#psyker-class
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the very best
Does anyone know anything about the new thrust wep then?? the swing animations of it?
there was an old trailer where it had the Obscurus' 2nd heavy (diagonal) and a heavy thrust
Cept straight stab with heavy
it didn't show any lights, and something has probably changed since then
but what we do have is hopium that it'll bring something new to the table besides being an even more single-target version of our current force sword
i got 10k plastic saved up for that puppy to try out
i wanna get rock hard from it
hopefully
we shall fuel our space endeavors with our hopium
conquer the galaxies
and obtain a good force sword mark (though our current one is pretty nice)
it's not impossible
I just want something, anything, i just do thing for the hell of it at this point, got damn 600hrs in
i gotta do sum
600 
yeah I've been just using the Obscurus for the entire time I've played psyker
their hordeclear leaves much to desire
I try to avoid using my staffs for hordeclear and stick to using my melee if I can
so my melee having decent hordeclear is a criteria that must be passed
Yea I tried to use force sword today after using antax for the last couple of weeks and.. it felt pretty bad
6 cleave on heavies does wonders for the force sword
esp with t3 slaughterer at max stacks providing 60% power
9.6 cleave heavies with 64 minimum cleave damage
I can't seem to find better than tier 2 slaughterer so that doesn't help
clearly a skill issue
and you need to roll some good stats on the force sword for it to hit certain breakpoints
it's not bad but it's not good
and Warp Unleashed helps it feel a bit better
so what i want to know is who was the criminal
who started the antax push attack meme
But the fact that I have to charge the fs up after switching to it to kill elites messes up my flow
who is the culprit
unforgiven, and straight to hell
and u have to use the eviscerator
like its amazing how the force sword is exactly like the eviscerator except better in every conceivable way for more handsome gamers with cool fire

really makes u thonk
yeah
thru the Computer
It uses premium fuel instead of regular unleaded
hoping it gets a buff 
i mean if it doesnt the emperor is a lie
i knew it was bad but after running the numbers on it
ist uh
yeah
only good thing it's got going imo is the special
and just testing it in various ways
push attack is ok
Is there a crowd clear combo for the evis 🤔
horde clear with it is so sad
yes
None of them feel any good
light+heavy
Never push?
but its not a normal horde clear combo
you can if you wanna
its horde clear (aspirational)
if u push attack on evis ur lowering ur damage
by a lot
Horde clear perhaps
it can dream big ok
pure push attack on an evis takes about 20s to kill 20 poxwalkers
doesn't matter since your job is to press the funny button and maul crushers to death
a grey force sword kills 20 poxwalkers in about 12 seconds

Funny button on mutant is the most satisfying
and yes same applies to push attack on antax
20 seconds to kill 20
idk where this meme started
but a shovel
literally spamming lights
the veteran shovel
kills 20 poxwalkers in 15s
vet shovel light spam goes brrrrr
Why ppl cooming on the antax
funny story
vet shovel lights have a 3 target damage cap
like the push attack
but dont cost stam and are 2x as fast
much too think about
antrax feels diff with brut momen ?
ye ur lights hit infinitely
head dec
stacks per target hit so into a crowd instant full stacks
uhh
brutal momentum dec
rather
lol

antax push attack cleaves a ton by default and staggers everything thats why people spammed it
only caveat being that the first swing will not proc multiple stacks if you cleave multiple targets it seems
you'll need to hit an enemy with a swing first, then the next swing(s) are able to proc decimator/headtaker multiple times if you cleave multiple enemies
so after pushing, your first light with brumo into a horde won't proc a bunch of decimator stacks because idk fatshark
but ur lights stagger infinitely with bm
i do not understand how this even started
not in a mixed horde
my current idea now is to spam evis so much that people look at me like the sword is good
i mean in some situations u push but thats not what people were doing
and create a cult of evis users
they were spamming push attacks
it was just a brain off spam this move to never die kinda thing
full stop
normal horde mixed horde crusher horde just spam one move it staggers and cleaves everything
@viral solstice what's the dodge count on evis btw
no idea ive only used it once

The mod will show it
oh man pls don't be one
will be higher
gotta install da mod
Infinite fs dodges brrr
this is a FAT SHARK GAME
i'm going delusional
i will install the mod later 
I never knew but dodge sliding actually takes two dodge counts 
the warp has consumed me
push attack, heavy, light light repeat
the main thing was the move staggered all elites all specials and was extremely safe to spam and also cleaved a ton by default but that was also back when people didnt really know it only damaged 3 targets cuz it was still early days
clearly u didnt do ur job well enough
I assume it's the same for chain axes?
this is going into your performance review
wtf
not again
if i get fired
im coming to ur house and replacing all ur jorts with jongs
wtf is a jong

dont u know about fashion
👀
opens door
quietly closes door

Just 1 stat point short of 76% Burn for max stacks of Soulblaze, but-
Otherwise worth the pick up?
for 3k Smelk coins.
Hey wait, Smelk only has Oranges today
Nice base? I have heard that warp res won't give you extra shot quite a long time ago.
nice stats, though you probably won't be able to get 4 full charges off without warp flurry
Yeah I can't. You think better warp res can pull that off? It take 30% on a full charge.
yup
So FatShark does fix trauma a bit then.
huh it turns out that you need basically 80% warp res for 4 full charges without flurry
Kim
at 80%, it's 20.25% peril for the charge and 4.20% for the cast, so 24.45% peril per cast
spam...with no...regard
ok gotcha
to my knowledge the eviscerator isn't that good or somethin
according to the zealots
I have heard that it is very good on horde killing with the right blessing.
And with special for killing big things, it can take care quite alot.
i have some sad news
even with the good blessings it is among the worst horde clear weapons in the game

roughly on par with the all or nothing rashad and the light attack vet shovel
yeah because it's ZEALOTS
they are spreading PROPAGANDA
THAT'S WHAT THEY DO!!!!
in all seriousness i do hope it gets a massive buff
it needs range + cleave dmg buff
fuck it
just buff everything on the weapon
INCLUDING PENETRATION
I guess it is still on par with Thammer? Since it is not killing anything, just sending things flying.
3 shot
2 shot if you wanna do setup and use a flamer to get slaughterer stacks before hand
Thammer is single target damage ye
Absolute garbage at doing damage to anything past the first target though
still CCs 16 hit mass per swing, but yeah the cleave damage curve is non existent
Ye the CC saves it in hordes
But wading through a horde is the most tedious thing u can do with a thammer
it's actually pretty easy cause so much stagger and push being really strong
you can just walk through a horde
Solo wading that is
Cos the guys behind you will get up and start smacking u in the ass
Its good if you are just buying time for people with better hordeclear weapons to clear
just gotta keep pushing forward and it's fine
like end of smelter you can just wade through sections to get to objective no problem
nice to have a higher mobility secondary too
Charge to full preferable.
you usually don't need to charge it all the way for a horde n' all that; halfway or so is fine (depending on your damage roll, difficulty, and all that stuff)
but do charge it if you can
there is an uncharged spam soulblaze build but
it's not very good
void great though
you wanna use atleast half charges
and then once warp flurry procs you can basically spam full charges
uncharged spam is only rly comparable if you use a macro and even then its kinda meme
something to note about is that charging also scales the cleave of the voidstrike
just from testing, uncharged shots have 2 cleave, and halfway charges have about 4 cleave
also, i'm 70% sure that swapping to a slaughterer FS lets you cleave a bit more
very cool
yiou boys like cleaving?
If you have flurry up and you are dealing with a horde, I think it's better to full charge
no but we like believing
i like to believe in the 2h force sword
I am not putting much hope,
on that. I feels like it will have move set just like eviscerator.
I mean the eviscerator sucks cuz stats
the moveset is kinda jank but so is just normal FS so
it cant be that bad
right
well it'll prob have a hordeclear combo at least
Evis moveset is very manageable if you know the combos
all it lacks for me is cleave
Maybe I am a bit harsh on it. Haven't try it again after I first have one.
The main point I remember is normal chain sword is just better back then.
evis is a bottom 3 zealot weapon atm
no cleave, no blessings, small damage
it's still viable, just undertuned
All staves you mean? I wonder if there is any point in using guns
Generally how important keeping 4 stacks of brain buster?
Does it reach any breakpoints?
Although i am forced to play low diff right now...
For fun and it’s viable
Depends on the build, generally it’s an after thought but extra damage and warp resist (if you run tranquility) is always nice
Certain builds like purge staff with AB revolve around 6 stacks of warp charge
It hits some breakpoints but honestly most of em aren’t that important in an actual game where you should have teammates also damaging any priority targets
an example where 4 warp charges do matter is for Bulwarks on damnation, where you need 4 warp charges to 2-shot them with Brain Burst
What is soulblaze?
spicy burn
Fire
burn but cooler
:')
Can i find reocmmended build somewhere?
3 stacks is enough on damnation
i'm 90% sure that 3 warp charges isn't enough
I had to run the test just now to be sure, its 3
BB, force staffs, force sword special attack
Force sword normal attacks, heavy attacks.
Do they?
they shouldn't for the regen
but they do for the damage boost talent
You can test it in the psykanium
I did see a differnence in my tests.
they are force weapon attacks
For the lvl 5 feats?
but not warp attacks
Oh wait i meant level 10 feat
Yea
Warp unleashed
I stand corrected, it was the goddamn flayer proccing i didnt notice while i ran it 
Lmao the good ole flayer proccing off BB
They’d have to buff everything else across the board then otherwise too strong
Essence harvest is 30% non stacking
And quell peril is like 5% for 10% peril, so at max you only get like 25% back in one go if you press F
I need to get back into this game at some point, maybe after the new weapons are released
So if they buff warp absorption they would have to buff literally the toughness feats across the board
The feat itself may possibly be flawed.
Theres not alot of pinch situations where you can use warp attacks to regenerate toughness.
It also requires using the staff over any other weapon.
Eh it’s good on purge and voidstrike and serviceable on trauma tbh
Literally just take a step back and do a half charge
And that’s enough to kill most trash
I was gonna say, keeps me real alive with that voidstrike charge
And if not they’ll be CC’ed long enough to do another charge
And yeah you can also just melee for toughness
whereas with Quietude, you can take your sweet time healing up with no particular time pressure
Zealots nowadays run EWEW so they rely on killing to generate any form of burst toughness
if I'm a situation where I can kill trash with my staff, I can probably kill them with my melee
and if they're far enough away from my melee, that means I have space to quell (unless it's an open space and you're surrounded by ranged enemies)
Eh honestly the only standout situation where toughness on demand is good imo is against shooters
yup
You can quickly quell to gain some toughness back to tank another shooter burst
But besides that it’s kinda meh imo
I run it anyways cuz surge staff
and they're really the slowest part of the game unless you have a bunch of zealots on your team or competent shooters
and I usually kill the bulk of shooters at the start of engagements where my toughness is already maxxed out
in most cases, the shooters are too split up and I really only catch 1-3 shooters in my epicentre each time
Is the shooter situation really though where players should be gearing for?
Like are shooters alone really what kills people?
i find it to be the slowest section of any game, so I personally fear for it (I also gear for it)
i've been melted before by em, but it's kinda inconsistent to be honest.
Shooters are the only scary thing besides those shitty poxhounds on high difficulty
I also don't use my staff for hordeclear and actively avoid doing so
if I can melee, I will melee
I'll probably pick warp absorption once we get a melee that can truly take advantage of it though
I personally belive that events are usally where most of the dangers in the game come from
Eh they are only dangerous when they spawn shooters in
But events frequently have multiple differnent enemys in them.
That’s why the easiest events are typically long ranged ones where you see them coming and there’s cover and time to kill em
I run the Trauma staff which can be extremely disruptive to my teammates, so I try not to use it
and I can also use the trauma staff to make space for me to quell the peril that I just generated from making space
yeah the endgame is building to mitigate shooters, nothing else is much of a threat outside of disablers
The worst ones are always the ones where shooters show up randomly right behind you and start spraying
Shooters and shot gunners
the midevent of the ammo raid is probably where warp absorption would really come in handy
The only other really scary thing would be special spam imo
But that’s like rarer and easier to stay on top of
Specials usally have far more consistent timers in when they spawn
I actually think poxwalkers and unfinished scab kills are the worst, personally. People love to focus on the specials or rush through I get left behind a lot.
Waves of shooters can feel unpredictable, often are unpredictable.
Eh it becomes second nature to me head on a swivel if I hear a sound and I’m not confident I just block cuz 360 block
Or dodge
Snipers and trappers I dodge instinctively based on sound
But yeah the only time I find myself really needing to fall back are A) shooters or B) beast of nurgle
The only scary thing about horde rly is just getting body blocked while scarier shit kills you
i also like to wander away from my team, so I can't rely on coherency regeneration a lot of the time, so having quietude to regenerate toughness while I'm alone is very nice
It’s too slow to rly affect much against shooters is the problem
it's decently fast enough for me, mostly because I run a low warp res force sword
When one hit chunks like 30 toughness gaining like 10 back from quelling 20 peril won’t be much of a game changer
Maybe idk
I can get to 98% peril with three specials pretty quickly by just activating my special, swapping to another weapon and back to cancel my special, and etc. to generate peril to quell
Weapon swap cancel to generate peril? Consider me intrigued
Press special swap weapon repeat until enough peril
teammates hate this one trick for generating peril!
Makes you go kablooey
Does anyone know why the 100% Peril explosion does absolutely fuckall damage?
I softened up a group of 4 gunners with Trauma to do the garbage penance and it did absolutely nothing to them when I ran over.
Bruhhhhh
Why even nerf that?! It's not useful for anything but the penance!
Real
Welcome to darktide!
damn it really got nerfed?
Duel sword seems really nice?
A while back yeah
Who asked for that lmfao
I could see it being viable if it did something stupid like 3k damage.
But it doesn't.
it should be though, for like emergencies, but I agree the nerf was stupid as hell.
oopps
Also I think the explosion shit is inconsistent
tsk tsk
The radius feels kinda iffy sometimes.
I mean to say the self ploding
If that’s how it works the. It’s dumb
smh nerfing psyker's suicide builds
I tested it with the creature spawner mod against a few dreg gunners.
Equally spaced 3 out into a triangle and it definitely doesn't spread damage equally.
One of them died, a second one was pretty low, and a third one was practically fine.
Could just be a problem with my testing, but that's mad annoying.
Just know that the falloff is rly harsh so
Yeah they gotta be like hugging each other
ok so I am running the first one at the moment and got the second one, I haven't been able to notice a huge benefit with running the surge bless with the lower stats vs other one. Any thoughts?
What're the two useful ones? It's like focused channeling and something else.
Warp flurry + transfer peril for voidstrike
I see.
If you insist on memeing you can use a crit strike memestrike build
ok, for some reason i thought I heard people saying surge was OP or something
Which would be warp nexus + blazing spirit or surge
Nah this was a while back when people didn’t know cuz it was rare AF
Surge turns out is kinda mid
Not trash but mid af
ok, was gonna say it seemed rather a let down lol
Cuz voidstrike base crit is 5% meaning if you want use out of stuff like blazing spirit and surge you need nexus
But at that point you are giving up both flurry and transfer peril
Is it because mutants are avoidable and you can pop bursters through walls with trauma?
yeah. I like tranfer peril, just don't have the tier 4 yet.
Surge blessing on voidstrike, actual surge staff is great
Even if no one thinks so anymore >.>
It's a staff I like seeing on my team, but I won't use it.
surge has a rather low target count and severe damage falloff
ok, good to know. sustained i don't think is good, but the alternative was run and gun lol
Lol yeah that’s big rip
But yeah meta blessings for voidstrike is warp flurry + transfer peril
so made due. but good to know to not waste time rolling for surge, thanks
Flurry for faster charge which is both more damage and less peril gained
And transfer peril is transfer peril
I’d say you could recycle the staff I guess for surge
In case it ever gets buffed you have a t4 on standby
yeah for sure.
Especially since surge blessing is like super rare but yeah
I keep spam buying gray Trauma staffs to get a properly good one, but my luck on it is pretty poor.
Stuck with this lmao
I mean it’s not… bad
On Zealot and Vet I swear to god I roll a 370+ every other buy.
Nah, it's not that bad, but I'd like to have something a bit less dogwater in terms of quell speed.
Though I usually use the Force Sword for that so you can dodge infinitely while quelling.
They buffed staff quelling iirc so now you should quell with staff like 80% of the time
Tho yeah I also use FS quell with infinite dodges
If they're pew pewing le sword is cash.
Unfortunately I only have deflector 1.
But it's good 'nough.
You at all excited about the new sword for Psyker?
Call me pessimistic but I feel like it's gonna be "meh"
Who wants another single target melee weapon.
Exactly my thoughts.
i'm fine with a different attack combo
"Hey guys it does the thing that other one also does."
as long as it has 6 cleave on its heavies
That's fair.
6 cleave is all i need
I feel like the current one does good single target on charge, can't see it being better enough to switch, but could be wrong.
It’s a single target variant of a sword that already does single target
So like I’m not particularly hyped
It’s gonna be funny if they somehow screw up tho and the “single target” variant actually does more hoard clearing
in a way, I would kinda love that.
It's FS, so pretty high chances on that.
We’ll see I suppose
I'm more interested in new Thammer, but have no hopes it would be better than current. If they will sacrifice single target dmg for horde clear it's kinda eh.
But, there are more than 2 weapons according to CatFish, so maybe psykers will get something else.
Vet's don't need new weapons since they have power sword already, pretty hard to make something more busted than this shit.
you think they gonna branch into bio shit for psykers?
Prob not idek
Can’t wait for my new 2 handed hammer for vet 
Technically in code the psykinetic class is considered the “biomancer”
2 handed power sword, vet only
Watch zealots mald

watch me mald
And another shovel variant for ogryn.
doesnt the current psyker class already have biomancer lighting from the surge staff
I’d laugh so hard if they make the two weapons that were revealed vet only
i think its gonna be different
To be fair, if Zealots had that it'd be disgusting.
More so than on Vet.
all i know is they need to give the ogryn a back pack for me to ride around in an zap zap zap
Real
Power dildo for psykers, i tell you, this shit is real.
hype
Aw hell naw man.
I'm not sure if that is the same thing or not, but I was meaning like biosword and what not.
Oh no clue
Buzzin buzzin buzzin
But yeah technically this psyker class we have is called biomancer in code
but then i dont get why the psykinetic has biolighting in the first place
Buzz buzz buzz
oh ok
Don't control me...
levitate eh eh eh?
WTF is going on
doesnt psykinetic mean being able to control the psychic side of a person or smth?
IM LOSInG CONTROL
makes sense the psyker has brainburst
Idk but yeah our powers kinda align with biomancer apparently
Genuinely surprised.
Don't you like to wank to your sibling while holding power dildo?
Except we can’t heal ourselves
goofy
Can't say I do.
lets be honest, fatshark is never going to add that because it'd be too meta

isn't that all the class chats?
I mean
I get too bored too fast to "main" anything. I just play whatever's not boring until it gets boring again.
Zealot chat is mostly zealot mains
Any gunpsykers here wanna advise me which one of these two should I spend my refine/rebless mats on? Should I go for Damage over Stopping Power or vice versa?
Ogryn chat is ogryn chat
I’m a plasma main I’m practically a psyker
havent used shredder pistols much but im assuming stopping power affects the stagger
Stopping power is damage collateral is staggering
collateral is how much the bullet can penetrate through hordes, no?
Does it affect stagger? No idea with fs weird coding
Depends on weapon maybe
Like finesse on FS affects swing speed and crit chance but on axe it affects damage against enemy types or wte
Never thought of that but I’d say no
thats what comes to mind when i hear "collateral" anyway
stopping power would logically affect stagger but if it doesnt
it is what it is
Damn it'd be crazy if the stats weren't ambiguous as shit lmao
so uh.. guessing I should go with the 80% damage one then? 😄
Fatshark devs "try not to make the stats difficult to understand" impossible challenge
since I'd defo will make use of the pining fire blessing, so I guess that's the best combination
Also fs “stalkers aren’t shooters even though they shoot”
my personal opinion: yes not to mention that one has higher power rating as well
And it just so happens they're the most dangerous non-gunner/Reaper shooters too.
Makes sense, uhuh.
scab stalkers aren't too bad; it's the scab shooters (green eyes) that'll fuck your hp up
Right now I have the the best shredder autopistols on my zealot and psyker... but ironically not THE class for shooting, which is the vet. Since RNG hates me there 
I should make a SpongeBob wallet meme out of it
Real
Same
Nah bs scab stalkers don’t show up on counter fire and that makes em 50x worse
Just imbrace gunpsyker
Ah yes, the Lead/Laser Strike Staffs.
dreg shooters are more annoying
Think I could get a gang to cooperate with for this garbage?
could post a lfg in the lfg channels
I see people doing penances together all the time
Oh yeah, that'd... be better
If you can get just one shield ogryn to go into a level and tank a daemonhost for you while you BB it to death that would be enough, assuming you are comfortable with 2-manning a heresy mission
The bots will attack the dh so it's 4man or no man 🙂
true
Unless you find a way to kill them first lol
(Let them kill themselves)
you fellas ever see a daemonhost in the middle of a firefight and you're sweating/trying not to catch the thing in your line of fire
then the bot angers it anyways
Tho to be fair finding 3 people who want there heresy achievement and helping each other is not a bad thing I did it for mine 🙂
i was very tempted to leave the bot there to his fate
whats the best sword for cleave?
i saved the psyker tho
90% of the time i only play psyker
Ogryn doesnt have much weapon variety to keep me entertained
veteran is your average shooter main (boring)
Zealot has a cool hammer atleast
Bb and ult made me stay on psyker
Everytime I play vet or zealot I press G and like "oh yeah no bb
"
for me its like
massive copium
"oh shit that's right bb is unlimited"
free money
See crusher
Monkey brain : press g
with that one lvl 30 feat (i think) i can spam 4-5 BBs in a quick succession
works great
elites byebye
My favorite one to run with gunpsyker
gunpsyker...
Yes
we like bullet staff
Don't knock it till u try it
i'd try it but then i couldnt equip my purgatus staff
if i could equip 2 rangeds i would
but i cant
except with limited ammo
Stave in this game just isn't as fun as sienna is my main problem with it
But I like psyker kit so 
if youre using up 600 ammo thats an aiming issue
good
i use essence harvest
It weapons dependant I feel
you'll absolutely wreck anything with flak with the force sword special
or just anything, period
the damage with the special compared to normal combos is actually fairly comparable; just that the special staggers the enemy you hit
it's just low difficulties aye but i find that force sword ain't that bad vs crushers
the stagger is really the shining star of the FS special
it stuns them for the entire duration
oh, huh
while also melting them
and deals a stronger stagger at the very end
I mean it actually does damage to them
Burst into force heavy is usually enough to kill
Btw @spice veldt @safe crystal I am considering revising MetaPsykerTM to use a revolver 🤔
Thoughts?
who put me on the committee
aaaaaaa
since you use the surge staff, you're prob fine with using melee a lot, so it'll work I suppose
have fun reloading all the time though
Kek
It'd still be stronger than the autogun, but not by much
Low ammo, reload etc, and brain burst exists to already deal with whatever revolver tries to do
revolver was great in t3 because you could insta-kill whatever you wanted without stopping melee
once it stops one shotting its meh
I really struggled to like the revolver because it's lack of damage per magazine vs the super slow reload time
Gave up after one burst, and never used it again
infantry autogun's pretty good if you can hit the one-shot headshot breakpoint on shooters with perks n whatnot
the idea is to noscope specials mostly, not really a use all the time gun
*referring to the agripinaa specifically
not whatever horrendous variant the metapsykerbuildtm was using
Well, we run the peashooter on metapsykerTM, so theres that
Takes 4 shots to kill a shooter
Yeah, I like agrip infantry autogun
Anything that isnt the graia autogun = upgrade in my eyes
Ha, I don't think I've tried anything but the agrip out if thr infantry autoguns. Was the first one I got, and then when I looked at all the other marks, they just seem inferior
They all do less damage per shot, and don't seem to have any other upsides?
how about recon lasguns? hehe
At least they have a manageable recoil, so i can kill things
It’s easier to use and provides better horde clear
Yeah, recons are fun, but man do they eat ammo
And since psyker can fall back on his BB it’s arguably better imo
Still weak as shit but yeah
true; just tested it and the VID is not too bad against shooters
well, unarmoured dreg
Technically speaking it’s the weakest but god damn idk what aim bot you are using to land only headshots with autoguns like the Columnus
I really like HH mk 7, but even with max stability, it's hard to snipe thing if you've got more than 1 thing at range to kill
the crack cocaine that is vet's F
Is there a worse gun than the Columnus infantry tho
Always wondered
I think genuinely the revolver cuz it’s 5 shots and gone
Prob can’t one shot anything past normal shooters
It’s been a while since we rolled the MetaPsykerTM yeah
Yeah, what's the point of that gun? Every time I see one, it just looks like crap
It’s just not good
But statistically it’s better than recon las
Just that recon las is easier to use and in an actual game prob better imo
Ha, so I'm not wrong in my judgement of it being crap based on just looking at its stats
Idk cuz technically you can two tap heads with the Columnus IAG but idk how tf you are doing it in an actual game where they are hiding in cover and shooting back
Where as recon you just hold m1
Or just take an agrip and 1 tap heads or 2 tap bodies
¯_(ツ)_/¯
I will say that recon is fun
But yeah dunno if the Columnus IAG vs recon las vs revolver which one is the worst
I really feel like a ton of problems for the revolver could be fixed if they just gave it a speed loader animation and way cut down the reload time
It's not a bad feeling/handling gun outside of its reload time
I really want to enjoy it, but the downtime for the revolver compared to the uptime is just too much
🤔
Recon gun is good
(I'm 1000% bias since I mainly use vld on psyker)
Love the brrrrr


Is it worse than the Columnus and the revolver tho? @leaden thunder
I feel like it decent* but yeah for me fun > the fact it ammo is eh
it's100% worse then the columnus
it's probably technically better then the revolver
Honesty idk what the problem with it tbh, feel like it do decent damsge and u can hit all your shot with low recoil, only downside that is noticeable is it ammo if u spam it too much which I tend to just use bb a bit more then stick on the gun 24/7
but the revolver has a different use case
What use case is that again
Technically time to kill and ammo efficiency
Point and stun X Enemy
Does like 1/4 the dmg of Columnus
The only problem is I don’t see in an actual game you hitting shit in the head all the time
With the Columnus which is what makes it decent
Since it only has like a 30 mag and a slow af reload
Maybe I am just a full auto head 
part of the problem is also prob the terrible sights
if it had a proper sight, I'd like it since I'm a sucker for fast RoF weapons
I mean iirc the only gun with actually good sights are the mk 12
Everything else is shitty iron sights or worse
I think the only weapon I have actual issues with the sights is like the hellbores
That fair. I sometime lose my target cause of rhe recon flash covering the enemy
but I haven't used the recons in a while
i find the infantry autoguns to be passable
Recon is kinda too flat I guess idk how to describe it
VId is the fastest running gun and has decent bigguy dps thanks to burn.
Still trash since they nerfed infernus
Infernys is ok but sadge for bosses
I remember from my testing a while sgo it had a 1.1 dps against reaper but idk how good that is compare to other guns
Ik there was a clip where a recon did like a quarter of a reapers health to the face where a Columnus did like 2/3 or wte
i think one recon is better close up and one is far away
it's one of the fast firing ones
also the VIIa i believe has 1 punchthrough
Idk what the vld good for 
VId has reverse falloff
VIIa has 1.8 cleave because it is a copy of the II but with 900 power instead of 500
The slow pnr
slowest
One
Tbf all guns in this gsme really do be like slow= best dps
only one that seems to break that is the hellbores
Lasgun mk12, that one brace gun and auto gun
oh and for headhunters
with the slowest being the agri and being the worse
I think
I think 7 is the best but only because infernus is bad
Back before infernus nerf 6 was the best
yeah both vraks HH good, agri pretty bad
for hellbores if carapace was more of a big deal 3 would be more aprpeciated
its just nobody gives a shit about carapace
so 3s niche is irrelevant
no one cares about carapace because zealots F, psykers G, and vets Psword
So not enough carapace enemy 
i mean ya shovel is always i win
bulwark shields arent anything
and then the other bits its just like

bulwarks have some tiny carapace plates on them
like the shoulder
but its not really carapace its more like booby prize if u hit them there
Grenade gauntlet is usually pretty good against carapace
Ogryn either just hits through carapace with no problem or has rending to back him up.
I mean can opener is going bye bye so yea
thunk em in the head with rumbler
What's happening to can opener?
Was bugged such that it would apply to ranged attacks
getting buffed and fixed
But yeah they are making it not apply to ranged attacks
So you can’t just spray down a crusher with the ripper gun
Oh, lol! I didn't even know that was a thing
Welp, looks like i missed out if that is getting fixed in the "March patch"
At least its intended use is getting buffed?
Lol, classic FS lying tooltips
Dafuq
only one case of this was actually changed to match what it actually does
and that is rending shockwave on the truama staff
So, +rending is actually team wide buff
Ohhhh
So, what is +rending %? Just 5%?
depends
each stack of brittlness is 5% iirc
but if it's a % rending on a blessing (ie on uncanny strike)
It is the exact same debuff
Yeah, its so dumb. Combat axes have an amazing %rending on kill perk that's just useless because it's on combat axes
What happens when you have max rending and the enemy has brittleness too?
then it works off that % in the description

Then you can do extra damage
You would deal up to 140% of your damage difference as extra.
really?
Does rending/brittleness actually do something for high AP weapons? Or just still brings you closer to 100% dmg if you're below 100%?
it's damage reduction reduction
Yeah, so it's still the same thing? Mostly useless on high AP weapons
Probably why plasma gun and rending impact be pretty bad
Yeah, does literally nothing
thats how i figured it worked anyways
Since they do over 100% dmg to carapace
I think Sean just said it's not brittleness on rending shockwave
It's good if you feel like saving some ammo on plasma.
rending shockwave got it's description changed to be correct
How does it save ammo? If you're doing 116% dmg to carapace, rending isn't going to change anything?
shot something once then melee it
You stop shooting and whack it in the face.
Oh, you mean it was changed to brittleness?
Oh, haha
It doesn't help the gun, just other finishing attacks
I don't really understand why they gave plasma gun ammo. Every other overheat mechanic in every tide game hasn't involved ammo
It's not like it'd be OP. You still have venting limiting your damage potential with it, and it's the only venting that still actually hurts you in darktide
Ey psyker chads, i'm leveling my psyker and i'm wondering what staves you would recommend to me
tried all of them, voidstrike seemed the worst to me (low level), trauma was okay, surge was good enough and purge was giving me headaches after 2 maches
sounds like you found your answer
i would say try out the staves again at max level with at least 1 of their bis blessings
^
game changes a lot for a lot of these with good rolls
Will do. Does anyone else get kinda motion sick from the purge staff? Its so weird
that blue light in contrast with the darkness of the game deletes me
it brightens up the screens a lot for everyone
It can get blinding but first time I'm hearing motion sickness
theres a mod to disable screen effects but im not sure if purge effects are in there
ah ok fair
Gfn?
geforce now, nvidias cloud gaming service
cause my brick pc can't handle darktide with more than 25-30 fps
@gilded viper
Aaah
Both depending on situation
I like charging if I'm vs flank armor enemy's but spam on other since it might as well be 0 damage
It seems to have really bad damage?
it does against anything that isn't flak
So force staff does mroe damage?
Inspect it, damage on anything but flank is
(make sure u looking at the secondary move)
Which staff u mean?
theres not a specific "look". you can go into the meat grinder to see which enemy parts are what armor
though i guess if it kinda looks like armor its usually flak. carapace is basically crushers
Gotta give me the name, there void, surge, purg and trauma , since all of those are techinally "force staves"
one notable execption as well is scab flamers
as they are maniac
for some reason
bulwark
oh without the shield
he's annoying without a psyker
without the shield is crusher
crushers are entirely carapace
crushers are entirely crusher
Also should you spam brain buster on bosses?
I meant trauma
sorry if my lack on stave is low but tramua kinda just work on everything really
it do
how u going to hit weakspot, NO CLUE but hey it there
the infested damage is kinda insulting tho
20 damage short of 1 shotting poxies on damn
infested barely have HP anyways right?
you need like 1-2 warp charges for it
which isn't a big deal
but it's still dumb
Which perk should I replace with flak damage?
Do you want more sweet overkill damage and yellow circles or slight utility
Far left could be Purge with Nexus
Lol it had to be fire!
was far right with a revolver
revolver psyker 
i try that once and it so depressing 😦
it fun to use but man it alot of work
I dont understand the appeal of a revolver if you have BB but idk
Does it feel good to reload
but ammo make it kinda
and it having bad damage on manaic
with speed loader ngl it good
but needing to slide make it so clucky
had t4 speed loader on psyker and it was fun but slding is so inconstant
When you mix Ketchup and Yellow Mustard together, is it Ketchtard or Mustup?
i mean i slide and reload a lot as is
if you slide does it give you a buff window
or do you actually have to be sliding while reloading
Should you spam brain bust on bosses?
depend on loadout tbh
Your DPS will be generally higher if you spam BB on bosses. That said, it feels really bad to do this without Kinetic Barrage.
cerebral lacerations giving your whole team (yourself included) a 25% damage bump is pretty worth
unless you have a nice gun and nurgle is showing you her ass
Lacerations is worth in general just for the extra breakpoints on Ogryn.
It's a good feat. All the feats of that level are good.
just talkin bout bosses
i think i only use lacerations on gun psyker
but i agree solid feat
been trying the CD on and it fun spaming KB back to back on gun psyker
Also neat fact. Lacerations buffs DoT damage, so you can inch some extra damage out of Soulburn effects.
Or help your Zealot flamer down big guys. Whatever you feel is more relevent.
Theres no way to respec skills right?
huh












