#psyker-class
1 messages · Page 344 of 1
iirc no it doesn't do anything else
it's like run and gun
t4 run and gun so you can sprint and shooter more
now you can be uninterrupted better
is it your understanding too that if I surrender this to Hadron next patch I will get both Shred and Riposte at what I believe is T3 level to my "collection/library" of blessings?
shred is actually pretty good, riposte sucks
aight, thx. although not being able to surrender and get both sounds like a poor design from FS aimed at artificially prolonging the grind...
100%
yeah don't even get us started on how bad the game design for "endgame loop" is
so I hope they change it when they get more negative reviews on steam heh
or how stupid it is to make a game focused on teamwork and sticking together but designing levels so that players have to run all over looking for specific items like ammo, health/ammo placeables, books, etc
or creating a whole bunch of ridiculous achievements with unlockable cosmetics
get into group and see other players doing something really stupid and they say "trying to get achiev" and you understand why they're doing something so stupid now lol
Worth buying off Melk? Blessings seem ok, shame about the warp res...
i'd get it
if you don't have one better 100%
it's got the burn and cloud you want
and warp nexus is really good
or how incredibly stupid the endgame gear grind is, literally just checking store with an app on your phone
not even encouraged to actually login and play the game because the game doesn't even reward you for playing
sure, you need to grind for some mats, and you get a limited amount of useless emperor drops, but endgame grind in this game is really just checking vendor for the 0.0001% chance you'll actually see a good item to buy
Only other one I have is this, RIP quell speed
yeah i'd get that one from melk
It's perfectly ok to just not play for a while
it's still good, purg doesn't cause that much peril
yea I also have low quell roll on mine but when running Inner Tranquility and Warp Battery I barely have to worry about peril during normal gameplay
Quell speed isn’t too bad, could always pull out a non force weapon to do fast passive quell or use a fs with decent quell in its place 
That’s an extremely good staff tho
tbh, if you are killing enough the first one you probably won't even feel the lower warp resist
warp resist isn't very important honestly
not with purg
run n gun sucks, but it is what it is
fatshark needs to update the game
if psyker didn't have the % chance to reduce peril by 10% on kill then warp reisitance would be way more important for purge
but since it does
They'll get there.
I'd rather they take their time. Not like us bitching speeds them up
Well that's just psykinetic. The other subclasses likely wont have that so it's currently in a vacuum situation.
I don't really care about the player count.
taking forever isn't doing them any favors in sales tho
most people still mostly just run with random players, there's a point where pop gets so low it almost completely kills the game
and we're almost at that point
Then it dies. Rest in Piece.
There's not changing that by complaining about it, it just makes the air foul while we wait
They know what's up, the ball's in their court at this point.
I kind of love Run n Gun on my Purge Staff. I use it to rush into mobs and soften them up for my Axe
you can do this without run n gun anyway
there's a very tiny difference in movespeed while closing gap to melee
Maybe so but it feels more faster.
only very slightly
Fasterer? Am I saying this right?
when i can replace the blessing, i will
schmovin
😐
so you pretty much just check the shop every hour for new stuff?
ngl the penance where you need to kill a monstrosity with only brain burst is the worst thing in existance
Stuck in the loading screen for five minutes
Alt-f4
Without the level 30 feat for making brain burst charge faster and generate less peril... it would be horrible. With it? Terrible, but, not as abysmal as without it.
worth the milk cookies?
Not really
warp resistance and quell speed are the most important stats, iirc, on the surge staff
I've seen worse, tho
what do we think of this?
not perfect, but its been my trusty staff for a long time
Burn is the most important stat, along with cloud radius, for purgatus. Damage is the dump stat, since your damage comes from soul blaze stacks (burn)
I’d still get that if you don’t have a staff around that level tho, 62% is very functional already
If you play ascendant blaze builds, the radius isn’t really a huge issue
i just like it
it allows me to stun everything with a blast of fire so i can swap to sword and mow through
game crashed and it doesn't even give me the option to reconnect 
rip
No lol
my other surge
Oh blood, quick question for u
sorry yeah let me rephrase. ieven though the burn is better on exalted force, i prefer the cloud radius on my transcendant force
Against monstrosities with the fs
Is it better just to do light on head or do u snipe with heavy chop
Technically more useful as a stun stick 
yea cloud is much better imo
If u get flak damage bonus perk it will very reliably kill flak shot gunners too 
sure u lose like 1-2 stacks of burn but it doesnt really matter much outside of a little monster dps
its awfully low in stats for a transcendent staff, but man do i feel like a bad ass with it regardless
i mainly use it as crown control and stunning runners
if i want dps, spamming force sword special is better
Only if monstrosity aggro is not on u
true that lol
Otherwise you’re better off doing rat ogre dance with plague ogryn or just kiting with nurgle
but if those stacks get to stack on them with burn, it does wild damage
Ye
wish it had the range of zealots flame thrower
Lovely thing about surge staff is it’s probably least stat reliant to perform well for its function
point click zap
I love making heavy armor/ elite rushes irrelevant
staff stuns are so good
they are so quick to swap and fire it becomes a combo rotation so easily
nice
can we get a show and tell of everyones character build?
Well this is an old screenshot
But I currently run MKV with maniac and unarmoured damage
got any new.... got any new... got any new STAVES
force sword is written wrong though
solid
imo uncannny strike is whhat you wannt, and penetration is the dump stat
block push strikes reset haymaker =/
Duelling sword me beloved
In response to the build show and tell
This is what I was just running and clearing Hi-T5
I do the same feats with a gun or surge staff, but for Hi I will take the purge for hordeclear as there tends to be a lot of stuff
https://cdn.discordapp.com/attachments/1046914150363844779/1049940190656995418/image.png
https://cdn.discordapp.com/attachments/1046914150363844779/1049940323301871647/image.png
https://cdn.discordapp.com/attachments/1046914150363844779/1049940259527462972/image.png
Top to Bottom: Purge, Voidstrike, Surge
What I ran back when I played in December
Some changes could prob be made with recent changes to psyker warp charges but I was beating heresy and damnation fine w/ the builds above so yea
this is what i use for trauma with force sword
imo unarmored is more important for trauma than infested because the only thing i cant one shot at 4 stacks is the scab melee guys.
with purg i started using kinetic overload
since i am always making stacks i can't take advantage of
so why not find a way to make them useful
here's my trauma + FS build
nnnnnnnnno
too lazy to set it up
i have about 1 million firefox tabs on and I don't want to slow my computer down by having darktide in the background
sprint efficiency?
yeah; I try to use my melee as much as possible
Why not toughness regenation
and this entails running around
cuz I don't stick with my team very often
and I have quietude anyways
Does sprint efficiency makes you run faster?
nah; just cuts down on the sprint cost
usually, sprint costs 1 bar per second on most melee like the Force Sword
I don't run kinetic deflection, so having nonzero stamina is pretty necessary
They serve different functions.
Tough regen gives you regeneration during combat, it won't interrupt your actions.
ye; my point was along the lines that my toughness regen is usually fine behind cover or with my team anyways
your sprint speed with stamina is faster than your sprint speed without stamina
unlike essence harvest/warp absorption which are conditional on warp charges/kills
It's not marathon, if you can't outrun a poxwalker it would be useless.
I think I just barely outrun it with an 80% mobil FS
and you also get more mileage per stamina bar, so you need to wait a little less to run away
more movement speed is always better
Today I dodged two snipers with duelling sword.
running from a horde or reuniting with your team after things go ham
I don't think I could ever pull that off with FS
and having the stamina to push enemies while doing so
it's not like you give up anything for it on curios either
eh, you could since you can just spam dodge without any caare
with FS, I only need to care about peril and stamina; I don't have to worry about my dodge count. Not a big deal, but it's something I personally like
spam slide
There were also horde chasing me.
if enemies are near, spam slide and spam push
you can dodge snipers with fs pretty easily
if enemies are all around you, then duelling sword would easily beat the FS, but if there's a clear path of some sort to safety, then I'd say the FS is still fine
i brought out that +3 stamina curio for more running capacity and pushes
even though it has an ugly +15% curio
if you are using FS you would catch by the horde, then you will get surrounded, and one of the snipers will hit you.
i could also just sprint/dodge-slide and push
i don't think it's a problem since you can push while sliding
and I can spam dodge to fight the horde while the sniper is shooting without having to worry about my dodge count
that's something I've done in recent memory
Dueling sword eventually needs a dodge reset.
tbf, dodge reset is fairly quick; just need to be careful not to accidentally dodge too early
but i like having that mental burden off my mind
There were a horde, two snipers and a bomber, I need to pass through them, all my teammates were dead
I don't think you guys fully understand the situation I was in
well yeah; it's not like I saw it
you also didn't talk about whether you were cornered or what map or what segment
I've been in untenable situations like that before
It's not common really but the spawns can just be a dick sometimes
Everyone gets hard dicks for “infinite dodges” but the other weapons dodge further and faster
Excise vault, I was in the last part of map before you entered the safe place
ah that fucking part
fucking spawns from the left and top
hidden in some area that you can't see
By safe place I mean the one has healing station in it
yes
before the airlock
i've survived a situation with a bunch of gunners and shotgunners by sprinting to the healing station with a force sword, though that was with kinetic deflection pre-nerf
not as many groaners/poxwalkers in my situation; just shooters, so I had the space to run
i hate that place since there are elite patrols somewhere you can't see
I can't tell if it's the corners or the top walkways or that weird area to the left that enemies can clip through
since I haven't gotten a sketchy situation in that area since more than a month ago
Distance and speed are really matters of death and life in a small space.
I die in the end by the way, I was trying to rush to my teammates and save them, but two shooters broke my toughness in a second.
I did
when I got to the healing station area, I healed and ran to the corners where there's a small alleyway to funnel enemies
I lost my patience because that map has infinite spawn and we played like 50 minutes already
ah, it was bugged
I could do that better, slowly clear the horde then go save them, but I'm tired.
found a decent trauma staff..gonna give it a try...looking for advice on perk reroll
should i go for crit and when patch hits reroll transfer peril to surge?
crit's not very good, and I think the trauma has pretty milquetoast crit dmg
I'd go for +unarmoured to one-shot dreg enemies
surge allows it to hit twice though? or rending shockwave wouldbe a better 2nd blessing?
depends on what difficulty you play; not sure about the thresholds for a 77% trauma staff as well
Surge only works on the LMB unfortunately
not the secondary
oh nooo lol...thanks for the heads up
T4 mostly T5 occasionally...i dont have any experience on trauma staff tho
you'd think it'd be good given how rare it is
trauma staff is pretty good for killing shooters
people use it for hordeclear, but I prefer using melee for that since it tends to throw enemies around
consider rerolling sprint to infested to 1 shot poxwalkers if youre not using psykinetic's wrath
even without psykinetic's wrath, I wouldn't say infested is too good since the outer radius damage is enough to kill them after they get hit in the epicentre
do poxwalkers also count as unarmored?
Poxwalkers are Infested, Groaners are Unarmored.
ahh thanks
i'll try unarmored so i can deal with dreg dudes nice and easy
was looking at the blessing list for trauma...guess rending shockwave would be the best then?
probably yeah
trauma is also one of the staffs that Warp Flurry works on
i'd probably pick rending shockwave for dealing with crushers
ahh yeah very true CC always nice
ok thanks for the input everyone, I appreciate it
sucks on surge
Melk finaly got me a rare t4 perk
impressive, very nice
i hopped into the vet chat to figure out why you posted this here
and I understand completely
I mean:
- How much Cleave do you want?
- YES!
They don't talk Darktide there at all - it's a banned theme there 🙂
Karkposting in there
at least psyker chat has enough space to accomodate the discussion of other classes
we are just all containers of the silliness
like our perils of the warp
Yesh
Lol why does it even have that when it already has slaughterer and brutal momentum?
What a dogshit T4 blessing
so glad this is in melks shop for my psyker
Vet chat plays such a brain dead easy class they never feel the need to actually discuss the game 
does kinetic flayer give warp charges?
i can't believe the power sword of all weapons gets Slaughterer
ye
sick
If it kills obviously
that's the main use of kinetic flayer--to upkeep your warp charges without needing to BB
purgatus staff about to be mad powerful
It’s powerful without flayer. Try it with ascendant blaze and warp battery
Vets complain about how hard it is to get power cycler without realising that a decent slaughterer blessing means you barely need to turn the damn thing on in the first place 
Yeah this is a much better build
Oh if you're not 30 yet then yeah fair call
KF will serve you well enough till you have AB
flayer is pretty fine for upkeeping your warp charges unless you want to swap to an AB build
I personally don't run ascendant blaze with purg most of the time
when I hit 30 i'll probably do warp battery and quicken
oh no
Ascendant blaze with 6 stacks will straight up demolish entire poxwalker horde in one button
In damnation too
fyi, Quicken is not regarded to be good unless you're only using your staff/melee
idk
anyone else like kinetic barrage just so your stacks are always maxed and you quickly wreck everything with BB
I'm just going to test what works
whatever works with your playstyle
quicken would probably work for my playstyle but I like kinetic barrage too much
I came from ogryn so brain no work sometimes
I recommend learning how to use the force sword and duelling swords too. They usually cover shortcomings of your choice of staff
knowing how to attack -> push -> attack -> push is probably good enough
force sword helps with the range i lack with my blue fire staff
as long as you have that basic stuff down, you're probably fine with any melee
I use the force sword for big elite melee damage
I run kinetic barrage all the time
Quicken is trash.
Kinetic barrage or AB are the only decent choices
Psykinetic aura gives all the CDR you should ever need
I run this in Hi-T5 regardless of the weapons It take. Purgatus, surge, gun. Whatever
Its simple and versatile, you don’t need to worry about charges and just focus on killing.
i spent 2 weeks trying to find decent staff its all guns on the shop
Melk laughs as he hands the psyker the shiniest guns
I forgot when i last seen staff with 360+ stats and i'm checking shop via browser extension regularly
staffs come above 350? lol i check alot too. all guns and shit melee
my first and the only one 380 staff date taken 17-1-2023 
i use an achlys too, its great for cleanup
it one shots groaners pox walkers scabs dregs
it two shots dogs, kills mutants pretty quickly, can kill crushers pretty quickly
very versatile and reliable
sincere question, trying to get a feel for people's reasons:
why do psykers use guns instead of staffs?
Is this axe any good?
well, its not amazing
Conflicting Blessings
I don't think block resets shred
So not technically conflicting
It's just that one of them is bad
I would personally not use that axe but leave it in my inventory to mine for blessings later
Don't meet that many that do
Those that do probably mostly for variety
My mate runs laspistol Psyker a fair bit and I think they like having a quick auto venting weapon to pair with force sword and they've also mentioned using the unique laspistol push to generate peril for quietude toughness regen in a pinch
I think some people pretend it's better than it is but also others act like gun Psyker is unviable which is just nonsense
Depends on what gun tbh
it doesn't reset, but it won't increment either
what is this unique laspistol push?
Psyker specifically does a force push with the weapon special button on laspistol
Fairly strong knockback and generates peril
its decent, not great
the most annoying part of gunpsyker for me is upkeeping warp stacks in a meaningful way
Anyone know how to macro the void strike animation cancel correctly? Getting OK results already but not better than doing it by hand
Macros are for cowards
or lazy people who don’t want rsi
TBH if it requires a macro to avoid RSI it's probably abusing an unintended mechanic in the first place
Anyway I'm being a bit tongue in cheek
I do think that sort of stuff is a bit dirty though
Ever used the catachan knife against a horde? You want autoclick
But also voidstrike go brrrt is fun
I have used the knife yeah autoclicker is understandable there
Knife hurt finger
There's an easy solution to the knife conundrum
I just think if you're gonna abuse stuff for much higher shooting speed you should pay for that with the mental load of doing the tech manually
Otherwise it really is just cheating, not tech anymore
For void it be like, charge, shoot, R to ani cancel, Charge shoot
Yeah
hue
Lol
50% of the zealot population
knife on psyker isnt that good sadly
Wouldn't have
I just like to zoom around with it mostly
I'm disappointed when I play other classes and see knife Zealots in QP
duelling sword will let you do the same if you know how to slide spam
Knife Psyker and Vet respectable though
psyker's stamina regen is kind ainsane
DS MK V has absolutely cracked mobility
It's pretty good, second only to zealot I think
also fs infinite dodge spam is something to be considered too
ive done a weird clutch by side dodging a loop around map to rescue people
People are like "hurr durr FS has shit dodges so infinite dodge count doesn't matter"
second to none, psyker stam regen delay is the shortest
Like lol dodge slides don't give a single shit about your apparent low dodge range
FS dodge spam is hilarious can speedrun missions in reverse
and the thing is ur mostly protected since you just hold down block
Meanwhile Zealot has higher stam regen rate
and do funny dodge
Yeah but zealot has 50% more Regen inherent
psyker .5, zealot .75, ogryn 1, vet 1.25
DS MKV is extremely cracked in general
Ive look at the code too
Yeah @fierce sinew I'm not sure you're reading what they're saying. Delay is one thing but there's also the actual regen rate to consider
delay just makes you really good at low stamina
second best class for carrying heavy objects
Yeah agreed on that
heretics watching the noodly armed psyker slide across entire map with barrel
heretics watching as they get stumbled back from psyker's noodle arms
on the topic of melee affecting soulblaze ticks; turns out that uncanny strike (rending% self buff on weakspot hit) affects soulblaze on crushers
wait how so
get some Soulblaze stacks on crusher, swap to a melee with uncanny strike, then smack some weak spots a few times
you'll see the Soulblaze ticks on the crusher go up
so I guess Soulblaze just has a reduced modifier against carapce
presumably brittleness would work the same
trauma rending shockwave + Purg combo
Well thats good to know i guess
makes sense since it works like the zealot ult
flame crusher, then hit it a few times for stronger tick
or any enemy
uncanny strike is a self buff
so you could flame a crushers smack the heads of goraners/poxwalkers
thats so weird lol
description says enemy weak spot hit which i assumed had to be what ur hitting
if they don't fix this by the next update, I'm gonna run Purg + uncanny strike FS
so doesnt have to Specifically be that target
yeah
oh thats good
rending% with the percentage sign is a self buff
+rending with the plus sign is an enemy debuff AKA brittleness%
I was kinda madge because hadron rolled my best FS to end up with blazing spirit and uncanny strike
uncanny strike seems pretty goated in general
makes the 3rd light deal as much dmg as heavies against carapce
i did notice i was killing alot of elites by accident with the light attacks after getting it
it's not "repeated" or "chained" so it last even after weapon swapping or blocking, though it lasts for only like 2.5s or something
it also seems to increase the stagger power of your strikes for some reason
waait really?
that means heavy attack fs spam is actually good for horde control on top of your funny clench and pushes
also seems to increase stagger against all enemies in general, even if the weapon didn't deal reduced damage to that enemy type in the first place
I'ma swap out my deflector for uncanny strike later
Deflector feels really good to give out tho
tru
at least id like it lol
if you're running fs and purg slaughterer is still probably better
well I'll just slap uncanny strike on another FS that has deflector instead of slaughterer since it would eliminate the need for melee
yeh, slaughterer power increase
oh right
power increase from slaughterer, limbsplitter etc braindead easy soulblaze damage
uncanny strike really only improves your dmg against crushers, whereas slaughterer is more general. hmmmm
I still wanna feel like a zealot killing crushers with the purg
they don't get to keep the good shit to themselves
oh wait I guess you could also just run uncanny strike + slaughterer and give up deflector
guess we'll just have to BB ranged enemies slowly
with surge/trauma/void, i'd go for uncanny + slaughterer
the increased stagger from uncanny is probably worth it alone since the Force Sword is sorely lacking in that department
Yeah that’s true
It was flinching ragers before they were able to attack
Might be something
i wonder if it's strong enough to break them out of their combo
another nice thing is that force sword's push-attack triggers uncanny strike
Probably not, will need funny charge to do it
because it's always a weakspot hit
Or multiple pushes maybe
i also think that uncanny strike increases the stagger of your pushes?
normally it takes two pushes to stagger a non-combo dreg rager
but with uncanny strike stacks, it takes a single push
nvm
that was slaughterer stacks increasing the strength of pushes
would slaughterer increase stagger as well
Yes
i tested the stagger increase on the crusher and rager without having killed an enemy first
swapped to another uncanny FS without slaughterer just in case
so uncanny only applies to non-pushes and power increases apply to everything
Power = damage + cleave + stagger
Rending multiplies your stagger by 2x the rending multiplier, which means you lose stagger if you have less than 50% rending
That's so cooked
Wait @lethal folio can that also mess with trauma stagger with rending shockwave?
Or is brittleness different?
It's the same with debuff rending, which is why I don't recommend it on most things. It doesn't hurt trauma too much since rending shockwave stacks quick enough and trauma has overkill stagger.
useable?
As far as I know, you want Burn to be pretty high on a Purgatus.
it’s good
burn not optimal but it decent
Decent staff are rarity to come by - so grab it for sure 🙂 Even if it's lacking in main stats - you'll probaly won't see another one to grab in a few weeks
definitely usable
Damage if the staff is based on how many burn stacks an enemy has on it
by the time the stacks are high enough for the top end of burn to matter, it’s dead
Burn above like 12 stacks only comes into play against bosses and maybe ogryn or mutants if for some reason you are trying to burn then instead of head popping
76% minimum to reach max stacks iirc
I prefer zapping them, because it stuns them and eventually kills them.
Of course, you can't zap with the purgatus staff. >.>
For muties I zap them, keep them stunned for a couple seconds, then swap to my melee to finish them off. <.<
The couple seconds is to prep myself for if I have to dodge cause of poor aim.
Zzap staff should have a saw-off-shotgun duct-tape to it... you know for shit and giggles 🙂
That works, purgatus is pretty bad against them
Yeah, just for shits and giggles. 😉
Boy, i sure do enjoy playing in a group with 3 vets unable to melee anything
This was a hi int heresy game
18 deaths holy
It took us 10 minutes to start the midgame event, they were on the ground constantly
malice?
The Revives Penance progression was really impressive from that run ? 🙂

Think i already have the frame
Veteran moment
Check in Team section of Penances
Last one called "Up and at Em'! (5)"
I like how my Summary page looks:
I'll check in a bit, in a game with oggy
Hadron hates pyskers 
Currently on roll 550 trying to get 10% headshot damage
Even Hadron tells you that this perk is shit
Dunno what else to throw on the voidstrike staff cause the other perk is locked on crit chance
Cause the other other perk was fuckin carapace 
I figure since I got the quell on weak spot hit I should at least match it with damage
I have no idea what I'm doing please help 
Keep rollin' 
so, weakspot isn't that good because the calculation for it is not what you'd expect
https://forums.fatsharkgames.com/t/counterfire-is-still-not-applying-the-correct-amount-of-weakspot-damage/75377/4
By the Emprah! You are a magnetic to bad palyers - to have that much revives done 🙂
Bucket of WD-40 and she will stop hating you.
Welp, almost there. Then again, i have 230 hours in so far, im disappointed i dont have it yet
Im a terrible team player 
i have about 115 hours and got the "help 100 downed operatives" a few days ago lol
More than 500 hours and just a few revives 😦
i love letting my teammates die
i think I unlocked 1000 revives at around 400 hours
at least on steam achievements, I got the 100 revives 5 days after I got the game
I remember doing 500th revive on really bad Knife zealot 🙂
I thanked him for helping with Penance 🙂
lmao yeah; i've seen a bunch of people reviving others and just thanking them for the penance
i unfortunately don't recall anything exceptional about when I got my penance
doesn't happen anymore as the playerbase seems to have stagnated
i also played super early on in the game's life cycle and on malice for a while
Most exceptional moments for me was getting - On Overwatch and Untouchable by playing like Berserk of Khorne. I did NOT had goal in mind of obtatining those two 🙂
i distinctly remember when I got the penance for vet's airborne nade kill
because I was so bewildered by how I got it
it was right after we killed the assassination boss, so I was just dicking around and throwing nades into the air
and as the screen fades to black, I see the penance unlock
I just replicated video 1:1 of how one vet got it. And did excatly the same stupid blind way - it worked immidiately 🙂
pick n' mix was also a little funny
because that penance was when I realized that the commsplex midevent had an unusually high amount of gunners and shotgunners
This achievement frustrated me, but this is how I finally got it.
Hopefully you'll find this helpful, best of luck!
#darktide #warhammer40k #longbomb
as if it weren't already obvious; but it certainly hammered in that fact
I did it exactly like that 🙂
some of us suffered greatly before Comms-plex released to do Pick-n-mix
As for Pick and Mix - i'm not trying it on Principle. Fuck Fatshrk and those penances
i don't like to bother other players into helping me to do those stupid things 🙂
you can kinda get it naturally on commsplex
i wasn't even thinking about getting it
just a shit ton of gunner spawns
stood on top a box and was BBIng elites revealed by the vet's bio optics
it was a "huh, neat" moment
Though with a gradual decay of vet players quality (take minute to kill poxwalker) - i may get as well by accident 🙂
Only 1 in 20 takes optics....
Selfish karkers!
early on, I think a lot of vets took on bio optics
but I guess they've settled on another feat choice
i think the other options are the % to regen nades on kill
and 15% toughness to allies near ranged kills
I got long bomb one the ammo delivery map
just tossed a nade at the door when leaving
that they waste to kill poxwankers anyway
Nades are so good for ogryns and zealots it's a must pick
also all the feats in that teir are support
and all are pretty good
optics is the only one that doesn't grant direct combat power tho
Optics with highlight of all the shooters is godsent combo that only few uses .
Paint all screen orange 🙂
And then some and then some
i think they patched it so that people running counterfire don't reveal non-elites anymore right
and that grants info to allies, but is often not super useful because you can see them yourself, unless it's like lights out or something
I become a fkin psyker magnet in pugs every time I run nade regen kill
It only don;t highlight Stalkers
They don't consider them to be Ranged - despite them being ranged 🙂
which is stupid
dreg stalkers get highlighted but not scab stalkers
i'd take a nerf to the weakpot bonus that it grants for the ability for it to highlight the scab stalkers
very cool intended design
everyday of the week
it's such a weird way of balancing ult extensions
Balancing? it's a forbidden word here
it's also far and above the best one, most the time, the highlighting ogryn one I see almost 0 reason to use
the reload + toughness regen is nice for a couple weapons
do they pin ideas to a bulletin board and throw darts to see what they should implement
the highlighting ogryn was especially useless because they refreshed your ult even without picking that feat; though they fixed that I think
I do agree not highlighting stalkers is dumb
At least it highlights green bois
They’re the worst
tbh it could not give any bonus, and imo it's still be the strongest option
it probably shouldn't give any bonus 
That takes a hit to our ammo economy but yea it would still be strong
like maybe cut it to 10% increase, just so it does "something" then bump the ogryn one up a bit
And yes I know xii good but I find that thing boring af 
I think the toughness regen one is good as is
i hate the xii because hipfire on it is doodoo
same
i hate aiming with guns
that's why I use the semi auto vraks now
on the topic of modifying ults
what would help the psyker talent the reduces cd but makes you spend warp charges on it
just make it not take all your charges?
i like the suggestions of making quicken add some other buff
movement speed buff, attack speed buff (charge rate), etc.
so you'd have AB for soulblaze, the BB one and a "normal" staff one
The ogryn one gives more damage to ogryns and bosses so if you're going for big target / boss kills and don't want to have worse ammo economy with the reload one, its pretty okay.
bio optics doesn't highlight shooters to the team even with counterfire iirc
it used to before a patch
Yeah, it only highlights non-ogryn elites and specials to other team members
unless my memory is gaslighting me
it does ye iirc
i'm pretty sure it highlighted shooters to me as a psyker some time ago
All i know about this one is a lot of vets use this to extend their mag dump with bolters into hordes, and i havent seen them use it in any other way 
if the vet has a knife, I'm somewhat okay since I sort of see the idea; but if they have the power sword, I just mentally speak out bruh
Then they go 'Where ammo?'
I need ammo!
and they spam that shit in chat
Places ammo crate near edge with barrel
you're a genius
Wait,thats brilliant 
Fuuuuuck yeeeaaah, T4 warp nexus
When blessing crafting comes online I'm gonna be set!
BB too strong, reverted last changes
Increase cast time by 2 seconds just to be sure its not too strong
just 17 hours to go
It's like 0.2% chance probably
I don't think I'm gonna grab it, although I've been told items with T4 blessings already on them have a higher chance of rolling another when you consecrate them.
Crafting coming in a couple of hours so you could grab it just to unlock the blessing
Yeah, I scrapped a bunch of stuff to get it
I'm gonna consecrate it up to gold just in case that dude was right
17 hours is more than a "couple" don't get my hopes up like that
exactly. Don’t sleep on any T4s
Is the patch actually confirmed for in 17 hours?
Its planned.
My shop has 6 t3 blessings and one t4
Looking to put out is a bit of a... risky word choice but it's more absolute than NEXTWEEK
definitely
Everyone except one person is like "SHOP IS GOOD"

what kind of "something"?
could be you're just getting lucky
It's multiple people seeing the same, including t4s and those used to be like 5x rarer than 380s
They basically they were going to do that in the patch, just updated the backend early
To date the only T4 blessing I got was speedload for the pistol XD
Not that I played a ton...
well, we'll see if they mention it in patch notes
looks like they're trying to drop the patch tomorrow
Well my switch is unflipped...
so we'll see
Happened right after they announced the patch tomorrow
see, that's the problem with trying discern order from the chaos of randomness
when the chaos seems to be consistent
even a short lived pattern is possible in randomness
which is why a single trial/run/test group isn't enough
and patch tomorrow so idk
but it certianly feels like they fliped a switch somewhere
Sour Milk needs to be addressed as well
melk has ha dmore t4s for me then I have seen
granted
they where shit t4s
but t4s nonetheless
I've been checking every day, and I'm not seeing that at all
I've seen one or two T4 blessings a week
always shit ones on guns
today specifically
Melk would be useless now if they don't buff him too
my vet has 2 t4s
my ogryn doesn't have any I don't think
my zealot didn't but had a lot of "good" stuff
my psyker has 3 t4s
Mine is the same as normal, I doubt the backend was updated before melk refresh
my psyker has one, Brutal Momentum
Regular shop was trash until last refresh
precog, speedload and riposte
I'd get it, but I only have enough Milkies for one good T4, and I'm waiting to see Bloodthirsty on a fsword
it just turns the game into vermintide 3

we got bait and switched
it was all a ruse
25 pages of changelog
jesus.
there's no way psyker comes out ahead in the next patch
" but as some folks have noticed, we've already done some backend changes in preparation for the patch"
hmm, three of my four characters currently have 3+ 360+ base modifier weapons in the docket shop
honestly, they should just make Sour Milk hand out T4 blessings
every blessing be T4
people wouldn't complain about Milkies being pointless, then
you'd run the dailies/weeklies in order to buy the T4 blessings you want
let the memes stay there
I refuse
i honestly think its not as bad as assassin in vermintide 2

those fuckes could track you mid air
I think you are going to get all the t4s you need just from the gifts if they are buffed
idk dogs seem buggier rn then the assassins
I was able to shove an assassin much easier thne a dog
i was stuck in a blight storm and the thing curved midair to hit me

bullshit at its finest
get fucked Iguess
talking about beng fucked
anyone would be willing to help me achieve the dreadful Malleus Monstrum?(i'm in a party of 3 already)
hit up the LFG channel
any pointers to wheer exactly in the server it is? Lotso channels here
Depends on where you are
should be right above the voice channel
got it, thanks for da help mate
Okay, another T4 blessing just appeared in my shop. I think FS may have tweaked the spawn-rates.
I'm not getting any t4s in my hourly shop but i do see a lot more high rating stuff
Yeah, I'm gonna be careful not to sink all my credits on this stuff
maybe they're preparing to release an even higher tier of blessing?
well they said they'd buff the random shops, probably so they still serve some purpose when we're able to just spam buy whatever grey weapons we want
i guess we might have gotten that shop buff early
I wonder what the incentive will be to spend Milkies then
well supposedly those will be easier to get too
so it probably won't hurt as much to spend them anyways
You get to skip the plasteel grind by doing the weekly mission grind instead
I N C R E D I B L E
we'll see
with all these t4 blessings showing up in hourly shop, maybe getting a rare blessing like bloodthirsty or power cycler from it will be more realistic
maybe
Nah man, those guys were fast, bs sometimes, and annoying, but were reliable and worked properly
Dogs are just absolute bug riddled nonsense with garbage hitboxes, and you're not allowed to dodge them.
I've dodged a dog once in my 200 hours of darktide, and I reliably dodged and pushed gutter runners off myself in vermintide
I just bonk hounds on the snoot if I see them coming
Sometimes it feels like they materialize out of nowhere but I'd say a good 80% I can get the snoot-boop and deal with them
If you see a hound running at you, F in chat
Yeah, its possible, but I've had times where I hit them during their leap, and they just ignore the hit and jump on me anyway
when the poxhound leaps at a target, it's just an animation
the target is locked, there's no dodging at that point
unlike mutant charging
I mean that video shows someone dodging mid-leap so....?
Yeah, hence making them absolute bs. You have to be prescient to dodge them
Slide probably helps
t4 in hourly shop
it definitely does
Stop I'm at work :'(
You have to guess if they're going to jump at you immediately or do spinnies in a corner to delay and then leap
I reinstalled Darktide at work
i know the blessing is EH but why are T4s in my hourly shop
They should basically be a direct analogue to gutter runners
Even if it's meh, grab it anyways. It'll be a permanent acquisition and who knows it might be part of a niche build later down the road
They realized it was too early for the switch lmao
if that keeps up for the next hourly rotation, I'd say they rolled back the backend changes until tomorrow
yes, my shop seems to be back to normal or close to it atleast
same
average modifier total is higher than it was, yeah
You guys think i've grinded enough shit to get one maxed item come next patch?
perhaps
no
the grind never ends
I got 2 T4s today
you think i need more crafting mats or ordo dockets?
I'd save my dockets for blessings you actually want, you may end up blowing them all on meh T4s
i considering the possibility that i blow over 1 mil ordo and dont get a single 380 force sword
Yeah, buying crap RNG greys and never getting blessings are my 2 worries for the future of crafting
If i remember, werent they going to make balance changes to blessings as well? Or is this false hope.
they haven't announced that they were doing a balance pass on blessings yet
I don't remember it being mentioned?
but with 24 pages of changes, who knows
I'd hope the majority of blessing changes goes to ogryn if they are
you guys need them as well
Psyker is in dire need of blessing changes
fucken riposte
Everyone needs them but ogryn NEEDS them
ogryn and psyker 100% need their blessings looked at
Most of his literally don't work with the weapon type they're on
sounds like psyker staff blessings, frankly
continuous fire on a single shot weapon
"Stacks with continuous firing" looks at 1 mag size gun
Yeah, doesn't work
I was about to mention that one, poor ogryn.
also bash is like riposte level of trash
Yeah
5 whole percents?!
There's so many blessings that need numbers changes
We get 4's round these parts
actually
idk if it's 5% maxed
t3 is 3% crit chance for bash
it might only be 4%
And we have to share two of em!
One thing I love about ogryns is their giant attack arc, but also theyre funny.
Lets hope blessing get fixed up!
"emprah says there is strength in ignorance, I am very strong"
Ha
-Professional berating the whole team for sloppy fighting
-The Ogryn agrees, they are so jolly
Ogryn asking why everyone is gone in Throneside.
Me: They're all dead, boss.
They have some of the best responses
Psyker blessing most likely to get changed?
I was lucky enough to get T4 Shred the day after I got the soulblaze on crit one.
They gotta change the one that gives 5 max something on peril. Or the one based on stamina.
this is for psyker only weapons and is my opinion
Its worded like shit, it gives power based on peril, stacks 4 times. I think a stack at 30, 50, then 2 at 97
precog, riposte, warp flurry(probably just a fix), sustained fire(also maybe just a fix), blazing spirit, superiortiy(if it actually exists I am looking at the games lantern list), executor, unstable power
those are the main ones I think need a change/buff
for psyker only weapons
This needs to be reworded
even it stacking it's still pretty shite
Even if it said stacks, its still shit
oh yeah rending shock wave need rewording
because it doesn't actually do rending
it does brittleness
also trauma doesn't care about armor 
so it's for allies only or for swaping to a melee
I’ve dodged them, but only with high %+ dodge distance weapons. Not sure if it mattered
Yeah, hence them being bs. They need to just be dodgable
essentially yes
crafting and rewards change right?
yeah
You can buy weapon specific random greys at any time, and blessings are unlocked permanently when you unlock them, but are separated by rarity and weapon type, and there's no combine blessings anymore
not that there was combining blessing in the first place
It was the original incarnation, even if it never actually existed
Finally a completed crafting system
What’s missing still?
oh ffs
tbh I personally am fine with the one blessing lock
but i'd very much likje it if we could upgrade said locked blessing
but if the rng is anything like it was earlier today
then we'll be chillin
Either upgradable locked blessing
or unupgraded unlocked blessing
we had people finding high rating t4s in the hourly shop earlier when they turned on the back end rng changes
so it may also not be a big deal
I know I saw some cracked bases in the shop when it was turned on
idk if it still is but it seems to have been either turned off or toned down
So 3/4 deflector with something else, or my current 376 with Bloodthirsty, and rank 4 mass modifier on crit.? Force sword obv
Or bloodthirsty with crits 4 attacks of soul blaze
Consistent 380 or near greys, and much easier time getting rare blessings, and I'll consider this crafting patch a win. We'll have to see if we get that
Not sure which one slaughter is
as there will be a lot of changes
For real
If they add power level chance to the RNG pool, screw that
Does power scale like in verm2?
idk
Staff, stagger, damage, head pop
it adds damage, cleave and stagger
As far as I know, power level just reflects the stats of the item? Doesn't actually increase your effectiveness like V2 hero power?
slaughterer goes up to 75% power
so that's why it's broken as fuck compared to 90% of other blessings
yeah power level doesn't do anything
Yeah, there's so many outliers for OP and UP blessings
it's just the weapon stats
Yeah
Fek me just checked out slaughterer.i don't think I've ever seen that 1. 175h played all on psyker. Fek me
RNG being RNG
tbf
you have bloodthirsty you said
right?
becuase that's one of the most rare blessings in the game
as it's only t4
How could anything even compare with that lol. Even perma crit would do that much
Ah
I just mean rng wise
Weird hour for a patch but I'm fuckin' ready
I dont get muties, I feel like sometimes I can stun them sometimes I cant, both with the surge staff and with the ulti. What's the deal?
I just spam surge at them till they stop lol
ult/ability doesn't really work on them a lot
Pardon my sudden intrusion but I came to ask for help with a penance
as far as I understand it, surge staff still deals an amount of stagger, which increases with charge length among other things. That stagger needs to be enough to stagger a muti in order for it to actually get stunned
if you quick charge a surge attack, it may not be enough to stun
my experience has me thinking that the surge staff does a certain amount of stagger per tick on the enemy
which is why you need more charged shots to stagger/stun mutants
Also they're really easy to dodge. Just dodge out of the way when they raise their hand to grab yoj
dodge to your left, the mutant's right
or whichever side is the opposite of their raised hand
What if both hands are raised? Like they dont care which ever one.
Just hide behind someone, the mutant will grab whoever it reaches first after it raises its arm regardless of original target
Find that camo vet, they're standing still so shouldnt be hard
wait, did the patch drop today?
what the hell is this? https://www.reddit.com/r/DarkTide/comments/118cnia/psa_weekly_contracts_can_already_be_rerolled/
0 votes and 5 comments so far on Reddit
a backend change?
all this backend stuff better be in the changelog
Wait, that matters?
Higher tier blessings and higher stat weapons are showing up more often now too... Backend change already in
Yeah the left side of a charging mutant is safer to get around because the right side has the function arm they use to clothesline you
Also, dodging may be easy but only if you have a mobile weapon out
It's super easy on psyker cuz they have the best base dodge
But this does not hold true for other classes and can even catch psykers off guard depending on loadout
Is this actually worth it, or does the low damage modifier make it bad?
It's a claw sword, it's mid by default
you can't even leverage limbsplitter with it's push attack like an antax
2440 marks in melks shop, its the first time I have seen something that seems maybe worth it
This sure ain't it chief
Huh, I guess I'll have to pay more attention and see if that's why sometimes I feel like I should have dodged mutie. I've never associated it with which arm they raise or which direction I dodge. I just get the dodge 90% of the time.





