#psyker-class
1 messages · Page 375 of 1
I'm an advocate for making the game harder but-
But they insta grabbed gun
Maybe it’s rng and some heretics have better skill
Actually shotgun of heretics probably better than our shotgun
https://cdn.discordapp.com/attachments/538230915638231042/1081344399281233972/image.png https://cdn.discordapp.com/attachments/538230915638231042/1081344399532884008/image.png any advice which to sacrifice and which to keep?
I’m curious about something: do you play psyker as a ranged mage, a mix of melee/ranged “battlemage”, or a melee focus where the stave is for long ranged threats/augmenting melee
By you I mean asking everyone
depends on stave
Depends on the Staff.
However-
Your main staff then
If going by my most used Staff, Trauma; I play primarily as a "Mage", using Trauma to CC and damage ranged threats.
And only using melee when threatened into using it.
Interesting
You use both and use melee according to cover staff shortcoming.
Trauma can basically do most things, hence the little need for using much melee.
If I was using Surge however, there'd be a lot more melee usage.
I’ve adopted a midline battlemage play style for surge, which is my main staff
And if u were using purge, you’d want something that was good for dealing with carapace and elites/ monsties at a pinch
Force Sword likely
I mainly use Trauma + Chainsword; it's a nice, well rounded set up.
Not the most optimal set up, but-
it works.
Still wish Trauma's epicentre was bigger though
Got the Flurry blessing working well on the Trauma now
changing to the peril resist talent really helped
also changed the toughness regen talent to on Kill
whole build feels super strong now
just got the quell on weakspot blessing for the Force Sword, anyone bother with that? Seems a bit niche
isnt that great, its repeated weakspot hit
That's one of my favourite loadouts too
Though swapping chord for DS sometimes
DS?
dueling sword
Duelling sword
What blessings you go for on chord?
Savage + rampage?
Preferably Savage Sweep and Rampage
Stuck with Wrath + Rampage rn though
I just pick up random abbreviations I see around the place
I think that one comes from Zealot chat
MISSION CONTROL GET BACK TO WORK AND COMMAND THOSE DWARVES
you listen to zealots sibling?
they love to combine words together
how uncouth

hahaha see what i did so convenient and cool
OMG ITS A DRAGER
Blunk
I chill across Zealot, Psyker, and Ogryn chat
I don't fuck with Vet chat
zealot preachers are hereby known as zeachers
Vet chat is horny iirc
yeah i lurk in zeacher chat sometimes
Maniak
Isn't manak like an indian name
zeachers and their abbreviations smh
The laser12 is just trash
probably
That's a pretty hot take
Overused
I'm tempted purely on Crit Blessing, I'm a Crit junkie
what else are you gonna use to snipe shooters
I mean you want crit for purge because faster stacca
grab it its not too bad
I'm not sure if flurry was working right on purg tho
stacca?
HH ammo does not suck lol
They're pretty efficient
And BB too slow? I mean if your team can't even dodge once I guess
slow compared to what i was comparing it to
Sure I just don't think that much extra waiting matters usually
I've rarely seen more than 2 within a minute but I'm sure it happens
huh
I just don't think you need to spec that hard just for snipers
When your base kit is already competent against them
i was talking about shooters

Yeah XII is good if you desperately don't want to rely on team for shooters
thats on u u started it
For Psyker if I'm a little concerned about shooters I'd rather help where I can with KB or AB but not spec to make that my main duty
If psyker is the main anti shooter in group
It’s gonna be rough unless they’re running ab 
Oh no
zeachers

Zamn
ab?
Ascendant blaze
ah
6 stacks funny fire cone, dumb shooters die from angy shout
Along with all elites and horde that aren’t beefy
should i upgrade this or scrap it for the blessing, i dont have rank 3 yet in my inventory
unstable power is mid
i'd say upgrade it but you gamblin for a slaughterer or a deflector
so whats like, the strongest psyker wepon setup?
if you get a T3 T4 slaughter then it's a perfect weapon, rebless the Untable power with deflector
imo, voidstrike with warpflury and transfer peril
then whatever axe everybody likes or force sword
idk the axe, i dont use em
for some reason voidstrike just feels meh to me, i dunno whyat im doing wrong, like i play a zealot and its like, flamer destroys hoards... void kjills like 5 dudes
and you gotta charge it
also i have warp flurry but dont seem to get that buff when using it
do you know if quell cancelling cancels warp flurry?
spam weak charge shotsa few times
and dont bother fully charging
just do 50-75% charge
ive got warp fury 7.5% but when i continually charge up it doesnt seem to get any faster
idk about that
the blessing 1000% definitely is functioning
Zealtot's flamer does not just destroy horde, it can kill monstrosities fast, it's basically an ultimate close-range weapon except for the limited ammo.
zealots flamer is amazing yeah
but for psyker voidstrike is best all around staff imo
i'd say purga is right next to it
What makes flamer incredibly strong is combined with zealot's F it can melt carapace armour.
how should I go about these....
Buy, salvage WN4, put it in currently equipped
or vise versa?
rn warp flurry is not working on purga or surge
but it shouild hopefully get fixed soon
it's BIS on most if not all staffs (if it worked for all of them atm)
BIS?
alright, thanks you for the answers
np homie
does it give ou a buff? cause if it does its not working on my voidstrike
it's 5000000% working on voidstrike
does it work on partial charges?
yes
you can spam weak charges a few times
then feel free to charge to 50-75% after a few casts
what warp flurry perk do you have leto?
cuz if it's I, you probably arent gonna notice it
and what's the base charge rate roll on the staff
so does it give a bufyf you can see or it just gets faster behind the scenes?
it's faster behind the scenes
you do not see a buff icon at the bottom for it
no blessing shows up as a buff icon
bottom, as in bottom of the screen during gameplay, like coherency or warpcharges
and you have to keep on casting, shot after shot
as soon as you stop chain casting, it resets
maybe he had the talent to earn charges by normal killin
Of course, you can imagine we kinda struggled dealing with the armor when I was the only one that did
They used Voidstrike, barely doing melee
so voidstrike is the hands down best staff then?
You still head pop smashers and shields so your team can deal with them
i was joking, a psyker who doesnt brain burst is a moron
30 minutes fucking wasted on idiots
worked my ass off to deal with everything
and the dumbass god damned vet tells me to "use your crowd control weapon"
I AM TRYING TO SAVE YOUR LIFE BY POPPING THE SMASHERS
Which would be so much faster if the other psyker also helped out but no
I can't grasp how utterly braindead some people are
Anyone have some thoughts on what to reroll here? 🤔
Get a new curio 
toughness probably but wound curio isn't worth the plasteel
Personally i'd reroll damage resist, only because I feel like they might be too niche, snipers are savage though ...
If you must play wounds probably reroll block efficiency to Toughness regen
other than dmg resist, it would be block
Good to know, thanks. I don't mind running one wound curio, even if it's not optimal. I don't think I'm good enough on my psyker to be safe all the time. 😂
Sniper resist is valuable IMO
Cause if they catch you out once they end you without sniper resist
Okay, makes sense 👍 Thanks!
It's not just about being safe, it's about avoiding going down in the first place so you don't put your team in a bad spot
Which HP and toughness curios both help with
That said those perk rolls are pretty excellent
Once you replace block with toughness regen it's about as good as a wounds curio can get
id probably go with alzsozora and reroll block to toughness regen too, if i didnt reroll sniper
or stamina if you already have enough toughness regen
Btw, so I can self serve more answers, are there any current guides covering curio perks? Or just a general place to look for example builds that isn't outdated?
Toughness regen gets much better the more you stack it
So if you go for it you should really try to get it on your other curios too
It's a bit all or nothing
Good to know, I think I actually have it on my other 2 as well.
You probably won't notice 1 regen curio but you will very definitely notice 3
the playerbase for this game is small and mostly dogshit, there are middling (at best) resources to tell you about the mechanics themselves, anything beyond that is to be regarded with suspicion
you're better off just playing with things
Fair enough. 😂
it's good in 1 through 3 difficulty
at 4 and 5 it's damage is too low considering it's lacking the CC purg has and purg does more dps and is superior for horde clearing.
in tier 4 and 5, if you're sticking with your team, surge is excellent as well because of the CC, and purge is better DPS than void + has the ability to CC most specialists and elites as well
also, people like that the purg staff makes light when the lights are out. had a game today and they asked me to keep flaming
they all make light when shooting
i suppose they would've said the same thing then, either way
breakdown:
void
CC: poor
DPS: mediocre
Range: excellent
horde clear: mediocre
Good for difficulty 1-3
trauma
CC: mediocre
DPS: great
Range: mediocre
horde clear: mediocre
Good for difficulty 2-5
surge
CC: amazing
DPS: extremely poor
Range: decent
horde clear: poor
Good for difficulty 3-5
purge
CC: good
DPS: good
Range: poor
horde clear: amazing
Good for difficulty 2-5
wouldn't give void poor cc
i'd give it mediocre
it staggers most shit
ragers, maulers, the like
hm... does the aoe explosion stagger ragers or does it have to be a direct hit?
Why is trauma cc poor
Yeah what
Isn’t that it’s main selling point
It staggers Ogryns
good fir 1-3? lol
yes AOE explosion does stagger
Trauma is more reliable than surge in hi 5 as a cc stick
doesnt have to be direct
Since it’s not cucked by mob density
i gave trauma the highest dps
because imo it is
it's range kinda sucks tho, and so does it's aoe
Wtf
Purg is not even close in dps
To trauma?
i think trauma actually does more dps than purge,
but trauma aoe cc can't be spammed all day like purge can
the ratings are generalized, they're an average considering how often you can use it, its range, it's aoe size, how quickly you can initiate it, etc
i think you'lll end up doing more dps with trauma, but it's not as versatile
more of a focus fire weapon
and it's targetting sucks so bad lol
do you guys use different talent builds for void/trauma?
purg is overall the best staff, but it's weakness is it's range and the fact that crusher takes virtually NO damage from it
if you use purg, you need to stick with team, don't fuck around with groups of ranged enemies, use BB from safety when you have to, only push in when your team is also
and personally i use axe with it, since purg does fuckall against crushers, and axe kills crushers and other specialist/elites super quickly
nice site if you want to know enemy armor types
nice clean presentation
there's really only like 2 or 3 ways to do talents
i BB every elite p much
whether using psykinetic's aura or psychic communion, either way you should try to stick in coherency of at least 1 ally as much as you can
I've been running 2/2/1/1/3/3 for Void, should I run somethin else?
not sure if flayer is worth anymore
i use a selfish build, and the vast majority of people will tell you that you don't need mind in motion but i use it
i literally never block, ever
you run that for void?
for purg
you block every time you revive
thats the sole reason i take the feat
right, i never revive, i cover them when they're down instead, so that allies reviving them don't even need to block
what are the best tac axe blessings
i dunno, are tac axe blessings the same as combat axes?
headtaker is probably top tier, i personally like decimator a lot too
decimator will build up fast with a tac axe too, and gives like twice as much power once you have full stacks as headtaker, but headtaker builds up faster
if using both, you'll get a lot of power at max stacks
@proud mantle
example of the buildup of decimator + headtaker
(normally, using light attacks is stupid, you want to spam heavies, but this is just to show the power buildup)
goes from 54 to 87 damage on light attacks (damnation difficulty)
and yes, this is a MK II combat axe and i can still hit weakspot 😛
oh and btw these are decimator III and headtaker III, not IV's
i still need to swap one for the IV version, just haven't done it yet
i also have no extra damage to carapace armor, which happens to be what crushers have on all of their body
Surge needs some lovin'
Hacker
Dear Sour Milk. You are such a disappointment. Again.
Void has the second best CC because it can suppress any shooters
Trauma can more or less do the same but also tosses things
Surge has great CC within a certain range up to a certain number of enemies but it can't suppress an entire horde like void does, so void should at lease be good
Trauma only tosses things you don't kill or groaners/poxwalkers in the outer radius
which is why it's recommended to take on +Unarmoured to one-shot dreg enemies
Is there a mod yet to disable the insanely loud sound that plays when you hit 100% peril?>
and Trauma interrupts shooters for a moment in its outer radius if charged enough
Fall of gradually
It disables the sound as well? 
fatshark stamp of approval
we should be thankful that it's merely a one-off spelling error and not a straight up wrong description
Bit late but re: parry cheese - it's not really cheese as much as if u spend a bunch of time learning what mobs can do u can get some value from it
if u get spacing exactly right u can do some quite funny stuff
i run this on trauma but warp battery
Mods have actually made the game so much more playable, gosh darn.
Guides for intalling mods are a bit confusing
unzip mod loader and mod frame work zips into the darktide folder
run the batchfile thats in the main darktide folder
add mods into the mods folder
edit the mod_load_order.txt that is in the mods folder and add the names of the folders for each of your mods
save it
start game with mods
what is the metapsykerbuildtm
also, anyone have any idea what the small psyker and ogryn buffs will be that are supposedly coming next week?
really? I guess I made the right call then when I made my psyker a midget
Tiny dog syndrome
arf arf
mooo
Kinky.

That gif reminds me of the dog DS games
They were so cute
Where's my dog raising simulator on PC
Psyker with a gun??? How dare you.
i'm thinking i roll the infested to crit correct?
Tfw most of these games aren't even pet raising sims
XD
I am becoming addicted to knife + Purg
Running around at the speed of sound offsets how generally boring Purg is nicely 
BOG ATTACK
Vicious dog attack (there were no survivors)

Once you get used to the speed it's hard to use anything else
Although FS push spam on missions where you have to carry stuff is absolute hilarious. With someone else carrying the objective you can just walk together through trash without caring about their existence

FS spam moment
Don’t mind us coming through
Which duelling sword is preferred? leaning to MKII or MKIV for cleave
I like the one with stabs
Stab stab
Though the fact that the stabs don't both hit the same point
Is hilarious
atrox mk II any good?
Yes
mk V dueling sword is the best precisely because it doesn't got stabs
Stabs > slashes
don't have an axe, can get this one pretty cheap rn
tac axes typically use a lot of spammed attacks so limbsplitter is kinda doodoo on them
ah
Need more games but so far I think dagger + autopistol might be pretty legit
Gonna experiment with DS and FS plus the feats but so far very high mobility with an answer to basically every situation
Mobility the plays enabler 
what is a good build for purgatus + force sword
Do u want an all rounder build or just focus on horde clearing?
kinda mid, neither of em are good at hordeclear
wrong guy
T1 feat is preference. T2 is almost always warp resistance. T3 I prefer CDR, some people say that the 4%. Lacerations is nice for bosses. T4 you most likely want Deflection, Shield is okay but not great. T5 I prefer warp charges, Flayer helps you keep stacks up but I never have issues with BBing every once in a while. The burn thing is basically only good if you run AB, Communion and fight a boss in a horde. T6 you want either AB for stacks and clear, or KB to help with single target.
kinda mid, neither of em are good at hordeclear
you are basically bringing two elite killing weapons
they are both bad against carapace as well
Knife can be a carapace slayer though
Though what other options do you have
Thats why I run Thammer + autopistol zealot
Axe or Force Sword
ez pz
idk I feel like I'm shooting peas with the auto pistol
but at the same time I fucking hate every other ranged weapon the zealot has
Auto Pistol is cracked at horde clear
eeehhhh
Also my knife had T4 uncanny
T3 executor
And KB also handles crushers well
Look if Veterans get to play with Recon guns and shotguns
With Psyker and peak blessings it has from 2.9-3.1x damage
No one can complain about Psykers using autopistols
And 2.5x cleave

Whats a solid Trauma Force staff build?
Normal build, mostly.
If you get a bad first blessing (even a t1/t2 of a blessing you want) on surge/purg, rerolling it to barrage gives you a higher than 2/3 chance of getting the nexus/flurry
What is the normal build
its 6 AM and I can't sleep
T1 is preference. T2 peril resistance. T3 CDR or Communion. T4 Deflector. T5 6 stacks and T6 Kinetic Barrage.
You only bother shooting into high density
ty
At which point it is extremely efficient
You can do T5 Flayer
https://cdn.discordapp.com/attachments/1046914150363844779/1079940837674323998/image.png
What I run for surge
https://cdn.discordapp.com/attachments/1046914150363844779/1049940190656995418/image.png
What I run for Purge
https://cdn.discordapp.com/attachments/1046914150363844779/1049940323301871647/image.png
What I (would) run for voidstrike (?) Probably replace communion with aura tho
You also have the best maniac DPS a Psyker will ever have
do you run warp battery on voidstrike/trauma?
I mean
Idk, 8% damage and 12% peril resistance sounds nice
12% extra peril resistance may not even get you an extra cast
Flayer memes
that %damage with a gun is always worth more than one bb
and then you hit max peril and it doesn't matter anymore unless you quell back to low
still refreshes
not that you can have both
Anyone wanna do a 4 man psyker game using MetaPsykerBuildTM
it's not 8% though
on most setups
because on average you'll be at <6 and with flayer you'll more consistently be at 4
I'm always at 6 unless I'm lazy.
I mean I prefer running flayer on my surge
and then swap communion for aura
are you BBing to refresh during fights too, seems inefficient
There's often targets worth BBing around
Trappers that no one has an angle on
Bombers
Snipers
those you want to kill anyway yes
Long distance shooters
I BB horde targets quite a bit with purg+AB just to get to 6 more reliably when I've ult ready
Same
no doubt
That its really just what you feel like
Especially if theyre still ways away from being in flame range
Little do the vets know what I'm running
Nvrm I got d/c'ed and by the time I reconnected all 3 of em were downed lmao
classic
all 3 had camo
I like how everyone is ordered in height.
I tested purg dmg stat and going from 38 to ~80 was maybe +10% monster damage.
We need a stealth mechanic in darktide
Ppl have a hard time walking pass demon host
nah it does
u can get like 8 bursts off before reaching 100
oh i meant bb
Did they just leave u 2 there
You are not full screen or borderless windowed
Looks like a typical pug run
emperor's gift?
yep
magnificento
the game is shitting on you for taking more than 10 minutes to beat Hab Dreyko smh
Hello, I just tested Limbsplitter on Atrox MkVII Heavy Block combo. Pretty fun! Anyone suggestions on a 2nd blessing? Currently its All or Nothing
aye nice
I mean
Thats how I got it, was surprised haha
look at the screenshots of the team
Look at their hp in the first screenshot
and then look at where we were located in the level
my luck gave me a t2 perk as a consecration
welp
guess this isn't the FS that im going to replace
go all the way
for wat .-.
blood thirstY?
I'm using a sub 350 FS >.>
But the stats are all p good rolls besides first target
if ur a "only ever going to use force swords" person like me, grinding for a bloodthirsty isn't a terrible idea
I might wait till the next patch to see what's in store though since it's coming up soon
I mean I already have slaughterer tho
and I like deflector
so idek
when is ETA for next patch even?
next week
next week? 0
how hard are we coping
the chances increase with our hopium
so 100%
maybe fatshark will actually understate the next patches instead of overstating them
I can feel the 2h force sword in my hands
They can't understate it much more than
"small Ogryn buffs, small Psyker buffs. Items wont roll below 300 at level 30+. AND SOME OTHER STUFF TOO"
plus they said a content patch is late march
this is a 200iq maneuver to gain the goodwill of psykers again 
I'm sure a new sword will come 
it aint coming
I can, but im from the EU, with a shitty internet
the small buff is like errr we fixed warp flurry
content update: one(1) new psyker collar
oh man a t4 blessing i totally want to buy this /s
Instead of taking 1.25 damage while sprinting psykers now only take 1.24 damage while sprinting
My lack of sleep is also finally hitting me at 8 AM
So yeah
the blessing to surpass brutal momentum
wrack and ruin radius increased to 3.5m
Quicken now has a 1.5^x percent chance to not expend warp charges, based on how many charges you have
(That’s <12% chance at 6 charges kek)
if quellspeed wasnt so important on trauma that would be a really nice base 😭
time how long it takes to quell to e.g. 0 and see if it makes a meaningful difference to you
I'm going to do that actually
what's the default amount that we quell by and the tick rate of quelling? we could prob just do some quick maffs instead of having to test it every time
at least warp res is at 80 to really take advantage of warp flurry
51% quell is a bit under 3.5s and 80% is 3s
I think the charge rate is much better than quell speed. You often need that big AOE big damage as fast as possible
Trauma staff also doesnt really care about perks, since you only need unarmored one I think? You won't do much damage to Ogryns anyway, and everything else dies pretty quick
Thoughts on wrack after we've had some time to use it after the buffs?
yeah charge rate and blast radius are the most important stats given how hard they scale
all things considered, especially with Warp Flurry, quell speed is prob the dump stat on Trauma
80% is 3 seconds, 0% is 4 (100 to 0) don't know if it is linear or not tho, should frame a couple to know for sure
though as a quietude user, I value quell speed
whether I give up warp res or quell speed is basically trading between damage output and toughness
No one used it cuz it’s trash still
the value of warp resistance varies, like on something like trauma that you always full charge there are breakpoints that allow for an extra cast
I've been using it since I find the other two options underwhelming
Warp resist is the only one you should be running
Being able to wipe a few poxwalkers around a bulwark is a nice convenience
Basically 100% of the time
inner tranq is pretty much the best option
I only use Warp Unleashed because I'm a Quietude(tm) Psyker and I want to hit them breakpoints on my Trauma and Force Sword
I used it way back in the CBT when the numbers weren’t out
And “oooh funny dot effect”
But yeah it’s not worth sacrificing over peril resistance which lets you use BB more, let’s you use staff more, etc etc
if the burn applied to bosses itd be pretty good
I suppose with bulwarks that's two BB, though I'm fine with just meleeing commons
If you run peril block it makes the block more efficient
With trauma you want warp flurry and you need to use inner tranq to get the value out of it
Because getting to the fast casts without inner tranq will put you so high on peril it's hard to trigger Battle Meditation enough to keep casting
Plus inner tranq is reducing the effectiveness of quietitude
It's fast to quell but it takes a surprisingly a lot of time to get high on peril in a pinch
Trauma doesn't really trigger battle meditation as much as other staffs in the moments when you need it sadly
Welp, other T1 talents doesnt really apply to you when you need them. When you're in shit and someone shooting you while you have no cover
i forgot battle Meditation existed
And quietitude lets you tank ranged fire pretty good. Since almost every shot needs to break toughness first, reducing the overflow damage
eh, that's not quietude tanking it for you; that's the ranged dmg reduction on toughness break tanking it for you
But quietude lets you regen toughness rapidly when under ranged fire
still sketch and I'd rather run to cover indtead
My question is Warp Battery or Kinetic Flayer? Extra 2 warp charges matter in terms of BB?
quietude does work with battle meditation
because scab shooters do straight damage to your health
dreg and scab stalkers are whatever since their health dmg isn't much, but scab shooters are real homewreckers
I'd rather eat the damage with my health and use the opportunity to run or beat the shit out of the enemy shooting me
dead enemies dont do damage
my Trauma has 5% more quell speed than this and is fucking amazing
this is by no means a deal breaker and should be bought
@near wyvern got warp flurry working on that build, it's so nice
Essence harvest is just super reliable and triggers when you most need it (get pinched by ranged mobs). You can just peek a boo BB to get toughness up and kill a couple in the process. You can also get some random passive regen with AB or communion if you absolutely need it.
Warp Absorption is bad because it gives you toughness when you are already winning, in which case you don't need it. It does proc on Soulblaze kills but even then, essence harvest is overall better with AB and KB.
Quietitude is, well reliable, but slower than essence harvest especially if you happen to be at 0 peril. It's nice on void because you can just keep bowling, but you want to run WU instead of inner tranq.
quietitude is better than EH in clutch situations most of the time
Yes, the effect is very noticeable on Trauma since the charge cost is something like 20% but the release is relatively small.
disagree about Warp Absorption, it's not always the pick but it's really good when you want to be aggressive with the staff, being able to regenerate toughness you lose from shooters by killing the horde in front of you has been really good at keeping tempo on High intensity
Well, if you're killing the horde you don't really need toughness
tried it on Trauma over Quietude and I much prefer it
you always need toughness if you're getting shot at
EH requires about 15 seconds to get to 100% toughness, and you're going to be BBing during that time
I consider BBing to be extremely unoptimal unless you're killing bulwarks, bombers, etc.
i dislike essence harvest for that reason as well, pigeon holes you into relying on RNG or BBing constantly and I don't like either
It's a safe way to deal with ranged stuff when in trouble and you come out with a nice damage bonus.
true, for other staffs
best way to deal with ranged stuff is to blow them up
but with quietude you can also do that or something better and likely get to full faster
in my case, I use the trauma staff which is my main anti-rangrd
If you find the need to BB constantly due to taking toughness damage, there is something wrong with your positioning.
tbh though guys seems the real answer here is that you take the lvl 5 option that suits your playstyle
that's just not always true though. you can have fine positioning and still be taking toughness chips because of shooter density
there is never just some magic scenario in this game at Hi5 when ur unpressured
I'm perpetually out of position to greed for kills
if you positioning is always good, you aren't progressing through the map as fast as you could
ultimately toughness is a resource to spend
I'll rather take more damage and finish the map quicker
if you know what you're doing
and the faster you can generate it the more safely you can spend it
anyways, on my essay on why we should revert to pre-patch peril values for the trauma staff...
I am a little confused, how exactly does the Surge blessing work here? Is it just like two shots on the basic LMB bolt?
With Quietitude you need to quell 200% peril to get to full. Let's say you have 80% quelling speed, that's 6 seconds quelling, but then you also need to generate the 200% first.
Let's say you have a Trauma with 1.66 seconds cast speed and a total cost of 25% for the secondary cast. There is a 1 second animation delay, and let's assume there is no delay when you go into quell. That would be 9.64 seconds for 100% peril and 19.28 seconds for 200%. So a bit more than 25 seconds in total.
Even with using your ult to instantly quell 50%, that would be over 23 seconds.
How is Quietitude faster than Essence Harvest?
or does it in any way affect the RMB too?
as far as other people have spoken, it only affects the LMB of trauma
aah, okay I see
Fair points, but you aren't starting from 0 peril in those situations
I don't know if it affects the RMB of voidstrike
does it affect in any way the other staves too?
but it's quite disappointing for a rare T4 blessing
was wondering if it might be worth buying just to rip out the blessing alone
double hit Voidstrike RMB would be pretty good ngl
keep in mind that blessings can only be applied to the same staff
so blessings from trauma can't be applied to void
yeah
Still, with purg/surge staggering things while you get toughness is safer than BBing random targets. If you can BB random targets you aren't currently being threatened
quietude's not faster but you also don't need to Brain Burst to trigger it
most are tbf
there is like
2 really good ones
a lot of times with purg and inner tranq + quietitude i dont get a lot of regen cuz battle meditation eats my peril and i get pretty little left
power cycler and the force swords version of bloodthirsty
meditation works with quietude though
bloodthirsty is ass on the other activation weapons?
are u sure
I just tested it
wow
yeah it's super lame
i remember sitting at the side alone burning millions of hordes getting no regen
that sucs
It may have been fixed at one point but I was definitely gaining toughness while my peril was going up
even when I hit 100% and kept it there
shit dont work
Ok let's start at 100% peril and give it the best scenario.
3 seconds to quell, 9.64 seconds casting, ult + 1.5 sec quelling. That's a bit over 14 seconds, in the best case.
Essence harvest, you spend 3 seconds to cast BB including the animation. You get 30% per 5 seconds, which means you even have time to quell to 80% form 100 to keep the train going. That's 6% per second so 3 sec + 16.666 = 19.7 sec to get to full. And you get a damage bonus while doing it. If we use KB that will cut off 1 second from the initial cast.
So on the best case yeah, Quietitude wins in the best case but how often do you walk around with 100% peril, all the time, and having any warp resistance will make it even worse. Essence Harvest on the other hand is always the same, as long as you are clever with your targeting and don't try to contest with the veteran.
So quietitude is anything from 14 seconds to 23 seconds (on a Trauma staff) to get yourself back to full, while Essence Harvest is always the constant 19.7 seconds.
@cyan notch you are right, it must not have updated my feat change
And you get the warp buffs from using BB to come back with more punch
i really like quietitude but that shit not working with battle meditation sucks on purg but i use it on all other staves
O.o will update Atheneum
I mean I basically always have near max peril while playing staff psyker
quietude also applies to all force weapon usage
Essence harvest has always felt a bit lackluster to me because it doesn't stack
the not stacking part is what really kills it for me
While for some unknowable reason the veteran toughness regen for elite/special kills does
this should be a bug right
i mean they made transfer peril work
nb4 they come out with a statement that this is intended behavior
It not stacking probably is intended behavior
Yes. Have you made a report?
nope
Don't think it has been reported
ngl i didnt even think of reporting it when it annoyed me weeks ago
resigned myself to my fate of getting no toughness with quietitude with purg
I cannot get to the computer for a couple of days so if someone makes the bug report let me know so we don't do double work. Otherwise I will report it on Monday with strong evidence.
yea ill do it in a bit
Alright, just ran hi-damnation and yeah, warp battery is much better than kinetic flayer, thanks for a tip, chaps. Being able to oneshot ragers or flamers is a must in a pinch
I did my service
how was I supposed to know the guy was doing his penance is beyond me but ok
It's not a one shot against Ragers
mind reading
You sure? I'll test in in a chamber in a second. But with 5 stacks I oneshotted dreg ragers
Ragers have 98HP left when you hit them with 6 stacks once
it usually ends up with me blowing minds up
Someone probably shot them once
Poxbursters are also left with 36HP after 1 BB at 6 stacks, so if anything even sneezes on them they will pop
even a staff bonk will kill them
Staff bonking a low poxwalker 
BB -> staff bonk combo
this shall be told to Psykers of future generations
I staff bonked a scab bruiser after LMB headshot and his head just exploded. I was proud of myself
The only time I have ever actually used the staff special, and the only time I will for the next 200 hours.
whoa you got a kill with it
we should legit get a penances for staff bonk kills
people talk about difficulty but what about that shit eh
Oh hey speaking of pox bursters
soulblaze stack on staff headshot bonk
goddamn, it felt like I was oneshotting but I guess ogryn with heavy stabber was a bae
Why does trauma staff randomly one shot them?
they take like 20x explosion damage
Even an uncharged 0% damage trauma staff will one-shot them in the epicentre
When you moderate the Atheneum you gotta have some little secrets in your sleeve
on my roll, I only need to blast a burster twice with the outer radius damage to kill them
You know it sure would be nice if damage modifiers like that were explained in game somewhere
greedy, aren't you?

Just once with the inner is sufficient
Yeah, I play psyker pretty rarely to know all this stuff. But hey, thanks anyway
I wonder if blazing spirit triggers on critical staff bonks
bloodthirsty FS + Blazing Spirit Staff
Maybe you can find some of my countless hours to be useful
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
That's a good question, I will test on Monday if I remember.
Just for the memes
memes? this is meta defining stuff buddy
But memes are meta, no?
with 6 stacks, wrack and ruin and lacerations you one-shot rager
true
I used to play a lot of Memehau.
lacerations increases soulblaze dot damage, such synergy with wrack and ruin
interesting synergy I didn't think of
While you are at it, can you check if 5 stacks is enough? If that is the case it will mean my formula is pretty damn accurate
That is before the damage falls of
Should be just enough to kill with the last 2 stack tick
it lives with a few hp, can't see the exact value
did you take into account the lower BB damage?
it lives with 36 hp but much of that is the BB difference
doesnt work sadly
WAAAAAAAGH
that's a shame
staff bonks are nerfed so terribly
no damage scaling, no blessings apparently apply to it (presumably transfer Peril also doesn't work)
God damn
maybe waluigi or something; I use it cuz it's to represent a baby crying
It's because of orks I think
ah right WH40K
Peril blocking unblockable attacks increases peril but also drains stamina
Should I grab this from melk 👀
what are those blessings
I'd like some input/feedback on my equipment guys. I've been running this Duelling Sword and Surge staff for T5 and it works perfectly fine but I'd like to optimise so make hi5 easier. What should I try to get when it comes to blessings/perks?
and these staves, should I go for the blue or purple (and upgrade)
if you wanna grap a t4 warp flurry, sure
precognition is considered pretty terrible
yeah I does sound pretty terrible 😛 Shred I guess is okey to keep
Ye mostly for warp fury actually
in the meantime that no duelling sword users are online, I'll recommend rampage or uncanny strike
Since that thing is quite hard to get, i broke like over 60 staffs at this point
yup; just got my t4 flurry on trauma as well recently
And meanwhile im still trying to get a t4 terrifying barrage for my purg as well but its like it doesn't exist at this point or so it feels like 😂
I run my duelling sword with rampage/uncanny strike
+infested and +trash
Uncanny strike can carry you through flak/carapace enemies
But you really need the lights to do damage against trash mobs
I love it when +8% is not actually +8%
I wouldn't be surprised
or the damage is just additive and not multiplicative as usual
What's wrong with precognition?
so it's still useless
10% of weakspot damage
isn't a 10% increase is damage
it's like
2% or something depending on the weapon
it increases the weakspot bonus by 10% of that
Incredible value
same for crit damage
that's why they are generally considered bad in perks and blessings
suppose that a weapon does 11 base dmg and does 14 dmg to a weak spot. +10% weak spot gives you a whopping +0.3 damage
the only ok one to my knowledge is the bleed making you deal more weakspot damge for knives
because it's a 50% increase
so it's enough that it does sometihng
finally lv 30 🥲
because the "weak spot damage" it's amplifying is the difference between 14 and 11
tbh even if it worked by adding it
it still wouldn't be that good
since the value is still rather small for something that is "situational"
now that I dinged 30, what blessings should I camp out for surge staff and what perks should I aim for?
also which stats are the most important
It's more that the knife does high weakspot damage
More on the lights than heavies iirc
that as well
The heavies probably get about 20% more damage
While lights get around 37%
Or something like that
Which is still good since knife only had executor for damage buffd
Has*
But executor also buffs your full damage
While weakspot does less on crit weakspots i believe
Honestly fuck this system

Extremely unintuitive
yeah that shits tite
t4 warp nexus is cool if u ever get surge and t4 flurry is best on that staff anyway so why not
Did we find out if surge works on secondary
no
and im not finding out

if its negative i will simply refuse to acknowledge it
Its actually the only good thing I've had this past week from melk
Thats why i was tempted to just grab it
+trash, is that like unarmoured? I'll try to get an uncanny strike, seems like a good addition.
oh, I've never even seen that one (I think) 😄
It's like 10% Melee Damage (groaners, poxwalkers)
Yeah horde or unarmored
Unarmored definitely better
Duelling sword has good cleave but awful damage on lights
They're good if you crit or weakspot
But their attack pattern

Not good for multi weakspots
duelling swords only cleave 2 poxwalkers at most
Diagonal swing moment
without their PA
Shout-out to the MkV dueling sword for being the VT rapier but worse
No charged melee, garbage armor pen
I long for the days of one shotting storm vermin
how's the knife on psyker?
knife's push attack is good
haha fair enough, I'll stay away from that one then 😛
It's way better than dueling sword at single target
You wut
Dueling Sword kinda mid at damage
Mkii dueling sword is better than knife for single target
No
it also has the added bonus of an insane crit rate
It really isn't
what is your favorite blessing for purgatus staff ?
the burn crit too ?
The crit applies double burn
Yeah but sadly
Stacks on Warp Nexus are fucked
So you only get half 99.9% of the time
Since you get stacks at 30/50/97/97
So you have to constantly play at 90% peril + to get the last stack
Stacks*
just cast at 100% and rely on battle Meditation to not die
if you die then it's a skill issue
true
Just know the charge numbers and always crit
but it'd be funny to rely on 10% rolls to avoid blowing up
Is this okay
we keep getting reports both ways
If you just hold RMB throughout it should do something
I didn't get a response earlier so I just said fuck it and rolled into this
You also want uh
Carapace over Unarmored
Probably
Since it does pretty trash unarmored damage
what should I re-roll from this or just throw it into the garbo
Damn that's so close to perfect
Yet
Yeah it works just fine on Void at least
what do you guys look for in curios?
Revive Speed prio

Unironically too
I love getting people up fast
Toughness or HP is great. One Wound is fine.
Has 2 overhead heavies into overhead light
With uncanny strike it does tons of damage
Stamina works if you know what you're doing.
health blessing, health perk, toughness regen perk, then sniper/gunner resist perk
stam Regen and Sprint eff, but that's cuz I'm a melee psyker
i have 260 hp and it feels good
Sniper resistance big
Because I get clipped constantly

I even have a YT video
Where I start a dodge
And the sniper shoots me while I'm dodging
Idk if snipers cheat
u laged
If i replace warp nexus, should i go for the T4 or to smth else preferrably
Great ill just slap it on the purg and i guess to reroll a perk for crit chance and then it should be gucci
Im guessing i should reroll the 15% damage against maniacs as well
Since i dont see the point for it
Server side hit detection.
Even 8% ranged against groaners & poxwalkers doesnt seem as good honestly
Just try to hit a breakpoint.










