#psyker-class
1 messages · Page 339 of 1
Warp nexus for both, thats about it
Even then Electrocute one works like CC tool rather than actual weapon that can kill stuff
Okay it kills flak armor super well
Yep, true. It can deal with scabs but doesnt kill anything else too well
But that's about it i think
It deals pathetic damage against infected armor type and such
The big buff came in them fixing Warp Charges
Our core mechanic is actually good and usable now, Sibling
Trauma basically has to be aimed like you're lobbing a grenade, in my experience so far
It's helped a lot for me to visualize it like a grenade's arc
I'd just use void staff
Trauma is also MUCH better with good base stats because of the AoE size and charge speed
With spamming partial charged shots with peril reduction on weak spot hit blessings
You can endless chain spam partially charged shots, even better with charge time reduction blessing on top of that
Trauma's also REALLY nice as an instant "get off me" button if you're getting a bit surrounded
Even a minimum charge shot opens up a lot of space for you to do stuff
Which typically consists of bombarding your immediate surroundings to remove all signs of life
And then once you're basically maxed on peril? Just swap back to one of the many wonderful melee weapons available to this class
Too bad that with animation cancel peril reduction cant keep up.
Very disapointting, now I just want surge blessing.
Wait what animation cancel are you talking about here?
Does Voidstrike have a cancel? 👀
I have no idea too
Yes?
Animation canceling? How it works
Pretty sure all of the staves have a 'tap quell' cancel, allows you to do some pretty wacky stuff with LMB
Also FS
Yes
Interesting
force sword has a quell cancel tech?
It allows you to whack something really really fast with light 1
o
I don't use FS but this will be interesting for if they ever add a faster force weapon that I'm into
Oh,damn. The FS one doesnt work anymore :<
Yeah,it would be swap now
if I have my slaughterer stacks up, then it's swap cancel time
Love using surge staff
I can stagger everything except bosses then finish them off with a charged force sword or have my teammate kill it while it can’t move
So next patch is next week, siblings?
Patching at Thursday/Friday = working weekend for a hotfix to patch.
idk
still waiting on the catfish commlink
Comm-link should have an update on the ETA for the patch
What's a commlink?
the combat knife
2/4 for a bit better horde clear or 5 for better elite damage with heavies
Do u prefer 2 or 4 for horde?
I'm not sure, they are very close. Should go for whatever you have available and rolls appropriate perks/blessings
mk 2 has 4 attacks in a chain instead of 3 iirc, can't say much about mk4
mk2 has faster light spam so more horde control but mk4 has very nice headshot angles for lights
Managed to get a semi-decent Vraks MK VIII Headhunter on my Vet as well.... By the Empror that gun is like sex!
On vet with volley fire and marking of all shooty-shooty scumbags - it's legal cheat "Kill whole spawn and then again"
Kantrael mk XII is a water gun compared to it's might
Now i need one on my Psyker. KARK stuffs - that thing is a monster!
It's just need flak and unarmored perks for all the break points 🙂
Anyone else struggle with "Going out with a Bang" Penance?
On paper, not difficult at all. I've played nearly 10 missions and just can't crack it.
Comms plex mid event, hang near the entrance and when the klaxon sounds that means 4 elite gunners/shotgunners are heading your way.
You're going to need teammates to begin with
Is that the entrance down the stairs?
Ach another pre-made penance?
Unfortunately, like most penances. Especially Pysker ones.
Where you come in to the event room.
I've nearly been lucky a few times but either squad mates take an elite out (don't blame them, I'd also focus them). Or I had once that I killed something accidentally and the 10% peril loose feat kicked it. Taking me out of the blowing up state.
Ah cheers @lethal folio
If you don't get Comms-plex the next easiest way is to find a group of ragers, headpop them all ONCE and then blow up on them
Yeah the monstrosity 90% damage kill is ridiculous. Pick & mix I lucked out on.
They're much easier to handle than gunners as they engage in melee
Assuming you're on Heresy+
Ah thats a good idea. Just hard to do with teammates that'll shoot them down.
Yeah, again, premades. I bumrushed the hell out of all of them with different teams in 3 evenings for that reason, a solid chunk of them simply won't happen naturally.
Ah cheers. Yeah I think I'll admit defeat in solo games. I think if they just changed it to Elites & Specials or maybe blow up 10 enemies it would be fine.
Short quiz.
What saved more heretic from being shot?
- Actual cover
- Bulwarks
- Friendly shield ogryn's ass
always 1
repeating block attacks with any weapon will control a horde indefinitely
but I love looking swag with the sabre
Big E really likes this one axe in particular, apparently. Keeps giving them to me, and they're actually decent
SPKYERS!!!!!
I NEED SERIOUS HELP
like super dam serious
what the hell do i use on voidstrike staff
for perks
and blessings?
also is there guide you cna show me?
like how the zealot boys have one?
also for
macabian duelling sword V
what the hell do i use
main one is the reducing peril on weak spot hit for the void strike
lets you just spam it into hoards
i see thx
okay what about the dueling sword?
i use the one with the heavies being nothing but overheades
perks probably the normal flak +maniac/unarmored
blessings no clue on whats actaully good
shred and rampage probably
i see
uncanny is really good
warp flurry, and quell on headshot
- maniac, uncanny strike are what you’re after for the dueling sword
@idle bay god damn you were right! The headhunters slap! I had a decent mk7 to try out and it usually body shot kills the horde enemies and 2 body shot kills the shooters. I just spammed that into crowds and I had a permanently red cross hair because it was killing stuff so fast. I just wish it was full auot instead of single fire, so I didn't have to spam LMB, because it's basically got full auto fire rate when spammed.
and it's easy to control it's recoil
for real, it doesn't have much now
And psykers warp charges allow it to pass breakpoints easily 🙂
oh, duh, that's probably why I was 1 shotting everything
all it needs is opening salvo blessing to make it beyond awesome
oh, that would be great
3 more hours till comm-link
oh, we getting news today?
ye
yes catfish said the comms-link woud be posted at 19:00 CET
ah, any word about what?
based on experience, I'd say it's about next week
tm
thought i smelled salt and vinegar chips but it was just my feet
probably actually next week tho
Ha, yeah, next week
Ok I clearly missed them buffing headhunter autoguns
I have missed some ballistic rounds
I love lazguns to death but bullets feel good in their own way
picked up this bad boy on my psyker, I can block forever now lol
Also feels like I can do a lot of pushing
I have another curio that gives 10% stamina as well
having a bitch of a time tryna do the cliffhanger penance, any of yall got tips
Ok ok
There is a small bridge in uh I don't remember the name
The one where you have to get the special ammo
At the very beginning on the left, it's like a bridge area there is a small bridge
Wait for a horde
Stand on the bridge... Profit
also a decent spot for out with a bang
higher difficulties, you'll usually have a pack of specials around the corner
will keep an eye out for that
This is from a Reddit post about it
This bridge
187 votes and 74 comments so far on Reddit
Here is the guide link btw
This game is unpuggable past malice unless you're a god gamer
just have to avoid things like knife zealots and stub revolver veterans and you'll be fine
You can't fucking "avoid" anything, you take what you get
you put them on block and leave
Yeah that's way more energy than I should have to put into this
I'll just stick to malice
I pug damnation it's a good challenge to try carry the team.
my block list is filled with people who either run around with a knife without killing anything, run around with a stub revolver and not kill anything, and people who raise failure flags if they cause a wipe
i'd say the largest issue is everyone builds for medium-close range and completely disregards ranged
so you get these really unbalanced teams where nobody can deal with shooters
and throw in bad med-close builds as well and you wind up with teammates who can't kill anything
i'm not sayi'm i'm perfect either, just that my intuition built from experience warns me about certain things and I tend to avoid them.
in fact, i even enjoy things like shield ogryn on my team
because at least there's somebody who can occupy shooters without dying when the rest of the team is me and two knife/stub revolver zealots
i blame game dev for making ui say the weapons are "primary" and "secondary" resulting in an inference that causes lopsided play
call them melee and ranged
misunderstanding solved
and its fine if those people want to play that way, how they play is their business. I can just choose whether i want to play with them or not
I pug a lot in damnation and heresy
It’s basically either smooth like butter or everyone dies before first event
Or in it
My block list has one person. I was dead this was in malice. He let both the grim holders die even when he could res them because and I quote "I hope you never pick up a grim again".
Frankly, I'm not sure how you handle so much in those myself
I can't be fucked to sweat this hard just trying to grind mats more effectively
I agree
I'll just take the L and stick to t3
It's hard to focus on objectives with so many enemies swarming you
Idk heresy feels easy to carry kinda like malice after you play damnation enough
Whenever i play without purg we lose in heresy lol
Damnation tho you can’t really solo
Well I'm not going to play damnation because of how hard it is to begin with
Unless true sedition gamer god
also I'm trying to grind out materials for a reason
🤷♂️ if you find it fun to play malice that sounds good to me
I don't have a kit I can use on damnation even if I wanted to play that high
I find it fun, you just run up to everything without carrying about damage and murder them
I'd enjoy heresy if I wasn't batting Zero with completions
Tbh you can use anything in damnation, it’s mainly skill and positioning and ofc, teammates thst matter
Played damnation with two people using revolver + knife
Tbh we were pretty useless tho 🤡
and I've bad eyesight so the range gameplay is hard for me to be even mid at
I just want some diamantine, man.
Only way to get better is to dip your toes into higher difficulty 🫡
I used to be scared of malice
I didn't.
just gotta keep playing until it’s ez
I refuse to believe spinning your wheels in failed heresy+ runs is doing you any real good
Nah, heresy clutching is great practice because heresy is where postioning starts to matter
I may be improveing but it's hard to tell when the whole team get's sniped and you fail despite your skill
Basically funneling everything to the front of you and using cover as much as possible
Ventilation terminal moment
Tbh, damnation is sometimes easier than heresy
Yeah I'm done
Because you have really bad players in heresy but they don’t attempt damnation
So in damnation where everyone is playing well, it’s easier to survive because they have your back too
Better practice imo
If we don't get at least a news post today, I'm uninstalling this mess. I'm not having any fun anymore
Sounds fair to me
This loop is so unfun
I used to just enjoy the game but now that my gear has stagnated, my drive has withered
well
the higher difficulties do make you better at lower difficulties
even if you fail a bunch you will go one difficulty down and realize "wow this is baby mode"
That doesn't matter when you're in a team of other people
i'm not bragging when i say this but i only enjoy d5 hi intensity now
everything else is not fun for me anymore
I'm not going to get so much better that I can carry other players through a run. I'm just not that kind of gamer.
I have a cap to the amount of fucks I can give to being good at a game
After I did all the cosmetic penances for the classes I feel the same about d5
Until the AI directed decides, nope its actually Hi5!
So there's a point where I just stop sweating about improving
well a lot of it has to do with build and playstyle, and in my opinion if you can't find a playstyle with a sort of "meta build" that you find fun then its fine not doing it
Meta builds are also a lie tbh
meta builds all seem to rely on blessings for most kits.
the only time i dont have fun in hi5 is when the spawns bug after an event room and doors are just shitting pox walkers in that room nonstop for the entire mission, so you have this steady trickle from the other side of the map
Look, if you want to educate me on stuff that does not, I'm all ears
Im just listing blessing non specific meta stuff
For psyker? Probably purge and lightning staff blessings don’t matter
For psyker, yes
thankfully damage roll on trauma staff isn't terribly important
Dueling sword as well
what you need is blast radius and charge speed
They help a lot, but they aren’t necessary to perform well
Vet like
2/3 of the ranged weapons
and psword
All dont rely on blessings
Zealot most of ur ranged and most of the non axe melees
Ok, fine, I take it back
Thrust is nice on a TH
And like even knife doesnt need bleed build
Hmm yeah that’s really not fair, psykers usually have bigger weaknesses than zealot that they have to cover
This happens anytime I try to push above my comfort zone in a game
I have a knife + HH I use on my zealot atm in Damnation and its been great fun
Tbh, comfort weapons > meta weapons
This ^
DT is about what you can make work
Not what most people think is best
I'd take Lucius > XII anyway
for instance
It’s fine running knife and lightning if you do great with it
Or VII > XII
I run revolver a lot cause I love it
Well I need enough power behind something to do that so I tend to orbit meta choices for a reason
I legit see psykers do well with this
Just not on psyker 🤡
Power is in the hands of the beholder
Again, I'm hedging my bets while I'm increasing my skill level. I cannot control anything but my own amount of practice and improvement
I can give you a XII and if you have zero clue how to use it and shoot crusher heads it wont do anything
this the frustration with pugging and the fact that I have no friends that even want to play this game, let alone have it
Fortunately in DT 90% of downs and deaths are due in part to something you can improve on
Malice doesn't cause me this issue because it's pretty easy. And even that can go sour sometimes just because of how pugging works
I mainly play solo, I learned from repeatedly failing
Every time you go down, ask yourself why you went down
If it’s because of teammates, how could you have been in a situation where you didn’t need teammates help
Out of the remaining 10%, 5% is random bullshit like silent poxbursters, and only 5% is ur teammates being incompetent.
I go down because I'm not fucking perfect and will not be when the whole team is swarmed by scabs and we're being picked off by a sniper
That’s where positioning matters
Yeah and the only position I can control is my own
Exactly so dw about teammates
Plus idk, I love clutching
It’s the best feeling in this game
But you right tho
it's also stressful
This is scary
Psyker has the tools for it
Man, they want us to experiment so bad
but they arent great tools
And this is what happens when I try to deviate from proven tactics or work with what I have
Cuz your stupid fucking shop wont give me something helpful
Find tactics that work for you tbh
Also you dont need a "great" weapon
I'm using what I have
generally you can grab any weapon that you are used to from the shop
put no upgrades
If it's there
and work fine.
which is a big if sometimes
Yeah, they're good now!
And I assume you have a prefered weapon yes?
And I'm out of mats
I presume you're talking about trying to get into difficulty 4 with psyker?
and even damn you dont need it
you are sort of missing the core of my motivations to play
4 with zealot
So I guess I need to stop for a while and let this shit cook
I did it exactly on that Bridge, highly recommended but make sure you inform your teammates and they agree to help, makes it much easier (also easier on heresy or malice high intensity as horde is bigger and more room for error).
Just curious, what is your loadout usually?
In PUGs, it of course it depends on the group. I've had great and bad PUGs on difficulty 4. Sometimes I hard carry, sometimes it's a breeze
Same here that bridge was so good for this
I'm a bit too agitated to keep going atm. Sorry
You or void?
Void
Oh, can't really help there. That's the one class I've not played really
I think they wanna do it for psyker not zealot
Ah they said something about zealot player earlier
Zealot is a very easy class to take into higher difficulties
I've just been playing on my zealot leveling him lately
Until Death go brrrr
psyker was my first 30
As for psyker, I like devils claw with extra cleave and a voidstrike staff
For my psyker i run DS + Staff of the Day
Can handle crowds with both and armor with BB
And voidstrike isn't terrible for ranged either
And even then, on him I've completed exactly 2 heresy runs and both were low-intensity mods
DS Laspistol here
I wanna be the psychic commissar the imperium wouldn't let me be
DS V slide spam is so funny to me
But I had to get used to normal dodge instead of dodge slide cause dodge sliding in combat made me move too far 🤡
I personally played difficulty 3 until I felt it was easy, though I still find the occasional run where it feels way harder. Though I assume that's teammates slacking off, or just the spawns being hard
[Pained/Maniacal Laughter] - I just completed "On Overwatch!" Penance on my vet. Thing is - i was not even trying to get it... and it was just regular Malice and i was playing reclessly
The only time I played difficulty 4 when I was getting into it was for scripts. I still play mostly difficulty 3 with some 4s
I main diff 4 rn
going to play more 5 when I get home from work
How do your runs usually end up failing? Team wipes to multiple specials? Nobody killing ranged shooters? Attrition?@slow karma
bad thing about damnation is the mission timers are very long on the mission board
God, it's...hard to pin down
The last few days have been a special kind of shitshow
The end result is usually ending up overwhelmed and split up from each other
But that takes so many different forms
One time the team wasn't paying attention to a barrel fuse and two of them ended up thrown off an edge. I managed to save one but I have to jump off a tier of the area to get to them and that left me unable to get to the other
the only other one standing went down from the swarm and the barrel damage
then we just got picked off by a throng of specials that came in right then
Most other times it's during events and the sheer numbers tend to overwhelm everyone
This is on Zealot yes?
it's just people seemingly punching above their weight class
Or Psyker
Both
Yea Heresy has some bad apples. Damnation generally has better pugs
But even then in my experience bad apples arent that common in Heresy
Actually false
it's just too generally sweaty to begin with
How so?
Damnation is actually easier than Heresy in general
I think you’d like it more having competent teammates
There's no reason for that to be the case
But that's makes no sense
it’s really just people not dying solo and knowing how to save others
yeah you have to be on your game in damnation, that's a given
The gap between Heresy -> Damnation is not as big as Malice -> Heresy
^
but why is heresy such a disparate experience when you clearly have to be too
But people will wanna get comfortable on Heresy before they go up to damnation
Heresy is full of people comfortable on Malice trying to go one up
This is silly
Damnation is full of people comfortable on Heresy and trying to go one up, and also people comfortable on Damnation
Like this sounds completely self-defeating
In damnation, you don’t have people dying solo to hordes of poxwalkers
And people can handle trappers, mutants, and dogs solo
Even if you are a ranged class
And if you are a melee class, how to deal with ranged
So you just worry about yourself
It’s a lot easier than three people running into things and dying
That being said, Damnation pushes a lot into you and it will feel overwhelming the first few times
but its really just applying the lessons learnt in heresy
That being said I do play Heresy rather than Damnation when im not confident of being competent enough with a new build
or a meme fuck build
Like shredder autopistol+knife vet

I was sucking in Heresy too when I first tried it
Took me a while to actually git gud
Then when I went up to Damn from Heresy it didnt feel that big of a difference
Also sometimes the AI director will throw you a Damnation difficulty run in Heresy for some reason
I was playing a Hi4 that had more enemies, more specials, more elites than the Hi5 I did before
iono bout that one
Probably a High Intensity
Mhm, Hi4 can spike WAY up
even to Hi5 levels
We had like 2.5k kills
theres variance between missions
i dont think hi intensity heresy is anything special or a outlier
@slow karma sounds like your teams are just dying to barrels, haha
As for actual advice, I'd say to try sticking to at least one person, so you have help when getting overwhelmed. Remember to use your psyker F to knock down hordes and specials if they're starting to overwhelm you. It should give you a few seconds to kill some, nuke down specials if they're giving you trouble, or reposition to your team if you're separated
Ok game. I'll take it...
Haha
It depends on team comp, but if you have people stepping up to do frontline damage, you can stand back as a psyker and AOE hordes, depending on what staff you have
It's why I like the voidstrike staff for its general usefulness at horde clear, and reasonable usefulness at ranged sniping
After experiencing my first headhunter gun after the buff though, I'd definitely say they're a valid choice to bring too. I was using a mk7 and it does work! it chews through flak armor, and you can spam it into hordes for tons of kills
Join the Traumatized gang.
I feel like the main thing that makes Damnation hard is that the AI director is just full 'avin a giggle at times. It's also what makes Damnation fun.
that ss is so old
i wouldnt imagine anyone would destroy a 380 weapon
I would've considered it way back when I thought Trauma staves were irredeemable ass.
I'm fortunate I gave it a shot and proved myself wrong.
holy crap its like you found my staff. Mine looks almost exactly the same, except I believe the warp resistance on mine is kinda low
hang on I need to check now.
Don't look for your staff. It is not there.
I don't know where it is. Stop asking questions.
it's a two handed staff. We can both hold it with one hand.
Kinky.
hang on, I only now notice yours is a trauma, not a purgatus
lol
What benefits do Headhunter autoguns have over lasguns to you?
Armor piercing
Don't lasguns deal more damage to Flak Armour than Unarmoured?
Pretty sure not?
I thought it did, maybe I'm thinking of Helbore
Also, with my mk12 lasgun, I don't feel like I got nearly the same effectiveness as I did last night spamming my headhunter mk7 into a horde
Oh i'm already on deeply traumatised gang. Doing 100+ missions per week...
56 to go this week to match my plan 🙂
just to do 100 planned mission and then come extra
the MG12 lasgun isn't good against the horde
2 shots max with the headhunter per non-special/elite. Lasgun was sometimes 3 or 4 depending on headshot or not
slow firerate ensures you'll get overrun
rely on your teammates to get the horde, if you can
Well duh, but I wouldn't think a headhunter was meant for horde either, haha
and focus on shooters, elites/specials
or, you know, whip out your power sword and take the horde down faster than anyone else can via melee
So far I haven't found anything my headhunter is bad for besides carapace
Playing psyker, so not an option
then play veteran and be a proper gunner
Lol
Limbsplitter Antax Mk V and just spam push followup
I was literally trying gun psyker to see how it was
"budget veteran" is the kindest thing I can say about that playstyle
I like Gun Psyker with Quietitude and Kinetic Barrage
Totally fair, but I felt it was a competent match for the voidstrike staff I usually take
I'll usually run Voidstrike or Surge on Damnation though
If your Veteran actually knows what his role is during an arena, you can play pretty comfortably
I kept procing the vet's "look at the witch go!" voiceline with every horde when I spammed my headhunter
I love gunpsyker, passive bonus damage from charges and instakilling maulers with kinetic flayers all without having to worry about carapace because of brain bursts
budget veteran is really really good you know
When I'm playing Veteran, I sit pretty on the high ground, snipe Specialists, ignore hordes, and smash the ult button the moment I see a shooter
if kinetic flayer didn't have a 15 second cd then' i'd be more supportive of it
better than using voidstrike or trauma for sure
Yeah, 24% extra damage is pretty good
thx
Haven't had problem with the cooldown myself, can pretty accurately predict the cooldown with warp charges that last 25 seconds. Best thing is that it activates near instantly with high ROF weapons, no charge up like brain burst
the cooldown is alright, in combat with gunpsyker you naturally get to 4 stacks and stay there
barely have to brainburst
I just make sure to brain burst hard to hit, long distance, or armored enemies to keep up my warp charges. Playing with 6 charges
Precharging a BB for an incoming hound is just too good
oh yeah with 6 stacks you don't get the auto headpop
I prefer the extra damage
I have been tempted to go 6 charges with gunpsyker ever since the change to lose charges one at a time, but the kinetic flayer instakilling maulers/ragers feels too good
You don't like charging BB?
for me its too slow at least without the level 30 ablity
Depends how close the enemies are, but generally I only BB when my ult to reduce charge time is on.
yeh same
Fair, though I often do it for maniacs when they've engaged an ally
did someone say BB?
tho i guess 6 stacks would probably be "meta" for more damage?
I use the reduce F cd on elite kill, so it's a good combo
ye
Ult, BB a few elites, get your ult back for more BB
BB is still trash, i only use it on my build to deal with ranged enemies that i can't just purg or axe
Does anyone not? Cooldown reduction is so much better than the other abilities. Shame since the bonus damage on BB hit seems useful for a kinetic flayer build
i use it way more now tbh, it will 3 pop heavy units like bulwark and crusher
Lol, thrust?
and in the heat of combat they've usually taken lots of damage so its more like 2
Idk, that's why we're talking
and on heresy difficulty its straight up a 2 pop
I'd disagree that it is 'so much better'. All of the talents of that level actually all serve a role. Communion is great if you are lazy and don't want to pay attention to your charges, or if you are running Essence Harvest to passively regen Toughness. Cerebral Lacerations gives BB more break points on high health enemies. CDR is great, but its definitely not the only option.
Anyway, the BB stagger usually let's my team kill the bulwark before I get a second one off anyway. Also it's only 2 BB on difficulty 3 and 4 for me
I would argue most people take 6.2 or 6.3
on bulwark, i can solo kill it way faster with axe
know your dodge timings and the shield is a non issue
That's fair, maybe you're just better
Also, I don't have any melee weapons that can 1 shot like that
That's often a factor people forget about
was talking about the cooldown reduction on elite kill
personal skill
You use bb to bait the bolter vet into mag dumping it
A variable you cannot globally account for
oh, I never take that
It'd take me at least 2 openings to kill a bulwark with my melees
I generally roll with Communion
Then you steal his kill
I run communion alot as well
axe heavy attack staggers them, it's 2 or 3 hits even on damnation, only 1 hit if you get a BB proc
(compared to using 3 BB, which is waaaaaay slower and i only opt to do this if he's too far away for me to use axe)
I've yet to get any good weapons with thrust on it
i've been running cerebral lacerations since the patch to try to make a boss killer/heavy unit killer
I tried communion a few times but didn't really need it to keep up charges, felt like 15% cooldown for allies in coherency was just OP because it allows allies to always have their abilities
yeah, Communion isn't the "must have" it was before FartShart fixed warp charge dropoff
if you aren't running AB, though, I'd still take it
i still use communion anyway
AP axe? I haven't been running them as I don't have any particularly good ones. Anyway usually it's BB for stagger for follow up kill
i'd rather have communion then give the ogryn and zealot faster CD on their ability so they can charge off and lose coherency with me
well, all the other classes have reliable ways of getting their ults back easily
the Vet doesn't need you for ult usage at all
the ogryn should only be ulting in dire situation
maybe aura will be more useful with new subclasses
and the zealot is going to ult away from you regardless
i still use MK II combat axe.
I tried V, it's crap. I like VIII also, it's faster than MK V and does more damage, but i rolled shit blessing on mine so i still use II.
zealot has eithe 2 charges or recharge on crit
Does anyone use devil's claw
so yeah, to me, aura is a wasted feat
i've tried it
absolute trash
Been enjoying it with the 150% cleave on 3 enemy hits. It's fun for horde clear
now if the other classes didn't have easy ult cdr, maybe 15% would be noticeable
DC Sword just feels like it underperforms in every way.
aura is mainly for you
but as it is, even a 25% cdr wouldn't be very noticeable to anyone else except ogryns and other psykers
if you use SURG and you want a melee wep with good hoard clear, use MK V with at least 50%+ in cleave (but not much more than 50%, you want the rest of the stats in the other base stats of the wep like damage, first target, etc)
If you use PURG for hoard clear, you want a high single target DPS wep like MK II or MK VIII axe.
its good for personal protection due to high mobility stats and stamina and clearing out hordes but it struggles to put down even traitor guard fast, i think axe or force sword is the way however
or, other high single target dps melee weps could work with purg as well, other than axe
people still play this game? woah
If the Devil's Claw had more base damage than the Power Sword, that would be nice
it's shit, MK V combat axe is far superior to devil's claw in every way
why does devils claw get a name
I still really like void strike since I am not super confident on my psyker
so the diffs I play on aren't where it falls off yet
Because everything on Catachan is called a Devil
why doesnt the knife have a name then
Allegedly less lethal
What's the proper way to use surge staff? I feel pretty clueless when using it. Sometimes it seems to kill lots of enemies, sometimes it only stuns them and leaves them all alive
surge+MK V combat axe
purge + MK II or MK VIII combat axe (or possibly other high single target finesse weapons)
are the only 2 builds i think are worth playing on psyker.
void doesn't do enough damage for it to be worth sacrificing all of your CC capability, trauma also has poor CC and it's targetting is still garbo - it's damage is pretty good tho
Catachan Jungle Fighters are the embodiment of "that ain't a knoife. THIS IS A KNOIFE! draws sword"
yea well tell em their sword is trash
colorized footage of man in hell, 1942
End of february. I can free up my SSD space until then
Big oof. You can't combine lower tier blessings to unlock higher tier ones. You have to find it
Better than nothing but that's just me and my clearly counter interests
Not playing until we get this fucking patch though
shit's miserable
fr
Yeah, it's "better", but not great
theyre idiots
doubling down on universally hated perk locking bullshit
to force more rng

No beloved
Combining blessings not being implemented like it was supposed to? Well, at least i can clear my inventory from the 10+ T1 blessing duplicates that serve no purpose now
Mmm I’m too lazy to read any ETA on next update
Next week
NextWeekTM
Its next week, its not specified which next week though
I mean I'm not going to trash my current bank of blessings just in case something ends up juicy in the future.
Nor am I going to balk at low tier shit
I'd rather have a minor version of an effect over no version
Yeah, well. I mostly mean the 10 warp nexus T1's i have, those are worthless now since i have at least a T3 somewhere
But again, this is coming from someone who likes the gear chase.
So you can safely ignore me since I'm clearly a cryptid in this community
They only had value because combining them into a higher tier was at some point talked about
Well that's also not exclusively the drive to keep them that way
Retention metrics, folks. You keep ignoring it like it's not a driving force in a game with a cash shop
Sure, but some people are not even logging into the game, since the browser extension exists. I feel like joining them for a while tbh, Total Warhammer 3 just got updated so hopping on over there instead
Maybe next month
more luck today. at work so i don't have time to screenshot, but i got a blue 380 purg with 25% flak perk and terrifying barrage 1. Got a 380 dueling sword this morning
The retention mechanics killed the playerbase, it killed the usual -tide endgame of trying out new weapon combinations and builds
I'm a chronic browser extension user. I snipe 380s and play maybe 2-3 times a week
Yeah. That doesn't actually mean they're not going to keep trying them
They very obviously have a padding of funding enough to take these measures now.
It is, but this community hates retention for the sake of retention. FS needs to make a compelling reason to continue logging in, like their previous games. Not intentionally make obtuse systems to force people to grind. You can make grind that doesn't suck and is actually good. This isn't it
So it's weird they're still clutching to it, they can reinvigorate the game easily and sctually retain the players
Maybe if people are loud enough, that can change, but I sure don't care enough to shout myself
Lol no
The know shit we cant
???
This has nothing to do with their competency
This is raw facts. They're the devs, We're not.
They can see shit we have no access to.
As a gear snob the current upgrade system makes me want to cry.
It takes an absurd amount of time to get materials and there's a 50+% chance I'm going to get multiple bad upgrades
So they can operate in a long-form manner, taking whatever risks they deem worth it
Whether that's going to pan out? Well, time will tell.
They balance psyker yet?
Minor buffs somewhat recently
Average player counts from Steamcharts
Last 30 Days 5,292.1
December 2022 31,077.6
Game is losing player base real fast, and this is not going to help at all
Well they have to learn this lesson themselves.
They're not going to listen to us unless we blow out their eardrums about it
And that...doesn't seem to be happening
If only this was the first time this happened, but alas
So, y'know. We kinda gotta wait and see
He's a lot better now that warp charges fall off one at a time. Warp charges got buffed damage per stack. BB got 10% dmg & stagger buff. All good stuff, but almost nothing for his talents really
Shiiieeet. Is soul blaze effective now?
The warp charge changes were pretty good. Warp battery gives now a reasonable boost and maintaining 5 or 6 stacks is not a pain anymore.
LOL
I feel like the game is just mellowing out from the hype
eh
It always been, just not against carapace.
And the fact the game isnt complete is definitely not helping keep the numbers up
it shouldn't be to this extent
Yes, but also it could have a lot more people if the endgame wasn't crap
100% wasn't gonna keep those numbers
but it's dropped way faster and harder then it should
Yeah
Due to the incomplete game yes
But also the egregious time sink they expected of players with things like malk's missions
But id say the main issue is the release of the patches
Yeah
Because theres always something coming
when blessings are still super fucked
Agreed
like that makes the whole crafting thing worse
What do mean by that, main issue i have is the fact A no crafting system B materials are aids
right now there is like no actual choice with blessings for a large amount of weapons
that issue will stay once crafting comes
should i ?
so like
the damage is insanly low
Yeah, half the blessing don't do anything
wtf
Especially for ogryn
Yeah, blessing are totally unbalanced
liek would you rather have
5% weak spot and crit damage
or 75% damage, cleave and impact
I want to know who made up these numbers, haha
If you havent tried one out yet, go for it. It has low burn, which makes it way below average. Damage is a dump stat on purgatus
this is the choice you have to make for the force sword
even more so if you want deflector
why someone should take the purgatus?
what's the purpose?
Clears hordes
the second best thing for it in the game
second to the flamer
it gets better as you go up in diffs
since it has functionally unlimited cleave
Flurry doesnt do much on purgatus, i think the only blessings that DO work on purg properly are warp nexus (which is the best blessing for it) and run n gun
flurry doesn't do much on most the staves iirc
Its really good on trauma though
I think trauma is the only one you can tell it works on 
i think the feat that gives you warp charges when u or allies kills an enemy is a good feat
ye
Psychic communion
with hordes is very powerful
crap don't buy
well that makes me sad
FartShart is doubling down on the RNG nature of loot discovery and mission selection
Yeah, I'm hoping that the mission thing is just a quick fix before they take time to actually rework it properly, but I'm not hopeful
so how do staves lineup? I like my Voidstrike because of the big boom collision sound, but the Palpatine one seems like it is good for AOE stun if not kill on some elites
purge,surge > the other two generally
Purge - best close range aoe and for anything besides carapace and long range
Surge - murders flak armored enemies, can stun almost any enemy, not too great at dealing with hordes
Voidstrike - good generalist, decent horde clear, ok at long range but guns are better
Trauma - decent aoe, can mess you up with enemy knockback throwing them behind your team if you're not careful
i think this is it. fatshark doubling down on the mission board marks the death of this game for me
I hope it's just a bandaid while they deal with other stuff first before reworking it, but I'm not hopeful
sounds like Void for randoms, Surge for CC, Purge for when the zealot forgets their flamer
you will probably want Purg for randoms
It won't help for when your PUG group can't kill shooters
to me its surge vs purg for randos
each has its own weakness
and has actua lsynergy with your talents
What do you mean? We still have to RNG to get better tiers
You pop your 6 stack AB on shooters in that case. Purg builds can do a lot of things, it just takes a while
you get the tier of the item you sacrifice
Hmmm... i guess, though it depends on how spread out they are
having to head pop a dozen shooters when im clutching the game with purg makes me want to rage quit
keep in mind we are gonna get a lot more stuff
as well
so hopefully
it will be much easier to get t4s
That was always going to be. They got rid of blessing combining though, which is stupid
it's not suprising at all
it wasn't always going to be, this is the first confirmation of it, and it was specifically called out as a frequent question because it hadn't been confirmed until now
since they pretty much entirely threw out what they where gonna do
It's not with how they've made this game, but it is stupid
Yeah I remember people speculating on the bad wording then getting into dick fights over their interpretation of the devblog
Eh? From the original iteration in December the blessing was going to be directly copied. I guess technically they omitted mentioning what blessing rarity you'd get from it in the previous crafting blog?
welp, I don't see a reason to resume playing Darktide just yet
It's enormously charitable to consider that omission a technicality, given the amount of rng elsewhere. You have to roll for higher tier perks even when it costs nothing, for example. People wouldn't have been blowing up their comms about it had they ever said it would be otherwise
but they have now, so nuisance averted
Ha, fair enough I suppose with their track record
Personally the only thing I was worried about was getting higher rarity blessing unlocked, and it appears I was right to be worried, because it's exactly what i thought it was going to be, and it sucks
and there's no reason to think blessing unlocks are going to be account-wide
seeing as weapons aren't
what a punishingly stupid decision on FartShart's part
Yup!
I mean it's the same shit the whole way down with not combining things account wide
Why would this be different if they have been entirely silent on making things account wide
yeah
Yeah, I only get on for a few missions now and then when it feels like a fun thing to do
FatShark doesn't known well for their right choices sadly.
weapons not being account wide at least has the (poor) excuse that you'd still have different pools of usable weapons per class anyway since not every class can use every weapon. Materials, blessings and so on really shouldn't be any harder to make account wide
I completely ignore the loot and I just use what I get
Lol, not even
the only longevity this game has is for people who like to tinker with builds
the fact that that's a hard question to answer for Darktide also shines a glaring light on FartShart's incompetence
Man, you alone make up for general chat's bile.
You are a bit sharp when it comes to your opinions
¯_(ツ)_/¯
but hes right
its also funny when i look at the feat screen thinking what options i have and all that pops into my head is "oh this feat does not function at all, so does that one"
what are the dump stats on surge?
Charge Speed and Quell Speed, I think?
Yeah, there's a bunch that just are non-options
Allow me to answer in the most objective and vague way possible, and ill do it in question format.
Where does true knowledge begin?
wrong chat but I'd reroll +elite% to something else
^
doh, sorry XD
elite to flak
yea, i want one on my psyker as well
Quell is probably onne of the most impoortant
Does psykinetic aura works on alliés too or just yourself? (Level 15 feat)
that the decrease in cd?
100% agree quell = reload speed, never a dump stat on a staff 🙂
if so then yes it works on allies
when the Psyker with Aura kills an elite, everyone in Coherency gets the -15% ult CD
but if an ally in Coherency kills an elite, nothing will happen unless they themselves are a Psyker with Psykinetic's Aura
What are the most important stats on a surge staff?
Why would I need to quell when I have a non-FS to use and quell faster anyways?
Quell Speed is the dump stat imo
as you can build wrap faster then your cds
oh, so I guess it's superb for BB builds
for whatever reason I imagined it was other way around
to be fair, they use (Allies in Coherency) for the ogryn CD reduc as well
which works the way that you initially thought it would (allies that kill elites refresh your CD)
I think
nvm
that feat has actually good wording

Typical FS bad tooltips

matter of fact, better if they're not led at all
welp we didn't get next week'd at least, end of feb instead
there's a tempting 2k games sale at steam though aaaaaaaah
end of month'd
you played borderlands before kimo?
only played base game and dlc1 myself on ps4
but dang it's 90% off rn
then it ends up on steam backlog 
btw i just remembered they said they were changing weekly contracts with new stuff and possibly decreased number on that damn 25 missions quest
wonder if that's still coming this feb lol
the game is really solid and the dialogue is hilarious
I just couldn't get into it oddly enough
did you at least finish a playthrough?
imo borderlands 2 still better
i dont think i'll buy it even on sale though
but 17 bucks for the ultimate edition, less than 5 bucks for base game is tempting
Hmm
Never quite finished but I think I stopped playing because the friends I was going through stopped as well
but you stuck with dt, shame jk
yeah i'll guess i'll prolly just buy wonderlands base game to try something new
well if worse comes to worst I'll just go back to playing monhun
most satisfied fatshark customers
meeh its a game, waiting on the day a large company puts out a finished title on release
oh wait, hi fi rush
did they fix traumastaff dmg?
Join the Discord to make mod suggestions--maybe you will get lucky and someone will do it!
Discord: https://discord.gg/Bwayuwa
With creature spawner for Meat Grinder now more testing can be done with AI on 🙂
Can finally see how many seconds 13 stamina + 65% Block can hold fire on Delector
once again it's up to the community to fix the game
Indeed 🙂
Those QoL modes will make it more tolerable to play.
148 missions left for that cool 1000 mission Frame 🙂

nice to see so many good vt2 mods here
creature spawner
hub hotkey
scoreboard tweaks
ui tweaks
disable screen effects
Damnit not a single good Vraks MK VII on my Psyker.... ok MK III will do then
Gun Psykers are on now for me 🙂
I don;t want to rely on lame ass vets to kill special elites and swarms of shooters anymore
or you know...you can just deal with that by playing vet
But i'm psyker main 🙂
Gun Psyker now is absolute murdrer machine
Most of vet player suck ass anyway - it take them hours to kill few shooters
Most of the threat comes from ranged enemies and special and elites, but no we play revolver ....
Ya boi finally finished all his Psyker penances
Now therapy sessions ? 🙂
of course
I needed few after "Going out with a bang"
Some really sick kark invented psyker penances
If I'm reading this right, the breakpoints for a Power Sword are 70% Cleave Targets and 51% Mobility so I can cleave maximum targets and have four dodge tokens?
MK III is the best one lol
III is my fav thing to run on vet
I wish the mk 3 would fire just a tad bit faster, then it'd feel almost exactly like the BR from halo
III is fast firing as heck
I like Vraks MK VII more 🙂
That's fine, they're all good though I think Agrip is clear worst
I didn't realize how peril can fk you up so bad, you can't hear any specials near you
You can sense them at some point without audio cues when you get used to AI director spawn patterns
You simple know at some point that - that particalur door way will spawn specials
i live in fear of hounds whenever I reach 100% peril
DRIP ACQUIRED
Now thats a drippy psyker
Nice Jo-Jo Pose
I don't even know how did i get this one
Are you wondering how to get one of the outfit items?
the pose
Once you reach level 30 you should have unlocked both poses.
Ok
I hate mutants
can't kill this thing in Damnation, it's just like the old Heresy game.
mutants are fine until I look at my hp and realize I have no toughness to eat their slams
with the force sword, you can usually prep a special and heavy them as they pass by
random mobs touch you twice while the mutant grabs you, you are dead too.
absolutely hate that
especially when they drag you into the horde
i love it when they take me out of one though
force sword is not good against mutants either, its short dodge distance, and you need at least two charged special attacks to kill him
wish we could directional input their throws
a heavy + normal attack + normal attack headshot is enough to kill them with a good enough roll, +maniac, and psykinetic's wrath
if you are in an open area it's not hard to dodge mutants, but place like this
they're pretty rough against corners
because even though they have an insane turning radius, they still have a large hitbox that gimps you
like that stairway leading up to the finale for commsplex
I got grabbed by it three times before I died.
I believe I was in full health before a mob hit me, once
Tbh muties and dogs are the main reason i started to use Duelling sword V over force sword in most damnation runs
since the dodge distance helps alot with their crap + overhead follow up can 3 shot muties in damnation and 2 shot dogs
Hey gents, I just finished streaming my psyker gun build
video is here for anyone who was curios about how it worked
yeah, it's a great weapon
i'm kinda the opposite, since my main reason for whipping out the FS was also mutants and dogs
Yeah FS is actually really bad against mutants and dogs
it's not too bad for mutants, but the dodge is spotty if I dodge too late; I was looking over some footage and the dodge seemed inconsistent even though I dodged at about the same timing
the dodge distance is low, which makes a successful dodge less likely. Muties arent stun locked so you wind up a heavy strike and then they charge into you, often before the damage ticks
like prep a special, hold a heavy, dodge to the side, and smack em
usually works especially since the FS has an insanely long heavy duration
i wonder if it's because I dodged left versus right (from my perspective) or not since the mutant always sticks his (from his perspective) left arm out
I don't think it matters at all
yea
If you wanna dodge a mutie
All i know is you need to wait for that second when they raise their arm to grab then dodge
otherwise you get homed into
stop using force swords and run a dagger, dueling sword or something else with up to 15% dodge distance bonus
The stupidest thing with them is when they still chase you around a pillar
In terms of effectiveness, how are the staves now with Trauma buffed?
Purg is strong af, Trauma and voidstrike significantly benefit from Warp battery
Purge is good, surge is good if you know when to use it and when not to
Surge is still a stun stick but slightly better at killing flak elites
purg > surge = trauma > void is my opinion
Been trying the latter a bit more, stats could be better but eh not too bad.
Surge also clutch zone denial for disablers and bursters
Honestly the low point of that staff is the explosion radius at a hilarious 33%
in a more coordinated team, surge is better
but its IMO mainly for clearing shooters
I have a void strike at 80%, it will clear out open areas of hordes alone
Honestly been trying Void more cause I keep getting into areas with 30 fucking gunners.
yeah, its mainly why i use it
surge actually would be better for that generally
I only surge with organized groups
I want to do Gun Psyker on Damnation
If only cause I only get good guns on fucking PSYKER
lmao same
Melk treats my psyker to some excellent guns knowing full well we'll almost never use them

meanwhile zealot and vet get the trash
I cannot wait for the update holy hell. It'll let me get a weapon I wanted to try out whenever I want.
yep, just waiting on changes so that psyker actually has proper synergy with guns as well
I think it works pretty good as is
well thats more the gun being good and warp stacks
Been thinking of switching the last perk to 3 rather than 2
Tons of regen, super efficient BB, kinetic flayer procs
Since im not using a Purg
I use this build even with the purg
What is the 5th 1 again?
flayer
ye essence harvest, how come u dont use communion outta curiosity
battery
psykinetic aura is incredible
each spelite I drop, my ult gets 15% closer to being off cooldown
the entire party gets that CDR too
Synergizes with the last perk and allows you to spam BB to hell and back to get your Charges back then
so say I drop 3 spelites
Does it HAVE to be the Psyker or can it be anyone in the aura?
10 seconds fast BB, then 5 seconds normal then I ult again
anyone afaik
The way it works is
vets will love u for it
if YOU get the kil everyone gets the CDR
i love myself for it
its worded if They get the kill they get CDR but I hear it is triggered by you
Oh god I am NOT good at killing Specials/Elites
ye funny fatshark descriptions go brr
People always kill em before me
oh just brainburst
I haven't tested it myself but I have heard a few times the psyker needs to get the kills
Brainburst
especially faster BBs
I get so many kills
yeah; only occurs when the Psyker with Aura kills elites/specials
By the time i've BB'd the Zealot is moving at Mach 2 with a Charged Hammer and a heavy attack
in higher diff
what makes the gun and BB build flow is you run perils up with BB, then switch to gun and shoot
you'll be killing alot of carapace and specials dw
you quell super fast while doing that
kinetic barrage makes it easy to snipe gunners/shotgunners
ye
run perils up what?