#psyker-class
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which one is that again
Damage bonus scaling with peril
Has AB always only worked on kill, because I could have sworn any enemy that died with Soulblaze could count
Still works as long as it has stacks afaik
AB hasn't changed
always was any enemy that died with soulblaze on them triggered AB for all psykers on the team with AB
So you can just run 4x Psykers with AB and you only need one Purge? Nasty.
you can do that, sure, as long as nobody wants to be able to BB burst on bosses
and 4 psykers makes for a bad mix against demonhosts
There's a Hab Dreyko investigation on malice available if anyone wants to try to do Going Out With a Bang at the end together. Hanging out in strike team 16 voice chat.
Iโm not home to help rip
No worries, thanks anyway!
Prob try #vox-lfg-nasa or whichever region as well
have they fixed cerebral lacerations increasing the damage of subsequent brain bursts
Thatโs how I got my achieves
Nope
thank emperor
If I was still trying for Pick N Mix, I would have gotten it in the last arena before the boss. I was picking off Ogryns, Bombers, Trappers, and Gunners
I wish curios would stop rolling experience for lvl 30 chars...
or they let us accrue XP and get mats or dockets when we "overlevel"
Surge IV from Melk and on Voidstrike no less, nice!
a good staff to destroy
i'm saving all my mats for next week
for when the patch drops
to try to craft the perfect voidstrike
but i think im just gonna be disapointed
cuz mine is 90% perfect already
like, mine is already really really good, and it's ognna be a resource drain to even try to top it
i want unarmored instead of carapace, and warp flurry iv
yea, these are already very high rolls
damnit, melk has a devils claw with rampage 4 and i cant buy it
i heard on here thgat devils claw sucks
they aren't great
for one, devils claws have no power blessings
it's ok on psyker since they have no comparative
Sour Milk has yet to show me a staff with t4 blessing on it
I see gun t4s though, none of them useful
my previous selection from milk had t2s
t4 run and gun
is this a mod?
t4 precog
my milk shop almost never has any staffs
malk exclusively only gives me guns
I see t1 and t2 blessings on orange gear in Sour Milk's shop
i have one staff today, but its shit
shouldn't happen, in my opinion
if i had a devils claw with rampage 4 and t3/4 cleave im betting i could clear trash hordes pretty quick, only reason i want it
What perks do y'all try to get on Surge staff?
I think once I get above 500 staff and Knife and/or Antax I will just save mats for when Red equipment gets rolled out. I assume Red will always roll Tier IV Perks + Blessings (or maybe they will add Tier V, who knows) and modifiers roll will be 80-100 instead of 1-80. Cause trying to minmax now is such a big resource drain...
limited currency should be for at least well rolled items
how long did it take for red equipment to come out for vermintide?
i came late to the vermintide party
oof, imagine assuming FartShart is going to put any thought or planning into their system and not release it in an absolute dogshit state that the community then has to bitterly complain they fix
very late
not just bitterly complain, tell them how to fix
well... hopefully by the time they release Reds they will have learned their lesson... but know knows!
damage to unarmored will help it be slightly less bad vs horde
damage to specialists with help with dogs and bursters
crit chance is never bad
crit is desirable on surge
as crit hits do additional stagger buildup
+crit and +flak
are what I'd aim for on surge staff
I think it was at least 1 year into the game, if not longer, however I stopped playing before that and started again after Reds were already in the game so don't really remember the details.
i'd probably do crit chance and damage to unarmored
Can the dmg stat be low on Surge or is that one of the keep max ones?
good god no, not on surge staff
surge does abyssmal damage to unarmored, any multiplier to that is essentially ineffective and unnoticeable
oh here's another infuriating thing ya'll probably already know
the game is jank af? yes we know
fucking lame that 6 stacks of warp charge cant kill a burster
a lower damage value doesn't hurt surge CC ability, that said you don't really want damage dumped as surge is useful against flak enemies
if you don't want to push the poxburster because your teammates might shoot it, you can always run away
bursters not getting one-shot by BB is fine imo
Ah ok. Trying to make a decent staff and seeing what wiggle room I can get. While finding decent 360-380 surge staffs.
i memed about t4 precog in milk's shop and look at what i get
ask and you shall recieve
:(
you will receive Sour Milk's butthole in your face as he demands penance for you daring to want good gear
So Melk has more for me this time it seems... are Headhunter Autoguns any good on other classes (I'm not really going to use these blessings on a Psyker)? The Headhunter + Crucian Roulette seems like a nice combo, but sometimes things that seem nice are not really nice, hence I'm asking folks who play other classes ๐
frankly, with the changes to the docket shop, and addition of Brunt's shop, I think Sour Milk is going to eventually change
the way Sour Milk works right now makes no sense
i wish they would put melk money +% on curios and replace ordo dockets
it never did, but makes even less sense now that we can obtain whites at will and upgrade to roll the dice on blessings
they should frankly get rid of Sour Milk handing out a unique currency entirely
have him pay out in dockets for daily contracts
get rid of this weekly nonsense
pay out in dockets and mats, both
they could still fix Melk I think - could make it so his shop has at least 3 curious and all items are guaranteed orange items with at least one Tier 4 blessing and the other one not lower than Tier 3 and Modifier roll not lower than 475
and maybe balance out the increased quality with higher prices and/or longer cooldown on shop reset
I don't know, but I agree in the current state it's mostly for hunting Tier 4 blessings for your Brunt's shop upgrades
Was it Warp Flurry or Terrifying Barrage, that was still bugged on purg and surge staff?
Flurry
I'm not even motivated to open the game unless Sour Milk has a T4 blessing I'm looking for right now
blessings still need fixing/changing across gear
Scoreboard mod ya
modding being essentially restricted to either the Psykanium or UI mods is disappointing, as well
oh btw I do have the Scoreboard mod and it works for the part in missions (various notifications for pickups etc.) but I don't get the actual Scoreboard at the end of the mission. Any clues how to fix it?
I'm about to enter a mission but I'll help soonish
Do you have the 2 dependency mods as well?
Which ones specifically?
UI extension and animation events
Thanks, that was it.
Hmm...well if Flurry is still bugged on Surge. Guess I'll try and get Warp Nexus and Terrifying Barrage on mine.
"For characters at level 30, you will no longer see a weapon with a base rating of under 300 from the Armoury Exchange, Sire Melk's Requisitorium, or through the Emperor's Gift."
little late fatshark, but thanks?
If you have one with flurry right now, you can wait for next week to see if they fix it
I wouldn't bother with TB, honestly
focus on Warp Nexus, literally no other blessing matters
pretty much yeah
Thanks, Ice narrowed it down for me.
if what you have rolled Warp Flurry, you should just leave it (provided you have Warp Nexus)
For Melk it should be at least 350 or 375 imo.
definitely, nobody at level 30 is looking for anything under 360
Not great I know. But I don't have any Blessing ripped off of other surge staffs. But for a tier 3 Barrage.
it's a little insulting that FartShart wants to double down on the RNG systems in Darktide
nobody is playing Darktide for the gear chase at level 30
I would take the right one and reroll TB into Tier 3 or 4 Nexus.
I'd scrap the one on the right
charge rate is an important stat, it being dumped like that makes for a very sad surge experience
frankly, neither staff is good
Aye, if dmg can be sacrificed then left one is better I guess.
Since I don't have any ripped blessing so far, but for Barrage. Guess I'll take the left one, reroll range Crit DMG perk to Crit Chance and reroll Flurry to Barrage. For now...
What's a good melee weapon to pair with a trauma staff?
Currently I run Antax V with BM and LS with all my staves, just because it gives me a good ability to survive alone if I can't use my staff for whatever reason (spamming push-attacks and moving to a new location until I'm in the clear). Since trauma can already clear groups of enemies nicely, you could also use other axes or a knife for their single target dmg potential.
yeah; anything with good single-target damage since the trauma sets up melee elite kills for you by staggering them to the ground. It's nevertheless nice for your melee to have some semblance of hordeclear though
borked ass mission board; hab dreyko and cryorod is still on there ๐
so which career do you guys bet we're gonna get first
i'm counting on the shieldy boy
i want the one with the throwing knives
what the hell ๐
I'm just hoping Psyker won't end up like Sienna in V2 who still doesn't have 4th career released (although we now know it's coming "sometime" later this year).
can someone send me a guide on how to beat low intensity sedition
Would either of these blessings be worth replacing with Bloodthirsty for guaranteed crits? Since I'm kinda stuck with that crit damage perk.
deflector if you want to deal more damage
i think +crit dmg works the same way as +weakspot, so it's not as good as you might expect
I strongly recommend replacing deflector
always keep slaughterer
i'm running a bloodthirsty + slaughterer FS of my own
and bloodthirsty makes it quite good for proccing slaughterer stacks and chaining elite kills
alright, ty
is there anything more satisfying than using deflector force sword to walk up to ranged mobs
how important is penetration
pen is how much dmg you do through armor
He said how important, not what it does
I got a pretty good antax with headtaker, what's a good 2nd blessing?
brutal momentum
I dont think the scaling on it is too crazy, the mk5 already does great pen
For sure, but is it reducing TTK on a target? Or just theoretical dps
ooh baby
Mk5 will slam armour no matter what
now i just need to roll a blaze away
just keep in mind that FartShart doesn't have a separate team for development
which means time taken to work on V2 is time not spent fixing Darktide
and vice versa
my previous AP had better stopping power, but it's made up for by the t4 pinning fire
i wanna be able to change the last man standing music to Nightsider
it always feels like the psyker is the last person standing anyways
yea, that's why I think the sooner they release Sienna career (which I think is supposed to be the last major V2 update) the sooner they can focus properly on fixing Darktide... but ofc I can be wrong ๐
how does one emote in lobby btw
alt
hold it down
yeah nothing
Does anyone have a Heavy Laspistol with Run N' Gun? if so link a picture and tag me please
I bet you use LMB to shoot as well, Derpy.
Disgusting.
The real gamer strat is to shoot using space
shoot is bound to enter
bruh no one is playing sedition and uprising wtf
Does anyone have a Heavy Laspistol with Run N' Gun? if so link a picture and tag me please
you can shoot while running with the laspistol anyways by default
provided you don't shoot too fast
what is this team
Not enough wounds @olive ember
its already 3 wounds
how do you expect to survive without seven wounds?
I finally got all my mods set up, short of using a purgatus staff to pad your numbers veterans are doing some pretty insane damage overall compared to us
๐งโโ๏ธ
The Commander Ogryn, Sits with shield up behind team barking orders with all + wounds
Love to see em
Eason was a vet
High int damnation
Yeah we just did a high int with a solid vet and he got like 730k damage
Eating noodles was purga psyker
Thunderclub was ogryn

You would've hated halb in VT2
Its that sword but more range
You can definitely have outliers but ive just been watching the scoreboard and on average, ive seen vets pulling some big numbers
does that mean that you arent gonna have times when psykers do some good damage? No
I think I used the thing in vt2
its not complete trash like this thing is
im sure there can be zealots that do big dick dps too
heavysword gotta be putting out some respectable stats
and ofc the flamer
True, at least it mostly has armor piercing on most attacks
last time i tested, you can sprint and fire the las pistol without stopping sprinting without run n gun as long as you don't fire at max ROF
which staff were you using?
if you tap fire a bit slower you won't break sprint
oof looks like mine with the locked in carapace damage
Yeah ive got a similar staff
I havent been able to break over 500k with my voidstrike though
purgatus easier to pad
Everything else is Gucci so idc much
yeah by all means it's great
and it's not even like carapace damage is useless
I think it'd be a waste of resources
you can hit like 800s on mauler heads with full charge
Cuz it would take a lotta time and resources to get something better
Unless I got lucky again
Nice
My ideal would be flak + unarmored
for sure
i want to try a voidstrike building with warp nexus +blazing spirit
it might be bad, but i still wanna try
I'd rather warp flurry 4 over transfer peril 3
my other one
and honestly, its meh compared to having flurry
pretty much need flurry
does surge fire rightclicks?
yes
dang
also the two original perks were t3 crit hit damage and t2 sprint efficiency, so yeah i had to lock in crit damage which is big sad
I'm also considering just hording my crafting mats for whenever the force claymore comes out
I've raised so many force swords to blue in an attempt to get some tier 4 blessings i've all but given up on the FS, such a huge blessing pool
yeah i really really want that weapon
You want it
Im stuck hording my crafting mats because i have no good items to raise
I need it
ordo ducats are my limiter now
looking for a staff that isn't surge for damnation
Same I've already raised everything
I cant get a good force sword
I have great curios, great staff great sword
@sonic coral I shill voidstrike
nice
But it needs warp flurry and transfer peril
this is my one voidstrike atm
Not bad
I think the perks on it are meh though
What's a good weapon to pair with Trauma? Other than FS and BM caxe
dueling saber is a pretty good weapon if you can get a nice rampage on it
you move fast and you get big dodges
I know you are lying because I literally couldn't find a sedition lobby no players

other than the two you mentioned
Roger, all Duelling swords are good?
mk V
@restive slate I screenshotted this earlier
For future reference
Cuz I wanted to fuck around with the duelling swords
I've been buying all the highrolls in the shop
Oooh
yeah MKV
MK V has that overhead right?
I just like MKV because i find the dueling sword to be a fairly defensive weapon, and i find that MKV augments that the most, personal preference
you can totally go MKIV for better cleave too, i steer away from mk2
stab and overhead iirc
Yea a diagonal top left overhead
Tried to 2nd Heavy into light combo for horde clear with Mk 2, was weird and slow
Duelling sword is big drip
Either make melee psyker subclass or give duelling sword to zealot pls fatshark
Psyker duelling pose is rizz material
only the psyker should possess the power of drip
"By my Incomparable Rizz!"
fuck it
imma fuck around with duelling sword again
maybe upgrade one
lets see what i have again
Though I am surprised, I'd have thought that Veteran may have access to sabres as shown in lore and games
I got a Duelling sword with Rending on Weakspot blessing, should I keep that?
BM tac axe :L
rofl
I have tier 4 uncanny tier 3 rampage mk5 that I like
yeah i got two upgraded swords
also that natural roll 25% unarmored perk on the first is nice
i've never even used anything but the V. So the IX dueling sword is solid too?
I used infantry autoguns once.... and then was like nooo thank you.
and then there's this
fuck it
imma upgrade this and the purple
see what i get
i got the mats
well the nice thing is theres only 5 blessings in the pool
so its not super hard to get something good baseline
the crit saber
i think i prefer the purple one
it's better yeah
i can take shred off of the grey
riposte is decent
it's about the same as shred but has different trigger conditions
dueling sword gonna become a whole new level whenever that blessing for refreshing dodge limit on weakspot hit comes out that's in the files
Are you still playing in malice? Mind if i hop in in ~30 minutes for that spicy double meta psyker\โข?
sure gimme a sec
one day 
in a game rn
Sending you my friend code
why are you playing windowed
the duelling sword feels p good
V or IX?
ix
Hello siblings
I need help
A very simple task if you will
I need someone to join me in a private match, and then die at the beginning
And that's it
Like we'll die
I don't have luck because the games has been full lmfao
Anyone care to help?
Damn nevermind
This is why yall get sent to the black ships
Because yall don't cooperate with each other
It be your own people smh
Replace exorcist on FS
other wise its aight
ideally you want a higher level of warp nexus
idk about dueling swrod
warp flurry does not currenty work on surge
i have a second surge thats ready for that tier 3 blessing. that one is what im using until RNGesus
thats disappointing
that is disappointing and also explains a lot lol
It works void for sure, and other have said work on traume, I beleive.
yea, only works on trauma/void, not surge and purge
finally got a good one! what should i change guys?
does transfer peril work on trauma?
yes
I think people like the blessing that gives brittle on trauma but im not sure i havnt tried to make a good one yet
gotcha
im not good at truama but that combo looks interesting. I found myself using primary with trauma a bunch
only on the LMB and if you headshot with a staff bonk
doesn't work on the RMB except when Kinetic Flayer procs a BB
t4 warp flurry is pretty good
Yeah I meant LMB seemed useful with Trauma, so transfer sounds ok
though keep in mind that trauma has a lower base dmg than voidstrike
oh wait nvm both their LMB scale the same
just that the RMB is different
no; only because i refuse to use any other melee than the force sword
my b my b; i just want to avoid the meta
vets lol
atleast these ones i was playing with
going melee on the assassination boss
when they have bolter
i try to use other melees but i keep going back to the brutal momentum axe
II tactical axe just feels so good
ahh, didnm't know that
so melee is pretty much 6x more effective
they were focused on horde clear
when me and the other psyker were already doing that
Would anyone like to join the MetaPsykerExperienceTM
go on
low intensity sedition verified and approved
Hi5 actually
best blessning for a voidstrike staff?
Mega void IV
thank you buddy
Yes
That's a real nice staff
Trauma
nah thunderstrike is amazing
along with the carapace damage crushers will learn to fear me
would you change either of these blessings? I do have a tier 3 deflector
replace uncanny strike
obv keep slaughterer
I wouldnt, but its up to you
but uncanny strike, I dunno
Well
If it was bloodthirsty
I would make a new sword
For that spicy blazing spirit
hmm, alright, I don't think I have any bloodthirsty
Whats the value at 9%?
Ah i see
6.02%
low is 3.75% at the promised land of 100% warp res
This is my current purge staff that I never use
since i only use surge
So on full charge, you get 40% peril?
I think? i never rly checked the stats
Is Warp Nexus good on Surge Staff?
Better than everything else
^^
And I wonder if it's worth it on the other Staves
Warp Nexus and Terrifying Barrage on purge and surge
Okay fair hahaha
have you seen the other staff blessings
warp flurry and transfer peril on voidstrike warp flurry and rending shockwave or wte its called on trauma
I been playing mostly Voidstrike and Trauma and have Transfer Peril and Rending Shockwave on those
btw @safe crystal I'm debating if the mg La is worse than the autogun
The mkIV?
the mg Ia
cuz the autogun you can atleast hipfire spray into enemies for some effect
It has better sights, and can one shot headshot things
Idk, i can give it a spin
Still playing? I have time for 2 more, if we win the first one
This thing has a pretty spicy damage increase on far targets
what's the speed level meta these days
I assume assassination 4 low intensity isn't it anymore
Not hab dreyko anymore right
idek what my score is

Oh right
and I got stuck in a corner
how you feel about the mg Ia
Its a lot stronger than the auto imo
hmm
it trades off the horde clear for better shooter dmg
yeah
if it had shit crosshairs it prob would be worse tho
I would still say its stronger than auto, even if the crosshairs were the same
hmmm
might be personal taste then
granted all I do is hip fire the damn auto and play terminator
welp lets end the session with the win
XD I apparently never played that map before, so one and done damnation clear
i havent played psyker in 3 months. can someone give me the meta build for damnation+, weapons/blessings and feats please
Nah
70% dmg is probably like 16 primary dmg so not really
alright sweet, thanks
I usually play purgatus with 121112 talent tree, purg has crit + flak perks, only blessing that matters is warp nexus. For melee, mkV caxe, FS or mkV DS
thanks brother
Been playing around with chainsword
I think weโve been sleeping on it
Itโs like a fsword that deals better with hordes and bosses but worse against carapace but also has a much worse push attack
can psykers have SOMETHIN tho
i rolled a new fsword
i like it more than i thought
the quipped one is the new one
no damage perks
but stam +block
more utility than damage
the thing already does enough dam for me, with slaughterer
Is it noticeable damage diff without maniac and unarmoured?
Iโve never found stamina or blocking eff to be necessary on fsword but some people do like it that way
it still two shots trash mobs
and two shots most maniacs with 1 special attack
2 at the most
Hmm
I think Iโd still prefer +25% maniac
im good without it
cuz i BB when they come in
and finish off with a special heavy if they get close
1 2 combo
Yeah thatโs perfectly fair
i heard from pug they will buff psyker next week
The class needs better ult! Psyker ult is trash
Zealot & Vet ults gain toughness and toughness dmg resist
get them out of bad situation easily
psyker? Sometimes the ult dooesn't even hit what in front of him
no toughness gain no dmg reduction whatsoever
Iโm fairly melee focused so like to special on the move
yeah ogryn and psyker are suppsoed ot get a small buff(s)
yeah zealot and psyker are polar opposites
nearly every move of my psyker is calculated
zealot? nah my brain is almost off
im not saying zealot is for stupid ppl
Psyker has much higher skill floor to start
there's jsut little risk
But the higher the difficulty the better this class is
I prefer psyker over my zealot and vet in damnation because you cover an all round situation whereas most builds Iโve seen struggle hard with carapace
that basically means the class sucks
And that's why I'm saying, the class needs better ult
that's why on zealot i focus hard on carapace and bosses
eh, clutch potential depends on weapon selection as usual
bolter for ogryns, thunderhammer for bosses
i think psyker is fine for clutching with purg/trauma
same as if a zealot had brought a bolter/flamer
This too. High mobile weapons or antax on melee tend to be best at it
it's still signifigantly easier for zealot or vet
zealot and psyker's ult allows us to mitigate bad positioning
cuz all the thoughness, toughness regen
zealot's ult move them, and our ult staggers enemies
staggers enemies sometimes
true
if i'm staggered, then my ult does nothing besides quelling
e.g., when I'm getting shot and really need to stagger the shooters
i don't really think that veteran is good at clutching besides having a pinning fire/rending bolter to DPS check the game
most vet players don't seem to play all that well, under pressure
I think vets good at ensuring the team doesnโt enter clutch situation
I dunno, the class feels hard to pull it off compared to everyone else due to the horrible stam regen they got. Again weapon choice pending
most clutches Iโve seen are from zealots> ogryns> psykers
It's a pure FPS class, so high skill cap.
Can tell with who headshots and who donโt
enemies aren't mobile enough for the skill ceiling to be that high
The skill ceiling is borderline infinite, it's as I said, a pure FPS class. Faster and better aiming make a huge difference.
Hence why most vets are ass lmao
i doubt there's much of a difference of the performance of people with 1 yoe compared to people with 10 yoe
and i postulate that performance vs skill is bounded
enemies run straight at you
Better vet = ranged units fire less shots.
As for the enemies that run straight towards you, most of those aren't supposed to be the vets job, they just tunnel vision and let ranged destroy their team.
i'm not arguing that skill has no effect on performance
i'm just saying that enemies don't move enough for mechanical skill to matter too much past a certain point
it's not like enemies are ADAD spamming
I would describe the movement of a lot of the ranged mobs to be ADHD lmao
Lmao
finally maybe lucky. if this purg rolls t4 warp nexus or focused channeling for the orange blessing its 100% perfect
Does anyone know if they fixed transfer peril on trauma?
there is nothing to fix, explosion cant hit weakspot, only m1 can
and staff bonk
yeah but nobody ever uses thank

i dont actually have a columnus on my psyker
how is dis possible
emprah doesnt want me to have one
Columnus?
the high fire rate archetype iag
i wanted to do a shitpost but it turns out i dont have the shit
to make my post
F
if u said to somebody "columnus iag rashad psyker"
it would give them enough emotional damage
to power a small city
Just go to the lottery machine to pull out one
spent all my money
Why
There are freaking updates coming
You farm the shop for 370
You don't respect your own time
so what diff it make
No bully crab
Waiting for the days when it's a really useful

Cause brunt gives shit and I need stuff that's 370 or more
What's the point of dumping my dockets for one 370
When the shop rolls a couple every hour for 17k
because the shop doesnt roll a voidstrike 370
in fact
it has literally neevr done so
because of basic probability for me

I have had multiple
The shop, when you are lucky, gives you one free roll per hour with the same curve
I just buy every 370+ I see off the shop. Still generating dockets and then if I want to suddenly make a weapon I have a lot of 370 to roll
and if it's not grey/green, it already likely has bad blessing
shop doesnt seem to roll tier 3 blessings so its basically useless anyway unless you get very lucky on the consecrate and get the perfect one because the one it comes with is never gonna be optimal
I dont even check the shop anymore tbh
it still rolls t3s, but it's like a few % cahnce
I have literally not seen it in over like 20 rolls
and then I just gave up
guess im just unlucky
or its basically just not worth the time its so rare
I mean it could be 1% or lower, but I saw one today
if i rebless a weapon i can rebless it again later right
yes
Going Out with a Bang is not nearly as hard as people made it out to be
i tried setting it up for an hour and a half with friends didnt get it, queue solo and got it by accident
All you gotta do is troll your team a little at the end of mission with a deliberate boom.
That cryonic rod mission is a good place for that
Those hoards at the end can be fucking thicc so you just spam until you go full migraine and you'll likely take out at least two ragers lmao
tbh, I'm just glad I got SOMETHING out of that mission cuz I crashed right before we left and got literally nothing else out of that time and energy
Yeah of course
whats best blessing duo on a surge staff?
A lot of stuff counts, you just have to have enough of them around at once
Brb gonna go kill myself
Which is usually the tricky part
heyho, finally got a t4 flurry voidstrike. considering perks flak + what ?
yo wait up im coming with
hi ranni 
sup how's SEA
hi, would appreciate some reroll advice on this
elite to maniac? or carapace to maniac?
replace exorcist
already 2 shots T5 crusher on charged headshot
besides that it looks aight
yeah im waiting for a slaughterer
would you reroll the perks?
i almost 1 shot a rager on charged headshot...so im thinking 25 maniac would definitely put me over
The foods lit, Iโm having a good time
Flak + Unarmored is my go to, ensuring shooter kills at lower charges is very nice
what's a good combo vs hordes for force sword?
combo like attack pattern or perks/blessings ?
yeah the staff has 20 unarmored and 10 weakspot. is weakspot too shitty to keep ?
Does anyone here know how warp charge bonus damage fits into damage calc? I'm assuming it's a generic damage bonus, making it multiplicative with power bonuses like slaughterer, but additive with damage bonuses like rampage. Am I correct in this assumption?
Light attack> heavy> animation cancel with rmb> light> heavy
Works in mixed hordes up to carapace
And then ur better off finding openings to pick off carapace bois
great thanks!
what would you reroll for perks on this?
im thinking carapace -> maniac to 1shot dreg ragers
You absolutely want slaughterer as a blessing
slaughterer for either of the blessings, deflector is overrated
unless it's a boost to "power" it's all multiplicative
No slaughterer will make ur sword significantly less effective at hordes because of the stagger it has
i already 2shot crushers with 6 warp chargers without any perks...so I figure carapace isn't doing much for me
(upgraded this from green)
Should be additive with other bonus damage like rampage right? That's how Zealot RC and Martyrdom works
Additive with damage bonuses
Multiplicative with power

i don't think so man, unless it's actually just giving more "power"
thats stupid
Yes always
what could you put with slaughterer, instead of deflector?
I'm confused, are you saying warp siphon is multiplicative with everything?
Feel free to correct me
bloodthirsty for 100% crits, superiority is another power boost for more damages and wouldnt hurt, blazing spirit for memes, jorts
@rocky cedar did you see how much headtaker + decimator improves damage?
here's example (of course normally you wouldn't light attack but this is to show the power buildup)
power stagger isnt gonna hurt ur horde clear meaningfully
oh yeah i forgot about that one
on a sword
cuz i've never encountered it yet
like its all upside
ur weapon isnt triggering knockdowns even with full slaughterer stacks
how does bloodthirsty work?
you use the special attack
then you get 1 100% crit attack?
kill 1 enemy with special -> 5 seconds of blade mode
Yes because they're bonus power, which is always multiplicative with damage bonuses
ohhh wow 5 seconds?
But additive with other power bonuses
awesome'
Iโm kinda just bout to take deflector off my fs as well
Crab please
Sienna is rolling in her grave
I wish it was a fire sword too
be the fire sword
Crab can you help me out here with this damage calc stuff?

Power and damage bonus multiplicative with each other yeah?
Warp siphon is bonus damage
@rocky cedar
54 to 87 damage dude.
this is decimator III and headtaker III, so it's supposed to be raising power by
40%+20%
(60% of 54 + 54 = 86.4% and it is hitting for 87 so that adds up)
backstab and flanking damage are basically irrelevant btw
so dont worry
that shits additive and trash
raking fire
is basically about it
its there because vt2 i guess
but it has to calculate this buff shit
Yes because those blessings both give power
Power is additive with itself
right, the power buffs are additive
but the rest are multiplicative
and they are applied before power is calculated as a multiplier
Yes so warp siphon should multiply with power bonuses yeah?
so if you calculate anything that adds the base before power is calculated, it'll have a multiplicative effect, just not Purely multplicative
Here's my example
and/or, anything calculated after power, will also have a multiplicative effect, it's just not purly a multiplier

but yes broadly power done separately
as a general rule
%damage bonuses are all multiplicative unless they relate to 1) crits 2) weakspots 3) positional damage 4) they are the random blessings that use the word "damage" and are additive for no fucking reason
Running an autopistol with pinning fire and blaze away gives +150% power. 6 warp charges is +24% damage so those should multiply out to 3.1x damage in total
Correct?
power buffs are all rolled into ur "power level"
it's not just adding the multiplier to power and then calculating,
it's changing the damage before/after power, which has a multiplicative effect it's just not entirely a multiplier, it's an additive effect on an already calculated value, which has a multiplicative effect it's just not going to multiply the damage as a PURE multiplier.
2.5x1.24=3.1
essentially what i'm saying is the amount it is increasing your damage is somewhere between an additive effect and a multiplicative effect.
power is a separate multiplier step broadly
6 warp charges should be strictly multiplicative with power active unless they're implemented as a power bonus
Ok so I won't get exactly 3.1x damage
because power is being applied before/after a calculated value that has had multipliers calculated already
But I'll get more than 2.74x
so it'll be more helpful than an added multiplier, it'll be better than if it actually gave Power, but not as good as a true multiplier
Ok
usually ur base power is base
so its virtually always just a multiplier
u dont have default power multis
u just have base power 550 or whatever random number they chose
Yeah there shouldn't any other relevant bonuses involved
the bottom line @rocky cedar
is that it will help certain weapons with higher base damage much more than other weapons with WAY lower base damage
So in this case it should just be multiplied
If you look at weapon damage calc for heavy Sword for instance head taker and rampage end up just straight multiplying by each other
So I figure this is a similar deal
yea
But if you add in RC or Martyrdom those bonuses are additive with rampage
Because they're all in the same category
Bonus damage
example, lets just talk about a theoretical game where you added a
30% damage boost to a dagger, and a 30% damage boost to a greatsword.
the boost is helping each weapon equally right?
answer: no
the boost is helping both weapons by 30% multiplier, but the base damage on dagger lets say is only 3.
the base damage on the greatsword is 30.
the dagger is only getting 1 damage boost
the greatsword is getting a 10 damage boost.
does the greatsword swing 10x slower than the dagger? if so then the boost is equally helping each weapon.
in DARKTIDE however there are melee weapons that hit WAY harder and swing nearly as fast as their counterparts that hardly do any damage per swing comparatively.
in DARKTIDE, multipliers help harder hitting weapons signifcantly more than weapon like FS
(like axe)
uhh
Yeah but it's the same % damage increase either way
and, axe happens to have some very strong blessings for power boosts
its just dps
u have just made the concept
of dps
more complicated and worse
both weapons get the same dps boost

its that simple
Yeah crab making a lot more sense to me here
Besides I'm not comparing two different weapons
false.
they are only equally gaining a dps boost if the relative ATTACK SPEED of the weapons are equally balanced with their base damage, and in DARKTIDE that is not true
we're talking DPS
what are u talking about
i said
their dps increases by the same amount
what ur saying
in a stupid way
Just the difference between having warp siphon or not
is "some weapons do more base dps than others"
yeah?
thats not a revelation lol
which is false, because you're using the term DPS which takes into account attack speed
Yeah my assumption seems to be correct
if both weapons have nearly the same attack speed, but one weapon hits WAY harder per hit,
their DPS aren't equal to begin with and a 30% boost does not help them each equally for that reason
instead, it makes the one that had more DPS to begin with have an even greater advantage over the one that has less to begin with (it worsens the margin by another 30%)
An autopistol with 2.5x damage from power blessings should go up to 3.1x with max warp siphon
That's all I was really trying to work out
you're still trying to be a gun psyker?
I'm trying to get the most out of autopistol generally and from damage calc it looks like Psyker gives it a noticeable boost as I thought it would
That's really all I'm trying to establish
Beat hi damn with it fine already so not really here asking for build advice
because of warp charges?
Just trying to make sure I understand damage calc stuff correctly on Psyker
Yes
at least our warp charges are 4% now, almost as good as in beta when they were 5% (and better than the 3% we've had to work with for most of the time since release)
i assume you're rolling 6 stacks then?
Well I'm still tweaking and experimenting with feats
that's 20% extra dps with guns assuming you are maintaining the 6 stacks
Essence harvest + communion + flayer was extremely comfy
doesnt the fact that theyre 4% hit some break points with some of our force weapons? like blaze bolts being a oneshot to infected and unarmoured horde torso's n such now?
i kinda doubt that compares to the advantages vets get using guns
But definitely intend to experiment with warp battery
i always prefer psychic communion and essense harvest myself @rocky cedar
i'm purg+axe
Vet doesn't get a built in answer to snipers, Bulwarks and Crushers and outside of Ult they're actually doing less damage than you with guns
It was a milling accident

Also I don't enjoy Vet generally
Most accurate description i met so far ๐
So not too interested in build experimentation with them at the moment
like i just did double the damage of a vet in a damnation run with a recon lasgun build
dude had a bolter
how is that possible
answer: hes just kinda chillin
i really don't think it's worth sacrificing what we're capable of with staves for it
If only it was possible to duct-tape auto-gun to any Force Staff.....
From gameplay so far I disagree I think it's a very viable option and leads to an extremely flexible build
on average, vet players are the worst players imo as well
they really need to make blazing spirit 1 stack on noncrit x stacks on crit
that shit would be so much cooler
I think you're underestimating how much damage autopistol shits out
ammo is a limitation tho
Cool is not allowed by Fatshark
It's like Purg but 3x more immediate
you cannot just fire freely assuming you are doing ok on peril
At the cost of having ammo
solution? full auto force staff!
I really don't feel like ammo is a limitation, if you're looting the level ammo is so overabundant it seems like such a nonfactor
kinda depends on the group honestly
lemme machine gun blaze bolts
Yeah I've been in ammo hungry comps and it hasn't been an issue
a lot of ogryn are ammo heavy
People keep using the "unlimited ammo" argument as a reason that psyker deserves to be kneecapped
u havent seen how hard i can hold da button
You don't fire it into every horde
if you're paired with vets and ogryn (that are ammo heavy on their build), ammo can be an issue for sure
It's just a tool for eliminating scary density extremely effectively
theres specific weapons that have ammo issues







