#psyker-class
1 messages · Page 477 of 1
chokepoints and defensive reactionary play ye
Which is why I managed to hold off so much for like 3 rooms
but thats the thing, its like trading ammo for buying more time
and gauntlets true challenge is moving fast enough
is the feat for 6 max stacks the move now for psyker? haven't played since way before the changes
Yeah and playing as a team
ye
Not just abandoning someone
depends on if you picked Psychic Communion or Ascendant Blaze or you brain burst often
BB often
6 stacks talent got a lot stronger since release
Since stacks tick down rather than vanishing all at once
I bb often and have ascendant blaze
Ascendant blaze is the one where you have to work the hardest to maintain stacks
what should I take for the tier 4 perk tho, the thoughness damage reduc?
ascendant blaze does massive damage and I Dont seem to have an issue maintaining stacks
I'd say if you're using ascendant blaze Id take communion
up to personal preference, though I assume most people are better served by Kinetic Deflection
Oh it's not hard to maintain stacks with blaze, just that it's the only one that doesn't buff your charge generation
I run the Trauma staff and take a stamina curio, so my build covers the job done by Kinetic Deflection
Quicken gives 2x per BB and the speedy BB one lets you do speedy BBs
is cerebral lacerations still decent? I took it for the most part because I didn't have issues with stacks but changing up that feat may set me off balance
it's generally overshadowed by Warp Unleashed, as that feat also buffs the damage of BB
if you really hate monstrosities, cerebral lacerations is there for them
though warp unleashed is more general
Is that the row that has 25% more damage after BB?
Cause thats a big help for monstrosities
OH FUCK
oohhhhhh, didnt see that one. still not used to the newer changes as I havent played in a long time. yeah warp unleashed seems great
i mixed up wrack & ruin with cerebral lacerations
i did too lmao
uhhh the competing feat with cerebral lacerations is communion and aura; I personally prefer aura over lacerations
I kept wrack because of ascendant blaze but idk if its even worth it there
depends on how much you BB, but I'd say that warp unleashed is more useful in general
even at 0% peril, that's a 10% damage buff
I tend to bb till max stacks then use shock staff
maniac to flak, or crit to flak?
I'm gonna run cerebral for a game then communion to see how it is I think
if i have issues keeping stacks then communion is def the move
not that hard
communion is good qol
i think with warp unleashed and warp battery, you only need high peril to two-shot reapers
i dont remember the breakpoints for the non-ogryns, but i think its 2 for maulers, hounds and maybe mutants, and 1 for the rest
for reapers, the peril is around 35% or 45%, to my memory
purga already does 2x damage to flak
i'd keep maniac on
@ornate hamlet so should I Try to micromanage staying at high peril with warp unleashed? im sure its pretty easy to do just not entirely sure how much it affects damage as i havent used it yet
actively throwing
add me ingame
On Heresy at least, with 6 stacks and high peril I believe you 1 shot BB dogs
if you have cerebral lacerations then the burn may actually finish it off in damn, im gonna test
either one of em
👍
damn thats nice
300 godroll lmfao
exorcist is kinda shit
i like it on illisi
thats probably better than mine tbh
mayhaps i was wrong and 45% is not the peril for two-shotting
heres mine @feral verge
i got a good milkman roll im about to buy i think
nvm
57 mobility
unplayable
yeah unplayable
i need 80
im too adhd
to not have max speed
my little shredder went crazy that game
but
yeah that was nuts
its not even god rolled
odds are the reaper will have taken some damage, so a three-shot could be less of a worry
i wish i had deimos, then those muties would;ve been btfo'd
yeah lol
oh thats close to godroll tho, no?
the illisi i used. this thing fucks hard
exorcist is nice for getting thoughness with quititude
goodluck homie
i've been trying for a month to get unstable 4
i have so many forceswords in my inventory
still no unstable 4
i got all these though
damn
okay, so no warp unleashed or cerebral but using warp battery:
3 reaper, 2 bulwark, 3 crusher, 2 mauler, 2 flamers, 2 dog, 3 mutant, 2 ragers, rest 1
drip status: acquired
that's all you have?
my 100th mission involved me dying 3 times and still being highest on the scoreboard
adding cerebral changes nothing to this
it only makes the reaper and crusher have a bit less of a hair of health left
heres the shredder build i was using, psykinetic aura is good for shock because you need the cc @feral verge
i knew you had aura
The purg staff seems to be awful
purga is probably the best overall staff in the game
next to trauma
I prefer void
purga needs ascendant blaze to shine
i use kinetic deflection cuz i always help psykers get their daemon host kills lol
and its nice for rezzing
other than that i run same on purg
Purg has minimal range
yeah i love kinetic deflection
but im at high peril at all times now
so i get alot more benefit out of kinetic shield
kd is funny when youre a spaz like me
(and i have less peril to play with when rezzing, cuz its always maxed)
and train the whole map into the elevator
yee les gooo
With how good passive quell is I wonder if its time to switch out of mind in motion
dogshit perk
it was before, and it's defitely now
cosplay as a shield ogryn with kinetic deflection
its quality of life, but you dont need QOL in higher difficulties
you need shit that will make a difference
Had two useless ogs this run
my shieldgryn sword
I found it pretty useful early on, but I rarely quell while needing move anymore, I guess having good melee is important too
with warp unleashed you can one-shot the flamers and ragers, and with cerebral you can two-shot crushers and at 10% or so you can two-shot reapers
But my issue with purg is it's range
if only i had that on my deimos
Being able to move and quell is useful if you are using your staff alot
not that useful
its only useufl for quelling with hands
and quelling with hands is bad
mim is a meme pick, im sorry homie
no redeeming it
slide dodging
or that
ready for another?
ye
that zealot is fugly
conclusion of the warp experiment: fuck cerebral, take warp unleashed
cerebral wont even change mutant breakpoints
no, i mean a comparison of necessity
cerebrals gains are so marginal that its better to take the aura or communion
its only practical use is bosses
warp allows you to one-shot flamers at 6 charges, two-shot a crusher, one-shot ragers and that cool shit
of course, provided youre not a cringe disguised xeno who takes kinetic flayer instead of warp battery
Melk selling Flashlight with 2 T4 Blessings....
without warp you can just pop like 3 laspistol shots on the flamers and ragers
so after testing cerebral laceration just isn't necessary and the qol can't be ignored from communion with my build
head go POP
not ideal, but oftentimes youre fighting flamers and ragers with your team and they get stray bullets in their body
so the lack of warp is countered by your team wanting to kill specials as much as you do
kinetic flayer is nice, but warp battery is several times better
now if kinetic flayer had some little tweaks like maybe guaranteeing a double burst when you burst
or a reduced cooldown
also idea
add crit-based feats to psyker and make the dueling saber have the same crit bonus as taxe
as god probably fucking intended
kinetic flayer becomes a turboboost to dueling sabers damage output and refunds the cooldown or at least some of it on crit, so you run around flaying things every few seconds because you now crit like a monster
I don't run purg + ascendant blaze, so I prefer psykinetic's aura + flayer over communion + battery
it's good enough for gaining and maintaining warp charges for my build, so I think it's fine
i dont like keeping charges up with brain burst, so communion is mandatory for me
i think its the only part of psyker i genuinely loathe
also because flayer requires a direct input from me
The only build I have that doesn't utilize communion is my purg and surge builds
since surge, its actually better to be constantly popping until shooters and elites need to be controlled
and illisi is such a good all rounder anyway
even then ascendant blaze purge is super comfy to have communion on anyway
having communion on trauma and void builds is such a godsend when u need to be blasting hordes and not worry about damage drop
obesefish moment
What's the better perk to keep here?
And what's the best replacement, +maniac?
lool yea
i got distracted with my bro
on voice call/stream with him
whole game
lvl 28 vets less go
Keep infested
Replace with whatever you want to kill quicker
Flak and Maniac both usually a safe bet
tried for the hero moment
bro u need kd
it was the shooters
u always die cuz no kinetic defelc
broke toughness
Hello everyone, just got my psycher to 30 need advice on this staff. I think peril resistance is the dump stat right? Do I keep unarmored or unyielding? Brain burst is more DPS on monstrosities right so unyielding is probably worthless? And what blessings should I go for?
thats an amazing staff
THanks, should i replace unyielding with flak? and what about blessings?
yes
you have the best blessings
just higher tiers
and replace unyeilding with flak
and thats best in slot everything
Ok so just get higher tier warp nexus from another staff thanks
Warp resistance is the dump stat now right? becase you get damage from high perial?
autopistol is too fun
xd
waste time with a staff or just get to blasting everything away

so tier 1 talent the toughness on peril quelling the best right?
It is indeed a nice staff
the one where u get 30 toughness over 5 seconds per warp charge gain'?
but I'd say that quell speed is the dump nowadays, since quell speed is fantastic after the patch
Some of us just want s strong zap stick m'kay?
it's always been Quietude, and it's now even more definitely Quietude
but the others are okay based on your playstyle and staff
If you use your staff a lot, the toughness on warp kill is good too
Quietude seems best tho
whats the best perks on force swords with delfectors? is it flak and maniac or flak and block efficiency?
Well, maybe not surge staff, that doesn't really do damage as its primary feature
Generally flak and maniac
it's still pretty good damage on flak armor with crit blessing
but yeah, mostly CC staff
Yeah if you were doing warp kill->toughness all the others would be more appropriate
we're FUCKED
For some reason FS charge up kills doesn't counted as warp kills
It would have been nice to use if it did
The feat that gives you toughness on warp kills i mean
would be yea
its a bug on illisi
Is this basically "Get your team to let you do all the damage"?
yes
Huh. Creative. lol
there is no way to naturally do it
ask one shield ogryn to agro a demonhost
you have to get everyone on board
That's kind of silly for it being the "best" penance armor
Guess I can't complain 😛
Yes there is. You need to get a nurgle in low intense when your team has just wiped.
It's just highly unlikely to do it naturally
extremely unlikely
Easy, kill all your teammates!
the art of the barrel
The true Psyker penance is to convince 3 other people to work hard so that you can get rewards while they get none. That's what psyker penances are really about.
well said
Doing it legit if you have the right perks is actually pretty easy
GOTTA USE MIND TRICKS
If you have ogryns who can charge it every now and again its even better
Sith Lord Psyker.
I want a brown version so I can call mine Shit lord 
lol
Lmao.
I do wish the orange eye glow was a bit more prominent
@feral verge
Yeah true, needs more bloom.
That being said, eye glow seems to just disappear sometimes, so I bet most other players barely ever see it anyway
What the fuck, did you get extremely lucky and just mashed LMB?
ya ive done it twice
i try it every time
How tf
I always spam click a couple of times as soon as I start
Cause if you miss on the first row it doesnt matter
If you just so happen to get it perfect, only 3 to go
LOL wtf
I shall try this and see if I can get it to work.
Reported to fatshark
Assuming the slots are drawn from uniform distribution the chances for this to happen is around 1 in 2400 tries.
Enjoy your ban
Well given @vagrant frigate has done it multiple times the distribution is likely not uniform
probably yeah
Yea it seems to be predefined
Probably why I got it twice in one day
every set is fixed to make it take the longest possible route whenever i do it
At least pre defined when you open the hack
Or just do it?
yea but if u miss the first one for example and your cursor is gonna have to do one whole lap it might be quicker to reset
but yea not really practical
which blessing should i keep? (dont really care for either of them tbh)
Unstable power is probably better
unstable power is 10000% better
Im just gonna say it
Vets are boring till u get shit like the bolter or plasma gun and im not gonna bother reaching the required level for those
Average shooter character
every game played on vet is a game wasted
happens
I dont play a lot of damnation anymore, i care about winning not tryharding to have a 50/50 chance of winning on the max difficulty when the AI director can throw multiple shitty enemies at us at once and fuck us up
Worst of all it was my fault.. I got ganged by two snipers and a burster.
A deadly combo
Downed, away from my team because I was the only one playing the last objective.
And they die..
Yeah not ur fault
Its crazy how many bad players there is when it comes to the objective
I mean hell, if you dont stick together and do the objective asap on heresy/damnation youre almost certainly gonna fall apart
I'm replaying psyker all the way up and I often find myself being the only one doing the shenanigan.
If youre playing malice or under i wouldnt be too worried tbh
Save for the snipers
but those you can deal with as a psyker
I was playing Malice, yeah, currently level 16.
It'll get better later
I guess.
How often do you use BB?
Very often.
the real change in difficulty imo is from malice to heresy, heresy and damnation are pretty similar
Thing is, on this wipe I took one sniper, repelled the poxburster but got demolished by trash mobs + last sniper.
True, ive noticed damnation is mainly just the dmg change in the sense that enemies can fuck you up much quicker
otherwise its the same more or less
Randos on damnation are a 50/50
so ture
I dont play damnation unless it has low intensity modifier lmao
true
Cant be bothered
im running a lot of high int shcok troop damnation and its getting me hard af
You see, the match may go well, but the higher difficulty, the more wacky shit the game can throw at you at once
You could get 3 poxbursters + a sniper plus 2 mutants
And if you dont play as a team youre fucked
+3 trappers and another sniper you didnt know about
I love it
Catastrophical
high int shock troops is almost funny there is so much shità
Trappers are stoned crackheads
Why cant i stun a trapper as a zealot when i charge into them?????
Their attack anim is uninterruptible
WHY
dominatrix mommy dont care about you crying not saying the safe word
you need to say please mommy trapper
I will NOT bow down to the trappers
bend over then
hot
As a Zealot main, I relate intensely.
Indeed.

Actually this is a psyker chat but rn im a zealot main so
Running trapper in close range, so you charge in and you end in a net.
💪
Exactly
Its shitty
Yeah.
Cause the ult is so good at closing distance and interrupting anything besides monstrosities
I usually just lmb stun them with staff when approaching menacingly
But.. there's a gunner!
The gunner usually stands no chance unless youre considerably far away in which case you have to find cover or youre gonna be stunlocked lmao
I mean, from using the ability it seems like you dont receive damage for a short period during charging
fellow spark heads, considering we have so many soul blaze feats i have a concept for a force staff...mortar style napalm staff decent arc and projectile speed applies a large patch of dot that applies soul blaze ticks on the targets inside?
i just want more warp shenanigans
is the game running like shit for anyone else
seems the same as always for me
I've been 2001'd from the same hab dreyko map 5 times now
6*
I'm about to give up
i got dc'd last game over and over in hab dreyko
I feel bad reconnecting just to watch people running in place until I get kicked again
...but I want the xp
7*
I've heard shredder pistol is fun with psyker. I just got this from emp gift, is it any good? I haven't tried shredder pistol before.
the stats are nice i would try and craft a better one
What should I be looking for on it?
you need pinning fire
otherwise autopistol is trash
best case scenario is pinning+ blaze away with Flack + unyielding or maniac
I think i pulled a t2 pinning fire off of a low rating pistol a while back
fello spark heads did they ever fix the bug of sustained salvo. where it sops functioning after your third cast period until you wait a few seconds and cast again?
Is raking fire any good? it seems like an awkward blessing to proc
exactly
back attack bonus was only really useful on knife imo
since it was easy af to strafe behind things
so maybe replace powderburn with that t2 pinning fire and try it out? keep that t4 raking fire for pulling off of the gun once I have a better shredder?
id say replace raking
at least powderburn is somewhat decent
but ye, giving up t4 is rough
Afaik thats how its supposed to work. 2nd and 3rd projectile have increased damage, then you need to reset the "salvo" by either waiting or quelling
@safe crystal ty thought it was a bug
just rolled the one on the left, which is more worth using/refining
have access to unstable power 2 and slaughterer 2 so i can slap those on either, but those are the highest i have
whats the ideal blessings and perks for a trauma staff?
I guess, Warp Flury and Warp Nexus
charge rate and crit?
the brittleness one is nice
armor pen debuff to support ur team?
yea
since you can use trauma to put any mob in the game near abouts on its ass, brittleness is nice
transfer peril was good before the changes to the feats
Warp Flurry and Focused Channeling - most people just ignore Focused Channeling but the level of consistency it brings to the weapon can't be underestimated. It makes it so you can always cast no matter what happens - when you get stabbed in the back or when your toughness breaks (toughness breaking is especially brutal because with your pitiful level of toughness on Damnation, shooters and gunners will easily shred you, and that will cause you to lose the channeling again and again)
flurry is a bit questionable on trauma unless you also run warp resist
I guess you do get the speed benefit, but maybe only one extra cast
Even if you don't run Inner Tranquillity, the fact you can get to your next full charge even slightly faster is still good
then u can cast forever
oh
"Just hit rng" is kinda... not consistent? haha
yea its a joke
You save around 1.7s with flurry 3 if you cast 7 times
without warp resist 8th time will kill you at least with 77% wr. I guess you might be able to squeeze that in if you don't do completely full charges
Is that better than blazing spirit + nexus? Questionable
wait, am i getting this right
psyker literally has higher damage than vet with guns?
because of up to +30% with warp charges and +25% from that talent
it's 24+25% and you aren't going to be sitting at 100% peril when you are using your gun
Also you're probably not taking warp battery with guns
Uh. Why not
Unless you want to lose a bunch of gun uptime doing BBs for charges
Just go quicken and 4% gain warp charge
battery is fine with barrage, depending on what you are playing
but yeah you won't be at 6 charges much of the time
Regardless you're definitely not getting vet Ult damage bonuses on average in practice but you are getting a surprisingly high % of it
Yeah depends a bit on gun choice and how much crossover it has use wise with BB IMO
you are mostly getting battery for BB damage in that case anyway
I know flayer has a kinda bad rap but I honestly feel like with autopistol it deletes helpful targets surprisingly often
get first talent on 30 for double warp charges
Still wish it had an icon to show when it's off cooldown
Yeah someone else said the same thing but honestly KB can be very helpful
if you are always overkilling with your illisi+bb, flayer will more often proc with your ranged
since I believe it only procs if the target isn't dead from your main attack
I'm loathe to give it up
if you are using guns, you don't really need kb
depends on your gun
And i really like recon lasgun
Autopistol appreciates it very much for snipers and Ogryn elites
and with psyker it is actually fun to use
and barrage BB is still better in many cases no matter what your gun is
fuck autopistol
it is boring
I've been pairing it with Deimos recently
I was using it since before the big Psyker buffs but yeah it's kinda dumb on Psyker now
Finally got a warp nexus BS Trauma to play around with so gonna have some fun with that + wildfire for a while
crit fir farts
get a blazing soul on trauma staff fish no charge procs to get crit fire then watch it spread the flames
What is considered salvo for Sustain Fire btw?
why use it?
Fun
Most targets will be dead anyway from right click crits?
An alternate build for trauma
we don't do that here
It hits enemies outside of the damage AoE
Oooh
All the staggered enemies are set on fire
but thats why the fire spreads and softens other targets for more hits
Ok, then it sounds good
trauma staff builds peril so fast, i can never cast 7 times
Let's you pair with AB for warp charge generation and you have mass horde deletion
the stagger aoe is larger than the dmg aoe
its not good rofl its fun
pair it with a blazing soul shred or thirster illis
and u got yourself a fire sword and fire farts
dont lsiten to him its like super meta and stuff i promise
7 casts is with you ulting before 100
damnation approved fire swords carry all games only illis
so that's the best case flurry scenario
I wish I could get the AB % on Soulfire on a non level 30 feat
im lieing btw fire sword is fun but notr good
That would make other builds open up
Force sword without slaughterer is a bit yikes
But I do want to try the funny fire illisi some day
Depending on which FS
Who knows when the game will actually let me
Yeah biggest problem with this trauma build is giving up KB hurts bad
KB does a lot to cover for trauma's weaknesses
I mean I could run fire trauma without AB and just let the fire be nice extra damage I guess
4% isn't enough to keep me at 6 stacks constantly
Now to think of it
All the level 30 feats should have ways to give stacks.
Does that mean that quicken 2 BB stacks applies to the one with 30% toughness regen on getting warp charge
wats KB
Essence Harvest has no stacks
Well they sort of tried with quicken with the double charge generation thing
Trash feat
Kinetic barrage, fast BB level 30 feat
Insta unsub
It was never great but people liked the consistency
I found it super hard to utilize personally
And quelling was always just easier to use.
Even better since the buff
Quietude is very reliable and my favourite for trauma and surge
Cuz you quell super fast with staff naw
Even before buff
Look at how close the trauma staff Psyker had for total damage, as I did. I am Nadia and the trauma staff Psyker is Unkara
Blood for the Emperoryup
That psyker knew what they were doing
yup
I was doing my autopistol build, on my Psyker
I outdamaged a team with Crusher on Zealot
Because they all played like cowards
I did run out of ammo on my agrip brauto too
And everyone else was at white ammo
That sounds like a painful match
I was so confused most of the game
No one was doing anything
The other Zealot was always behind cover

Here we go.
I didn't outdamage people by a lot but shesh.
faster charging i think is bad on trauma staff. because it builds peril too fast.
transfer peril could be nice but i dont know how the splash works with weak spot hits.
someone said non interrupt blessing is needed on t5.
crit build is also out of the question.
what about the brittleness or the soul blaze
It doesn't Transfer Peril.
Crit is only for Soul Blaze.
Faster charging saves you peril so that's just incorrect but its also unwieldy because it still costs a lot of peril.
I think the consensus is something like Rending Shockwave + Channeling Focus/Warp Nexuxs/Warp Flurry.
Non interrupt is definitely not needed
That's for bad positioning and bad positioning is... Bad
Warp flurry reduces peril gain
This game is way easier if everyone is playing aggressive
Because charge peril is over time
peril gain is based on the time it takes to get to full charge
so faster charging means u shorten the time frame it takes to build peril. i see
but with a trauma staff, it seems like 3 full casts is already pputting me at 70-80 peril
you can do 4 casts max without ult/tranquility
how does warp flurry affect that?
it doesn't
Do I keep that one or just take Warp flurry IV
you can still do only 4 or 7 if you ult
take the warp 4
you can do 8 if you don't quite fully charge some of them, maybe
with tranquility I think you can do 10
Let's goooo
@summer prairie so what do u think are the ideal blessings on a trauma?
I wonder if bloothirsty could be good with illisi?
also how these 2 blessings coexist ev en
Well you still take flurry unless you run blazing spirit+nexus
one is such garbo in comparison
How good is blazing spirit on Trauma ?
and I only had t3 flurry when testing, you can no doubt do 8 casts with a t4 +ult
Fatshark blessing balance is done by different people.
And they don't cross check things
And probably did one 6 months ago and left it
I have tried it. The main problem is that it's hard to find enough stacked enemies where it would make sense go spam the special. The heavies already cleave and kill so well that you just end up loosing DPS if you dodge back special up take a swing and repeat.
I wish bloodthirsty was buffed on all weapons to the version it used to be on the original force sword.
Heavy light combo + slaughter has just a lot better control and DPS versus horde than special Bloodthirsty spam.
don't you suppose to spam special heavy against horde?
No
Could be yes but it's very rare to end up in the situation where you could safely special up all the time during a mixed horde.
when you should use horizontal heavies of heavy sword 9 on zealot?
Never.
Wrong chat
Don't use the H2 and H3 on Heavy Sword
The IX uses Lights on hordes, H1 + Special on single targets.
just read that peril is consumed by time, and i wwondered why i am casting like 10 times in a row and still am at 70%
how lore accurate abilities aside from lightninig for psyker?
Like i think only eldar could summon fire?
Does kinetic flayer give you peril?
Are you killing things?
no
i meant the perril
Yes, killing things can reduce your peril
imagine reading your passievs
I read it. It said that it can't happen at critical peril, so I thought that maybe it gives peril.
not you
Oh. lol
also actually, now i am not sure lmao
I kind of doubt that it charges peril because that might make things difficult. lol
10% chance on attack, that's a lot of random peril, no?
I guess I could be smart and go test it
LOL "imagine reading your passive" INDEED
MY BAD
Totally let that go through my head
i personally like recon lasgun even if it is bad
But normally everyone takes it with autopistol
It does not give peril, just checked. Also, 10% is not as much as I thought. lol
it only triggers if your hit doesn't kill the target
Yeah, I was testing on a big boi
Also does not seem to work if you hit a shield. Which makes sense, since you're not hitting the enemy
So, Hadron just gave me this bad boy
I'm thinking swapping the 10% damage for something better but otherwise this is perfect as is, right?
Nexus T4 is obviously better than T3
But that's not bad.
Infested is a wasted perk imo
But so is Groaners + Poxwalkers
Though the damage boosters on Purg just feels overall a waste since the damage it does is just bonkers.
What's the recommended Feat setup for Trauma Staff-focused build?
Loving the thing and would absolutely like to be proficient with it
Currently I'm trying 311311 setup but not sure if I'm wasting potential somewhere
the bottom level 30 is pretty neat to get rid of elites fast
also doesnt remove the damage buff from warp charges
Oh yeah Kinetic Barrage does sound like a much better pairing option
Was thinking of basically sacrificing damage to decrease Peril as many times as possible during a horde with Quickening but that's probably redundant on a staff that is already damn strong on CC
Doss rely on Coherency Warp Charge gaining too much too, hmm...
odds are youre not gonna get enough charges on the horde to alternate between ulting and trauma
what would you rather have? I was thinking of +flak to go with +infested, to really clear out hordes
I think that the ideal combination if Crit Chance + Unyielding.
Because crit chance always helps and Unyielding are the only enemies where more damage makes a big impact
ahhh, fair that makes sense
I just think that +25% Infested won't help TTK enough to have an impact.
But it's not like its useless.
Thanks! I've now put increased crit on there instead of the 10% groaners/poxes
(reroll until rarity is such a good mod)

Is Purgatus valuable for damaging monstrosities? Like is it worth it to build a max stack on them and then try to keep it topped up, or should I just brain burst/Deimos stab them to death when I get the opening?
deimos l1-h2 is much better dps if you hit weakspots, but you can also first get stacks up and then occasionally refresh with lmb
Purgatus is best when you can't go into melee
I'm trying to build a Voidstrike Blazing Spirit build, looks like Wildfire might help spread the Soulblaze. Thoughts?
It feels difficult to really max the melee DPS on the weakspot for a lot of them
Wildfire bad.
Without taking hits
It will maybe help a bit with the charge generation
But Wildfire should have no serious impact on damage.
Oh? I heard some say it's decent though
Then we figured out how it works
It can't put stacks on something that has 4 stacks
And wont spread stacks unless the enemy has 2 stacks on it
And lots of other wonky stuff
2 or more*
Another feat with horrible unclear wording huh
Sounds rather limited
It's competing with two of the best feats as well
I was looking forward to a Flamey Voidstrike build too
Voidstrike fire build felt really bad
6 warp charges is so good ever since they fixed the decay
I tried it with Nexus and the AoE is just crap
And it's practically necessary for ascending Blaze synergy
The only reason I can think of running Voidfire is to generate stacks for AB
If you want your F to actually kill on Damnation and not just set things up
Tbh I wish they would just give 6 base and another feat there
I wish they'd make Quicken double your max stacks
Since the warp charge buff it feels really bad not to have them
12 Warp Charges lets go
Just that... I find Voidstrike a lil... boring haha
+8% damage you only get some of the time is middling if you don't run AB
Helps with brain burst breakpoints
you do get it a lot, but if a fight takes longer than 25s which happens often, you get less
especially with something like voidstrike
you don't want to drop flurry to bb
That's the thing, the other feat in that row is really good too because it automates your charge generation
Those feats shouldn't be on the same tier
It's just, having that with 6 would feel so much better
Give us 8 Warp Charges
And not be overpowered really
Make the peril explosion scale with them
Build 420 stacks, kill everything on Atoma at once
Form a new chaos god
The god of four shortened lifespans
More warp charges, slower bb but higher dmg?
Warp Charges should give more damage but also more peril

And no more safety net of 95% peril
If you go over 100%
You blowing up
Make Psyker the ultimate risk vs reward.
you know what, coming from PG user, Peril is easier to deal with
i want to turn into a daemonhost and kill my teammates if i go over 100
you aren't locked into death if you go over
There isn't really an obvious answer as for what the second perk should be. Elite dmg and unarmored can also help a bit
unarmored mostly when you crit vs dregs
not saying it's better than crit
yeah ik

Go gamer and use a 380 common Surge staff
gamer mode
if you use lmb a lot, unarmored is the best
no it's the same generic projectile
oh ok
Wish it was a lightning shot gun personality
that would be cool
tac axe 7
the first caxe and taxe available to the player
the caxe has sweeping lights and overhead heavies and the taxe has nice assassin lights and sweeping heavies
imaginary force sword
do the hunting ground dogs count for the achievement?
Which one
Guess BB dog in mid leap?
the blow yourself up one
No, you need elites for that
i am not qualified to say, but
i am under the impression that a single use of the secondary from surge staff counts as a single hit for the purpose of rolling kinetic flayer
i tried surge staff on it and it felt like the fucking thing never procced
i figure its a similar behavior to shred on chainsaw weapons, where a single chainsaw special that deals multiple minor hits still only counts as one attack for stacking shred
have u lot heard the female seer voice lines with ogryn
they added some new ones
theyre so cute

the blessing that quells perril on weakspot hit can proc multiple times on one procectile?
that was my intend thanks alot m8
Enjoy! keep it mind it only really works with void strike tho
its the lmb blasting that proccs it, not anything else
For any other staff than void that have transfer peril blessing.
yep sadly
but it does work on voidstrike secondary so yay
The only other staff w/ transfer peril is Trauma. That secondary comes from the ground, so I doubt it can even hit weakspots
I've noticed a big increase in Surge staff usage lately. Where does that come from ?
It's good. It's a babysitter weapon, so psykers can be a crutch for bad players
Psyker buffs
More Psykers means more lightning maniacs
And people think voidstrike and trauma still suck
Basically people who have no concept of evasive movement don't need to learn because the psyker has a pause button
And for some reason hate purgatus
I used to hate purge
It felt bad to not be able to hit far targets
Then I got an 80% cloud roll
Trauma users be like, "Actually we're good now. We can do everything anyone else can too. (But worse)"
Surge, "I'm the best at controlling the pace of the game, no one else can beat me. (one horde appears and they don't know how to melee)"
Voidstrike, "HURR DURR BOWLING BALLS"
Purge, "I don't think anyone needed to see anything anyways."
Btw, I like all staves. I just don't have a good trauma staff yet
Now, if this had high finesse, I think this would be a neat combo
but as it is, I guess it's nice to get my first t4 blessing for the swords xD
It'll be nice for bs shenanigans
@cyan notch 
@cyan notch
Is Rending on Trauma any good?
I feel like it should be nice against Crushers and bosses, but I don't know.
it doesn't help the truama itself like at all(becuase of how brittlness/rending works)
but it helps your melee and your team
if you run a flurry trauma then why not. its only good for your melees in team
or when you knock a crusher over and follow up with a quick melee strike
trauma has 100% on every armor
it your melee
cant get higher
it works on everything for your allies
pretty much
lately im running around with a nexus / spirit trauma staff. its kinda funny
does anyone have precise values for the cast delay of trauma and void ?
does it do anything on monstrosities for your team?
it can depending on your allies weapons(brittlness only makes you do more damage to something if you deal under 100% damage to it)
there is no weapon that comes in my mind that does lower damage on unyielding
there might be some but I don't know any off the top of my head
I see! I thought it reduced the armor, but it only brings it up to 100%.
Then it's probably not worth it...
it's better then most other options for normal usage
it has value for carapace and flak
Just because everything else fits so poorly?
I currently have Blazing Spirit and Transfer Peril, because that's what I got from upgrading^^'
it's crit damage is low so warp nexus isn't usefully without blazing spirit but that set up is like a side/downgrade
blazing on it's own isn't very useful, transfer peril idk if it even works on the secondary
I don't think it does.
terrifying barrage is ass, and the uninterruptible is actually quite good
I'd love to unlock peril IV for other staffs, but it's actually a really strong staff otherwise
yeah, uninterrupt seems like the most useful
Devil's claw
As long as they don't touch my Deimos one shot I will not cry
Haven't been playing like a team player lately, mostly cuz I'm tired to playing catch up while looting. BTW which blessings for Catachan Sword and Laspistol?
Mmm the catachan sword and laspistol
The mega meta combo
I'll give it a go, I just made a laspistol yesterday but didn't try it out. I got tired of hunting blessings for my deimos.
Swap out the laspistol for a revolver for true meta
Lol I will one day! Before the first patch landed I tried shredder and the revolver. Dropped the revolver cuz BB can handle it. Thankfully, if we really need a melee weapon to clear hordes, we have the illisi now.
Now im wonder where all that cynicism went post patch.
They will nerf some stuff next patch though, I feel like, since the consensus thinks shredder is op. And the two new force swords can block bullets without the blessing.
I did see Pygex video, good stuff, specially since even discord isn't immune to bad takes. I'm guilty of it myself.
Oh I was being sarcastic
I’m fully expecting psyker to be nerfed to the ground
I am very cynical
We was once. No point of doing it again, before buffing Zealot anf Ogryn sky high 🙂 And then do wave of nerfs to revive the meta
There's no shortage of that.
Before this patch I thought Zealot was the strongest, I did play a game yesterday with a couple of Ogyrn who carried hard. Well, only cuz they didn't take a second to look for loot. It my be a flaw in my own perspective.
I’ve always been of the opinion that zealot was the weakest
why
They can’t horde clear better than an ogryn and they can’t shooter kill as well as a vet
before the psyker buffs i'd have disagreed but now I do agree
it's not like bad weak
The one thing they are standout as is bopping ogryns and bosses
they all do different things
but there is so many non options in the talent tree and entire set ups that just don't work
u cant really quantify the value of cheat death
yes
i dont even play zealot and i know this
doesnt stop disablers
it prevents death for like 3-5 seconds or something







