#psyker-class

1 messages · Page 372 of 1

viral solstice
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thats gonna be frequently last hitting horde mobs

spice veldt
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was imagining a scenario where I just tap a horde with soulblaze and melee them for 15% toughness a pop

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if only if only

viral solstice
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force sword special drops shred right

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i just ran the blazing spirit staff by accident

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didnt even realise it was the non wf one

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was just like

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damn i must be fuckin something up

spice veldt
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presumably it does

viral solstice
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usually that kinda thing would drop shred

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i just cbf confirming

spice veldt
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i whipped out a blazing spirit FS once because it was the same rating as my other force sword

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i wish the imperial edition skin for the force sword wasn't shifted upwards by a weird amount; i'd otherwise use it to mark what force swords I was using since I don't like the other docket skins

viral solstice
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o ye thats true i need to bling my weapon out

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o nvm no money and no skins

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ill get one after i do dis one

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boutta do a CHEEKY ascendant blaze blazing spirit voidstrike fs one

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if i get hi 5 sorry team

spice veldt
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prob playing hi5 for the difficulty anyways

viral solstice
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i just qp damnation

spice veldt
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i look out for HI since it usually feels that there aren't enough enemies

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most people tend to run flamethrowers so I end up having nothing to melee unless I run ahead

viral solstice
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i just let it be a surprise

sweet drift
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Voidstrike any good?

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is that the big ball one

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The big nuts staff

spice veldt
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nut staff is ok; i personally don't find it fun

sweet drift
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I saw a clip of a guy shooting a big ball into a shooter crowd and he killed like 6 of them

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thats basically my only experience with it

spice veldt
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it has a bit of a cleave problem, as it can only deal epicentre damage to a limited amount of enemies at a time, but its outer radius damage is not terrible I suppose.
The projectile having a slight delay from an innate delay and a ping delay bugs me out whenever I try to shoot at running shooters

sweet drift
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Hm ill have to try it out

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I personally hate psyker so we will see if this makes me love em

spice veldt
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yeah, something you'll have to use to see if you like i

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i play psyker like a zealot by using the trauma staff to set up kills for my force sword

viral solstice
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i mean its got pretty good cleave

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relative to fire rate

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if u charge to about 60%

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especially if u have warp flurry

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and by pretty good i mean worth enough to get decent value in a horde etc

sweet drift
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Do you fellas know whats the dumpstat for pysker staff?

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Or does it change per staff

viral solstice
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depends on the staff

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and how u play

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and what blessings u got

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eg voidstrike without transfer peril u kinda want some quell

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if u got transfer peril then its less important

spice veldt
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Blast Radius or Warp Resistance (if you're running Transfer Peril and/or Quietude) on Voidstrike

viral solstice
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i mean blast radius more than warp res

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warp res reduces the number of average headshots to go peril neutral

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which can be pretty noice

spice veldt
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i could see myself giving up warp res since I always run quietude

viral solstice
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i think the view would be

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if ur going flurry transfer peril

spice veldt
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i'm one of those people who liked the pre-patch trauma staff for the peril generation

viral solstice
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u just want to be able to peril neutral shit voidstrike blobs at full flurry and high peril

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for as long as possible

sweet drift
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my psyker is only level 20 so brunts armory gave me some actual garbage i should have expected this

summer prairie
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if you run voidstrike with transfer peril you may even want your warp resistance to be low to get more out of quietude. And maybe not even run inner tranquility for the same reason

viral solstice
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blast radius v secondary

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because its marginal but ur running damage per peril so

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but yea i mean its not like warp res is less important i just think blast radius is probs for the average gooner gonna be the least impactful feeling one to dump

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and i say this as somebody with now 40 orange void staves that i have thoroughly tested*

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*i have not

spice veldt
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yeah the blast radius scaling very doodoo

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the epicentre is from 1.13 to 1.38

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and the outer radius is from 2 to 4 I think?

viral solstice
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ye

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so u would want blast radius

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if u were doing blazing spirit memes

spice veldt
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what about the 50 emotional damage that i inflict to enemies in the outer radius

viral solstice
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i should actually get a fully characterised pic of the blast damage in some dense poxies

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les hava luk

summer prairie
viral solstice
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oh my god

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the power

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the energy

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too powerful some would say

spice veldt
cyan notch
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i nuked 95% of my inventory already

summer prairie
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now I can go back to having more stuff

spice veldt
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i haven't sold or earned my items yet just in case they make any wacky changes to the crafting

viral solstice
spice veldt
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gimme them pics buddy

viral solstice
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i can go one better

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this is non crit with a reasonably low damage staff

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no epicentre i shot in front of the feet

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so not huge

uneven drift
spice veldt
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WHEW

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gotta fan my shirt to keep the heat down

viral solstice
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but

cyan notch
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sorting by type is great

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also i needed some money so it was just free cash lying around

cold geode
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damnit that mod isnt available yet on nexus

viral solstice
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i mean that looks really cool

summer prairie
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It is available though?

cold geode
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its on nexus mods, but the file is still in quarantine i think, i can download it

summer prairie
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I just grabbed it

cold geode
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hmmm

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This file is currently being uploaded to our CDN servers. If this is taking longer than expected, please contact a moderator or email us.

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finally, had to force a reload of the page

summer prairie
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Sadly doesn't work in the crafting menu

cyan notch
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i am john psyker

forest coral
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One is not like the other

stuck bridge
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no i am

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holy shit you really are

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what's the axe everyone enjoys

viral solstice
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did u make those other psykers just to get shop items

summer prairie
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If they shared items rather than just blessings I could see it

viral solstice
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but then

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why so many titties

uneven drift
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Just cause.

cyan notch
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i wanted to name em all the same name something stupid like boob

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but they didnt allow me to

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so i just kept trying until they did

viral solstice
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they didnt let me name my ogryn nigel ponsonby esquire

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oppression

cyan notch
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but yes for blessings

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and possibly melkbucks or whatever in the future if they share it

flat cargo
spice veldt
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couldn't even name my character with my discord name

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no idea what even flagged it

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even "arco" doesn't work

viral solstice
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ok

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its wrack and ruin kinetic flayer time

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these hos had it too ez too long

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time to go hard

uneven drift
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I'm already hard, wdym.

viral solstice
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my agents inform me this is correct

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u shall live... this time

spice veldt
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verified by independent fact checkers

uneven drift
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Seems grey council watching me.

forest coral
normal mauve
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What’s an ideal setup for trauma staff? I saw there was a blessing called surge for void and trauma and was wondering if they are worth aiming for?

safe crystal
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Surge nexus is for memes. You want flurry and something else, rending shockwave is a good option for 2nd blessing

normal mauve
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Ahh. Ive also seen memes about blazing spirit void staff builds? Ive been trying to make it work with animation cancelling the secondary but not getting much mileage

summer prairie
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that breaks flurry anyway so not worth it

normal mauve
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What if you run it with nexus? Blazing spirit procs off crits so more crits equals more fire right?

sweet drift
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I can confirm I still hate psyker

uneven drift
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Keep us informedKEKW_ogryn

safe crystal
normal mauve
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I see… that’s a shame 🫠

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What about a fs with blazing spirit and that one blessing that gives crits after special kill?

safe crystal
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If you do find a surge blessing though, its definitely worth ripping it out and saving it for later. It might get a lot better later on

safe crystal
normal mauve
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Oof

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Havent gotten either one. Still kinda new and trying to be more consistent on running through heresy missions

dusky bear
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i wish crit builds on void strike were viable

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or trauma

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i really want to just blazeing soul to set hoards of enemies on fire

ornate hamlet
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It takes the Purge or it goes back to the sad corner

dusky bear
forest coral
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Sad corner it is

dusky bear
viral solstice
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it depends what u mean by viable

dusky bear
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i just want at least a facsimile of the grenader grenades

viral solstice
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i did 3 t5s so far today (not hi5s just normals) with a blazing spirit crit staff build

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and it was ok

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i mean i did the most damage but thats just cos most people are kinda chilling

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rather than the build being cracked

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but i know what u mean

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it would be cool if

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u know

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u could get crit from somewhere other than one blessing

dusky bear
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what level warp nexus you have?

viral solstice
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3

dusky bear
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oh

viral solstice
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staff is good roll tho

dusky bear
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ah fair

viral solstice
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but i would say

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it still wasn't proccing that much

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and like fundamentally going 14-26 crit or whatever it is

dusky bear
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fact: any blessing that procs off crit should boost crit chance as well

viral solstice
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just doesn't feel high enough

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frankly

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warp nexus should be a feat

olive ember
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Blazing spirit crit staff build

dusky bear
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just add a flat 5-10% critch chance to blazing spirit

olive ember
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thats def a more "fun" build then "meta" tbf

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whether or not thats a good thing idk

spice veldt
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or crit to warp unleashed

olive ember
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from what I've seen tho blazing spirit builds are all more fun and meme builds then they are actually good

dusky bear
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I feel like if you built it with the right feats it could be super good

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just non stop DoT procing on everything

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but the game says otherwise

olive ember
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The problem is that it doesn't give enough stacks of burn reliably enough

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and the only staff that does build stacks of burn reliably doesn't have blazing spirit

dusky bear
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and the only actual crit based staff doesnt have blazing spirit

spice veldt
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and the other staff which crits reliably doesn't have it either

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such is life

olive ember
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So you are stuck with what looks cool but generally mediocre because you get maybe 2 stacks of burn randomly every 30 seconds or wte it is

dusky bear
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surge also sounds like a really nice blessing

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2 shots on a crit

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so 900+ damage on a crit voidstrike secondary

olive ember
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Did anyone ever confirm if surge blessing affects the rmb mode of voidstrike

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Cuz surge on trauma literally only affects the lmb mode

dusky bear
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to be fair trauma rmb doesnt have a projectile, just an explosion

olive ember
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Yeah so was wondering

dusky bear
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im pretty sure ive seen some one say surge works on void strike rmb

olive ember
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It’s such a rare trait idk if anyone has a clip or not

dusky bear
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but

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at the same time, do you run void nexus and surge for the occasional double shot? or flurry and peril transfer for a gaurenteed rapid fire machine gun

olive ember
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Flurry + transfer peril is def the proven combo for voidstrike

forest coral
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Transfer peril is amazing on voidstrike

olive ember
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Probably better logically speaking, idk how reliable crit is on voidstrike

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It would either be transfer peril + flurry or transfer peril + surge

forest coral
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Iirc crit very low chance by default on void

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So nexus not worth it

dusky bear
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honestly what would really be interesting would be blazing spirit + surge. so stacking 6 stacks of soul fire on crit. But that would only be viable if they added crit chance to both of those blessings. Otherwise you are stuck at 10% critch chance from a 5% chance perk

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i think nexus is additive

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so with 97% peril and level 3 nexus you have 16% + 5% base crit chance

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i could be wrong though

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and its incredibly annoying to dance around maxperil like that

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its doable but your SoL if a dog or mutie shows up because you can only BB once before having to quell

ornate hamlet
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So what you do is

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5% crit perk

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Surge

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And Transfer Peril

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But the issue is that with max Flurry

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You already do 2x DPS

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So its still worse

dusky bear
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but then no soul blaze stacks

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i just want to throw incidiary grenades back at the bombers :c

ornate hamlet
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Yeah you just can't make it work in any useful scenario at the moment.

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Either you crit more for more fire

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Or you Surge for double fire

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Blazing Spirit could be like 9 or 12 stacks and it'd still be bad.

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At least then it'd be a nice meme

summer prairie
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on trauma it would be good

ornate hamlet
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Actually does anyone know Blazing Spirit stack cap?

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Well, does Trauma even have any good blessings tbf

dusky bear
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trauma has a HUGE aoe. most of it is just chip damage but it still applies all effects

summer prairie
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I think the default is 6 and don't think trauma/void versions override that

dusky bear
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like 3-10 damage

ornate hamlet
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About 20% chance most of the time to add 9 stacks of Soulblaze

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If you run perk + Warp Nexus

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Seems okay to me

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Since I doubt you'd want to edge at 97%

dusky bear
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but edging is so much fun yeah its incredibly easy to fuck up and explode too early

ornate hamlet
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Trauma especially

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Since

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I don't think you can even release it at 97%?

spice veldt
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you can

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as long as it's not 100%

dusky bear
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even at max charge you can hold it to keep building peril

ornate hamlet
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You got like less than 1s to release too, so you gotta be on point

dusky bear
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with voidstrike i got into a rythem where i could hold quell exactly long enough to drop it so that when i charged up rmb it reached max charge at 96% peril

ornate hamlet
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To get a 30% chance to get there

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And you gotta know the quell numbers you need

dusky bear
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i still think the fact that the last 2 stacks are at 97% is dumb af

ornate hamlet
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And if they fix Warp Flurry to actually work properly

dusky bear
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half the blessing is just wasted

ornate hamlet
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Yeah it has to be unintended

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"bugged"

dusky bear
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like everything else in this game lol

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tbf though i hope they keep the current mutie physics

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watching them go flying when an ogryn boxes them is hilarious

ornate hamlet
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Space dogs

dusky bear
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i still love that they said they told dogs to stop their space program, and yet dogs still routinely fly off to Narnia

ornate hamlet
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See

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They fixed "some issues"

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That made dogs fly into space

dusky bear
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yeah it has a fucking massive AOE that mostly does no damage

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but for blazing spirit or the rending blessing its amazing

ornate hamlet
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Just that

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Blazing Spirit sucks 🏀

dusky bear
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sadly

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considering its only a level 3/4 blessing

forest coral
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One day it’ll be good

ornate hamlet
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Bump it up to 2x the stacks

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And its at least going to kill hordes

dusky bear
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and give it +crit chance

ornate hamlet
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Never

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Fatshark would never do that

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That would be too intense

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All blessings can only do one thing

dusky bear
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that would make it viable

forest coral
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That would make sense

safe crystal
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With 6 stacks, it would be a AB blast pretty much

forest coral
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How dare you suggest such a thing

dusky bear
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im sorry

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i will make penence to the god emperor

ornate hamlet
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An AB blast

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20% of the time

safe crystal
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Yeah, honestly, i would be okay with that

forest coral
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Same

safe crystal
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It takes 10 seconds for it to kill things

ornate hamlet
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You're more likely to have killed most of the horde before it goes off

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As well

forest coral
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But vanessa

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Fire is good

ornate hamlet
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It is true

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I do want more fire

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I'm just saying there's no reason not to make it that strong

forest coral
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More fire = happier psykers

ornate hamlet
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Sure sometimes you'll get lucky and crit like twice

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And absolutely delete a horde

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But I mean

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Purge just deletes hordes

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And everything else

forest coral
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I just want something that’s like on par with purge

dusky bear
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to quote halo 2 elites upon throwing a plasma grenade "CLEANSING FIRE" and "HOLY LIGHT"

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purg deletes bosses too

forest coral
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Cause rn it’s still Haha purge go brrr for effectiveness

dusky bear
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at least acording to the scoreboard mod

summer prairie
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purg is lower dps vs boss than knife with lacerate, still decent though

dusky bear
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no BB just purg staff spam im usually the most boss damage

summer prairie
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and you can do both

safe crystal
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Doesnt really delete them, steadily tickles them to death is more accurate

summer prairie
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thunder hammer is the only thing that deletes bosses

forest coral
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Knife with lacerate and mercy killer on a boss

dusky bear
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ok thats fair

forest coral
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Is lovely

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It’s like duelling

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Unless it’s bon bon

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They it’s like nope rope but disgusting

ornate hamlet
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Purge having 8s duration so you can easily keep the stacks up

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Is really big on bosses

dusky bear
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i have seen a thunder hammer zealot bitch slap a plague ogryn for 1/3 its health on heresy before

ornate hamlet
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Meanwhile bleed stacks disappear if you blink

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Without hitting the boss

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But both is very good

summer prairie
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yeah when I run purg I keep both bleed and soulblaze stacks up on the boss

ornate hamlet
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I think bleed does about 240 per tick on bosses

dusky bear
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shit i didnt think of that

ornate hamlet
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So like 480 DPS

forest coral
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I only really run knife with purg

ornate hamlet
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And purge does 177 every 0.75s

dusky bear
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i should get a bleed dagger

forest coral
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Do it gordo

ornate hamlet
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Bleed is actually pretty big on bosses

forest coral
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Just make sure u bring something for hordes tho

ornate hamlet
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But its just so awful to upkeep

forest coral
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Or hope ur team does

dusky bear
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stack purg to max soul fire. stack bleed to max, switch to purg and drop a single hit to keep stacks up, go back to dagger

forest coral
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Nah

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Dagger just to dunk on all specials/ elites except carapace

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And monsties

dusky bear
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but that what my crit flurry purg does

summer prairie
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you can just ult with no stacks to reset the stack timer

forest coral
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Carapace u can just brain burst anyway

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Wait is bleed % tick?

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@ornate hamlet

ornate hamlet
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No

dusky bear
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that would be fucked

ornate hamlet
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It just does

forest coral
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Was gonna say

ornate hamlet
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A lot of damage to Unyielding

forest coral
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oooh

ornate hamlet
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And the damage ticks are every 0.5s

dusky bear
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any %max hp damage is goated with the sauce

summer prairie
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you can have unyielding on your dagger too and both DOTs will benefit from it

dusky bear
ornate hamlet
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Yeah DoT build is goated

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Purge deletes hordes

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Knife single target

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And DoTs do well

dusky bear
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even without purg tbh

ornate hamlet
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Run Uncanny Strike too

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And you'll DoT carapace as well

dusky bear
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the 6 charge feat + ascendant blaze deletes enitre rooms

viral solstice
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yes voidstrike blazing is 6 cap

dusky bear
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and usually gets you 6 stacks back

ornate hamlet
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And with AB you can go over the stack cap on your purge

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So you can get even more DoT

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DoT build on Psyker is legit

dusky bear
ornate hamlet
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Now add in Lacerations

viral solstice
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and blazing spirit on sword is max 12

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which is spicy

dusky bear
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and smace marines need a heavy flamer while we just think real hard about things being on fire cackle

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what do you reckon the psyker sub classes going to be?

forest coral
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Normal Hugh mann

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Not an eldar

dusky bear
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i know im a broken record at this point

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but i hope its one that just expands or focuses on soul blaze stacks

spice veldt
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melee psyker

summer prairie
dusky bear
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wait how does one get a plague boy in meat grinder?

safe crystal
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Is this just a me thing? Or are doggos trying to dig themselves into the ground instead of trying to go to space now?

dusky bear
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i havent seen that

spice veldt
dusky bear
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but i have no successfully dodged or staggered a dog before it pounced me since the patch

uneven drift
cobalt fiber
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im thinking of starting a psyker, how difficult is it to find people to help with penances when you have no friends? 😄

forest coral
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Just ask in lfg and sometimes peeps help out

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Lfg players helped me with malleus monstronum

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Rest kinda happened normally with play

cobalt fiber
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alright, thats nice ^_^ ill ask there once i am 30

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i played a little bit of psyker before and actually got going out with a bang randomly on my own which i feel really lucky for

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cliffhanger seems hard so far

forest coral
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It’s not too bad, you can cheese it at chasm logistratum

cyan notch
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or hab dreyko

tawny swallow
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I wonder if dogs being nigh impossible to dodge is a bug

spice veldt
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part of the reason is because they'll "predict" the direction you're currently moving when they leap
so instead of leaping at where you are now, they'll leap at where they think you will be at

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and this makes it a little hard to dodge if you dodge in the same direction that you were moving when they leaped

spice veldt
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it's possible to avoid them by walking if you juke them out by walking in one direction and then walking the other way; but this all gets very sketchy when ping is part of the equation

thorny crypt
cobalt fiber
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I play veteran only for that reason mostly because i did all those ones during beta lol

tawny swallow
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the emperor himself saved you

summer prairie
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has anyone gotten 805 plasteel? I've seen 795 many times but not higher

viral solstice
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not to my knowledge

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isn't the upper bound 800 from the patch notes

summer prairie
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805

safe crystal
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Closest i've had has been 765,iirc

viral solstice
cyan notch
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i got 795 a lot too

cobalt fiber
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just got cliffhanger actually, in a random game, what luck 😄

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now i just need to get to 30 and do the 2 heresy ones and im done

near wyvern
uneven drift
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Keep this memories till you have an opportunity.

candid crest
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Terrifying barrage on a purge ok or reroll?

uneven drift
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Reroll, purge have good supression already.

fair kayak
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Slaanesh missions when?

summer prairie
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tested it; toughness from coherency and EH stack properly

fair kayak
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So +% toughness regeneration adds to the amount of toughness you gain from EH?

summer prairie
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No

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just that when you are in coherency you get the benefit from normal regen and EH rather the regular regen being interrupted by EH

dawn orchid
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Alright boyos I'm gonna be trying void strike. I read flurry and transfer peril are the BIS blessings, but what about perks?

spice veldt
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i assume you're testing this because toughness gain used to interrupt coherency regen right? I faintly remember reading about something like that

summer prairie
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yes

wet jacinth
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Imagine needing toughness regen

echo turtle
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just a reminder, Psykers take + 25% damage while sprinting but take only half damage while sliding.

Always be sliding

leaden thunder
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sliding also makes you immune to ranged

echo turtle
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no it doesn’t

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thats only for zealots

leaden thunder
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it does for all

echo turtle
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negatuve

cyan notch
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positive

leaden thunder
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zealot gets 100% damage reduction while in it

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but for all classes it puts you in the dodge state

echo turtle
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and we get 50% damage reduction

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you can still be hit

cyan notch
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not from bullets

echo turtle
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yeah from bullets, the ai just loses tracking

leaden thunder
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it makes you functionally immune to ranged

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so be sliding still stands

viral solstice
cyan notch
viral solstice
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it literally sets a flag

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to dodged

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this is how the blessing "ghost" is implemented

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"count as dodge"

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this is because when u are in this state u literally cannot be hit

echo turtle
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so how long is count as dodged active after a slide or dodge

viral solstice
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except by a very specific set of attacks that ignore dodge

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for the full duration of the slide but possibly a bit of leeway beginning and end would need to check exact numbers

echo turtle
#

That would be important to know

#

Still want to slide and dodge all thw time tho

viral solstice
#

i havent checked in a couple months but oggies definitely have a slight delay beginning and end

leaden thunder
#

well

#

even more so

#

do you want to slide and dodge all the time

echo turtle
#

I mean, yes

#

but no

#

I don’t want to, but thats the game

spice veldt
#

sprinting still works

viral solstice
#

but u can mostly save ur slides and stuff for when there are queues

spice veldt
#

such as when casting a trauma secondary

echo turtle
#

That FS dodging, literally more effective than deflector blocking

spice veldt
#

I sprint perpendicularly to ranged enemies when charging my secondary and just dodge-slide into their direction and blast their ass

viral solstice
#

sorry cues

echo turtle
#

Oh

viral solstice
#

covid brain

echo turtle
#

yeah, Gotcha

viral solstice
#

i bin all over de place

summer prairie
#

I couldn't really get ghost to work at all in the grinder when i tested it a while back

viral solstice
#

it works best way to test it is with duck n dive

#

u can see stam bar go up

summer prairie
#

it works with that yes

viral solstice
#

and u dont take damage

summer prairie
#

I was taking damage

viral solstice
#

which is all it does

echo turtle
#

Vets already don’t take ranged damage, so ghost is kind of a hat on a hat

#

it also lasts for only a second, thats not much

viral solstice
#

ive tanked a reaper with it

#

it 100% works

summer prairie
#

In the grinder it doesn't then

viral solstice
#

whats it doin

summer prairie
#

I'm headshotting a reaper and taking damage

viral solstice
#

works for me

summer prairie
#

What weapon

viral solstice
#

laspistol

#

ghost 3

leaden thunder
#

got you gotta headshot the reaper betterer

spice veldt
#

it works for me as well with a t3 ghost against a reaper, though there are intervals where I get shot cuz I don't shoot fast enough

summer prairie
#

I even tested it with a stationary boss and some trash shooters

viral solstice
#

oh yeah u can get shot in gaps it probs doesnt overwrite uptime

#

but it definitely works

summer prairie
#

well if it doesn't overwrite uptime I can see i

still hearth
#

Ghost stinky

viral solstice
#

u can see its definitely stopping some damage rite

summer prairie
#

then it's just laspistol fire rate carrying

spice veldt
#

ah yeah it doesn't seem to refresh while it's active

#

WHY

leaden thunder
#

man if only there was a way to see if blessings where active

still hearth
#

Because Fatshark

leaden thunder
#

wouldn't that be wild

still hearth
#

Mods coming soon

#

Fixing this game

spice veldt
#

makes sense from a balance perspective, but it would be nice if that was stated in the description

grizzled jasper
#

Me trying to install mods

echo turtle
#

LOL

karmic copper
#

What does everyone HAVE their slide/dodge/jump set to? Ive seen vids of paykers doing the dodge into slide quelling and my mapping just doesnt allow for it fluidly.

feral verge
#

spacebar = dodge, alt = jump, ctrl = crouch

spice veldt
#

Dodge is bound to 'SHIFT', slide is bound to 'C', jump is bound to 'SPACE'

#

fyi, you can have shift and sprint bound to the same key since their functions don't overlap (you can sprint forward and left/right+forward; you can only dodge sideways, backwards, and diagonally backwards)

karmic copper
#

Ive same setup as Mankar. All games switched for me after nearly 4000hr in vermintide 2

#

I find doing quick crouch on ctrl after space during horde fighting to be awkward

worthy crypt
#

which kind of staff is considered best suited for random public games (most versatile I guess): I enjoy Purgatus the most in terms of gameplay feeling smoother to me, but dunno if it's the best one for general purposes

karmic copper
#

Most say purg is because you can conpletely control horde

#

And its highest damage with lower chances to fuck up

worthy crypt
#

yeh, guess it's the "easiest" to use at full capacity

karmic copper
#

Surge isnt super precise during dense horde, cant control elites mixed as much, void is void, and trauma can be a boon OR the bane of your team depending on the wielder

worthy crypt
#

That's what I feel, I find other staffs a bit "clunky" to use

#

and that makes me sad haha

karmic copper
#

Ive rending 6 on my trauma and i know what im providing with that, but i could still "do more" with my equally good purge realistically

#

I always loved conflag in v2 but the knockback vs outer rim damage is intense/underwhelming. I personally use surge as my go to pug staff because i can constantly advance towards gunners(1000% MY biggest issue in damnation) relatively safely while also controlling them

#

A lot of people on here with double or triple my hours though. And im psyker only player and weekend warrior dad. Before this latest patch i was stuck at 3/4 difficulty simply trying to get my weeklies finished by sunday

leaden thunder
#

shooters or gunners

karmic copper
#

Shooters sorry

#

Infantry mobs

#

Non elites/specials or whatever

leaden thunder
#

those guys hurt

#

gunner resist also doesn't work on them

karmic copper
#

Just 3 fucks atanding around seperated 100 feet away blasting at md

#

Yeah i was quite sadface when i read that gunner reduction on curios was ONLY for taggable

leaden thunder
#

gunner and reapers

#

doesn't even work on shotgunners

karmic copper
#

Ive died more times to a single shooter i didnt see that hit me with a full blast while fighting a horse

#

When im using void i specifically try and see the shooters in horde to full charge pierce past everyone and hit them

#

Those fucks

digital narwhal
leaden thunder
#

yeschadogryn

grizzled jasper
#

For the scoreboard chadogryn

worthy crypt
#

and about melee (primary) weapons, which ones do you find best? I've always loved Warhammer 40K chainswords, but dunno if it's a good option for Psykers, all I see is Force Sword, MK V Axe or Knife as a defensive/mobility option

digital narwhal
spice veldt
#

force swords need proper blessings and high stats to be good

digital narwhal
#

^

spice veldt
#

they can be as good as the other options, but it takes more effort to get to that point

digital narwhal
#

Ye

worthy crypt
#

aha, thanks for the insights 😄

digital narwhal
#

Takes more work, but you can get them to a good point.

#

If you want an easy melee to chase.

#

Probably just look for a Chainsword or Devil's Claw Sword for now.

leaden thunder
#

BM anatx

digital narwhal
#

Or a Mk V Axe with Brutal Momentum.

leaden thunder
#

since you just need the BM

#

man I love turning a single target weapon into acleave machine

worthy crypt
#

OK, thanks a lot, gonna try Chainsword just because I find'em really cool, but guess I'll have to look for a BM Mk V too 🥲

#

❤️

digital narwhal
#

You don't have to look for one

#

They're great

#

but everything else can be good too.

#

Don't feel like it's necessary.

#

I completely and utterly prefer Force Sword and Chainsword over BM Mk V Axe

#

Because they feel better to me

worthy crypt
#

Well, yeh, after all I get this is a coop game, no need to go turbometa army, but asking just in case I get to a point/difficulty I could need some extra juice, so knowing which weapons are considered "best" could be interesting 😛

#

But I agree, this is the kind of game you should play what you enjoy the most, as long as it can work, even if not THE BEST OF THE BEST haha

#

thanks guys, have a nice day!

leaden thunder
#

this game very much puts skill over your gear (more or less)

#

so it's more of a use what you are good at

spice veldt
#

yeah, not too many DPS checks in this game

leaden thunder
#

there is only like

spice veldt
#

as long as you can stay alive and have a decent idea of how to kite the map section that you're currently in

leaden thunder
#

a couple things you should not take into damn

#

and that's just due to them being severly underpowered

worthy crypt
#

That could be a better way to ask about the Chainsword, just wanted to know if it is NOT shit haha

#

so I get I can use it and try to go for a decent stated one, without being a handicap

#

thank you all for the answers!

echo turtle
#

chainsword is alright

#

an mk5 is better at horde clear and single target if you get get the right blessings but it’s not a bad weapon

cyan notch
#

its pretty fun it goes vroom

#

but relies on heavy spam for horde clear

#

if u need space u gotta use push attack > heavy

dawn orchid
#

It's very mediocre with multiple better options

#

Chain weapons have the problem if requiring you to sit still to use the special, which makes you vulnerable

spice veldt
#

though sticky special weapons are fine against enemies that outrun hordes (AKA ragers)

cyan notch
#

i trade more with chainsword than fs

spice veldt
#

also, it seems that weapons do indeed have different block costs

cyan notch
#

yes someone posted about it long ago i was lazy to look into it

leaden thunder
#

they have different amounts of stamina

#

so that'd make sense

spice veldt
#

i normalized against their stamina

cyan notch
#

all i know is fs sucks and ds best for bcr

spice veldt
#

against a groaner, force sword requires 1.5 bars to block

#

MK2/MK4 Duelling Swords, Knife, and Tactical Axes require 0.5 bars to block
MK5 Duelling Sword scales with the Defense stat; it requires approximately 0.33 bars to block at 80% defense

digital narwhal
#

Chainsword, when ripping, should cause slightly suppression to nearby enemies.
Force Sword, when... warping... (?) should knockback nearby enemies.

#

That'd make the specials a bit better I think.

summer prairie
#

it should be one bar for FS if it's in front of you

cyan notch
#

oh hey i have a good ds

spice veldt
#

i'm reading off of the percentage rather than the bars

#

although I am running a +3 stamina which will increase the error margin by (weapon stam + 3) * 0.01

#

and my game fucking crashed

summer prairie
#

based on the stamina profiles I expected knife/ds to only have twice better block cost

spice veldt
#

that seems about right

#

with the only exception of the MK5 duelling sword apparently scaling with the defense stat

#

i tested an 80% Def which lost 7% with 5 max bars (0.35 bars lost) and a 39% Def which lost 11% with 5 max bars (0.55 bars lost)

summer prairie
#

you can get daemonhost melee basically down to 1% with MKV, need warp stacks though

spice veldt
#

woohoo daemonhost tank with psyker

#

so 90 hits or so before our peril breaks eh

summer prairie
#

but that's a massive overkill already with ult venting

#

and dodging some

stuck sinew
#

I mean, it already has that ridiculous dodge distance

spice veldt
#

we could be fighting three daemonhosts

#

here's the table of values I collected from a groaner

#

presumably, the actual values are going to be "convenient" numbers, like 0.72 probably actually being 0.75, 0.96 actually being 1, etc.

hard oyster
#

Man why does the force sword suck except for deflector

spice veldt
#

an interesting thing to remark on is that an MK5 Duelling Swords with a low defense stat has a higher block cost than the other marks.

leaden thunder
river sand
#

deflector is a noob trap

#

got a slaugtherer, unstable power one. thats pretty nice

leaden thunder
#

sluaghterer is the important part tbh

river sand
#

sure

spice veldt
#

bloodthirsty is probably the other best offensive perk to pair with it (if you're skilled enough to get a bloodthirsty)

leaden thunder
#

deflector + slaughterer is fine, but if you want to actually deal big damage you want slaughterer with bloodthirsty

spice veldt
#

the other weird thing is the MK1 catachan sword having a lower block cost than the other marks

olive ember
#

Unstable power is trash

#

Deflector forever

hard oyster
#

I'm a sucker for cool

olive ember
leaden thunder
#

fair

olive ember
#

Imo if you bringing a FS but not bringing deflector then what’s the point kek

spice veldt
#

anti-armor special

near wyvern
hard oyster
#

Let's you revive while being shot at

spice veldt
#

and more cleave than the other options with 1 push cost (Knife, Duelling Swords)

olive ember
#

It was a “bug”

hard oyster
#

Fucking why

near wyvern
hard oyster
#

Anorexic shrimp hires "bugs"

olive ember
#

Sure didn’t feel like a bug but here we are

hard oyster
#

It's ridiculous?

near wyvern
#

BUT you can stand on a person and block shots while your buddy goes for the res

hard oyster
#

What about it is ridiculous

near wyvern
# hard oyster It's ridiculous?

1 dude jumping in the middle of the horde and just safely bringing someone up without having to care what happening around, yes it was OP and ridiculous

hard oyster
#

?

spice veldt
#

tbf, it was nerfed back when we had the fast passive regen and no passive regen reset

hard oyster
#

How many shots do you think it blocks?

near wyvern
#

Kinetic Deflection is still strong AF even without deflector on Res and after all the nerfs

near wyvern
hard oyster
#

I'll have to see how it feels
The fs warp resistance Stat apply to delfector blocks and kinetic?

olive ember
#

P sure

near wyvern
#

Inner tranq definitely does

olive ember
#

I used the same FS since like 29 so

summer prairie
#

based on the code don't think it does

olive ember
#

Dunno

#

My replacement FS rolled sprint efficiency and unstable power

hard oyster
#

I was hoping to be able to use it outside of deflector

olive ember
#

So I’m just sad now

hard oyster
#

Outside of kinetic*

olive ember
#

374 stats and I get some of the worst rolls possible

spice veldt
#

skill issue

olive ember
#

Also rage quit yesterday after failing two damns in a row cuz

#

Less than good team

hard oyster
#

Don't play at 2am, no one is top of thier game. Failed three 4*s in a row and went to bed sad

olive ember
#

It was like 8 tho

hard oyster
#

😦

olive ember
#

Typically 2 AM are when the tryhards/no-life’s/sweats come out

hard oyster
#

Why

#

Why don't I see them???

#

I just get other sleep deprived dads

olive ember
#

Idk but I had like 3 ez games in a row that one time I played at like 5 AM

#

And then at 8 PM I’m stuck with autopistol zealots that run out of ammo in one engagement and 10/10 ogryns and vets who run in and get turned to Swiss cheese

#

Like one game idk how the ogryn managed to get downed 3 times and the vet 2 times before we even made it to the midpoint objective

#

Another game the vet and ogryn ran in and died cuz shooter spam with ragers, the zealot runs out of ammo, I throw down ammo crate and then get trapped while killing the ragers (10/10 audio made trapper sound behind and then they showed up in front) and the zealot instead of spending 2 seconds to get me out of the net just stands there full auto spraying his autopistol. Then fails to shove two pox bursters away twice in a row, killing both of us

echo turtle
#

It takes 1/2 a second to get someone out of a net

#

always just do it

#

How people make it this far and not understand that baffles me

spice veldt
#

stumbling their way or just getting carried for the maps

#

and they probably figure that the risk/time reward between lower difficulties and a higher one are roughly the same

#

and enemies are kind of trivialized on lower difficulties due to their lower HP

digital narwhal
#

I fucking love it when all 3 of my teammates decide to leave me with a swarm of Poxies and a Mutie all by myself whilst they attempt to kill 5 shooters

#

kekw

olive ember
#

Idk some of those guys in the games I described had damnation borders

spice veldt
#

i'd prefer if different difficulties had the same HP but enemies only dealt different damage

olive ember
#

So at this point idek

safe crystal
spice veldt
#

i had a shield ogryn with a damnation border that basically planted for almost every fight

#

though I haven't seem them since a month ago

olive ember
#

At this point I don’t think ima gonna use the damnation border

#

Just got it too like a few days ago

#

But now I’m treating it like a bad luck charm

spice veldt
#

i just use whatever border looks the nicest

safe crystal
spice veldt
#

though i hate every border in this game currently

#

stunned the zealot with confusion

#

what a powerful nade that ogryn has

olive ember
#

Most of em look not good

spice veldt
#

also that ogryn straight up ignored the shooter that was chipping at his toughness

#

just to throw his lunch

safe crystal
#

He ignored the entire shooter patrol on the other side of the room

spice veldt
#

priorities i suppose

safe crystal
#

I went down with him, but the vet and zealot clutched

olive ember
#

I’m thinking about putting on the border for beating sedition? Uprising?

#

The one with only one green dot lmao

spice veldt
#

malice i believe

#

unless you're talking about that one with the green circle at the bottom middle

#

then I think that's just the x missions completed one

olive ember
#

Malice has two dots iirc

cyan notch
#

1 dot sedition 2 dots malice 3 dots damnation

spice veldt
#

damn it's not heresy?

#

dafuq

olive ember
#

Ah yeah I’ll bring out the prisoner drip with the 1 dot border into damnation

cyan notch
#

heresy gets no frame just penance points

olive ember
#

Same with uprising

#

What looks more legit as a new player

#

Running prisoner armor

#

Or running the leveling armor

#

Probably the latter

spice veldt
#

i like the 1st set of levelling armor

#

because it doesn't have the thick ass gloves

#

that obstruct your view when you block

olive ember
#

The heresy gloves aren’t as thick iirc

safe crystal
#

Im switching to the special conditions border as soon as i unlock it

olive ember
#

Oh I’m like 2 missions away from it

#

Isn’t that the ugly radiation green one?

safe crystal
#

Yup

#

Idk, i think it looks neat

spice veldt
#

best jacket

#

these gloves are what I fuckin' hate about the other armors

#

ugly thick ass outwardly inflecting gloves

#

clearly we weren't going to be washing dishes but it also didn't need to be funnel shaped did it

olive ember
#

Idk the penance gloves aren’t as bad imo

spice veldt
#

still look thick

#

BLEH

#

anyways you guys can go let rain accumulate on the inside of your gloves

safe crystal
#

Wdym, im wearing my toilet seat collar with my yellow t-shirt

spice veldt
#

BAOJSNFOANSFAF

#

oh yellow t-shirt

#

that's fine

safe crystal
spice veldt
#

imagine being piss coloured though

olive ember
#

Fucking yellow

safe crystal
#

Oh neat, lights out missions are back

olive ember
#

Blue forever

karmic copper
#

Thats a good lookin look. Force sword looks extra thic

safe crystal
olive ember
safe crystal
olive ember
#

.>

safe crystal
#

It has a torch, i have a good reason!

olive ember
#

Actually

#

Ya know what I’m swapping my vet over to auto pistol

#

See how that goes

#

How good is autopistol on armor btw?

#

I’m assuming not so good

echo turtle
#

not great

crystal jolt
#

okay on flak, not great on carapace

echo turtle
#

not great on flak, useless vs carapace

#

Flak make sure you’re up close, try get the power boosts

olive ember
#

Tbh I’m kinda surprised stuff like auto pistols etc. take up the same slot as main guns

rocky cedar
#

Autopistol is busted on everything except Carapace

#

With the godroll blessings

olive ember
#

Where as most games will give the primary secondary and melee

rocky cedar
#

I've been running it a heap on Zealot

#

Considering making one for Psyker now

olive ember
#

Imagine if you could run something like bolter + laspistol + power sword on vet

#

Psykers could actually bring a pistol without throwing

digital narwhal
#

76% Burn is what's necessary for max Soulblaze stacks from Purgatus, right?

olive ember
#

Not sure the breakpoints

#

Just lots of burn lots of cloud radius XD

digital narwhal
#

Well this is decent, right?

#

Only Purgatus I've ever gotten with 76% or above Burn lol

olive ember
#

It’s…. It’s useable

spice veldt
#

cloud radius could be better but yeah

#

cloud radius is pretty much the most important stat since the main benefit of purg is cleaving through virtually everything in its range

digital narwhal
#

Cloud Radius effects range too, right?

#

Or just width?

spice veldt
#

ye, range and width

#

both

digital narwhal
#

Ye

#

I guess I'll keep trying for a better one

#

with 76% or above in both Burn and Cloud Radius

olive ember
#

Still decent enough

digital narwhal
#

Damage only effects the impact damage of the flames, right?

olive ember
#

Just not

digital narwhal
#

Not the burn?

olive ember
#

Amazing

#

To my knowledge yeah

near wyvern
#

Burn affects the max stack count

digital narwhal
#

So importance of stats is

#

Cloud Radius > Burn > Damage > Warp Resistance > Quell Speed

#

Ye?

near wyvern
#

Yes

digital narwhal
#

Awesome

spice veldt
#

i'd put quell speed over warp res personally

near wyvern
#

No

#

It's a horde control weapon

#

During a horde you can just pump it and never quell

#

Battle Meditation is strong with this one

olive ember
#

Thought damage was the dump stat

spice veldt
#

yeah, though the nonlinear scaling of quell speed makes me value more points in it nevertheless

olive ember
#

Like literally dead last

#

Cloud radius > burn > warp resist > quell speed > damage

near wyvern
#

And you can always LMB into animation Quell cancel onto LMB to keep things perma staggered (Ragers) while you quell more than you use

digital narwhal
#

They Quell plenty anyway

olive ember
#

Quell matters on surge quite a bit imo

digital narwhal
#

Fair

spice veldt
#

the quell stat scales nonlinearly, so 80% quell gives you a 66% increase in quell speed

olive ember
#

Just cuz of how much peril you generate

#

When red weapons

near wyvern
olive ember
#

I swear if it’s tied to flash missions or wte the hell that it is

near wyvern
#

Is 80% faster than 3 seconds now? (100 to 0)

olive ember
#

Manual quelling got faster

#

Iirc

digital narwhal
#

I hope they plan on letting us use Diamantine to make Red Weapons, letting us pick a stat to bump by 20%, so we can finally get 100% stats

olive ember
#

Could be wrong

spice veldt
#

only passive quelling was changed as far as I can remember

#

passive quelling on non-force was nerfed, passive quelling on staffs were buffed

#

those were the only changes

near wyvern
olive ember
#

Why would you ever passive quell on staff tho

spice veldt
#

idk new players I guess

#

who aren't actively quelling during any down time

#

so just raising the skill floor (or is it lowering it? can't ever get the terminology right)

olive ember
#

Lowering I think?

spice veldt
#

also, can anyone else dodge-slide backwards while quelling?

#

i can't tell if that's a limitation of the game or my keyboard has really shitty rollover

olive ember
#

Floor being how bad you can play and ceiling being how well you can play

#

It would be lowering the floor

#

Right?

#

Idek

digital narwhal
#

What melee would you pair with Purgatus that isn't Mk V Axe?

spice veldt
#

according to this reddit post, "skill floor" is the "minimum amount of skill needed to play something well"

#

so low skill floor yeah

#

knife, duelling swords, force sword

spice veldt
#

all of them with Uncanny Strike

olive ember
#

I use force sword on everything

fair kayak
#

It's pretty much force Sword or Antax V

spice veldt
#

all of them can take on the Uncanny Strike blessing so that your soulblaze can kill Crushers, and knife/DS have mobility

#

force sword is there I guess

inland sand
#

man

#

it feels like AB just isn't worth it anymore

#

even on Purgatus

digital narwhal
#

Why not?

inland sand
#

like what is it realistically doing

olive ember
#

Killing them?

rocky cedar
#

Killing a heap of stuff?

inland sand
#

the staff already does that

digital narwhal
#

Giving you free Warp Charges and letting you use Psykinetic's Wrath as a massive damage vent?

inland sand
#

why do u need warp charges when u can just keep them up cosntantly

rocky cedar
near wyvern
digital narwhal
#

It lets you ramp them up instantly

#

To reach max damage

#

instantly.

olive ember
#

I mean I use it to deal with shooters on purge

near wyvern
digital narwhal
rocky cedar
#

Yeah that too

spice veldt
#

i'd say +stam isn't necessary with kinetic deflection

digital narwhal
#

AB lets you dump ranged Soulblaze at a group of shooters out of range of Purgatus

#

since the push has big big range

spice veldt
#

and beyond walls and cover

digital narwhal
#

Oh ye, it goes through cover

solid lake
#

It lets you melt specials with kinetic flayer because it gives you stacks when things die to the purg staff

feral verge
#

anyone seen toughness regen curio perk above 22.5%?

digital narwhal
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Warp Battery > Kinetic Flayer

feral verge
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the icon shows it's a level 3

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suggesting there's a 4

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but ive never seen the 4

rocky cedar
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Yes

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30%

olive ember
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You don’t run kinetic flayer with purge you run warp battery

digital narwhal
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I have 3 on my Ogryn

rocky cedar
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I've rolled for it a number of times now

digital narwhal
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With Lynchpin and Die Hard

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I reach 100% Toughness in a split second

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lol

feral verge
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i've only gotten 22.5

inland sand
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i've tried both builds and it never feels good using AB. i just never feel like i need to do it

feral verge
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ima get that reroll mod

solid lake
inland sand
olive ember
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Flayer isn’t good for that, you melt em just find using purge

digital narwhal
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Maybe you're just playing into AB wrong?

olive ember
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Flayer mostly just procs on pox walkers

inland sand
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how's that then? Like, if I don't need to use it i don't need to use it

digital narwhal
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Plus

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Brain Burst

solid lake
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For that youve got to stop flaming though

olive ember
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The only thing that flayer rly helps with killing on purge are mutants and ogryns tbh

digital narwhal
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Would you guys run 2-1 or 2-2 for Purgatus?

olive ember
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Besides that purge does plenty damage

digital narwhal
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Part of me says 2-2

olive ember
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I run 1-2

digital narwhal
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But not sure

inland sand
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I do 2-2

olive ember
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Never use force weapon kek

inland sand
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are we talking levle 5 and 10 row?

olive ember
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I assume so

digital narwhal
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2-2 = Level 10, 2nd row

spice veldt
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i run 2-1 since I use the Force Sword

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otherwise, inner tranquility seems like much better value unless you're running quietude

olive ember
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Meh you hit FS breakpoints just fine without force weapon

inland sand
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kk, yeah I run the less peril buildup for Purg

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and Surge

solid lake
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3-3 because they fixed wrack and ruin to work on hit instead of kill

inland sand
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and the damage one for Trauma and Void

spice veldt
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nice thing to have, and I don't like relying on my warp charges since I tend to lose them even with the new warp charge changes

olive ember
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Lmao what? Pls don’t use wrack and ruin

safe crystal
olive ember
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Wrack and ruin is on BB hit

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It’s still complete trash

solid lake
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hit two gunners, and everything round them has 6 stacks, if its good enough for people to take warp battery on AB, then why is it bad there?

safe crystal
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You spent time using BB instead of just pressing F and continue taking out whatevers close to you

spice veldt
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and the kicker about Wrack & Ruin is that it doesn't work on monstrosities

inland sand
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which talent is Essence Harvest again

olive ember
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Because you have to manually BB 2 gunners, the range is small AF compared to AB

olive ember
spice veldt
olive ember
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1 is essence harvest 2 is warp absorption

inland sand
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ah that one kk

olive ember
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3 is Quietitude

safe crystal
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Also range, true. 3 meters vs 30 meters cone for AB

olive ember
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Also it’s two stacks per wrack and ruin

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Meaning you need to do 3 BB to burn

solid lake
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Fair enough, I guess for me the peril resist runs counter to quietude, so its no big loss

safe crystal
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Oh its 2 KEKW_ogryn

olive ember
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Which will basically put you at full peril

inland sand
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anyone bothered to touch the Kinetic Wrath talent

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on the 25 row

olive ember
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To burn things in a 3 meter radius

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Kinetic overload?

inland sand
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the burny one

olive ember
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Ah yeah no

solid lake
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Its a nice bonus on stuff you'd be head popping anyway

inland sand
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u get more WCs and it applies SOulblaze or someshit

olive ember
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It’s got niche application for purge but most people who run purge find that warp battery w/ ascendant blaze is worth more most of the times

inland sand
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my Purg build has been 2-2-2-1-3-2 forever now

olive ember
inland sand
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but tbh I'm considering just switching to 2-2-2-1-1-3 now

solid lake
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I always figured that you dont take purg for direct damage, so the other 2 stacks weren't that used. Do warp charges increase soulblaze damage?

olive ember
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Imo you generate enough charges and warp battery is what lets you burn trash mobs to death

olive ember
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On damnation you need the 6 stacks to kill trash as well

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4 stacks will leave em with some hp

inland sand
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I

olive ember
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For ascendant blaze*

inland sand
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I've been playing Psyker on Damnation for months without Warp Battery, you don't need 6 stacks

spice veldt
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in general, all active damage buffs will boost soulblaze damage, including the perks on your currently equipped weapon

near wyvern
olive ember
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Pretty sure you do

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I could test it again once I get back but

spice veldt