#psyker-class
1 messages · Page 345 of 1
Yep, it's easy to notice when you know
I noticed right away with as many times as I was forced to huff that abomination's pits :V
So, dodge to the opposite side of their raised hand?
There was a point I was expecting him to just give me a swirly and complete the jock/nerd hazing experience.
Haha
Unfortunate that it dumped damage. I hear the IV claws are the best variant but thunderstrike is a pretty useless blessing generally.
Yeah it doesn't shift or anything, just dodge to the left side of a charging mutie
Makes a world of difference
If you're good at dodge sliding, you CAN actually dodge left
Oh? I thought someone said he can raise either arm?
Or use a dodge slide macro to do it perfectly every time, like me
the slide gives you enough distance and shift to duck under the arm. I've done it once by accident lol
Avoid the unnecessary tedium
Meh, I don't even actively do it enough to pull out macros
I play so few games were macros are even ok that I can't get into the habit
It's very helpful, I can send you mine if you want
I consistently do it enough with just dodge that I don't need that
So does he choose arms or its always the left one?
man I just played so well, almost all my team died twice and I carried on and resurrected them twice, then near the end I fell in a second because I didnt see enemies get behind me and the team died shortly after
damn, would've been really glad to get that win
Yeah, sometimes it comes down to carrying your team hard
Had a few games like that where I felt like if I stopped paying attention for even a moment, my teammates would find some corner to die in
I have come to like autopistol gunker. That is all. I return to Zealot chat.
Actually, scratch that: love
Difficulty?
I still need a t4 pinning autopistol
I find it doesn’t dps enough on T5
If theres some blessings/perks I am sleeping on I’d like to know
Mk3 vraks dps is like 2x the shredder from what I have seen
Pinning fire is mandatory 50-100% more power for minimal effort.
im starting to feel really confident as a Psyker tho, especially with surge + dueling sword
Aside from "mobility" why take a pistol?
im really glad i didnt put the class down
fun
Noice!
no reason really
yes but PF with the autopistol melts crowds
real anser is being able to quikcly swap between melee and the gun
dope, Keep at it!
It fun and psyker no have brauto
Because Psyker doesn't get brauto
Ah, that's fair I guess
So brrrrrrt
does it hold up on T5 where chaff has more HP?
so it's almost instant
I only play damnation and hi5
So, yes
sick
Yes, Pinning Fire Autopistol is on the level of agripina brauto
Good enough
Agripina is really good?
pinning is super carrying it
It also lets you instantly turbocharge ascendant blaze for 100% more burning.
On vet maybe, but generally the abrauto is way better
I've not tried that one yet
yeah
its ok
abruato and infantry version are both very solid weapons
not a fan of the HH agri tho
abrauto is cracked, the infantry is the best infantry, but it has the woirst HH by far
IX HH is just sad,
Yeah, only agrip I've tried so far was HH, and I thought it was pretty meh
otherwise, yeah agri brauto wiuld be coo
It's baaaad
so sad that the burst fire stop working when you shoot too much.
Vraks III and VII are good
Yeah, been enjoying single fire HH
GREAT vs flak and no armor
Yeah, mine has +20% vs unyielding and flak, I love it
It is very good at killing bulwarks and reapers. burst to open up the shield then dink the heads.
yup!
Yeah its solid for that
Great for horde clear too
just dump into a crowd
I never hve a ammo problem with them
If you get any power blessing, it cleaves acceptably
I trigger voicelines for it nearly every time I do
Ghost is great.
well, in theory
if it happens to be procced when you would take a hit
I wish there was a visual indicator for when it actually does something
Thought you'd have the common sense to leave by now, or do the spark'eads not know you use an aimbot?
PSA; dont trust a damn word that comes out of Tyr's mouth, he's a stinky cheater
Best Perk for this? (Locked Perk bricked)
The meme that never dies
Probably rampage
Literally, because he wont go away, like a bad dog fart

Should I go Crit or Crit Damage perhaps? Idk what to go with
Crit damage is almost always terrible (in fact, I think it is just always terrible, but I try and avoid sweeping statements)
Got'cha
Why do I keep seeing the dueling sword used over the force sword?
Damage output
Is it better?
Yeah in terms of actually killing stuff
Force sword is like the Psyker's Rumbler, loads of utility, but not great killing power
The force sword is a literal lightsaber tho lol
Interesting I’ll keep an eye out for one
Great for blocking bullets and killing small grouos of enemies. Special attack is awesome. It really is a utility knife but a sword.
Its a bit sad it doesnt last for more than one hit if im honest, Vet gets the powersword which has 5s of uptime, and the Psyker could really fuckin use something like that
For real
the force sword empower is just a rev from a chain weapon
But with more stagger
Basically yeah, not far off at all
Be nice if it lasted as long as peril was applied though or some suck gimmick
- maniac imo
Have it make the peril tick down faster, an give it more uptime, be a big win
Honestly, I wish holding onto peril was easier
It's so hard to gain and so easy to lose >:c
Thanks!
Idk about that.. but then i do run purga atm

Oh, I do not use staves
Dueling sword has much further dodges, way more damage, super fast passive quell
I didnt for the longest time, but im having fun with bleed/soulblaze combo
I hear you but gun
Oh yeah gun is still super good, but eh, i needed a change
After the last game, a change of undies 
the only reason you want to dot with soulblaze stacks is if are trying ti increase your staff damage. Otherwise you are spinning your wheels
Obviously except for when you are using the nova to clear chaff and you have sufficient stacks
Use soulblaze to stack DoTs, stab the burning stuff with knife, big win
This is dumb. I love it
Hmmmmmm
laspistol 
Actually im not even gonna lie man, its not terrible at all with purga an bleed on knife, weird? certainly, but really quite decent
Well, the dots deal little to no damage so….
Everything is super squishy an dies real fast, good for support
and you cant even see them work/not work
dots end up dealling a lot when stacked
they stack exponentially
exepct bleed
bleed kinda sucks against anything not unyielding
the act of stacking then tends to kill whatever its on already
If you could watch the damage ticks that would be a lot better. it’s just a bad strategy
Ok, but dots.
the primary benefit of soul blaze stacks is how it affects your staff damage
I am at least 80% sure that charge rate is the dump stat
but that's not bad
asside from that 1st blessing
As someone who has used Force Staff a singular time while levelling I can say without a doubt that crit is the dump stat
nodnod
A thankin ye
I meant surge staff
I do not know what the staves mean or do, tbh
trauma is donut frag grenade
voidstrike are small donuts but hurled at enemy
purgatus is flamer but im on the donut analogy train, so donut
I would like to find a trauma with zero blast radius ngl.. that way it doesnt piss off the Oggy's an Zealots in melee
honestly when i play zealot it only bothers me when i run evisc
because sometimes it griefs my savage sweep
otherwise yeeting elites feels helpful to me
the annoyance as a zealot with stuff liek that is shooters
who leave melee engagement range
I also don't get annoyed that much with throwing enemies around
and start dakka dakka dakkaing immediately
execpt yeah shooters
as long as they aren't hitting me idc
but if it makes them hit me easier then Ihave an issue
When you have teammates that are capable at melee, the trick is to aim the trauma behind the enemies they are engaging, and take out the next wave, not the one they are currently engaging. Not always possible though, of course.
this requires more think than gun
me no use stick
I also seem to save a lot of people from being surrounded, who were unaware they were about to be surrounded.
yeah on theory you dont have to blast stuff at front if your melees can deal with them
if i was the trauma guy i'd aim behind or start barrage
Yeah I aim deeper into the horde. Unless I have noticed the frontline being... not so awesome, then I blow it up on top of them to make life easier for them.
imma switch to trauma and try it out more when i get a good one
You really do need a good one, though.
I like truma
been using surge+purge for over a hundred hours now, safe to say im comfortable with them
It's one of the items in the game that really needs a good roll on several stats.
Peril resist is the only real dump stat, tbh, because it makes so little difference.
And I suppose quell speed is also not the most important.
Unlike a lot of weapons, the difference between 60-80% in charge time, damage, and blast radius is pretty massive.
Sucks that 100% weapons are impossible to get
Did they have plans to add that?
Id imagine it it was planned, theyd add it with this upcoming patch
What are red weapons?
red is like next teir after gold
Huh
they where added later in vt I think
Cant they jusy add it without the extra tier?
its the system they used in VT/VT2
Add upgrading I mean
gray/green/blue/orange/red
we dont have red yet, presumably because they are going to add more difficulty tiers later that need better weapons
It would be nice if they added like weapon merging, since they insist on rng. Sacrifice one weapon, and pass a single stat to your current one
Red weapons were god-tier rolls that came with the highest %s possible.
For most of Vermintides life they were less than a 1% drop rate to get. Eventually you could craft them by dismantling tons of lower weapons
They also had cool ass unique skins
Ohh, did they come with blessings and stuff too?
they had the equivalent
gold weapons had "blessings" as well
Yeah, imagine getting a red with a blessing you dont like
Gg
Honestly perks still being random, and blessings getting locked sucks
I like random shops, but random crafting is annoying, especially when you cant just recraft smth bc it gets locked
locked ruined
would you purg pros consider this a pretty epic roll ?
So level 4 Wrap Nexus does exist.
worth getting?
No
re-roll crit to flak i think?
I just realized that staff has 521 rating
Heh look at that, another blessing you never see, ever, in any case
wow
Yeah i legit might have to grind that one out 
I dont have the melk-tokens atm, but i can get em
thats not very good
what if you meme it with slaughterer and ascendant blaze build?
still bad lol
What's the best perks to reroll for a trauma staff.
I always wondered why perks like "run and gun" or such have tiers. seems redundant.
Min/max padding
Gives most things an optimal roll to chase
Despite peoples' general disdain for a gear progression grind, they've clearly wanted to try leaning more into that with Darktide
“number go up” is such a good design it must be part of every game ever
It does when you're always online
But it's also a subjective appeal.
There's enough of a crowd for it to have a draw. It doesn't have to be used as a retention tactic.
It just kind of happens to be one.
yes, this is very good.
it's only a 3 diamond perk but still very good
have you upgraded it yet?
( i bet you get run n gun )
I swear to Him on Terra, the vet chat has not once been on-topic since the start of the server.
I stopped visiting Vet Chat ever since it's just memes and frog images
All the damn frogs man
Actually unhinged.
Might as well make a frogs dedicated channel haha
Those are some juicy perks on a Surge. If red weapons are coming I'd hold onto that
So is a Surge Crit build viable?
so someone who thought about becoming a psyker is high quell speed good?
I mean, crit is crit. Not really a build around it
High quell is useful but not priority imo
nice, but not necessary at all. If you have low quell on a staff, run anything but force sword
I personally see quell speed as the dump stat on all staves since I can swap to melee and auto quell
Also it lets me maintain decent melee skills so I don't become a "psyker bad at melee" meme on reddit
quell speed is good
The best perk about quell speed is it lets you use Quietitude better
other than that, I don't care about it
@warm lava funnily enough, every other staff has synergy around crits. Trauma and Void can apply soulblaze via Blazing Spirit, Purgatus applies double stacks on crits, but Surge just crits more often
havent been here a while i wonder if the "veterans are better than psyker" debate is still going
Psyker is better at crowds than Vet, Vet is better at HVT than Psyker, is there really a debate anymore?
Yeah, it's not like we get weapons like this from Melk everyday right
Melk disappoints me constantly
I don't have a single FS or staff in my shop
How is he chipper? He fucking hates me
@limber silo i dont hate you that counts right
"Do the Inquisition proud, I know you will!" "No? We'll drink together upon your return, then."
And other such quotes. Fucker is up to something.
Of course cheesey. Melk is a scrub
"Oh how I wish I could go with you."
What voice did you pick? I'm a seer and he tells me I smell and am dumb
Loner
"Do tell me if you need the longer words explained," "Ugh, you again." "Must you stand so close?"
hate the turd
Although my favorite line from him is, "I am a lodestone for blockheads today."
Ogryn comes along, "Must you stand so close? I can smell your... enviable aroma."
Somewhere along those lines
Anyone hyped for a potential psyker tank job? The Protectorate?
I want daemonhammers and the freaking psyker greatsword
A yoked out psyker
Cast force field on allies. Saltzpyre Priest 2.0
Sounds like something they'd do
Instead of SIGMMAAAARRRRR we'd say "BELOVED GUIDE ME"
TWO IMPERIAL REGIMENTS WERE LOST AT LOGGERS BRIDGE, FANATIC? FANATIIIIC
As a zealous enjoyer of Warrior Priest of Sigmar in VT2, I would be very okay with this.
wp sucks lmao
I need to roll my 380 surge staff, what do you want on it?
Hell I'd rather like a surge build cuz I'm not sure I've ever seen one
Run quietetude and kinetic barrage, also something that can deal with hordes as a melee or force sword if u know how to work it.
Rest is pretty optional
i like crit chance and warp nexus
Flak damage is also very nice on surge staff
Can wreck flak shotgunners very reliably
how does one get the malleus monstronum? that seems almost impossible to acquire
ogryn with shield + daemon host and two people running interference on adds
you either find a group specifically to get it done (ogryn tanking daemonhost is a popular strategy) or you politely ask your matchmade group before the game to let you solo any monstrosity that spawns
First match with a monster spawn where I just asked if the randoms could let me do it I got it
Every time I use surge staff I ended up fall asleep at the end of the mission.
It's very safe but can still make impact.
I love it with players i know or in vc
its just horrendous to play with randoms who dont work as a team and run off to die alone somewhere
or teams that dont do enough damage
trauma ftw
I hate trauma. it hurts my eyes
it gives ur eyes trauma
blue fire is cute
smells like bubblegum
my blue fire smells like febreeze with a hint of asbestos
team of vets saying gg after i had to carry them after they kept dying
they don't get to say gg after that
I wouldn't say I enjoy my trauma but I live with it regardless
i like pondering the voidstrike orb 
purg
lol, yeah i always just say "my back hurts" in reply to their GG when i was really carrying
i have straight up just stopped playing and stopped checking vendor for loot tho, i see no point in it at all, just waiting for updates
yes
Best sounding staff and I've been constantly saying it's underrated since launch
I love the Voidstrike, Trauma a good second. Channeling sticks just feel too slow for me. Need big charge followed by big boom
first tier three blessings i've seen on upgrading things for this pysker i made and it's this 
Not gonna lie, I'm a tad jealous
i don't run soulblaze builds is the problem, i like my brain burst
also is the crit for the staff reliable enough to make it stack enough soulblaze to do something cause i don't know the numbers well enough?
breh my rng isn't the best, i'm sure others would enjoy the mk2 but fuck i hate this version of the dueling sword vs the others
Anyone know if we'll be able to move blessings from one kind of staff to another or will blessings be excluded to x type of staff?
Is Blazing Spirit really strong?
It's super pitiful from the testing I did earlier I'm ngl, but I dont got the feats or crit chance to stack it enough gottttem
Yea I probs better replace it then
i mean if i can get the blessing from this staff it might actually be worth something
but i dunno if it's worth grinding out the melk points for it if blessings won't go cross staves
Yea they're both Equinox but I don't know if their blessings are interchangeable
loks like i'm waiting 2 hours to test it
If yes, I'm so putting Rending Shockwave on Voidstrike
shit
let me know if that works when the update comes out though, would be some extremely valuable informationm
Roger that
pretty sure they've said blessings will be able to be put on different marks of a weapon type but not cross weapon types, for exactly that reason
different weapon types have different blessing pools
"force staff" isn't a weapon type
"trauma force staff," "voidstrike force staff" etc are
the text after the mark number
the agripinia headhunter blessings is gonna be usuable on vraks so why can't these since they're all different mks of staffs?
they're not different marks of staffs
you can see why people would get this confused with all the other different mks of weapons if it is somehow different
where?
the datamine where we pulled the blessing pools from for a start, but you can look at the text
the text that follows the mk[number]
did people seriously think they'd be able to put blessings on staves via crafting that were unobtainable before?
what
People were expecting a lot
the staves have different blessing polls
have you never noticed that rending shockwave only shows up on trauma
time to go back to vet i guess
Bye
bye ❤️
why are people so damn autistic
nobody thinks it would be more fun than me to rig their purgatus staff up with blazing spirit
I wish
"Tide games aren't about gear progression"
...but it's not going to be lmao
These systems are what people are talking about when they say that
I thought you said bye... My brain is bursting from your vetness
he was saying bye to the other guy who said bye
Yeah, he's the one that bailed cuz 4 staves was too much rng for him
well, "time to go back to vet I guess" specifically
oh my bad. My brain hurt so bad from the stupidity I just read that I misread the names XD
lmao
I don't fault people for not wanting to grind out blessings but like
What DO you want to grind out?
You have to pick something
You don't get it easy
Period
how about player skills
Player skill doesn't sell microtransactions
Fatshark said they would be giving us a new subclass for each class every month

You're gonna be forced to engage with this game in a protracted manner or you're gonna quit
and people are sitting around excited that we're getting rebless lol
Those are your options
i doubt they are capable of giving anything every month
i know, it's hillarious
Go be depressed elsewhere. We are enjoying the core gameplay loop they are adding more than the bells and whistles.
they nerfed our class by like 50% of it's original strength comparing beta to release, and then they give us back like 10% of our original strength and all the psykers get all excited like "YEAH! we're not gonna be shitclass anymore!"
at first i got better with just general player skill
then i got better at playing each class
then i got better at navigating and kiting in each map
now theres nothing
Sounds like you played too much
fatshark said they were going to give us a new subclass for each class every month, and here we are months later getting rebless lol.. and people are like "yeah! rebless! YES!"
I'm sure there are some percentage of players who just want the in mission experience and don't give a fuck about progression of any kind
Plenty of them, yes. But my god are they crying so loudly.
The in-mission experience is fine.
that's really the thing, it's fine if it isn't the game you want it to be
But they fucked up just about everything else
lol and what might that be?
personally i would care about crafting a lot more if the blessing are fun and unique like borderlands for example
And now that they need to fix it, well, you're not preoccupying yourselves more pleasingly, you're just stinking up the air in here
but nah you get limbslitter and 8% faster reload after sliding
while i agree with what you're saying, i do not agree with your choice of example
borderlands was an INCREDIBLY unbalanced mess
limbsplitter is actually great
It depends on the weapon and playstyle
for certain wep only
exactly
it's a really good design
you can make it work, but it gimps some weapons
yes but it was a casual pve game and nobody should care about balance in that kind of game lmao
right, and that's my issue with it
I'd agree if people weren't so....passionate about their personal preferences
besides you know that wasnt the point i was focused on
See there's nothing wrong with that as a design
it's BiS in some setups and garbage on others, which is a good range to cover
the problem is the options you get aren't very many
i PVP'd in that game
Once we get more weapons with better push attacks to spam, limbsplitter will have more of a place
There's a lot of small points about things that could make stuff feel better than it does even in its current state
OWWWW my head hurts again!
animation cancels and macros also make excellent use of it
I'd rather not balance a game around outside tools
anything that has variable reward for the player on the basis of mechanical execution or technical workaround is okay by me
there's really no need for macros in darktide
No need, sure, but quality of life is a big deal for some
Some stuff is clumsy to pull off
i mean, are you using slide macros or what
yeah, not every blessing needs to be for ever player
I'm not, I just don't care enough
i can't think of anything i'd feel like i need to macro
but I did see someone mention that easlier
I'm glad there's stuff like that available
the fact that animation cancel is a huge part of advanced gameplay says something imo
"good if you put in the work" is design space a lot of player enjoy
and what does it say?
that devs fail to implement something natural within the game and instead implicitly incentivize players to use macros
given that it's been that way for the entire series, I think it says the devs are at least fine with it, and possibly more approving than that
That's a bit broad-base but you're not wrong
Not here, anyway lol
Animation cancels aren't* often intentional
They mostly a product of animation systems on a baseline level and just sorta happen
i mean what are you specifically referring to when you talk about animation cancelling
First thing that comes to mind is staff auto/quell cancelling
i'm back from malding i'm just annoyed at the weird staff blessings 
they're frequently emergent features, but in the patch era of games the distinction between emergent and intended fades as time passes
they haven't gone after them yet
its a classic case of not a bug but a feature because we are too lazy to improve
like if it existed for one game i would have been fine but nah they just said fuck it its a core feature for tide series now
Yeah because it's a deeper system that isn't that simple to rework
I wouldn't bother with it either
It's not a huge deal either, it wont make or break your game balance except in exteme cases
=and it gives people something to practice as a player skill
So it does far more good than harm, imo
no but thats their attitude at making the game and you can see it rippling to everything else
I think that's really the thing that matters, nobody is breaking anybody else's game animation canceling with limbsplitter
I wouldn't be so fast to call them "lazy" in general. They're just bad at what they do
we're just out here doing slightly better damage at the expense of my mouse buttons
They can make fun gameplay but their systems and progression ideas are booty butt cheeks
agreed
They drop the ball on things so constantly, you'd think they were at basketball practice.
in their defense, the progression systems are also the things getting the most attention for changes now
so they're at least aware
belatedly
And while I do not give FS a pass in this regard, understanding that they're such hacks keeps me grounded
And being grounded gives me more patience than most to wait for them to unfuck their shit
They're the one's sweating over this, not us.
So the onus of improvement is on them.
I'm just here to JUDGE THEM
Ok now build your Psyker Feats around this Ripper
I understand, fellow abhuman
Are Psykers mutants or abhumans
Answer: Yes
abhumans, if theyre sanctioned, mutants if they're not... i think
Yeah
It's a delineation thing.
so witch ever is more convient for killing and or having them killed in the moment
Just like any good totalitarian regime
Like the difference between a daemonhost and a santioned possessed weapon of the Inquisition... is that purity seal
i couls see imperial aligned deamons being a thing if the whole "the emporers being reflected on the warp as a god" theory ever bears fruit
The concept of that intrigues and terrifies me
would explain the whole sisters powers, and the literal imortal respawnign angel saint
well given the whole "Emperor of Mankind is the single most powerful psychic being to ever exist" thing, I wouldn't need to go too much further past that
good point
Lesser daemons
- Legion of the Damned
Greater Daemons - Living Saints
Daemon Prince - Warp-empowered Primarchs
(Eg Reincarnated Ferrus, 40K Corvus)
true wasnt theyre a skyrim vampire lord rip off, yes im just teasing, that was able to actively mind control multiple planets entire population across many light years?
Funny how context shifts what is and isn't ok by way of daemonic possession.
yeah i forgot about the legion of the damned, isnt it straight up stated they have deamon origins some where in thier lore?
Well Living Saint is a techncally demon of the Emprah
So even is something demonic - it's really matter who employs it
There are else a tricky matter with "spirits" that helps Space Wolf's Rune Priests.
And there is always the way "who asks stupid questions and pokes his nose where it not belongs becomes a corpse-starch ration"
yeah, emps don't have shit on the hive mind
I gotta say, one of the coolest things about this universe is the concept of the mind being such a powerful thing
ready for patch 
omg i think i had like 5k of plasteel and diamantine
how many hours do you have?> XD
750 😄
.... not counting closed beta?
correct, only open beta
so pulled out a calculator
youve been playing this game as if it were a 7 day a week job
are.. are you ok?
do.. they have your family? blink twice if theres lives on the line
368/380
That’s the most accurate rating
a 9.6842105263 out of 10 from me
9.7/10 would mobile electric chair again
yep, thanks for asking! i was "lucky enough" that my 6 week surgery recovery timed well with the game release. also i work from home 😛
To be fair, if I had the energy I did in my early 20s, I'd be going hard on this game too
It really is that fun to play
i might tease but im only slighter better at a little over 190 active hours ith 0 afking or store idling
most of witch is prebuff truama staff
als also, yeah this game core loop of mission to mision and endless combat is down right addicting
They're Swedish, so they got the AM and PM mixed. In 12 hours, surely

no no wait it IS due at 4am.. but not est, but iwt, in warp time
hi, can someone help me with pick n mix penance?
@fervent dome cought up rl so cant help. but i sugest kinnetic barrage and heresy+
General is literally twitch chat right now, as per usual
Hedge said go play Sudoku. Problem solved guys.
if people aren't on to help, I recommend commsplex because the midevent spams gunners and shotgunners
I mean, at least Sudoku is more complete 
And it's already fully released with a lot of DLC's and mods...
I’m debating between grinding darktide tmrw
sudoku does not let my impode a small mob of zombies by throwing a tanrum and slamming a stick on the ground
imagine being late at work and your boss calls
"bruh go play sudoku"
you shut your whore mouth
homing force missile staff
Meanwhile I’m on hopium that they give FS it’s deflector shenanigans back
ooh i 100% think well get at least a handfull more force staffs, just not ith this update
So what happens when they nerf psyker peril management again 🤔
they're certainly not finished with psyker's arsenal
I think people been using purge staff too much think that’s gonna get nerfed
doubt purg will get nerfed
Any bets? Kek
would rather the other staffs get brought up to purge staff versatility then purge staff brought down
Reduced stagger, increased peril generation
flamer is so much stronger than purg
mostly because of the range and zealot anti-armor
purg has quick switching and no ammo consumption but everything else is meh
true, but as staffs go its spamable the range is enough to deal with gunners in lot of corridors maps and even some of the more open rooms, it melts everything except carapace. and its stupidly easy to use effectively
maybe they'll improve their stamina regen delay
i personally think that 1.25s seems a bit much
with the biggest difrence between it and a flamer being literarly infinite ammo and a 4 or 5 second reload veruses the flamers three and a half or so
doesnt supress shorgunner and ragers. wouldnt call 15m good range to cover shooters
Purgatus max range is 15m-16m, it cant really do much in open maps (where 30m AB shouts do the trick instead)
Sienna 4th class or feed!
feed
admited it was good in most corridors and SOME open rooms. for the longer sightlines even a zealouts 24 meter range will some times faull short
thjough dont get me wrong i 100% think all of our staffs need some love
cept maybe void strike?
lmao void strike needs love the most
a better primary for surge/equinox would probably make the staffs feel better
I honestly think purgatus is good as is, the others have something that could be better
i think their secondaries are otherwise fine
yeah purg is fine. could use a bit range buff imo but overall its in a good place
i would love a unique primary for every staff honestly, somehting as unique as sienas staff primary selection
Imagine needing to debate about purge vs flamer
This message sponsored by surge staff gang
oooh admitedly the buff i think purgutus needs is less to the staff and more to soul blaze
trauma staff users on their way to debate with surge mains
as in the dot not auto decaysing off completely after 2 seconds on a monstrosities
just ask trauma gang if they can aim past stairs
Ask trauma gang what they going to do to the double mutants
Surge could use something like a higher crit rate to go along with the crit bonus of the stave, and a more interesting primary
the better question is if we can aim on stairs 😭
hey we can aim past stairs we just arent looking up hard enough!
You don't.
Trauma is the only staff that can make fireworks if you aim straight up
Therefore its the best staff
You aim at the top of you aim at the bottom. There is nothing between. Unless there is a solid platform.
FS buffs hopium FS buffs hopium
i would play trauma so much more if the ground targeting is less jank
i think FS is fine as a single-target specialized weapon, but it relies so much on good stat rolls and blessings (Slaughterer, Deflector, Uncanny Strike, Unstable power)
would 100% prefer it if aiming directly at the ground or at enemies moved the aoe acordingly so we could actualy hit things on a foot tall ledge
I have a bunch of good traumas just waiting for me to slap the +8 rending blessing on them
But the targeting with trauma on stairs is a bit problematic. You want to be able to aim at the stairs but you also want to be able to aim through the stairs at times. Depending on how the collision checks are coded it can be hard to detect the spacings in the stairs. Not impossible but it can be tricky.
Then even of they fix it, it means depending on your viewing angle it might be impossible for you to target through them and even a slight bump on you will make your cast go somewhere else.
trauma aiming system is nice, but it's not built for the map design that this game has (or the damn stairs)
trauma accessible ramps when?
ooh i didnt say aiming it was hard, infact it can be fun, but it is undiniably currently borked
It's a bit odd but you will get used to it. Looking a lot with the bottom of your screen 😅
i'm so used to it that I don't find it unusual that I have to stare at the sky to target a far-away enemy
force sword is hmm not even that good at single target damage imo
ahh yes the max range trauam explosion or the "im looking at your hair line so i THINK this is udner your feet hold still"
But Trauma is the only staff where you can hit enemies you can't see, like over an edge.
trauma can also kill enemies that are stuck in closets for whatever reason
false. also surge and void does this
I got used to aiming this shit in VT2 with Sienna's consecration staff
conflagration was so goate
cries in purg that cant go through fences or railings
That's incorrect. Void will blow up on that edge and not continue. Surge will require LOS to begin the cast.
Sienna was my least favorite to play in VT2 yet I am a psyker main
the ground explosion that also applies a solid chunk of fire dot?
Conclusion is I hate beam staff kek
or the fire funnel?
mostly for the special; it's easy to use. Just activate it and you stun melee elites. The normal combo is rather interesting because of the 2nd light and 3rd light.
I am talking about you being near an edge, not an enemy behind a box
Hedge is typing
uncanny strike makes the 3rd light worthwhile against carapace
it's habbbeningggg
Wasnt exactly my favourite either, i was a Saltz/Krubah player, i just like yelling at enemies
Odd timing to go check the news channel though lmao
what are you talking about? 😛 aim a pixel above the cover an enemy is hiding behind and the voidball will HS them. ive like 250+ damnation games with void. even works on vertical covers if you aim on the side
He will type "sorry applying the patch was immeasurably complex, can't do it today"
admitedly i dont think the force sword is over whelming outside of its special, but i do find it very easy and versatile heading in a decent enough arc to help clear hoards, but fast at the same time and with great weak spot damage
void strike racks up such easy head shots even blind firing into a horde XD
Oh no he says it's on the way but shit's slow
I played a cog hammer + trollhammer IB so yeah lots of spam m1 funny
@brisk panther
had a zealout get absolutely MAD at the void strike when ever it cleaved through a horde near him. seemingly because he didnt like the explosion vfx and.. aparently cause you were suposed to leave hordes purely to the melle crew
Thats a problem for him, not you. Should've killed them faster
Voidstrike is good, the only thing where it falls of is damnation hi intensity if your team does not have a power maul
yeah the cleave if i remember right, while insane, is not invfinite
though didnt they retool it slightly so that the ending aoe blast actual killed in a decent epicenter?
meh, almost none of our high intensity grim runs have a power maul. no problems
zealot when they need to heal getting their passive triggered:@#(&^&#*($
I have even played a damnation hi with revolver & FS
maybe not carry. but enough to clutch :p
I was quite useless but we all played together which ultimately is the only thing that matters
@slender plaza im 100% aware of that and would have stoppedand not minded if that were the case. this was only on malice and they were full health or less then one wound before rage quitting 2/3rds through even after i stopped firing any where near them
lmao. and btw i wasnt blaming ya
We call that a skissue on the zealots part, his problem, not yours
Hedge said they started the patching process 60 mins ago and will update when it goes through. Told you it was immeasurably complex.
just like i dont target shooters when a competent vet pops his ult since almost all of them runn THAT feat
the inconsistency of getting that heal is why i stopped using that feat in pubs on my zealot
I almost wished the surge staff VFX was still around just so I could screw with my teammates
I mean hey, they're doing it all the same lol
No. Some people can actually get seizures for that kind of stuff so it's not funny.
iirc yes. and if you have no mobs right next to you to heal then you fucked lmao
You can also full heal yourself with thammer by killing one enemy with the thammer special heavy, unless they nerfed it
Thought it had to be fairly specific for it to be seizure inducing
i 100% beleive that
done that. was only getting 60~70 hp consistently
Rapid flashing / distorted images are good enough for many.
ive seen a god tier zealout just charge in and repeatedly bonk crushers reapers and bulwarks on the nuggins for insta kills
with the feat
and NEVER use a healing kit or medicae
Fair enough, tho idk if darktide is the game for them in general tho
Only if haymaker was more reliable
That would be funny
yeah wouldnt recommend this game to anyone who has eyesight problems
I saw someone lamenting about only getting limbsplitter on their antax on Reddit
And I’m like “bruh isn’t that meta and like god tier luck”
honestly i just wish we ha a proper force weapon that, the fs is good dont get me wrong, felt as EPIC as the power weapons like the maul sword or ogrns club or heck even the evicerator
Limbsplitter is awful on most classes
If you want to push attack spam your way through then yes, otherwise no.
i dream of 2h force swords
my issue is that we only have one melee force weapon
Limbsplitter mk V Combat Axe is only really good on a psyker, you pair it with kinetic deflection and spam away the push attack to your hearts content.
You want brutal momentum on that as well obviously
My issue is that we have no force melee weapon to make any proper use of warp absorption
If we cope hard enough maybe the patch is taking so long since it’s adding new subclasses
ooooh, that really gets me
if i remember right +power blessings are a universal buff to every aspect of the weapon right?
inhale
This is pretty 🔥
Yep, damage, stagger and cleave
power sword gets a special that isn't sticky, but we don't and yet we have a feat that would synergize with such a special perfectly
@near wyvern what do you mean warp absorption?
it's the 2nd lvl5 feat
I can see this just becoming a glorified power sword
10% toughness on warp kills
sorry forgot the feats name
It can get the zealot killed if there is a lot of shooters active, but if theres no shooters is a non issue
Special to charge weapon and then stabby stab or wte
First column number 2, gain 10% toughness back on a warp kill
a special that let us cleave or actualy do more then sticky brain burst a single target would 100% give us some bette melle survivability when running warp absorption
some people have also been talking about a melee special that inflicts soulblaze
yee i tend to run malice some of the time, heresy the most
There were some psyker throwing knives datamined at some point, imagine if it was just the knife but warp-y instead
Just make it inverted. Make it use peril for lights and heavies but then have a "regular" special chain.
rather than soulblaze being ramshackled as a blessing for any weapon that's not purg
rarely touch damnation. not because i hate a challenge but simply because im not good enough, to much of a liability to the team in tight moments
Can you do heresy?
If you can do heresy consistently, then its not a big jump up to damn
I’m definitely good enough yep yep but the randos… the randos
@robust terracer with a decently high win right in pugs yes
Yea then you are basically almost there for damn
curls up and cries
You can definitely damn in a premade
Heresy to damnation is 33% more health than heresy, its almost the same
It took me like a whole week to get used to heresy from malice
The biggest gap is malice to heresy
it took me like... 2 days for heresy to damn
premade damn is easy. rando on the other hand...better make sure you can consistently clutch heresy lobbies first
That being said Damnation will throw some bullshit situations at you
Patch out
@golden tartan nah i tried i can handle heresy because the big oh crap moments are slightly more managable, on damnation i simply panic to hard and die to repeated mistakes
The last game of darktide which I still remember was one that I had to hard carry via deflector revive a team through malice assassination… two of the randos had damnation borders
Like torrent descent
Yeah, I have a Blazing Spirit Voidstrike. I am currently looking for a Warp Nexus Blazing Spirit Trauma just to test things out.
It doesn't help that when you land the crit and the target dies, AB cannot proc off the blaze. It is an acknowledged bug, but still...
Even if you had 30% crit chance for every cast you make, that would mean you are expected to gain a charge for 3% of the kills you make. Which is less than what psychic communion gives, per player in coherency. So it's going to be shit regardless.
Mm fair.
Damnation is kinda just refining the skills you learnt in Heresy
There are some bullshit moments in Damn though
Like 8 shotgunners
You just accept if 8 shotgunners show up you are going down lol
Not ur fault
3 snipers stagger firing is def an experience
Lately the game has been loving to spawn shotgunners.
Whenever i hear the door open near me 
i THINK i got the skill, but i def panic when things get super sticky and i gota clutch or hold the line for my team
Quadruple pox burster is also hilarious
rounding the corner one after the other
on a map like commsplex, shotgunners are somewhat manageable since they spawn from the back, but they will rip your team apart if you don't catch them early
Trauma says hello
You push one and get nuked by the other 3
trauma doesnt even one shot them reliably
+3 stamina curios babyyyy
On Damnation you just accept you will die sometimes to bullshit.
Yes it does.
trauma does; just charge it to a decent level and have the bursters in the epicentre
Full charge on damnation is always going to pop em.
full charge 
and if i get swamped solo in damnation i almost always go down even if i think im timing my dodges and fs melles well enough to keep the horde at bay eventualy i hear the warning nise of a back stab dodge only to not realise thier was a second noise slightly delayed get staggrered and then group melled into pulp
it's just hard to get them in the epicentre because we're trying to perceive depth with 2D
you don't need full charge to kill poxbursters
and if you don't charge it enough, it'll still stagger them
You should always do a full charge with trauma, unless it's a panic breather cast on your feet.
maybe to stagger melee elites without interrupting anywhere else
Its a good habit to push once in a while in between dodges, especially with the good push of FS, while in melee. Gives you breathing room to think for a bit
Skill issue. The stick pointing in the middle works fine for me.
@golden tartan maybe thats what im missing i consistently forget to use push in large hordes
preferably, you push at the same time that you dodge
so that your stamina regen delay timer doesn't get reset at two different times
not that it matters for psyker
ty for the tips btw
Whatever melee weapon you are using, you should push after like every 2-4 strikes depending on how fast it swings. Really makes a difference.
Ayyyyyy it's accountbound
Try to find a combo that suits you and allows your stamina to not get emptied. Something like push -> push attack -> light light, repeat
“Normalized passive venting”
and as much as the trauma is my favorite staff it flusters me to no end that it will stagger EVERY SINGLE UNIT except a mutant
Uh oh
Fixed issue where ‘Kinetic Deflection’ didn’t take Peril Reductions into account.
if it could stagger muties i would be saving my team mates from a pummeling so often
Push GOOD
FS cleave combo is ideally one light one heavy and then a shove or push attack
Every other weapon on psyker you can basically spam push attack constantly
Plasteel
Uprising from 195 to 205
Malice from 255 to 265
Heresy from 300 to 440
Damnation from 395 to 805
YESS
this is damn good
@golden tartan gonna gave to relearn melle a lil then, im used to being a vt2 iron breaker with dual hammers where you could just swing away into almost any horde on any dificulty, and for those you didnt a drake fire pistol aim attack would cleave the rest
Theres some melee weps that can do this
but no psyker weapon can
Also psyker has AMAZING pushes due to inf stam
No they did not just buff limbsplitter
Blazing Spirit:
Increased number of stacks applied per critical hit from 1 to 3.
Trauma and voidstrike woo
@golden tartan i know psyker doesnt have a melle like that but i have 250 hours of iron breaker under me so i gota reqire my brain a lil i think
Its actually really good now
3 wow amazing
Esp on the weapons where you wanna Pattack spam
3 is just shy of a full 4stack ascendant blaze
That's nothing to sneeze at for passive damage output
isnt 4 stack acedant blaze crap on anyhtinghigher then tier 2?
Nah, 4 stack AB still kills things, but does so much slower than 6
ooooohh
i thought the dot fell off before a 4 stack could secure a kill
my mistake
Yeah you're easily thinning a horde
that actualy is solid
Technically speaking on damnation you need 6 stacks but that’s assuming you are doing literally 0 damage from any other source
I'm gonna want that on a voidstrike staff for sure
i shoulda tested that my self admitdly instead of taking a meta gamers opinion as fact
considering i would probabaly only do damanation for challenes and fun i could see running acendant blaze instead of kentic barrage to switch things up
Wrack and ruin is on hit now
Does this mean we can re-bless as blue and then re-bless as orange again?
lol get fucked muggle weapon users
Finally
omfgiebbfdf
😭
ooh

is it still hit on EIELITE only?
Only buffs again, who's holding ObeseMegalodon hostage?
yes
crap
Damn
not touchin it
idk but they're doing that good good
Almost got me excited
wrack and ruin could be a top tier feat if it was on ANY cast
the aoe is to small and eleites being cometely surounded enough to make it wort h while is rare even on heresy
Limbsplitter buff thou
Damnation 805 Plasteel 
yea that one was much needed tbh
I’m just saying the nerf won’t affect em
I did fine clearing out hordes on my slaughterer FS
If they actually needed the vent for anything more than daemonhosts then frankly I call that a skill issue
wait
Wait
Repeat after me
Autogun
does more plasteel on damnation mean we have to pick up more shit or the pickups get a higher multiplier or smth
I was thinking in line of funny chain lightning surge staff
chain lightning doesnt have much ticks
i think both
they said they added pickup locations
you ingame yet blood?
nah
ahh yeah i did read that
gah admitedly i want wrack and ruin to be an on any hit skill specficly so we could spec into pure brain bursting builds spreading soul blaze consistently with wrack and ruin and acedant blaze and the other one that applies 4 stacks at max warp charges. would be such a fun unique play style to spec into
popping hordes would be worth while
also for who ever sugested auto guns, i think its no BRAINBURST hit instead of requiring the brain bust to kill
lol
Woopsie
well the patch did exceed my expectations so im letting some few crashes pass
Theres two types of patches
- Small patches
- Patches that cause crashes

Thats true of any game
How does warp flurry work on purgatus? Does one use of the secondary trigger it, or is each stack 1 charge up?
VERY little
even at low numbers the charge speed isnt to bad to deal with
though, can make a difrence in how quickly youll kill a crusher
it doesnt work on surge either
BiS blessings for purg are warp nexus and run n gun 
warp derp
HOW DARE YOU
I'd rather run warp flurry for the placebo effect
warp nexus???
run n gun can be useful on purg
id rather eat my own teeth then get another fucking staff with run and gun
2% 
i would love to have run n gun on my purg paired with dagger
also
yeah it's kinda dumb
yeah wrack n ruin is still complete trash
huh thought it was 2% AT max peril
but not many options on surge and purg
they actually gave ogryns a new feat. hopefully theres more things to come
considering how shitty most of the psyker feats are
next patch: deleted psyker because we have nfi how to fix psyker jk
Also, vet buffs (or at least helbore buffs)
What's does Wrack and Ruin blessing do?
it's a feat
its a feet
Oh duh, yeah the foot
"Normalised passive vent times for non warp-weapons, they defaulted to max speed previously. " what does this mean?
It used to be give stacks of soulblaze on enemies around an elite you brainburst kill, now its on hit, which is still bad
Ah gotcha
means your passive vent when using non force melee weapons aka anything other than force sword will be just as slow
It means get fucked gun psykers
oh yeah ranged too
oh that's lame...loved running knife or duelling sword because of it
i will still be using the dagger tho

