#psyker-class

1 messages · Page 347 of 1

near wyvern
#

If it is actually on hit it's a huge buff for gun Psykers

summer prairie
#

isn't it BB hit

void mural
#

Hmmm... that'd be interesting... IF 2 STACKS DID LITERALLY ANYTHING

#

Haha

surreal portal
#

If you go gunpsyker you basically have 0 quell now, hah.

long wharf
#

as it should be

near wyvern
#

Yes but if you are a gun psyker not running psycinetic's aura and KB I don't know what the F you are doing.

long wharf
#

it doesn't make sense to have slower quelling with a force weapon

near wyvern
surreal portal
#

I guess you can't autosuicide with the passive BB, hopefully?

long wharf
#

it doesn't generate peril

#

it's a free BB

spice veldt
#

BB every 3 seconds

near wyvern
#

But man this quell nerf hits my combat blade kinetic deflection push attack spam

orchid nest
#

it doesn't say monstrosity but I wonder if it puts soulblaze on them anyways

long wharf
#

ah, but now kinetic deflection takes your peril resistance into account

#

by how much, not sure yet

near wyvern
#

Eh

azure goblet
dry tide
#

what I find annoying is how one of the few cool things psykers had (kinetic deflection) has been basically axed while the veteran has pretty much only received fixes and buffs

long wharf
#

not what I meant

near wyvern
long wharf
#

I meant how much does your peril resistance factor into the calculation

#

you can't assume a straight multiplier

#

because FartShart.

summer prairie
#

It's "current_warp_charge + (block_cost / max_stamina) * warp_charge_efficiency_multiplier * warp_charge_amount_multiplier " now

#

and the efficiency_multiplier is stat_buffs.warp_charge_amount or 1

#

so yes it's just a multiplier

cyan notch
#

i think its pretty good anecdotally from playing

surreal portal
near wyvern
#

I wonder if you can tank a daemon host anymore now that the quell speed is garbage

#

Why was it so wrong to have a psyker able to tank it of they take one if four weapons (including different marks) and a specific talent

#

Now you need a shield ogryn or you are done if you must fight a Daemonhost

long wharf
#

yeah, psyker melee tanking is dead for real now

spice veldt
#

i guess they want psykers to learn how to dodge daemonhosts

long wharf
#

even with peril resistance being a factor for kinetic deflection

near wyvern
cyan notch
#

you just need an object to circle kite around

summer prairie
#

you just have to not dodge for 0.85s to reset dodges, you are going to have to block some attacks anyway

cyan notch
#

ive done it with fs post passive quell pausing on hit nerf

spice veldt
near wyvern
#

So it's possible but only if you have space to kite

spice veldt
#

yeah; so you can no longer huddle in a corner as your teammate fights off a horde or something

#

you can still just dodge in an off area away from adds

cyan notch
#

theres always something nearby to kite around in my experience

#

you just need like a 3x1 box

#

or even a 2x1 probably

spice veldt
#

would be easier if they added a ui element indicating our dodge reset timer though

cyan notch
#

definitely coming with mods

spice veldt
#

ahhhhhh

#

that's true

cyan notch
#

it was a mod in vt2 too

spice veldt
#

very true

#

i abandoned my hope in mods for so long that I forgot about that video by jsat

shut ether
#

Glad I never used Kinetic Deflection as a crutch

echo turtle
shut ether
#

It's all coming together

echo turtle
#

KD is still amazing

spice veldt
#

i haven't used kinetic deflection in a hot while, but it's still pretty good for the guardbreak protection

echo turtle
#

I wish they would buff the FS instead of nerfing all the reasons why the alternatives are better

shut ether
#

Idk even in some of the most fked situations I can never say guard break is what killed me

clear heath
#

being able to actually get the right blessings on FS is really nice now

#

the weapon is so blessing dependant

spice veldt
#

i take some chip damage from bad stamina management which can culminate in my death

echo turtle
spice veldt
#

it's a nice thing to have, though I now just take a +3 stam curio

cyan notch
echo turtle
#

You can play around not having it, The other classes do. You are just less effective

echo turtle
clear heath
#

When i roll that sprint eff into flak armor damage, this is gonna be great

#

slaughterer + deflector is so nice

#

i wish i had t4 slaughter tho

cyan notch
#

18 mob

clear heath
#

yeah uhh, that's why i wanna switch to the new one

cyan notch
clear heath
#

mobility lol

spice veldt
#

i was worried that I'd have to convince you to pick the 80% mobility one

clear heath
#

i just need to get flak perk and i'll switch to it

long wharf
clear heath
#

I actually like KD for generating peril for quietude in tough situations

broken quail
#

I upgraded like 10 greys with good stat rolls to blues but no good blessings, just crit/weak spot on dodge and peril on hit

clear heath
#

it's annoying that it pauses passive quell but i manual quell a lot anyways so

cyan notch
#

damn

summer prairie
#

KD still makes you immune to melee

cyan notch
#

i have like 40k+ mats and i dont really wanna dump em all

shut ether
#

More often than not shooters are the problem on Damnation not melee

long wharf
#

even with this patch, without blessings being fixed for staves, I don't feel the desire to jump into the game

clear heath
#

slaughterer force sword feels so good

#

finally the horde clear is actually passable

long wharf
#

you think maybe that was FartShart's plan all along?

#

make psykers want to only carry fswords?

#

like how vets only use powerswords

cyan notch
long wharf
#

what soulblaze buff?

void mural
clear heath
#

most of the things that make force sword good and unique is actually blessings, so crafting is a nice indirect buff to most people's force sword

cyan notch
#

slaughterer buffing blaze ticks

near wyvern
long wharf
#

I'm not seeing a soulblaze buff anywhere

spice veldt
#

i think they mean blazing spirit

clear heath
near wyvern
long wharf
#

but you have to crit to apply blazing spirit

cyan notch
#

no i mean slaughterer +power buffing soulblaze burn damage

spice veldt
#

o

long wharf
#

ah, you mean with purge then

near wyvern
spice veldt
#

wasn't that always there though?

void mural
#

Yeah, just you can't alternate stamina/peril regen with each other now and KD

long wharf
#

I guess it's time to clear out all these weapons I've been holding onto

near wyvern
cyan notch
#

not only purge but ab too

near wyvern
#

It's just that slaughterer on a good FS is actually now accessible where as previously it was a weapon only on the persons Emperor was willing to have it on

cyan notch
spice veldt
#

oh

frail berry
#

Just found a T4 Surge blessing in Melk's shop, buy? I cant figure what it does/would be good on...

prisma peak
#

Ay y'all, what's the talent build for flame staff?

long wharf
#

it's second rarest blessing for psykers

#

... you know, Brunt's Armoury really paints the picture for our complaints about never seeing what we want in the random shop

#

19 ranged weapons in the pool

#

15 melee weapons in the pool

near wyvern
frail berry
long wharf
#

a shame it's on the trauma staff

#

... wait, I didn't know the surge blessing was possible on the trauma staff

#

I thought it was only on void

#

surge is basically double hit on crit

frail berry
#

definitly on trauma, let me post SS

long wharf
#

so once FartShart fixes the aiming with trauma, that'll be top tier

frail berry
long wharf
#

but even more important - why the fuck do we have only one button on talking with Hadron?

orchid nest
#

hmmmm

long wharf
#

get rid of that click entirely and just put us in the actual menu

cyan notch
#

youre a developer harry

worthy wedge
#

so what did you develop?

shut ether
#

Complaints

#

Congrats on the job

long wharf
#

alright folks, time to rip Deflector 4 off this

cyan notch
#

thats a pretty good fs tho

#

u can just replace shred and use it

long wharf
#

... I know

#

end yet, I'm still actually tempted to do it

frail berry
long wharf
#

Bloodthirsty on the fsword

#

a T4-only blessing

#

it's the unicorn of psyker blessings

#

there needs to be an icon or something (maybe a background glow? I dunno) for blessings you already have when in Hadron's menus

#

it's good that the Earn Blessing UI tells you have it

#

but tell me that before I go all the way into that menu

near wyvern
#

Pen and paper my friend

#

That's how I kept track of which mission types I have completed for the Damnation frame

long wharf
#

I don't play games on my PC to have pen and paper notes

#

also, we need to be able to break weapons down into mats

orchid shadow
#

Wait Bloodthirsty? Holy I didn't even know something that like that existed

long wharf
#

it's exceedingly rare

cyan notch
#

hes gonna post it

long wharf
#

yep, here it comes

summer prairie
#

you get like 800+/300 from one damnation mission now, mats from weapons wouldn't matter

spice veldt
#

assuming the most generous case where you have 56% block eff from curio perks and weapon perks, a 3% increase in block eff translates into only an approximately 9% increases in total damage that you can block at a time

dry tide
#

wow, earning a blessing that can be applied to multiple weapons only unlocks for the weapon class you earned it from. what anti-player clown thought that up?

cyan notch
long wharf
#

I know I was expecting each class to have to do it individually

limber silo
#

Yeah, I was hyped to get a better warp nexus on my fire staff until I realized it was only on mysurge ):

dry tide
#

account-wide blessings are nice, but don't mean much to me when I play psyker 90% of the time and ogryn the other 10%

long wharf
#

¯_(ツ)_/¯

orchid shadow
#

So combining blessings isn't a thing? Or did I miss it?

leaden thunder
#

not a thing

fair kayak
#

wRACK AND RUIN WORTH TAKING

orchid shadow
#

Booo, so much for buying up all the crap force swords with deflector

long wharf
#

not quite

#

W&R needs to be on hitting anything with BB

#

then it'll start being usable

leaden thunder
#

it is

#

it does that now

#

but the tool tip wasn't changed

long wharf
#

oh reeeeeeealy

#

did you test it?

#

I'm still cleaning inventory

leaden thunder
#

lemee find it real quick

long wharf
#

no

#

it requires testing

clear heath
#

I thought they just changed it to hitting elites/specials

long wharf
#

everything requires testing

leaden thunder
#

oh nvm

#

I read it wrong

#

am dumb

clear heath
#

instead of needing to kill

orchid shadow
#

I believe it was mentioned in the patch notes that the tool tip is incorrect, but it's on Hit now

brittle crest
#

what does the passive quelling change actually mean

#

are non-warp weapons slower now or...?

long wharf
#

means non-force weapons are garbage for quelling now

summer prairie
#

maaaybe you hit some new BB breakpoints with it now but that's very marginal

brittle crest
long wharf
#

yup

brittle crest
clear heath
#

i love it

runic flint
clear heath
#

now i just need to wait for t4 slaughterer

summer prairie
#

warp resistance potentially useful now though

azure goblet
#

im confused about this new change to Quell Speed

cyan notch
#

id go +maniac

azure goblet
#

what does this Peril Decay stat do under Quell Speed for staves?

clear heath
summer prairie
#

how do you know whether warp resistance affects FS blocking or not

clear heath
#

idk it doesn't say it does

long wharf
#

warp resistance shouldn't

azure goblet
long wharf
#

it's not peril resistance

clear heath
#

but honestly i want both blocking and special to generate peril so i don't really care

summer prairie
#

there's a difference?

long wharf
#

oh for fuck's sake FartShart

clear heath
#

this is likely what the patch notes was referring to

#

peril res

long wharf
#

why is the order of the currency/mats flipped below the re-bless window?

clear heath
#

warp res specifically effects one action on the weapon

summer prairie
#

isn't peril resistance the same thing as warp resistance

clear heath
#

no warp res effects specific actions on the weapons that have them

#

like they're very specific
force sword warp res doesn't even effect its push

summer prairie
#

I know that's the description

cyan notch
long wharf
#

@cyan notch fine, you happy now?

orchid shadow
summer prairie
#

Peril resistance didn't either, but this patch made it affect blocking

long wharf
cyan notch
#

wow double slaughterer deflector post

frigid burrow
#

For the quell speed change mentioned in the patch, am I understanding it right like gun psykers got rekt and staff psykers got a slight boost?

long wharf
#

yup

frigid burrow
#

Rip to my gun homies

long wharf
#

passive quelling on non-force weapons needed to be dumped, anyways

#

let that come back as a sub-class feature

maiden wolf
long wharf
#

nope, it made no sense

#

not lore-wise, nor mechanically

#

we all just got used to it

azure goblet
#

what blessings would you guys run on a perfect rolled Purgatus staff, other than Warp Flurry?

spice veldt
#

prob Warp Nexus

clear heath
#

the non-force weapons aren't really any worse than fs anyways
idk why they deserve a buff

#

like they still have their uses

azure goblet
#

sry i meant other than Warp Nexus***

cyan notch
#

some like terrifying barrage or focused channeling

azure goblet
#

it has focused channeling right now

#

tryna decide if terrifying barrage is better, since Warp Flurry doesnt work on it atm

spice veldt
#

it's just like a gun where you have to swap to it to reload, except it reloads slowly over time on another weapon

long wharf
#

sooo many staves

#

the inventory box should auto-scroll to the selected weapon

lilac tapir
#

imo: focused channeling is something you can drop and still win if you play well (or improve your gameplay over time), terrifying barrage is an actual benefit to you and entire team as it increases CC

summer prairie
#

rerolling perks is so much faster now even with the extra click

spice veldt
#

it enables facetanking shooters with purg if you're into that

clear heath
#

honestly I wish we had the inventory layout of vt2
seeing just a list like this doesn't work well once you have a bunch of weapons

cyan notch
#

i think flurry works

#

i remember getting an super fast max charge

long wharf
#

on which staff?

cyan notch
#

purg

long wharf
#

flurry was fixed for trauma

shut ether
#

Was it fixed for void?

long wharf
#

oh, a stealth bug fix then?

summer prairie
#

maybe finally worth using since it one-shots poxwalkers

shut ether
#

I didn't see it in the patchnotes

summer prairie
#

oops that dialogue

long wharf
shut ether
#

I TRUST YOU ARE PLEASED?! KEKW_ogryn

long wharf
#

VARLET?

#

this server needs a Hadron varlet reaction

shut ether
#

more like - I TRU-ITR-ITRUS-ITRUST

cyan notch
#

im not 100% sure so its anecdotal but i remember thinking to myself wow thats a really fast max charge

shut ether
#

I need that on my voidstaff

#

But I can't give up Peril oh headshot

shut ether
#

Chop through them like butter

#

Sad you can't get Flak on there too though

summer prairie
#

antax needs perfect rolls, infested and limbsplitter to one-shot poxwalkers with the push attack. I guess you can do it with warp charges but you'll probably need 5 or 6

azure goblet
#

i had so many weapons they werent all showing til i earned blessings and smashed throw-aways

#

in case anyone was wondering if that can happen

arctic rampart
long wharf
#

not necessarily

#

I regularly active quell with surge

shut ether
#

You can allso quell slide so it's not really a problem

spice veldt
#

i usually just dodge-slide while quelling

arctic rampart
spice veldt
#

it's rough my keybinds (C for crouch, V for quelling), but it works

long wharf
#

well basically

azure goblet
#

i actually crab walk dodge with FS while quelling lol

frigid burrow
#

Does the Force sword counts as a warp weapon regarding that passive quelling change then?

shut ether
long wharf
#

yes, and fsword doesn't have a quell speed modifier

spice veldt
#

other classes have to switch to their ranged to reload it

#

i think we're pretty well off on the fact that it still passively quells

arctic rampart
#

Too bad for those of us who liked to get into melee and not just sit on staff, huh?

frigid burrow
#

Dang so non-staff anything got fucked up lol

long wharf
#

it definitely highlights flaws in psyker core mechanics, yes

#

welcome to being a Real Psyker

shut ether
#

Why play so much melee if you're playing Psyker though. Idk not my playstyle

long wharf
#

Sibling.

clear heath
#

If you're meleeing that much, then you can live without quelling

#

what do you need to quell peril for if you're using a melee wep?

spice veldt
#

i've been playing as a mostly melee psyker with FS since the start and it's been pretty fine

arctic rampart
#

Not when my staff is trauma. Without passive quell there is no time for melee.

#

Forcing a playstyle of staff only is really, really bad design.

spice veldt
#

trauma staggers enemies down to the ground, so it's pretty much the best staff for a melee playstyle

shut ether
#

You're as squishy as a wet fat. I'd rather just be blasting from afar and use Melee as a backup plan

clear heath
#

I've been doing some melee just fine

#

if you're meleeing a lot, you're not building much peril anyways

spice veldt
#

you could also just actively quell -> swap to melee to push -> actively quell -> repeat

shut ether
#

I bet just different playstles I suppose

spice veldt
#

that's what I do if I have to quell with a horde near me

void mural
#

IMO, if they wanted to force us to use staff for quelling, they should have just not given psyker the option to use guns

arctic rampart
#

I don't go to melee to push... I go to kill everything in sight with my BM mkV

long wharf
spice veldt
#

well if you want space to quell, perhaps you should take advantage of pushing

shut ether
#

I feel dirty using a gun on my Psyker but maybe that's just me

void mural
#

Eh? Why would he still get pistol then?

shut ether
#

Like if you gave sienna a bow

arctic rampart
#

It's just forcing even more micro managing on the most glass class... and there's still no cannon.

long wharf
void mural
#

Huh? It'd still have bad quell

long wharf
#

not the point

#

it's thematic and consistent with what the psyker should be doing

#

which is building up and quelling peril

void mural
#

A pistol?

arctic rampart
#

It's also a huge nerf to toughness on quell. Such a huge limitation on Psyker playstyles, it's not even funny.

#

Best of all the talent for moving fast while quelling doesn't even work for staves. Like what the hell.

spice veldt
#

even at 100% peril, that's 50% toughness

long wharf
#

frankly, I'd like to see quietude buffed to 1:1 toughness gain

spice veldt
#

i don't think that's particularly impactful

void mural
#

Honestly, give force weapons a quell stat and make all non-staff & force weapons have half max passive quell

spice veldt
#

if you're getting blasted by guns such that the toughness damage reduction mechanic isn't saving you, then 50% toughness isn't going to help

void mural
arctic rampart
#

Like I said, they are removing Psyker playstyles.

dry tide
#

it's feeling like the psyker is being removed as a pick since it can't really do anything better than a different class at this point

long wharf
#

I've been saying since release that we all enjoyed psyker in spite of its mechanics, not because of

#

we've all learned how to enjoy psyker in ways FartShart didn't intend

#

because otherwise it's bullshit

dry tide
#

nail on the head right there

patent steeple
#

btw Wrack and Ruin Feat now activates on hitting elites with BB, rather than on kill, thx to the newest patch. the description is just outdated for now.

long wharf
#

did you test it?

arctic rampart
#

Right, so still pointless.

void mural
#

Yeah, but what he hell is 2 stacks going to even do?

long wharf
#

and yes, we know, and it still needs to be on-hit anything with BB

arctic rampart
#

It might look pretty 🤷‍♂️

patent steeple
# long wharf did you test it?

well no, but the patch notes say it is...

also, yes i agree with CommanderJ about it being still pointless, even tho i have not used it myself.

clear heath
sick cove
#

well atleast they will prob give it a small buff every time until it is actually good

clear heath
#

it would either need more range or more damage

void mural
#

It would take them completely changing how soublaze works and making low stacks actually do something, or making it proc 6 stacks or something

patent steeple
#

i mean i would like it if KB at lvl 30 gave you something like +10% to BB damage on top of its other benefits.

actually now that i think about it, maybe +15% or +20% extra damage to BB would be better than +10%, but it should still be a small bonus considering the 25% faster charge speed would still exist...

arctic rampart
#

I love that they thought the triggering mechanic was the problem with wrack and ruin. Just... woah.

void mural
#

Yes, technically a buff... did it actually do anything? Don't make me laugh

#

Honestly, if it did enough soulblaze damage to kill dreg gunners or something, I'd try it out

arctic rampart
#

Would need to be 6 stacks.

#

To have any point at all.

void mural
#

BB a single one in a group and kill them all would be some cool mechanics

void mural
arctic rampart
#

But honestly it's just a bad talent design.

dry tide
#

better to have something be extremely effective in specific situations than useless in all

void mural
#

IMO, soulblaze is bad dot design

arctic rampart
#

Even at 6 you'd be like... ok it applies enough stacks to kill one basic enemy and will take 10 seconds to kill it...

void mural
#

Exactly, soulblaze should do something actually significant at low numbers, not require 6 or 8 stacks to be even noticable

shut ether
#

What if they had a talent that made Brainburst AOE at a reduced effectiveness

patent steeple
#

imagine if we get a Wrack and Ruin overhaul, where the BB target, regardless of type, explodes when killed by it.

it would still be a sort of "area damage BB" option, but the explosion could do just a small amount of damage or even just stagger..

sick cove
#

i guess if soul blaze had a linear damage increase it would be better

void mural
shut ether
#

YOu mean subclasses? KEKW_ogryn

void mural
#

Give it 20 dps per stack or something

patent steeple
void mural
#

5 stacks? Kills something with 200 hp in 2 seconds. 2 stacks? Takes 5 seconds

long wharf
#

finally finished clearing out my psyker's inventory

#

now for the other classes

#

does the game seem a little more taxing on the system than it used to be?

#

I didn't used to get max 20fps on the MourningStar

summer prairie
#

restart

#

it's a memory-leak type issue

long wharf
#

yep, looks that way, thanks

digital loom
#

trauma staff is really fun but i don't go janitor mode unless i have someone covering me

#

otherwise i have to keep stopping to clear 3 pox walkers off my back

#

i've been using this instead of force sword, missing infinite dodge but its good

#

really happy with this trauma staff

long wharf
#

yeah baby, time to make my bleed knife zealot even more stupid

digital loom
#

wow nice

clear heath
#

bloodletting feat for zealot is bugged btw

long wharf
#

bugged how?

clear heath
#

Only stacks on crits against bleeding enemies now, instead of any melee on bleeding enemies

#

actually very noticeable

#

pain in the ass to maintain stacks

long wharf
#

alright

#

wait, which bloodletting feat?

leaden thunder
#

the feat not blessing

long wharf
#

oh my bad, feat

leaden thunder
#

ie the crit's on hitting bleeding enemies

long wharf
#

wait, so it's no longer an additional crit chance modifier against bleeding enemies?

leaden thunder
#

it has to crit the bleeding enemy

#

for it to stack

#

instead of just hit them

long wharf
#

ugh that's so stupid

feral crater
#

Hotfix for Memory leak... ME that hasn't finished updating yet...

wet belfry
#

How long does the blessing executor last?

spice veldt
#

until you break your attack combo or miss an attack

#

"repeated" is the same as "chained", so you have to continue your combo (1st light -> 2nd light/heavy -> etc.)

#

if you drop your combo by waiting too long to attack or swapping weapons, then you lose stacks

#

if you miss an attack, you lose your stacks

#

if you don't hit a weakspot, you lose your stacks

#

although, it's fine to hit a bodyshot as long as your cleave hits at least one weakspot

safe crystal
#

Wait, is that how its still written in the game? A % of what? Power? Damage? Weakspot damage? You just get a random 4%?

wet belfry
#

Yes its terribly writen

#

Its 4% power i belive.

safe crystal
#

Yeah, its clarified after the patch

blissful mural
tall mango
#

You just get 4%

#

Don’t worry what the 4% goes to

feral crater
#

Definitely not Psykers.

idle bay
#

Mini-bosses (including Demonhost) - are count as Unyielding?

long wharf
#

okay, all classes cleared inventories

#

now to wait for the blessing pass patch

limber silo
#

I know plague ogryns and beasts count as unyielding

near wyvern
twilit flicker
#

Seems like they want us to actively quell with the changes to quell speed on non-force weapons. They should really buff the skill that lets you run while quelling, you think?

spice veldt
#

maybe movement penalty removal in other areas such as while casting

#

and/or gives you run n' gun without requiring the blessing

twilit flicker
#

I suppose this is a discussion for theory crafting. I think a flat 10% faster quelling if you take that feat would make it competative.

near wyvern
#

IMO they should make moving while quelling baseline, no other class slows down while reloading their weapon.

Mind in Motion should allow you to move normally when channeling and when going ADS.

arctic rampart
near wyvern
#

It's just that there is quite nothing feat wise for improving the gun play of a psyker

blissful mural
#

Psyker was great In the October beta , they nerfed the hell out of it won't stop is the problem

proud mantle
#

so is this voidstrike essentially useless with these blessings since you can only swap 1 out

blissful mural
near wyvern
lethal folio
#

Force sword you don't even need to quell 1% if you time it.

blissful mural
proud mantle
#

darn

#

can i transfer blessings from trauma to void? i have a trauma with tier 4 quell

sleek yacht
#

soulblaze seems kinda redundant no? on voidstrike

blissful mural
sleek yacht
#

youd kill them, first before benefitting from it

near wyvern
dry tide
#

if you earn a blessing from trauma, you only have it for trauma. even if other staves can have it

blissful mural
proud mantle
spice veldt
#

actual doodoo perk

#

except on weapons with insane weakspot dmg like knife

#

even then

#

actual doodoo

blissful mural
spice veldt
#

i don't know if it's transferable between trauma or not

near wyvern
spice veldt
#

i don't think it is though

spark forge
spice veldt
#

even though they're both equinox staffs, I assume that trauma and void are considered different weapon types

near wyvern
blissful mural
proud mantle
#

gonna test using this, trying to transfer to void

dry tide
#

I've tested, it doesn't work

spice veldt
#

whew nice trauma

#

shame that it's gonna get sacrificed

proud mantle
#

lol

near wyvern
#

Anyone can test wrack and ruin in psyc? Does it proc on elite and special hits or on any hit?

proud mantle
#

saved

spice veldt
#

another trauma staff lives to tell the tale

blissful mural
proud mantle
#

was there any news on that blessing combine mechanic

#

or is that scrapped

blissful mural
proud mantle
#

like combining lower tier blessings into next tier

#

fug

blissful mural
spice veldt
#

i wasted so many dockets on buying shit weapons with low tier blessings

blissful mural
spice veldt
#

my mistake was taking fatshark at face value

proud mantle
#

well inventory is limitless so ill keep them just in case

spice veldt
#

ah, the amount of dockets that I could've had to buy 10000000 force swords from Brunt's

sick cove
#

huh, so apparantly unlocked blessings are account wide?

surreal portal
#

(More seriously, being able to get a volley of BBs ready again is helpful)

near wyvern
#

It's just funny that with all this RNG 95% of the stuff you see in game are worthless piles of shit. At least with VT2 you could dismantle them and get good stuff, which made even a garbage weapon feel good since it was progress.

proud mantle
#

whats the tier 4 for ranged crit chance perk now, i saw the patch notes had some perks changed

spice veldt
#

warp nexus? the crit chance scaling on peril?

near wyvern
proud mantle
#

ah darn

#

well refining perks is funny cause now i hear hadron yell praise the omnisiiah every second

summer prairie
#

warp nexus is the same as before, they just changed the text

proud mantle
#

nah sorry i meant the perk

#

anyway

#

this is the best i can get this staff

#

really scuffed but

#

ig it has comedy value

glad fern
#

did they get rid of combine blessing?

proud mantle
#

never added it

glad fern
#

ah so if i have lvl 1 blessing they are useless right?

karmic copper
#

Useless yes

proud mantle
#

essentially, unless they add it later

glad fern
#

thx

near wyvern
blissful mural
near wyvern
#

KB exists for pick n mix

blissful mural
#

unless im using flame staff, KB exist to make BB useful

idle bay
#

Refinery Delta-17 is borked after patch... FPS there goes down the drain

wanton sandal
#

anyone else feel like getting hit isnt as noticeable now?

#

i feel like im getting chipped away at without even realizing it now

safe crystal
idle bay
#

Grimoirs and Scriptures are now just 1-2 mission on board...

limber silo
#

I'm trowing myself against damnation and hitting a wall

leaden thunder
#

hit the wall harder

#

it will break

wanton sandal
#

true af

limber silo
#

but I'm getting more resources dying than I was winning last patch

#

damnation w/ randoms can be troublesome

proud mantle
#

thanks emperor

#

could have been so amazing

limber silo
#

That's about the amount of penetration I did last night (it should be 0% but close enough)

spice veldt
#

penetration doesn't really matter with uncanny strike no?

proud mantle
#

i mean it's still a multiplier no?

spice veldt
#

on a crusher, my force sword lights go from 1 damage to about 130 dmg at max t3 uncanny strike stacks

proud mantle
#

hmm

spice veldt
#

i'd test it out in the meatgrinder

#

might be better than you think

#

otherwise, you could scrap the blessing

still hearth
#

If you have 100% Rending

#

Penetration doesn't matter

#

Unless Penetration is already above 100%

#

But I don't think Knife can get over 100% Penetration on its damage types.

proud mantle
#

goes from like 2 dmg to 46

#

yeah im scrapping lmao

spice veldt
#

damn

proud mantle
#

its just better to have bleed at that point

#

as opposed to bleed + dmg

still hearth
#

Are you not using heavies?

lethal folio
#

Uncanny is very effective against crushers

proud mantle
#

tested lights

still hearth
#

Uncanny Strike is the best blessing for Knife

proud mantle
#

heavies went from 147 on weakspot to 346 weakspot

#

everything is non crit btw

lethal folio
#

It also helps light spam on eveything not unarmoured.

proud mantle
#

crit numbers arent too much better

still hearth
#

But Bleed is garbage animevillainlaugh5

proud mantle
#

actually

#

not that bad

near wyvern
#

Just so ppl know here. Blessings that are earned are not mark specific. They are blessing pool specific. I extracted a shred IV from a Duelling Sword MK II and I can't extract the same from MK V because I already have it.

So no, they are not mark specific, they are pool specific.

still hearth
#

That's what FS said from the start. NODDERS

#

Though they called it weapon type or something

#

Instead

proud mantle
#

so pen is definitely nice

still hearth
#

It's because of how Rending works

#

If you had 100% Rending you'd get the same result

#

Regardless of Penetration value

proud mantle
#

interesting

#

is there a way to get 100% rending tho

still hearth
#

T4 Uncanny Strike

#

Is 20% up to 5 stacks

proud mantle
#

😭

still hearth
#

I think its even 25% on Dueling Sword for some reason

proud mantle
#

125% 🤯 would be funny if it overstacked

still hearth
#

25% extra damage Shiva_ThumbsUp

proud mantle
#

like how some games do over 100% crit and it just does more dmg

#

hmm

#

decisions decisions

#

which blessing to put where and which to scrap

still hearth
#

Precog is trash.

#

Like

#

Absolutely garbage trash

proud mantle
#

yeah def not keeping that

leaden thunder
#

top one seems good

proud mantle
#

but i could have 1 duel sword with 2 tier 4

leaden thunder
#

rampage _ shred

still hearth
#

The bases are pretty meh though

proud mantle
#

actually wait im dumb

#

i have this

leaden thunder
#

well then

spice veldt
#

hiding the good shit from us eh

leaden thunder
#

just replace that rampage with the better one

proud mantle
#

so much shit to sift through

spice veldt
#

i've been surprised with a t3 uncanny strike FS that I have no recollection of getting

#

presumably as an emperor's gift

proud mantle
#

some emperors gifts are truly blessed

#

and then some are...

spice veldt
#

one of my emperor's gift was a force sword with a t4 blessing... which was precognition (+weakspot)

#

i'm still mildly bitter over it

proud mantle
#

alright fellas

#

need help crafting the best FS i can

#

i have most of the tier 3 blessings

#

no tier 4's

blissful mural
proud mantle
#

yeah

#

i have these 3 to work with idk which one to commit to

spice veldt
#

slaughterer is pretty much mandatory on the FS to make it good at hordeclear

proud mantle
blissful mural
proud mantle
spice veldt
#

ah damn

idle bay
blissful mural
#

it helps clear hordes in melee and you can get killks witht he sheild up

proud mantle
#

that said

#

still based

idle bay
#

It's not for ressing, just to play Neo for a FEW SECONDS 🙂

proud mantle
idle bay
#

though should be more than few now 🙂

#

No game i will not use Trauma again - it's too clunky...

proud mantle
#

fuk it im hoarding 2 and using this one, what perk to refine

spice veldt
#

i personally like both of those perks, but i'd reroll carapace if i had to pick

blissful mural
spice veldt
#

as for what you reroll carapace into, it'll prob depend on your personal preference and build since +maniac is really the important perk to have on FS

#

so it's a flex slot

proud mantle
#

ill just keep it as is

#

need to farm some mats

#

also when yall said account wide

#

when i scrap this on psyker

#

would it show up on vet?

crude talon
#

Can someone tldr whatever nerf happened to psyker?

proud mantle
spice veldt
#

non-force weapons (guns and non-force swords) now have the same passive quell speed as the force sword

crude talon
#

Ewwww

wintry ivy
#

The patch notes said that earned blessings are account wide so long as you're trying to put that blessing on the same mark of weapon

wintry ivy
proud mantle
#

headhunter autogun

#

so kinda shit

#

but worth testing

limber silo
#

Why tf is there a % curio instead of weapon perk on curios?

#

When I can still get curios as e gifts???

wintry ivy
#

Then yes, you can put that blessing on the same specific type of autogun

grizzled jasper
#

Same reason why you still get exp bonus when you’re 30

limber silo
#

ok, well it fucking slaps

#

17% toughness w/ 4% on top

proud mantle
limber silo
#

and sniper resist

warped pilot
#

is rampage any good on this? the sword doesnt seem to do a lot of sweeping so i imagine it would be pretty hard to activate

dry tide
#

now if only we had a blessing system for curios

limber silo
#

Unfortunately the staves do not count as the same weapon

limber silo
#

mkII is where it's at

warped pilot
#

i like the Mk V tho, it looks stylish rdj2

limber silo
#

still,mk5 is usable and rampage is the best of the blessings for duelling

#

the diagonal sweeps are decent for crowds, they just classify them as assassin for no reason

slow karma
#

What are you on about? The mark V is the go-to

limber silo
#

gimme a sec, just bought a shit one

#

lemme see if you're right

slow karma
#

The mk V is the one with the diagonal sweeps, that's usually why people want it.

#

You get better hoard potential without hurting the single target where it matters

limber silo
#

no, thats the mk II

#

mk V is all verticals

slow karma
#

You're gonna wanna go test this

limber silo
#

I already did

#

dia, dia, vert

#

and the heavies are vert vert

#

mk II is all dia for lights and dia vert for heavies

limber silo
slow karma
#

This is very clearly one of those games I'm noy going to be able to keep up with the nuances of damn near anything without unreasonable amounts of legwork

limber silo
#

it's alright, I had to go buy one just to see what you werer talking about

warped pilot
#

the mk II looks like it was left in thrift store for several years tho... :(

limber silo
#

just put a skin on it dude

warped pilot
#

i like the shiny unpainted blades

#

i wish they would give us skins that aren't so.. garish?

slow karma
#

The Imperium is garishness made manifest as an ideology.

warped pilot
#

true i suppose

slow karma
#

I mean I don't disagree with your want, it's just hard to meet in the middle of that, design-wise

warped pilot
#

i quite like the ostentatious wear and i'd be all for ridiculous outfits, i'd like to see more candles and a ludicrous amount of purity seals (outside the zealot)

limber silo
#

I want a psyker headpiece that an astronaut helmet, no face visible

floral solstice
#

ok i knew i wasn't tripping when i felt like there was some kind of memory leak

#

good to see they fixed it fast

#

playing hi5 with 20-30fps earlier was not fun lol

silver pagoda
#

anyone know if warp flurry is still useless on surge staff?

#

didn't see anything in the patch notes, but as far as I could tell it just did nothing before so I hoped they looked at it

#

yeah it still does nothing KEKW_ogryn

summer prairie
#

I think peril resistance and 6 stacks makes each point of stamina worth 6.25 with peril block

weak galleon
#

just came back here after few weeks of absence to see the reaction to yet another psyker nerf.
This is getting golden.

So, any meta changes due to recent nerfs? I assume force sword is bis, now? For a non-gun psyker.

summer prairie
#

BiS is still the knife

spice veldt
#

not really; nothing fundamental about non-force weapons has been changed besides the passive quell speed

#

but it's easier to get a good force sword now

weak galleon
spice veldt
#

yup

weak galleon
#

that's, like, pretty huge.

spice veldt
#

i personally actively quell a bunch so I don't see it as much of a concern

summer prairie
#

Your ult is up all the time anyway

maiden wolf
spice veldt
#

just have good keybinds for weapon switching and quelling so that you can swap to your staff and quell on demand

#

get in the habit of actively quelling at any downtime and you're set

surreal portal
#

gameplay

#

(Especially at lower levels before you get the move while quelling perk)

maiden wolf
#

I wish I could go up to the lead developer at FS, grab them by the arms, shake them and ask WHHYYYYYYY!?

summer prairie
#

it was never efficient to switch to melee whenever you had to quell. Passive quell mostly only mattered for 1-3 in some cases

maiden wolf
spice veldt
#

you can still melee; just that there are seconds of downtime for quelling if needed

summer prairie
#

Then you are switching to melee because it's efficient, not because you want to quell

spice veldt
#

I haven't used surge in a while, but I don't recall needing that much peril for a quick zap

#

just swap to staff and "reload" your staff as needed

olive ember
#

It’s like 10-20 and 3 seconds of active quell on a decent staff puts you from 100 to like 20

spice veldt
#

quell to 30, not 20

olive ember
#

Meh more or less

maiden wolf
olive ember
#

Jokes on you I ran quietude with a FS

summer prairie
#

I still run quietude with surge, it's barely affected

spice veldt
#

the slower quell also means that you get some more worth out of kinetic shield with non-force melee

surreal portal
#

Leveling a psyker is going to be pretty painful now, I suspect.

#

30 isn't affected as much, but...

olive ember
#

Nah peril blocking is still worth more than kinetic shield

#

Granted I run a deflector FS

spice veldt
#

i never said that kinetic shield was better than kinetic deflection

#

but that it offers up a new synergy

olive ember
#

Well yes but you talk like the synergy is something anyone would run kek

spice veldt
#

I do

#

because I just run +3 stamina instead

olive ember
#

.o.

spice veldt
#

sacrifice 17 toughness for +11% to +49% more effective toughness based on peril

olive ember
#

I run max hp trinkets

#

Find it a lot more useful

#

My base hp is now 216 which means I can actually take a hit without crumpling

spice veldt
#

i used to run 3 toughness, though I now think that 1 hp + 2 toughness would be better in my case (if I didn't take +3 stam) for corruption and snipers

manic halo
#

siblings we got nerfed?

feral crater
#

There were some buffs to staff weapons... Minor but still.
And the maxxed quellspeed on muggle weapons was pretty silly...

surreal portal
#

I hope you like high peril sfx + gfx

feral crater
#

Only people that abused normy weapons got nerfed. Staff users got buffed

olive ember
#

+2 hp and +1 wound is the go to for me

arctic rampart
olive ember
#

I mean it really isn’t that bad

austere estuary
spice veldt
#

it only takes that long if you're quelling from 100% to 0%

spice veldt
#

quell as much as you need, and keep in mind that quelling slows down from 30% to 0%

olive ember
#

But maybe it’s because I’ve ran FS + surge so I’m used to quick bursts of active quell

#

Nah quietude is still good

#

I’ve used it fine now with FS and surge

feral crater
#

Also the shop buff is huge for psykers

arctic rampart
olive ember
#

Fair and yeah it sucks but it def isn’t “dead” people are just going to have to adjust

slow karma
#

Find a new one

austere estuary
#

man I am loving finally being able to extract all these lvl 4 blessings

olive ember
#

Like how I had to adjust when they nerfed peril blocking and deflector ;-;

surreal portal
#

Makes me happier I'm leveling up an ogryn, hah.

austere estuary
#

from a trash axe

olive ember
#

I still haven’t fully recovered

arctic rampart
spice veldt
#

the only t4 blessing I have on force sword is precog >:(

#

tbf, it was pretty obvious that they were going to nerf it

olive ember
#

I have t3 slaughterer and t3 deflector

austere estuary
#

t4 slaughter is the first thing I extracted LUL

olive ember
#

Pretty pog

austere estuary
#

was like yeah

feral crater
#

The imba quell and troll deamonhost tanking was silly AF. It was clearly a bug and dedication of your playstyle to it means you just like abusing bugs.

austere estuary
#

it's time

spice veldt
#

passive quelling being at a comparable speed to active quelling is not balanced

austere estuary
#

I thought non force weapons having a niche was cool

olive ember
#

It really wasn’t a bug there was no indication it was a bug

austere estuary
#

I still used force weapons all the time

slow karma
#

Passive quell speed on mundane weaponry was not "clearly unintended"

austere estuary
#

yeah I thought it was their niche tbh

#

when force weps are so good

slow karma
#

It just seemed to make a degree of sense

austere estuary
#

agreed

summer prairie
#

their niche is still not being FS

feral crater
#

Nope. Everyone knew it wasn't normal

olive ember
#

There’s plenty of cheese in every class in think jank ass game

feral crater
#

You just in the nile

arctic rampart
spice veldt
#

as intended as it was for holding the interrogator making you quell much faster

olive ember
#

Not really ogryn shield can shit on daemonhosts

spice veldt
#

climbing up ladders making you quell faster

olive ember
#

No one complained about that

#

Didn’t even have peril to manage

slow karma
#

It's perfectly valid to be irritated at its loss. It is not valid to get hung up on it for more than an hour before you look for alternatives

austere estuary
# feral crater You just in the nile

am I, someone who used FS exclusively, in denial too, because I disagree with your perspective? LUL It's not at all a stretch to think it was intended

summer prairie
#

you can still play as you did

olive ember
#

I don’t even use non force weapons I’m just tired of this narrative of “oh well it CLEARLY was a bug it’s your fault for building a play style around it”

spice veldt
#

it was evidently a rough spot of the quelling mechanic

austere estuary
#

it fitted well mechanically and stylisticaly

#

what was rough about it, it's a non-force attuned weapon, it makes sense you'd be less warp-juicy compared to a warp lightning rod in your hands

olive ember
#

Like shit like infinite purge quell was clearly a bug, having a build which could forever tank a daemonhost wasn’t

feral crater
spice veldt
#

not really DPS

leaden thunder
#

staregryn dedicated tank

slow karma
#

Tell that to purge staff

leaden thunder
#

tho I guess that's the only use for a shieldgryn

silver pagoda
#

FS said they want to let you be able to have different playstyles based on build combinations

arctic rampart
austere estuary
#

I swear some of the stuff in this channel has the same energy as people in FF14 pugs telling healers off for DPSing, "it's not your joooob!"

slow karma
#

Psykers do plenty of dps, it's just not sustained single target dps

summer prairie
#

I play super aggressive melee surge

spice veldt
#

staffs and BB do not have comparable DPS to guns

summer prairie
#

it's the same as before

silver pagoda
#

so saying it's a "clear bug" you can do anything other than dps is wrong

olive ember
austere estuary
#

Derpy LUL

olive ember
#

I’m a free trial player, my “sprout” status is just for show

slow karma
#

"Far more than anyone would ever want to" Poor assumption, I've been doing just fine with active quelling this entire time.

spice veldt
#

just quell as much as you need

austere estuary
#

gotta love it

spice veldt
#

don't quell to 0%

slow karma
#

I understand your irritation, but we have enough negativity around here about shit we atually cannot adapt to

austere estuary
#

there's no point in extracting lower tier blessings atm right?

arctic rampart
austere estuary
#

if we have higher I mean

olive ember
#

Not that I know of

austere estuary
#

cool

empty wing
#

That is all

surreal portal
#

Worst case, you can just stop playing psyker, hah. I think that's probably my plan, since it seems the class is more of a very specific niche than I expected given the initially apparent options.

austere estuary
#

just deciding to finally sell off my horded gear

empty wing
#

oops

#

There we go

austere estuary
#

I grabbed loads in the past with t1-3 stuff of things I wanted

#

incase we'd get to combine them

#

looks like that's not the plan now so selling tiiime

olive ember
silver pagoda
#

still not much use for dockets though

olive ember
#

Oh yeah I queued into a damnation match when patch came out

#

It was an experience alright

#

Fucking plasma gun vet and revolver psyker

arctic rampart
#

I fully expect them to realize that Psyker staffs were actually meant to do half their current damage, next patch.

slow karma
#

no, you're just bitter

edgy hearth
#

I removed a blessing from a gold staff and it gave me the blessing for purple

#

sigh

olive ember
#

Surge staff cc lock is a bug guys, your fault for revolving your play style around a bug

austere estuary
#

what do you mean blessing for purple?

olive ember
#

Next patch surge only stuns every 10 seconds

silver pagoda
#

enemies build up immunity to soulblaze and shock effects

#

incoming

steel egret
#

staffs being usable for anything else than balance while moving is unintended.

austere estuary
#

also does warp flurry work for purg yet?

edgy hearth
steel egret
#

You can now carry staff with laspistol, but staffs do no damage.

austere estuary
#

oh no it's not for level

#

it's for type

silver pagoda
#

warp flurry is still useless on purg and surge staves

surreal portal
daring nexus
#

Warp flurry is still broken on everything except trauma right?

surreal portal
#

Buff to level 1 psykers

austere estuary
#

voidstrike works with flurry

#

has done since day 1

#

unless this patch broke it

#

voidstrike does very well from it

#

wonder if trauma blazing works on secondary now veryThink

edgy hearth
#

Is fine now

olive ember
#

amazing

leaden thunder
#

get fucked I guess

ornate hamlet
#

so i guess they nerfed the armory lol

#

all they've actually done is made our chances of getting BiS even more impossible 😄

surreal portal
#

Seems like you basically have an easier time 'getting stuff' / making rolls for gear, but getting good gear isn't necessarily higher on the net.

#

The idea is probably a more steady 'dopamine' drip, at least for those who aren't already near the end of the treadmill.

frank talon
olive ember
#

we beat it in the end thankfully

#

maybe its cuz new update but for now the average damnation player is actually not bad

ornate hamlet
olive ember
#

I mean honestly you don't need that good gear tbh in the grand scheme of themes

#

I'm running like 350 base stats weapons and doin fine in damnation

#

its only for the min maxers who want that extra 1% damage, except unlike normal rng games theres no way to p2w kek

runic current
#

Hey all, wanted to know how good was focused channelling was on the surge staff, thats the blessing that makes your secondary attacks, thats talking about the shock part right, not the pea shoter?

olive ember
#

focused channeling just means you don't get interuppted

runic current
#

yes but is good tho

olive ember
#

its a QoL skill that personally I find redundant because I'm a pro gamer who has god level skill in the game and never get attacked

runic current
#

good for you

olive ember
#

in seriousness if you find yourself getting staggered out then its good QoL otherwise it isn't that useful

runic current
#

thanks lol

frank talon
olive ember
#

assuming you play on damnation up you want to avoid getting hit at all costs anyways since enemies chunk you, and if you aren't getting hit often then that perk isn't doing anything

#

ideally you want something like warp nexus for the extra crit rate I believe

#

and then terrifying barrage just cuz there really isn't anything better

runic current
olive ember
#

technically speaking warp flurry would be nice but it doesn't work on surge staff

runic current
#

run and gun is kinda shit on the surge

olive ember
#

so yeah right now the best blessing are terrifying barrage + warp nexus, warp flurry would prob be better if it worked

#

run and gun is shit in general

leaden thunder
#

t4 run and gun biswhatthefuck_heresy

runic current
#

good to know thanks

leaden thunder
#

run and shoot betterer

olive ember
#

I literally would rather have warp flurry for the placebo effect it has on me

near wyvern
summer prairie
#

Don't think there's a T4 run&gun

leaden thunder
#

i have a t3 one some where

olive ember
#

ya know, I was thinking "run n gun would actually be pretty good on the shotgun"

#

turns out

#

the shotgun cant get run n gun

#

amazing

summer prairie
#

The rebless menu only has 3,4,4,3 blessings for surge tiers

#

Three T4 blessings, very sad

olive ember
#

warp nexus can go up to t4

leaden thunder
#

that the new description

proud mantle
#

man

leaden thunder
#

man

olive ember
#

hey wait

proud mantle
#

i feel like as soon as i scrap my tier 1 blessings

olive ember
#

I can take warp nexus off one of my spare surge staff

#

poggers

proud mantle
#

they will announce combine blessings

near wyvern
spice veldt
#

i'd probably cry

olive ember
#

well shit

spice veldt
#

i'm scrapping my t1 blessings and whatnot just to collect them

near wyvern
#

Still worth taking tho

summer prairie
#

Getting blessings is easy now due to gifts and better blessings when crafting

proud mantle
#

but theyd probably disable that

near wyvern
# spice veldt i'd probably cry

At that point it doesn't matter anymore, we will all be sitting with full T4 columns because they will get that feature out 2025

olive ember
#

I mean if they really wanted to make it pain

#

it would be like 2 t1 for a t2, 4 t2 for a t3, 8 t3 for a t4

near wyvern
#

But instead we got this system which is nice yes but makes 95% of the RNG weapons obsolete

#

If we could even surrender weapons for crafting mats that would be something

#

But no, only for dockets so that we can spend the time on the lottery machine looking for more of those 1% rolls with good stats and 1 good perk and blessing.

leaden pier
#

How's the new update siblings?

proud mantle
near wyvern
near wyvern
proud mantle
#

at least im glad to be rid of this

leaden pier
#

Yeah imma probably return to slaying hertics once new weapons or stuff comes out, but things do be looking better which is nice, from what I can tell

split oxide
#

recommendations? Left or Right?

near wyvern
split oxide
#

or not a big diff?

leaden pier
#

Not that much of a diff

split oxide
#

Why is Left bad?

austere estuary
#

okay so

#

this weapon

#

in t5 meatgrinder

#

once it gets going, just blending anything

#

mutie dies in two normal power swings

#

never mind force attack

near wyvern
#

343 stats, warp flurry doesn't work and terrifying barrage is overlapping with the internal mechanics of the flames (which supress without need to kill)

austere estuary
#

absolutely mental how strong slaughterer and superiority can get together

olive ember
#

Did they change something with terrifying barrage I was under the assumption that it worked well with Purge

#

at one point it was considered BiS

austere estuary
#

dogs one shot too

near wyvern
#

And critical hit damage does nothing for purge and infested is not needed

olive ember
#

you want crit chance not crit damage

#

since unless I was misinformed crit on purge is nice cuz it applies double stacks of burn

near wyvern
austere estuary
#

woooow keeping stacks is easy now huh

#

with that one by one drop off

leaden pier
#

Oh emotes are now a thing?

void mural
#

Yeah, the stack change was the biggest thing for psyker

#

You aren't nerfed every time you take an elevator

split oxide
#

How about this .. Blessings/perks are lower tho
damn .. range is still too low right?

austere estuary
#

what could I even rebless on this veryThink

#

uhh

#

is AB bugged in grinder?

#

it's not spending my charges

olive ember
#

wasn't when I tried it this morning

olive ember
#

once you find one

sly matrix
olive ember
#

lol no

#

its per BB hit

#

its still complete trash and should be avoided

#

everything in the damn column is garbage except warp resist

near wyvern
limber silo
#

Just had an idea: If you're crafting curios and don't want some dumb shit like exp boost, just refine exp boost onto your curio, then consecrate it. Then you can't get exp boost since it's already there and you can just re-refine it off again

olive ember
steel egret
#

What if you get Ordo after that?

near wyvern
void mural
austere estuary
#

okay just wow

near wyvern
steel egret
#

Yup

austere estuary
#

that FS I posted + cd aura + force damage + warp stacks + AB not spending my warp stacks

sly matrix
austere estuary
#

just absolute madness

#

carving through elites like butter and spamming AB