#psyker-class
1 messages · Page 387 of 1
you need to charge less on a voidstrike, I guess
They’ve clearly done kerillian and Bardin feats before so I can’t see why they can’t do something with psyker ones
yeah but again I bring up warp flurry, which makes force weapon redundant
Or bounty hunter playstyle on psyker would be lit
and transfer peril even counteracts force weapon
so basically is the extra 10% damage worth it over peril resist
is what it boils down to
yea u can 1 heavy dreg ragers with no stacks of anything
That peril resist is always worth it to me
I feel naked without it
And my warp battery
I haven’t used peril resist in so long
I like having the ability to do so many BB with it
I unno, does force weapon actually hit anything
I admittedly don't use voidstrike but peril resist is meta on surge and purge atleast
in terms of breakpoints
With quicken or whatever it’s cLled
Cause my monkey brain is like more damage go brrr
yeah i just manage my peril with the cooldown reduction on F feat
Screw you I love that shit
It’s that bad
It probably should do something else but I really don’t know what
I mean the problem is that the synergy is kinda shit
Cuz in order to rly benefit from the CDR you need consistent warp charge upkeep
Ye
Which would mean running stuff like communion and flayer
But then you are missing out on aura etc.
Anyways auto pistols psyker master race is real
not that one
Yo we have another convert?
this one
Oh I have never used that
Never had a psyker that uses it either haha
Tbh that’s the only column in the damn kit where all 3 are decent
I use it
Just read the patch notes
Zealots ult recharges quick enough
Big LOL
I use it depending on build
i don't care about warp charges and lacerations doesn't come up often enough for it to feel super worth it
Communion gives free warp charges, aura gives CDR, and CL increases DPS
and F doesn't interrupt charging void strike so it lets you keep flurry going for longer
I love me warp stacks
So all 3 are good it just depends on what you value
Ye sinners.
How

I can't 1 shot them with warp battery
Dogs fear me and my 6 warp charges
In damnation
They have 1 HP left
We got a net nerf btw
Eh I think these buffs are probably a set up for stuff they add next patch anyways
Dunno if you checked the bug fixes again
They really want us to use wrack and ruin...
you get to do 8 more damage to a gunner what's not to love
Wait how?
They fixed antax damage
Nothing in patch notes I could see looked like a nerf
wait the tooltip hasn't updated
Apparently doing too much damage to maniac
lol
Tf does wrack and ruin do again
So now antax is noticeably worse against ragers and mutants
Neither
Ain’t a nerf to my FS using ass either XD
FS got buffed technically
Dagger still fucks shit up I'm good
Same
i mean, 5% more damage? damn
How?
Chainsword, fs, duelling sword, knife
I don’t use force weapon
fs eating good this patch tho
But seriously FS stop trying to save wrack and ruin
Unless the 5% from something else
Your taste is superb
force sword is a force wearpon
Real Psykers use the melee attack on staff
No they don't
And no thing else
If you do your a poser
I’m not using that shit feat force unleashed

I’d rather use wrack and ruin
triggering kinetic flayer with your staff bonk is peak psyker melee
Unironically
What’s wrack and ruin again
Atleast then I can kill something when I BB packs of gunners
Emotional damage
BB Elite/Special
Ah ok
consecutive buffs though... Even if it's still shit XD
I would use that if my vets didn’t kill them first
But 3 stacks is
i wonder if the damage buff affects staff melee
i'm not going to test it
It'll kill like 5 bucketheads
but it would be funny if it did
On perks no one will use… so realistically it doesn’t affect players at all
INSANE
watch them buff it again XD
Yeah
“Wrack and ruin applies 12 stacks of Soulblaze to all enemies in 50m”
Ez buff
I want it replaced to benefit guns but better
it's stupid how many completely dud feats we have
I'd potentially use this
Maybe
Wrack and ruin activates on starting, quarter, half, 3 quarters and full charge BB XD
They should buff the range of the perils explosion

Just because
if wrack and ruin triggered on any kill you could potentially use it for light horde clear
Make it launch teammates while you are at it
So you can one-shot bosses
40k see what I did there 
or they could make wrack and ruin put burn stacks on targets BB didn't oneshot, that'd be good too
W&R is one too many soulblaze feats in the tree
Ha
I personally prefer it being a buff to BB coz BB just feels lackluster. But it must be strong enough...
Look if wrack and ruin even worked on just ranged scabs
Seriously yeet it
There's only three
And only one is good
And replace with something that actually adds build variety
I think making Soulblaze available to all builds would be more fun
Yeah more than needed frankly
Wrack and Ruin could be on crit, or something else.
psyker jumpscare
That's not even a scare
That's like
Someone made that
And thought it was worth
oh i need to favourite that
Compared to any other feat

Maybe if you put
MiM, Wreck and Ruin and the last soulblaze one
In the same tier
I'd run MiM
😄
Actually I'd definintely run MiM
Why not combine the 3 into 1 feat instead
this tier is so fucking wack
Kinetic deflection should just be default for psyker
slightly faster movement while quelling, the smallest increase in effective toughness (with conditions), or make your block one of the best blocks in the game
hmm
Bro I can’t live without the better quell movement
i don't need peril resistance to manage peril, i am simply Good At Resource Management
i play frostpunk endless mode for fun
That shits my crutch
Have you considered using a staff
Idk why staffs get to quell at higher movespeed than hands
staffs are basically a crutch
I like seeing my hands
peril resist is just so u can do way more attacks before needing to quell (less downtime)
Yeah knife and laz pistols is the only correct way to play psyker
Laspistol force shove buff when
How can it cost
10% peril
And take stamina
And not work on flak
It's so stupid
i think they actually buffed the laspistol push recently
It'll knock ragers out of their combo
But not flak ragers

And it stuns horde
But not flak horde
So its like
Apparently it's pretty long range and goes through walls
the laspistol push is actually kinda cool, i wish more guns had unique psyker specials
So there's that
But yeah not working on flak is a head scratcher
imagine if the revolver had the surge staff as an alt fire
oh
That's stupid
Gold star
post your drip

I've had that god damn yellow mark since beta
same
Pisses me off
its driving me nuts
And now I have one for my ranged weapon slot
Despite having scrolled over every single ranged weapon
The fuck fatshark
No no think of it this way
That’s your exclusive beta cosmetic
Your gold star
Not the helmet that literally calls you a beta for wearing it
i wish some of the staves got touched up
what like visually?
nah balance wise just something interesting
you should come to norway, we have great staves
we got entire churches for our staves
love to go to australia and get eaten by a spider the size of a human infant
I'm an Australian spider, can confirm.
I was the infant can confirm
Anyways people overhype the wild life here it’s not that scary
It's not the spiders that will kill you in Aus it's our crippling debt per capita
Highest in the world last I checked
AUSSIE NUMBER ONE 🇦🇺
Most of us would rather fight a room full of spiders than deal with an average mortgage 
and then there's the season where birds just divebomb you for no reason
the invisibly tiny box jellyfish that stings you and makes it hurt so bad you want to die
Tell it to people in Russia who took mortgage for 70 years
love that one
Wrack&Ruin isn't terrible.
Bear in mind 6 stacks will also kill many elites if you have other buffs.
Now add in the horde moving forward while the crusher stays in stagger
Now turn on the AI, and do it in the middle of a fight with enemies running all around
You'll likely get 3 stacks from starting a fight
Then that enemy is staggered
The rest run at you
maybe with kinetic barrage
Or you one-shot the enemy and there's no second elite
Yay another aussie
It's not troubling, I've done brainburst only runs before.

Hordes with no elites aren't a problem.
wait a second
wrack and ruin is supposed to apply when you KILL
not just from hitting
No
It's just a reasonable alternative to the other tiers now.
is it bugged?
That changed a few weeks ago.
But no one uses it
Tooltip not updated, is all
It is updated
OBESEFISH
Is it?
current tooltip
ok
I think people overrate 2-2 a bit. The same people may also not care about the warp resistance stat on their staff
so it's fixed for thee but not for me
I am on experimental build.
Did they?
Wait what staff?
Probably trauma or void, 5-15 to 10-25% on 2-1 talent
Trauma wants reduced Peril so it can actually use warp flurry
All staves do great with reduced peril but more damage is more damage
Yup, wrack and ruin is now showing on hit after the patch
I was a Warp Unleashed player before.
I haven't got those blessings for Trauma yet so just using the ol' warp flurry and rending shockwave
More damage good.
yeah i mean what else do u take there
if you want to get good at managing peril i recommend playing frostpunk and trying to keep the generator on overdrive as much as possible
i took wrack and ruin because its funny sometimes
but that was as far as it went
if u take peril resist
u a busta
peril is for snorting
u wanna max it
Probably not
And you mean it not being a not warp attack right?
Since it counts as a non-warp attack
Yeah, it not being a warp attack
Exactly
We're just throwing math equations at the poor ogryn enemies
Makes their brain go boom
start explaining the concept of 7
Head implosion
i love ogryns
i love the loading animation where they count their fingers, lose track and start over
Yes, such good bois
Nothing for the blessings that are broken? Oh boy, what a thrilling patch
is all or nothing 20% max or 5%

it does say OR nothing
nothing or nothing
Something
im gonna keep that antax and then when they change cleave to finesse im gonna be pogging irl
Watch it be a literal nerf
They make it give less attack speed unless you have 100% then you have what's default now
And you can't get 100%

Hadron gave me this last week, im trying to get back into using FS more now
is Soul Blaze tick damage affected by Warp Unleashed?
If 3-3 buffs it then it shouldn't be warp
Yes
I mean, you'd think brain burst is warp instead of confusing the enemy with wacky hand movements
No
Maybe
It does roughly 90 damage
zamn
What do you guys think will the in the comlink this week? Last week they said it would be a small patch and more details about a larger patch by the end of march.
Im sure it will be something about those bosses in the creature spawner, but you cant really say
Ill take anything, even a weapon for non-psykers as long as its "content", a new level for example, or new blessings.
Weird question. Is kinetic Flayer proc chance get modified in any way by a weapons crit chance? Because it certainly feels like it. Stuff like voidstaff or trauma, melee, or some of the other guns seem to fall in the 10% proc chance. But when I use my laspistol with it's 25% crit chance I can proc Kf near instantly after it comes off cool down in 1 or 2 shots
It might just be my imagination but Its happened for long enough that I thought I would ask anyway
I think I saw a bugreport suggesting void doesn't proc it
But that's probably wrong
I think it's just the fire rate
And confirmation bias
There is Reason I'm asking. Need to confirm I am indeed hallucinating
It probably is just the fire rate but weird shit has happened before
nah it definitely does
warp unleashed seems like a nice buff
(that's the increased force weapon damage right)
Yup, thats the one. I might take that if i decide to play void strike, but i'd still use warp resist on every other stave
The other two are probably better with surge
warp unleashed for strike voider supremos
Wrack and ruin still kinda bad
Now kills chaff if you pop two elites on Damnation though
Sure, but so do every stave other than surge
I mean
In less time
Then it's too strong
is it really
Yes
I disagree but w/e it's still shite rn
It would be a slower purgatus with more theoretical range, less aoe, wouldnt exactly call that too strong
i mean
If it's anywhere close to being as good as purg on our grenade, it's too strong
Are there patch notes for experimental anywhere?
its borderline usable
With barrage you delete most of the horde in 3 seconds, unlimited range
If it was any target
Plus it has no cap so it would also delete all elites within the radius and you'd also have kinetic procs
It really do need to be any target
does it really tho
Just yeet it
Don't try and save it
It's pointless
And meh in concept to begin with
itd be the best monster dps lmao
kinetic barrage just chunking
well except thunder hammer stuff
Is warp unleashed more noticeable now?
31 stacks isn't that amazing boss DPS. With BB damage in addition to that, sure
Oh wow a whole 5% power
oof, I don't see why they haven't buffed that one lol.
Misleading tooltip, it goes up to 20%. Stacks similarly to warp nexus
AMAZING TIER 4 BLESSING GUYS
Wait what?
Up to 4 stacks
All or nothing stacks to 20%?
Not sure about that one
at 97% peril yeah
Oh read wrong
But unstable goes to 4 stacks
My bad
Ok........then say up to 20% why is this so fing hard
So unstable power isn't useless on my force sword?
Its not great, but not THAT bad
I still think intentionally sitting at high peril is a pretty poor idea but whatever
Yep, the problem is where the stacks come in
You're usually only getting 10%
They should probably change how it works tbh. Should give +1% power per 2 peril or something.
its decent if youre spamming fs specials at 100%
I swear to God FATSHARK does this shit on purpose just to be confusing
i mean i can say fuck deflector and throw it on my slaughterer force sword for some dumb dmaage 
I'd run uncanny if you want more damage tbh
Uncanny + slaughterer
Speaking of which, is there a T4 uncanny?
My FS looks like this atm. I would like a higher tier deflector blessing though.
next week^tm
Lol
Yeah Quicken is kind of useless. Maybe they should make it increase our attack speed as well as give the cooldown reduction. Like +5% attack speed for each warp charge would be nice.
make the buff last like 10 seconds
or just like make it not consume charges
i wish mind in motion would give you speed buffs across any action with warp related stuff tbh, like bracing with staffs or actions with force swords
That would be a good choice as well.
ab doesn't
Mind in motion is almost as bad as taking nothing.
Psykinetic aura plus barrage completely invalidates any reason why you would want to run quicken
exactly 
wish any of those feats in that line was worth it over kinetic deflection
Maybe Mind In Motion should double passive quell speed in addition to the nothing it does now.
^ that'd make it great with quietude and worth grabbing
Make it so you can also move at full speed while charging BB
That could be pretty cool.
Only thing Mind in motion even ok at rn is making you more mobile with fire staff but kinetic shield is just so much better than being able to walk faster with quell
Yeah. Being able to take a few gunshots is more useful then a bit more mobility.
i just want deflector to work on revives again
Amen
that was such a rude nerf
i was reminded of how fucking atrocious it is multiple times today trying to save people in bad spots
and then reminded again with today's minor patch
because
Lorenz Mk V Kickback - Expandable
Melee Power Bonus now also affects your regular melee weapon, not just the Special Action melee attack. The bonus values have been tuned down to account for this, and the duration has been lowered slightly (4s → 3.5s).
purely support oriented feature, does not make psykers score better in any way
so now a blessing is affecting other weapons again on purpose (tm)
so why not bring deflector back to revives :)
:) : )
: )
Please.
did they like put someone in charge of psyker balance who just doesn't like psykers?
Heck, make deflector generate a bubble shield while reviving people 
Although in all seriousness that could be a cool ability for a future Psyker Career. Maybe it could work like the Warrior Priest bubble shield.
a bubble shield was in the datamine from a while back i think
or at least there were some names that implied a bubble shield
Oooo, nice.
some kind of barrier oriented psyker or something
idr, months since i read the datamine
It was for the data mined Zealot class wasn't it?
I hope it comes to the game, I like playing Warrior Priest and would like something similar for DT.
oh was it? never mind then
Which makes sense since it's a warrior priest copy paste
no
Ok guess I'm misremembering then
well the 40k equivalent of a witch finder is a hereticus inquisitor, which is a number of orders of magnitude above our power level lol
psyker's wip second class is currently named protectorate and has a shield instead of a warp blast for its F
Ah ok
same drip though
one of the zealot classes has a relic book that i dont remember but think it had a shield too
Yeah that's probably what I'm thinking of
just different
I remember thinking the Zealot one sounded very warrior priest inspired
cool.
i just wish we had content instead of whinging about crafting
maybe we'd have seen them by now
but people are desperate for Muh Builds before a game is even close to sunset and balance keeps changing 😆
Yeah, I am gonna start farming up some mk2s and 7s now that I have 3 379 rated mk5s
it will show in the tables
so in 40k, the priesthood is strictly prohibited from maintaining a standing military (though the specific wording is that they aren't allowed "men under arms", so that's why they have the bolter nuns), but they are allowed to levy faithful followers into an improvised militia in times of trouble
so that's kinda what the zealot is
frateris militia yes
Yeah, the lack of classes is a major issue. There's not much build variety with 4 classes vs 15 (or 19 currently) that VT2 has.
SIENNA FOURTH CLASS WHEN
It is possible but dangerous for humans to use different winds.
Dark Sienna class.
which is like high magic in that it uses all the winds, but WAY more dangerous
i'm going to sleep now. i just want more content and will be quite sad if there's not even a new weapon or something in the big march patch
Lore of Scaven Sienna class yes-yes!
Ok, goodnight.
Master vigilant seems the most likely, if we take the mini map pack into account
the what
The Colleges of Magic are loath to leave their dirty laundry to be washed in public by the Witch Hunters or other authorities. Consequently, each Order employs its own watchdogs and investigators, devoted to discretely exposing those who break their oaths and practice dark magic, necromancy, or diabolism. Since Vampires are so often students of ...
A witch hunter for the mages iirc
No.
Anyways, thats my guess on the class. I might well be wrong, but i doubt its going to be a different wind, sadly
Its hard enough to control one
there's always dark magic
we could also get an alt timeline sienna who did a different wind
That would probably be the easiest way for it to make sense.
Ice wizard would be a funny twist.
i thought sienna was from tilea
Your firesword instead just splashes the rats
probably not actually since she doesn't have a hilariously racist accent
Easiest way to get the "ranged kills" contract, just take a gun?
they don't have to be your kills
I swore that was the case before last patch but then they started to roll in slower, must just my mind playing tricks
Sometimes its inconsistent
well idk, i run void strike
Use purg staff and it should be fairly quick
ratio tbh
i blame kimo and blood
they sometimes don't update right away
beta game
Ratio
1 cup water 1.25 cup rice
1 cup rice 1.5 cup water
i thought it was half again as much water
depends on the type of rice iirc
depends on rice
brown rice needs more
oh i see
we use a mix of jasmine and japanese
just dont watch the BBC video about fried rice
Tzeentch?
🍚
🍙
🌾
My GF suggest y'all try donabe rice.
warp unleashed perk is 10-25% now
fuck, I'm still at work, how does the wrack and ruin buff feel?
From being completely useless to slightly less completely useless
well the 4m radius is more than the trauma epicenter so its not that small
yeah so not that small
do you think the warp unleashed dmg bonus is worth the lower spammability you get by missing inner tranq ?
Tranq doesn't affect spammability really
36% less peril is quite an effect
Once you are at high peril it's all the same
It mostly matters when you go from 0 to 100 or if you usually quell all the way down
but with 6 stacks and inner tranq you can endlessly spam void even without horde. so you dont lose your warp flurry
my last game with unleashed i quite often had to quell when no that much enemies were there and losing flurry is shit
Can probably do that with T4 and high warp resistance roll
Flurry lowers charging costs too
sir you're not asian
Not forgiven regardless
Yea Obviously, I got more hours in this game than you, I got more games played and finished in this game than you do. And I've been playing Damnation only since the game released. I got all characters at 30, I've used all weapons and talked to multiple mains of said weapons about their pros and cons. And would you guess it? NO ONE PLAYS RIFTHAVEN MKII PURGATUS FORCE STAFF IN HI-INT DAMNATION
Do you know why? Obviously not? Because you probably have a skill issue of your own since you decided to use one of the current worst weapons available for the Psyker the PuRgAtUs
You are welcome trash, stay in the garbage bin where you belong
with t4 flurry and 6 stacks inner tranq a full charged is like 5-6 peril so you can endlessly spam
A gift from zealot chat
Damn, hes right though. The meta is claw sword and autogun with this talent tree
with voidstrike its obviously better
just cos of transfer peril
plus u hit some breakpoints
left click 2 shots on scab gunners eg
tho my vs with flurry 4 is only 71% damage so probs lets u hit that at 50% peril or something if u got a better dmg roll instead of 90+
It do?
thats mine atm
I need me one like that
charging is over fixed time, less time = less cost
I imagine it just spend up the cost
But that'd make too much sense
T4 Flurry being 50% cost reduction on top is pretty baller
t4 flurry + t4 transfer peril brings you at 0 peril cost with 6 stacks inner tranq even if you just hit one head
so your flurry never falls off cause you need to vent
@cyan notch what happened https://streamable.com/ruyj6w
without tranq its 10/11 peril for full charge at max flurry
i like it way more than purg
@forest coral this is what you're missing out on, i totally wont do this to you
You'll usually hit more than one head anyway
Soon
i did the same thing to him this morning
i wonder if he'll still play with me
lol
@cyan notch do u forgive
even without the peril res
u basically never need to manually quell when in a big fite
btw interesting shop interaction after patch - I got a purple item from Melk last night and today it's upgraded to orange in the shop - however it shows as purchased and I cannot buy it again as orange, while the item from last night remains purple in my inventory 🙂
my weekly contracts weren't progressing earlier, but i havent tried reconnecting yet
maybe patch broke milkman a little
maybe - also the stat distribution changed on the item, the orange one that's currently in the shop is worse and it rolled bad 2nd blessing, so I'm happy I got it last night when it was still purple
I wish I had enough mats to roll it to orange to check if it's going to roll the same 2nd blessing
it would be interesting to see if blessings are randomized when you upgrade the item or the game "chooses" what future blessings the item is going to have when the item is "created"
are the kill in melee/ranged bugged or do they count just your kills now? Progressing at a snail's pace for me
oh no... I enjoyed getting the melee kills count without having to actually melee on purpose....
hmm warp unleashed buff eh
Well... were the psyker buffs everything you guys dreamed of? :p
just when I started using inner tranq again lol
well it confirmed that the devs dont know what to do with wrack and ruin
just replace the whole thing i say
cant speak for everyone but making it so that warp flurry works on void properly was I wanted apparently
replace wrack and motion feats and give us gun feats ty
be kinda useless on traume rmb with its peril generation
Supposedly flurry is a discount
flurry was working on void before the patch
sort of worked before the patch, would reduce charge time but now it actually scales properly
flurry works on trauma
with t4 flurry on my void staff and max stacks a full charge takes a little less than a second
Wasn't there an issue with some animation and stuff making it less of a benefit?
and it lowers the peril generation of the trauma
I think people were talking about Purg and surge
not traum
I know for a fact that it works for trauma though
with the peril gen reduction from the reduces charge timer, quell on hit, warp battery and inner tranq I can spam max charge blasts for a while assuming I have targetss
absolutely not
which sounds like a lot of preconditions, cause it is, but the payyoff is massive
@floral solstice not forgiven unfortunately
I might have to run the 4% chance to get stacks
Just to keep my Voidstrike up all the time
wait did savage sweep get nerfed into the ground? am i reading that right
Idon't think so?
I'm pretty sure
That they used the wrong blessing name
And it was meant to be Rampage
Or someone just had a brainfart
i read it weird

nvm,
Because T4 Savage Sweep is 200%
On any weapon I know
So who knows what is going on there
I run psyk aura in that tree with kinetic barage at 30. I find you can keep your stacks on decently with a little active BBing plus retaining some decent special deleting power
Yeah
But I don't want to BB
I want to hold my staff
At full charge
Constantly
lol fair
i held my staff at full charge last night
what is the issue?
I unironically like to BB as much as I can without sandbagging
i do it all the time
but I think I might be in the minority on that one
uh oh "Combat Axes dealt incorrect damage vs Maniac on some light attacks."
F
I usually BB a lot
Oh yeah Combat Axes absolutely suck against maniac now
Like hard bad against them
all roads leading to force sword
I'll just use Dueling Sword for run fast
Did the combat axe change affect heavy and push attacks as well?
no
I know the notes say it was for light attacks.
I use it for dodge
they where always bad against maniac on those
Dodge is funny
Dodge is funny
Heavy on the combat axes isn't garbage against maniac but light
Did like
So much damage
And they're way faster
You could splat mutants before they turn around
Does the buff to the force weapon talent make any new BB breakpoints accessible?
oh shit they buffed warp unleashed?
WOOOOO
Does this allow for any new BB breakpoints tho?
warp unleashed doesn't affect BB
I mean i could take out a t5 mutant in 4~5 lights with my antax
only force weapons
guessing thats over
Pretty good for FS special breakpoints
meh patch is meh
For some reason I thought it did, mb
Thought there was some discussion of using it with CL to hit breakpoints on high diffs
you never know with fatshark's acuity for writing descriptions
Ye
did they fix vicious slice? 😛
patch is mid
Fixed Vicious Slice: It now properly says Impact instead of Damage :>
Very good.
Improved quality of several localized texts.
Resolved a few miscellaneous typos found in some texts throughout the game.
Further improved clarity on some items through their texts.

When i think impact i definitely associate it with the word slice
soulblaze is still ass
Ur still ass
yea easier to 1 shot stuff with fs special
"Fixed an issue that could cause a server and/or client crash by successfully dodging 16 attacks in a row." Force sword buff!
as if force sword users can dodge properly
I sure can’t
Emperor’s Gift for Heresy and Damnation missions will now see an increase in the Sanctity (rarity) of the item gifted. At Level 30, players who play at Heresy will no longer see a Redeemed (green) item. This applies to Weapons and Curios.
Massive W
We still getting guns 90% of the time

I LOVE GETTING RECON LAS GUNS ON MY PSYKER
I'm sure gonna miss my 400 rating legendary claws from the emperor
“We KNOW you played trauma for 24 hours straight, so have this recon lasgun!”
your pain will now be rewarded with a purple gun instead of a green gun for carrying that sandbagging gunpsyker
I WANT TO TAKE ALL THE AMMO FROM MY ALLIES
Actually a pretty good idea
its the game telling you its meant to be
If you make it the other classes problem maybe they'll complain about it too
The vets will no longer replace psykers
We will take all their ammo.
All their grenades
is this the vet nerf we were waiting for
Fire one round on the recon lasgun, and only one round, before you loot each ammo pack. You gotta send that message.
we shall form a legion of knife recon lasgun psykers to overthrow the veterans
The revolution we’ve been waiting for is no longer just a dream, but now it is a reality.
A reality we must grasp with a bulldog grip and never let go of.
The veterans shall be left with only ash and dust, while us psykers take what is rightfully ours.
the patch reads like they're only targeting the absolute easiest changes to make still
nothing requiring actual game design decisions
Maybe at the end of the month.
the most bare minimum of numerical tweaks
I want that 2handed force sword soon.
you were hoping for the impossible, so your sadness was both inevitable and self-inflicted
I want a greatsword that one shots crushers with one special attack and 100% cleave.
:(
Ain’t nothing wrong with escaping it then.
good luck trying
There is no luck
I want the weightiness of 2h sword animations
Only success
uh huh.
Gimme 5 minutes and I’ll come back with how the alternative universe patch went.
that is 100% intentional at this point
I'm sure it'll get fixed in a patch
thats what we (except pfhoenix) thought about deflector ressing and passive quelling
no "we" didn't
you may have, I knew it wasn't intentional and doomed
the passive quelling, that is
we did all think deflector ressing was intentional (and should be still)
never forget what they took from us
Guys holy fuck, the alternate universe patch sucked ass.
I'm new to psyker. Are all staves more or less comparable, or do 1 or 2 stand out as superior?
broadly speaking, Purg is regarded as the best, but they're all damnation viable
I personally run the trauma staff as my main
What are the reasons purg is considered the best? I run void myself and I just don't see how purgatus is better. Maybe it's a playstyle thing and I don't like that staff for other reasons.
cleave
Purg has infinite cleave for the entirety of it's range
although it deals insignificant damage to Crushers, it will cleave through the enemies behind it
it will do the same against 1 enemy as it does to 100 as long as they are inside the range of purg
and while Soulblaze isn't the most impressive DPS, it's not terrible
It doesnt go through a Bulwark though, does it?
no
yeah, bulwarks are the exception
but Purg isn't a single projectile but a conal hotbox of some sort
so even if the vfx seems to be blocked by the shield, it'll still set enemies off to the side on fire
it also can stagger pretty much every human sized melee elite, so it's not as though you're very vulnerable
The most outstanding thing about Purge
Is how good it is with no blessings
But also it doesn't get much better even with ideal blessings
Because it has pretty bad blessings
Its consistent
So there's no real chasing for a great Purge. A gray Purge is almost as good as an orange with peak perks and blessings
i went for focused channeling + flurry on my purg now
Doesn't look like flurry fix was included though
How does Flurry work on Purge atm?
idk sometimes i think it works sometimes not
ill just wait for them to fix it
nexus doesnt seem to be that great now
u get max stacks with 2 full charges anyway
Purgatus also has synergy with ascendant blaze
Meaning you always have a high chance of generating warp charges without having to manually brain burst
on the flip side, AB is still bugged to not take warp charges right
No?
@echo turtle I tested MkV combat axe for blaze warp charge generation. I was able to get charges at a reasonable rate even when I killed the targets before the first tick kicks in
my gun build got buff 
still bad but honesty wasn't expecting much so im good with this patch
@cyan notch @long wharf
Any of you have a decent flurry on surge? I have only T1. Tried to frame it and it seemed to behave very odly, it is as if the first cast enjoys the full stack benefit and the follow ups always use the un buffed rate.
I calculated frames from the moment the charge UI appears to the moment there is this audio sound for the charge to be ready.
never expecting WnR to kill off anything just to clip damage
I might?
I can't test right now, though
When flurry activates there is a delay causing the charge bar not to move at all for a while
My bug report has comparisons
Btw someone mentioned that warp flurry works on purge the other day
And that purge was charging rly fast
The someowhat nice thing about the Wrack and Ruin buff is that one should be able to guarantee one shot Ragers and Poxbursters at 6 stacks with Cerebral Lacerations. Flamers if having +maniac damage and switching to that weapon as well.
Anyone wanna confirm/deny
Don't have a flurry purge at the moment so cannot confirm. Will do as soon as I get my hands on one again
Just a moment, checking if i saved any flurries
I read that as "furries" and was going to write a very tersely worded response.
It will end up in Atheneum when I have strong confirmation from myself or someone else that it works
but emperor protects, sibling.
Meaow
so, I was tryinf wrack and ruin with a build I was working on last night









