#psyker-class
1 messages · Page 363 of 1
Bb only
So they take 16 stacks instantly
You don't have to redo your penances, your new toon will just have all your already unlocked class cosmetics on creation.
Burn for my beloved
or maybe make it so

Warp attack on burning target
mega recon gun

Give me that muggle gun magic
That’s still kinda trash tho
I mean
How about bear with me here they make the staves interesting to use
Its worse than Purge
But at least it makes guns good
Give me that Laspistol Infernus Soulblaze combo
super XII lasgun
(Impossible)
Like there’s 4 staves 2 are raw sleeper trauma is mildly cooked void is at least one of the few projectile wraps
just piss burning light
Wrack And Ruin 2.0:
When you explode you apply 31 stacks of soulblaze on everything within 10m
We suicide bomber now
31 stacks is like
Wound stack
500 damage per 0.75s
Pull 5 times
Shield ogryn pulls for u u run in and splice

No
Yes
To entire team
yes.
when you explode, apply knockback to allies
the emperor is great
the bridge of many martyrs
Quicken replaced
By one that drains 100% peril
And explodes around you instead of a cone of stagger
Instant damage based on peril
isn't that just
ok sienna
unchained ult from vt

elf
knife ears
Tru
I'm pretty sure
I hit max level
But they raised it
Or whatever
I definitely had all talents
Because I recall having the one that lets you get ammo back when you ult
But now I wasn't max level 
Nerd
I've all but the complete prologue
does it say reach level 30 with kerillian
applying Soulblaze to urself is a great idea
just like when you could apply haymaker to ur teammates
lmfao
That is my favorite review
ammo regen on special/elite kill on ult is max level
they did a stupid thing with winds of magic where they raised the level to 35 from 30 and u had to regrind your last talent row
which was amazingly stupid and they walked that back after awhile
Ye I noticed that played recently
"We took away one of your feats so you can work for it again, no need to thank us"

they did add a new stagger system and revamped the talents
but that regrind shit u already got was dumb
3% of the players that bought this game on steam never completed the prologue
yeah
hasnt changed much
That's fun to do
people don't want to grief their team smh
fs gotta rework that penance
Maybe I should actually try to do these ones
The fact that Flawless Execution is the second least one.

I hope that's because people don't play Malice
im go glad they didnt include more penances from the actual game
Copying this from the Gameplay Help, but maybe my Psyker brothers and sisters can somehow help me "better" 🥲
i aint doing make every shot count
Can anyone explain to me how the "power" stat works? I mean, what does it mean: more damage? Guess it's something else, but I'm searching and can't find a clear answer. And related to this, if I got a weapon with a stacking power blessing on kill, I guess it only works when killing WITH THAT PARTICULAR WEAPON, or does it work even while unequiped? Thanks a lot in advance, and apologies for my English :3
Power scales the base value of your attacks, determining the final value of your damage, impact and cleave.
Blessings used to work when you didn't have the weapon active.
Also we have new cosmetics why don’t you give up and buy some 
Now they almost exclusively work only with the weapon active.
OK, thanks a lot for the answers ❤️
You can skip it technically can't you?
no you have to do it the first time
you also got a key for it with the graphics card, most likely people that got the game that way but weren't interested in playing
possible
i honestly wouldn't be surprised if 3% couldn't get the game to work without crashing
can you still do out with a bang using a plasma gun
i powered through and played at 15-20 fps
now im at 2
25
You are a patient man sir
Yeah plasma gun is kinda bad, and i dont understand how some people can have fun with this i mean 1993 doom plasma gun is more fun than this shit
Some people also enjoy playing XII
Which is the most walk, ADS and shoot gun, ever.
Though at least the XII is good

Timmy the guardsman’s point and click adventure
I could see why for XII this it has this dmr feeling
XII damage is pretty good
But I've never managed to do that
If I wanted to go to the effort to use all the gimmicks of a plasma gun
I might as well just play psyker
What a bargain
why do people prefer essence harvest over absorption with purg?
you get a lot of warp charges
Because essence harvest can come from any source of warp stacks whilst absorb requires u to actually kill target
so lots of toughness regen
yeah but you kill 10 enemies and it's instant toughness back
yea it does
instead of slowly over time
it just cant be too thick
If ur trying to solo it’s probably good
Essence Harvest is also much stronger if you are running Kinetic Barrage
Ive been able to clutch with essence harvest a few times
you can always BB if you are running Kinetic Barrage
EH seems just flat out worse than absorption with AB
I just run Quietitude on everything tbh
press F, BB, done
Oh and
Quititude on Purge
Is nasty on Hordes
Because you get the 10% proc so often
So you'll get toughness anyways
I stick to quietude most times now anyway since the normie weapon quell nerf
Quietude can sometime fall flat if you are being pressured
I find it much easier to maintain EH than Quietude in high pressure scenarios
I still find quiet better for clutching/ all rounder
ESPECIALLY with KB
But if find eh much better with good teams
I ran EH with Surge and it felt awful to clutch with it.
Since the last patch I have been spending alot more time brain bursting
I didn't have time at all to pop heads
And the regen was super slow
But that was a really bad situation anyway
Surge is kinda bad for clutching in the first place too
umm no
I like quietude since you can regen your toughness at any time
and you're always going to be quelling as a Psyker
you don't need to make that many modifications to your playstyle to use Quietude
Quietude is fine
I use it too sometimes
but lately it just seems like Essence Harvest is better
my playstyle has changed
since the patch
I only really use EH with purge tbh
I also don't brain burst enough to make use of EH
On ab builds
and I'd rather not change my playstyle to accomodate a toughness feat
Depends on the staff too..with the surge staff...I wouldn't use EH..builds up WC too slow
See thats exactly it, Im practically always BBting now
Surge I always run quetude
is kinetic flayer potentially lethal
10-14% chance to get 30% back over 5s is a lot worse than 100% chance to get 10% instantly
like is it dangerous to use
Surge, trauma, void I use quietetude
because it might get me over 100%
It won’t get you over 100%
It’s just a free bb procc by rng
but If i am using a staff when it happens i might accidentally
like it's more risky
Then it would have happened regardless of flayer
indeed...it doesn't influence it at all..it's just..oh look...pop
flayer still makes me sadge
When psyker patch came I put down flayer in most builds
Except gunker
Gunker bb pop is funny
tbh
if it had like a massivly reduced cd on non force weapons
it's be really cool
ditto, we dont need flayer anymore
gunker?
Gun psyker
the reason flayer was so good is that it helped maintain stacks
ah
oh true actually
Flayer needs to have no CD
Yeah and also because I think most people gave up ever trying to maintain more than 1-2 stacks due to decay
Then I'd run it
Would be a nice extra feature if Psykinetic wrath could extinguish flames.
Before patch, kinetic flayer was the way to go. Nowadays since warp stacks only decrease one at a time instead of everything in one go, most people opt for battery for the damage
presumably, the bomber grenades and flamer's flames are something like napalm
wind isn't going to extinguish that
just a fun idea Arcotash 😉
i want everyone and their mother to have 0 toughness
I always ran Warp Battery
and it isn't wind..it's an energy blast of some sort?
It gave me stress issues
it's a warp fart
6 warp stacks and ascendant blaze ready to fire
Gives me happy brain juice when horde comes
I mean that’s valid
I dont need to clear Hordes, I got Zealots for that
with their broken ass flamethrowers
I cant unsee it now expelling warp looks like a fart
I have 2 purge builds, one with ab and one with kb
gonna rip one out
I run kb for quick joins
And ab with teams I know who have carapace/ specials killing covered
Psykinetics Aura + Kinetic Barrage = every elite in a 30 mile radius is dead
24/7 half speed brain bursts is a hell of a drug
Don’t discount the fact that ab builds can kill an entire room of shooters
Without ever having to set foot into it
this is true
but I make up that with the fact that I can press F like every 15 seconds
they cant shoot me if I keep knocking them flat on their asses
Other end of spectrum
Tbh kb builds will eventually clear room of shooters too
Just much more slowly 
it just takes longer lol
on Heresy (and only Heresy) I run Cerebral LAcerations because it hits all the break points on the Bulkwarks and Ogryns
and lets you 2 BB kill Mutis
but in damnation its still 3 😦
I’m just lazy so I use communion on like everything
If you are running KB, drop communion for Psykinetics Aura
Communion only really necessary if you are running AB imho
Ye
I only really do it on my surge build
Trauma/ void I tend to only kb if I have to but it’s my weird playstyle
What's the current meta build for Surge Staff?
Nexus Warp is basically BiS on Surge afaik
I've tried Purge, but I just forget I have it most of the time. Whereas with KB, I always remember that's there as a sort of "panic button."
AB adds a lot of damage on bosses
Quiet, tranq, either aura or communion, deflection or shield, warp battery, kinetic barrage
6 stacks of Soulblaze is a lot of damage too
Your job is to kill flak and disable elites+ pick off carapace and bulwarks
Yeah but I can just add soulblaze with my flamer staff
Yeah but its not as fast
and then pop KB and spam Brainbursts
AB gives basically 2s of flaming instantly
for EVEN more damage
Debatable. KB is definitely on par with AB on Purge though.
I'm not saying its bad.
Cerebral Lacerations + KB = dead boss
I'm just saying that AB is very strong with Purge.
Cerebral lacerations running a mercy killer knife build will destroy bosses
honestly, the fact that we are even having this debat is a good sign
Psyker really opened up with last two patches
KB very good on everything. AB very good on Purge.
there are multiple good ways to play
Quicken needs to go
Quicken would be nice
replace with something better
also when you use a fs special, does anyones screen goes crazy
like you start looking down
All the time hue
Seizure moment
yeah its fucking annoying
trauma with high flurry and whatever you like. either KB or AB and you cut through T5 like nothing
Especially when you headshot a mutant
but still cant decide which melee suites me best
kb ab?
Tier 6, 2nd row and 3rd row
so far I like FS, special goes crazy on enemies
Sorry about my bad take earlier, in my defense I did say "with exeptions". I also try to stay non-confrontational, always.
I did have a thought though, if every psyker is a melee psyker, then by that merit, is every psyker a ranged psyker (including guns)?
I feel that, unless I have an extremely competent veteran with a boltgun or something, Kinetic Barrage is a must for taking out Reapers and such
Yes.
All classes are melee and ranged.
i kinda have fun with FS burn or slaughter + shred. mk5 kinda boring but effective, dont like duelling sword and got no bleed dagger yet
You want to use every tool you got, honestly.
When you get +unarmoured and +infested on a trauma it's smooth sailing
1 shot all trash regardless of charges
flak + infested if you go AB
not really, since the outer radius damage will kill off poxwalkers
or psyk's wrath
or warp charges
the breakpoint takes so little damage to reach
The outer radius damage doesn't kill off anything 
It's warp unleashed now
ah damn
And it's unreliable damage
i've been caught with my pants down
5% is still 5%
assuming 3 warp charges on average, that's 17% damage
I like inner tranq more, combined with warp battery you can just do a pseudo purge and eat the wave
i mostly run warp unleashed for my force sword
Give Trauma more AoE
trauma just happens to benefit from it
No
trauma is already good because of its stagger
Purge
if you don't take advantage of it, then of course it's not going to seem good to you
Also staggers
to really rock trauma you need inner tranq and 6 charges. and when you got the 6 charges anyway AB seems logical
i never said it was better than purg
I just want everything to be on Purge level
purg is most definitely better than trauma

Trauma just somehow still feels subpar even in optimal situations
Trauma is the vs everything staff although bulwakrs refuse to open unless you are behind them regardless where the circle is
It’s just purg outshining honestly
The knockdown effect is preferred to Surge's stun
Since you can Trauma a group
Then do whatever
Instead of having to spam them for 20s
bulwarks only open up if the secondary is charged a lot
Really, the opinions I’ve heard from non psykers is mixed for trauma
trauma is also better for panic situations like if the team gets overwhelmed while they come out of an airlock
Since it knocks things all over the place
in chaotic situations, it shines because the team is usually kiting and won't get caught by enemies behind them
Most of the time the Psyker should be behind their team
And handle the things that fly behind them
Says the classes who knock things all over the place amiritr
trauma has even better cc than surge. kills every non elite in 1 hit and most elites in 2. has the fastest chargetime of the staffs and okayish range
i still think it's better not to stagger things around unless necessary (mixed horde)

and to jsut use your melee as your main hordeclear when using trauma
God roll Trauma:
+infested
+unarmoured
IV Rending Shockwave
IV Warp Flurry
80 quell speed and blast radius.
Change my mind
don't need +infested with a good enough damage roll
an 80 dmg trauma staff does 280 dmg to poxwalkers right?
infested and flak to ensure the 2-hit kill on specials
Poxwalkers have 300 HP and explosive resist
Its not that, its that Trauma creates chao***. And its kinda hard to block or know where to dodge when enemies are all around you.
i know trauma has a lower damage mod against infested
my point is that it is easy to reach that breakpoint
trauma creates no chaos if you know how to use it
trauma will create chaos
you should be using it when the situation is already chaotic
True, choke points are the best.
I like to stand on chaos
Trauma is for people who are good at this game
just dont throw the mobs behind your team, or if you do clear up your mess
Trauma makes me feel like im cosplaying Gandalf.
Sure because you’ll always do perfect charges during chaotic scenarios
I like to pair my Trauma with the Dagger which has rending on weakspot. Throwing any elite at your feet will just offer the head on a plate to be brain stabbed.
I need to learn trauma staff, ive been sticking with bowling ball staff the most
trauma has 1.3s charge time. halfed with flurry. no other staff can kill as fast
Anyway moving on from that
not really
I rolled with bowling staff until I started playing damnation hi more often and noticed I can't carry due to the amount of elites and specials in the mixed horde
should be with their team so aggro is more split evenly
so three teammates aren't the only ones taking ranged fire
Purge and Trauma are the true choices for damnation hi
true
Once did a run with 2 purge 1 Trauma 1 vet, it was smooth as butter
Surge is also fine for damn-hi but someone should a flamer
Trauma making breathing space is more reliable than surge during the dense mixed horde crushes
Ideally, no one should be taking any damage. I cant help it!
But man you gotta position well
If no one watches u ur job is just hard for no reason
make space with a melee weapon 😛
purg/flamer and trauma pair extremly well, cause trauma can easily take care of no enemy can touch the flamer/purg
trauma can isolate elites from a horde
that's really the area where it shines
if your team's only source of anti-armor is melee
or if you have rending shockwave
Wish it were easier said than done during the extremely dense packs 
depends on your weapon
what are the best blessings for purge in your opinion?
I am not doing another fs vs knife discussion sir

Warp nexus and flurry assuming it ever works
nexus whatever you like
what I already have then
we can agree FS is useless in that scenario, most other weapons you can dig yourself out
you’re set
DUELING SWORD BEST MELEE WEAPON
I disagree BUT moving on from that
It’s good
Dueling Sword is pretty best.
But its not as best
As Knife

Dueling Sword has better horde clear
But also
You have 3 staves that do that better

knife question
I use Surge
bleed and weakspot blessing or bleed and crit bleed ?
bleed and weakspot damage
Bleed and Weakspot.
Lacerate+ mercy killer
But Uncanny Strike + Executor is better
Having used uncanny and switched to mercy
nah fs can push elites down
mercy dps is so much higher
in a dense pack you’re dying with that sword
Trauma ideal positioning: The Defensive stance
Anyway I sleep with the warp. Have fun discussing psykers
not for like 20 seconds with my 9 stamina and block efficiency curios

sounds like a skill issue
(im still gonna die but itll be funny while it happens)
what are good builds for trauma staff
use the trauma staff to set up kills for the force sword
I don’t think it@makes up for the defecit, but its a greT combo
I like to run surge because I feel like it helps bad teams. If I have a very good team its kinda useless but then again with a good team we're set and it can still work in emergency moments
the force sword special does lock you and won't kill enemies early like the chainsword does because it deals shit tick damage, so you need some way of mitigating this
There is no defecit.
Weakspot damage is worse than damage.
executor and uncanny need repeated weakspot hits to@proc
I think Mercy Killer might do slightly more but then you're forced to run Lacerate
does executor get broken by the knife's block?
Yes but its the weakspot damage buff that is karked
yeah its a two blessing combo, and it works
at least on the force sword, you drop executor stacks if you do anything that isn't attacking
hot take: most of the blessings are boring as shit
I'm unsure how it works on Knife
i find its very reliable, which I value
I like unstable power on my Force Sword
chances are, if Im whipping it out, im on 80% peril or above
the thresholds for unstable power are still broken aren't they
what perks for knife ?
An actual fatshark dev replied to my warp flurry bug report, sounds like they have a fix for it now
tell em to fix transfer peril on trauma too
The only IV blessings I have unlocked for trauma are salvo and surge. Emperor hates me.
and surge yea
I have +flak so I can one shot all non-elites and non-specials with the knife heavy abs push attacks.
+maniac also doesn't hurt to kill mutants faster
anyone used the shredder autopistol much?
seems fun, idk what blessings to throw on it
ive seen quite a few autopistols in damnation recently
they do mow shit down lightning fast
This is how you should use trauma. Throw enemies into your frontline, not away from them. Delay / thin the lines of incoming mobs. Zealots and Ogryns need their melee hits to get toughness back.
i'd put the circle closer to the front since that's where the melee elites usually hang out
do a single trauma blast to bring them to the front, then wham on them with melee
You do this when the front leaks
with a bloodthirsty slaughterer FS, I can chain from a single special kill and one-shot dreg/scab ragers with light-special headshots and maulers on a light-special bodyshot
If there is no corner then there is no corner but you get the point. Trauma at feet.
probably dont need anything for scab light hs
Yeah FS special on damnation / damnation hi is not for me. It's just a bait to get rid of my HP bar due to the animation lock.
Except for killing mutants, that it does well
Nice fast game.
0:00 - Beginning
5:12 - Elevator Holdout Event
7:42 - Daemoneye
10:05 - Beast of Nurgle
10:45 - Interlude
18:15 - Finale Daemoneye
bloodthirsty + slaughterer force sword in action
that last mauler still gets one-shot because of the crit from bloodthirsty even though my slaughterer stacks are gone by that point
the real psyker diagram
Ogryns when Psykers tell them their strategies
what perks
Slaughterer is nice on the force sword, I don't have to use the crowd clear combo and can just mash mouse 1 on damnation 
Blaze Away and damage on stagger are huge atm.
Its almost comparable to the braced autogun
And in some situations it does better.
Hot
thanks!
guess i got lucky with mine then lol
Wait is trauma good now?
pre-patch it was good for quietude; after the patch the staff itself is good
Not sure if serious 🧐
i am
but the stagger is very hit-or-miss
although, the only enemies it throws around in its outer radius are groaners and poxwalkers
I tend to be heavy on the melee side of psyker, trauma seems like a good match from that perspective
besides that, you can use it on other enemies without the penalty of throwing them around (provided you one-shot them in the epicentre)
yeah; it's amazing for that purpose
it sets up kills for the force sword special and whatnot
isolate melee elites from a horde
i'm a mainly melee Psyker with a bloodthirsty + slaughterer FS and trauma works great
tbf, slaughterer stacks only last 2 seconds on the FS
if you can't rack up slaughterer stacks, FS is pretty shit
will suck dick for a force axe that cleaves
gimme antax 5 but with warp charge attacks
Tbh they should just give us what we really want: the Warhammer equivalent of a lightsaber 😂
2h force sword with a special similar to power swords
well that would be the power sword
Since they halved the peril cost yeah, it's good. But you gotta hit your trash breakpoints or it's not good.
Ngl it’d be 🥵
or to be honest the lighstaber equivalent of warhammer is the chainsword
Yes, in that case you want like me, Rending Shockwave and Warp Flurry on it. Throw crushers, Ragers and Maulers at your feet with it and execute them while they try to get up.
...
Slaughter + Shred is also a nice combo on FS.
Just a handle and a guard, when you attack, you use warp to make a blade on it so every light and heavy will have a peril cost. Weapon special is a bash combo with the pommel/guard/handle for no peril. Blocking costs peril but comes with built in Deflector, the trade off is if you are at critical peril you can't block.
And obviously high mobility like the combat blade since the handle + guard has very little weight for it
That would be interesting IMO
damn a force melee that incoporates peril into its normal usage besides the special
like staffs already do
Stat bars should be something like damage, quell speed, mobility, cleave targets, penetration
maybe warp res instead of cleave targets such that each enemy hit takes some peril
definitely
i want some quietude synergy on force melees
i'll cry if we don't have any pure diagonal/horizontal combos on it though
i'll scream if the 1st light/heavy is a stab
Lights purely horizontal and heavies purely vertical and it's perfect
The psyker is very good at melee, your melee weapon should be something you use a lot
I mean
I use it to block
and to keep gribblies off of me
but
if we are on point, there is not much to melee
A large part of the game is killing stuff in melee
Flamer is melee
There will always be stuff to melee
you dont want to be standing around hosing 3 or 4 trash mobs with a flame
its very inefficient play
i guess you could flame and slide-dodge away from the trash mobs
I had a game yesterday where I had something like 400 melee kills
If you have trauma, purge or void you should only melee when there is a risk you are going to get hit. The staves are so much more efficient at killing you should be primarily using your secondary weapon. Thicc Shrimp did it again.
really only takes 6 soulblaze stacks to kill poxwalkers I think
and that's not counting the direct damage dealt by purg
that depends on the situation sometimes they aren’t
I don’t really care if it’s optimal tbh I’m playing this game to whack things with my psyker and that’s what I’m going to keep on doing 😂
what giving psykers only CC staffs does to a mf
consider all the time you spend quelling and dodging to safety to charge the staffs etc. That’s lost efficiencies
Sometimes yes, the staff is the answer, sometimes no
on the other hand, your team can just run through a level if there are no crushers or bulwarks to deal with because of the purg's infinite cleave
ignore enemies and deal with them only when necessary
If when the staff is sub optimal, you are using it because, you can’t perform with the melee weapon. It’s time to challenge yourself to learn to weild it well
WDYM I run trauma and often top both damage and over kill on scoreboard
i also top bots
Does Soulblaze do anything but some damage?
not like that
just damage
i don't believe it does any debuff or anything
also makes tzeench happy
Is it a worthwhile talent on tier 2?
wrack & ruin is not good
Some damage? How dare you.
I mean It isn’t the answer all the time, and sometimes just whipping out the ol pokie poke is better
does wrack & ruin proc on bosses?
It's all the time better if it means avoiding damage
if it does, then I guess it'll work if you really want to be a boss killer
if you can’t avoid damage in melee, it’s time to learn melee
Not getting hit is the most important thing in this game. The only exception is when you gotta BB a bomber and you know you have to take a hit.
but soulblaze scales exponentially for the first few stacks, so the first few stacks deal very little damage
In order to do it
I haven't checked, will check tomorrow
i also forget how to not get hit because I like to unnecessarily dive deep just to get a little more DPS and get killed in the process
But even if it would it wouldn't make it great
It doesn't
We are talking about stacks 1 to 5. Form 6 onwards we are talking about some respectable DPS.
Especially 10+
why must they do wrack and ruin so dirty like this
what are they so scared off
what secrets is it hiding
No idea, it should be just on any hit
I regret not leveling psyker before zealot, just the thought of shop hunting for blessings makes me cry
and probably more than 2m range
Hiding from combat isn’t good play, but yeah you avoid damage
if the metric for good play is spamming area attacks and hiding behind the team to avoid damage then that is a fine strategy
usually better to always avoid damage unless a bomber is locking your team down or something
the game isn't really time-gated in any fashion except for dropdown areas where you can't aggro enemies
if you play with a good team you can use your staff on horde instead of having to melee them
and your health/toughness pales in comparison to the net sum of the enemies
obviously you sometimes have to block and melee if a few break loose
Hiding from combat is not the same as not taking damage.
but if you are holding a good angle, the melee weapon doesnt have to come out
Fast melee is great for staff just to reposition and then you can use your staff better
Avoid melee as much as possible to spam staff attacks is what I am hearing is optimal play rn
My stance is that a psyker should avoid melee as much as possible because because most of your job is taking care of elites that other classes can optimaly deal with aka moving bombers snipers etc
if we're talking about purg, then that's true in most cases
Being in melee is a subpar position
With most staffs I agree you don't want to melee unless you have to
this
which I fundamentally think is bad . I see my metrics and usually #1 in my games so I know what I am doing is effective. You’re saying the same so I’m sure it’s working for you
Sometimes meeleing is the right choice though
Psyker is the Quarterback, you want to be in the pocket, and you want as much time as possible
Or using BB, at least.
Ogryn and Zealot are your Linebackers
If your job is to clear horde, positioning yourself such that you can do that as efficiently as you can is beneficial to the team, no?
The argument that I made here is that sometimes you need to pull out your melee so that you can defend yourself if something slips through but you should get back to your job as soon as possible, since your horde clear staff has infinite cleave and your melee doesn't.
keep you safe in the pocket so you can BB
I doubt that mindset pays off when the team is dropping and there is not wall of death to support, but If you say it does I’ll just have to beleive for you its effective
Thats a straw man arguement, not adressing my statements
I said, sometimes melee is optimal
If you are in melee you cant bb an incoming bomber because it leaves you wide open
you are all saying the same thing in different ways
I dont say psyker shouldnt melee ever tho
you dont WANT to be in melee, but sometimes you have no choice
Yes yes but surge staff
a situation that takes advantage of purg's infinite cleave is one where you don't really need to melee;
though the argument falls apart since I don't know if hordes are time-gated or enemy count-gated
do hordes end when you kill x amount or after x amount of time
And I agreed with that, at times you gotta melee but you should not actively seek for melee combat
Based in my experience hordes spawn on a timer and then spawn X amount of enemies.
When active
Afaik, and correct me if im wrong, hordes happen when the AI director feels like it. It spawns in a bunch of trash mobs, and after you clear them all, the horde ends. Unless its in a finale/mid event, where its basically non-stop
avoiding it is the result of not being skilled in a major aspect of the game. I reccomended challenging onself to become excellent in melee .
You do you, I have scoreboards to demonstrate my approach, I know it works. There’s more than one way to skin a cat
cheers
being excellent in melee doesnt mean you should actively seek it out
skill required doesn't mean it's the optimal way to beat a mission
some Qbs can run the ball really well, doesnt mean its ideal to try it on every play
Should you be competent in melee? Absolutely, on every class. But if you are running into melee as a psyker on purpose you are probably holding back the team
what are you talking about
this kind of blanket statement is just ridiculous
melee is the best way for single-target DPS for psykers
you're not competing against axes for boss killing
read the whol conversation
certain melee weapons greatly outdps staves
who said you should be staving
fucking nobody
go read the WHOLE thing
dont jump in the middle and pretend you know wtf is going on
the problem is, your statements make no damn sense dude.
we were talking about clearing the game in an optimal fashion
so it makes sense in that context
in the context of the ENTIRE discussion, which you did not fucking read. It makes perfect sense
When possible
If you run a staff you don't need to melee
Because you use no resources
In the same situations
Using ammo = try to melee as much as possible
Using peril = be as effective as possible, melee when necessary
Aside from keeping peril in check, which isn't very hard, and certain targets, staves are generally fine to just use
All the time
Unless you're pressured and can't use it effectively
So much of this is dependent on build and loadout that its nearly impossible to generalize anyway
We talking about psyker’s role, ogryn and zealots dont care you’re hack and slashing 100 trashs mobs while theres disablers running around freely
first off, if you're not using a staff in higher difficulty, you're playing psyker like shit
but some Jabroney said that optimal play for Psyker is to run into melee and use your l33t melee skills
and im simply trying to state for the record that there is almost always a better line of play than running into melee
sometimes you are FORCED into melee
and thats okay
you need to know how to play that
but I would much rather be dunking on elites and specials
than cleaving hordes
... this is a pointless discussion
people trying to apply blanket statements that aren't specifically talking about situations to be correct, they're just flawed arguments.
So is crit on this stuff good? Does it actually crit? I never understand it happening
Just upgraded
Crit on Purg adds extra stacks
of burn
so its not useless, it actually does something
this is a good staff yes
is terrifying barrage redundant on Purg? I can never tell if its actually working
I'll have you know that I play knoife psyker and I unbound my weapon switch keys to prove my way's superiority and I can back that up with metrics and scoreboards. You may not like it but melee psyker is the way
terrifying barrage is overrated and barely even matters
but the rest of the stats on the staff are pretty good - tho personally i prefer more quell speed and less warp resist than that staff has
the fact that the important stats are there, and it has 4 diamond perk and IV warp nexus is good enough
Terrifying barrage makes enemies scatter for cover more regularly, in my experience
I have 4 combat ability regen and I can upgrade one more curio and roll with it as well so I do more fast quells I geuss
Most shooters would just stand as they burn and unload into me without it
terrifying barrage is overrated, ppl act like it's important, it's not - especially on purg
So I change the barrage if I get the chance
I think people use it becuase the other options are quite bad
most of the staff blessings are shit
I mean I see it stoping some enemies even pox walkers some times but I don’t know if it’s the stuffs attack or the tertfinf
most blessings period are shit
since warp flurry wasn't/isn't working
you had like run and gun or barrage then warp nexus
or the uninterruptible one
warp flurry doesnt work on purgatus?
it was broken idk if it still is
It's semibroken
seething rn i just spent all my melk coins on one
Nah, keep it as is. You roll with either TB,run n gun or uninterruptible, TB is the least bad.
should be fixed along with surge in the next patch
i'd leave the blessings as they are and just change the 3 diamond perk to crit chance
Aleighttt so more crit more stacks =more higher dmg faster
i made the mistake of forgetting that fun doesnt matter, only min maxing does, and posting in ogryn chat
fun doesn't matter in any chat
I geuss I can upgrade to blue other stuffs and get barrage level 3-4
learn to carry not be carried
i dont get carried, so all good there thanks
I find optimization fun sometimes
In the grim darkness of 40k there is no fun to be had
or at least optimizing specific things
not quite maxing the min
but you get the idea
there really isn't, and the game still doesn't reward us for actually playing it either.
getting kills is my fun, so i usually go for optimality
i also overextend for kills and get myself killed
Immersive as fuck boy
which is not fun
some how people seem to think that you cant carry or pull your weight in a game and still have fun. and its just exhausting
i think it's the most fun to have bad teammates so all the kills get fed to you
this isn't a role playing game where making gimped characters is part of the role playing experience, is the thing bro
didnt say it was bro
But not bad enough to fail the mission
More than 3 games gets you tired I think
there's far too many trash players using trash builds on trash PC
far too little good players using good builds on good PC
Unless it’s all low diff
i said you can have fun and still carry or pull your weight
you dont have to chose one or the other
i'm of the opinion that my failures are skill issues since I'm running a stagger weapon like Trauma
that mentality is frowned upon because so many people argue they choose suboptimal for "fun"
they ruin it for everyone else
theoretically, I have infinite time to win the game
you can use whatever and be fine on damnation
You can always find a premade if you get that upset about pugs, mate. Let others play the way they want
The issue with the "you can use whatever and be fine" thing
Is that the other people then have to do more
Because you're doing less
this is the same mentality as the dude on warframe who went on a multi thread crying spree about how he couldnt have fun using snipers because he couldnt get one limited time mod that would boost his damage by 10%.
he could already 1 shot everything in the game, he was just upset he would not do the max damage physically possible
There's a line where I'd say "this is fine" and beyond that
Someone else is having to do too much
Shield Ogryn is on the line of "please don't do this"
i agree with you on the level that if you cant even handle 1 group of enemies by your self
but if i have to kill a little more while you are still doing fine
who cares?
there's also cleave
other players not contributing doesn't have a strictly linear effect on the game
so your an elitest is what im hearing you say
weapons will deal damage to more than one enemy
Can we shield 🛡️ behind us with the force sword blessing? Or only block body shots I would like being a tank of team for fun
I don’t have it at all yet
targeting doesn't work like that
if an enemy isn't targeting you, then you can't block it afaik
blocking melee will block all around you, but Deflector only blocks in an angle in front of you
this is also why the slab shield is bad
because it doesn't actually protect anyone
just the wielder
blocking attacks from behind consumes significantly more stamina, and certain attacks are unblockables (mauler/crusher overheads and certain boss attacks except for the ogryn shield)
what are unyielding enemies
OO
monstrosities
reapers, bulwarks, plague ogryn, beast of nurgle, daemonhost
I mean usualy I felt protected cause fire goes through the ogryn on choke points
i got +20% damage for those on my force sword
They just didn’t agro me
assassination bosses are flak
this is the mentality
and the problem
We are psykers we are all monstrosities
it's not like bolters or plasmaguns are entirely suboptimal
if you aren't shite with it
a pinning fire and rending bolter is extremely good
just don't mag dump hoards needlessly
No we aren’t, we’re beautiful ballerinas that can blow up.
Not monsters
even against hordes, a rending bolter is pretty good against infested
because of its lower dmg mod against them
i cant tell if this is an intentional self own or not
if you have the ammo to spare and no other enemies to take care of, I don't have a problem with spamming bolters into chokepoints and whatnot
*needlessly
I love this game because everyone calls me a freak just like in real life
was the important part
ye
Bolter is okay 
just adding some more detail
🍔
The magdump part is the best part of the weapon though
I see heretics point about it
in general
but I think the issue is the line in which it is drawn
for what is actually detrimental to your team
shield ogryn is a good example of being past that point
Have this friend
People draw the line below "not using S tier weapons" too often
yeah
there are some people which assume any non meta min/maxed build is detrimental
Like if we only run the best weapons you have about 2-3 choices per class
And even then I'd argue there's distinct best choices for each class
Flamer, Purge, Bull Butcher
What does This One mean by this
and this all varies on team comp
That too.
4 flamers is not exactly the best composition
especially if its 4 purg or 4 flamers
But its definitely losing its punch

tbh I really can't think of any other example of stuff that is detreimental that isn't just straight trolling
maybe revolver vet?(in damn)
Likewise, if there's a psyker with purge, I usually go trauma or surge to get the stun/knockback
Trauma :/
apparently not running slaughterer on my ogryns cleaver is detrimental because it takes me 2 swings instead of 1 to clear trash mobs
the fact that i can CC the entire hoard at once with it doesnt matter, because it doesnt kill asap its bad
sluaghterer is broken so you probably should run it tbh
yeah but ive already got 80% cleave and savage sweep 3
maybe i dont kill everything instantly, but im deffinately able to hold my own and keep the hoard in check while others deal with specs or help with the hoard

Do they balance around properly rolled weapons at max lvl max difficulty?
what would you use instead tho
Isn’t monstorcity ogryn weak spot the head the characters literally say shot it on the head
It had ?
yep, gotta ponk them on the noggin
Question mark
no offense but this isn't a great roll
I personally just think difficulty's should be locked by level in pubs... people lvl 7 runninin damnation
prob just being on the safe side by leaving it as a question mark
penetration has a direct effect on damage multiplier, and mobility only needs to be 50% or higher i believe
It is.
if i were you i'd consider replacing that weapon
so
I just shoot at its general direction cause that mf moves a lot
this is the exact conversation i had in ogryn chat
The one with ? Was the sprayer ogryn which was datamined.
penetration means nothing for me because i use melee for trahs clear and nade launcher for ranged/spec
Stacking block cost/stamina for deflector seems pretty pointless except for res purposes due to infinite dodges https://streamable.com/t9xcc4
one +3 is kind of nice though
i dont need a god tier melee that can deal with everything
i have 2 weapons and team mates for a reason
rending only effects the actual bonk of the rumbler btw
it's still decent
but it doesn't do anything to the explosion
i get what you're saying, but you could still improve your build if you get a better roll
oh yeah i know
yes i could
but its not detrimental or trash
its just not min maxed
It's like saying that not running Blaze Away on flamer is detrimental

Flamer is so overtuned that Blaze Away is actually unnecessary most of the time.
i'm sure i could make those weapons work if i played ogryn
but im a psyker and i still prefer melee that 1 shots trash
the bonk is v fun
I have started to run blaze away on mine
since it'll make it two shot damn crushers when stacked
without rending
but I have to spam it more
i forget what game it was, but there was an old stick man wormz style game where you could kill some one just by throwing a grenade right at their head. not even explode it on them, just peg them in the face with it
i got knocked womboed by a bomber nade
saw a barrel, went to ogryn charge past it. nade hit me and stopped me next to it and barrel went boom and threw me waaaay off a cliff
Ok this is pretty funny https://streamable.com/qmxm3t
snipers deal a surprising amount of damage to their fellows
i spawned a bunch of them and a plague ogryn in front of me
keep snipers alive meta
it's funny that you post that actually, i've mastered dodge timing on those too
wouldn't be able to dodge that many at once without sliding like that but i can time dodge on 1 easy
i like how the lasers spin around you whenever you slide
Fancy seeing you here
this will prepare us for the snipers modifier
This is what I mean by people being too attached to the deflector on FS
ayyyyyy
does consecrating an item have a chance to increase the tier of a blessing?
any luck on the suicide bomb penence yet?
tbf, a lot of players prob don't know how to dodge slide anyways
when you realize that pretty much everything is going to HIT you regardless of your distance unless you time your dodge/slide properly..
when you realize that timing is everything not distance, you start getting actually good at the game
not only is distance important, but timing is even moreso
a lot of players are also used to games with i-frames
and not darktide with its tracking system
you don't have immune frames persay, but you cause enemies to not hit you with proper timing
Nope. Been waiting for the hound modifier
it's not technically immune frames, it's like enemy attack cancellation frames instead







