#psyker-class
1 messages · Page 374 of 1
Mk 1 autogun is best from experience
gun have to be spacial in something to be a meme - thats why i'm asking 🙂
Thats the build
oh it go brrrrrrr
that why KEKW
Mine simply had 69 damage 🙂
outside of curio cause im too lazy to switch it, my sword was the only "try hard' item i had
OH RIGHT
wasn't going to count curios
i mean i guess +3 wound would be trolling but the build itself is already enough
make loadouts
Big E gave me this when i finished, he wants me to keep going
I have a loadout per staff and then the meme
What are good perks & blessings on the trauma staff?
Blessings, flurry + rending shockwave. Perks, unarmoured + flak
Or infested + flak
the eyes of the god em
Hm, so would you upgrade this one?
Yes
yes
I lost my will to play when it did NOTHING to ANYTHING
ooh it's got +unarmoured on it already
seems pretty good; charge rate and blast radius aren't 80%, but beyond that, the staff looks pretty good
it already has rending shockwave which means you can slap warp flurry on it if you don't roll it while consecrating it
which one is better
because of the burn right?
Burn, and the cloud radius is high enough
Neither is exceptional though
But Purge is exceptional
So you can get away with it

Yep, i would upgrade maybe up to blue to roll for a blessing, then forget about them
exceptional?
what blessings/perks do you want on purg staff anyways
i don't know i just reached lvl 30
It's okay but could be much better
idk what is good 💀
+Crit and +flak is what i have. Warp nexus for blessing, then whatever for the second one
or is purg like zealot flamer in that perks/blessings don't really matter that much
lol
purgatus is good for staggering hordes
Purge is just a slightly worse Flamer
But the upside is that you can just
Spray
All the time
Infinite ammo tho
yes
and when you're out of purge just F
It does like 80% of flamer damage
But you just use it all the time
Infinite flamer is great
i didn't even bother upgrading mine 
Jay
fuck i am out of plasteel wtf
ok
why does it run out so quickly
u can has it
You have to play at the highest difficulty for plasteel
i'm bad on psyker anyways 
Zamn
I'm also bad its okay.
Tbh my Purge is almost like that
I think my resistance is like 60%
Sadly Surge only works on left clicks for Trauma
I still think Beam Staff should be recreated from Vermintide 2, that was my go-to weapon for Sienna
I applied the crit chance to test Surge
Yeah, thats what i wanna do as well
Also bloodthirsty + blazing on FS
It's what it's
But i cant seem to get the funny blessings
All i get is
Slaughterer 4
Or some shit
I hate when I get the meta blessings
I wish I had your problem
Why cant i have the funny ones
That moment each week when you complete all weekly missions for 4 characters and can finally play the game on you favourite class again 🙂
I do have a Deflector 3/Slaughterer 3 Force Sword, and it can one-shot Poxwalkers on heavy headshot, which is nice
I wish there were buff icons from weapons so I can track what's working
Clarity, in MY Tide game?!
I imagine there's a mod for that soon
Preposterous
There is mod already that shows unlocked blessings.. while Fatshark only thinking about it
Modders do free work

Fatshark busy, uh
Adding something
Minor Ogryn and Psyker buffs
Tbh I think that a lot of their staff is still working on new content
They just put more people on fixing stuff
yeah didn't they basically have a whole content hold rn
i wonder if the game is "fix" in their eyes now or does it need more fixing before more content
cause no lie, was looking foward to see how they did the BP system (yes ik BP and mirco tranaction bad but i given up years ago)
Basically impossible to tell without clear communication
But at least we get a decent amount of info now
honesty it good they not telling us imo
It's not a clear good or bad thing tbh
feel like people would go crazy over either the IDEA of it or be like dogs and be like "WHERE IS IT WHERE IS IT WHERE IS IT WHERE IS IT WHERE IS IT "
But yeah full transparency can easily backfire
basically backfired at launch, but then again it was more failing to do promises then being full transparent
They really picked the worst time to release the game too
I mean it was the ideal time for sales
yeah
no lie if the game was a single player experience or whatever the fuck VT2 was, it would be fine.......maybe
How long have you been there
but live serivice going AFK for 2 month cause of holiday + getting shit together afterwards, really put this game behind
Its slowly climbing back up because of actual fixes

I'll never forget that the plan was to leave the game in its state
And make a console port
As a priority
And I'm not blaming Fatshark particularly. Shareholders and whatnot can surely be attributed
Since the console ports have never been much of a selling point afaik
feel bad for console player but i also feel like telling them to just buy a pc , they know the trend
They get great console games that don't even come out on PC
Or come out like 2-3 years later for PC
depend if that a ps4/5
No
but this is xbox, which at this point get the same games pc players get now
And Gears of War 2 and 3
don't remember a LASTEST xbox exclusive game
Kinect Sports Season 2
I gotta say Darktide is a very tight game when it works
for this gen or last for xbox (talking shit cause i don't own one so idk)
But the big issues are really the progression system
And various other quirks that make things unnecessarily difficult
For no benefit to the players
I can't believe
We went from 31% positive reviews
To 44%
From them making grinding less tedious

And its still a fucking slog
honesty it the same way VT2 felt for me, out of my 50 horus in it i never level another class instill i got a friend the game
Its just less of a slog
We live in a society
cause i was like "man level 1 again, no thank u"
I blame the Early Access Zombie Survival Crafting game craze
tbh most people complain was crafting, which for me i couldn't care less, and promise breaking which i didn't heard none of cause i only knew the vt2 team was making a new game and that was it 
Is just such a stupid concept
At least if I'm paying full price now
If I'm paying 5$
Then sure
I'm down for a shitty, buggy experience with promise
This is only my second Fatshark game, and I started VT2 two years after launch and modded
I barely touched the Vermintide games
But they were fun if you didn't play them seriously
Which Darktide is also
i start Vt2 a little bit of a year ago or 2, after they fixed everything i guess 
Chaos wastes is great though
I think Fem Seer Psyker is played by Sienna's VA
I've played only a bit
Lohner and Olesya are the medicae stations, change my mind
But was it hi5 
soon u can see mine
Are you sure? Fem Seer Pysker and Brawler Ogryn are right there
Saltz is the chaos captain, sometimes
I am fairly sure
I don't think I've heard Kerillian yet
I miss her sultry, sarcastic, Scottish voice
Mayflies
dawri
https://www.imdb.com/name/nm1477053/?ref_=tt_cl_t_15 female seer psyker
I can tell you it didn't feel like a low five tho
I guess you could say your Hi-5 was down low and too slow
I dont miss Kerillian at all. All i remember of her is the shink sound after a javelin goes through you to hit the slave rat you're fighting
I was a Waystalker player with either Moonfire or Longbow. Dangerously OP I tell ya
Zamn
bardin is the best ever and I never play dwarfs in games he is the only exception
i love saltzpyre

"the crime is your foul existence. the punishment is death"
"DWARF HUNTING"
ngl i have a headache after running this build
my brain is massive
hard carried those three vets
could be wrong, but one of the assasination bosses has saltzpyre's va
clearly
there's one that osunds like him
you are correct
If Sienna isn't the Fem Seer Psyker, she's definitely one of the hub NPCs standing guard
the only thing sienna's va does in DT is another one of grendyl's servitors voices

since light 1 is a fucking overhead
so if you are getting swarmed and you try to panic swing you just get shit on cuz you only hit one guy
Off-topic, but I'm disappointed more people don't pick Fem Seer. She's great at sounding borderline insane
I think that voice is annoying as fuck
More than Loner?
I call him Richtofen
I kinda wish the voice screen would include a random voice line preview, cuz otherwise I probably would have picked Brawler over Bodyguard
Loose Cannon Vet with Brawler Ogryn is perfect
i use female loner
Same goes for Judge Zealot and Seer Psyker. I think they got good lines together
male loner and loose cannon are good together
Agitator Zealot and Loose Cannon Vet can have some nice banter too
At launch, I played my Male Seer with a Female Seer, neither of us realised that the Beloved at the time was Emperor, so the two of us imagined that we were married or something
With the vet implying that the zealot blasts out swears like no tomorrow when he thinks nobody's listening
Having telepathic conversations with each other that the other would announce to the others in the team
@safe crystal @olive ember https://youtu.be/prACsHvK-xw
Best psyker build can confirmed
Beloved is actually a daemon
Masquerading as Emperor?
Would be a nice plot twist
New assassination would be « Skyv » the possessed psyker
that's basically just a daemon host
look at that constant static and 360p quality
Could be
its truly something XD
what curios do you like on psyker folks?
i personally do hp/hp/wound or hp/hp/stamina
hp normally
i do toughness/hp/stamina
The toughness is there for slightly better poking at ranged
the hp is just there as an extra buffer against snipers and grims since I don't run corruption resist
I don't run kinetic deflection, so I need the stamina,
I run hp/hp/wound
HP-HP-TH
technically speaking hp/hp/hp or hp/hp/stamina would be better but I prefer having safety net
All stam
If you ain't movin' yer dead
i used to run all three stam before they fixed the stam curios
Stam and wounds are pretty pointless
wound aren't
What's a good melee to pair with the trauma staff?
for mistakes when suing peril
stam effects peril blocking so yeah
wound is just a safety net
so you aren't stuck at half hp when you go down
@olive ember also Hd should be on now for the video
Flak is the usual go to
Ye I know, but I figured Flak might not be for Purgatus for some reason.
You're very unlikely to get much use of Infested
Purge staff does basically nothing to carapace so
Unyielding is the best imo
Because they're the only armour type that doesn't die super fast
Then it's maniac or unyielding depending on preferences
But flak/maniac is also good since it deals with ragers and maulers
And flak is like
All shotgunners, all gunners
Guess I'll go with Flak then
A lot of dangerous mobs
all the bruisers have flak on them somewhere
crushers count as carapace for that right?
I think its Scab Bruiser, Scab Rager, Shotgunners, Gunners, Bombers, Scab Shooters and Scab Stalkers that are Flak core
Yeah
Ye I know
Just haven't used Purgatus in a fucking while
So I forgot the go-to perks for it
fellow psyhkers is anyonre having this happen to them?
I never talk anyways
its so frustrating to have to reassign it every game
everythint but mauler head is flak too
Oh yeah mauler is flak core
For the discussion at hand its not important
dots just care about the main health type
true
Bulwarks are unyielding and carapace
Anyone?
i think so
sigh
Goddamn you actually had to DO stuff 
crit rate + flak on the staff and unyielding on your melee weapon, the only things that live long enough to matter you stack up and swap anyway
I figure most melees want flak though
So it depends on what you're running
But that is the beauty of DoT
Getting to have up to 4 armour type damage boosts
I run flak + unyielding on the axe yeah
yeah since we only had 2 good player and a zealot who was throwing the game
and me
i asked about this before
i had flak dmg 3 on this staff
but i wanted flak damage 4
but rolled unyielding
wondering if i should keep unyielding
for bosses
Voidstrike with Carapace, ouf.
everything else on it is perfect though
you don't really fight unyielding enemies with voidstrike though, do you?
Really quickly. What blessings do you guys prefer on voidstrike? Almost feels like warp flurry isn't as good once you learn to cancel with R inbetween shots
Voidstrike Unyielding damage isn't great iirc
yeah
what i have is BIS
seems better than bb spam
oh i meant bosses
Yeah mine is not far off. Admitttedly, I think the high dmg roll is better than high WR. Also my blessings are a tier below. Quite sad
unless you specialized your melee weapon for horde, which would be weird to do with void
i BB reapers and shit
On a Reaper you do 536 damage with a WS hit
im talking boss damage
The first or second numbers are most relevant
If you can hit weakspots then you can outperform BB
But DH is hard to hit consistently as it is
WR is nigh useless with warpflurry
i rarely have to quell
Meanwhile, im fucking lost because zealot and vet did everything
@gilded viper @olive ember ignore the channel name,thats what my friends call me https://youtu.be/vxsdarhI_MM
Yeah I'd agree
your melee weapon and/or uptime has to be pretty bad not to outrace this
Even BB being reliable will often outpace this
mmm yes
hmm
I see people playing with headbob and I have to ask: WHY
thanks
How do you not get sick from the UI elements moving around so much lol
leaning into gunpsykers being shitposters 👌
you should try
its truly an eye opening experience
use a real build
It makes game a little bit harder. Fun.
as a gun psyker main this shit was so bad to play
^^ you haven't played psyker until you tried this OP build ^^
What are the preferred blessings on duelling sword?
I hope they make the Trauma Staff’s epicentre bigger next week
I have rampage and shred
yeah compare to riposte precog kinda doo doo
Ok I tried to go through pretty much all the guns for Psyker
Revolver: meh
Laspistol: meh
Recon lasguns: meh
Infantry Autoguns: no
Headhunter Autoguns: works
Infantry Lasguns: definitely works
Shredder Autopistol: a bit meh but absolutely hilarious single target combos with Psyker's kit
But at least it gives a nice chunk of crit sometimes.
i mean 8% of this 
XII is a workhorse compared to the other guns. But Autopistol with the right blessings is pretty sick atm.
I agree about the rest, though those guns are just bad in general imo
the only gun i use on psyker so fair (i don't like laspistol that much)
i need to try more gun on psyker but man most gun in general are kinda
compare to lasgun mk12, i wish recon was better but hoensty i just wish it had a scope
Recon needs to be a laser
No recoil or spread
Absolutely straight
And it should have run n gun built in
i mean, it basically have no recoil so it ok
Recon should penetrate targets
Recon should do damage
honesty it crazy i use it so much and idk what the first thing the weapon really need outside of a better sight
feel like the muzzle blast make it hard to see the target
wow
what a hot take
I can't believe you'd say that
cause my understanding of how it should be is a super accurate wepaon but u can't see the target the moment u start firing
? isn't the recon lasgun just for aggroing daemonhosts more quickly?
ah my b
I think voidstrike is the best staff
number 4 in my eyes
+Supression
+Infinite penetration on unarmored
+reduce peril on weakpoint hit = infinite peril in horde
+Supression
If it was 8
Battle Meditation
It kills way more than 8 per shot
I've gotten back 120 toughness in one go with Warp Absorption
Okay
But that doesn't change the fact
That when I tested it
It goes through 8 people
And then explodes
Should be easy to test in the creature spawner
even when they're stacked on top of each other, it'll deal epicentre damage to a fixed amount of enemies
does the BP calc show pen?
but voidstrike randomly overrides its cleave limit and annihilates a horde sometimes
The funny thing about void is that the blazing spirit is actually decent on it. When you direct hit an elite, it applies 3 stacks for the direct hit and 3 stacks for the explosion, which deal almost 1/2 HP of a mauler.
But it says 6 cleave on it and in testing it hits 6 cleave.
Warp Nexus mandatory obviously
8
I mean the ticks also last for a bit, right?
Not that the last few seconds matter
I guess
Soulblaze is still terrible
11 ticks, 0.75 tick per second for 8 seconds and then if drops one stack per 0.75 sec until no stacks of new stacks are applied
the talk about recon gun got me thinking i don't use vlla that much and i went and bought a white and won the lottery
When seconds count soulblaze is just minutes away
Do you mean in general, or just on the void strike?
Purge applying 3 stacks per second is more than viable due to its huge area and stagger.
blazing spirit is meh but the voidstrike also tends to deal outer radius dmg to most enemies
But on anything else its mid
WOW, idk why but it truly feel like the vld is the only recon gun that can crit alot
AB for instant 6 stacks is fine though
or maybe haedhunter that broken
Soulblaze is not terrible, it's just that the talents that revolve around if (Wrack and Ruin, Kinetic Overload) and the Blazing Spirit blessing are just still way under tuned
Hmmmmmmmmm
In general it's really terrible unless you can stack it massively
And so both talents for it are trash
That's basically all DoTs in this game tbh
I guess there's three actually
That's the thing, Blazing Spirit void is like a mini AB
Why does Psyker have Ascendant Blaze
Flies off into the distance
It's so bad
And you cry
6 stacks can still kill poxwalkers; though it's unreliable even with 25% crit chance
They have it so you can make Purge even stronger
If you take warp battery you can barely kill trash with it
That's why you have nexus and aim at the ground to guarantee it pops
Ascendant Blaze is like the vet's bleed grenades
No it really isn't
Vet bleed grenades are always garbage
AB lets you shove over a horde and they die by the time they get up
ascendant blaze's main advantage is its range
It's not as good as Transfer Peril Warp Flurry but it's usable
And things that don't die take like 300-400 damage
also AB has another passive effect that is quite good
I feel like, they made the ults up too much
You're telling me killing a lot of stuff in front of you in a 30m cone while regaining space is bad in your opinion?
So they felt like they had to make them weak
It doesn't kill anything but poxwalkers
Shooters
Did it get buffed
No,6 stacks has always been enough
Last I tested it it wouldn't even kill shooters
Its a bit faster with the perks/blessings, but not required. Just need 6 stacks
It does like half HP of shotgunners I believe
No it's always killed them
AB is press F to remove horde
Which is pretty sweet to just have in your pocket
It only takes forever to kill them Jesus
wow
4 stacks doesn't remove horde but weakens a lot and clears groaners
Oh no, i took 10 seconds to kill 40+ shooters
It does kill them but that's so slow lmfao
Does it have no range falloff
XII Counterfire lmao
mf changed class midway
Vet is OP sure
Oh I mean, that's how I'd do it faster
But unless you're only killing shooters
Which
This situation was also about horde
Which XII sucks against btw
AB can literally hit an infinite amount of enemies in that cone
Ok then, go to creature spawner, kill 40 shooters in 10 seconds
When they are spread out
also doesn't simulate them being in cover etc
Send a video and we believe
Idk the cone isn't that big
everything '
ngl VIIA lasgun could probably clear faster than AB

But even that would be hard
against what
like 4 pox walkers
what your gun have
need it for refence, trying to use something that isn't the vld
It's a solid horde muncher for what it is
that can just kill a theoretical infinite amount of enemies
with relative saftey
even if it takes a bit
is good
Yeah
Alright, I didn't realize it had so much range
Infinite amount of enemies, who can be in cover, and you can shoot that through a wall
If you know they're there, let er rip
Why does it not tell you how much it extends the range of your ult
Even not running 6 stacks I have AB equipped always
Even just 4 stacks is so much damage on trash
yeah, ascendant blaze inflicts soulblaze on anything that your ult normally hits, so it'll also go through walls and have the same range as your ult
It doesnt extend. The range is 30m
Cones are just weird
the ult has always had that range
does the normal ult have fall off at that range for the push back
It doesn't stagger things that far away
I guess looking at it, enemies react as if they just spotted you
I think the thing is
That it seems you gradually lose stacks from the ult or something?
And it reduces the push force over time
I've at least noticed I seem to have a stack for a bit after I've thrown out the ult then it goes away
Yeah ok, I've only just noticed this frankly
I didn't realize the ult just goes that far
tbh I only notice it with ab
The effect isn't noticeable unless enemies are standing still and unaggro'd
I don't without it
Consuming 6 stacks sucks but there's barely a reason to run anything but Communion I guess
it doesn't consume the stacks rn iirc
:( psyk's aura is good
it's not like quickening which is mega ass
15% cdr would be better if vets didn't have perma ult up at all times
You're getting the stacks back with AB very quickly, since it can roll on everything that has soul blaze on them, regardless of what kills them
i top melee elites killed in my games all the time
just play melee and you'll rack up a bunch of melee elite kills
I need the game to give me a good force sword though jesus
and communion is meh unless you're running essence harvest
Communion gets you 6 stacks near instantly anytime a horde shows up
or you're not running kinetic flayer i suppose
i don't run inner tranq so 6 warp charges isn't much of a benefit to me and I'd rather have CDR on elite/special kill
Interested on opinions on which perk to reroll/what blessing to add?
All of them?
t4 warp nexus whew
I'd reroll crit chance to flak probably.
Or Unyielding
3% would be okay to keep too since horde damage is pretty bad
I really wish Peril based mechanics did not exist
It just doesn't work like Unchained
it's fine but I hate the loud noises at 100%
Yeah, I like crit to increase the chance of getting max burn stacks on one charge, 3% isn't optimal but not terrible. I've never run groaners/poxwalkers, but they tend to die fast anyway.
and if we had a long ranged DPS staff
If it was just flat 33% DR it would still be underwhelming
tbf our toughness regen feats are pretty good
I wouldnt reroll the blessings until next week to see if they fix some of the blessings. Nexus is the only one you need
That's a good thought actually, i should wait and see
The feat is garbage
Veteran gets to have 4x toughness whenever they press F
With infinite uptime

And stacking toughness regen
Psykers: If you're at 100% peril
You get 33% toughness DR
it's funny that the range is literally from 0% to fucking 100%
That's like 1.5x toughness? idk values
+49% effective toughness
and at 10% toughness dmg reduc, it's +11% effective toughness
so scaling from +11% to +49%
still better than nothing and is still good for poking at ranged
you're eating shots with your HP anyways with the ranged dmg reduction mechanic anyways if you're getting lit up that much for it to matter
What are the best perks for purgatus? +5% crit and unarmored?
Even Vet with 200 base toughness you still get stripped instantly if people look at you
Especially shotgunners
Crit and flak/unyielding
They can even blow through the 75% toughness feat in like 2-3 hits, ranged enemies are a menace
When sprinting makes toughness take 2x dmg..
Oh no
Scientists are baffled
oh yeah, good point
unyielding includes monsters, right?
Psyker takes 25% more toughness damage while sprinting also
Monsters,reapers and bulwarks
TBF, the way ranged enemies are designed Vet almost needs to be OP
If only
But I'd rather enemies just not be aimbot headshotting gods
The game was designed
Rather than just make a class OP as fuck to deal with that
Around ranged enemies being OP
Imagine if cover worked
hmm well the problem is amplified by our total lack of ranged single-target DPS weapons
cool, crit and unyielding is what I will aim for
thanks!
Issue is. Once you know about it. You just don't sprint and walk/slide everywhere
duck behind cover
coughXIIcough
I've ended up using thunder hammer auto pistol on my zealot
somehow this is how I have fun on zealot
take the same damage as if you stood completely still in the opne
I sprint anyways
cuz I hate every other weapon XD
Because I run the chad Veteran build
Game design is my passion
When you remember your vet is max height
imagine being tall
imagine not being a manlet
Game design is my passion
Height actually affecting gameplay
I love this feature

Especially when I can't change
Without levelling an lat
code it so that enemies only target the head making cover useless unless your slider is 62%-100% short
Ranged enemies would be substantially less annoying if sprint/slide actually avoided bullets
Slide does
Sprinting works, but you can't sprint towards them
Sprint
Slide works when the game wants it to
Yeah sprint works kind of
Which in my experience is not often
slide
They'll line up the shot at you
And they couldn't just walk backwards 2 steps and choose to shoot you in melee anyways
The moment you stand up
i only get hit in-between my slides
BANG
sniper recalibrates mid shot to your new position
I don't even bother sliding honestly
It just gets you killed because enemies don't actually break tracking on slides like they do if you dodge
hmm, i think you're doing yourself a bit of a disservice
well, don't slide against melee enemies
or hold block or push them while sliding
It doesn't even break ranged enemy tracking
When I slide almost every time at least 1 shot from a barrage will hit me

Unless you slide for long enough
And then that kills my momentum because ranged hitstun
more reliable than dodge-spamming
Then I'm neither sprinting nor sliding and get a full salvo to the face
Yeah that's annoying too
If you sprint parallel to enemies they will miss you
toughness stagger needs to die
If you sprint at an angle they will miss you sometimes
Get shot once and stun locked for the next 5 shots
If you sprint towards or away from them they will hit you 100% of the time
Game design is my passion
I'm going to make baked potatoes
Reaper shoots you once and now you're on another map from the knock back
I'm a psyker the best I can do is blow up their pancakes with my mind
Because Creature Spawner makes it obvious how easy it is to dodge them
When the server doesn't rubberband you
Skill issue*
it was surprising to learn that you don't even need to dodge or sprint to avoid them
too bad ping and their behavior to 360 noscope you makes it unreliable
also did the mission board refresh to the same maps it had half an hour ago wtf; at least for damnation
fuckin refinery hab dreyko ammo raid
Get fkd
ammo raid is one of my picks
because you need to move around a lot and fight through a horde to get the barrels to the ship for the finale
chasm terminus's assassination can be a clusterfuck if ranged enemies spawn and you don't immediately neuter them
The only thing i sorta find difficult is the water cleaning level beginning, going down that goddamn tower with 40+ gunners lighting you up
surprisingly, i haven't wiped there in a long time
that's the only one i can think of too
at least on NA west, a lot of players seem more cautious about it nowadays
i hate the stairways though
real fun when flamers or mutants backspawn
vigil station oblivium's investigation midevent can be spotty, but it's manageable if your team kills the ranged spawns first before investigating
I kinda like comms plex larinax
The one that spawns 5 gunners at a time during the elevator wait
i hate that map for the shotgunner + horde spawns
and how they can decimate you through other enemies
i find the finale to be more problematic than the midevent
Yeah the finale on that mission is a fat shark study in how long a reject can survive without cover
ahhh
speaking of no cover
the relay station finale
the one where you kill daemoneyes and ascend up level by level
until you reach the very top where ranged enemies can spawn from anywhere
and the circular map area has pretty much no cover
the best strat is probably to run back downstairs to bait the initial wave of shotgunners and gank their asses
I meme about single digit tick rate but I think it might actually be
I've never seen this blessing, how does it work?
apparently, you can apply the brain burst stagger almost immediately if you left-click while right-clicking no matter the charge level
https://streamable.com/evn930
also works against dogs particularly well
https://streamable.com/dzg1q3
guess they never fixed that
BB used to stagger like that the moment you channel with left click
they changed it from CBT to launch
makes precharging your BBs even better
What do people think of the sprint efficiency stat?
better than most things you can roll on curios/10
so, not as good as sniper, gunner, or bomber DR, but better than the useless ones? How about the low stat 5% hp/toughness?
bomber DR is useless
oh, is it another bugged thing?
I think it might reduce the damage their melee attacks do?
i think the low stat hp and tohughness are worth it, only if you're stacking them
yeah, doesn't actually apply the the thing that'd be useful: their fire
thanks to all hp blessings/perk,s i have 260 hp
the fire stripping toughness is a mechanically separate thing from damage entirely
feels good
I know that, but the damage they deal
is blast radius a big deal on void staff? its at 53% but the other stats are good
right on, this one has the better warp flurry so im gonna switch to it
Mutants too?
that feeling when you just leveled your psyker to 30, don't have melk coins and this is the first lvl30 melk shop 
Deflector 4 my beloved 😳

he's on a mission
and he will not be stopped
Is that what darktide looks like with more than 20 fps?
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Thanks Milk. Thinking of pulling off the melee weak spot for 25% flak to make one shotting the dreg melee goons possible. I got up to 447/450 with 6 warp stacks and uncanny strike in full swing.
noice
That work for steamdeck?
should, i havent tried it personally
getting the EXE modded to accept mods would be the hardest thing
using a copy of windows to do it would be "easiest" but you could try bottles
So download a bunch of crap to make a single mod work for a single game
Is the copy of windows not something you download or use some emulator
you don't need windows, you could get it to work in linux, or just get a modded copy of the exe from someone, i could send it to you if you want
So id replace my exe file with the modded exe
yea, then install the mod framework, and the mod
So is the Linux exe just different to the windows exe and so it needs to be changed to accept mods?
So what’s different from the windows exes on a windows computer?
In terms of the exe accepting mods
nothing
So it’s the base darktide exe that needs to be modded for everyone no matter what system you use?
correct
Ok alright I thought that Linux had some specific thing
nope, steamdeck uses proton (built into steam) to translate windows exes to linux native commands so that linux can 'just work' running windows games
unless there is a linux native version of the game you want to play, then it uses that
to mod darktide you have to mod that EXE, which then loads the mod framework, the mod framework loads the mods you install in the game
Alright. Do I need to download nexus mods for the mods to work like on pc
Linux has another translation layer ca;lled WINE that can be use to run general windows programs (IE not games) which you /could/ use to run the exe that mods the darktide executable, but that could be more difficult
Nope, you install it manually, unzipping things into the correct darktide folder.
Ok thanks
lmao
i finally got the penance btw
🔥 🔥 🔥
If you don't know how to use wine, you could setup a dual boot with windows on a SD card and then use windows to run the mod loader (to modify the darktide exe) then flip back to steam os and install the mods. But that can be more time consuming.
Send me a DM if you want me to upload the modded exe somewhere.
nah
I'm tempted to install the mod my self on my deck now 😄
i helped ppl with malleus monstronum on here, then they helped me get out with a bang after
we had to shove a bunch of shotgunners into a small room
in the refinery mission i think
took like 40 mins

If you do that tell me if it works. Thanks for the help
Hey what’s going on with T3 vs T4 brutal momentum on combat axe?
What do you mean?
Is this worth buying?
Seems like some people were preferring T3 over 4. Wasn’t sure if I missed something
ok thanks
Very much so yes
Dude, fuck Shotgunners.
Worst designed enemy in this game.
The bad mobility can be dealt with by the inf side dodges fs has to an extent
How do?
Considering enemies like to pre-fire you, you can turn a corner and have half your health deleted with the snap of a finger.
No chance to fight back.
No defending against it.
Seems like a pre fire problem?
Doesn't mean that an enemy that can instantly chunk someone's health without warning is good design.
Snipers have a loud sound cue and the laser.
Shotgunners? None of that.
Well then the shotgunners should need direct line of sight then
Give you time to unturn the corner
Have you seen like 4 gunners insta attack without doing animation and then Insta focous on the next person combined




