#psyker-class
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The charge bar on the surge staff starts filled with chained secondary attacks. im not sure if its actually charging faster though
press right click without chaining
warp flurry is pretty useful on Trauma
if it's not instant, it's not good enough
trauma's full charge will interrupt shooters in its outer radius
w/e, cant tell you to get focused channeling, but if it doessn't have the shockwave blessing its trash
its annoying yeah
its basically a grenade
they used the grenade throwing tech make it work
but there's no arc
if the aiming were intuitive, you wouldn't need to sit there hoping to not get hit while you figure out how to target exactly where you want
Any suggestions on that front? I suppose direct aim would be preferable?
direct aim would be best IMO
just put the center of the blast indicator exactly where we aim
that simple
What if it worked like brain burst and some poor sucker had to be in the epicenter. 
then we'd hate it even more
Yeah, kinda bad idea.
Skill issue
I like the current aiming
Allows you to shoot on ledges above you
I absolutely hate the aiming, because we have to check that an enemy's feet are entirely within the circle for it to take full damage
this proves you're a sado-masochist
and hate yourself.
you get some muscle memory for it as you use it
it's certainly not built for the map design that this game has
but i prefer this aiming system over any other for the type of weapon it is
it has no projectile travel time which is the one thing I absolutely despise about the voidstrike
can you aim trauma through a fence?
depends
I love Dark Souls, Elden Ring and Mordhau, what can you do
i wasnt disagreeing with you
just use conflag aiming from vt2
none of this aim at the sky while trying to also look at the floor garbage
Trauma -- greatest staff. Fight me.
would still make aiming on stairs a pain in the ass
no need, you've already lost
worth upgrading, right?
Itโs a dueling sword so
So what
So it's duelling sword.
Stats fine, finesse could be better tho, but whatever.
If you haven't better, push your luck.
so I should wait for a better roll?
It's pretty decent roll. I can't say what you should do except cases where it's utter trash.
some people like dueling swords, some don't
my opinion is, for the psyker, it's very important for the melee weapon to kill quickly and be able to handle crowds
combat axe is better than dueling sword for that
i prefer having more killing power than mobility since fighting in-place is more important
I just feel comfortable with it
Tried
Should I try to replace Precognition with Rampage?
yea
damn those are some nice perks and blessings (not precog, fuck that blessing)
Aight so now what I have to do is fish for Rampage 3 on another legendary dueling sword and then put it here?
i'm not sure what blessings are good on the duelling swords, but rampage seems like a good choice
the other blessings are just crit chance, so I personally prefer the consistency of higher damage
not that I would know whether it helps the DS hit any particular breakpoints, but it'll probably help for cleave damage
I'm now in Plasteel starvation mode. Hadron consumes it like it's free.....
And have abundance of Dalamantine
And i had 3:1 Plastell: Dalamantine pre-update
Well path of getting desired Blessings to harvest without waiting for Sour Milk to pop-it in his gatbage can is:
- Armory grey then 2 upgrades to blue... and it eats plasteel a lot
Yeah restocking on it is fast now ๐ But spending .. well Hadron's RNG is Korean MMO grade
Get Dockets, Curio/Weapons/ Exp on each and every 21% and 20% health curios
i spent 45k plasteel for bloodthirsty so yea im painfully aware
Gave it shred while I dont have Rampage
I managed to get one PERFECT (nearly) Curio though
I wish Flurry worked on surge
I have FS planned but with no idea what i want from it.
I have Tank-mode FS with Melk-grade stats, but with +1 Stamina and +20 Block and t3 Deflection.
Is there a way to get damaging FS?
slaughterer is a must have
uncanny strike/shred/unstable power/executor are your other options for damage
I'm just a bit confused by initially low damage number - does those buffs from blessing do make a difference? Besides using it for Special attack?
unstable power actually stacks 4 times
unstable power is nice if you're using the special since you already generate peril
and i usually hang at around 100% peril when using the force sword against enemies where the extra power comes in handy
uncanny strike is nice if you don't want to rely on your special, but keep in mind that the stagger on force sword normals are so shit that it's probably only ever useful against dreg bruisers and crushers
i hate rng, so i don't personally like shred
i hate executor because animation cancelling drops your stacks
Slaughterer and Unstable Power are what you'd aim for in damage
shred on fs kinda sucks imo
yeah, certainly not a crit weapon
despite being an assassination weapon
well i guess technically the lights are the only ones that are assassination
I tend to drop shred stacks pretty often from pushing with fs
But it's not that impressive even when i do have the shred stacks up
rather than its weapon classification
i'm personally gonna have my second blessing be exorcist since I'm starting to get bored of a pure melee style and I want to mix my staff in a bit more
And Bloodthirsty + Blazing Spirit combo on FS? Is it meme or there is something to it?
anyone with bloodthirsty can correct me, but I've heard that it actually doubles your crit chance instead of additively giving you 100% crit chance
I think blooddrunk got it recently, maybe he has experience with it
its 100% crit for 5s
pretty sure it just gives you guaranteed crits for 5 seconds
oh shit it's actually guaranteed?
I can't imagine it really being better for hordes than just having slaughterer, but might be interesting to play with
How do you like it?
its not better than slaughterer
its just fun
can be used as fake slaughterer if u use it on a horde
I assume it at least does well against bosses
That is EXACTLY what i want from my weapons! Thank you!
Does the blazing spirit even help with the elite packs at all or are you just one shotting things with crit special?
oh
Bloodlust + blazing spirit should be a meme tho since with guaranteed crits there is not a lot of left of trash after the first swing
I am currently looking for a bloodlust slaughterer
its for ab warp gen id assume
To special the first and then just continue killing regularly
I like unstable power, feels like I'm double-dipping on Psykinetic's Wrath
Should still not be great even for that. If you happen to kill the enemy with the swing, no chance for a charge
with the random garbage we get from Brunt's shop, I'm convinced even more now that Sour Milk ought to be handing out guaranteed 380 modifier, max tier items
The enemy has to live the initial application to be able to yield a charge
My offerings from Milk yesterday were the best I've seen since I started playing
that's about all i've noticed tbh
Pretty constant 360-370 gear in my shops at the moment. Like there is always something at that rating.
yea but i dont think fs cleave damage is that great moreso if u do lights
Oh well, i'm not too worried about the grind now that we get 600+ plasteel for damnation runs
I'm actually low on Plasteel now and have more diamantine than I know what to do with, in the exact opposite situation I was in earlier this week
I've had more diamantine than i know what to do with for ages now
1k+ spare diamantine on all 4 characters
i think a couple of them have 4k
I know why there was that "Quelling fix". Teamlead in charge of Psykers woke up in the middle of knight after nightmare realisation about Gun Psykers being really really powerful and good to play. And in morning he wrote a memo about "It's requires immediate ~~NEFR ~~ but we will call it FIX as usual"
also, multiple times last night I tried to find missions with grims and either there were none or only one in heresy+
stupid FartShart, thinking the problem with mission selection was that we didn't have enough random choices
It's like 2-3 mission with collectables at same time now? With Grims being more prevailing than scriptures
I had 8k diamantine going into this update. Still sitting at 8k a couple days into the update, but gained and spent around 3k plasteel. It feels nice to be able to upgrade stuff after a completed damnation game.
The Emperors gifts have been ๐ฉ so basically just extra dockets to put into the slot machine. I have like 1.1M dockets after trying how good the yield is but it seems most weapons from the lottery machine are around 320.
Hey does essence harvest proc even at max warp charges?
yes
Every time the duration refreshes for your warp charges, so does essence harvest
yea it kinda sucks
hourly shop seems better for good base stats
It's just crazy how scuffed the economy of a game can be straight from release.
also when warp absorption says warp attacks that includes staffs right?
but then even in the hourly shop you gotta hope u dont have it rolled as blue cuz its gonna be t2 max and basically wasted blessing slot
somebody go test out if the staff special gives you 10% toughness
Does trauma have a dump stat?
unfortunately, all stats are important
but charge rate and blast radius are really the only stats that must be 80%
damage can be a little lower and supplemented by perks, and warp res and quell speed are meh
if I could choose, I'd go for a 60 dmg 80 everything else, +unarmoured, and +flak
since warp charges and psyk's wrath is prob enough to push you over the threshold for poxwalkers
it might not be enough if you're running inner tranq
maybe 70 dmg and 70 warp res without inner tranq; I'd have to calculate the damages and whatnot to get an exact number and I'm too lazy to go into the game to check the numbers or do math
depends
Recently I noticed the value of psykers. I have been playing zealot, my team can't handle Bulwarks and Crushers.
Read a post online saying that they nerfed some potential psyker builds with the recent update? Wassat mean?
they made using a nonforce weapon to quell and regen toughness with quickening way way worse
Every time I need to use my Evisarator to saw the carapace armor, it's really tiresome.
Even with ult you can only deal like 600-700 damage
this is my biggest gripe with locking a blessing slot
I should be able to upgrade an existing blessing to the highest tier I have unlocked
without locking the other slot
yeah, the Passive quell is slow af.
And there are three crushers on your ass
BB or plasma gun are quite good for that
plasma gun on Hi-intensity is trolling
Depends on team comp
way way worse a complete non-starter
If you've got 2 vets, 1 for armor/ogryns and 1 for shooter/specials isn't unreasonable
Psyker is still the better option, you won't eat your team's ammo like vet with a plasma gun and can kill crushers relatively fast.
why is the tac axe cursed to give limbsplitter on good rolls
Eh? Just don't spam plasma at grunts?
It's got 200ish ammo depending on the ammo stat. Plenty to handle the big game hunter role
because even the tac axe knows you should be using the mk v combat axe
Im playing quick match, it's not practical to expect a team like that.
Of course not. I'm not saying to PUG with it, just that you can use it with the right team comp
Communication on the load screen can mean coordinating what weapons your vets bring if you get a fresh lobby
imagine talking with other people
we really need ways to see what other people are using before the mission launches
I just solo three crushers and two ragers btw
Full build would be better
Only few asking for a ranged lodaout in launcher room
I don't even stay in lobby anyways tbh
I just start and try to solo as much as i can until people join
even when joining in progress, with the option to quick swap your loadout
IMO, they need to completely change how joining games works so you can coordinate better, especially when late joining
Also you have force sword, psykers are made to kill curshers.
tfw you late join and you spawn in the middle of a horde with half your hp wounded and an unloaded gun
For sure, but a chainsword/axe is pretty good when it comes to melee as well
Psyker always have a tool to deal with Crushers and Bulwarks - BB, no matter what loadout and feats.
I'm thinking having ultimately universal option to kill toughest enemis combined with unlimited ammo - is what motivates all the nerfs. They think we have way too much..
My game was crushed, I reconnect back in one minute and found out my team got wiped.
Blame bot ๐
xD
sounds like you were carrying ๐

BB too slow if you not setup for it. You will kill 1 of the 3 crushers.
Well I did kill all the ragers and crushers and snipers for them.
But having the tool still better than not having one I guess
There the fast bb fest that pretty good
Yes indeed, but still will kill it. While other classes may not have any other option at all hands.
Surge staff makes Bulwarks a laugh 
They dance for you until they die. Even if it takes forever
Oh look they releasing the hounds again... Let's go! PSYKERS VS HOUNDS!
You can solo two dogs. but three maybe too much
Surge staff gets enough quell time to be kept up almost permanently... But getting them all to come down a nice angle isn't always possible
Also depends on whether the damn dog doesnt ignore stagger
Sometimes they decide push aint for them
We shall see if they fixed the jankiness though.
I'm neither ready nor willing to face hounds modifier again
Surge staff is so amazing if you have teammates that will help, otherwise it's like vigorously poking them to death
You are outnumbered according to the poll XD I swear a bunch of Ogryns went there just to have a chance to "help" psykers
ugh
well, it is a known fact that WH40K enjoyers are masochists at heart
guess this falls right in line with that
at last prase to the fire staff my black armor set Woot woot
it's why I like trauma since staggering enemies gives you time to swap to melee and throw in some hits
I always use FS if there are no shooters targeting me.since you need three BB to kill crushers at Damnation
just did a 4 with a fellow psy using the surge it was a excellent combo of CC and cooking
If I ever make a premade team, I definitely want a surge and a flamethrower on my team. The rest can be whatever since that combo covers almost everything...
Whatever the flamer doesn't kill, the surge stuns
yep, surge is #1 support tool
purge + trauma does a pretty good job approximating the same effect if you are ever duoing with another psyker btw
esp since the outer radius interrupts shooters
also just works if you have Zealots on your team that take the opportunity to dive
oh wtf real jsat
guess i'm doing psyker contracts today
Whelp, its official.. I detest the force sword
Why what happened?
It kills things slower than combat knife outside of special attack, if you get cornered all you can do is spam push because nothing is gonna die
Yeah I often trauma a rager on my feet so I can stab them to the head with my knife. Dies in 1-2 stabs after a full trauma
Ah a fellow knife enjoyer.. You know Lacerate's bleed stacks combo with soulblaze effects? Its pretty fuckin poggers
But surge has ๐ฉ tier damage
Nooooooo! Hunting ground on weekend
jsat? Here? Welcome
hence the "support tool"
Would be, if it wasnt limited to like 5 enemies stunlocked
it definitely needs addressing, yes
Also the peril buildup on Surge is fuckin aids
still functional in its current form, though
I don't have a problem with the current peril gen
that's what Inner Tranquility is for
Peril was never a problem for me on Surge.
yeah
I feel like i cast three times an that maxes it out, thats with 70something warp resist too
surge needs to be changed so that it does its full damage to all targets hit
no more primary target nonsense
If you have Peril problems with using Surge staff - then you are using it wrong.
I'll stick to purga and void tyvm
They should make Trauma staff to shoot Cone instead of circle on ground
I don't mind the circle-on-ground, the aiming is what I hate
Too clunky - that is why i'm not using Trauma and prefer auto-aim of Surge
same
I used to not even run inner tranq and peril was fine
I switched to it after 6 charges became more viable and now peril costs feel so tiny
What's wrong with trauma staff targeting?
have you ever used the trauma staff?
Not enough at higher levels. I haven't ever seen a decent trauma staff
The targeting is fine
I have cleared damnation with it since trauma peril was buffed
Used purge and void before that but now almost solely trauma
a quick q then. Does blazing spirit impact m2 or only bolt?
i got the lightning staff and i just love chain lightning in every game
see, I find this advice to mean that the aiming is unacceptable
I don't want to only target the ground near me
then don't.
I don't

I refuse to use the staff until FartShart fixes it
good thing there are other choices. almost as if they knew people wouldn't like some weapons compared to others.
I don't think "they knew" applies at all to any decision FartShart has made with Darktide
if you say so.
Do you also hate the fact that Purge has a limited range?

nope, I just hate how purge feels
How does it feel?
weak
ineffective
you can blast guys running at you and they don't stop coming at you
the stagger seems woefully inconsistent to me
You cant be more specific? Ah. It needs more suppression, or stagger?
things die, but I haven't found purge to be anywhere near as effective at suppressing or staggering like surge can
it doesn't feel good to use, to me
Damage. "The best kind of control" I recall you saying.
Im the same, picked up surge, its great, still love fire though.
Voidstrike are the orbs of doom right?
Yep
That's my go to. Feels nice cleaving a line of headshots.
what melee do you pair with fire?
something single target generally
I was going to go back to mk5 duel for mobility and getting in position
Depends how I feel, but generaly yes, what Sean said
I use caxe5 with surge
Sounds reasonable, i almost always go with a finesse weapon though, i just love the mobility ok!
you need the mobility now to pick up all the plasteel, zzz
Mobility and a stamina curio so you can be the who outruns the zealot for once.
you aren't wrong, but purge also doesn't do its damage fast enough
so, if you can't kill them fast enough to prevent them from hitting teammates, it's not crowd control
"crowd kill given enough time" doesn't have the same ring to it
surge is proper CC on a limited number of targets
Everyone has their preferences, and reasons that go along with them.
almost as if they know people wouldn't like some compared to others.
Like they respect your intelligence.
Ehh. Not entirely. We wouldn't be in this state of only reaching the starting line if they respected our intelligence.
we are entering DANGEROUS waters here
IMO, soulblaze mechanics just need to completely change, especially how low stacks work. IMO, linear scaling dots are better
just make soulblaze do the same damage as burning does
problem solved
then putting three stacks of soulblaze on something would be useful
or make things affected by soulblaze take additional warp damage per soulblaze stack
there are solutions to make soulblaze useful
it doing the damage it does right now... is less useful
3 stacks of burn also does pitiful damage though.
how much damage does burn do?
Which one should I surrender
I'm worried about asking for purg buffs considering how op flamer is
It does like 20% more than Soulblaze or something. I'm not sure if that's overall
keep rending shockwave
Its still confusing that they use 6 stacks
Im going to the lab, doing a tiny test on both damage values. ~5 mins
I thought burn damage started at something like 25
I was actually just going to do that.
that's not pitiful at all
Nah it does like 3 damage at 1st stack
well depends on what you burn too
You probably have a much better flamer than i do, split the task?
like a reaper takes like way more damage
true
I mean stacks do the same damage regardless of what flamer or purge you have
Unless you have damage boosts
does power effect dot damage?
yeah

2 damage on unarmored
HUGE
1 on carapace
4 on unyielding
2 on infested
For 1 stack
So it definitely doesn't do a lot unless you stack it up
okay, so what's the damage progression on burn stacks?
What do you all think about voidstrike perks? I was going tried and true flak/maniac but don't think maniac is all that useful on it
maybe the issue with purge is that enemies aren't suppressed as much as the flamer does
Soulblaze damage formula is in Atheneum you can check from there, I will update BB damage and quelling next week to be up to date with live
2, 7, 15, 25, 38 for infested up to 5 stacks.
so it's the same damage scaling?
do we really want purg to be buffed to the flamer? Most of the zealot chat is asking for flamer to be nerfed
Burn and Soulblaze are basically the same yeah
I think they do different damage numbers to armor types though
I think purg is fine honestly
Flamer is S+++ tier basically
Don't ask for purge buffs? Ask for soulblaze dot changes and then get them to balance dot application numbers around the new dot damage math?
I think purge is fine the soulblaze talents need work
Soulblaze is so hard to make stacks of that it should be stronger than burn
Its just so ridiculously strong.
the talents are fucked yeah
Spulblaze is fine, it's just the talents apply too little stacks of it
the weapon is good though
yeah
Its easier than stacking burn though
my biggest complaint with purge is that I can blast enemies coming at me and they don't stop or stagger at all
they don't react to being blasted with warpfire
The talent sucks.
honestlyI wish it had a different primary fire
You can do more damage with Soulblaze, even. Since you can go over the cap
no
Aside from ragers and ogryn
Everything else is staggered if you hit them directly
Or suppressed
Thats weird, the only things ignoring it for me have been ragers and crushers, and its easy to kite them around anyway
And even ogryn you can stagger with the primary shot
Even if I agree the primary is ugh
LMB for those and problem solved
I feel like purg is exactly what i'd expect from a well balanced DoT build
Whittling down enemies with low burst but high total damage
That's basically the entire point of a DoT mechanic in a video game
Purg is fine as is imo, maybe 1-2 meters more range could be nice but it doesnt need it
Purge is Psyker's strongest ranged option, fight me.
It is
I won't fight you I agree I love my new burning stick lol
Sure it's not necessarily the best at everything
But aside from carapace and range, it'll just chew things up.
Things purge isnt great at can be solved with melee or BB
It's more fun and dose much more damage then my voidstaff
All the staves are viable but purge is just a tiny bit overperforming the rest. (That doesn't mean purge should be nerfed, obese tuna)
the problem with a dot build in a game like Darktide is that the average TTK on enemies (not including bosses) is short by design
all classes can kill quickly
Can put dots on everything
the flamer seems to do a better job at killing than purge does
And kill an entire horde after 4s of shooting
It does
Because there's no charge time
Yes but if you have purge, all melee except bulwarks and crushers become trivial
And longer range
The low ttk enemies show up in hordes
Purg hits multiple targets at once
all true
Even ranged if you have a short corridor
and I acknowledge that purge is most effective on heresy+
Recon mk vld 
Even the freaking shotgunners which flinch from almost nothing
Yeah in small engagements its actually better to not use Purge or other stuff.
But Purge still performs well
Even in single target environments
And then just pukes over hordes and they die
saying the flamer does a better job is a weird thing to point out when the flamer is busted
where sheer numbers become unmanageable without it and flamer
Spotted the malice player
While staggering, suppressing and all that stuff.
if purge suppressed as well as the flamer did, I imagine I'd like it a lot more
But come T5 and ammo issues
again, I'm not arguing purge's effectiveness
I'm talking about how it feels compared to other options
It sometimes a problem depending on what everyone else is running but I mainly use bb if I'm out of ammo which doesn't happen often
I just like trauma because it's anti everything and everyone seems to hate it
Trauma is great.
it's good if you like meleeing
It just feels a hint slow for me.
And it doesn't let me spin around 360 and delete everything
Trauma is weird
That's correct. I just look down and kill 360.
No need to spin
Tbf going all Gandalf on hordes is pretty neat
I still wish its charge time was a bit faster
until you aren't killing the horde and just spreading it around
I have sunder armour and warp flurry on mine
Honestly Void and Trauma charge times just feel so awful when you're used to Purge.
Seem to be a good combo
making everyone else's attempts to kill the horde harder
Stomping staff on the floor with each charged attack
I often use it to thin the horde for melee further out, or then to make sure there are no leaks
It takes a bit more brain cells to use for sure than surge and purge
Is flame stuff a better electro stuff?
No
Its a better flame staff
... if you think surge requires less braincells, I'd argue you aren't using surge properly
surge absolutely requires less braincells than trauma
So surge staggers?
Surge for perma CC, forget about stagger think about holding 5 enemies in place with their pants down
I have a blue stuff with one suppression blessing and hordes seem to not hit me when I 360 flame their faces
the one thing you keep complaining about already takes more effort to manage than the entirety of surge's kit
Like to avoid the problem of people spreading hordes around, a good trauma user can aim it to keep a crowd together
Surge needs a party to Monopolize on the CC
Fire staff needs no one ๐
Xmm I see
Yeah I think Iโll side with that
Surge feels awful when pugging cause it's hard to carry, you rely on your team to do the damage
Trade-off is you won't ever get to hear your teammates bantering on "the Witch's killstreak" with surge, so if you want kills it ain't it chief.
Purge is much better at killing things than Surge. But Surge is the only staff that can reliably CC anything that isn't a boss.
Aside from Carapace, where Surge does more than pitiful soulblaze.
Does it cc big ones ?
Anything except monstrosities and bosses.
I havenโt used it since level 15 so I didnโt had any good blessing and stuff
So idk
Its the only thing that can CC mutants
Yooo
Well, Ogryn too, kind of.
Thatโs good
I think the opposite - surge isn't for carrying anyway, but for pugs, having surge means everyone has an easier time, which means having more ability to account for other players' stupidity
Meanwhile I feel its the other way around.
Purge is for making the game easier.
By deleting everything

Flex your purge
I gotta hold the back door. Pugs are all ape mindset and all go front.
The best cc is killing things fast.
need help, What blessing would you recommend for curios?
Depends what you are after and what you have trouble with
There is no one curio setup that is above everything
but you can't go wrong with toughness regen on all curios
% experience obviously /sarcasm

@late field the best advice on curios is this:
Keep an eye on curios Melk offers. If there is a good purple curio with no bad blessings or a good orange curio with only 1 bad blessing, grab it, upgrade it / fix it.
It's pure madness to try and craft them from green/blue, so much can go wrong.
gotcha, thanks
are the mat requirements for curios still matching normal weapons?
No
honestly, curio upgrade costs should be a quarter of weapon costs
Everything costs like 22 less
just 22
weapon costs got cheaper
Curios haven't
egads
And from 350 diamantine on last level itโs 300
It also locks 2 of the perks when you upgrade all the way to orange tier so there's that too
I have near peak curios from upgrading blues. I wouldn't do green, but if I see a good blue, I will roll once. If you hit, then you've got a locked in yellow.
So I just pile up all the "perfect" blues I found.
I pray for a +3 stam curio. All I want.
Got mine a few days ago, it's worth the wait.
I tried +3 stam with peril block for a while
I actually missed getting a bunch of peril from blocking so i switched back
Just quoting this for anyone who may have missed it. Folks, this is how you do it.
yeah, melk curios are good value, especially with how many milkies contracts give now
How many contracts got rebalanced? I just rerolled and 200 diamantine = 370 milkbux? yikes. That's one damn run.
My go to setup for curios is two +max hp and one +wound
it's in the patch notes, but with the reroll limit gone it's pretty trivial to fish for 700s
The 216 max hp is actually p comfy and protects against a bunch of things like snipers, scratch damage, mutant pounds, etc.
Also Iโve basically crafted all my curios maybe I just got lucky
7 monstros for 700, there's a 700 tier for diamantine and grims as well
oh jeez, why I am doing pre patch contracts
yeah the new gameplay loop is buy grays, consecrate them on cooldown hoping to roll tier 4 blessings
still have more dockets than plasteel though
Consecrate on cooldown?
as soon as you have the juice
The patch notes said something about better blessing rarity on upgrading now, but also shops have worse blessing
I'm not sure if I'm happy overall about it
Blessings are more likely to be higher tier when you consecrate
I like this design more, lets you grind for things instead of wait
shop is almost exclusively t1 and t2
the old shop is dead to me
it feels like there is a connection between item level and blessing level
Higher tiers = More power
If you're hunting for T4's, what item level is not worth rolling on then?
Have fun buying sub 350 weapons all the time
I don't really need focused channeling on my purge staff, you guys know if terrifying barrage is worth it?
I've gottena bunch of 370+ already. Upgraded cleaver, flamer, power sword today
raw?
Yeah greys. Just rolled a 377 mk3 cleaver.
grays are definitionally raw
Highest I've seen in the gray shop is 358
just buy more of them 5head
zamn you got me
well yeah, I buy tons, just never seen anything that high
I've seen plenty
I would guess I have bought around 70, 3 are 370+, at least 10% were 360+
Itโs rng and some people have rly bad luck
Someone on reddit mentioned spending 600k and not getting an upgrade
I run Nexus/Barrage. I like barrage on surge and purg, just more cc
on purg you're also cc'ing mobs you can't see, or didn't know were there.
it's not huge, tho.
I think run n gun might actually be the best second blessing on purg
maybe a hot take
I didn't find it useful on 5, 5+
that's the state of the competition lmao
was psyker buffed it feels better
psyker was nerfed
But runngun does add value
build up some peril and switch to a non-warp weapon
It was balanced. quell speed on melee is "fixed" (slower), quell on staffs is faster.
and tell me I'm joking
You spend more time with your staff out, now - active or passive quelling.
and what about brain burst? they feel more powerful
Well I'll be damned
"""fix""" and nerf are not exclusive terms
ive been fucking waiting for a psy greatsword
Does gun psyker exist?
That my issue, idk if I wanna keep t1 warp nexus and run n gun or just go to higher warp nexus
they're certainly less happy with the patch than everyone else
careful you'll summon the gunker simp
which one?
you know the one
I know of a couple
the one that was rude to you
the one that ended up blocking several people?
Gun Psykers are the damned, those who have no luck whatsoever and are stuggling til they are granted a staff by the fickle God-Emperor
yeah
yeah there's a small handful of dedicated meme cultists
oi vay, that guy.
If that's your best staff, I would upgrade Nexus and be on the lookout for a non runngun staff.
I was one levelling up emperor gifted me very good gun until I found my one stuff above all
I rubbed my roommates belly like buddha when I rolled Run & Gun on that bitch and now I abuse him
I have to let him know he ruined my staff
It still blue but I finished damnation with it
quell speed is pretty important now
That's enough quell speed to be alright
it's usable
since they buffed quell speeds across the table
I'm right here ๐ฆ
but you'll feel the difference with higher quell speed
Monsters die and I just ult usually Iโm safe
just nerfed the passive quell
now that passive quell is affected by staff quell speed
nah buddy, passive quelling for non-force weapons was hit hard
yeah it's very bad now
I used force sword anyways so i've recieved nothing but buffs
Do you blast monsters with fire staff, or do you wail on them with melee?
yes
Just kill things with melee, no issues
Kill things = Quell therefore kill more things and the nerf is meaningless
10% chance to quell on kill isn't the most reliable way to quell
KILL MORE THINGS
you have to pray for battle meditation procs to give you worse quell than you had guaranteed before
okay Conan the Barbarian, simmer down.
10% x 100 = 1000% quell obviously
Idk, auto quelling was useful, but the nerf doesn't really seem that noticable to me
agent of Khorne over here
it's not the end of the world or anything, but it's definitely a noticeable nerf
there's no reason to switch to melee for passive quell
the fastest way to quell is active via staff
you have to actively manage peril at the expense of your uptime sometimes now
and before you didn't
yeah, it really showcases the bad game design in the psyker class
I just kill things until my peril is low enough, then I swap back for 0 downtime
you can do that, you're just doing way less damage
I know I sound like a broken record at this point, but getting good at melee is key to zero downtime on psyker
here's the thing - it's not "zero downtime" if you have to avoid using your staff
I am fortunate enough to have a strong chainsword and saber, so I get enough quell through killing hordes quickly
Quicken 
I 2nd this.
Melee when your peril gets high guys, I can't believe no one else has thought of that
Quicken is broke af rn
Doesn't even work
You must be the first Psyker ever to think of that strategy
Doesn't get rid of stacks, doesn't reduce cd
I'm with psy. Murdering my way with melee is the hot spot for me. I think someone said it best that to be good at psyker you gotta be good at your APM.
Yeah. That's why I said APM and not what you said. You're right.
Oof, getting called psy seems weird is the psyker chat
I'm not typing the rest of your nonsense name out
APM is literally just playing the game. But okay.
Gotta do micro-management building to be Psyker pro
And control your workers
Swapping to melee isn't really what I'd call insane APM.
I'm the resident antax animation cancel shill and it's still really obvious no amount of melee apm competes with purg for damage
definitely hear and read what we want to hear and read
To be a good psyker you should rush Siege Tanks tbh
Wall off your natural, you pleb
No, I get it. I just think it's ridiculous
I have an interesting question: If I run AB with a slaughterer fs, do I get the stacks when the soulblaze kills them?
soulblaze doesn't have to kill anything
AB procs when any enemy dies with soulblaze on them
he means slaughterer stacks
regardless of how they die
Let me clarify: Slaughterer stacks not WC
Yes
cool
If they die while you have a blessing that works on kill
oh ok
this is a thing you definitely want to do on the assassination objectives
Get 60% damage on your DoT
I know they removed cross weapon blessing synergy so I was wondering how it worked if I held fs while things burned to death
you can farm big slaughterer FS activation swing shouting adds as shield breaks
What are some good blessings for the dueling sword and which variant is best for general purpose?
is this blessing any good on a devil's claw sword?
well shit
So for a goofy, pretty fun, High Peril build;
Do you think 6 max warp charges or Kinetic Flayer would be the better talent to run?
all impact does is make you able to stagger things easier
which isn't super useful like 90% of the time
Anyone going to give new wrack and ruin a shot?
I still can't see how it's any good...
Lol, it's 2 stacks
No lol, if you want aoe fire at range that bad take Blazing Spirit on Trauma or voidstrike
3m 
what do you guys think about this surge staff, cuz this is possibly the best surge staff i've seen from the store without upgrading
Better doesn't mean it is worth it. It got improved but not nearly enough to be on par with other options
That is peak. Barrage 1 is fine.
yeah gotta start getting the right blessing for it tho
Yeah I can't see how it really matters... I don't find time to BB as AB/purg anyway.
i
which i have no idea where to start
Not really, you're already fine with barrage 1 if that's the best (edit) you get.
+25 cara is also very chonky. Your staff is already a lock.
if barrage and +cara are the best you get, you're still good.
the ideal perk for surge is +flak
since that will enable you to kill flak with less charging
Oh is THAT where that toothy frame came from? lmao
I just thought that was something I randomly unlocked
yep, oopsy
It's cute though
Just messing with surge in grinder... I am getting a lot of different damage results charged secondary vs a crusher, I guess it's been awhile since I was damage testing. What makes the damage have a range?
btw trauma = surge + dmg
not dmg but cleave
it's not as though trauma has significantly higher single target dps
Hardly. It's very different. Stun locking vs scattering plays differently.
actually it has, more charged dmg, way faster charge time, and the ability to onehit every non-elite enemy on damnation
It's situational. Surge can hit 3 crushers that aren't near eachother, plus other targets
and knocking them over, keeps em out of combat longer than surge's stun. and you can hit more enemies
You can hit more enemies under some circumstances, fewer other times.
Surge arcs very far
And stun lock = easy setup for team mates to ws/nuke priority targets. Scattering them is different.
They're just different staffs
does trauma push poxwalkers, or stop chargers and dogs? otherwise it doesnt do the same thing as surge
I'm sad. How come I didn't get a dev frame?
I just completed my first damnation mission
Good for you bud
I've been working on them as well. Didn't really have an interest until last patch
Team was good but I felt like I saved the game on a couple of occasions
Pug damnation can be a bit of coin toss. One weak player can cause a lot of challenges.
There was one moment at the end where I jumped down to up a fallen ally, then ran to retrieve a resurrected ally and on the way the third ally got picked by a dog, I saved him with lightning then kept running and resurrected the ally
Saved the three of them in a span of 15 seconds
Anyone elseโs nose clipping through their face masks on psyker cosmetics since the last patch?
My sweet goggle mask looks fucking goofy nowโฆ ๐
always feels great to clutch your firsts :D
Surge is the clutch king for pugs
Nope. But my psyker's pretty black eyes revert to default blue with white sclera (though this happens to all chars atm) when changing (or even looking at) cosmetics.
Hmmm, I can see why they stopped rotating the Cash Shop, they keep breaking cosmetics lol
what's "pugs"?
Pick-up group.
Pick up group
anyone know if using quell cancelling also makes warp flurry stop working?
I'm curious if the awful visual and audio effects have been lessened for this class
Would've loved to play it more but the noise, both visual and auditory, stressed me the fuck out
how's this for a stick? any changes needed?
Ranged weakspot into flak and it's great
and blessing? just wait for a better tier flurry?
Flurry doesn't work, take whatever until it's fixed
ok, thank you
The one where your secondary can't be interrupted can be useful. Though probably less for that stick.
and i also just rolled the same trauma stick ๐ just flak instead of maniac ๐
so, the only trash i have is purg, oh jeez
Yes
Bummer
did they buff the strength of the trauma staff? was playing lvl 4 and it was pretty fun and still felt impactful
Idk. Iโve been enjoying trauma myself though. Lotta explosions is fun
do we know if the blessing odds are the same on every consecrate roll?
IE can you get lower cost rolls for t4 blessing by spamming green->blue consecrates on low stat weapons
since the cost does vary
I don't think anyone knows for sure but green to blue now frequently gives t3 and sometimes t4
so it costs ~11k dockets and ~360 plasteel
so guys is surge still the best staff by far post update?
per blessing roll
and you recoup ~3k dockets from dismantling the blue
so net 7-8k
keep Limbsplitter and reroll Shred into BM (I have rank 3)? What about perks?
With +infested you can probably oneshot poxwalkers with the push attack
tempting... I assume I should keep Maniacs and reroll Unarmored
Fuck this live service bullshit
I miss my properly dressed, with right build and good gear bots from VT2....
I just want people to stop being stupid. But that's physically impossible so
I have to stop interacting with them entirely to retain my sanity
Damnation is not going to make this experience any fucking better and anyone who continues to parrot that shit is getting clowned on
Yeah, sure, the good players are up there, so are just as many of the bad ones
where's my tier 4 limbsplitter reeeee
i mean that is not any different from how VT2 players in Legend are either good or terrible (although i know nothing of Cataclysm, since i consider myself too trash to play Cataclysm effectively).
Good for them, I didn't have to play with other people at all in VT2
Your point is moot
Until they give us bot functionality like in VT2 here, this game is just objectively inferior to me
I am 100% fed the fuck up
ehhhhhhh 60% cloud radius
fair, but i think that even just making the bots in this game smarter could improve the experience a lot for many people.
after that the "bots getting better weapons" thing could just scale depending on the difficulty.
i know you have made up your mind, and i respect your opinion, so i am not going to try to prove you wrong about the game being terrible.
worth?
i wouldn't get it, unless you really dont have any other purg staff
Didn't someone make a guide to make it work on the subreddit?
its not ideal though ๐ค
quick question - if I still have "old" contracts (pick up 25 scriptures instead of the new combined ones that count both grims and scriptures) will it count grims or I have to reroll that contract and get the new one for it to count both types of books?
it won't you'll need to reroll
I'm pretty sure there's an infinite reroll now though
it just gets more and more expensive
Does anyone know if Wrack and Ruin is bugged or if the change is intended?
You need to be more specific here. If you mean it triggering on HITTING an elite with a brain burst, that was the change
Ah, considered they fixed the tooltips for ogryn I thought they would fix ours
Did it say in the patch it was changed cause I dont remember reading it.
It did, it was also mentioned they will change the tooltip later on
Ah, Ty.
This guy actually raged out of the the discord?
Got the white name and darktide ainโt listed in mutual servers
probably raged out of dt
this IP attracts some straight up weapons grade autism, it happens
I also think its 40k
Doing damn runs, I have had more than I can count people join me randomly in the teamdiscord and rp for the entire match.
k i just dont like the force sword T_T the moveset is just annoying
can confirm it doesn't, just finished a mission with 1 grim and it's still at 0/25
Heresy
you're not alone, it's the main reason why i dont run it
still prefer antax on most of my loadouts
One message removed from a suspended account.
force sword
blessings, nexus then the other is whatever
slaughterer
sluaghterer + deflector or something else
the moveset is just annoying
"Ah shit here we go again" (C)
Few more missions to do.... And i hoped that 1000 was last tier.
But then someone sent me this
I think i can handle 100 missions per week without risk to sanity
Nah, just one force sword mk
no
fuck
The usual combo for it is light-->heavy-->push-->repeat
I think it's interesting cuz of the 2nd and 3rd lights
Does anyone have a guide "How to stop using MK V axe and why you should do it" ?
I think mine is glued to hand at this point... I need a reason to switch, A good one
swords are cooler than axes
if they nerf BM or buff other melees
Burnout is a possibility, as well as a nerf of some kind might (might) head its way in the future.
Itโs good, but I think the Force Sword has more style
I have meme-grade Force Sword for a really really prolonged tanking along with three +3 Stamina curios....
Superiority seems so bad compared to slaughterer...
Though i tanked DH on Heresy with an Axe for 3+ minutes yesterday.. i think that one will be tankier ๐
Serious topic, Siblings.
I looked at missions type distribution and that made me thinking that there is a few more missions of specific type in development. And can say specifically which type and how much by looking at this picture.
Oof
Iโm just waiting for the flash mission type to be a thing lmao
Well i'm almost completely forgot about it ๐
Though i'm looking at this distribution and something is wrong!
There are missions by type:
Raid 3
Strike 3
DoubleAssed 2
Espionage 2
Disruption 2
Investigation 1
Repair 1
And yet over 1000 missions and Raid ~200 and Strike ~250
Enclavum Baross - Strike was added late after launch, and still there are more Strike missions than Raids in my completion list
are assassinations not a penance?
assassin targets are monstrosities
for that penance
i mean contract
but yes assassination missions are a penance as far as complete 150 of them
tier 5 is 250 of them?
There are semi-decent Frame for each of mission type 250 completions
67 missions until i have the special conditions frame =)
The beautiful necron-green glow on that one ๐
I'm still far away from it
Repair and investigation missions are definitely rarer...
So was espionage until they added Throneside espionage mission.
They are one of the kind each so far
yeah
Theoretically there should be at least 3 missions of each type
So we may assume that 7 more missions are still work-in-progress
Theoretically this game should've had at least 6 more months development time before release... =)
You are too kind. Year at least
I hope they are just polishing them up before releasing them...as opposed to just not even working on them yet. =)
@idle bay Yes, my steam review said 6-12 months more time... =)
Well i'll be unkind and say that they are polishing something else and NOT missions.... ๐
I wouldn't doubt it... =D
"Here is the list of new psyker nerfs lads!"
- Squeaky sounds of hand cream pumping*
"We got some work to do!"
That's how i grade the quality of they work everywhere outside the missions ๐
I think they should've had a "challenge" system for moving up to the next higher difficulty...it'd definitely make pubs better if they had to pass a "melee test" before being able to play malice-damnation (a more difficult one for each higher difficulty you want to unlock.)
The amount of people dying to 5-10 poxwalkers is shameful...
You bloody foolish sweet summer child, this game is a time sink, and not even a really good one
Some players never really lerned how to block or dodge or how to listen sound-cues of incoming attacks
It's WH40k game.. other are much much much much much much worse
So it will do for now
I mean i'm just pass the mark of 250000 heretics purged
I kinda wish you even got those same sound-cues for people right in front of you too...I've missed some blocks on an enemy on the edge of my screen because I didn't see them and they didn't play the sound-cue. =(
@idle bay grats...241k here
Decent Headset dramatically changes melee combat , at the moment i realised there are directional sound-cues - melee became easy
yeah headset is required for this game =)
sometimes it just doesn't play the sound tho
You like some blind swordsman - block by sound attacks coming from behind ๐
I don't use a headset and can pretty reliably tell where stuff is coming forom
maybe the game engine has a limit of 256 sounds and the incoming-attack-cue was the 257th it wanted to play at the same time? =D
I'm using very primitive and limited audio system for my PC - so Headset makes sense to use in my case
my headset is amazing...the speakers i have plugged into the PC are cheap and old tho
so i must use the headset =)
Headset also helps with Scriptures. Most of the players have no idea about their audio-cue! they simply can't hear it !
Pipes and vents confuses us sometimes though - making us think that book spawn in the walls ๐
yeah i've done that too =)
the bugged scriptures are annoying
like under the stairs on the investigation mission
at least the fixed the bugged grimoire on throneside (ogryns couldn't get close enough to grab it)
they
did a high int-damnation grimoires last night...got a +2 gold stamina curio with +experience and ordo dockets that i promptly sold for 3900 ordo...
too bad you can't choose what you sell it for...
ordo dockets cracked now
ordo, plasteel, or diamantine
@leaden thunder yeah, but who uses +2 stamina curios? =D
oh +2 stam, no one
at level 30
i think emperor's gifts need some lower-power limits for level 30's
like only drop max blessing curios
stam is hurt by this the most
noone's going to use a +2 stam curio...or +14 toughness
like I am 100% fine with using a like 19-20% hp curio
or +17 health
but the difference between 2 and 3 stam is way more
if it was guaranteed to have blessing maxxed, and maybe 1 guaranteed maxxed perk, the emperor's curios would be better and maybe worth running +curio curios to farm better curios
man, checking the old docket shop is absolutely pointless now
it's ok when looking for greys or greens
I guess
I love how FartShart wanted to improve the average rolls for the armory exchange but Sour Milk still hands out straight trash as "mysterious acquisitions"
I normally see a lot of high rated greens and greys
blues tho
the blues are ass
yeah the blessings always suck
it's not "mysterious" when we all see you dumpster dive, Sour Milk
but it's more cost effective trying to get high ratings from hourly shop than buying a bunch of greys
Yeah. +9 stam for a speed run is nuts
Pair that with a 80% mobility combat knife and you're zoomin
Fastest magic boi to walk these lands
melk rng shop is only good for curios i guess
+15% sprint cost reduction ร3 
that reminds me, i should really sell all my trash curios like wounds and +2 stam
One message removed from a suspended account.
just came back to darktide after the patch
yikes on locking of other blessing after changing one.
gee thanks emperor, just what I always wanted
How're we looking?
That t4 terrifying barrage has me ecstatic, but I'm really referring to the perks here. What would you all suggest for Purgatus perks?
I take my word my back, I do need deflector.
Itโs so good