#psyker-class
1 messages · Page 400 of 1
ah neat
k I'll try that, didn't know that
for windows, Winkey+Shift+S will clip anything
I just use that as I hate steam's screenie system
Reposting this from last night. (Wrong link, fixed)
https://strawpoll.com/polls/Q0ZpR7K4GnM
Why do you keep posting polls?
Because Psykers like polls? 😛
Where’s the laser staff 
I like dancing with my poles yes
Its the same poll. And its fun.
It's not.
You don't have to repost it either
To get as much input as possible, I do.
Makes sense, the rip damage already does pretty good damage against armored enemies
this shit belongs somewhere else
trauma staff
should have aoe bleed
for real
its literally called trauma staff
trauma staff should leave a patch of warpfire on the ground
nyet
da
NYET
Hello has anyone tested force sword blazing spirit blessing?
alt-account?
no just a poll enthusiast
I'm sure you are.
I have, with bloodthirsty. I posted a video, search my username and flip back a few pages.
It's awesome, except for infested ...
You really are just a bucket of fun, aren't you.
Infected have resistance?
Yeah, it melts everything in my example except the pox walkers
Just how much damage does the psyker self-splosion deal, anyway?
Is it the Ius auto pistol vid?
Not enough to make it a fun strategy to employ when given the chance.
I don't have a solid number to give, forgive me
it's official, i'm your alt account
Great, now I have two dopplegangers in this chat. The Inquisition is gonna lynch me.
Oooh just saw the Soulblaze vid
Is that 100% chance crit after special blessing for only one attack or for a duration?
5 seconds
I'm not a doppelganger if I am you
Magnificent, I wanna build it
But are you also Gamer General is the real question.
nice identity crisis but I'm sure you'll come to terms one day
@solemn ibex
t4 warpflurry takes priority
warp resistance is the dumpstat
these are the 'best in slot' blessings
Does it tho
Blast radius usually since it have very little impact.
Do you animation cancel your blasts?
no cancel culture is out of hand
Ha!
with just transfer peril 3
you can spam voidstrike for forever, almost
and when you cant? just ult
no quelling necessary
and quelling will drop flurry stacks
so warp resistance unnecessary
I haven't seen that blessing on any of my rolls yet. One day rng bless me.
blast radius and warp res (if running transfer Peril) are generally the least important stats yeah
I personally prefer blast radius as my dumpster since I don't like the Voidstrike throwing enemies around
Giving up warp nexus for it. Is the trade-off worth losing the damage
i'd much rather get to spam with no down time
the crit dmg multiplier on Voidstrike secondaries is not too good
Yes crit on voidstrike isn’t that good
Ult with the ult cool down on elite kills
Psyker has base of 5% crit
and warp nexus is bugged in that you get the last 2 stacks at 97% peril
Dang
Warp nexus is 0/5/10/20% crit at something like 0/50/97/97
How do people learn these bugs
Datamining
yeah, the blessings on staffs are not very competitive
people who looked into code spreading the good info here
But yeah the main reason you take nexus on the purge and surge is because they have special effects when they crit
Sure, but how? Impressive to me.
Using this combined with surge staff, its pretty neat as surge do not really have a problem for big mobs:
Purge applies two stacks of dot and surge has an increased stun
They also both apply multiple times per target cuz purge is a flamethrower and surge ticks like 4x a target
I have been looking at the mk I claw for the sweeping attack pattern
Ngl claw swords are kinda meh across the board
Try out an antax
or be a dueling sword chad
Looks like a cleave monster...for psyker
I did and i use it when i use purgatorius staff
🤔
Devils claw is… well when I bring it into damnation it’s trash XD
I think it took me like 40 seconds to kill 4 of those dreg buckethead grunts
I was just bashing away at their heads and they refused to die
Another I'm trying to get. I got what should be a good Rashad. But killing on weak spots is rare.
Its one shot kill for bucket boys with a heavy strike
claw lights have really shit armour modifiers against flak
With my devil claw sword
On damnation?
I mean damnation is just heresy with like 30% more stats
"You're hitting armor!" Lol
Actually heresy had bugged spawns not sure if they fixed
What's the dumpstat on firestaff?
Warp Resistance
warp res is my preferred dumpster on purg
why does it autocorrect dump stat into dumpster
Rumor on the streets is damage is the dump stat.
Depends on who you ask
Gonna test damnation after my meeting, hope random groups are better than on heresy<
they should probably?
is that true
Tbh burn and warp resist are both kinda meh
do enemies have 30% more hp
That’s how someone described it
I just don’t rly care at this point
When I moved from heresy to damnation the only thing noticeably different for me was how shooters stripped armor in like two shots
I think the scaling differs a little from enemy to enemy but it's around that scale
Tbh I’ve gotten to the point where I play this game to pass time and yeah
I’m like super spaced out when I play
Legit don’t realize it’s high int damn half the time until like maybe 50% through the map
And melee knocks half your health and likes to sync their attacks.
^^ it’s easier with the toughness change
Keep your toughness up keep your health up basically
And when you take a hit just quickly kill something to restore toughness
Prob why I dislike the claw
That thing can’t kill for shit
Compared to something like the antax which can light attack one hit
I think the scab shooters do extra damage to health too. So if they shoot you and toughness has broken, it's going to hurt.
I forget exactly tbh
Ik someone mentioned I think gunners and reapers shred your health once toughness is gone
moreso that stalkers deal more damage to toughness but low base damage, whereas scab shooters have a cracked out base damage
reapers do 0.5x damage to toughness, which can be real deceiving when your toughness breaks
And then we have shotgunners
there's a reddit post outlining the enemy damage, but I'm not on my desktop
shotgunners are scary
The reapers are annoying. Once they start supressing the team it's a bit chaotic.
Psykers job to take em out half the time
Oh, yeah. Two of them synced and you are dead.
though psykers are decent against them because the LMB on our staves instantly stagger them
Reapers?
Yep
The autopistol zealot and vets def suck at killing em
So yeah psyker KB moment
No, takes too long. My vet with my headhunter takes them down in 2 - 3 seconds (14 - 18 bullets) depending on how much I keep recoil on the head. Plus I suppress them. Psyker doesn't supress reapers fast enough for others to join in.
Psyker is better for bulwark to drop their shield
Meh
A good zealot should be dispatching the bulwarks anyways
And you can do both tbh
Also you are saying 14-18 bullets
Gl landing that when 3 reapers are spraying the team
Each class can fill multiple roles.
I surge staff bulwarks, open em up. Press F open em up again and then BB the reapers
And if the bulwarks are still alive I do a disappointment sigh and switch back to my surge staff
I've done it. I have to pop my ability for the damage boost for things like that abd toss a grenade or two.
Idk my experience is that my team members can’t kill reapers for shit
So I have to BB them
I run trauma so I usually clear the shooters around reapers; and I only ever BB reapers at the end of engagements or if it's starting to get drawn out
If I am dealing with a lot of range, I am not on a team that matches well with my play style.
can you get going out with a bang with the hounds from the modifiers? I got 5+ of them in a go and i didn't get the penance
reapers are really just annoying for the fact that they move forward, so they need to be killed if they're about to break our cover
Specials don’t count towards out with a bang
I find they supress the ranged people it can lead to the ranged getting out of hand.
AH so it needs to be dregs and scabs?
oh yeah, with the trauma staff, the outer radius interrupts their salvo so I don't usually think too much about leaving reapers alive
I mean my BB priorities are basically Sniper > bomber > trapper > shotgunner > gunner > other specials > reaper = bulwark = crusher > shooters
I just hope that my bullet staff teammates kill the reapers quickly enough
Basically, your best bet is to blow up a bunch of shotgunners
ah, thanks! I've been trying to do it by the elevator in that one mission but people never really cooperate and 1 usually dies before I can group them
The midevent of commsplex is my map choice to get that penance
yeah that's the one!
Bombers are the worst. Snipers you can take cover. Bombers push you out of cover. Also split the squad. They give me the most headaches.
Eh bombers are way ez to stagger
fuckers have such a short interval on their bombs
I swear to God that they didn't rapidfire bombs this much before
Press F in their general direction when you hear the lines and watch the grenade drop at their feet
Snipers are priority with their bs jank invisilaser instant firing bs
Same when you see a sniper line and dodge.
Instant firing invisilaser
Sometimes. But I swear bombers surprise bomb too.
the delay before they shoot is fine until you factor in ping
I mean 70 ping is enough to cause poxhound jank so
I'm on a constant 120 ping so it sucks real bad
Oh. I shot one sniper three times, but I guess the server said that I was sniped first. On my screen I should have hit first.
they suck when they catch you at narrow hallways or they throw bombs behind line of sight
I mean they are a big deal, ez squishy juicy stat pads
When they snipe you through 3 fences and a trap door
But in terms of deadliness I find snipers far far worse
THe place with the rods that the bombers stand on the bridge and you cant target them behind the railways
I had to run back to bait the bomber to run forward so that I could BB him
Ah yeah that one is bad
Both are easy to kill but both send everyone running more than most enemies.
I felt like doing drip penance today but apparently game won't let me in
Oh another thing is snipers blend in way more
Bombers have a spawn sound, you hear them moving, you hear them prepping a grenade, bright glowy grenade suit, you hear and see the grenade sailing through the air
Snipers just camp in a fucking corner
And then buggy invisilaser bs takes half your hp
Got a question about force sword. It seems to me deflector and uncanny strike would be great perks, but I never see anyone talk about uncanny on this weapon. What am I missing?
Does jumping before bbing make targeting easier or is it just my impression?
I've been seeing their beams when they camp today. But I've had them walk through the spawn door already targeting and shooting. That sucks.
It does for me
force sword actually has pretty good armour modifiers on their attacks
So it's just overkill then?
uncanny pretty much only benefits damage against carapace or the 3rd light
Rending is meh, the FS special doesn’t benefit from it at all
You want slaughterer on your FS that’s like the one perk everyone agrees is amazing
Slaughterer gives Force Sword the damage it lacks. Your Special already penetrates armor, which is what you'll be using to kill Elites anyways.
And then deflector is 👌
You can see over stuff so sometimes.
Thanks guys
Like I’m not saying this figuratively btw, apparently FS special literally doesn’t interact with rending
And anything you would need rending on you would probably be using the FS special
Rending pushes your weapons armor pen modifier towards 1.0. The Force Sword Special already has a 1.0 on all armor types, so it can't benefit from rending.
Its the same thing with Brittleness.
It's not like my character is a dwarf 
something something how's the weather up there something
We live in a hive, the weather is shit anywhere sibling
i wish I made my character shorter just so that I didn't get shot by ranged when fighting a horde
idk weathers great
clear blue sky
I think they removed short people because of issues with the ai being able to hit them
Leagues of Votann Merc dlc when?
i made my character as short as possible
In the grim darkness of the far future there are no manlets
tiny lady. BIG ARMOR
it slipped my mind to shorten my Psyker during character creation
Reposting this since its been a few hours.
https://strawpoll.com/polls/Q0ZpR7K4GnM
Installing VPN to skew the vote
Wrong name of poll - true name is "What staff to nerf next?" 🙂 I'll vote Trauma just in case
People have a favorite stave? I think least favorite stave would be a better vote tbh
Void or Surge for me, boring af
Short characters have shorter range to use the hacker.
Surge is amazing memestrike bleh
I didnt say bad, just not interesting
Blue Fire and Explosions fill brain with feel good juice
maybe that's Nurgle corruption idk
Why isn't Hasshut in 40k? I imagine a lot of people would worship a god of Fire
He does have a fire sword
Maybe big E does have some not stupid in hindsight ideas
Why cant psyker get a fire sword
We have one. Its call Blazing Spirit on Force Sword, duh.
haha dies
I wonder if psyker's fire talents will be buffed before zealot inevitably gets an fire themed kit, purifier or whatever it'll end up being called.
I'm getting a little annoyed with these tiny insignificant buffs to Wrack and Ruin they're doing every patch
Idk the zealots are currently torn over the fact that the flamer is too powerful
I imagine they'll rework burn/soulblaze
Don’t worry 50 more patches and wrack and ruin will apply 10 stacks over a 100m radius
It will be meta
on one hand, they recognize that Soulblaze can be really strong given these micro-adjustments to wrack & ruin
on the other hand, purgatus exists
Idk I just find it hilarious that zealots are complaining that their weapon are too powerful
well they're not talking from the perspective of using the flamer
but having a teammate that uses the flamer as well
Idk my friend uses the flamer and yeah they aren’t particularly happy about the flamer getting reworked
So that’s one more vet to add to my group
woohoo
Aka my group went from 1 vet - 2 zealots - 1 psyker
I like mowing down hordes I hate Flamer Shouty’s, they ruin my fun
To 3 vets - 1 psyker
I like meleeing so I hate flamethrowers
I hate meleeing so I love flamers
I used to love the purga but after the Trauma got buffed I never looked back
trauma is fun, can even get blazing spirit if you're that needing of fire
trauma is my anti-ranged until we get a real staff for that
They just need to hard buff surge to do 100x damage
And chain to 3x the targets
Surge need to be powerful enough that it would shut off my pc if I overheat
give surge blazing spirit and that would probably help
I'm actually fine with a control focused staff like current surge, I'd rather see a different mk of Surge that focuses on the damage factor instead
another nomanus staff
No no surge is weak as shit
Please buff
Lots and lots and lots of buffs
People in zealot chat hate surge
why?
Because it ruins their Mutie one shots
how does it do that?
Cuz it freezes the muties and they can’t compensate lmao
?
I also hate surge for ruining my FS specials
Idk there are people who think surge needs more damage and that it’s weak af
Yah why doesn't the crit focused stave have blazing spirit lol
And hey I’m down for buffs to my main staff
i dont mind surge depending on how its used
no synergy allowed for psyker
I just don't like surge psykers who play too overly safe
You would hate playing with me
I mean i fucking hate surgery
like freezing a mutant 10m away in a flame/psyker comp
I'm fine with it now since I just run ahead of my team
I'm going to surge all over you
buff quicken to give movement speed. so that I can be a cool zealot
And then it will be balanced
sugrgeggegge
the cleave limit and shit damage is a real stinky aspect of surge
but it also aims for you so I'm fine with that
also total stun effect
just needs more staffs
yah
you could say the staff department is...understaffed
It's damage seems fine, it also isn't really a damage focused weapon to begin with
I mean, stop using it on non flak 
./s
God gave you a melee weapon
^
I mean not eating 3 crushers overheads due to insane shock therapy is pretty hot ngl
and like m5 ax/force sword/mk5 dueling sword are literally right there
Ngl kinda want to know what they using it on that they can't kill, cause most elite have flak and kinda die in 3-4 charges
Unless they horde spaming and praying to god
maybe a lot of dreg ragers? lol
Don't it have decent manic damage too (being serious I forgot the numbers)
Idk

Hello crab
what thoughts lurk in that tiny angry crab?
Lust
As you can see we are talking by about how surge staff needs to do 100x the damage it currently does and hit 3x more targets
Then it will be balanced
Have you mentioned buffing trauma even more tho?
maybe 98x
psyker is op
particularly gun psyker
we must nerf
was testing a mg1a lasgun in mg
took it into a hi 5 by accident
it was too good
oohhh nooo what if they nerf Psyker by removing all guns
Make it do 0 damage, make it cc everything in front of you, and make the enemies immune to damage while under the cc effect so you can play true cc simulator for hours while the rest of your team mates do the mission
How terrible 
Psyker should have a staff in it's starting kit honestly
Instill reddit start making "why psyker op" thread this clas is forever the weakest 
And bring the shotgun back ffs
Yo pog I’d love that
heavens, only force weapons in the shop?
Press a CC button in one hand
i also think psyker does too many damages with warpfire
they need to stop that
purely make it visuals only
also remove staff melee its too good
replace with more gun
make it visuals only like the surge staff lmao
I'll delete my psyker and go back to zealot
u pull out a boltpistol
SMH flamer needs buff
They aren’t carrying hard enough
smh
With how often I end up with double psykers in diff 4/5, underpowered or not, it clearly is popular (anecdotal evidence doesn't mean much though)
Need a mission with 2 shieldgryns and 2 surge staffers, then we take bets on who tops the damage, while they clear through a hi5 for 3 hours
I mean I ran into another psyker this morning asked what staff and they said gun psyker
And I went “meh screw it I’ll pull out MetaPsykerTM”
Psyker is not a staff
And yeah double gunker
Think in my experience ogryn aren't that popular but it might be time of day, one day I saw no vet the next I get them every match
i get vets but I just ignore them in my mind
Honestly, i run into every class plenty
I only like zealot teammates
Ogryn is the least common, but if I end up with them on my team, it's always in pairs
Birds of a feather I guess
I think Ogryn is fun
The real question is how often do you run into ogryns that know what dodging is
How often do you run into anybody who knows what dodging is, or blocking for that matter?
how often do you
10
I think, on average, most non-ogryn players i run into in tier 5 dodge
Blocking? Shield ogryn? plants shield in corner
definitely run into those
Shield is so weak, it's like they were afraid of what makes FK and IB powerful or something
Bring back infinite cleave shield heavies already
IB doesn’t even run shield tho
They run cog or dual hammers XD
I mean they can but
infinte cleave was terrible
maybe on BW
oh no, I mean the Vermintide 2 shield bash heavy had infinite cleave by default
ah
Not Ogryn's garbage talent
I don't even know if Infinite cleave on shield heavy by default would make it good
I'm not enough in the know for ogryn meta
Heavy 2 does
😄
except on shields and crushers
Holy fuck I hate purgatus
why?
stole his pension
I guess it can't kill ranged, but other than that, I have no qualms with it
Blue fire pretty
Go for Trauma, feels comfy after buffs
I used trauma back in CBT
same
Don’t think I can go back to it after surge tho
What was the trauma buff?
Wait huh
Yah you can actually use it more than like twice
reduced peril gen from 47% to about 22% for a full charge at 80%
No way I heard someone complain about peril gain from trauma last week 
not 22% but around that number
I see
But a full charge is still like 25-30% easily
I mean, the explosion's stagger doesn't scale with charge
trauma just charges faster than the other staffs, so the peril% per second is faster than the other staffs while charging
so it's always pretty strong
the center stagger doesn't but I'm pretty sure the outer radius does
there is a falloff
the falloff is sharp
epicentre and outer
the outer radius stagger is not enough to throw groaners/poxwalkers if not sufficiently charged
People don't use left click enough with any of the staves I find
both the mind bullets and purge puff are very potent
I like the trauma because it can deal with hordes and distant shooters pretty effectively
Yah I've been using it more, I just switch to whatever feels fun atm tho
Its gotten pretty cozy to use
What talent is that?
Ascendant blaze
Yah Ascendant Blaze
Oh ... obviously. I use kinetic barrage, for versatility.
i hate enemy ogryns so I like KB
That's fine, Ascendant Blaze just let's you melt hordes and even the shooters far away, literally one shots on damnation with Soul Battery
7 stacks of soulflame aint no joke
6*
I'm pretty sure it's 1+number of warp charges
presumably since 0 stacks still burns enemies
huh?
as in AB will still apply soulblaze even with 0 warp charges
- Use Inner Tranq
- Use Warp Battery
- Have Warp Flurry
- Profit
Warp flurry cuts your charge cost by the same X% because peril gained while charging is peril per second. Less time charging, less peril generated, which is quite significant when your base cost for full charge is ~ 22% and release is 4%.
It tick for 1 damage 
Haha
smh inner tranq
Bold of you to assume I have good rng
i love loud noises
Warp flurry what’s that?
Skill issue obv
f
If you get a better gaming chair your RNG improves.
I’m still using a dell keyboard from the 2000’s
Membrane
That's the blessing for fast charging on staves. Wrong reply, you were asking "what is warp flurry". It's the new drink a McDonald's.
My first good staff was surge and I think I'm gonna stick with that atm
reasonable
I got a 375 purge as my go to, but I'm getting a few really good traumas
Hoping for one with flurry + Nexus
flurry + focused channelling is my dream trauma
No interrupting is nice, but crit chance go brrr
the real banger about focused channelling is that getting shot at max toughness doesn't stagger you
and bomber nades don't stun you as long as RMB is held down
that's a neat tech
yup
i can stay 0.00001 milleseconds longer near a bomber nade before needing to run away
Is warp nexus any good on surge staff or it’s bugged?
warp nexus is bugged in that the last two stacks are given at 97% peril
oh
0/5/10/20% at like 0/50/97/97
Lol so it’s hard to get non bugged blessings for the surge then
Surge you just run nexus and terrifying barrage
And wait for flurry to work and swap out barrage
Maybe it'll get blazing spirit one day
I think digital keyboards are actually the more recent invention
presumably
I can't wait till those silly sci-fi holographic touchscreen keyboards are a thing
sounds awful
no feed back imputs, count me in lmao
no dreams here
Dreaming summons the voices that tell us to do funny things
Me with can opener 4 and Confident Strike 4
me with literally 4 anything
I want t4 Deflector

t4 precog was the first t4 i ever got
or t4 one for ax, Devestating Swing?
Sad
Precog pog
brutal momentum i assume
devastating strike is the crit one for claw/chain weapons that got nerfed to the ground
smh not remembering the 1000 blessings in this game
I remember Deflector, and Slaughterer, can you guess what meta weapon I use?
Slab shield
I was under the impression the charged attack felt awful to use
and the cleave was iffy
has a niche but could use a bump to the cleave distribution
the charge toasts bosses like nothing else
I like my Eviscerator too much
The charged attack stops at the first enemy, given the amount of poxwalkers there is almost always someone going "get down Mr. President"
I need money though for a better one, and I don't play zealot too much atm
you can jump and smack to get around poxies or other enemies in the way
Here's to hoping for shared resources
wait, do the heavies on TH do 0 damage beyond the 3rd target
if I'm looking at the breakpoint calculator correctly
The cleave is notoriously bad
yep
oh my god
it could use that removed
it's such a dumb fucken mechanic
like
it can sweep through like 2+ ragers and a bunch of poixes
when fully ramped
but it will only kill 1 thing
imagine having a 3.5s slaughterer and being completely unable to make full use of it
now I am made very happy
You run slaughterer for the CC rly
also for that moment when you have it full stacked
and a monstrosity makes the poor decison to walk to closely to you
I think the resident Thammer guy in zealot chat managed to actually 2 shot a damn deamon host
That's amazing really, but please stop pulling hosts on damnation, I'm begging you
I mean
if they two - 3 shot it
idc
it's when they can't
that it becomes an issue
Average player says they can’t
It’s paired with flamer or autopistol a lot of the times
Let the guns handle most things, hammer for the ogryns n shit
Autopistol not braced autogun?
Autopistol got buffed recently
Pretty cracked rn
Autogun is less damage close range but doesn’t rely on god blessings and more range
ah, I actually think zealot uses more varied ranged options than any other class
What’s the average light attack for melee weapons?
Both work last j checked
like damage or whatcha mean?
Damage
Which weapon?
Any weapon. I just want to know what is seen as relatively standard
e.g., lights on the devil claws do jack shit to flak
whereas lights on the force sword are pretty ok against flak
You wanna pull up the weapon and tab in the display, it gives the nitty gritty on the stats
Claw sword needs like 5 lights, antax light kills in one
Then there's stuff like a charged force sword which can one shot a mauler with a bodyshot heavy on damnation
Yeah numbers check out
Yes
yes
Depending on weapon
Alright
for a lot of weapons yes
My Chainaxe is 80% damage roll and a non headshot heavy doesn’t kill ‘em
I don’t use chain axe anyone know what it’s like?
my psyker arms are too weak to use chainaxes so I unfortunately don't know
Yah get really comfortable with hitting headshots almost always, except on like Maulers, and maybe the dreg melee guy with a hat
depends on weapon
I do, any specific questions
yah mk5 is so silly
But yeah just know that a poxwalker on damnation has like 300 hp
I think groaners have like 200 or 250
the power disparity on the power/force/chain weapons is so lop sided
Does winding up a charged force sword increase the damage?
When moving around the staff primary orbs feel hard to hit shots with
this is what a Force Sword heavy-bodyshot on a poxwalker looks like
Uhhh to an extent I think?
Thrust blessing
charged heavies do more damage yes, can even 1 shot a mauler with a bodyshot on damnation
By default, holding your LMB does not affect the damage of heavies
I think it does slightly
Being able to hold your heavies is mostly just for timing your attacks
wait do you mean a heavy vs light or fully charging a heavy?
Sorry, I shluldve rephrased, does a heavy charged do more than a light charged?
Shouldve*
yes
Yes
Oh got it
Depends on weapon
Light charge is significantly faster animation tho
Force Sword breakpoints are wacky in a fun way
I once kept missing a infestor tendril pustule node with the staff primary
Thrust blessing on staff?
I want a BB buff fr
can 1 shot a scab rager with force sword charged light
There are like only a couple weapons where the heavies have 2 damage values depending on how long you charge it but I don't recall which ones those were
Nah man I want a cleave blessing in staff for the special attack
3 or 4 shots to kill an ogryn is busted
Ah yeah staff specials are useless
ah yes the melee
They wouldn’t be useless, if melee weapons took more time to draw
No no. You can use then to proc Transfer Peril or charge Warp Flurry
Profit. /s
Lmao
give me a gun special on my purge
what the fuck
If my melee weapon took time to equip, the special could be useful to knock them back and then switch
the special procs flurry?
just gat somebody with a laspistol
they do but it's too slow unless you are waiting for something
you can charge it so I guess
Adds stacks, but the first RMB after is bugged. Go slap a mob with special 4 times, do a quick RMB after and then a full RMB.
Special attack proccing kinetic flayer is very satisfying though
Be amazed.
oh my lord
Actually you don't even need to hit anything with the staff special. You can just swing air 4 times as well
psykers punching air rn
Gotta go all you can for that extra percentage
It's what separates grand masters from rookies.
well i'm glad to know this for the niche situation to blast a beast of nurgle when they spawn
This is why you go sorcerer for that still spell metamagic
Using surge on dregs after a while of scabs feels like hitting a brick wall
Sibling, why are you swinging your staff in air?
You have a long journey ahead, young one.
Great new trauma staff tech
every staff tech
forcesword does not have thrust
there's no other staff besides the trauma
didn't feel like it worked on surge but I only tried a few times
they don't exist
Yep
Surge is bugged anyways with flurry
Flurry is just broke on surge and purge
Maybe the delay breaks the tech
There was a 30 something MB patch today buy no idea what that was about
Who tf knows at this point
I cry inside when there is more than 5 dreg shooters and the veterans are too busy not noticing the enemies
reverting the maniac damage changes to the bullbutcher and axes
typical trauma W when there are dreg stalkers
Dreg stalkers even a thing?
all dreg enemies with guns are stalkers
dreg shooters aren't a thing
of course, this is a classic "not explained in-game" moment
This why I don’t play veteran to differentiate it
what's the name for the scab shooters that don't show up on bio optics even with the 30 talent?
Wait but dreg stalkers light up during counterfire
Stalkers
scab stalkers
But scab stalkers have fucking cloaking tech
dreg stalkers get highlighted but scab stalkers don't :)
fucking stupid
Making sense
Honestly I would’ve just said okay they are called stalkers so they know how to stealth, but now dreg rangeds are stalkers too
the dreg yellow makes them stand out and scab shooters have glowy bits
makes total sense
like vet doesn't need more buffs
I mean I guess yellow can be considered camo in nurgle infested areas
but scab stalkers need to show up on counterfire
Buff shotgun though
that's a weapon buff
Hey has anyone here seen the force sword clip of someone 1-shotting a crusher? How’d they do it? I can link the clip too
Yeah but a weapon buff that vet uses is a vet buff technically
I imagine if we go deeper in the hive wherever these daemons are coming from
zealot also can use it
Yeah
but I get what you are saying
Both class buff
probably with warp unleashed, +carapace, power blessings (Unstable Power, Slaughterer), and crits
crab did it
I want to play as Navis Armsmen breacher from kill team >:(
Yea
How does unstable scale btw
with crits and max slaughterer stacks without +carapace, I do 2200 damage to crushers with a heavy-special headshot
it was a crit headshot blazing spirit and sometihng else
the blazing spirit finished it off
Unstable+Slaughterer seems like a funny force sword build
if you don't have bloodthirsty that's your best damage focused one
powah
rampage appears useless on dueling sword
Unstable Power 😂
in psykhanium i cant seen to hit more than 2
Enjoy your +5 damage per hit
even with the push attack
push-attacks on all duelling swords have 6 cleave iirc
Too bad they are so vertical
according to the calc they do have 6 cleave
i think i prefer shred + riposte + crit chance
Verticality, Ascendant Blaze’s worst enemy
the push attack can kill 2 groaners with a good enough roll, which is decent
not like any of the attacks do a lot of damage to 4+
reduced damage against infested smh
a lot of things do
for some reason
like an 80% damage bolter with no buffs can't 1 shot a damnation poxwalker without a crit or headshot
Just get better skilled
i am of higher skill and my bolter always crits and headshots and 1 hits all enemies including beast of nurgle
force sword and combat/tac axes seem to be the only melees with 100% against infested on their lights

Not my vanilla experience
How dare you ruin the integrity and purity of this game
for me it's always on
I play this game with ZERO third party just as the devs INTENDED
thank god for this hotfix
my axe was dealing 1/2 the damage to maniacs it used to
I thought that was weird
Lmao
Apparently the antax lights were in line with other axes
What was broken was that the antax heavies were underpowered
So what they should’ve done was buff the heavies and instead they nerfed the lights XD
the heavies on the other combat axes also do poopoo against maniac
wow this weapon icon mod open my eye to how shit this is
mainly cause i never knew what a salvo is
thought it was the recoil phases
salvo is until your accuracy resets
Salvo apparently is just whenever your recoil resets
at least for guns it's obvious
so i guess if i burst a auto gun it free 12% but basically do'nt go full auto 
the issue is also
4/4 dodges but buff icon for riposte doesnt appear
that sustained fire doesn't do more damage on headshots
Hey it’s free dmg with the burst fire HH
HUH
Kek
the icon appeared for me on the force sword
it still increases your damage by the same amount
it does more damage but not like
the headshot mod more
BRUH
same for crits
Lmao
just tested it, salvo is work for lmb on staves
Eh
works for me, https://streamable.com/qzpgy7
you have to dodge an attack right
yup
for it to proc
"successful dodge"
and for some weird reason, two slaughterer icons appear whenever you get a kill
any1 got the link to the dt modding discord?

THIS STACK UP TO 5
Look at these
NO WAY MAN
yeah
yup
Third party add on users
classic well-written description
YoshiP would despise you
BRUH
FF is like

Bis for a lot of weapons that can roll it
i want to fuck FS rn with how much misleading infomation inside their game
Mmm
WAIT stagger enemy is a stack and not a debuff
wait nvm i just read it
XD
this guy...
for some reason i thought this was the "scale with stagger"
that;s no respite
That’s why it’s so good, would be meh if it was individual
which also works wierd as fuck
and can give mroe then the listed damage
I think it can even reduce your damage against ragers
becuase they have janky stagger values
yeah mb getting everything mix up 
does brittleness increase damage all enemies take?
or is it just armored enemies
or
is it just rending
a rending debuff than teamates can make use of
on armored targers
if a weapon does <100% damage against a certain armour type, it will benefit from rending/brittleness
^
rending% is a self-buff, and brittleness% is an enemy debuff that anyone from your team benefits from
smiley face
To think the zealots only just discovered Fatshark descriptions today
as an anti-crusher yeah
Pmuch yeah
I prefer focused channeling for shooters
There’s not much besides flurry on trauma
Your next best bet after shockwave is focused channeling
And that’s a yikes moment and skill issue
getting staggered at max toughness is truly a skill issue
writing is hard as we can see here 
there needs to be a 'BRUH' sound effect mod for whenver you get staggered
going to get your ear blow out when he stagger combo by gunners
nah, only when your cast gets cancelled
'BRUH' when you see that charge bar drop to 0
brings a tear to my eye
and not a happy tear
should be interesting
i had a particularly hard time on consignment yard
What staves
because the special spawns were fucking cranked on that game
Damn that was quick
sheesh
he didnt stay with the team
That spicy 3 score I see
Headtaker and rampage for heavy sword IX right?
yes 
Yep
One message removed from a suspended account.
perks and blessings are meh; I wouldn't spend milk bottles on it
whats the dump stat for surge

i remember someone here said it couldn't crit, was that wrong
it can't headshot on the secondary fire iirc
i think the bug was that crits used to show up as white
but it crits alot
Surge has like the highest crit of the staves
but it definitely crits
warp nexus didnt increase my crit chance after like 20min of testing
probably swap surge off for warp flurry
nah i just unlocked surge



