#psyker-class
1 messages · Page 405 of 1
im trying to save my stuff
just incase it's useful later
like if they let you dismantle stuff for mats
probably wont
but
i have plenty of dockets
copium overdose
i want to dismante diamantine
There’s always hopeium
i have so many curios that opening up my curio inventory makes it scroll at like 5 frames per second
we need a weaves system for curios lol

the game released in such a bad state everytime they patch and "fix" stuff its like new content being injected
ingenious

if that force greatsword comes with that patch later this month
omggg they bfufed stam curios
i can't believe they buffed +3 stamina curios to give 3 bars instead of 1
it's not that much, but ive saved 13k so far
Only to find out none of the blessings work and it cant cleave more than 2 targets
my hope for the 2h force sword has been whittled down at
i am a broken shell of what I once used to be
and it stays broken for 3+ months
thgen it get s fixed but something else gets critically broken with it
Or they make the blessing pool like the chainswords
i fuckin know they have other 1h force sword models
force dueling sword when
open that wallet baby
dear god
closer to a think or a thong
i mean if chainsword : force sword is what evis : 2h force sword is
it might not be that spectacular
yeah oof
just got slaughterer 4 fuck yeah
:(
grats
i would be extremely sad if the 2h force sword had no power blessings
why does heavysword get buffed headtaker
same reason it gets buffed rampage
cuz go fuck yourself
cause its a heavy sword
Because it’s heavy
should have given psykers that
yeah far better
Watch rager thonks2 and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
I am still hopium for 2h force weapon

is it?
its gonna be a painful grind
i think the heavy evisc is garbage
i have one slot open. two, if i delete richter
It’s decent
but i use the heavy sword with a tier 4 headtaker so im spoiled
ragers pwned
Need to know how to cycle between heavies and light for crowd control
And it wrecks most elites
the issue is
It’s a weird stamina juggling act on that weapon
theres a lot of weird shit going on there
and half their attacks are secretly undodgable
hit twice
etc
u cant parry a double hit
but the light hit cancel into parry thing is spicy
Is it worth the risk tho crab
kinda surprised they havent buffed the claws yet tbh
Only seen by the user 
when im using a devil claw
they havent done much weapon sandbox balancing

nice gift from the god em
I dunno if they’ll buff the claws that much
suck for the perk tho
well i mean
They’re still very good at horde clearing
make it actual power

and not impact
have u tested devil claw horde clear
like heres the thing about devil claw
lets take something like the cleave heavy on IV

its the same distribution and target count as the heavy on the heavy sword IX right
except
the heavy sword IX has 75% headtaker...
and 50% rampage...
and still doesnt use its cleave heavy because its lights are better

and the special on the heavy sword is a fanastic enabler
i mean i love devil claws
And h sword is zealot specific
ive used this dogshit weapon for like idk 200 hours
D:
and i can probs say
175% impact devil claw meta
need that skullcrusher

yeah its just terribile about all u can say in its favour is that its a sword that has shred
so at least u can use it on a zealot crit build

Do it
seems like you already did
then delete the other non psykers and make 2 more
i can imagine that they buffed quicken to make psyker charge instead of pushing enemies
gave crit and rending on one attack and their ranged
damn can't believe they also made psyker be invulnerable when taking a fatal hit for 5 seconds
oh imagine if you could give crit buffs with psyker shout like saltzpyre could in vermintide
That would be insane
Warp fueled constitution
I got my penances at level 1 too easy
i didnt do any of that levelling my 4 other psykers default frame default clothes all the way
Level one psyker drip

aint gonna be soon they make another class
excellent
ok im going to bed but
make 4 more
i have found some ways to stunt on the salty man
I can’t be bothered to level my ogryn atm
im pretty happy. just got this from the emprah gift
Watch stunted on salty man and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
nice 10 toughness
I was boutta say, who is salty man
is this the less bad recon lasgun
has slower rof if youre going for infernus stacking, but its a better gun
I tried a VIIb last night and it seemed absolutely worthless lol
so hoping this feels better
lol
but its ok because they are funny looking
i believe the VIIa has a puncthrough of 1
like you hit 2 targets, but i havent used a recon lasgun in a long time
holy shit this sword is shredding. very happy this is the sword i got bloodthristy on
i hope you replaced shred with slaughterer
aughghghghghhgghhg
bless this psyker with a t3 slaughterer
bloodthirsty is amazing for ramping up slaughterer stacks and chaining melee elite kills
What are the bis perks/blessings for void, anyway?
if you slide, begin a heavy LMB, then sprint after sliding while holding your heavy, you'll run faster
but shit im not using that peril for anything else, might as well chain everything into oblivion
it's not as fast as an 80% knife, but it's fairly comparable
Transfer peril, warp flurry
or warpnexus surge
Unarmored and flak dmg
Ta ❤️ Been meaning to try that out over my usual surge/flame
IF you can do animation cancel consistently
I prefer this because it's more consistent and you can spam rapid shots forever p much
With no quelling
force sword heavy sprint tech https://streamable.com/x5jv48
yeah its forcing the heavy attack speed to become new sprint speed
force sword > knife supremacy
+maniac for dreg ragers
with enough slaughterer stacks, warp charges, and/or warp unleashed, you can one-shot them with light-special headshots on crit
oh nvm
Does force sword do bonus crit DMG
it scales with the finesse stat
ive got a 2.24 modifier
an 80% finesse FS deals 2.3x weakspot and crit damage
for crit
Hear me out. Would bonus crit DMG perk be worth it with high finesse and bloodthirsty?
i say no
.......
because it means giving up perks against specific armour types
you already have guaranteed crits you greedy bastard
and +crit dmg's calculation is poopoo because it's additive and only is a multiplier on the bonus crit damage, not the overall damage
god i love the auto roll mod
best perks on a trauma staff?
+flak and +unarmoured
+unarmoured for dreg enemies
+flak for gunners and shotgunners (yes, dreg gunners/shotgunners have a base armour type of flak)
there it tis. now i just need to get max slaughter and it will be perfect
the beginning of a great force sword
ur gonna feel that 34 mob tho lmao
Infested enemy DMG is good too. Not as good as unarmored, but it's worth keeping if the other perk you roll is shit
oh im sure
Don't you already twoshot shotgunners
it allows you to full charge -> no charge shotgunners
im just sayin
or two-shot gunners with full charge (with warp charges and/or warp unleashed)

yeah -7.5% dodge distance
DPS down ragers
Watch mauler 0 movement dodges and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
You got my hopes up... I thought you said Force Greatsword
the zero dodge distance build
i mean at least FS still has unlimited dodges (for some reason)
lmao
the unlimited dodges "sort of" make sense
something to remark on is that it has a higher default block cost than every melee weapon
it really dont though, shouldnt knife have infinite dodge XO
no >:(
SPEEEEEEEED
Thunderhammer has worse I think
I GOTTA GO FAST AS FUCK BOI
not really i often run out cuz i dodge sideways to move
You'd think having just your bare hands out for brain bursting would be the best dodge and fastest move speed
sometimes i do stupid shit like turn sideways from where i want to go while reloading a gun and dodge sideways to go faster
Would the dodge recover in time if using dodge slide?
Not dueling sword/fs/knife
esp on smth like a flamer
then just dodge slide but really it doesnt matter
dueling sword is fun
because u still have dodge properties even when running out of dodges
dodge-sliding counts twice towards your dodge counter
no lol
Yikes
also, sprint-sliding doesn't add to your dodge counter, but it will prevent it from resetting
Thunderhammer outer block cost is twice worse even
so just time ur stuff
I miss Kerillian Handmaiden dodges
yea but u cant slide if u run out of dodges
normie walker spotted
ive noticed something funny about psyker
if you sprint (at least with a dueling sword) and slide fast enough you can slowly recover stamina
esp if you stack sprint eff
it takes so long its functionally useless and requires you to chain slides that aren't very long but still
the bar will go up
I've seen that too
i dont think its useless it helps you move without using stamina
i hate spamming sprint-sliding because of the constant FoV change
its useless for me at least cuz i run the peril blocking feat
dont really need stamina for anything
pushes
u need for effective pushes on poxbursters
You'll run slower without stamina
i value full-strength pushes very highly
that's actually a good strat
i have bad internet
I like sliding up the stairs because it defies all logic
just voidstrike them
i can't actually guarantee i can shove it
thats a good strat until all your teammates have the same idea and boom you all get explod
but the push attack will
It trivializes them so hard it's great
I do miss in V2 where stam is solely for blocking and pushing
like u can literally start charging the voidstrike as they are jumping
i just wish purgatus would push the burster away like it does the hound
and it will still stagger them
And they boom
it might just be because my best purg staff is only 63 burn
but holy fuck does it stagger like nothing on damnation
yeap
Void needs more damage on first target change my mind 
its honestly kinda stupid
just do this https://streamable.com/phktyq
STUNLOCK FOR DAYZ
burn has nothing to do with stagger
and shotgunners dont get stunned by shit
shotgunners are a cancerous enemy
im not sure if i hate them or generic shooters more
ha. ahahahaha, HA. dont kid yourself. shotgunners dont play by your rules
Shotgunners laugh at our ult
i learned the hard way that a shotgunner literally does not care if you try to hit it with a dueling sword light attack
funny story
i thought they'd still switch to melee on damnation
trauma
hey guys, I got a question, does Warp Resistance on Blaze sword apply to Deflector too?>
that requires me to get over my traumatic experience using voidstrike
actually u know what also one shots shotgunners
voidstrike

it all fits together
unfortunately not
VOIDSTRIKE SUPREMACY ALL HAIL
warp resistance only affects the special activation
no sir
;_;
also i run kinetic flayer
Did somebody say Trauma??
i play roulette with what gets hit by BB
sometimes its the mauler in the middle of the horde
sometimes its a poxburster i wasnt even looking at
but the more stamina you have the less peril you gain from peril block
(which then blows up anyways and wipes me off the face of the earth)
yeah +stamina is more efficient than block resistance, at least at first idk when it exactly falls off
you know what
i kinda wanna run 3 stamina curios with +20% (or 15% cant remember max on curios vs weapons) block efficiency
staff with max quell and FS with deflector
shieldgryn but skinny
FS with deflector and transfer Peril on headshot
im so tempted to run deflector FS at this point
i can solo 2 crushers and a bulwark or whatever just fine
Force sword with stamina and block efficiency perkz
man, blaze sowrd with high peril resistance sucks with Warp Unleashed 
I got a pretty good Blaze sword with low Peril Resistance but it has "Exorcist"
, which isn't like THE WORST THING EVER but egh
Imagine if we get a lil toughness back from ranged kills by default
exorcist is pretty lame imo
i kinda wish there was a feat that made brainburst give like 30% toughness back or smth
...
so that you could pair it with the one that gives faster BB on ult for infinite toughness for like 5 seconds
the warp one doesnt count cuz thats like 10%
aint shit
oh guys, does "Inner Tranquility" apply to Deflector too?
Instead we have toughness on warp charge... which is a lesser version of vets toughness on elite kilp and over time after
here's my reddit comment comparing block eff and stam. It's a little outdated with the fix to stamina curios, but the equations are still the same
https://www.reddit.com/r/DarkTide/comments/10dzfgk/comment/j4qtumq/?utm_source=share&utm_medium=web2x&context=3
Inner Tranquility and Kinetic Deflection?
you gain less peril blocking with Deflector?
yes more warp charges = less peril gained when blocking
nice
I used too... Now I just quell every so often
lol
very comfy
you can regenerate toughness without enemies nearby, and you're always going to be generating peril
guys, I gotta wonder, is "Rending Shockwave" on Trauma bugged or sth? it doesnt really increase the max charge dmg, or is the max charge dmg simply already 100% armor ignore?
regen 1% toughness for every 2% peril quelled
oh
trauma's secondary does 100% against every armour type except infested
so poxwalkers/bursters/hounds are the only enemies that get affected by rending shockwave for the trauma staff
Great post
the main benefit of rending shockwave is for your melee or your teammates
Running quietude, gives a lot of control
ahh ic no wonder it doesnt work with the brittleness stacks
yup
yeah I honestly wonder if your allies can make use of brittleness stacks as well xD
no way to really test that in Psyka
Trauma with Rending Shockwave is a team support, you won't kill any better but others can kill faster
das good
Brittleness helps everyone
wait for a carapace boss to be added then u can be useful
brittleness% is an enemy armor debuff, and rending% is a self-buff for armor ignore
and this is a fatshark moment, but "+rending" with the plus sign is different from "rending%" with the percentage sign
"+rending" is actually brittleness%
crit
yeah sometimes im very confused by them as well haha
i wish
Is the blessing for double shot on crit for Trauma and Void in yet?
so +rending on bolter, apply brittleness for your team too?
the easiest way is to shoot an enemy like the crusher and swap to your melee
since rending% only works if you're holding the weapon with the blessing that procs it
like stub revolver?
they patched out some cross-weapon blessing interactions
Any1 down for Pick n' Mix? Hab Drako Dangnation up. Will be your Shield Brogryn 
the revolver in particular has a blessing that specifically allows for cross-weapon blessing interactions
but rending% should work the same way for revolver like the other weapons
wym by cross-weapon blessing interection? so if u crit with stub revolver with %rending, do you do more dmg with melee?
Yup, just tested in the meatgrinder; bolter's rending blessing applies brittleness
nice
the revolver has this blessing
ahhh that one, then yes, cross=weapon
I assume the %rending on crit only apply to the gun
beside the other blessing on ogryn's kickback, this is the one blessing that interacts between different weapons
yup
icic
quick question
and Uncanny Strike (rending% on weakspot hit) will only last as long as you're holding the melee with it
is brain burst subject to crit

nope
thank you Arco, very cool
it has never ever crit in my time playing this game
if BB procs kinetic flayer on that mauler i suppose
Hopefully one day they reduce that cd on it
Might be interesting for a shotgun build 

They should add a pet cat that shoots kinetic flatter when it procs
Otherwise no change
Now it’s good feat
Single celled organism, don’t bully it
making kinetic flayer give you a pet cat is a bit strong
Well nobody said psykik powers were balance




hmmmmm should i keep infested and double up on pox walkers or change to flak instead
I saw some DMG table from earlier today that purga already does extra DMG to flak enemies for some reason
I’d change infested to crit chance tbh
why?
Since crit and purg makes the burns crazier in stacks
oh crit for extra stacks
Crits bruh
yeah makes sense
Infested is too narrow in how many things fall in that category
And you’re wrecking them anyway with that stat
I have a godroll purga with crit chance bonus and it fucks
yeah, that table was from Pygex's guide, https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959. Soulblaze does 2x more damage to flak for some reason.
Thanks
the armour mod table for soulblaze is in section 5
yeah i was workin with pygex earlier experiementing with how soulblaze interacts when coming from 2 psykers with different perks
fairly sure everyone has their own
if you have the same perk with a different value say 20% unarmoured vs 25% unarmoured whoever sets the first stack is the perk the rest of the stacks will take from
rip
Rip
Ya hate to see it 
I'm avoiding the heartbreak by no longer crafting
Such is Hadron
very good
smart, greys have the highest potential because they havent been bricked yet
Lol
its complicated

I got lucky and already have good/decent shit
I don't doubt that
So chasing the perfect item ain't worth the pain

I have since made peace with having 1 good perk/ blessing is good enough to make a decent stat weapon work in most cases
i wonder
Me too
purgatus staff is pretty funny
And some need specific blessings to make it viable
yep
Like fs and slaughterer
I have a really good trauma staff that has a meh unyielding DMG perk (would rather flak) but that's ok
i think the omnissiah ate up one of my blessings
I miss using trauma 
i sacrificed a gun for the blessing on it
and it didn't show up in my blessing menu

omnissiah you FAT BASTARD
It’s probably only available for that specific gun u sacrificed
hmm
e.g., blessings for the infantry autoguns can not be transferred to the kantrael infantry lasguns
mayhaps 
This
oh that sucks
or even infantry autos and headhunters etc
do you guys play gun psyker? I find it pretty dang fun xD
You’ve been scammed by toaster mum
there are quite a few gunkers here, though most of them are offline for now
It’s fun and it’s honestly best way to speed run malice content on psyker
i love gun psyker. laspistol is fuckin baller on psyker
gun psykers are chaotic beings
i had one in one of my games
he kept brainblasting trash enemies
love play Vraks headhunter with psyker haha
But i wouldn’t use it in higher diffs in T5
for no discernable reason
wow, that is pretty crazy, maybe to build charges
to keep stacks up
I run Wrack and Ruin with gunker
well, no, he would just do it at the weirdest times
i run laspistol psyker with wrack and KB on damnation all the time
idk
I brain burst every25- 50 seconds p much
its really fun
I do it to teach poxwalkers a lesson
To keep 6 stacks going
i guess he was too busy with his massive brain tactics (typical psyker memes)
You are the one that other classes fear and complain about 
honestly in that collumn, Wrack and Ruin is pretty much the only good one xD
But as long as ur having fun
Actually I wonder
with gun psyker I mean
Brain burst only speed run any%
shhhh we don't talk about the super secret strat of growing tentacles after subcumbing to warp corruption

i can melt specials and orgyns and do alot of damage on bosses with lacerations and the 25% crit chance. the 10% toughness on crit kill more than makes up for losing regen from peril
When the psyker screams at you and sprouts wings and horns when you ask them if they’d like sugar with their coffee
did they change Cerebral Laceration at any time? I remember it was "non-warp dmg" but mb I was wrong
now it's all dmg
the inquisitor in question

it still non warp
it says all sources
ig im not the only one xD
BAN THIS MAN
wow censorship much

I AM HIGHLY OFFENDED BY THIS MANS GANG SIGNS
dude, after installing the "Disable Screen Effects" to diable Psyker's warp effects and the screeches and whispers
Psyker is so fun now
I mean I enjoyed Psyker be4 but my god it's so comfortable now
it was quite a teeth grinder
I've gotta say, this deflector + unstable force sword kinda spicy
oh we can install mods now?
indeed

there's lots of mods
nice
very good qol stuff
do you have to do it with game launcher
if you have any doubts, here is their stance on mods
https://forums.fatsharkgames.com/t/darktide-modding-policy/75407
oh no I know about fatshark modding
it's pretty much drag and drop and running one script
came from vermintide 2
you'll need to download an external mod manager thingamajig of sorts, sort of like terraria's tmodloader
Even after moving the peril level % closer to my cursor
lmao xD

ig some people need a bit of secondary warning haha
who designed this monstrosity penance and why do they hate the world
I get really into the game and lose track
my friend was able to join a group and they were cool enough to let him solo the boss
And I've spent 250 hours pretty much on voidstrike staff
Which it's hard to blow up with
it was still, quite painful yes.
And now I'm using trauma
here is the modding discord; https://discord.gg/GFyCGNpJb8
Instructions for installing stuff is in the #instructions channel; there is also another installation guide here https://dmf-docs.darkti.de/#/installing-mods.
ngl, fs+ void psyker is my second favorite behind hammer zealot
ngl using Trauma with low warp resistance, u gotta be careful
I have high warp resistance + warp flurry+ inner tranquility
still xD?
lmao
It's the only staff I blow up with
i will make use of this knowledge
so I try to blast at 99% and end up doing it at 100%
Me
i'm glad I'm not the only one
mah main goal is to blow up and actlikeidunnonobodeeehhh
now to find mods to make my fps better because the game pps itself a little whenever i look at flames 
there are mods for "potato" settings tho I havent touched them haha
Sometimes, if I blow up twice in one game
I blow up 2-4 times a game and that’s when I’m going easy
Before I actually blow up the second time
Go hard
I quit
What
lmao
Why
So they don't see my shame of being an idiot
my game works fine in tight corridors it just drops fps every time i get into an open space or look at flames
????
OMEGA
I blow up especially a lot after I’ve been unga bunga on my zealot
Why are u quitting just as ur subbing

Winning
Phone fk u
“Oh right peril is a thing”
true, I get like 40-50 fps in big hordes and fire but honestly that's nothing crazy for me
a bad craftsman blames his tools
a good craftsman hacks rng
There's a 50-50 chance of me blowing up in my first game of the day
a good craftsman doesn't blow up when casting at 100% peril by simply triggering battle meditation with pure skill
After that it quickly decreases
also pls fatshark let us turn ragdoll count down to 1 instead of 3 !!!
It is
fatshark is notorious for what i deem as "fart with reverb sound effect" moments
their arbitrary maniac values in this game are so annoying
because it's random and kind of funny but it doesn't really do any good
its because void does regular damage to all targets, and maniacs have super dialed up healthpools, that is then offset by weapons that get huge bonuses to maniac type armor
I use void for trash
damn void does like 64% dmg to maniacs
well I just use force sword for muties
but killing trappers is too annoying
meanwhile chad trauma staff
trappers is fine with high mobility
since you can wait for them to shoot and dodge diagonally into their direction to reach them
I just mean it takes too many shots
o with the void
yeah
:(
🤔

the head hitboxes seem weird on some things
aim high
like you have to aim very high
yes
the secret is
voidstrike rightmouse is like
1m square above their head
some models have shit that will make u get non-headshots
this is why i gotta do the voidstrike hop (my character shortie)
to get flat trajectory
lol
My char is shortie too
literally everything u can see thats close to u gets hit
even shit u clearly missed
this includes shit
that is literally behind u
when you jump or just in general
in general
6 Views. Watch simply think anti-bog thonks and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
take this dog for example
he elected to jump at me from a rear angle
the fool
the clown
the risible comedian
what did he think would happen
now that I understand
and yeah for eg shotgunners
this probs trips ppl up
if u shoot at their face
u will 50:50 get a not headshot
but if u shoot
literally 2ft above their fuckin head
at the skull?
headshot

can you hit any funny breakpoints by switching to unstable FS after launching void?
also, quick question
I love trying to melee those dreg shotgunners that basically keep pumping their shottie at me no matter how close I am
why do hounds just randomly get stuck in the middle of the air
i know it's not the psykers doing it
because yes
dude I didnt know force sword has INFINITE dodge count
10 Views. Watch these dogs volunteered for the psykic laika programme and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
yeah that's a very neat property of the force sword

but it also has 50% more base block cost
they call this the voidstrike rocket programme
it sure does only hav 2 base stamina
but it also doesn't have a stamina penalty for blocking attacks from behind
oh wow ok
fair nuff
this is a certified obese megalodon moment
i still absolutely abhor the block cost of the force sword
a certified "complicated blocking mechanics that aren't explained" moment
but why block when the push is so goog
it should never matter
tru
u should block 3 things per game
any more and ur being wasteful
i dont make the rules
i feel like they took a lot of vermintide mechanics and copied them over to darktide
btw when i say literally 2ft

because in vt2 you can block from behind
above a shotgunners head
what are ft, i only know of m
so after using deflector, it's just kind of funny, and occasionally useful when you are stuck in bad spot
true, but blocking is DT is a bit less effective im pretty sure
for every weapon in general
Jesus
i think it's bc stamina is now tied to stuff like sprinting
whereas in vt2 stamina was only used for block and push attacks
yeah but I have a feeling it kinda...costs more to block stuff now, and pushing in VT2 only takes like half a stamina bar
so much more damage in darktide imo
blocking is broadly pretty bad in darktide
and if ur doing it a lot
something is badly wrong
there are individual specific moves its pretty swag to block
gotta change it for gun play ig
but otherwise u always have better options
i think partly people are blocking because they dont realise that dodges and slides actually turn u invulnerable
against 90% of the shit ur dealing with
(not counting blocking while resing which is its own thing)
oh worm?
i pretty much only block unintentionally, such as when I'm block-cancelling my force sword combo
ok to be precise
dodging gives u a dodge state. against most attacks at most ranges
but you can also block with deflector to laugh at trash mobs which is fun
ok in vt2
i hope it turns out nice
dodge frames don't make you invuln
Watch mauler 0 movement dodges and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
incorrect
they just make things miss
"nice" "Rashad"
in vt2 it's different
perhaps, but for whatever reason
the idea theres no state-based invulnerability in darktide is widespread
when in reality
Watch if u wiggle fast enough its borderline stationary and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
u can do shit like this
it makes an enemy miss your hitbox but doesn't guarantee invuln
they probably changed the mechanic in darktide
Watch shotgun and melee 0 movement dodge and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
or like this
the notion of "tracking' was ingrained into me during one of their patch notes

yeah this is different than vermintide 2
yeah "breaks tracking" is a phrase i keep hearing
they said something about how dodging with ranged weapons didn't break tracking in the beta or something along those lines
when i ask people what is tracking
they cant tell me
because somehow my dodges work when im stationary

very peculiar
ur just standing so still that they can't see or hit you
tru tru
there is a separate mechanic where enemies will change their ranged behaviour depending on ur state
Activates the camo feat
which might be related
oh my god
eg u will see shotgunners and shooters breaking their volleys
when u slide
but its totally separate to the ranged invulnerability
and this is not just for meatgrinder memes
i think ive been hit by one sniper in the last month
Watch o wait and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
very intriguing
so as long as you do the cupid shuffle you won't get hit

u can do some dummy stuff
have definitely made some pugs think I'm better at the game than I am by just mashing dodge while purging
Watch basil vs the toilet gang (miniature) and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
for example
u can fight 5 crushers 5 bulwarks and lose zero hp
if u abuse iframes
(on ogryn)
so even when u have a slow ass dodge
u can get away with a ridiculous amount
ill keep the crit but what would you change
get rid of brutal momentum
careful calling them that, little timmy will get hit by one of the things that beat dodge
and go right back to reddit theorizing
u will be unable to hit heads unless u isolate the head hitbox
after getting one kill
however
my best guess for the reason why you have iframes on dodge is of gunplay
if ur happy with the bm mashing lights and dont mind bm interfering with weakspots
then thats not bad
i prefer thrust / decimator or thrust/whatever because rashad has such nice heavies
i can hit some heads
i think its also just way better feeling in general
i think ill try it as it
yeah the issue is that without bm active
the axe will stop on top of somebody's head right
it's probably because it's more lenient
because it gets stopped by their mass
but if bm is active and ur not super careful or hitbox skim
the axe will cleave down thru to their torso or arm
and rashad has torso priority
so u get scammed
sounds fun
yeah in vt2 dodge state wasn't very forgiving
lol
it's really obvious with the way dogs behave, but these servers don't have nearly the tick rate they would need to for a core defensive mechanic like a true positional dodge work well
putting the finesse in finessed
if u want to 100% guarantee a rashad headshot just do this
Watch RASHAD VISION ONLINE and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
it works even with BM active
do mauler memes
if bm is active u can hitbox skim but its hard in actual gameplay
Watch even with bm active we can skim somie heetboxes and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
i thonk also in vt2 blocking was so core
like they had stuff that keyed off perfect parries
like the shade invis
but in dt they tied more stuff to dodge
like duck n dive
or precog or whatever
but they didnt have time to make it kind of coherent yet
so blocking is more a relic mechanic for pure defensive actions
Precog is so overturned. They need to nerf it soon
yeah they definitely made that the core defensive mechanic, which makes sense given the increased emphasis on ranged damage
before it trivialises the game any further
seeing future OP
but whats funny is that despite all the complaining about darktides ranged mechanics it has more interactivity with hitscan ranged enemies than like
99% of fpses lol
u have so many options for iframes and defensive actions and all ur enemies have fixed tells
and fixed firing times
speaking of which, "precognition" sounds like a name for a defensive blessing, not a god damn offensive one
u even get an audio tell from behind
like that shits tite

unironically gj fatshork
shame that only one class and one build uses that stuff in a cool way
people gaslight you and act like that stuff isn't in the game
i mean the number of times ive had to explain how dodges and slides work
i kinda get it
like its not intuitively obvious that sliding turns u into neo
but at the same time...
do people not notice...
although they're ultimately wrong in the end, I don't necessarily disagree with them because stuff is handed to you in small bits and pieces, never being explained or taught in one coherent manner
Earlier, I thought I read something on here
unironically playing vet made me pay a lot more attention to those mechanics
Someone said they bound dodge and slide to the same button
because i immediately picked duck n dive deadshot
if you don't know about a mechanic, then it might as well not exist











