#psyker-class
1 messages · Page 424 of 1
true
now the question is
do I want to transfer t3 deflector
or should I wait for a t4

I mean you're always gonna want slaughterer 4 so may as well put w/e you want, not like you cant change it out easily enough
I've yet to see any slaughterer on FS 
wouldnt it be nice if fs fks up something and gives us ogryn stubber
luckily u get shredder pistol with pinning blaze
which is... well... a lot better
lacks the same feeling tho
ogryn chaddar pistol wen
you may hit stuff and kill many things
BUT
can you dakka?
unsure if the one in melk's shop is worth the upgrade
hmm, what perks would you guys say are best for force sword?
ogryn dual wielding psykers dual wielding beam staves?
damn you melk
why not on zealot
the mk7 tac axe is one of my prefered psyker weapons
it just feels nice to use
swap carapace for flak
achylls also good
+Maniac is the most important perk imo for muties and dreg ragers;
The second perk is whatever is convenient to you. I would personally pick +Carapace as my second perk for nuking crushers.
nice
the mk4 is ok too, but it doesn't have a horizontal heavy swing and the upward diagonal swings in it's light combo make it harder to hit heads than the mk7
i see i see
💩
i like exorcist on force sword
tbh i don't really like forceswords
their special is nice, but they just don't hold up against hordes
you can push and dodge, but ultimately you're not killing much with it's regular hits
we just had one hell of a spicy mission
that's what you have purgatus for :^)
How does exorcist work when it comes to "repeated weakspot hits"
you have to land one weak spot hit, then subsequent weak spot hits quell x%
if you miss the head, you have to land another headshot to restart it
it's kinda annoying tbh
basically just smack heads yeah
as long as one weakspot is hit in your cleave, then it'll count
and you can proc exorcist multiple times off of a single cleave if you hit multiple weakspots
force sword is pretty fine at hordeclear with slaughterer
Issue when I need to quell sometimes after one special doesn't kill a crusher/mutie
my issue is that they tied our only damage resist feat to peril, so exorcist makes you weaker to range fire
Exorcist doesn't really help in those situations
i'm a quietude user as well so I won't complain too much about it
sucks to lose my peril while clearing a horde though
i hate battle meditation
kinetic shield needs to be reverted so that it's based on warp charges not peril
no, mostly because I don't want to pick warp battery
still a substantial buff to warp battery builds
just out of interest
a force sword kills 20 poxwalkers substantially faster than a well rolled devil claw

amazink
damn it does?
yes
How about axe
even with savage sweep + rampage?
:o
in fact devil claw is about on par with an unpowered power sword
with the caveat that it doesn't have access to slaughterer
indeed, but all the weapons that are good at horde clear have blessings
devil claw has... uh
yea
It has parry that is useful(??) Literally never used it
i guess it has 40% rampage (only 10% worse than heavy sword 50% rampage!)
the parry is not useful
except for stunting on enemies
Watch DANGEROUSLY HIGH LEVELS OF PARRY VALUE and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
here u can see me MAXIMISING my parry value

actually
a force sword without slaughterer
beats a devil claw and its not close
(tho this one has unstable power heh heh)
Light heavy spam?
a devil claw without any blessings right?
are u shitting me
you can
PARRY
the charge
for plogryn

yeah, you can also block it
i'm pretty sure you can parry just about any melee attack
You are supposed to block it
anything u can block u can parry
I don't think you can ever dodge the charge
you can
i'm so mad
u can dodge it its just shonky
this is unreasonable
With a high enough dodge weapon
but you need to bait him to one direction and dodge to the other side
but ideally u want to hit them then block the charge because the hitbox is behind the animation
I don't think you can dodge it with FS
same as how you would dodge the hounds
tiny angry crab I have decided to become a force sword only user
and discovered a very funny meme last night
Tried with the spawner
you can dodge it with the FS if there's enough distance between you and the plogryn
just really hard to do
and not at all worth it
Can I see an example 
no i'm too lazy and i'm about to go to safeway
Was trying for half an hour last night
i'll do it when i'm back tho
if you fingerroll the PA, it stuns trash hordes for inf stagger
just pushing is good enough
8 Views. Watch plogryn comes down with a nasty RASH (ad) lmao and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
since the push-attack is single-target
i feel like u should just basically always do this
free hit and block
100% safe
Wait you push the plogryn 
also why does FS full PA do no damage even though the hitmarker registers it as a weak spot hit
nah i was responding to saintsol's comment
O
i wish we could stagger the plogryn with the FS lmao
pls no booli
idk probably to make it get a stagger bonus?
weakspot hits deal greater stagger to enemies
the push-attack also procs uncanny strike
anyways off to safeway go spread the good word about the force sword
Axe can't dodge the uppercut?
ok very good
The uppercut is practically impossible to dodge in the meatgrinder
u can but in meatgrinder on 0 ping its inconsistent enough it was trolling the no damage so i just blocked it
i didnt want to get to the bottom of what was going on there just for a rashad meme
in games with normal ping the uppercut literally never hits me while i dodge so god knows why
no peril block, gets staggered after block
smh
what is the hoard clear combo on the FS?
light - heavy - push cancel/light

technically speaking light - heavy - block cancel
actually playing my psyker for once
but i find the third light comes out so quickly and the stab does the same damage as a heavy
that I sometimes just do that
every time I do I look at my gear and get sad
thats me on my ogryn and zealot and vet
I tried with the duelling sword it can dodge due to its massive dodge distance vs the FS shitty dodge
Never tried axe tho
i mean i dodge that shit while adsing on a hellbore in game
idk why meatgrinder throwin a sulk
one has shitty perks and a t1 sluaghterer
the other has good perks but riposte and shred
why are ppl pushing or blocking do u not just do this
Watch force sword vs 20 poxwalkers the results will ASTOUND u and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
technically the 2nd one you can replace riposte with slaughterer
and the FS will be decent
since shred is just poor mans bloodthirsty
It's safer to push after 1 loop of light heavy I found
Cuz i dont like switch canceling kek
and man it's nice rn since my curios are ass
also im lazy

also yeah sometimes its safer to just block cancel
lmao
I rather be the pushblocker than the vet that goes down to poxwalkers because he only swings 
ill have u know
any vet worth his salt
can go down to poxwalkers
while using all his moves
its their special move

doing boss fight
vet dies at the back to 3 poxwalkers, no interference
authorities refuse to clarify

oh yeah almost lost a low int malice

cuz 2 of the 3 vets on my team died like 10 seconds into the assassination fight
i barely push even while using a shovel on vet pushing is just fake im sorry its a psyop
a cia psyop
so what's the meta for the voidstrike, regarding blessings?
Still Warp Flurry, and Warp Nexus?
Warp nexus and soulblaze 
this man still coping for the surge lmao
by the staff gods
IT WILL COME
BY GOD IT WILL

AND BLOODTHIRSTY
FOR MY FIRE SWORD
ive been driven to doing depraved shit
devil claw only veteran runs
parrying full rager combos even the double hits
im losing my mind here
really, I know some ppl who swear by it.
How is the soulblaze blessing on the voidstrike 
funny
it sets things on fire
voidstrike base crit is 5%, with nexus its like +10% if you have t4
obviously ur running 5% crit perk if ur not a coward
so if you are bringing crit you are either playing a memestrike with blazing spirit or surge
bruh
Wait for real? I was memeing
oh no i have like 400 voidstirkes
hes memeing lmao

crab should be taken srs 100% of the time
but i ran that shit in a bunch of damnations was fine outdamaged everybody because voidstrike is the best weapon of all time
i mean
this is the secret the illuminati dont want u to know
voidstrike strikes the void
I ran the fucking columnus and it was fine
you can run anything on damnation and it will be fine
Just make sure you run actual human beings as you team members
soulblaze baby
lmao
gotta get that 100 burn damage on every poxwalker,
denies your teammates 100 damage
pads your stats
which means he cant come back
tbh i got this shit randomly on my psyker
its actually kinda tite
69% mobility? 80/80 dsp w/ t4 opening? hell yea now we in business
VII is the single shot pattern?
this one i have a lot of feelings about
80/80 is enough to get you the bodyshot bp on scab shooters.
because i was full of hope when it hit 20% maniacs and warp nexus
but then
the hadron train has no brakes

not even t4 nexus
bodyshot bp what am i an animal commissar
have some respect

body bp? the cheek
btw commissar did i show u the most powerful utility axe
Watch can the rashad get any stronger and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
some say the tier 4 thunderous rashad is TOO strong
(its got tier 4 all or nothing on it too to really round out its power)
I still like my uber power axe for fire.
With push you can brendtle the whole pack.
that sounds dangerously useful tho

u gotta scale it back, make the axe more ornamental
Dangerous because by applying rending, you make a lot of things unstaggerable.
ok so long as ur committing to that
and primarily doing it for that reason
ur axe is permitted entry to valhalla
judgement is passed
I just almost deleted my psyker
If you instant melt mobs with trauma does it count as weak spot hit?
Thinking about using the blessing that remove peril on weakpoint hit
trauma can't hit weakspots with rmb iirc
atleast the transfer peril perk only works on the lmb or trauma
or flayer
Gonna have to test trauma again I guess
So trauma staff actually good now?
Idk gonna test it I guess, does the quicken feat cooldown reduction is added to the normal reduction?
works the same as pyk's aura as far as I can tell
trauma staff's been pretty fine for me so far
great for shooters and having that CC against melee elites
Great for shooters mainly using lmb?
RMB
the outer radius will stagger shooters if sufficiently charged
and you should be able to one-shot dreg stalkers with enough warp charges/warp unleashed/+unarmoured
Ive never been able to consistently kill shooters hiding behind cover with rmb
i just run to shooters behind cover or slowly poke at them
it depends on the map section
if it's a linear corridor, you can just sprint-slide into enemies and spam RMBs
that's with focused channeling so that your cast doesn't get interrupted by stray bullets
some areas with multiple levels of elevation require some god tier aiming or slowly poking at them with BB and whatnot
I find that it is the best staff to play stupidly with
being able to interrupt the volleys of shooters in an AoE is pretty good
Is there any other way to gain warp charges besides your g? I find it kinda annoying to have to stop and use it every few seconds to keep my stacks
Kinetic flayer and psykinetics communion
Ah ok, I had heard people saying that the purgatus force staff was good for gaining warp charges and I was confused, but they probably mean due how frequently it hits enemies, giving more chances for flayer to proc
I like using kinetic barrage as well, because one ultimate usually gets me 4 to 6 warp charges very quickly
Ascendant blaze gives you warp charges if stuff does from/with your soul blaze
That too
That's why purgatus
But I personally don't like giving up barrage for that even when using purgatus
The only issue with that build is range, but hopefully your team would pick off the ranged targets for you
That's why I keep barrage
I don't run Inner Tranquility or Purgatus, so I personally do Psykinetic's Aura + Kinetic Flayer
whats aura again, I forgor
the -15% CDR on elite kill
oh right
it's on the lvl15 feat line along with communion
I feel like tranquility gives so much value for flame staff up time, and communion is great since you deal with trash a lot and things you don’t kill get soften up for teammates who’re usually dealing with the same horde
And I read that as tranquility on purge rather than tranquility or purge
my brain also farted and i wrote Purgatus instead of Ascendant Blaze
thing that makes blue fire
same
easy flayer procs
whats the go to feats for auto pistol build ? standard 1/3/1/1/3/2 ?
i like lacerations on t3 myself
that 25% extra damage after bb and flayer procs is really nasty
ive seen some people use AB but i still prefer KB since it easily removes all of the shredder weaknesses
mostly bulwarks and crushers asap
and maulers too
although shredder can melt through them easily enough
communion really isnt needed with shredder, youre procing flayer as soon as it comes off cooldown
Yeah i like lacerations + barrage
but ab is pretty potent because of power stacking on the shredder
shredders shreds maulers too, but you have to shoot the legs
should work on anywhere that isn't their head
since only their head is armored in Carapace; the rest of their body is flak
nahnah its gotta be right in the dick
ah u rite
0 damage unless in the ballsack
in fact, why dont we go ahead and make BB target the "other" brain
the acronym is already perfect for it
ball bursting
Level 30 feat blue balls, extra explosion damage
I alt f4 to try and save runs, sometimes a bot will rez
Man, I feel so dirty using the laspistol with a deflector sword
The instant swap means I'll sit in front of a guy, line up a headshot holding block and then quickswap to pop his brain
thats skill, sounds fun
I have nothing better to do, so I'll try it with a revolver
The lasgun seems to one-hit the rangers on a headshot in malice, so for now it's working for me
I'm feeling comfortable, so I might kick it up to heresy
i thought u already did
i mean i am but I don't know which feats to take
these are the feats that I roll with
if you don't have good curios, I would probably take kinetic deflection to mitigate the Force Sword's extremely ass block cost
I don't need it since I take +3 stam and block efficiency on my curios
mayhaps useful
i have mostly max hp and toughness
on curios
now when u say
fs only
do u literally mean no staff usage whatsoever
and only bb fs
So like I have 93 missions as Psyker, the "Solo a BoN/Plague Ogryn" pennance (before nerf) and plenty of hours
my first ever sword with deflector
what being the only force melee in our entire weapon pool does
if it's literally only Force Sword and no BB/staff, maybe you would take Quicken
its decent enough that I'm just gonna rip Uncanny Strike off it an use it as is.
you don't have to use BB, since you have mini BB on the sword itself
perks could be better but my current one aint much better
please don't remind me
hue
that's the one map that jumps to my mind whenever I think of melee only runs lololol

or relay station mid event
can they spawn up there from where you drop down from?
they often spawn in horrendous elevated spots
i haven't had the misfortune of encountering too many sniper spawns there
I unno, in my experience thats the most awful map to quickjoin into
but alot of failures are caused by sniper in weird spot there ye
because right after mid event, is the funny cliffside area above the dreg town
i usually rush the objective before any quirky spawns can happen
ye
the one benefit of stacking stamina perks means that events where you have to carry stuff aren't too bad
I find alot of vets and psykers really struggle there
damn psykers too?
since there's like more than 4 points where mobs spawn from
ye
zealots usually breeze through it
This is pretty good
usually, the players that I play with in quickplay know to either fight the initial spawns and have one player do the objective and whatnot, so it's not too bad
at least on NA west
like if u got someone who can rush it, the mid event isnt too bad
its awful once someone is too slow to keep up with group and get slowly whittled down by stray walker hits
mfing 25% maniac locked in
at least for the 1st and 2nd cells, enemies will only spawn from the front/left and can be held off
first spawn is ez
its usually the 2-3rd when you really get to know if the group knows how to deal with melee/ shooter horde mix
yeah it can be real sketchy
the times where my team has had a rough time usually ends in a straight up wipe
no in-betweens
Revolver wonky
either you do it real smoothly or it goes real bad
calling the revolver a big bad meanie word
good wonky or bad wonky
worst is when you spot the sniper too late
and then try corner peaking but you get domed
Whats the best blessings for the Lightning staff? Love this thing probable more than I should
ye, cause the other challenge is to make sure the group has enough hp to last to the next medicae which is unfortunately through another gauntlet that is the cliffside
and for some reason, the path upwards has a fairly high chance of monstrosity spawning
yuuuup
and if the team is too impatient to clear the area ahead before jumping down
it can be a pain train
yeaah
i hate that section
shredder go brrrrrr
smh can't even see dem numbers without opening the image in a browser
lol i burned through almost 3000 ammo
2.5k
warp flurry and nexus/ terrifying barrage
hell yeah i was
but honestly surge is probably least blessing/ perk reliant staff you can run
Rog
it doesn't consistently one-shot some trash enemies on malice, which is a bit wonky
this is the one I got now so its not exactly the worst.
And I think I also needed an extra shot on ranged trash at times
might be hitting an arm
Don't tell me the game actually differentiates arms and chests on damage
because for some reason, it'll prioritize the arm instead of the body when calculating damage
yes
you've been fatsharked
happy?
:D
what surprised me is how much boss damage i did
unyielding on autopistol is so good
can't swap cancel the LMB and spam it at the speed of light 😔
since it demolishes maniacs already without the perk
wot
oh
i just use unyealding enemies to farm soulblaze
but i guess that works too
you can dodge the plogryn with a single dodge if you time it correctly, though this is from a standstill.
https://streamable.com/m56l7j
if you're already moving, you should dodge in the other direction
yeah plogryn with a force sword is so fun
those two vids were with an 80% mobil FS, so it might be harder with a lower mobil FS
grats
now ill have my blessings for the new force sword
wtb bloodthirsty :()
and even then, i need a slaughterer base fsword to put it on
fucking crafting
yep, its like a 0.2s deliay on that swap shot
what u guys think pairs best with autopistol dueling sword or FS ?
depends on what talents you go i think
i do axe/shredder
I qualified when I originally posted that build that those choices were mostly for comfort with essence harvest and you should swap for cerebral if you don't mind a bit more BB micro
Wrack I still haven't experimented with much, I just like inner tranq for uninterrupted KB BB spam
fair
I had assumed it was for KD efficiency in a more melee oriented playstyle
either way, i think wrack is pretty good on the gunker (only build i can run it though)
Oh so it stops tracking you once he starts the charge
Mine was 40% 
I would say good because if you are using FS you would want it for anti elite
Outside of niche builds that use FS for hordeclear/deflector, isn't axe the go to?
No clue, I just thought the FS is already nuts at single target as is.
It'll be interesting to see how a purely single target one ends up being
Not sure if they are going to change the special action
revolver is becoming positively wonky
There is like 2 seconds of it being shown in one of the launch trailers
arm shot bad and gay, but hitting dog through horde good and hetero
It do a stabby
Imagine revolver with charmed reload 
god I love excessively friendly-firing to kill tagged enemies
nooo i can't bodyblock revolver shots to prevent them from taking my kill
The funny magic French says funny words like "adroit" and "denouement"
Yes that too
Matador
you guys think this ones worth upgrading?
Ask again after the second perk roll
salvation
Flak or Maniac
I've had a productive night saved up 7000 plasteel tonight so I should have more than enough when the new force sword drops

dont u laff at me
ill have u know my blazing spirit sword
kills poxwalkrs 50% faster than a devil claw (good horde clear weapon)
that means blazing spirit sword is
checks notes
op horde clear

i don make da rule
mid
no its op
its in the rules

on the other hand
heres a question
how long do u think i ttakes a power sword to kill 100 (one hundred) poxwalkers
bonus round: how long does it take to kill 50 pot head melee goons
(the answer to both is 8 seconds)
really makes u thonk

unfortunately it took 30 seconds to kill 50 flak ragers
due to model stacking issues

weapon useless
How long to kill 50 Beasts of Nurgle tho?
That's where real testing begins.
5s
this is what no content does to a mf
check this out tho
this is legit some demonic shit
Watch what have i summoned and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.

What a disappointment
i mean
tahts not that disappointing
swap stripped down for ff4
and i guess the crit for flak
and u get a very usable agi
I got one better, I just...
tho arguably u could keep the crit because of the weird crit value
PS isn't that good
i mean
theres no good blessings on iags
zero
so

i have t4 ps and t4 sustained
and its like
10% damage on a 3 shot headshot burst
yeah thats it pretty much

and even ff4 is kind of
its great but broadly only stack 1 matters
someone in the damnation im in right now just did this.
beacuse stack1 on psyker is going to give u 1 tap flak headshots on flak shooters idk from 30 to 40m extension?
I donno
I've got "productive" weekend too 
I dont use'em typically.
and with the new power charges
ah
well the thing about agri mk 1 is this
19 Views. Watch tap recoil reset and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
this is on zealot to show the point
with 6 warp charges
I use this...
u should get one taps out to about 30m if u have an 80 damage 80sp agri with 25% flak
oh god
And people call me crazy!
But it seriously melts.
u want to see something goofy
look at ur agri mk 1 damage table
compare its weakspot damage ratio
to a headhunter

Quantity over quality
Seriously, it recks most ogryns in like 10-20 shots
HOrdes? It's almost a miniature 2xstubber
i wont shit talk it i use only the most fucked up weapons
but mk 1 iag is straight up the original good gun taht everybody slept on
the only thing that stops people calling it "good" is that vraks 3 exists now and requires zero brain for the same effect
and all ug ive up is maniac damage
my vets mk 1 makes me sad tho
I see you too are a man of culture
i like the mk1 iag for the better hipfire than kantrael
its got a lot going for it
now dont tell anybody
but iags are the best crit werapons in the game other than laspistols
heres a really niche bit of info
if u put 5% crit perk on a columnus iag
it gives u 14% bodyshot dps

interesting
Im gonna make a video on this
the reason is quite simple
yeah
iags have INSANE weakspot and crit multis
like
way better than headhunters
but people look at the base stats
they are actually such nicely balanced weapons
capable of insane damage output but recoil legit limits them
there is however another uh
fatshark element to iags
oh nono
much better
so iags have some of the best crit effects in game
AND get crits trings right
dam so close to good stats
so mk 1 iag only gets 2 strings but that still means with a small amount of crit
22 Views. Watch LMAO WHY DOES CRIT DO THIS and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
your teasing me emp
visual clarity 10/10
for ref a columnus with a 5% crit perk on a vet
would have a roughly 30-35% crit rate
9 Views. Watch das a lotta crits for 12% and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
same fatshark who brought you the more "impactful" VFX on the surge staff, I suppose
its identical yo a shredder in that sense
so thats a shredder with 12% paper crit rate and a 52 shot mag
so that means u should get roughly 6-7 crits a mag
but because of crit strings and the lack of normalisation u get 16-20 crits a mag, or more

how important is penetration on the duelin ?
very
i know 😦
think of a duelling sword as being a like "u want 80 dam pen to even consider it"
i was hoping you guys would lie to me
lulz jk
we could lie to u
but in the end
we would only be lying to the emperor
and then he would come into our dreams and kill us
and then we would be philosophical zombies
and then daniel dennett would kill us in real life
emperor ded af
and then we would be DOUBLE dead
i just wnat something sweet to pair with my mighty shredder pistol

but yeah iags can do some truly fucked damage
no volley fire
(okok its deadshot pls dont report me to fatshork)
tho i will say
vet as a class is just interesting
Watch uhhh and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
much too think about...
Well
You see, I also use a specific build with it
wait why are the weakspot crits literally 3x the damage of weakspot hits
I have this for the big guys, because while I can waste them with my lasgun minigun... and here's my talent build,
direct ur attention to maniac and unyielding
u know how laspistol has "bad maniac damage" right
now... imagine u had 60% crit chance while adsing
and imagine u could aim
:(
Best blessings I have atm.
it is fun setting things on fire
actually thats an interesting point
crit damage is probs still bad but way less bad than on other weapons

Watch infernus value.jpg and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
How much is 10% after all that?
well the reason crit damage is so bad normally is because of the crit calculation right
so like average weapon getting idk 50% more damage from a crit, 10% crit damage is only increasing the crit section (that 50%), so its 5% more damage in that bucket
which is overall 150-155%
a tiny increase
but on a laspistol vs those targets the crit is increasing ur damage by so much thats borderline multiplicative

tho u need to norm by crit chance and opportunity cost of a 25% armour type ehhh
i conclude

gun
I see three numbers:
white,
yellow and orange
Orange goes goes to like 202 and orange goes to 700
are any of these numbers gesturing at u
White is like 300? what?
i like the orange number the best
Theyre all popping at me

i guess vet's 10% crit chance is to make laspistol good
thats the laspistol in use.
vets increased crit and deadshot
also when u ads on laspistol u get 5% crit iirc
and the weap has 20? 25? base crit
OHHHH
THat's why my weapon does so much
Okay,
So I have the las pistol with the crit, and the crit benefits right?
Well, I also have it so that I do auto brainburst
and my brainburst also gets the +25% dmg
So, my shots go from 250 (orange) to 750..
doesn't make sense, but I'll take it.
22 shots to kill a gunner in the face.
But sometimes
So, I'm seeing without BB 200, then 500
The 500s must be the crit
Mind you this is threat 5
weapon has fake ammo count so its mid
Wut?
Mine?
two ammo per shot
So it takes 11 shots to bring down a reaper.
meh
yes fake ammo count
It's not really fake, you just need to be aware...
I like no number and the satisfying plink of an ogryn shield
how dare u my ammo count is NOT fake
But it says you have 108 shots
So your ELECTRONIC DISPLAY tells you that you have 108 bullets.
who says you have 108 rounds
No like i donno AI in your head that can tell you how many shots you have?
"Fake ammo count" is silly.
i dont know what your argument is you seem to be confused these are nothing alike
My "argument" is that saying something that has a fake ammo count because you don't pay attention to your ammo and what it does, doesn't denote it being fake; it's a silly reason to call something "mid."
Internet is a big barrier against the receiving end.
your example of the br didnt help your case at all
Sure it did.
no?????
laspistol uses 2 shots per burst even though it shoots 1 bullet
br uses 1 shot per bullet
what is the purpose of laspistol using 2 ammo per shot other than artifically inflating your ammo count for no reason
yes bro because it actually fires 3 bullets
laspistol uses 2 and fires 1 bullet
Are you sure?
See, I'm shooting this thing, and I notice a couple things.
youre the one who brought up the br as an example and u dont know its a 3 round burst rifle?
One, the laser exits the barrel from different points.
Two, a laser gun has kick? That's weird.
So... Obviously this isn't really something that you should put the "realism" candle to.
For all you know,
There could be multiple emitters in there that take turns shooting so that others can cool off.
But it does fire two as the manufactorum found the pistol lacked in firepower.
Praise the omnissiah.

"Talk wall?"
the original idea of the lasgun ammo counts i think was because they were going to have batteries as the mags for the weapon customisation i suspect
and theres stuff like the efficiency blessing
which reduces ammo cost by a %
so u gotta have a fractionated ammo count
its a lil vestigial now
but i guess still exists with the lasgun blessing that is definitely good

ye i just think they did them all on the same system
and so now its just like

i suspect also with the laspistol there might have been plans for a like light heavy whatever laspistol
u know like 3 of each archetype
and we have the heavy that uses 2 per shot
but god knows at this point
helbore lasguns make sense cuz they use ammo based on charge
recon and laspistol are just stupid
i assume this staff is crap
yeaaa thats not too good
For trauma you want max charge rate and blast radius, then depending on what you plan to do with it either high quell with low resist or hi resist with low quell
Does cerebral lacerations affect damage on assassination mission boss shield, or only health damage after shield is broken?
u ask a very good question
tho iirc the void shield is capped at 5% of its hp per hit
so it might not make a huge diff
bar a few things that violate that rule

well it takes 18 hits from my melee weapon to break it so that theory is definitely wrong idk why i thought that
i did look uip how this worked over christmas and it has fled my mind
except some weapons have stopping power that scale their damage vs void shield
So maybe works on the shield, but shield mechanics mean it doesn't work well with the shield
well it depends on what people are doing to the shield is probs the unhelpful answer
most random groups are not optimally dpsing the shield at all lol
but i would need to test this so lemme have a poke
(intuitively it should work)
yeah
does seem to work
So reduces the number of hits to take down shield?
without CL it takes 3 bbs and 18 lights from my axe to down the shield, with cl its 2bbs and 16 lights, shield dead before 3rd bb
will try a couple more times to confirm
Hmm so it seems your right that the gating definitely reduces the impact before 25%
yep it works
Below*
theres some gating but dont quote me on numbers i havent looked at the code for it in forever
And while I'm wondering.. his shield comes back up after a certain time/or health % taken, or only when % health is taken
Cool thanks for the info. Sounds like overall still not really worth taking CL just for the boss missions
what do i want on my force sword? deflector and slaughterer?
That's a good combo yes
doesnt seem to change the ttk for brainburst spam itself tho so theres somethin a lil odd going on
but ive never looked at how cl works so
to me it feels like the real reason to run force sword would be the ability to tank a bit of ranged fire
It's overrated, but yeah, handy in some situations.
BB definitely hits the void shield damage cap regardless
oh yeah thats a good point
i was even testing with stuff that wouldnt
for precisely that reason

apologies been awake like 26 hours so brane only partly on
Guilty!
Yea I think after 25% healthish the shield comes back up
Oops still had reply open
ye
with no warp charges u can 3phase using my force sword because u just avoid the damage thresholds
don´t like the scripting that much becauase it punishes speccing for effective captain dps
impractical but
shud be able to chonk him if you got the killiness for it
its just sad because if i have full warp charges
he phases on the first one

punished for bein too cool
no fun allowed 😛
how dare u have fun in dt
the only joyous people i´ve seen in darktide are nurglite heretics
smiling is the first sign of corruption
happiness is next step of heresy
an open mind is a fortress with its gates unbarred and unguarded
blessed is the mind too small for doubt
educate a man without faith and u have but created a clever devil
hmmh
got a voidstrike with quell peril on weakspot htis
*hits
so line up charged headshots and enjoy infinite pewpew 😏
If you get a flurry blessing on it, yes.
Staves also tend to require good rolls on base stats, so low level, they feel very underwhelming compared to guns
yeah
which base stats should i look for
Dump stat is either quell or resist, whichever makes you more comfortable. Charge rate -> Area -> Damage would be my preferred high rolls, from highest to lowest priority
You dont really want any of the stats to be too low though
which blessings are also good
and is it possible to have all blessings unlocked at level 8?
Trauma only has one really good blessing, warp flurry. Everything else is nowhere near as good. Im not sure about level restricted blessings, i think you can get everything but its just a dice roll?
Leveling up as a psyker usually feels a lot better when using guns, though. The staves, unlike most weapons, just require very good stat lines to pop off, especially trauma.
would you guys prioritize 20% unarmoured or 20% carapace armored damage for surge staff?
looks like 20% unarmoured doesnt hit breakpoints but with Warp Unleashed and some warp charges it should hit breakpoints
what would you run, flak armoured and crit chance?
yeah for sure
Unarmoured, flak, for plinking shooters.
unless your staff doesn't do damage probably unarmored then for shooters
since typically a half charge is enough to kill flak shooters due to dmg multipliers
but the dregs are a pain
its a 379 max dmg, crit bonus and charge rate, warp resist and quell are both high
it rolled T4 terrifying barrage and a throwaway blessing ill be replacing with T4 warp nexus
was hoping for Warp flurry though im not sure if its worth on surge staff
so terrifying barrage is hopefully not useless
meta on surge rn is nexus + barrage
ive been tryna roll T4 warp nexus on trauma for a month with no success, so this is gonna give me a break from that lol
flurry is broken on purge and surge
still broken ok
yep
well i'd say 0.5 secs faster charge rate is more worth than the 0.4% warp resist on full charge it could have w/max warp resist
so ill take it
Thank you psyker discord i went from trash player to breaching the heresy wall after high int malice felt to easy over the past bit. I continue to be trash but like higher quality trash
👍
that would be like 10 hours until i reach level 30
and guns are boring
except revolver
what about other staves
Isn't the surge blessing supposed to be pretty good, or does it not work as advertised?
Is it ever worth getting that over the flurry nexus combo on in the voidstrike?
voidstrike wants flurry and queling on weakspot hit
but if you want a funny haha staff nexus + surge is ok iirc
overrated
surge blessing is overrated
warp flurry + transfer peril is better 90% of the time
How's the effect? I've never found a staff with transfer peril.
you hit heads, your peril goes down
Potential to completely clear your peril?
you ever be having a fantastic run, totally dialed in sweaty af, and you make that one mistake and everyone goes downhill the rest of the run. #psykerlife
thats why u need to take control over ur destiny
be the problem that destroys the run
actively ruin the game

Surge is ok with low rolls, it tends to hit peril cap quickly though, so gotta keep that in mind. Out of all the staves, void strike is probably the one i would recommend as a leveling up staff, just because it can deal with a lot of situations, isnt too reliant on rolls below heresy, and you have a larger pool of blessings that are good on it. Purgatus works like a short ranged flamer, so its decent as well
my favorite is when im (for some reason) the only one with any armor dealing capability and i get got and i get to watch the entire thing fall apart in slow motion
it feels so genuinely 40k

what you telling me the three auto pistol vets not cutting it for you?
i think a full team of shredders might actually work just based on pure dakka
they do if its a team of 4 gunkers with flayer

besides how else are you going to piss off the ai director unless you kill things with weapons youre not supposed to
what is usually the dump stat for voidstrike?
ty
assuming meta blessings you won't be quelling much cuz transfer peril, and blast radius just isn't rly that useful on voidstrike save for a bit of CC, but don't expect it to kill anything cuz the damage falloff is harsh
what are psykers mechanics i still couldnt figure them out exactly
i only know i die if i try to go further %100 thing
Specify
i have no idea i just shoot
Yeah you only explode if you try to go further beyond 100% but you can cancel it with the ult ability if you have it charged
yeah i know but i dont know anything except that
You can almost certainly find whatever you're looking for in @near wyvern 's guide here https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
i have no idea what feats do




