#psyker-class
1 messages · Page 471 of 1
I have a bloodthirsty blazing spirit one and I'd still prefer my slaughterer one
Slaughterer best
yea I'm trying to build a better slaughterer one than my current
slaughterer and unstable power
probably warp res and mobility as your dumpstats
i personally choose warp res as my dumpstat
you want crit chance on illisi
warp res would be my choice
i just made this one before realizing that the special is different
hopefully the special being different came as a welcome surprise
mobility just lets u do so much more
well every force sword benefits from crit
first target is dump stat on illisi
though one could argue that the illisi benefits from crit the least
warp resist dump on deimos
because of the special spam
since the special has a reduced critical damage multiplier
Best stats for Deimos?
damage>first target>mobility>finnesse>warp resistance
i would not put finesse over mobility
i didnt
u def want finesse
damage>finesse> first target> mobi
yes i put mobility above it
oh fuck
lol
i reversed it
idk
I meant I would not put mobility over finesse
everytyhing is good besides warp resistance
finesse is attack speed and weakspot damage
it is absolutely huge
nonstop
u can get away with low mob on deimos its + even at low values
yes it does
ok man
and the weakspot damage multiplier scales from 1.5x to 2.5x
finnesse is weakspot damage
yes
can one of you reference where you found the innate crit chance of illisi?
If it's anything like the obscurus, it should be 0%
youtube video
yeah the others are shit
so
please back it up with numbers if you claim a high crit chance for it lol
deimos goes crazy
deimos crit chance is awfully low
well
you also don't build crit on the illisi
because it has the same crit dmg scaling as the other force swords
who is saying it has a high crit?
someone did
and the special has a reduced crit dmg multiplier
Decent start, it's the only thing I can get from brunt's for now
here's an 80% finesse Illisi's heavy-special
why would you NOT build crit when the multipliers are that high
where in the world are you reading this data off of
hit [V] and then [Tab] in game
well
actually you can't do that with the special
but for the normal attacks
you can see the critical damage dealt
youre looking at non charged attack bro
and I'm looking at charged here
time to whip out a bloodthirsty illisi to test it out
522.53 compared to 354.50
crunch the numbers and that's a 1.474x crit damage multiplier on infested
idk i think riposte slaughterer is still insane
"disgustingly resilient"
i'm confused as to why finesse would be wanted with force swords lol
its good on deimos
attack speed doesn't matter, crit dmg doesn't matter
true true
its good on deimos for breakpoints
i'm assuming everyone uses quickswap for light attacks
quickswap?
idk what that is
hm
QQ?
for the deimos, I'd do that for the l1->h2 combo
since you otherwise get locked into the other light
l1 h2 has been the most consistent thing for me to do for accessing shank
this
you can also block and it resets shank
if you have to shove
ye
i just like it cause the l1 there is a small diagonal
a lil bit of extra damage or kills annoying trash in the way before shank
but the push is great for like dealing with ragers
quickswap light attack
lol
does that work on stabby left click
i must test
is it just a macro
just a macro yeah
qq lmb?
lmb qq
i am doing it rn just manually
I'd do it for lights if there were a few groaners here and there
but otherwise I'd activate the special for bosses or just QQ the 1st heavy instead of the 1st light for hordeclear if I didn't feel like using the special
true true
nice thing with deimos is the lights are actually pretty efficient at medium hordes
since it does so much damage
can u show one without flayer
ill make a macro
here's an example of the reduced critical dmg multiplier on Illisi specials https://streamable.com/z2anfi
yeah it triggers flayer
ah right the headshot
time to do it on a bodyshot
forgot about the reduced multiplier when combining weakspots and crits
here's without flayer on the illisi https://streamable.com/nzct0x
well the weakspot and critical damage multiplier are the exact same
here's the testing done on flak bodyshots https://streamable.com/5g8pyb
heres deimos https://streamable.com/tra4c9
there's also the fact that weakspot/crit multipliers drop with enemies cleaved
for the normals, only the first target receives the full 2.3x crit/weakspot multiplier which then drops to 1.15x for the 2nd/3rd/etc.
doesnt seem very worth it
for the specials, only the 1st/2nd/3rd target receives the full 1.474x crit/weakspot multiplier which then drops to something that I forgot
well it hits faster and you can hold it while sprinting, it's situationally good
I just realized that light attacks on deimos do more damage than heavies
does more damage than the 1st heavy but not the 2nd heavy
shame that the duelling swords have none of what the deimos has
deimos is the successful relative of the duelling swords
that does everything they do but better
but they play very similar too
I do enjoy deimos when I have to delete a rager or something armored in the middle of a fracas
if for some reason somebody more suited cannot
bro u wanna see my deimos
sure lol
i dont rlly clip shit
i love this weapon since there's quite a few dynamics to it
yeah so i feel like the quickswap is way more efficient in situations like that
lemme see
just something you get used to using i guess
im a slave to illisi
too much APM for just spamming the 1st light
ye
except you do it for the heavy on the illisi
i know, i usually just odnt like using macros if i dont have to
it's easy enough to do it if you have your weapon keybinds on two different keys
for me, I have my ranged on Q and my melee on E
some people are against macros
locks you out of sideways movement though
to each their own
that's another reason i have it macroed, you can dodge around while poking
makes for fun melee
I have uncanny strike on my deimos and it's real nice since the headshots come easy
I was using slaughterer but it felt like I was killing slower
Slaughterer is on my Illisi
I will when I make it orange
think of it this way
slaughterer isnt just extra damage
its also extra stagger on top
and cleave
and yes cleave too
and it increases all of them directly; +60% power is +60% damage, +60% cleave, and +60% stagger
ye, it was the blessing that enabled the vanilla fs before last patch
turned it from a mediocre elite sniper to decent all rounder
but afaik its the only blessing in fs that direclty gives more damage without relying on peril playstyles
though since the deimos has normals that you're going to use often, uncanny strike isn't a terrible option;
for the 1st light (stab), 100% rending is a
- 1.33x increase in damage against infested
- 4x increase in damage against carapace
- 2x increase in damage against maniac
for the 2nd heavy, 100% rending is a 1.5x-ish increase against carapace
though not that you should be using the lights against carapace or maniac ideally
still a bit more mediocre than slaughterer even if the condition to trigger it is easier than slaughterer
i'd probably pick it over unstable power tho on the deimos
yup the normals are actually really good unlike its predecessor
obscurus had good normals too >:(, just that they weren't single target except the 3rd light which is also the 1st light on the deimos
damn two bottles thrown at me
i liked the light->heavy combo and having to cancel it since it gave a reason to push
pre-patch obscurus, I could reach 80-ish minimum cleave damage with the heavy
What would you pick obscurus for now?
deimos can do the same but its lights are good enough for me not to bother with it
4 heavies to kill 11 poxwalkers at minimum
ye
its really preference at this point
slaughterer + unstable power
there is some players who still like it, i personally find it outclassed by its newer cousins
since the sweeping lights don't have a weakness against infested unlike the stab lights so uncanny strike is almost pretty much meh
oh what reason would you use the obscurus
ask derpyslurpee, he was very vocal on it lol
yeah none in particular unless you prefer the more horizontal 2nd heavy over the more vertical 1st heavy of the deimos
since despite my love for the obscurus, I despise the sticky special
The Illisi and Deimos offering their respective reasons for avoiding the sticky special
I think derpy is warm to the deimos now
I still like my obs but deimos just felt better for me
then again I think its because its super similar to elf weapons in vermintide
obscurus special should do something different from the other 2
they nerfed Bloodthirsty, so I no longer have a strong preference for obscurus over deimos
it just felt nice the moment i picked it up
make obscurus shoot a cone projectile or something
yeah
sadge about bloodthirsty nerf
never had the rng to try it out in its full glory
still dont have tbe blessing

smh
smh my smh
maybe make the obscurus special akin to the crusher special with a stagger aoe
might be a bit much though
Melk showered my psyker in guns that would make vets froth at the mouth
when do we get this staff?
knowing full well she aint gonna use them
in a year when they finally remember that we only have CC staffs
and never once did i see bloodhirsty in store
my peril glock
Trauma staff feels so bad to use
:(
it's got kind of short range by the way its targeting works
:(
suplex my boi
that's true
u will appreciate it in hi intens 5
though the range is still longer than the purg
and well suited for pretty much most map sections that I encounter except areas like the area leading up to the finale of excise vault and etc.
just have 700 hours on the trauma staff to get used to the targeting

so how do you determine your charge level for it
do you always try to full charge?
yup
because of the fact that it scales damage AND AoE with it
that's basically cubic scaling
I wish it was bigger
unless I'm killing something like a flak enemy
vermintide size
Flurry also makes trauma much nicer to use
if it was bigger, it would be a bit too strong
flurry / shockwave for it?
and keep in mind that the outer area interrupts the volley of shooters when sufficiently charged
thats l2
it's not just the damage that you should be caring about
it's also the stagger
though if you don't take advantage of the stagger, then I can see how it's meh
think of it this way
what blessings you like on it
there's no target limit to what you can burst or kill in the epicentre
I prefer focused channeling over rending shockwave so that I can hold W into shooters
you can aim it in mixed hordes and stagger/ knockdown any elite
since I don't care about crushers since they already get CCed by the trauma staff
doesnt matter how thick the hordes are, they will get gibbed
so you go focused and flurry?
how rare is bloodthirsty on the force sword
i only recommend focused if you take full advantage of it
im nearly 500 hours in and never seen it
e.g., running into shooters

damn man
spent 10K plastile and didnt see it
what a t4 only blessing does to a mf
im glad its not an enabler like Vet powersword cycler is
damn; if only we had another blessing like that besides slaughterer
psykers truly are oppressed
you can indeed roll t4s onto a blue though
i rolled a power cycler off of a 357 green
so, don't lose hope
yeah, its like korean mmo levels of rng to get something useful tho
@forest coral i have linkin park playing in all of it lol
but ill show you how i play deimos
thats fine
i dont rlly clip shit
linkin park is slowly becoming less cringe
idk if you guys think healthbars mod is cheating
i have it on in some of this
doesnt change how i play tbhh
I personally don't use it but I don't mind if other people use it
idk if i like it or not
eh, its a multiplayer coop game so its like w/e
if it was an advantage in pvp then id care lol
i use purg staff because i can swap to to stun stuff in a pinch
as youll see
im not a normal cringe purg user
nah, embrace the cringe
love me deimos stab attack
i like how you speed up with the charged heavy held down while sprinting
it's fun
yes
walk up to enemy
left click
win
approach child menacingly
it's a very nice move tech
yea
i love it
prepare your heavy during a slide to avoid the initial slowdown and then hold your heavy after you stand back up
What stats should I be looking for in Surge Staff
all these techs is what makes deimos fun to use
then QQ cancel the attack and repeat
although, now that i know the islislilsi is supposed to special attack like yall said
i'm about to play it like a power sword
i'm intrigued
damage, crit, charge speed
others are like, eh
it is a little cringe in that it is only for one swing
tbh surge is the least reliant staff on stats
since its mostly anti flak and cc stick
oh well
That one swing will do plenty dw
i think vaness tested on t4 slaughterer
can cleave up to 28
28 targets is the limit
so go nuts

at least the light attack is back to the original lawnmower with quickswap lights
its not 28
that's one thing the deimos doesn't do
probably 20 rather than 28
@forest coral \
no way u have 28 cleave
special cleave is 10.5 base and you can have 95%-ish power with t4 slaughterer and t4 unstable (or 100% with t4 slaught and t4 exec), so that comes out at 21 cleave
im used to it ahaha
i have two seperate mods that up my fov
so i can see
i cant play under 120 most games
yea 21 sounds more likely
well, still alot
bro keemo
45? 30? 2? 1? 0.001?
oh ye?
its kinda nutty now that dodge distance on these new swords are huge
its only deimos that has super dodge
ah
If I Get Brutal Momentum off of a Tactical Axe, can I put that on my Combat Axe?
Nope
I forget and I don't want to waste melkbucs
ty
Might have to try out surge
If the Emperor wills it
IT IS DONE, GOOD VARLET
Is unarmored good? I'm not familiar with Surge
almost as good as yours
25% flak is the play
oh for sure
You think I can get a better one if I upgrade this? I don't have plas now.
Unyielding is aight if mercing bosses is valuable to you
ahaha, bullying
Damn, I am jealous
I want this so bad
nutty
put warp flurry on it
and its pretty much god
and swap off carapace
to flak or unarmored
^
damage doesnt do much on purg
burn is #1
but the one you already have is amazing
I like the one you're currently running; I personally treat warp res as the dumpstat on purg
is that on the achlys
oh shit
LOL
mk4 TAxe is a pretty good TAxe for brumo headtaker
since it has diagonal lights which don't have a damage target cap unlike TAxe heavies
its like the emprah tried to light me a blunt but used oregano by mistake
revive speed is good
i revive so many people as psyker
with kd and ult
and i run 60% gunner resist
90% toughness regen
then some other shit
nada
Oof
Aight bet.
they transfer between the obscurus, deimos, and illisi
this takes 2s to verify
I think you need to sleep more
u should try that
im checking
u rite
kinda wanna try shred 4 deimos
cuz mine has transfer peril and thats useless
and i got a shred 4 roll one
can put slaughter on
you don't need to check, different marks share blessing pools
different weapon patterns don't
if the words that come after the mk[number] are the same, you chillin
Is there an Internal cooldown on the Transfer Peril blessing?
Do enlighten us
at fighting bosses? sure. everything else? lmao no
special deals bonus against unyielding
(its not bad at fighting bosses)
illisi can literally one shot bulwarks
its boss damage is just fine
yeah but the obscurus has better boss damage I mean
it definitely does not
the illisi's special deals bonus against unyielding, which the plogryn, bon bon, and dh are
is special damage shown in game stats anywhere?
nope
gotta test it out yourself or use a certain calculator that I'm currently not in the time or place to link to
alright here's the calculator https://dt.wartide.net/calc/
Darktide calculator for damage breakpoints against enemies. Developed by ManShanko.
here's the illisi's special against bon, dh, and plogryn
and here's the obscurus' special
marginally lower bodyshot damage in all cases, but marginally higher weakspot damage in all cases
and since the special doesn't lock you in place for a moment, it comes out to more DPS
I what
A powersword on steroods
Bad
What
Now i gotta see this post
Wait you can one shot bulwarks
You need to have everything stacked and be at high peril but yeah
It shows around 1.1/2.7k damage on special heavy crit headshot
Slaughterer
alright if you stack all the things then it might be possible, pretty wild
looking at the calculator, light1 from deimos can one shot shooters/stalkers damn
Check the damage chart for the secondary fire.
Since data calc doesn't show what damage it does. But I think it does meh maniac damage
Flak is the main thing i really care about on surge
it's so ass at hurting anything else
flak and probably stamina/ sprint honestly or unarmoured
I'm thinking unarmoured
yeah, like its not great but it can take out groups of gunners
all trash mobs get 1 shot with with stab
I don't even think you can get sprint speed on ranged weapons
stam on ranged weapon only works when the weapon is out
which is good for chasing down the vet in the party going on a volley fire rampage
You're not meant to run with staves out
Just AFK and take the free W
nah, if theyre gonna abuse the damage, may as well help them get an easier w
or play loot goblin
idk maybe elite damage? is that a thing ranged weapons can have?
so would just about everything else
Ye, that’s why I’m like eh just go stam or something
Maybe crit
Actually
Crit.
So u can rng zap extra target
forgot that was even a thing
is lightning even worth using on horde?
no
hell no
It’s like the worst thing u could do
Damage fall off from first target is crazy
Target cap is 5 unless crit
Ye
And worse is the bounce is rng on what gets controlled
is the breakpoint calc broken for surge staff?
it looks like those are just staff bonk numbers
and primary
i guess lightning damage was too much work to figure out
I’d say it’s better to judge in psykanium
They're just the special staff hits
The calc doesn't have the lightning for some reason
And i am still not sure if i should charge staff at all
like if mostly what we want is stun, makes sense to spam it
charging it is useful for killing the handful of gunners behind cover, not so much for mixed hordes
Question to VT2 veterans: was there any effect that reflected damage?
unless you can get your charged surge off on scab mauler/ragers at the front of the horde
lol this sword
Unlimited 2cm dodges
urgh so close
I see. Was there any ricochet mechanics?
no i dont think so either
crosses out few things in his notebook
By the way i uded your resources screenshot for topic suggesting a minor band-aid changes to crafting system. It was a perfect for it 🙂 Topic will get ignored for sure... But it had to be done 🙂
wdym
dump stat being moody
oh lmao yea im always hovering around 40+k diamantine
i think im at 47k now
i'm really curious if they gonna make the game free to play once they fix all the shit
like evolve
Your crafting materials situation was perfect for such topic 🙂
red items and 100% not out yet is it
no lol
damn
Hadron is running local gambling ring. Also she overcharges Rejects in materials costs for her services and deliberately makes bad upgrades to get even more materials. And she uses all those extra materials for her own projects and for good upgrades for regular inquisitor's operatives of less expendable grade (to keep her from the hot water).
gotta rng at brunts then rng at hadron
Crafting system is a slot machine with best strategy is to stop spinning as soon as possible unless you get good perk and blessing on blue item 🙂
Though it's a bad slot machine - it does not feed into desire for gambling, no dopanime surges... nothing. Bad slot machine!
you get dopamine hits when you find them 5 value stacks of resources
small hit after a small hit
surprised there's still 6k peak daily gamers in this
no new maps
It negated by knowledge that it will most likely go to waste at Hadron's casino 🙂 And all that time you spend collecting those small dopamine hits will get you nothing 🙂
how many same heretics in teh same rooms can you kill
All of them
the correct answer was FOR ETERNITY
Only source of Pleasure in this karking mess of the game is purging heretics.
best part
And some rare fun players interactions as cherry on top
maaaaan this game is so much better than VT2, sucks that they butchered the launch
😔
And the crafting
We still flying half of the ship
madness
i'm wondering if they are making all these changes with the idea of red/100% items coming up
or they will change everything again once they are out
Crafting been just so much waste of materials for me
Maybe i'm cursed but wasting 20k plasteel and couldn't even get 1 T4 blessing
Is pretty brain ded moment
Currently Psyker is the most fun class.
True
Power of faith
Cuz in Warhammer universe
If you believe shit so hard
Then it grants you power

TIL you can examine power cells
funny eagle
What is considered the best build atm for psyker?
yes
Your choice of Illisi/Deimos, or Antax.
Then pick a staff you like (not Surge) or one of the good guns.

Laspistol
Depends on item
Why you make PapaPalpatine sad. 
nothing he said about surge was shocking
I mean its fun stun stick, thats how I use it
But its partially tied to my surge staffs being utter shit.
Mutie does sick dance moves when he gets shock
Shock staff is all fun till your team doesnt kill anything.

My first decent Illisi dropped, First Target too low I guess? Rest OK? Thoughts?
Yeah
But if you cant reach them
And your team vet is collecting his pokemon cards from floor
Albeit full charged damage is alright, I still do more with other staffs.
Its very situational if its ok in ranged situation I suppose.
If enemies are all piled together they get fucked
Or if they are behind thin wall they get fucked
If they are spread out, you are somewhat fucked as you have to run around pick and choosing if you want to ranged kill.
i find my full charges to just outright kill things
FUCKING FINALLY. THANK YOU HADRON.
could by a obscourus with bloodthirsty and t4 deflector today
but i just got power cycler a day or two ago =)
too sad its shit now
its okayish for illisi special spam
tho for illisi it'd be nasty with 5 sec duration
they could change it per weapon
maybe 2 seconds for illisi
time to give this a spin
Mm
although it might not be as good as this one
does it apply the soulblaze (and spread with wildfire) if you kill the target with the attack ?
no
then i fear standard slaughterer is way better
How does blood thirsty Funktion?
Kill something with special attack next attack Auto crit?
next attack after special attack killshot is crit. was crit for 5 seconds
after killing something with special attack your next swing for 5 seconds is gonna crit, it's consumed on that crit
Why is it good?
I will show you in a minute
Is it just me or melk's random gambling item gotten far far worse than before the crafting patch
I tried it 3 times, items all just been white with really low scores
Like 305 and so
brunt gives me lowish 300s all the time as well
Noticed this too
@drowsy slate that's 50 poxwalkers, killed 47 of them in 5 swings so around 9-10 poxies per swing
But wouldn’t slaughterer be better for that?
why not both
I mean like enough
it has both mate
has anyone noticed that void charged shots don't suppress at all, lmb does
more is more, you can special up and just gib the elites
it's the RMB explosion that supresses, not the projectile
yeah but how does that make sense
if you use quell cancel macro on RMB you can just supress a whole squad of ranged
calssic fatshark
Nevermind i looked up the possible blessings and I saw there is no good other blessing available 😂
actually i'm not seeing the explosions suppressing either in the grinder, might be different on a mission
What is that?
the explosions only suppress if they hit and even then it's low suppression
you can use quell to animation cancel on staves to spam lmb (or also rmb on void)
lets you machine gun fire
you know its early morning when matchmaking fails for t4
Meanwhile look at purge https://streamable.com/nbolsj
@drowsy slate https://youtu.be/kaF6_PMLkgY
I have a macro to quell cancel and cast as fast secondary cast as possible. Even with that, the feat combination is just a bit underwhelming due to the 6 stack hidden limitation of Blazing Spirit. At least you can bump it up with AB.
it's more of a visual prettyness than effective DPS but it supresses a shitton
make the ai active if u want to sim it properly
theres some stuf fin blackboard
that responds to suppression that doesnt happen if the ai isnt on
but i dont think it matters mostly
rmb explosion suppresses if it hits but it's way lower than just lmb flying past the target
ah i havent been playin so havent bothered updatin mods
meanwhile direct explosions add like 4 suppression and it decays so fast you can never get it high
ive never noticed much suppression with voidstrike but then again i just blast stuff so it ees wat it ees
two direct lmb hits and a reaper is permanently suppressed if you keep shooting
Purg suppression is pretty ridiculous, just demonstrates how useless terrifying barrage is https://streamable.com/1vbgjl I don't think terrifying barrage even triggers when the dot kills the target
though to get to that point i first did a short secondary charge and then only maintained it with lmb
yes
its good enough on its own but at least you can strip slaughter off it too
but thats perfectly workable
Why strip slaughter?
To put on better swords
yeah
any kill that has the soulblaze effect on them and that was made by you or another psyker having AB
doesn't get much better than that anyway unless you really want low warp resist
yeah bloodthirsty blazing spirit on illis is a bit meh
... that's what i asked, what applies soulblaze
the proc kills anything so fast it's hard to get the fire going
you are just better off stacking bloodthirsty with slaughterer and then do push light heavy
So i have 0 idea on how crafting works. What should i do with it now? ANd how blessings work?
Because you already deleted enemies with Illisi
Before benefits from soulfire
kek
If it were additional direct dmg instead of being DOT dmg
It could have been useful
But nah
So i do this and i give up the weapon?
purgatus, blazing spirit (on crit blessing), Ascendant Blaze, Wrack and Ruin
NO
don't do that
Consencrate (upgrade to orange)
yes, i read that
To apply on other weapons
But only do that with shitty weapons
That Illisi is pretty usable
Use it till you get better swords
Ok, what do i do now
This mod is making me learn a lot about stagger count, and how it doesn't make sense.
Reroll unarmored dmg
yes, useful mod
No respite scales so high on things like beast because stagger count only resets when a stagger animation ends.
But I can't figure out what triggers a stagger count +1 if it doesn't cause an actual stagger
Explosion causes stagger on bon
on BoN specifically?
Barrel explosion at least
It's not just beast
on other enemies when i looked at it ages ago
Thanks mate
He's just the most egregious
part of the fuckness was from the default stagger count going up by 1.5 not 1
tho it could be overriden
how?
It did lead me to learn that for the ragers and bulwarks, they have a mechanic where increasing stagger count actually reduces incoming stagger power
so they get tougher instead of weaker by stacking attacks
Examine crafting table
Whats a better blessing combination than unstable/slaughterer on Illisi? Unstable goes up to 20% power on T4 at 80% peril, nothing else comes close to that
that's only 11% extra damage if you have slaughterer active, you can get a better utility blessing if you want.
bloodthirsty is fun
Like what, for example
on crits
Im genuinely curious
bloodthirsty/executor
I'd say bloodthirsty is better
this is the shit i found previously that made me stop bothering
stagger-count would not increment or clear properly
in a bunch of situations
i assumed it was just that u were getting state transitions that were chopping off the parts of states that should be clearing values
but its just like

Executor resets whenever you use special, its at near same value as unstable except you cant use specials.
The consistent thing is it always clears when a stagger animation completes.
Executor is for spamming light attacks
ye thats what i mean
Pretty much 25% power all the time when you fighting off hordes
that u get situations where its happy to increment
Yes, like i said. You cant use specials at all, otherwise you lose it
with the assumption that u would get a paired clearing animation
but then no animation

For specials use bloodthirsty
ayo, i didnt realize blessings were account-wide 
Like there aren't THAT good of blessings left to choose for FS once you get Slaughterer
I'm going to stick it in a bug report, but that doesn't have a high chance of going anywhere
in fact its probably just that the system that increments simply isnt hard linked to the beginning of a fulls tagger animation
it's that simple
they have a bunch of errors like this
and the decrement is logically linked to the stagger state that doesn't always get triggered
Which power level minimum to be worthy to upgrade to orange?
If you are in the mood of gambling for T4 blessings
Even shittiest of shitty ones
Preferably the one you got from emps gift
Since it comes with purple
Yeah don't use purg near a DH https://streamable.com/s28dpp
So when i do this the other perk will be locked?
- 1 stamina is alright i guess
no
It's okay on FS
reroll stamina
it has 3 stamina by default
it will be better when they fix it
So what perks should i be looking for now?
So don’t upgrade it at all, if “it’s going to be fixed”
it doesn't use its inner block range values, everything is like you were blocking a hit from behind
+15% block efficiency right now
Can't go wrong with flak armor dmg
And maybe maniac types to achieve some breakpoints i guess
It's okay
You want 25% one
Anyway
Also after you reroll it enough it becomes free to reroll
So just reroll it
what was that reroll mod
gets fairly saucy if youre doing the funny deflector tanking
i do wish deflector was base to all fs and the deflector blessing enabled the ranged block during revives
i gotta find deflector blessing
it only appears on FS right?
hell yeah, found it
now
possibly overkill, since you can get a nice amount of block efficiency on curios and have 3 slots for those
I really dont think block efficeny is worth it
Trash?
Like the situations this will matter are situations you really shouldnt find yourself in as a player.
Situations where it matters is when ally is downed
To revive
Ye but then revive speed works even better
Its also not like the psyker struggles there.
Kinetic deflection + the base stamina is alot of wiggle room to get a revive.
yep
the stamina is more to deflect on emergencies and do a little trolling on the shooters
if youre maxed on peril, the deflector goes straight to stamina
that shit can drain fast if youre in the thick of shooters
By that point however something has genuinely gone wrong.
You didnt manage to hold enough peril + stamina with a weapon with infinite dodges.
Like its obvious that its either about to be a wipe or the player is severly out of position. The last answear is that the player just genuinely isnt using the mechanics offered by the game to avoid shooters (dodging, sliding).
well, people can edge on peril, why not on stamina as well?
I think the stronger manuver is to invest into pure sprint efficeny or stamina efficeny.
They are more versatile stats then block efficiency.
stamina regen
Ye its probably the better stat.
I personally run both on some classes.
I think the major differnence between these stats and the block efficeny is that block efficeny is defense only, while stam regen, sprint efficeny have usages both defensive, offensive.
Ex sprint efficeny can allow you to sprint slide for longer, thereby engage gunners easier in melee.
On the other hand if the player needs to retreat stamina efficiency also makes sprinting last longer.
@summer prairie this is what one can do with trauma, just walk in the middle like you don't care
it's surprisingly effective on holds / objectives when you can just create a safe space around you
That seems a lot of work when you could have cooked them in half the time with a flame staff XD
it's useful on Hab Dreyko where the objective is scanning and there aren't really enough ranged/special spawns to warrant killing the horde
same goes for ammo raid and excise vault
one blast is all you need to get a scan off reliably
and if your teammate is trusting enough, you can just blast under their feet as they carry the ammo/bio contagion
that's nice due the blazing spirit, because otherwise psyker can just push through or spam push to lock them in place with peril block anyway. Of course better when there are elites mixed in
but you'll run out of stamina more easily and you'll need a power buff from slaughterer to push against a horde
Letting the hertics live is a crime against the Emperor don't give the zealots any reason to smite you 🙂
they still get staggered in place
and what if the horde is blocking your way
still more reliable for a circular AoE than pushing where it's only particularly effective in an angle in front of you
and the aoe and reach of trauma is far larger than pushing
if you get completely surrounded you can get stuck with just regular pushes and no ult, but don't think I've ever had that happen
this is about supporting a teammate who's carrying a heavy object though
I often have used a 6 charge 100% peril shout to remove dogs form party members 1 floor above me (some people just can't stay with the party lol)









