#psyker-class

1 messages · Page 334 of 1

devout moon
maiden wolf
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Good finesse and mobility. Stamina is good if you like to use block.

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Tge slaughterer blessing is good. Though yours is a lower tier.

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Granted the highest tier is only a 15% bonus, so only 2X as opposed to 4X the bonus.

devout moon
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What does power even do?

maiden wolf
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According to a gameslantern article, and the dide I just spoke to, it boosts the base damage of an attack (Before other buffs)

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AFAIK its really good

devout axle
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I believe it also boosts stagger, though I could be wrong about that.

maiden wolf
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I would assume so, though the gameslantern article doesn't mention that.

rocky cedar
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Power is damage, cleave, and stagger

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It's very very very good

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I believe most of those bonuses are multiplicative as well

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So like bonus impact and power interact multiplicatively in increasing your stagger

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@lethal folio can you fact check me on that?

maiden wolf
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So what you're telling me is that the autopistol could be made viable with a hogh tier of pinning fire?

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AFAIK the boltgun is the only other weapon that gets that blessing

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I really like the autopistol, and I already have T4 inspiring barrage and T4 speedload ones, as well as 2 T3 cavalcade ones.

rocky cedar
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I don't think anything below T3 is really enough to make it feel good

maiden wolf
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I'm gonna see what I can get. I thought it might be fun to run a force sword and autopistol build.

rocky cedar
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Doesn't help that autopistol struggles to stagger a lot of elites and specials but obviously if they're surrounded by chaff it's pretty easy to get pinning fire going

maiden wolf
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Yeah, my thought was that anything that can be staggered will give you a minimum 20% damae buff with T4 pinning fire

maiden wolf
rocky cedar
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I believe multiplicative with other bonuses

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But not sure

maiden wolf
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My assumption would be additively, which would make combining power and crit or power and damage bonuses a good play

rocky cedar
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Never run crit power

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It's dog shit

maiden wolf
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I can't fathom raking fire being bery good, but it is a damage ponis

maiden wolf
rocky cedar
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Damage vs armour type is the way

maiden wolf
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I meant blessings wise

rocky cedar
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What blessing gives crit damage?

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Crit chance is good yes

maiden wolf
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That reminds me, I have a thinderous brutal momentum antax with 25% damage vs flak and carapace

rocky cedar
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I think cavalcade is optimal second blessing for autopistol

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But avoid crit damage perk

maiden wolf
rocky cedar
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Yeah TBC bonus crit chance = sometimes good but not always

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Bonus crit damage = always bad

maiden wolf
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I've found that after firing long enough with cavalcade and 5% crit bonus I have a ~80% crt chance

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Anyway, I'm hitting thw hay

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good night

rocky cedar
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Night

gleaming comet
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well, just unlocked Dueling Sword, quite like it

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which version do y'all like the best? Mk2 seems kinda awkward for horde clear, but I still feel like an absolute crackhead with how fast I move lmao

devout axle
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I'm a Mk4 through and through with the dueling sword. Worst cleave out of all of them, but farthest and fastest dodge, and its animations are all very fast and easy to understand.

buoyant mantle
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sire melk straight up doesnt have force sword for two month

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what is this game

fresh halo
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Siblings !

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I am finally worthy of Beloved !

devout axle
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Man is way too chipper to be in the Inquisition.

cyan notch
fresh halo
pine relic
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Now I believe pysker needs rework. I have to quit my last game because I almost fall asleep.

cyan notch
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ok

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playing psyker will now randomly cause your screen to display the "impactful" surge vfx to keep you awake

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hope this will help

rocky cedar
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I don't think anyone much stans for MK II

cyan notch
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mk2 lights are really fast

rocky cedar
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Ok

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That's not a great argument for it on its own though

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Do you think it competes with IV or V meaningfully?

cyan notch
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cant say i havent used it much or have a good roll

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just something ive noticed

rocky cedar
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Fair enough

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I do like the heavy combo for MK II

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I'll say that much for it

restive talon
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what are ideal perks for a surge staff? carapace and flak dmg?

cyan notch
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i like crit chance and flak

pine relic
pine relic
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Fully charged crit damage KEKW_ogryn

dawn orchid
# restive talon what are ideal perks for a surge staff? carapace and flak dmg?

Surge does -75% damage to unarmored, so not that if you can avoid it. Best to shoot for maniac/flak or crit/flak. Crit is less damage to a particular type but can apply to everything. You already stunlock ogryns so you don't really need unyielding (which is better than carapace as it applies to all ogryns I hear, including crushers)

gleaming comet
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for Pick 'n' Mix, do the five elites/specials all have to be different types, or can they be the same type?

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just asking because some penances are kinda vague

forest coral
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they can be anything as long as it goes kill feed

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best case scenario is a gunner/ shotgun mix since you can easily one tap them at any difficulty

feral topaz
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Dont need 1 of each or smt

spice veldt
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e.g., BBing 5 different gunners in a row is sufficient

feral topaz
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yup

gleaming comet
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thank

zealous hinge
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unfortunate

spice veldt
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i got warp battery on a hi-intensity with communion + ascendant blaze

gleaming comet
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any other Trauma Staff enjoyers in the chat btw? Sure it's kinda awkward and mostly a mid-range option, but it's kinda nice for being able to burst up my perils to then passively quell when I go in for swording

spice veldt
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i use trauma staff to supplement my melee playstyle

gleaming comet
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so I am correct in that Trauma better suits a melee-centric playstyle?

spice veldt
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because of its relatively quick charge, and even if I don't charge it enough to OHKO, it'll put them into one-shot range or interrupt their shooting

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for each of the staffs, here's my rationale

  • Purge: Completely eliminates the need to melee; so I'd rather not run it
  • Surge: You're useless against mixed hordes unless you use BB
  • Voidstrike: Doesn't offer any particular utility against elites
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so Trauma is the only option for pure melee because it allows you to effectively use melee against mix hordes (at least for me, because I use Force Sword for its sticky special)

cyan notch
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void does decent stun against elites

spice veldt
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yeah; though I much prefer the stagger power of trauma

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and trauma can be used in panic mode to great effect

cyan notch
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sure im mainly just talking about the "doesnt offer any particular utility vs elites" part

gleaming comet
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I figure that my melee wep can handle most situations where there's an arbitrary number of enemies in front of me because I just have to git gud at melee as Psyker, Brain Burst eliminates the need to spec my ranged wep into taking out long-range threats, and all that really leaves for my staff is something that's another effective get-off-me button aside from my F

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and ofc the side benefit of also getting the ability to REALLY rapidly boost my peril quickly in case I need to battery my toughness a bit going into a melee confrontation

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I'm gonna reserve judgment on which melee wep I prefer until I hit lv30 and can get stuff with good stats because I feel like, for instance, Warp Resistance and First Target are extremely important on a Force Sword

cyan notch
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there arent like super cool melees id like to use except fs and chainsword

spice veldt
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warp resistance is kind of a dumpstat, especially if you're running Quietude, which I personally do

gleaming comet
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Dueling Swords are great but I'm sorely feeling the lack of an instant "delete this mutant/crusher" button

spice veldt
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since mobility is quite useful for closing the gap on ranged enemies, even if it doesn't scale much on the FS

zealous hinge
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what does warp resistance do?

gleaming comet
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lowers the warp gen from the wep

spice veldt
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scales the peril% cost of activating the force sword special

zealous hinge
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cool

spice veldt
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at 0% Warp Res, it costs 45% peril to activate your special

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at 100% Warp Res, it costs 5% peril

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at 80% Warp Res, I think it's 13% or something around that number?

zealous hinge
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I'll have to keep that in mind

cyan notch
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13 flat yea

gleaming comet
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Also god I'm glad I played Zealot first

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This class would be so weird to play if I had no in-built understanding of how to melee

cloud sequoia
spice veldt
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i watched vt2 gameplay before playing this game, so I had a basic idea of how the melee would play out

cyan notch
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melee in this game is a little jank

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since enemies come from everywhere

spice veldt
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although I played vet with his power sword for a while; so it took me a while to get used to the melee

cyan notch
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and they all do running (TRACKING HOMING) attacks at you from a mile away

gleaming comet
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For context, my main setup is Thunder Hammer

spice veldt
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it's one of the reasons why I love the Force Sword; I can dodge spam in an open space and take very little damage

gleaming comet
zealous hinge
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it's weird playing psyker after ogryn

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It's a different world of hurt

gleaming comet
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Oggy's prob my next pickup after leveling Psyker to 30

zealous hinge
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it's fun

gleaming comet
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Not sure if I'll ever level Vet though, because I can't aim for shit lol

cyan notch
zealous hinge
spice veldt
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you could also run the infantry/braced autoguns and just hipfire
it's easier to aim with hipfire than ADSing if you have trouble with that

cyan notch
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in vt2 no slide no sprint just block and dodge i can not get hit a whole mission but dt i get clipped by random shit all the time

gleaming comet
gleaming comet
spice veldt
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dodging in this game feels inconsistent to me

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or at least very weird

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since you can dodge super early and be fine

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but if I dodge right before they do a full swing, I get hit

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when I feel that it should be the other way around; at least according to my intuition

zealous hinge
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I'm going to try to get all of the steam achievements, but some of them are going to suck

forest coral
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Vermintide melee has so much more depth at this current point in time

plucky perch
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but

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hear me out

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plasma gun

forest coral
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Veteran cosplaying a psyker

plucky perch
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what was that hilarious patch note about that....plasma gun vets bargining with the dark gods...

forest coral
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Not sure haven’t read yet

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I’m conflicted on plasma gun tbh

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One hand I’ve seen vets absolutely clean the map of elites with it

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On other hand, I’ve seen vets struggle to deal with shooters because of that weapon

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And then panic blow up

spice veldt
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teaching players to play psyker

plucky perch
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"Players should no longer be able to consult with the Warp and have infinite heat reduction for their plasma gun."

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here it is

spice veldt
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oh right, that bug where picking the top feat and ulting during your reload gave you infinite heat quell

forest coral
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Oooh that was an exploit???

spice veldt
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ye

plucky perch
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wasnt thier also psyker peril screams at high heat?

forest coral
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Okay explains how some vets were pulling off shot after shot without going nuclear few weeks back

spice veldt
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nah they just got a 1000% thermal resistance plasmagun

gleaming comet
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making sure I understand the wep right

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for Mk5 DS, I want to do light > light > block cancel for horde clear, right?

cyan notch
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i just light spam for simplicity

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i dont mind light3

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games click spammy enough for me to want to worry about block cancelling every 2 attacks

floral solstice
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iirc isn't the mk 5 ds's 3rd attack a strikedown? you may not want to cancel that imo

gleaming comet
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is Trauma's charge time noticeably faster at higher levels? It's already not awful, but fully charging it is a bit cumbersome

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(only lv10)

spice veldt
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yup

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at 0% charge, it takes 2.5 seconds for a full charge

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at 100% charge, it takes 1 second for a full charge

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so at 80%, that's 1.3 seconds for a full charge

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same goes for its Blast Radius (I forget the exact numbers, but it scales similarly hard)

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arguably the staff with the greatest reliance on stat RNG

gleaming comet
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also what the fuck is going on with that warp charge penance? I've had max warp charges for like 90% of this mission

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does it only give it out at the end?

spice veldt
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maybe you dropped for an instant without realizing or something

gleaming comet
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...

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it has to be 5 consecutive minutes

spice veldt
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ye

gleaming comet
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that's fucking sadistic

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especially with pug groups meandering as they do

spice veldt
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i got it naturally by playing a communion + ascendant blaze build with purgatus

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I just push ahead

gleaming comet
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fair enough, that's just

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damn

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lol

spice veldt
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got it on consignment yard, which is one of the most linear maps with a straightforward path and pretty much no meandaring paths

gleaming comet
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I'm still only lv10, but I figured it would be a fairly easy one to get lmao

spice veldt
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until you realized that it had to be for a continuous amount of time

gleaming comet
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yeah

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I figured it was like how Zealot has that one Malice penance that's just like "kill a bunch of shit your nade stunned lmao"

spice veldt
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oh yeah you're lvl 10; haven't even unlocked purgatus

gleaming comet
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yeah lol

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Malice is still going pretty smoothly though, until it isn't

spice veldt
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team wipes can hit you like a brick in the back of the head

gleaming comet
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had a few games in a row where people just HARD int

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but then again this last match also had 3 Poxbursters physically stacked inside each other (with a fourth shortly after) almost immediately after we got into the mission, so lol

spice veldt
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rare 3 poxbursters

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i watched my teammate get bursted once, and then two more bursters came upon him to give him some amazing air time

gleaming comet
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matryoshka burster

spice veldt
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of all the enemies to spawn in batches, I would expect bursters to not be one of them

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or at least not from the same closet at once

gleaming comet
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Yeah lol

steel egret
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Few super dogs and few burster, good ingreditents for disaster.

dull python
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ffs I made bang penance with one try but can't push 7 creeps to death. is there any advices? Tried it a lot on smelter complex. Is this a best map for it?

jovial mural
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BRooooo LMAO

lucid horizon
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buy it

uneven drift
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Hear me out, gave trauma a chance this weekend, and it's pretty fun to use now. Recommendthumbsup_ogryn

jovial mural
dawn orchid
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Anyone advocating trauma staff should specify what difficulty they play on

spice veldt
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also damnation

uneven drift
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I didn't say it's best staff tho. Just fun to use.

spice veldt
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keep in mind that I'm compensating its weaknesses with what is essentially a god-rolled force sword

cyan notch
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trauma is cool

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all the staffs are pretty decent now

spice veldt
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i personally thought it was "viable" pre-patch, but now it stands on its own

cyan notch
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impressive very nice

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but why just 20% maniac

spice veldt
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400 hours to get that motherfucker

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cuz i'm lazy and don't want to set up gocr

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good enough for me to one-phase a mutant after a light/heavy special with just normal headshots

cyan notch
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NO!!!!!!!!!!!

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GET 25% NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!

spice veldt
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NOOOOOOOOOOOOOOOOOOOOOO!!!

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i'm tempted to eek out that extra +5%

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but ehhhhhhhhhhh

cyan notch
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u can use that script that one guy made

spice veldt
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yeah; seems like it's working quite well for a lot of people

cyan notch
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yeah it works great

dawn orchid
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At the very least it needs to do more than a pittance worth of damage in the explosion radius.

obsidian creek
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the stagger is what makes it great

spice veldt
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which is why you shouldn't ever use it against a pure horde except under exceptional circumstances

dawn orchid
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"great"

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You can stagger with plenty of other weapons AND do damage at the same time

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Purge is overwhelmingly superior in that regard

obsidian creek
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yeah great is probably not the right word

dawn orchid
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And surge is overwhelmingly better at chain staggering

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Although you could make an argument for horde differential

obsidian creek
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and range

spice veldt
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except elites will get covered by the horde

obsidian creek
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and point-damage

spice veldt
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which is where the niche of the trauma staff comes out

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or to provide some CC against commons that surge does not

obsidian creek
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point-targeting *

spice veldt
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it's a generalist weapon

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like the voidstrike is

dawn orchid
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Surge stuns literally everything in the game apart from bosses

obsidian creek
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yeah

dawn orchid
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So I'm curious what "commons" you're referring to

spice veldt
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but it only stuns 5 targets at max

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groaners/poxwalkers

obsidian creek
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also yeah

spice veldt
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horde enemies

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i'm borrowing L4D2 terminology

dawn orchid
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You do not have to charge with surge though, and so chaincasting without charging lets you effectively stun plenty of enemies

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Trauma requires charge for area

obsidian creek
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it's AS viable as surge if you use it correctly

spice veldt
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yeah, Surge is great for reactionary casts or for chain stuns

obsidian creek
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with both having their strengths

dawn orchid
spice veldt
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but, like I said, it only affects 5 targets at most, and commons can cover elites that are stunned

dawn orchid
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Horde enemies that are stunned in place will bodyblock others

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Just fyi

cyan notch
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trauma doesnt have a target limit and gargantuan stagger radius its way easier to cc a horde with trauma than surge

spice veldt
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and you don't need to fully charge it to stagger a crusher

coarse nacelle
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Trauma also lets you fight in melee with your staff as the stagger on it is a giant AoE even on low charge

spice veldt
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i'm not talking about commons preventing you from reaching the elites

obsidian creek
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i don't even know why i'm here debating, i haven't played my psyker since the surge staff got it's epilepsy buff

spice veldt
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i'm talking about cleave limits on your melee

obsidian creek
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lol

spice veldt
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melee damage lowers on each successive target you cleave

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even with blessings like Brutal Momentum

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and many weapons have horizontal heavies

obsidian creek
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not really

spice veldt
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and there's the fact that Trauma clears an area of commons for a moment

cyan notch
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trauma is also the only staff that can 1 shot poxbursters

spice veldt
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i'm not saying that one staff is better than the other

dawn orchid
spice veldt
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but it has its strengths in certain situations

coarse nacelle
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Trauma will also always stagger hounds off people, although surge does that as well

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You can trauma over obstacles

spice veldt
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it's gargantuan for poxwalkers/groaners if fully charged

cyan notch
spice veldt
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it deals like 30 damage, but it will launch them and force them to take some time to get back up

dawn orchid
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You must have a very low bar for size

spice veldt
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yes

cyan notch
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its more than double the max charge circle

spice veldt
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it's enough time to get some melee hits off

coarse nacelle
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The AoE you see when charging is just the epicenter, is about 3x as large for the stagger

spice veldt
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it's bigger than a few other explosion weapons

coarse nacelle
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Which is about half a room

spice veldt
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well not a few other explosion weapons

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but it's comparable to something like the Rumbler

cyan notch
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think its bigger than rumbler

obsidian creek
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i think we are all agreeing that a 'best' staff is subjective

dawn orchid
spice veldt
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bro

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i've said this 3 times or so

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don't use it on pure hordes

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i'm not going to repeat myself again

dawn orchid
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If you're not using it for hordes

cyan notch
dawn orchid
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Why are you using it over surge

spice veldt
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ranged enemies or mixed hordes

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and in emergency situations

dawn orchid
obsidian creek
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psykers aren't horde clearing titans

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they are snipers

manic halo
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not with that additutte

spice veldt
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and I never said that it's better than the surge

obsidian creek
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tacticians

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not brutes

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i think i spelled that correctly

dawn orchid
obsidian creek
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i actually didn't know that either

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so share what you find out

dawn orchid
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How interesting, it does have a deceptively large phantom splash radius

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It will knock poxwalkers/groaners on the ass but only does like 30~ damage

spice veldt
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mhm

dawn orchid
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Phantom splash falls off very hard in the stagger department against other targets

spice veldt
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and that's a good thing

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because it means you can use it without disrupting your teammates

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commons spawn in large enough quantities for the stagger power to matter; but it also means that it should be used with caution

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bruisers/shooters do not spawn in particularly large quantities and they don't get staggered by the outer radius; and that means you can spam that shit on them

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charge it fully with damage buffs (+dmg% perks and/or Psykinetic's Wrath) and you'll one-shot them without throwing them around on Damnation

dawn orchid
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I'm only talking about the phantom splash, not the actual hit.

spice veldt
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and I'm talking about both

dawn orchid
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It would actually be better off if you could knock them on their ass and stunlock them like surge does

spice veldt
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not particularly

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because they don't spawn in large enough quantities for it to matter, even on hi-intensity

dawn orchid
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Have you and I been playing the same damnation?

spice veldt
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yes

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i'm talking about bruisers exclusively

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not stalkers or shooters

dawn orchid
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This thing needs a way better indicator at range

spice veldt
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yup

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the visual indicator is the same regardless of your Blast Radius stat

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pre-patch, it also had no UI to indicate its charge level

clear heath
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imagine psykers having visual clarity on their weapons

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fatshark would rather just blind us instead

spice veldt
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impossible

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i can't believe two blinding incidents actually occurred

dawn orchid
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The range is way more limited than I thought, you'll only get phantom hits at a certain distance even with the indicator seemingly on top of something

dawn orchid
# spice veldt i'm talking about bruisers exclusively

bruisers/shooters do not spawn in particularly large quantities

not stalkers or shooters```

Hmm

```and they don't get staggered by the outer radius; and that means you can spam that shit on them```

But it also means it's not working nearly as well for cc purposes if you can't mass suppress shooters. Combined with the fact that the range is so limited, I'm not impressed by it so far.
spice veldt
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mhm

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but it has some use for mixed hordes and shooters

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which i find to be sufficient

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the range is limited, but outside that range is where BB is good enough

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that "i'm talking about brusiers exclusively" comment was because the implicit assumption is that it would be extremely OP if it chain stunned stalkers/shooters

dawn orchid
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Bear in mind, I can chain stun quite a lot of stalkers/shooters/elites/ogryns by chaincasting surge behind my team. With the benefit of being less limited by needing them clumped.

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I don't feel the damage is impressive enough to justify the trade off there

spice veldt
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Trauma is agnostic to whether the enemies have a base armoured type of flak or unarmoured

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to be fair, dreg shooters also deal very low HP damage so you could just facetank their bullets anyways

inland sand
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Trauma is absolutely sick

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I feel like a god playing with it

dawn orchid
inland sand
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but mine has the rending blessing

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so maybe that is warping my perception

dawn orchid
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That rending blessing ironically doesn't do anything for you, because the weapon is already armor agnostic

inland sand
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PUN INTENDED BABY

spice veldt
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+rending inflicts brittleness

inland sand
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I think it would be number 2 for me

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on the power list

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not sure what Perks I'm supposed to want for it though

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vs Flak I guess

dawn orchid
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That would make sense for the perk to actually be useful, but also goes entirely against what fatshark has said rending/brittleness are supposed to be doing.

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Rending is supposed to only apply to you, brittle for your whole team.

inland sand
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that is what they've said, does it work differently for the trauma blessing?

spice veldt
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'+Rending' and 'Brittleness%' both deal brittleness

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'Rending%' is the self-buff

dawn orchid
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Yes, I saw that part. Means they've absolutely no clue how to keep consistency with terminology

inland sand
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LOL

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ffs

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Trauma blessing back on the menu baby

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what a wild ride it's been

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been running 3-1-1-1-1-3 with it

spice veldt
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the consistency is that the plus sign rending inflicts brittleness

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and the percentage sign is the self-buff

cyan notch
dawn orchid
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...

cyan notch
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yea

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brittling shockwave doesnt sound that cool tho

dawn orchid
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Having two different rendings do different things with the same word is not consistency, especially when there's a term for what it's supposed to be doing (brittle).

spice veldt
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well there is a differentiator is what I mean

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it's confusing, but it is consistent is what I mean

dawn orchid
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It's consistently mislabeled

spice veldt
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yeah

dawn orchid
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As that dev response indicates

spice veldt
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plus sign and percentage sign

cyan notch
#

pretty common with fatshark descriptions

#

some blessings that have a time limit dont have it stated

#

psykinetics wrath being both a feat and an ability

dawn orchid
#

Does the rending shockwave apply to the phantom splash or just the primary hit?

cyan notch
#

applies to everything hit

dawn orchid
#

That's good for utility at least

inland sand
#

BRITTLING SHOCKWAVE HERE WE GO

dawn orchid
#

Is this the perk reroller I've been reading about?

clear heath
#

That's what i've used

primal fjord
#

Has the changes to Psyker from the recent patch change how people build purg staff talent tree?
Specifically, the combo of Psychic Communion and Kinetic Flayer to keep warp charges up. And keeping Essence Harvest proc'ing reliably. 🤔

cyan notch
#

you dont really need flayer

#

but if you want maximum essence harvest uptime then yea u can

#

warp battery is better imo

inland sand
#

Man I found a Brutal Momentum Antax on my Psyker ages ago and it's just been such an MVP weapon

#

even more so now it constantly does 24% extra damage

strange wigeon
#

been running it for ages

dull python
#

any hints how to make pick and mix easier?

#

something like start with kinetic flayer then bb with kinetic barage?

golden tartan
golden tartan
dull python
#

sounds like it will be much easier with pre-made

spice veldt
#

kinetic barrage by itself should be sufficient as long as there are 5 elites/specials that can be one-shot

golden tartan
spice veldt
#

not like "different" in the sense of different types

#

but that they are different individuals

#

so you can BB 5 gunners in a row for it

golden tartan
#

Oh so u can just do 5 shotgunners

#

Aye

spice veldt
#

yup

#

that's how I got it on the commsplex mid-event

golden tartan
#

Thats a lot easier. Given that shotgujners spawn in hordes of yes

dull python
#

wow I always thought it should be "different" species

#

thanks!

#

how am I supposed to kill one mob 5 times

#

fs logic 🙄

spice veldt
#

yeah, the redundant "different" can throw people in for a loop

dull python
#

I missed so many gunners spawns thinking it's not what I need 😔

digital loom
#

🙂 . .

spice veldt
#

most useful blessings

#

i believe sustained fire is currently broken on the Trauma staff as well

sour bison
#

is it still not fixed?

spice veldt
#

based on recent messages, people are saying that it still only works for LMB

#

not that I've tested it myself in recent times

mossy bobcat
#

guys does warp flurry staff blessing work? I have a rank 3 on voidstrike and purgatus and no difference in charge speed

summer prairie
#

It mostly does not work. Works best on trauma

inland sand
#

this is close to the perfect roll right

#

missing 18 points of quell speed and higher tier of both perk and blessing?

cyan notch
#

id probably swap warp res and quell speed

dull python
#

doing pick and mix made me really hate people shooting glowing heads

karmic fractal
#

Any Bröther/Sister down to grind some psyker penances? 👀

inland sand
karmic fractal
#

But ze cool Cosmetics

dawn bluff
#

I match with pubs till i'm left with malleus monstronum, waiting to match with a shieldgryn haha

karmic fractal
#

Gotta love the Deflector/Kinetic Deflector Bug

long wharf
#

oof, the server almost had nobody in any voice channels overnight

karmic fractal
#

everyone waitin on an actual story/progression to be released keklaugh_pdx

shy cradle
#

Hey all, is it worth it to try to get 20% vs unarmored or infested on Surge staff or does it still hit these armors like a wet noodle?

devout sentinel
shy cradle
#

Thanks, i will mess around with a bit then 🙂

devout sentinel
#

Try in Psykhanium if +25%unarmoured does something against dreg stalker, dreg bruiser
if it gives you 1 less charge to kill at low/mid charge

dawn bluff
#

finally soloed a daemon host and got my final penance with pubs T.T

#

it is a good day

wanton cove
#

Nice !!!

gleaming comet
#

no, Beloved, I don't know who this Candace is or why you're so insistent about saying she's into fitness

west galleon
dawn bluff
#

1 of them wasn't too happy and sabotage the first daemon. Lucky there were 2 daemon that stage

west galleon
#

Dang

#

Lets hope i can get as lucky

gleaming comet
digital loom
#

chaos will never take the bofa sector

leaden thunder
#

what if they bring in the sugondese renegades?

bleak tusk
#

this even worth upgrading further? I got as a 380 white but its on my psyker...

eternal dagger
lethal folio
#

Chainswords are alright on psykers.

gilded viper
#

should i?

#

haven't really try other MK verison of duelling sword too outside of II

sterile vale
#

Mk V hits heads incredibly easy with heavy attacks, IIRC it's considered the "best" duelling sword mark right now

unique burrow
#

Easy way to get Pick n Mix penance is do a private game with bots. Let one of the bots die, 2 elites will spawn at its rescue spot, wait for 2 specials to spawn and then you just need to have 1 elite nearby in the area.

lapis quartz
#

how do u get into a private game with only bots? it says I need to be in a strike team

leaden thunder
#

you need at least one other person iirc

silk flax
#

So nice.... oo la la the armory exchange knows exactly what a psyker wants.

tawny swallow
#

I don’t know whether to be rejoicing or crying that all my emperors gifts are always legendary lasguns

gleaming comet
#

Is the F CDR talent at 15 what you guys prefer for a build based around trying to BB a bunch?

west stream
#

Is an interesting one for headpop spam, but doesnt it compete with extra damage one?

gleaming comet
#

Mostly trying to figure out where the synergies are, since at 10 the damage boost based on peril seems useful with Trauma Staff and Force Sword

gleaming comet
west stream
#

If you are BBing a lot you dont get to use staff very much

#

So keep in mind

#

Peril be peril

gleaming comet
#

yep

#

different line of synergy tbf, just trying to figure out all the useful throughlines

#

also, does your F give toughness back if you have Quietude? I haven't noticed it yet but just wanna make sure

gleaming comet
#

thanks!

bleak tusk
#

thanks but no thanks emp.

maiden wolf
#

Do y'all think the stagger from Psykinetic's wrath can trigger the power bonus from pinning fire with the Autopistol?

maiden wolf
gilded viper
#

oh it 1 shot heavy PogO

#

i see now

zealous hinge
#

would anyone like to help me with a pennance?

#

because pubs are not going well

neat sand
#

its 15 points higher but would you say it's worth the 2.6k milk tokens ?

twilit flicker
#

For the perk, maybe

leaden thunder
#

might be worth picking it up just for that t4 burning

twilit flicker
#

Level 4 blazing spirit?

leaden thunder
#

that's kinda bonkers just to have

#

I don't count on melk having aynthing good

#

so i'd buy it just to have for crafting

lilac tapir
#

do we have a confirmation that in order to have blessing of a specific level you will need to find that exact level on existing weapon and sacrifice it rather than finding any level of that blessing on a weapon and then rolling random blessing level every time you re-bless?

leaden thunder
#

we do not

#

but it's assumed that they wouldn't try to pull that

lilac tapir
#

that would be bonkers if they did that

zealous hinge
#

from what I read they plan on having a system to unlock blessings and combine similar ones to upgrade

lilac tapir
#

I think in recent communication they said they scrapped the "combine and upgrade" part

zealous hinge
#

ah, maybe

twilit flicker
#

Personally would take it, im tired of my low mobility force sword.

zealous hinge
#

there was a lot to read

lilac tapir
#

honestly my recommendation would be to hoard all resources until we actually know how it works... otherwise you're potentially spending 2.5k tokens for nothing, unless of course it's not just for the blessing but actually to use it as an upgrade then take it 🙂

neat sand
#

the core weapon stats are 10 points lower so more of a side grade

fierce sinew
#

stat total only really matters on weapons where all the stats matter

#

warp res is dump stat af on force sword

wet bay
#

So.

#

After all this time I finally decided to give psyker a whirl.

#

The voices. So many voices.

wet jacinth
#

Just use 380 White weapon

#

No perks or blessings to bitch about

fierce sinew
#

the difference between those two swords is giving up very marginal damage for more mobility and better blessings

#

well, debatably better

devout moon
#

I GOT IT SIBLINGS!

wet jacinth
#

Imagine if it caught bullets and push>Attacking sent the bullets back

lethal folio
#

Gunslinger ability, literally flinging guns.

lilac tapir
#

Ah finally, met three very friendly veterans in a random game who kept 2 hordes away and my ass safe from specials while I was solo brain bursting Beast of Nurgle. They weren't even mad when we failed the mission a while later due to unfortunate special spawns and even asked if I sill got the penance if we fail the mission! 🙂 In times like this I really appreciate the DT community! 🙂

#

also Veteran chat is very weird, basically two guys spamming Frog pics, I don't think I'm ever going back haha

leaden thunder
#

it's normally worse then that

gleaming comet
#

I got the warp charge penance finally, at lv14

#

y'know, just before I got the talent that would've made it much easier to get

#

also my god I just realized what I've been using Trauma Staff for

#

it's literally me replicating Vet nades lmao

#

great instant get-off-me button when I'm being approached by a horde as a way to buy time and build peril so I can go back in properly with my sword, I just find it funny that I only just realized that lmao

manic halo
#

so is blazing spirit good for force sword?

leaden thunder
#

it's neat

#

idk how good it actually is

manic halo
#

ay do would this one be worth keepoinhg

leaden thunder
#

rn you should keep most anything

#

due to the crafting coming soon^tm

manic halo
#

ahhhh fair point

#

im still waiting for a power cycler power sword but im happy I have this one

north cradle
cyan notch
#

a man of culture

shrewd grove
#

which one is better

west stream
#

more burn better but I do not care for run and gun

devout axle
#

The one on the right. You want at least 77 Burn in every Purg staff for max burn stacks. It's going to be losing one range from the Cloud Radius, but that shouldn't be an issue.

cloud sequoia
#

siblings is this good?

fierce sinew
#

nearly perfect stats

cyan notch
#

pretty darn good

ornate hamlet
#

is rebless in yet? or should i keep playing hogwarts

leaden thunder
#

keep playing funny magic game

west stream
#

it's too risky

#

they'd turn Hadron into a big tiddy anime girl

rare furnace
#

Will they add mods in the future like in vermin?

leaden thunder
#

as of now

#

we don't know

#

I don't think

rare furnace
leaden thunder
#

oh yes

rare furnace
#

Well first I need my new swords and a map and shop paid skins and I’m happy

#

I’ll gaslight general chat and make them think we getting stuff tomorrow

rare furnace
#

Paid skins

rare furnace
# cyan notch

Ah well anticheats probably is what causes the game crushing

digital loom
#

always online drm and anticheat that doesn't really work

#

EAC is pretty much the corporate equivalent of norton antivirus for boomers

#

never really works when you need it to

north cradle
#

Not to mention that dedicated servers is a ticking death clock for a game

#

If Darktide doesn't eventually have its networking migrated to P2P host-client servers like Payday 2, it's going to die one day

soft drift
#

modded darktide would be cool af

cyan notch
#

they intentionally switched from that in vt2 to dedicated servers so i imagine they have some long term plan although then again its fatshark

north cradle
#

Knockout City is doing that. The devs are closing its servers but are launching a standalone player-hosted version

#

Two things I wish every online game had: Player-hosted servers, and multiplayer bots

#

I don't care how bad multiplayer bots are, you can still at least play the game instead of waiting for other players to never show up

#

That's nice game, but this is on my Psyker

forest coral
#

its a sign

#

gun psyker run

#

speaking of, is mkII axe any decent?

north cradle
#

Depends, what are its heavies?

#

If it's got Relentless heavies, I don't think the perk is worth it. If it has Strikedown heavies, we're getting somewhere

#

Oh wait I got some axes on my Zealot, hold please

forest coral
#

yeah not 100% on this specific axe

cyan notch
#

mk2 has diagonal heavies iirc

north cradle
#

This axe does not feel good to use after testing in Psykhanium

forest coral
#

oof

#

Welp, into the garbage pile it remains

north cradle
#

It feels better than the Atrox Mk IV anyway, but that doesn't feel like it's saying much

#

I'll try the Mk VII

forest coral
#

mv7 is usable

#

not fantastic but i had it for a while whilst levelling

north cradle
#

Mk VII is like a combo of the two, yeh

#

But, maybe it's because none of mine have good damage rolls, but they don't kill Poxwalkers in one hit on heavy

forest coral
#

probably the roll i think

#

then again, I have barely used any other axe on psyker other than the mkV

north cradle
#

I have a Force Sword with Slaughterer which can one-shot Poxwalkers after proccing

digital loom
#

i dont use force sword, i just use an axe

forest coral
#

I personally like Duelling sword V as the go to now over force sword

digital loom
#

force sword fun though

forest coral
#

yeah, its just personal preference

digital loom
#

i use an axe because it one shots horde/scabs/dregs

forest coral
#

6 warp stacked duelling sword V very reliably cleans out a horde and can 2-3 shot elites with heavies

digital loom
#

i run a bb build so i just get elites with that

forest coral
#

Yeh

digital loom
#

cerebral lacerations helps teammates with the guys i cant one shot

forest coral
#

Kinetic barrage is still irreplaceable imo which is a bit silly

#

or at least losing it for ascendant blaze is still bit of a worry moment when carapace wave approaches unless your team has someone who can deal with it

digital loom
#

i usually use trauma staff, so barrage is the only option

rocky cedar
#

You just spam heavies

#

Great angle for bromentum

cyan notch
rocky cedar
#

Brain dead easy to play

forest coral
#

After testing out both barrage and trauma in damnation I still think void strike is overall more useful than trauma , but absolutely need an melee that can deal with carapace and manaic

rocky cedar
#

Void will clear pure hordes and shooters better but trauma will handle dense hordes mixed with lots of scary elites MUCH better

#

Personally I'd rather be prepared against the latter case than the former

digital loom
#

i like trauma because I can take pressure off of teammates, break the momentum of hordes, and shoot my feet with it in emergencies to un-surround myself

#

i do enjoy void, though

forest coral
#

naw they're both good

#

its just like als said

digital loom
#

i like trauma more than purgatus tbh

forest coral
#

they deal with shooters far better which is the majority of issues in damn most of the time

#

its ability to be spammed and still gib things with headshots vs having to charge longer gib just felt more useful overall

#

but i agree

#

trauma deals with bad situation better

digital loom
#

it's less eye cancer but still effective vs horde. Surge is good because there are things only surge can do like stun mutants, and shoot bursters away, but I would rather have the horde clear because it gets absolutely nutty

forest coral
#

void can solo destroy bridges and chokes

digital loom
#

for muties i just brain burst them once, dodge, and chop them with axe twice, if i dont have a bb preloaded

forest coral
#

surge i only really enjoy when theres vc/ a player I know who knows how to play around it

#

but some of the smoothest runs ive had involve surge

digital loom
#

sometimes AI plays a game of hide and seek. if a trapper/burster/mutant has selected you as target at spawn and specials have been dying quickly, they will stop running and become quiet every time you look in their direction until the ai thinks it can get you

#

thats why sometimes you hear a mutie in the distance but turn around and suddenly its quiet

#

then you turn back around and hear it again

twilit flicker
#

And you say to yourself "Its probably fine"

digital loom
#

idk what its criteria for comitting to the attack is in those situations specifically, but it seems to be based off what you're doing

#

oh it will do it with dogs too

forest coral
#

yeah

digital loom
#

usually in damnation i try to avoid killing specials immediately because for whatever reason if you are good at killing specials you will just get even more specials

forest coral
#

dogs will almost always go for the isolated player

digital loom
#

so you wind up with a 5 mutant conga line +several dogs and two trappers

#

if you dont kill them immediately

forest coral
#

or worse

#

5 shotgunners behind you for no reason

leaden thunder
#

can one shot you from full hp a well

#

which is fun

digital loom
#

when i play psyker i devote most of my awareness to elites and specials

#

so i am usually on top of the shotgunner swarms

forest coral
#

I play a babysitter role most of the time, making sure things stay surpressed or hordes are cleared and carapace is controlled

#

usually let the vets or zealots do their thing

digital loom
#

that's another reason why i like trauma, actually

#

minimal vision blocking and low noise

#

if i use purgatus i am oblivious to whats around me

#

but when i use purgatus i use a button to constantly check for elites and such in my flame

forest coral
#

Purg i usually do a weird spasm and spray most of the time to supress front row of horde

#

ye

digital loom
#

yeah i seem to spend a lot of time doing 360's like some kind of fire wheel

forest coral
#

always doing a back check

twilit flicker
#

Thats how it feels to play psyker, constantly should I be supressing the horde or hunting specialists? Yeah and watching your back!

forest coral
#

even on trauma i make sure to check, because i hate getting hit by some lone poxwalker

north cradle
#

Oh shit I can kill Scab Ragers in a Light Special instead of Heavy? This is huge

gleaming comet
digital loom
#

yeah

#

its psyker version of rumbler

forest coral
#

basically unlimited grenade at cost of needing a good staff to actually kill things

#

Pure cc stick Trauma i feel is more detrimental to team

gleaming comet
#

whaddaya think of Trauma as a Peril stick to get Psykinetic's Wrath stacked and as a way to get extra toughness via Quietude?

forest coral
#

hmm

#

i mean its not bad

digital loom
#

idk, havent made my mind up on lv5 feats

gleaming comet
#

as for killing things, I've got my melee wep for general purposes and BB for priority targets at range

digital loom
#

i normally use essence harvest but i've been looking at the other two recently

forest coral
#

but i personally dont like quietude because it just doesnt regen fast enough for me in tough situations

gleaming comet
#

yeah fair

#

I'm just not big on the others because it feels like the others won't do anything in a tough situation because I have to swap to something like my BB or my staff to then kill things that way

forest coral
#

I used to use it alot in malice, heresy but it just doesnt do well vs shooters in higher diff

gleaming comet
#

I guess Essence Harvest might be less problematic with the talent that gives warp charges on kill

forest coral
#

oh use psychic communion

digital loom
#

essence harvest is good because you get pretty reliable regen even when peeking which imo is more useful vs ranged

#

but warp absorption is good in the middle of hordes

forest coral
#

essence harvest will let you burst shooters down relatively safely

#

since the regen + grouping regen is quite reliable

north cradle
#

I wish Essence Harvest would stack like Kill Confirmed

gleaming comet
#

I'm trying a couple different things out, like for instance I want to try Laceration out to see if it makes a notable difference on things like enemy Ogryns and bosses

rocky cedar
#

Unironically much better than stunning them with surge

digital loom
#

yeah because it hits their weak point

rocky cedar
#

No

digital loom
#

the barrel on the back is its own thing

rocky cedar
#

Because poxbursters have like a x30 explosive damage multiplier

leaden thunder
#

makes sense

spice veldt
#

you can knock bursters in any direction with the trauma staff with enough practice, meaning that you can knock them into your teammates

#

which makes it better than the surge

rocky cedar
#

Same reason Ogryn GG always one shots

#

BoN also has a big explosive multiplier

forest coral
rocky cedar
#

Trauma does better BoN DPS than BB

forest coral
#

like pox bursters are actually quite tanky by default to everything else

spice veldt
#

i guess they wanted the burster to have some weakness

rocky cedar
spice veldt
#

even if it comes from a niche source like explosions

digital loom
#

i just shoot the barrel and they explode immediately, usually

north cradle
#

Maybe their corruption jelly is volatile

spice veldt
#

my memory of it is very faint, but I'm pretty sure I've knocked but not killed bursters with the trauma before

north cradle
#

Kinda like Carrier Forms in Halo

digital loom
#

a little difficult to hit with autogun though

spice veldt
#

I don't have any friends to troll, so it's not like I'm practicing it

#

but you know, if you do have friends, I'm just putting it out there

rocky cedar
digital loom
#

you have to get them pretty much dead center

gleaming comet
digital loom
#

the vertical line in the center has to intersect the burster

forest coral
#

yeah

rocky cedar
forest coral
#

trauma one shots at full charge

#

BB takes 2x to kill poxwalker at damnation, even at max warp stacks

digital loom
#

i run infested damage on mine so i dont need to full charge

#

but thats because i hate pox walkers

gleaming comet
#

damn, I didn't realize that Trauma did good damage vs BoN

spice veldt
#

with a good enough charge rate

north cradle
#

It's probably because the Beast of Nurgle has a huge hitbox so it's harder to not hit it dead centre with your Trauma Staff AoE

spice veldt
#

you're around the lvl 20s rn, yeah? so the charge rate stat rolls that you get are gonna be pretty crap

gleaming comet
#

Also, uh, this is gonna be a weird question, how do you guys actually overheat without having already killed everything in the area for that one explosion penance?

cyan notch
#

although bb has kinetic barrage and unlimited range

north cradle
gleaming comet
#

inch resting

digital loom
#

i use cerebral lacerations with bb because if my time playing mmo's has taught me anything, a 25% damage increase that your teammates can take advantage of is more dps than you can do alone

#

assuming it applies for teammates as well

spice veldt
#

i have 0 trust in my teammates, which is part of the reason why I run Trauma

forest coral
gleaming comet
#

Only downside is there aren't that many super big enemies

digital loom
#

yeah until ai director decides to send you 12 ogryns at once

north cradle
#

It sucks that Cerebral Lacerations is only really good for Crushers and bosses

forest coral
#

if cerebral did a small aoe effectr

#

that would be cool

digital loom
#

had a damnation game where the ai spawned 2 patrols at the same time and we thought they were one until they did cellular division

#

then a third patrol spawned in the exact same place

#

then the director started spawning mutants

gleaming comet
#

I think I heard something about Lacerations causing some kind of breakpoint for 2-shotting something with BB on Damnation?

#

Might be mistaken

north cradle
#

I think Psyker's feats at Level 10 need an overhaul to make Brain Burst more fun to use, never mind Cerebral Lacerations.

forest coral
#

2 shotting crushers iirc

digital loom
#

and while we were dealing with that it spawned a slug

gleaming comet
digital loom
#

also, another really fun bug is, you ever just have a daemonhost spawn on top of you in its dormant state?

north cradle
#

I had a couple ideas for how to make Brain Burst good with feats

digital loom
#

like fighting a horde and then suddenly its just there crying under your feet

forest coral
#

I've had DH just vanish for no reason

spice veldt
#

the cast time is fine since it's a half utility half damage weapon

digital loom
#

director do be cheating

spice veldt
#

but they could make the brain burst feats better

north cradle
#

One is buffing Wrack And Ruin such that it triggers on any kill with Brain Burst, not just Elites

forest coral
#

or DH getting killed by elevator door is a fun one

digital loom
#

would be neater if kinetic barrage just brain bursted everything it hit in exchange of warp stacks, instead of making brain burst cast faster

north cradle
#

Random Brain Bursts equal to the number of Warp Charge stacks, prioritising Elites

spice veldt
#

i forget their name, but somebody made a recommendation where kinetic barrage instead just unloaded a bunch of Brain Bursts on ult

#

ye like that

gleaming comet
#

Might be a bit OP? idk

cyan notch
#

unload at who

digital loom
#

instead of cone make it aoe maybe?

gleaming comet
#

Like the other talents wouldn't really compare at all

spice veldt
#

i think it's fine because you trade controllability for burst DPS

cyan notch
#

how is that gonna work

#

you have 6 charges so 6 bbs but how do you aim it

#

where does it go

#

who does it hit

spice veldt
#

prioritizes elites/specials

gleaming comet
#

Random enemies hit by ult

digital loom
#

prioritizing elites/specials would be good because it would mean you can get a lot of blaze stacks out quickly on the surrounding horde

spice veldt
#

oh, as a synergy with wrack & ruin?

digital loom
#

so it would be good for non purgatus users who want to use the fire stacks

#

yeah

spice veldt
#

since part of the reasoning for changing kinetic barrage was to move its current effect to Quicken instead

north cradle
#

Wouldn't that be redundant with Ascendant Blaze?

digital loom
#

no because ab gives you warp stack chance on fire kill

spice veldt
#

ascendant blaze is otherwise pretty mediocre on elites; i think. I don't use it so I don't know where it stands

north cradle
#

If you're not using Purgatus, Ascendant Blaze is good for casting into a horde whilst your other guys clean them out with Power Swords and Bull Cleavers

#

Free easy Warp Charges

spice veldt
#

???
profit

gleaming comet
#

Not sure if it's just a thing about Dueling Sword, but I'm actually proving able to semi-consistently shove hounds out of munching on me now

forest coral
#

most of the time its self sustaining but i unno, loss of kinetic barrage is worry in random joins

gleaming comet
#

Like I just shoved the same hound twice lmao

spice veldt
#

probably luck or it's because of the dodge

gleaming comet
#

In a row because I didn't quite kill it the first time

#

Didn't dodge

forest coral
#

use MKV or MKII

spice veldt
#

a sideways dodge can help your eyes track the hound better as it pounces at you

forest coral
#

the head chop attacks can 2 shot hounds

spice veldt
#

even if you don't perceive it

gleaming comet
#

I used Mk5, but I was also handling a small wave of groaners at the same time so I was using lights

forest coral
#

mk5 heavy attack has surprisingly long range too, dont discount it 2b_peek

gleaming comet
#

Oh 100%

#

I've used it a lot lol

#

I do want to swap to FS though, to make Psykinetic's Wrath work at 10

#

Since like, what else would I reasonably use at that tier with Trauma Staff? Inner Tranquility is counterproductive

forest coral
#

dunno if ive ever seen someone drop IT

#

lemme know if wrath is good

spice veldt
#

in my experience, wrath is for eeking out some minor damage

#

e.g., it can help you finish off a mauler with a single normal combo after specialing him and whatnot

#

I pick it since I'm running Quietude anyways and I never swap off from my force sword

forest coral
#

I unno, force sword damage is pretty mid without the funny charge but it two shots most things with it anyway

#

is the 15% dam noticeable?

spice veldt
#

somewhat

#

it also depends on the stat roll of your force sword

#

given how much your damage varies depending on its stats

#

for me, I can one-shot a Dreg Rager with a heavy-special to the head at around 50-60% peril (with a +20% maniac)

cyan notch
#

if you use wrath with a high enough damage roll on trauma you can 1 shot poxwalkers without infested perk which means you can go for flak + unarmoured to 1 shot both scab and dreg bruisers

forest coral
#

Wrath affects trauma?

spice veldt
#

ye

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and it should presumably affect all other force weapons

cyan notch
#

it is a force weapon yea

spice veldt
#

according to royale's guide, it also affects the staff special bonks

forest coral
#

staff only run

#

no melee weapon

spice veldt
#

no LMB or RMB

forest coral
#

only staff special bonk

#

sounds miserable

spice veldt
#

i'm sure it'll be fun

#

30 dmg smacks to enemies

#

10 hits to kill a poxwalker lol

#

well, I guess there are also headshots

forest coral
#

i bet someone is going to try this in damnation

spice veldt
#

and I think the damage is a little higher

rocky cedar
cyan notch
#

u can charge the melee for more damage

spice veldt
#

it also deals pretty decent stagger

#

i wonder if it can break ragers out of their combo

north cradle
spice veldt
#

maybe a generic +dmg% but generates peril% would be good enough

north cradle
#

We already have +Damage with Warp Charges

#

Maybe +Crit Chance and +Crit Damage?

celest hedge
#

a bit of crit stuff I think would be nice to have as a psyker thing, though maybe on another class with more feats to feed into it like how preacher does

cyan notch
#

for blazing spirit procs :D

gleaming comet
#

how many stamina curios do y'all typically tend to run?

gleaming comet
#

I'd be running it if I were using literally anything but Trauma

spice veldt
#

i used to run with stamina curios on all three slots, and that was before they fixed them

#

though that was mostly so that I could run around like a gremlin

gleaming comet
#

so I assume you still run triple stamina to get the funky 12-stam FS?

#

F

spice veldt
#

interesting

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if you rea [use your imagination] lly wanted to

#

you really wouldn't need kinetic deflection anymore with that amount of stmaina

celest hedge
#

i only one a single curio one max, I'd much rather have toughness all of the time but I need to grind out good one

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i'd much rather any of the other curio types, and if I take a non toughness/health one, than I'd rather get one wound

#

my dueling sword has a good enough sprint for me to not need extra stamina, and I feel like the block works fine too

cyan notch
#

yea ds has lower block cost

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compared to other stuff

celest hedge
#

it just feels fantastic to use, fast but better feeling than the knife for a non zealot, and I think it flows more naturally as a weapon for spamming light attacks than the tactical axe, as much as I love my tactical axe

rocky cedar
#

Like manual reload generates 30% peril but makes your next mag have better cleave and crit chance or something like that

#

Maybe a little AoE on shot hit under certain conditions

celest hedge
#

wrack and ruin I think is fine in concept, gives a way to get soul blaze working early, but it's by far the worst soul b laze perk, and perk in that tier

rocky cedar
#

That's the thing

#

I think we're fine for soul blaze perks

#

So I'd rather see something nice for gun psyker

celest hedge
#

gun psyker feels like it should be it's own class if anything

rocky cedar
#

Well Psykinetic already has access to a bunch of guns so they might as well have something for them

#

Otherwise we're kinda limiting their ranged options for little reason

celest hedge
#

I don't know if that's a thing at all in lore, but using their stuff to augments how their gun works in some way sounds interesting, and able to distance itself from how sharpshooter plays

rocky cedar
#

Yeah similar to how Zealot can give their guns AP

#

Something that facilitates unique use of the guns would be ideal

celest hedge
#

don't zealots only have a single gun feat though that's just an opposite of a similar sharpshooter feat since they're opposite playstyles

half iron
#

warp rounds that instakill the bad guys because psyker magic is epic (i just exploded)

rocky cedar
#

Not the feat

celest hedge
#

wait, that's a thing?

wet jacinth
rocky cedar
#

So you can do stuff like murdering a crusher with a brauto

#

That's a unique thing Zealot can do with some guns Vet can't

#

I'd like to see something in a similar vein for Psyker

floral solstice
#

retribution (attack speed feat on low hp) also works with guns

celest hedge
#

but doesn't their ult only effect their melee weapon with crit

floral solstice
#

not sure if all guns

wet jacinth
#

Psyker already has Flayer

#

Though flayer isnt as reliable

rocky cedar
#

Quite possibly a bug

floral solstice
#

dont tell fatshark

rocky cedar
#

But it's well documented and hasn't been touched for a long time now

#

So decent chance they're considering keeping it as a feature

wet jacinth
celest hedge
#

I was gonna say, there's absolutely nothing in how it's written that would suggest that at all

rocky cedar
#

FS descriptions babyyyyy

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Melee armour pen is almost certainly intended though

#

So you just never know

floral solstice
rocky cedar
celest hedge
#

flayer seems decently reliable to trigger on a melee that isn't slow like the combat axe, but then again i've been a warp battery gamer the moment I got to 25

half iron
#

i just want the game fixed so i can get more psykana collarsboowomp

rocky cedar
celest hedge
#

the first thought that comes to mind for a psyker gun class is one who's ult is an on off toggle, turning it of causes bullets fired to build peril instead using ammo, with probably an extra effect to it built in and potential for feats

rocky cedar
#

That'd be pretty cool for sure

#

I think there'd still be room for both that and giving Psykinetic a little incentive to occasionally bring a gun though

celest hedge
#

or something like outcast engineer in verm 2 but I'd like something like that for ogryn instead

rocky cedar
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Yeah I like that idea too though the implementation for Engi left a lot to be desired

#

"Hold this horde boys I'm cranking it"

celest hedge
#

I'd never really want a gun as psyker, but I guess a gun focused psyker can not worry about peril as much if anything needs more than 2 bursts than you just switch weapons and wait for passive quelling and meditation to deal with it, you don't need to maintain it as constantly as with a staff

forest coral
#

"uooogh look out fanatic, I'm about to psorb"

celest hedge
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which is why I always ran the feat that makes the crank not go away over time, easiest to use, and allowed for more gun uptime without juggling

ornate hamlet
#

God any time I go for Out with a Bang is just pure agony

#

I had a perfect set up with 3 ragers just standing there as I run up to em, widdle em down with a couple shocks from my staff and just as i'm about to blow up

#

Here comes the smooth brain Vet just shooting em up with a bolter

gleaming comet
#

wait a sec, hold up, I just realized that I'm using Trauma Staff the exact same way I used Beam Staff back when I played Unchained in VT2 lmao

#

quick and spammable RMB for horde clear/control to turn my buffs on by generating a shitload of heat lol

cyan notch
#

yea but u dont get buffs at high peril

#

besides like psykinetic's wrath which is only on force weapons

forest coral
#

will PW help void strike reach any particular break points

celest hedge
#

Quietude fits into the sort of ebb and flow build you can run with those two and deflector

#

And I’ll say again, making the part of communion that allows you a chance to gain warp charges with melee and ranged attacks should be base

#

Because I can something like a 311131 build working, deflector let’s you build peril for you level 5 and 10 feat, any charges you get from communion and flayer is extra damage and helps reduces the cooldown your ult, which means you can use it to give a bunch of toughness at once and instantly ‘reload’ your staff

#

But if you didn’t need to rely on communion for warp charge gain, than you could afford to take the feat for ult reduction on elite kill to help feed into the cycle

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It’s also the one level 15 feat that isn’t team support, even if it’s team oriented. The ogryn one for cooldown reduction would count if bull rush wasn’t a highly supportive ult by nature

gleaming comet
#

I favor the Dueling Sword as-is for its absurd mobility and ease of use (let alone being able to cycle peril more easily), but FS definitely works well, I just need to git gud

#

thinking of maybe running 311213? Unsure yet

#

mostly just not big on Kinetic Deflection because I don't think I block nearly enough for it to be a worthwhile investment

celest hedge
#

It’s pretty much the rapier from Verm 2 which felt as good to use as it was effective

gleaming comet
#

yeah, just with a stab instead of GUN

celest hedge
#

Same, the move speed when quelling doesn’t matter when you have a staff

gleaming comet
#

huh?

#

I'm talking about the peril block one

celest hedge
#

Staff move speed is much faster than quelling with BB, and the speed that you quell is much faster

#

I thought out what I wanted to say so fast that I forget a sentence there

gleaming comet
#

ah fair

#

I don't really actively quell though, swapping to my sword does the job just fine

celest hedge
#

I don’t block enough for deflector, and the move speed when quelling doesn’t matter, so I just default to the range damage reduction

gleaming comet
#

ohhhh I see what you mean now

#

yeah that makes sense, sorry I didn't pick up earlier

#

but yeah, ranged DR just seems natural since ranged enemies are literally the biggest threat in the game

celest hedge
#

Kind of the same with the second tier, the wrack and ruin is so limited for how weak it is, and I value being able to use my staff and bursts more often than staff damage

#

Especially since I use purge

gleaming comet
#

I actually use Wrath on that tier because I'm running Trauma Staff and I'm purposely trying to cycle my peril up and down to regen toughness and all that

celest hedge
#

Being able to get a third BB without needing to quell before casting another is nice, and being able to keep my flame going for longer means less time quelling and more time for meditation to quell for free

gleaming comet
#

honestly, it's weird but I hope they release a melee Force wep that's got at least a similar kind of movespeed to Dueling Sword

#

you can cast 3 BBs from 0% without having to quell anyway

celest hedge
#

It’s been a bit but at max stacks it might actually be a 4th bb without quelling? It’s just feels so nice to use

gleaming comet
#

might be, yeah

#

esp if you're running 6 Warp Charges

#

wait idea

#

what do you think of the CDR talent at 30?

#

wondering if that might be useful for cycling more and more

#

as opposed to the fast/cheap BBs

rocky cedar
#

Kinetic deflector is more for revives than just random blocking

gleaming comet
#

mmm, true

rocky cedar
#

It also lets you drain stamina for free spamming push attacks for weapons where that's good

#

Like knife and caxe

#

You'll never get your guard broken even with zero stamina so makes push attack spam very safe

gleaming comet
#

ye

#

I do occasionally use push attacks on DS, but that's mostly just to open a little bit of space so that I can swap to my staff and clear even more space

#

but then again I also play Psyker like a crackhead if the rando Psykers I get matched with are any indication

rocky cedar
#

Just pointing out the thought process "I don't block much so KD doesn't offer me much" is kinda focusing on the wrong aspect of what it brings

gleaming comet
#

yeah fair

rocky cedar
#

I also mostly run DS and refuse to give up KD for the clutch revives

gleaming comet
#

fair

rocky cedar
#

I've been forced into enough last man standing situations in QP I value that very highly

gleaming comet
#

also question, what blessings do y'all like on DS?

jovial mural
#

heard about a leak for the psyker with a class that would summon psychic swords that float and attack on their own
would be so awesome

cyan notch
#

shred uncanny

jovial mural
#

exactly what I was thinking

#

and it would make sense with 40k lore

forest coral
#

psykers can do that in the lore?

gleaming comet
#

psykers do all sorts of crazy shit iirc

jovial mural
#

they can baisically do anything but are limited due to the warp being litteral hell and chaos trying to eat or violate their souls

gleaming comet
#

I'm curious about that leaked subclass that can create the warp walls

#

do y'all think it might end up actually just being a full-on SotT remaster with the damage amplification from meleeing and all?

forest coral
#

im down for it

#

I love sott

gleaming comet
#

I would be too, SotT became my fav class in VT2 almost immediately

jovial mural
#

I mean once space marine psyker who was a blood angel stopped time like a jojo character lol