#psyker-class
1 messages · Page 422 of 1
I gotta say, Slaughterer on any weapon + AB and fire staff is amazing
I just shredded a Beast like nobodies business
im up to 40 legendary force swords in my inventory, i have not gotten a single t4 blessing through crafting
Yikes
Going to yellow I think I get a t4 every ~3-4 crafts. Never seen one going to blue, but I know some people have.
thats a highly unusual rate
anyone want to do "malleus monstronum" penance together?
Do you get better chances for t4 at legendary?
I only go to blue then scrap it
so, I did 120 force sword blues
and didnt get a t4
so i decided to change
my tactics
nothing has really worked tho
I've gotten 2 blue t4s and haven't upgraded that many
brutality
but possibly no t4s from yellow upgrades, but done even fewer of those
i kinda gave up, just waiting for melk now
wats the dump stat on a trauma staf ?
I understand changing strats, but that's another 1200 plasteel I'm not willing to spend
i have slaughterer 4 i justt need bloodthirsty and the blessing chase is over
it's not worth it, I just upgrade actually good weapons mostly
I just really want bloodthirsty but w/e
i might just try to do slaughterer unstable power
I like Slaughterer + Deflector. I have yet to see uncanny strike on FS, but I want that next
I just feel like Unstable Power doesn't give enough bang for your buck, considering you get MAYBE 5% power at max peril
it's more then that
it stacks for some reason
it's like 20% power at max
still not great
but not as shit as it looks
If it stacks like Warp Nexus, then 10% at 50 and 20% at 97 is still rough
It stacks like warp nexus up to 4 stacks, 5% each
Slaughterer is just a monster. 75% power just for using AB is crazy
Have you seen how Warp Nexus works? You get 2 stacks at 50 and 2 at 97, it's stupid
Its 30,50,97,97
Guess I've just never been at 30% long enough to notice. My mod never says 1 stack for me
Why is it not 20 40 60 80? It makes too much sense
Making shit too complicated for no reason at all
The rate scales with the weapon base stats so if you upgrade 370+ all the time it's not that uncommon to see a T4 when going to orange. The challenge is just to get those 370+ since Brunt is a bitch.
thats an unusual rate
i only upgrade 370s+
and 1 in 4 t4
is very unusual
sample size big
Wait, so higher power gets better blessings? It thought it was inverted
I recently did a batch of 50, 322- and 356+ and they had identical returns in blessing power (2,8 avg). I’ve rolled 50+ 370+ and didn’t get any T4’s on them, all my T4 rolled below 370. None of this is big enough sample to be indicative but there are trends.
what kind of curios do you guys aim for?
i may be wrong but im going for hp corr res cd reduction ?
I don't run Cooldown Reduction since I like Psikinetic's Aura (-15% cooldown on elite/special kill). Revive Speed is nice, Corruption Resistance is fine, but I mainly just run +HP with my HP curios and +Toughness on my Toughness curios
I have a mess w/ my curios. HP w/ block, cdr, and corruption; HP w/ gun resist, corruption, and toughness regen; and stamina w/ gun resist, sniper resist, and flamer resist because my last roll was dogshit
I don't think any 2 people in this chat run the same curios anyhow, I get by fine without a stamina curio and just some bcr and Deflector, but some people swear by their +3 stam curio
I run 3 stam because kinetic deflection is better with it
i haven't played psyker in awhile and am jumping back in for the first time soon
is there a generally preferred staff type or should i just run my voidstrike
All 4 are in good spots right now.
Just use what feels good for what your playstyle is
Dont poo poo the trauma i fell in love with it staggering anything having body parts explode all around blasting explosions into charging hordes or booshing gunnera hiding behind cover
Darktide is the game where the psyker MC starts weak but get more powerful though anime grind and buffs untill he gets op
Nobody is peepooin the trauma. It’s actually usable since it doesn’t cost 8000000 peril anymore
Idk. How often you taking corruption damage?
Not super often to be fair im usually running around screaming spamming bb and trau blasts
Grim cor resist is bad though unless you want only for that specific goal
Even pox walkers deal you 1-5 corr
You know those random hits that you thought they wouldn’t reach you from the back
I don’t think cdr is worth it, Psykinetic’s Aura is there if you really want high ability uptime + allies benefit from it too.
Whoever kills it yes, but it’s not like the vet can kill every single elite/special on screen
They should be worrying about the 40 shooters ideally
Any team comp works, even on damnation, just some comps are better than others
A surge+purge can wipe any map though
Flamer zealot and psyker flamer are better than two psyker flamer I think
Zealot flamer is gross atm. If zealot players are to be believed
Like electro stuff is. Optimal with flame on your second psyker though
Is brittle good for the trauma staff ?
Meh
With Aura, if you (only) kill an elite or special, you and anyone in coherency gets CDR.
Brittle is a magic word never know if it works
Nexus + Flurry is better if you can get it
it doesn't help the staff's blast
Brittle lasts like 2 seconds I think? I don’t even know if the attack that applies it benefits from it
it will help your team and the main fire of it
it helps the attack that applies it
but truama already does full damage to everything execpt infested
Trauma is certainly my favorite for crusher removal
The carrion lord is trying to make me a meta slave
Get rid of that all or nothing for brutal momentum and you got yourself one hell of an asskicker
Just surrendered it to Hadron 
Ban
Tac axe >
Have they fixed it yet?
For All or nothing 
Fixed what?
I was under the impression tac axe was bugged
Idk it kills thing good is that a bug
Maybe? Apparently Deflector revives was a bug and I’m still salty about it.
Trauma RMB barely does any extra damage on a crit, so nexus isnt that great on it. I would definitely take brittling shockwave over nexus
Mfw I want a good DS blessing and Hadron gives me T4 precog 
I still haven’t seen t3 slaughterer
DS blessing pool in general is sad
Never seen that on a DS don't think they roll it
Uncanny and shred I would assume are the best
Yah, i would go for uncanny + shred
I never thought I’d miss mindlessly rerolling properties and blessing until I got the exact group I wanted
rampage is in theory, but you have to use push attacks to proc it
Yeah but that's annoying
I mean, maybe rampage + shred? The crits provide more damage in general than rampage on DS
Just gotta roll lucky
i'd have to check the damage table for the DS
it might actually benefit a lot from uncanny
I can link them, just a sec
Yeah maniac is only thing that is base damage
slight bonus to unarmoured, lower everything else
Either weirdly low or weirdly high
This is psyker chat, brain blast em
I don't gunker so it's on my vet
what stats? I swear mine was like 3-4
neither of my vraks are particularly optimized
when dueling sword is so bad
that they are discussing if it takes 4 or 5 hits to kill a trapper
ngl can't relate
We're talking about headhunters
Im pretty sure its autoguns
this isn't the dueling sword
oh lmao

To hunt heads
I like them
and they kill everything else really well
it's just they have a wierdly low maniac modifier


as soon as they make it not have the worse hipfire in the world
I hate the lack of hipfire accuracy on the MkXII
same braincell
I love me a shoota with flexibility
Being able to hipfire panic dump is nice
XII requires the perfect environment, mood lighting and scented candles
it's terrible
you can be like 5 meters away aiming center mass
and it will miss
This is why laspistol is best lasgun
I love vraks mk3 gunker, super fun
Also yeah hipfire 12 is ruff
Vraks gives up maniac for flak, pretty fair trade
Definitely different strengths
From the xii
suggestions on what to do with this? thinking about swapping riposte for something, and probably block efficiency to flak (maniacs being 2 pips sucks, but I do like having maniac...)
I guess really what's the best dueling sword?
I think someone better than me should answer that, honestly... because I am not sure
The 20% block efficiency isn't useless if you are using Kinetic Deflection, since max stamina and block efficiency affect how much peril is generated from it while blocking
It can also help even if you aren't using that
good point, I do use kinetic deflection usually
Probably though the block efficiency for flak, would be the in general suggestion. Personally? I would say change the maniac to flak, though, instead
Also I think uncanny strike being changed to rampage might be the play, for the blessing
Don't quote me on that, though. <.<'
i'd look at the damage tables to see if uncanny is worth it
I think it is
ds has less then 100% damage agaiinst a lot of things
Personally I run a +3 stamina curio on my Psyker, especially if I am using the dueling sword. That also would make the block efficiency even more worth it, since you have higher stamina to begin with
Rending would help with Crushers and flak, right?
I am not to keen on the crit from Riposte
this shows the damage table
anything that is under 100% it will help against
because with a high finesse, rapiers get a huge bump to crit/head damage
i really like shred riposte
on rapiers
i dislike rampage because its hard to trigger, uncanny is good too
but crits and rending kinda step on eachothers toes so
Weakspot damage is nearly 3x on light attacks, for my 4, and crits are a tad over double. Whereas heavies are the same for both crit and weakspot multipliers and are a decent bit less than 2x damage, and a tiny bit more on crit weakspot hits.
I also don't know how rending works with weakspot hits
i love light spamming on my MKIV with shred/riposte, feels good, might not be min/maxed but whatever
feels effective enough
I can assume it works sorta as normal for crits but gets less of a bonus since they deal more of the % against armor
Sup fellow Psykers?
Diablo 4
thanks for the advice fellas, I'm gonna give this a go
Vet and Zealot are at levels 10+ so now I'm gonna give my Psyker some attention
Suggestions for feats in particular?
Personally I found the venting giving toughness to be useful, but, that was more specifically with the surge staff
roger
Trauma for now but blaze has my attention
Not 100% sure about the trauma or voidstrike
For the Purgatus the 10% toughness from each enemy killed by a warp attack is pretty good
i run it on void, works well but i go back and forth between it and the warp to toughness conversion
is there any darktide discord server that is dedicated to helping people with penances
i need 3 players to help me with Malleus Monstronum
its a shit penance
on trauma i uses +toughness on warp attack kill
this is what I've been using for purg
probably my favorite warp charge setup
for others I mostly do quell
I feel like people maybe underestimate 2.3, because if you're popping elites left and right (particularly bulwarks and reapers, even just to open them up/pause them) you tend to hit a LOT of chaff with the soul blaze
and yea it's "only" 3 stacks, but do that twice and you have the equivalent of a fully powered F blaze in that localized area
combined, you can mass clear rooms surprisingly quickly
use the same on my purg
like it, but find myself wishing for more hordes sometimes
also use a slaughterer blazing spirit fs with perk crit
gives extra AB charges every so often
nice, that's not a bad idea
I am on the same road, soon.
wait for new fs to spend mats
yeah good call\
may as well fish for new blessings on new sword
errr well
old blessings, new sword
anyone not get the armor after finishing the monster penance?
Hows executor on the blaze force sword?
the penance shows as complete in the menu but the armor isn't in your cosmetics?
yes
I like it, but slaughterer is better, I'm thinking bloodthirsty is amazing yoo
Too
What are you pairing it with?
not really, because blocking will reset your executor stacks
melks has it
i was going to strip it from the sword
was wondering if its worth picking up
for the t4 blessing
this is what i currently use
Nice
hows this?
I dont have T4 decimator yet unlocked
once i do ill be slapping it on this
eh, decimator is kinda overrated IMO
whats better?
BM on that axe yeah
though tbh I enjoy memeing with thrust4 on antax
is it good? ...not really
but with bm and decimator you swing once against a horde and are at full stacks
is it satisfying to instantly kill enemies? yes
i'd recommend it
ok
BM makes a huge difference for antax for general purpose
unless you believe in the power of pushattakc spam which is... still kinda iffy
it's not iffy
i do from time to time depending on the situation
it's just bad
like you should 100% use them from time to time to control the situation but spaming it has never been optimal with bm
it's distinctly worse than just having BM and attacking normally
assuming you know how to hit heads
otherwise not so much
i can use push attack spam on the antax V to absolutely dummy a pack of ragers though
now if you don't know how to hit heads then of course you'll never get BM value
it does come in handy
what curios do you guys use for your psyk
toughness or hp?
ive been running 1toughness2xHP
and still feels squishy
i go 1-1-1 unironically
1 wound because I trust my team, and shotgunners exist
1 hp because it helps with shotgunners more than toughness, and it helps with not losing a wound to 1 bad burster whencombined with the 1 wound curio
then 1 toughness as filler
I go all in on HP, but now that i know how KD interacts with stam i might make myself some 3 stam curios
I run tough, HP, and stam
You will always be squishy as psyker
KD?
Kinetic deflection
ahh ok
ty for advice as always guys
appreciated
Has anyone tried the True Peril Mod?
if so any benefit
psyker's pretty squishy but the stam regen makes him very comfy to play on missions like ammo raid or excise vault
I run pure toughness, best to go without taking the damage in the first place
yes; it removes the interpolation and allows you to immediately know when the quell has happened
worth using ?
shotgunners exist
sure
and show me a player who says "I never die to shotgunners" and I'll show you a liar
if you don't mind the peril percentage jumping instead of decreasing 1-by-1 in a neat fashion
yeah those shotgunners are the most over tuned units in the game
those bastards have killed me more times then i want to even think about
shotgunners and to a lesser extent (broken) snipers are why wound and HP curios have real effect
I don't disagree they exist, I just accept that they'll kill me it I don't kill them first
yeah
yeah, but wound curios give you an extra life against the same pesky sniper
do you know how many times I've gotten zipped by a bullshit sniper
a teammate rezzes me
and I instantly die before I get an input to the same sniper
i dont have much issues for snipers tbh
shotgunners are the main problem
over tuned
crushers on the hand are a joke
I've gotten good about spotting then (and paranoid about laz trials) but sometimes they shoot through a horde and I can't stop/spot that
Them*
exactly
We're around for the October beta when maulers were the killers
meanwhile i have people telling me in ogyrn chat that crushers are absolute must-kill priority targets
Were you
I consider crushers to be unironically less dangerous than the typical poxwalker horde
I can perma dodge two crushers they attack so slow
the average poxwalker horde will make me spend stamina
Maulers were by far the top killer then, now I think they're underpowered
and if I'm 360 surrounded I'm in trouble
yep i feel they are underpowered
maulers only killed people in the beta because it took time for people to realize thta it wasn't vt2 and overheads weren't blockable
lots of people in the beta (and remember, you had to SIGN UP for the beta, or preorder later)
its unreal how dangerous shotgunners are
were VT2 vets
They had way tougher armor back then
and it's optimal to block rather than risk the dodge because of a mixture of netcode and it not being a risk to teammates by swinging the overhead in an unexpected direction
Unrealistic too, with the way they kill they should have way more more skulls on their backs
lol yes
like if you have a mauler overheading you, just stand still and take it for your team while blocking
i miss the october beta shotgun, it was the best i wish they would put it back to the way it was back then so its actually usable
they still do
thats what im saying
and they can potentially wipe an entire team if not paying attention
I think they should make the spread way tighter, keep the damage make it fodgeable
Dosgeable
Dodgeable
And Best part - shotgunners do their shot the instant any stagger effects on them wears off
While disrespecting melee distance players
And stagger buffs on half my lasguns
Surge staff works.. for now. Next week for sure will bring another psyker's nerf 🙂
arent they buffing psyks?
They buff one thing and nerf few others 🙂
Via fixing staff that did no work as it should by their shit design 🙂
what perks does everyone look for on the surge staff?
Crit chance and Flak (to capitalize on it's strongest damage).
i think thats what im using
As for Blessings for Surge - Nexus and Run and Gun 🙂
If you master LMB shots - Run and Gun is a THING 🙂
That way you can keep up with speed-runners, also LMB attacks compensates Surge weakness vs unarmored (dregs)
Even without redlining Peril - Nexus provides nice crit chance bufff 🙂
dont have many surge staffs
Flurry is a Shrdinger's Blessing
but have alot of purgatus
It works and not works at same time
I'm super-lazy and boringly casual psyker main with 1000 + missions and Surge is my way to go 🙂 I switch Void when i go to malice or lower for books for weekly
I play all classes, bit focus on Psyker when i done with weeklies
My Void staff for chill low tier runs 🙂
nice
gatling staff
As for Surge - i have horrible luck with crafting them
whats annoying about this game is...
i bought probably 20 surge staves
and all low rolls
from brunt
The Excuse for a Surge staff i suck with for few last months
300-340
Still can't roll a single one with T4 nEXUS
And Sour Milk never sold Surge with t4 Nexus for me
Probably main reason for me using Surge -staff is to save team from cock thirsters pox bursters in last possible split second - stunning them mid-suciadal-jump 🙂
And then hearing Thank! 🙂
Also stopping Mutants and Dogs
I'm waiting for a mod that allows to rename elites and special in kill feed just for yourself. Oh .. i DO HAVE NAMES for them
wooo time to check daily shitpicks
Vraks MK VII with T4 Ghost though...
And we know that T4 Ghost do nothing 🙂
the loot will be epic
I'm at point of thinking of leveling 2nd Psyker just for sake of extra Melk store with 0.00000001% of Surge staff with T4 Nexus showing up there
this a good surge from melk?
that will be 2 separate 0.00000001% chance - and i like such odds. Higher than drop chances in Linage 2
That one will do 🙂 Perks are karked though
Infested damage should be great for a weapon that excels at horde clearing
horde is unarmored.
void already wrecks Poxwalkers, so the perk is better invested into something that will allow it to reach breakpoints or kill threatening enemies like shotgunners more easily
With like 75% damage penalty for that on Surge 🙂
re-roll sprint to flak imo
oh two different staffs got posted at the same time
I thought horde was mainly poxwalkers, which are infested
it's both
doesn't rly matter voidstrike deals with poxwalkers easily
its just a waste of a perk
poxwalkers which are infested and tankier, but do less damage (48 on damnation)
groaners which are unarmoured and less tanky, but do more damage (64 on damnation)
Idk, being able to kill most of them in fewer blasts seems pretty good.
you should be killing them in one blast
already headshots them in one-shot, if not a bodyshot
and the damage of the outer blast radius is fairly insignificant
it's not like the trauma staff where a base trauma staff without warp charges/warp unleashed is just barely under that threshold to kill poxwalkers
2 t4 blessings on guns today, 0 for staves
atleast you get t4 blessings
Please stop things need a nerf.
Is it just me or is the game throwing out more elites, specials and ranged than before?
We did a regular damnation and holy shit that was hell
depends
for some reason, the spawns vary so fuckin much in this game regardless of the difficulty
and it seems to stay consistent throughout the entire mission
Yeah
if it was easy in the beginning, it seems to be pretty easy throughout the later parts
and if it was ball-busting in the beginning, then it'll also be hard later on
i play mostly malice anyways
Shouldn't be yeah but look at this
Check the amount of elites / specials
Regular damnation
ogyrn is the best sniper class
also yeah director is def inconsistent
some dam games its like a stroll in the park
and other times its like a horde to get past the first two rooms
is warp flurry bugged?
on purge and surge yes
which is what
That is excellent
Partially
You will notice it most at 5 charges. There is a delay before your charge starts.
You build peril, but no charge
Then charge stats at 50% bonus.
When you notice it... it will feel like input lag. It is not, sadly.
i see
It's still a benefit, but particularly at 5 charges it can lead to moments of frustration
If you're playing very HiGh SpEeD
i have it on my purg i guess i just didnt notice
It's benefitting you most of the time
And I'm not even sure the bug happens all the time. Probably does, it just doesn't matter that often. But you didn't really get any charge speed benefit.
ah
Well i do have tier 4 flurry and sometimes im not sure if it's doing anything so that's probably what that is lol
YEP
fadsharg...
It will. It's clearly just a goof when they "fixed" the charge rate. They messed something else up
purgatus is still head and shoulders above the other staves even so, i hope the others see some buffs or something..
Well, preference and all. I main surge, not a big fan of purg, and then the others are behind by a lot, for me.
surge and void are also good. I just dont like playing surge, not my playstyle
honestly i ran void in a damnation game yesterday and it legit felt way worse than i remember
Void works well as an airgun but trauma can actually stagger and sometimes knock down groups of bulwarks + has more killing power which surprised me
some mandela effect going on or something
the killing power of void and trauma are roughly the same because of their damage and charge speeds (well, Void can headshot for a bit more damage), but I much prefer the AoE of Trauma compared to the line of Void
it could just be in my head but i notice trauma often tearing enemies apart and void just flinging dudes around who often get back up
void can still kill 6 poxwalkers at max with a well charged blast, so it's got that going for it
and it can spam it with transfer peril
Voidstrike often gets ruined by armshot multipliers.
surge is sweet but by taking it you make the concession of not having a horde blasting device
it's one of those weapons that's always cool to have on a second psyker yfm
depends on your playstyle
it does depend, but you can't go wrong with +20% HP on all three
I play as a melee psyker, so I run with tough/HP/+3 stam, then I stack stamina regen, sprint eff, and block eff for my perks
I run health/health/wound
i personally would advocate getting used to running no +wounds, regardless of build
Would a screenshot of what I currently have help? In a run but I can get one when I finish.
i usually only regret not taking a wound when I'm trolling a game
Currently running a surge staff, but I haven't tried the others.
otherwise, you can usually just play a little more slowly and avoid dying
I mean its also so when I do get downed my hp doesn't immediately get cut in half
try trauma syger....its addicting
Thing is about +wounds is that if you are on damnation and shit hits the fan and you go down, theres no guarantee your teammates will get a chance to pick you up and you die anyway, in which case you have a dead stat
can't be assed to get another one tho kek
in that situation, it's a dead stat
but the idea is that maybe you got downed before that perilous situation, and now you have 66% HP instead of 50%, and you can afford to go down once more
it wont make or break you but yeah i dont run wounds cuz you may not even get to use em
yeah, that's my rationale as well
i prefer "always active" buffs like stam, regen, and all that
like not to sound like a tryhard powergamer but it's a total crutch/training wheels stat that's not as helpful the higher difficulty you go
I've found it really sucks to go down and only have one wound left lol.
I'd like to run +1. I'm okay with a single dead stat.
on most maps, the medicaes are pretty close together
I remember seeing an Ogryn on Heresy with 6 wounds before
whats hte dump stat for purg staff ?
Otherwise I play like a complete pussy 
I have the color effect of being at 1 wound turned off
if the game were fundamentally different i feel it would be a way better stat, but as it stands you can afford to go down once between each med station which is pretty forgiving
so I just forget that I'm at 1 wound and play as normal
I think quell speed and damage are the dump stats on purge
Ooh which mod is that?
damage and warp res are my dumpstats for purg
if there were a no med station condition, +wounds would solo
Bursters here. And gunners in open spaces. (:
I kinda want a low supplies style condition
Poxhounds occasionally, and trappers in hordes.
what about burn? i got a grey staff with 50 burn but 80 rest
Thankies Arco
as a warning, that mod will disable all screen effects by default, so i recommend flipping everything back on and just turning off the stuff you don't like
You want high burn
burn is the most important
The only dump stat on purgatus is damage
flamer/purge staff damage comes mostly from burn
I did the same for the pickup notifs, thanks for tip
look at these guys playing with mods
can't believe it
are you really playing psyker if you get rid of the peril sound effects smh
the immersion
ruined
Also I might get flak for this but I may have found a Gun Psyker build that's viable
don't worry, derpy is in the chat to back you up
the famed creator of the metapsykerbuildtm
hi5 approved
ez carry
Lol I'm keeping Peril sounds, just don't want the grey vision.
Dying? Pfft. Mad voices of the Damned? Hell yeah.
replace gun with whatever you want, like a recon las, or the revolver,
I like gun psyker but i feel bad running it and eating ammo lol
installed the mod with the default settings and haven't looked back tbh, audiovisual noise is not the kind of """immersion""" I'm looking for in a game like this
There's this build I saw, making use of All or Nothing and Pinning Fire Autopistol to boost the Soulblaze Ult damage.
4 warp stacks could kill mixed hordes no problem
i don't like reloading so I don't use guns
It's kinda meh, pinning fire is all you need anyways
you are better off grabbing blaze away to boost your autopistol damage
yeah I initially didn't want to install it since it would make the game easier, but the fact that a loud noise happens and the fact that it deafens other sounds eventually pissed me off
it's part of the normal gameplay loop to be at 100% peril, but I get punished for it by being 10x more vulnerable to all disablers
yeah the way cues work in this game (as the main balance lever for attacks that would otherwise be unfair) it's too important imo
I tried getting a (hammered to be fair) friend into the game and he was getting his shit rocked constantly until I learned he was playing with external music in place of all game sound
emprah gave pskyer recon lasgun with infernus IV
couldn't imagine playing like that
there is no swivel your head can be on to make no-cue dogs, snipers etc fair
true gamer
Visual cues only 😉
i tried to get myself in the habit of looking around but I got too lazy to build that muscle memory
I just want to hold W and look forward
The real flex is playing VT2, hearing a leech behind you, dodging without looking back and letting your teammates kill him
"I have better things to do"
I wanna do that to a sniper one dat
Y
Also is it just me or are barrels in DT more of a danger to us than the enemy?
Yes
Not a single horde unit ever burns in the fire
i think it does do a decent amount of damage if you can just keep them there by pushing them
Barrels in VT2 are like a free ult
I've had rangers shoot me from inside the fire like they just didn't give a shit
it's a cruel joke that they put barrels along that walkway on the magistrati assassination mission
Psyker wilhelm scream pass by into the abyss
motherfuckers knew what they were doing
Although... I do want more friendly fire especially ranged attacks
Would actually force teammates to learn to sidestep and give free firing line
my kill
i've stood in front of a mauler to steal the kill for myself from a lasgun vet
Lasbolt in the back is a worthy price to pay for that kill notification
or damage + knockback
trauma staff zealots into the backline
ogryn stubber zealots to zoom them into enemies
well eh there's that whole stagger resistance thing
trauma staff would work tho
Though I'd imagine Psyker abilities won't affect allies too much. Would be funny if your bb locked on to that Vet that stole your kill
So y'all would recommend +%HP rather than +%Toughness?
in general, I would
toughness is there primarily if you want to be better at poking ranged enemies without taking damage
health is for the bad times and toughness is for the good times
Gotcha, gotcha. I sort of figured if I was proccing enough toughness regen stacking toughness would be better.
oh yeah that too
though something to keep in mind is that coherency regeneration is flat unlike the toughness regen feats which are all percentage
5 toughness per second with 4 players iirc?
yeah it's 2.5/3.75/5 per 2/3/4 players in coherency
This is what I'm running right now. Not a huge fan of some of the rolls, but… 
Specifically I I think I'd rather have a +wounds, and… lose most of the third curio.
Yeah.
It's a ridiculous amount of stamina. I never run out, ever, unless I'm sprinting lol.
I want to make a few + stam curios just to see if i can make KD ridiculous
+stam + block eff
probably
Do you want my feat distribution too?
Look at me mah, I'm a shield ogryn now
you'll probably generate like 1.5% peril against a daemonhost per hit with an 80% def MKV duelling sword
Enough to block damnation sniper?
snipers seem to be straight up unblockable like crushers/maulers are
wat crushers and maulers unblockable?
their overheads
weird i rez'd through one of those before, coulda swore i blocked it
you probably ate it with your toughness
pro gamer
yeah with KD, a crusher overhead isn't enough to send you to 90% peril if you're low enough to interrupt your revive, but it'll still hit your tough/HP
i'd say that Warp Communion (lvl15 top) is kind of not needed nowadays if you're not running Ascendant Blaze
since warp charges decrease one-by-one now
gun psyker is extraordinarily based
i think the timeline was just a general "towards the end of march"?
I'm not sure if they're going to have multiple updates or just one big one
presumably the latter since that's what they've been doing
Coming weekend should be end of march
oh right today's saturday
Also yes Gun Psyker... Ngl I've been running that more than Staves, such an interesting way to play Psyker
Yea almost like Shredder fits Psyker better than Vet
Vet Shredders have the finger glued to the W key
4 warp charges, flayer procs, bb laceration, plus blaze away and pinning fire?
Now that's a lot of damage
Ragers shotguns and mutants might as well be regular enemies
With how fast they evaporate
Oh also I've been using the mk1 devil sword and Ive gotta say, it's not the worst tide weapon I've ever used
It's heavy chain is actually quite commendable in a swarm as long as you avoid elites
i cannot stop chuckling at this image
only a psyker can think of this
i have no context for the image other than what's in it, someone else posted it somewhere
I’m gonna assume an ogryn did that big brain move
lol
That'sa that's really something right there
i cant tell if a soulblaze build is good or not
seems great if you can get stacks going but then you become a warp bot
The only "soulblaze" feat worth taking is ascendant blaze if you ask me
and relying on warp is so inconsistent for me
because you have vets taking all the elite/special kills
Wrack and ruin and the overload one are both pretty bad imo
Wrack and ruin could proc off of any enemy you brainburst and i still probably wouldn't take it
anyone know what the best blessing combos are for the force sword?
depends on what you want out of it
omg i got feel so useless with a warp build
like is blazing spirit nigh useless?
somethin like that
psyker already feels a bit underpowered compared to vet, then you gotta build stacks on elites/specials
because you have vets taking all the elite/special kills
don't you get warpcharges for any kills whatsoever
they fall off so slowly that with just the RNG-BB talent, you should be able to maintain them once you get them
with the slow ass BB charge
you don't need to kill taggables for warp charges. Killing two riflemen with BBs if they're in weird places is a totally adequate use
uh im not sure how it is overall but it doesnt seem like it'd be super good on a melee weapon
just cant get into a warp build. I am not fond of trying to build stacks off of trash
alright, well between the two, would you guys do rank 4 Riposte or rank 4 deflector?
probably deflector
i don't think it's optimal, but:
kills in cohernecy give warp charges
6 max charges
ult applies soulblaze = to warp charges
That's a build
it's fun to ult and watch literally every single trash mob you ulted burn to death
it's kind of a waste, but it's something
i can try that
I actually would take even tier 1 deflector over tier 4 riposte
suffer as i have!!!!!
I am now a chainsword psyker, blessed by the Emperor
Also warp charges is kind of a meh mechanic
It encourages me to use the funny aimbot head pop on ranged enemies, but it's kinda boring to do that
chainstaff wen
on trauma staff?
makes sense
Void users 
i know deflector got nerfed, but did they make it so all ranged damage isn't blocked when resing? or was it just snipers?
it is kinda useless, yes
Novelty, but useless
Deflector does not block any ranged shots when you are rezzing
I don't know if the block bonus even applies while rezzing - I would assume it doesn't - but maybe someone knows.
Void is cracked you guys are sleeping on it
is rampage generally preferred over shred on the dueling sword?
yus for me it is
nice, what's your second blessing you use w/rampage?
(since there's no slaughterer on dueling 😦 )
The best blessing for the dueling sword is to switch off it for the antax
I use an antax on both other human classes lol
Church of Antaxe 🙏
was good spark heads
while those filthy bleed knife Londoners and power sword samurai were (is) prevalent the psyker was already harnessing the true power of the antax
i prefer shred
because it's more consistent
rampage requires that you cleave 3 targets
normally a dueling sword can only do 2
you have to use the push attack to cleave 3
whereas shred always works
whether it's 1 target, or 3 targets
that's a fair point
i've spent alot of time with dueling sword mk4, trying the different blessings, and that's what i found
How to play like a tzeentch cultist?
Ok so I was today years old when I found out fs special can hit weak spots
skill issue
Also I found you can stagger trash horde by finger rolling the block
@spice veldt why does FS special do more dmg on body hit rather than weak spot hit
For unyielding enemies
i assume you're referring to reapers
Yeah
if you headshot scab ragers, you should be able to one-shot them with a light-special

not sure if you need Warp Unleashed to do that though'
And what about maniacs
100% dmg
They have flak too?
Yeah you do like 180k damage to them on bodyhit heavy-special
mutants, dogs, bombers, and poxbursters take 3x damage from melee in general
I'm guessing that makes up for the fact they're disablers
gunker auto pistol is fun
you didnt get the highest score so you're bad and the only reasonable conclusion is auto pistol isnt fun
its true
ive failed the emperor
emperor must have been impressed though, got terrifying barrage 4 off the gift
Big Brains...Tier IV Blessing are purple...do Tier V Blessing come Next Week™️?
NEXT WEEK
Gunker and 3 vets and i was able to keep up
vraks mkIII carry me
I also ended up jacking a lot of ammo cause i mash E when i loot out of habit from having a staff
starve vets of ammo to keep up in damage, best strategy
When the Gun Psyker is doing better than the Veterans...
Vets being bad? More likely than you think
All newbs think vets are leaps and bounds above everyone else...
when i play my vet it feels that way lol
Including my friends who quit a while ago...
Impossible, vet is super strong!
ammo dumps recon lasgun into horde
Tbf recon las is basically the worst weapon rn
yeah recon las pretty bad
revolver pretty bad too tho
shotgun, ehh needs some love too
Shotgun?
yeah it needs more ammo
Revolver still can work with Zealots ult
Recon needs bis blessings just to compete on Heresy
Haven't really tried making a strong shotgun yet
manstopper is good with fire frenzy or no respite if you use deadshot to help get crits
Hoping for the green and brown variants of shotgun, maybe we can get the ones Shotgunners use
I actually just made a passable shredder autopistol
late to the party but gotta try it out
I'm always a fan of being able to utilize all the tools in ones arsenal
want a decent build for it?
cept the devil's claw
fuck the devils claw
I think ive prob got a good gunker build
me early in darktide: "ooh what a great horde clear weapon!"
power sword
yeah
"wait"
this is what i prefer
"wait what"
give me an excuse to abuse wrack and ruin
"this is literally a gigachad devil's claw sword"
funny that:
most of the other shit doesnt work on gunker anyways
the mk4 devil claw wouldnt be terrible if its heavy pattern didnt suck every ass on tertium
although im tempted to try AB when the power is all stacked up
it really needs the heavy chain from the mk1
i'm actually thinking of maining force sword on psyker when i get there. trauma staff is less kill and more disruption if i'm seeing the stuff in meat grinder right?
put manic on it
I was gonna put flak on it but i ran out of plasteel
and you will literally excise mutants from existance
alright im going to give trauma staff a shot when i'm back
guessing my job becomes disruption?
bear in mind my psyker is low low level at level 4
your job is annoying zealot as much as possible so he never knows what is dead and what isnt anymore, that circle just needs to hover over him for the whole match
lol
anger shouty, sir
i did that to a zealot one time
and he litterally was losing his mind by the end
i was dying
bloody preachers screaming about freak this freak that
why don't you freak out over finding some bitches
bear warning that the trauma staff will feel bad to use at lower levels
got it
@spice veldt yeah no i noticed. im not doing that much damage so im not killing much im guessing?
the damage itself should be fine since it scales mildly from 300 to 400
however, the charge rate and blast radius stats scale extremely hard
like really bad
e.g., the charge rate scales from 2.5 seconds to 1 second at 100% (1.3 seconds at 80%)
huh, got it
i forget the exact numbers of the blast radius, but the epicentre's radius is small as hell at lower ratings
if it's not doing that much damage, you're presumably hitting enemies with the outer radius instead of the epicentre
oh, roger
and the circle visual that you see does not scale with the blast radius stat, so you will have no idea where the boundary between the epicentre and outer radius lies
...oh now i remember the problem
i was testing it on friggin malice
not uprising
ah
dump stat for trauma staff?
for me warp resistance but i use the peril > toughness with it
That is perfectly fine for Shredder AB destruction
damage is my dump stat for the trauma staff
since you can always reach the breakpoints with warp charges and/or perks
e.g., you only need 60% damage and +25% Unarmoured to deal 450 damage to Unarmoured--enough to kill Dreg Bruisers
Hyu, what's a good focus for curios?
what do you go with for the 2nd perk and what blessings?
I go for +Flak because shotgunners/gunners are flak (yup, Dreg shotgunners/gunners also have a base armour type of Flak)
For blessings, Warp Flurry is the most important blessing to have. The second blessing is up to personal preference between Rending Shockwave and Focused Channeling
Most people like Rending Shockwave to make killing Crushers more easily
I personally like Focused Channeling so that my casts don't get interrupted and because I like to be extremely forward, so I end up taking the brunt of the ranged fire
smh bullet staff talk in this chat
did a hi5 with it
starved my teams ammo
felt good
at the end they were complaining that "thronesides ammo economy is bad"
and i chuckled
whistles
tsk tsk tsk
i suspect that's because you werent fast enough to scoop up all the ammo
you never know
gawd damn
yeah it was alright
+flak on the pistol now and a little more usage
i didnt really spray hordes
shooting mutants and flamers did feel great
something along the lines of 170% maniac damage right?
yeah
near
Maybe i need to get closer i was trying to brace and snipe a little
Emperor gave me this, kinda sad about the blessing:
HP is a safe bet for your curios—at least one HP for snipers and the rainy days.
The rest can be said to be left to your personal preference. I take 1 toughness curio so that I can poke at ranged for slightly longer and have better regeneration from my feats.
I also take a +stam curio since I don't use Kinetic Deflection.
As for the curio perks, this is also up to personal preference, though you can't go wrong with toughness regeneration speed. I personally stack stamina regen, sprint eff, and block eff since I build for melee and that works pretty well for me.
appreciate this
I'm of the personal opinion that toughness is pretty good for Psykers because our regen feats are pretty cool, if you ever want to stack it to be even better against ranged enemies or if you're confident that you'll only take hits every-so-often.
isn't the toughness regen perk only related to the coherency regeneration?
I used to run 3 toughness curios until I kept on getting dinked by snipers
2.5/3.75/5 toughness per 2/3/4 players in coherency
Dont you like to walk through a door and get a free 2m break to go to the bathroom? 😄
Like, I run it on my ogryn for obvious reasons, good that it's useful for others
I run 2 hp 1 toughness with toughness perks on everything
This feels so nice
Enough hp to comfortably take grims, and still a good amount of toughness
i wish the block cost on the force sword wasn't so incredibly shit so that I didn't have to take block eff
that fuckin 130 and 210
you could do a +3 stam curio
would probably eliminate or lighten the load on your block eff
ye i take one
the problem is that the force sword takes 1.5 bars to block a groaner's attack
and compare that against the CAxes/Chainsword which take 1 bar, or the duelling sword/combat knife/TAxes which take 0.5 bars
oh you dont rock KD?
love KD man
I prefer kinetic shield since I hate ranged enemies more
a poxwalkers attack is like 2% peril lol
I just take peril block
I am fueled by pure spite towards stalkers/shooters
All my homies hate ranged
lasgunners do be hurtin
I feel like peril block is kinda made for force sword as well
Kinetic shield seems a little redundant with deflector
like its still not bad but
at that point just use a different melee
i like the force sword for the special and the slaughterer + bloodthirsty combination
oh fair enough
thank god for roll for rarity
how dare you
my inventory is a wasteland of forceswords
no bloodthirsty for you >:(
162 attempts to get toughness 4
Not even just ranged enemies since it works for everything
That said I'm still a die hard KD fan
This is my Zealot currently except with shotguns
Gotta get those revives in
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