grey one I've been thinking of upgrading, but always felt weird about bringing a gun and taking ammo
I love it on my Veteran, but they get extra ammo. Any issues with running out?
not at all
you'll run out sometimes, sure
bullet staff
in high int damn, definitely on shocktroop
but bring the illisi sword and you're gucci
Urg, although I'm not looking forward to finding another autopistol with the golden blessing combo again.
third week in a row that melk has no psyker items in his shop
just autoguns and axes for days
@near wyvern btw what’s the TTK with a deimos against monstrosities like plogryn and BoN
surge 4, gives 2 shots on crit hit, i got it on a voidstrike staff
but question is, does it apply for secondary action
yeah
but its meh unfortunately
warp flurry and transfer peril are best in slot blessings on void
well, i got surge 4 and barrage 3
not from what I've seen
it works on rmb
i was planning on replacing barrage 3 with transfer peril
its on trauma where surge 4 blessing is broken
barrage is not optimal
you definitely should
yea
it sucks, pretty much useless
then i'd get a chance to double transfer peril
i thought that'd be good
i assume the go to for trauma is surge and warp nexus?
nope
warp flurry and rending shockwave
warp flurry is best in slot on all staves pretty much
unless you're doing some funny build, warp flurry should always be on
i thought surge is broken on trauma tho
it is
.
hm, well i guess i'll try to get a secondary trauma with surge and warp nexus
bruh lol
my current trauma has warp and rending
oh i see
it only works on lmb
and crit damage is very minimal on trauma, making warp nexus not very good
if you want the best trauma staff, put rending shockwave and warp flurry on it.
not interested in surge staff due to it being mostly limited to ccing primary targets and dealing dmg to very less targets, but im trying to get one once i finish up with my newest purge staff
just in case i ever need to pull it out for doggo modifiers
wheeze
The same type of people to stand in circles and die so they can get that last hit of dmg on the boss before he transitions
Fucking dps players smh
haha
what would u suggest i get on purg staff for blessings?
terrifying barrage is definitely fine right?
the best way to play support is to kill things before they can harras your team mates
its useless, does next to nothing
huh, i thought for sure barrage is fine especially for dealing with hordes
warp nexus and warp flurry are best in slot blessings for purga
especially cuz purg is near melee
alrighty
purga and surge already suppress enemies by default
that's why terrifying barrage is useless
because it doesnt do/add anything meaningful
got it
recon lasgun, well this is the psyker channel but i have a lasgun on my psyker so who cares
dumdum or headhunter, which is the better blessing to earn?
both of em are tier 3 on this lasgun
but the lasgun itself is shxt
so i wanna just save a blessing
what are guns
i guess u're right, what are guns
flurry getting unsucked was the best thing to happen to my psyker
i assume thats a mod
t4 on a void staff and you can delete hordes
Have you tried running the potato config?
is there a special thing you can do or something
cuz ive ran it at like min everything and it ran at a throttled 20-30 fps
@autumn smelt https://www.nexusmods.com/warhammer40kdarktide/mods/1
you must choose
god awful graphics, or no mods
give it a shot then, see how your setup handles it
pretty sure t4 is 10% charge reduction per stack and t3 is 7.5.
plus ill be ridding myself of the small minute latency cloud gaming will always have
not around my pc though so that might be wrong
alright thanks
omw to brain burst my pc
what I can say is that a void with north of 70% charge stat and full stacks of t4 flurry charges in a second
and its glorious
Jesus, 3 melk rotations, 1 staff total
melk shop has a shit tier obscurus with bloodthirsty on it
god i wish it wasnt nerfed
Is 3d person mod good?
Lucky
You got a staff in just 3 rotations
lmao vet on the other hand
Bruh
it do be like that sometimes
psykers are discriminated after all
just gotta roll with it
Anyone use blazing spirit on force swords? Just saw this in mr milk's shop
blazing spirit is funny/meme
you will kill everything before you get to see it proc
so it's not that effective
It’s a meme but then again it’s a low roll in the stat so
If you want funny meme get it to get that t4 blessing
But don’t actually buy that sword to use it
With just blazing spirit and wildfire you will see enough spread to get warp charges decently often from ascendant blaze
you know, maybe that blessing would be decent if it triggered soulblaze in an aoe on the target on crit, but as it stands now I feels like its only there to ruin rolls lmao
It'll apply to just 1 per crit
if they give a variation of the force sword that specializes in cleaving, that'd be great
applies to all targets hit in your swing
basically what i said then
get a cleaving variation of force sword
the problem being that blazing spirit forces you to pick a crit blessing, and that means giving up slaughterer which gives you increased cleave
yay low-int damnation
i collect 210 plasteel, 1 guy collects 45...
255 total for mission
is the voidstrike staff any good
yes
voidstrike staff is not the best but its good
what misison
its better for ranged then purg
well, not to say its not the best
purg is just horde
but yea better range\
best blessings by far are warp flurry and transfer peril
my psyker is just now lvl 16
i only started recently cause tired of waiting for the console drop
i personally am not much a fan of the voidstrike
at the very least, EAC is currently disabled
dont spend any crafting materials
just stockpile them all until level 30
it's a huge waste to craft stuff
until level 30
like meme yeah thats what I was wondering
i figured
just use empra's gifts and buy stuff from the store
same as vermentide on hoarding
voidstrike is dope but I've had more success at damnation w purgatus. Surge staff does not click for me
void is handy for dealing with ranged trash especially if you have flurry
Good if you got high dps backup
can do pretty solid horde clear up close but its a lot more involved that purge
Is precognition good?
no
precog is really bad
but unstable power is pretty good. 2nd best blessing on force swords
was it always weakspot and crit?
pretty sure yeah
precog is bad because weakspot and crit damage boosts are really low in this game--they functionally do nothing
Terrifing barrage is good for purgatus right?
and it only procs on successful dodge, so oyu have to dodge an attack first. the game can be very choosy on what counts as a dodged attack or not
nope
terrifying barrage is pretty much useless
especially on surge and purga staves, because those staves already suppress enemies
so it's literally useless
but warp flurry is really nice on purga
=/
you want warp flurry and warp nexus on your purga staff
the burn stat and cloud radius stat are the most important stats on purga
you want a burn of 76% or higher, for the most optimal purga staff
Hmm... tyvm for the tips
np sibling
not sure whats going on
its now at 30-40 frames
but i look at task manager and pc usage is 50% and under for all parts
My current one has better stats but only t2 perks
yeah i just headed into a mission with these settings
it still can throttle hard depending where im looking, let alone its harder to tell whats going on bc of the complete lack of any particles whatsoever
you can see the fps counter at the top
very smelly fingertips
at a dispensery rn ^ thats a fucking mood
the roll :)
the blesssings :(
Whats the best perks for VS, I assume flak and maybe unarmoured?
still dont have a decent deimos
does +ranged damage apply to soulblaze? idk which perk is worse...
+dmg perks on your weapon apply to soulblaze as long as you're holding that weapon out
What should I change?
Whats the best second perk for VS? Flak and ?\
Fatshark needs to replace +experience on curios to something like +crafting mats. So many of my curios existence have ended at blue.
does warp battery penance require your actualy max charges or just 4?
Max charges. But if I recall correctly it doesn't have to be 300s straight
ah, so theres no difference to '+ranged damge' and +damage'? cause you can roll both wordings. i was worried specifically about soulblaze applying to the former
possibly because it doesn't affect the staff bonk
either that or it's overly specific wording from fatshark
but its confirmed to apply to soulblaze?
yup
thanks!
same goes for power buffs on other weapons like from Slaughterer on the force swords or Pinning Fire on the autopistol
ya unstable power slaughterer is crazy XD
I have heard that warp res is dump on FS, true?
Illsi or deimos?
Illsi. I don't have one now and this is what Melk offer me today.
I got a deimos and illsi
Illsi is better vs hordes but deimos is better for singular dmg I thought
so you spam specials to procc high peril for damage boost and free quietetude toughness regen
so having a lower warp res works toward that playstyle
correct
BTW what perks for VS? Flak and ?
Ima keep a copy of each then
Vs?
For different runs
void strike
correct
Flak and unarmoured imo
its got woefully bad scaling against other elite armor types
You will at least want to revere that lol.
That's nice
with illisi
if you special and jump attack their head
around 2-3 hits as well
With unyielding perk, you can one shot bulwarks in damnation
its dumb af
lol just had three racist guys kick me at the end of the mission
and tell me they were gonna do it at the beginning
nice community
theyre in here too
i can @ them lmfao
same usernames
Do it
kind of on you for staying then, no?
i was messing w them
idc about mission completions lol
surprised they actually did it
the power of a 3 stack lol
yeah when you're the one rando with a 3 stack you're basically playing in their game
ya lol
couldnt care less lol i just find humor in it
theyre actually like getting off on kicking me lmao
this community do be humorous
good for them
will give it that
i was being insanely annoying tbh

i just get more gas lighty and annoying when people react negatively]
if u ever get in a game with pastor-zulul
das me
to be fair stopping one random from trolling is exactly the purpose of the votekick function in the first place
I've been in a 3 stack that kicked people for vc rp before
some fella really telling us in a put on accent how he wanted to smash the dh
and woke it
I'm late to the party on this, but you're not wrong.
to the shadow realm so fast
However, Illisi gets to both kill 10 Poxwalkers with 1 charged heavy and do 1k+ headshot damage for literally free with zero perk/blessing support
3 stack basically is a private game with the benefit of the chance at a decent random
if they're bad/annoying you just boot
4 stack obviously preferable
That 10 Poxwalkers goes up to 20 with just vs. Infested, which is dumb, but even dumber than that is it gets to oneshot everything in the game if you specialist it properly. This includes even Reapers if you have vs. Unyielding and vs. Elite as its perks, plus the relevant blessings.
Deimos is actually relatively balanced compared to this.

how are you getting 10 but not 20
A mauler tried to chain axe me from behind
It still has a hitmass budget, but its so high that it's effectively the same as Power Sword, pretty much
Except even more busted, somehow.
But what baffles me is that a single perk boosts that Poxwalker count on one swing by double.
Which makes
no sense
at all
illisi 1shots reapers?
?
msg above
If have fullstack UP + Slaughterer, and have vs. Unyielding and Elites as your perks, you can oneshot a Reaper with a charged Heavy on a headshot.
oh
It's actually so fucking dumb.
Is the kills giving warp charges any good
i rlly dont see it 1shotting reapers but i believe u
something is wrong with ur math
I'm debating zealot or psyker as my first 30
zealot is a lot easier, but transitioning from zealot to psyker is tough. less so the other way around
I've messed around with all 4
I played a lot of psyker in other 40k stuff
I like the warp tornado ability
zealot to psyker is a good thing to do imo
26 Voidstrike staves of blue or higher, still no t4 perks
teaches you how to melee and dodge properly before going into the funny warp end
blessings
It helps make it so you don't have to pay as much attention to keep them up, though the other two are solid options too
switching from zealot to melee psyker was pain
sure
i notice new psykers who came from zealot drop like flies because zealot is a lot more forgiving with melee
I do better with melee psyker then zealot
psyker melee is honestly braindead, you have functionally infinite stamina combined with some of the best pushes
psyker is better with push attack weapons and has much better stamina regen. also new fs kinda going brr
new fs is definitely brrr yea
Hammer Is going to be much better soon
mhmm
Cope harder
I honestly cant wait
they should just revert
I mean if you use the deimos then your dodges go like 1.5x and are still infinite
rip horde clear tho
I dont think u understand tho derp
1.1 to .6 animation delay change on specials
is fuckin massive on hammer
i think its better to buff the default behaviour
rather then screw over randoms who cant abuse the tech
if they bring the default behavior in line with what was executable with the cancel before then that's fair too
I don't consider learning execution to be abuse
but its got its niche
as long as the thing does what it did before (whatever input are required) I'm sure they'll be happy
input required is press all keys on keyboard
that would be easier to macro than some I've tried lel
input required is to alt tab 4x in a row
now that's meta
we need a blessing that gives you a huge (but decaying) power buff from when the window is active
melk telling me to stop using force swords
low crit low finesse eh
melk loves to waste random 4 rolls on shit you'll never use
its not massive
is ranked 4 deflector worth it with melk moonies ?
in my shop rn
Left is new, right is current. Once I find unstable III or IV I figure I'll throw it on the new one and probably switch out infested for Maniac.
not atm i suppose but maybe if they fix the bug
still no warp nexus on purg to be seen btw
its enough time to hit > dodge or block away from most damage instead of being stuck for over a second
thats kool but its not massive, the tech was way better cus instant
because of how peril block works the gain from higher tiers of deflector is less than any other blessing in the game I'm pretty sure
Rip tech
you already block nearly forever, sometimes literally if you have an environment you can dodge in

That brings up something I've wondered for awhile.. is block cost reduction the same thing as block efficiency?
how good are these blessings?
good
specialist to flak probably.
I’d say specialist to crit chance
also yeah you got the BiS blessings for surge
Or even unarmored tbh
surge already does extra damage to armoured and flak right?
ye it does
stick with this or go for a different perk altogether?
this is precisely why you want flak and why unarmored is dentge
do you want 25% of small number or big number?
so stick with flak then
yeah damage to unarmored with surge isn't very appreciable compared to flak. Be really good at killing one enemy type then meh at one and okay at another.
crit damage is calculated in a way that makes that much worse than you think
much much worse
ranged crit/weak spot damage is awful.
Just killed 12 dogs with melee as psyker
never take it.
In a row
ez
trying to figure out which is better overall between these two surge staffs
crit/weakspot bonuses don't give n% bonus damage to hits of the relevant variety, they give n% of the difference between those hits and normal hits as bonus damage
so if you were doing 100 on a normal hit and 110 on crit, +10% crit damage is bringing that up to 111
yeah charge rate is your only real weak stat but even that only accounts for 1/10th a second difference so basically 95% perfect asides from that and 20% maniac vs 25%
is dogshit virtually always is what I'm saying
Best you can realistically hope for.
will the t4 warp flurry negate any downsides for having an overall lower charge rate?
yeah the right since you can pair warp nexus and warp flurry
great also how does crit affect the surge?
since dmg isnt really the point of it
does it affect something else like the purge?
for perks crit chance can be a option but it's that or flak I'd take flak because it's more useful imo.
crits against flak and carapace are pretty big but the base chance of the staff + warp nexus make critting often anyways.
all weapons are better if they have more damage
it has a crit damage stat, so logically you follow it with crit chance for better scaling
this is a sad day for the people who want to heal with their bullets
yea u can get t4s on blue from consecration now
rare
That's excellent news
you can even find t4s on blues in the shop 🥴
ive only seen one t3
thank you mr. servitor man
i havent hit anything higher than t2 on blue consecrate myself doe
That certainly is a Consecrate of all time.
t3s are pretty common on consecration
gimmie gimmie
I roll greens to blue all the time in the hopes of surge.
hot damn bloodthirsty sounds like it'd kill for the aoe force sword
i wish bloodthirsty still had the multiple seconds of just pure crittage
i'd rather have a high tier unstable power (i do not have a higher tier unstable power)
i'd rather have a high tier unstable power (i do not have a higher tier unstable power)
well its an okay staff
You'd be better off upgrading to orange, especially on 370 base weapons
Got this Deimos, what perk should I swap out on it and what should I swap it for?
I know unstable, I'm just not sure what to do with the perks.
Crit damage and weakspot are garbage so change that to maniac and you will be able to one shot mutants with 2nd heavy and some warp charges + peril
Am I missing something? Isn't unstable just up to 5% power based on peril?
Sounds like it's super negligible
@near crow
This is the story of a Force Sword which was rejected even before arriving. However, this shiny blade proved us all wrong with the mighty speed of warp and a jab that hits like a truck.
It stacks 4 times
you need flak to one-shot bodyshot maulers with l1 special
just fatshark description-itis
On 20/40/60/80 peril, you get the +X% per stack
it also helps with other things a bit, I think the mutant one-shot isn't worth it over flak
if it's coming for you it doesn't really matter
Dope, I'll aim for deflector and unstable
Maulers are not the one that fuck up your team
and if it's not, you probably aren't landing your h2
when they miss their charge they are dead anyway
ideally youd have flak and maniac but id probably take maniac if i had to choose
maulers are kinda whatever although bodyshot light is really nice
Never use crit damage
Yeah, crit doesn't seem very useful on the staff. The rest of it looks nice tho. lol
Yeah solid blessings, reroll the crit damage to flak and you're chillin
I think I'll do that, thanks! I just got Psyker to 30 so am looking for some decent weapons
Purge doesn't really care. Strong options are:
- crit chance, universal damage boost because double stacks on crit
- flak, already high flak damage but will absolutely melt Maulers
- maniac, dreg Ragers and all flamers
- unyielding, Bulwakrs Reapers and Monstrosities
Things you should avoid on Purge:
- crit damage
- weakspot damage
- pox & groaner damage
- sprint eff
- stamina
- carapace
purg perks kind of depend on what's on the melee weapon you're pairing with it
Still working on getting my psyker kitted, so with a deimos FS at the moment
Got this thing
Terrifying barrage is garbage
Luckily Purge is good regardless of blessing and perks
crit rate always good, but if you have maniac/unyielding on your melee weapon you're not getting much extra value on the staff, your soulblaze gets boosted by whatever's in hand at the time
You could take a white purge to Damnation and it will perform fine
literally do that for leveling 25-30
this is my sword
unyielding is pretty meh yes for boss damage as once you are at max stacks it's still better to switch to bb or your meleee
unless it's like a horde+boss situation
I like to run crit chance and flak on mine, kills ranged a bit quicker
And the added bonus of melting maulers is funny
I run crit chance flak on the staff and unyielding on the melee for the above reasons
This sword will penetrate a mutant 
How does Unstable Power work? Is it really just a 5% Increase or does it stack itself up to a cap based on Peril?

+X% that is listed at 20/40/60/80 peril, so at 80+ you get 4 times the value listed
wild that they haven't fixed that tooltip
Nope
@kind wing you can find blessings and feats that we know differ from the description (or have a behaviour not apparent from the description) in the pinned steam guide "The Psyker Atheneum"
I mean it's honestly wild that the patch that changed the thresholds didn't have somebody go over the text of the affected items
it's probably a localization issue
they knew what they were, they listed some in the notes
So they updated it in Swedish?
there are still grammar errors everywhere in ENGLISH let alone other foreign languages
they are waiting for their translator contractors
they have to get the translations for all the other languages
do they though
uguys think i should swap warp flurry on my purge to chanelling ?
currenty runing flurry/nexus
thats waht i thought but someone was saying channeling is better
Not really, cost less to do green to blue
Nooooo flurry Nexus is best you can have
they're a baboon, help them get the insects out of their hair and escort them back to the enclosure
And how many T4 blessings have you gotten at green to blue?
I don't find flurry super useful on purg, but it's still a slight dps increase
Plenty
but focused channeling can be comfier
I get around 1 in 5 at orange, still haven't seen a single T4 at blue
this what im running currently
Okay? Ive gotten a bunch
purg spends more time spending the charge than actually charging and you often aren't in a situation where you even get to 5 stacks before everything is dead
you can do quick charges first but that wastes more time on animations too
A bunch is how many per green to blue?
the consecrate odds are just dogwater all around honestly
The point of having flurry is to reduce the down time in the middle which is the only time you can get hit
I dont keep count every now and then, unfortunately you get duplicates.
I've gotten slightly more (I think) at blue but not by an amount that even remotely approaches significance
you can stop charging at any time when necessary though, not optimal but avoids the situation
So flurry kinds does what channeling does but also increases your DPS and lowers your peril costs
channeling lets you hit trade more and be more aggressive
It's a bad idea to trade at damn
just flaming a horde sure whatever u dont really need anything
im trading with shooters not melee dudes
shooters interrupting your charge is very annoying yes
A couple LMB mixed in and you don't have to trade
doesnt cover all scenarios that id use channeling in
and besides since im constantly quelling 2 ticks from 100 flurry kinda is useless there
Does terrifying barrage work? I've had it on for my purges and I had never tried one without it
it basically doesn't work on purge
Like everyone gets suppressed anyway, and also if they die to the blaze it doesn't proc soo
DoT doesn't seem to trigger it and I couldn't get the direct damage to trigger it either
and yes, even if it did work, the main suppression is much more effective
it's possible that it's a grinder issue
Like it gives you a suppression aura for a few seconds?
Funny blessing
But yea flurry isn't that useful, and barrage is questionable
What else would you put on there besides nexus
If only there was a charge time or something weirder that trades range for angle or vice versa
run&gun adding more mobility while charging would be nice
I usually dodge slide while charging so running wouldn't really make me much faster
you can do that twice and then you are already out of dodges
it's still pretty slow anyway
Perhaps
I don't mean as a defensive thing
If only you can sprint while flaming lol
rng providing sprint speed in addition to its current blessing would be nice
anyone been using Quicken and have some things to say about it?
I used it for 2 runs, feels like you really want either of the other two options
Even for peril intensive staves like trauma, you need the warpcharge stacks to hit certain breakpoints
So you don't want to be throwing them away, and the power cool down coherency is good enough for you to get your cd down anyway (and it helps the team)
if you could use it keep flurry stacks up, maybe it could be decent but you can't. Either a complete redesign is still needed or make it quell 100%
and the quelling buffs that got bundled in with the patch kind of reduce the relative impact of quicken
That would be interesting
can't wait to see how this gets bricked
precog 1 uncanny 3 
worth picking up from melk?
go for it
unstable is great on deimos along with high peril builds
you swap that melee for maniac and stick slaughter on there and it should be a good sword
Shit blessings imao

???
wdym
swap shred to anything you want, then when they fix built in deflector you can swap into deflector if you desire, swap +8% damage vs elites into +25% damage versus maniacs and let's go:
This is the story of a Force Sword which was rejected even before arriving. However, this shiny blade proved us all wrong with the mighty speed of warp and a jab that hits like a truck.
From my testing unstable power is utter garbage. It's hard to micromanage and 4% power is just that - a 4%. It barely makes any difference.
Shred can be nice with a [light, heavy, light light] combo but with armor shred blessings things tend to die in first one or two hits anyway
Do the special on deimos then click quick swap two times > repeat.
Do this till you reach the desired peril.
It's still just a 4% when you can get like 50 from head taker, or total armor ignore
sure i'll put headtaker on my deimos
Death blow/headtaker
where do u think u are homie
Armor shred gives 4 stacks on special. 4 shots a crusher
Its a psyker weapon
Head taker, deaath blow, same gyst. 10% power per kill
They really need to fix Unstable's description to avoid this kind of confusion
Tho I think armor shred beats it by a long shot on that specific sword
Well it's slaughterer here
Same blessing, different names... For some reason
theyre not the same
headtaker is power on hit slaughterer is power on kill and deathblow is completely different what
Mh. My bad then. The gist is that it gives a lot of power o e way or another.
I think it's best used against armor, but replacing dedlector with anything g power related is also an option. I personally would not do that. Deflector helped me clutch many times, especially when it comes to shotgunner mixups
Unstable power increases at the increments of 20/40/60/80.
It increases by the x% listed at the blessing
So the max it would reach is 20 power
Fatsharks explanation of the blessing is flawed
I tested it and it felt like 4% at max, so that's where the idea came from 
But if that helps with often break points then why not
usntable power allows you to reliably one shot mutants, it's very reliable in that
with the 2nd heavy you can just poke and mutant is gone
and it's not 4%, it's per stack at 20/40/60/80
I have unstable 4 so that's 5% per stack or +20% when at 80+
unstable is lit
especially on illi but just generally
slaughterer is great and all but unstable is up always even when slaughterer isn't
Damage stat on Purgatus only affects the staff's own damage and not soulblaze, right? Wondering if I should use this as a crafting base https://i.imgur.com/UfN7iBe.png
it's good
doesnt the burn stat only affect max stacks and application rate
I meant damage stat, not burn, sorry
burn = stack application rate and max stack count
damage = direct damage portion rate and damage
Yeah, basically what I'd heard is that damage is essentially a dump stat on purg and burn + cloud radius are the priorities. Wanted to confirm before I started.
after quell speed changes you don't really need it much with anything
it's a anti horde weapon and when there is horde you are going to proc battle meditation enough that you don't need to quell
not to talk about that 80% quell is 2 seconds and 0% is 3 seconds so not a lot difference there
update by the way
the stat prio on purge is:
- Burn & Cloud radius
- Warp resist
- Damage
- Quell speed
now we wait for notes
get a staff that looks at you like this https://cdn.discordapp.com/attachments/1046914150363844779/1092690448310611968/image.png
but tier 4 blessings
usnure why it shared a link
they fixed deimos/illisi having a deflector built-in
god damn it
really? the monsters
scumbags
anyone got any idea why that happened in the first place?
like why deflector and not another blessing
they also fixed quicken tooltip
The template files for FS variants have been around since beta and they just modified those. Back then deflector wasn't a blessing
you can still spam illisi special at least
What was?
didnt seem to have touched deimos stab or illisi special damage either
They didn't fix FS inner block range typo
well my sword still had deflector on it cause i had a feeling it would be changed guess its unst vs slaught now i think slaught wins
I think Unstable Power is the BiS blessing for Deimos
are there patch notes for today?
no
what was this patch saying?
i think slaughterer is still better than unstable
i don't think it is. I'm not really using my Deimos for hordes. Got the Trauma/Fire staff for that
doesn't look like there are any obvious psyker changes beyond the FS fix
what I do use it for is one shotting mutants which you need some amount of unstable power and warp charges to do
I guess we're all running Deflector as optimal second blessing now
RIP while it lasted
Rejects, Here are the patch notes for patch #7 that just went live on Steam! Updated Features Updated aim assist for controllers with four settings: Full (DEFAULT) - Our latest Aim Assist code. Faster and easier to use with a slowdown when close to aiming at enemies. This applies to melee and ranged and will follow the target in a rotation ...
i am but you dont have to use deflector
Fixed issue where Illisi Mk V Blaze Force Sword weapon special attack did not activate the Psykinetic feat ‘Warp Absorption’ correctly.
Fixed an issue with the Artemia Mk III Purgation Flamer and the Rifthaven Mk II Purgatus Force Staff where crits would not apply correct damage and/or burn stacks on burned enemies.
not sure about that
flamer nerf
power sword nerf
Reduce number of attacks per weapon special activation from 2 to 1.
Summary: Powerswords get 1 activation default, total of 3 if running Power Cycler. (Down from 2 default and 5 with blessing)
Deployed Medical Crates now last for 5 minutes instead of 1 minute. !!!!!!!
Lower burning DoT damage from all sources vs. Flak armour from 200% to 100% this sucks for purg staverz
gun pysker rises ever more
so it seems like theyre not changing zealot f then
oh you probably want to run +flak now then
Dang, well atleast I've got deflector 3 just what to get rid of now that I need it on the new swords. 
las pistol psykers rise up
I've still never actually run with the Las pistol once. Lol just never found an okay one in shop to snatch
i love it on Zealot
Deployed Medical Crates now last for 5 minutes instead of 1 minute.
never played with it on Vet or Psyker
any weapon that is aimed via tactical lean should be considered very relevant and meta
Weapon special attacks on activated weapons (Chain swords, Thunder hammers, Force swords, Chain axes) now always stop on Elites, Specials, Monsters, and Captain regardless of cleave.
illisi still flies through them
Fixed an issue where some sounds, for example, from Force Staff projectiles, always played as if the listener was in a first-person view.
my immersion is finally realised
warp absorption illisi is pretty comfy but probably still doesn't make sense over quell toughness
"Lower burning DoT damage from all sources vs. Flak armour from 200% to 100%" big purgatus nerf
i mean kinda but not really
6 stacks still kills shooters
trauma staff gang
What's the rec blessings for the dueling sword.
i personalyl feel this will be the place where we change subclasses
Imagine they nerf Psword
And make it on level with Illisi
And don't nerf Illisi
Who'd have thought
Psyker becoming the new Vet
Power Cycler is a mytth. It does not exists in the game for me 🙂
I disagree.
How is vet chat reacting? I'm scared for my sanity and will not go there...

You can automate the process having both hands free to keep using power sword that way 🙂 Praise the Omnissia
And Sync device with pressing Special for Power Sword
As expected
ima run crit and flak on my purger cause i like to crit
is morb absorption good now
it's always been good, it's just that it doesn't give you toughness when you really need it
It might make you a cool battle wizard with Illisi
If they fix the fact
It doesn't work with Illisi

that got fixed
Oh
haven't tested but it's in the patch notes
Well then you could at least get 15% toughness per enemy
? why 15
Which is nice on a weapon that can casually kill 4 enemies with just slaughterer
it's 10
ahh right
i've got slaughterer 3 with peril cool
melee get's some toughness on kills, forgot about that
Imagine if it was changed to just be a % per enemy hit

2% toughness per enemy hit with warp attacks
they intentionally moved away from on hit toughness to on kill only
except for blessings
i REALLY want critz
Which was a silly decision
IMO all on kill effects are a bad design because it creates a race condition
yeah but theres always the backup of coherency
on my epitaph there should be a mention of critzzzz
Or maybe make it give you 5% when something dies around you
Just feed me your souls, heretics.
That would actually be dope.
purgoids dream
Coherency based 5% on kill from your team
Or following the RNG love for Psyker, a 10% chance to get 30% toughness if an ally in coherency kills something
:>
Because we gotta have RNG
For reasons
I WANT SINGLE-TARGET BAZONG PSYKER
AAAAAAAAA
VOIDSTRIKE, DEIMOS
a staff that actually does good single-target damage that isn't surgevoid
LMAO, it wasn't even amazing when it was bugged
wait
IMO it could just be quell x% on repeated hits
exorcist is the quell feat
ech
miss a head and it's a reset
so in reality you got like 5% every other attack or so
but apparently it was also bugged at times and just rewarded per hit anyways
Illisi nerf
that hurts a bit
nah
can't just cleave through
it can still cleave
that fix was intended to make the weapon special work better with those weapons
so it prioritizes them now?
I don't use those weapons but I think it sometimes cleaved through the elite and then did the big attack
So PS only one charge hit now. Illisi sweating in the next patch for sure
illisi down to 0 charges next patch?
why not
This is the way
it doesn't feel particularly broken with only one hit per activation
Oh yeah it'll be fine, I'm just expecting an illisi nerf now since it's so strong even when it's not powered
if they can do this in their patch notes, why they can't do it in the in-game descriptions
To be fair, illisi is strong because of warp charges and talents etc. We are built to be melee capable by design a lot more than vet
But yeah, illisi is basically just a better powersword at this point, unless the PS has power cycler
I feel like I'm critting more with purg than before, could just be confirmation bias
is before as in before patch #6 or before patch #7? Cause after they fixed the Warp Nexus stacks to 20/40/60/80 you do crit a ton more with it
Well there was this change "Fixed an issue with the Artemia Mk III Purgation Flamer and the Rifthaven Mk II Purgatus Force Staff where crits would not apply correct damage and/or burn stacks on burned enemies."
You mean Deimos, right?
No. That would make sense.
Lmao poor zealot probably has the worst melee weapons too
Yeah illsi fun af so im ok with it being good
They have heavy sword
And TH might be pretty good now
Hsword is good, but illisi and PS have been a fair bit better imo
Does the DOT change mean that 6 stacks won't kill scab shooters anymore?
it does
That's the real question
Is illsi really the best melee weapon now? It feels more fair than pre nerf PS but maybe im just glad psyker has a good melee weapon
People are still whining about the thammer so i assume its still not OP
Illisi is super OP
thammer is a little better after this patch, you dont immediately lose all your health after using a charge hit from 1 ENTIRE SECOND of being unable to act
Guys, do all force swords share their blessings ? I have a doubt right now
Psword is still OP though
PS with cycler is still quite a bit better dps
illisi has the bonus of one shotting everything
Yes
If we're doing an optimal DPS challenge then sure Psword might still win out
But this game isn't just swinging sword
Id say there at least pretty even now
Wonder if illsi gets nerfed next
Hopefully not, it doesnt feel nerf worthy but that might be my bias
At this point I think Illisi/PSword is just barely fine
But only because they still haven't buffed so many weapons
They're still wack
For a Difficulty 6 that would be nice
Or at least in that area
But atm that would make Difficulty 5 easy af
Imo how to mostly fix thammer.
Increase light attack damage by like 20% powered and unpowered
Charged heavy attack deals small aoe stagger
Yeah esp if they gave us more shock trooper esque modifiers or difficulty 6
Surgical stacks are so quick now https://streamable.com/gvnt7o
so if you have to aim at all, you'll get them
Next comm-link will be
In line with game design to waste as much player's time on getting nothing for their effort - Difficulty 6 will be consuming 50% of players rafting materials stashed upon completion, and 100% in case of failure
nice
I have +10% Crit damage, +5% crit chance, t4 Surgica, and t4 weak point crit damage blessing Vraks MK III stashed just for that 😉
Kek
Deflector block cost reduciton is bugged
it does not give any block cost reduction
You mean the blessing?
So t1 or t4 works the same? yay! 🙂
I remember hearing that months ago
yup!
I could put surgical on this

