#psyker-class
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I NEEEED IT!
ouh with t4 surge/nexus and quell canceling half-full charged shots you can be quite effective
yeah also using a macro to rapid fire is pretty good
When they fix nexus it will be far better, too
then everything but flurry is garbage
rapid fire is shit, if you alter that marko a bit you can get rid of the cast delay and charge as long as you want
no, its not.
its actually pretty good lol
when you rotate primary and secondary fire into the same macro and weave
you turn the voidstrike into a gattling gun
the primary fire crits with double shots is substantial
the secondary gives you some stagger, less damage
then you got okayish singletarget damage and completly get reid of your aoe dmg cause uncharged dont pierce
its not like youve lost the ability to charge
you just have multiple firing options
its like... better lmb
so you still charge into a horde as per usual, but for shooters or single target you can macro instead of using lmb
or you can alter the macro to give about 20ms time to the secondary fire so you pierce one enemy and stagger basically anything except mutants
or have the 3 options, which is what i do
i just dont utilize lone LMB anymore
but the macro thats floating around here is kinda meh. either do it manually or lets out the rmb from makro so you can charge as long as you want and fire off via macro
just need to change out carapace for block efficiency and youre set
is there anything more insulting than rolling a t4 perk and having it be +1 stam
because its equivalent to a t1 perk
MAYBE
I do actually have a tier 1 perk but its on my level 6 ogryn
20% crit chance for 2 seconds YOOOO
wow just showing off
ogryn smurf
Damn bruh you got the precog
Why do you get all the good luck
I need precog bad
๐
wait, you want precog?
by what metric?
You always dodging, aiming for the head anyway
Precog is free dmg
Best blessing
Rewarding you for something you should already be doing
Wish bolter had precog
Then itd be so op lol
I'm shit posting. Precog sucks lol
yeah i can tell ur shitposting because u just wrote precog sucks LMAO
like if u look thats better than threecog, its fourcog...
aren't precogs those bald swimmers that want tom cruise getting arrested ?

yeah but they're pretty powerful
they say you're a criminal and thats it you're done son
that's what that future documentary showed
how dis
Because of the singular T4 Blessing, the two t4 perks, is this worth the buy for its versatility in how it can be built?
no, that blessing is bad and the gun is bad
mayhaps
Yeah, I'd change speedload, and one of the perks.
punishing salvo is bad
you just don't know it
20% weakspot is a paltry damage increase
and it's only for salvo
So what I'm hearing is, if you can't consistently hit weakspots, and you don't have firecontrol, it's bad.
no

it's a 20% increase to the headshot multiplier
that punishing salvo would add 10% weakspot damage
making the total 160% instead of 150%
for 2 shots only
ye in the best case it adds like 7-8% damage to a 3-shot burst on a very high weakspot weapon (an iag)
so it's just bad because how they implemented it
and thats if ur only shooting 3 shot bursts purely into weakspots

in fact
here u go
tier 4
Watch 20% weakspot damage and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
ees

spagoter
Is being condescending like an intrinsic trait with people offering their insight in these channels?
I'm not sure which part was condescending
when we were just providing technical information
and informing you of the weakspot trap
trade sustained fire for warp flurry
figured, thx - need more plasteel
"you just don't know it" May have misread over text, but that comes off as condescending.
I just meant it's a trap that seems good but if you don't know the technical details you wouldn't know it
altho tbf i expect a lot of those blessings to get buffed
also this game has so many fucky mechanics
like its not obvious why opening salvo is power and punishing is weakspot damage...
that most people don't know how a lot of them work
mobi
I thought so
yee its got 3 damage stats and reload speed is a pain point so its like

of the damage stats crit is the weakest tho
Just rolled. Rip.
i mean thats still really good
id happily use that
partly because it's like, the crit is mostly just gravy unless u got a crucian deadshot setup where ur actually hitting like idk 60-80% crit
and so losing a bit of crit multi and chance isnt hurting ttk 99% of the time
Would switch sustained fire for flurry and then its pretty freakin good
ya
well
Prolly swap 8% ranged dmg elites
for crit chance
point blank for a crit blessing
hand-cannon aint doin much most of the time but ehh point blank is equally not doing much so fuck it hand-cannon crucian
i really wish they would think about why they put so many rending blessings on weapons that dont really need it

or add more carapace threats
at least for like
the plasma gun it's actually brittlness
so it helps your team
lmao I only have one blessing for hand canons. Got work to do.
Rending is extra damage on maniacs
ye but look at what the actual effect is on a revolver
still bothers me that the plasma gun does less damage to a naked rager on a head shot then a body shot
by a pretty big amount
Its cuz their brains are already fried
like ur sitting at idk 60-70% at worst, 40% rending... only on crits... etc etc
i have this and i swapped hand-cannon off for crucian because in testing it was so strugglebus
16% more damage to maniacs at close range, and reduced impact of distance falloff
ye but its competing with something else
even with deadshot
the average ttk is the same if u take eg trickshooter
and trickshooter helps vs everything and hits some bps
its just depressing
and thats a best-case - where ur slotting in absurd outside crit chance
if ur on a psyker with way lower crit chance...

its just such a disappointing blessing
with such a sick name
Just heavy strong headache caused depression. And i was hoping for fresh depression from another class nerf!
actually dont know, but its more just that revolver is desperate for consistent damage boosts
so trickshooter gives u some kinda consistent utility there
but in the end u still got a revolver
and im also honestly surprised the revolver maniac mod is still only iodk 70% or whatever it is
given its a stopping power weapon

imagine they buff it and make hand-cannon even worse

but then again with revolver its in that weird spot of having a 5-shot mag and such chonky individual damage blobs that ttk effects are very boutique
i kinda feel like if they had normed the damage ratios around resistance at 50% rather than 100% effect
rending would be in a v diff spot
but 
But i want to do that macro madness ๐

On the other hand - too tired to setup anything

think i could hit a rager one shot on crit during vf with a maniac perk, hand-cannon and trickshooter mebbe
ah well for another time
now that would be a spicy one
Ah.. who needs macro when you can just click and press buttons really fast ๐
I remember breaking few good mice when trying to test how fast i can click. And it seems that on peak i can go over 60 clicks per 10 seconds
or over 6 clicks per second? ;p
Not a macro-boosted speed but will do ๐
It's very uneven ๐ So i go for total per 10 seconds
It's called skill
Lmao
It breaks mouse though
all that effort for no dmg ):
LOL LMFAO OMG
only 207 hp
look at this dood
- brought to you by high hp gaming
I'm using stamina Curio ๐
It helps to tactically relocate when needed ๐ Also less Peril from blocking
Who needs health anyway ๐
Curios are a crutch, run trinkets instead
Health and wounds are measure of players FAILURE ๐
Stay mad. Stay bad. Low HP high stamina lookin ass
All my homies run high HP or toughness
- brought to you by high HP low stamina gaming
I do like max ordo docket gaming
Flex on the poor
I'm an XP enjoyer myself 
I have a few friends in xp maxing gaming
newish player here, just got to 30, are there "must have" blessings? I see brutal momentum brought up a lot, nexus too
sluaghterer
Transfer peril + warpflurry on voidstrike staff
Rending shockwave+ warp flurry on trauma staff
Welcome sibling
Bloodthirsty + slaughterer on force sword
Deflector is a neat utility blessing on force sword, but not necessary
For perks on the weapons I listed, you want unarmored (or infested, if you can't get unarmored) + flak damage
Siblings, what do you recommend I use for the blessing I can transfer on my staff?
what a mixed bag on that staff
but sustained fire is pretty bad
yeah :/
I'd keep transfer peril and put warpflurry on sustained fire
And change ranged DMG perk to flak dmg
Ok ๐ Thanks everyone. I appreciate it
yeah thanks fort he suggestions, I'll keep my eyes out for those
Np
just need warp flurry IV
I have it, it's nice
BUT
It's a little broken rn
And ouch, that cloud radius is rather low
it kills hordes fine on damnation
and with the warp and quell speed I have no issues keeping the fire up
It'd be better with cloud radius
Burn and cloud radius are the most important stats on purga
Issue Description: The Warp Flurry blessing is bugged for the Purgatus and Surge staves. When at full stacks (after 5 casts), the staff will get a weird pause before it will start charging. This pause generates peril per second but does not generate any charge for the staff, countering the benefit of this blessing. Steps to Reproduce: [Please...
again if I can keep the fire permanently up and keep everything constantly suppressed the Quell speed and warp resist make up for it
Ok... i love Void staff again.
eh.. could be worse. So Thunderous for BM , cockwalkers for Block and it's done
Sword lack that IMPACT feeling also lacks Decapitations
dueling sword has swagpact
And Psyker laughs better when swings axe
Axe have CLASS, swag is for boys. Class is for men
stfu you need about 12 more years in CLASS
imagine not using psyker sword smh my head
Boy ๐ I am old and grumpy
I wish more young people learned this
true af fuck, imo my opinion
Where is the knife gang
in the gutter where they belong
has badass sword that can be imbued with warp energy
has a few dueling swords with alot of elegance and finesse
chooses to use small lame baby knife
I will take my toothpick instead yes
also anyone try not running ascendant blaze with purg staff? I've found it already deletes groups and having the fast bb and not losing warp charges is kinda cool
if i wanna feel like a man i play zealot

I was to lazy to use macro, so i just spammed R with each charged slightly charge attack with Void (Surge + Nexus both t4) today. Not a full-auto, but semi-auto will do ๐
My purg build
Bur void goes brrr
Indeed ๐
Why on earth you have quietitude on purge AND with inner Tranq. It doesn't generate much peril and Battle Meditation doesn't proc quietitude.
I'm surprised no warp battery
Purg without AB it;s like wearing crocks with socks
I really like warp battery + inner tranq for pretty much all the staves
^
Yeah you can run KF with AB and PA but WB is much better option with KB since you can't amp up your stacks with AB so the extra charge damage helps those flames
I used to think the same thing, but you don't need AB since you already delete hordes, I ran without it last night and it felt really good, I actually prefer AB on the surge staff
Not to even mention inner tranq
And why the hell mind in motion when you have a staff
Just pick KS or chad KD which is nutty with IT and WB
I'm looking on it not from perspective of deleting hordes bit as extra source of free Warp Charges, and also as "spare" grenade
My circuits fried from the missed synergies in this build
AB is good with purg but I do feel you should try KB, it's fun having the ranged utility
Mind in motion works well with KB especially in damnation
If you don't run warp battery with ascendant blaze you wont kill many enemies with the ult
you don't really need deflection or shield because you just pop out start BB a target and then go back behind cover
MIM is bad in comparison to the other perks
There is nothing wrong brining KB with purge but if you do so then for the love of Emperor have the decensy to pick EH, IT, PA/CL, KD/KS, WB, KB
if you have 6 warp charges ascendant blaze will 100% kill anything not an elite/specialist
anything melee gets suppressed by the staff so you shouldn't be getting hit at all
KD is goat for getting clutch rezzes off
It's not for that silly. It's for amping up your staff damage. You flame mobs, then ult and then keep flaming. The point is to combine PA, KF and AB so you can just cycle through the ult 2-3 times a fight.
With 4 stacks each time
I've always liked it as a utility to delete patrols or lots of shooters at distance at once, I haven't tried using it with PA before
since the purg staff is weak against ranged stuff
I like the idea of what you're saying though, I might have to try it out
is there an up to date wiki that says what our talents do. What is a "warp attack". What is a "force weapon"
(I know what they are, but what does fatshark say they are)
Try: EH, IT/WR, PA, KD/KS, KF, AB
Depending on your staff resist you may or may not need IT. Don't be afraid to 4 stack ult ranged especially if there are gunners in them, as you will get your stacks and ult back basically by just using BB 4 times.
And when it's a horde and you see ragers running at you, you want to ult before they start to die
Which perk should I reroll? And what should I try to get?
100% sprint effiecney
for flak
infested enemy dmg is the next best thing
if you cant get unarmored
flak is a must though
crit rate isn't a bad option too
Just got 25% flak, Thanks.
all I want is a decent trauma staff but all the store will give me are catachan swords and autoguns 
Gun psyker incoming?
thought u guess what i was running rn KEKW
manlet psyker spotted
Are there any tips to getting Pick N' Mix or is it just rng? Can't seem to get that 5th burst.
I'm already running Kinetic Barrage.
i got mine on the missiion where you wait for the aircraft to get u after pressing two buttons (not the train one), it have like a 6 man gunner wave where u can KB and get it there
On damn? And you mean the square with the raised section?
yeah
I'll have to try that.
Also Chasm Terminus assassination. Right at the start there are enough elites spawns on the bridge (few may spawn in train car to the right). And all you need to stay above, and send a teammate to trigger every pack on bridge - so you can easily do Pick And Mix, and having vet that can highlight all of them for you will also help. Damnation is way to go - higher chances to get that bridge really crowded.
Plus side- you can restart and have few more tries while that mission is up.
Another area to do it - is Consignment Yard finale, large open space with trains where you need to disable 2 turrets and then wait.
Initial area poulation on Heresy and Damnation have high chance to have enough elites for Pick n Mix, you just need a team that can hold their horses for you.
Got mine randomly though without having goal in mind of doing it all ๐
I am trying to love void, but it feels really weak in clutch situations, and in general I find myself more exposed than purg to random melee. It's amazing vs hordes, obviously, but I feel like I lost more utility than I gained (from surge, or even purg). Any thoughts about playing it better?
It may help you to build up habbit of still dodging despite using ranged attacks, and shooting on reflex before even thinking about it and then random melee enemies are no longer an issue.
Works with guns as well. Not just with staffs
void is good for preventing clutch situations. but if you're in a clutch situation i think trauma is way better
And you still do a lot of stagger and Suppression on top of that - so you are massively contibuting
Yeah that's mostly what I noticed - very strong while chuggng along with an organized team, but it's very slow in bad situations.
Yeah I'm already used to dogdging with surge, I find void much slower, you can't dodge and shoot as quickly.
Animation cancel trickery then - spamming R with each charged attack.
You know, I didn't want to have to cheese it, so I've avoided that - but just gave it a try and that's hilarious how much faster it is.
It's about simply having some extra fun before its fixed ๐
what T1 feat do you prefer with void? - rather is anyone using other than warp abs
i personally prefer warp absorption. you're killing so much trash with each shot that youll be getting a full toughness bar back if you so much as breath at a group of enemies
Thats what i do, my psyker playstyle consists of just shuffling around all the time and with my force sword i can just dodge through hordes like that
You cant touch this mind!
poptart staff
Swap flurry out for barrage or something for now.
Or if this is your t4 flurry waiting to be bankd.
.
.
.
i love me surge staff
kind of a fun pick to have
v good cc on specials too for what it does
even if it doesn't kill
the build im running with tha purga poptart
you must get hungry every time you play
it do be my fav staff model
"he's fondling his poptart again"
it got tha mage's guild eye symbol from oblivion tho
I had no idea you could equip different staff models
ye you can
i think you can do it with operative cosmetics from armoury
I assumed the skins only applied to the specific staff
yeah
in that cosmetic purchase menu, it says the ksins are equipable on all the staves
you can put purga on trauma, vice versa
whatever you like
i like poptart model, and i like to think it trolls ppl a little
when they see me with poptart, expecting another boring surge psyker
but boom. explosions from poptart
pleasant surprise
need to have fun w/ trauma staff more
i know you have stuff like purg which is op but other staves have their purpose
I wish they added more models for staffs
I feel like every staff is really good
Purg is OP up close only, but is so screwed at range
trauma staff fucks hard
Trauma 1 taps most thinks and isnt stopped by bulwarks
Things*
Voidstrike 1 taps at range but sucks up close
trauma needs warp flurry to really start fucking shit up
And surge feels mid IMO since it's like jack of all trades kinda thing
i think warp flurry is overall, the best blessing for staves (granted, if it werent partially bugged for purga and surge)
cant say no to faster cast speed
How does it work for purg?
the same as anyother staff
Ive been running run n gun + focused channelling
you do you
Might change focused to warp nexus
but run and gun is seen as a meme
Run n gun is OP tho
lol
It's the only blessing thay actually does stuff
The others are decent
Warp nexus is nice, but not gamechanging considering an extra stack wont do much on hordes
Flame uptime is already 100% without flurry
Focused channeling isnt super required either
i uploaded a video of warp flurry iv on purga
And barrage is useless
warp flurry + warp nexus is the go-to combo
736 crits
thanks to warp nexus + 5% crit rate
warp nexus isnt amazing, but it's the best we got for purga and surge, other than warp flurry (which i acknowledge is a little bugged rn)
Being able to sprint and stagger enemies is very powerful
Compared to the other options
tbh i like to defer to 'public opinion' alot most of the time. and never have i ever heard anyone here reccomend run and gun unironically. it gets meme'd on, hard
compared to dealing more damage
since you can do the same while sliding
^
It's not like insane, but it's a huge improvement
and you also don't get shot while sliding
but while sprinting psyker takes some extra damage
Purg already wipes hordes, an extra stack wont do much against anything except monstrosities
or focused channeling that prevents your cast from being interrupted while getting shot at
Focused channeling is super nice too
its usually pretty easy to not get interrupted
has anything changed with warp flurry? Last I checked it had effect on purg at all.
But idk, with sliding, the change in momentum is super annoying, plus with this i can run into backlines and stagger everyone along the way
it definitely works @shadow wigeon BUT
I think you only get interrupted from taking health damage, is that right? Reapers and gunners maybe an exception?
upon getting the 5th/last stack of warp flurry, there's some small pause
Ive been using it against shotgunners, those guys stagger me every time
taking damage at max toughness will stagger you out of a cast
I've tested and found no effect - is there somewhere you can see it working?
mt video
my video
you can see the bar moving faster
here is @near wyvern bug report
Issue Description: The Warp Flurry blessing is bugged for the Purgatus and Surge staves. When at full stacks (after 5 casts), the staff will get a weird pause before it will start charging. This pause generates peril per second but does not generate any charge for the staff, countering the benefit of this blessing. Steps to Reproduce: [Please...
here is my video
Did you actually check the time though? When I frame checked it was not faster.
yesterday, i believe skaleek checked too and found that it was working
esp with the mod to see when blessings are working making it easier to check
also in pygex's bug report
he mentions the last stack being broken
he doesnt mention the blessing itself being completely broken
in my video, you can see my warp flurry stacks going up, with that mod @leaden thunder
yep
I want more psyker skins
Im so curious as to what the update will be this month
"Big update"
were groaners always this... loud?
i mean, they got that loud
Oh that's so weird. Yeah Warp Flurry works but that animation delay makes 5 stack war flurry almost the same as 0 stack ๐ฎ
I wasn't expecting to get groaner asmr today
Provocative question - does the damage stat even matter? I have up in my shop a force sword with 55% dmg and one with 78%. They do 60/100 dmg vs 62/104. I really, really doubt any breakpoints will change based on that tiny damage difference...
I tend not to care about it, but I've never seen someone point out a precise BPS for it
FS does have a high multiplier on WS/Crit though, so it will get compounded.
First target also affects that number
And finesse has a big impact on damage as well
Sure, but 1.4 is the highest multiplier. 62x1.4-60x1.4 is 2.8 damage after multiplying out...
Do those weapons have the same first target stat, otherwise you can't compare them like that
I think what he means is First Target can have a 20% swing, and Finesse can lose you 30% (on ws/crit) with low numbers.
The base damage is not the most important stat.
at 1.4 first target and 2.5 finesse (not actually attainable since 80% is max) the 55% goes from 210 to 217 at 79%...it still seems like nothing
The base damage is already modified by first target
Oh I see first is already computed, hrm, let me reevaluate
In a sense you can just look at the top line number, since that's what you'll be drawing most of the time.
The range on all 3 stats isn't extremely wide, but enough that it's worth looking at them.
That groaner is pissed
Guy really has to remind you why hes called a groaner
so accounting for first target, and then pushing them to max first target and max mobility we get 160 vs 172. Those aren't attainable numbers since we cant get 100%'s so the difference will be smaller...and still doesnt look like it matters much?
I don't know about FS damage ranges, but for something like the combat knife the damage range is fairly significant when you take all three stats into account.
People do over emphasize the damage stat, yes
50% dmg = 45, 80% = 50, so it's about a 10% difference, that's what you're giving up.
It is easily made up for in higher First target, finesse etc.
FS has some breakpoints, so you'll prob want to test it in the meatgrinder
for whatever reason (because I'm wrong), my calculations always differ from the numbers I get in the meatgrinder so I have to test things out
Just use the calculator
oh right
calculator?
Darktide calculator for damage breakpoints against enemies. Developed by ManShanko.
The difference between 50% and 80% (on all 3 stats) is a WS hit of 108 vs 150. So that's the max range you're playing in.
Each stat has about a 10% swing, so they almost equally contribute.
you're fake
am i detecting anti-crab hate
did u at least suicide
the other players make it harder than damnation
nope
i suicidce al lthe time on main lmao
but not on alt
where the trauma staff sucks and you can only cast it 3 times before blowing up
on malice u should be hitting like 6-7 suicides a game
i killed a dog with ogryn psyker earlier
Watch ogryn psyker slays bog with ogryn mind bullet and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
he has become died
lmao based
i got a mod that lets you reorder your characters
i was legit excitedf when i found it
now main can be on top
haha
my Mai n character
+Still trying to figure out the blessings for a devils claw
alas
there are not really any good ones
rampage isnt the worst
other than i guess avoid impact ones

Need a precog exorcist force sword bad
Im between bloodthirsty and deflector
Cant decide
I know the other will be blazing spirit bc fire is dope
bloodthirsty
bloodthirst = more fire sword
deflector = more cowardice
the fire must lead u
Rampage/Savage sweep usually works wall on claws.
That is so wise
Do bloodthirsty
any working on out with a bang?
I tried both, and it's ok. Getting value from deflector is hard though.
I get that. Guess it's time to find blazing spirit and bloodthirsty
My blazing spirit is jn my deflector sword
It's neat, but... kinda novelty.
GL tho
I dont want to run any of the peril based blessings since im usually pretty low on peril
I get about 9 L1's after bloodthirsty procs, so you can apply a lot of flame.. I just don't find it useful.
It's righteous, though.
Also casually setting people on fire from normal crits is funny.
The issue I found is that if I'm meleeing something, I'd rather just kill it, then let it burn. But you could probably find a way to do it.
That's true
But 4 per swing is pretty solid, especially in a horde
Id imagine burn would kill a few
Just testing in grinder, and there is a way. Bc you are critting and burning, L1 crit + 4 stacks does burn regular mobs.
Oh dope
Takes some discipline to just swing once and move on, but it does work.
When bloodthirsty procs, it actually keeps going for a few seconds - enough to get 9 L1's off for me.
In those big hordes might be nice, big swing and then focus on some other guys while they burn
hmm could i build for crit?
Charged kill followed by Heavy gets you cleaving crits that burn. Not bad.
2 shots on crit could be omega OP tho, no?
nah
Nah
yeah but replacing barrage with transfer peril it seems like it would be ok
I think it'd be ok
But
If you wanted a good staff
Transfer peril and Warp flurry
surge + crit is like a 25% dmg buff, while flurry alone gets roughly 75%
another t4 blessing in the vault then lol
Thanks for the info, Just saw this.
which perk would you reroll on this Trauma?
groaners/poxwalkers to unarmoured for dreg enemies
flak is useful for shotgunners/gunners (dreg variants also have a base armour type of flak)
id reroll to using snipping tool instead of taking pictures of your damned monitor
the edges look pretty straight so it might be HDR or something
mebee
ahh that makes sense then
.
Just for that comment they are buffing Vet by 25 percent
sorry patch notes were bugged its acually 75 percent
Is bloodthirsty OP? Or did the special attack already kill without it
especially good when paired with slaughterer to get an initial damage boost for more kills
stonks
godly stats, what's does Surge do though
nice warp flurry and nexus on your purgatus staff
Dude use the built in snip function what is this lol>
im not making fun of verydave
im making fun of the ppl who post phone pics like this
@spice veldt
dear god
Paste them this for me @feral verge
same
i use windows snipping tool
he uses windows snipping tool
like the high class person i am
middle class isn't real
im fine with being the absolute most profane primordial dreg of the lowest of the low echelon of society
Any bets on what the new nerf is gonna be?
probably unlimited dodge on fs
.
Oh
i have a good candidate
Purgatus staff collateral nerf after flamer
flamer was overperforming so we gave them better blessings and nerfed the range on purgatus
Not OP. Special heavy will kill scab rager already, and +25 maniac special heavy will take out dreg rager as well.
Bloodthirsty lets you run some interesting combos, chaining a warp kill into crit into another crit-warp-kill that keeps it going.
For instance... WS on maniac is 244, WS crit is 339, so it's another 50% almost.
Also warp into a regular mob, and then your next 9 lights are all crits... which are 2.3X more damage. It's not a huge deal, but it kills very quickly.
The real issue that that the charge and charged-kill are both slow, so you are vulnerable. So you can't just do it for free all the time.
Think I prefer purg to void. Am I missing something with it?
what would be the go to blessings on purg?
Warp Nexus is great
i will probably do one for both...
I hear people saying void and trauma > purg and I'm confused because they both seem underwhelming
@steady skiff you're looking for this, exactly pretty much
burn and cloud radius are the most important stats
purg is the best staff broadly speaking
probably gonna do something with that at some point just cant give it away...
Yeah I was a purg main so I thought I'd try the others. Dey aight
Wth? I wasn't even chasing "circles"...
keeping it for 2 months now lol
get rid of run and gun and put transfer peril and you have a good voidstrike
run and gun is a meme
That was with a surge staff and Antax xD
what do you think i have been waiting for lol
these are my current options with purg i know not great and i locked sprint efficiency but i had a 1 perk i think...
but mods are already decent
tho i also do have these for crafting
ahhh man, what a kick in the teeth final consecrate
I do not like void. Trying to make it work, but prefer surge and purg over it. Different staves do suit different folks tho
well at least it's easy to decide what to reroll on it
for me it's trauma, purg, void, then a long long gap, then surge on which staves I enjoy most
I would take top left and not invest more $ until you are 30
all three that aren't surge I generally have fun with though
I am 30 in all 4...
i hate void because it's a slow fire-rate projectile weapon; I hate purg because it has a short range and is boring to use; I hate surge because it's boring to use
Oh, I assumed you were lower level just because of the item levels and blessings
use the top left one until you get a big jump in power.
Nah Just didnt really Play psyker since Jan...
I would replace run and gun when you can, as it doesnt add much.
So the 439
For me, Surge is #1 by a fair margin - just shows the staves work well for different people.
Yessss let the hate flow through you
Although i wouldnt say void is a slow-fire rate with animation cancelling, unless you mean it charges slow
charges slow
that it do
and I dislike having to quell-cancel repeatedly unless I have to
yeah i get that
too much APM and it's one of the few things that I don't like practicing
I mean... they are all fairly above 300... Granted its easier with the new system but i kept them due to the stats Bring decently placed (burn and Cloud)
Is the emperor trying to tell me something:
whats bis dueling sword
MIV or V both have their upsides and downsides
probably rampage + shred/uncanny
dang i got a 2
MKIV for offense, MKV for defense
MKV has a nice two cleave on their heavies
I have a rampage/uncanny, and i prefer my shred/riposte, crits do big damage
I love this mod 
Ayo Hadron not being a contemptable harlot for once
rampage is a bit of a hassle cause you need to do push attack to trigger it
at least on the V
i think on the IV you might be able to heavy activate
The II has the sweep heavy
on all duelling swords since their normals have 2 cleave, so the only enemy you can cleave three times are groaners
IV is the vermintide rapier
Yeah that's why I would run with top left, swap run n gun for nexus or flurry (when it works correctly), but I wouldn't fiddle until a much bigger drop hits.
Not really a psyker Main so dont know how Long that will Take but we will see thanks for the Tips tho
Whats better nex or flurry?
Find out which staff you love most and either
a) Save up some cash for a grey roll consecrate
b) start running damnation for better rewards, likely something better will drop before too long.
I Always Liked flurry but i dont know how effective Nexus is...
flurry is better in most cases, simply because nexus doesnt work properly and flurry effectively increases your attack speed
and reduces the peril generated by charging since you spend less time charging
So it's a bit iffy.
Flurry is currently still broken on purg (it works until you hit 5 stacks, then it's as good as 0)
Nexus is also busted in that the last 2 stacks only apply at 97% peril, which purg rarely is at.
So flurry and learn Handling the stacks
flurry stacks pretty easy to handle, nexus is tricky, fatshark has been hella slow to fix it
flurry works on all stacks but the delay is also always there
You can also stack up flurry using LMB and staff special (even in air). However, the first RMB after doing so will have the pause bug so do 4 LMB or 4 special and then a quick RMB and from that point you are at full flurry with everything working. This is especially useful on Trauma when there is a horde incoming as you can save a huge amount of peril using the special attack in air.
๐๏ธ ๐ ๐๏ธ
Show table
?
Show the heavy damage
You put a +25 flak on it or get a +20 while upgrading and that knife one shots everything but elites and specials on heavy and push attack headshots
Is there a way to tell in game what a heavy, special or elite is?
elites are pre-spawned on the map
Heavy attack is when you hold the attack
Ah, you meant heavy attack
derp
I meant how to tell diff between elite and special ingame without googling.
Like, where's the ingame source?
Elites are:
- gunners
- shotgunners
- maulers
- ragers
- bulwark
- crusher
- reaper
Specials are:
- sniper
- flamers
- bomber
- trapper
- hound
- burster
- mutant
Where do you put barrels
you can also go into the psykanium as a psyker and smack enemies around
if you notice a random +10% damage against that particular enemy, then they're an elite
In the psychanarium or whatever, the group of enemies where there is the dog and the sniper, those are all specials (+ burster)
All the rest taller enemies are elites
And the rest is trash
anyone run into a psyker named Bear in damnation?
probably the sweatiest, yet best psyker ive ever seen
ive run into them a few times
Environmental hazard or a comical surprise, depends if me or my team mate is close to the barrel
Waaait staff special increases flurry stacks? omg theres a reason to use it
Yes
and all of oyu laughed when i told you about my staff special attack build
I take my staff special very seriously.
"it's useless" you all said "it does no damage you all said" "
does it stay stacked?
look who's laughing now
Elites are taggable, specials are also but have a sound cue on spawn and can't be found in random enemy patrols
WDYM it does bo damage. Mine does 1.1k, 10% of the time.
I know I tested blaze away with weapons that have a bash
and the bash would stack it
but the stacks would go away when I shot
specials technically spawn individually
ahh, a true apostle of the bonk
in hi intensity it really feels like they spawn in pairs sometimes
It stays when you switch over to RMB yes but the first RMB cast will have the pause bug, so do 4 special into a quick charge RMB and you are at full speed from that on.
i see sniper pairs often
they can spawn rapidly, yes
I see
where there's one, there's often a second
probably one of the cheekiest spawns in the game
cuz you let your guard down, think you're safe
then boom
Snipers have a sound cue on spawn?
you get schmegeggied
thats everytime i walk by a spawn door
They don't use their cue.
they don't have a sound cue
No I don't think so
but if it's quiet, then it's obvious that they spawn because a door will randomly open without any noise
There is a cue, just unused.
if I'm just walking and I hear a door randomly opening, then I'm on high ass alert
i think 80% of the time your character mentions sniper when its too late
The only sound cue you get is when someone yells FUCK THIS SHIT in discord when they got hit by the 360 no scope aiming is for pussies sniper
like it's already shooting
nah i usually get it before
rarely your character will say sniper, even though you haven't actually spotted it and it hasnt shot yet
in my expeirence
you can melk me anytime
cmon bloodthirsty forcesword ive waited so looong
Hey what's bis blessings for dagger?
It is rather clear that they designed the blessings in a hurry as 10% of them are bugged, 80% are useless or provide too low numbers and 10% are actually good and have an impact.
executor + uncanny strikes imo
bleed stuff is shite unless you are zealot and even then I think it's questionable
For psyker? You either get the lacerate + mercy killer combo or then you get rending on weak spots with anything else you get.
Most important is to have it so push attack one shots all trash. Then you just enable kinetic deflection and off you go to spam your push attack.
It is pretty neat. Feels like the strongest combat blessing, although I'm not certain.
it's a free 5% damage increase on you staff
Rending on weakspot is really nice as it allows you to deal with maulers and crushers if they get you cornered.
And BB, you can 2 shot crushers with enough warp charges and that

How's Dumdum for a blessing on recon lasgun?
Let's just say don't bring the recon into damnation.
I bring this in, and it melts whatever I point it at
So does this but with infinite ammo
I have a macro to quell cancel and cast as fast secondary cast as possible. Even with that, the feat combination is just a bit underwhelming due to the 6 stack hidden limitation of Blazing Spirit. At least you can bump it up with AB.
And I can bully all but bulwarks with it to keep them perma staggered
I mean true, infinite ammo, but then you gotta worry about warp cost, going pop, you don't have a zoom function, your rate of fire is slower..
(and interrupts if going for full charge)
Did you check that video?
Who said anything about going full charge, I go full auto
K, I see that, and to be honest, I'd fall asleep doing that.
WHile it certainly seems viable, I'd lose my mind.
I use trauma mostly but it's always funny to give that staff a spin every now and then
So back to the question. Would that burning perk be better, or dumdum? I think the burning perk, given the build.
g2g, dinner time with the kids.
This makes my eyes bleed but I am also so glad you made it, thank you.
You can only think about the poor zealots that I am "helping" 
fire sword has been made
Damn I am jealous, BS 4 and Bloodthirsty
It's still a bit meme tho I presume
It's rather meemee
I wasn't sure what to reroll, bc +crit procs the occasional burn stack while randomly fighting.
That combined with my void and it would be glorious
Yeah the special surely does massive damage with it
Too bad the sword doesn't cleave that well
l1 h2 seems to work decently
After special you can get 1 cleave in... but then the party is over.
Yeah the heavies have better cleave
I have like 2 out of 11 FS tier 4 blessings unlocked
I craft 2 sword per day
For staves I got constant tier 4's
Most of them are done or missing 1 or 2 for tier 4
yeah right there with you
i have one t4 blessing
and its from melk
and i've crafted over a hundred blue fs, probably over 10 yellow
not a single force weapon in melks today, status quo
i had 2 in 5 characters
Kept falling down tonight because of specials
Kept popping up all over the place
Wasn't even hi int either 
would this be a good option for my psyker melee? im using a 478 mk N duelling sword with precognition 3 + uncanny strike 4
i use purgatus but i cant find a good power sword to use with
so i just gave up
MK5 is great. Really needs brutal momentum though
quick question is there a higher chance for crafting better blessing going from purple to gold than green to blue
Bromomentum + Head Taker / Decimator / Thrust dependin how you play.
WIth Kinetic Deflector, push block on MK5 is very strong.
just keep in mind that the push-attack will only damage three enemies at most and deal zero to the 4th target and beyond
it is also
Yeah sorry, I should say strong DEFENSIVELY, not offensively.
hmm ok, i'll keep that in mind, im still learning what to use, i can play ok but im lost with the stats
ty
FWIW MK5 Combat Axe is my preferred weapon. Force Sword has some pretty fun blessings but MK5 is very effective.
good to know, i usually like axes in games like these just for aesthetics
bcr on the dueling sword makes it hilarious
anyone actually try the myster acquisitions from melk
i aint gonna do it, i heard it's bad
dont
but just curious
I got 50% greys from it
lol
thanks fatshark
curios are so random, that wasnt worth it either
it shouldnt be possible to get a grey at melks
u can with the mystery gift shit
oh, yeh thats what i meant, they shouldnt allow that to ever roll a grey
oh damn i was thinking, maybe this is off base, but it would be cool if they allowed trading, so that there was a player market where u could buy and sell weapons for melkbucks and aquilas ๐ค
Hi all, what is the best all round staff to use now? Voidstrike? or just Surge and BB?
How do you shoot so fast? I have seen this a few times but never figured it out.. ty!
hes using a macro
Like with autohotkey or something?
What are the best blessings for the mk5 axe ? Running it with purg staff for a solid 1 hit on an elites
@viral solstice i just want you to know that you have inspired me to type bang every time I blow up now
bromentum and headtaker, all or nothing for funny staff buff
if you have shred I think you want the soulblaze blessing
and go for crit blaze
slaughterer
otherwise slaughterer
i see
bloodthirsty + slaughterer for an offensive FS
crit blaze is funny, slaughterer always good
I run an unstable w/ warp unleashed for easy elite one shots
especially muties
it's fun, probably not the best though
unstable is pretty good
it sucks now
maybe they buff eventually
yeah 
i am asking for fatshark to PLEASE
I'd rather waste the marks incase it gets buffed
make it where snipers!
can't snipe us from behind boxes!!
from the very tip of our heads!!!
it has cost me very crucial points in the game
there's a section in the ammo raid map where you drop down into the area with train tracks before the finale
I've tried to hide behind a box at the very back by a barrel, and crouching isn't good enough to hide from the god damn sniper
by far the most infurating special to fight against
rampage vs shred on dueling sword?
shred is more consistent
it's easier to chain multiple hits with shred
than it is to cleave through 3 targets with rampage
shred is also more universal
works on 1 target, or 300
rampage only kicks in if you happen to hit 3 targets, which afaik is only possible wit the push attack




