#psyker-class
1 messages · Page 349 of 1
you can actually take a good number of hits
if you really lean into block efficiency for KD
blazing spirit is awful with void
yeah, but what else are you gonna do?
indeed
or transfer peril and surge, which will easily out damage warp nexus
but surge is the second rarest psyker blessing
I'm the kind of person that like trying niche builds, as futile as they may be
psyker has 19 ranged weapons in the weapon pool
What about surge with warp nexus?
you aren't going to be critting enough to feel like a real cannon
tru
and transfer peril is what keeps you shooting indefinitely
I really enjoy transfer peril
Just not transfer Peril on Trauma
good?
They're not
Run and gun is mid at best, crit damage is worthless on purge staves and poxwalkers sure don't need any damage rolls to die to the flames
Since when is crit damage worthless on Purgatus?
Oh let me re-read what I wrote
Crit chance is what you're looking for, yeah. Damage is really, really bad.
AFAIK FLurry has always worked on Voidstrike
It should be working on everything it can roll on, the fact that it doesn't in this patch is asinine
The ammount of wasted content in darktide makes me feel like I'm playing Fallout 76.
the hell do i do with this when it comes to perk/blessings
carapace into maniac?
blazing spirit into slaughterer?
FWIW the upper and lower boundaries on warp resistances are not very big.
45k plasteel later
Meh. I have more important things to do with my time than lament this game and fatshark's ineptitude
isnt blazing spirit kinda mid rn
yea
i want it wtf
Those are reasonable mods, but those blessings aren't great in general. Great rolls of course...
precog is too much micro, especially now
pray to hadrons feet and hope she blesses you
I will never have enough plasteel to fish for anything
It's an inconsistent farm at best
is crit chance even good? when i was messing around in the meatgrinder it seemed like crit dmg only gets applied to the base dmg of the attack, not the bonus damage granted by the activation
I just play untl I have a stockpile and then burn it all
like a crit was 60 more dmg compared to a non crit
you can hope to get whatever u want from melk or emp gifts
I mean I also don't get shit for ingots yet
Oh wow they actually made re-rolling perks worse somehow
need to swap out my spread of weeklies but I have like 4 of them half finished from the last unpatched batch
Per damage table crits on FS are significant multiplier - 2.5X vs unarmored, 2x vs maniac.
Now I have to re-select the perk every time I want to re-roll it
But weakspot = same as crit for FS... so you're best off going for WS and crits are bonus.
Goddamn this is annoying
Eh, I'm used to games making me click incessantly but I do hope that gets changed
I like it
BS will be held back by its low proc rate at least until warp nexus is fixed
Oh wait FS BS
Still seems super questionable
I assume this purgatus isn't half bad. I don't damage stat matters all that much, only thing missing is quell speed.
I assume I'd wanna put blazing spirit on the other blessing slot?
Or should I just surrender is for war nexus and hope for a better state line on a new purgatus plus a good blessing
I'd save it for when you get one with focused channeling
you can then put focused chanelling on it, or if/when you get a focused channelling one with better stats, you can sacrifice it for the warp nexus.
Does the damage stat matter on the purgatus?
Yeah that's a solid staff at a baseline
Focus channeling is a really common blessing, shouldn't be hard.
I have Focus channeling so should I just put in this one?
Once you take it to Transcendant, yes.
Thanks for the advice guys
How do I even choose between these... also have T2 Slaughterer available to drop around, but waiting for a T4 for that
So on base stats alone who would prefer the left over the right one?
not much difference, would save my mats for a better base
i.e. look at those 8 force swords that survived the 300 i bought
personally i would put slaughterer on 5 and use that
Warp res is dump stat imo
yeah it is dump stat, actually helps to have it low so u can ramp up peril for dmg sometimes
or for quell toughness regen
so slaughterer on the 498 total rating?
yeah
this is the one i use and i love it
this is supposed to be the 2nd one
was considering Slaughterer on that
for 95% dmg if i get a good slaughterer
well, you'd have to be ok with not using deflector if you use that one
depends on playstyle
though doing the math i think Shred with Riposte actually comes out to about 126.5% extra dmg average on a max FS
assuming u can keep the dodge buff up
I love slaughterer on fs much i can't give it up now
power increases cleave so it feels so good when horde clearing
ohh didnt realize that
yeah power is damage cleave and stagger
i just kinda figure if im using deflector i might as well run it with Exorcist to quell for toughness, go max tanky that way
that works too
i just personally don't want to give up slaughterer
it's just so strong
Slaughterer makes diagonal heavy attacks on fs feel like mini antaxe bm attacks
Just staggers the horde with each hit on top of your funny magic pushes and clenches
yeah not to mention if you add flank or maniac damage onto the sword, you dont even need the specials half the time to deal with humanoid elites
albeit its still faster to use the special but ye
i think for me the 4 perfect FS combos are:
Slaughterer w/Unstable Power
Deflector w/Exorcist
Blazing Spirit w/Shred or Riposte
Shred w/Riposte
honestly im playing with new riposte still ill let u know
cuz normally you do the 2 strike combo and push to horde clear
that messes up Shred stacks
yeah
so im playing with riposte to see if it works better
like on paper it sounds good for ascendant blaze builds but in practice
Idk about reposte since it got buffs
but yeah shred blazing spirit is pretty bad imo
things just die before they get set alight or things that are alight dont really get hurt by 2 blaze stacks
imagine swinging like 8 times to apply a few stacks of soulblaze
yeah exactly
well
swing 8 times vs, use ascendant blaze with 6 warp stacks once or just light attack with a purg
look at my 8 sword up there
the last one drops 4 stacks on crit
i think it might work better but i just rolled it, have to try tomorrow
precog isnt really that good of a skill tho
if i ever get a Bloodthirsty that might be the combo though, special attack, get 100% crit, land a hit for blazing spirit burn
yeah true
oh yeah i can reroll the precog obviously
from what i've heard, bloodthirsty gives crits for the next 5 seconds after special kill
might actually make blazing spirit useful
The way i see the burn being good is if blaze + bloodthirsty and it sets things alight with cleave
u can clear a whole horde that way probly
i mean
ive tested blazing spirit enough
it does cleave and hit quite a few guys
on the right swing
hmm
so then
i mean my sword as t3 blazing atm not by choice
This sounds fun
you run it with kinetic overload
Probably could be something yeah
and the stacks light more elites on fire
I'm ghonna have to fux with force sword farming for a while
Bloodthirsty procc > Blazing sword
this can open up ascendant blaze builds to other things other than purg
yeah i got like 20 T3 blazings before i just got this T4
and still maintain its effectiveness to an extent
yeah i think
ill probly run it with trauma staff
since it consistently gives 3 stacks now
umm
i just tested today
looks like they ninja nerfed that
when you crit with surge now and swap to FS it doesnt light em on fire
i was very sad
lame
this is giving me consistent stacks even without the sword
i think blazing spirit doesnt give stacks as much on voidstaff cuz you have to be fairly close when they die
as you might notice if u ever use ascendant blaze and run off
Blast up to 95% + peril
you tend to get like 0-1 charge back
and start chopping away you reckon?
Already using it
if doing damnation
but yea, this sounds viable
in damnation ascendant blaze almost always returns full 6 warp stacks to you if used properly
we'll see i guess lol
well
ive lit like 200 enemies on fire with AB in damnation but if i run the other way i dont always get many charges back
so i suspect there's a max radius to player to get charges back but idk for sure
There's no limit right
i know its a cone
but its everything to its max range and radius afaik
no limit to targets hit as long as theyre in the aoe
yeah
but i mean
u might have to be within a certain distance when they die to get a chance for a warp charge
idk im just speculating
not sure, its always been a fire and forget thing for me
Should be just luck
yea
Then again i almost always run psychic communion in that build
so might be my team mates helping on top of it
yeah when i take off communion and test in meat grinder i dont get charges if i shoot it off and run the other way generally
or get like 1 charge
aight i gotta sleep
gnite brethren
rest well!
I want Deflector. Do I move it to another one.. or move something else to it?
Or do I just use one
comes down to if you really need deflector in your playstyle
keep deflector on that one to the right i say
you could consider moving slaughter into the third sword
put slaughterer or something on it
yeah
that extra 2% on the dmg stat is like 0.5 dmg it doesnt matter
first strike does more than dmg stat for FS
and warp resistance is throwaway
mobility is too low on the left sword
wont be able to kite demonhost
or boop poxbursters consistently enough
The Finesse one number 1 is good too?
it is but barely better
with bad mobility and lower first strike
and
u would be replacing deflector for an extra 6% block its not worth
I've NEVER been able to kite demonhosts.. that would be intersting
you go sideway around a pillar or something
can do it in the open with around 75%+ mobility FS
by hopping sideways
but
ur teammates always fail to hit it and run out of ammo when u do it that way
so it takes like 10 mins for them to kill it or fail you and die
but yeah u can do it lol
dodge slide will do the trick every time
can occasionally get a hit in if ur good
oh - so deflector3 is important then
true blooddrunk
also perks for the right sword are better rubbercable
its a better sword than the left one
every fucking time it's always me and the ogryn i play with left cause other p[layers suck on heresy
they need to go back to malice
thank fuck for dueling sword and voidstrike
Cool. thanks
you're welcome
wanna know how much i can suck though 
okay i might eventually put Bloodthirsty on this, so which perk would you throw away?
perk
Malice isn't teaching people how to play on heresy
Oh
not blessing lol
specialists
cuz these fuckin perks man
yeah
BIS is a pipe dream in this game, like a gacha roll
at least we aint swiping
i wish there was something in between honestly, the jump from malice to heresy is pretty large and a lot of people can't handle it 
play on damnation and they shall learn quick
Wel I don't se that happening until they up the top end

k thought i might be crazy to keep the 2 perk but i guess not lol
If they can't handle heresy, they sure as fuck ren't handling damnation
its not the worst, should let you one tap some dregs
Is blazing spirit that useful?
- you shouldn't be in meat-potatoes combat.
- if you haven't nuked it in 1-3 hits you're SOL
Depends.
We're entertaining the thought of pairing it with bloodthirsty for guaranteed's crits for X seconds
It's not about being useful so much as being a usable build
and you know damn well that sounds fun
honestly i think it would still be worse at horde clear than just going slaughterer, but it sounds interesting
i mean if u can ramp warp charges from it with ascendent blaze
new patch but shieldgryns still exist in my t5 pugs
then you can toss coherency 4% charges for 15% ult cooldown and spam blaze
Sure, I doubt it's gonna excel at anything but do we really care?
4-6 stack ascendant blazes every 10 secs? sure why not
We kinda gotta find our fun where we can right now
let us get our discount firesword back
so we can cosplay sienna
because that shit was strong af
BTW: what is 'power'? Is that 'damage stat'?
Reddit says its good
at*
daamn

Anyone playing with Trauma at all? Is it any fun?
yup its fun
Wish it was still better tho
Yah, I guess I'm just getting bored of Purge, wanted to mix it up a little, but I think Surge is dull
Surge only fun with a team that does damage
you have to factor in 'target-aquisition-time/'ADS') for trauma.
I could just do Close range Trauma, less awkward AOE aiming
Can still pew pew with the left click
k gnite fr
I like using the trauma dont get me wrong
and my highest stat staff is actually a trauma one
g night
No Trauma could totally get some love
ty all
I agree
just been too many instances where its like, I wish i had x over this
or I could have saved this player if i had anyting else
that kind of situation lol
or man, I love my shieldgryn and maul zealots doing no damage
and I aint killing fast enough
what are s tier blessings on surge staff?
Yah Power Maul and Crusher's damage leaves a lot to desire
The one that removes peril on crit, and faster chained charge on secondary attack
warp flurry not really working at the moment
so currently im using critical nexus + terrifying barrage
may as well add some more cc during horde phase
any opinions on left or right? higher damage better?
power
Shit, this was meant to be a search lmao.
Honestly, you have higher crit rolls on the right one.
ye, the quell speed should be able to cover up for the lower warp res
which perk do i reroll
tryin to figure out if the staff is good or not, or should i go for a better roll
thanks I was leaning towards right
right one for me
im no voidstrike enjoyer but i'd replace crit damage, and yeah roll looks alright
thx
Well I'm not so excited about either of these after the Psyker nerfs. But I was originally going to caption the axe with "Armour? I barely know 'er!"
Thunderous is nice if you use purge and swap to the axe
Shiiiit, I'm having deja vu

I swear you've told me this exact thing a long time ago
My thought was that it serves as a good support tool
40% Rending isn't great, except for Lasgun Veterans 
If I'm surge-botting, might as well be debuffing as well.
The only issue with the Rending stuff is that either people have armor pen
Or they won't hit carapace anyway
Or they're lasgun Vets
Ur a lasgun vet
40% Rending can be decent but most of the time it adds so little
what do people run on their curios
Health or Toughness. Sniper resistance, revive speed.
Then whatever else I'm lucky enough to get
Lasgun efficient
Wounds if you're a troglodyte (I'm a troglodyte)
15%
Always gun
Stamina was good for blocking and high aggro builds
Just imagine them as funny looking staves
complain complain complain
High aggro 
Redline build
You mean suicidal playstyles?
nah more like team doesnt know how to pace playstyles
It is now.
I am not against checking places
but there is shitters to kill
you can search after
XD
I like to push with psyker cause I have deflector force sword and purgatus
so when I see people slacking
I am just 💀
Most viable build rn IMO
like you have so much control with purgatus and F
dont see the point of just chilling
i just rush ahead because my teammates end up just trailing me whenever I go search off the beaten path
so I just say "fuck it" and just go kill or aggro enemies ahead
would do the same but havent played in 2 months so the curios I have are just 
I'm sorry but there is zero reason for the director to just throw wave after wave, after wave after wave of enemies at us before we even get into the final phase of a mission
Fatshark fix your shit
God I fucking hate wasting time like that
If its the special ammo mission then that one is definitely bugged
Yeah it's fucked
Just gotta push into the last section right away basically
Well now that I know I'll just fucking avoid it until they patch it
I do suspect comms plex to also be bugged
ugh
The middle event is insane compared to most things in the game
I wanna play this game so badly but it does everything in its power to piss me off
Ye we got to the elevator section yesterday and clicked the button and pulled back
They kept spawning enemys
I've never once had this happen to me
We never entered the elevator btw.
Not to say I dont believe you guys it's just agitating how inconsistent this shit can be
It may have been a mistake to pull back.
But its kinda like do you want possible death or possible death?
i've seen some people camp the gunners spawn area on that mid event and that trivialized the whole event
We did that in the early section
though we didnt do that on my previous hi5 run and still went okay
Ive no doubt it works. But its dangerous to move between the room.
by camping i mean one guy literally stayed at that area on the whole interrogator part
he didnt go back and forth to machine
Mmm ye too risky.
cant remember but prolly an agripinaa vet
eh, i guess depends on how much you can handle it
cool
most people play 4
but cool
just saying that the camping trick on normal 4 man pugs work.
It would work on 2 aswell i think with a differnent gear set/skill set, class setup.
me
that map is bugged rn the enemies at back dont spawn/come into area
Anyone got a quick cheatsheat for what is dump stat in each weapon?
can i just say, t4 and up? one room at a time yall, dont aggro literally the whole map
no
because it's boring and horde events aggro pre-spawned enemies on the map anyways
would you rather fight enemies with or without a horde
That is infinite until u get in the elevator
Iirc
take all of them at once.
in a fight btw
True duo reduces the number of elite and special enemies spawned by half. And reduces horde sizes also
So its about as hard.
Any confirmation on this? (Source)
From what ive seen it doesnt really reduce anything.
You can still get a special wave with 5 specials.
The elite spawn at comms plex should also be about the same?
I know for a fact it spawned 5 shotgunners in one row at true duo during the mid event.
Literally had a bunch of dudes sitting around counting enemies on true duo videos xD
@mental aspen I believe knows exactly who
5 shotgunners sounds about right for a half spawn
That place can shit out 8
Best to just try ingame at the same location.
Oh I know that location
Its one of the most cursed locations in the game
The moment u finish and hit the elevator button the game vomits shotgunners around the corner
Or gunners
If ur unlucky u get pure shotgunners, if ur lucky u get a mix
5 specials on damnation as a high point also sounds about right for a halfish spawn
Like on 4 man u can get about 8+
I can test later if comms plex is able.
If u want a hard game dont play true duo
Play duo with bots
Bots count as active players and push the difficulty WAY the fuck up
id rather not fight the whole next room you have to push a button to initiate
and then watch you explode on the floor
that one right at the start of the furnace mission
at the first daemoneye?
better to aggro enemies anyways or they'll come from everywhere
i'm not fond of surprise crushers
or a shooter patrol from behind after you move to the next section
yeah but, opening the door marked with the big fuck off button that opens into a whole new encounter, while we're still not halfway done with the first is a problem too
my message was in the context of while the team is searching
i.e. the team is just looking around side paths with no particular threat to face
of course you shouldn't aggro two different areas at the same time if you think your team can't handle it
it's usually better to aggro everything you're going to need to fight if you can I find
it was randos, the other og and me were on top of each other with the vet
pskyer decided to go full zealot
i like the trauma staff since the outer radius explosion aggroes enemies you can't see
Tbf psyker can do a zealot well if played well
I think same time same place usually better, pick a good spot to fight and fight there
this was not well played
Nah. Thats how u get 8 shotgunners to the face
Its very rng on elites if u wanna aggro multiple waves
8 shotgunners to the face is completely fine and manageable
i played with three baller ass psykers earlier, my og could barely land a hit before the enemy was either on fire, or their brains were painting the ceiling
random shotgunner from behind is worse
im just saying that one dude gave yall a bad name
U cant block
bruh do you even can opener
You are dead before u AB
Thats 8 shotgunners
U just drop randomly
they don't fire even close to instantly
From across the fucking map
i've just learned to always look to the back of commsplex during the midevent
can opener/blaze away is basically "fuck this entire area in front of me" right now
they're relatively unthreatening if you catch them before they're close
Looks like they improved smite smart targetting
Actually they do.
They lock on before rounding the corner and blam u the moment they come round.
In 2s and 3s yea. 8, no.
reducing them to 4 or so is still pretty good, assuming your team is alive
as a psyker with KB
Thats the thing
it doesn't matter how many if they're in front of you neatly, they never get to fire
Until they insta fire when coming around a corner
they never insta fire
They definitely do
their targeting is a little sus so I always slide before I exit the corner rounding them
you get a sound cue and a visual cue
Thry do the cue from behind the corner as they come around
if you aren't reacting to the pump sound/animation that's just skill issue
AB knocks them down and you kill them before they get up, as long as they're in front (which is the point of aggroing everything from a safe place)
AB doesnt hit them
slide dodging works against them until you run out of dodges
Cos they are around the corner
Not against 8
I think you might not play the game
well yeah; it's all about prevention
shout ignores map geometry
if 8 shotgunners get close to your team, it's a bad situation anywyas
They can wipe a member from 30m away
just like if 8 gunners catch your team from the back
So no. It does not need to be close
if they're behind you you're in trouble with way less than 8
in front it could be 20, it doesn't matter
if you're in an entirely open space yeah
but i assume that people are going to have some mild form of cover nearby
i don't like venturing out beyond the interrogator in commsplex for that reason
Yea but you have literally a fraction of a second to react.
If u arent within dodge range of cover ur fucked
Which a lot of times u arent gonna br
And the random bullshit 8 shotgunner spawn happens in a lot of places
yeah, but it's a wipe anyways if I'm not paying attention to shooters anyways
if they spawn from the side doors, the siren will go off
Issue is the reaction time tbh
if they come from the back, I can seem them slow walking to downsmash us
yes they do lmao
eh, the issue is that they do all their damage in a single burst
shooters, you can take a hit and dodge the rest
Mhm.
The other thing also is shooters give a window whete toughness regen stuff kicks in
Shotgunners do not
U go from 100%/100% to down in like a blink
Unless ur zealot.
that part is true, if you let them shoot you you're fucked
And they have this annoying thing there they will prelock and instafire when coming around corners at times
I think it has to do with how some corners are interpreted by AI
I've never seen them shoot without the sound except when the sound in general is bugged, like after the one hourglass elevator
or if they catch a glimpse of you before hand, they'll be in their "ready to shoot" state I think
like if they can see you, you go into cover, and you come out, they'll be ready to shoot
Yea hence why i think some corners give them sort of a way to draw "LOS" without actual LoS
The AI just thinks they can see you when they cant
We know this is a definite issue cos sniper can shoot through some walls
ayy
also i swear blazing spirit does not exist or had an ungodly low chance to appear on voidstrike staves
im just buying voidstrike staves from the armory and upgrading them to blue to try and roll it. hadron is building her retirement fund off of all the plasteel im spending with her
I've hit a bunch of blazing spirit. Doesn't seem good though.
Compared to transfer and flurry
how so
maybe it was the previous patch, i'll check later

Me, going through Discord one last time before bed: "damn, I need to play more Darktide" 
I left last 2 mission to this morning, and gone to sleep at 998/1000 🙂
Had to change my review on steam to Positive (with a long list on Cons) - since i played this Karktide for 1000 mission and still had fun!
Passive quell change makes FS so much more appealing now.
I still hate the Force Sword
Im trying so hard to find any posts related to less players leading to less spawns.
im fiinding nada.
I wonder what the spawning rules in the game actually are
Where would you find the code for it.
they're talking about true duos/solos
like if your the last alive?
yes
yeah, like no bots and only human players
so true duo = two human players and no bots
while a plain duo = two humans players and two bots
Spawning rules within the game seem to be badly documented.
it seems to spawn more dogs, trappers, and muties when im the last alive
probably loner spawns
they spawn more frequently, but in less quantity
i was last alive on a poxhound mod mission, and it only spawned one hound at a time for me
whereas when my entire team was alive, it spawned 2 at a time
I might ask kuli if he knows.
He usally likes to look into the actual coding of the game.
shouldn't Tier 4 Endurance be +3 stam? Tier 3 is also 2 stam... is this another FS moment? 😄
So after completing 1000th Penance i can play the game now...
Porque?
Aye replace the executor with deflector and that’s a rly pog FS
Play with three ogryns at High-intensity, have to kill EVERY GUNNERS AND SNIPERS BY MYSELF
Hope you brought a kinetic barrage build
Tho you could also try running ascendant blaze and press 4 on shooter hordes
I did, otherwise we are not gonna make it
this is the smite smart targetting change. It then lists the enemy types it should prioritize.
3 ogryns and not a grenade gauntlet in sight huh
Is smite palpatine lightning? I forget
bb
Oh
I thought we could get at least 750 plasteel, but we only got less than 700, the veteran probably made a wise decision
They changed targeting?
It sounds like it should snap to higher priority targets easier but hard to tell
Blown all mats in Hadron's casion to get good curios...
And just remembered that i forgot to roll a good FS.... back to farming again then

No-life kindred! hugs
Little too real there 😮
But there's a tier 5....
i stg if if hadron fucks that staff up for me
Well, you can't fuck up surge, so whatever.
I don't know if it's good or bad that perks and blessing mostly do nothing to Surge 🙂
eh
nexus is very useful
the warp nexus makes it hit like a truck
Only if target have armor.
the crits also increase stagger a lot, which is likely why it sometimes stops mutants instantly
Does it feel any different to you? I can't even tell
No idea. It did seem like I was effectively picking out targets in distance within a horde but it could have very well been the same as it was before.
Trying to see if i can tell in psykanium but i have no idea if it's doing anything
SORRY DAD
couple times trying to hit sniper jumping over horde and i still cant get em
Surge 100% stops mutants, no crit required. You need to time it a little bit, however.
OK I FORGIVE U
mmmiles: it does, wasn't sure what was the cause of the time it takes to stagger them though
You have to stun them after they have begun moving.
they can be stunned in place
Yes, any surge 2ndary attack will stun in place a mutie, as long as you hit it after it starts moving (roughly)
sometimes you can just spam min charge and they keep staggering despite not having charged
and the time it takes them to stagger while they are running varies
Kinda, there are invul windows for the mutie. You don't need to cycle it to keep them locked down.

hackss
not seeing any meaningful difference in smite targeting in the grinder at least
ok i changed my force sword to +maniac and now i one shot hs mutants if i have warp charges
pretty cool
I had flak previously for some breakpoints but i think i hit those anyways since the last warp charge buff
yea light hs kills scab ragers
i think heavy hs also kills dreg ragers
with warp charges maybe
heavy special just barely kill maulers as long as you don't headshot
with charges at least
and i think my concerns with the normal flak enemies don't matter much anymore now that i have slaughterer
Surge does not require armor, and crits do 2.5x. Nexus is very strong.
the real reason to go nexus is because the other blessings do fuck all
I use Nexus/Barrage, but Channeling would be helpful on hi5
someone is often sneaking through and poking you
crits dont do 2.5 what
well it depends ont he mobs yeah... 1.5-2x
Flak reg hits are already a crit, practically.
Yeah 2.5x is wrong
Mate, go to meat grinder and check if surge does anything against that's not armor lol.
It can't kill basic trash in appropriate time. And useful only as CC and anti armor.
honestly would prefer purgatus
💀
being able to just say fuck you to an entire room instead of 5 ads
feels better
Not dreg ragers. They have 1350 hp, so even with 3 crits it won't kill them.
Surge suck in killing anything that not flak/carapace. Stun handy tho, there are no argue.
I think for solo pugs going purgatus feels more consistent over surge
at least for dealing with most situations
you aren't accounting for +elite and warp charge damage
Surge fuck things behind the walls and doesn't require you to aim. It's a strong side.
as if there are that many instances xd
purgatus gives me space in a straight line up to like 10-20 meters depending on your cloud radius
No it 3 shots easily with no crits at 4 warp
Your damage is off by quite a bit.
Well, let's define at start what conditions are in that case. Because new variables comes along the way not that great way to discuss.
Well, I hope you have at least 3 warp charges when you're playing damn with surge.. or in general.
We can take into account mixed hordes because it's rarely few ragers wandering around by itself. And then surge suck even more.
the elites are all faster than the horde though
You don't use surge against hordes
I know. But as i said, let's define conditions at the start.
The conditions are you are playing the game
true, you can lose target when the rager is stunned and horde pushes forward, but picking out non-ranged elites within a horde is trivial
since they come at you faster than the horde
Yeah you're typically zoning elites, I would say I kill more ragers than almost anything else.
Because of high valuable they are to remove
or stunlock at someone else kills them, it doesn't matter.
Killing 2-3 at the same time is pretty frequent.
When a patrol hits.
And then we can take purge or even trauma that have no limits on targets and purge just melts shit. So why bothering to take crit surge when you can kill everything much faster? Rhetorical question.
because stunlocking the bulwarks and 3 crushers rushing you can be the difference between a game over and a victory
Depends on your party composition but surge is also better for clutching
Did they just nerf purgatus and said nothing about it in the notes or did I just miss it? We can't spam short-charged bursts any more.
Surge also lets you kill indirectly, catch shooters that are mostly behind cover, without exposing yourself.
can transfer peril be on surg?
No
Barrage, Nexus, Channeling - then run and gun, and flurry (which does not do anything).
@spring barn Don't like the attack pattern at all. The weapon clashes with my aggressive playstyle. I'm also generally not a fan of Deflector; playing defensively with the Deflector FS got me killed a lot more than when I ran into Combat with my Dueling Sword or Combat Axe
or a group of multiple mutants+hounds on damn hi
damn bye
https://streamable.com/oxv0ih @forest coral 

Damnation can now have up to 64 material pickups in total, a bit overboard
700 ish so far
not like dis
i have one more
790
https://streamable.com/3k902y @forest coral this was what i was talking about lol
you gotta love random vets sometimes
question
surge staff has critical bonus and in the inspect critical bonus has "primary action melee critical chance" and "secondary action melee critical chance" is that just a typo or does that really only effect smacking stuff with my staff?
it affects ranged
he wanted to slay heretics up and personal
can never blame him for that

damnation btw
love using surge cuz I can just stun almost everything and lightning coming out of my fingers is dope
It is quite fun to cosplay emperor palpatine.
I imagine myself more of the psykers using so much power that wind from their attacks is blowing into their faces that they put in the art for warhammer but that is fun as well
I would really love to see a void staff that's based solely on single target damage, like the voidstrike but with more stopping power. Much like seinna's fire spear staff from VT2.
Granted brain burst kinda does that as is, but would be pretty cool to see.
made a loadout surrounding brain burst recently so I'm eager to try that out tomorrow
It's really fun, especially with the buff it got recently.
Feels much easier to take down big enemies on heresy or higher, and most specials that initially took 2-3, now only need 1.
since I got almost no force swords for a long time so I just had deflector I'm kind of lost on most of the blessings, what's better the soulbalze on crit or quell on weakspot, I'm guessing quell?
Only force sword I have with ok stats, upgraded a random forcesword and got slaughterer 4 so that's what I'm planning to put on the second blessing
I know just by reading them that they're meh but don't have other ok swords stat wise I'm afraid
boggles my mind that I'm nearing 400 hours and I still didn't get to try out most blessings
what's the best blessing to pair with slaughterer then?
either unstable power or deflector i think
dont worry you'll get more stressed when we play, more memes too
I have this one also, I'll try it out, put slaught on shred and reroll the elite damage probably. Any good breakpoints to hit, what other perk should I be aiming for alongside flak? Never rerolled before because the crafting system made me sad so I just used what the emp,melk or shop gave me
nice, thanks
any tips on what maps are good for getting going out with a bang?
I got mine on accident in the train tunnel, whichever that one is. I think its the one which you steal the ammunition. Consignment yard?
Though I guess if youre trying, any map will do if you have team mates who will co-operate.
Comms plex. First data interrogation section has gunners and shotgunners spawn in groups at the opposite end of the room.
sweet, thx last achievement I need to 100% steam
They are still whack
what would be a good second blessing to put on this you think?
warp flurry probs
Quick, help me decide. Left one better than right one?
Any of the brain burst ones since it got easier to maintain higher warp charges. Although I wouldnt say warp charges are strictly necessary.
so does wrack and ruin emit soulblaze every time you brain burst a big enemy?
Oh, how did that change? And if you have time give a small update on what changed for the psyker in the last, uh, month and a half that would be great. No pressure though
warp charges fall off one at a time now
and damage buff is 3>4%
I'd go with the one on the right, personally.
also brain burst is 10% stronger at base
What Freak said, pretty much. I wouldnt call it a direct buff but it helps!
Coolio. Any changes on melee weapons and staves?
trauma staff costs less peril now
all non-force weapons got their passive quell nerfed
just bought this dude on the shop. I have a question: if I change the perk now, does that mean that, if I upgrade to purple and I dont like the new perk, I cannot change it?
Trauma is a bit hard to use compared to the others.
yes
Is ranged critical strike chance worth changing or should I wait for the purple upgrade? What about the blessing?
I pulled warp nexus off a surge staff but i can't put it on my purgatus?
Crit chance good on surge. Keep it.
theyre both great imo crits do a chunk of damage on surge
I think that expectation was implicit
but in order to get to orange you usually have to go through purple
sprint eficiency... this is the time to change, right?
doesn't matter
I never sprint with the staff
you can upgrade it to orange and change later if you want
upgrading doesn't lock anything, but once you change a perk or blessing once, the other perk/blessing is locked forever
IE
oh shit
you won the lottery
What would you guys say are the top 2 blessings for a purgatus staff?
just roll that sprint efficiency to something else
we did it reddit
Less goooooooooooo
flurry doesnt work on surge atm
flurry doesnt work on surge rn
Well
i'd keep it though
when they fix it then you can rebless again
I just need warp nexus in general 😦
I have an 80% burn purgatus
but no warp nexus
I should go for maniac/flak for the other perk, right¿?
eh, up to you really
I got unarmored
i prefer flak yeah
ok
it gets cheaper each time you reroll until it costs nothing
so you can always play with it
the real utility of surge is stunning things anyways
replace carapace with crit chance
okay
tell me why you prefer flak over manic on the surge, please
I still have no real good blessings for it either. I feel like the top tier blessings are a myth
hmm, did they fix flurry for surge?
i swear i saw it work in game
gonna test in psykanium
just to kill scabs faster especially shotgunners, i usually staff blast straggler dregs if they dont need to get stunlocked so i dont run unarmored
Someone show me a god roll stave
Wow
nvm i'm seeing things
bad game
oh you said maniac not unarmored, my bad
but yeah i still dont go maniac on surge
not like you're bursting muties with surge
flamers you can just stun once then staff blast on the head
or melee
Surge isn't realistically gonna kill anything maniac
It does sometimes kill flak enemies like gunners/shotgunners
You can go higher
you could get 25% damage
so should I just infinite reroll til 25% flak?
if you have the patience for it yeah
This is what i have
crit damage bad but it's the best option i had
Flurry fixed? I didn't see mention of it
Doesn't seem like it
One day. My surge is also rocking flurry and nexus
I didn't get the chance to pull out my surge last night
congrats
woooo
eh, 53165 total damnation hi with 2 grims and +30% from curio
though shouldn't the top already add all that up
Whelp.... no players found for simple chill heresy mission
Deflector is for the weak, full aggro is the way
you're trying to play through literally the slowest part of the day, too
last night, I didn't have a problem doing quick play
i burned 220k dockets to get there but i have to say i like this staff XD
the first T3 with it and i unlocked untouchable a good sign
should i replace focused channeling with warp flurry or wait for a T4 Warp Nexus to replace the T3?
I like focused on purg
I'd leave it alone
down the road, we may get new blessings
it'd be a shame to not be able to adjust that accordingly then
god damn!
You gif cuts out all his most murderous looks 😢
it nice to have a use for dockets again lol XD
Damnit!!! Just got another hard penance by Accident!
Pick and Mix
I was just spamming BB and it poped up
Wonder when this clipping will finally be fixed. 🙂
hello fellow sparkheads, I did a thing https://i.gyazo.com/e1463222b26e3c57bd69b4d39820846d.png
but now I'm unsure where to go with this next
any pro tips? I've been out of the loop for a few months((
scrap it and start over
ye fair enough
I figured as much. I'll just keep using it for now, it'll do me fine in haz 3 and 4
I swear I can hear her cackling as she upgrades our gear
I'd probably keep it but yeah those aren't great blessings
if you have a Transfer Peril unlocked, slap it on there
doesn't matter which blessing you overwrite
whats the best perks for surge staff?
alas, I don't have that yet but I'll keep it in mind. Thank you
to help with heresy+, reroll one perk to the horde one (poxwalkers and infected)
Can someone explain how Unstable Power actually works
is it between 0-4% power depending on peril?
what is power?
what is the difference between power level and power
damage + cleave + stagger
power affects all of thos
power level is mostly irrelevant
okay but why
no shit
+power % is completely different
So Executor says 12.5% power level stacking up to 5 times
so thats roughly 60% powerlevel if you stack it fully, WTF does that even equate to
idk why executor is worded like that
I am pretty sure it's just power

fatshark man
I think you're confusing slaughterer and executor
sluaghterer is broken as fuck, compared to like 75% of other blessings
from what others have been saying, Unstable Power gives you 4% power at 30% peril, 50%, and 97%
What im really asking is, whats the difference between power and power level
and what does power actually do
the weird thing is that it gives you 4% power twice at 97%
I think executor is just poorly worded
but in other cases power level is your stat total
but afaik executor should just be +% power
it is an extremely busted blessing
only outdone by the likes of heavy Sword's headtaker
no
https://www.reddit.com/r/DarkTide/comments/119pcp7/warp_flurry_is_working_now/
And there are claims that Warp Flurry only works on Void.
Executor says 12.5% power on weakspot hit stacking 5 times
it says 4%
12.5%? dafuq. did they buff it?
oh shit ur right
pretty sure it was still 4% as a t3 9! FS
I was readin wrong one
that definitely looks like warp flurry working properly
nvm crisis averted
makes it one of the best blessings for surge now
until we get Blazing Spirit on surge
Though it feels like it works.. but with some inconsistencies.
I have T4 version
It will be fun if by mistake we will get it on Surge 🙂
it does not look like it's working
surge does that kind of jump without flurry
-40, -50% would be very obvious
So Surge have variable charge time built it?
No idea why it doesn't start from 0 charge
maybe it starts charging during the animation
but even the first seems to do it
pretty sure its not working either
Is Warp Flurry confirmed to be broken for the Purgatus staff?
Brunts armory sucks, 400k and only a few items over 350. Once the coins we've saved up are burn it won't be worth anything
yeah even tapping rmb doesnt start it from 0
PLEASE POST CRASHES AND ERRORS IN THE ‘TECHNICAL SUPPORT’ CATEGORY INSTEAD We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation. Issue Description: I’ll call out the Warp Flurry blessing on any Force Staff, however multiple blessings do not work as expected. Warp Flurry do...
Iirc it still works on trauma. But haven't checked by myself.
you can get some benefit on trauma but not full




