#psyker-class
1 messages · Page 342 of 1
Or focused channeling or w/e the eye one is called since your in the mid line and a melee hit or shield break will interrupt cast
I think it's pretty easy to play around not having focused with trauma without really losing any effectiveness
But it's certainly not a bad blessing
what may be the 2nd best blessing on a force sword?
slaughterer
that's 1st best isn't it
im assuming he means after deflector
does psyker have access to brauto?
nope, only headhunters and infantry autos
damn what gun am I supposed to shoot
right, after a %12 defelctor
br auto would work as well as the headhunters for gunpsyker imo
HHs are really good now, especially III
does it jam like agri hh?
no, all they have for that is the autopistol, which if you're looking for one, pinning fire is the #1 blessing to get.
I would run agri hh if only it doesn't jam for evry half of the mag
who did think it's a good idea at all
I keep forgetting what feats to run for purge builds. I've been bouncing around so much on other weapons it's been a long time :V
I don't understand what you mean sorry
Agri HH feels like the worst one to me
III is just a body shot machine
Vraks 3 HH one of my fave guns now ngl
It works but only on LMB and KF procs
KF?
The best blessings for FS are bloodthirsty and slaughterer but GL getting a bloodthirsty
KF = kinetic flayer
Ah yup I get it now
uncanny strike also seems pretty good for poking at armor without having to use your special
and it seems to increase your stagger
We should have a pinned post here for abbreviations
AB = ascendant blaze
BB = brain burst
DS = duelling sword
EH = essence harvest
FS = force sword
IT = inner tranquility
KB = kinetic barrage
KD = kinetic deflector
KF= kinetic flayer
KO = kinetic overload
KS = kinetic shielding
PA = paykineitc's aura
PC = psychic communion
PW = psykinetic's wrath (the feat)
WA = warp absorption
WB = warp battery
Did I miss something?
May as well just start using the words instead of the longest acronym list ever
Also no goofy pun nicknames like ogryn chat has we gotta fix that
reroll sprint me thinks?
2 gift in a row i think emperor trying to tell me something 
Damn that's pretty sweet
Big E suggesting you to try a Gun Psyker for a change.
And i'm suggesting Vraks MK III Headhunter , or Vraks MK VII headhunter
They feel too good , and to wrong at the same time 🙂
Used them for a day on Psyker. Felt too dirty , it's like playing with cheats , then gone back to Surge 🙂
Still using them on Vet and Zealot though
They are for different mood 🙂
Big E : "go troll your teammate with this" 
Gun psyker is fine but its accatran we are talking 
I call it ammo-waster 🙂
Water hose
The Avatar of Spray and Pray 🙂
ñ
It's decided - no mater no mobile-game-grade-crap item aquition+crafting system will be, after 1000th mission ( slightly less than 100 left to do) - i'm changing my negative steam review to positive.
I mean - i played 1000 mission and enjoyed that
what is "soul blaze"
the feats talk about adding soul blaze to enemies ect... but nowhere does it say what soul blaze actually is
It's a white fire DOT the psyker can place on enemies with some feats and with the Purgatus staff, its damage scales up fairly rapidly with each stack compared to normal fire
I think, don't quote me on that last part
just curious
does it say in game what it is? and where?
Nowhere. It just is
Not really, it's something you kinda have to figure out on your own, though it's fairly easy to do so
Do wish we had a glossary thing for this stuff, but FS gonna FS
It took them literal years to clarify what stagger and power are in VT2, so im not holding my breath
okay good, so i wasn't imagining it
Warp Battery combined with Ascendant Blaze is a fairly powerful combo, anything that isn't an elite, specialist or monstrosity is basically guaranteed to die if it gets 6 stacks of soul blaze. Press F and watch an entire horde + the shooters behind it die
If u ever get the flamethrower staff, the fire it shoots out iirc is also soul blaze
funny how you never see ogryn teammates until you pickup a gun. That's when they come crawling out of the woodworks to park their fat clapping cheeks right in front of you so you cant see shit
Is that the grey axe?
That does a lot dmg
I used it very fun but Ever since I got a flame stuff 366 base stats I’m like always using that
Oh nah we were talking about Headhunters
There's a high breakpoint that needs max vs flak, 6 warp charges and nearly 80 in damage and penetration that gives scab shooter bodyshot.
Mine just barely misses it.
upgraded 2 staffs only to get run and gun as second blessing on them..... servitor me pls hadron
Run and gun on flamer is the worst
It would be pro it worked with the hood
Hold
But nop
Ngl, i'd rather have run n gun than warp flurry on purg, as long as it has warp nexus. Im that far down in the copium hole
Kind of, but purg doesnt need it that badly. Theres barely any downtime anyway
im ready for servo slavery after this
1.6k plasteel wasted
i hope that they buff the ammount of plasteel you get
Friendly Ogryn's ass ate on average more bullets than heretics who was intended targets for those bullets. Fact
Though i need to say that Disrespect for Firing Lines are common disease among Operatives.. not just Ogryns.
Zealots's back of head also ates half of each clip you fire at heretics 🙂
whats the new perks after the brain burst stuff
same as before
I'm not up to date
last line pick up the special into fast BB if you aren't using purge
and if i am using purge use ascendant blaze?
ye
attacks brain burst or 6 charges now
It's always been 6 charges for purg
Flayer is good with surge, but you can use whichever. Ascendant blaze benefits a lot from 6 stacks
I think 6 generally wins across pretty much all builds if you don't mind just a little micro
321112 for purgatus?
Cerebral lacerations and Ult charge on elite kill both pretty legit options with Purg too
Use whichever toughness generation feels good for you. I use 121112
for purge I like the warp charge gives toughness
Essence harvest is usually the go to for purg
all others I use quickening
i mean last time i used the peril block + quell
Quietude is good for Surge and Trauma
I think essence harvest is a bit hard to go past with Purg
They're all good. Purgatus tends to generate a LOT of warp charges, which makes essence harvest good
Am I just unlucky, because it feels like I'm generating Warp Charges even more slowly when I use Ascendant Blaze ult into a full crowd
I'm expecting the Boltgun Veterans to crunch them instantly and my stacks fill up
If I recall, the targets have to be killed by a psyker but I am not 100% sure that's correct
Yes, pretty sure they have to die to psyker dmg. The only feat that can grant a warp charge from others killing is the one in either 5 or 10 feat, and that's only a chance to
Funniest Gift Big E game me this week 🙂
I mean perks are perfect already for this gun 🙂
AB procs when an enemy dies while having soulblaze on it. Doesn't matter who kills it or how
Finally, after many, many tries in Enclavum Baross Espionage, I got going out with a bang and Pick N Mix solo. Now it is time. Onto the final endeavor but I'm gonna need help for this one. Anyone willing to lend a hand?
I really need to get cliffhanger
every time I see an opportunity and tell team someone throws a nade lmao
@acoustic trench as someone is currently struggling to attempt those 2 penances and non monstrum, i am willing to help
if you promise to help e too ;0;
psykers challenges makes outcast engineer ones look like a walk in the park, holy emperor
I forgot the mission name but I think it's a torrent espionage one where at the end there are two walkways onto a central room where you have to place an interogator, you can easily push enemies down there when they come.
Yeah, locations are not the problem
it's just someone straight up ignores request and flames / nades / charges in
Worst one was zealot setting them on fire as they fell
theres a map, in wich i forgor the name that right at the start theres an area where its easy to use your ult ability to push em off during hordes
Sure I can help with the exploding one but pick and mix really depends on your skill, I can just cover you in Enclavum Baross for that one
Yeah, the investigation of hab block has good places both at start and end
if you get horde at start you have bridge
and the end area has a spot where a dozen will drop off ceiling right by a ledge
@acoustic trench am runing surge build, shouldnt be THAT hard to kill 5 elites/specials in 12 seconds, right?, RIGHT?
staff is irrelevant
You need to BB them
I think elite ability cool down and F BB speed up feats are about only thing you need
to optimize
the skil tree am running for surge build are basically all about popping brains, the third one from the level 30 collum
should make thigns easier
yea
more of a pistol main when I run BB
I like having firepower not related to my peril
i just like cosplayin as palpatine and stunning the living shit out of everything
many don't know how to deal with large hordes
Purgatus would be good IF I HAD A GOOD ONE 😦
Surge is for controling elites
but it relies on your team actually using the stun to do shit
void staff is gud too
Void is my fav for malice
Can clear a whole corridor
with one charged strike
But it lacks in heresy+
yeah
but purgatus is kinda boring imo
i'm dumb for saying this
but i will remain with surge staff
spewing lightning out of my hands is never not gonna be fun
@hollow lake I can add you and help with your penances and then if I find two other people we can Malleus Monstrum for me.
Though with this game's population finding a full complying team may take a while
@acoustic trench that is good enough for me, better than attempting solo, i feel like my sanity is vanishing. Do you want me to dm my steam id or smth?
Sure dm me your steam
any one else fond of kinetic barrage because of how much health 8 or 9 empowered 4 warp charge deep brain bursts can take out of a bosses hp bar?
KB should be run unless you are playing AB purge staff
Yo theres one thing good about the lack of updates
its that even tho I haven't touched the game since december stuff I say still feels relevant kek
AB works fine on non-purg staffs with the changes to warp charge decay
Or with guns, for that matter
bleb
gotta get 6
more warp charges
more
i would but i find the 10% cance to secure a free brain burst far to usefull when zip zapping eleites and specials @west stream
kinetic flayer is fun to watch but that's all there is
more warp charges, more damage
simple as
I had some success with AB and a voidstrike staff with the soulblaze on crit blessing
what is "dh", "dxxk heaven?" (deamonhost appears), "see"
that deamon host was underground
why does the Quietitude (replenish 5% roughness for each 10% Peril Quelled) feat not work with Psykinetic's Wrath ability?
i tried and i didn't get any toughness back
or weell i guess i got like
6? toughness back
which might as well be 0
if i was supposed to get 25 back
so how much does it actually give?
< 25%
I don't know the actual value (not sure if anyone has actually tested it, either)
I just know it's not as much as it should be
were you testing during a mission?
it's possible you were also taking damage at the same time
i'm looking through some of my gameplay and it seems to give about the correct value of 25% toughness
did you have more than 50% peril for your ult to quell? maybe there's a bug? I know that your ult seemingly won't stagger enemies if you ult while you yourself are staggered so maybe there's something similar.
i had like 90% peril
managed to finish "going out with a boom" with Deamonmercer and even helped him do non monstrum
truly a productive day for psyker
okay i'll try again then
eh so they pretty much confirmed in order to "learn" a certain tier of blessing you will need to find it on existing weapon and surrender to Hadron
yep, guess the idea of allowing us to upgrade stuff based on quantity was too difficult
they really went for the simplest change possible
I guess now it makes sense to buy something from Melk just for a max tier blessing even if the weapon is crap
which, if you think about it, is precisely the attitude that got us Darktide on release
on that note, 3.5s Brutal Momentum is max tier or?
so just found out from a rare force staff emproers gift, that the rending shocwave blessing can stack up to +6 on one cast
I think rending shockwave goes up to +8 (I think I saw someone mentioning they got +8 one)
thats alot of armour reduction
@spice veldti tested again and yeah it does work properly, i wonder why it didn't the last time
fatshark works in mysterious ways
not just armor reduction
it works a little differently then that, but that makes it better vs more targets for some weapons
it affects cleave dmg???
more targets as in more different enemies then just those with armor
not more targets per hit
o
Show warpkaerkery is going on.
3 Separate missins, 2 different Ogryns - both running FASTER than cocaine pumped knife zealot. And it's that - just running crazy fast, no attack animation or anything.
WTF was that?
Some new glitch?
probably just a high mobility roll on their cleavers
not that I am aware of, high mobility will only do so much
was it constant running at high speed
i think it has the same mobility scaling as the combat blade
Yes! No dodging or sliding
ogryn chage increases movement speed is the only thing Ican think of
But that bonus speed lasted forever
ogryn be zoomin
it's possible they modified their speed just like some folks did back in December/Jan with the height (giant characters)
Okay so I've come to the conclusion that I shouldn't run AB without Purgatus because I think it got nerfed so that the enemy actually has to die to the Soulblaze, so back to KB
Next decision is whether I should run Essence Harvest or Warp Absorption with a Voidstrike
the AB description says the enemy killed by SB effect so I always assumed it worked that way, was it not the case?
If it worked that way in the past, I must have been incredibly lucky, because usually hordes would die to Boltguns before the Soulblaze would kill them
The fun thing is that the Boltgun doesn't actually kill poxwalkers in one shot
So its very likely it didn't take the kill and instead you got it from burn
I traded off harvest for yours, and I gotta agree it procs way more often. Gonna run that now
And again... i did tricky Penance without trying to do it by accident.
First it was "On Ovewatch" when i go into melee and hug ragers and still got it.
And now i played like a zealot on Frenzon on my Psyker and got "Untochable"
You say that, but when you're shooting into hordes, you're typically not firing one shot
Sure but the Boltgun actually has poor penetration
And today i killed pouncing Pox Hound by jumping into it in the air....
Goomba stomped his ass
I mean the amount of bugs with those hounds is staggering!
Jumped over charging Mutant with my Ogryn yesterday 🙂
Uneven surface allowed it
Nice
So... I forget how long has it been... Maybe a week? Anyways, I decided to give Psyker a try after having done Veteran and Zealot. I actually enjoyed it a lot more than I expected to. I just 30'd my dude today. So... Many... Voices...
Now you know what all the buzz buzz buzz buzz was about, eh?
What's the buzzing quote about, anyway? I hear it from both the Fr*nch psyker and the Daemonhost
just normal warp stuff
likely due to being near nurgle corruption they hear flies buzzing
All I hear is bussin
This is the ninth time I've looked at the store and my psyker has a badass lasgun waiting for him
Meanwhile on my Veteran
Angery
That autogun is basically a free Doomguy gameplay though
Doomguy doesn't own an assault rifle but I get it
I think it'd be closer to a low-tier Duke Nukem
Doomguy definitely owns an assault rifle
That model isn't really indicative of anything, it's just a stand-in for the pistol
And also the shotgun
I hate that the DT shotgun feels like the Doom combat shotgun
Except the damage is
So trash
It makes all the right sounds and feels heavy
I get why you think he owns a rifle, but it's not really
Then it shoots peas
It was great in the of October beta then they seem to have nerfed the shit out of it
The Heavy Assault Rifle, or HAR, is a weapon featured in Doom (2016).
This video is a showcase of the weapon model, animations, sounds, and effects. The weapon is fully upgraded and the weapon mods are also showcased in detail along with gameplay. The codex entries for the weapon and its mods are also included which you can pause and read for m...
Ohh right Doom 2016
That gun also slaps so it makes sense
I don't remember using it that much, it was mostly the Railgun and the Super Shotgun
I think Doom Eternal was the game I swapped between all guns all the time
Because of how the ammo system worked
Idk if it was the same in 2016
So in Doom 2016, you had a larger ammo capacity
In Doom Eternal, your ammo pool is so small that the game is pushing you to either conserve ammo pickups on the map until you're low, or to chainsaw small fry
I don't think the rifle in Doom Eternal was particularly good at anything that my other weapons couldn't do better, so it sits on my least used weapon pile
Shotgun grenades didn't give me tunnel vision, Railgun accomplished the same goal as the sniper upgrade for the assault rifle but using the Plasma Rifle ammo which I only really used for ghostbusting
I use the Plasma Rifle slightly more than the Assault Rifle, but also I haven't touched Doom Eternal since The Ancient Gods Part 2 came out, so I think it fell out of my memory
Also Psykers used to be able to use the shotgun also, I dunno why that was changed either
I feel like Gun Psyker could use a horde clearing option since he lacks grenades and a good horde-clearing melee weapon, and either shotguns or braced autoguns would have solved that
If FatShark gave Psyker a unique gun, what would y'all want it to be?
A gun that shoots tiny Veterans
Needs more dakka
I want unique gun-blessings for Psyker. Replace trash blessings with Psyker specific ones (like Soulblaze stacks on Crit with Autogun, stuff like that)
At least then it would make sense that there's no shared inventory between different characters. Instead everything is just so basic and lazy. It's like everything is a place-holder
Why does the game deluge us with guns in both shops and gifts? I haven't seen a new surge staff in a week
Honestly, I agree with @ornate hamlet that psyker-specific blessings for existing guns would make all the difference. Same goes for special attacks. Laspistol is the only one that has a psyker blast pushback animation. Make those small changes more common and have interesting implications.
The only weapon I can see being a possibility is a Force Rod, but I can't even think of how to make that any different from a staff. Force Axes and Hammers should already be a thing.
I'd personally love to see the autoguns and stub revolver get a unique psyker special. Maybe a quick one-two psychic stun-and-shot at point blank with the revolver. Autoguns could get psychically-charged bullets for a short time a la Psybolt Ammunition at the cost of peril per shot?
I'm making a force glaive concept that generates peril like a staff does in exchange for greater cleave. Special attack key will empower the weapon. Increasing its range and cleave in exchange for peril generation while empowered. The light attacks would be a series of stabs that can penetrate multiple enemies while empowered, and the heavy would be a power-sword style slash.
Force Halberds are a thing used by Grey Knights. They definitely have a place
I'd also love to see Warding Staves be implemented to give psykers a support option similar to ogryn
Though we may be treading into class-divergent territory
Only thing I fear is things becoming lorebreaking, this Penal Legion already got a really high number of Psykers for example
That's the wettest towel of a taxe I've ever seen
it will remind the heretics that they've been very naughty and need to sit in the corner of the room
and not do heresy again
btw does a +2 wounds curio exist as some people claim (although extremely rare)? via the api addon you can see that both Survivor III and Survivor IV grant +1 wounds - so weird considering all other blessings scale with tiers but this one doesn't seem to and if it doesn't scale why give it tiers at all
As far as I know +1 is the highest
i actually bought one to test, doesn't seem to have a difference on the wounds bars
Irrelevant because you shouldn't be running it either way 
Not this argument again
I know that a lot of people would use +2 wounds if it existed, regardless of whether they are god at this game or not (or so they claim) 🙂
nah 1 is the highest rn doesnt matter the rating
my guess is Red curios will give +2 eventually (blessing tier V)
personally i wouldnt use wounds even if it was 2
I'll stop hating on wound curios when the wound users in my PUGs stop being consistently terrible 
Would and should are two very different things 😉
5+ wounds chad vs 2 wound weakling 
Stamina is the true Chad play
Very true
+9 stam gamers
0 curios for the hardcore players
Never stop sprinting
Yeah but it's funnier to run non optimal stuff over nothing at all
Actually 3x +3 stam useful for rushing 25 lvl 1 missions, paired with a knife I believe? I saw two Preachers once rushing the train station map (where you defend a train at the end) and they somehow got to the platform where the dropship arrives before the bridge was active and just hid behind the crates to avoid being shot at, eventually the stage completed itself and they won the mission this way while I and the other guy were captured (we both joined in progress and died due to entire map of enemies being on top of us. It was.... interesting experience haha.
hab dreyko faster tbh
I assume they were using the train map cause you can afk the last bit if you use the exploit to get to the evac platform before the bridge is active (I assume they use Preacher "rush" ability to get there but I didn't see it happen so not 100% sure how they got there).
should I? and if so, what would be the recommended rerolls on perks and blessings
Slaughterer and kinetic deflection i think
do you mean to keep Exorcist and reroll the other one to either Slaughterer or Deflector blessing?
Wounds are a noob trab. Just don't go down 4head
I just can't imagine giving up HP/Toughness/Stam in favor of wounds
I push to talk broken?
i run 5 wounds
for two reasons
the first is to go without healing when there are other people at 1 wound
the second is because i can use explosion for damage
popping off is occasionally a great way to give everyone some breathing room
only class i run wounds on is psyker, lol
and then now they have to play with 3 players and have to try to res you
for what 300 damage
you can just press f
Ah yes. Sure thing, Rannick. Will certainly do.
Uhh how did you have max lvl hood before level 30 cinematic
I can't imagine it's impossible to finish the penances before you hit that point
While odd, that wouldn't surprise me either
For the voice actor maybe he wanted or just to have the one cinematic maxed
I restarted my Psyker, and I had already done all penances
Same reason as to why my second vet is level 1 and already wearing all T3 penance armor.
Well that’s something
I would try the German one if I made new from the start
All my characters are serious for some reason
Well, I do love the Seer's voice
I know people are tired of the Beloved banter, but I honestly find it quite charming
Hey guys, can anyone tank for me as Ogryn on Lights Out mission? I need Malleus penance for the skin, I'll help you with whatever you need too
My first veteran, my main, is a Loose Cannon
Sure thing
My Psyker is a Seer, and the only reason I restarted him is because of my OCD
Pmed you my steam profile
Main character isn't top of the list and I can't move him because Psyker is on top ?
Fuck it, remove the Psyker and start again.
Now Psyker is second place as it should and all is well
thats some very real ocd lmao
in any case thats some weirdly compulsive decision
lets spend 15 hours to re level a character because the one i want to be on top isnt
im unemployed and i wouldnt do that
I hope they don’t update a scroll button swap any time soon
shts too far lmao
Caxaxaxaaxax


Honestly, I like Darktide's gameplay, so I don't mind
Done it a few times already
Twice for my Veterans, and once for my Zealot
I enjoy it too but I need a full game
Guys stop cahanashba come on let’s just agree that he did it to have the one max levels skin psyker on the cinematic and flex it on YouTube maybe that’s productive
I geuss
need more maps. and more map bug fixing
what is chanashba
Fix the Warp flurry bug pls FS
What bug?
yeah cholo what bug the game is perfect
It doesn't work on voidstrike
Ouf
ikr
What curios have you guys settled into?
For me Toughness, HP and Stam
I like the even spread
Toughness regen on all 3
there are so many painfully obvious bugs that made through beta, through gold certification, and still remain broken now
Game was released in early access without the title forsure
hp and toughness obviously depending on which i focus for each class. maybe a stam curio.
good perks imo are stam regen, ally revive speed, cd reduction
guard efficiency is situational
CD reduction feel great on Psyker
I stacked hp and minor toughness
the thing about hp is once you are out of toughness you lose so much stagger resis
as in you get staggered to hell by any damage resource
I couldn’t find justification for psyker toughness
Very true but you lose toughness so fast I feel like it's better just to regen it fast
It got shredded too quickly compared to vet or zealot
YOu need at least a single stamina curio otherwise you're walking around with like 2 lol
And the thing is, once your tough is gone, psyker melts from stubbing their toe
True
My 1 wound curio has 4 life and bomb resist I can rerol should I aim for that 4-5 toughness?
A mere sneeze and boom, deadge
i dont think the extra 90 health helps all that much if you find yourself without toughness often, but thats just me
It depends on playstyle too so noone is right necessarily
like i run full hp on my ogryn and i fkin hate it when my toughness is gone
Tough regens pretty freely for this class with quietude or burn essence harvests builds
But it also just vanishes as fast. I personally went for mitigating as much hp loss %from chip as possible
Il just max my curios to gold and see latter
You mean corruption?
Yeahh
Wen staff as psyker
Ah yep! The non grimoir version of corrupt resist helps a lot with beast of nurgle, green flamered or pox bombed
Or at least able to take a bit more before the corruption totally wrecks your max hp
Does it prevent the damage or does it leave you space to heal though
It mitigates
So it’s better than resistance to a specific
Because if the specific get you you get corrupted
When I started I thought it was stupid stat xD
Easy to see who has resists and who doesn’t
Back in vermintide it was such an important stat since books basically meant how good ur end game drops were
But this time around it also helps with the max hp drop
Something they said they will improve your emperors gift?
Or just juicier reward on ordo
I forgot the letter
After patch
also grims in vt2 were an instant chunk off your hp so might as well get resist
Ya
Letter is good
Makes you feel like they’ll do it tommorow
If tommorow was end of month
I accidentally red your bio now I can’t unsee the bursting of the warp
😂😂

But ya, fat shark and delivering open promises never really gives you an accurate time line
It just like uni where you write the rest but you get grade if you passed the lesson after who knows when
It’s a shame the lesson they took from vermintide is “hey, fans will still play our unfinished shit”
Man it’s a double AA GAME RIGHT?
H u e
Most titles are triple A
But it happens that 1A games budget are more complete as games or even indie games
You know you got something workin
I dunno man, Hi Fi rush clearly showed me that games can be done right and be loved by a AAA company
My biggest turn off is when I win round and instead of going to hub and check shop I crush and have to re open I crush on win screen the one thing that should make @w feel rewarded and chill
But its just stupid that AAA means we should lower our expectations because it’s most likely gonna be unfinished lol
Yeah I think dt is double AA and haven’t heard at for a while
Like company’s skip to triple aaa
Might
Most sane psyker
Be op agter patch
Promises need to be delivered than maybe good lol
We gonna put progress on emperor gift instead of luck
Grims will actually be worth
You know what I miss
YOu know HOW THEY DID IT IN THEIR LAST GAME
Painting were cool. I still think they never did enough with the keep concept
I miss the keeps jump puzzle
Here we don’t even got a room
And no more peer ro peer hosting so moding is out of the question
It's wild becauser the core of the game is amazing but so many decisions presumably made by execs to make this a mobile game
Funny thing is that more areas in the ship exist in cinematic see just will never see them
GIVE ME THE BAR AND CHAIR TO SIT ON OMG
LET ME SLIDE IN THE LOBBY
A mess hall with small mini games would be amazing
I know roleplayers at least would love that stuff
If only they would learn from DRG
Funniest thing you can do in lobby rn
Oh I gotta try this
Yeah you can stack your camera to the wall from some angle
Yee, I read up some of the lore on the ships
And
Lorewise it should be like a city
So where are all the weird novelty stuff like our own rooms

We gonna get a shop next year from the first dlc for sure

Let’s just have toilets and do sexy stuff with Ogryn there
It’s gonna be a scary corridor
What happens in the ogryn dorms, stays in the ogryn dorms
Keemo where you from fam
I’m from the warp tainted land known as Australia
Btw maybe the bar is on the above floor
It has some bridges and maybe at some point we get tiny elevator
You know like that thing that looks like tiny room
OH THE LAND OF MAJOR KILL
Haha yupp, you know something you could spend resources to decorate would be kinda cool
I think it’s hard to get dorms right next to the main area of shops would be more important stuff next to it
And yet be another resource sink, but still.
I like seeing my player do stuff with his skins
Preacher has a book for free that’s all we know
Wait, they do?
A big tome
From the first trailer
You know with the eyepatxh
Not in the game rn
Oooh
Yeah was gonna say
I personally hope it’s gonna be some kind of wearable aura effect that you unlock from the difficulty of missions u completed
Cause that would be cool
Silly me though they brought backpacks but it was those two weapons only even that ogryn skin doesn’t exist yet
Back from the deluxe edition exist as well
Finished product moment
I also want to hear our operative talk with the NPCs like in Vermintide
Sire Melk: Let me know if you need the longer words explaining.
Seer Psyker: I could very well dream you out of my world if I was a little more lucid today.
Hadron: Your weaponry is a gift from the Omnissiah. Treat it with care!
Loose Cannon: A little dirt's never hurt a Guardsman, the machine spirit can survive!
I don't think either of those perks are doing you any favours, but replacing mob damage with Maniac would be good I think
That First Target modifier seems kinda sus
I think First Target is how you maximise your special attack, if someone can confirm or deny that
yes for first target
to be honest that sword is already very solid
but shame about the perks tho
the 8% vs groaners wouldnt be too awful imo
i'd take it over crit damage
yeah, would help out with the swords decent horde cleave
no
you want as much damage, first target, and finesse as you can get.
mobility only needs to be 50% or higher.
warp resist you want as much as you can get, but it isn't as important as the others.
you can always use staff to quell if you need to
finesse is also attack speed btw
I got all my preferred contracts without any rerolls this week!
impressive, very nice
If I have a weapon whose Cleave Targets modifier hits 6.45 enemies, does that mean it hits 7 enemies and does reduced damage to the seventh?
These blessings any good from Sir Milk 🐮 haven't used daggers much so I am not sure what would be solid.
I know that bleed Blessings + Mercy Killer (+weak spot dmg on bleeding enemies) is pretty good
Uncanny Strike is also nice
I'm not sure how people feel about Haymaker on the knife, since I don't know if it counts the push-attack as a chained heavy hit
It's not actually targets but hit mass. If you've not exceeded your hit mass count you'll continue to do damage based on the cleave distribution of your weapon. Cleave targets doesn't change the damage you do, just how much mass you can cut through.
But for poxwalkers that have 1 hitmass you'd hit up to 7 of them and deal damage to each based on the weapons hidden damage distribution
It does not count the push attack. Haymaker is basically a Bulwark/Crusher killer only.
And Smackdown is garbage.
I'd say Uncanny Strike and Executor is the best for the Knife on Psyker. Bleed and Mercy Kill isn't nearly as good, except maybe against bosses.
Yeah I wasn't sure if it was worth the blessings for their tier. Do we know if blessings are specific weapon once sacrificed or not?
They said they'd be weapon specific in the second to last post
As the system is shaping up to be and how those blessings are atm, I wouldn't buy it for melkies
Oh man, yeah! More Psyker specific force Special Attacks on weapons would be lovely! The force push on the Laspistol is just really cool and almost makes the gun worth taking into missions (I guess it's ok on Malice and below for me). I love the idea of Warp charged special for Autoguns, too. That'd be fun
so
I haven't been following much of the "updates"
well news of updates
is the crafting system they are implementing NextWeekTM decent or nah?
we'll have to see the droprates and blessings from missions
theyre locking the other blessing like perks
it's still not a system that should be called "crafting", but it looks decent besides the blessing lock
i only hope that the blessing stuff uses more diamantine than plasteel
At least now you only need a good base, a good perk and a good blessing
Instead of two good blessings
and good bases would then be able to be farmed with dockets
And getting drops every run should hopefully make it much easier too
it sucks that we can't just have a singular good stat roll on a weapon and have that as a weapon that we can customize, but it'll probably be quite a step up from what we have
oh yeah; the emperor's gifts changes scaling with difficulty now and whatnot
and being every mission completed
I'm glad I set up another rule for T3+ slaughterer recently
My word
Might have missed that
Unless they nerf the gifts that'll be the best way to farm blessings
current emp gift quality for damnation hi intensity + secondary objective
I'm super not psyched for emp gift tied to secondary objectives TBH
malice and below u get whites
Got so sick of mandatory books in VT2 runs
I'm currently very happy to be able to ignore books on Heresy and up generally
Lame mechanic TBH
i usually stick to maps with easy book locations
like consignment yard which is quite possibly the most linear map, or any map that's not green
i have a decent idea since I like to run around for mats; like on the magistrati assassination mission, there's a scrip hidden in like this small corner down the stairs across from a medicae
Why not? Gives a reason to pick them up instead of just meaningless amount of xp and dockets
making more challenging runs proportionately more rewarding seems like a straightforwardly good idea
A lot of pugs still have problems in heresy
It will more or less destroy what little player quality there is in damnation lobbies
I think this may prove true. As far as pugs are concerned, I currently enjoy playing Damnation with randoms because those are often the people who simply play for fun.
In VT2 they accidentally stumbled onto a great system by having Cataclysm difficulty have the same rewards as legend so people played Cata for fun and challenge
Well I hope that system continues into DT because then the reward hunters can play together with all the penance hunters
Already announced you get better loot with higher difficulty and secondaries, expect every hi5 secondary mission to have at least 1 heresy player looking to get carried
Similar situation happened with Chaos wastes Cata because it gave out special frames for clearing on cata
Yeah, I've come to expect the worst from any change Fatshark makes to the game. At least with expectations lower than my grave I can't really get disappointed
Again I've been through this cycle already with VT2. It's just a dull chore that removes mechanics (medkit/ammo kit slot) and in grims' case gives less margin for error. Mechanically dull and gets very tedious on repeat.
In VT2 Legend loot farming people would often just throw runs taking grims when the team already wasn't coping. If you were with a competent team in the first place it just slowed the run with detours. Cata was a breath of fresh air where nobody cared about books, and coming into Darktide books being decentralised has just been an overall positive thing in my experience.
at the very least, we can block players or attempt to grief them with barrels
good, hi5 was too easy anyway
Books are already incentivised enough by weeklies
Carrying is not fun
That's enough to where they're present in gameplay but not ever present. It's a good balance IMO
put on your big boy pants and show them how it's done. 💪
And you don't pug
I pug sometimes 
I was being moderately facetious though, I'm sure it's going to get annoying also
I pug all the times. I've had good fun playing with people in the LFG channel, but I just want to jump into the game and see what I get.
People are the real RNG I want
The obvlious veteran
The rushing zealot
The surge spamming psyker
The shield ogryn.
then all the kills get fed to you
Wonderful players all of them
I do definitely think the average quality of player in Heresy and Damn feels better to me than VT2 Legend and I absolutely put the lack of rewards as a part of that
As counter intuitive as it sounds I'd kinda like Damn at least to stay as a just for the challenge kind of thing
Because DT is much easier than VT2
I disagree but I think that's bound to be very subjective
at the same time, I also want to get some pretty good rewards for the difficulty and time put into it
Yeah I get that, which is why I say counter-intuitive
it's a balance between bad players introducing themselves into higher difficulties and the material system
yeah
i get the sentiment
i personally lean towards the "more mats" side
Let me restate then : DT is much more forgiving, between the wounds system and the abundance of heal throughout a map, it is easier to both stay alive and save a run gone tits up in Darktide.
I mean I didn't particularly like VT2 loot system tbh, like it felt like a pain in the ass to have to gimp yourself just to get a decent chance at a red
It's just where I'm at after >1000 hours in VT2 going through its entire cycle from pre release beta
like I wanna just run the hardest difficulty without eating two grims but then its like a 1% drop
But I completely understand it doesn't really make sense from a general game design perspective
so in a counterintuitive sense I kinda like that grims are completely useless except for weeklies... means less reason to pick em up XD
Yes and no. VT2 had a heap of saving ults that could trivialise reviving, and you didn't have to factor in as many ranged enemies potentially interrupting you
Vt had an awful loot system, both vt1 and 2. Vt2 mada a fantastic one in Winds of magic athanor but it was just in a mode no one played
So yes DT kinda looks more generous with the wounds and such, but in practice I feel like saving a run going south was more consistent in VT2
But of course I do have like quadruple the hours in VT2 than DT
So I fully accept that probably biases my feelings significantly there
Its weird because with so much rng between the stats, the perks, the blessing even just the weapon itself, it almost feels like darktide was designed to function as a looter shooter in that aspect
It seems like just "player retention" tactics implemented in an overkill fashion too thoughtlessly
probably just the commonality that looter shooters and DT's current system have a lot of rng
I still think there must be some devs that have been there a long time that have a MASSIVE hard on for RNG
Because it's a very long running theme
Yep, since vt 1
its also prob a coincidence but darktides crafting sounds similar to the division 2's "weapon optimization"
It's pretty much a meme at this point that FS will spend its entire game's lifecycle tweaking and making their RNG systems more bearable only to reset back to square 1 if not square 0 upon the next game's release
where you can swap out a perk but everything else is locked
idk if they will get the chance tbh
like PS02 NGS did the same thing they did in PS02 base back in like the 2000's, which was drip feed content over teh span of 8 years
but people finished PS02 NGS in like 3 days, ran out of content, and the MMO died
In a year DT will likely be a legitimately good game, but that is assuming it doesn't start becoming such a money sink it gets shut down
Both Vermintide games were eventually great
And believe it or not this pace of post launch activity is just about unprecedented for them
Its weird how gaming standards have both risen and fallen
Like this is them moving really fast compared to previous games
like apparently VT2 also had a rly bad launch but FS got away with that
Because in the end it was good, I think a lot of people eventually forgave them
dunno if they'll get away with darktide but as of now the reviews are rly bad
With the amount of stupid decisions I've seen from Fatshark I'd actually put money on them doubling down and becoming the poster child for the sunk-cost fallacy in video games
And this did improve in some significant ways
But DT is a huge step backwards without doubt
and idk where they'll be able to go from 27% well received
It was probably less extreme but still pretty bad with Winds of Magic release
I think they can claw their way back in time
on the other hand tho, gamers have basically accepted microtransactions in their games
which is kinda E but its how the gaming landscape is like
Darktide had it way rougher and VT 2 launched with a lot more content than base VT1
How bad were the reviews for No Man's Sky when it first launched again?
FS was pretty up front when they started putting premium cosmetics in VT2 that it was a trade for free maps and modes that had always been paid DLC before
They did indeed release the excellent Drachenfels maps and the entire Chaos Wastes mode for free and both were very popular
So I think most in the community felt it was a pretty fair trade
Since it also avoided splitting community with DLC maps
Which is a pretty big plus
ah yea, I was referring to just gaming in general, like Diablo Immortal and the battlepasses etc. etc.
Oh yeah, I get you
Darktides own FOMO shop comes to mind, granted it did receive backlash, but if the game was even mostly complete I have a feeling most people wouldn't have cared
atleast I wouldn't have, as long as it was cosmetic only
If they had released a fully completed game then no one would have batted an eye at the cosmetics shop
Yeah I do think 90% of that backlash comes from the other issues with the game at its core
it was just an easy target for criticism
The FOMO shop was just the cherry on top of a stinky shit pie
I heard people talking about how the crafting system won't even get many players back and it won't change the state of the gameplay much and its like
The crafting update probably indeed won't bring large numbers of people back, but it will pave the way for future content updates to be that much more alluring
well you aren't wrong tbh, but at the same time its also since they've been promising crafting since and I'd like to see something delivered at some time in my lifespan
yeah
tho the whole locking bs is a pain in teh ass
I already hate it in the division, i'm going to hate it in this game
it really is the same damn crafting as the division 2
like no joke
you can swap out one trait, locks the rest
That's why people use it to deflect criticism"it doesn't have crafting and has premium cosmetics, so what, I just like slaying heretics", sure buddy, come back in a week when you can try out new builds cause RNGsus didnt bless you
Locking thing doesn't bother me nearly as much as general crafting mat economy TBH
the trait you swap out must first be acquired by grabbing the trait off another weapon
its all complete rng
because rng stats, rng traits, rng perks
rng weapon
Locking things is awful
"Build variety" is such a scam though, shit works or it doesn't; we don't have that rich an ecosystem
Just piles onto the RNG
For sure, but with Emp gifts every mission and higher general quality of shop + melk increase lots of little factors should come together to makes your chances of good stuff a large amount better
As well as easier weeklies
I mean for psyker specifically theres a couple different staff "builds" but tbh it all boils down to "number goes up good" and the same few perks/traits
Better crafting mats will mean the ability to gamble more on consecration as well. I don't like that they're not doing blessing combining anymore but overall I think it will be fine enough
like the only point of contest is between, communion/aura, warp battery/kinetic flayer, and ascendant blaze/kinetic barrage in terms of the good perks on psyker
Depending on how big these number tweaks are of course
idk I just hate locking in general, especially if theres no way to undo something
Yeah but the bad blessing system makes it that some weapons just dob't work without certain blessings. Headtaker on heavy sword for example, without it the weapon is just a cooked psgeti
Of the mom variety
I've never been BP obsessed in Tide games so perk lock doesn't bother me that much, near enough feels good enough to me usually. Blessings you'll be able to kinda guarantee just you won't be able to guarantee the level of one of them
Blessings either make the weapon or are completely garbage
Again near enough is good enough regarding blessing level in most cases honestly
like the biggest reason people ran FS was because deflector allowed them to ignore ranged enemies while reviving (it was a "bug" yep yep), and now theres basically no reason to run deflector or FS outside of special killing, which isn't even the psyker's job
They absolutely need to hard rebalance blessings
Like heavy sword needs to have a lot of head takers power moved to base then let it have the same head taker blessing as everything else
that one "bugfix" alone has basically stopped me from coming back actually because I invested alot into a decent Deflector + Slaughterer FS and their no fun allowed "bugfix" tilts me everytime I open up the game and see my FS
Also take slaughterer off power sword for fuck's sake that's so dumb
the slaughterer stacks on the power sword also lasts longer than the force sword's :)
Also also why does FS only get 2 second duration slaughterer? Very weird anomaly
FS has less dodge range and slower quell speed and worse horde clearing then basically all the other "meta" melee options psyker has
Of all weapons to go "welp need to tune down slaughterer a bit just for that one" how is FS not like your last possible choice besides maybe Chaxe
Oh yeah they also nerfed peril blocking... sorry another "bugfix"
guardbreak change was pretty goated tho
its good if you run antax... means literally nothing to me since I run FS
Slaught affects everything you do with the weapon in hand, use 6 charges ult with AB and fs in hand to kill elites on damnation
It's silly but it works
oh that wasn't fixed?
Like I think even thrust still works
So you wave an axe like a madman
To encourage the flames
oh wait with the weapon in hand yeah
I mean another thing is that the casual difficulty, which is what I normally play on when I just wanna kill time
Yeah peril block nerf was once again almost exclusively a nerf to FS 
It was probably more of a buff to my trusty DS
is both too easy and boring as shit, but also infuriatingly annoying because holy crap the randos are so bad
yeah; all weapons that don't block ranged got buffed with the KD changes
GIVE PSYKER CHAIN AXE FATSHARK YOU COWARDS
especially if they have a good offensive push-attack
Slaughterer + Thrust burn 
its like take what was arguably already the weakest melee weapon that was still considered "good" for Psyker and then slap a bunch of nerfs on it and its like "wow thanks for ruining something fun in your own game"
Yeah FS is the only thing I can think of that they've actually nerfed straight out of relevance
and yeah Idk everyone I even think about playing one of the things that comes to mind really is just the nerfs to FS lmao, and ik they buffed psyker and all that but I ran surge spam anyways so idek if its that useful
I've heard recon lasguns too but barely used them personally
crucian roulette knife zealot also got fucked hard
i guess the one upside of FS is that it can take on both the Slaughterer and Uncanny Strike blessings
recon lasguns were screwed because they relied on a super rare trait infernus which stacked a fire dot
but then they changed it so it capped at like 8 stacks of dot
which is worthless
That was 100% deserved and in no way meets the "out of relevance" condition
Also crucian wasn't even particularly good for knife build
It hits silly high crit chance without it
crucian roulette knife psyker got fucked out of existence
someone here was running it lmao
Crucian Roulette Knife Psyker probably was the highest single target DPS you could get
With melees
Never even heard of crucian rouletted knife psyker before TBH but really worth giving up a ranged slot for?
Crucian was super deserved regardless
But you need insane luck to get a sick Knife for it too
Dumb interaction
I wish they just balanced the blessings
They should absolutely also do that
So that you got 50% ranged crit but like 25% melee crit.
basically same thought process as antax tbh
you ran crucian roulette for the crit
Or whatever.
and then just spam push attack
As well as make sensible balance changes
with a decent knife
Antax crits 
well the thought process of push attack spam
but with a knife instead
and peril blocking made it alot safer as well as more effective
Yeah I knew about push attack spam knife psyker just didn't know it was also run with crucian
Peril block still makes push attack spam very safe
That hasn't changed
and then on top of all that if you need space you still have the psyker F and if you need to kill a sniper or some shit you do have BB
Actually safer cause no guard breaks
Psyker could play melee only as much as Zealot could, basically.
honestly you probably could still run knife psyker, i just don't know how much better it is compared to running an antax
The biggest downside is that you don't have a 30s invincible charge
but yeah crucian roulette is dead
It's pretty dead tbh
Still one of the better blessings for HHs TBH
For one of them*
The others do shit crit damage iirc
That's super cap
Unless you're talking about Psyker specifically
just saying if you are gonna run an auto gun might as well run a mk 12
Haven't done any gun Psyker yet
infantry is good
Vraks III HH is kinda cracked TBH
Not accessible to Psyker but Agrip Brauto is cracked
Then again I play with a vet who runs the lucius so
yeah
well used to actually
they haven't touched the game since like december
I've been playing Vet recently and HH III is legitimately becoming my favourite gun
Eliminates so many threats so incredibly quickly with body shots
At basically any range
Maniac only real weakness
I mean the problem is that you are better off specializing into elite killing as vet
hence the mk 12
It dumpsters shotgunners and gunners with extreme prejudice
The only reason that the single shot HH isn't S tier is because XII exists and is just way more efficient
But HH III does dumpster elites that's what I'm telling you
Its still a solid gun
I agree VII gets outcompeted by XII because they do the same thing
But HH III doesn't fundamentally do the same thing
It's a body shot gun
idk why but they rly did just make a bunch of changes that ruin anything fun rip
And an extremely good and ammo efficient one
I'm telling you try HH III Vet post HH buffs, it's an extremely fun time
I'd have to roll for a half dewcent auto III

Eh you don't really need to min max hard, I've been doing a fine time with a very mid III
I think the HH shoots faster though but the XII is just cracked out of its mind
More importantly
I'd have to grind resources
in malice
pain
the average random holy shit
What do you normally play for fun?
sedition
like legit
if I want to have fun in this game I run knife maniac around the map in sedition
call it a day
lmao
Otherwise heresy or damnation but tbh I only play with my friends in those difficulties and they stopped playing so yeah
Now I’m sedition only gamer
Ah sad to hear friends left
I only had one regular friend to begin with for DT and they're still going thankfully
at this point all of mine abandoned
I probably could convince them but our timezones are shit
so just pubbing
3 EST one PST and one guy in Israel
- college or work
Pubbing's aight but can be frustrating sometimes
So it’s like 12 AM gaming and no one wants to suffer through damnation at 12 AM
Having even one other person you're on comms with and can trust to be competent makes a huge amount of difference
i game at like 4am my time PST and there's usually people for damnation
though I encountered two chinese players once
who were just hanging back and parkouring around
Oh yeah that too I think only two of us have actually beaten all heresy mission types and even any damnations
So it’s gonna be an experience trying to get the rest of my group through a damnation lmao
Assuming I can convince em
I scared of my friends from the game.
There was no reason to be dishonest about the state of the game.
I was the most skeptical about this game honestly back like two years ago some of em were hyping this game up hard
Which is probably why im the least disappointed of the bunch tbh
I think its also in someways how the game built itself up to be.
Both ingame and outside.
They greatly exaggerated how the game would be when describeing it.
kidnapper
DT launch is pretty close to what I expected it to be
What can I say, I can recognise patterns apparently
Ingame wise you had weird an indepth customization that didn't matter.
i was disappointed by the lack of attachments since I wanted to hyperspecialize in a hipfire build, but the melee gameplay was too good for me to pass up
and I'm on that copium that they'll give Psyker a ranged DPS staff
Even the opening sequence felt like you were about to enter a completely differnet game compared to what it actually was.
Is Purg not ranged DPS?
I want a sniping staff personally like beam or bolt from VT2
Yeah ok single target I get you
reminds me of lightning guns from quake
Voidstrike but actually just massive single target damage
voidstrike but actually good DPS
Yeah that's pretty much just bolt staff then
I think the most likely single target damage staff we could get is something like the Bolt Staff, but Biolightning.
Instead of just throwing Lightning everywhere with Surge, more so focused bolts.
Don't know why they didn't port it along with the others
B4B moment?
No just been playing FS games since late into VT1 cycle
Fatshark has apparently had this theme since the start
Ah
Even before VT
i'm 60% sure that they have some unreleased but finished weapons; like I think the force sword skin in the free cosmetic shop is a model for a force sword of a different mark
Yeah I'd love that
Haven't people found that stuff in the code already?
They even use a different force sword in one of the trailers
were there more leaks than the banner ones?
I think there's a force greatsword in the code?
yeah, the stabby one
I’m still waiting for the force great sword they promised
Where my 2H Force Sword at? :>
Or maybe power greatswored?
yeah, that trailer force sword had a pretty exotic shape for the blade
Yeah 2H Force Sword would be poggies
also psyker uses heavy sword in his trailer
Varlet's only want one Thing and I think it's disgusting
too heavy for psyker's arms
Honestly I wish heavy sword was shared across Zealot and Psyker
We need more Biomancy representation.
We have a lot of Telekinesis representation with Voidstrike, Trauma, Psykinetic’s Wrath and Brain Burst.
Pyromancy has some focus, and Telepathy is mentioned in dialogue but hard to do in game.
Meanwhile all we have for Biomancy is the secondary fire of Surge.
I kinda agree it's their best unique weapon
why does it need to be a 2h fs
I just think it'd also fit Psyker aesthetic
I never got which one that was, every clip shown always seemed to turn out to be either A) a heavy sword B) a dueling sword C) a normal force swords 3rd light attack stab
Yeah FS but with group clear focus instead of single target would be neat
and something that's not a god damn sticky activation like the 1h force sword or chainsword
i think 2h shit is lame
Would biomancy fall under psykinetic or would we have to wait for subclasses to show up
because the model is already done and big enormous weapons fit into the design narrative 
:(
it doesnt need to be 2h to be good horde clear
Take that back I want my spear
Or halberd
Or poleaxe
Psykinetic seems to focus on Pyromancy and Telekinesis, so waiting for another Class for Psyker would be the move.
mostly for the special, seems it seems more appropriate for the 2h to have a non-sticky special
I'm still looking for a proper greatsword replacement after VT2 OK Blooddrunk?
You got me
theres only like one 2h weapon
Then again I’m thinking back to the fun I had with spears and halberds in like chivalry
Idk what jank ass slash -> overhead -> stab combos they would implement for darktide
Divination buff Psyker when?
Datamined info indicates that chain lightning instead of brain burst might be a thing for a future psyker class
there was also something about throwing knives right
i want the one with knives to come out first
Yeah I know
Where’s the gun psyker class whose ability is to pull out a force bolter
Apparently that was a scrapped ability for Psykinetic?
Thoughts? Low damage is a yikes?
also telekinetically thrown knives
It should be alright, though ideally Blast Radius would be the dump stat as it doesn't do much on Void
although I'm not super familiar with breakpoints on voidstrike
well if i use it properly i'll be easy to pick up
also requires your teammates to be on point to be holding E as you go down
even with the trauma staff, it can be finicky because enemies outside of the blast radius can come in to wreck your shit as you rev a teammate
it's got enough damage to clear trash and it has an even wider knockdown/stagger radius, as long as i give forewarning there is smore than enough time
but its only for the deepest of deep shit moments
which can happen on hi5
so ur saying you can contribute more by doing one explosion rather than staying alive
depends
A pro gamer move is to reach explosion peril before beast of nurgle eats you




