#psyker-class
1 messages · Page 382 of 1
is it?
I heard it was kinda empty
I suck with zombies anyways
so I'll just wait to see if my friends are interested in any of em
Have you seen most of the vets
they can't aim regardless
doesn't stop them from playing
I just got stuck with a zealot who rarely used the flamer to horde clear and two vets who were oblivious to everything around them 🤦♂️ heresy is the new malice
thanks
it always has been
at the very least no one actually played damnation before cuz the rewards weren't worth the effort
Nah, after crafting patch it became worse.
I just run one heresy a day to warm up so idk
yeah
all teh sweats pre patch were just playing malice or uprising
maybe sedition
post patch all the sweats are actually playing damnation now
Precious resources won't gather itself.
so every other difficulty gets harder
I haven't bothered touching heresy, but I'd imagine its just a bunch of malice players dipping their toes into higher level stuff
also idk if they fixed it or not but apparently special spawns were broken in heresy after patch
Heresy is a shit show
Thing is that half of the games on heresy now is lvl 20 players.
either completely new or alts of people who think they can handle heresy at 20
Idk, but this runs usually ends pretty quick.
I was playing 50/50 heresy and damnation before the update, but man, now i more leaning to damnation too.
I’d say try damnation but honestly sometimes damnation ain’t much better
Gotta love the autopistol “meta” except all 3 of em are running it so you just get screwed ammo wise
And the efficiency of killing shooters also go down a lot
What this autopistol meta
Shredder i guess, with blaze away and pinning fire.

Is that good enough to put his weight on damnation?
It’s one of the better weapons now but
Well, good player can pull his weight no matter what.
But yes, shredder pretty strong now.
It’s also kinda meme
And more importantly the ammo efficiency sucks
Basically a spray and pray smg that can kill anything non carapace up close
Decent against hordes too
But compared to a classic mk 12 vet holy shit it’s sucks at killing shooters
So it peeves me when I join teams and the vet and 2 zealots are all running fucking autopistol
And it’s like “welp this game is going to be hell”

Yeah well the chances that 4 players using autopistol are gonna clear damnation arent that great
i mean should be fine u just gotta bring u power walk stance and bandanas

Watch dont need a crate for MIND BULLETS and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.

idk all my runs with autopistol randoms were super smooth
doggies on suicide watch
All mine aren’t
When the vet runs em we can’t deal with shooters
When the zealot runs em I’d rather just bring a flamer
mind bullets? that's telekinesis Kyle
kill a yak from 100 yards
Rigga-goo-goo, riggah-goo-goo
who was the dude always saying they liked warp absorption
im fully wa pilled now
on voidstrike
its just da best

absorbing warp gang
Yeah it's pretty good for void and Trauma too IMO (though I still prefer quietude for Trauma)
I think WA being good for Void is a pretty common take
ye i had tried it but i liked quietitude
because i was getting so much quell from transfer peril
and mass kills in horde
but then i was like

what if i could absorb
but get this
absorb
THE WARP
I didnt know people ran anything but wa tbh
ive messed with all 3
You mean on Void specifically?
no in general
Oh no it's pretty staff dependent
Most people agree essence harvest on Purg
Quietude is arguably BiS on Surge and Trauma
yeah cos surge doesnt kill things

the more ive used voidstrike
the more i have concluded
surge is just bad
especially on hi 5
And I've found essence harvest good on Gunker with communion and flayer
because u can cc shit surprisingly well with a voidstrike
Yeah surge is overrated IMO
it staggers crushers, it hard knocks down poxwalkers, it opens bulwarks
also its only 6 targets
u lose so much to do mediocre cc
Didn't know Void opened bulwarks
well when they attack
I like trauma best for general control
Watch voidstruk and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
like this
but it will stagger crushers 100%
pretty much everything actually
Hahaha I think all staffs are good I'm just not a huge fan of Surge personally
dream theater
Yoooooo
Crab I'm disappointed to see you running health bar mod
I thought you were cooler than that
once i installed one mod
for the mute peril
and remove grey screen
i was just like

i want to see if im actually charging my rashad enough
in games
because those kills are charge-dependent w/ thrust
fyker
thrust decimator
or thrust 4 bm4

arguably thrust limbsplitter is better
for how i use it
Yeah was about to say
because qq cancelling rashad heavy 1 means u never need to angle swap ur view
but thats bitch tier
About limbsplitter
ur not playing rashad for an easy life
I wish more people had your mentality to the game TBH
Why can I get an Andrew WK reference out of that sentence
because andrew wk is a sage
People crying Psyker bad. Crab over here like it's Rashad time bitches

its like that with teams too
i had a lights out damnation where the game put me with a 15 a 12 and a 20
and its like yeah that makes the game harder
but thats fun!
2 of them were genuinely new players!
they were excited to see the stuf

any class that can use a gun is aight
this is the dark secret of darktide
the difference between somebody who can aim and knows how darktide works
and somebody with a "meta loadout" but who is kind of not doing it right
is huge
Psyker is pretty sweet, a lot of people are just looking for easy I win builds
but the thing about darktide is it has rpg mechanics
and people who like rpgs like system maximisation
so they obsess about that
because its the obvious, easy thing to see
but actually getting better at the game is hard and nebulous
so all the focus is totally on the wrong shit
well wrong is subjective
well i mean wrong in the sense that implicitly most of that focus is about maximising something nebulously
Most people aren't really that good at optimising anyway. They just cling on to shit they hear is "meta"
i think that focus too is bad
because it makes u try and do what is effective
instead of going
"what does the word play mean"

a lot of people approach games like jobs
For a long time nobody would shut up that deflector force sword and Purg is the only "viable" way to play Psyker

really
every time somebody says this is the only viable way
i feel like
they are not even wrong
its just such a cosmically stupid thing to say at baseline it means they probs cant make cereal
people were saying omg antax and surge is the best solo damnation i cant wait for people to solo damnation with this
Huh?
I can't wait until Psykers figure out the secret Claw + Voidstrike tech
already done

if u could have laspistol and voidstrike
u could actually do
laspistol cancel voidstrike recovery
now that would be some based tech
i can see why they dont let u

How you gonna kill shit fast enough to solo Damn?
dont ask me im not the one who said that
Fair
I know the feel
Knife Psyker is the way
I’ve been stuck on chainsword tho
I love chainsword
I am now chainsaw man
Especially with another fairly target agnostic staff like trauma
i was on a chainsword spree until i got overheaded by a crusher while i was revving its insides
then i was like fuck it this shit is lame
How so?
Oh
I thought Zealot was only higher for 0 stamina
I have long since acknowledged zealot will always be zoomer uwu
Push attack spam is actually so broken though
The downside is
That Zealot crits more
So you do less DPS
But the speed
And Psyker can just spam heavy into slide and be full stamina
At full speed
All the time
Veteran chain smoking
Psyker knife feels like comparable DPS to Zealot just cause push attack stronk
More reliant on headshot I think
Very easy to snipe elites out of hordes
You want to headshot with either class though
It won’t be antaxe push spam but nothing will be
Antax push spam is bad
Knife actually does better cleave on push attacks than Antax
Unless I'm missing something
If we compare push attacks only
Like push attack has worse cleave drop-off than BM lights
So I don't really see the advantage of it
stagger
Unless it's much faster than lights or something
BM Lights: Infinite cleave
BM Push Attack: 3 target cleave
it is pretty fast
Antax*
But either way
You already barely need to push with BM Antax
More control seems pretty overkill there
Maybe on limbsplitter Rashad 
The sad part is that Rashad's strengths doesn't do anything on push attacks I think
Since the upside of it is attack speed
All the non push attack ones are faster
Basically
I think push attack might be faster but its still reliant on stamina stuff
rashid push attack is pretty mid
So still has that advantage for single target
Rashad push attack is actually very bad yeah.
Antax must be the best
its more of antax push attack being an outlier than rashid tbh
Yeah Achyls is the same as Rashad



also the finesse multipler on achyls and rashid doesnt seem to do much
only attack speed buffs are good
Achyls is dumb
Awkward single target moveset
Only has marginally better single target damage on head shots
Use a Dagger. It's pretty Sleeper
Why

We were just talking about that before yeah
Achlys H1
Should have
11 cleave
What is this insane horizontal swipe
With 0 cleave
Literally 0
idk if the damage calc is correct but rashid and achyls only do like 40 more damage on crits and ws compared to antax
Yes horizontal single target attacks
Seems correct
Always awesome
The Finesse numbers are trash 
Rashad at least has the attack speed
some guy was saying rashad does 40% more dps from the crit multiplier
We should ask tiny crab
Achyls has nothing to save it
More likely they were referring to attack speed no?

achyls has higher heavy crit multiplier on its finesse stat idk if that ones a bug
Rashad/Achlys do have more numerical dps, but nowhere near 40%.
Achlys only has more damage on the H1
From crits
Because the H1 is
A weird attack
Rashad would be highest with more functional head hitboxes no?
Rashad already has the highest, yes.
Even if you don't hit weakspots it can outperform Antax
Lights too
Only marginally though
Oh I meant compared to Antax
It has torso prio
Yes

Hence Crab's various odd Rashad videos
Where they look up at the sky while attacking
If Rashad is fixed we're gaming though
That's actually the Psyker buff we're getting this week 
left one is achyls
which is weird to me
cuz i looked at the damage calc and the crits are the same as rashad
so something doesnt add up


Its the same when weapons have cleave values
Those values are only for the first Light or Heavy
Which is why these modifiers are still garbage to look at

also what the hell is x0.57
It's based on complicated boost curves.
Ah of course
Immeasurably complex.
It'd be too hard to have a system where you just do.. x% bonus damage
Wym we don't have the complicated equation to calculate crit/weakpoint damage numbers to be 100% precise
Smfh
who the hell wears jorts
All ogryns have a different level of Finesse. Simply built different
A Lil un couldn't possibly imagine wielding such power
also the purg/flamer stats are super unintuitive
u look at that shit like what are these numbers
16 damage on primary
10 damage secondary
Enemy speed? Doubled
level cap 60
This is the kind of dumbshite I want to see on here directly before bed. Good night siblings.
Double Time
Everything is faster
Warp takes the wheel
Honestly
Why do we not have warp modifiers
Assault?
The extra ammo but less heals modifier they retracted
I think that's what it was called
they should put the tzeentchian twins in darktide that was the only fun weekly in vt2
Twins would be awesome
We all gunkers now
less peril build up maybe
Just bring autopistol 
lights out is pretty dumb i dont like it
I like it
enemies have nvg u just get shot to pieces
At least give the ranged enemies torches
So you can see them and also they can't spot you without being in the light
and u can see most of them
i hope dreg stalkers have worse vision in lights out tho
but idk if they do
Do enemies even have vision
I could swear they do have reduced vision
actually i think enemies do have worse vision but lets pretend they dont
I'm like 99% sure they are sound and distance focused
it's a toss up it feels like
i walked up to a patrol once they didnt realise i was super close
sometimes they are as blind as you
enemies do
In normal games
and other times they shoot you from like 2 rooms away
they have a blackboard style ai
As long as you don't run or make loud noise
I've walked up to enemies looking at me
Seethe
shotgunner ambush in the dark

all appear from 4 different holes in the walls
perfect aim unstaggerable
no reload shoot you 23 times
Lights out also having increased daemonhost spawns. Big kekw
My favorite part of shotgunners is that if you hit their first stagger threshold while they're running
They do a sprinting tumble
And then stand up and blast you
That's very fun
a lot of enemies have that i want to run to this spot in front of this enemy im targeting and cant be staggered until i reach that spot thing
All normal enemies can be staggered if you stagger them hard enough
But usually what throws something on their back
Makes a shotgunner tumble towards you
Like wut
It's why I love the Revolver though
It always hits those hard stagger values
Shotgunners flying backwards
Uhm, I would like if you could refrain from calling certain groups of people "Normal" because that is very transphobic
Thank you
the stagger in this game is weird
sometimes enemies phase through you to attack your teammate
like what bro
Isn't that normal
They are just ignoring your priviledge
theres no d in privilege
"Did you think you had the PRIVILEDGE to stop ME?!" -Random Pox Walker
You sure? I like my Privi-LEDGE
Bulwarks are counted as Immovable Objects
And last time I checked you are not "An Unstoppable Force"
What's the range on wrath? 30m?
yea
Sweet, just found out it goes thru walls so hound saves boutts be crazy
Melk not being a dick for once
to be fair, the sword had me at bloodthirsty
Here's my Psyker weapon tier list.
Enjoy.
Uh, sure, why not?
fun fact: bots are always veterans; discuss
game not finished yet
thank u sire melk i needed that speedload
you get a zealot and an ogryn bot
tutorial is like a dream
I assume they bots are always vets becuase 2 of the classes charging in would be
bad
and psyke bot
like the game is gonna be polished and shit
would be terrible
i think they realised it would be hard af to make bots for the others
so they just made vet bot
because its beahviour
"shoot shit"
"dont die too much"
"stay near player"

u know what could be cool
have a tier of feats where u can choose between a bonus for high peril, a bonus for high warp charges, and a bonus for mundane weapons

or even just a tier where u get to chose a secondary bonus for ur warp charges
but i really dont like the 6 warp charge talent i think its a lil sussy

actually even just having a tier where you choose between 3 diff high peril benefits
it should be the case that you want to have high peril - like you get baited into it because the power is seductive
and rn its pretty marginal outside specific things
u forgot "stand in fire"
Are these the better blessings for a chainsword? Ive been looking for a t4 one for the past week, without luck
I forget which blessing it is that makes it ignore hit mass
But I have that one.
Need to switch out the Rev blessing though
Movement speed on special action
Right
Devastating strike
I rather keep DS than keep Rev it up
Fair

Ds would be good if it hadn't gotten nerfed out of left field and didn't break the rev
If it was the force sword version of bloodthirsty
It's be good
But it's just the next attack for the cs
You can imagine my sadness when I spent 2k milk coins to find that out
You trusted the milk too much
Only for it to be spoiled milk
Sour Milk is called such for a reason
Put powdered Milk into Sparkling water
ew
And you will become one of the worst Alchemist
To have created the spoiled milk potion
So how are we today
waiting to see how FartShart screws psykers next
Psyker play style changes yet again

A day with no progression man playing this game feels good
is that what we're calling them now? "play-style changes"?
FartShart: Psyker moved too quickly, sprint speed is now prior walking speed, walking speed is now half previous value
if they could just make Staff blessings work for ALL staves that would be excellent

it'd be a step in the right direction, at least
rending shockwave purg
blazing spirit surge
it's my dream staff combo right now
on top of surge doing full damage to all targets it hits, and hitting more targets the more you charge
I would take that out for a spin
I consecrated a 379 void staff for the memes and got run n gun sustained fire with +stam and some other shit perk
if we were able to do weapon mods, I'd have created that mod already
I think 90% of the blessings on ALL weapons are dogshit pwrsonally
Blessings should change the functionality of the item
I want Voidstaff that forks when it crits
that sounds nice
Who doesn't want to hip fire a staff while sprinting?
Can I crush your dreams?
please don't
I still will
[weeping psyker noises]
Surge casts another spell which has its own crit roll
So you have something like max 1% chance to get double Blazing per hit if you have +5% crit
what?
are you talking about the blessing Surge or the staff?
Oh
I want the surge staff to apply soulblaze
if all the other staves don't have a limit on how many enemies they hit, the surge staff ought to be highly effective on the few enemies it can hit
Yeah it's funny how they just decided to leave all the blessings out from surge staff which is the one that could actually get the most benefit of them. Including:
- Sustained Fire
- Surge
- Blazing Spirit
- Rending Shockwave
no reduction on damage, let me apply soulblaze
blazing spirit; they can kind of handwave with lore reasons, but there's no reason for the Surge staff to be unable to get the Surge blessing
hell Blazing Spirit ought to be "apply soulblaze per hit, crits apply double stacks"
Surge blessing makes no sense for the surge staff
the surge staff having a ball projectile makes no sense either
Yes. It should be 1 stack per hit and 2 stacks on crit.
and yet, here we are
I disagree, I think all staves should have the same primary attack
The current on crit is just not good enough
Another option is 6 stacks on crit.
Instead of stack every hit
it's either they have the same or they have a different LMB
and then they should get rid of the stupid melee poke as special
and give each staff a unique special
the equinox staffs and the nomanus staff currently share the same LMB while the purgatus has its own
Hey, you can trigger Transfer Peril with the mighty bonk
And kinetic flayer as well
yeah no, still garbage and needs removal
people who don’t want tk take +25% damage
Everything else about it is garbage but all for looks, no?
yep, so get rid of it entirely
give us a special attack that's themed with the staff itself
I took emotional damage just rolling these blessings
\
I'd still take the 2nd animation from the chain, put that on the Trauma and make it function like the ult knockback for a cost of peril but no damage.
seems redundant with how trauma already works, though
you can already knock everything around with the blast
Perhaps but it would be a good situational ledge tool or something to OPEN THOSE FREAKING BULWARK TURTLES
Yes
lol "emotional damage" is what psykers do when they brainburst you
they still get staggered; they just don't take damage
no, it's when the zealot yells "don't touch me freak!" as you help them off the ground
It is, and it's freaking annoying
Issue Description: Bulwark Shield now blocks the AoE of Trauma Staff, but it seems to be entirely based on where the player is standing in relation to the shield. If I stand in front of the shield, it blocks the AoE, if I stand behind the Bulwark, opposite its shield, it does not. It does not matter where I aim the AoE, only where I am standing...
bulwark shield has part of its properties based on a positional test
and an angle test
I need to roll a good trauma staff to channel my inner childhood trauma
so its testing vs ur position instead of the splosion position
a positional + angle test is perfectly fine
sounds like somebody at FartShart doesn't understand simple vector math

No it's just that they should handle trauma secondary spell as an exception to the regular check and always allow the hit if within epicenter
It's just spaghetti bolognese and lazy chefs in the kitchen
and yeah, trauma happening under the Bulwark should mean they get hit regardless
until they add an animation to the Bulwark where it snowboards around on its shield
FartShart: Bulwarks were too easy to kill. Added a second shield that Bulwarks slide around on.
but i think this is when they fixed the uhh
stun nades no
so they made it work for the stun nades but in doing so broke trauma

it' s a real shame FartShart decided to write their game using a scripting language with no concept of object oriented design
forcing them to manually account for each and every possible combination of code bits
i mean this shit would happen in oop too
like normal games are bug-riddled
its just
u kno

a lot of the problems are directly related to having to deal with Lua
yea...
Finally, someone who understands why it's so immeasurably complex 🙏
there's problems with using lua for sure but it's not OO, nor a problem of it being a scripting lang
nah, nobody is moving away from OOD/OOP
because practically all AAA games write their gameplay logic with some flavor of scripting lang
the problem with lua is people try to pretend it's a real language and force me to wright(spelling aaa) Actual Code with it >:c
the fact that they atleast use lua honestly is already a step up
since there's atleast tooling for it
using a scripting language for, you know, scripting is fine
many shops use a boutique scripting lang where you don't even have IDE syntax highlighter and stuff
gameplay logic is scripting lol
this isnt the own you think it is
when you find yourself having to reinvent class inheritance via cloning objects
it's exactly the "own" I know it is
I've been programming for a very long time (30+ years now)
dude, class inheritance is terrible for gamedev 🤣
it really isn't
Uh oh, someone put a ogryn shield up for the shit flinging that's about to happen
There is nothing wrong with functional programming, for some things it works better than objective oriented
But no matter which way you go, you need to design the systems and underlaying structures to fit the language or no matter what method you use it will be a hot pile of garbage
lol lua isnt functional programming either
like
just cause lua isn't particularly suited to some concepts doesn't mean it's a huge issue for scripting purposes?
FartShart has two fundamental problems that I can tell right now, as a studio
the issue with darktide is that it's a spaghetti mess, not cause of a scripting language choice, no?
- total lack of DevOps (this includes repo control, if any)
Shield ogryn

One that bugs me out is the naming conventions and how variable names never got updated to match the release naming, which has caused a lot of confusion even within the studio
the choice for using a scripting language for the entire game code above bare engine is a direct cause for all of the spaghetti mess
Just add notes ezpz
I just like how people get a calming blue colour to experience as I pop their brains into oblivion
someone clearly hasn't seen enough game codebases lol
yeah, you
- complete unfamiliarity with their own codebase
or maybe because fellas are doing their scripting in C++ immediately means that it's gucci and doesn't count as scripting
it's not scripting if it's in C++ and compiled to native code along with the rest of the codebase, is it?
man, you just keep proving to me that you really don't know what you're talking about
"entire game code" ??
Just make the lmb of surge staff do lightning bolts
Like Zeus
Make it one shot maulers
too reasonable of a suggestion
Ez and balanced
i agree
scripting and language implementation details are completely separate concerns lol
you can write C++ in UE in the scripting layer and the engine layer
yo shit no hold the fuck on I went and looked for the source
homie what the fuck is this shit lmao
lmao yeah its really jank 🤣
and yet the choice of language directly informs what approaches to coding you take
er wrong reply
I dont think the language choice has anything to do with it, more just like... fatshark being fatshark
FartShart be FartShart, but the decision to write all game code in Lua is also a factor
nah sorry pfhoenix I didn't think
they'd make choices this bad
really thought you were overstating just how much shit lives in lua
nope
what the fuck lol
I'm not being hyperbolic here
¯_(ツ)_/¯
who made this decision
I feel your mental anguish, I experienced it myself upon looking at Darktide's Lua for the first time
and a second time when I first saw their reinvention of inheritance
calling things "templates" and "modules"
they
oh
no
i can imagine what you were referring to earlier
like
they had to run into that problem early, no?
surely you run into that and go "something is very wrong here, let's do something else"
yep, and their solution was to pretend to design a component architecture
without any of the actual language features for making a real component architecture
like
good on them for the effort
impressive
i like it
i love dumb programming just to see if you can do stupid shit
but why base your giant fucking game on it lmao
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
my guess is it all really started with Vermintide
and they felt too married to it to rewrite
it should've been corrected with vermintide ;-;
there's no good reason for this
nope
takes a deranged mind to release a whole game like that
I mean, on one hand it's impressive that the shit works
this explains a lot about the studio
on the other, you get a little vomit in the back of your throat thinking about it
How dare you
it'd be fantastic if someone made a lil silly indie game like this
My deflector FS using ass clears hordes better than half the damn playerbase
but yeah
horror, that a game of this size is built this way
and now you will forever shake your head in unfortunate understanding whenever people complain about bug regressions or random bugs that make absolutely no sense after patches
that is what DevOps fixes, by the way
repo control and management is huge in the software industry for a reason
I thought devops got paid to gradually develop drinking problems and dark circles under their eyes
and I'm convinced at this point that FartShart may not even have an actual repo
I mean, that's the natural consequence of being a devops
because you have to deal with people who'd rather be lazy
making a team of devs follow good repo behavior is a full time job
Tbf who doesn’t want to be lazy
in programming a big fucking game?
like
me
i don't want to be lazy
but a good DevOps suite helps enforce things like CRs, automated tests on commits, etc
because when shit goes to fuck i'm the one doing unpaid overtime
there's no fucking way you could do any testing on Darktide's Lua codebase
I love being lazy… makes my life as a CS student hell
you'll fit in well
Had to implement some like shitty version of malloc and free to demonstrate understanding and I had to “describe the design features” or wte
did you do a linear search for free memory blocks?
And in my read me I basically wrote “my malloc allocates memory, my free unallocates memory”
Basically the teacher “suggested” we used a linked list
But my implementation used an array with a for loop
So I basically BS’ed and went “oh yeah I have a linked list
For i=0 blah blah node = node.next
that's not "lazy", that's deceiptful
Or wte
what was truly shocking to me was like
i thought everyone was just neglecting testing process and tickets and documentation and reviews and everything else cause they were overwhelmed with too much work, like I was
then I found out I have adhd and got that sorted and uh
turns out nah, everyone else just straight up couldn't be fucked
software development is hell
Tbf I was doin a two person assignment solo because the other guy didn’t know how to code
He couldn’t even write the read me properly
I always hated group assignments in school
I'm a dropout cs student and one of the reasons I quit is because of group projects. It's okay though, I fix humans now
I once interviewed someone fresh out of school with a CS degree
who didn't understand fundamental programming concepts
legend
So yeah I basically declared a linked list, and then just did a for loop which did node.next
how'd they get to the interview :s
So I wasted the time to make a linked list when I could’ve just made an array
I technically have 6 months of college under my belt big flex
And yeah the code was a shitshow
Physiotherapy is the shit let me tell you
yoooo
Hence the “design notes” for my read me were “the malloc malloc and the free frees”
my spine certainly has a lot of trauma to process
my wife used to be a cardiac rehab nurse
I got into physio because I had rsi and spent a lot of time in physio
Man these two years of not touching a pc SUCKED
Computer my beloved
I think the longest I've ever gone without touching a computer, in my entire life, was 3
I was headed down that path (fortunately burnout got to me first 😎), yeah
I've known people who had and recovered from rsi to a similar degree
I imagine it'd really fuck you up
for me it'd be like 18 months
(i didn't touch a computer till i was 18 months old)
Thanks a nice brick right there
well, not counting when I first started using a computer around 5~6
And this student went yeah I use it for essays
tell them BingChat is better
And the TA went yeah Ik I use it when I have to respond to the professors sometimes completely understand
This is for an Econ course for my double major >.>
Amateur, I’ve gone fifteen years without touching a controller because they make my thumbs hurt like death
I played osu! For 2 years like 10 hours+ a day every day but hey at least I touched 3 digits ranking before I ruined my hands
It's all good now though. Mostly
it's an abomination, right?
it's almost fascinatingly awful
like
surely
it'd literally have been easier to remake the whole fucking thing in unreal or something, for darktide
Mental health issues + extreme competitiveness is a bad combo lemme tell you
who the hell is so attached to this abomination
the same people that thought they were going to properly support a live service game
lmao
after two big delays and Darktide's release
who thought everything was fine and they were going to drip feed pre-made cosmetics for a cash shop
Ya know what does it mean to be live service again
who needed the entire community yelling at them to fix their shit before they decided to take a survey to see what the community thought
Cuz to me it’s just synonymous to shit show
disregard visuals and sound, just gameplay and greyboxed levels
I would often see circles in my sleep
you could clone darktide's gameplay in an actual engine so fucking fast
FartShart's audio engineers and artists don't deserve the shit programmers they have
faster than it'd take to figure out how to work on this codebase lmao
I mean… that’s yeah
Idk games are for fun so
I just stop if I’m not having fun
Alright that’s a complete lie I fucking grind shit games all the time
you wouldn't be here, otherwise
I wouldn’t have my damnation border
im checking out
i'm done
this game makes me want to throw up
200+ hours
all i needed to finally drop it was to look at how it was made
yeah that's probably realistic
Don’t worry we’ll be relying on you guys to look through the code come the patch this week
And then there’s the content drop LateMarchTM
March 40k
Slaneesh take me
in the grim darkness of the far future there is only Christmas vacation
God I hate how well that works
gun psyker out dpsing 2 vet 
those vets must have been terrible
kinda, no one died died so i didn't really pay too much attention to their performance
Love seeing gunker hard carry
whats your build and gear?
Wrack n ruin?
ye, How do you like the tac axe
seems like a waste me me tbh
On a gun build 🤔 hmm dunno
u taling about my level 10? im bad with the feat name
Ye
you know
well not going to use 1, and warp resist is already good with ult so burning more elite with BB seem ideal
I mean his only thing is BB the question is if the warp resist is worth over wrack n ruin if he’s solely using BB
so, I keep hearing take BM on a tac axe, but I can’t say I ever feel like I have needed it
No clue I don’t use the taxe
i kinda do BB phase and gun phase and fele like wrack would be better
tet rocks it
using wrack n ruin makes a gross sort of sense with kinetic lacerations
Well I did on zealot, hated it, crit got nerfed, never touched it again
or 5.3, if I got the name wrong
I run a similar build and hust user inner
taxe is fun
with the reduction and 6 charges, when you ult you can Bb for days
even with the crit neft
For zealot
oh word
You’ll notice that zealot chat talks a lot less about knives and taxes recently
The new rage is all about the antax
As it should have been
Yeah antax on a lot definitely slaps
as it does for us
I am using one with decinator and headtaker
my god
- power affects cleave, it is rare I notice the lack of BM
The virgin general chat - psyker needs buff
The Chad psyker chat - gun psyker carries lol
over head chops stagger crushers like everytime
it's almost like skill matters more then meta
Gun psyker slaps
doesn't mean psyker doesn't need buffs
gun psyker is so much fun then the staff
meta advice is generally very low skill ceiling builds
meta was just a word used for "What's good" in this case
it had great flow, and a flat 24% damage bonus is very good for guns. We also have Bb which means our ammo efficiency is wild
I couldn't think of a better way to put it
yeah and get ot fuck bulwalk and crusher FOR FREE
@leaden thunder ok,throw me some numbers
like, oblivious to what makes our class strong

so why are lots hard for the antax rn?
whats the sauce?
antax broken
Just dropping the crit build for the impact buff or what
it is absolutely bonkers with blessings
it has all the best ones minus slaughterer
BM makes a single target weapon
the push attack is worse then light spam










